#hivescum-class
1 messages · Page 84 of 1
I'll be honest I don't think you're being aggresive enough then, I've genuinely never once had an ammo concern on this class
the thing is just bugged
My stimms for desperado all all cdr and dmg.
Gun goes brrrt indeed
I mean, it's impossible to run out of ammo, unless you mag dump like 5 times in a row onto crushers
something about this funny little tox bomb
Youll have to be at lvl 30 and complete an Auric Maelstrom
Then why haven’t you submitted a ticket at fatshark forums?
ye i've done that a bazillion time on arbiter and vet
It just doesn't unlock, Drukhane keeps going 'you need to prove yourself'
msot of it is spend on hordes, dual smgs are fun but ye can empty it really fast
I run run and gun and the barrage thing on 2nd 3rd and 4th shot.
I dont think it comes down to the player at all, i think it has far more to do with what its arsenal actually brings in terms of team utility and dps.
you are not missing anything
I mean unless you want really hard content
Can't be bothered and didn't know i needed to do that :pupper :
I keep assuming that it'll just fix itself and Unlock Eventually
That's an interesting take.
tho dual stubs pistol seems quite ammo efficient when i was using it
I feel it's because how busted the chem tox dot is currently, reason why the bomb is also super strong (Zealot fire nadé in shambles)
and by the time i realize it's never going to do that i've gotten bored of the game again
I was gonna say like I might not be a fan of like challenge for challenge sake stuff but like what do you get out of havoc 40 other than bragging rights
Hold up……have you use party finder for it?
considering how hard people always whine about havoc, especially the last wave (before hs)
tbf i do like the game the most when you're constantly dealing with hordes
so imight enjoy havoc
That’s a bold claim
It doesn't feel busted to me tbh
i mostly spam quickplay and
iirc did maelstroms directly a few times?
Believe me brother: it is
It is quite busted
That explains why you haven’t gotten into havoc, skill issue fr
The boss dmg is fckn insane
Does havoc 40 solve my critical diamantine shortage
Compared to everything else that is busted, I don't really think it is
The only people whining about Havoc are those that are expecting to be carried into 40 for penances (that never belonged there in the first place), or those that have genuine issues with some of the modifiers and how they scale or effect gameplay currently.
:gone : what's the skill issue
do you not just need to complete an auric maelstrom to unlock havoc?
Man clearly playing on lower difficulties 💀
Boss damage? It trivializes a boss and environment swarm horde
most enemies in this game will outright die to 4 tox stacks
toxin stacks up to fucking 31
You need to party up with people to play Havoc dude….like there’s no matchmaking for it
chem grenades are 6
Needle puts out 6 stacks per needle at base
tbh, I use tox nade just for getting out of the middle of a horde...
does needle pistol have competition for carapace damage on a melee build
needle pistol shots are 5
Lmfao
I just spend 5 mags on a boss and watch it diw while running away without doing anything thats busted imo
Nah, it's the single strongest nadé in game currently, not a single other does as much as that one
with more on headshot/crit
Time is an insidious killer.
Havoc 40 once you get a handle of it is genuinely fun
Ahh, thats funny man 
Usually 3 is the sweet spot for normal tanky units
just magdump a needle pistol into any boss enemy
Pushes you to learn incredibly good habits to improve your skills
Amen to that
Very well said 
Yeah Vs bosses it's nuts. Vs regular enemies it's not exactly impressing me compared to some of the insanely busted shit that already exists
5 mags is 30 rounds
don't call me dude
But also that's not the point i'm stuck on, Havoc doesn't unlock when I do the auric maelstrom mission you have to do to unlock havoc
or at least it didn't the last times i played
ive 1200 hours and zero reason to play havoc
plus if you need to manually find parties for havoc then yeah it doesn't sonud like my thing, i cba
I myself don't use shivs. I prefer an axe.
Ok dude?
And try getting a party up and que up my man, cause could be that, might be overlooking the party up requirements to start a match
4 shots for a crusher💀
the messelina herald looks pretty cool
This. Needle gun/Tox nades are relatively efficient in what they do, but OP? Nah, not really
Im in the same spot but everythign about havoc seems miserable
Chem toxin is efficient, not op, but overly efficient
Also HS genuinely is a really good way to force yourself with trial by fire if you’re running a rampage build in 40 to learn how to deal with stuff
with speed stims with shivs, you can somewhat gain enough toughness back from hits to out heal some bosses attacks, like the chaos spawns or plague orgyn's lighter hits, while stacking toxin with melee crits. its pretty crazy
I mean, the armor, the tittles, the bragging rights, XD
i do not like teh armor
i REALLY want to try tox build in h40
Its not terribly flashy compared to Desperado or Rampage numbers and aggression but like
Shit man it works
I'm worried that the hit mass increases in high havoc screw over shiv light spam
Hard lies, one well placed nades invalidates a Caparace conga of many types of enemies, from maulers and crushers to all in between and beyond
You know, that’s fair
I can pretend to be the poison swamp from souls games
i played on zealot just now and it felt like kratos casting off his wrappings
IM FREE
INFERNUS
hahaha no one is showing love for the blackout that spreads toxin? Damn thing saves bth yeself and teammates, and you can carry up to 6 too
should I go supremacy or take a swing with can opener (if i actually wanna take canop)
Even worse then infernus by a lot
you say busted, i say, on par with a psyker looking any direction
Shit don't regen on chem tox kills so they go in the bin
Carapace is cool, but being able to delete bulwark lines, specially on havoc is a godsend
Is no argue, people don't realize how much of a get-out-of-jail the chem dot is
Thank you
Its a resource you might only get to use 6 times in a match. It should kill a bunch of dudes. But you're area denialing at the end of the day, you're not doing anything super crazy like Psyker being able to remove literally everything all game that wants to melee you.
Id rather just pick up a grenade box every once in a while with grenades that completely shut down chokes for a long ass time
true, i still love them tho, its just earning them back in melee builds is a pain. i have more luck with desperado builds
Psyker is NOT balanced in any universe
which curios are yall running
I avoided pocket toxin on my rampage melee build for that reason lmao
I already gotta fight everyone else for grenade regen Im not fighting myself
Stam/Toughness/Toughness is the current popular choice.
Going from HS to Vet and getting hit with the “Holy shit I can get hit once or twice and not get nuked immediately”
whats better at high difficulties? auto pistols or regular pistols?
Most unbalanced class is of course Delicate Steve
its still a great arsenal lol, well i keep 2 around for emergencies. i dunno how many times it saved me by opening a space, or chucking at a cursher horde about to swarm me mates
2 toughness 1 hp
True that’s plus shout, good ol shout
That is a completely build dependent answer.
