#hivescum-class

1 messages · Page 131 of 1

ocean fiber
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is hypercritical good with hyper violence on a melee build or should it not be taken if i already have hyperviolence

final temple
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they kind of infringe on one another as HC can steal rolling HV procs.

ocean fiber
#

yeah that makes sense

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thank you

final temple
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you can take either or, as your points allow. technically, they have both ideal scenarios to use but I would claim these are too specific to make a build around them deliberately

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usually people take HC if they want pickpocket on a non-desperado build and HV otherwise

unique spire
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I want fastest scum build

young herald
#

wild shot in the dark, anyone have any decent ideas for where to put that red number? It's a tracker for "number of kills toward your next blackout grenade generated"

grand jewel
#

left of the nade

#

er

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number

unique spire
#

Catmiral

willow vine
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Is there a consensus on the shivs mark 3?

unique spire
#

Catmiral 739784395 the annoyed

sturdy linden
#

Corkscrews have better heavies for big single targets, boxcutters slice and dice faster but have a slightly clunkier single target combo

grand jewel
#

mk1s are nice and simple

unique spire
#

Carmiral 7397846395

willow vine
ocean fiber
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so you don't have to glance super far away every time

fast gust
#

Under the number

grand jewel
#

left doesn't overlap other UI is all, just open space towards center of the screen

grand jewel
ocean fiber
#

obscure your vision like a true warrior

#

let hate and only hate guide you

young herald
#

settled on this for now, but now I need to figure out how to get it to work in actual games where the convenient buff to track it doesn't trigger

grand jewel
unique spire
#

Carmiral 7397846395

night wind
#

The enhanced penance isnt tracking progress for me

near relic
#

You get it by restoring toughness with the cartel stimm

night wind
#

Yea ive been doing that and it isnt tracking the progress

near relic
#

You have the "restore 25% toughness" stimm?

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Top left branch, I believe

night wind
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Yup. ill just do the other 2 for now and focus that one later i guess

near relic
#

It wasn't tracking for me until I started using the instant toughness restore stimm. Prior to that I assumed it just meant I had to restore toughness while under the effects of the stimm

fast gust
#

nope coherency toughness regen you get from it doesn't count

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it does count for others tho

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as in replendish toughness with stim dispenser counts

broken moss
#

are people using auto activation mods for stims to keep chem dependency up?

near relic
final temple
balmy radish
signal nebula
main wagon
#

I cracked it. I forgot I run the Reflex Stim for an additional 30% on top of Speedloader (talent) and Speedloader (blessing) so my perception of the average desperado reload is skewed

signal nebula
broken moss
#

I have one that shows me the cooldown number and it does put up a small notification when it's off CD but it's not "loud" enough for me

signal nebula
#

i put this in the middle of my screen under my crosshair

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about as obivous as I can make it without making it flash or some shit

broken moss
#

thank you

broken moss
#

been seeing people using chem dep a lot more recently and this specific build I'm trying to squeeze as much crit out as I can so may as well try to make it work

random shuttle
flat mist
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i have it big and obvious

signal nebula
final temple
#

if only chem dep itself wasn’t a total waste on a supply build

tight musk
#

Kinda wondering if I really need the 2 cleave talents on a crowbar build.

Not really sure where else I'd put those 2 points otherwise tho. I could go Hyper-crit and pickpocket...but with this build, especially during rampage, things just die even without crits, and I don't use my gun enough for pickpocket to really matter that much, I can just occasionally grab a small box here and there and be fine.

arctic imp
#

Best blessings for the shivs? I see some people with riposte uncanny but some people like the finesse on dodge instead of uncanny?

arctic imp
final temple
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riposte is basically a locked in. apart from that it’s numerically still uncanny. I’ve seen people liking flesh tearer or precog too

arctic imp
final temple
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even the nerfed version is superior on shivs

novel oracle
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because realistically it was barely nerfed

arctic imp
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This is without any activation blessings active* I can’t test dodge blessings, I’m on xbox in meat grinder

arctic imp
novel oracle
arctic imp
novel oracle
#

Ive slowed down on darktide for a bit
Like you have no idea how much I've scum I've played in the last few months

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But just for a bit

arctic imp
tight musk
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I have Superiority on my crowbar, and I just noticed that if I shoot an elite/special with my needle gun and then pull out my crowbar and have it in my hand when they die...it procs Superiority.

tight musk
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Also if I'm at full superiority stacks and pull out my crowbar after poisoning an enemy, superiority gigabuffs the toxin damage, lol.

arctic imp
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While it’s cool that it has so much variation, stuff like that is hard to control and I wish the dmg bonus just carried over from the weapon it was applied by.

tight musk
arctic imp
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570 per tick? What other damage buffs do you have active?

tight musk
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Just +25% carapace on my weapon.

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I shoot the full needle clip into a crusher's face and look at the damage.

rare stirrup
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Yeah I think like 560-570 ish is without any buffs

split lagoon
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Guys, is it worth going with 3 +3 stam curios or is it stupid?

rare stirrup
astral canyon
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Is stupid

tight musk
astral canyon
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And thats why its worth it

split lagoon
arctic imp
wind crane
#

if i list my group for havoc, does it get auto named like this?

split lagoon
arctic imp
tired prairie
arctic imp
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Also don’t know if it’s worth it on crowbar. Crowbar gets a ton of stamina but not real “on hit” buffs that I can remember unlike taxe

split lagoon
arctic imp
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But I don’t like the weapon purely because I just don’t like it. You can always try the stamina thing with crowbar. At the very least it’d be interesting

arctic imp
rare stirrup
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Well yeah it does affect it

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But only when you're holding it

arctic imp
rare stirrup
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Wait actually, what's your mag size?

arctic imp
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6, but that wouldn’t matter because the max stacks are 30

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And you can apply that in 5 shots

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I want that number to be higher. To truly watch everything melt

wind crane
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ty

tired prairie
grand jewel
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do you reckon the hive scum give their homies a kiss goodnight

astral canyon
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Outlaw def does

grand jewel
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maybe I need to switch to outlaw

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nah

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make another character

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even better

astral canyon
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Make 9 different scums

hardy valley
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Your own private gang

wind crane
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btw u think ill get a team at havoc 9?

