#hivescum-class
1 messages · Page 178 of 1
S&M was kruber
Double TacAxe with macros 
gieb kin double plasma cutter (axe)
do you think they're gonna add other dual wield weapons? they havent given arbites any new weapons (that I know of)
nah but its a fun thought
Maybe they will, maybe they won't.
I think there's a 0 percent chance arb specifically gets dual wield
Power falchion and power maul dw would be cool
not arb, i was just comparing that Arbites hasnt gotten any new weapons so i doubt scum will
If we're going based off GW restrictions by models arb can only get 3 new weapons
also i just read that the increased dodge window not affecting gun shots has been fixed, thats nice
Copy paste kruber move set and profit
Arbitrator is the least class i can see any dual wield weapons.
On Zealot, that is something else.
man didi really word it that badly
i dont want arbite to have dual wield I was just comparing that since arbites hasnt gotten anything new i doubt Scum will
The question here would probably be, why -should- Arbitrator get something new? Just because Hive Scum release?
There is no real reason why Arbitrator would get something new.
I don't even use arbs current exclusives on arb tbh
The spotlight is on Hive Scum.
Arbs exclusives are at least defo strong
I mean scum's are too for the most part
crowbar and .45s notwithstanding
Crowbar and .45s are the weak end
yee
Needler is "literally the fuck is this thing" tier good ime
Everything else is inbetween those
shivs are strong but also like not beyond anything else that's strong in the game
Shivs are solidly S tier but not S+ tier like Needler imo
bonesaw is good but something of an acquired taste imo
and not like, gamebreaking at all, it comes with caveats in terms of build and such to really get it rolling and even then it's not doing anything beyond what other stuff can do
I feel like macs are in the same boat but less of an acquired taste
Very strong when built for
Otherwise fine
yeah and a lot of that is also just desperado and such being a bit silly
Agreed
Tbh if you know how to abuse the knives, I think they qualify for s+ tier.
Those knives are really powerful.
They need to be built for still, no?
I agree with that I suppose
Needler is S+ tier for me cause it requires literally nothing at all to work
Just throwing one at a crusher can significantly change the ttk
Well, cept the ability to hit the broad side of a barn
Ik, its why I like them
Even without a tox build you can tox a crusher
tehrye busted
Honestly those knives are why I stopped using pickpocket on tox builds
Since they're so easy to regen too lol
Wouldn't wrath be better than shock and awe for the binesaw. Pushblock to heavy loop?
I guess it depends on the baseline we're talking about
Oh man, a plasma cutter as the equivalent of a force weapon for scum would be awesome
they're strong for sure, not disputing that but I don't think they're any more busted than like...any of the other busted stuff in the game if you get what I mean
I'll be real. Even with that in mind, I don't think shivs themselves are really busted
They're very good.
And particularly good on tox builds because of the knives.
Tbh I'm still not sure i prefer them to TAxe
DAPS are insanely ammo inefficient. They only work on scum imo
Like the major selling point of shivs to me is the throw
I agree, they do infact only work on scum.
I use them as my despo back up melee and they're adequate out of the box
Uncanny, precog. Throw 2 knives, heavy a couple times. Dead crusher and you got your knives back
How does one have 6 rockets
But they're not "haha I'm the needler and I will nuke this entire armor wave with no investment"
agree. They seem very similar to easier to use combat knife to me
Maelstrom modifier and +1 blitz probably
I've done some pretty funny stuff with shivs using hyper critical but like, it's really not doing anything I can't also do with like Caxe or Taxe
You don't even need uncanny if you're running tox build 
or the combat knife, even
and if shivs didn't exist, we'd all be talking about how busted the combat knife is on scum
man imagine if scum could get dueling sword
You can also throw 3 knives, then just pop 3 specials to get them back while ignoring the crusher that’s about to die 
🛑
Don't give them ideas.
I wouldn't use it tbh
#givescumreconlas
imagine if hive scum could get relic blade (ik cole posted a clip of that somewhere)
Now that would be funny
I don't even use dueling sword on classes that can get it cause I don't like it.
It’s so stylish tho
Relic blade would go so hard with the bladesman's garb solely for vibes.
I like dueling sword in terms of aesthetic and moveset
I do not like the balancing of it
No style to it imo
which sucks, because I would like to run it
Just heavy pokes
but actually running it is just not fun
Well yeah if you just play optimally smh
well the mk5 is kinda fun actually, the one with the overheads instead of thrusts
doesn't feel as silly
I had a couple good games with the Mk V dueling sword on vet, it gives you absolutely insane dodges cause it gets dodge bonus from mobility and another dodge bonus from defense, but overall I didn't have a particularly good time using the dueling swords.
Idk, my favorite common meta melee is TAxe
if i remember right arent the dueling swords busted on zealot
I mostly use the knife on zealot.
dueling swords are busted on everyone. but yeah. zealot unsurprisingly elevated them
they'd be balanced just fine if they didn't have such insanely high finesse on the jabby
like that's literally all they need to nerf
Once again someone says dueling swords are busted and I am just reminded of all the games I had where the dueling sword was just severely lacking for me.
For the meme did they let them play with it at one point in testing? 
I actually have no idea
I really wasn't present at all for scum testing
ya boy was busy af irl at the time 
Tbh Evi with Scum’s attack speed would’ve been just as silly, I would’ve begged if I was one of them lol
“don’t put this in final build obv but can you enable this just for funsies”
SINCE THEY WANTED TO GIVE IT LATCHING WEAPONS 
Got some bad news for you, buddy
I hate sticky attacks 😭
I cant use the Cleaver or ChAxes cause of em tbh
I hate standing still
the bonesaw sticky idm because it's really rather fast
Conversely this might be why I like scum so much
but I fucking loathe the crowbar stickies and any chain weap stickies
I don't like having my camera jerked around and having my flow interrupted y'know
So...are you gonna actually say what the bad news are?
I think you know
the good news is he forgot the bad news
Keeping it 100
I don't think combat knife is that good on scum
Woooord
I don't really see the reason to use a knife on scum when you can get 5 times the knives with shivs (2 in your hands and 3 in the pocket for throwing).
And this is not counting the throwing knife refunds
Rampage Adrenaline relic blade would be absurdly disgusting
So you actually get even more knife per knife
it's just shivs with extra steps
anyone got a build for vulture's mark
I have one that's degen
ive been wanting to try it (and I want the penances)
degen?
no melee talents at all. All shoot all the time
why are people allowed to do auric maelstrom's under level 30?
it's very fun. . . for me
leeches
yknow what fuck yea
it's oppressive as fuck tbh
does it work with stub pistols? or only autopistol
and I gotta shoot to live, so I'm constantly denying kills to other careers so . .
but it's great
DAPs. Tried everything else, and they do it best
best ttk and best vulture's dodge uptime
you generally want to run vulture's dodge with fast firing crit weapons
DAP and shredder are goated
Uh, so I don't have to post a gallery, let me finally put this into gameslantern
blaze away pinning fire right
the way I play, yes
lots of other people swap pinning out for reload cuz it's safer
can i get tha build
you still gotta move around and not be where the bad stuff is with this build
tbf speedloader sounds nice
yup, gotta actually do the thing, please gimme a min
kk
I still like pinning on the shredder. Faster mixed horde clear and vaporizes maulers
My opinion on DAPs has arrived.
https://www.youtube.com/watch?v=jIuywTrCaIQ
Here's an autopistol build for ya. Very different from the usual DAP + Desperado build. Extremely fun, survivable, great team support and personal DPS on anything that isn't a crusher.
no jittery or slippery is scary