So busted the devs actively remove it so we don't break reality with it's OPness
Tox 'nades have a bunch of spectacle to them, they're new and look very impressive when one is going off, but I have my doubts about the long term sustainability of thier use given Blackouts actually cover the main weakness of Scummer (not having any stagger) and provide massive utility in a multitude of shit situations AND can be regained just by playing the game
to me its genuinely playing a class that takes 10x more effort to do the same thing i can do on other classes
heck blackout and stop a shooter horde for enough time to get your team on them
Yeah i aint saying its not good, pocket toxin adds a ton of damage per use, but like getting them back is a pain in the ass lmao
what are the best blessings for shivs
Gotta run into another horde to start regenerating
I run uncanny and ripost
Is the 10x additional effort just dodging effectively?
1 tox nade lets me solo every fuckin thing the game throws at me while chuckling.
i got the bleed on crit and rend on weakspot hits, so its bleed and toxins + rending on crits, its glorious
Sucks to suck my man, but that’s the only way to play havoc, you are forced to party up via party finder or any external method
deals with everything, boss, caraspace, even hordes
Oh I have secret code to play Delicate Steve
Conga line of 20 crushers? Begone!
On character screen press ALT+F4 to unlock him.
thinks stagger is a weakness of scumbags. also thinks that somehow staggering a few things for a couple seconds somehow trumps throwing down a pool of acid that one shots almost everything that touches it for 3 business days
Dude, that shit is def gonna get nerf one day, tho the explosion sounds it makes is 👌
I think you missed the point entirely here...
But only for that game session, you have to repeat the process to unlock it every time you start the game again
Forreal people who say its not busted af are coping allready
stagger is not a weakness of scumbag. hell, their pistols stagger shit
The surest wasy to unlock delicat Steve
is to uninstall Darktide
the pistols infact are not that great at staggering
They are ok
Prob Ogryn players that are upset they getting their nades boxes taken, XD
They dont knock back anything tho
Lule, they stagger the odd enemy enough to proc thier blessings, they are not flooring a bulwark wall or knocking crushers onto thier asses so they arent a threat
they do it. just not to carapace and other large shit
wonder if they will give us dual bolt pistols....
The strongest players in Darktide are those who never played it 
I'm playing Vermintide more nowadays so probably will come back JUST to unlock it
Goodbye wrists
Just take Lucky Rock 5head
It's ice cream time
how is ogryn nuke anyway in h40 relative to hp buffs to armor enemies got, is it worth it over the utility of box of grenades' control
the true john darktide experience
but who cares about that when you can just throw said pool down and proceed to kill at that shit? I think chem nade is by far their#1 blitz and is likely facing a heavy nerf soon
cuz that shit is ridiculous
No.
That, I don’t not know, I ain’t a Ogryn player, they are……too slow for me, feels so weird
I doubt it. Like Johnny said, they're good, they can massively help with bosses, but they're not this massively OP thing that will carry games. You know what else vaporises whole groups with no effort? A Psyker.
i do hope they dont nerft it tho. it does feel like their signature
Not even mentioning street brawler letting you tank overheads lmao
Clearly
to have a fair game
Bringing down the grenade count to a base of 2 would be just fine as opposed to reducing the chem toxin stacks.
and it doesnt consume a charge while doing it
ive taken like 40-60 dmg from a mauler overhead to my hp
Grenade box is more usefull in general but frag bomb is the best panic button
Yeup
can say the same about stagger. "you know who staggers whole groups with no effort? arbites"
Prob the needle gun gonna get the first nerf, that thing is dummy op
eh
it's not the point of the class. if you came here to stagger you fucked up
Lies, I use it to cheese malice 
you mean hive city brawler?
If the needler gets nerfed I riot
Yeah that one
I honestly don't think it's that powerful.. it's damage caps out too quick
It’s fucking insane
Right, but you get your stagger tool back just from killing trash mobs and you can still apply chem DoT with them. So you're getting control and you're getting DPS out of them, AND you get them back. That is inherently more valuable long term than three puddles which you're probably not gonna use very often because then you're taking resources away from other classes.
I think its funny that out of all the ramshackle horseshit scum gets apparently a literal rocket launcher is the weakest option
its free 20% DR yeah
I feel the chem tox dot ramping will be revised, that will affect lots of things that are oddly strong on the class currently
The needle gun is nuts vs single targes
Plasma Gun has remained unchanged for a long time now. In the list of "OP", there are many other weapons that have been untouched by Fatshark.
They should make chem tox stagger as enemies vomit their guts out
is a dot that does 500 dmg per tick that low of a damage cap? it's more dot damage than like every other dot in the game
This post was made by Viper grenades payday 2
pull out rocket launcher
Yes, BUT, bro, tell me how it’s fair that I am able to outrun a spawn and rinda, never really engaging em on melee and I can still deal lethal dose of damage by just mag dumping one of em?
Yup
and for bosses it takes actual years to kill them
it's really not that much damage
Nah
Its super fast wdym
yea
you deal an optimized rocket launcher's damage in like 6-8 seconds
I can nuke a boss 10x faster with dual auto pistols
no you can't
No lmao
Bro, you are crazy, the damage you can do on your own alone with that will take em out quick while never being touch by em
yea
categorically untrue.
https://imgur.com/a/JvD0Wlm the "actual years" in question
it's super slow burn
New talent tree just dropped 
if you're gonna yap a claim like that, put out a video to support it
Took the wrong stim, got me seeing the code to the world around me
This shit ain't nothing to me man
most of that was shivs
that or you in heresy 
No
the boss has 40k+ hp
Shovs dont do a lot here
no that's mostly dot dmg
he's not in heresy
Brother be zero summing so hard he's in the wrong fantasy universe
Just a reminder, yall arguing with someone who says HS needs ammo on a desperado pickpocket build, no way to avoid picking up ammo because it’s too hungry for it
I do not haveb melee damage
Look at all they have to do to mimic a fraction of our power - the Veteran
enhanced penance is making my pp soft, any ideas on how to solve it
this is a faster TTK than veteran does
wym solve it
Is bro watching the HP bar in relation to when the enemy is being hit?
outside of exe builds
Realizing it’s dealing more than rending bleed lmao
Viagra
I dont think he is 
Defintely not
Scum not like ape.
Together not strong.
oh ok never mind then lol
I've gone into grinder and tested it and even keeping stacks up that shit takes ages to kill an auric cspawn
Look i love the stubs but saying they kill a boss faster then needle gun i insanity
bruh its taking so fucking long tho
Wild take
Gunslinger will always find the wrong position and defend it to the death
Meanwhile, me mowing everything down in a no ammo pick up melee only mael 
(tbf I do pickup ammo on desperado pickpocket but it's just cause I'm kinda greedy like that)
capping out in like 5-6 shots btw, sometimes not even the full mag
well yeah it's a pain in the ass penance, but just use the toughness replenish/regen stimm on cooldown
im halfway through it rn myself
i want that steel skull
you will always form your own position and claim everyone else is wrong
does it count if your teammates regen from stimm supply
im not sure
we really need a VA line that screams "FENT FOR THE FENT GOD!"
