#hivescum-class

1 messages · Page 137 of 1

ripe seal
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since i'mgetting alot of times where my stim is only around 90% when my dependancy is about to tick down since I run the 4 stack version, and if it turns out the icon is bugged, than i'm running out of stacks when I shouldn't, especially when my amount of depenadncy is low

low harbor
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it's not that much given that team comps with hvs prob look like psyker + vet (survivalist) + hvs + frontliner, in which case 2 people won't care abt ammo, the 1 vet won't need much if they're competent (unless they run smth like boltgun)

plucky nymph
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most of my h40s ppl just run random shiyte so it just depends on team, i agree, if ppl need

sullen ridge
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wtf why are they swapped between genders

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actually unplayable

novel oracle
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when someone picks up ammo
10% of that ammos value is given to everyone in coherency
meaning that you can each ammo pickup has the potential to be 140% of its value when picked up

sullen ridge
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effectively only like 120% cause only two people care about ammo

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ideally

novel oracle
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in havoc specifically, an ammo crate only fills half of your reserves
if everyone takes a hit of it while standing next to it, everyone gets 50% + 4(5%) ammo

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resulting in that crate giving everyone 70% ammo

mighty belfry
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I feel like Gunslinger being useful is quite dependent on the team setup

novel oracle
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thats SIGNIFICANTLY better in an environment where ammo is more of a concern

sullen ridge
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i think the 5% crit bonus would save more ammo, if they're starving for shots they can take their own talents

dense hollow
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crits don't really do much to most weapons

novel oracle
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5% crit is pretty mid for most weapons

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like only 2 weapons in the entire game would ever consider a 5% crit chance perk for example

sullen ridge
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one crit for hive scum shoots through like 10 poxwalkers and a trapper, i find myself clearing my horde and the zealot's horde just by spamming crit stubs

novel oracle
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also youll probably be much happier taking gunslinger when pickpocket is inevitably nerfed

sullen ridge
#

saving ammo in the long run

idk hard to quantify, i just dont feel like i get a lotta value out of it

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😭 sorry im trying to optimize desperado its so fun

novel oracle
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yeah its kinda whatever on a ranged scum build cuz pickpocket just
exists

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but your only option is 5% crit that will buff that so like

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at a certain point you might as well just give whatever your team might need

tardy cedar
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Any good stimm pack builds yet?

mighty belfry
#

Yeah I 100% cannot imagine pickpocket staying the same

sullen ridge
#

wait uhhh do crits contribute to armor pentration

novel oracle
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they do

sullen ridge
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would i do better replacing +25% flak damage with critmaxxing

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ohh ty

novel oracle
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significantly more for crit weapons or weapons bad at armor

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youll see less of an effect on flak

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cuz flak already kinda takes okay or better damage from everything

tardy cedar
# novel oracle they do

Mr Cole I have used 3 of your builds but I wish to procure a stimmpack build pls thank you for your attention to this matter

sullen ridge
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the stubs are so farking good they shred everything but crushers

novel oracle
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i spit at the stim pack

bronze glade
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stubs are kinda shit

sullen ridge
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i dont get why everyone thinks they're bad

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even mr e said they're mid

bronze glade
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oh god

low harbor
bronze glade
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i agree with mr e

low harbor
novel oracle
sullen ridge
#

i think being able to penetrate poxwalkers really makes them shine ive never had to use a melee to clear crowds, and can jump to shoot snipers even through a few zombos

bronze glade
low harbor
#

dual 1911s are kinda specifically made for havoc's health pool

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for auric their breakpoints are ass lol

bronze glade
low harbor
tardy cedar
low harbor
#

u 2~3 tap

mighty belfry
low harbor
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in a game mode where guns that normally 1 tap need 2

mighty belfry
#

HOW ARE YOU TAKING HALF A MAG

bronze glade
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it's due to something called ||hyperbole||

low harbor
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I think the dual 1911s can use sum buffs tho

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the spin shots need help

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straight up

mighty belfry
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Really though like if there is one thing I like a lot about the stubs, it's the fact that they're surprisingly good at specialist killing

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that being said

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Maybe some extra cleave and yeah the spin shots just kinda suck

sullen ridge
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the real agonizing choice is desperado vs speedload

mighty belfry
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The reload is really fast as is.

low harbor
sullen ridge
#

counterpoint reloading feels like hot ass and kills my buzz

low harbor
mighty belfry
#

Honestly if you need that help, might as well just take the node on the tree instead

sullen ridge
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only 4 shots tho then u gotta wait for it to reset

mighty belfry
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The reset barely matters if I'll be real

low harbor
sullen ridge
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true i think im just scared of more micromanaging

mighty belfry
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Just stop clicking at the fourth shot, and even the slightest delay resets it

low harbor
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like

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if u need more than 4 shots to kill a special with it

winter tusk
low harbor
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smth has gone horribly wrong

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also spin shots are insane gambling

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when it works u nail a sniper 50m away randomly

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when it doesn't work u hit a scab gunner in the head for 1608

mighty belfry
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Personally.

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The shots should be honing

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Just straight up go full Wanted with the stubs

low harbor
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I like the concept of the spin shots but they need help

mighty belfry
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I know this won't happen but I can dream.

low harbor
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the dmg is not there for how slow it is to shoot

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and how long the pre-fire spin delay is

mighty belfry
#

It's also kinda awkward to even shoot at all sometimes.

sullen ridge
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ooh how bout curios

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full stamina?

mighty belfry
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I have gone the way of full stamina

novel oracle
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chem dep is mostly there just for raw stats for free cuz the core part is fuckin whatever

sullen ridge
#
  • 15% toughness, 12% ability regen, and 45% sprint efficiency though that will probably be bomber resistance
novel oracle
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if you want to put those points elsewhere or in adrenaline then whatever

mighty belfry
low harbor
novel oracle
#

sprint efficiency??

sullen ridge
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i just took off gunner res

novel oracle
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why

sullen ridge
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to try sprint efficiency

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but i never run out of stamina on guns so its worthless

mighty belfry
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Specifically because gunners are technically a means of gaining toughness

sullen ridge
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ooh

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true

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very wise

mighty belfry
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So you want the resistance to offset the damage to get as much uptime on Tis But a Scratch as possible

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Really gunner resistance is kind of a given on most classes in general but Hive Scum particularly has a reason for it.

novel oracle
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and also cuz gunners can fuck you up if your not careful especially on scum

manic wolf
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Gunners are bitches

tropic crag
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yeah i run at least one gunner resist on scum

manic wolf
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Hiding back there spamming autolas

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Cowards

low harbor
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as long as u don't run desperado/vulture's dodge, gunner resist for hvs is kinda invaluable

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stretches out tis but a scratch's value way more

manic wolf
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Yeup

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Compounded further by HCB too

abstract lichen
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Sprinting when you can just crab dodge

limber cradle
#

The .45s are carried entirely by the fact theyre the coolest option

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they may be the worst, but they feel the best.

drifting heron
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They are objectively the shit

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Fixing crit bonus gave them spin shot 1 taps on so many things with desperado build

limber cradle
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They did what now

drifting heron
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Gunners and flamers

