#hivescum-class
1 messages · Page 86 of 1
whats the deal with this anyways? ive gotten that crash before and had to put that line in my launch options. dont really understand whats happening to cause it
Finally got that sweet sweet 4k diamantine
there's a memory leak happening in Lua
download more ram 
I hope one day I'll get a stock pile. But they keep releasing new characters
or an extraordinary (and unexpected) amount of table objects being allocated that exceeds the amount of mem allocated to the Lua environment
i have 64gb
damn how long are you playing for
it has nothing to do with the ram you have
my rig only has 40gb after some casualties and i have not noticed
its limited to 1gb or something and you have to raise it to counter the issue. not sure whats causing it tho
its specifically related to mods, from what i understand
havent you always needed edited memory params for mods
i think i only have 20k diamantine
I've never modified Lua environment RAM
think I have like 200k after maxing out my weapons
it just kinda adds up over time
huh yeah i dont have launch parameters and it doesnt have an INI for it must be thinking of another game
and I never CTD except when I'm working on my own mod that's causing the issue
Darktide players when someone with 30 hours in the game hasn't accumulated as much resources as someone with 300 hours in the game:
okay, I'm a little confused by how the "stimm doctor" side of the tree is supposed to work. Stimm Supply and Chemical Dependency seem to have an actual anti-synergy
Around this parts, we call that a skill issue
correct
you don't take both at a time
They have anti-synergy, yes, it’s why most don’t use them together
if you take stimm supply, you take adrenaline
So when are we getting the option to put more tattoos on our scum?
well, that's a badly laid out talent tree, then
Plus duel sawed offs
but thanks for confirming my suspicion
suspicion is it's bugged
if you take stimm supply either take adrenaline or just dont take a keystone and put those points elsewhere its allowed
dual bonesaws
they had a broken synergy and that was disabled so now they have none
the problem was dropping stim packs would shorten the cooldown on stim packs
and combined with other CDR etc it was a big problem
leading to zero downtime? Yeah, I can see that being borked
i imagine we'll get a patch in a week or two once they figure out how to skirt the problem
im not sure how they missed it in testing lol
i literally looked at the two skills once and went "oh shit" then tried it and found out they didnt interact
man im downright poor compared to what i thought
havent been in the damnation mines ig
🎵 Every Day I'm Scumming, I'm Scumming for youuuuu
damnation mines?
I have a little more plasteel 😛
(over 300k)
running damnation missions is the fastest way to get crafting resources
over 300k plasteel sounds like youve not maxed every weapon for every class 
i've got something like 6-10 perfect weapons on every class for the stuff i use
i did a lot of crafting in the bad old days if i had just kept my resources...

^ her retirement fund was built on my suffering
lol that's your definition of poor?
🤷♀️
see?
do i just use autopistols until dart pistol?
ah ok. thought auric would be
auric gives more money but the same amount of crafting resources
i mean its not necessarily "fast" i guess but i thought u get more per mission
really wish i could just dump all my mats on somebody in the mourningstar
legit serves me no purpose
oh damn
did not know that
as i understand it it's secretly a mission modifier on regular damnation
under the hood
time to hit the damnation runs
i mean it makes sense. they likely expect people to be outfitted by the time they hit auric
damnation should need more mats
they should actually enable trading
guys im lvling a hiver, should i invest into autopistols or is there a better alternative under lvl 18?
oh and the weekly havoc crates give a ton of resources i just never remember to talk to dukane
literally zero reason to trade
I think they should buff HS's stimm
in this game
I use it when I press the button, which means I can't equip it
trade as in giving resources to others
And if I can't equip it, I can't jork it grimdark style
because after a point, why not
you can jork the pack though
it would encourage begging
Talk to my 0 Diamantine wallet
they're great for desperado but really you can do any gun. needle pistol might be the best for levelling actually it doesnt need any numbers
yeah but you just ignore those shits
I will scam them for 9 gorillion plasteel
I'm gonna be a plastillionaire
mourninstar chat would go from almost always empty to diamantine selling bots
idk stuff like this happens all the time in ARPGs so it doesn't bother me. I wouldn't mind dumping some resources to some newbie
ff14 limsa underground lalafels 
I have 0 diamantine and 9k plasteel
bigger issue would probably be real-money trading in such a scenario
I told Diamantine is worth more plasteel

this too
holy shit the ramifications of allowing trade
I hate go explore missing scourging mats
69,420 plasteel to anyone who sends me n00ds
you'll generally be diamantine limited yeah. you get proportionally more at higher difficulties which helps
(DO NOT)
too late
200 isn’t enough
AAAAH MY INBOX
... do you think bot farmers would write actually better AI for their Darktide bots?
Per run on damnation
no
id be impressed if they could
but the answer is indeed probably no
they'd grab the easiest spawns at the start of the mission and then lose
and repeat that over and over
keep in mind there's a fine line between "bot" and "actually just a hacker"
Absolutely this
you could very easily make a bot good by filtering all the ingame information and just have it instantly dome everything in the head with an autogun
that seems most likely
but that would not be fun to play with
VT2 bots bordered on hacks
They would just get overwhelmed sometimes by different priorities and completely breakdown at some point.
i mean spidey sense is basically hacking
I can't count the number of times BardinBot just stood on my body watching me bleedout while he held right click.
only thing ive not seen on nexus is an actual aimbot
even that im sure exists somewhere
it does, ive seen it
watched him fire his lasgun with perfect accuracy into a mauler's head for zero effect
and then he got overheaded and died, and quit
it was great
Lmfao
Is the dodge recov talent still bugged
It's almost definitely not bugged.
It was never bugged
It's based on a misunderstanding.
And the guy who posted the bug report was only proving his own misunderstanding.
