#hivescum-class
1 messages · Page 80 of 1
As a take all comers weapon
Smmaul cool as fuuuck
Arby maul is still an amazing weapon regardless for the fact that it just handles anything relatively well.
I only use shield maul on arbite lmao
but overall
(i also use the slowest possible weapons on every class to make them feel more like ogryn because that's movement I understand)
its not as powerful as chem is the mark 4
heavy > special
The moveset is also very accessible but I see mfs just spam lights a lot
this flying around the map with knives and shit is not for me
it's very good tbh, I wish I had something that handled armor as reliably and safely on my zealot, that was as good at everything else
arbi is more to stunlock carapace than it is to outright destroy them
Like it's not bad at all for what it is. But it's not meant to be really high damage. And that's a good thing because making a shield weapon also very high damage would just be a must pick at all times.
yes, arbi can do it, but it's easier to hold them down than it is to kill em yourself
Arby doesn't kill Carapace super fast but the Carapace won't be doing anything in the meantime
yeah
im liking auto pistols on desp build
I liked heavy > light > heavy overheads because it's fast and safe. No animations or jank.
It's annoying as fuck to get the correct attacks out on armor using the relic blade
Like before the hp changes, arguably, they could tear carapace apart because they just didn't have a lot of health for the Carapace ADM to do much
Nowadays though, completely different story
note that I don't play havoc for lack of a full team, so I'm only talking aurics. Maybe it changes there
It has respectable Cara damage on a fair few builds, but the shmaul is not one of them lmao
arbi maul my one true love
oh, true. This was pre crusher buff
thats not the point of arby
I LOVE ARBI SHOCK MAUL
Shmaul is fun but hot steaming ass against Cara
Rending tac axe, my beloved
The OG shmaul not the arby hitachi
It would be nice, IF ARBITRATOR HAD THE CHAIN AXE
lol
I think once I have a fully realized hive scum build I'm gonna move onto leveling ogryn
WHY DOES IT HAVE THE CHAINSWORD AND NOT CHAIN AXE BUT HAS THE COMBAT AND TAC AXE
chain axe with double barrel is fun
FATSHARK, MAKE IT MAKE SENSE, PLEASE
tac axe seems like it has a lot of potential in scum hands
they gave vet and zel duelin sword
I found tac axe to be middling against Cara how do you build yours
Rampage tac axe goes absolutely bonkers
just based on screwing around in psychanium. Needs buffs rolling, but once you have 'em... jfc
i use rampage and go brittle tox to fight crusher
I actually run shred + headtaker instead of bromentum + headtaker
mk 7 was ripping things to shred and I never had to stop moving
Crits make a huge difference in carapace/unyielding dps
And cleave boost to compensate against trash?
I forgot I had this brauto skin
Yep
That doesn't belong on a hive scum 
I think i'd want to try finesse stim. The crits were 1.5k+
i really like the blademaster garb and thief harness
There’s a skin there?
Mk 4 or 7 lol, I know the 4 does better against Cara but hate the moveset
Oh
yes on the gun
Mk4 😎
I'm one of the few mk4 copium huffers
The uppercut heavy on the mk4 taxe seems to clip a lot of shit before the head
And that's the money for the Carapace ADM
Just gotta angle it a little higher than you'd think
It also helpos
To max out height
Yeah I do that by default now 
i like the mark 4 on zealot for non auric
Had a heated exchange with someone where they were super confused about their experience with the combat axes
They were playing a ratling 
my first h40 win was a mk4 martyr chorus zealot build lol
i use chaxe and double barrel almost 100% of the time i use zealot on auric or higher
bromentum compensates for lack of cleave, yeah?
Yeah.
Ayo, remember when rashad had completely fucked up attacks and kept targeting the body?
seems like shred is a risk on taxe
even with the 50% cleave talent
defense or mob dump on crowbar?
I mean I'd prefer bromentum on hive scum because hive scum can actually reliably crit often
It's a trade-off I'd be a lot comfier with on Arby than Scum
And because you have bromentum, you also don't need any of the cleave talents.
So that's points you can put elsewhere.
also
I remember when every ogryn weapon did that because they had body priority, not head priority
the crowbar has its own mini thrust built into it
what taxe perks are you using? Cara seems necessary, not sure if unyielding is the play.
For hive scum, cara + unarmored
And tinyangrycrab was all "ayo I'll make it work anyway"
Psyker is banned topic in this chat
Because you want to hit the scab bruiser breakpoint and also do a bunch of overkill for hyper-violence
I thought pickpocket was redundant with the amount of free ammo desperado gave you, i've never been so fucking wrong
unarmored? Why unarmored?
and it was him aiming like 5 head heights above enemies
I refuse to let you mfs reference that abomination
because why would you not use hyperviolence on bromentum tac axe
typical mage associated with magic channeling swords
well realstically
anyone not a blank in 40k
Yeep the clips are still around somewhere heh
finesse stim or crit, you think?
I've used it with crit stim. Not finesse stim.
Combat axe with Hypercritical and Hyperviolence is some fuckass nonsense but Hypercritical currently breaks your toughness regen node for the whole game, and kill procs have never returned toughness
all the classes in the game have access to psyker stuff
Yeah, I cant do this chemical dependency penance
just not all of em can use it the way people like malcador could for example
which one
dependency felt alot better with only a half upgraded stim but its still feels so weird
I'm very much looking forward to that fix
that being said, finesse stim should be a good choice since it buffs weakspot damage
i did the depencdy stuff
i just like the crit sounds
with a low cd focus on the right skill blitz
Honestly some of the best powers are cantrip tier/low level powers
it makes the dopamine become, the big dopamine
pop the stim
then the kit
and the stimm giving me cd with the perk for when stimm is up so is crate
to trigger another 15 secons
after stepping off
lol
I'm also very surprised at the amount of hive scum I'm noticing that don't use the stagger subnode with rampage
With tac axes
Have only a 15 second window to pop the next stimm
any attack combos I should know about?
its odd that you can refresh your stim faster by using a crate than by using hte stim normally since your get the stim effect but can decrease the cooldown right away with sample collector, it can sorta work out fine where you can maintain your stacks if you're able to cool down the normal stim
Before the stack is gone
Played this game for 2k hours never and have never used a tac axe
being a blank is safe given before it was hunted to extinction a type of basically xenobug that can come from the warp anyone non blank has a psychic connection to the warp and these things use their psyker powers to lay eggs in your mind which actually hatch killing the person and giving them food
from the shout? its cool but I feel like I'm a bit too point hungry for that
and thats a normal thing in 40k
For mk7, you wanna use push attack heavy for horde clear and for single target, just m1 the fuck out of whatever you're hitting along with the special attacks to stagger
even if I had a few times where the stagger from it wearing off would have saved me from a dog a few times
with them popping up from random holes on populated planets
Does forwarding not work on this channel?