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You can now spin shot 1 tap

limber cradle
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They one tap gunners to the head in what diff?

drifting heron
#

Shortish range but still sexy

drifting heron
sturdy linden
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I tried to like the pistols but I failed

limber cradle
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With/without the headshot perk?

drifting heron
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Idk

sturdy linden
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very cool, feel terrible

drifting heron
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I'm not at liberty to send my build

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Go try it yourself

limber cradle
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They're my favorite ranged weapon in the game

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Because they're cool

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I'm not asking for your build

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I'm asking if they require the headshot perk for it

drifting heron
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I don't know

limber cradle
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Alright

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I believe you this time

drifting heron
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Go psyk test it if you're doubtful

abstract lichen
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Does it need to crit

limber cradle
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I just distinctly remember them not doing that irregardless of how much I tried to make them do it

main wagon
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Not another one please NotLikeThis

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I just want my toughness curio

ancient basin
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they should have blessings that activate on special action

limber cradle
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How many do you have

main wagon
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EIGHT

limber cradle
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Haymaker but its for gun spins and it works on ogryn

limber cradle
main wagon
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I like to collect them like snowglobes

limber cradle
#

Good to have passions

main wagon
#

Like this steaming pile of garbage

sturdy linden
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I just want stam

main wagon
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Add player trading pls

sturdy linden
#

real

main wagon
#

I can be Santa Claus for newbies

sturdy linden
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I'm not newbie but curio fishing has to be the least enjoyable thing in this game

ancient basin
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or make the spin like the heavy sword, increasing attack speed after it is used for the next 4 shots

heavy swan
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Whats the difference?

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i never noticed the mk3

drifting heron
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One does more stacks on headshot

bronze glade
drifting heron
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And there is no mk3

ancient basin
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mk6 causes an explosion on alt fire kill, only staggers, mk2 causes alt fire to spread 1 toxin stack to adjacent targets on kill

heavy swan
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cool

heavy swan
ancient basin
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mk2 is the standard most go for, it has more use cases as the mk6 stagger on kill into hordes is niche at best

heavy swan
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makes sense

bronze glade
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i use mk6

heavy swan
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lot more tox related talents than stagger ones

sturdy linden
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mk6 is better for sniping

bronze glade
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don't need the alt fire

ancient basin
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the primary fire is fantastic on both, so you can use whatever

bronze glade
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mk6 has better primary fire

ancient basin
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more stacks per shot?

bronze glade
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on headshot and crit

heavy swan
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ive decided to be a lil silly and use the "cleave" on headshot blessing

sturdy linden
ancient basin
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fair enough

atomic oyster
heavy swan
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oh crits also add more stacks?

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groovy

ancient basin
#

with pick pocket I just mag dump a boss or crusher and still get the kill

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no aim, just hip fire vibes

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it is amazing for bosses because its set and forget

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mag dump, do whatever, mag dump again boss usually dies by that point

ancient basin
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could take unload instead of burst of energy, will have to check if it works the way I think it does

jaunty coral
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just had a guy call me an 'entitled child' because i was doing the shrines during the event, of which i queued for to finish it and he goes "sigh i hate events" and complains

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stupid mother fucker, then dont queue the event? "its quickplay" he says .... ya man thats a choice. don't quick play during an event?

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"you entitled child telling people not to use game features, sign of weak character" or something he said

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cant believe it

ancient basin
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sounds like a block to me

peak bloom
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for a full right tree build, whats yalls stimm lab layout?

jaunty coral
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he thinks he's entitled to make us skip the event shrines in the event match, which he got in because the dumb mother fucker used quick play during an event... then calls ME an entitled child, its ridiculous lol

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absolutely insane

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ya i blocked him

fading crown
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Thats quick peak for you lol

ancient basin
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I go attack speed and either toughness or power mostly

manic wolf
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Nah, not a block case, just barrel them at every avaliable opportunity and send thier bloodpressure through the roof, the more pissed off they get, the more mistakes they'll make, the more likely they die, the madder they get, the more you can take the piss 😄

novel oracle
peak bloom
novel oracle
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hyper crit is melee only

jaunty coral
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i literally called him a stupid mother fucker and i never fucking rage at people in game

peak bloom
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like does viscosity matter if you're always using the stimm with the pack

ancient basin
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it allows you to cycle the pack faster for more buffs

novel oracle
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thats how fast you get your stim back

manic wolf
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I never go into more than one tree on any build tbh

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The increased cooldown never seems worth it

jaunty coral
peak bloom
ancient basin
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I go with a 4/2 split on my chem lab build

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43% viscosity

novel oracle
drifting heron
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Mmmm I'm so full of 4% strength

limber cradle
#

The enlightened addict, using sample collector

drifting heron
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1 point investment for chem bombing

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Sugar water

limber cradle
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Attain a stronger crate faster from blendering your foes

novel oracle
manic wolf
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QP into Sniper Gauntlet/Vent Purge

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Snipers make no noise

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Quit

drifting heron
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So full of 4% strength mmmm

limber cradle
#

I love strength and movement speed

ancient basin
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I dont run extra duration stims, and you have a choice between popping stim first then dropping crate to double stim yourself, or just dropping crate to have permanent up time of crate and stims

thick adder
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Just got Hive Scum a couple of days ago. Any tips before I subject myself more into this goofy ahh londoner?

sturdy linden
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Because 2x effect of Sample Collector

sturdy linden
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Easy to spam boxes even with 100% visc

thick adder
drifting heron
novel oracle
limber cradle
novel oracle
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you REALLY dont want to be hit on scum

drifting heron
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You can't double pop with it

worn gull
#

Is desperado bolt pistol the worst idea or the best idea

thick adder
limber cradle
novel oracle
ancient basin
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use your stim to cover your down times after rampage, toughness stim nodes are better than you think, tap fire dual autos at long ranged, needle gun is OP

thick adder
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Dodge sensation

limber cradle
#

You simply must dodgemax

thick adder
ancient basin
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you have very limited sources of passive toughness regen, to stay in coherency as much as you can

thick adder
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I play psyker so I know how important it is to not get shot

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Or stabbed

drifting heron
novel oracle
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old psyker or new psyker

thick adder
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or bludgeoned

drifting heron
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The 50% restore can be achieved via tree

novel oracle
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new psyker is pretty fuckin tanky

thick adder
novel oracle
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yeah thats not a glass cannon

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thats a cannon cannon

thick adder
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Fair fair

worn gull
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New psyker is one of the tankiest in the game rn

novel oracle
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psyker is a cannon made of cannons

thick adder
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I'm shocked

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(Not really)

novel oracle
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that shoots cannons made of cannons that are also shooting

ancient basin
#

not for a full stim load, but a couple nodes improves your resilience while exhausted

drifting heron
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Its a glass cannon in the way that if you drop something on your foot it hurts

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Don't drop the thing

ancient basin
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which build type were you looking to experiment with first though

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desperado, rampage, or chem lab