O
wonder if he's a youtuber too

Anyone claiming it LOWERS your dodge window is very incorrect.
Nah just 'a guy'.
I mean his methodology wasn't bad necessarily, he did science it a bit.
mr e again?
Ok, that was funny, bravo you 
But dodge windows have nothing to do with ranged damage, which is what they used as an example.
Everything else is uhhhhhh I mean
Mad cuz bad, tbh
I believe the polite term is; "Skill issue"
just tested, it's working correcly
If you already couldn't dodge a crusher overhead with the 250ms dodge period, then 375ms isnt going to make a significant difference for you in most instances
at least in psyk
man even with 3 +3 stam curios i can't block a crusher overhead on hiv 🙁
And as someone who can dodge those attacks the added window doesnt do anything for me because I'm not going to 'dodge later' just to take advantage of it.
Does the spin shot have any different ADMs compared to the regular shot
Not sure why Id ever use it
Hmmm
no this guy actually looked at the code
Hey, what does the special ability does for these? I cant tell but it seems like when I press tab quick and then left click it does a higher dmg shot but I am sure its just a regular crit idk
That doesnt seem worth tbh
In all fairness I feel like very few of us are taking it for the increased dodge window and its mostly about the distance buff
it has pinpoint targeting, a finesse bonus and a stagger bonus iirc
you get insane accuracy
Id rather do 2 shots normally
Reginald goes over it in his video I think
more finesse, more stagger, tighter shot
How many times do I have to press Tab for it to activate?
AVOID THIS BROKEN DODGE TALENT! Top Ten USELESS HIVE SCUM TALENTS in DARKTIDE™
i think it's 20% more crit
hold it
if mod isn't lying to me
Alright I will try
yea but all the salt about it 'being bugged' is about how the dodge window doesnt work and is getting them killed, which is pure cope
MY MAN that is fucking sick hell yea
Oh yeah, undoubtebly the case
oh deffo
principles are the same tho
learn to pace, learn movesets, time it right
you shouldnt need 375ms of dodge window to pull it off successfully
and if you do then idk how you have been playing any other class in the game
Ya just domt fight crushers on stairs
altho i guess there isnt ZERO new-new players after the patch
I feel like, with enough time, this class is gonna be known as "you're really karking good at the game if you main this"
i played this class too much. went back on psyker and ran into guns thinking it was ok
Chem nades prob gonna get nerfed
i think chem nades are fine
I dont think so tbh
i think the chem blitz is what needs a nerf lol
chem nades are fine
the real benefit of the extended dodge window is other attacks than the main one you're dodging tbh
3 stacks on the blinders is way too strong, should just be 2
i shouldnt get an instant trash clearer on a regenning grenade
Yup, and on the RPG
with a bottom right talent
center of the bottom right
Oh right
this is exactly what kraks are
I dont think it's problematic
kraks?
krak grenades
i think its very problematic lmao
you mean frags
its way too flexible
blinders would be WAY more problematic if they regenned correctly its only because they dont that they arent lol
any advice how to deal with crushers when using these? mauler r no issues for the guns to handle its just them crushers that a bit pain in the a##
you're using kraks... to horde clear trash?
I havent seen a vet with frags on a hot minute
2 stacks means you'll have to toss out more for the same effect and i think thats fine
but rn you dont really have to be choosey unless youre trying to melt an entire pack of elites
special on saw switches to a brittleness coating but you can also just dot them down with chem toxin
hope for the best and pray your teammates got good crusher damage 🙏
you just toss a single one out and all the fodder falls over for free
weakest vet enjoyer or something
This is arguably true. People have gotten caught up in the spectacle of the area denial grenade and the benifit of the blackouts has slipped by most. They are absurdly good
rocket launcher blitz 
Alright thx guys
blinders are just better chem grenades, i stand by that
i wouldnt run that pairing imo i prefer full chem with saw and needle pistol
I agree, 100%
eh sorry but blinders can't just nuke an entire horde wave
at least with 3 stacks
they can
the chem grenades are huge and good for objectives but thats about it
thats the problem lmao
not even in aurics, they can't
they do
you can toss 5 of them, and it won't be enough
nah, already tried
go i nthe psyk right now with toxin on them
15 stacks of chem toxin isnt enough??
one nade = anything below bruiser is done
replace boom bringer with the tf2 rocket launcher on its entirety
let me shoot feet and juggle crushers
alright, this convo isn't worth having
two nades = anything below plasma gunner is done
ah wait mb confused em for frags
that should be its niche, ROCKET JUMPS
they can but need the chem stacks talent; they die
Like Blackouts are basically just Arb impacts with Psykerfire to do thier damage. They give you a get out of jail free card vs armour walls and can murderize everything that gets caught in the blast short of Crushers
i know you can kill things with blackouts
otherwise blinders are purely utilitarian (and still good)
but the toxin just puts it over the top
anyway tox blinders aren't that problematic
even with tox blitz, it doesn't have anywhere near the staying power as chem nades tho
i mean DUH
chem nades will stick around until the entire horde is dead
but it provides what the class lacks...
