#hivescum-class

1 messages · Page 183 of 1

mighty belfry
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I need to embrace the blood of my enemies

tropic crag
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shooting something is funny and fun every once in a while but most of the fun is bonking them

peak bloom
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does anyone have a good heavy melee/general melee build

mighty belfry
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Even on supply builds, I still play upclose and personal.

peak bloom
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ive been playing a ton of the microdose dependency build but i want some big smacks

mighty belfry
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I've been running that.

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And it's surprisingly good.

tropic crag
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rampage and adrenaline just kind of... works, you can mix tox in if you want or not and both work great

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and like all the weapons work on melee scum

peak bloom
tropic crag
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at least i think theres not a dud in the group

peak bloom
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i forget, whats the typically setup (perks/traits) for caxe

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or taxe

mighty belfry
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Carapace, unarmored
Bromentum/headtaker

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Pretty much for both

tropic crag
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bromentum is always a star on the weapons its on tbh

peak bloom
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tbh i never really touched the axes

mighty belfry
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I like shred on mk4 taxe

peak bloom
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whats the diff between taxe and caxe aside from minor perks and swing patterns

mighty belfry
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Since that's more single target oriented

rapid token
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ok after sticking 3-4 braced revolver reloads into the same green crusher i'm starting to think that is not the weapon to take into havoc 30

pallid quail
mighty belfry
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Or just bring the boom

tropic crag
zealous ravine
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new update that adds brass knuckles for ogryn and hive scum

tropic crag
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lol i'm not sure it would work for scum but i would love them on oggy

rapid token
zealous ravine
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the idea of a stimm addict just throwing hands is really funny

tropic crag
novel oracle
rapid token
tropic crag
zealous ravine
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crazy how the chainaxe exists

tropic crag
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if there are alot of crushers i'll kind of do silly figure 8s looping around more then one to keep them swinging at air

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like it gets hairy in havoc and if you have to do it alone for too long you probably need to back up just to reset once you start to lose control

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but yeah

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poison pocket sand can save you alot of trouble in those situations

rapid token
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yeah i try to save chem grenades for more chaotic situations and end up sleeping on them when its just a raid of crushers

tropic crag
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honestly all 3 blitzes work fine but i take the blackouts because you get so many of them

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so you can just use them super liberally against crushers and things

rapid token
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but they do no damage how can they be good loregryn

zealous ravine
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make em do dmg with toxin explosion

tropic crag
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lol they do good damage if you put tox on them, but even without that they knock over groups of crushers

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which gives you free safety

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their main problem is that they can struggle to knock over bulwarks if the bulwarks are already bracing from a shield hit

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but other then that they are a free "press this button to get breathing room" button that recharges itself fast

ripe seal
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the range is a bit small but instant stagger in a can is good, I just wish the regen on them didn't work weirdly

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especially as a fallback that's stamina free that has range, though it feels hard to use outside point blank range

peak bloom
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shout in a can

hardy maple
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Just hear a scream trail off after the grenade goes off

peak bloom
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i would use blinders if they had modifier nodes

tropic crag
ripe seal
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yeah, could be a bit better, but I can tell I'm not using them the best

tropic crag
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lol i wouldn't argue with a small radius increase on the explosion KEKW_ogryn

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because there are still moments were i'm like "wow that didn't hit them?"

tropic crag
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its such a good weapon on the scum

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try it

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it might be one of my new mains lol

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its fun when you're fast

ripe seal
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finally got the toughness penance, I'm gonna undo the build now but I th ink i'm gonna kinda miss the low cooldown instant toughness box playstyle

astral canyon
woeful hill
ripe seal
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getting 50% toughness regen instantly from the stim as well as from chem fortified and stacking both resistances was nice but I think a crate spam build would benefit more with something else

neat delta
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I've seen you move similarly on arbitrator

woeful hill
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side dodge

ripe seal
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daggers should be high mobility and I think stim is active so they probably have the dodge bonus there as well as extended dodges

zenith fern
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zero fucks given in to do objective

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Everyone kept dying and I barely took any health damage through the entire mission

neat delta
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I found I used it too much fighting enemies like crushers

zenith fern
azure scroll
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What's with the Shiv marks? III just seems entirely worse?

woeful hill
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yes

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meant for gears

azure scroll
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Ah. Okay. I thought so, just assumed I was missing something.

spark gyro
ripe seal
zenith fern
spark gyro
bronze glade
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but that

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is about it

zenith fern
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aura farm for myself

peak bloom
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i rarely hear people on vc

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once just now i heard a guy say "get me up" in between trials waves (it was just me and another dude for so long we thought he was a bot)

spark gyro
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it just makes me mad

peak bloom
spark gyro
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if the voice im hearing isnt someone im already familiar

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i want them extinguished

mighty belfry
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Scum's side dodges are just insane in general but every class can do that to an extent. Just not to the extent that this class can.

brittle sierra
haughty slate
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RAHHHHHHHHHHHHHHHHHHHHHH IM SCOOMINGGGGGGGGGGGGGGGGGGGGGGGGGGG

harsh reef
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On mortis

mighty belfry
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What the hell is surviving long enough for 30s to be necessary

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Not even bosses last long in mortis lmaooo

harsh reef
flat mist
frigid sluice
pallid quail
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nah rocket launcher cus funny

frigid sluice
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Truth nuke

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It has backblast too right

hardy maple
frigid sluice
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I don’t know I heard someone here mention it

harsh reef
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It does, deal fire dot

frigid sluice
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That or it was helldivers my memory is genuinely awful

bronze glade
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doesn't do much but it's there

frigid sluice
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feels like my game is chugging do yall got any performance mod suggestions

main wagon
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Go to push a burster and a poxwalker breaks my stamina :)))

haughty slate
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Does anyone know why my crit chance with the revolver goes up 15.8% after I fire the first bullet?

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Is that accurate?