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they all work

novel oracle
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the thing that would cause a psyker to say "ow, that kinda hurt" completely removes scum and their extended kin from history

worn gull
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I think I'm actually gonna try to make desperado bolt pistol work

ancient basin
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horde clear for sure, but the reloads are going to be pain

drifting heron
thick adder
ancient basin
#

I enjoy SG psyker more than rampage hive scum for the sole reason of psyker moves much faster so I can get out ahead of my team kill stealing my melee engages

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or just to cover flanks better

drifting heron
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Doesn't matter how much movespeed you have if you can just fight faster

pallid quail
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well also bfg is super cool and satisfying to use

ancient basin
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hive scum is surprisingly sluggish in its repositioning capability comparatively (my brain works on max speed psyker main)

drifting heron
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Why did you do that soder

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Please

novel oracle
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soda pop

bronze glade
#

ngl

drifting heron
#

Nuclear shadow

bronze glade
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i automatically have less respect for someone if they main desperado

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might as well be playing psyker

drifting heron
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I play it to run through an entire mission with my gun then go back to rampage

pallid quail
supple torrent
sturdy linden
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I have played precisely 3 games of Desperado since I hit Auric and I ONLY run it if I genuinely think the whole team sucks for ranged combat

bronze glade
sturdy linden
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melee scum is like, 10x more engaging

peak bloom
sturdy linden
#

only swap to it if I have to

supple torrent
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I like desperado without vulture. You have downtime.

peak bloom
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i never notice when i have or dont have vulture stacks

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whereas i can notice adrenaline

drifting heron
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Thats because I think they're bugged

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Not even my mod can force them to show up

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The buff works but it won't display right

manic wolf
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Pretty sure it does

sturdy linden
manic wolf
#

Right, but how are you 2xing the effect of Sample Collector?

sturdy linden
#

Tox effected enemies give 2% CDR

manic wolf
#

Ah, right, I misunderstood, I thought you meant you were getting extra CDR from the stim itself

peak bloom
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oh right the cd reduction talent

sturdy linden
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The only real stimm talent in the whole tree

peak bloom
#

do yall get much mileage out of the anti-corruption-stim talent or nah
ive just been running the toughness perk

novel oracle
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i only use it in havoc, and only sometimes

peak bloom
#

not a ton of time i get corruption that isnt just me getting downed

novel oracle
#

i think itll lose even more value in normal games when hitboxes are fixed

peak bloom
#

my brother was telling me that the explosion hitboxes got bigger

novel oracle
#

thats not true

peak bloom
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and then in the very same mission i get launched at mach 4 across the room and into a chasm

novel oracle
#

its the other way around

peak bloom
#

theyre more forgiving?

novel oracle
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its the players

peak bloom
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oh the player hitbox for explosions

novel oracle
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hitbox period

peak bloom
#

oh

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oh no

novel oracle
#

have you felt like youve gotten blocked a lot more by normal enemies recently

peak bloom
#

perhaps

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there was one time when a bulwark blocked my dodge and i died to a poxburster

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isnt that bounding boxes tho

supple torrent
#

now I know what ogryns feel like

dense hollow
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ogryn but before the rework to dodge through trash and stagger them

manic wolf
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Thats the majorly obvious one

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Getting stuck on stuff has always been a problem in DT

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That being said, I did notice that I wasnt able to use the special attacks on TacAxe in the Psyk vs Plogryn because your hitbox prevents you getting close enough

compact oyster
bronze glade
#

desperado is just gunker

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change my mind

open marten
#

People seem to suggest using the SMG's but I find myself to be more effective with the dualies

final temple
#

the stubs just don’t pump the shots for a crit focussed weapon. they are outclassed by smg and shredder.

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that said, they are fine as a sidearm if you really don’t want needler

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but then again the bpistol brings more to the table

light goblet
#

I like the dualies for being a primarily sniping weapon that CAN spray into a crowd if I need it to

final temple
#

that’s pretty much their use case outclassed or not.

manic wolf
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But I hadnt noticed it being the hitbox till messing about in Psyk

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Also, Ranged Scum needs to fuck off an die already

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The single most aids build to be in a group with during this event modifier

novel oracle
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my heart sank

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i knew it was gonna fuckin suck

manic wolf
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Yeup

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Not only is it possibly the most braindead build to ever grace the game, its implemented with a modifer that makes melee players despise it even more than they otherwise would

pallid quail
manic wolf
#

Not to mention force people out of positions, which can very easily cause deaths, slowing clear speed even further and increasing the chance of full wipe

pallid quail
manic wolf
fast gust
#

Depends heavily, cc increases mixes horde clear speed

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Since no one has to worry baout a crusher, a rager or a mauler smashing them

manic wolf
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Cc is only good when its not actively detrimental, see; smite

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You're losing a whole player's worth of DPS for CC

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Not a good trade

fast gust
pallid quail
#

look the psyker can swing their silly sword around and kill like 1-2 of em at a time or i can blast the netter n in the horde with my kickback and kill like 30 of em

fast gust
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Or trauma debuff stick

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Seems psykers forgot about that one

manic wolf
#

Or you could let your heavy sword Scum do it where he kills like 15 each swing

pallid quail
#

ew

fast gust
#

Instructions unclear scum ate a mauler basic attack and now has half hp KEKW_ogryn

pallid quail
#

half ?

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he didnt get atomically deleted ?

manic wolf
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Unironically, that happend last game.. Twice because the Desperado moron insisted mag dumping everything in sight

fast gust
#

Not an overhead, just your basic

dense hollow
#

scum has enough dr to not die to overheads but that doesnt mean you should be taking them

dense hollow
#

take 20 dmg throughout the game or 1000 dmg

ripe fjord
#

When it says "when weapon is active" for the extra stamina on ranged weapon, does that mean when I'm using the ADS?

fast gust
#

Scummer benefits greatly from having on demand cc around, Ogryn taunt/charge+rampage is awesome

ripe fjord
#

I ask cause on melee weapon it just says "+2 stamina"

fast gust
#

Makes them more consistent

ripe fjord
#

Or is it just pointless fluff text cause FS has a lil bit of a problem with that

manic wolf
fast gust
manic wolf
#

Or you know, RPG and just remove a shidd situation in a single click

fast gust
manic wolf
#

I do laugh when someone says the fish tin grenade is best (its the worst at this point)

dense hollow
#

rocket's the best at deleting bulwark walls from any equation which is a big deal

manic wolf
#

Yeah, and or any armoured blob you dont want to/dont have time to deal with

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Also for clearing the area around a boss

fast gust
#

Got a feeling rocket may see a nerf once the whiners have ran off again

That or frag bomb buffs, but FS would never buff Ogryn intentionally

dense hollow
#

i doubt rocket will get a nerf

manic wolf
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Yeah, I'd be surprised tbh

fast gust
dense hollow
#

frag bomb still needs to be buffed to compensate for armor buffs

manic wolf
#

I still have PTSD from when they would randomly activate three fucking rooms away, or in inaccessible places

fast gust
#

Yep it's pretty bad in throneside mid event

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trigger is so far away and overlaps with a boss/cap trigger

manic wolf
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I'll be honest, I find havoc more of a chore than a fun experience most of the time

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I didnt enjoy testing it, and I dont enjoy playing it now

dense hollow
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anyway dclaw mk1 fucks on melee scum

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fun weapon

manic wolf
#

MKI?

