#hivescum-class
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I still don't get shiv glaze tbh
afk kill bosses
But its got no feedback
afk kill crushers
"Click", wait ten seconds, something falls over
Its just not fun
There is no fanfare, there is no impact on target etc
not being able to kill shit instantly is the problem with bonesaw lol
needler feel like shit but it does something
if u haven't tried the other shiv mark try it, it's way better for rampage
you can pretend it's an 'omoe wa shinderou' thing
yeah what about being off rampage
needle time
I'll just bring something that goes bang and indulge my inner Ork brain, thanks š
I like the effect of hitting something knowing its gonna die before it hits you so you just deal with something else, for me its the shiv throwing knife
zoomy
wagh
so does the knife
and even when off rampage
swing very very fast
the shivs on full melee are very good
also funny taxe
WAAAAAGH!!!
I wonder how nutty hive scum would be if hotshot still applied to melee
WAAAAAAAGH
TacAxe > Everything else š
there we go
sorry i left my caps lock toggled off
taxe is like scum best melee
I know Taxe is best, but like axes are so boring
i play since beta i've eaten so much taxe and caxe i'd rather kms than play them more tbh
unless u like having fingers
bro got them carpal tunnel fingers
i mean shiv isn't that much better since it literally just light for horde heavy for single target
aka my least favorite kind of moveset
taxe isn't much better but uh
fork scratching on a plate ahh sounds on carapace hits
i was about to say
I at least get to push attack and it's kinda neat
exactly
None of the darktide melees feel like they have complex combos ime
there's different chain of lights if u push attack with the other shiv mark
better than vt2 lol
with better single target
tuskgor spear
i feel like relic blade is about as complex as it gets and that can just devolve into spamming lights if ur fucking lazy 
relic blades, mk3 evis
mk2 relic blade is one of the better moveset
Executioner's feels neat
Also yeah, while I believe you guys, I do not like playing zealot lmfao
executioner is just another light for horde heavy for elite kind of thing
i like billhook in vt2
So the interesting melees are class exclusives on a class i simply don't like
but it's hard to switch off rapier
isn't billhook really op
no
it's p good
Idk how rapier feels that good and DS feels god awful
your horde clear combo is entirely dependent on stamina and its alway negative
TaxAxe and OG Shovel come the closest
Sigmar empowrs it
I still think it was a mistake to put the axes in darktide, maybe just scarred from when every meta slut was running axe and revolver in a fucking 40K game
awesome special
Maaaan I wish Scum got the OG shit-shoveller
rapier have actual cleave and they attack faster
even if it doesn't cleave much
Its not even just the gun tho tbh, although I guess one tapping the mauler equivalents with it feels good
I play mostly kerillian in vt2, in no small part due to getting a red sword and dagger and really liking them
the design, the flow of its attack looks great compared to DS, ds is kinda forcing the fluid motion the rapier pulled off
also vt2 push being much more powerful
Thats also true
give me the holy greathammer moveset in DT please
there also no delay from attacking to push n shit
on the toilet rn if anyone care
pic or false
this mf shitin
ds looks okay on third person, specially if you dont move for a bit and only dodge without walking
blocked
Fuckin elf
Why the fuck would i want darktide to be third person
crazy
why is there a carpet in the shitter
Bathmat
that's a rug
or yeah
bathmat is a better word
so i don't slip it's a bath mat
based on that tile structure, bathmat style, and jean brand, i now know where you are
she's fun and i love her va
Kerillian forever
those aren't jeans
yep after that photo I am now outside ur house right now
shit
Fighting for your life? š
not really
shid and fard to jesper kyd
that is what im doing
it's pretty appealing to people who ingested a lot of lead particles
Only heretics should be ingesting lead
I don't think I've ever wanted a game to be third person
I have wanted them to be first person
Based
Accurate tbh
unfathomably based
First person is just a better experience
More immersion
My favorite HD2 glitch is when the game broke and you got stuck in first person
feels better, to move in first person and movement is the most important mechanic in a game,
soooo
I prefer third person ngl. I donāt feel like Skyrimāing it up in melee 
Get 'im lads
I'm Voin'ing it up rn
Voin mention 
i like playing chivarly 2 in tps but im glad fps in that game is arguably better
just makes me dizzu
voin?
yeah
You should try out mortal sin btw
fucking hated mortal sin
oh. the way it was phrased i thought it was some new skyrim mod lmao
Love Mortal Sin
wait no
nvm i got games confused
havent played mortal sin yet
it's on the list though
is this a tidelike
You should
no
damn
i do plan to at some point
The only third person games I love are like, horror games. Silent Hill, Resident Evil, Dead Space. But even atp my favorite Resi is 7.
it's a first person melee focused game
I probably wouldnāt mind first person as much if Fatshark knew how to make good sights and make it so particle effects donāt literally blind you 
I highly reccomend it
horror in first person is more immersive imo
I found a heavy eviscerator in the mech game I'm currently playing :)
i mean yeah again I'm planning on playing it at some point
Witch Hunter Captain with the innate headshot bonus + 50% from the talent
Voin is really fucking fun atm though
It feels good on BH too
It just feels good
Its not just WHC carrying it
True
because rapier have actual cleave and being much faster
I just love nuking everything with whc rapier
Huntsmen Kruber with longbow my beloved
Does anyone have a build setup for db desperado they can share
the cleave value isn't that high and doesnt have linemans but it infinitely better than ds
you know what fuck
vt2 axe zealot
"Welcome to the future motherfuckers"
Just make sure you have the DR while reloading talent. Also probably picks Chem Dependency over Vultureās since you canāt abuse vultureās dodge. 