STAGGER
again blackouts dont regenerate anywhere near as fast as they should
Or knock Crushers and Bulwarks on their asses
INSTANT COVER COMING UP
laughs in shout
per the tooltip that is
oh sorry "forge bellow"
fighting your 3 teammates and yourself with pocket tox for grenade regens is too rich for my blood
If you factor in Pocket Toxin, I would rank Blackouts as one of the best blitz options in the game tbh
soloing the excise vault final objective in record time
||while 3 randos are fighting for their lives on the other side of the room for some reason vs a handful of zombies||
Yea chem nades are really powerful as a blitz but then you gotta compete with others for those nades really
great nades but like they ain't regenning that quick
pocket toxin isn't enough to make them a good enough replacement for the proper chem grenades
I like being able to regen my grenade and leaving those nade boxes for others
yeah but if you're extending it which you wanna do you wont just use it in some time; its not like vet shout
I really like Stimm Supply
yeah vet shout has stronger cc
most interesting of the 3 new abilities
i truly wonder sometimes if i could make excise vault last an hour+ by just deciding not to do the entire thing by myself
still don't think it's problematic because the regen isn't that insanely fast and you have to go out of your way to even invest in the talent anyway if you're anything other than a chem build. and what chem build's running tox blinders anyway when what they wanna achieve can be done with chem nades
also hordes are ez; should be ez - its what comes with the horde you're suppose to use your tools for
stimm supply is rad as hell
why does it always say no available parties, am i doing something wrong?
its the only combat ability that you don't need to wait for its duration to be over to get cooldown back lmao
Instead of "you melee stronger for a little bit. Kill to continue buffs" or "the exact same thing but with your guns"
I wouldn't really call that 'out of the way'.
because party finder is dogshit
and nobody uses it
and because of that you can stand to make more powerful stims, which in turn get shared with your homies
oh ok
You want sample collector after all
And you're not gonna take the coherency range talent for that lmao
Some people don’t use it cause it’s, eh.
Because it lacks actual coms most of the time
Or to avoid the quality of players that lurk it
why pf for auric maels?
I mean i guess you could but. Lmao
just put random
its like a budget pocket toxin nade
when i see a boi use chem nades on a horde then there are like 3 options;
- They are doing the penance (it goes lightning fast i only needed 2 games to get both penances done)
- They farm kills/stats for scoreboard (bad pepega action)
- They don't know any better (Pepega)
ngl. not a necessity depending on what you want to achieve with your build
ooh ok
sometimes it's actually encouraged to do smth else
Not a lot of people know how to dodge on scum as it is 💀
Somehow
If im dodging like a mad man the things that normally kill me on scum is when i dont have any spacial awarness and bump into a box
they dont know how to dodge on anything
such basic knowledge...
mostly the same here...
usually if i get killed its cuz i was focused on stuff in front of me and some mauler or some shit crept up behind me and one shotted me
I use chem nades when I think the group is gonna wipe if I don’t use chem nades or if I want to get an objective done or if I’m bored and I feel like it
These are all equally important reasons to use chem nades
My golden run for just a relaxing auric run: never stand near your team when you hear multiple pox or if in the middle of a decently sized horde
chem nade is basically ogryn nuke
except you can get 4 of them
and it kills crushers
and a single pebble doesnt block half its AOE
when i get killed on scum its because im foolishly trying to rescue someone whos just going to go down again 10 seconds later lol
Same here
I bring wall. If I’m in a good mood I use wall to protect teammates from bursters. If I’m in a bad mood………. wall goes down after the burster leap 
usually when i get killed on scum now i probably would've ate shit on any other class lmao
And bulwarks, why does no one talk about em😥
bulwarks got a lot less scary when they lost the forcefield
cuz bulwarks are easy kills
All Scum's Blitz options can kill Bulwarks
carapace scary
bulwarks are easy yea
Bulwarks were always pretty easy
just dodge around the shield or toss pocket sand
esp when multiple show up and the shields start overlapping
Yea you bait their attacks or just dodge around to their side and smack em
Yup, I just say it cause frankly, I hate when they spawn along side an already existing horde, makes em annoying
they are ass when it's bulwark walls
whats the max amount of chem toxin stacks you can apply through melee crits talent
but otherwise they're generally easy
when it's one or two of them it's fine
Bulwark wall covering for crusher wall is pain
chem toxin caps at 30
only the tox nade is soft capped
and the trapper that sneaks in behind the wall
needle pistol applies 3
everything else reaches 30
everything is aids in packs 
That is the scenario I actually quite enjoy having the Boombringer with Pocket Toxin im not gonna lie
and phases a nade through bulwarks
That and havoc 40 punishment Bulkward hordes still has given me ptsd
wdym soft capped
nah most human elites are just free neuron activation in packs
I hope dec 9 we see a boom bringer buff
if you somehow were unfortunate enough to see a pack of 20 snipers in the distance thats gonna be a rough time
it only applies up to 7 on its own
The bulwark circle jerk with the trapper behind all of them
I just want more charges on it tbh
Classic
needler applies 6
oh ight. ty
Snipers are ez tho
3 base please
a handful of em, maybe
If they play thier audio correctly anyway
same. more charges and maybe more aoe or more dmg
huh misremembering meat grinder session from a few days ago
but if youre in an open area and they have flanks on you, youre probably fucked
Silent snipers lowkey scary
All i been really running is my desperado build and i focus on taking out ranged foes mostly
Are we not supposed to activate the shrine? I just had a guy ask "why would you touch the shrine?" Isn't that the point of the event?