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Thats uhhh

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A weird choice to say is good as thats kinda the worst one

dense hollow
#

its unconventional

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but light spamming has a special pattern that has faster ttks than heavy attacks on carapace and you can stagger crushers super easily

calm aurora
#

He has seen the light

manic wolf
#

Given the moveset, I think I would still pick HS IX over it

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Its got a chain with special > Heavy which dumpsters most things absurdly quickly with Rampage active, an H1 > H2 is very good mixed horde clear with no fuss

dense hollow
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i still need to use HS on scum

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im running through all melee weapons

manic wolf
#

Its pretty gnarly man

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Can kinda just chop your way through everything short of a Crusher, an even they're not a huge issue if Rampage is up, if it isnt, RPG them or bring Bpistol as secondary

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Or you know, Needler

dense hollow
#

i think crusher performance on HS with most melees is acceptable, its not great but its not that slow even with dclaw since you have so much power and access to rending stim

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u can also just use needle gun yeah

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i wonder if rpg will be the best hive scum blitz for h40 since it still one shots bulwarks there and does 65% of crusher hp

manic wolf
#

I just run a test an yeah, HS is more than x2 faster on Crusher kill with special >H1 chain than Dclaw MKI is on lights

manic wolf
#

Being able to just remove armour like that gets increasingly valuable further up the chain you go innit

dense hollow
#

you dont usually have that much competing with you for grenade boxes anyway

manic wolf
#

I dont think anyone is gonna take them from you if you have that level of bullshit removal either

dense hollow
#

if u have a vet, an arbites and a psyker none of them (assuming lone wolf) need boxes

manic wolf
#

Scummer with RPG has kinda just nicked Ogryn's grenade priviledges lol

dense hollow
#

ogryn gets 1 nuke and hive scum gets 4 on most builds

manic wolf
#

Yeah, there is just so much more value in letting Scum take the boxes

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Which tbh, in the long run might be a good thing

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Because although Ogryn nuke is a screen clearer, its not particularly utilitarian like the box or rocks are

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An the box especially, can be utterly clutch

dense hollow
#

ogryn nuke has 16 meters of emergency clear

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very good of course

#

same with box basically staggering everything

toxic dagger
#

Nuke is a very binary type of ability. It has 1 charge and needs to hit all of the oneshot breakpoints that it did when it was added to the game to function as intended

#

So it needs more damage now

dense hollow
#

yeah it needs dmg buff to compensate for armor buff for sure

toxic dagger
#

But pretty simple fix

manic wolf
#

I still don't think its gonna have as much value as it used to though

#

Even with buffs

#

Its very hard to argue with instant armour removal 4 times before needing to refill the blitz over just one charge before needing a refill

toxic dagger
#

Yeah idk why they buffed the RPG dmg and radius and charges all in one go

#

Bit much

manic wolf
#

That way its much more targeted, but with good use amounts

dense hollow
#

it couldve had an unique way to regen charges and had its old stats

manic wolf
#

Hell, even 2 charges base, and 3 with perk, but a means to regen them

dense hollow
#

but this is the direction they took

#

colossal buff to every important stat

toxic dagger
#

I didn't see that change in a playtest btw. Seems to me like a bit of a panicky response to the heavy scum criticism

dense hollow
#

like imagine you're picking up a rocket from a dead bomber

manic wolf
#

I would imagine, though that panic was unwarranted for the most part

dense hollow
#

sounda gimmicky but kinda funny

manic wolf
#

Its just this class came off the back of Arb, which unfortunately, is so hard to kill that people got used to that

manic wolf
dense hollow
#

if you're not playing h40 and ur clicking auric quickplays or auric maelstorm the breakpoints allow rocket to one shot everything that isnt a monstrosity

#

that amount of value doesnt exist anywhere else in a blitz

fallen void
#

best loadout for a ranged build?

dense hollow
#

and in h40s the only thing that survivd is a crusher

manic wolf
#

Play a melee build

dense hollow
#

hive scum is more fun as a melee build but i ran desperado double barrel for a while

covert obsidian
#

Should you ever heavy with shivs?

manic wolf
#

Ranged Scum was fun for like 2 days, then you realise it trivialises the game entirely and you just dont play it anymore

dense hollow
#

honestly i didnt even need to use desperado on the double barrel build

covert obsidian
#

@dense hollownice sona btw

dense hollow
covert obsidian
#

may I see more? :D

dense hollow
#

someone will be able to say which autoguns are good im sure, i have barely used the autoguns and i should get myself acquainted with them

fast gust
dense hollow
#

the rocket wasnt good but this is totally overkill

slender plinth
#

what blessings are y'all running on shredder autopistol desperado

#

my current thought is blaze away + speedload
that or blaze away and pinning fire

novel oracle
slender plinth
final temple
covert obsidian
#

Ty

random shuttle
#

Had a lovely clutch on No Man's Land and a rarest of all pokemon - Toxic Ogryn.

#

Damn even as an Ogryn Main I must say, that when Ogryns are toxic, which is super rare, they are Toxic AF 😄

dense hollow
#

catching a toxic ogryn is truly a shiny pokemon

#

i click on ogryn when i don't have a care in the world and just run around having fun with a pickaxe

random shuttle
#

yeah I mean, yeah

#

OGG is OGG. You can brute force any mission by just pushing forward. Tank anything. Not exactly a good outlet for toxicity but this guy managed KEKW_ogryn

final temple
#

naive question: how to toxic as ogryn?

foggy phoenix
#

Run the carpet bomber build, hoard all the ammo, detonate all the barrels and pretend you have exactly 1 HP

random shuttle
# final temple naive question: how to toxic as ogryn?

Well he kept pushing or lagging behind solo and did not have the skillset to stay alive (wild btw, on Ogryn lmao), so after 3-4 time he get downed he tossed in the chat about how we all SUCK, how we likely all have a talent to reduce Threat since he is the only one attacking, then got uppity and upset and stopped fighting. Didn't want to extract either or share a crate or fight final boss.

frigid sluice
#

is there no votekick

random shuttle
#

There is

flat mist
random shuttle
#

When he began to lag on extraction I vote kicked.

final temple
#

okay. that is a level of skill I shan’t aspire to xD

random shuttle
#

Then he got into the Valky.

random shuttle
#

Fortunately I was on a Melee Scum so I soloed the Chaos Spawn and clutched solo for 1/3 of the mission KEKW_ogryn

dense hollow
echo python
flat mist
young herald
#

turning a room full of bad guys into red mist is immense value

#

especially when those bad guys are crushers

random shuttle
#

Yeah I am a little confused by this exchange KEKW_ogryn

manic wolf
#

Yeah.. theres not really any debate regarding the value the Zook brings

random shuttle
#

"This kills 10+ big nasty big guys"
"Yeah but where's the value in that?"
"???"

manic wolf
#

Its Ogryn grenade that has 4 charges and instantly deletes run ending threats

young herald
#

the only reason the rocking lawnchair isn't the best blitz in the game is because it's on scum