I was about to say
it's an opinion. there's plenty of damage options in the game that kill things faster than that
my scum's name is Fentghoul
😂
Same, but you know what? Class is so good at ranged delete, that more often than not your teammates are happy to ping ammo for you 
sure but how many of them just do that ontop of being normal builds
true, all it takes is a Despacito activation into one horde, then everyone is your best buddy
fury zealot is one, exe vet is another
I used to but I stopped. It’s good habit especially when I get back into h40
but uh
my dual auto pistols build nukes them faster
The monstrosity not dying in 5 seconds? Nah this shit does NOT kill monstrosities quickly.
What a world we live in.
not sure if its the same in asian regions but i dont know if my teammates know theres a HUD for teammate's status
its free for all here sometimes
It is in every reigon to be fair, always gonna get games where it feels like players have thier HUD turned off
WHY
this is from only popping the stimm some of the time tbh
counterpoint: its funny as shit
what tree setup were you using these on, with the crate? I'd like to give it a shot
omg, brother, you do not know how many times i've thrown meself off a ledge, or flew over a railing cause of a small upward bump
my lab attm
imagine we could dodge vertically off ledges. new space X
Did this before... flinging myself up a small curb into a cliff
i dont understand how
i think Hive Scum is a decent class, it's pretty fun to play, they just need to fix the bugs and make chemical dependency have a synergy with stimm supply. Also buff rocket launcher.
wym why it's cool
personally i think hive scum's ammo economy needs help so i've made this image to explain how i'd rework it
Honestly, I can see some pretty insane speedrunning shit with this tech
you can "fly" when you dodge upward, sometimes, stairs for example. it leads to some really comical moments
i personally love the scum.
zealot would be better
yea those random geometries where u go tony hawk pro hive scum
I meant specifically with the dash fling tech
it's definitely at odds with the arbites in terms of skill expression i think
since we're a lot softer
Zealot doesn't have any dash modifiers.
can you do something similar above Adrenaline keystone for Crusher oneshots so our YouTubers are happy
doesnt he?

yea, gonna style out off a 3 storey drop
huh
Ok final polish everyone
They released the human-sized Orgryn for easy mode gaming, now they've released the glass cannon for the long term players, is gud
You know what Hive Scum needs to be finally strong?
80% rending when standing still.

Regenerating boomstick would be nice 
yeah im fond of the class as is. it's pretty fun.
Does blessed stimms even work? I don't think I've seen it lower my corruption
It's an Older Lore, sir, but it checks out.
Fent induced lasers beaming out of my eyes to vaporize my enemies
Needs a few tweaks so everything makes sense (box im lookin at you), but yeah
it does
Agree, all consider tho, arbitrator is more balance now than release, but that mofo is still stupid tanky
doesn't heal wounds
rending in general, i want to kill shit that has more than toillet paper as armor
Kalevala, unless I'm misremembering 
yes, but i would honestly go keystoneless and take pickpocket
https://www.reddit.com/r/DarkTide/comments/1pdla94/blessed_stimms_perk_not_working/
apparently im not the only one with blessed stimms not working
I dont think any amount of tuning is gonna make Arby truly balanced, but yeah, its better
Forever in my brain.
A true evidence why players should not design games 
The Hive scum release and play-style ironically parallels the arbities but for the opposite reasons
I think it's okay that Arby exists for people who completely lack any situational awareness tbh
if you read the thread and what i told you, it doesn't heal lost wounds
if you were trying to heal past a wound then you can't
anything that heals corruption damage feels underwhelming because like, taking corruption damage removes health, and healing corruption damage doesn't bring that health back.
Most of the time I ever wipe is not because of running out of wounds, it's me getting trapped/downed and then not getting rescued. I need more health, not less corruption.
no source of corruption healing does
i dont get whats the difference about the needle mks what you guys think is the best one?
Your mom
But it also makes sense. The dude is a well out-fitted space-cop, he's gonna be a tough nut, whereas the ganger is a drug fuelled lunatic with years in gang culture, he aint tough, but he is mean, an it works
thank you for making every future thing you say obsolete
All things considered the class archetypes mostly make sense
I'll have to pay closer attention to it when it's partial
Very well said my bumblo
i'd just not take that garbo talent imo
I think that parrarel makes scum more enjoyable
stop eating overheads and standing in pox stuff and you won't need to heal corruption damage in the first place

Funny you mention this. I used to have a friend who’s no longer a friend. He thought he was God’s gift to darktide when arbites dropped and I told him he’s dogshit at any other class (and actually was on psyker). He always defaults to arbites when he gets rolled. Anyways fast forward and he struggles on HS and keeps defaulting to arbites for havocs 
Tell that to all the scum in auric that LOVEEEEEE overheads
I have eaten more dirt with this class than any other, and most of it I take constructively BUT dying to bullshit bursters / netters is for sure getting old
me when the teammate dodges into me to evade the crusher overhead (we both die)
I try 
hopefully
patches it soon

I don't usually need it, that's why I never noticed it working because the only times it would come in handy is when im on my last bar and would rather not get full-killed 😛
hopefully fartshart also makes stim pistol DoT function with 90% of their talents outside of the chem stuff
Fatshark: "There is no issue with Bursters in Ba Sing Se"
Think the one exclusion to this is Zealot's corruption aura, yes it doesnt restore HP, but it does have a notable effect in the long run because if someone does go down, they're not out, because they dont have a full HP bar full of corruption, at least if the Zealot isnt 200 miles away from the team
I firmly believe you can absolutely tell who was strictly playing Arb before Scum dropped, this is also completely anecdotal but the first classes I saw when it stopped being 4 scum lobbies were Ogs and Arbs, which to me says those people couldn't hang and they went back to the much more hand holdy classes.
true, we just need to be Jedi and force-push the burster about to pop from across the room
BON 180 slimes you
Yeah I’ve seen a lot of args and chorus zealots personally
i'm not convinced that aura is still not trash personally
Man, stim pistol don’t need that stuff, cause that thing is already stupid op
I'll be honest, Arbi is actually easy mode compared to Ogryn. Being a bigger target + having no dodge linger actually makes Ogryn harder. Arbi does not suffer those issues.
Seriously tho..I got burstered the other day from literally twice as far away than I've ever been hit by one before. It was on Enclavum Baross at the end event, burster was at the top of the stairs at the back of the room, I was under the landing pad in the middle. Still got hit
Jonkler: It's simple. We kill the Burster.