I really, really want flak or cluster grenades
Im gonna test it with Lethal Proximity and Pocket Toxin in a bit an then decide if it needs a bigger AoE or not
the shrine is the point of the event yes
wait for relative safety because it spawns a fuckload of extra enemies and a boss
Yeah it was clear when I activated it
ah then idk
Coz thats the best case scenario for it, an if its good with those, then it getting an AoE buff would probably mean its broken
what does the shrines buff even do
Or don't. Be like that one Chad in a match I played who activated two altars at once during the Baross bridge drop.
it looks like zealot relic icon
shrines give you 100 progress i know that
it was me
i have had people ruin runs by triggering shrine mid horde lol
Shit was fun
Ive had that in a match before too, it was fun as fuck ngl, Twins, Slug and Spawn
ez pz
this goofy ass haircut removes any aura
i gotta finish getting my scum to 30 so i can escape sub30 queue hell
Oh nice, you did it, gg man
based
Be a man: active the boss in the middle of a horde, doesn’t matter if shit is bleak, cull the casuals and let the good player remain standing 
DOT Shivs needs no healing nor ammo to fuuuuuck
Yeah I can see it for sure
Do shivs have an inherent crit bonus
what do you have to do for that
Auric mortussy never taking ammo from packs or using med station
nothing too demanding
I believe so yeah
oh that's not bad
Is that no ammo full stop or is it just from crates?
just from crates
can you take grenades?
yes
Like put-down crates, you can still take the bags out supply drops?
oh just noticed that the leader of the show is female
The hardest part is saying awake through an entire mortis trial
i'm not sure this is true
ah no clue - never picked any
the text is wrong
with a sharer scum and a veteran i bet you can shoot as much as you want anyway lol
you only need to not use the heal in the medistation
Eh, will just not pick any up then to be safe
well i didnt pick any ammo anyway so
😄
picket pocket op while 90% meele
nah I am doing Big Shiv Shamboolie
shivs are the best unique weapon scumbag has by a longshot
if you're doing desperado well you should have insanely good ammo efficiency
As a scum using the chem nades, I’ve come to despise vets who don’t have field improv and will try my hardest to get em kill out of sheer spite, XD
Im so excited to be done with all the stim penances so I can go back to despacito
you can get away with never using real bullets even
Of course penances are optional...but rat brain like see number go up
I've never done a mortis trial I don't think
BS / cb make me sad 😭
I love Mortis
the modifiers are whack
I have the Remembrancer title lmao
does stim crate progress the stim penances more than just stimming?
Mortis is so fun
Ogryn with endless grenades tanking everyone fps to 2 😄
mortis is a silly time
Maybe the poors 
I like them both but bone saw feels really slow and bad, and crowbar is also kind of insane im ngl
its a good break between regular runs
when did they add these lmao
Nah jk it's the engine itself breaking down at multiple ogryn box healing nades lmao
Im quite looking forward to seeing what Scummer modifiers are
Autodesk is SCREAMING
cb feels like it absolutely needs adren/rampage, agreed on bonesaw. literally the best way to use bonesaw is light spam which means they've horribly fucked up attack timings.
because Auric 10-11 can drop on your head like 20 bosses 😄
Good look getting any teammates, hard to find pros on auric
Rampage one is nutty af XD
i havent made a perfect crowbar or saw but i cant imagine them keeping up with some of the competing options sadly
it's like 3
i think the engine caps at 4 bosses and will supply more as you kill them if they're queued?
That’s just a normal day on Havoc 40, lol
Nope? What. Not. Just had this Auric and we got in one wave 4 Spawns, 4 Plogryns and 3 BoNs 😄
not all in one wave
the end of auric mortis is often a revolving door of bosses
yes, you are not seeing 10 bosses in one wave unless you are really just dragging out objective waves
i mean you can really see the behavior where they're limited in number and spawns are queued up
plogryn goes down bon turns the corner etc
thats p good i wasnt expecting more than 10
Yea the shivs can reach insane amounts of crit chance
I mean even 33% baseline is nutty
i gotta run critchem shivs havent bothered yet
yeah you can get up to 100% with chem dependency
no wonder the dots stack like cray cray
literal only class in the game capable of that
if you got bad fingers it will ruin your hand 
then smack on coated weapons as a added bonus and stack toxin stacks
yeah
I recently did a match with rampage with shivs since i never tried it and my god
Its a wonderful blender expierence
nothing ventured, nothing gained
Innate Weapons Crit Chance:
- Shivs: +12.5%
- Bone Saw: +5%
- DAP: +5%
- Stubs: +5%
Everytime i play with shivs it makes me feel like im playing kerillian from vermintide 2
running dual daggers and just zooming
what perks do people run on autos? is it just flak carapiece?
carapace goes on almost no guns
I honestly run flak and maniac
flakiac yea
ah
flak elite, flak unyielding
You will mulch pesky rager packs in no time
shoot even more
Honestly be aware of where your teammates are covering and should focus on taking out ranged units
also try to fight the urge to dodge gunfire. It's difficult for me lol
since you are immune to ranged attacks in the stance so you can just bum rush a firing line and watch them go "Oh shit"
Remember while you're immortal from ranged you are very much NOT from melee 😄
I imagin this is only for piss resin and not urple?
so dont just run past a funky mauler who might just use his Magnetic Slide Slam 😄
if i put back on slippery customery i can be immune to both
I dont realize how much i rely on stun immunity and having a charge to get in close until i dont have it anymore
Thats why i got the melee slide immunity combo with the increased dodge it helps alot with dancing around as i shoot
But man it does still suck to get just one smack on ya at the end of a slide
What are some cool hivescum builds, I wanna make a build that gives the dual auto pistols like 100000 ammo
does the stim crate give progress for enhanced?
Howre people liking the stimm crate ability
everybody hates it
that can be done with just one talent pickpocket
its fantastic
nu uh
OP afffffff
stimm supply funny
it must because I use it to farm enhanced
drugs for all!
all my homies like stimm supply
thats with the +5 crit chance perk tho right?
it's time for a game changer
no
it's definitely the weakest ability for hivescum
radical, back to my roots
goo maps?
Stimm box with the ability mods look good
Got my curios maxed out today 
stimm supply arguably gives you the ability to have the strongest stimms on the shortest cooldown and you share it with your homies in tight situations
i need the talent to reach 32.5, its 27.5 base for me, with the +5% crit talent
Aura?