#

literally that's it

#

and it's still really goddamn close

low harbor
#

Tbh I don’t mind hvs having bonkers blitz picks given the class is overwhelmingly dps oriented

dense hollow
#

even if it doesn't one shot crushers in havoc 40 you kill all the other armor in a pack if theres maulers or bulwarks

#

and you do 65% of a crusher hp in h40

low harbor
#

But I do think zealot and Og’s blitz picks could get better given their similar use cases

young herald
#

ogryn just needs the frag bomb buffed, not sure if it needs 2 charges or a larger radius, but either would put it at the right spot, I think

manic wolf
#

Someone mentioned giving Zealot fire grenades corruption cleanse if the team is stood on it an like, that sounds actually really interesting

random shuttle
#

There might be something cookin'.

young herald
#

neat

#

either way, the other 2 ogryn blitzes are basically perfect, balance-wise

manic wolf
#

Ye, Ogryn blitz are pretty gud

young herald
#

one turns off the room for ~10s and the other deletes any one enemy

random shuttle
#

Taunt needs to be remade into a giant fart with reverb that stacks 3 tox on enemies every wave.

young herald
#

as hilarious as that would be, plzno

manic wolf
#

Lule

low harbor
#

Nah tox needs to be kept a hvs exclusive thing

young herald
#

unironically, taunt should just lose the pulses on it

low harbor
#

Just like soulblaze

young herald
#

change nothing else and just remove the pulsing effect

#

and taunt's solid

random shuttle
#

PBB needs Despacito ammo thing

young herald
#

still probably too strong

#

but whatever

final temple
#

I wouldn’t mind taunt occasionally causing a voice line disparaging other classes for the shits

dense hollow
#

i think executioner's stance is in a good spot but point blank barrage is like an anemic ranged ability

toxic dagger
#

PBB needs a rework

young herald
#

a ground-up rework into an entirely new ability is probably called for

toxic dagger
#

I think if you slap Desperado's free ammo on it but without the duration extension mechanic it wouldn't be unhinged. You could just use the ability off its actual cooldown instead of its cooldown + the limits forced on you by ammo scarcity

young herald
#

the twinks also need a big buff as well

#

my issue with the free ammo for ogryn is that the ammo limitations are kinda the point

#

part of why I think lucky bullet needs to go as well, tbh

dense hollow
#

PBB has a really long cooldown though so it doesn't sound that bad to give him free ammo without extensions

young herald
#

ogryn shouldn't have any kind of ammo gen or sustain other than what other classes can give it, and his guns should be balanced accordingly

toxic dagger
#

Havoc proves that if ranged builds are actually ammo limited, they are unplayable, and all the viable ranged builds have ways to mitigate ammo consumption (psyker, vet shocktrooper, desperado)

manic wolf
#

Shiiiit, you can get knife to two shot Crushers on Scum

final temple
#

maybe instead give it ignore ranged damage for the duration?

dense hollow
#

ignore ranged damage is a really boring buff

#

remove a mechanic

young herald
#

this is true, but also one of my gripes with havoc balance

glad latch
manic wolf
#

Its dumb on Scummer and it would be dumb on Ogryn

young herald
#

I keep saying, desperado's ranged immunity should 100% be replaced with massive sprint dodge angles

toxic dagger
final temple
#

I mean, isn’t the power fantasy of PBB an ogryn just unloading into whatever stands in their way? I think letting them ignore what could keep them from doing so seems more appropriate on PBB than desperado

dense hollow
#

you can dodge while shooting

low harbor
final temple
#

I wasn’t aware that power fantasy includes the ogryn dancing to swan lake. I shall adjust my expectations.

wise turtle
#

Late because I'm searching every comment related to the hurtbox and hitbox bugs

#

But yeah Havoc is even slower than normal

dense hollow
young herald
wise turtle
#

(Lots of people with clearance 20 trying to get into H40 games, as well, but that's a different story)

low harbor
#

I just wish Og’s guns were better overall

#

Esp the twin stubbers

wise turtle
#

but better

final temple
wise turtle
#

And easier to hit, too

#

and you also get 4 of them

young herald
#

from a design ethos standpoint, ranged ogryn should be "okay, I have ammo. I obliterate everything on the scree- and I'm out of ammo"

wise turtle
#

That's lore-accurate, too

low harbor
echo python
#

What if PBB got a stacking ammo efficiency bonus the longer you fire

dense hollow
#

reapers magically conjure ammo by smacking their guns

#

so what if you could do the same

low harbor
#

Idk I think it’s more that gunlugger builds have atrocious melee, and og guns are generally 1 tier below their human counterparts

manic wolf
low harbor
#

Og bottom right branch needs a lot of help

young herald
echo python
#

Whatever the case, ranged ogryn should have some kind of incentive to hold that fire button down because that's just how ogryns work

glad latch
#

I think PBB should instantly refill 20% of your max ammo on use and also have you not consume ammo while PBB is active. That would solve the problem of luggers eating 30+ ammo bags every mission.

echo python
#

Mechanics that make players behave like lore accurate ogryns are always fun

young herald
wise turtle
#

I'm also like

low harbor
wise turtle
#

one of three ogryns playing H40 on NA

#

it's so sad

#

lonely out here...

#

I also hardly see ogryns in regular QP, at all difficulty levels

#

Poor Ogryn only gets play if it's the best class in the game

dense hollow
#

i like playing ogryn but i don't have that many flavours on ogryn

manic wolf
#

Its very, very strong

#

Its just not busted at the moment.

low harbor
young herald
#

tbh I just need more weapons that feel good to play

wise turtle
#

Ogryn is indeed very strong

manic wolf
#

Players will mostly default to whatever gets them the easiest win, thats just how people work

young herald
#

I like paul and I like the mk3 shovel, and that's about it

wise turtle
#

But the lack of weapon variety turns people off

#

plus all of the complaints about it feeling clunky, etc.

young herald
#

gimme more and more interesting weapons and I'm down with more ogryn time

wise turtle
#

The hurtbox bugs also means Ogryn gets hit by even more stray bullets than usual

low harbor
#

Og guns need a lot of help and some distinct ranged weapon archetypes are missing from their arsenal

dense hollow
#

i don't even feel that ogryn is that clunky

glad latch
dense hollow
#

theres just not a lot of different avenues i can build ogryn into

toxic dagger
#

You spec your whole tree into ranged buffs and then you can't shoot half the time? Not fun

low harbor
manic wolf
young herald
#

morb is saying the exact opposite of what I'm saying

wise turtle
young herald
#

I'm saying ogryn shouldn't get any ammo gen at all ever

wise turtle
#

And other classes have decent representation right now (from my anecdotal evidence on NA servers)

young herald
#

ogryn should be able to walk up to a large ammo bag and become God for 10-20s

#

and then have to go melee until the next ammo bag

low harbor
wise turtle
#

People just don't play ogryn unless it's busted because they don't like the feel, the lack of weapons, etc.