you don't need it, you're invincible 90% of the time

it's extremely speedy and fast-paced
And there's a great one for DAP
so you've got two different versions of Vulture's Dodge to try

uses pickpocket to sustain i assume
Yeah pickpocket on any build is infinite ammo as long as you don't spray your last clip into poxwalkers
yknow what ill try regular shredder pistol
I always run only cooldown stimm with +75% on kill
I try to pop it as soon as Desperado is on cooldown, but only as long as there's stuff to murder
Unless they changed it pickpocket also seems to work with melee kills which is really useful when I spray my last clip into poxwalkers
Scumer makes shredder autopistol so damn good
Scum makes all kinds of stuff that lacked oomph suddenly good
pickpocket works with any kind of kill
try 'em all. The Vraks infantry autogun is also great
even pushing a poxburster
Dont people hate tanner
interesting
but requires some points in melee since it won't keep you safe as well as the shredder and DAPs do
I'd say the main difference between the DAP desperado build and Shredder supply build is Shredder is more accurate and more team support while DAP offers a bit more personal damage and mobility
it kinda demands a 'burst, burst, burst' style that doesn't play nice with vulture's dodge uptime
Both are incredibly strong. Probably the most fun I've ever had on Darktide.
the shredder has much less damage
I tried using 75% cooldown on melee kill stimm on a rampage build, but I kind of found that if my rampage is on cooldown, everything around is, most of the time, already too dead for me to kill.
Not really. Constant stimm crate + pinning fire makes up for a lot
those are on daps too
Stim doesn’t immediately give full stamina back
about half the dps on maulers, in my psych testing, but well, psych lies sometimes
What?
Right, but then you have less uptime than the Shredder. Uptime is damage.
i mean do they have the same fire rate
I can't hate a femboy who talks about a game I like.
i don't think so
And Shredder has a much faster reload
some people are doing double barrel too, but I haven't tried it yet. I find that you're most vulnerable while reloading, so needing to reload all the time seems suboptimal to me.
Scum talents make it pop off though
DB shotgun build is actually really good if you're running stimm crate with the +30% reload speed and don't use Both Barrels
I've learned to try to play around my reload. And if I'm getting overwhelmed, tox grenades can be an oh shit button
or get used to save people, hit chokes, help with big packs, etc.
it really would be, it'd also be very funny
Has anyone tested good the attack speed is vs toughness regen stim lab to see how they perform
the toughness gen stim is the weakest imo
Yeah that's the way to do it. You really can't go wrong with pinning fire or speedload on DAP, but because Shredder doesn't need speedload you always take pinning fire + blaze away.
Don't get me wrong, I'd like to see it in action and play it, but I can't imagine it would be anything but busted
So it just depends on if you want more damage or more uptime on DAP
Shredder you always take the damage
Ah I wasn’t sure if I’d benefit more with devil claw using attack speed vs the toughness
attack speed is strictly better no matter what tbh
Yeah the toughness regen line on stimm's is ass
Toughness regen on stimm only affects coherency regen, which is disabled when you have enemies trying to melee you...which is a lot of the time.
unfortunately
like if your toughness is getting shredded, toughness stim is not a good solution
Yeah that's how it goes with Scum. You have no problem regenerating toughness. You have a problem with dying in one hit.
So toughness regen is even more cheeks for yourself
you may as well ignore the toughness bonus, but the damage resist is still good even if 'half' the path is 'wasted'
better off running attack speed since that's effectively also a toughness booster because more attacks=more toughness gained
you could very easily get shredded in the time it takes to actually stim, cuz youre not able to block swing or push during that period, which takes away 3/4 of your options to avoid taking hits in a fight
i don't think 16% DR for 15/20 seconds is good on a stim
the actual toughness replen at the end is nice tho
like, you can use the burst of strength or attack speed
but that 16% DR might just go to waste
also attack speed synergizes with sample collector on stimm crate builds... more kills = higher uptime on stimm
yeah pretty much, plus using stim as a reactive tool is a bit iffy imo compared to just popping it pro-actively
im always popping proactively