AURA FARMING
if only they made the box tox explosion larger and stronger, it would be the ultimate meme build 😏
27,5 without aura and perk, would be 22,5 without the +5% crit talent
I mean, yeah obv but isn’t there one that turns you into a a10 warthog. And just fires like 70 bullets from the mag
i am not sure i get the link between strong stimms, low cooldown and the stimm supply
Honestly reginald has some pretty solid builds on his channel
I have 10% baseline, 5% from node and 5% from Aura
we're way, way faster than an A10
Ehhhh Reginald tho
Veginald
what about reginald
Redditnald
Reginald is a good lad
Yea i was like "Huh what"
what, you prefer Mister E?
btw, am I the only one who has to use In Your Face on a melee build to get more reliable damage from zarona revolver?
i mean stimms normally dont let you start refreshing its cooldown with sample collector when the duration expires, stimm supply consuming your stimm bypasses that restriction and lets you start refreshing your cooldown immediately, and it plays into it with booby trap and a more chem tox focused build to get the 2% refreshes very easily and reliably to keep that cooldown low even if you pump more buffs into your stimm
If I wanted fanfics about how things works in Darktide I'd ask ChatGPT, thanks
Watch it be someone else
😏
Tanner is clearly the most mild mannered, polite and i can't finish the sentence even as a joke
Well it’s funny that Reginald was brought up because I’m actually listening to the Reginald/Tanner drama, it’s funny
Oh lol
I watch both reginald and tanner just for the takes/stuff they point out about the game
i can't imagine a worse waste of time than to listen to drama about some small time vermintide/darktide youtubers
no offense to you of course
Stimm Supply stands out as the strongest Hive Scum ability in DARKTIDE because it delivers immediate, teamwide value with zero setup - something Rampage and Desperado can’t match. While those abilities rely on maintaining kill chains or precise timing to reach peak performance, Stimm Supply gives you instant toughness sustain, mobility, and clutch survivability that works in every situation, from messy hordes to elite bursts to objective pushes. It smooths out Scum’s fragility, boosts consistency across all weapon choices, and keeps your squad alive during the moments that typically cause wipes. In a class built around scrappy opportunism, nothing beats an on-demand injection of toughness and speed that works every time you hit the button.
Tbh I kinda am with tanner when it comes to hivescum tho, both on what he maths out and my own personal expierence
what does he say
Yeah I figured
Well I mainly aggree thst the rocket launcher is doo doo
Considering his previous forays and opinions, I disagree with him on default and don't want to listen to his takes.
well yeah that's hardly a controversial opinion
Rocket launcher is pretty doo doo
Told you
so it makes sense
You play deadlock?
I use to
ok you could've at least TRIED to make it sound believable
that works with you every time you hit the button
autopistols vs dual stub pistols?
i wish i could name my scum "GlassCannonWithoutTheCannon"
Totally different guns tbh
I think rocket launcher is solid but outshined by the other two blitzes
I’m not sure what’s going on in the current back and forth drama ig because Reginald doesn’t include certain veteran abilities not counting towards whatever he’s measuring
Darktidegpt
this dude gets it
which would u run while pub lvling?
If your using it with desperado in mind autopistols hands down or a IAG
Both good but autopistols come out on top
In the grand, grease-slicked pantheon of DARKTIDE content creators, few figures wield chaos with quite the same theatrical bravado as Nikocado Avocado. Where most streamers attempt to convey tactical finesse or mechanical mastery, Nikocado instead channels a sort of operatic emotional entropy - a living shrine to excess, unpredictability, and caloric-fueled carnage - which, paradoxically, makes him astonishingly compelling to watch amidst the grim industrial squalor of Tertium.
His gameplay is not simply gameplay. It is a performance piece. Nikocado does not “clear hordes”; he suffers through them, theatrically lamenting his fate while simultaneously devouring a bucket of something neon and probably illegal. This mixture of misery, melodrama, and mukbang-induced delirium creates an atmosphere so volatile that even the game’s most grotesque monstrosities seem comparatively grounded.
By contrast - and again, purely in a comedic, fictionalized sense - Mr. E exudes the energy of a man desperately trying to maintain order in a universe built on structural decay. Where Nikocado embraces chaos as his confidant, Mr. E attempts to tame it… and in DARKTIDE, that’s like trying to teach a Plague Ogryn etiquette. Admirable, yes. But the Warp favors the unhinged.
nvm this dude aint cookin shit
a chem tox on your data servers
I ran both tbh
I used every unique scum had till it hit level 20 and used the next thing
What do you all consider to be Hive Scum's strongest and weakest branches in their talent tree?
I like all the weapons on offer
That's illegal you're supposed to default to a generic weapon like rashad
all the branches are good, for their individual purposes
i think [my favorite] is the strongest and [your favorite] is the weakest
He has banger talents on every branch
Sorry pal, I got taste.
😠
Based
but overall, for me:
- Despacito Scum stronkest
- Rampage Scum also stronkest
- Chem Scum fun but not that stronk
The issue with chem scum is anti synergy tbh
Only weapon we need is chem nades, praying fat shark makes them regenable so they can be properly balanced like intended 🙏🏽
Needler is kinda strongest shit Scum got.
I do like me a big butt 😏
Stubs better for mid to long range. It really shines there. Autos is better for Desperado Unga Bunga bang bang into most enemies.
Both are very fun and you should try them both
Completely agnostic "delete whatever, fuck the game I guess" gun in the game 😄
Feel like stimm supply would be great if it worked with its own trees keystone
Would “Lightning McFeen” be a good hive scum name?
It apparently did at one point in testing.
did you check if that name is accepted
Fuck knows what happened.
i was gonna say like as its currently implemented in the game what use would stimm supply have in ability cdr when you have the node that uses your stimm cd to basically determine the cd of stimm supply
like you'd need to rework a bunch of those nodes to make them synergize again
Tbh? I'd conceptually rather use Desp or Rampage anyway.