Hive Scummers: If it's so simple, why won't you do it.
Jonkler: If you're good at something always die to randomly spawned burster with no sound cue for free.
doesn't refresh desperado 🚬
thats all i want..
but i suppose zealot isn't really abounding with incredible auras
melee hive scum is a little weak so i've added +5 toughness nodes to help, although i've also reworked the keystone so the class still has some risk
Oh I agree. If Og is easy mode Arb is the "we put training wheels back on your bike" mode. True Grit and the dog saving you from everything but Trappers.
I ate a burster pop from a burster I pushed at the TOP of the stairs (in the bridge crossing section) while I was at the BOTTOM of the stairs after dodging twice. It was SO BULLSHIT.
The best feeling
is when you have 4-5 bursters conga line
push the first one
but he refuses to explode
You see, adrenaline frenzy is already built into 50% of scum players, they get a hearth attack when they see an overhead
its still kinda weak, i think it needs a 1% toughness dmg reduction node to replace one of the +5 toughness node
Death.
Dont get me wrong, Im not saying its good, but it does have an impact in the long run during a mission, whereas most corruption removal stuff is temporary at best, Zealot's is on all the time. I'd still take other auras in its place, but I can't in good concience call it worthless like I could with other effects that do the same thing
best needle gun mk?
personally i think poxbursters shouldn't spawn more than once in the same location at the same time
but maybe i'm crazy
i've gone ahead and made that process simpler by giving them a heart attack before a crusher/mauler even shows up
Hilariously I've found out you can save yourself from dogs with the Rampage shout because if you're still alive by the time Rampage expires, the shout knocks the dog off you
2nd or 3rd lunge around the corner causing the instant kill chain
Fuck you, 20 poxburster deep line. Suffer.
i've made a severe lapse in judgement, the tree should've had 1% tdr node...
waves of pox bursters should just airstrike you with the bursters
Honestly dude burster swarms are possibly the single worst thing in this game
and then in 1/5 of a second turn on the spot and dive at you
Also a great trick
love it
a mission modifier where it literally rains primed poxbursters
at random intervals
everywhere
netters are also nonsense right now
Trapper net through Plogryn Fat Ass phasing is a classic.
mission modifier where both you and the enemies shoot mini poxbursters instead of bullets
three times it's happened that I've dodged the netter, he's looking at a target 90 degrees to my right or left, but the net magically appears around me
Idk about the worst, they're bad but I will never be more annoyed by DT bullshit than Trappers being able to net you through chainlink fences, railings, gaps in stairs and through a 20 deep Crusher/Bulwark wall
Jesper Kyd cover of Ride of the Valkyries
fuck yes, my body is ready
It's finally fun at max at least. Getting this class to 30 was an exercise in masochism
I saw a trapper net someone over a 20 foot gap recently
Like over the void
I would venmo that man money to get that
the shitty thing is
https://darktide.gameslantern.com/builds/a089b3e9-6ce2-49ae-82d2-b8637ade32eb/meth-dealer
if someone wanna bring this to havok for a spin, let me know if it works
Yeah... like Bursters can in theory be fixed, Trappers are just a never ending source of omega-tier bullshit
the trappers drag you if they die before doing their dragging animation too
Trappers are literally hitler
Yeah Ogryn is great but you always get caught in dogs and nets
huh, so I thinkloading the speical shot on the shotgun still drains ammo when in desperado
no Adrenaline Unbound and no Burst of Energy in Havoc.. certainly a Choice™...
there goes my idea of using it to spam lawbringer shots into crowds
thats why im curious if it will survive there
what perks we running on rashad scum? is it still unarmored + x>
the worst part of the Scummer talent tree design is that the best nodes for survivability are all next to each other at the bottom of the tree
cant find a team for havok where im at sadly
Kerfus, do you have the Ogryn hitting the poxwalker with the metal pipe sound effect still? An if so could you post it please?
ngl scum makes DT best boomer shooter of 2025
depends if you're on rampage scum or not
oh damn the gubsy clip?
Let me find it
Yesssss
yes i am
what you're thoughts on depedency vs vulture for gun scum?
Beautiful, thanks man ❤️
i don't think vulture adds much
Has anyone released a mod that makes the crowbar sound like the half life crowbar yet
If it’s rampage Unarmored Cara like Vet does
dependency solos
thanks
vulture... while it looks good, activation conditions may not be met easily in group play
really? i used flak cara since i was already hitting all the important breakpoints without unarmoured on rampage
both are good
vulture gives better safety
i remember running unarmored on vet for bruiser one shot or snth
How so
dependency gives better damage/desperado uptime
I prefer vultures but I am the most aggro, kill hungry player you'll meet in a pub
Vultures gives better damage too though?
its the same 15% crit chance iirc
Just only for ranged, not generic crit chance
Vulture's feels more like Hotline Miami maxxing
Vulture lets me carry the team a little harder
you are competing for specials and elites, and considering HS unique ranged lack AP.... you are on the backfoot compared to psykers, Vets and arbies
I’m calling it, if this class gets a rogue trader skin, it’s gonna be Jae
??????????
Me when I do drugs and press desperado and mow down everything infront of me with the macs
But dependency gives better desperado uptime which is way more damage than the vulture buffs. I use both for different builds though, especially because some builds I don’t want to spend points on the nodes on the way to dependency
Not in my experience because no one ever shoots the fuckin gunner until I do lmao
if i want to be like 90% ranged with a gun build. dependecy better or something ?
I have zero issues with uptime with just cooldown stim
I dont think you're on the backfoot all that much, more so I think with autos than with stubs though because stubs hit a lot harder per shot, so that shot is less likely to not kill the opponent resulting in a warpfire tick getting the kill, which could (in theory) happen a decent amount with the auto
just go dependency with cooldown stim
Hmm guess i should remake it
this too. CD reduction is great for upkeep
what difficulty are you playing where this happens
I really dont trust VD for avoiding damage. I'd prefer to dodge or duck into cover than rely on crits.
It ain’t aurics that for sure
auric mostly
Bullshit
I got hit by a crusher overhead when I wasn't even in front of it.
Cool.
I do not have issues killing anything on scum personally
Biggest cap I’ve seen unless you’re just super bad
Yeah I was just using pure Kalma as my Cartel Special with Desperado and it worked fine for me
Venereal Disease?
ive been running a bone saw dual autopistol rampage vultures build
took ranged kill give cd for last node
and boom
its been good
youre cool
its hard to tell if there's something buggy going on with the dodge or not, sometimes i dodge and it works and other times i do feel like its not working and i take a hit when i really shouldntve
The only thing I know about stim lab is fervor is for sure my favorite drug
Vulture's dong
What do you think is on the bonesaw?