With mk4, it's a little weird. I usually go push attack light for horde clear and for single target, heavy special.
Because the uppercut special combo does dumb single target damage when you get the rhythm down
And it very often will stagger what you're hitting if it isn't a boss or stagger resistant
it turns rampage into a utility ability. and a really strong one
it is literally aggro vet shout
The shout on rampage is legit goated, if you're gonna spend any points on the ability I'd for sure make that one of em
+a defensive one when you're vulnerable
Its so good
like no joke it has the same stagger as shout
Yeah
i mean its the same stagger as shout basically
i guess the second shout when you exhaust is a nice bit of safety
but it also adds a debuff to enemies
it has saved me from poxhounds several times already lmaooo
Tbh rampage is worth the like 4 points imo
tbh the second shout is more valuable than the first lmao
gives you space to get away when you're debuffed
Im guessing they're gonna give desperado a similar debuff when the inevitable nerf comes 
you normally don't even really need it at the start, even if it'd be nice to open enemies up before you go in
2nd shout has saved me from dogs a few times
Desperado isn't better than Psyker atm
honestly it's more for the team
Which might be its saving grace
i pretty much use it like i would use shout
No but I worry that enough people are going to whinge about it that they'll adjust something to appease them
any bit of breathing room is appreciated
Honestly dude with how hard the community en masse is crying about the class already we might get some arby tier nerfs, idk.
do you ever mess with the mk7?
I do.
Pretty solid minority and mostly on the discord IME, everyone else is qqing about how it's shit
Hopefully it'll be the same situation as the Arby nerfs where they oddly leave my playstyle alone while hammering Rampage for no reason lol
I like it more than psyker the ranged invul while using it feels nice taking a horde of ranged enemies head on
Mk7 is really good and honestly just easier overall to use
I'm just a special snowflake that likes mk4
0% dng, still best melee
Im ngl Tac Axe is a kinda special snowflake weapon in general
Had to keep the faith for a long time lol
truke
Mk7 had some animation fuckery for the longest time
I like it but they're defo rare to see in the wild
Some of its attacks were much shorter range than others
tac axe has alwaysbeen a budget knife for builds that can't get the most out of the knife like bleed zealot
what's the single target combo?
eh. tac axe is way better at horde management. knife is better at single target
they're both fast weapons but have different purposes
PA-L-H
Honestly I mix PA but just tend to light the hell out of whatever I'm hitting for single target on mk7
Unga bunga
Heh
Though.
Might chain into L-L-H off that, I had tk think about it
I suppose I should be more mindful cuz I'd imagine that would work really well with the rending node for rampage
That node single-handedly rehabilitated the heavy sword
I still haven't even tried the heavy sword. I really should.
coated weapon and crit on dodge on top of all the middle attack stuff enables the knife to work but I probably wouldn't want it other wise, hypercritical maybe
its simple but fun
Who knew all sword needed to be good was a drug fuelled rampage
with bladed momentum and rending on rampage you can get an easy 75% rending bonus on hordes
what blessings and perks do yall use for shivs?
what blessings do y'all use on the neddle pistol?
I run riposte + uncanny
lmao
Do autopistols crit reliably, or should I stick to the pistols/needle gun for that?
nerfed uncanny and it's still amazing regardless
I use the rnding on backstab and bleed on non-weakpoint hits
Autopistols aren't worth building for crit but if you want cool crits might I suggest the Vraks pattern Infantry Autogun?
im being silly and using shivs on a desperado braced autogun build since i just cant find a good way to use the crowbar
what blessings people running for dual semi auto pistols?
you may, and I'll give it a try based on your recommendation.
they have +5% inherent crit and fire so fast its rare you dont crit 5x a second
pinning fire + run n' gun
IM GOING FUCKING INSANE
i run speedloader with either powderburn or power on stagger
run n gun mandatory on stub pistol
i have just outright refused to play poxburster maelstroms until that gets fixed
does run+gun let you reload while sprinting?
i saw a congo line
i assume flak and either carapace or unyielding for perks (shiv)
so far the best interaction with hive scum is cutthroat vet saying "watch, learn, then shoot yourself" instead of "watch, learn, repeat" when praised
Their finesse is eh but also they tend to crit generously in strings already, just off the 20% crit on dodge node
and the poxburster in the very fucking back lunges before all of them, blowing the ten in front of them up and sending my ass to the warp
lmao
sadly no, but its just best in slot for autpistols and dualies
the single auto pistol does get cavalcade for extra crit chance so that might be a viable gun if you want to build crits, but you also don't get quite the same fire rate
i have never seen poxbursters act this bugged out before
I cant wait for the next update where all of this is miraculously fixed for 3 months
I wish I recorded my gameplay cause I saw a fuckin PB bellyslide on the floor into their explosion earlier
does the +5 stim duration work on the 15s stim supply talent?
i don't think so, mostly because whne you trigger the stim from the supply, your stim instantly goes on cooldown which lets you reduce the cooldown with sample collector, also the skill itself says the effect lingers for 15 seconds, while i'm pretty sure the standard version with the normal duration only applies the stim while you're inside it
???
They should give the IAG run and gun
Dark Tidings and Warm Regards.
I'll just say it in two places - I can handle myself so leave Tanner alone. Thanks.
Oh - just noticed that my duo partner mighta been shooting that other plogryn so who knows the real TTK.
TWITCH: https://www.twitch.tv/reginald_sc9tk
Games Channel: https://www.youtube.com/@ReginaldGames-sc9tk
Top 0.5% Mr. Fant...
mkay gotcha thanks! fatshark description moment
Hopefully Hank doesn't mute me lol
i got my new
ididn't las pistol use to get run and gun?
brand spankin monster pc set up
It's still an educational video without the beef tho
ah yes
i forgot how to download mods on darktide
So I'm hoping I'm safe
Enjoy this blessed class
content
i like the thumbnail lmfao
PEAK content
the more I try double barrel desperado, the more I think its kinda just trash, next time I run it i'll try a combat shotgun with hte special fire
I cannot wait for the "rebuttal" (aka disingenuous avoidance, deliberate misunderstanding, and abusive vitriol) that will follow

Rampage so good it forces DC viability lmfao
i remember th em doing changes to the devil's claw there were mark specific earlier this year but I forget what they are, mostly because you'd only know there was unique differences if you looked at hte patch notes
well this chat has now confused me good day
This may not count for much but a couple months ago I had a dclaw SG Psyker who carried us all through the game like he wasn't even breathing hard
the power sword still doesn't tell you that there's a block cancel and that its only specific to a single mk, right?