Oh and the speedloader talent probably
Eh +15% ranged damage, crit chance and move speed is good enough for me
Not like i even use vulture dodge anyways
vultures is still good without vultures dodge though
I like the crit/dr/cdr of chem 
viewmodeltweaker mod with crosshair remap (continued) mod to have a floating crosshair over your gun instead of seeing your gun model fully encompass the enemy
Console player š
yeah you're fucked š
What shiuld i put these last 2 points in?
have you tried hyper violence instead of hyper critical there? i was wondering if stacking hyperviolence with double barrel for shivs ca be any good
Tbf man the recon both has ass sights and some of the worse effects
A shame itās literally my favorite gun. 
hypercrit is better for those shivs imo
yea but you can stack it with ranged weapon
i think either works, but you're going to be using DB for horde clear, so hyperv is of lower value
in my eyes
well its more like hyperviolence from horde clear and then one shot crusher with shivs right
or at least that would bethe idea
i don't think hyperv for crusher damage is going to work that well on shivs
i think it's a bit of a pipedream if that's how it actually works since hviolence has a pretty stringest timer
yeah i dont know if it actually really has application tbh
Ogryn has some fun combos on the cleaver that looks like a giant combat knife and mk3 club
Kuli guide says hypercrit is melee only and hyperviolence is both melee and ranged
idk i can imagine it working somewhat if you play it as inverse weapon specialist
and you can get a lot of swap speed on scum
borovian pickaxe has more interesting combos than both XD
it's not the easiest talent to make work
borovian my beloved
i wouldn't recommend hyper violence
I still havenāt gotten used to the pickaxes
there only 2 pickaxe
That was after my time
it's the least boring but somehow is one of the faster ogryn weapon mobility wise lmao
literally same as mk3 club
I thought there were 3 picks
yeah one of them suck shit
Oh is that the slow one?
take 2 business day to swing
I see them as the same. They both ruin the experience for other players.
You wanna god mode a single player game? Do whatever the hell you want. Keep your shitty cheats out of co-op and pvp games.
i won't stand for the branx slander
though i think boro's the best
outised of havoc at least
branx fans when they get cucked mid combo
(why ogryn doesn't have fucking stun immunity)
I think it still good in havoc but karsolas just require no thinking and being much faster than boro still
karsolas is basically just better mk3 club
pickaxes are not boring
So speaking of that. How about using CE to build characters in a souls game? (ignoring the fact that the entire PvP community does it) You're not effecting anyone else's game, you don't have access to anything that isnt avaliable in the game, its just a time-save
way more funny combo than like every other ogryn weapon
Not enough zeal
branx isn't even that slow
esp since the ST combo is just light spam
actual insanity that the biggest class in the game doesn't have stun immunity and have to go out of their way to get a talent just to have it on their HEAVIES only while religious twink can easily and active all the time
The singular weapon I've used and liked on og is the branx pickaxe tbh
my problem is with the horde clear combo
ogryn deserves to suffer
Ogryn needs buff, pls give heavy bolter
is there a lore reason why ogryn doesn't get a second rework after all other class no diff him
Ogryn are best bois they donāt need to suffer
psyker on its third talent tree:
I pray they nuke psyker from orbit
At the end of the day, they might be big, but they're still (ab)humans
The Zealot getting stun immunity is probably isolated due to them having the Thammer and being a religious nutcase
they also get owned by a dog a quarter of their size
An given the Scottish Zealot, probably senses dulled by alcoholisim 
I do think Ogryn should only get staggered by muties, and not grabbed
Yes, lets make Ogryn even more hilariously overpowered š
I mean arbites with dogs out already effectively have that vs both hounds and muties
Ogryn should be immune to dogs too
it's not a huge deal. I enjoy the careers doing slightly different things well
or make it a talent point
Alright, you can be immune to dogs, the tradeoff is you cant dodge netters
Oof
I mean, they let arb be immune to dogs and mutants by default
With the size of hit box nets already suck
By the power of dog
ogryn so bad that even after fatshark broke dodging ogryn is the only class that doesn't benefit from it

Maybe ogryn should be able to be break out from nets and dogs
at no cost.
