#hivescum-class
1 messages · Page 139 of 1
yea
It pretty much a single shot for higher stagger and stuff
went from a large captive bead hoop to a click in hoop
it quite badass and full of aura when you shoot that sniper after spinning your stub
downgrade imo. unless ur really on point with always hitting weakspots but even then idk. i never take it.
good on shivs
since lights are so horizontal you can just park your camera at head height
youd think
im aiming head level constantly but my weak spot rate is still only like 50-60% with shivs
and imo youd need like 75%+ to even start to make that perk good
at 50% its effectively the same thing as just not having it
Huh, You didn't get a straight bar put in whilst it was healing?
Did Rashad Scum or Adrenaline ever turn out to be a high level thing
cept with the other talent, it then renables the ability to get stacks w/o kills
as far as I can tell at least
what talent?
adrenaline smiter
yea but you get that regardless
theres no extra benefit to the other ability with smiter. its just a good perk
youre still losing out on all stacks coming from non weak spot hits
yes but now you can still build up stacks on purely single target
vs not being able to do so at all
unless it kills, but again if you didnt have that other perk youd still get the on-kill bonus plus whatever stacks you build up along the way
mind u that smiter only procs on killing blows
Adrenaline assassin isn't good on its own but it enables you to boss if you want to play adrenaline smiter
on my shiv build i have smiter and stoked rage
If you just had smiter and no assassin you'd struggle vs heftier targets when you're not getting kills
That feels weird?
What does happen if you take both then
that's what I mean
Do you only get stacks off weakpoint kills then?
so nvm I concede it sucks as far as I can tell
That seems like a bug probably, those should either work together or lock you out of taking both
studs heal like shit in my ears, they get snagged in my hair 24/7
Thats so high risk no reward though
I almost don't want either now tbh, but I imagine smitter is still good
Smiter seems good if you bring boom bringer
Just send the monster to jesus big E to keep your stacks up
Relatable 
I should try Smiter with Combat Axe
I think all the adrenaline mods are really just weapon specific.
I'd be incredibly hard pressed to claim any one is strictly best.
(Other than the tgh/s one, that one is goated)
It’s so worth tho
ur good lol
you could be right
keep in mind that your crits will still offer +2
yeah ik
or +1 rather
Anyone have a rampage crowbar build?
the wording is so fucken word
i didnt realize for example that the on-kill one was 15 stacks for an elite kill not 10 lmao
weakspot rate is lower than you might expect
Almost done leveling my scum and i want to finish it with that build
Goddamn
Didn't think about that angle to things.
Hm...
on-hit is just too generous to give up, especially if you're the guy who has monster aggro
Fair enough
And as long as you have the 20s durarion subnode its pretty easy to have full uptime regardless
Anyways does anyone have a setup for this they can recommend?
Yeah check pins Cole has a guide for most of the hs specific weapons
I have ideas how to make crowbar work but I got 13 days before I get back to decent internet
I have similar.
Omg no keystone. Build is automatically bad!!! 
Could do no melee too 
This must be some kind of modded lobby. It isn't possible!!!
Real talk I genuinely just don't run keystones with crate.
got to say keystoneless is quite insane i never thought doing ever
for any class
dont worry admech will be able to spend keystone points on the augment tab for the firist keystoneless build
This class has a lot of good operative nodes that make it worth forgoing keystones
At least on crate builds
Well for this build, I have practiced deployment so chem dependency is useless, also adrenaline is useless because it's ranged
Atm vultures mark doesn't work for needle pistol but hopefully they fix that
cdr on chem dependency fatshar whyyy
gimme stimm cdr so i can inject more drugs
i wanna cosplay barotrauma medics when they inject like 20 syringes of fentanyl into the security officer
does mark 3 shivs cleave horde better than mark 1 or is it just heavy attacks that change
are we certain about that? the way that perk reads, if its not a weakspot hit it flat grants none
almost feel youd take that node only on a build without good crit
the slashy shivs have a bit more cleave on lights i believe
can confirm, with either smiter or assassin, u get no stacks without their respective conditions
stubs opinion?
ye
i think theyre the best all rounders but ive heard otherwise
just hurts my fingey
its not tho.
in meat grinder testing right now
if u have one of those selected, dont matter how much u wail on a boss it will not proc a stack of adrenaline
Good for a melee build that doesnt invest much in ranged
mid
Mk3 has noticeably faster attack speed on light attack chain
they're by far the most fun guns in this game
spinny
i love stubs. personally.