Wha?
i’m on rn tho
#TBH they should add a node where every 200 kills you get a guaranteed strength stim to use like grail knight im surprised theres like 0 stimm related stuff in the talent tree
I dont rember wut mods i neeeed
And i have 2 reinstall dem all
My wallet is in agony w what i spent on dis pc
Hive should just be able to pick up other stims
There's like 3 people total who like Tanner, and their mum and their grandmas aren't on the list
100% of every time the new event spawns a daemonhost boss, it's on top of me :c
why is voice of tertium talent is not work?
it works like rituals dh i’m pretty sure it’s whoever is farthest away
bruh
I was inside the ritual circle once
i’m pretty sure scoreboard isn’t working too well rn
I swear Fatshark has it out for me
but if you’re free at some point let’s play cica
Only within 12.5 meters does it work
why is it not saying close range kill in description

what is this meaning?
I have no idea why, but a common thing that fatshark does with their games
They just don't tell you things or lie
is like this as well as
Yes it is
is not work for gun shot
Look in pins, for Kuli's steam guide
And look for the indepth explanation for that talent
what is pins
what the cumbo for bonesaw again
oh
also this shit have zero fucking flak adm
This
bug makes Hyper-Critical and Precision Violence not work together
wait what 💀
i run them both together, precision is the kill 25% damage chuchu thing right?
crit breaks violence
6k damage off caxe heavy is funny
ah so thats why i wasnt getting tou back at some point?
precision is toughness regain on melee hits
but crit procing breaks the perk for teh rest of the level
Any tips for crowbar blessings?
zure
loving the 50% rending with rampage + opportunist, i take superiority too since i have a personal vendetta against armored + goo
I tried going without precision violence and leaning on just the 5% regen from Adrenaline
can opener and bash are my go to, but I think superiority can work or oppertunist, or take a swing over bash though I feel like crits synergizes more
It works until it doesn't 
born to shoot, forced to lock in and krill every crusher/mauler i see
Thanks, I'll give this a try
took chem dep alongside over adren
No matter what I've tried i always get slammed when I use the crowbar
superiorirty and opportunist are prob your best bet if you're in auric or higher
crow bar kinda ass
having the ult ready when i need tough or stims for tou is such a nice addition since i run all 3 stamina curious
yeah such a disappointment
same with bone saw for me, i know that's going to be controversial 
So it's not just a me thing?
they manage to make both mode be shit
also it does zero unyielding damage in both mode
I haven't prog the bonesaw yet but when i saw the flak adm it's joeover
scum is probably the only class where all their exclusive melee are shit
i've come around the shivs
i just spam lights with the crowbar and clever and they seem to work fine enough for me
they're not bad
they just feel like worse knife to me
i just don't ever bother to do any attack combos on them and its been working out
yall are tripping, the saw eats everything alive if you build right
maybe i need to do that with the crowbar
i agree bonesaw is good
for me it just feels really awful to use
what moveset do you use for horde clear?
pa heavy heavy
LLLLLLLLLLL
push attack light heavy works with plenty cleave
w/ or w/o ramp
yeah that's what i've been doing
me when im in a tide balance discussion and it involve light spamming
i really think it's too slow tho
I just do pa heavy
but then the Ls are pretty fucking weak
the saw has awkward swings but is overall good, I want to try doing more complicated combo stuff but spamming lights just feels so much more effective and easy to do
the inability to like
this new monitor
kill flak fast is killing it for me
and playing on desktop is fucking me up
yknow
very 💀 smth like 95 base damage or sm
only the most common armor type in the game
i don't notice it being too slow, especially with hte poison stacking up
anything work in auric
i just use it with shred to get toxin stacks
poison damage will kill everything
yeah that's part of it for me too
horrible attack speed on heavies
and pretty awk angles
Why it is so punishing to fail a block let alone a dodge with the hivescum
i'm playing the shivs, cleaver, and crowbar in the exact same way
Miss one hit and your whole bar of life is gone
ever ran into a dreg gunner without warning shooting you in the back with 100% accuracy?
this will help a lot
Hive city brawler is honestly a really good node to pick up if you can
in general HIV's surv talents are at the bottom
Remember that you get poison tree nodes that increase your Strength, something other weapons won;t get access to. Pair that with blackouts with pocket toxin and you have a reliable combo hordeclear and escape tool
pinning fire doesn't seem like it procs reliably with the dual stub semi autos unless i use the special...
its actually quite strong while also being safe. There's a reason everyone doing h40s uses the saw
Toughness on hit near the top is really nice, but you live and die based on the bottom stuff
does erm, decimator work on toxin damage or am i tweaking and let it go
its 3 am, remind me what decimator is
I think hit mass reduction and single target strength is the way to go
50% local power or smth on 10 stacks
yeah you're complaining on the class with hella stamina and fastest dodge regen in the game
For blessingd
chained or 2 hits something to get a stack
all damage iirc
If you want a good amount of DR chem keystone with the toughness node and the hive city brawler
playing on 3rd person makes me not miss so yeah
sure would be nice if Fatshark unfucked the specials some time soon
ya i run plenty of cleave on my talents + shock & awe and have plenty of success with it over deci
donald trump please make fatshark rework crowbar
I'm not sure. I know perks increase toxin damage (if you have +25% against carapace toxin does 25% more to carapace, for instance) but I might have to test out decimator
Why mess with perfection
please do i cant tell the diff with my own testings haha
perfection as in suck against everything
You want to make it worse? Because everything that orangutan touches gets worse
Is the stun grenade refresh just fucked? Works fine in the training zone but doesn't always track mid mission
I r8 this b8 0/8
gotta kill things in close range sadly
like
in your face
It tracks with melee in training but not mid mission is what I mean
I just don't get it
weird, i mean it doesn't say that you need to kill in quick succession nor did i notice a kill tracker (i.e. 15/20 to tell ya)
Maybe it's training only that it shows stacks? Because it does have a tracker
but yes i get what you mean there were some times i didnt get my nade back slapping heretics left and right
it's the blessing that makes you go to sleep
hive scum is a dog water class i get that its a high risk high reward sort of class but the risk outweighs the reward
god damn dude
(ignore the fact that it's 12am here im boutta be knocked tf out soon)
Sounds like a skill issue
Cant decide if I like crowbar or bonesaw more for melee build
Im good, I work seasonally and winter is my off season so I can get away with it
the handguns audio sucks too
my ears gang wth
oh hey same here LMAO
how do dual stub pistols compare to dual autopistols
infinite style points over autopistols
same here
Aura: infinite
Performance: worse
where does the style and aura come from
does it just feel really good to shoot or something
the special ability where you twirl them to gain pinpoint shots
dont give me that nonsense you arbitard
inspect the weapon too
Yes but if you are going desperado they are pretty much a direct downgrade to the dual autos
can't be that bad right
yea there is definitely an argument to be made that hive scum could stand to output more for what it's taking rn
I JUST USE IT TO FLEE LMFAO
or get pot shots out of specials like those fuckers grenadiers
Learn to dodge
it's a great class but could use some uptuning in certain areas
stub pistols have no reason to exist, they are there to look fancy while you die
autopistols for desperado
needle pistol for everything else
doesn't hivescum have a talent that makes them straight up invincible as long as they keep getting ranged crits
Performance wise I would say so yeah as they just dont really have the ammo capacity or RPM to outperform dual autos
damn
lame answer
let me give it a shot
Don't get me wrong I love the dual stubs and I wish they performed better but if you are going for optimal performance they just plain lose out to the dual autos
ammo efficient and a good alternative if you're not a fan of needler playstyle and want something to take on your melee build
And for melee builds I would always pick the needle
is there any way to view your cumulative crit rate for a weapon?