So something might have happened with the games spaghetti code
Im not at the highest difficulties yet, but last game I accidentally triggered a daemonhost. Managed to live by spamming the increased length dodges and spamming the needle pistol lol
I just need mine Shelby. Thug name Rip and Slay
In true Swedish dev code fashion, it always does.
Then ofc I died to a random chaff enemy a minute or two later 😄
stimm supply is fun too, cranking one out every like 5-10 seconds in a horde goes wild
after playing quite a lot the hive scum i see them designed the traitor moebian 6th as killjoy and the partner they call them a killer from most of conversation i saw in them and my anarchist hive scum
I've managed to create an OP chem build for havoc
Touch one thing in the code congrats you broke 20 things
SEE
THANK YOU
I will say this. Hive Scum for me is an excellent class not because it's OP or anything, but it feels like a class which demands from me to actually play the game - like, for real; Dodge, weave, block, push, dance, swap. Other classes, for the most part, to some degree have parts of their kits that can completely cancel an aspect of the dance - Scum doesn't, really.
Someone finally understands you can fucking spam them
If you like I'm glad
So many shitters going
"You can't spam the crates, it's not possible"
Stop being dog shit and use a good build
only time i tried stimm supply out was when i was leveling and didnt have access to sample collector
Maybe you can then
wait who was thinking you cant spam the stim crates as a bomb?
if you spam the needle, EVERY scum is the stronkest 😏
I named mine “hivesenburg” and my friend named his “Fentynhimer”
why wouldnt they xd do they not understand the words of
Shit throw one stim node on sample collector boom
This was around like day 2 of release.
I'VE BEEN SAYING THIS MAN
Other than the fucking absurd non-armored DPS, you mean? Feels like I go from dancing full time to a flow state of ripping everything in half like tissue paper
i just dont personally like the 5 second arm time on the bomb as much as I like having a juiced up stimm to buff my tox damage and defense
You have a stim supply spam build?
most people are terribly uncreative, its true
It's a tox, support, spam build.
Sure, but Scummy always have those moments in between High Octane DMG hosing where he needs to catch a breath.
not me though. i mean i use mind in motion unironically. that means im the best.
I have a build that uses this exact thing
im sure the 15 second cd shitbomb build works in its own way but i like barrage nodes more lmao
Its like having 2 blitz
It really is absurd
I'm running tox black outs aswell
I just don't like buff on ground type of abilities for me tbh
So tox bomb with tox blackouts
ive got my box set up for stun and slow immunity and the 50% toughness regen and i love it tbh
Arby is a wall of bricks. I can facetank anything with impunity.
Tox blackouts are great
Drugs, so many Drugs. Got to the point where I started seeing a talking lighthouse challenging me to a game of poker.
My build has no keystone and is no melee
removes the onground element basically
sigh much as I love the needler and the chem toxin perks, they REALLY don't synergize well with any kind of toughness recovery
Arby really got so many people fucked up playstyle wise.
Like the class is amazing
Word.
45 second cd stimm is honestly a nice middleground of bomb and buff from stimm supply
I don't feel it very often tbh... Mostly when someone beats me on the kill for elites and specials and I end up running real low on ammo... But 3 mags back for the uzis, 14 shells on the double barrel, and w/e else gun you feel works for desperado? It's pretty hard to not be pumping out damage... It's just you're more vulnerable at times and have to balance it
Okay, I used it. I don't like it. You don't have to convince me lmao.
But holy shit it enabled so many bad players to just cosplay as a brick wall with no effort
I played alot of arbite till i finished all his penances and went right back to ogyrn
Veteran main
Maybe a scum main now
Maaaybe
I love the class. I love its fantasy. But yeah. Arby let's you make mistake after mistake and pats you on the back saying "It's okay chum, you got this. Now have infinite toughness gain and fuck it, Immortality ult."
Can you show it?
bruh the toughness penance for scum felt like a chore
Veteran honestly was my 2nd go to class before scum came along
I remember yesterday when I dove into a crowd of elites by pressing the rampage button and holding keep swinging
I died
Because I don't get like half my toughness back per hit

Bad class
It is, I stood in fuckin firebombs and tox gas to farm it.
I saw the hyena helmet in the MTX shop and will -never- go back.
I used heavy sword on my vet
My scum is better than vet at taking out ranged now, vet dead class
Hyena helmet?
Arby: "Oh no, It seems I managed to plop my massive cheeks in a middle of a giant horde of gunners, crushers, Maulers and 10 bosses"
Arby:
CASTIGATOR STANCE MOTHAFUCKAS
Too many shock mine arbys
castration stance go brr
True Grit babies people so hard tbh
castigator stance kinda sucks tho
Dog shock still good
I remember the dog bomb/bleed exploit
They nerfed that to the ground
until you have to reload, scum is also invincible
Shit was DISGUSTENG
The helmet in the store's got a 'hawk mane and a stout muzzle. As close as I'd expect anything to get to it.
50s auric clip for the naysayers out there. Full-crackhead mode Gunzerker hivescum is the hardest thing to kill in the game and you can't convince me otherwise.
https://youtu.be/FJZ0O_F7ApU
Auric Maelstrom clip. Hive Scum gunzerker's survivability is actually the best.
I think this has got to be my most crackhead moment of the evening. People keep saying that Hive Scum is all glass no canon and can't survive, sure, but between the immunity and dodge talent, you are actually the hardest thing to kill the game and you can do the mos...
The build i was running was always involving break the line
This one? I call it the Boushh helmet.