Which is what you actually use for horde clear instead of heavies
i dont think they do the ultra giga broken damage of daps but they do plenty and are more fun
i tried the mk3 shivs for 3m and i just was like uh nope not happening and switched back
they're very funny tho
fun and great sidearms for elites and special kills
naw that moveset is not jolly
no, tap firing
why do they keep doing this
cuz its fun
I mean for stubs is better that way
idk it hurty hand
holding lmb for 45 mins is boring as shit
i like the slashies
its literally just crushers that give it pause and i mean
who cares
i either have a needle gun or a fucken rocket launcher, or both
hive scum might have the best blitz selection in this game
TIME TO START THE MUSIC
That dog is way too fat. It needs a diet, not a treat.
ngl, chem grenade i dont consider at all
true
id rather funny big explosion
id actually vote veteran as best blitzes
idk this is just quite jolly to me
they have one for every role you might want
i'd literally never take smoke grenade so uh lol
smokes are hella underrated man
they do not neuron activation fo me
fine green mist yes? hehe
its quite jolly
Im gonna take a wild guess and assume untouchable isnt good?
yeah not worth
i would only really say theyre that good when you consider vet's ability to print out a shitton of charges for their blitzes
untouchable would be a pathing consideration but ......... not anymore lol
I like my Palpatine hands
i think ogryn has the worst blitzes
ogryns fine
without stockpile and demolition team hive scum's blitzes 100% blow vet's out of the water
I do kark all for damage but everyone is stunned🗿
i think box defo got less interesting with rock existing and big boom
rock = fine
but otherwise its cool
Questione
Assail is used only for stacking peril and bburst is used for the autotrigger on elite hit
what
Slippery customer work?
assail's insane
i only use assail on psy myself
Oh silly me here I was using Assail to kill gunners on havoc 40
the other 2 are not fun to use to me
Suppose that was some time ago
Anyone know if hypercrit procced kills contribute to sample collector?
I haven't actually used assail that much lol
guh i'd have to test that
Guess I'll give it another crack
i can check kuli guide see if it mentions it
pretty sure it does
I did. It does not.
oof
Fr
It felt like it did but I just wanna be sure since it's technically an instant kill effect.
Being at level 19 and at the end of the tree feels weird
Tbh I like bburst because it's the only blitz that doesn't require you to use it to get value
they should as sample just cares for kills.
11 points will run out quickly but feels like a lot to have
yes but not in the way you think
thats the exact reason why i fucking despise it lmao
I just wanna know if I slide away from a rager or some random goober if itll save my butt
it is not actual 'immunity'
its the same effect as a regular dodge but it works on your slide
Making it a dodge is the same difference to my pea brain
if you try to slide the damage of a crusher overhead you will explode
and dreg ragers especially flurry out their combo so quickly that they are probably still going to land a hit
Not really trying to slide a crusher slam
it makes slide a useable way to engage with a target to ensure first hit and proc successful dodge
But also, why would slide not work on a crusher slam if you said it makes it like a normal dodge?
is this how other "immune" stuff works?
generally yes
because the slam is an aoe
Normal dodge works on le crusher bonk to my understanding
ranged immunity on desperado for example is just you autododging
same as for empathic evasion on psyker
yes they do
really nice
i should prob try to get more on dodge talents on my desperado build then
exactly this. really the point is that you are NOT in any way ACTUALY immune to melee damage, melee damage can and will still hurt you in conditions where its possible, e.g. burgle tail swipe
what about vulture?
This doesn't help me at all
A normal dodge works on it
So if the slide is now a normal dodge, why no work
see above
AOEs dont give a shit if youre dodging or not
ranged immunity through dodging is functionally the same as literal immunity. this is not the same with melee attacks.
they just care if youre inside or outside
if your ally dodges an attack into your slide-dodge nonsense you will still get hit and take damage
you can slide out of the aoe. but not iframe through it. that is important to understand. just like with a dodge.
I do need that mod. Ty
Didnt realize normal dodge wasnt i framing slam
it doesn’t. that’s the point. ‘immunity’ is not actually immune.
Psyker died 3 times. Then I did an oopsie and died once.
Watching a psyker use smite to stun like 3 regular dudes is just...like, why? Dude wasn't even a full smiker, he was just a psyker with smite. It barely even did anything the entire game, if anything it was getting him killed.
@novel oracle when you get a minute, can you show me how you would set up the talent tree for your pinned melee shivs build if you took Stim Supply and Chemical Dependency instead of Rampage and Adrenaline Frenzy.
My point isnt about "immunity" semantics just i thought dodge i framed it. Didnt realize its that im getting out of the way
understood.
Ill probably still give the node a go and when I still get caught in a slide by goober no. 39 or a rager ill deem it ass and put it somewhere else
slippery is pretty good.
Probably for a good player lol
I prefer it over nimble as it doesn’t fuck with my muscle memory
it's an excellent node. Best for repositioning away from pursuers to regain coherency if you're out of position
smite as utility is for horde arrest and revive/objective cover
but it'll save your ass in plenty of other situations
Im like a bug being sprayed with raid
I just kinda skitter around and either make it out or perish
if hyper dense mixed mass horde, smite to stagger the small stuff and make it a bit more spread, allowing for reposition
slippery character greatly assists with that, just gotta work the slides in
learning how to dodge-slide might save your buggy ass then xD
it's AMAZING for objectives where you have to carry cannisters
covering rez and objective is probably its strongest aspect
grab cannister, time slides past enemies so they don't catch you as the slide ends, place cannister. Job done
Thanks for the mental image of dozens of hive scum skittering away as I turn on a light switch in the kitchen
but for everything else assail is probably a better pick, as it just melts hordes like butter on the right set up
assail is great
Im assuming "Cartel Special" is the Stimm that makes it so i stare at health stims and cry i cant use them
melee immunity on slide makes HS an excellent battery carrier
honestly, the best battery carrier, even over ogryn
they really should let hive scum pick stims up
correct. only the good stuff for scummers
I feel really coold for the duration of Desperado and then the skittering freak out phase happens until its back up
Hyper-critical feels really good on my chemist build with bone saw.