"they hated him because he told them the truth"
what traits and blessings do I run on it
Simply don't go for optimal.
The lack of being okay with " good enough" in gaming will always blow my mind
ya autopistols works well with that one, despe handguns with both crit talent + blessing just doesnt seem performing
not even, that's just a lame answer and a total intellectual dead end💔
i already know how to dodge and all that shit you arbitard so dont give me the whole "ohhh its a skill issue" crap go give that to someone else
I mean... Dispute it then
any of the shared guns worth using over dual uzis for desperado
oh my teacher called me a intellectual dead end on my report card because I broke the window on the classroom door with my head
I like speedload and run n' gun but keep in mind im using it as a supplement to my melee build
try um, the shredder smg
its a fun smg with a toughness stick blessing
I mean yes and no, like I said I do love the dual stubs but they just make me feel comparatively weaker when I run them
Give me a reason to take stub pistols that isn't vibes
i have a tiny question does anyone with their hive scum have tried to play auric difficulty and active the hard mode for the karnak twin ?
are people running reload blessing/perk or is that overkill
At lower levels I will asbolutely run them but if im doing auric or higher I'll stick to dual autos
It isnt overkill you want as much reload speed as you can possibly stack
on the shredder? yeah you can take it over toughness, but if your despe is down you might need it to recover some toughness back without going melee
So does everyone else and general consensus is the only issue with the class is the bugs so give that "this class Is bad" crap to somebody else 
i think i used blaze + toughness on shooting so its a do it all ranged weapon for me
Bri is so tired of ignoring the only advice that works and still dying
with vulture, it does basically nothing
anti armor options is kinda weak i guess? limited for a lack of better term for the class rn
when my dual autos plink on armor I cant help but think fatshark made a mistake
how high do you think you can get your crit rate with the dual semi autos?
right? its so stylish too
Its not even that, its also read your kit. Don't take chem nade because you see everyone else kill 400 pox walkers with it, killing pox walkers is not that useful. Blackouts with pocket toxin also do that but create an escape if you get in too deep. That combo covers so many mistakes its unreal
sprint to slide and dodge + ads ouuuugh
combat blade isn't really an anti armor weapon
I am still going to advocate that scum needs more ways to regain toughness or possibly get a bit more DR as what we have now is EXTREMELY limited and are basically mandatory picks
AYO SAME
Other than that though I would say the class is very well placed and really only needs some tuning or bug fixing

scum needs bug fixing and to not have so much anti synergy in the talent tree
Making it sound like picking toughness regening options on toughness based classes isn't mandatory
What melee weapon do you guys use on range builds?
its dogwater when leveling up
crowbar coz haha funny red crowbar gordon freeman uses
shivs
You actually want Scum to just be the other classes 2.0 do you?
ngl I aint playing scum without the toughness and dr above adrenaline frenzy
That's alright.
stubs have the pistol flourish for long range quick and easy kills, and are much more ammo efficient than the needler and the uzis which is important for melee builds since not every approach will be up close
it also serves as a good side grade to needler in melee builds in that regard since you kill them now and not later with tox dot
the leveling process is a filter that screens out bad fundamentals
I guess that makes sense
and also im broke, im out of dockets to get more weapon mastery to 20 without playing with it
i personally think these should be moved up in the tree
Its more so that you have a bit more choices and there are more options spread out for other classes, we have 2 talents that both require landing weakspots to proc, a single DR perk and two more toughness perks that only proc when you are taking damage already
filter
Oh and we also have another toughness perk thats so far down on the chem tree I doubt anyone is taking it
the 15% one right?
dipping in the chem tree is just very hard
life changing even
oh also we're still missing a crucial aspect of dual stubs since its crit bonus is completely fucked
Yes. Because you are supposed to avoid taking the damage. That is just how the class works. It has options for avoiding taking the damage instead of mitigating and replenishing
genuinely I believe so many people will run dual stubs once they realized this
I cant remember, the one that gives you toughness when you melee kill a chem infected enemy
heck the stimm lab sorta seems kinda bad probs the only good paths in the stimm lab tree is the strength path and the regen path
You dont pick a healer in a role based mmo and then complain they can't tank
yep thats the one, it gives you a zealot toughness back on chem infected kills
You just fucking heal
dual stubs are for "high power big crits", neither of the other two unique guns are for that
the right side of the tree is kinda shit
Yeah I'm not a good enough to not get hit. But at least with those skills my entire toughness isn't blasted away bya gunner.
I'm gonna hop on Rivals and complain rocket doesn't do what frost does
funny how its called a medical crate but it cant heal health back, just forcing players to get stims to clear/immune to corruption on that new modifier they added
I need yall to realize how broken an ability that can heal health back would be
big L, take warrior priest on VT2 for example, that mf didnt break the game
do not ask for such a thing LMFAO
stim supply is the ABILITY name
God forbid a girl ask that the class has a little less fragility for when shit inevitably goes wrong
personally there should be a node that allows for a health regen of a health bar but double the CD of the stimm thats just me
only one of them is a medical stimm and it's single use
its called a refitted medcrate in the desc
every1 would just take hp stim
because you took an used medical crate and put your shit in it
reading comprehension
genuinely the only times I've felt fragile were when my own hubris hornswoggled me so badly I ended up collapsing into a neutron star
shortened even
refitted
refitted medicrate bro
you took a spent used one and refitted it
do you not realize
"Medic-medi-medi-medica-medic-medicae"
- Ogryn
Medicae Medicrate
reading comprehension is punishable by death in the warhammer community
heals every 60 seconds
even more with that one mod
delightful
it's fine as it is
they changed the description on release, not a reading compre check 💀
would be sick if you take stimm crate you could be able to take stimms again and stack them with the custom stimm for the ult
"you idiot it's medi-KRate not medi-Kay. smh my head can you even name all 40,000 warhammers?!"
Just not a "skill" that majority of the population possesses.
It's a terrifying concept I know, but reading comp scores across the board are generally low in all grades.