Chem Dep is more generally good (CDR, crit, toughness) and also nets you better Despacito uptime. Vulture is kinda winmore keystone. I'm using Vulture rn for penance but I wanna swap back to Chem Dep ASAP personally, it's just much more consistent.
Yeah I've been meaning to try that after penance grinding
Eventually
nah, i've played with veterans that pick off elites and specials quick, or flame psykers with brain burst. A bolter veteran also tend to go for those too. you can get kills but its a competition at that point, not to mention dealing with hordes mean you are not getting those vulture stacks if they are mostly little ones
Some people are noticing that when you have Nimble in your build. Try without Nimble and see if you notice the same issue.
I am suffering a fashion crisis
I have everything but I don't know what to wear
Do you have any trouble with carapace?
wait wrong reply
Ok yeah you’re bad
The only thing that annoys me about chem dep' for a gun build is pathing, you have to give up quite a lot to fit it in, which is awkward
i don't use dependancy because point tax, vulture's dodge is already next to nodes i should be taking anyways
i did some testing with my rampage build. after rampage ends pop a tougness stimm and youre safe. its not great but it has its uses.
I just bring +carapace Shivs
My issue with chem dep is that you need 3 talent points to get to it
Me resisting the urge to say this to anyone who complains about scum tbh
and you can just run a cd stim anyway
hahaha might be that indeed. I've ran HS on auric so far and i think i've done pretty alright by not dying most games
yeah the pathing thing is valid, but the nodes themselves are quite good
your almost always pathing to vultures or adreline
Solid competition indeed
oh wow, i really need to re-install my scoreboards now that ive seen it
Personally I do not see myself running Dependency with no Bonesaw, or vice versa
Oh yeah no for sure, they absolutely are, just not ideal in some instances which makes it a bit rough
That was a flame psyker in the melee only no ammo mael btw
Was Scoreboard fixed?
Yes
I still can't believe they gave us addiction as a keystone perk
Aight
Might be my server but i run into a lot of try hards here. lots of them, so everyone is aiming for those elite and special kills. I'm guilty of that meself sometimes
That’s…the game
indeed
Hmm i don't have auto infantry gun leveled and my diamate saving are all gone.
guess i will cope with dual pistol for now
Here's the trick:
If everyone is trying super hard, just relax and let them do all the work for you. You spend less energy surviving and just deal with whatever gets in your way.
having 410, 420, 430 curios makes my brain happy ngl
this is what I intend to go for once my Vulture penance is done
This mindset goes hard
I dunno why I’m here I don’t own the hivescum
Oh damn hi Desynch didn’t know u were here lol
you want us to convince you to buy it(its the most fun ive had in DT in 1000 hours)
What’s fun about it?
lol I mainly play bf6 and this now
The harder you push yourself, the more prone you are to getting hit, making mistakes, etc.
If everyone else is pushing hard, let them deal with all that, and you get to be the one that solves the issues they cock up.
At least my char is some kind of crackhead john wick with double pistol lol
You can experience what it is to be on crack all the time... well most of the time
The risk vs reward is there. You do a metric fuckton of damage but if you get touched it's over, so you have to have your brain on.
I can stream it later for you in our discord
TURN MY BRAIN ON!????!???!!!!!!
Yeah it's the dead opposite of arbites
took slippery customer instead of nimble and wow it feels so much fucking worse
Oh yeah I’m screwed because I main arbites lol
I was so worried scum was gonna be another arb and I am still so pleasantly surprised
I suck at this game but i like hive scum because it let me play the veteran playstyle i wanted to play
Scum is for players that want to live and die by dodge-dancing and get high rewards for their actions.
Scum absolutely showers you in sCum if you do well, and it shits all over you if you mess up. It's peaks and valleys.
I like that hive scum rewards my learned experiences of like 2k hours of tide games
A big boomer enjoyer? Based
define what you mean by "another arby", you might still be surprised 😏
Yall are slowly convincing me ngl
Nah I actually think it’s super strong but requires skill. I can show ya later
I mean a class that inputs minimal effort for maximal rewards, another walking simulator.
ah, I gotcha fam https://youtu.be/qf0eCjEoBcQ
This gun is literally Inferno 2.0+ in the making and this build or any variations of it will absolutely DESTROY Havoc in the most braindead manner in the coming days (assuming Fatshark doesn't nerf it to ground, SO GRAB IT WHILE IT'S HOT).
Toxin DoT practically receives no armor reduction (unlike warpfire, bleed, or burn) and this gun will DEST...
Scum also has zero chill.
Zero.
None.
It's all gas.
No brakes.
Crime and drugs, all day, evey day, 8 days a week.
You genuinely do not
Or just play melee with rampage and it’s all reward 0 risk
fellow forbidden 430 owner
🤝
That's a brain dead walking sim you'll destroy havoc with 😏
Brunt sold it to me too, I was genuinely shocked
is + cleave like from battering necesary on brutal momentum weapons
No
Melee build with rampage is survivable as long as you just hit stuff
Pretty sure they don’t care
Yeah u can just keep swinging and keep living
I mean, if you get hit you still die. Its not arb in that the singular thing that can murder you is a trapper.
If ur swinging ur winning
Where does his arm end and his pectoral begin?
has anyone tried mixing and matching stuff on the tree to make a hybrid melee/ranged hivescum?
Trapper can murder rveryone tho
Until you run out of meat for the grinder, then you eat shit.
yes
yeah but here's the thing you literally CAN'T get hit, so long as you are moving
At that point everything is dead, you have 30 seconds until u can go sicko mode again
Trapper is just trapper
Which means you have to pay attention to your positioning.
It kills you regardless of class
no as in the physical motion of movement
it doesn't have anything to enable this, technically (like WS or Arb's WS-from-Wish). You kinda swap weapons anyway while playing Scum just because of how the class is I find, but there's no real reward for a hybrid playstyle from a talents POV.
Exactly. Sometimes I position myself right under a Crusher overhead as a tactic to see if my team can pick me up when downed.

I'll be real, I think you just wanted to plug your own video in chat.
only as a bonus 😌
Yeah, that's been my impression too so far
I like to position right behind my team as the crusher tries to overhead me to see if my team can think fast
but it's not just mine vid, you watch any vid that came out in the last few days for scum H40
you'll see the braindead builds
are rampart
but I don't want to stop shooting.
am i crazy or does this kinda suck, like maybe with some funky timing u can have ur stim come back when this things cooldown has just started but?