I love it, my favorite
Ay, that one
Good taste.
yeah even with a real stimm shit's like 30 seconds tops
Not really talking power level. I am Bash stan. But Casti is yet another way players are pardoned for making errors on arby 😄
Thank you
since you have the FULL stimm effect but the cooldown starts instantly
WE PRAY BROTHER
so you're immediately getting the cooldown back from sample collector
It def has Boushh vibes as well, but I'm known for my love of gnolls and hyenas so I saw that and IMMEDIATELY coped.... Scum plays exactly how I want to play a game like this
is the dump stat on autopistols collateral?
Scum is the most fun class in this game by a fat country mile imo, I'm not playing anything else again.
with a 75% cooldown, using blackout chem nades, needler and bonesaw to apply and kill enemies with chem toxic i saw my friend crank out 1 every 4 seconds in auric
I run 2 stim nodes, because 20s still allows you to spam and maintain buff forever
Honestly it will be hard to go on another class again 😦
i like hive scum for the toxin because i like building for shit that makes enemies light up like christmas lights with nonsense dots
I hope we get more cosmetics for the hive scum unlike arbite with only 1 in the shop
No one answered me before, how do I get the a10 warthog dual auto pistols build
Tr
I cant wait to see what the new shop page brings
lol
yeah it's hilarious
Right now im running a shirtless scum with the worst pair of pants i can put on. The chems are my shield
cause you're giving that shit to your entire team every 4 seconds in high density xd
This clas has possibly the most freedom allotted to it
This is the other way I like to look tbh
So I hope they take advantage of that.
just busting out my funny +20% strength +15% crit box every 10-20 seconds
Open up any random munda book, pick any random image off the page, ezpz
I kinda wish the stim box radius was larger for being a bomb
I do 50% toughness and strength + rending box
this but with rending because it buffs the tox ticks lmao
okay but hear me out
82% crit shivs
i mean i dont have a good argument for that lmao
Shirtless lads
rending boosts the tox damage?
my man is eating a seasoned steak and you offering him a bowl of plain oatmeal
brother applying another tox stack boosts the tox damage
Not 100% sure
these things are not mutually exclusive\
I don't think so, normal toxin ignores armour mostly
But I got my needler to go from 645 per tick to 1066 per tick with damage ramping.
On a crusher on auric mind you
been running this in havocs, should i change anything? kinda got 2 flex points put into the chem tox crit talent rn
Rending does boost tox dmg but very little
Scotland forever?
since lowest Tox ADM is 0.9
rending doesnt' do much for tox
Tbh thats slayer bardin lmfao
bardin moment
it doesnt do much but it does something and im not going for crits on my build personally so i yoink it
Azumgi
I did my best to make him look like bardin
do we know what are the armor reductions (if any) on tox yet?
plus also good for all the homies too
@woeful hill
Mind you it looks like we picked up this bardin from temu or some shit
This is good news. We can finally be bees.
maybe not everyone running crits, but everyone appreciates armor piercing
It's just void shield I think
I named him Bardin-Gore to simply keep with the hive theme of things
Talking about stims?
ohhh
tox dot
We do live in a hive 
Slayer mains be like
wait, why are some of those numbers >1, it's doing 200% on maniac?
yea
Ragers melt
dmg chart fyi
Crowbar with rampage can deal some serious damage to crushers on auric
Me with my needle gun:
Tbh all ive learned about crowbar is that its goated with investment, same as saw
I only have needle gun to dump into a boss or hit pesky ranged units on my rampage build

my last penance and i can just play with whatever 🔥
ok so, why cant we have a second trinket on the second gun ):
unplayable
BUT YOU FORGOT THE STIMM LAB 😭
It's personal flavor tbh
stimm lab is more just what you actually remember to use it for
I do toughness + damage reduction + strength + rending
is this real or fake?
This is my normal stimm if im going with vultures mark desperado due to not having access to chem
i wonder if anyones make a chart on how many seconds of cd reduction you get at each lvl
Feel like that chart would take awhile to make really because it does also depend on which ability you run
But id like to know this myself
My stimm is for sure not the most optimal since i seen most builds keep it around 60 seconds
Brittleness toxin seems to suck
depends what you're hitting with it
Maulers in this case
should do quite a lot to them
i run all damage and 1 cooldown on my melee since im pretty sure unless im doing my math wrong it pays itself off
with normal toxin it would have just been dead tbh
I only use the bonesaws purple slag on crushers and bosses
you just coat em with both
Interesting you didn't go with Klay
Yea with rampage you have frenzy below it which helps keep in the loop of melee more often
i run stim suply lmao
I was gonna go with klay but i do still switch to melee sometimes when the need doesnt arise for spamming the auto pistols and sometimes i am out of ammo from using them to much so i have my shivs. Most likely a skill issue on my point from lack of aiming
I do also have pickpocket
It’s the opposite in my experience. Using the chem tox coating on anything that is flak armor or higher, feels like a wet noodle. Brittleness lets you actually fuck up armored elites
Eh.
Didn't do much to a mauler that just kept on truckin' and got me with a bs overhead
Gotta be on point with your dodges!
Like respectfully, hive scum especially needs good situational and spacial awareness
One small box ruins your whole career
It’ll take a couple hits, sure. But it’ll take even more with the chem coating
Also weapon stats and level are part of it
I just feel like the toxin out damages the benefits from brittleness
I will just say this
There were people in here earlier saying the Brittleness was generally better, but I don't play Saw so cannot comment
it would help if the game told me how much effect it has..
You gotta use each coating for what it’s designed for
also does Chem Toxin (for the blessings) mean either type?