I mean I always use it after a rampage as long as it’s a horde around I feel like I always have uptime on it
My thinking is that the DAP already has faster ttk than the shredder. Even if I'm taking another little bit of time per reload, I've already cleared more threats. It's way better than speedloader vs dregs and scabs too.
this is all in auric though
btw what's the shredder's cleave value
and havoc does things I don't have experience with. I have no idea if this can work in havoc
like for hive scum (this also kinda applies to tide games generally) more offense ends up being a booster to defense
I really wanna test the strength but honestly I feel like I’d benefit more with attack speed and less stamina cost using devils claw
more dps and more kills=more safety and buff uptime
In all my years of suffering with it and being memed on the payoff has come for it to be good🙏
and it becomes a positive feedback loop of sorts
it's too slow and too vulnerable to be a good 'oh crap' button. Better off using blinders to buy some breathing room
I switched to full strength and full cooldown stimms on my supply build.
I don't really benefit from ability cooldown much, but my teammates do, and I still get the full benefit of extra damage.
I think the main difference is that DAP + Desperado + Pinning Fire + Blaze Away has higher highs and higher damage in closer ranges.
Shredder + Stimm Crate + Pinning Fire + Blaze Away does less personal damage during those high moments, but makes up for it by having much more stimm uptime and also offering team support.
Both are friggin great
Positive feedback me zaddy
they are. My only problem with it is that it's a very 'selfish' build. I worry that my squadmates aren't having fun =/
Then go the Shredder build and buff them with you. It's still pretty easy build to be selfish with, I won't lie... Half the time I'm zooming around the map like a freak. 
the DAPs all ranged build is, anyway
But I do try to go near them before I drop my box of goodies again
I haven't enjoyed the tox heavy specs I've played, but I'll give it a shot at some point
Oh it doesn't use anything tox
It's just a crate build
Sample collector still puts in a ton of work on it
Oh, I see
similar layout to mine, just goes to crate instead of despo
and a more potent stimm, obv
what do you put on it?
Yeah it's a bit less main character energy than the DAP setup but you get more support and better accuracy
and it's in the build. I big dumb
Yeeee the stimm is more potent and has much better uptime
which helps a lot with Shredder having less damage than DAP
why reload and recoil instead of stun/slow immunity or movement buffs?
def don't need the recoil reduction for shredder. Already shoots super flat
I'm already moving at mach 10 so I don't really need the movement speed. Plus faster reloads + less recoil means more kills which is better for sample collector.
Lets you get the cooldown back even faster
You could totally use it though
https://youtu.be/4G4PA9jVIXs @spiral horizon
Some havoc 40, but Stimmy-Turner is still in a Coma.
okay posted
It gives you that stupid uptime on Vulture's Dodge too
Dclaw
Dnclaw
In case anyone didn't know, Shredder has built in Run 'n Gun
uhhh I never use games lantern. How do I swap weapons in the build editor? It is not as obvious as I thought it'd be?
Just click the picture for them at the top
haha what terrible UX. Okay thanks
Yeah it's a bit finnicky
Oh another reason why I personally prefer the shredder setup... MUCH less screenshake
DAP goes cwazy

Pocket Toxin should just effect all explosions 
Exploding Needle Pistol + Pocket Toxin. I see you, you madman.

Oh boy Tanner is shitting on the DAP's
this should be interesting
DAP?
Gotta think bigger. Bolt pistol 
nah they are trash, alt fire needs more damage
Oh shid. 
The fact that daps don’t chain crit is pretty crazy
without alt fire, they are just a worst version of UZIs
Yeah pretty wild
the DAP is the Uzis
Agri braced and Vraks IAG outdo them pretty easily
DAPs are Uzis.
Shredder stays winning out here 
That's the stub pistols you're talking about
Shredder has some pretty nice accuracy tbf.
God your thumbnails are so unhinged.
Shredder is honestly godlike. Feels so good to finally have a class it's legitimately meta on.
I spent years trying to come up with a good shredder vet build

i much prefer DAP but i tried shredder and they are pretty comfy
definitely a better shooting audio
i was kinda getting hammered with the DAPs
I wonder how Tanner is feeling about the Shredder on this class
i don't think he is even considering the shredder's existance
I showed him my build and he said it was good except "using the shredder is retar-"