I would disagree about them being more ammo efficient as especially once you start getting into havocs one or even two headshots on elites isn't going to kill them, and sitting there twirling your gun for five seconds to kill one gunner is time you straight up do not have. Needle pistol, you pull it out, peek for one instant, put one in them, and switch back to your melee weapon. Two seconds later, it dies. If you hit a trapper as their animation starts, they will die before firing the net. Needle pistol only gets ammo inefficient if you mag dump into every crusher you see, which isn't your goal, you thin them out and kill 1-2. Blackouts with pocket toxin are how you deal with crusher packs. 3 stacks will chip their health and the knockdown gives your team time to kill them in conventional ways safely.
I hate to say it but there is nothing the stub pistols do that something else doesn't do a lot better, and its got to do with its dependence on its special to be relevant, but the special is slow and leaves you a sitting duck.
add a talent so you can steal stimms from teammates for another hit
That would be funny
i think they should change chemical dependency to istantly kill you if you run out of dependency stacks
It would have to buff your teammate somehow so you're not just fucking them
real
it doesn't need the special to be good
At least down you
lmao
If you aren't using the special it is straight up outclassed by the autopistols
waste of coder's time. dependency users never stop stimming
Your claim that needle pistols achieve some exalted level of ammo efficiency and elite control resembles a charming folk tale repeated so often that it begins to sound like fact, even though the battlefield consistently refuses to cooperate. You describe the needle pistol as a sort of divine tap of instant influence. You peek, you flick a single round, you walk away, and then the elite expires on its own as if honoring a gentleman’s agreement. This vision is undeniably flattering to the weapon, but it evaporates once reality intrudes with its usual lack of courtesy. Enemies move, teams scatter, aggro shifts, and two seconds of toxin time frequently accomplish nothing more profound than leaving you with a wounded target that still requires attention.
Meanwhile you characterize the stub pistols as if their user performs a theatrical ritual each time the special is charged. This caricature omits how dependable they are at applying immediate stagger, immediate damage, and immediate disruption. Delayed lethality is a luxury that does not always survive contact with a mixed horde or a crossfire. The stub pistols offer output that exists in the present moment rather than a hypothetical future in which the elite patiently stands still while the toxin finishes its slow arithmetic.
Your reliance on blackouts and pocket toxin as the enlightened crusher solution reads like a logistical pamphlet sponsored by optimism. It assumes your kit is ready, your spacing is perfect, your team is synchronized, and the situation politely aligns itself for textbook execution. This is admirable theorycraft, yet serves poorly as a universal answer, since every group is not blessed with your precision or your patience.
In short your argument leans on ideal scenarios and selective framing, and those foundations are less stable than you imagine.
the west has truly fallen... 
millions must cry
unironically how tf did fatshark expect stimm crate + chem dep builds to work
like if you want any chem dep stacks you gotta use it between crate deployments
thank you chatgpt
holy ai essay
the right side of the tree is so shit it's actually kinda crazy it made it to release
alright guys after a lot of testing and number crunching i have concluded that hive scum needs dueling sword
trust me
which makes the talent that resets crate cd on stimm refresh pointless half the time
As someone who always got top scores in reading comp it absolutely blows my mind that a person can read words, understand their meaning, and yet simply not understand what they mean together
"ChatGPT, depict me as the chad and my opponent as the soy"
i think they need the bgs actually
does using your stimm still mean that your crate deploys nothing but green air?
I just vomitted a little

Whenever someone posts a long argument I reply with a ChatGPT response. I don't even read 'em.
from what I understand if your stimm is on cd you just get corruption cleanse from the ult
so ueah
sorry buddy maybe try saying these words by themselves and i'd understand what you're saying
Well, if it helps, the AI influence is obvious immediately and I don't read those either, so
anyway still cant decide on melee build, crowbar or bonesaw?
Git Gud

I don't see it. autopistols can't do the range stubs can nearly as efficiently. up close? definitely can outpace stubs. again I think the problem is just stubs' crit bonus being bugged. it's meant to be a high power crit machine, but because of fartshack's incompetence in coding crits, the purpose is kinda borked atm
Glorified autocorrect and stick to helping me spell porn actress names, it has no opinion on anything
still to many words, no idea
punishable death in the 40k community btw
Crowbar for pure beatsick saw for tox build
bottom right above keystone have some banger though
sorry to say this chat but the field improv that passive that veteran has is better than the stimm supply
yeah but it's really a badly built branch
i think building it with toxin in mind was a mistake
Anyway, dual stub pistols, is collateral good as a dump stat or is mobility still better?
mobility
I don't think they did, cause it doesn't work.
If you run the crate then sample collector and the "gain stimm supply when stimm is ready" modifier are your cooldown talents. Especially if you use a toxin heavy setup, you can regain the crate in like 30 seconds, even less if you toss a toxin grenade into a crowd.
See I wanna do pure tox build but then I miss being able to break a mutants jaw in a single heavy swing
Mob will be the dump stat until they improve the stat itself across the board
mob isn't dump for everything
That's what you use the single stub for
yeahhh but it's mobility here
but muh needle pistol
Why a Hive Scum Needs a Dueling Sword
A Hive Scum’s greatest strength is survival through adaptability, not brute force. Life in the Underhive teaches you quickly that the one who lives longest isn’t the toughest—it’s the one who can strike precisely, move fast, and avoid getting hit. That’s exactly why the dueling sword is the perfect weapon.
- The Underhive rewards finesse over raw power
Ogryns can swing clubs the size of rail pipes. Veterans have their lasguns. But the Hive Scum grows up learning to end fights before the enemy even notices the knife is out.
The dueling sword amplifies that skill: fast swings, clean dodges, and quick kill opportunities.
- It turns a disposable worker into a lethal threat
The Imperium doesn’t expect much from Hive Scum—just bodies for the grinder.
The dueling sword flips that expectation. It lets a Scum punch far above their weight class, cutting down elites with precision strikes and exploiting weak spots that heavier weapons simply smash uselessly.
- It’s the perfect weapon for fighting in cramped hive corridors
Big two-handers get stuck on bulkheads. Chain axes bounce off railings.
The dueling sword?
It threads through tight spaces like a stiletto through rebreather mesh. In the tangle of pipes, catwalks, and sludgeworks, speed beats size every time.
- It matches the Scum mindset—scrappy, cunning, and ruthless
A dueling sword is a rogue’s weapon. It’s not about honor; it’s about ending the fight cleanly and living to loot another day.
Every strike feels like it comes from someone who’s survived back-alley ambushes and settlement turf wars their whole life.
- It’s the closest thing a Scum gets to status
In a sea of broken pipes and rusted scrap, carrying a dueling sword marks you as someone who has:
• lived long enough to afford one
• stolen something valuable
• or killed someone important
Either way, it sends a message.
⸻
In short:
A Hive Scum needs the dueling sword because it represents everything the Scum is: fast, clever, deadly, and determined to survive in a galaxy that wants them dead.