manic wolf
wise turtle
#

Or they think it's boring

#

tbh Bull Rush could use some love too

young herald
wise turtle
#

It's just Taunt or bust in havoc

young herald
#

ammo goblin is a perfectly valid design choice

glad latch
low harbor
#

Og is just very fundamentally a melee class imo, any kind of ranged approach u add to them must not come at significant detriment to their melee capacity

young herald
#

that's literally why all the other ranged classes have ammo gen capability

frigid sluice
#

maybe the reason why ogyrn isn't getting so much ammo from ammo drops is because they taste test half of the entire box

manic wolf
#

There is, because that strips resources away from all other classes and allows the class thats arguably second best in melee, to also be one of the best in range

toxic dagger
#

Gunlugger would need to change into a full hybrid that gets long melee buffs after shooting and running out of ammo for that feast or famine design to work and even then it'd be annoying to play with and possibly even as. Lol

low harbor
#

And given blaze away that’s kinda insane

toxic dagger
#

Wait. Ammo count martyrdom

manic wolf
#

?

young herald
young herald
low harbor
young herald
#

make it a keystone

young herald
#

instead of lucky bullet

#

I like that idea

low harbor
#

Well

#

That melee buff needs to stand out from heavy hitter

young herald
#

that's a great way to replace lucky bullet

low harbor
#

So what’s it gonna be

manic wolf
# toxic dagger Yyea

Better with melee than ranged because if it were ranged damage increases then that further encourages ammo goblining

glad latch
#

Massive issue with lugger is you generally have poor melee capabilities and also no range once you have no/limited ammo, so it's kind of a bad class to play like that.

young herald
#

yeah, that's why you rework the keystone into something that addresses that

quick echo
glad latch
manic wolf
#

It could be very hard to balance ammo based martyrdom tho

#

Because there would be nothing stopping you speccing a full melee build and just taking that to boost it to stupid levels

young herald
# low harbor That melee buff needs to stand out from heavy hitter

the obvious thing is you have the core node that just gives, say, 5% melee strength, or maybe universal strength, per 10% ammo missing from reserves, and then subnodes for attack speed, fire rate, and a proc to give Close Ranged damage to you and allies in coherency on kill

toxic dagger
#

give it a timer so you can't hover at low ammo for free buffs forever

wise turtle
#

re: Bull Rush, its problem is that Taunt is better both as CC and as a toughness regen tool. What I'd do to start would be to make Stomping Boots give you a stacking buff that restores 10% toughness over x seconds per target hit (with a cap, of course)

toxic dagger
#

Enough to be powerful for a bit and scrounge new ammo

wise turtle
#

Taunt would still offer more utility, but at least Bull Rush would give you comparable or superior toughness regen compared to taunt

toxic dagger
#

Ye like chemdep

#

Not short

#

But not forever

young herald
#

I like that

#

make it so spending, say, 10% of your ammo reserve gives one stack of the buff and it lasts for 1 minute, stacking up to 5 times

#

and it decays one stack at a time

final temple
wise turtle
#

I swap between the two, but have far far far more playtime in oggy

#

and I end up filling the Ogryn slot in Havoc anyway (because hardly anyone else wants to play it)

echo python
#

A) Gluggers should be incentivised to never stop firing during PBB, and B) Gluggers are punished for non-stop firing by running out of ammo, ergo C) Continous firing under PBB should use less ammo, somehow. I guess those are my overall thoughts.

glad latch
#

What if PBB gave a chance for dead ranged enemies to drop a small ammo pickup when they're killed by the Ogryns gun?

young herald
# young herald make it so spending, say, 10% of your ammo reserve gives one stack of the buff a...

but yeah, with this change to the right keystone, I'd also gently rework PBB by removing the base close range damage and replacing it with a cleave increase and have it generate toughness on ranged kill.

Then the first subnode would be a stacking ranged strength buff that stacks up with every enemy hit by a ranged attack up to like 40 or 50 stacks, but decays one stack at a time very rapidly (something like 0.5s duration per stack, would have to test it to say for sure).

And from there it branches into a choice between burn or brittleness on hit

#

the idea being that you're incentivized to just tape down M1 while PBB is going and there's enemies in the area, spending ammo like crazy, which generates stacks for the keystone as well

#

and then finally I'd finish it off with a balance pass on ogryn guns, mostly to get them a few key h40 breakpoints they should probably have to justify the ammo consumption

toxic dagger
young herald
#

we'll see what comes of it, if anything

toxic dagger
#

It's unique, leans into Ogryn identity, resolves ammo consumption being a problem by making it a key part of Keystone buff generation

young herald
#

yeah, twas a great idea on your part

toxic dagger
#

🫡

halcyon apex
#

A pbb and nade rework is one thing but a rescaling of oggys weapons, both melee and ranged are also needed if we are talking about Havoc.

#

Playing scum with desperado and pickpocket really does show what gunlugger could be if it had the potential.

#

Not including the ammo aura in the equation because it is invalidated by the existence of pickpocket.

patent bone
#

If one of Tertiums gangs makes a home in Gotham, which of Batmans villains goes first?

pallid quail
#

i did a morty with guns earlier n solod 4 pawgryns while everyone else was busy being dead

#

was pretty fun would recommend

#

rly feels like what gungryn wishes it was

tardy cedar
signal nebula
rustic lava
#

ever since I got used to scum the progress on this penance has slowed to a crawl

#

Anyway to cheese this

final temple
final temple
radiant cosmos
dreamy rover
#

Wished we had the option of the big mohawk. Reminds me of the rocker boy in the Hardcore Henry movie.

digital drift
rustic lava
digital drift
#

that was my first thought too

fiery tulip
#

Just wait for a horde to wittle your toughness down, pop it, see results

#

It'll accumulate overtime.

#

Use all the toughness perks in the Stimm tree

random shuttle
#

NGL guys

#

I am doing Havoc 1

#

and it is tough

#

Guess Hive Scum is glass cannon without the cannon

rapid mango
#

stop it SprayBottleBadFurry_ParadoxPaws

#

i know you know better BONK

signal nebula
#

Had the Shiv/Rampage/Dependency build out damaging a purgatus psyker in havoc

#

Felt good, if not a little terrifying to play

tight musk
#

Rocket launcher redemption arc was very short but very satisfying.

