#hivescum-class
1 messages · Page 143 of 1
you have to hit beside the bulwark to open them, hitting the shield does nothing
so throw at the ground by their feet
they don’t seem to open when you throw at their shields. if the explosion happens at their feet it seems to work.
who do you think I am
I am aware
Its just bulwarks being bulwarks
if bleed and tox can both proc off the same crit
if blinder doesnt work, upgrade to the bulwark remover, the boom bringer
I think the funniest shit is when you throw a blinder, they finish whatever animation they're in, then they get stunned
yeah happens every time
bleed effect bugs out and doesn't play tho
6 bulwarks bullying you in a corner from nowhere? fuck u rocket lawn chair
AoE bolt pistol is pretty fun on desperado scum though. Though you can also just get away with only pickpocket. 
as long as the damage is applied.
You don’t even have to put your gun away for poxbursters with the bolt pistol, you can just knock them around with the AoE
not saying it’s bad. just about not adding any value for dodge-slide.
scum ranged options base line only really have a single anti carapace option, the needler. You can make the hipfire revolver work without excessive investment, but you are then locked into the ranged build
it just needs a small boost in rending to 1 mag crushers, I want to use it instead of needler as a side arm on my rampage build
but alas, I may have to keep reworking my build
Or just use rending path for cartel stimm + 15% rending on desperado
And use melee that deals nicely vs carapace
Blessings for braced autogun?
Fire frenzy + deathspitter
And vraks?
Fire frenzy + dumdum
Interesting, no speed ones?
Deathspitter+Dumdum
No need; 30% reload spd for 8s on close kill is enough
Nice, and hows the bolt pistol on this class with left side ability?
If it achieves meaningful cleave then yes otherwise worse dmg wise overall
No it's because strength is multiplicative
To the final calculation
Desperado is for rapid fire weapons (and maybe double barrel); bolt pistol is a sidearm
They are both about the same
Requires testing which one does more dmg 
Fire frenzy in isolation does slightly more damage
But this does not include cleave or impact value
infantry auto guns reload quick thankfully
I have the revolver at a state now where its almost reliable 1 mag on crushers without stims, its based on if you get mostly crits. all crits and you are 1 mag, otherwise they have a little tiny bit of hp left
It’s really fun, make sure you use the mark that has an actual AoE. Then proceed to melt hordes, elites and specials.
even with rending stim there is stil a chance to leave it with a tiny bit of hp, 1 heavy attack from a poor melee would do it
Nah, you can main bolt pistol with desperado too. It’s fun. Tearing massive holes in hordes is peak.
buh
Use your melee 
bulwarks are always "staggered" by the first thing that hits their shield
which temporarily gives them a large amount of stagger resistance
including enemy ranged units shooting their shield
Scum breeding an even more dangerous kind of vet player
TIL you can cheese the 1000 second stim achievement by just going into an uprising and setting your stim to 15 seconds with just one node lol
fairly sure a shield shouldn't be able to take this many arrows yes i know this isnt bannerlord 2 discord
I’d play Gunlugger Ogryn but they’re not ammo efficient enough so I don’t want to grief my team by hogging all the ammo 
If the game is a melee game then why can I play half the classes ranged only? Checkmate atheists.
What do people typically like to take on the combat axe?
Also Fatshark doesn’t have an auto swing option for console. So I blame them.
French fries 🍟
Mmm, but its not poutine.....
why does poison feel so unsatasfying
How would you turn it on
I dunno about you, but shooting a trapper twice then running away as she dies is pretty satisfying to me
then comes someone and steals your kill
You’d just go into the options and turn on the auto swing accessibility option. Then make heavies take a fancier input or something 
What input would heavies be
it feels like neurotoxin payload in drg
just so boring to play
i like siennas fire dot bw in vermintide 2
What blesses do you guys think for the needler ?
mk2
For my bonesaw im going decimator and shock and awe
IMO, it feels like the needler could go in any direction and it'd work okay
is dropping swift endurance for unload for my build?
trying to make a ranged build for havvoc
Wack ass desperado build
Im personally taking the more defensive blessings like Ghost and Gloryhunter
Take vultures
huh, what gun and melee with this?
autos and shivs
Its just better than dependency for desperado
There’s a few options that would require playtesting obviously, like holding the swing button after a shove, so it’d be shove -> shove attack -> heavy. You could also mess around with like double tapping R2 into a hold for heavies or even give the option of remapping heavy onto a different button like holding R1 for heavies while still being able to tap R1 for abilities. It’s really not that complicated.
interesting.. if you're going autos then isn't Vultures better by far than chem dep
because crit strings
Having to PA chain into every heavy would fucking blow lol
Chem dependency is a bit stronger unless you really like vulture’s dodge imo.
But darktide is so loaded on controller
They do the same thing for desperado
Extra DR and extra CDR vs extra damage and vulture’s dodge.
I prefer having more desperado but that’s just me 
I mean, if you just hit a CDR stimm after Desperado ends then it's kinda whatever
Cdr isn't very relevant for desperado because you can keep it up so long
What would hotshot do exactly ? does that mean if I hit a weakspot the shot pierces ?
Or what does "cleave" on a needler mean?
i dont think dependancy is all that strong
And vultures gives you half its effects during downtime
shot goes into the guy behind
Hmm. Then maybe ghost hotshot on the needler could be good
I dont like chem dependency tbh
I like being able to choose when to stimm
Instead of popping that mf in an elevator lmao
I use Stripped Down + Desperado (the blessing) because crit hits stack even more tox
shrimply throw down a crate every horde and do drugs with all your friends

do you even stimm if the stimm doesn’t decide when to do you?