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Must be a bug with the mod... it's happening with nothing on the talent tree

mighty belfry
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It just doesn't show until you're in an active attack animation

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It's weird.

haughty slate
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also my shredder goes down 2% after the first bullet

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me thinks this is a bug

mighty belfry
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And shredder going down is actually intentional

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It's to keep crit strings in check

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Same thing happens to the infantry autoguns

haughty slate
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OHHHHH you're so right

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the critical bonus stat

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no wonder it's a weird amount

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thank ya!

mighty belfry
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welcome

low harbor
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Revolver’s ranged attack has up to +21% crit chance

haughty badger
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it doesnt always happen, only sometimes loregryn

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might also be a console or combat shotgun only thing

mighty belfry
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i've had it happen to me on pc

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idk what causes it

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but it seems like the recoil goes on the fritz trying to recenter

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to where it just start flinging around everywhere

haughty badger
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I've only ever seen it when I had the reduced recoil stim so I think it's related to that

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and actually I think only with the stimm supply loregryn

final temple
haughty badger
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so stimm supply recoil reduction then. just multi stacks the recoil reduction KEKW_ogryn

final temple
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yeah. also happens when several scum have recoil reduction and you stack it that way. apparently FS never considered the possibility of values overflowing…

haughty badger
compact valley
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so if im running rashaad is adrenaline a good idea over chem dependency?

mighty belfry
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rashad isn't as dependent on crit

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so ya

low harbor
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I’m coping rn trying to find the lerp parameter for Crucis TH push atk’s stagger

haughty badger
lost bear
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is there something screwy with Melk RNG curios?

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spent like 4x the currency that I did with Arbites and still don't have a full set

woeful hill
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nope

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thats what RNG is

trim wind
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that's just the Melk Guarantee at work

woeful hill
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its random

haughty slate
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I wish I was recording that

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I just shot a dog 3 times in the face with a shotgun

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not only did it not die

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it didn't stagger once

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and ate my ass

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oh fatshark

charred bronze
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man Power DI absolutely destroyed my framerate

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think I'll stick with scoreboard.

loud herald
bronze glade
tropic crag
unique condor
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is there away to turn off stimm supply efx?

pallid quail
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mods

arctic grove
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Why doesn’t this class get access to the bolter?

tropic crag
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they said once we kick the stim habit we can have bolters

arctic grove
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That’s gonna be hard

tropic crag
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yeah Sitgryn

arctic grove
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I want to run desperado and the bolter 🙁

mint valve
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Any of you got a crowbar+rampage build

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Preferably with a stimm included

frigid sluice
rich carbon
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what guns do pickpocket hivescum (not desperado) builds like?

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so far ive been using shredder, but i heard vraks iag is good

frigid sluice
rich carbon
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well ofc

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what guns work best as a primary tho

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like this build is full ranged focus

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im only using my knives if there isn't an elite in sight to kill

woeful hill
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All of them

frigid sluice
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Full ranged focus and not running desperado?

rich carbon
woeful hill
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My fav is double barrel

woeful hill
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If you run crit stims

rich carbon
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heres what i'm running

woeful hill
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You could do a funny manstopper build

frigid sluice
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My favorite

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The triple barrel

woeful hill
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Yes

rich carbon
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i see KSG in thumbnail i'm hooked

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wait thats not KSG

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KRM

woeful hill
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Yes

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Krm

rich carbon
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and this is a full ranged build?

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yknow what fuck yeah can i get the tree

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OH its in the video :3

drifting heron
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The build is optimized for blight spreads btw

rich carbon
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wait speedload deathspitter?

drifting heron
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With the 1 point stim investment

rich carbon
drifting heron
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Havoc mod

rich carbon
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ohhh

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could I get a non havoc ver?

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im still working on getting used to damnation lol

drifting heron
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Just fix it yourself

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And fully invest your stim

woeful hill
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Also remove, unload talent

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It doesn't work with double barrel

rich carbon
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also no manstopper?

woeful hill
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I didn't get enough crit to be worth imo

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I'd be at 30%

rich carbon
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what about on a full crit stimm setup

woeful hill
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I'd rather be around 50% for a manstopper build

rich carbon
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if i'm running crit stimm can i run manstopper

woeful hill
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Try it out

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Test it

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I only run havoc so my results vary

rich carbon
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ah fair

woeful hill
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Plus I play alot different then most

rich carbon
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hmm

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hold on

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since im playing lower diff I wanna try a few things

woeful hill
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Just know manstopper does get stopped by carapace

rich carbon
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thats what boom bringer is for :3

drifting heron
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Scab rager

rich carbon
drifting heron
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Scab ragers will eat all your cleave

rich carbon
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what is base crit chance on shotty

drifting heron
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It has no mod

woeful hill
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Somewhere between 0-5

rich carbon
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ah ok

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tbh im almost tempted to run chem dep

drifting heron
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Dependency is lame

rich carbon
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yknow what thats so real

woeful hill
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It gives crit

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For manstopper

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20% with 4 stacks

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20 from butterfly

rich carbon
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this build will not hit 4 stacks

woeful hill
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10 from class

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And whatever from stims

rich carbon
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the way im setting it up

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hm
chem dep or vulture's mark

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vultures is more damage but chem dep is desperado spam

woeful hill
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Chem probably would help a more mixed playstyle

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Since it's melee and ranged

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*the crit chance

queen spade
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The combat axe...why has noone told me it's this peak?

mint valve
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Combat axe rocks ass with crits and headtaker

queen spade
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I usually use the ones that look cool and that look like they can kick ass

mint valve
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Every weapon can do that

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You just have to use it right

queen spade
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Yeah, true

mint valve
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For example: usually the combat knife is an extreme skill gap away from being goated

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But once youre over that gap

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It starts to show itself

queen spade
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Yeah

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I just picked up the combat axe for a penance, and now I'm hooked

mint valve
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I was hooked at first but quickly realized that there are more fun choices for me

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Yes it can chew everything

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But armor is

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Not fun to deal with with a ca

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Its far too slow compared to something else, to ironically the taxe

queen spade
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I'm using it for brutal blugeons

astral sundial
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What blesses would I want on the Rashad Caxe ?

weak mason
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I am looking at pins but don't really understand, could someone explain like I am 5 the difference between the needle pistol marls?