I take this back. Having a maxxed out stimm actually makes Stimm Supply synergize with Chem Dependency better ironically lol
Saw brittleness is special, and can stack with regular brittleness. It's great if you're focusing a boss with your team or spread on crusher mob with your team
Purple aint good if you solo
unless you also pack a needle gun
and then you purple up
incidentally...
Chem coating FUCKS up anything “unarmored” so maniacs, mutants, unyielding
Yeah Ragers hate the poison
Closing a door on a boss still instakills them right
getting bosses to 80% Brittle is how they can melt so rapidly
And it’s not negligible against armor, i won’t deny that
It used to, dunno if it still does
Would stub or autopistols do better at killing crushers with the rending from desperado
But yeah the brittleness does it even better
For armored targets
Using the chem coating can’t even one tap shotgunners
absolutely can 😄
Not at all...
Not from my experience
H1
The brittleness on the bonesaw really shines if your using rampage
Brother I did the overhead
with the follow up rip?
It did not die on contact
Question, has anything crazy happened in Hivescum chat yet?
stub is 15% of 3 dmg on cara, and autos are 15% of 2 dmg take your pick
Yes, it did not one tap
Hit twice with brittleness toxin then use the needle gun, ton of damage.
Gg
I play on auric
Does light/heavy attack affect how much toxin goes in?
No, but theres been plenty of bad takes over the last few days 
Like what?
vet chat is normal info lil chaos, zealot is now talking about zealot pizza bc what else lol, psyker chat is arguing about smykers, ogryn is always chill, arby idk there.., and idk about hivescum yet
Exactly what you'd expect from people getting skill-checked by a glass cannon
I had one bad take and i blame myself for replacing my copium with copious amounts of chems from the lab
Give it time
Class just came out
Yea thats what I figure
People are gonna talk about the class for awhile
That’s not a one tap! The dot comes into play!
what is the difference between the 2 toxins?
Arby chat is just a Arby's lol
Arby chat is awful most of the time I'm ngl
If I need to use 1 attack its a one tap 😄
yellow is chem toxin, purple is brittleness
So they got arby sammichs?
I’m talking dead on hit one tap
ah ty
The initial damage is what does them in
one of the overhead strikes with the bone saw feels so off-center
The whole bonesaw kinda feels like that imo, i just remember the combos and use them
Horde clear is push attack heavy heavy
HM
Single target is heavy light
Must admit, I dont like the Saw
I should take zooka to mortussy
Which enemy can you not one shot with the bonesaw?
and see if theres a special talent for it
Maulers and crushers
only one ive seen so far is that if it kills a special you refund the shot
Have you got Lethal Prox BPistol on Scummer?
Thats probably worth checking out
@random shuttle Do we like decimator or headtaker on rashad (My large ogryn hands have not held these tiny weapons before)
Probably reapers too
Headtaker + Bromentum
Yeah bromentum was a given, I saw that and knew instinctively that was mandatory
So this is just base bonesaw you want doing this with blessing and all
do yall use maxed out chems for chemical dependency?
cause you barely get your stim back in time
Maybe 🟣 🟣 then blinder grenade with 🟢
Barely?
You need sample collector
it says i only have 50 seconds till my stim cools down and its 60s for chem
whats that?
You not running a good build fam
im like. lvl 22, im trying my best
I was getting chem dependency with a maxed out stimm tbh
Yea its hard to really hit that one shot threshold with a bonesaw on crushers and reapers you will have better luck with the crowbar
i do have that
There is. Elite/specialist kill refunds rocket. It's sick
Not killing enough then
Niiiiice
I actually find that poison first then Brittleness seems to work better somehow
Oh no never use this node, the bonuses are not worth it
I will say i love using the bonesaw with rampage but being able to 2 shot crushers with crowbar feels great
thats what i was saying, my crit does go up a good bit though
Note that if you are using the saw, crits will apply 2 stacks, and weakspot crits apply 3
Do you light spam on the cleaver? they seem just as sweepy as the heavies
even on 3 stacks my shivs run at about 85% crit so...
life is good 😄
push atk then light/heavy for horde
I will say I like the crowbar a fair bit. Feels fluid in it’s use
i just need to oh i forgot about the node that gives crit and then riposte
chem nade into a horde is just ez regen
the fact that the cooldown doesn't actually reset on ability usage actually makes it have more synergy than with a shorter stimm
it's weird
I wonder if the hit mass blessing is worth it for the extra poison distribution
do yall get targeted toxin and toxin renewel?
Hello, with tox on hit node does it work on all the enemies hit by an attack through cleave or it only works on the « first target »
Don’t want to waste my meager ressources on something that won’t work
it works on all enemies hit
https://medal.tv/games/warhammer-40000-darktide/clips/lF6KFDN5DVGrKs2vi?invite=cr-MSx5UHUsMTA3NDAxNTcz&v=9
@dense hollow
Watch Classic Crusher by Galeophobia and millions of other Warhammer 40,000: Darktide videos on Medal. #warhammer40000darktide
as long as a crit hits them, it procs toxin
You can test it in the meat grinder, but yes, all enemies hit
making it good for horde clearing
HAHAHA
bro that was so tragic
i feel so bad for that arby
Shock n awe yea it is if your plan is to spread as much toxins as you can with bonesaw
is hyper critcal worth it on bleed/tox shiv build?
Personally, I just don’t really fuck with the toxin. It’s a neat mechanic, and the dot really can be nice, but I prefer to be a blender up close and personal and you don’t really get returns on chem kills
This game has too many stats...
Cleave and Hit Mass...
I would avoid hyper critical
it has some bugs
Usually hyper criticals would be a very nice talent, but it’s bugged rn. The moment it procs, precision violence stops working for the entire rest of the match
Honestly I cant even blame him for eating it
literally nothing he could've done there to see it
i cant either like how could you see it