Not a crate guy
I'm not high enough for this man
that is a problem.
You can let it drop a stack if you’re at max stacks. You should be back in the fight before the second stack goes away 
it is very nice when you get it synced up
While I agree with you I don't like mentally managing stacks
Ive defo stopped thinking about it and had it hit one stack before
Yea that’s fair, I still forget too on occasion
Especially for desperado, you need to take a nerfed stimm to make it work best
so what you are saying is that you are not a professional addict. there is only one remedy: stimming more!
And it doesn't provide any meaningful benefits over vultures mark
what a great feature
why does BM help hyperviolence?
So now 12 days is weeks.
well, if we don't count weekends...
Hyperviolence helps BM by making the breakpoints easier to reach. And that's 4 mobs in one attack. And the overkill dmg will make you do more
In what reality?
idk, was just making a crappy joke...
after months of testing, i have found the hive scum lvl 25 meta

although, I guess the "in what reality would we not count weekends" could be seen as a potential punchline...
anyone tested bleed+tox?
its very gud as far as I can tell
least corrupt official in 40k
Whats the star?
Prestige. True Level mod thing.
blessings/perks on vraks V if you're going rampage?
I see, ty
I run bleed+tox shivs build and it is awesome. Never failed me yet.
i swapped bleed on crit for uncanny strikes and did worse
guess bleed really is good
On my build I normally have 70% overall crit rate. During high moments easily cross 80%. This means I stack bleed+tox like crazy. But Bleed isn't a bit deal. Not small either. Usually cover 10% of all DMG i deal.
btw, does crobar benefit from the Hypercrit + Hyperviolence combo?
Not hugely
Hypercrit requires damaging critical attacks
Hyperv requires overkill
Crowbar is good at neither
is this the move for tac axe or is shred better than headtaker?
idk, I at least feel like crowbar has decent crit damage on the hook mode moveset...
Flak unarmored
does scum need unamored?
I do Cara unarmored with HT
Knife
Dual Uzis
zealot without talents doesnt
You don't need it but it feels way better
Pretty sure the finesse is shit
Headtakers always then Shred/BM (deci is an option but isnt that good)
Headtaker is the usual pick, but I am debating trying Shred/BM on a crit-centric build later on. It might be shidd, it might bo good, not sure yet
Shred bm would be good if you could make it consistent
fair point. I guess I just get better BPs from crit hook swings due to opportunist + can opener/superiority...
Yer
and a weapon with at LEAST +5% base crit
Though TacAxe has a pretty high base crit during most of its attacks
So it should be workable
yeah it's like 11% or something weird
I just wanna see if permacrit on it changes my mind about Hypercritical, because at this point I just dont see a reason to take it when Hyperviolence exists
i think i'm addicted to the bolt pistol
What do you plan to shoot with it? I like dumdum and speedloader for blessings, but you could do deathspitter instead of speedloader since you're not spamming it
Its a BM weapon though so hyperviolence is probably just better
You can get hazard stripes for it too in the current premium shop, so you can have it match your hazard stripe armor. (The best drip obviously)
aww but im water cartel
Drives over you with a train
I wish Megleviathan’s crew had the hazard stripes ngl
same
all i have to do is step slightly to the left and off the tracks lmao gottem
Gotta go with the hazard stripes tho iron within, iron without
I use the gladiator helm 
what personality do yall use for scum
Of course
Male bounty hunter
i use male outlaw
Phagetree must be the mission i despise the most....
male bountie hunter
Manarchist
didn't got bolter and bp skins yet
can scum use normal bolter?
No
nope
would be both silly and suck tbh
I just happened to notice the bolt pistol skin under the Psyker section and got immediately hyped
the infinite ammo would be funny, trying to actually use the bolter ever would not be
You sure with enough reload speed and Gunslinger
Would be too good probably
I was about to say, a bolter with infinite ammo couldn't be terrible
Magleviathan would be proud
I guess HS does negae some of the issues thinking about it
Yep, probably, but HC seems to be kinda bad on everything given how much Scummer can juice thier melee damage, even on a ranged build I would still be taking Hyperviolence because HC just feels too like gamba to really ever pull its weight in comparison
You get so much crit rate on a ranged build tho, especially if you take chem dependency.
I wouldnt take Chem Dep on a pure ranged build either, so its kind a moot point
Fair
HC is good for early insta kills and it doesn’t interfere with HV once your damage stacks come online as you easily overshoot the margin
I don’t think anything could take me off chem dependency personally 
Regardless, the point is tha Hyperviolence provides ultra-consistent damage rampup, even with very little investment. HC just kinda doesnt. I'll try it on a 100%, or near 100% crit build, but Im still very skeptical
it’s basically the inverse of the typical stacking damage node.
Right but after you have some ramp up, you're probably one shotting most things anyway. So HC just serves as a stack limiter
how does no respite perform on the combat shotty?