I feel like my saw clears hordes much better with it. I don't really have hard data to support it, but the good vibes are there.
it's one of those talents that feels great when you take it, but it's hard to quantify
Honestly all I want is a use ability
Like, dont let Hive scum hold stims but let them use them at the crate or wherever they are
Twbs moment
I barely feel the downside to Rampage, between my stim and Regained Posture it may as well not exist at all
it's just strange to me that rampage has the debuff
it's great if your team is on the ball, realizes that you can't use them, picks up the med stim they don't need and jabs your ass with it
while every other ability doesn't
I spent all afternoon testing HC and HV together and individually on shivs and saw. my limited testing suggests saw makes better use of HC but both absolute profit from running both
but that hasn't become par for the course in the community yet
but if you have an established squad on voice comms it's easy to manage
rampage is pretty ridiculously cracked tbf
everyone full while im half corrupted
pings stim
one of the full health guys runs up and picks up stim and karks off
Me: ☹️🔫
when I play non-scum characters I try to grab med stims specifically for my scum buddies
valid roleplay
i miss when gunner knockback was still a thing so twbs was an "every build" node
Has happened several times already....
I think a lot of people don't realize you can jab others with stimms, or pass crates
give your crates to the vet. They might have cool crate stuff
I forget how to pass crates but stims I remember
it’s one of these things the community will slowly learn as people go back to their preferred classes after leveling hs and realizing the value in sharing the stimm addiction.
unless they're playing like an idiot, then keep the crate
crate stuff is global
doesnt matter who drops it
are you certain, that doesn't seem to be the way it works
I've been seeing more and more hvs imploring other people to give them a whiff of green stimm
vet just has to be alive when it gets dropped, this includes being on the floor or 'captured' waiting for rescue
Wack
so its only really down for the 30s that they are actually 100% dead
You don't actually have to give it to the vet, if they have the crate talent it automatically applies to every used crate so long as vet isn't dead.
interesting
Eh, works even if the vet is dead.
Just make sure it's still in the match, and not quitted out.
Hm
Methinks I shall go allll the way over and get my sample collector node
If they are fully dead and haven't spawned back into the map, it doesn't work.
If they are waiting for rescue - should work.
so everything BUT on respawn countdown is fine
never not. too useful for every build.
Hence why me go over to it
I need more ketamine for my Mac 10s. They are hungry
Pretty sure I literally had a run where the only vet was the first to die when the Temu twins showed up, and in a panic, the medcrate was deployed, which had the corruption clear thingy
Just a few hours ago
Welp, time to go get my butt handed to me on diff 3 weeeee
why
Oh hey, I run those exact blessings on my 70% crit TAxe build
I'm pretty sure the "why" is explained in the video.
the perks
I mean. he triple taps a crusher later. would +cara be more efficient?
With TAxe crit/toxin spam, eeeeh I guess not. I haven't tested, though.
that is not how it works tho
we wished
probably
My only gripe with the build is that missing a left click with the TAxe mean your crit rate drastically goes down- That you have to actually discipline yourself to not left click spam with a TAxe of all things.
TacAxe is more fun if you use the whole moveset anyway
Special attacks also have massive stagger
I bunga
TacAxe is just so fun to play man, only weapon that rivals Sapper Shovel imo
310 with crit damage Light 1 no talents/blessings. 292 without crit damage Light 1 no talents/blessings
18 damage
I see a pack of 6-8 ragers, I just rampage to knock them down to their asses with the shout subtalent so I don't have to engage with things like "movesets" and just spam left click
I'd like to correct him
except I have done that several times and he never ever answers
You know you can one shot them with a well placed heavy right? 
makes me wonder what you'd have to do to those perks to make them worthwhile, short of changing them completely
make them actually calculate correctly
I'd like to because I lost my formula a long time ago
too bad we didnt get shovel on scum :(
I KNOWWWWW
I'm going to pull a dark souls and just R1 to win
Darksouls 3*
maybe we should get the dollar store version of the relic blade that veteran got too
the power falchion
@low harbor Do you have the calculation picture that highlights crit damage/weakspot damage perk?
Bunch of hive gangers getting access to power weapons?
Ima be honest, the Shovel would just be a grand old time on Scum, a power weapon would be very against the lore, probably punishable by death and horrendously broken
@calm aurora
that's true of course i was joking with the power falchion
but shovel would be a bop
for sure
Wish we never got the crowbar, and just gave scum the shovel.