Skillcheck activated
I think calling any build on Hive Scum braindead is being criminally out-of-touch with the average skill level in this game, even if you're exclusively looking at Auric+
Irregardless of build you still have to pay attention to where you are and where enemies are, on arb i can play genuinely braindead cause of true grit and the dog saving me from everything but trappers.
on auric/mael I only use heavies on crushers and maulers, and only l1 h2
Calling anything brain dead in this game is out of touch
I dont like the bonesaw and crowbar im ngl
it means you can have a 15s stim to drop a box of corruption immunity that lasts 15s, every 15s
You do a fuckton of damage but you cannot get caught out
"irregardless"
for everything else I just activate rampage and spam lights, it's not worth doing some elaborate combos otherwise
Deperado is that broken, inf ammo and range immunity
your stimm is almost always going to have a shorter cooldown than 60 seconds because of sample collector
crowbar feels ULTRA fucked without rampage and adren
which means the weapon is dogshit quite frankly
Sample Collector and a stimm lower than 60 second cd makes it better since you cant access the cdr from dependency
but if ur stim is a 15 second cooldown then the effects of the stimm box are kinda ass no?
It doesn't matter your skill lvl so long as you know how to aim in the general direction
nah any stimm will have lower tahn 60 with sample collector
Yeah i really like the look of both but uuurgh
I am not disagreeing with that assertion, I'm just saying that for the average Auric+ player, NOTHING on Hive Scum is braindead in the least, there really is zero margin for error.
Crowbar just knocks things around without killing them or kills one thing at a time unless ur built into it
if you are taking a 15s stim, its specifically for the corruption immunity, which means blight in havoc is a fucking cake walk
yeah good stagger, i'll give it that. the horde clear is atrocious though
I guess it depends on how much you wanna value the shitbomb from booby trap
crowbar in secondary mode destroys carapace
what MARGINE, LOL, you have inf ammo and you can't be hit by ranged
without rampage
If only it had some decent blessings….
with rampage, you're a crowbar-swinging-blender
Oh well
You could 15 second it and spam that shit but have no stim but having strength+rending at the very least does boost all that chem tox
I didn’t realise desperado was 100% uptime
didnt even know this talent existed tbh i see the power of it now, not really sure what build to run with stimm box so im kinda just using my rampage setup with some things swapped around
45 second cd with sample collector means you can spam it pretty good
it is almost, if you spec chem depend and pure cd stim
Also doesnt your stim cooldwon immediately with stim supply?
But I add barrage 3 for the extra dr since you gotta man fight in the aoe of the med pack to make sure what you want to blow up stays there
I don't use either on my desp build and it's still very powerful and survivable
yes but you CAN be hit by melee, you CAN take damage from environmental hazards, and you CAN run out of Despacito at the worst possible time amnd be caught in a shit position. Again, for a skilled player none of this is an issue. For the average player it is, and if you can't see that then like I said, criminally out-of-touch. Not disagreeing with your statement on the power level at all.
don't be afraid to backpedal a bit if need be, you're not gonna get trounced like in havoc for doing so
stimm cd is separate from stimm supply
it's backwards - stimm box becomes available as soon as your stimm does
auric+ players are not avg
no, Stimm Supply uses your stimm and then you get it back using Sample Collector
I did mine like this
if you take the tax subnode lol
I very specifically said "average auric+ player" 
(which you should)
can drop some of the cleave, the 15% damage on the left, or the DR above adrenaline frenzy to upgrade stuff
Gubsy IRL
those are the flex points
so you take stimm-cooldown-on-kill and find yourself with your stim box handy frequently
Only reason you think anybody is out of touch is because 95% of the general player base is spec'ing pure melee scum due to marketing and that's all you see getting rekt. Once these ranged builds become the norm you'll see what's really out of touch 😂
that group is way too bipolar for the avg to rly matter tbh
my point is very simple: calling ANY build on Hive Scum "braindead" is an insane take when considering any kind of average player.
hive scum is far from braindead considering its survivability
is gonna be really difficult for the averag dude
had my first situation of Rampage's exhaustion killing me earlier today
wasn't pleased
I have my stim on dmg and cdr so i can melee if i run out of desperado when i run out and get it back fast.
Rampage exhaust feels like a total non issue for me ngl
Same tbh
most of the time it isn't
Stam regen curios do almost be a hard requirement for Rampage setups, as if it wasnt already one of the best picks
I literally said in this chat on the DAY after release that Despacito Scum would be more hated than Smykers and Ogrynheimers because of how OP they are and they shut down the game. Again, I am not disagreeing with your assertions. I am simply saying that I ahve seen plenty of Despacito Scum eat shit because there IS a high skill floor to the class. Please understand.
but in extended engagements, Rampage will run out
desperado is a brainrot playstyle
you can't keep it up indefinitely
Unless I have 6 ragers up my asscrack when it ends, it’s fine
It do be fun tho
or a couple crushers and a bulwark in crowd
It really is but i love just blasting the fckn piatols
for half a match yea
you have the shout node anyway that staggers when rampage runs out
and you suddenly find yourself out of stamina immediately
the exhaustion effect really needs to be adjusted
whats ur stimm with this?
Why?
no reason for the class to be penalized so harshly just for using their ability
Its super strong regardless
if anything exhaustion is kinda not enough to make up for how damn strong rampage is lol
also what the fuck is wrong with the servers
weapon swapping just bugs out 10% of the time
so fucking annoying
got me killed
there shouldn't be any penalty just for using the ability
I think FS needs to put more incentive for collection and item pick ups in mission again. I can probably imagine it is very confusing for new players when it is a toss up if they will run into a group that will take time to collect platsteel etc.
Rampage turns u into a damn blender
even the mod doesn't fix it
it may be bipolar but you roll the dice with your teammates every match. It is what it is. Like I said, I've seen plenty of Despacito Scum eat shit, and eaten shit once myself. I repeat, no "braindead" HS build exists unless you're at a skill level where it doesn't matter whether it's braindead or not, you will win anyway.
Game borked rn
It lasts for a huge duration has a short cd and is a huge stat boost
servers booted me out twice when stuff started spawning in event in aurics
okay humour me, what build in game would YOU consider "braindead"?
buddy it's a sunday while DT is f2p
we got 5x the normal steam players on at this very moment
forgot that it's f2p rn
And you can just pop the stim while exhausted
I drop the attack speed during blight spreads missions for more uptime on corruption immunity
fuckers need to get off so i can play without getting cucked by servers
Very successful class release methinks
yeah, Darktide hasn't enjoyed such a player count in months
In descending order: EO BTL Arbites, with or without dog. Taunt Ogryn with mk3b and Rumbler. WS Vet of different flavors. Smyker. Trauma Psyker.
(haven't played Zealot in a long while so can't say there)
Damn that's like higher than destiny 2 i think
they 100% made bank this update
hvs release + new one-time aquila bundle + athonian skins
the average chorus zealot build is about as "stimulating" as smite psyker
Not forceful?