It just seems kinda shit
what you experience with it is early highs, then possibly a dip in damage consistency and then your damage nodes should be online and hv rolling
good👍
pretty sure it works wierd and gives more damage thne it says, but that may have been fixed a long time ago
do you like having up to 140% extra damage?
hmmmm
Interesting
Thanky
currently i think i want to use it as a suppression too-
wot
that is more than 20 percent 😭
it's 20% per stack of stagger
so it does still work wierd
darktide moment
i see
so presumably you shoot them once/push/etc to get stagger, and then you hit them and it does ridiculous damage?
but that's basically how it is
not familiar with how stagger works
pushing is not enough to actually stagger many elites
From my experience I noticed HC being absent during testing way more than variance in HV overkill through a possible HC proc eating a kill
Hmm.. Wonder if Combat Shotgun is one of the handful of instances that makes Cheap Shots worth taking
makes sense
i'm using the highest damage model and that seems to be able to stagger/suppress most things-?
level 1: staggered
level 2: really staggered
level 3: really, really staggered
level 4: super staggered
level 5: super duper staggered
level 6: ultra mega stagger
level 7: stagasaurus
8.) staganus
kuli: can confirm, this is how i tworks
assatran? use agri or zarona instead
is assatran not good?
i was really liking how it suppresses gunners with one shot
I heard there is a mythical 8th level of stagger. it cleanses your bowels and makes you emotionally unassailable.
the other ones got a substantial buff and it did not
accatran does the lowest damage actually
but it shows the highest-?
weird
thats basically its singular benefit yes
both other shotguns will do more damage in ANY circumstance that is not a non-crit bodyshot from point blank
i see
that's fair, it does have some pretty bad spread
yeah it's awful
is it worth ever using the special on the zarona?
plus lower ammo and slower rack time
and has like recon las levels of finesse
They changed all the names, which one is Accatran?
fire
yea on some builds if done right its a tremendous horde clearer, it also staggers very reliably against shit like reapers
yes it kills poxwalkers instantly
Never thought I'd see the day where fire shotgun would be bad, but ho hum
and CAN (on extremely high damage builds) one shot headshot shotgunners
its special got nerfed really hard
and it barely g ot buffed
how does the precise shotgun do at suppressing?
while zarona/agri got big buffs
hot take i suppose but i think the fire shotgun was always shit. people only really loved it when it was exceptionally bugged/broken
awful unless youre hitting them
oof
but it hits very hard so like
then again i guess killing an enemy is the best suppression
just do that
https://fximgur.com/a/yuGZP1O I have this and this is basically THE Zarona propaganda footage clip
I was aware all the shotguns got touched a while back, but I didnt know the fire shot got batted
what goes well with no respite?
full bore
huh
okay that makes sense on the agripinaa actually you're cooking
Especially since slug ammo
yeah was a while back
went from infinite cleave specal (including through bulwark shields)
to what
4-4.5 cleave?

That's fun. How'd it work to get results like this?
if only the primary shot was better...
hmmM
I dunno i'm finding a lot of utility in the Accatran as an instant suppressor for my melee scum
It went infinite cleave THROUGH WALLS > infinite cleave through enemies > reasonable cleave but the dot damage is still shit
It was decent last time I used it, but that was probably before they put out the Double Barrel
That kinda just made Combat Shotgun's dissapear into the void for me 
truing
Does combat shotgun have good ranged suppression though
zarona and agri both have their niches and are quite strong tho
i used to take the accatran a lot back when it shot through walls just for hound waves
i can't believe combat shotgun doesn't have run n gun
messed up
agri still has rediculous finesse multiplier iirc
yes
Im sure, but shotguns are always better as doublebarrels an if one is avaliable, I will always pick that 
prob got more ridiculous after it got buffed if anything...
DB is excellent too
I just met worst player in auric maelstrom i ever seen
Them oron managed to kill whole team by shooting bursters
well you see
veteran
man I flame people in chat for shooting one poxburster
you hear a poxburster your very first action should be to put your gun away
no matter what you're doing
if you have your gun out, put that sht away
Yesnt
cant hear you over my desperado
unless the burster is like 5 miles away you shouldnt shoot it
yeah
If tis close, yeah, gun away, if its not, shoot it
or you can just one shot it and nobody is going to push it
or its next to the smyker
if it's next to a psyker always shoot it
if it's next to a tithe-head, always shoot it
separate, isolate, detonate, that's how you do
Bonus points if you use a barrel near them to push them into the burster so they actually cant do anything about it 
mega bonus points if it kills or ledges them
C-c-c-combo!!
need a clip of that happening with the ultrakill ui
wtf
i am doing maelstrom ahievement
and just disconnected
and when i rejoined i was dead???
that or your bot got nuked the moment you left i guess
I thought dead bot was instantly replaced with a live player if the player DC'd, but the bot died after they were booted?
do these little laurels before their names mean anything or is it part of this true level mod
Tell me your wisdom o' wizard of the shotgun. How do you achieve such power?
It refers to the number before the icon, signifying that it's their havoc level
shoot the enemy
https://darktide.gameslantern.com/builds/a0067206-0f4d-47a3-ac89-fcd7a0bb54fe/shotgun-yeah-they-do-that Marksman, 15 MMF stacks, and Born Leader are your flex points if you want to put them somewhere else
Thank you 😄
was just in a match with 2 zealots (one of whom spammed brauto at everything) and a EK staff psyker.
the psyker at one point aggro'd a DH with EK, and claimed it was the soulburn DoT spreading via wildfire that did it, and as I pointed it out, the psyker responded with something along the lines of, "typical hivescum behavior, throwing accusations at their betters."
later, the brauto zealot ran right into another DH that was already glowing (supposedly to try rushing to revive the psyker), and when I mentioned that they could have just gone around it, the brauto zealot and the psyker both told me to shut the f up.
Oh also I recommend Man-Stopper instead of No Respite as you will one shot just about anything worth shooting
And 2 shot them regardless
hate it when psykers set off the DH and they have KD
and the entire team takes a bunch of corruption bailing out their dumbass
just die like a man if you set off the DH fucker
not me
the psyker died to the DH
oh good
my bloodstream is far too toxic for any pathogen to survive
heretical corruption is no match for the corruption of chemical addiction
its medicinal heroin, i swear
you see, if even i cant survive these drugs how are the diseases going to.
there's no blood left in this drug stream!
is that fucking pizza time????