And mutants
Idk man, the nets look solid
That was the "by default" bit
but the dogs and mutants look riddiculous
But make ogryn not able to dodge ranged attacks
Yeah, there is a cost, you dont get regenerating blitz
Regen on blitz > dog, its just how it is
Dogsplosion
dogsplosion is still great as a mass stagger
on melee scum i run 1 +3 stam but on pure desperado prob 3 toughness right?
Ok, you dont regen on a blitz that don't rely on shitty AI
and monster stagger
dogsplosion is also decent damage
Impact an shock are so much better tho
I think nets and dogs should be a quicktime event and ogryns should just complete it faster but take longer on the devices
I don't think dogplosion is good damage wise but whatever
It relies on you using ping well tbf
Something you should probably learn when playing with others
still have to rely on the dog though
I dont want to press ping, I want to lob a grenade and watch stuff explode
Priorities
yeah but hasan piker
i think when a netter tries to net you it should pause the game and bring up an Osu level and you need to ace it else you get netted and take 50% current hp in true damage
Look all you said was regenerating blitz which they do have with dog
I'll put it this way. I'm happier to see arbites with dogs on a squad, than ones without. Sure, they're strong as hell without, but dog is great
LOL
What does each Taxe mark do?
I could have said good regenerating blitz, but people would be upset with me if i did that
Give me a friggin touhou level im gonna dodge the rain
Didn't matter, I'm upset anyway. Balance is maintained.
mk 4 is hipster axe. mk 7 is spam lights with occasional heavies and win. Special on both is great
both are excellent, it's really moveset pref
7 still staggers the shit out of things
I still cant believe the singular thing that can actually kill a good arb is the fucking trapper tbh
Like
I still can't believe that fatshark hasn't addressed no-warning trappers, bursters, and dogs
Chudstigator's Stance when I just put a net over them
I dont think they can tbh

the sound cues need to prioritize disablers hard
Iād agree if they would take away the nets ability to go through everything and make trappers get a clear los
Perks and blessings to use on Taxe are?
like, ambiently reduce noise clutter at high difficulties
Dead by daylight skillchecks in my DT when
I think 2 is not that bad tbh
Hearing a groaner go "HUNGRY!" and then getting snuck by a silent burster
mk4 on other hand uh
carapace/unyielding - brutal momentum & headtaker
Headtaker/Brutal Momentum, Flak/Unyeilding
Cara/Unyielding/Headtaker/Brutal Momentum
lmao
mk7 literally does like double mk4 damage
shred + headtaker for better single target
cartel special is the unique stim, right?
unyielding cara
Yer
ty
taxe already have extra damage against flak
Yeah, if a penance says cartel special it means during your stimm
especially on event maps when density is so high. I have no idea how people avoid shit on havoc. During this altar event on high intensity maps, I can't hear a goddamned thing
People are just used to shitty audiocues
Its been a thing since forever
An got notably worse when they first introduced Auric
Should they be fixed? Yes. Do I expect them to be? No.
As I said, I dont think they can be fixed
yeah, skill issue on my part I guess. Virtually every time I've been trapped or dogged, it's either because I was at the end of a dodge, dodging some other special, or it was noise-cue-NET all in a rush
It feels like the audio engine can only handle so many samples at any given time
As soon as the number exceeds its limit, it just doesnt play them
or bullshit, dog runs up and tackles you with no pounce pause at all
Trappers are just all kinda jank
On higher diff I think there's a much shorter delay between cue and net, but I mean I'm hearing it and getting netted simultaneously sometimes
Mind you, so are Snipers, just in a less aids way
instant shot snipers are a thing too, but that seems much rarer
At least snipers do something funny when there's an enemy between you and them
I more meant that they sometimes hold the gnarliest angle and catch people unawares, and other times run headlong into the Ogryn's whirling fists
Love seeing a groaner get sent into the next country because he was in the shot
snipers need a max range where they have to reposition to keep shooting
They do not need a range limit
one of my friend also got sniped through the floor lol
That would make them a non-threat a lot of the time
Yeah them being an actual sniper is fine
there are certain maps where a sniper behind cover so far away that like, map fog hides them, can still keep shooting from almost across the map. Had a train mission where a sniper was shooting something like 3 or 4 cars awaya
The only special that actually needs TLC is the Trapper if we're not counting Burster audio issues
Because it is in fact not very cool to get netted through chainlink fences and through floors/gaps in stairs
I'm not saying short. I'm saying not past the fog of war
it's a rare case, but it's awful when it happens
by far the most important
Ouch
Sniper having psuedo-infinite range is like one of the least offensive flavours of bullshit present in this game lule
Just aim at the laser 5head
snipers are rarely an issue outside the servers bugging out and not getting a warning
Like I said, it's rare, but when you can't shoot them back, it sucks. Reminds me of whirlwind bitches in VT2 continuing to whirlwind you from outside of map bounds
though, admittedly, not as bad as that
regardless, we agree trappers are the biggest offenders
old ass clip, I swung for the head and I guess that missed the hit box by a pixel
I don't think ive ever had a situation where I cant shoot them back
I've had it happen a few times over the last couple days, which is why I'm particularly salty about it
No, you hit it, but the server didnt register it before it pounced lol
Happens to all of us on occasion
I was so sure that it was dead that I started to turn away immediately after the swing.