It has such a good moveset man, it would bang so hard on Scum
Good blessing pool, probably the most well rounded moveset in the game and fast as fuck boii
For whatever reason, the OG 4 classes have access to shovels, but gangers get bourgeoise shit like needle pistols
i played on my ogryn after like 70 levels in hive scum
running around with the pickaxe is such a vibe
I must be delusional then.
I wish they did
it be like that some times
But alas
Time to sleep.
zealot and psyker only have access to shovel during prologue (tancred bastion)
Zealot would also be mad fun with it
wont need any sleep if you stim up
I KNEW IT I KNEW I WASN'T CRAZY
RAAAAAAA
I just had vague memories of using a shovel on every class, and that probably explains it
The basic shovel is already stupid fast on veteran, I can't even imagine how fast it would be on scum.
lol does it rly matter he's not gonna educate himself
while we are at it, what is the consensus on sweet spot as a talent? worth it?
society if desperado didnt mute the soundtrack
it's p good but a bit annoying to path to
I run it on finesse weapons
just sing ‘Despacito’ from the top of your lungs every time you go desp.
and now I have to chose between sweet spot, pickpocket and hyperviolence
I honestly wish it was somewhere in the middle/top portion of the talent tree.
so is there a funny build for both stimm drop and chem dep?
good but optional, depends on ur weapons
thanks for the feedback
i like this delivery a lot
Femanarch is a delight
shes just having an absolute blast
STINKY STINKY STINKY
i love how often cancelling matchmaking simply doesn't work
trying to do shrine event, forgot to click on it because i'm stupid
hit quickplay
cancelled
put into a game
there's like a half second where the game might decide that when you click "cancel" you'll suddenly be shot into a match
"TO WHOM IT MAY CONCERN"
I mean it can last up to 49+ seconds and you do a ton of damage and stuff, it's a minor debuff for that honestly, it's just stamina
ands damage taken
There was a guy calling the whole ability bad just because it deletes your stamina at the end of it
He said he didn't even get hit and lost a revive to it, but I've tried several times to pick someone up while Rampage is ending and it works fine
Dude, your a hive scum, you die in a few hits anyways lol
One shotgun blast to kill you -> .75 shotgun blasts to kill you
Dual stub dump stat collat? Or mobility?
Always mobility
Well
collat
Collateral unless you prefer suppressing enemies more
mobility
collat prob hurts more than it helps on stub
"NOT MY PICKPOCKET CHARGE"
dumping collat also makes pinning fire worse
yeah well
you don't take PF On stub
Collat doesn't affect the weapon special cos of the time between shots and if you're magdumping it you WANT the suppression
stubs dont really stack pf well anyway
Does the special twirl shot give more suppression on kill than normal kill?
oh wait regular stubs
Not if you dump collat, no 
I feel like it should, if it doesn't
you don't build around suppression to begin with
even if you dont
it has more stagger
idk about suppression
but tbh i'd still go with dumping mobility
Nah, in actual gameplay it stacks very quickly because the guns have cleave an you're very often shooting through trash so it procs very often
Why is this the only talent that says 'ranged' for close range, when it's not specifically for ranged damage?
buys the dump collat dual stub while the council reaches some semblance of a decision
your only other options on stub pistols are like
desperado
may aswell take pinning fire
since you're using speedload on a desperado build
That's a horrible typo lol, it's not just ranged damage
run and gun too
Typo probably
Yeah, there are no other real options, Pinning kinda wins by default anyway
stubs don't work well with desperado
they don't really
and also don't work well with PF
Yeah they do, they just ask a bit more of the player than autos or shredder do
they're better used as a sidearm
but your options are kind of limited if you want to be stubborn and use them anyways
yeah if you want a less ideal weapon
in terms of what blessings to pick
Basically anything works with Desperado anyway
Magdumping stubs is for when like. Theres a trapper in the middle of a horde and you have no clear shot, collat helps there
needler
Its so braindead you could flick toothpicks at enemies using an elastic band and get the W
What's the Best ranged weapons specifically for specials besides the new weapons?
the same as it is on other classes if you don't want to use needle pistol
bolt pistol
revolvers, needler, stubs
prob some other ones im forgetting
Its kinda true though. Desperado is the lowest barrier to entry, with the lowest skill ceiling of basically any build in the game at the current time
also combat shotgun is good for specials
Would me saying my dual stubs will be on my melee build help a consensus be made?
I mean besides the new weapons, thank you though
quick question is hivescum dodges shorter cause I felt like I was taking a lot of hits when I thought I was dodging at the right time from memory by playing melee zealot
could be the bugged hitboxes
Yeah I can feel it
It allows this idiot to do too much
did you skill nimble?
it felt like the timing to dodge was off
the skill ceiling is how well you can aim lol
yeah dump collat, take desperado/sustained fire + run n gun
no I havent unlocked skill nimble
they're the exact same as other classes til you take nimble
This is melee damage also?