Arent we supposed to be killing Nurgle cults and not joining them?
That's how you do it. You kill the Nurgle Cult in your blood stream
wait is the kantrael/acctran shotgun bad now?
it used to be by far the best one
the slug shotgun is the best one now
Instructions unclear, ruined my kidneys with penicillin 
You did it. You saved your Kidneys from chaos
yeah when it was bugged and the fire used to go through fucking walls
and then that got fixed and it was instantly dogshit
and has remained so ever since
i love agri combat shotgun on vet its so silly with mmf
turns out that the infinite cleave gimmick weapon
is kinda bad when its one gimmick is gone!
even without infinite cleave the primary fire was solid
the big fire blast was still banger
I guess it has a single niche now: the higher per-shot damage?
it always had the worst primary fire of all 3 shotguns
Imagine the utopia we'd live in if Purgatus got the same treatment
lowest damage if you are in any situation other than point blank non-crit bodyshot
which has the highest primary fire damage? slug
both agri and zarona will outdamage it on a crit, over distance, or if more than like 3 pellets are headshots
zarona
which is slug or duckbill
agri is slug
agri is slug, zarona is duckbill
hmm
https://fximgur.com/a/evqaL1b zarona into improbably long line of auric maulers
i can work with this
Removes infinite cleave from fire shotgun > Manstopper still exists 
i can work without this
hey now why would we give infinite cleave on command when you're not gambling?
p sure at the time of the new combat shotguns the talent tree rework hadn't happened
so vet's maximum theoretical crit chance was like 35%
aka just deadshot+base crit
lol
So how does this new crowbar work exactly?
I assume the blunt end is for crowds and the "sharp" end is for armored foes?
Nah, it was defianately after the first (second) Vet talent rework
Between the new ones and the last set
sharp is single target with mega stagger on heavies
yes
can pull a crusher out of a overhead
more or less pretty much
I had a feeling
They just dissappear lmfao
hi bath
But confirmation is appreciated
p sure it's actually a stagger override so it will always stagger them
and ignores all but complete immunity to stagger

free opportunist value
too bad the crowbar sucks at everything else
hey I've used gimmick weapons for less (shock maul)
vid doesnt load
Shock maul (hot take) is better en Crowbar
drops stimm crate
walks up to horde
throws pocket toxin blinder into horde
horde dies
shame scum doesn't have the shock maul then huh
It uhh.. yes, it kinda is
and stim crate comes back in <8s
at least smaul can horde clear lol
And delete void shields
yeah
yeah it's great I've been playing stimm crate like this since the class dropped
wat melee for this
shiv?
yeah shivs
too bad the tox doesn't count as close range kill
for the purposes of blinder regen
I use crate+dependency to have crazy uptime on 100% crit chance
would be insane if it was tho
shiv + boltpistol?
I use needle pistol most of the time but yeah bolt pistol' good too
if it cud this is literal perpetual machine tier op
What is a very funny combo with Shock Maul is that one Smite node that made heavy attacks shock enemies, Idk if its still a thing in the new Psyker tree, but it was a funny meme before and the only socially acceptable use for Smite 😄
Or well "good" in the sense that it makes my grenades better
As good as bolt pistol can aspire to be
yeah
ive heard enough. buff tox blinders
tlinders
tinders
I love tox blinders
Change it to apply six stacks so you can kill crushers with like 2-3 
wait
shiv mk1 light atk has 4 cleave???
is hyperviolence worth taking on a ranged build? like would i really be doing enough damage with a tacaxe to maximize off of it in hordes during desperado downtime?
it can cleave 2-3 bruisers iirc
melee as ranged build, in this economy?
well hyperviolence and hypercritical dont apply to ranged right?
i was just wondering if it would be faster horde clearing with a tacaxe when i dont have desperado off cooldown
no more saw and needler for me
anything you guys disagree with?
im not sure why you're switching to melee when desperado is on cd
if ur ranged build isn't running pickpocket then i guess but otherwise you pulling out your melee weapon on a desperado build is already losing dps
The fact that you're posting it here
Yeah, watching it in the first place
dual autopistols is immediately a standout weapon choice considering it's pretty objectively inferior to infantry autogun
and also that it's a TANNER VIDEO
Question: for rampage builds using hyper crit, would it be best to run the stimm with the extra crit chance?
"Yes I would like to ragebait chat"
i also like infantry autogun more
he didn't take burst of energy xd
Use Hyperviolence instead
that's two immediate obvious build mistakes for "meta"
Im using both
i run pickpocket and like 99% of missions i avoid ammo pickups so my team can take them. i rarely use melee, its just in a rare situation where i am low on ammo with no specialists or elites to be seen in a big horde with my desperado on cooldown. its just for that specific scenario
Eww
anyone made a good build with chsword?