Started as the weakest blitz in the game, turned into one of the strongest in the game just one hotfix later.

oak bramble
#

hive scum is a 0/10 class period, they should make the mastery shivs look like candy kanes

#

everything else is fine

young herald
oak bramble
severe zephyr
#

i'm soo fucking tired of gas levels of this game so fucking tedious

tropic bough
#

I like how the cosmetics clip through all the new hivescum hair

drowsy relic
reef skiff
#

five big booms for the boom bringer

slender plinth
#

is rampage wasted on bone saw

exotic temple
#

I don’t think so but I am biased

slender plinth
#

this is fair

next fern
#

i cant tell if i like hyperviolence

slender plinth
#

attack speed does mean more tox stacks

exotic temple
#

Once you get bonesaw attack speed and cleave going I think it’s fine

slender plinth
#

hmmm
reasonable

exotic temple
# next fern i cant tell if i like hyperviolence

The interaction is a little weird and the 1 sec threshold seems limiting to me. I notice when it’s running but it’s hard for me to get value on anything other than tax axe and shivs knives etc

shadow umbra
#

this is what i used to get that penance

dim moth
#

even using stimm supply that shit still only gives me like 20 progress a mission

#

I'm like 90% convinced that it's broken and only counts coherency regen, and not the instant toughness regen

#

also the dependency node that restores your toughness when you get stimmed doesn't count towards the penance either

rigid dock
#

starting to think desperado is both acting as a huge crutch for bad players nd also teaching them awful habits

dim moth
#

damn next thing you'll say is that psyker is overpowered

rigid dock
#

honestly no sarcasm, i didnt think people would feel the same

reef skiff
#

im guilty of this

rigid dock
#

i do get it, its probably the most fun ability scum has imo

reef skiff
#

too many times have i gone gung-ho with Hive Scum and ran head-on into waves of heretics because i felt invincible

rigid dock
#

but damn do newer players jumping on hive scum have literally 0 fundamentals when it comes to melee

reef skiff
#

this is why i use stimm supply

#

forces me to stick with the team

#

also i like providing support

rigid dock
#

stimm supply sucks, therefore its the most honest ability, therefore stimm supply users are the biggest chads

rigid dock
#

sometimes i just stop and watch players on desperado when their ability runs out and theres still a big crowd of random chaff and they just look so overwhelmed

#

like brother use the push, block a little, you can do it i believe in you

#

and then they hit the floor :<

winter galleon
#

Whats a melee?

slender plinth
#

are maulers elites?

#

i mean uh

#

crushers

#

the big ones

#

ogryn

rigid dock
#

pretty sure they are?

winter galleon
#

YouTube told me i can shoot

slender plinth
#

thank

reef skiff
#

thank

dim moth
next fern
#

elites are just the enemies that are fat versions of normal ones

#

they dont have special moves, they just hit you or shoot you

#

the specialists are the ones that have unique attacks/effects

#

and they tend to have sound cues

zenith pagoda
#

I think rampage shouldn't have increased damage after finishing, apart from that hivescum is a strong class

zealous ravine
#

the rampage withdrawal is so weird

#

i dont even notice it at all lol

#

i'd rather chem dependency have side effects cause i mean drugs

exotic temple
#

Iirc the media build had more buffs on rampage which justified the exhaustion

supple swan
#

when you activate stim

supple swan
lapis oasis
exotic temple
#

But when they nerfed the ability they should have taken the dmg + on exhaustion off

slender plinth
#

They nerfed rampage?

exotic temple
#

From media build to launch

slender plinth
#

Ahhh

zealous ravine
#

exhaust should b something more noticeable like less movement speed

#

then you get movement speed bonus for rampage too

supple swan
#

Otherwise hive scum penances pretty easy

lapis oasis
#

Honestly Mortis makes most of the penances a breeze. Fail or not the amount of enemies it tosses means you're always making solid progress on most of them.

Pretty much all of Scum's are just "Play the Class with this ability/blitz/keystone" or "Use this stimm configuration".

supple swan
#

Same as Arbiters

lapis oasis
#

Arbite has one key difference!

#

Can't pet dog in Mortis-

#

But yeah, I imagine all DLC classes will probably have more simplified penances overall.

The main classes having some of the more frustrating/build dependant penances seems to be something they've pushed away from.

cedar cairn
#

Kill 1000 enemies with Heavy Attack while Stimmed:

lapis raft
#

i think chem dep should have stimm cdr, maybe instead of the ability cdr even, then the right side section would make alot more sense

livid raven
#

do blinders have anything in mortis trials

reef skiff
#

most of the Hive Scum penances i completed totally on accident

cedar cairn
#

Does CDR not affect the Stimms?

echo python
#

Fatshark should add a "Kill one of every Elite during a single stimm use on a thursday" penance

livid raven
#

no

lapis raft
livid raven
#

boooring

lapis raft
#

rpg has best one

livid raven
#

yeah i had it

#

kinda crazy

#

but not that much, the rpg is just slow

lapis raft
#

yea its mostly just fun :d

lapis oasis
supple swan
#

Just bit long

lapis raft
#

can also do mk6 knife for that one

#

as there you kinda want to spam heavies a bit

livid raven
#

i would do crowbar

supple swan
#

Did with shivs

#

Easiest one was damage under stim

lapis oasis
#

"Hit Weakspots while stimmed" okay that makes sense, class is focused on weakspots but iirc there's only like...two or so nodes that make heavy attack better and one is locked behind full charged rampage heavies yeah?

supple swan
#

One rocket into the horde and we done

lapis oasis
#

Yuuuup.

livid raven
#

i wouldn't say the class is focused on weakpoints

exotic temple
#

Bonesaw has a blessing for +60% weak spot dmg

livid raven
#

it's ass

astral canyon
lapis oasis
#

Melee toughness regen has those caveats but in general you should be hitting weakspots anyway.

exotic temple
#

And iirc the finesse isn’t terrible

lapis raft
#

both weakpoints and heavies are more weapon specific than class specific

lapis oasis
#

Hmm, fair point.

astral canyon
#

nah

#

unfair point

lapis oasis
#

Regardless, I'm gonna go make breakfast and then curse whoever left the fridge on outside and made it so cold I had to make a fire.

I'm gonna write a strongly worded letter to whoever this "Nature" person is.

reef skiff
#

since the blackout blitz is an augmented version of the blinder does it still count for penances that require using the blinder

winter galleon
#

Yes unless its bugged otherwise you would have to run no talents since cant skip the blitz

reef skiff
#

fair point

severe zephyr
#

Is there any perk talent or blessing to avoid faral damage once or something like that? I feel really glass canon and as soon as some corruption goes in a bomb guy kills me even if they blow away faar from me

dim moth
#

you gotta learn how to play the game and not make fatal mistakes on this guy

severe zephyr
#

Lmao

winter galleon
#

Dont make the mistake of having a fat hitbox

#

I feel a lot of the “squishiness” will go away when thats fixed

slender plinth
#

yep, this is the glass canon class

sidenote, is the chainaxe worth building crit on

#

or should i try to go for raw damage

lapis raft
astral sundial
#

Yo fellow scummies. Is the bonesaw worth using ? Been thinking of making a meele build.

winter galleon
#

Devs started vacation last week after dropping the hotfix right? So we stuck being fatties for another month or so?

livid raven
#

no, the usually close near christmas

#

if it's not next week, then yeah, see you in february

winter galleon
#

So your saying a chance we get ozempic tuesday maybe if they can figure it out

reef skiff
#

what

winter galleon
#

They are European, they get healthy vacations so ya once they go its going to be a while

reef skiff
#

as a European, i can attest that we all get healthy vacations

tepid elk
astral sundial
tepid elk
#

Push attack/heavy/light and repeat for hordes, first heavy then block cancel with the brittle thing for crushers

tepid elk
#

that or the boom, both are good at killing crushers, just one is better for 7 crushers at once and the other is better for individual ones

digital lynx
#

Light crit weapons with hyper crit feel so much better than the slower ones

rotund agate
#

btw, if you were to run mk13 chainsword on scum, which stat would you dump: mobiliity or shredder?