It's any damage
it's any damage within a close range, includes dots as well
Eh? I just said itd be on my melee build
Gonna be usin da rampage
Excellent, more consistent Crusher two shots it is
thats weird I was almost sure it felt like hivescum dodges have like shorter dodge time or something like that
Hungry
you're asking for stub setup for a melee build right?
that's what i'm telling you
Why would I use desperado on a melee build?
probably some kind of placebo you're feeling, its statiscally the same
could also be servers atm
but player hitboxes are bigger in this patch
closed range is a keyword to indicate that the distance to target matters for the actual damage. the closer you are the more damage you do, with decreasing efficacy up to 30m. this applies to both melee and ranged with melee naturally not having to worry about falloff.
cause I hear the audio queue that Im gonna get hit and I dodge and I've been getting hit a lot but yeah probably that
the blessing, not the talent 
crit chance on dodge
ah
I know, but it's "close ranged"
Which implies ranged damage in close range
Im really liking the new class, how about you lot?
i'd say desperado (the blessing)+run and gun is the play for dual stubs
it’s FS lingo. yes, it’s damage in close range.
if you're using it as a quickswap special sniping tool
run and gun and desperado/sustained fire is def the play
The fact it says "ranged" instead of "range" is just FS being bad at typing
Nothing else says though lol, everything else says just "close range"
its just bad wording again or a typo
¯_(ツ)_/¯
they don't have great descriptions on a good chunk of the nodes in this class
or maybe it was supposed to be ranged only but accidentaly coded as all damage
FS lingo is not entirely transparent without studying mechanics on a programmatic level.
place your bets
anything goes
coin flips galore
They cooked, I think all three abilities could be substantially more interesting but it's neat and I really like the emphasis on dodging all over the place
The ability design and voice acting are my two big gripes with the class
But maybe I just haven't seen the good parts of the latter yet
Talking strictly
hell both anarchists
i fucking love them
BH i find to be the most boring of the 3
I think it's mostly on the writers because the lines don't seem all that interesting either
Yea im running a female scum and she is melee, alot of fun, move over zealot the crack Abbott is in town!
i also really liked the BH voicelines i heard
"LOIK RIPPEE FISH INNA BARREL"
💤
I would rather hear Professional's Executioner's Stance voiceline than that
outlaw just sounds very hype when clicking his rampage ability
I like fem outlaw's rampage lines
also i like outlaw because they have some funny "too many downs" dialogue
I trans'd her gender from man before trying Rampage so Idk about male's
"WHAT'S YOUR PROBLEM, OGRYN?" from ogryn being downed 3 times
speaking of transing their gender
idk why but fem anarch gives transfem vibes
Am I the only one who feels that Outlaw was advertised a little differently than they came out
wdym
i wouldnt be surprised if theres estrogen in her stimms
Maybe I haven't seen enough interactions but the Outlaw was advertised as kind of wanting to distance themselves from super gang affiliation and violence to bring a better tomorrow to Tertium
At least it was hinted that they were kind or even a littttle somber
really? I understood it as the opposite. Justifying their moral position by pointing out the state of affairs.
they're a little more reasonable, a little less insane, and a little more affable to those around them
they're still a ganger
outlaw is very much regular reasonable ganger but Scottish
that we know of
I can only imagine they'll secretly add more voicelines as time goes on like they have with the other characters
Sometimes they just do that whenever they feel like it seemingly
I think you came on too strong man
I think they came
I know I would.
Does hyper violence work on ranged?
no
Hypercrit working on ranged would be whatever, but Hyperviolence? 
No it wouldnt lol, it already kills man sized targets in one shot
Ogryns
Hypercrit doesnt work on Ogryns
fuck
Man size targets only
Forgot about that restriction
Ye, Hyperviolence is target agnostic tho
Its weird how much of this tree is just VT2 talents
So you could dump a couple of double barrel shots into the horde and then nuke half a bosses' HP 
does anyone know what the mod is that stops the game fucking with ur field of vision during some abilities
things like exe stance
Precison Violence is Sting
Pickpocket is Salvaged Ammuniton
Theres a third one I can't remember
I've been finding an appreciation for hypercrit admittedly
I do not, but if you find out, please post it
ConstantFOV I think
what is dead is dead is gud
HC dead gud
HC gud
Nice one
yep got it
thanks
maybe i can actually use exe on my vet now
id been playing and just not using my ability because i kept forgetting to grab the mod 
im getting it so i can use it in melee bro
I like it, the amount of movement dmg you can throw around is fun but it’s can be unforgiving. After leveling arbities this is a real nice change of pace
what blessings and perks do I need for desperado stub pistols?
Auto pistols or dual stubs?
its an m9
I actually never finished leveling my arbities as I disliked it so much!! And I was really struggling to like scum either as they are a struggle to level without spending the majority of the time closely inspecting the floor but once at lvl 30 they kick hole!
Eating very good, a great high skill class for those who are familiar with the game
Not most reccomended for new players though
I run off Meta by doing speed load and run and gun.
Honestly i never tried desperado stubs, i dont think it matches much for a guns blazing style
Unless for memes
imo vultures mogs dependancy
the knower
I do know
Knowman
No hate, but it is pretty funny to be struggling with Desp aha
I mean
Do I get back to work or do I quiet quit and sit on my phone like a fat fucking chud
Ahh, I was gonna say 
dont see much reason to do dependancy
Tness node right below aura?