Im ngl scum got me to use the slop shop for the first time in actual ages
oh right how'd I miss smyker lol
and does about as much damage too
i love stimulating chorus boys
at least they give utility instead of just bad crowd control
I love Forceful but EO is beyond insane honestly
it's not close
yeah sorry nope, none of those is as braindead as ranged scum atm 😂
actually
smyker
exception
This you?
the average chorus zealot not doing anything for half the match: (they're contributing)
Forcefull is very good but eo just turns your brain of and tells u what to hit
uh, showing which targets to prioritize is not "turning your brain off"
All of those can take more than 2 hits in melee and survive a second in environmental hazards. Again, I think your expectation of average skill level is wildly out of touch.
It does kinda force u into it imo
teammates don't kill a flamer and I die instantly to floor flames
very sad
coat skin goes hard
ranged hvs is just brainrot
I looked at forceful being more braindead than EO because it’s fucking tanky but I guess we have diff definitions of braindead
I think desperado shouldn't refill tgh
or nobody kills the bomber and he gets several grenades into the area
I think its fine
pickpocket and vulture's dodge are also op
EO makes you so crazy powerful that every enemy stops being a threat, plus wallhack
No, your idea of input mechanics and reactionary variables is what's "out of touch". The way you can play ranged scum, due to inf ammo, is the fact YOU DON'T HAVE TO ENGAGE IN MELEE, EVER, and still have per par output. That put it above anything you can mention in the braindead category
Deluxe skin goes nuts tbh, I like being a techno gladiator even more tho
pickpocket is just survivalist pro max plus
it needs to get axed
I absolutely believe it will, until then tho?
If you go up difficulty, simply having ammo isn’t enough to not need to go into melee though….
Pickpocket my goat
Funny thing is peoplr where scared about the aura being better then vets instead
brother / sister, again, I am not disagreeing on the power level. But if you're telling me that the average player is good enough to position so well that they completely don't engage in melee at all ever and always maintain 100% Despacito and never get caught in bad positions, then you are literally proving my one and only point of disagreement.
Melee is important for the defensive application
gunslinger aura is ok but I think the other 2 better usually
But u dont even need aura with oickpocket
I think there's a bug between rampage and using your stims
you just block and get out of surround, pull some distance, and then range, never have to risk actual melee combat
desperado scum don't need to melee very much actually, regardless of difficulty
Gunslinger aura seems very pointless given Pickpocket exists
hey can i get uhhhhhh one helping of infinite ammo
survivalist is quite a bit better than gunslinger still
What
which is fine
i'll run gunslinger aura after the first week, theres just too many scum players rn for it to get value
but pickpocket needs to go
none of them need ammo
Yeah you can sit there and block everything for sure
Exactly but i still take it for the homies
Its fine for the big pouches
pickpocket will never go 
yes lol, you block and push your way out of surround, then start to kite, what's magical about that
replace Pickpocket's 20% refill with "gain ammo equal to a small ammo pickup"
pickpocket needs to be like
melee kill a ranged elite to refill up to 10% of reserve ammo, with a 30s internal cooldown
there, fixed
You thinking the average player can do that
Crushers and bulwarks exist exist:
It’s still infinite ammo
It's not hard, really.
Part of me thinks scum is gonna get arby tier slap on the wrist nerfs cause of how scared FS is to nerf stuff already+85 percent of the playerbase not being able to cope with the class.
So, skill issue
Ngl I default to crit chance aura on a ranged build just because it drops TTKs enough to be worthwhile in a lot of situations. Finishing missions with upwards of 45% crit is kinda stronk
It isn’t but the average player is very shit
You know it
Thank god devs don’t listen to you.
Well more's the pity
30 is way too harsh
20s also ok, this is draft anyway
numbers can be changed
I already started speedrunning uprising to finish the final scum penances since I can't win missions in aurics when I'm being borderline griefed by pugs
if you managed to get surrounded by THOSE you are already fucked 90% time. Talking about normal chaffs and whatnot
that's been my point so far 
Keep the conditions as is but 15 icd is what I would do
@sturdy linden Your "average" player will do much better on ranged scum compared to any other "braindead" builds you listed above, THAT'S the real point
And those situations, ladies and gentlemen, are why Blackouts are the superior grenade choice. You can unfuck your fuckup by knocking around a bunch of armour
just had to quit a mission where the entire rest of the team was too scared to run through a tox gas cloud to defuse the final bomb and I was circling a horde around for 3 minutes before the netcode decided I didn't actually dodge a trapper net
that's also ok ig, as long as not <10s ICD
I’ve seen bad streamers run out of ammo even with pickpocket because they don’t pay attention to ammo reserves
I think I've ran out of ammo with pickpocket a whole one time since the class released and it's cause I was hardcore just magdumping whatever moved
15s icd should in theory force better ammo management and target priority
I don't even run pickpocket and I have NEVER ran out of ammo
I do think the "melee kill a ranged elite" condition needs to be a thing
the worst I've had happen was had half a mag remaining
I ran out the other day.. two of my pug teammates were going down every 30s and I had to spunk all my ammo constantly just to keep the mission rolling forward... it was... a struggle.
everybody is running gunslinger aura so I inevitable get dapped up
That’s too detrimental especially in h40
no they will not. The hardest mechanic in this game is horde management, proper dodging / pushing / kiting / positioning. A trauma psyker or Tauntgryn or Arbi can literally ignore said mechanic 90% of the time, Ogryn and Arbi by just whacking stuff / having the dog whack / using ability, and Psyker by bombing his feet. You are trying to compare these to a class that, even with Desperado, still REQUIRES some basic skill in horde management to not get caught out. This is my last message on it because you seem determined to not get it. Maybe the next time you see a Desperado Scum eat dirt in game you might recall this chat lol
Yeah I fully agree with everything you’ve said
or at the very least "melee kill an elite"
How
but if it's melee kill an elite then ICD should be 20s+
toxmaxxing with nades, saw and needle does so much damage lol
btw can you dodge during stim activation animation?
How did I run out or how did they go down every thirty seconds? 
I don’t agree with the melee kill tbh. But that’s your opinion. The class’s identity for desperado is ranged
How did you run out
Because I was shooting everything for funsies
I heard somewhere that grape bonesaw was the best armor strip in the game is that actually true
There was most of the time, but towards the end event it dried up a fair bit, an no it was Auric Maelstrom
Ah unlucky I guess
Ye, Vigil Station, so it occasionally has weird spawnage
You just can't understand the fact you don't have to engage in direct melee combat to kill horde and can do it from range with 0 input effort completely invalidate any advantage you put on these other classes
helbore lasgun shoots something twice/stabs it twice and it gets 40% brittle if you use that blessing
ranged hvs really doesn't need to interact with all those melee mechanics most of the time
idk if bonesaw is the best armor strip in the game but it is valuable
it's essentially like having longer reach to not need to engage in melee
ranged hvs is the funny hold m1 the entire match playstyle
Bonesaw is in an interesting spot for me, because it simultaneously does and doesn’t feel like a wet noodle to me, but I acknowledge that thing really is a monster
I hate the Bonesaw moveset, so I refuse to use it
You say that but there’s an incredible amount of floor pov desperados I’ve seen 
bonesaw defo feels like it is uh something i think
It just REALLY involves using the coatings
the dmg feels low for how heavy its attacks feel its so weird
Not one tapping a shotgunner on a heavy because I’m using the tox coating is yucky
But using the ourple one taps
meanwhile, the crowbar's animations are great
the damage is good
you get great feedback when you hit things
just let it rip
its alright dmg
huge amounts of floor kissing scum in general
ourple sludge....