dont think it's really worth it
I just wanted to see how it worked out, feels about the same as normal tbh
I have a decent setup with Chainsword yesh, but im not logged in atm
dont question, just abuse
Faster rof guarantees vulture dodge uptime? More mobility? I prefer the iag now too though
yeah the fact that im saying it now and also saying a rare situation is making me think its not worth it xd
hyper violence is not worth it anyhow in a desperado build because your melee weapon is kinda bad
you don't do a lot of overkill damage to do much with HV
even with brumentum
idk ive just seen a khandones build where he takes it on a ranged build but i never thought it would actually be worth it so i was just wondering
the problem is almost everything toward vulture is kinda terrible, or literally useless to ranged
day idk 10 maybe of me asking that ramping backstabs be turned into a ranged damage node
[Looks at channel name]
yeah
Someone, call Hank to ban this guy
The entire path to vultures feels like tax for the 1s damage immunity or whatever the wording is
Why do i give a fuck about melee swing speed from stamina on my gun build
waaa vid don worky
oh chat was scrolled high up fo some reason
it makes sense for the ranged tree to have a few stuff th at'd be useful in a melee build but desperado needs itthe least
yeah i think it might be a deliberate decision to make vultures less appealing because of that one ridiculous node
like the placement of hypercritical is so terrible, especially for it to not apply to ranged damage
but also its still really awful lmao
It would be nice if you ever had to take out your melee, I guess.
unload, pickpocket, ammo jack, moving target all useful
yeah we can remove pickpocket cause its not useful trust me
Extra ammo, baby blaze away, or swing speed on stamina for hypercrit to simply not work with guns is funny
Okay only 3 like big things I can immediately takeaway from this as "these are objectively bad decisions for trying to be optimal"
i still think ammojack is shit but w/e
Dual Autopistols over Infantry Autogun
No Burst of Energy
and Maxed Out Stimms on the keystone
Pickpocket is the one node above vultures I care about
ermmm le crutch talent is calling /j
4 stacks is not worth the hassle of the downtime, and being forced to run a worse stimm
if they literally just swapped hypercritical and sweet spots location on the talent tree i would be alot less bothered
if you could unload > pickpocket | hypercritical | sweet spot for pathing that would be nice
I read the description of unload on the detailed doc on steam, and if I'm understanding it correctly, it a 20% damage boost after you empty a magazine?
What am I not understanding
Curios are Not how I would build them but curios are very personal preference so whatever
chem dependancy in the first place on a desperado build is kinda cringe when you can use 1 point for ranged dmg, ranged crit and movespeed and then you can spend an extra point on vulture's dodge if you want
chem dependancy has to spend 3 points
in the keystone and 2 other talent nodes
yaeh but for the sake of cooldown reduction I'd say a choice worth making tbh
does it still not work
every little bit counts to spam desperado as much as humanly possible
it should be 2% damage on reload, that adds anoher 2% bonus as you keep shooting so based on how the math works, you should max out at 22% damage for the last few bullets in the mag
Sweet spot ain't even good unless you run specifically the Vraks ime
than once you reload it resets back to 2% and has to build back up
discord is broky
the complete right column on that side is mostly melee. But I agree, it should switch places with the sweet spot
naw
im a vraks viscount 
on browser it works fine
i think the fuck not auric maelstrom
ok restart ur discord or smth idk
what do you run on the Zarona here?
DS over dumdum 
2% guaranteed, a futher 2% for every 10% of magazine spent in a seven second window.
If you gun has ten shots, it would be 2% then 4% then 8% etc. after every shot. Using something like a double-barrel that only has two shots after a reload, your first shot would be 2% then your second shot would be 12% because two down to one is 50% of your 'magazine'.
braced not infantry
So it heavily favours weapons with a limited capacity or fast fire rate.
ngl i forgot therer was a vraks braced
might as well not exist
i enjoy it 😄
I do not like brautos but if you're happy I'm happy
im not gonna sit and act like its the best option but i have a lot of fun with it
ik there is better fs
that's kinda what I figured based on how its written, you would only get that last 2% damage buff once your mag was empty but if its empty, youcan't take advantage of that he last 2% of extra damage
yea the dakka on braced graia is just a dopamine machine for me
i really like agri brauto but the others are.... yeesh
Brauto has markedly slower ttk than dap or iag
I like the .45s lmfao, I'm not saying there's better, I'm just saying I don't like the brauto
at least agri gets a fuckton of cleave
i ran with DAP basically my whole time so im giving braced a try cuz i know its still a decent option but not complete meta (while i run a meta ass build anyways)
but it staggers/suppresses like fucken crazy and their ammo reserve is insane
esp. the graia at 700
try agri brauto 
it's pretty good on HIV
i never used the agri braced, I only ever used the one with the most ammo and boosted fire rate on brace
they hate us
ye graia, shit is my faaaaaave
ok you know what
I use it as a suppression stick on my melee build xd
The very few times I trust it with killing something, more often than not it disappoints me
Damn Tithe Rats!!
i used to go big on the agri brauto back before the talent trees got added in, i'd run it on zealot with stripped down
hot take, but chsword is pretty good on rampage hs
i would be more ok trying it on scum because of the unlimited easy ammo regen but i feell ike in that case I'd rather the ammo and fire rate for spam
it's good on a desperado build
that team is likely looking for a psyker beacuse they can't play without bubble
happens a lot in mid havocs
I hated brauto when I tried it. Iag and dap have almost as much reserve, and it doesn't matter that much with pickpocket anyway
i just dont like the chords sadly, moveset makes me yuck
hive scum should be their bubble
agri is nice i just dont like the mag size and fire rate personally, vraks is a nice middle ground between the damage of the agri and the fire rate of the graia while having a huge mag size. agri pumps damage tho fs i was melting maulers and reapers with it
they always look for chorus+bubble before accepting anything else
~~Few ranged weapons aren't ~~
because they're crutches for bad play
You can force basically any melee to be good with rampage I'm ngl
i think people are vastly underestimating how much 3 cleave can do on desperado
oh well
because you can compensate cleave with those 2 talents
especially because brautos have multiple strength blessings right?
crit desperado hive scum feels genuinely unfair and i think stubbies are h40 viable BUT NOONE TRUSTS A HIVE SCUM
i think there's just one
wat
I know because I run that on glugger with the achlys twink
dclaw
Also bonesaw is not good
what wat
how do talents compensate for low cleave
.... by literally adding cleave?