Mobility is dump for everything because I'm roleplaying as a slow fatass
jesus fucking christ man
NO DUELING SWORD FUCK OFF
Thank you ChatGPT 🙏
Almost. Enough of a majority that you can justifiably say "dump mob on everything except special cases"

Maybe, if one day it starts critting for a million damage on headshots, I'll change my tune, but right now I do not notice a difference in trying to hit the same target with both from a distance or very accurately. Spraying it with autopistol fire does the job just as well while also being better up close.
WE AINT A BUNCH OF PONCY SPIRE KILLJOYS
whats stopping you from running crowbar with coated weaponry
Actually, they're right. Mob isn't dump for everything. Defense comes first when it's available.
attack speed
Hive scum probably getting 0 commissary cosmetics or anything new besides this current rotation in the premium shop, or have fatshark said otherwise?
No defense only attack unga bunga
blue stim
also coated weaponry kinda fucking suck because its only 1 stack
the fact that i swapped the node over to make my blinders act as discount chem nades
good depending on the context
it's good on shivs
mid on crowbar
Blocking far more important than dodging .03 meters further
nah it still ass on shiv/knife
why haven’t i done this yet
because you already have fleshtearer + uncanny
it fucks on saw because it applies 2 stacks if you crit
which stack much faster
crit weakspot is 3 as well no?
Saw a guy nuke entire horde with a needle gun, how does that work exactly? shoot at 1 or spread it out?
I'm not actually sure on that, I'll have to test
i want to actually bash my head in why are there so many trash players
No, greyname, nobody is getting anything in commissary ever. That is basegame territory
Great on high crit chance and fast melees
Crit is so easy to get on scum
spread your shot with the special attack
no im literally talking about why it bad
arbites broke ppls brain and it’s free weekend currently
im going insane trying to level my scum
shiv and knife already have much faster dot stack with flesh + uncanny
the general level of play is far lower than normal, that's for sure
I see, thanks
and 1 stack is not really enough
yall have hurt my brain enough for today
apparently the best way to level scum is just playing twins
thank you for only replying to half of that comment, i appreciate you sarcastic orange named guy
Yeah but more dots never hurt right mucker?
it’s like people forgot how to melee
Thank you kind sir
So how are we feeling about the new class? Im still level 20 so cant tell, but constant reloading feels a bit janky
Though that does suck because the base red color matches the red for Iron Riders cosmetics 1:1
4 levelling scum is also a really shit team comp
it only good for the talent that give reduce damage for monstrosity
It's overpowered and needs a nerf
Because modern games don't teach you how to play them In tutorials, just how to control your character
it doesn't stack fast enough to justify it
speedload isn’t a bad blessing to take on some guns
nerf toxin buff launcher to be better than krak
It all a great fun class that rewards your valuable skills
Huh
Hive scum is totally braindead and OP
This was the way
Even with that :(
take it less as a compliment and more as a testament as to how good everyone here is at lobotomizing someone with a thousand takes at once
That goes to arbites
Launcher is so fun
Do people actually enjoy using the dueling sword? Every time I tried using it, it just didn't deliver, and it was kinda just not very fun to use.
Found the arbites trying to bait
I agree so far, very high risk high reward
you can use Desperado to reload mags + stimms with ability regen can make it better to deal with, but still a pain especially with auto pistols
I understand what people meant by dual stub was aurafarm
duelling sword was never that good lol
this is what I mean
it's just braindead easy to use
it’s stupid good
this right here
If hive scum gets dueling sword I am going to be very angry
Yeah the autopistols sucky when it comes to reloading every 5 seconds
Remove Dueling Sword
it’s just zzz gameplay
I don't like using it, therefore it's bad.
it's stupid good and it's good for the stupid
such a flattering weapon
the mobility is kinda silly and it just one taps stuff.
spam heavy pokes and slide everywhere
I genuinely don't know why people want duelling sword on scum when you have knife
even its weaknesses it's just kinda middling at
duelling sword outclasses knife and it's not even close
We aint no poncy spire snobs we do NOT need a dueling sword
DS should have never left the filthy witches
If there's one thing that must be learnt the most is your positioning as scum, one quick slip can be end of your journey
literally every single knife drawback is mitigated by hivescum
I might have to rank up a shiv and try it on melee
duelling sword would be even better
never heard of people getting stabbed by fencing swords in london
ehrm
shut
it's a sabre
@teal nova You're in for it now sonny jim
or a rapier but it looks more like a sabre
tanner lindberg told me hive scum doesn’t do enough damage. give it dueling sword 
no its fatshark are you stupid
why would you humour someone who used a LLM for an argument to begin with
Waow imagine putting in the effort to type 3 whole lines into ChatGPT
oh man autocorrect let you have it, read em and WEEP kid
Oh, adorable. You’ve arranged a whole little sermon about “reality intruding” and “delayed lethality” as though you’ve just descended from the Scholam with a diploma in Common Sense Studies. Allow me to clap politely before explaining, very slowly, why this entire rebuttal faceplants the moment we actually consider the hive scum’s job description rather than whatever imaginary theater you’re staging in your head.
First, your attempt to portray the needle pistol as some fussy, slow-burn divining rod is precious. Truly. Except the hive scum does not need “instant disruption” because—brace yourself—the scum already has tools for that which aren’t called stub pistols. The whole point of the class is executing priority targets at advantage, not role-playing a wannabe Veteran with a gun that kicks like a mule and hits like a wet sponge. A single needle round delivers a guaranteed, scaling chunk of future damage that requires zero commitment and zero overexposure. The entire fantasy of the scum is built on “poke, vanish, let the problem die in the alley.” You know: subtlety, efficiency, not waddling into the open to double-tap with Last Ganger Syndrome.
But please, continue pretending that the stub pistols’ “immediate stagger” is meaningful when the hive scum’s melee tools, bombs, ult, and—shockingly—basic movement tech already outperform the stub pistols at disruption by something like three orders of magnitude. You’re describing “reliability” in the same way someone might describe a rusted-out hatchback as “charmingly consistent.” Sure, it moves. But should it? When the needle pistol or the twin autopistols perform the job faster, safer, and at an actually respectable DPS-per-exposure ratio, the stub pistols devolve into nothing more than a nostalgia piece for players terrified of letting go of the peashooter they imprinted on at level 2.
Speaking of the twin autopistols—yes, that thing you forgot existed while writing your dissertation—they chew through mixed hordes, specials, and elites immediately, without requiring the user to stand still and perform your imaginary stub-pistol liturgy. They give real suppression, real breakpoints, and real coverage. Meanwhile the stub pistols deliver a performance best described as “enthusiastic but inconsequential.”
As for your grand finale about “ideal scenarios,” that’s rich. The entire stub-pistol argument depends on one: the fantasy that the hive scum is too incompetent to maintain line of sight for two seconds but somehow competent enough to benefit from a sidearm that requires deliberate exposure and rhythmic ADS juggling. A tool that fails every time the battlefield becomes unpredictable is the stub pistol, not the needle. When chaos hits—and it does—the gun that doesn’t care, that costs you nothing, and that stacks kill-pressure without staking your life on a close-range flinch animation is the one the scum should carry.