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Mark2 is less single target tamage but more AoE explosion damage?

mint valve
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No idea

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All i know is needle go pew and melt boss health bar

zenith fern
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As far someone explained to me few days ago

mint valve
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Still does mad dot to everything regardless

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Both is good

zenith fern
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I still never find any use for alt fire on mk6

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As I just mainly use for single target kills

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Just a quick needle shot to most specials and elites and dead

astral sundial
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Noooooo. I accidentally sacrificed my Chaxe

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XD

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Fuuuuuuck

mint valve
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Darktide is a love hate relationship i stg

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Ive bought 40+ shivs at lvl 30

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And none of them

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Not one fucking shiv

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Had 60 mobility

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Fahhhhh

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But ive rolled 2 perfect needlers now

astral canyon
unreal stirrup
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literally the only option

astral sundial
candid flint
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l,faooo lmaooo omaoo roflmaooo lmaoo lmfaoooooo brooo

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have you tried idk just having more lucK????? LMFAOOOOO rofl

zenith fern
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this is unusual to happen on public lobby

compact oyster
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unc has gone insane

astral canyon
zenith fern
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yes

astral canyon
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Interesting

zenith fern
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Mostly ranged scab with rampage and needler surely does beautiful things pogryn

hardy canyon
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so uh, im working on making an adrenaline build
should I take adrenaline assassin or adrenaline smiter?

rare stirrup
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The one that's on the right

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Forgot the name

astral canyon
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The one for killing blows

marsh plover
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How should i build my braced autogun

broken bear
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Out of 15, one has it

astral canyon
marsh plover
astral canyon
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Build one using hammers

foggy phoenix
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Rotten armor for assignment level 1 seems like a rude awakening.

astral canyon
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And a box of scraps

vocal saffron
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MEEEEEE

drifting void
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why yes i did lookup my characters name to see if anyone had mentioned it here 3c

unreal stirrup
worn yoke
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Hello!! 👋

rapid token
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ok, from scum's arsenal what's straight up the top 2 ranged weapons against crushers

rapid token
#

i say top 2 because i dont want to get stuck with the most unsatisfying needle gun ever

vocal saffron
#

the needle gun

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srry

worn yoke
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Its always the needle gun

worn yoke
#

goog i dont have perms

rapid token
#

k fine, anybody know if ranged damage up things work on the poison?

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guess i'll get testing meanwhile

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doesnt seem this does anythin

worn yoke
#

From my personal experience its seemingly that almost no damage blessing etc affects the needle pistol or its chem poison

rapid token
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this seems to work

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ye 142 ticks -> 169 ticks

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speedloader doesn't work unless you get lucky and kill with the very low damage shot itself

rapid token
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i don't have an AI mod in here, anybody know if this works

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then again this shit only has 2 dodges not something i should be relying on

haughty badger
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it works. it's only 3 seconds though so uptime leaves something to be desired

rapid token
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ill drop it to get the recoil and spread one

haughty badger
#

what's your ranged?

rapid token
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i'm swapping from braced revolver spam to needle spam because its not working as i go up in havoc

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worked fine in havoc 20 is not working fine in havoc 30

haughty badger
#

recoil and spread doesnt seem useful for the needler to me

rapid token
#

it has pretty bad accuracy

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missed a shot there

haughty badger
#

eh, I've mever had much issue personally. spreads not perfect, but it's plenty good enough and you can always ads to fix it

astral canyon
zealous ravine
limber cradle
#

I always figured it was "all damage in 12.5 meters"

mystic rain
#

whats the dump stat on dual shivs?

kind mist
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needle pistol gets massively more accurate when crouching.

novel oracle
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It also transitions there during a slide too

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So you can shoot at the end of a slide and its super pinpoint accurate

novel oracle
haughty badger
novel oracle
#

You're thinking of the other one to the left of it

haughty badger
#

oh yeah I confused it. since wuick and deadly being all damage is so obviously everything imo KEKW_ogryn

tranquil berry
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Look, this is fatshark. If it was obvious what talents do it'd be boring. You need a little mystery and unexpected consequences in your life.

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I want a build randomizer feature

zealous ravine
#

you need a little hype and aura in the talents sometimes

haughty badger
zealous ravine
#

just gimme an advanced description button

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we need it so scriers gaze gets a few more paragraphs

noble latch
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do other weapons have additional steps to weapon inspecting? i had no idea you could left click and start inspecting the mag

zealous ravine
#

what

candid flint
noble latch
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same to me

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just randomly left clicked while inspecting the vraks inf

zealous ravine
#

no hecking way

noble latch
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i dont think its a thing on all weapons, the dual auto pistols dont have it anyway

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and then right clicking puts the mag back in

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pretty cool, but had no idea this was even a thing KEKW_ogryn

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looks like its at least an autogun thing, the braced auto also has it

zealous ravine
#

this is photoshopped not real

noble latch
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inspecting the mag at low ammo, actually gives it low ammo

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no way

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its not an accurate low ammo, but still

zealous ravine
#

vigilant auto has it

noble latch
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or wait maybe it is

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since the mag has the 10 round mark

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nevermind, i think the ammo counts do line up, at least until the magazines 'limit' of 40 or so

north crow
#

my 3 shot DBL disagreess

zealous ravine
north crow
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which reminds me, need to get the new 3-barrel gun in witchfire

granite pulsar
#

Any thoughts on if I should move the 5% crit node on the left? Maybe to Quick and Deadly?
Basic Shiv + Needle weapons.
Also wondering if I should drop things for Sweet Spot or Pickpocket.
I prefer the blackout grenades + pocket toxin so I can give up grenades to other players.

mystic rain
#

dual stubbies unlocked

muted pivot
#

How good are blackouts with toxin? Frag grenade equivalent?

granite pulsar
#

(Note I just play Auric)
They aren't bad at all, I really enjoy getting to use them on almost every group of enemies since you regen them quickly. They aren't like a powerful Chem Grenade, but I think they work well to just soften up most groups of enemies during a match.
Also use them to get player revives while the enemies are stunned

tender marten
foggy phoenix
lapis raft
#

ok chainaxe on scum is very fun

lapis raft
#

now what blessings do you actually take on chainaxe, i assume just str as you dont rly give a shit about brittle or rending right

tranquil fjord
#

headtaker/slaughterer/thrust for mark12

lapis raft
#

yea makes sense, ty

tranquil fjord
#

does the chainaxe give a stack of adrenaline frenzy for every rev tick? or simply once per rev attack

tranquil fjord
#

thats stupid

rotund agate
# tranquil fjord thats stupid

I agree, but that has been the problem with chain weapons since the beginning, so I guess I have just gotten used to it.

bronze glade
#

the two combined are pretty insane

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no reason not to take both blessings

brittle sierra
#

Is chain axe actually strong on Scum?