I think speed load and desperado are probably better but I just like the qol of run and gun
yeah dependancy is probably the least you wanna pick
melee finesse weapons
I stumbled apon this game a year ago and immediately started playing spyker having no idea it was the hardest class to play and that was a bloody tough learning curve so dodging is second nature to me now which has been beyond helpful with learning to play scum thats for sure!
I need penances
I'm gonna play with this bullshit for now
When you want to cosplay mid
CDR is one reason but blehh
Been messing with it on a combat knife Rampage setup, hits some very funny breakpoints. Can two shot Crushers with it lule
Why not just take the other two keystones that make it so you don't need your ability to be useful
did they fix this shit increasing recoil?
I guess dependency is good for crate and wanna constantly build shared stimms shit
i think chem dependancy is only really worth it over adrenaline if you use specifically finesse weapons
otherwise i'd just use adrenaline
I dunno why but I felt like 1-30 was pretty smooth.
so tac axe
Yeup, there are niche uses, but in most cases its not worth the expenditure
combat knife i think has finesse but i forgot its stats
An eh, even with TacAxe I would still be taking Adrenaline
For hive scum? I bloody struggled !!
What the heck is the dump on the needle?
anything but ammo
i chose damage
Yeup
damage doesn't affect toxin damage?
Stability chillin then?
yeah thats fine
nope
damage doesnt affect toxin damage
just the impact of your needle
like 2 damage difference
makes sense
I ran desperado vultures dodge to 30 with slippery you are immune to dmg 2/3 of a match
It’s pretty great. Good source of DR, CDR, and crit that works for both melee and ranged. Gets your desperado/rampage up a lot faster. Easy to maintain. 
dependancy on desperado is bait
Nah, it’s great. More desperado is always good.
Just get sample collector and stop there
Been bouncing between auto pistol and bolt pistol desperado + chem dependency. It’s really fun
I have desperado pretty much always available
But then you're far enough down that side that it feels bad to only grab Sample
Wish id thought of that!!
Rubs the stink brain the wrong way
And I still dont have ability cooldown curios
yeah but vulture's is still extra ranged dmg on top of ranged crit and movespeed
Oh I'm not advocating Dependency
dependancy has an extra tax point if you want to get the crit
I'm lamenting that it exists on the same side as Sample
Sounds like a fair bit of gunner scum is here hey? Iv really only given melee a real chance and love it
Well I was reading the description and I’m like this can’t possibly work the way it says it’s working or there has to be an internal cooldown or something
the talks shift between both playstyles
spoken as if its hard to find gunner scum right now
i prefer melee scum because its more interactive
definitely more fun. but gunner is broken. and as such, literally everywhere
how do you feel when you come across a group of ranged enemies all ready to fill you full of holes
It so happened that yes it does work the way it says it works and vulture dodge doesn’t have an internal cooldown
Probably the same way they do on every other class 
I'd gladly take gunner randoms in havoc than see the billionth scum melee build that dies the moment they make a single mistake
like i dont give a shit because 25% dr and extreme mobility
HI DOORMAN
Oh na sorry thats not what I meant, im interested in all play styles, sorry lads Im new to this server and the feed scrolls fast, im over from my main discord channel which is the freemasons channel where its a tad more leisurely lol
hey Gears | Rework Slab shield you watched my cool video Doorman985 on youtube.com/@squincey right???????
this channel is very active so quite fast 
nope not sure who that is
jumping and its your fault
Lol yea im working it how
i did come to ask if desperado bolt pistol is valid
mainly what blessings/stats to put on it
maybe + unarmored damage to get some more cc in there
why? ideally you get 3 value nodes. toxin damage that is easily applied, an extra charge for your blitz and SC which itself is worth a lot.
Do ya reckon gunner scum using needle pistol could work or not enough ammo and too slow?,
Will it even proc?
pocket toxin and blackout nades is fun for cc help
and in general its just a fun gimmick
Needle pistol damage comes from the toxin stacks, which don't count as ranged damage iirc
pickpocket procs on toxin kills
I was gonna ask if you went melee or ranged. Ranged has a lot more guard rails until you get enough levels to get a decent melee build going
but ranged buffs dont affect the damage
of the dot
close ranged damage does affect it but there's not a lot else
Melee, too.
needler barely profits off most ranged nodes. it’s a strong weapon but no synergy with a ranged build.
hive scum desperado builds is using your guns as melee weapons
unironically
Iv only really given melee a chance mate but thought about giving guns a crack
Oh? How do you mean?
melee feels so weak compared to what u can dish out with constant stub fire
taxe rampage begs to differ
not in a desperado build
sure. fair.
Im a flame staff spyker main so all this up and personal stuff is very new, i run melee vet but the melee scum is just on another level!