š
lol trappers nets should net the first thing it touches so if it tries to shoot through a horde it nets a pox walker or something
That would be hilarious
Shooting through trash is fine, I have a particular hatred for them shooting through a 15 deep Bulwark and Crusher wall though
They just need an upper hitmass limit, thats an easy fix
lol that would be great if they netted a bulwark or crusher
It'd be pretty funny lol
anyone got a build for twin pistols
Yes, but also no, not logged in atm š
twin stub pistols specifically
i assume melee build w/ twin daggers & use pistols as a second
Dclaw...
If you look on gams lantern I have one under methhead marbo
But itās more a leveling build
dang
Dogs can be such bullshit sometimes
They also need TLC
you don't really need to build for them
they just kind of work
Yeah they work better as a side arm vs being a primary weapon
i wish crowbar was good lol
I mean I like crowbar but Iām weird
The horde clear on it is actually so ass
there are better weapons for both armor and horde clear for sure. It's got some weaknesses.
Wish the armor damage was much better to compensate
maybe if can opener delivered a full application of stacks in one heavy+yank
rather than demanding repeated hits?
This track smacks while playing scum https://open.spotify.com/track/3EbcgpT4WQcNPByntnpT7P?si=emOTSLIwQFuhSEyHvEn9jw
other than vraks, what is the best range hive weapon?
my issue is it does like. doesn't work against armor (the thing its supposed to be good into)
i think it's supposed to be a jack of all
hmm
would a stimm supply knives / pistols build want adrenaline frenzy or vulture's mark
Adrenaline
Vultures heavily benefits from rapid fire ranged.
Amd a primarily ranged build
Why run pickpocket
ammo
Its a melee build
You're eating 3 points for pickpocket
what nodes does frenzy want
From left to right 2, 3, 5
i assume smiter and stoked rage
pickpocket is a ranged setup node not a melee node
Yeah
does Long Lasting work on stimm supply
Fwiw I don't tun 5th node on adrenaline
like if ur using all ur ammo on a melee setup ur either u have a gunlugger in ur game or u need to just swap to desperado
pickpocket is probably the best talent in the entire tree for havocs
Its a melee build
You simply don't need it
If you are shooting so much you need the extra ammo just run a desp VD build
it doesn't matter, having unlimitted ammo in a game mode where one wrong move = loosing the entire run, it is safer to just shoot from a distance the specialists
this totally ignores the opportunity costs and things
like I dont think yall realize how precious ammo is in havoc
at that point just go full range
I think i do
does Long Lasting work on the buff from Stimm Supply?
And I think I value other things more.
it doesn't afaik
I do not believe so but I am not a crate person.
modified tree
I would assume it doesn't
im kinda thinking of dropping the ranged toughness node tbh
You don't need it on a melee build
taxe without shred feel so ass
i dont think VoT is worth
well you're wrong because no matter how good you are in melee you can't outplay 40 netters behind a wall of crushers
huh
Uh huh.
why not regen on stim regen
"Well ur wrong because I said so" ahh argument
You cant pen the crushers anyway dude.
also for crate, I wouldn't go that route tbh
how important is Hyper-Violence on knives
useless
yes you can, from a different angle
HV feels way better on something like taxe than shivs ime
but not melee
Oh so you can
boom
Maneuver around them
weird chem toxin support thing
Thus outplaying them

nono, only the guy with a gun has legs and the ability to walk
everyone else has to stand still
Orcka go come up with a better point and come back to me
you cannot manuver around a crusher line in melee, but you can kill the trapper spawning in with range, yes
Maybe you can't.

aaww, did I hurt your wittle feewings telling you are wrong? š„ŗ
No i just think you're a moron tbh.
oh no, guy's, he think's I'm a....aaaa.... š
also you can still shot without having pickpocket
like that saying I need to deal with an enemy from ranged some times
If ur using the stub pistols,
Fuck, a goober even.
oh what's the best Stimm for crate?
I feel like you kinda want sticky hands?
I do too
the dual guns feel like they really want it
don't listen to these guys, Ive seen a lot of misinformation in scum chat recently tbh
yeah, and? š
I'm the only real scummer here because I actually do drugs while I play.