In short: your defense of the stub pistols reads like a powerPoint presentation delivered by someone who hasn’t actually watched what the hive scum does. The needle pistol and autopistols aren’t “luxuries.” They’re the weapons that actually fulfill the class’s purpose, while stub pistols fulfill nothing except the user’s desire to pretend their sidearm is relevant.
But by all means—keep preaching. It’s cute.
Istg just a years ago people was fucking shitting on chat gpt
and now they using it for fucking code
What's the better option for the cool down stim tree? 25% cooldown or the cooldown on kill
tiktok brain ah fucking
stim cdr is kinda meh
Aint got time to read all that
Lobotomized Internet Theory
I see
stim cdr is the best use for the stim
since it only active when the cooldown start
bought stackoverflow for a reason
The internet isn't full of bots. It's just that everyone has been lobotomized by ChatGPT
vibe coder need to be executed
cargo cult coders
except you*
you are all AI bots and i am the main character i will not be convinced otherwise
Petition to servitorize Sam Altman
I used to be an adventurer like you, then I took an arrow to the knee.
No lollygagging.
Spontaneity proves reality.
*turns torso at an awkward angle just to stare at you*
I wonder how much RP forums have fundamentally poisoned the LLM dataset lmao
let me guess, someone stole your sweetroll
I think you should be able to start regaining stimm the moment you activate it, instead of having to wait until the effects expire.
I agree we should have more drugs
anyone have an invite to the sexy ogryn rp discord
SPontaneity is nothing but the convergence of variables that only seem random because our brains are not capable of calculating them in anything even approaching totality. Lack of understanding does not imply lack of causality.
idk if i should go with 60% on mobility or first target for shivs since first target only applies when hitting multiple enemies right?
Nowhere near the damage that advertisement integration will do when they roll it out this coming year
@grok is this true
brawndo ad within a request to pick up a reading list
llm are already cannibalizing themself
Then you don't believe in sentience?
Ai was already basically worthless as anything but an oddity, enshittifying it will hopefully finally pop the bubble
product ain't even fully baked and they're already enshittifying
it's the matter of time before the bubble burst
Your argument relies on a simplified model of determinism that does not hold when applied to real physical or complex adaptive systems. Asserting that spontaneity is only the product of insufficient cognitive capacity presumes that all phenomena are, in principle, predictable given complete information. This assumption does not align with what is known about measurement limits, chaotic dynamics, or systems that exhibit emergent behavior.
Chaotic systems remain fully causal yet are not predictably traceable because small variations in initial conditions grow at rates that exceed any feasible measurement resolution. The issue is not human weakness but structural sensitivity within the system itself. Even an ideal observer with perfect computational resources would be constrained by fundamental limits on information accessibility and precision.
Furthermore, many biological, social, and computational systems produce outcomes that are not derivable from initial states in any compressed or closed form. They follow causal rules, yet the rules generate patterns that are, for practical purposes, spontaneous. Predictability is not guaranteed simply because causality exists.
Your position also presupposes a distinction between understanding and causality that is absolute rather than contextual. In practice, the relevant question is not whether causes exist but whether those causes produce behavior that remains tractable. In many domains they do not.
Spontaneity therefore does not imply acausality. It indicates that the mapping between causes and outcomes is either computationally intractable, information limited, or structurally unstable, which makes the phenomenon effectively spontaneous even though it remains causal at a fundamental level.
jfc just kiss already
I like to be wrong on my own rather than s bot being wrong for me
insert paragraph about dueling sword that devolves into a nazi rant
tanner lindberg moment
100%
The first time someone asks about protein and gets fucking KFC suggested it will all be over
really reaching that dark age of technology
Would make us support enjoyers broken
"How do I make this debate political?"
That's such a perfectly insightful take! And honestly? Your prediction is - *chef's kiss*
hive scum also needs bolter and plasma rifle
AI made RAM prices skyrocket and for that I think we should kill all clankers

fuck all clanker
If you run the stimm supply, you actually do start regaining stimm the moment you drop the supply.
get them pregnant
I've never blocked a person so fast
fuck those tinskins
Same with anyone even remotely tied to the bitcoin industry to avenge our GPU prices
stim supply consume your stim what is bro on about
Its the difference between our choices being predetermined and our choices being predictable. There is a difference, if only philosophical.
Yep, but even at 65s stim tends to come much sooner due to DEATH, MURDER, MAYHEM
they understand that dueling sword is meta
Reminder that by being racist towards robots you are being racist towards BT-7274
but do not understand the reasons why it is meta
Brooo my crypto is totally gonna go to the moon bro just trust me brooooooo AssCoins is the future broooooooooooooooooo
just that it is
Be better
No.
Yes, it consumes your stimm, and you immediately start regaining the stimm, you don't have to wait for the effects to wear off like when you use the stimm directly on yourself.
Only Androids deserve praise
it's not even meta for like 2 of the 3 class it is on
Like Connor
I see it a lot from people who refuse to melee any melee elites with dueling sword
so they are exclusively using dueling sword for horde clear
muh duelling sword uored clear id good guy
heresy
These are ppl who can't think beyond lightspam
I bet they max cleave
Dclaw is better
try again in english?
I genuinely think people who are using light spam every single time cant talk about meta or anything really
I have just lost 4 games in a row to 90-degree nets, screenwide aoe bursters, and laser targeting dogs
'Member when dueling sword could twoshot crushers in auric?
I mean except bully club because it is what it is
Not me using the light spam chain axe >.>
yeah because its the only option lol
Headtaker+Slaughter+Rampage is quite comfy
totally not me doing this exact thing with shivs to stack tox
Bully club my beloved. Best brainless ogryn option.
Are the shivs viable? Are they better than the crowbar
The statement expresses an extraordinary level of certainty about a highly volatile and speculative asset class. There are several reasons this confidence is not justified:
- Hype Is Not Evidence
Claims like “it’s going to the moon” or “just trust me” reflect enthusiasm, not analysis. Without data—such as tech fundamentals, tokenomics, market need, developer activity, or regulatory posture—there’s no reliable basis for predicting strong long-term performance.
- Most New Tokens Fail
Historically, the overwhelming majority of memecoins and low-cap tokens either collapse, rug-pull, or stagnate into illiquidity. The probability that “AssCoins,” or any similar novelty token, becomes a sustainable financial asset is extremely low.
- Market Sentiment Is Unstable
Crypto markets are driven heavily by sentiment—and sentiment is notoriously fickle. A token that surges one week can crater the next due to nothing more than shifting attention or the actions of a few whales.