Like Rashad strong?

bronze glade
#

well nothing is rashad strong on HIV lol

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but chaxe is very close

foggy phoenix
#

I finally reached havoc 30. And it was with scum.

brittle sierra
foggy phoenix
#

I'm never joining a blight spreads modifier match again without a zealot, because scum stimm supply being the only corruption clear for the entire team in a manufactorum map resulted in too many premature deaths due to corruption vomit on the ground

brittle sierra
foggy phoenix
#

The temporary corruption immunity only helps so much when you're forced to fight in narrow corridors, and the trash mobs keep turning into yellow puddles

brittle sierra
#

Zealot doesn't provide that unfortunately

lapis raft
#

well the corruption immunity can be permanent not just temporary on scum

foggy phoenix
#

Zealot purity aura does passive corruption cleanse

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And there are lapses between stimm supply drops

brittle sierra
#

That's fine, but the issue with blight isn't the corruption itself it is how it chokes you into a bad position

Hive removes that

foggy phoenix
#

The only thing I'm grateful for

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Is corruption immunity lets you ignore the temu twin brother's mines

limber cradle
#

I hate using box but the QoL box provides into blight means I use box

foggy phoenix
#

And there were too many times where they literally trapped us in elevators

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Or those checkpoint rooms

stark stone
#

I will never stop using the dual stub pistols, I love these fuckass weapons too much.

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Only thing that pisses me off is the odd number of ammo for what is 2 guns

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Does one just have a slightly smaller mag?

foggy phoenix
#

Going through a checkpoint, only to be greeted by the temu twins and 2 random monstrosities is the only thing I can never get used to.

charred bronze
foggy phoenix
#

At least tox spam kills the regular monstrosities quickly

stark stone
#

T e m u T w i n s

charred bronze
#

one mag is a round short for reliability. they are 1911s after all

stark stone
foggy phoenix
stark stone
#

Oh?

charred bronze
#

DAPs 4 lyfe

stark stone
foggy phoenix
#

If the twins showing up the beginning of the level didn't wipe out your party, you'll make it through to the end.

dim moth
#

random havoc teammates are garbage, but they usually aren't "die to ranged twin" garbage

vivid wedge
#

The way you fix hive scums terrible twins/captin kill time is just become a door kill master

dim moth
#

oh hive scum has bad twins/captains damage?

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news to me

foggy phoenix
#

Cries in completely door-less maps, bereft of such modern wonders

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There was also a time I was in the cooling rods mission in manufactorum, and in spite of a prompt, the door... Never closed.

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It just remained completely open

charred bronze
vivid wedge
#

Trueee lol

foggy phoenix
#

Then a time when 3/4s of the entire party was literally locked behind an elevator door

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Elevator door only ever opened when a mutant was trying to get through it

limber cradle
foggy phoenix
#

And it took us a few minutes to figure that out

foggy phoenix
#

At first, the elevator was closed, and right before it opened, the mutant stood behind it and it opened on its own- Then closed shortly after like it was a spawn door.

limber cradle
#

Like what's your metric here

obsidian crown
vivid wedge
#

lol yes I was super serious about door killer hive scum concept

limber cradle
#

Look, I see some of the most god awful takes in the world in this chat daily so

#

I gotta make sure

woeful trellis
#

ogryn vet scum psyker was the smoothest twins kill i ever had, bubble + crate just nullifies the ranged twin completely and then we killed the melee twin basically instantly after popping the shield thanks to skullcrusher + focus target

and there's no chance of it going wrong because taunt ogryn can just hold the melee twin completely still while everyone else breaks the shield

actually i bet shroudfield thunder hammer would've been even faster - idk if it can oneshot twins because iirc they have some damage cap on them, but it should stil be extremely fast

bronze glade
north saddle
#

Hot take, pure dps output isnt the only or even most important parameter of a player performance because darktide is a team effort and not fucking up (like shooting poxbursters infront of your teammates) and proper enemy selection and map placements are just as If not even more important than pure dps.

Because its completley irrelevant of you did 50k damage on a horde If you fail to kill the trapper that bamboozled your entire team

limber cradle
#

Something something but the scoreboard says I have the biggest number so everyone else sucks

junior dune
#

green circle chasers from VT2 be like

woeful trellis
#

"not enough dps" is a very easy way to lose, but there are many other ways that you can also lose (like barrels...)

junior dune
#

i fucking love crackhead stim addict stabbing wildly and gunning people down with dual uzis

#

very fun archetype

#

unfortunately I just maxed out my mastery of shivs and uzis so I guess I'll swap to some different weapons

#

either gunslinger w/ crowbar and dual pistols or chem-pilled toxin-maxxer

limber cradle
#

I ended up using the Macs the entire first day till I hit 30 tbh

junior dune
#

one of the best guns with which to kill people at point blank

limber cradle
#

What the fuck is a team Orcka

brittle sierra
limber cradle
#

We're 4 people all trying to outcompete eachother for damage

spark gyro
#

chat how good is the dual stub pistols

mint valve
foggy phoenix
haughty slate
rotund agate
north saddle
spark gyro
#

im liking them

#

theyre cool

zealous ravine
warm axle
#

it is fun gun, and two of them make for double the fun!