I'm tired of trying to explain why X is good when the reply is always: "nuhuh"
nuh uh
Im tired of a totally unrealistic scenario
thank you, I am changed my mind
ur running chem dependancy with the stims
but the stim will probably always come off cooldown before the fucking crate does?
guys chem dependency bad

see what I mean?
it's shit with crate because crate doesn't need ability cdr

crate is bugged rn and give stim effect even when it on cd
maybe I'm not taking it for the CDR
spam double crate
crazy I know
chemdep is bad on crate because it doesn't benefit crate
the 15% crit?
im not taking DEP for the crate I am taking it for the crit
that's such a waste wtf
adrenaline frenzy??
i mean 15% isnt a lot
also adrenaline exist
because without other nodes to stack the melee damage I don't see how useful frenzy is on a crit dep weapon like shivs
everyone seems to assume things, not my fault š¤·š»āāļø
"No listen to me they're spreading misinfo"
ah yes, please explain to me why having almost 100% crit rate is bad
I was assuming it was shit
after you've posted your build
I KNOW it's shit
im not assuming anymore
Chem Dep is kinda just bad unless you're really struggling to stay upright
Ive havoc 40ed with it, so IG it's double shit š
I havoc 60'd with mine
hav40 is hard, whatever, at some point basic player skill will overtake build optimisation
But crits tho
I can also make claims with no proof
Eh, I don't see that as much of a selling point for most builds, its a nice thing to have, but its unlikely to go the distance 25% melee +10% attack speed will
the point of the build is to crit as much as possible to stack bleed and toxin, and abuse hypercrit
I would recommend actually trying it for yourselves
Eww Hypercrit
actually wait it has hypervio0lence too š
Have you tried the instantly killing shivs?
So rather than taking the huge bump in melee damage, you're crit stacking and cucking yourself out of that damage constantly? Makes sense
that's a take
but tbh I think tacaxe is a sleep wepaon š
I mean knife exist
I mean
taxe is literally scum best melee rn wdym lmao
shivs are good in havoc
TAxe is like the best melee on Scum ime
why do you care about melee damage over crit rate for shivs? the majority of its damage is from crits
at this point it's just low effort ragebait
If only pubgryns could get the memo
I don't think it's a sleeper pick either
melee damage will amp crits too though
yes if this was a melee build I would dump that shit, but it isn't I have to choose one or the other
like
Really? I didnāt have an issue. Itās takes 2-4 hits to kills a crusher but the ttk isnāt bad. The sticky hits arenāt my favorite
I suppose I might just have too high of expectations of my randos though
crits are important but u still want base damage to back them up
So why are you taking Hyperviolence then if you're critting bascially every hit?
oh right thanks for reminding me
i was gonna ask anna and kay to run havocs with me so i dont have to fuck with party finder 
yeah hyper violence on the shiv is uh
Either way you dress this up its gonna fall apart when you apply some basic logic
why
Does Kay do havocs?
idk jelly recommended I do it
I thought she was still auric damnation farming for skill
there is misinformation here in the chat that HV and HC somehow has "negative synergy"
It literally does.
proof?
I mean it kinda fucking does on knife and shiv
It reduces the enemy HP to zero. There is no overflow
taxe can actually make use of it
You get nothing for HV with it
because HV is for wave clear, HC is for elites, I don't see the mis synergy?
I do, because elites just fold to HV anyway as they tend to also have mobs thrown in
I dont care, because I one shot the trash hordes anyways
I want to one shot the elites, not the trash
The only thing its gonna be proccing on is Maulers and you're gimping your clearspeed vs everything else for that to happen when you could just... hit them twice
oh wait HC does that for me
The issue with hypercrit is -- yes that nevermind.
I mean I'm always around too
if I miss one kill the HV resets and back to 0 anyways
oh my goat
I will admit my patience for havocs is like. . . 3 matches though
To note: I've only gotten up to havoc 25 or something
Yes... it does.
so anything above it will take an adjustment period
yeah about the same I just turn off and get bored
party finder is just aids
I would play more havoc if I didn't fucking crash because there is too much on the screen
25-30 is the havoc fun sweep spot imo
What you dont like RNG lobbies where you get one competant player and two floor inspectors?
Harder than Auric but not total bullshit (depending on mods anyway)
Why ever not?
I like 40 but i don't like 40 players
The fun is there, sure, but the issue is between missions when u need to party finder
I just want to prog havoc without mfs needing chorus or they die
bros got nothing to lose and still choose to be cowards
40 is 'fun' in the same way trying to land a plane with all four engines gone is fun.
like damn
The biggest thing I'm still learning in havocs is all of the zone locations where walking over the boundary spawns new enemies
IE; its not
fuck it we ball

Which is just a knowledge check from repeatedly playing havocs a bunch
It's a challenge and it becomes exhausting.
the problem for me is that Aurics Maels are too easy for me
but playing a Havoc 30 requires me to actually play roulette with the CPU
but since the stimulation of havocs is exhausting to me, I've made no real progress
I only know where they are on uh
TRS-150 relay station or something?
and one of the other desert maps
Havoc really needs some TLC where its more about the shit that it pushes on you an less about building setups to minimise the impact of some of the bullshit modifiers
But I dont see that happening any time soon
problem with havoc alway been the modifier
Shit.
the "bullshit modifiers" in question being blight spreads and pus hardened skin
It feels shit.
I mean when they're in rotation it's fine
H40 is very fun with a good team. H40 can be exhausting with randoms.