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or does nobody play that

quick echo
tired prairie
grand jewel
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usually 16 and higher

thin crag
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i love the duel shivs so much

grand jewel
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because of that ^

grand jewel
thin crag
teal nova
grand jewel
muted pivot
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Everybody always says that tac axe sucks on carapace and I just don't see it

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Crit headshots do a lot, and it crits so often

wind crane
muted pivot
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it's not a duelling sword, but that's fine, because duelling swords are dumb.

flat mist
idle ore
muted pivot
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like, looking at the 7, if you do the actual dedicated ST combo, it kills crushers ok. Not good enough for a pack of 12 by yourself, but you don't get stopped by them like a bull butcher on ogryn can

flat mist
tired prairie
split lagoon
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Ok, so I tried the taxe 3+stam curios with rampage (no tox on crit yet) and dmg is DISGUSTING. You are extremely weak but dmg is just something else

main wagon
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Melk you karking slimewad give me MY TOUGHNESS CURIO

spice cloud
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I hate melk so much

flat mist
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So, what, we have dclaw, bull butcher, and hsword that are worse? That is sucking at carapace.

spice cloud
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I hope the turn him into a servitor

main wagon
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Let me spend 2 million ordos on a custom curio and make me wait 10 missions for him to "find" it

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Idc

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JUST PLEASE

flat mist
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Just spend 50k melk bucks like I did

main wagon
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That 2% toughness is clearly going to make such a large difference in my survival, obviously

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It's essential you see

tight musk
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~4000 damage on a crit on a crusher with crowbar alternative mode...without rampage going.

With rampage I can do the same crit damage in regular mode.

tired prairie
spice cloud
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Sadly true rn

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The butchers succ ass

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Rn

tired prairie
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Meanwhile, Mk6 💀

spice cloud
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I only play mk4

tired prairie
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Bull butcher at least has push attack follow-up for combo

cedar cairn
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Stabgryn remains undefeated

tired prairie
flat mist
idle ore
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Outside of like ps ds

flat mist
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No lmao

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We have garbage, God awful, dumpster tier

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Then we have taxe

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Then we have like half the weapons

idle ore
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Like what?

flat mist
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Then we have force swords, ds, ps

idle ore
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Not sure if you’re talking just scum or other classes

spice cloud
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All classes

idle ore
tired prairie
calm aurora
flat mist
flat mist
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Gotta comprehend the distribution.

novel oracle
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Taxe is good into carapace
Not great
Not bad
Not terrible
Just good

flat mist
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That's the ok tier, otherwise known as sucks tier

novel oracle
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If you consider the sucks tier something that kills crushers in 5 seconds instead of 3

raven matrix
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Can anyone recommend a build with the stub pistols and crowbar? If of course such a thing is viable.

signal nebula
#

Taxe doesn't suck lol

flat mist
calm aurora
novel oracle
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People care too much about cara ttks

flat mist
calm aurora
flat mist
novel oracle
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They just made it worse

keen timber
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I feel like so long as a weapon can reliably, safely handle cara, it’s fine

calm aurora
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I think a weapon not letting you handle 10 ragers is a bigger problem

keen timber
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Yeah possibly

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I’ve been enjoying arbite for that, you just throw them around

novel oracle
tender marten
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If I hit a crusher on the head and his limbs don't explode into four cardinal directions then the weapon is bad

flat mist
calm aurora
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Just dodge bro

novel oracle
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Tbf I did see that guy who got hit by one when he was just behind the crusher

keen timber
unreal stirrup
compact oyster
unreal stirrup
#

even on other classes it pretty good

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outside psyker ig

calm aurora
flat mist
calm aurora
keen timber
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Yeah I used to really like the evis

unreal stirrup
calm aurora
#

Take that back

unreal stirrup
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read

calm aurora
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Taxe is broken good on psyker

flat mist
frigid sluice
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Anyone got a build that uses the right most ability, aura and keystone

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Trying to get the penances done

unreal stirrup
frigid sluice
flat mist
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But that one game was brrr

unreal stirrup
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I used knife and taxe more than shiv

tight musk
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Crusher crushed.

keen timber
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I think taxe sucks because I’m still hardwired to think they’re shit from 2023

unreal stirrup
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or they could make all the tick deal the same fucking damage instead of it being back loaded

flat mist
unreal stirrup
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so you're not punished for not committing

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yknow

unreal stirrup
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LIKE THE FUCKING CHAIN AXE

frigid sluice
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I meant you as in whoever was talking down on tac axe

flat mist
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Well, decision

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Just frontload it all. Forget the fucking armour ripping through realism logic.

unreal stirrup
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i wouldn't be as mad if the chainaxe didn't already do this

flat mist
unreal stirrup
frigid sluice
unreal stirrup
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now it fast on non armored but it still stupid

flat mist
calm aurora
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Taxe was always good. In 3 years it received a fix for the mk7 and a slight change in values on all marks. Nothing groundbreaking. It was not psword lvl of insanity tho

radiant cosmos
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what does regular knife have over shiv anyway? better uncanny values?

keen timber
unreal stirrup
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way better single target

flat mist
unreal stirrup
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way better uncanny

woeful trellis
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are all versions of the tacaxe roughly on the same level? or is it a dueling sword case where one of them has much a higher single target combo

keen timber
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Yeah

unreal stirrup
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the mk1 and mk7 are the best one

calm aurora
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Same case

radiant cosmos
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but shiv is better at horde shredding right?