Is this bugged for everyone?
that doesn't look like a Scummer penance
these pants go so fucking hard bro
Immaculate drip
is it not?
Water Cartel reppin
they are drippy as hell
btw what is cartel special? i haven't seen it in the tree anywhere
meanwhile, the Tread Lightly top has a fucking purple arm wrap instead of blue
Its being under the effect of your stim
Custom Stimm
Stimm
ty fellow scum
ngl I really like hvs drip, I thought it would just be a steaming pile of unaesthetic dogshit
Sorry to be the third person saying the same thing lmao
Have a Scummy day, sir!
My homie bought me Snake Eater and I really should play it but my god do I want my 43 remaining wins
BACK TO KILLING
Oh shit, that’s right. So far I’ve had one person acknowledge my hive scum’s name and that genuinely made me very happy lmfao
Ive had a few ask me about mine tbh
Named mine Viper The Rapper
Good joke tbh
TELL ME IT’S NOT SUPER FITTING
Some have laughed at mine being named Fentghoul
I went with outlaw because I genuinely like the voice, but if it’s worth going anarch for the bit, I’ll consider switching
I get "Jacket like Hotline Miami?" at least twice a day so far
OI, ROTTERS, COME AND GET IT
never gets old
I heard my first F Outlaw recently
I saw you on my own social tab and was like “Oh that’s fun haha”
I remembered you making the hotline miami comparison
Funnily enough another friend of mine considered jacket
But settled on Jared Leto
The Jonkler?
Yeah lmao
Ive seen i think 2 Jinx with the rocket
Though they changed the bit to CIA agent, like a government plant, except the name was blocked
Ive seen one whole Jonkler
Thats awful lmfao

Whenever someone jokes about crackheads in chat, he basically does the “hello fellow kids” bit
do drugs and don't stay in school
“Yes, fellow methamphetamine users. Let us sally forth”
Saint Methalina watch over me
Ive seen someone with that exact name
I have too, its where I stole it from.
Fair lmfao
how do you convince the game to let you have it
If its being blocked?
Add in a double letter
I have absolutely no idea how some of these names are getting through
Steam i think
Thats how I ended up with Connie-Linngus on psyker lule
hm
I mean I like my name I just think if I was to change it, saint methalina is great
nobody will ever guess the VA
I really wish there were some shades
what you need sunglasses for?
cool factor
fair
Honestly lmao
ok im going to make a build that goes all-in on the needle pistol and the stimm and the crate. it won't have a keystone because none of them synergize with it. 50% chance it's going to be stupid, 50% chance it's going to be lit af
why is everyone in damnation ass right now lol it's like heresy and damnation reversed or something
Adrenaline synergises with anything
^
90s dependency should be easy to keep up if you play a little selfish for a bit.
18m Spireside with 4 nutjobs going full throttle 
Reeeeee weekend
eventually you only need to self stim every 180 s
4 addicts murder 1.5k in 20 minutes, more news at 11
This class makes DT even funnier tbh
Bag stim should really count for the heavy attack w/ stim penance
Scum has some jank in the talent tree. Hopefully fatshark will be able to fix it.
So, is anarchist defacto the most popular scum voice in yalls experience too?
Seems to be yeah
Chem dep would be way better if instead of being a totally pointless CDR option it made your chems last longer and gave them more power/extra effects
Oh my god chem kills don't activate adrenaline
Nope
Yeah tox is just not integrated well into the mechanics of scum rn 😂
i picked fem bounty hunter and theres pretty much always at least 1 other fem BH in my games haha
is there any mechanic to get the self stim cooldown lower?
Quite a bit of perks clashing with each other
fem anarchist yes
seems to be super popular
Stim collector
sample collector
M anarchist seems super popular too tbh
Sample collector goated tbh
Only sample collector in the tree?
People love the crazy or douche voices for all the classes 😂
it's extremely strong
I did a few auric games with vultures mark with my desperado again and honestly it slaps
maul and anarchist represent 🔥
Tbh I love bounty hunter
Maul is unintentionally funny
What accent is bounty hunter?
For how boring Psyker is to play, the german lunatic psyker VA did top work, the character is such a massive arsehole an its hilarious
Have you ever noticed newer male loner lines are way more toned down?
I'm talking all of the desirable defensive/utility blues and everything that works with the toxin. Run out of points for any keystone. Don't need em
melee hits with the saw straight up are not giving me a stack of adrenaline
I have not
What gun to you run? Still trying to decide for a ranged build. So far crowbar chemical dependency build has been all I've gotten to work. But it's really funny to swing a crowbar faster than humanly possible
I used dual auto pistols and still need to try out some of the autoguns
I am also not getting adrenaline stacks for melee hits with the saw. If I have the Smiter node for it I get them if I land a killing blow with the saw but you're supposed to get a stack on hit and the saw is straight up not giving that stack on hit
Funny how shredder is still the worst pistol in the game
Only thing that takes some effort and time to kill are crushers
I would have put that as the slow firing laspistol personally, but yeah thats pretty bad too
Double it's mag size and carried ammo and boom, we have the "never run out of ammo gun", niche achieved.
Can't knock on the heavy laspistol crits. They hurt quite a bit.
true secret way to do the toughness penanvr
play with friend who just installed game
Sure, but the fast firing one's crits also hurt, and you can shit out more shots with higher DPS
The slow firing one is trying to occupy the same niche as infantry lasguns, an they're not amazing to start with
Do needle gun chem kills proc voice of tertium?
You mean if they count as ranged kill?
Correct
They do not
Yes
DoT kills don't proc anything
Ah, figures
Welp
No, coz DoT kills arent ranged damage, they're DoTs
Buggers
by design? complete accident despite the class being focused heavily around chem dots and fatshark forgetting halfway through developing it? you decide!
yeah, the DoT doesn't work with a majority of their kit outside of toxin buffs on bottom right, which kind of blows
we dont know
Well that changes my builds a little lol
Which is funny because that basically means needle has like 3 blessings that actually do anything