Tox gas + tox bomber waves on my havoc presently is decidedly unfun.
pox gas is like the worst modifier
Tox Gas is the single worst modifier in this fucking game
Still not a fan of the term 'artificial difficulty' but yeah
Arb difficulty modifiers
The big thing is that Darktide is limited in what it can do because of optimization
It's just not engaging to wait out fart clouds.
It's not quite as extreme as SM2 thankfully
SM2 has difficulty?
Where SM2 just opts to only spawn crusher equivalents at a certain point
Exhausting in general tbh
wait out gas cloud
progress
more fart cloud
The rich aroma of Nurgle's asshole
vaguely gestures at teleporting ranged units that deny you contested HP, armor, and cover
Chaos can suck my whole ass in SM2
Such an unfun faction design choice
yeah
the rubrics are aids
at least they made the tzaangor shields not the hardest thigns in existence
They do feel like they don't really fit in the game they designed and were shoehorned in there for story reasons
game is easaier than darktide but hard strategems can get cancer for all the wrong reasons
- wait for map cloud to disappear
- take four steps forward
- bomber wave
- bomber clouds push you back into the same zone
- wait for map clouds again while also waiting for bombers to make themselves visible to be killed
- after five minutes finally advance one entire room
imagine if like 5 of those dudes had been on cadia when abbadon crashed his ship into it.
fucking thouhg would've bounced off
They just need to be melee focused instead of ranged
five minutes is a generous estimate
Getting 4 terminators at once is just fucking stupid
they are?
along with a million bolter marines
they summon more chaos spawns than rubics now
and a dreadnaught breathing up my asshole
I'm fine with them being ranged personally, but I dont think the faction fits. They should have just made it a 'nids game because the 'nid gameplay is very well designed
Kill the big ones, clear out some of the little ones type of thing
and people got tilted by chaos spawns cause they actureally require u to engage with them beyond pressing parry/block button
I'll admit I haven't played since cspawns were added
since before*
Some maps have entire sections completely filled, like you have to run for a whole real world minute to get out of it
man everytime i read spicy sm2 takes its always based on outdated patches 
So I can't really speak to their implementation as a whole
anyway chaos is in a better place now but only if u like chaos spawns
a lot of people loathe them
Even if it is outdated, it's not wrong to say that Rubric marines do NOT fit in the game
yeah tox gas is just simply unfun. there's difficulty there, sure, but it's not good difficulty
And are completely antithetical to every mechanic players have at their disposal
They're a lot more frantic than any of the other enemies, which is weird given half the game is about a chittering mass of alien bugs
I think thats why people struggle wit them
Their animations are also somewhat janky, which can make them harder to read
It feels like a patience check/coordination check.
Thats it.
Or a "do you own arb" check
what makes arb better for it? The dog regen node?
people struggle cause u can just parry farm 10000 nid warriors while spawns do big flashy attacks and attack at a much faster rate
u just gotta actually move while fighting them and not stay in 1 place
they also have way less hp than warriors and can get bursted HARD
The only thing I've seen about cspawn is that you have to hit the parry button super late because all of their attacks are delayed long after the parry circle disappears
and if people struggle with that, that's just a fat skissue
Has a perk that nukes tox gas damage down to basically nothing
Eh no because it proactively will fuck you if you donāt deal with it
oh fair enough
Arbites have talent that massively reduces tox gas damage, you can just live in it.
Rebreather
Some people played mage in thier souls games playthroughs and it shows 
its more like, there's 3 variations with 3 different timings so if u get a blob of like 8 spawns coming at you it can get very dicy BUT nothing cant be solved with good movement
i do think they need to lower their dmg tho
they deal absurd dmg
Yeah but you also can't just hard blitz the levels ime. Maybe you can. I can't with the three randoms most of the time. I do agree that sitting there and waiting gets you fucked too tho.
what wrong with it
doesnt teach u how to play
bro act like souls combat is deep lol
RNGesus has blessed me today
Its infinitely deeper if you didn't spam great crystal arrow at everything
DB Scum pretty good
No different than getting a Whip, Dual Swords, and random shotgunner crawling up your ass on the nids, and all of em have different attack timings, and since the whip exists, it's probably best to just focus on dodging until you can split the whip away from the other two
some people only play bleed tbf (its me, I'm him) and that's just as easy as mage
Grats
i mean it literally just reaction
no very different actually
in practice its a lot harder to pull off than the warrior varients cause one of the spawns has elden ring ass delays
Sounds like someone who never had to learn spacing and sweetspots for weapons.
and the other one has different rythym all together
but acting like souls series ever have indepth combat is kinda insane
Itās just finding the best way to get fucked less 
I mean, this is also wrong. It very much gets in depth. Sekiro is the least skill based souls like from FromSoft
What perks/blessings on infantry autogun?