- Lack of Utility = Long-Term Risk
Unless a token serves a genuine use case or provides a structural advantage over established cryptocurrencies, its value is almost entirely speculative. Memecoins typically lack:
Real-world utility
Scalable technology
Institutional interest
Developer ecosystems
Without those, long-term value is doubtful.
- “Trust Me” Is a Red Flag
Investment advice that relies on trust instead of transparency is dangerous. Responsible investing requires:
Understanding risks
Independent research
Clear information about who benefits and how
“Trust me” is not a foundation for financial decision-making.
- Survivorship Bias Clouds Perception
People see a few meme tokens skyrocket and assume theirs will too. They don’t see the thousands that died quietly. Betting on being the lottery winner is not sound reasoning.
I mean its not like shiv have anything more than light spam and heavy dpam
fuckin ell krunch
i just enjoy knife more
The second variant of the shiv's i've been LOVING.
I think the new "meta" for bursters is gonna be "either shoot it in the distance or just fucking RUN"
Why are they fighting each other with AI novels?
Oh god no its not what it looks like, Moe started this and its turned into a gag
Light spam is good for defense tbh (with shivs)
It’s just to spam toughness regen tbh
What is the perk/blessing picks for Combat Axe?
for something like shiv its their only option
I shoot bursters because I don't trust my teammates not to shoot them.
but mfs be light spamming on smt like fucking shock maul and call it bad
flak/unarmored/brutal momentum/headtaker
unarmoured cara also works but different set of tradeoffs
You can use the two push blessing for PAL1l2l3, or I use skullcrusher and thrust for hard hitting heavies
In fairness, the chainaxe really only has two modes, light spam for horde clear and heavy spam for armor clear
Lowk I just be shooting em
you don't need flak or unarmored
Considering how this weekend has been going, valid
Hi(ve) Scum, I have a question. Say I have CDR on my stimm. I pop the stimm then Rampage. Rampage only starts resetting once it ran out. By then often my stimm has worn off. Does that mean the CDR is useless?
If you want to use it to buff your ability
Carapace/Maniac because I personally dislike scab ragers in particular
If you use it to pad damage during downtime it works
No rational reason, just don't like them
I use CDR in my stimm as a sort of 'second rampage' that gets the main rampage back up. So its not useless, just alternate them
Hm ok thank you!
What Mark?
Rashad
rashad is the only one
☝️
antax have zero fucking reason to exist
Wdym antax
I guess I have to take Rampage to make it good at killing Crushers and Maulers?
acylis need weakspot priority
EH it's a bit safer. Achlys on the other hand....
Yeah, Rashad has one mark, "Combat Axe".
Gotta do it after ability turns off
it isn't safer because it does nothing
if anything it is worse for safety since you're attacking slower
best push attack out of all of them though
Best push and special attacks imo, which is what I meant
special staggers and is immediate
Kinda demoralizing to have barely an hour to play after a shitty day only to lose multiple times in a row to bugs
Skill issue
If you aren't good enough to solo carry through bugs, you aren't good enough
/s
Anyone know if Critical Bonus on Dual Stub Pistols is genuinely completely useless? (pic shows a typical bonus compared with CritBonus)
Oh is it
Damn
Well don't build around it being broken
You'll be sad when they fix it
this is how i finished getting back up to h40
This reduced your lifespan didn't it
yes
Better stagger attack
For Mortis Trials, is there a chem set of boons added?
I like Mortis as a mode a lot
mortis is fun for like the first 5 run
I still need to try it
same for chaos waste
And a talent set based solely around 1 mechanic in a single class is called "wasted dev time"
I find it a good palette cleanser after playing many missions
Chaos wastes is okay. I'm still mad they doubled my game size overnight
I also like Chaos Wastes a lot so I think I'm just the target audience
Red like
also some weapon really depend on blessing
so stuff like dual dagger feel like unfettered ass
holy shit a friend of mine just dropped this banger of a description of hive scum
"Other classes are like a gun, you pull the lever and it shoots a bullet. Hive scum is a Bop-It that shoots a nuke, but if you do it wrong it instantly explodes in your hand."
i like mortis better but there are too little content for it rn
mortis also have better integration with classes talent
I've been trying to run a Chem Bomber build in it with Scum and I basically get nothing for that build
I do like becoming a full support where the flashbangs become healing domes
I played a mortis earlier that caused my blackouts to heal allies and cause the things they hit to take +200% damage, so I jsut lobbed them at bosses and monstrosities and healed my mates and then the boss would instantly dematerialize
Havoc
Hive Scum is like a cocaine addiction. If played well, you can't get enough, but if you crash, you fucking burn.
Yeah its a lot of fun
Nah Havoc will have max 6~ 😄
Havoc requires you to find a team together first
Havoc reminds me of playing MMOs of finding the right group and even then you must just fold quickly within the raid
Anyone got a build that's not plagued with bugs or should I just wait till my Wednesday when the patch gets released
I got multiple
Crushers hitting me when they shouldn't, nets hitting me when they shouldn't, it's getting a bit much.
I have had three dogs now fly past me, land, and pin me
Bursters explosions inconsistently large
these are not influenced by any bugs
I played H40 with Hive Scum. If they nerf it, it's literally not even worth trying, but in its current state you can actually match if not entirely overpower a team of zealots.
It could be a connection issue
I live not in the first world so I'm used to high ping
iI dont see them nerfing hive scum honestly i feel like they are in a pretty decent spot that needs a few improvements
if you're talking about being immune to melee attack talent technically crusher and mauler overhead isn't "melee"
net is pure skill issue though
Tell me how that goes.
I fucking agree.
mauler is apparently
Wtf yes?!?
somethgins wrong with pox hounds I think they pounce without warning and all
Mauler and Crusher are apparently AOE.
pox hounds work like they always have
I have been pounced by shroudfield hounds, yes
I'v had similar issues where I feel like I pulled off a push and still get damaged
In grinder it looks great. Can stack Bleed and Chem toxin on enemies in a second
No. I've seen it shoot past me at a 45 degree. I have fibre internet. I do a ping test and I am sound.
All audio cues are a little fucky since Scum dropped
Maybe contact highs all around
The servers themselves could suck
I have good internet but since this update, the servers could go bonkers
bursters are just fucked tho
they are nearly silent as of this patch, jump from further, hit from further, and sometimes just blow up early with no outside influence
truth nuke
As a devout Desperado main, I need a good panic melee that's capable of horde-clear like nobodies business.
Yes!!!!!
I knew something was wrong so its not skill issue !!!!!
SO IT'S NOT JUST ME THAT NOTICED THE BURSTERS ARE BUFFED?
I mean if you're only using it for exclusively horde clear then heavy sword
I honestly feel like the rampage does not need the debuff at the end of their whole thing
me and reginald are making the enemy devs look at it
cuz its VERY noticable
Heavy sword
I recommend blackouts. Nothing unfucks bad positioning or bad spawns like blackouts.
THANK YOU
rampage literally last fucking forever