yeah I think he might have a little bias
i mean it's fair, 2 years of absolute mediocrity make you forget it exists
Yeah fair. It's the first time I've ever used it where it legitimately feels good.
It’s probably still technically worse then Vraks but at least it’s not bad 
Yeah I haven't tried Vraks but I'd definitely believe that
Vraks is a friggin monster
Agri braced is fun too. I got converted from a Graia enjoyer into a Agri enjoyer
the agri inf auto and agri brauto are the most enjoyable of the autorifles imo
I prefer Vraks IAG because funny brrrrt
im still gonna keep stanning for the fast fire braced one
that dakka is fuuuun
and lots of ammo to spare
Agri braced is nice and chunky though. Plus dat cleave is niiice
yea I prefer the more steady rate of fire on the agris just for the vibe, it's straight up personal preference for me
i can respect that (lie)
everyone must play to the beat of my drum and have all the same opinions as me or I will feel invalidated smh
I'M JUST SO INSECURE
Either could work but when I was in the meat grinder you hit another 1-2 groaners with shock and awe. But I was also stacking pulverizing and battering strikes so amping the base helps more than % of lower number. You might find wrath works fine for your build
shock and awe must be the best cleave blessing
what perks does Shredder want
pinning fire and blaze away
you use them in the same way as the DAPs but with better accuracy, lower damage and actual stagger
perks I mean
flak and unyelding maybe
hivescum only wants toughness curios right
thats fair
for desperado i would go only toughness
because swift endurance is a thing
or two toughness one health for those pesky bursters
I like 3 toughness with ability CDR, health, and toughness
i say desperado but i mean ranged only builds
this is a ranged only build thats the worst part
Rip
owned
i suggest removing calling for a time out and taking slippery customer imo
or remove hyper critical, it doesn't do anything here
hypercrit is needed to reach keystone
ig i could go moving target isntead
this instead?
i wish it was possible to hit Sweet Spot
If you’re going stim supply then grabbing chem dependency wouldn’t be a bad idea
Nope, it gives you a stack now
yeah but it doesnt do anything really
you have to wait for your stimm to come back anyways
and the other 2 keystones give higher stat buffs
you would be right except
40% CDR means you get an extra stim supply in between your maxed out stim CD
it's currently bugged in some way so the stimm supply gets the stimm effect even if the stimm is recharging
i don't know the details tho
That should be how it always works ngl
You just have to leave the radius and step back in to get the stim effect
that's so stupid
So you can double dip on stims and always have 40% cdr, 20% crit, and 20% DR, on top of regaining 50% toughness every time you stim
So I guess 20% crit chance, 20% toughness damage resistance and instant recovery of 50% toughness every time you drop a crate is just nothing.
ehrm
They were working on old info 
it's 16% damage resistance
So it’s understandable if they didn’t know it got gigabuffed
It is the best keystone scum has and exceptionally easy to maintain and powerful on the class.
yea i use chem dep on every scum setup its so nice to use
5% crit, 5% tdr, 10% cd regen per point sign me up
i sleep
I woke
I have insomnia.
He does seem to spew vitriol about anything beyond his understanding lol
As someone who defended Tanner just being an autistic 4chan nerd
yeah he needs to dial it back
LMAO
flak + maniac
^
that's my autopistol build in an auric maelstrom
"support" build btw
shredder bad
@charred bronze You might be interested in this screenshot as well 
hahah 201 disablers killed? Was that a hunting grounds or something, holy shit? lol
Hi-intensity hunting Grounds 
haha that'll do it. Maelstrom?
Yessir!
I am 3/5 to get the stupid penance
and I'm terrified to go into maelstrom now, until people get used to Hive Scum and won't wreck runs due to dumb mistakes
yeah, my uptime on vodge hovers around 60%
Idk if it's the best keystone
Because CDR is kinda redundant when you run cdr stimms
Is hyper critical or hyper strike better to use?
Honestly I find that in most of my runs there's only one other hive scum
Depends on your build. Hyper strike if you're going all in on melee. Hyper critical is a better one point spend for ranged builds.
oh man, it's complicated
hyper strike it is
U can take both
I'm one of those people that likes both, even if Hyper-Critical prevents me from getting gigantic hits on crushers.
And it's hyper-violence guys. Geez
I'm a fake Darktide player
listen it was a long day at work

Well I’m using devils claw so it’s not like I’m gonna have some insane damage on crushers
unless parry
Subjectively, I kill elite packs faster and objectively post higher dps numbers with both. But I've accidentally done entire missions missing one or the other while testing because I'm dumb, and they do very similar things on their own. You definitely don't need both
The math behind the hyper skills hurts my brain
I have no idea how good Hyper-crit is on the claw. Is it a high crit weapon? If not, H-V is probably the way to go
I’m pretty sure it has decent crit
I'm so thankful that I can now post that scoreboard screenshot anytime anyone tells me I need to take Desperado or that Shredder is bad

What’s the mod to get scoreboard? I haven’t gotten time to do mods on tide yet since moving over from console
sounds like skill issue to me
80% uptime on 75s cd stimm 
its on nexus along with darktide mod loader/framework which youll need to make it work
You call it crap because you think it's bad, I call it crap because it makes me fall asleep. We are not the same
Doesn't matter. If you're using crate without stimm it's not supposed to do anything but help with corruption.
I think it’s well known for years now FS is pretty shit at wording
thats fine but they worded it that way so not my problem :d
That entire second paragraph