DumDum+Deathspitter but some people prefer speedload to deathspitter
and DS combat is pretty niche. Knowing how to counter certain builds can be pretty in depth
Ive seen fire frenzy over deathspitter too
yeah sweetspot for exactly just the scythe lol
And halberds. And hammers but that depends on the moveset.
friedes scythe was so fun
i still think sekiro is like the best game out of miyazaki games
granted i haven't play bloodborne because piss4
Its a great game for sure
DS3 is my personal favorite, but I loved Sekiro
also none of the souls game have a better "you're getting better" feeling like sekiro
To each their own. The pace of a good H40 is very appealing to me. The slog of a bad H40 is deeply frustrating. It's a gamble unless you're very confident in your teammates
I mean Sekiro was purely reaction, and I already knew how to parry bc Im a katana main
parrying entire floating passage feel good
If no sekiro is hard
im just lazy tbh
vermintide 2 gifts of the wolf father recycle slop 
Understandable
Perks on infantry autogun? Also forgot to ask about mark
What's the base crit on Shivs? 10%?
I run Vraks/Flak/Unyielding
Vraks is like, the default go to IAG
12.5
Thanks!
I finished Baldur's Gate 3 once and I didn't really like it that much.
That's almost as hot a take as me not really liking Final Fantasy 7 back in the day...
more of the other mark being shit than vrak being good
especially agrippa
unc
bursters should have a kill override for each other
You run pickpocket on melee builds for scum?
yeah
columnus and agri aren't that bad
its only 1 point for infinite ammo
at the end of the day they still have infantry autogun crits lol
I would like Baldur's Gate 3 more if the running speed was like 2-3 times faster.
It took me like 100 or so hours to beat it, and if you told me that 60 of those hours was just running from place to place, I'd believe you.
12.5
bottom of my tree most of the time
Alright, thank you.
I see HV and HC together. This is heresy.
Cause Ainz is a weird mf
No sample collector on chem dependency?
yes
That spread pains me
Dclaw propaganda
I mean rampage make everything remotely decent
Has crate
Why tho? I am willing to accept HC over HV. but no sample collector? It literally is free CDR
using crate
oh nvm im blind
Not ramp
You stop that heresy right now Mr
dclaw main when they need to have autonomy over boss dps
Waiting to get hit smh so slow, smh, Zealot Does it Better, hscum weakest class, glass cannon without the fanon, also 12 bucks per DLC, greedy fat fish, also Hashtag NoSkitarii
devils claw and heavy sword are fine for anything non carapace generally
been that way for a while
chord too
Listen. We gotta address one transgression after another.
i'm p sure u can deal significant dmg if not os a crusher with the parry
out of the 3 "kills everything but carapace" weapons dclaw has the best carapace damage tho
that thing can like
crusher is so fucking annoying on dclaw lol
To the conversion chambers with you
feasibly kill a crusher pack in a slow but on the reasoanble side timeframe
on no planet does the reactive option beat a pro-active option in darktide
isn't fast enough in havoc
pressed button too early ur cooked
still kills
idk
yeah good thing literally every class with the dclaw except for psyker can get around it huh?
Story of my life
u just pressed a different button
i dont care abou the one crusher, it never is about the one crusher
scum just blow them up with a rocket, or needle pistol them lmao
what zealot have
vetewran just krak grenade them or use the helbore lmao
š
zealot just press fury of the faithful and two shot them lmao
Needler is honestly such a stupid weapon
An alcohol habit
yeah fotf to two shot one of them
MUM. THE PURITAN BRO SAYS IT AINT MY FAMICOM TIME
if ever there was a more best in slot weapon
are you somehow trying to imply that fury of the faithful's cooldown is too long to feasibly do this to all of them
not even best in slot, so much as "everything else you bring because youre bored of hte needlepistol"
Itās not best in slot because ranged setups and thatās about it
especially considering the dclaw has the crit to run crit cdr
yes
then you're an idiot
no its best in slot
Also its highly unsatisfying to play
whoa no ones saying its unsatisfying
something something opinions buttholes
"click" > wait for enemy to fall over
but it is so mountains above frankly alot of things in the game
all i know is devils claw and heavy sword are probably never getting buffed now because scum makes them broken

I like shooting a special and hearing it die when I turn away.
Brother, I'm going to play the thing that makes enemies fucking explode with a loud bang and watch guts paint the wall
They already shined on vet as a sidearm I don't see how this would get them nerfed xd
I don't think hsword is that good on scum
Especially given the community perception around them
so rude ~~ ā¤ļø
heavy sword can 1shot crushers with set up
HSword generates some ridiculous UltraViolence value tbh. Just one-shot things one after another.
Sorry, Sister
Everything else feels kinda bad
yeah
⦠even ruder xD
I mean yeah if your melee frontline isnt filled with uh
the fact that scum makes things much more viable is bad for the state of the game overall
which set up?
crusher spam
and even if you can't get around the carapace weakness good thing you have three other teammates right?
who will surely contribute a fair amount of damage
š
rampage adrenaline with stacks of headtaker or something
3 other teammate
when the only thing the needlepistol sucks at is... enemies with force shields, thats pretty much 97% of the game
how dare there be variance!