keen timber
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U get to sit there spamming heavies each doing 2% of their hp

unreal stirrup
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mk4 is ass

unreal stirrup
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but it got buffed so

keen timber
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Shivs are great

unreal stirrup
#

menawhile knife have cleaving h1-h2

keen timber
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They also have an actually useful alt fire

unreal stirrup
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the knife punch ignore stagger reduction so you can do thing withbit

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not that bad but it more useful on mk3 knife

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which is way worse than mk6

neon fern
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shivs's alt is literally one of zealot's blitz built in for free

keen timber
neon fern
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kinda crazy

keen timber
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They’re lower range

calm aurora
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I never use it tho

neon fern
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very similar

keen timber
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Yeah they’re similar

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They’ll kill specials and stuff pretty fast

neon fern
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considering it regens on elite and specilkills

radiant cosmos
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it feels much harder to aim than zealot blitz imo

keen timber
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U can emergency ping a crusher with all 3 and that’ll down it

flat mist
keen timber
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Etc

neon fern
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it has a stricter arc

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you have to aim up a lot more

keen timber
neon fern
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but once u get used to it

keen timber
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Zealot knives are heat seeking

neon fern
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it's v useful

calm aurora
unreal stirrup
keen timber
unreal stirrup
#

the shiv throwing knives is too slow for my liking tbf

keen timber
flat mist
neon fern
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it's still crazy to have that on a weapon

unreal stirrup
neon fern
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cuz u may not be running blackouts

keen timber
neon fern
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and u get it for free on an already amazing weapon

unreal stirrup
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regenerate 40s of stim cd just by throwing it in a horde

keen timber
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They’re also rechargeable

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Which is nuts

neon fern
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yes

unreal stirrup
keen timber
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They’d be a bit weak if they didn’t recharge at all, but you can get a LOT of them

calm aurora
unreal stirrup
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if we do then krak is still dogshit

keen timber
unreal stirrup
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pretty sure they don't in havoc

keen timber
unreal stirrup
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but i haven't take it in havoc for a while

keen timber
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Or so I’ve heard at least

calm aurora
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Ahhh blackout toxin?

keen timber
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Yeah

flat mist
keen timber
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Blackout toxin is so fucking good

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Pack of gunners? Two blackouts, pack gone

unreal stirrup
#

blackout stagger everything

calm aurora
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I would not run blackout without pocket

keen timber
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Pack of ragers in a mixed horde? One toxin out, horde is no longer mixed and is now just ragers

neon fern
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they're p good but the chem nades are absurd

calm aurora
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But well I run chemnades

keen timber
muted pivot
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On Uprising you can throw 3 Shivs and kill a monster it feels like

unreal stirrup
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chem nade is limited

frigid sluice
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Anyone got a right side build for the penances

keen timber
#

Blackouts are simply too useful

tired prairie
keen timber
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Imo

muted pivot
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Hey we all have to do 2 games there to start lmao

keen timber
neon fern
#

limited nade is fine cuz u get grenade prio as scum anyvay

patent bone
#

Hey hey people

unreal stirrup
#

charge isn't staggerable outside stuff like mk1 shovel stab since it ignore stagger reduction

tired prairie
keen timber
unreal stirrup
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or taxe special

keen timber
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I haven’t tried

neon fern
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but even in havoc ppl will just leave u the nades

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cuz they know

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ur blitzs are broken

calm aurora
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They feed you

keen timber
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Scum having good blitzes feels fitting tbh

tired prairie
# keen timber I haven’t tried

Mutants have stagger resist in thousands, and the blinders don't force stagger, so IDK what you meant by "they can stagger a mutie but don't stop their charge"

keen timber
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How does the pocket rocket handle crushers in havoc?

unreal stirrup
#

and everything in the room

keen timber
#

I’ve seen it in auric and it’s pretty impressive

neon fern
#

another 10 million radius to boom bringer

keen timber
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If boom bringer doesn’t kill everything in the room on cast, is it really worth it?

unreal stirrup
#

the ragers take 1.7k when he is like way further out

keen timber
neon fern
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it can turn a hopeless situation into a win so 2 cast is well worth

unreal stirrup
#

A single cast is enough

astral canyon
keen timber
#

Yeah u don’t need the double

neon fern
#

depends

unreal stirrup
tight musk
#

Interesting. Superiority on crowbar applies to toxin, but headtaker on something like the chainaxe doesn't buff toxin.

unreal stirrup
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no ranged talent

keen timber
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I mean unless ur getting hugely run down

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Then that one rocket should be enough to let you clean up

unreal stirrup
#

h40

keen timber
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You do have a team

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You don’t need to oneshot solo the whole pack

astral canyon
unreal stirrup
#

a single one already put all of them on the floor with like 2k hp left

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basically ogryn nuke but way better

keen timber
keen timber
#

Or like, 2?

unreal stirrup
#

single

astral canyon
unreal stirrup
#

also doesn't put crushers on their ass

keen timber
#

Lmao

astral canyon
unreal stirrup
#

also does shit damage to armor

neon fern
keen timber
#

I think they could give it a little buff then

unreal stirrup
#

also less range

astral canyon
#

Leas enage

unreal stirrup
#

also there no damage on impact

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ogryn nuke is washed

astral canyon
keen timber
#

Oggy bomb always felt a bit awkward to me

neon fern
#

completely, just cuz it does nothing to armor

neon fern
#

it's just worse boom bringer

keen timber
#

All the ogryn blitzes feel a bit awkward

neon fern
#

doesn't mmatter it has insane aoe

unreal stirrup
#

damage also falloff more

tight musk
#

Give ogryn rechargeable nuke.

unreal stirrup
#

so you're doing less damage over a big radius too

neon fern
#

1 use, only clears chaff

astral canyon
neon fern
#

powercrept

#

calm aurora
#

Game has changed. Nuke has not.