No stimm, no buffs
hence, chem dependency is bad on stimm crate builds
Long ago, "Gives grenades more damage" or something on vet actually secretly gave almost complete stun immunity
Just permanently
yea except it doesnt work like that atm and it says copy
I remember that🥀 I remember we could get 500 gold toughness on vet too
"If you have a stimm equipped" are the operative words here. It was working by itself for a bit when it was bugged. It might still be.
But if they fixed it, chem dependency sucks with stimm supply
yes, without it being off cooldown it's not supposed to provide buffs
but either way if the wording actually did what it says it shouldnt even go on cd in first place
just the corruption stuff
because its a copy
it literally says it copies its contents
the wording is shit for sure
right, if you have stimm up
that's how it's supposed to work
that's why it puts stimm on cooldown when you use it when it's up
well the stimm wont go down if it actually copied its contents right
it only copies it's contents if you have stimm up
anyway as i said wording supports the current behaviour and tat is how it works atm
and so chem dep is good
until the bug fix
if they change it chem dep wont be as good on it anymore and thats it simple
if they haven't already fixed it
they didnt
well shit
then I guess you're good for now
but yes before they introduced the bug that was the intended way it works
IF you have stimm up, it copies the effects
Yea, 40% CDR lets you get a free stim crate in between stim cooldowns. So right now chem dependency is king on stim supply 
well im not gonna sit here and divine what they mean by them being completely incompetent at making coherent tooltips :d
I thought they would have patched it but I guess it's fatshark
everybody is already on vacation

I think if Desperado/VD combo, or even Pickpocket, is going to keep being allowed to exist on purpose, they may as well just let stim crate copy stim effects even when it's on cooldown tbh
Yeah I really wish they would just let the playtesters properly word their tooltips
it's so confusing
they should or they should fix their wording at minimum. they did 2 patches of fixing wordings on scum and did not even botherer
i think desperado and rampage fans should unite to keep the stimm supply users down
i dont think playtesters have anything to do with writing tooltips
and bunch of other wordings are still rly bad too
its all fatfish
I couldn't care less about someone shoving their numbers a bit higher vs. someone shooting everything everywhere forever. It's like an inferno psyker, just without the obnoxious visual effects
Stimmers are people too 
they just need to have intern that actually reads the tooltips in game and fixes them up its not hard job
and rest is just translators
sounds like work
Right, that's the problem. I can tell you for certain they're all confused af when they are doing the alpha tests. 
"Close Ranged Damage" = Not ranged damage
Oh FartShart
unstable power still reads like the worst blessing in the game
Pickpocket is fine though. The only things that might need axing are Vulture’s dodge and gunner immunity at most.
"Today we will make a talent that gives you +50% finesse for 5 seconds when you dodge"
"Let's make the buff get consumed on the first attack and not tell them"
"Sounds good"
what's that
just grab some programmer he will do it for free :d i know all my software dev friends would be seething if they seen those wordings including me
classic zealot ownage
and they wouldnt even need to play daktide
they bamboozled em
duelist is still goated
and it was always like this
did u think its literal dmg boost for 5 seconds lol
Idk, I'm not a fan of the resource tied to guns, which are generally more powerful than melee, being 100% trivialized
i mean
I barely played zealot so I dunno
it could just be written in the tooltip
Pickpocket is absolutely not fine.
wait is that how that one works? hahahah
thats amazing
I have zealot with guns. I don't need 'em
Meaning someone is just doing better damage constantly than people actually engaging with the game in melee
Pickpocket is honestly one of the most fundamentally broken things on the class by far.
Literally Vet and Psyker already do it 
psyker is stupid and vet only on lasguns tho
pickpocket being stronger than all 3 keystones combined just because
Vet can't shoot forever, there's at least a tiny amount of conservation you have to do
fun small node
Oh no, not the infinite ammo Helbore that can pop everything 
If they take pickpocket away from me I will kill everyone in this room and then myself
Is it spamming into hordes and murdering everything?
i never see anyone with hellbores cause u have to actually aim
helbore is even less restricted by ammo than pickpocket
you literally never go below 700 ammo
Yeah but Helbore is poop from a butt
I saw on Morningstar chat, a single message say "Do not ever use Hellebore again, that shit is wack" lmao
Recon lasgun also goes brrrrt, infantry lasgun is also decent, then there’s funny laspistol if you want carpal tunnel 
Helbore is like top 2 veteran weapons
hellbore = aim and hit heads
dual uzis = bbbbbbbbbbbbbbrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrttttttttttttttttttttttttttttttt
vet at least has to put some effort behind it, first one is restricted and second requires wep swaps
i said this before but imo if pickpocket restored only on melee kill could be more balanced
DOODODODODODODOOOOO
Breereaatattatat
real
I’d turn into one of those psykers who only uses smite.
WAWAWAWAWAWA DOC FUKEMUP
SKILLDIFFFFFFENCE
I had one of those in my last maelstrom game where I had 201 disabler kills and 1859k damage but don't tell anyone
Laspistol does not kill everything on the screen all the time
iLas does not kill everything on the screen all the time
Recon semi-true, yet you can still run out of ammo if you spam forever unlike a Pickpockoid
i had like greatest maelstorm ever the other day with psyker in team i was just spamming crates under them and we had perma bubbles was so chill
Anyone with even a tiny bit of conservation will not run out of ammo on a recon but it's still silly so that's all I'll grant you
idk how much did the crate actually contributed as i literally did not played psyker once as i dont like that class
Even then it's less than Pickpocket
but probs decent amount :d
I would switch the TDR node with the keystone itself. but it’s not redundant. the low supply cooldown is pretty powerful for both booby builds and for removing corruption
Pickpocket be like: "you have infinite ammo while using your ult, might as well have infinite ammo all the time"
its funny how pickpocket/desperado shit happens every single day here
how are u fellas not tired of it
Woah it's almost like your are DEPENDENT on the stimms 
Nope
Use a bow and arrow
He voices one of the Ogryns
wanna see bardin
He's also Melk, which breaks my heart because Melk hates my scumer
i rly liked las fusil in sm2 why no las fusil here smh my head