#

they are perfectly capable guns in auric.

lavish forge
#

So where did a bunch of gangsters get an actual functioning missile launcher

warm axle
#

back alley, turns out you can just ask for one.

zealous ravine
#

swaggers lost stash

sonic pumice
#

So far which personality you folks are enjoying the most and would recommend to have?

warm axle
#

you can change it, dont sweat about getting locked into a “bad” one

jaunty spire
sonic pumice
spark gyro
#

or maybe even put one together

#

here on brazil we have drug dealers getting found having american military grade stuff

lavish forge
spark gyro
#

powerful cartels and mafias who do trades

#

this stuff gets here from colombia or even the US itself

#

not hard to think the IoM is extremely corrupt or the gangsters couldve just stolen from the moebian 6 or even from the rejects

#

lol

sonic pumice
#

Hive scum: to close to home

spark gyro
#

yuh

#

hive scum represents me as a brazilian

spark gyro
#

i dont live on the states where shit is bad mine is pretty fucking boring which im grateful as fuck

#

i pretty much live in the rural areas of brazil

lavish forge
#

Thats good at least

spark gyro
#

the dual stubs are good

sonic pumice
#

Shredder vs twin pistols vs dual stubbers the duel of the century

haughty badger
#

Wanted to show off my favorite build. uses combat shotgun and shivs. I recently dropped a few talents to grab extra blitz and sample collector, but not sure if I'll keep it like that. open to commentary but I dont plan on changing much since it's fun and has gotten me through havoc quite well so far thumbsup_ogryn

spark gyro
zealous ravine
#

real hype moments

compact valley
#

bro i tried rashaad and i think yall are capping, what makes it so good

woeful hill
#

damage and cleave

compact valley
#

for havoc 40?

woeful hill
#

yes

compact valley
#

even with that slow ass attack rate ?

woeful hill
#

yes

zealous ravine
#

i never really got rashad myself either lol

worn yoke
#

rashaad is the combat axe right

compact valley
#

idk how yall stomach it

#

yeah its the caxe

#

like when im in rampage no issue

worn yoke
#

ah gotcha i much prefer the tac axe mk4

compact valley
#

beyond that jfc i wanna die

zealous ravine
#

not really a fan of the darktide axes so far

compact valley
#

im using a chem dependency rampage build for context

worn yoke
zealous ravine
#

are you using brutal momentum and headtaker?

compact valley
#

yeah, doesnt feel good even still

haughty badger
compact valley
#

What im running into isnt necessarily the damage its the attack speed being so awful

zealous ravine
#

i mean you can try AS stimm and swift endurance

#

adrenaline frenzy too

#

i dont think caxe really needs crit from chem dep too much? unsure

compact valley
#

I think it benefits somehow

mighty belfry
#

You want adren frenzy for Rashad for sure

lavish bronze
zealous ravine
#

crits on rashad dont seem too great

#

only +50% damig

vital tendon
#

if i am using hyper critical, would precog be better or should i use flesh tearer

zealous ravine
#

precog probably

#

if hyper critical procs the bleed wont do anything

vital tendon
#

true

#

thanks

dim moth
#

bleed is still ~20% of my DoT damage

#

with the other 80% being chem tox

exotic temple
# spark gyro the dual stubs are good

I just wish the clip was like double the size. I know people poop on the dmg but I’ll be honest the dps is really only limited but having to reload so often

spark gyro
#

im not having problem with neither tbh

foggy phoenix
#

The game is fine with autoguns having 70 rounds of ammo in a boxmag, but both the dual uzis and dual pistols somehow have closer to realistic magazine sizes

obsidian crown
#

If you’re with good players in highest diff, the stubs will fall off hard unfortunately

mighty belfry
#

The stubs are

obsidian crown
#

It’s mid but doable

mighty belfry
#

Okay™

obsidian crown
#

Cool weapon though

#

I’m sure they’ll buff it

limber cradle
#

They're a very mid gun on a class with desperado enabled Macs and whatever the fuck is going on with Needler

obsidian crown
#

So dw about it

#

Surely they’ll double the mag size

limber cradle
#

I'd prefer more damage or maybe better crits

mighty belfry
#

I want the spin shot to be better.

limber cradle
#

I agree

mighty belfry
#

It is inexcusably inconsistent

spark gyro
limber cradle
#

You can use anything on auric tbf

obsidian crown
worn yoke
obsidian crown
#

But like

#

If you ran with me using dap or vraks

#

It’s gonna be unfun for you

limber cradle
#

Desp Macs actually trivializes auric so hard

obsidian crown
#

I’m interested to try it in havocs

worn yoke
#

desp macs?

limber cradle
#

Its eh rn with rot

limber cradle
worn yoke
#

ah

obsidian crown
#

But everything else should be fine, no?

limber cradle
#

Anything with rot armor is annoying to shoot at

#

And there's a lot of it

obsidian crown
#

Kinda funny though

#

They dropped a new class with desperado being a fun build

#

Then casually dropped rotten back into havoc rotation

#

Like 2 weeks later

limber cradle
#

I stopped playing DT again

#

Cause the modifiers for havoc mean I'm using shit i just do not find fun

#

Box trivializes Blight for the whole team

#

Needler trivializes rot armor

obsidian crown
#

Yeah

#

I find that build boring unfortunately

#

I like fast paced playstyle

limber cradle
#

I find it painfully boring

#

It actively makes me dislike playing darktide

obsidian crown
#

But gonna be playing bf6 mainly in the meantime then some sm2 I guess

limber cradle
#

Which is why I'm playing Silent Hill f

#

(Very good so far)

obsidian crown
#

Bf6 and sm2 for me

worn yoke
#

box as in stimm supply?

limber cradle
#

Yes

#

Right side ability

worn yoke
#

is being able to pop stim then box after intended btw

vivid wedge
#

I don't think so

mighty belfry
echo python
#

Yeah, the box isn't intended to copy your stimm if it's still regenerating. But an unstimm'd box will still give the corruption immunity and corruption cleanse.