unreal stirrup
#

ogryn now have a single good blitz and its just a slow knife

neon fern
#

needs a buff

unreal stirrup
#

I genuinely think rock should be infinite without having to wait

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it being slow to use is already bad enough

calm aurora
#

Solo h40 only rocks incoming then

astral canyon
unreal stirrup
#

meanwhile box of boom does zero fucking damage

neon fern
#

refill shouldn't be just on headshot

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atp

unreal stirrup
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and it has a cooldown

astral canyon
unreal stirrup
#

I think literally infinite use is better

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it won't be unbalanced because it take a decent amount of time to throw

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only hit like 1.5 enemy

astral canyon
#

Also tbh if FS does buff the nuke i would prefer if they just cranked its killing power to the max and kept the single charge just to commit to the bit

unreal stirrup
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yeah it should do like 30k damage to bosses and have insta kill override for everything but crusher

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but at least put crusher on their ass

echo python
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Rock should get a subnode that changes it to a bunch of pebbles thrown in a shotgun-like blast

astral canyon
echo python
#

And a subnode that changes it to one big boulder which is thrown like a bowling ball

keen timber
#

Then a second larger radius that instakills everything

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That isn’t a crusher

vast yoke
#

honestly it does the job better than zealots stun nade ever could too lmao

keen timber
#

What

unreal stirrup
#

stun storm is better because it actually stun instead of lightly stagger everything lmao

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the problem with stunstorm is extremely shit pathing before rework

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and competing with knives and flame

vast yoke
#

doesn't box of hurt stagger monsters too tho

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which kinda is the biggest pain in the ass when securing revives anyway

unreal stirrup
#

that rock and on weakspot iirc

keen timber
vast yoke
#

the nade that really needs a buff is frag bomb imo because boom bringer does its job better and has 4x the shots

exotic temple
#

I kinda feel blackout without pocket toxin is leaving a lot of potential untapped. I don’t know what talent I would move around tho.

unreal stirrup
vast yoke
keen timber
# vast yoke trvth..

That feeling of pure validation when someone responds to something you said with ‘trvth’

#

It’s crazy to me that I live in a world where people are saying ogryn (any part of it) needs buffs ngl

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Given I’m straight out of the fucking Time Machine from 2023 where ogryn was the class

vast yoke
keen timber
#

I do sort of feel like stunstorm could use a buff too

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To be fair

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Given how blackouts have offensive power too

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Direct offensive power

wind crane
#

why cant my team do havoc? we have completed maelstrom

one of the guys doesnt have a lvl 30 on his acc tho, just lvl 24, is it that?

keen timber
#

Yes that’s it

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bork I

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You don’t get the mission until 30

vast yoke
#

like maybe you only get to hold 2, but they stun shit for straight up 30 seconds

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incens are also really ass right now

random shuttle
keen timber
#

I think 30 Seconds is pointless overkill

random shuttle
#

What the old blitzes need is a power spike but with unique personality.

keen timber
#

I’d much rather see them be made more accessible than stun for longer

vast yoke
#

yeah true

random shuttle
#

For example Stun Nades on Zealot could make all affected enemies take 10% more dmg from all sources for 10s

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or such

vast yoke
#

maybe magnify the damage but then provide a bigger backstab bonus

random shuttle
#

yeah like that

vast yoke
#

lean into buttstab zealot gimmick a bit idk

random shuttle
#

Basically they need a power spike

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but into something unique and fun

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make them have their own thing

keen timber
#

We love back shots zealot

vast yoke
#

maybe even for monsters that arent affected by zealot stuns it could still provide the damage buff

random shuttle
#

For example what I would do to fire nades

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is not make them bigger, more, better or so

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but instead crank their infested/unarmored ADM to infinity

keen timber
random shuttle
#

maybe maniac too

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like 5.0+ ADM against 'shirtless' enemies.

keen timber
random shuttle
#

yeah

vast yoke
#

that'd be cute

keen timber
#

Like I wanna see them run in and just trip

random shuttle
#

It's fire

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if you are shirtless

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you die

keen timber
#

Instant face plant

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I think wearing a shirt isn’t gonna help either tbh

random shuttle
#

You know what I mean 😄

keen timber
#

I’m surprised Chen toxin even hurts nurglite cultists ngl

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Given how much rancid shit they probably have in them

random shuttle
#

This is the advice I was giving to FS long ago

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to make stuff more unique using imbalance in Armour Types

vast yoke
random shuttle
#

For example I would love to see weapons more specialized like that.

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Like people would care less if their Doinky Knife sucks ass against Maulers/Crushers

random shuttle
#

if it had absolutely cracked dmg vs maniacs/unarmored/infested

keen timber
#

I suspect people would care a lot if their knife couldn’t kill crushers tbh

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Same with matters

random shuttle
#

And I don't mean some piddly 1.1 Adm mod or such

keen timber
#

Maulers

random shuttle
#

but like

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3.0+

vast yoke
#

i think it'd be cute if weapons had varied cleave values on different enemy types too

keen timber
#

Nah I don’t want rock paper scissors balancing tbh

winter galleon
#

Gave vultures another try, might go back to dependency simply because vultures dodge makes the game unfun. Or i guess could take the weakpoint damage node instead

vast yoke
#

is the weakpoint damage node even any good on any of the scums weapons, 25% is so small and i dont think any weapon besides maybe the dual stubs and vigilants has a high weakpoint% anyway

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is it additive or multiplicative..

keen timber
#

It only scales off the weak point bonus damage

winter galleon
#

Not really but not much option to go away from dodge

keen timber
#

But it’s still like 10-15% extra damage from what I understand

vast yoke
#

i mean depends on the weapon

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i might lab it out

#

since i basically always skip it

keen timber
#

Chem dependency should give movespd too

vast yoke
#

oh god please dont make it give anything more 😭

#

it should give +2 stamina per stack too

astral canyon
keen timber
#

It doesn’t give that much does it? Or am I just cooked

astral canyon
keen timber
#

3 nodes is 30% cdr, 15% Crit and tdr?