“Erm, I push attack, heavy, into light combo for optimum horde clear”
Meanwhile me: “Gun go brrrrt” 
fuuuuuuuuuuuuuuuuuuu
Playing on 120 fov be like:
I miss my funny lil man
Give Gunlugger a multilaser and pickpocket
Also buff Gunlugger so I can have 4 classes where I shoot all game
or multi-melta ogryn 
alrighty folks I'm gonna get to bed so I can do Christmas stuff tomorrow
yah. that was my rationale. need the stimms to be a tuff guy
Merry Grotmas you silly gitz
Not yet for me 😞
christmas already over smh
look at every artwork ever its always a mf holding a melee and a gun
from normal ass dudes to primarchs
Tau 
melee is peak 
pin worthy
Effort is a Darktide player's worst enemy.
Yes. But it's only that weapon and the thing about Helbore.
that's true, they should buff vet and give it to him too
That’s pretty complicated for the average player. You have to move your mouse and point it at the enemy 
after seeing desperado scums just wailing at bulwark shields constantly, aiming and patience is certainly a lot of effort clearly :d
Have yall ever used the Helbore?
Don't get me wrong. It's amazing when you do know what you're doing with it.
You aim, charge, and shoot. 
But it is not the easiest weapon on the catalogue by any means.
you make it sound like it's a complex gun
That's the problem with Darktide players, they know jackshit
i tried but after playing sm2 it felt like complete ass garbage wep so i stopped xd
and not baby's first sniper rifle
Or if you’re super advanced you can charge while you aim before you shoot
DT players don't even know how to melee and dodge most things
i just use an autocharge mod
skitarius chads stay winning
kinda crazy how modders have to make such basic functionalities
Skitarius is the name of a mod
So you mod the weapon. To make it easier to use
Do you see the issue here?
i mod the game because the game doesn't have basic functionalities
do you see the issue here
Is ranged hivescum despo valid for carpace clearing as well as trash mobs? or toxic melee/stimpistol better
obviously you should be proud of destroying your hands by playing games these days
that's true
I've heard this crazy rumor
So this very infamous league Streamer just got perma banned and is now trying out new games
One of the games he was recommended to play was Darktide 💀
So it can always be worse
after all
skitarius chads boutta be making macros to play the game by itself by 2030
You have to blitz or melee to kill crushers on desperado builds
If only.........
Just having a hard time finding a playstlye on hivescum i feel effective in
How are they in this game lmao
They are desperate
Hopefully nothing happens
tarzaned? no pls go bac xd
Stim supply with chem dependency is pretty good if you want to be more team support oriented while also double dipping on stims
any one play with the vrax mk v and the columbus IAR back to back?
pretty much every variation of scum is very effective hard to find something that isnt ngl
So even though pubs may be cancer
Just remember
Maybe having a low player population isn't as bad as it seems
You still want new players flowing into the game, even if the population stays low
I finally bought the game because hive scum would make it so I have 3 shooty classes to play 
Game has been at a steady 5k since the crash at launch
It would be nice if we hit 5 digits
But look at what happened to Helldivers
any one play with the vrax mk v and the columbus IAR back to back? im realy enjoying the Vrax Mk V and wondering if its worth trying the columbus?
at this point there's nothing more they can do to get more players
It's hard to believe that Darktide peaked at 100k
besides becoming a 10x bigger studios and making more frequent updates
well helldivers was just the devs caving in to review bombs even though people still played the game even when brain damaged people were review bombing
so its mostly the devs fault not big playerbase
i think its really hard to maintain players nowadays unless you're fortnite, pubg, battlefield ect ect ect 
and then ppl learned that they can just perma review bomb helldivers and the devs will just do whatever
helldivers also runs comically poorly
Admech class, maybe a new enemy faction, better base UI 
Nah the problem with HD is that Arrowhead should not listen to cringe grifters and larpers who have the media literacy of a fetus
also the game size fighting GTA
ok and they get a big boost for a month then everyone is back to their main games
darktide is just niche
Yea, the interview where they changed the game to suit the “6 million cod players” was telling
there's a reason why literally no one else makes similar games
Yes I've been banned from both the discord and reddit
How did you know? 😈
its a niche that appeals to few people
the smell
vt2 has been given for free twice now and they get big boosts then boom everyone gone
why? cause its niche
I was literally the only person on the server that actually talked about the lore
That's crazy
It’s also pretty friend sloppy
its too grindy to be friend sloppy
how dare you try and start meaningful dialogue
Friends playing together don’t really care about reaching the higher difficulties and whatnot, as long as they’re having fun whacking things
yeah and that gets old fast
darktide isnt even grindy compared to some other games i play and played :d
i shilled darktide to many people and they either got tired of wacking 10 things on malice or just didnt wanna put up with the grind
most players wont be like me and be okay peaking at Auric and never doing havoc, hell most casual players wont ever reach auric
Nah the issue is that horde shooters don't fill a niche in the gaming market atm
They are not clickbairable enough to generate reaction slop
They don't have enough ego to be backseatable in the streaming scene
It doesn’t even feel that grindy, since you don’t exactly need godrolls to handle Heresy
but there is also a hgue difference between a casual player and a somone who plays casually
i mean sm2 is coop shooter, hd2 is coop shooter they bot were very popular i wouldnt say its a niche
its less about endless grind and more about the new player experience being kinda tough
before level 30 most classes dont feel truly good, most weapons suck without proper blessings, game doesnt explain anything ect ect
differnt power fantasy imo
on high difficulties SM2 is wildly hard, but on casual you walk stuff over
hd2 had sony's packing and a lot more "Friend sloppy" than darktide 
i personally def prefer coop shooters 10 times over battle royale slop games
its also a lot easier to approach than a tide game
People want to see either:
1.) people play the game for the first time and have the :0000 open mouth reaction
2.) addicts who are glued to their seats slowly losng their sanity every second on stream
also gamers nowadays love constant updates
at some point with tide games you have to learn deeper mechs or you wont progress
and fatshark aint exactly a content machine
I saw a content once
FUCKING CONSUME
JUST CONSUME, FUCK FLAVOR, JUST KEEP CONSUMING UNTIL YOU EXPLODE
did you say hi to a content
good guy never met em
well live service games need new content to atually keep playerbase thats the whole model
so yea the content part is kinda necessary
these are the thumbnails i live for
Brother you don't need to release a patch every 2 weeks to enjoy something 😞
Gamers need to daddy chill
yea every 2 weeks is extreme :d
i know im clicking on either pure slop or 110% gigabrain shit i wont do
i like every 3-4 months in poe for example a lot
but that model also actually still works
because playerbase in that game is actually not declining at all
What’s the difference between the mk vi and mk 2 needle gun? Faster fire rate?
and its how many years old now
Like sure I give Fatshark shit for the bugs and balance sometimes
But is it really that bad to have a game that only has a major patch every 4 months or so?
even when they shoot themselves in a foot with poe2 first game is still keeping good numbers
Depends on what the major patch includes
like i said every 4 months is just fine
as it works in other games
if u like the game no but most people just want content
me? i play for da love of da game
but ofc the ptch actually needs to be impactful
CONSUM
Like the new no man’s land missions are great. Just doing that sort of thing semi regularly will help keep things fresh 
yea adding new missions sounds like something that can def be done in 4 months easily
i like the new mission, i dont like doing the mission bc people are bad at sliding
Gacha devs trying to have a whole calendar for the next 6 months showing in every detail what everyone will get:

and they can literally have infinite amount of missions not like theres a cap
2 classes a year, while not sustainable will keep things fresh too
or even rework on class
i would be amazed if we get another class any time soon tbh
even if the class already works, rework keeps stuff fresh
for stronger identity of the class or whatever
mostly bc what the fuck are they going to add next
Rework scum 😈
true
summer. admech. calling it.
there is still bunch of antisynergy and nonsense on scum i wouldnt even be annoyed eve though i like current scum a lot
i dont want it only bc i want them to suffer
Rework Ogryn 
Ogryn is always the best class what do you mean?
The one Tauntgryn build. Very good, much wow.
I do think fatshark should calm down with new classes atm
#buffgunlugger
even if we get admech how tf they going to balance that shit
We got 3 consecutive updates which were skilltree related
Gunlugger is fine, especially Rumbler
The problem is fucking havoc is dogshit
Remove Havoc from the game
Gunlugger is not fine 
Its time for all classes to get exclusive weapons in an update
It's fine when you have ammo
😈
We know well have a blog on what to expect from 2026
Remove ammo from the game
Remove darktide from the game
you only get ammo after getting melee kills
yea new weapons would be fun too
Rashun tier list just dropped
tbh scum could get all manner of improv weapons
bully club 
Cleaver
metal pipe
if the "improvized" weapons will be all stronger than normal versions for no reason then i dont like that very much
like for example whats the logic behind shivs being better than combat blade in most areas
You have two of them
true 2 prison toilet stabbers op
them being 2 could've been actual niche instead andapply on hits twice
but no just give moar stats instead
give scum crusher
first we need a scum keystone rework
wdym i love taking drugs for 15% crit chance
also maybe its not super in theme but i would love some stabby weapons on arbiters for whatever reason :d
adrenaline and vulture are bad value propositions.
adrenaline do not feels like adrenaline at all ngl
imo it should just give attack speed at higher value
and remove the damage
copy paste heavy hitter but it's all attack speed instead
i know some people love current adrenaline but i dont rly like it
the cope is stronk amongst the junkies.
as strong as my addiction to the fabled 110% crit
enhanced descriptions is very fun mod :d
shit like this is why casuals cant get into the game tbh
that not being in base game is crazy
u dont need to know any of this
u throw bomba
bomba explodes
it kills everything inside
wonder how wolfer is doing now taht actual crackheads are ripping platoons of his apart
congrats, you managed to unify the cartels against you
what is the dump on chaxe?
yea, they could def just have advanced tooltips or whatever thats togglable by default and checkable on demand with alt or something
but that would actually require effort to explain stuff to players and thats forbidden in this game obviously
I got 2 needle guns from mission rewards that both have 60 stability.
isnt the dump damage bc it doesnt change toxin damage>
god tahts so fucking funny
Yeah, you don't really need a lot of stability on needle gun either.
Pretty sure the only stats that really matter on needle gun are ammo and mobility.
Falafel in D is a crime
That's not a real person that made that.
I refuse to believe it is.
Also merry Xmas
terrible, falafel is fantastic
this tier list is racist
dont take it seriously
DIE
‘keep gooning or everyone explodes’
This is funny to think about now that you’ve said it out loud
“You’ve bolstered the enemy’s forces with both the deployment of an Adeptus Arbites regiment and the complete unification of FOUR major Atoman crime syndicates”
why tf do i keep getting twins
I should do Hard Mode twins
im not QP ingto it
turn off campaign for quickplay
eh? i didnt even know that was a thing
makes sense
oh
its on by default
they get stuck on the twins mission
since its difficult
and then they dont advance their line of campaign missions
so there are more twins missions then the others
so its easier to QP into them
no that makes sense. when i did the campaign after the rework i jsut did twins on uprising to be on with it
Don't you show up at twins at like, level 18 or something
Agree to disagree
no i mean they should be on malice if they jsut upped the diff
not that they should be on mlaice
squishier than psyker
But built to avoid damage
k but like i cant play psyker because sometimes i just get hit and take billions damage
is this class likely the same way
Tanky till it isn't
Here's my counterquestion
How good are you at darktides fundamentals
If you're like me and take chip damage all mission youll probably like gun scum
i know how to dodge and block but i go down on psyker more than any class
Psyker isn't squishy tbh
Like at all on the correct builds
I would imagine you will not find scum to be very tanky
oo they do have a stopgap for toughness-breaking damage tho
and only a 10s cooldown
pretty broken
You really aren't afforded many fuck ups on Scum
do they have anything unique going for their mobility compared to other classes?
You have a bunch of ways to avoid damage
like more dodge distance or slightly faster?
But if you fuck them up you're done
dodge distance on shivs will get u ledged often 
It's the fastest class in game
interesting
i probably wouldnt die as much on it as psyker then
maybe im just not built for psyker
or the builds i do are bad
I cannot express the fact that psyker is wildly durable enough, especially compared to scum.
did this change recently?
like within 2 or 3 months
by tanky i mean like ill be locked in and ill get smacked from behind and lose half my hp
that's mostly how i fuck up on psyker
and yes i have toughness or hp curios
barely fuckin mattered
Good question
Idk how long psyker has been this stupid tbh
This will get you murdered on scum tho
well the tougness is restored after you take damage so if that damage already killed you its a bit too late :d
oh it doesnt negate the hp damage then
if you struggle on pysker odds are scum will wring you out
esp while leveling
not as bad now
agreed
but still rough
class rework
I struggle with psyker’s cycles but easily persevere on scum
in terms of dr
When was that
few months ago i think
imo scum can get away with apm maxxing and brute force
the one where they reworked all trees
Alright, ty
psyker went from haha u can avoid dmg with TOOLS to haha you can tank dmg 
mfw dome has 100% uptime
man if scum is a lightspammer i might not be able to play it without a qol mod like continuous lights or something
play heavy attacks weapons
yesnt
fuck hurting my fingers over that
I use Dclaw
shivs def are just spam right click
timing the parry isnt as much of a strain as shiv light spam
it's whyt i have scroll down as lights
but theres nothing wrong with using mod to not kill your hands
right click?
somehow i still dont have carpal tunnel and i mash tf out of my left click
what do you put block on
you don’t need much of attack speed on shivs for them to be worthwhile
left click, just used to saying that from other games :d