worn yoke
#

i also noticed if my stim is back up before my box and i pop stim it instantly gives me box

limber cradle
#

Stimm and Box defo still interacting in unintended ways I think

mighty belfry
candid flint
worn yoke
candid flint
#

throwing out a random dmg number as good is weird

#

idk just compare it to your team's damage

#

is your damage the lowest, when using a dps ability? then your damage is bad

#

is your damage the highest or among the highest in the team when using the dps ability? your damage is good

dim moth
#

by doubling the crit damage and crit chance the stat provides :)

tender marten
#

just make them spin more

dim moth
#

revolver critical bonus stat

echo fog
#

There's gotta be a better way of using stimms than making ults more ult-y

dim moth
#

dual stub pistols critical bonus stat

#

tactical axe critical bonus stat

tender marten
#

damn only .12% extra crit smh

brittle sierra
#

People don't notice it because there isn't a timer for the stimms

But they are a different cooldown to the ability

brittle sierra
echo fog
#

What's the difference between the two needle gun marks?

limber cradle
#

II special attack makes things explode into tox and applies stacks to stuff around em

tender marten
#

in the first pins

brittle sierra
haughty badger
echo fog
#

I forgot pins existed

limber cradle
#

VI special attack explodes and staggers and does some flat damage

brittle sierra
#

Trust don't question it

brittle sierra
sonic pumice
echo fog
sonic pumice
brittle sierra
#

It's better in almost every scenario except for trash hordes

haughty badger
supple gate
#

what enemies count as human sized?

brittle sierra
haughty badger
#

to my knowledge

supple gate
haughty badger
#

not sure

brittle sierra
#

Mutants just go to the gym

limber cradle
echo fog
#

What enemies can brittleness affect outside of carapace/flak?

brittle sierra
#

Maniac, unyield

echo fog
#

So even those shirtless cult ragers?

brittle sierra
#

Yes

#

Those are maniacs

echo fog
#

Awesome

supple gate
#

just insta kill them and problem solved

brittle sierra
#

But I need to ask why do you care about brittle on.....

No

#

NOOOOOO

bronze glade
bronze glade
#

and maybe h40 bosses?

haughty badger
#

rending too. didnt think rending would be worthwhile on unuielding enemies but 100% rending nearly doubled my shiv damage on unyielding pogryn

echo fog
#

I don't use the right side of the tree very much but when I build around it I take bonesaw since I'm already DoTmaxxing

bronze glade
#

and basically better tbh

rotund agate
#

so wait, everything that's not infested/unarmoured is affected by rending/brittleness buffs?! I thought it was just flak/carapace...

haughty badger
# bronze glade rending is different

what's different about rending other than who gets the buff? my understanding is that rending bypasses a portion of armor for your weapon while brittleness allows all attacks to bypass a portion of armor against that enemy. difference of being applied to attack or enemy. is this wrong?

final temple
bronze glade
#

it means you don't need to waste time stacking brittleness

haughty badger
#

cool then for the purposes of the conversation, rending was functionally identical thumbsup_ogryn

bronze glade
#

nope

#

one of the big issues with brittleness is that you need to stack it first

#

so yes technically most enemies are impacted

haughty badger
#

BUT we werent talking about stacking it

bronze glade
#

but most enemies are also going to be dead

#

if you hit them multiple times

#

to stack brittleness

haughty badger
#

I know the differences and shortcomings

bronze glade
#

like uncanny strike is great because it's just instantly there

haughty badger
#

they werent relevant to the topic because the topic was what armor types it applies to

bronze glade
#

but if it were applying brittleness, it wouldn't be so good

#

unless it applied 40% on the first hit or something stupid like that

haughty badger
#

bro is still rambling Sitgryn

#

I know dude

dim moth
#

and nobody uses it because turns out the helbores usually just kill what you shoot with them

bronze glade
dim moth
#

also yes you are like

#

100% rambling

bronze glade
#

and this is in the context of the brittleness discussion earlier

#

sooooooooo

haughty badger
bronze glade
charred bronze
#

You'd think they could call it armor piercing and strip armor or something straightforward

brittle sierra
limber cradle
haughty badger
echo fog
limber cradle
#

Same reason power is called strength iirc

bronze glade
bronze glade
charred bronze
limber cradle
#

Talk to GW about it

bronze glade
#

and why wounds are called wounds

brittle sierra
bronze glade
#

OH WAIT

echo fog
#

Why's that

dim moth
bronze glade
dim moth
#

ogryn push brittleness is v good tho

brittle sierra
#

Because if you are going right side bonesaw, you can't put the dots and brittle at the same time

echo fog
#

I see..

bronze glade
#

yeah and saw brittleness is strictly for crushers basically

echo fog
#

I haven't used much of the right side but I'd run bonesaw n needle

dim moth
#

actually does saw brittleness work on captain shields?

#

could help with chem tox damage

brittle sierra
#

It's also not good on boss because there is more value on stacking the dots than the brittle

haughty badger
#

chem tox good against captain shields?

dim moth
#

no

echo fog
#

Brittleness seems helpful with inferno staff

brittle sierra
#

Which is strange

#

Lmao

dim moth
#

they didn't want scum to just melt captains through their shields

#

it's weird thematically but makes sense gameplay wise

limber cradle
#

How come sometimes dot ticks on captain HP when shield is up?

brittle sierra
#

So the dot doesn't hurt their health but it slowly chips at the shield

haughty badger
#

oh you meant in combination with brittleness it could be. if shield is affected. I see loregryn

limber cradle
brittle sierra
#

But what's interesting is when the shield pops they instantly get 30 stacks of damage

dim moth
#

bleed cannot be applied to captain shields, but will damage them through it while applied

echo fog
#

There's a difference in intended playstyle between chastise zealot and carnage scum but I couldn't give you the specifics

dim moth
#

fury zealot focuses on short cooldown quick bursts of damage while rampage scum has a much longer window of burst damage and longer downtime

echo fog
haughty badger
#

for playstyle, scum is more dodgy. otherwise depends more on the weapon than the build, especially for Zealot. for scum some depends more on what skills you take in the bottom trees

#

lots of overlap though for sure

echo fog
#

Gotcha

random shuttle
#

Ah good to be back home and playing dorktide

dim moth
#

path of exile has consumed me once again so no dorktide for me :(

split lagoon
#

What blessings do you recommend for shivs (Vulture's build)?