astral canyon
#

Specially compared to vulture

keen timber
#

Yeah vultures is cracked

unreal stirrup
#

you alway run 4 node because it is that easy to upkeep

astral canyon
#

Thats still an extra talent point

vast yoke
#

1 extra talent point for 10% cdr, 5% crit chance, 5% tdr, and the downside is you can't use your stim when you actually need it half the time

#

i dont rlly see the benefit

keen timber
#

It’s not 1 talent point for all of that

#

It’s three

vast yoke
#

1 extras for the 4 stacks

keen timber
#

Because the toughness and Crit are seperate nodes

#

Oh yeah

#

That’s 4 talent points for like

unreal stirrup
#

wdym 4 talent point

#

it's 1

keen timber
#

What vultures gives for 1

astral canyon
#

For q

keen timber
#

It’s 4 for all of them

vast yoke
#

oh mein gott bruh

unreal stirrup
#

oh nvm im stupid

#

it is 3

#

the tdr one is kinda ass

#

same cost as adrenaline

astral canyon
#

But yeah chem dependency still doesnt seem like that big of a deal when vulture exists

unreal stirrup
#

yeah it need buff

astral canyon
#

Burr

unreal stirrup
#

but it is funny on crit weapon like taxe

keen timber
#

It should give some movespd because ur so suped up on your own supply

thin crag
#

chem depen was put in the game for the simple fact of annoyance when doing penances

vast yoke
#

meanwhile adrenaline surge giving you straight ass out of the butt

thin crag
#

i genuinely don’t see a reason to ever use chem depen

unreal stirrup
vast yoke
#

adrenaline surge is so ass i've swapped to vultures mark on some rampage builds

unreal stirrup
astral canyon
winter galleon
#

Its also non-conditional and always on

keen timber
#

adren bangs

unreal stirrup
#

and unless you're running crate you don't want your stim to be over 50% viscosity

keen timber
unreal stirrup
#

same for vulture mark

#

adrenaline+ 2 sub node is permanent 25% melee damage and attack speed boost

winter galleon
#

And realistically you have 120 seconds with 40 stacks and 180 seconds with just 3 to pop another stim because beint at 2 or 3 stacks during downtime doesnt matter

#

Vultures mark falls off if other people are blasting and you get unlucky and they grt the killing blows back to back

#

All 3 are good

unreal stirrup
#

chem isn't bad but it is kinda underwhelming comparing to the other 2

astral canyon
unreal stirrup
#

maybe when they make crate give stim effect regardless if it in cd

winter galleon
#

I wish vultures acted same way where stacks are lost one at a time

unreal stirrup
#

one can only wish....

unreal stirrup
#

it's broken

vast yoke
#

idk chems value is mostly from the fact you can run bigger chems that help you less with cdr and more with shit like rending on demand, i think its fine comparatively to adren its probably just vultures thats overtuned

winter galleon
#

Taking vulturs also makes it tempting to dake vultures dodge which just invalidates the game making it unfun and actively makes you a worse player

brave beacon
unreal stirrup
#

blackout + pocket + sample is the fastest way to stim spam

winter galleon
#

Not directly but you naturally path to it

unreal stirrup
#

chem exist but it isn't infinite

vast yoke
#

whenever i dont run chem dependency i always prefer to node some cdr on my stim

winter galleon
# zenith pagoda What

Vulture dodge making you ignore 90% of the game mechanics, like any cheat mode its fun for a few rounds the gets boring and the gameplay style makes you disregard fundamentals

zenith pagoda
#

Idk what you're talking about

#

It's not guaranteed uptime

winter galleon
#

If your shooting with any rapid fire weapon its going to be up

patent bone
#

Hey hey again

winter galleon
#

Unless you find a way to have negative crit

patent bone
#

Can't sleep. Must scum

zenith pagoda
#

You must have a fast firing gun
You must have a high crit chance
You must be unloading your mag

For example, if you need to switch to your melee weapon to push something you dead

dense hollow
keen timber
zenith pagoda
#

People love to talk about talents but never play havoc 40 with them enabled

keen timber
#

The intense difficulty of getting a fast firing Crit weapon on…hive scum

#

Wait a minute

unreal stirrup
#

yeah they literally have 3 of them

keen timber
#

And it’s all some of their best options

#

And they get tons of crit for free too

unreal stirrup
#

I don't think shredder is good but whatever

keen timber
#

Some people swear by it

#

I like shredder enough

zenith pagoda
#

So you're tailoring your build to make a talent work... That's literally how it's supposed to be

winter galleon
#

As i said 90% of game 10% if the time gotta actually play to push bursters or reload etc it still invalidates latge portions of the game

#

Its good its just not fun

keen timber
zenith pagoda
keen timber
#

Is a requirement for vultures dodge

unreal stirrup
#

desperado isn't that good compare to rampage

winter galleon
#

I dropped it for that reason unless imbplaying with my friends since i have to hard carry them, they die in heresy much less higher, im just saying its bad design

light linden
winter galleon
#

Desperado is easily the strongest. Now in terms of fun yes rampage 1000%

unreal stirrup
#

raw unfiltered opinion

zenith pagoda
#

Chem crate is the strongest lol

unreal stirrup
#

in no world where you can tell me getting to be a STRONGER marty zealot for 3 minutes without anyway downside isn't strong

light linden
winter galleon
#

Strongest for team play and high havoc but raw selfish numbers desperado

zenith pagoda
exotic temple
unreal stirrup
#

chem crate currently bugged a little where people are saying that it apply stim effect while stim still in cd

winter galleon
#

Fun = rampage. Strongest damage = desperado. Strongest team benefits for high level = stim crate

brave beacon
light linden
compact oyster
keen timber
zenith pagoda
# light linden how come?