And thus you can go back to doing what the dclaw is good at
Well if you're going to walk into it like that š
what're you doing with it? Push Attack?
Well
the class having a talent tree that highlights usually off-meta weapons is a bad thing? what?
when did a melee scum NOT walk into a blender like that with a ājust dodgeā attitude?
yeah well I didn't see it so NO SPOILERS
Or actually yes spoilers
yes because now you're buttonholed into those builds to make them not shit
maybe spoilers
Yeah that's definitely where HSword is weaker. I mean you still have Rocket and Needle for that, but eventually you run out of Rockets or space to infinitely shoot needles.
just like how you're forced to take fury of the faithful to make alot of weapons not dogshit
It's ||Necron Flayed One named Steve||
...I was using heavy sword on my veteran when havoc first dropped
because I play helbore exe stance
beating crushers down with 9 heavy attacks isnt good
rocket isn't infinite and toxin still take time to kill them
just because you can do it
h40 crushers take 2 rocket to kill but usually 1 put them all on the ground anyway
my brother in tide, explain to me in what world you balance weapons independently from classes. is there such a thing as the ideal no class player?
ships leaking? we're gonna drown.......
heavysword and devils claw wont get any buffs because scum breaks them
they'll never be improved for any other classes or builds unless you're taking fury opf the faithful
exe vet has broken the helbore since forevrer didn't stop that from getting buffed
dclaw forced to forever be meh
next class is the Friends we made along the way
Didn't HSword special attacks used to stagger Crusher on weakspot hit? I feel like I haven't managed to make that happen on Scum so far :/

scrier's gaze keeps getting buffed too regardless of how it breaks shit
nobody thinks the helbore is a broken weapon
do people think the hsword and dclaw are broken?
helbore used to be broken
scriers gaze is also bad for the state of the game
because that would sure be news to me
then they made it aight
Yesnt, the bayonet did 
i think scriers having as much ability description as some other classes have on all three abiltiies combined is pog and fine
scriers gaze is also overtuned but people glaze over that
mid tbh
the bayonet AS used to be like double the attack speed it currently is and no matter where you stabbed it was a headshot
Remember a weapon called the Antax Combat Axe? Yeah me neither. >.>
can we nerf hsword to 0 carapace adm
the entire state of the game needs a rebalance, if powercreep wasn't so out of hand and fucked up balance wise they wouldn't have had to buff carapace to keep them from being trivalized
yeah it like you have any reason at all to use it over rashad
Power creep isn't even the issue, the Duelling Sword has been here since day 1
ok
duelling sword isn't that good but ok
Instructions unclear, Ogryn Powermaul now one shots Carapace enemies
buff carapace and give vet more accessible infinite kraknades in the same patch was kinda bizarre
Once every year, sadly.
duelling sword is 1 aspect of power creep that is now powercrept out
powercreep only felt on havoc, which is not real difficulty anyway
literally the point
happens
uh I don't think anybody really uses the dueling sword just for its damage
because it's kinda not the best single target weapon on any class that has it
duelling sword is good but how good it is is blown out of fucking proportion
Also its a movement stick
they use it because it's the best single target weapon that has the broken dodge profile
it used to be, opinion inertia is a thing
duelling sword is literally powercrept out now because theres way more tools that do similar or better damage and are more utility
no?
people calling me insane for saying it's not meta for any of the class it is on
the reason people can be invincible on HS is the "big ass dodges" talent
lmao
Deimos Force Sword, Power Sword, and Eviscerators?
the precursor being duelling sword
??? it used to be the best weapon in the game, on par with power sword
not even fucking close dude
no?
old dueling sword was nothing compared to power sword and it's still nothing compared to power sword
evis b een shit for a long time
Nah, the reason people can be invincible on Scum is because they're playing GunScum 
power sword being the way it is right now is not a recent development
no duelling sword was better than power sword
It has been this way
duelling sword is like only good on purge/trauma psyker
i actually like DS now more, i am big fun of parrying mechanics
on literally any other situation it not that good
So i always tank bosses when i have ds
actually original hive scum name right here
its probably not as braindead now since it actually takes a microscopic amount of timing, but when the special was just a stunlock it was completely brainless
pretty inarguably one of the best weapons at the time
the parry is better than the old stun was :/
sure it may do more damage
it's just not as braindead
and I sure hope I don't have to inform you of this
but ease of use does not equal effectiveness
it does in this case
It kinda does in a lot of cases
old stun literally allowed you to cc crushers from a distance without risking basically anything
its okay that you're wrong
yeah and now you do the literal exact same thing but you have a parry as insurance incase you fuck up your positioning
Not quite so simple in this game, but in most games, the "meta" is something extremely easy to use
whoopdey doo
its worse
it's harder not worse
the parry doesnt add 5 feet to the length of your arms