bronze glade
#

uncanny riposte is my default on all builds

split lagoon
worn yoke
#

i do uncanny and precog

dim moth
#

I also prefer precog for damage shivs on scum

worn yoke
bronze glade
#

idk about precog

#

i think it has less value with hypercrit

#

so it's really only for crushers and some bosses

worn yoke
#

how is bolt pistol with desperado?

split lagoon
#

Aaaand... Dual autopistols? Blaze + Speedload?

bronze glade
#

yeah for desp blaze/speedload

bronze glade
worn yoke
#

gotcha

split lagoon
#

I've been trying the vraks (old columnus for us old timers) and it's pretty good but mobility wise... Meh, prefer autopistols

worn yoke
#

iag do be pretty dang good

bronze glade
#

vraks is very strong yeah

compact valley
#

im seeing why yall like rashaad now, its the steady pacing

split lagoon
#

Is needle any worth on desperado builds?

compact valley
#

i guess my adhd ass cant handle slow and steady

bronze glade
split lagoon
bronze glade
#

you'll prob like it then lol

split lagoon
bronze glade
#

you should try double barrel desperado thumbsup_ogryn

split lagoon
#

Is that worse than needle reloading?

#

I guess it is

#

Probably my least favourite gun in the whole game

#

Probably my least favourite weapon

bronze glade
#

but you do have 3 shots max before reloading lol

rapid token
#

tried needle and while it can kill a crusher in a couple seconds

#

it also kills ANything in a couple seconds

drowsy relic
rapid token
#

including things that usually die in 0 seconds

#

so it ends up making it so i can't hold a backline for example, even with infinite ammo ult spam

#

whatevers in front eats the needles and dies after the swarm moves further in

#

loop until surrounded

#

so for now braced revolver actually back to being the best seeming choice

dim moth
#

It can't consistently one shot poxwalkers!

rapid token
#

ye well im shooting 6 bullets every 3 seconds it doesnt need to

worn yoke
#

i do not like that mk at all

dim moth
#

it's so cool and so fun

#

and it just

#

sucks

worn yoke
#

yeah i agree in most video games fan hammer pistols are pretty sweet

#

in this game it just does not feel good

compact valley
#

do yall use rampage with rashaad or would stim supply be a good play ?

odd jetty
#

Which IAG is the good one now? Is it not the columus anymore?

limber cradle
#

Vraks

odd jetty
#

ty

limber cradle
#

Np

spiral horizon
#

Pretty much as long as you have hyper violence Rashad will go crazy

compact valley
mighty belfry
#

But hyperviolence is pretty much the real requirement for Rashad to shine

spiral horizon
#

Supply I’d take if blight is the modifier

#

Otherwise rampage

split lagoon
#

why not going taxe instead rashad? (I love rashad btw)

mighty belfry
worn yoke
#

when do you decide to go hyper crit or violence when picking a melee

mighty belfry
#

If a lot of melee investment, hyperviolence

worn yoke
#

i see

#

so rampage builds will always go violence pretty much

drifting heron
#

Unless you're playing shivs or knife yeah

spiral horizon
#

Yeah like it’s also somewhat weapon dependent

#

I wouldn’t bother with hypercritical on something that isn’t stacking a ton of crit chance

charred bronze
#

I like both on the taxe. In the minority there though

drifting heron
#

One at a time

#

Right

spiral horizon
exotic temple
charred bronze
#

Stuff just dies fast, dies faster when I can build some H-V, but dies fast even when I can't. Preferable to me over building to some theoretical max H-V on a elite pack.

mighty belfry
charred bronze
#

Works at auric, H-V stacking is probably more important in havoc where it falls off naturally less

drifting heron
#

Which is real rough if you miss

worn yoke
mighty belfry
#

Any melee weapon in general with enough cleave can abuse hyperviolence since its function allows you to circumvent cleave distribution

zenith pagoda
#

Already got 3 17% toughness on my scum

mighty belfry
#

It's why the axes with BM in particularly are ridiculously strong.

worn yoke
#

bm? sorry not very familiar with the acronyms

charred bronze
exotic temple
brittle sierra
exotic temple
#

Not saying it can’t still happen but it should be greatly mitigated

exotic temple
worn yoke
#

goog my tac axe had headtaker and shred maybe i should try brutal momentum

exotic temple
#

So it would be cool if they would make it a decent alternative to dap for desperado and hybrid builds

brittle sierra
worn yoke
#

gonna replace shred with it!

#

scum has made me really start loving the tac axe

brittle sierra
#

Use tac on Vet 😈

worn yoke
#

ooo true

#

scum and veteran are my favourite classes :D

#

using headtaker/bm and unyielding/flak on my mk4 taxe

#

needle will do the carapace job chadgryn

rapid token
#

tested and the single target dot isn't much better than the aoe dot

#

so always using the explosion one

#

despite the aoeing its just too slow acting

#

works OK in trash mobs but those i can just melee anyway

brittle sierra
#

No, perks for tac is cara/unarmored

#

Best mark is mk7

worn yoke
#

oh really?

#

thought it was 4

#

also why unarmored over like flak or unyielding?

drifting heron
#

Bruiser oneshots

molten shale
#

I don't think the mk7 is one-shotting bruisers even with unarmoured

drifting heron
#

It is

#

Why would we suggest it if it didn't

molten shale
#

I can't get it to happen. Maybe it would with headtaker

drifting heron
#

What are you running over headtaker

molten shale
#

Back and forth with shred, given the hypercrit one-shots on ragers, shotgunners, and gunners

drifting heron
#

are you also running hv

molten shale
#

Yeah, but testing for cold hits

drifting heron
#

Don't run both hyperviolence and hypercrit

rotund agate
bronze glade
#

yeah i mean the counter-synergy really isn't that bad

molten shale
#

Shouldn't both be adding value? I understand running both reduces the marginal benefit of HV, but they only partially overlap in their activation

zealous ravine
#

i think while they do conflict the benefit still outweighs it so taking both works out lol

worn yoke
#

do you guys take sweet spot on rampage builds

zealous ravine
#

uh maybe with shivs?