i dont use keep swining mods for a stupid rason that will wreck my joints
it feels like the game is playing itself
das right
i fuck my joints up for the love of the game

Do Crushers count as elites?
you dont need auto swing you can just use skitarius
or is elite a totally different category?
elites are things that are like, not really special
they are elites
awesome
please understand i must light click or my immersion is broken!
I want to kit out a pair of shivs for my despo spec that's explicitly and only for killing crushers
what's the default way to do heavies if hold LMB is light spam?
with skitarius
you just bind heavies to different button
you don't
u can set it up however u want
i have it on middle
hmm
or you can bind another button to toggle spam lights
yea
or you can use a weapon that doesn't do heavies
ngl shivs barely need to do heavies if you run needler on side and use the shiv special :d
yeah i think separate hotkey for lightspam sounds best
i was straight up feeling pain in the back of my hand after two matches with tacaxe
yea i just set up wep specific in skitarius
oh also
for knife i have it set up diferently for example
this means you can't do push attacks
somehow the weapon that actually made me feel pain recently is ogryn's power maul 
i have middle for pucnh attack and left click for heavies there
thoughts on shiv blessings specifically optimized for killing crushers? I have uncanny and riposte currently
you mean that's why i wouldn't want lightspam on hold lmb right?
and then i can left click spam for lights and hold left click for heavies as i dont need to spam loights much on knife
that's it
sweet. Glad to know I was on point