Dual tac axe when
infinite ammo and lots of dodge means you should never put them away and just focus on kiting enemies in front of you. you get nutty dps and range at the cost of uhh... not being able to block, which is hardly something ur ever worried about when you walk faster than ragers can swing
Oh yea? Can anyone suggest a good gunner build?
i dont have any gameslantern builds but you want to stick to the left side of the tree and try to get all the CDR you can get for more desperado uptime
if you use the dual stubs, lots of crit will see you through, the only thing you have trouble with are crushers, but your crowbar alt mode deals with those
Dodge and shoot hey? And rocket for crushers or leave them too someone else?
switch to melee or use a blitz
rocket for crushers/bulwarks and crowbar alt for single crushers being annoying
just drop any thoughts of melee combat and go whole hog on the intended devil may cray gameplay
Run rending on your stim and just shoot them
hgggh but id rather run cooldown
crowbar keeps them at bay for my more competent teammates to show up
100% guaranteed stunlocking on heavy alt
These are in the pin for the server
That works? Vraks infranty auto, shredder auto or duel shredders?
shredder is fine right now
Cheers mate
I would of thought gunner scum would cut sick with single shredder?
Yea that's a great weapon!
Vraks or dual autos
LOL
ARE THEY STEALING SUMPSNIFFER'S STINKY SWAGGER
I'm the krieger
And braced any good?
i've seen a Krieg and a Kriegler today! though it mightve been krieger and i hallucinated the l
i think i threw your mission
Eh not really
and contemplated leaving out of shame for double poxburster hits
ish
the best braced is the heaviest one iirc and it's not amazing on scum
yea but it sounds nice and feels great to shoot...... sobbing
My vets name is McDRAWtheKRAKhore, im,very proud of that stupid name lol
that's funny
All my toons have McGee in there names
ye I was literally just off of psykhanium and I was like "lol that name's funny. wait didn't I see that in the darktide server"
Stumps McGee sounds nice rolls off the tongue real swell
I saw a scum's name, called "ImagineTheSmell"
It’s very valid, grab Point Blank and then whatever else is usually good. Also make sure you use the one that has an actual AoE, melts hordes.
that got a chuckle out of me
Lol not bad! HussyMcGee is my spyker
TitsMcgee is my ogryn
these damn kids
Lol too right!
don't know how good they got it now
god. i used to have autobuy mods to get the perfect combat knife
this video sucks ive made better content
maltorian - spongebob goes frenchcore
#darktide
plugs my slop
i hate that this is the one that got big
it was so low effort
Im assuming most of you guys are PC gamers? Im a filthy ps5 console player lol
IM SO SORRY FOR YOU
THE MODS ARE SO HELPFUL
ive been a big fan of the one that cleans all the shit off your screen
Yea so iv heard, but I dont know any better so im not really worried about it
They do give you a massive QoL upgrade for sure
do any scumbags need levels or weapon mastery? I'm doing twins suicide rush so I'm happy to take anyone under the wing
you wont find many new scums in the bowels of the darktide discord 😔
just a lot of unemployed people
could also need weapon mastery
I'm lvling rn for mastery lol
Really, you could just rely on Pickpocket if you play at higher difficulties and use Stim supply since you can constantly pop elites/specials. I still just use Desperado because it’s funny.
There was only 6 weapons to master, I doubt many are struggling atm
True...
Damn i hate the twins, its so hard to find a public group that can handle them
People just buy greys an spam craft to get mastery innit
i just use desperado cause it feels like. THE strongest thing in the game if played perfectly compared to everything else played perfectly
ye but I'm pore
Only if you’ve been playing awhile, new people gotta farm slower
ive only gotten it to havoc 30 tho
and cba to weigh ppl down with my garbage ass weapon
just limited by me being bad and carpal tunnel
Dont get to comfy with it, I would bet money that its gonna be one of the first things that gets sledgehammered. Not to mention it teaches you giga-bad habits
but anyway the offer's open for anyone else who just happens to be lurking, in strike team 8 vc
An no, its not a matter of perfect play with Desperado, quite the opposite infact, it allows you to make significantly more mistakes than any other setup
i think its intended for highly skilled players so it intentionally pretty much forces you into its weird playstyle
Cheers for all your help today lads its been very much appreciated
They better not take away the funny infinite ammo. That’s part of the reason I even bought Darktide 
I got darktide because I like it when I cut through a bunch of enemies
It very much is not. You want the high skill Scum playstyles, thats melee. Desperado makes the game a joke, which is why its gunna get nerfed lule
I like tide games
melee hive scum feels like it teaches bad habits for sure though, and its the route most intended for newer players
uhoh
oh yeah I also just got darktide because it's 40k icl
Ironically (Not including pickpocket, thats a seperate issue) Desperado's freeload mechanic is the least egregious part of it
I think desparado can do the same when you consider vulture dodge
Yea, I play staff Psyker, Recon last vet, and desperado scum. I like shooting more then melee when tau fire warrior
because it really is just "shoot stuff for invincibility"
i hope they dont take away the infinite ammo, it's kinda what gives ranged scum its identity
using ranged entirely as a primary
true
eschewing all block and shove gameplay
idk if fs would ever do that
yea that can go
Blocking and shoving is for nerds. Guns and magic go brrrrrt
And thats why its so forgiving. Immune to ranged whilst active, immune to borderline everything else whilst not active. Resulting in you being able to ignore 80% of the game mechanics for the entire run. It is absurdly gamebreaking
force players to actually dodge
they've kinda made it really clear that tide games are hack and slash games with horde shooter elements
Oh if they nerf Vultures dodge then that’s fine. They should give Vultures some rending if anything. I don’t even take it, I take Chem Dependency.