I hate that scums cleave talents are all seperate
- I said basically any
- You can defo force dclaw into viability with it
- Bonesaw is very good when you actually build for it
you ain't reaching 3 cleave
bonesaw worked alot better in general once you figure out the combos, going light heavy spam did so much to make it feel good even on a chem build without any real melee buffs
Spoiled by psyker warp splitting
dwarf is talking about melee
why the fuck is he talking about melee when we're talking about guns lmfao
2 seperate conversations where happening then got intermixed
also gun cleave node too they deserve it
TRUE
because we need desp to be even more op...
society if hive scum perks synergized in an intuitive manner
when it's already basically gunker 2.0
bonesaw and crowbar gives me hope they try more weapons with creative dual modes like these. bonesaw is so much fucking fun in a melee tox build
yeah psyker gets buffed
imagine if we had hive scum back during the rations event with infinite cleave on ranged
I'd like the bonesaw a lot more if its attack trajectories and sound design weren't so SHIT
why is it ALL OVERHEADS
why does it make such a pitiful little noise
The sound I make rubbing a fucking pencil against a desk
It's like 2 overheads 2 vanguards on lights, and 1 strikedown 1 vanguard on heavies, but go off

sound design cuz use some work for sure but nothing matches the sound and feel of hitting a crusher in the head with a heavy 
one of those vanguard lights is still an overhead
it is 3 overheads, 1 side sweep for lights
It sweeps and hits multiple enemies, good enough for me
I'm not talking damage profile obv
dclaw is simple but decently effective, with how it got buffed you can probably use parry to deal with the heavier armored targets, though as long as you're not running the basic one with all cleaving heavies, you'll probably od fine into armor
Mk VII dclaw kinda goated
Actually somewhat decent melee on everyone imo
Cleaving Bonesaw Mk will be added to generate hype for a later patch
hell yeah
i forget the difference besides one is heavy-light chain for horde clear, and the other is lgiht heavy, but also because I forget what changes they made to the claws recently
They would unironically have to nerf the damage for that
i know they did something sorta big to them to make the versions more different ot each other
Mk VII is the heavy-light one but tbh I just spam lights xd
has stab push attack into overhead strikedown light
happens after parry too
yeah i definitely wont lie the horde clear combo with it does not feel good at all to me tbh
the horde clear combo? you mean just L L L L L L L L?
i do one of the heavy light chains. is it better to just m1 spam?
yeah
the heavies are insanely slow
against trash, better to focus on stacking tox up asap
that makes sense. i wish it wasnt m1 spam tho i like having a nice heavy light chain to spam instead 😠
I throw in some push attacks.
based on the animations you would think the heavy/light combo is pretty good
but nah
peak fatshart design
bingus
why the fuck you are talking about guns when we were tlaking about melee
the hggell s wrong with you
I do at least one heavy to get the melee kill for shock and awe
Dual akimbos are amazing
we were discussing chsword
why the fuck are you talking about him talking about guns when we were talking about melee when we were talking about guns
Auto pistol or stubbies? Which one is best?
Why the fuck are you talking
why the fuck are you talking about him talking about him talking about guns when we were talking about melee when we were talking about guns
Why the fuck
Why
no competition, pistol
I wish stubbies were good 🙁
ok so now you are gonna talk about me talking about you talking about him talking about guns when we were talking about melee when we were talking about guns? unbelievable dude
Stubbies ARE good!
What're ya a Tithe-rat?!
Yes 
anyone got a link to a good pocket toxin & blackout nades build?

https://darktide.gameslantern.com/builds/a08d5fc2-56f8-401b-99a0-ee054340b580/100-crit-chance-poop-knife just pick nades instead of rocket and pocket toxin instead of extra blitz
easy

diff purpose
love the name of that build. lowkey relatable 
this is missing a LOT of the talents that'd boost the pocket toxin damage
doesn't even have bolt pistol with that one blessing
also does anyone know if toxin kills count as ranged kills?
separate
toxin kills from the needler got changed to something of that effect
unsure if it counts the tox spread from the alt fire
ok i seriously feel like the fucking train mission needs to fuck right off into the sun
it feels so fucking common
people frequently run it to farm XP
im just qping
cuase they fucking made it the start of the new mission se
but like
this is the closest thing i found for what ur looking for. i dont run toxin ranged builds so u should verify it urself obv https://darktide.gameslantern.com/builds/a08323cb-49b4-40b3-aa45-07b30c4a144c/infinite-needles-all-rounder-support
Turn off campaign QP in server settings from mission board
much less a bolt pistol with lethal proximity & execution
already did.
you know when you said pocket toxin i thought you meant pickpocket with toxin like the needle pistol 😭 mb i forgot pocket toxin is a talent
Did you swap character by any chance? Coz you gotta do it on each one. Though unlucky if so
I had to when I swapped to Zealot the other day 🤷♂️
what's the difference between Rending and Finesse?
One is a self-buff that modifies ADM of your attacks, other is a stat governing weakspot/crit damage for the most part.
without going into how fucky either calculation is
Oh
Scum is actually just a pvp update
Kinda wish they called Finesse crit damage ngl
Fair enough
so its like most stats a multi number tweaker.