The debuff kills you and it's frustrating to maintain uptime by hitting stuff, sometimes it's just gunners and nothing close to hit easily. Even with maxed cooldown stim you're still looking at a low rampage uptime

brave beacon
exotic temple
unreal stirrup
compact oyster
#

oh were talking the ability rampage

unreal stirrup
#

you run stamina

compact oyster
#

its one of hive scum's best abilities

unreal stirrup
#

also subnode doesn't have diminishing return

brave beacon
unreal stirrup
#

so it last as long as there are elites (h40) or bosses (h40)

light linden
unreal stirrup
#

running stamina stim negate pretty much all downside when rampage end

keen timber
unreal stirrup
#

ideally you want to use it just before it end

unreal stirrup
light linden
unreal stirrup
#

what kind of build that doesn't allow a single point for pocket

compact oyster
#

but rampage as an ability is really good

exotic temple
keen timber
unreal stirrup
#

running stamina is much better

zenith pagoda
light linden
brave beacon
brave beacon
unreal stirrup
keen timber
unreal stirrup
#

plus there audio cue for when rampage about to end

keen timber
#

i guarantee it

unreal stirrup
brave beacon
zenith pagoda
#

Assuming stim effects are additive, it's only 50% stamina cost reduction

Rampage is 75% cost increase, plus it drains 100% of your stamina when it procs, so you're immediately vulnerable

And it doesn't deal with damage taken at all

keen timber
#

but I guarantee there's a spot

brave beacon
astral canyon
astral canyon
brave beacon
unreal stirrup
astral canyon
#

Yeah its reduced regen not increased cost

unreal stirrup
#

also regen not usage

zenith pagoda
#

Regardless if you're at 0 stam then stam reduction won't do anything anyway

keen timber
# brave beacon

I'd probably scrap long lasting or +25 toughness or float like a butterfly

zenith pagoda
#

If the stim granted you max stamina immediately then yeah it would help a lot

unreal stirrup
#

me blocking chaos spawn whole ass combo with 5 % stamina loss

#

yeah

dense hollow
unreal stirrup
#

it doesn't look like much but it is a lot in reality

keen timber
#

and it's not like these nodes aren't good

#

I just think pocket tox is better

brave beacon
astral canyon
# light linden huh?

Stim crate ability has a subnode that makes its cooldown end when your stim leaves cooldown so cdr does pretty much nothing for it

keen timber
unreal stirrup
#

imagine kinetic deflection level of block

brave beacon
#

the 25 toughness is A HUGE amount of toughness tho since that is before all your curios

brave beacon
keen timber
#

i have easy 100% uptime whilst firing on vultures

brave beacon
#

your saying you dont have truble with your build and im intrested in the level of dificulty your runing your build

keen timber
#

Well yeah I'm referring to vultures uptime

#

I don't have trouble maintaining vultures uptime

brave beacon
#

@exotic temple thanks for your time on this matter

light linden
brave beacon
winter galleon
#

float is just free 20% crit rate thats basicaly always on if your running vultures dodge, at least i think works same as close and deadly? where procs on vulture dodge dodges

light linden
eager topaz
#

Which Stimm combo should I drop for the team? Running cooldown & strength/crit atm...

exotic temple
light linden
exotic temple
#

But individual mileage varies

brave beacon
tired prairie
frigid sluice
#

what hivescum weapon uses heavy attack the most

tired prairie
#

Especially since it’s both melee and ranged attack speed

astral canyon
drowsy relic
astral canyon
#

The stabby ones

tired prairie
frigid sluice
#

ok

light linden
astral canyon
brave beacon
keen timber
astral canyon
#

The only heavy attack the mk3 shivs really use is the heavy followup from push attack

winter galleon
#

pocket tox strong but blackouts on their own are very strong

keen timber
#

I'd also potentially consider getting rid of the 5 sec stim time possibly? Seems like a reasonably easy drop, I'm not actually sure how much it'll impact uptime though

winter galleon
#

but i agree if already in the area find a way to grab it

brave beacon
#

right?

tired prairie
# astral canyon They dont

I assumed that the OP wanted to know which weapon would best fit doing the <kill dudes with heavy attacks while stimm is active> penance, which is very quantity based

Shared human weapons that use heavy attacks a plenty is another story

But you have a point, there may be better options.

brave beacon
light linden
keen timber
#

it's extra functionality rather than just more numbers

brave beacon
winter galleon
#

honestly with pickpocket+vultures dodge, more uptime on desperado isnt absolutely mandatory, its nice but you already have 90% of the buff just passively basically, just missing the movespeed, rending and 15% range damage

#

having base 15 second cdr stim is fine

tender forge
light linden
winter galleon
#

you could even argue going damage stim and using it as a second cd and just living with 45 second desperado

tender forge
#

Also seems like you are missing out on some really good talents for sample collector

#

And the 5 seconds extra stim

brave beacon
tender forge
#

But you are also missing slippery customer, and the attack speed per stamina node

light linden
velvet iris
#

Christ forgive me

winter galleon
#

sample collector also really makes a difference more with a more powerful stim, can bring a 75 second stim down to like 48ish. a 45 second stim not getting quite as much out of it and if running it for cdr youll be able to pop it after every desperado anyways

velvet iris
#

1 crowbar swing btw

#

rampage, and a stim that has 8+ strength\

tender forge
exotic temple
velvet iris
#

honestly, the debuff when rampage ends. Might just be worth it lol

tender forge
brave beacon
#

ok so if i skip out on float like a butterfly then i dont see a need for precision violence... this would free up 2 points...
how this?

exotic temple
#

Yeah I’d have to test it but that’s what my gut is telling me

tender forge
light linden
# brave beacon would you recomend removing float like a butterfly to pick up pocket toxin?