so I'm not sure if they'd nerf pickpocket
ironically desperado is one of the better archetypes for tanking
holding w and soaking up aggro
tanks block damage not just run thru it 
Vulture's Dodge and Desperado's ranged immunity both need to be reworked into different effects. Not nerfed, reworked.
Pickpocket needs an ICD of like 30s and needs to only proc on melee kills tho
W M1 sim
tanks soak aggro not block damage
u can have dodge tanks and block tanks
Nerfing pickpocket? I’d just drop the class at that point ngl 
I feel alot more nervous with my flame staff spyker and everyone else refusing to pull and there guns and shoot them!!
my man exe stance veteran
kerillian was a dodge tank
Skill issue. You'd still have better ammo econ' than anyone else, you just wouldnt be able to spam gun all the way through a mission
well handmaiden was
I think vet should die
payday 2
i hate the class
Payday 2 dodge build
Payday 2 dodge build
But Vet has shovel tho? D:
Best melee weapon in the game
Fite me
Vet can shove the shovel up their ass.
vet is baby pee brain all classes should be knife charge zealot
I love it when my life is in the hands of a dice at every single damage instance done to me
I enjoy spamming gun. Thats the whole reason I enjoy Hive Scum. It’s why I also only play Vet and Psyker as my other classes. 
I love that path calls that the "gaslighting top tier" or something to that respect
It's so funny
your fault for not stacking enough buffs before walking out into the open
uhhhhhh am I crazy or did I get instakilled by the fucking twin shield pop here
Because the weapon is abysmal dogshit hard carried by having the best blessing pool of any weapon in the game
a true darktide fan never speaks ill of veteran.......
No mauler/crusher nearby, no snipers, burster was across the room
memories of grinder on launch 
I am memeing... but it does have one of the best movesets in the game
Veteran is dog shit
hate the class
boring as fuck
I liked vet shovel but I thought it would also fold like ogyrn shovel and was a bit sad when the special was just a stab
yea happens
I refuse to play gun psyker, he's a space wizard and thats all!!
guys guys every game needs a class for the babies
known bug
Do you hate Vet or do you hate Shout 😄 coz I think most people have a problem with piss toughness
good thing fartshack just made one to compensate
F
they do also have folding shovels
Very unfortunate lol
I hate Vet.
i flavor my crit psyker as his beloved guiding his aim
I wish Gunlugger Ogryn had pickpocket 😔
fr? I must not have seen the mark then
It will stay there
Did you ever play release DT Vet? That had some actually aids kit despite the limited skill "trees"
rumblergryn stonks
Veteran has a horrific levelling experience imo
But at 30 it's fine. It's just not for me
Ogryn fun cuz big man
Yeah fair does
Zealot fun cuz crazy
Zealot do be fun
I remember seeing this happen around when the twins first came out, I thought they fixed it
Arby is fun cuz police brutality
veteran fun because click head :)
I enjoy Lucius Vet
Psyker is fucking space wizard
Melee Scum + Zealot be funnest classes
I love watching everything burn!!
the thing zealot has that scum doesnt is the ability to get IN
Scum is fun cuz crack addict
Helbore Lasgun makes veteran a very engaging point and click adventure game
i get caught out alot more by gunners than on zealot

I only play recon last vet. Infinite shooting goes brrrrrt
Boltgun is pretty fun im not gonna lie, turning squishy heretics into soup is a good time 😄
BOLTGUN WORDS OF VENGEANCE FUCKS
same
Based?
so the bug is still there..
I do shovel and double barrel

Do you know how long I’ve wanted modern typer shark?
Imagine if hive scum got a bolter 
No
sometimes if i'm feeling spicy I do power sword but that doesn't last long because I fucking hate having to press the special attack button to charge it up every time I want it to do something
doesn't it?
Thats the same level of people asking for Scum to get DS
pre patch 13 vet
Just the pistol. Which already goes crazy with it
oh it does have pistol
First time I’ve ever seen it in 700+ hours 
Felt so icky
my time has come
I will now no longer play any other class besides crack addict scum
It has Counter Strike dualies
bolt pistol my beloved....
recent bug
so
Oh that’s fair then
I saw “still” from mal and assumed it was older
No, that doesnt exist in my mind, thats effectively playing Psyker
Psyker 2.0 if you will
shield pulse bug
lol fair
my friend is playing psyker melee build and i'm happy for him
with the force 2h sword
or w/e it's called
thats a great build I love it
Melee psyker made the class fun for me