AAAANd failing another no death maelstrom because idiot ally shot barrel which threw me on the edge, and of course they faile to rescue me
yes finesse the weapon stat is crit+weakspot damage, and attack speed
anyway
finesse on talent tree and blessings is just the former
if you need any help with game confuzzling, peculiar, strange systems, happy to help
i felt the same way til i realized i can make more than 1 mistake and not lose 70% of my hp for it or just straight up die on most of the other classes
does scum have a higher base movespeed than other classes, or is it just because of Fervor stims and the unique weapons...
Like holyt shit this is 8-th death in a ROW because of idiot teammates
It doesn't feel worth farming it anymore imo because they gutted the xp
I very much appreciate it
i think it is higher stamina
also why the hell HS resotres stamina during slide
I have the mentality of an Ogryn sometimes so the help is very appreciated
and no other class does
arbites and psyker can im p sure
very short stam regen delay
yeah, but why
well because
you can sprint infinitely with it

can you not do that with stamina regen curios on other classes
I guess HS is not intended to facetank as much as arby or even psyker, so HS needs to get stam quicker?
psyker and arbites also do this, and vet can if you take the delay node on the talent tree
i dont think that matters much for the other classes other than HS cuz of slippery customer
I assume that just speeds up the stam regen, but doesn't shorten the delay before it starts...?
is more I remember it happening on other classes and run stam regen
i'm pretty sure it effects the speed stamina comes back once it regens, not the delaying before regen
guys lets ask fatshark to fight uncle furuncle
also depends on the weapon ur holding too fs i dont get +stam on slide with a crusher on arbites but i get it with my shotgun
hmm, does dodge distance effect slide distance maybe?
i think its just weapon dependent
pre sure its ur velocity
idk tho
dodging further does not affect dodge duration ergo you are moving faster, and thus yes slide further
sliding is based on how quick your character is moving
there is a max speed to sliding tho right? ill dodge off a ledge and slide after and its like my velocity hit a brick wall
nimble effects both duration and distance so that makes sense
Nimble speeds you up more than a regular dodge so your slide should have more momentum.
important tho: the dodge distance itself is affected by your weapon
and in turn by your weapon’s mobility stat
so for max slideage you want a weapon with good dodges, max mobility on it and nimble
knife/taxe
… which is also how you yeet yourself the next hive over.
Not that part
Welcome to the Conclave
Hmm, interesting, weapon spec double barrel power sword vet can compete with desperado hs for damage
I think the first dwarf in this video is the same voice as the male outlaw
https://youtube.com/shorts/i0mSCfX0DXg?si=EECXDbAap3eTJhQq
the voice lines when dwarfs love you #warhammer #warhammerfantasy #shorts #short
My Merchandising Store : https://totallibrary-shop.fourthwall.com
Want your own Warhammer lore videos? Check out my Fiverr gig here: https://it.fiverr.com/s/VYXV67l
I recently played heresy with a friend of mine who returned to the game. ...
I almost fell asleep.
Are u also Harry-DuBois the psyker
You gotta do the the p attack heavy light heavy light spam
For crowd clear
adjusted how i determine if im in combat or not a bit, and this is very nice to see :d
Harry would obviously be an arbitrator
Why does your portrait show a different character than the one you are playing?
647 dodge game, 45% float like a butterfly uptime
riposte blessing on shivs 62% uptime
you'd think they'd be the same value
well one is 6 seconds and one 3 so they obviously cant be right
you need to actually dodge something for them to proc and not just spam dodge
well aware of that
this, i didnt take into account
I switched just before so the port didnt load up
nah
My psyker name is BaseusChaddius
Damn, nice lethal prox uptime 
And what difficulty is this?
Nvm I see
Warhammer 40k Darktide conversation dialogue banter / voice lines compilation and gameplay
Playlist for more dialogue: https://www.youtube.com/playlist?list=PLOKyPtdTuLLainwhpek-SpQ7UWd6j6zy4
My Other Socials -
https://x.com/Locken_Lode
https://www.twitch.tv/locken_lode
#darktide #warhammer #warhammer40k
Does anyone have a gif of using the boom bringer
okay you know what I think you had a point
the problem I'm having is a lot of types of kills don't help refresh blackout grenades
having to get a good melee weapon ready that does normal killing, not bleed, chem, etc
this felt good to run
but lacking diamantine
only a slight adjustment really
yeah, I'm running something pretty close to that, as I tweak it
you think heavy sword is good to run with this?
to refresh the nades fast
I'm not running the chem toxin on crit and crit boosting talents atm
also am running in your face
pretty sure it boosts the damage when ranged weapon is out
keep in mind that a bolt pistol with lethan proximity and execution is a must
gonna run heavy sword to get lots of regular kills on masses of trash enemies
so I refresh grenades fast
what the fuck
that's so scuffed lmao
Yeah perks just do that
yep
I don't think it's worth it despite because like hell am I holding this glorified paperweight of a gun in my hands any longer than it takes to shoot that flamer with it
Mk IX yeah
heavy sword good? since when?
what's the difference between bolt pistol marks?
what the flip
trying to decide which to use for it
explodey vs direct
It's great for killing trash mobs en masse
which is what I need
to regen the nades
what about crushers
obviously if you use it you need a different tool for those
heavy sword good since rampage
bolt pistol will be mine
the special attack has "decent" rending iirc?
and the blackout nades I've given massive toxin and buffs to
which is wack
but that part seems to be working
Rending from rampage/stim and Hyperviolence damage
and yeah def brining rampage
not sure I got the points for all of that though. Def the stim
working on build
which bolt pistol mark is best against crushers?