#

usually theres better options

worn yoke
#

i see

clear isle
#

lads, what perks do you put on the bonesaw?

#

flak maniac?

brittle sierra
#

4 is probably the worst

rotund agate
molten shale
#

mk4 tacaxe can struggle to hit break points and benefits less from BM

north saddle
#

Played field impov vet with rocket scum and two staff psykers....

EVERYTHING IS BETTER WITH ROCKETS KEKW_ogryn KEKW_ogryn KEKW_ogryn

Almost as fun as ammo crate big boom ogryn nade cheese chadgryn KEKW_ogryn

lapis raft
north saddle
# lavish forge So where did a bunch of gangsters get an actual functioning missile launcher

They are pretty much standard issue still for like every military and paramilitary force in the Imperium and still produced in factories...

Also there are several guard regiments stationed on atoma....

I dont think its difficult for the cartells to nick a few

And technically grenades/rockets and such are supplied by the morningstar and thus they probably come fresh of the forge world thats been hinted at in the dialogue with which hadron is in contact

north saddle
versed spruce
#

I personally don't HV/HC because it can cut your ridiculous infinite HV scaling short, but outside of that it just helps HC proc more

lapis raft
#

hv actually doesnt have infinite scaling

#

it doesnt scale from itself and if your next overkill isnt bigger than previous one it will disable itself

final temple
clear isle
#

Im using the same type of needle gun with it, thanks!

final temple
mighty belfry
#

People here not realizing the Conclave has a lot more resources than just some low tier crime gang

#

Think about how we perceive the word "Cartel"

#

Modern cartels have their own military forces.

final temple
# molten shale Shouldn't both be adding value? I understand running both reduces the marginal b...

there is no scenario in which HV adds a tangible benefit for HC and HC delays HV. they do not profit off each other and it’s just a waste of talent points. the anti-synergy is indeed not that bad but we look at like a 5% case where HC covers for what HV wouldn’t cover. it’s also extremely depending on the weapon. shivs profit off HC more while axes and hsword profit off HV. Rampage wants HV, desperado and supply both make HC shine more in comparison.

jaunty coral
#

ive been trying to refine/settle on a melee rampage build intended for h40, can you guys help me out? Its missing 1 point What should I spend the last point on/would you change anything? Red are what im thinking for the last point.
Blue is me considering going for weakpoint dmg on the daggers instead of pickpocket - worth on shivs?

What should I do with my stimms? full cooldown? Str + rending or finesse?

should i consider picking up HC over hv?

final temple
mighty belfry
# final temple there is no scenario in which HV adds a tangible benefit for HC and HC delays HV...

That's not entirely correct. HV can infact provide some benefit for HC, like in the case of a mixed horde where you might end up cleaving through one target to hit the other that may have higher health. That extra flat damage can result in hitting the breakpoint to proc HC.

Now, whether it's worth investing two points for, is another matter entirely. Especially since HV can benefit HC but HC can't benefit HV at all.

#

It's really down to if you want better mixed horde clear with a weapon that can crit at the cost of having that HV applied to bigger targets.

#

Which is a pretty decent downside to consider.

final temple
#

in any halfway functional build HV by itself makes you oneshot the targets that you would hypothetically soften for HC. I get the rationale, it’s just not something that happens often enough to make it worthwhile

mighty belfry
#

But that's high havoc.

#

Not really applicable to regular game play.

molten shale
#

Most discussion seems to focus on the value of any (anti-)synergy between HC and HV, which should be small compared to the value of the talents themselves. Mk7 tacaxe can HC a number of elites and muties without needing to build HV first; caxe benefits minimally from HC

final temple
#

I am talking high havoc specifically. anything below makes the difference between the choices extremely marginal.

mighty belfry
#

Idk man like, I could definitely feel some more consistency in the horde clear with the runs I used both on. But, I did also notice that the damage wouldn't transfer over to ogryn targets as consistently and that's what convinced me it wasn't the choice for me.

#

I personally don't think it's worth having both.

final temple
#

yeah. when we talk visibility alone then HV is a bad talent period.

mighty belfry
#

But I can see why someone would do it.

final temple
#

I ended up taking HC and simply softening bigger targets with ranged/toxin.

mighty belfry
#

It's a "if it works for you, it works for you" kinda deal

lapis raft
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if you take both you are for sure skipping at least 1 good damage node for it instead and that 1 damage node will have more value than having both allocated

novel oracle
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Theyre not human sized

lapis raft
#

for either hc alone or hv alone

molten shale
pallid quail
#

when did mutants stop being human sized ?

mighty belfry
#

Yeah personally I would just try to invest in more raw damage

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Erm

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It works on mutants I'm pretty sure.

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That's actually one of the biggest selling points of the node to me lmao

molten shale
lapis raft
#

no, just melee scum having shitton of good damage nodes on tree

mighty belfry
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Yeah checked Kuli guide

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Doesn't say mutants are barred.

novel oracle
molten shale
#

I'm pretty sure it works; let me post a clip

novel oracle
#

But either way I still think hv on taxe blows hc out of the water for multiple reasons

final temple
#

I am pretty sure what is excluded is ogryns and monstrosities/DH anything else should work.

mighty belfry
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Well yeah bromentum weapons with hv always outperform hc

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Well, actually.

I guess if you have like

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No melee investment

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Like at all

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Hc may have an edge but

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Eh

lapis raft
#

btw when exactly does hc proc on rip attacks?

novel oracle
molten shale
novel oracle
mighty belfry
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Yeah I was mentioning that earlier when someone mentioned shivs or knife not being great picks for hv

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Hive scum's cleave talents make that a lot more shaky of an assessment

final temple
#

I am personally quite partial to HC on shivs over HV

novel oracle
final temple
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but I run it on a supply build. not rampage.

mighty belfry
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Since cleave distribution don't matter much when you're getting a sudden burst of flat damage

lapis raft
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i like hc on shivs when not going rampage

mighty belfry
novel oracle
mighty belfry
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Otherwise, I'd go hv with rampage

mighty belfry