I myself have dumped mobility, but I am trying to upgrade a second chainsword with dumped shredder just cuz I can then dodge better (the revving is not all that important on the mk13 for carapace damage compared to just spamming crit heavies from what I can tell).

astral sundial
#

so who knows.

tepid elk
final temple
exotic temple
exotic temple
winter galleon
#

Really i just played with saw for a bit to level its masteries and it didn’t feel bad at all, sure theres other things that are clearly better but it was fine, didnt know it was trashed on

exotic temple
#

Needle pistol is a given. I think it is your best sidearm and with stripped down you can into shooters without taking much damage as long as your stamina is over 50%

zenith pagoda
#

I think the stim tree needs to be buffed rather than giving a direct buff to the class

final temple
exotic temple
#

The attack patterns are a little janky and the heavies sticking like a chain weapon put some people off

winter galleon
#

Remove downside of rampage it feels strange, rework desperado make it feel more like a damage buff then it is currently but compensate by fixing the invulnerability, stim supply has some jank interactions still but overall i think its fine

exotic temple
oak bramble
#

why the toughness on the curios? feel like not getting hit is the goal notepepe

zenith pagoda
#

Yeah I feel like desperado should just increase suppression hugely and also give suppression immunity, rather than just ranged immunity

zenith pagoda
oak bramble
#

why more skill you dont need to hit enemies for suppression

exotic temple
zenith pagoda
#

Also those guns have a lot of spread so shots will miss regardless

tepid elk
zenith pagoda
#

Toughness maxing is required for every class on every difficulty

radiant swift
#

also what else are you going to pick, stamina? you also have unlimited stamina while in your special

#

a combination of the stam and toughness is perfectly fine though

final temple
#

2 toughness, 1 stamina seems to be the sweet spot yeah

zenith pagoda
novel oracle
drifting basin
#

Does the desperado talent to 'restore cooldown' extend the duration or reduce the cooldown between ability uses?

final temple
exotic temple
zenith pagoda
#

I think rampage should have the same thing tbh

#

Allow better uptime

zealous ravine
#

fatshark explaining things is rare lmao

novel oracle
#

It literally already does habr better uptime

zenith pagoda
novel oracle
#

Its 30s instead of 45s for its cooldown
And can easily last much longer

zealous ravine
#

adding what power rending and brittleness do to descriptions would already be great

exotic temple
#

I don’t even think it is in the basic training you have to do the advanced training to get to the tutorial on suppression

exotic temple
fallen arrow
#

What blessings do people like taking on the crowbar?

#

Im using Can Opener and Superiority atm

zealous ravine
exotic temple
#

That’s what I use

fallen arrow
#

Oh okay okay

dim moth
#

vast majority of enemies are immune to suppression

#

and of the enemies that aren't only regular gunners and scab shooters can be practically suppressed

#

stalkers are borderline immune to suppression

supple torrent
#

Everyday I wake up hoping VD gets deleted.

astral canyon
#

Vd?

unreal stirrup
#

suppression is a mechanic that was made for the version of the game that doesn't exist anymore

#

like how vet can shoot over cover

dim moth
#

it sucked balls even in that version of the game tho

supple torrent
dim moth
#

because stalkers and reapers weren't just borderline immune to suppression they were immune to it

#

(because of a bug admittedly)

#

suppression has always been a shitty mechanic that barely exists

regal halo
#

I want to primarily use the dual autpistols but I am not smart and dont know how to make any of it work🙃

astral canyon
zealous ravine
#

attack speed stimm!!!! 🔥

exotic temple
#

I’ve abused suppression a little bit but yeah it’s lackluster. I feel they could do more with it by getting rid of immunity and just have mobs that are resistant to it

fallen arrow
exotic temple
#

I also like speed loader run and gun and sticky hands

dim moth
#

because there is ONE source of useful suppression in this game

regal halo
dim moth
#

braced autogun

dim moth
#

2.5% of magazine means it gets that bonus every bullet fired btw

#

shit can fully suppress a reaper in 5 shots

#

it'd also be a comically large buff to what is by and large already an okay aura on ogryn

#

+25% damage to suppressed targets

regal halo
dim moth
#

Arbites has the same thing but only for themselves as a talent

#

And it's still pretty alright on them because they account for any amount of suppression

#

Effectively just being +25% damage on targets that can be suppressed after the first shot

astral canyon
#

And the horde clear is still good enough

regal halo
fiery palm
exotic temple
dim moth
#

uh

#

no

regal halo
dim moth
#

it'd create several more that's for sure

regal halo
#

Welp, time to go finish leveling things and come back later to show everyone my setup and cry when Im called an idiot

exotic temple
#

What problems do you think it would cause?

dim moth
#

well big obvious one

#

stunning everything you point your gun at for several seconds

fiery palm
fallen arrow
#

Itd like encourage shooting close range into hordes rather than using melee for the most part

#

So full auto weapons would be used more like braced auto gun

#

Certain enemies like poxwalkers should absolutely be resistant if not outright immune to it

exotic temple
#

Oh yeah them and ragers for sure

fallen arrow
#

Melee elites should be immune I think yeah

exotic temple
#

Certain guns should have that effect though, like twin linked stubbed or braced auto guns

#

Like who in their right mind is going to charge into a squad automatic weapon firing full auto at you

fallen arrow
#

Certain madmen

exotic temple
#

And you could add a evil commissar that shoots people and clears all suppression

fallen arrow
#

I cant see it going well if you can suppress everything immediately, because that sounds very uninteractable for everyone else that isn't doing the suppressing

dim moth
fallen arrow
zealous ravine
#

evil commissar that shoots the enemies more than their own teammates

exotic temple
fallen arrow
#

Thinking on it now, how often do traitor commissars happen?

supple torrent
#

I'm pretty sure the traitor moebians shot their commissar.

fallen arrow
#

They did

exotic temple
#

I actually don’t know how often that happens

fiery palm
fallen arrow
supple torrent
#

It's supposed to be really rare. Since their less likely to be corrupted and a corrupted regiment will shoot their commissar first.

exotic temple
hardy maple
#

i mean in war shitty officers have been "taken out by the enemy" im sure

exotic temple
#

Because they have the miniatures so it happens from time to time

hardy maple
# exotic temple

yknow when I think someone hand painted these, it becomes a lot cooler to really look at the details

exotic temple
#

But I just feel suppression is a system the could get to work better

fast wind
exotic temple
fallen arrow
#

In other words, its likely the only one in the Moebian 6th is dead

#

So no chaos commissar enemy

fast wind
exotic temple
#

Yeah I think he offed the commissar in a story or something

supple torrent
#

He did.

fiery palm
#

40k is very screwy with numbers anyway, a single regiment at the scale of combat that is supposedly going on would be a rounding error

exotic temple
fast wind
#

just rewatched the wolfer cutscene I forgot about him

#

he dies in an explosion

exotic temple
brave beacon
#

stem lab question... for a gun scum not worried about rending voltopreme (crit chance) vs wildfire (Finesse damage) i know some of yall love crunching numbers

fast wind
#

wait no later in the scene wolfer shoots him