okay, the one thing i would change is Sample Collector, but this is just from my POV :hides:
i would prefer to have Untouchable (-threat when sprinting) just to lessen the chance some random melee enemies follow me when im dashing into gunner backlines with desperado, or the Bulwark facing me when I want to shoot it in the back.
if Sample Collector is more valuable to you, that's fine :3

tender forge
#

It keeps your invul uptime better with the 20% crit chance

keen timber
spice mural
tender forge
frigid basalt
spice mural
#

You’ll notice how little uptime it has unless you get a constant flow of specials to maintain the buff. Especially when there’s a crowd of bodies. :/

final temple
#

can you ever have enough crit?

tender forge
#

Im also confused at nimble over slippery customer

astral canyon
brave beacon
spice mural
tender forge
spice mural
#

Ah.

winter galleon
#

is what i run when i take vultures, but i find it boringly easy. otherwise swap vultures dodge out for whatever and then add resistance to gunners in on curios instead of cdr when i want to actually play the game

tender forge
#

Only one that teally has any upti.e issues is adrenaline

spice mural
#

The bigger hordes makes the penance really easy though! :0

brave beacon
frigid basalt
frigid basalt
#

granted yes there is already a node that gives you infinite ammo

winter galleon
#

o forgot to change that

frigid basalt
#

but 5% crit vs your entire team getting extra ammo

tender forge
#

For 10%

obsidian crown
spice mural
#

I’ve only gone as far as damnation with the hive scum since I’ve been focusing on getting all the penances done tbh. All I have left is the 100 games (currently 75/100) and the penance for doing all the other penances.

frigid basalt
#

as opposed to 5% crit though?

obsidian crown
#

Bro

tender forge
obsidian crown
#

You’re giving the team like

#

20 ammo total across the whole team in h40 the entire mission 💀

astral canyon
obsidian crown
#

Ammo pickups are rare in havocs and gives very little ammo

#

10% of that is literally nothing

frigid basalt
#

wouldn't that make each ammo pickup more valuable though

obsidian crown
#

Just run crit or melee

spice mural
tender forge
spice mural
#

Especially when you can use them to poison groups of enemies.

obsidian crown
tender forge
#

Also been playing with brand new player so not many specials/elites rn

#

Also if recon las vet is on the team with a crit chance psyker you save more ammo

obsidian crown
#

If team needs ammo in havocs, just run vet with survivalist and you contribute to the team as scum by not picking up any ammo because of pickpocket and have a more worthwhile aura thumbsup_ogryn

spice mural
#

I love the damage of the chem grenade but the blinders are just so damn versatile.

light linden
tender forge
tender forge
#

So 2 people not using smmo

drowsy relic
#

The dog is the 5th player better than randoms lmfao

north meteor
frigid basalt
spice mural
#

Doggo has bailed me out in plenty of situations that’s for sure.

tender forge
light linden
# obsidian crown Gunslinger is nothing.

it's very absurd to make good use of something in a game and desire it again, then come to this channel and have someone tell us "nope, it was nothing". we definitely do notice having gunslinger improved aura

north meteor
#

I just play melee build so I don't need ammo

tender forge
#

And would make it possible to actually run

drowsy relic
#

I once got barreled off a ledge and the last teammate got dog pounced

I ordered my dog to kill that dog and the guy got to pull me up as a resulr

light linden
obsidian crown
light linden
north meteor
spice mural
tender forge
#

I do not know if choosing vet gives anything up tbh

light linden
astral canyon
obsidian crown
#

are you stupid

frigid basalt
north meteor
idle ore
tropic bough
#

this is a room full of intelligence

astral canyon
#

Also yeah chill

frigid sluice
#

anyone got a right side build I need to get my penances done

tender forge
light linden
astral canyon
tender forge
#

There are 6 classes and 4 slots

north meteor
astral canyon
#

You can say the same thing about literally every single class

frigid sluice
#

game might be unplayable

north meteor
#

"if I choose vet, Im giving up something more worthwhile" which implies that it sucks compared to other classes

obsidian crown
#

Vet’s a meta pick for havocs so that sentence was weird.

frigid basalt
light linden
north meteor
astral canyon
frigid basalt
#

no

obsidian crown
#

Survivalist > gunslinger though.

frigid basalt
north meteor
frigid sluice
#

4 hive scum

north meteor
#

but Vet is easily number 2 meta pick for havoc 40s

#

1 being psyker

drowsy relic
#

The actual answer is survivalist and gunslinger

#

Since they trigger off eachother

obsidian crown
#

If you wanted your arbites to get more value for ammo, vet for survivalist. Not to mention ammo crate with field improv for grenade refills.

#

Is good for the team

frigid basalt
#

Wouldn't ammo crates just be a good argument for gunslinger though

#

since with 4 pick ups you're getting an aditional 40% ammo from the crate

#

which applies more in havoc than in regular

tender forge
obsidian crown
#

Ammo pickups are rare. And that includes crates. Which makes vet pretty valuable because of field improv. Like I said, 10% of nothing is nothing. You get what I mean by nothing. So you’ll give your team more value with crit or melee aura over gunslinger

astral canyon
obsidian crown
#

That’s why I’m saying

#

Trading vet in for HS because you think gunslinger is better is cope

frigid basalt
tender forge
#

God I love the new class chats

frigid basalt
#

well yeah obviously having vet over HS better

north meteor
# astral canyon Its not

"giving up something else" does imply "this pick is worse that other things you can take." I'm not trying to argue on this. I'm just saying how it can be read by others as this.