not a big bolt pistol user
melee weapon
neither are good into them really
would the bolt pistol's AOE effect the nade aoe with lethal proximity? or just the blessing itself
veteran specifically can make them one shot crushers because veterans talent tree just does funny things to gun damage
it does affect the grenades
same with another class with bolt pistol and grenades
the mark or just the blessing
blessing
okay
the mark just makes the innate explosion better
gotcha
since always
people just care too much about a weapons ability to obliterate 1 specific enemy in the game
yeah that is very real
scum just has the ability to significantly mitigate that weakness and make its strengths even stronger
being bad into crushers SUCKS but every weapon that is bad into them can kill them if pressed
except for like
chainsword
how dare my melee weapon not obliterate every single enemy in the game with 0 downside without the assisstance of ANYTHING else in my kit??
dclaw on its way to parry everything to death
very real
oh yea, hows the parry dmg profile on dclaw compared to dueling
like
heavy sword is a weapon with
high first target damage
deathblow (brutal momentum)
decently high cleave
and headtaker at 40% instead of 25%
does anyone know if the perks on weapons would effect the damage the grenades/dots do? I assume not but you never know
like extra carapace damage
perks on your held weapon increases all outgoing damage while theyre being held
if you swap, it changes to the perks on that weapon
gotcha
It just sucks that as you go up in difficulty, the ability to deal with armor quickly and efficiently becomes more and more important. Not that you need your melee to be THE solution, but it feels real bad to be plinking away at them slowly.
I've used this thing as a sidearm to gun vet since havoc launched xd
thing takes like zero investment to be a crazy horde clearing melee
only class that has it that I don't like using it on is psyker
chainsword does that specifically better but requires crit investment
they just don't have the outside tools to help kill carapace acceptably
but heavy sword just says "ok but deathblow"
zealot can just fury of the faithful lmao
veteran can just krak, or shoot them
or abuse rending to just kill them anyways
scum well...hyper violence is a talent in the game
hsword fotf is so good
whoops hyper violence does in fact exist
Is there an accepted best mark, like ds4 was, or is it a bit more fluid with hsword?
Haven't touched it in a minute, will try those out.
Mk9 has the better lights. But its h2 does less dmg than h1.
Mk7 and mk6 have worse lights but better heavies
put on the gold titles
i refuse to dequip reject
Poxbreaker will still get you declined too
-1118 second cool down is a bit excessive on stim ult, dont you think
this is due to the slander campaign against scum
havoc experience
10 billion more psykers in my havoc games please
I assume Headtaker+Deathblow is kinda the standard on hsword?
yes
I took off True Survivor after having it equiped for so long
man whats with havoc anyways im 33 all the requests i got is like havoc 20ish players. when i request i got declined. idk man poxbreaker is a bad title?
ASS is the best title
im so glad they gave us the atoman remorae vanguard title so i never have to worry about the penance title prejudices anymore
Too bad, I feel like the mods on hsword are just a bit different than others.
maybe true survivor is the more telling title but honestly its probably just the class...
ganger prejudice..
What is that?
i hate survivors man ultimate bubble
tester titler
I mean, but what if you got True Survivor in the early days of havoc? Does it even mean anything? 😛
title for people stuck in malice
yea
with other classes still same btw
insta no
I just use true survivor the same way people use fake degrees on their resumes 
someone in the comment section of one of vamps videos when he was wearing the remorae title was saying he bet he doesnt even have havoc forged or poxbreaker, he isnt good enough
poxbreaker iz just coole
title don't mean anything yer
you'll see true suvr and havoc forged fold in auric
like when i was running the event it was commonplace
Would have been cool to have to earn titles on each class.
idk man poxbreakers never surprise
You forgot the mandatory "sus, there's more enemies in my h40"
i just like it
legit took me nearly an hour before I even got accepted to a lobby as scum..
it means u killed good
Just 1M
it means 1k+ hours
Spoken like a true boomer
Poxbreakers have always been a 50/50 for me, just like people with like 1k+ true level.
So far 80% of the time im instantly accepted into a 40 as ranged scum
Sometimes they're literal gods, and others they seem barely capable of pressing buttons.
Where's my frame for 2M? 
the book zealots actively sabotaging games by just being book bots that provide no other value be like
Your experience is not theirs
I got accepted as a melee scum before
i'd love poxbreaker 2,3,4 or something
Ik it's just weird
Some days it takes ages other days its instant
https://darktide.gameslantern.com/builds/a0983bc2-f694-4160-a4ab-57b4c2212efa/pocket-toxin
it is done. on gameslantern anyway, lacking diamantine to finish building it myself
I think it's easier once you're h40
unsure if i need hyperviolence tho
You really really want it for hsword
cole if u have h40 u will literally be accepted in every lobby at least in eu
I stack hyper crit and hyper vio on my rampage build
okay but you're a known GOD GAMER
hm, will edit. Thought heavy sword was good enough to oneshot most non carapace/unyielding
Are we taking hc+hv on shivs?
Tranner said no
also its havoc payday time
OK but do people like know know me via in game characters
probably not lol
they just see H40 that's enough for them
My steam is literally a printer too
The only character you could connect to me is my vet named cole
tossed hive city brawler for it as much as it pains me
not sure what else would be good to remove
maybe toxin mania?
i remember when i got 2 h40 on first 2 seaons i'd stare at the party finder and most mfs would legit only let ppl with 10 level higher than their assignment in
since the only toxic thing in the build is the pocket sand i mean blackout nade
Weakspot damage
hm, you might be right
heavy sword is focued around mass headshots