frigid basalt
#

HS is more a pure damage class

tropic bough
#

This is all set in stone btw and if you don’t understand any of it YOU ARE STUPID AND COPING

frigid basalt
#

vet's shout and krak spam is too strong

obsidian crown
frigid basalt
#

but what we're saying isn't a direct comparison though

obsidian crown
#

The only time I would even consider gunslinger is if there’s a vet on the team which goes back to steiner’s point

tender forge
#

I will tell you the best aura to bring

#

The melee damage one

frigid basalt
#

we're saying in a typical build gunslinger provides more for your team and sure if you're going into havoc 40 then sure a 5% crit might be more valuable

tender forge
#

To help my thunderhammer homies get easier oneshot breakpoints

frigid basalt
#

but also most of your teammates should be building for high crit if their crits matter

astral canyon
obsidian crown
#

Ammo pickups are plenty. To the point it doesn’t matter

frigid basalt
#

not even aurics, like havoc 20 and below

astral canyon
#

Like an ogryn and a vet bring value to the team in very different ways

frigid basalt
#

people take ammo they don't need

obsidian crown
#

That’s a them problem

frigid basalt
#

they'll be missing 1 bullet and still take a whole bag

#

that "them" problem makes it a team problem

north meteor
drowsy relic
north meteor
#

this is just semantics at this point

#

that being said, yea Vet is also the meta pick

light linden
frigid basalt
#

I've lost some low aurics when I was running bolter purely because of people taking ammo they don't need and contributing nothing to the team

north meteor
obsidian crown
#

I’ve never had issues with ammo in regular missions tbh even on classes like Arbites or whatnot. There’s a lot of pickups even if team picks up ammo greedily

frigid basalt
#

yeah as long as you're smart with your ammo IE not dumping into infested ammo is typically not a problem

light linden
frigid basalt
#

but the point is, it's like survivalist but weaker

#

you dont' need to think about it and it grants free ammo for everyone

final temple
dim moth
frigid basalt
#

you could say the same about survivalist in aurics etc. That you don't even have ammo issues to begin with

dim moth
#

frequently not even killing them because of zealots garbage gun damage

frigid basalt
#

so why run survivalist if it's not havoc 40

#

but realistically you run it because it's a nice free passive ammo gen

obsidian crown
#

Psyker - doesn’t use ammo
Vet - usually always brings survivalist so that’s good already for any game mode
HS - doesn’t need ammo ever with pickpocket
Arbites - should be mostly melee

That’s 4 classes that shouldn’t really be picking up ammo much generally. You would think. But yes, bad players exist

frigid basalt
#

if you're running havoc 40 yeah, coordinate with your team

#

probably don't run gunslinger, maybe don't even run HS

#

but as a generic build? why not take gun slinger

obsidian crown
north meteor
final temple
#

I heard there are indeed scum who don’t pick pockets and still don’t scum ammo.

obsidian crown
#

“Move speed” thumbsup_ogryn

#

Also another thing to consider

toxic dagger
obsidian crown
#

Aurics or below. People rarely stay together and Rambo (which I do too admittedly) so gunslinger aura is literally non functional there KEKW_ogryn

north meteor
#

Also, yea Psyker kinda not fair

#

infinite ammo

harsh pewter
#

Does anyone have a good build for hive scum using a Devil Sword?
iIt FEELS like it could work but I haven't figured it out yet

frigid basalt
#

functions for anyone near others

obsidian crown
#

It only works in coherency

frigid basalt
#

we could talk about players in auric being bad etc etc

light linden
fast gust
#

players...bad!

frigid basalt
#

but realistically is 5% crit going to make such a difference in those levels either?

obsidian crown
#

You could have a guy going around roaming the map by himself picking up ammo out of coherency and it doesn’t contribute to GS aura lol

#

5% crit is for YOU. It’s a selfish pick

final temple
#

everybody but ogryn profits of 5% crit.

frigid basalt
#

alright sure

obsidian crown
#

10% melee is also good depending on havoc comp

frigid basalt
#

no one every stays close and no one ever shares ammo

spice mural
frigid basalt
#

everyone not in havoc 40 is playing in different parts of the map and every little bit of extra buffs will make or break your run

obsidian crown
frigid basalt
#

yes

#

but also

#

fuck em

light linden
obsidian crown
#

That’s part of the reason why I don’t take gunslinger because of that.

spice mural
frigid basalt
#

anyone near you or near another allie gets more free ammo

spice mural
#

So when they go down and we leave without them I always smile.

frigid basalt
#

everyone else doesn't and they go down alone

north meteor
frigid basalt
#

so no skin off your teeth

obsidian crown
#

I’m just saying my personal experience is that I rarely see actual coherency in pub games unless you’re like defending an objective, they’re roaming most of the time. So that’s why I don’t see it as valuable enough to take

wind crane
#

if im about to die, can i leave the game and it doesnt ruin?

frigid basalt
wind crane
#

oh right

#

consecutive

#

thats what that means lol

obsidian crown
#

So I go selfish and pick 5% crit

north meteor
frigid basalt
#

yep

wind crane
#

makes sense

frigid basalt
#

people did it a lot more at maelstrom

north meteor
#

the worst

frigid basalt
#

because they were bad

harsh pewter
north meteor
frigid basalt
#

kinda why zealots have a reputation for being the jackass who uses every movement speed increase to get overheaded by a crusher faster

north meteor
fallen coyote
final temple
#

I must be playing with fairies given how randoms stick together. Or. Maybe. I just stick to somebody.

fallen coyote
#

Sometimes you just get pubs who cant walk and youre just forced to duo or solo

harsh pewter
#

I mean, I got A.S.S with Hive, but I was playing out of my mind with a really strong team

frigid basalt
north meteor
fiery palm
obsidian crown
#

Tbh I play pub aurics as if I expect everyone to die. Then get pleasantly surprised when I get a good team

#

Can’t be disappointed that way

light linden
obsidian crown
#

Because havocs is a slower mode

harsh pewter
winter galleon
#

pub aurics is just solo play with bots, occassionally the bots actually have brain cells

frigid basalt
#

havoc is still basically just auric maelstrom until 20

north meteor
#

I get disappointed in auric pubs when I see True Survivor or Havoc Forged (yes I know they aren't an indication of skill) and they go down immediately

dim moth
#

because nobody is willing to push to take gunner aggro

tropic bough
obsidian crown
#

Emperor’s fading light. I’ll never forget the OG one. KEKW_ogryn