#hivescum-class
1 messages · Page 37 of 1
To each their own ofc. I just love the wacky tobaccy nonsense of their weirdo weapons
playing the Uzi's alot and going to the glocks i just wish they had a bigger magazine lol
Needle pistol is interesting but it feels really weird using a gun with close to no feedback
Psyker gets to clutch on assail at lower diffs tho
That
even with locked and loaded ™ they still feel just short of what would be nice
is a VERY fair criticism tbh 😄
I think the earliest I feel functional on HS so far is like level 14 or so
health bars help
I also feel the stance swapping on needle pistol needs a little polish
Whats difference between the Needle Pistol marks?
That's true.
I don't play with that mod for personal reasons but I would bet they do 🙂
swear to god sometimes it feels like hiver takes double damage from everything
use meat grinder to see dmg. It's great
because they kinda do?
One has a primer that explodes and causes stagger, the other has a primer that explodes to spread toxin
getting an enhanced active skill is huge, and I think the bomb crate build is online at 15
they have by far the least toughness damage reduction in the game
I mean they do seem more squish then a Psyker is.
they frequently are actually taking about double damage from everything
Different break points for havoc so limited use in Psyk testing
They are
There’s a couple good defense perks later on though
Psyker has insane toughness regen
but isent that the weapon special action?
hmm? dmg is same if you have the same build no?
I mean your dmg
Yes
Psyker has quite a lot of good TDR now too so they're not nearly as squishy as they used to be
Enemy hp is different which means you need to re-up or front load more stacks
not TDR global damage resistance xd
then why are there 2 different marks= MkVI and MKII, if they both do the same, what special action does
Just A Dream and Immaterial focus are both just damage resistance not toughness damage resistence
As described above
Difference is the special action
Primer = special
honestly I feel like melee scriers psyker is a stronger version of melee hive scum so far
So far I think this tree is kind of ass
well psyker is the strongest class
Aside from the blitzes which they cooked on
I mean they play quite similarly but scum is squishier and has actual downtime unlike scriers
How so
So a piece of paper?
???
I wish the class got blitz regen because good luck having grenades ever 
because hive scum has nearly 0 sources of reliable damage reduction
Very bottom heavy, a lot of trash nodes I don't see going in any build,
Nonbos between stuff like chemical dependency and stimm crate, keystones being quite plain in design, 2 abilities which are functionally very similar (2 stance abilities is not the one)....
Some early thoughts
Layout is easily the worst of any class now
It feels like a lot of glass and not much cannon
think like veteran they will always have Close Order Drill and Iron WIll
I don't like any of keystones btw
just steal them
I actually see it quite the opposite, there’s a lot of intentional and synergistic nodes. Sounds like you’re struggling to understand the intent behind them
I play tested the class for 3 months mate
Didn’t do a good job
here is your reliable +20% toughness DR
Epic Cole > you
that's the plan 
As you say
Blinder grenades 
People shilling hard for this class atm but time will tell
These 3 nodes are very good for defence and they're all next to each other.
i see a lot of people complaining too tbh
my current observation of them is that toxin is a ridiculously bonkers DoT
a lot of people dont like how squishy it is
class is like 60% on steam and its all "noooo class is weak" reviews
And you have hyper violence in there as well
Which means the majority of builds are going to take stuff from this column
I think the playstyle is right up my alley. I also think leveling is tough on it, but its strong enough at the bottom to kinda make up for it. I don't see many people pushing havoc 40 on the class at all though
Every hivescum I play with isn't killing anything
Yeah, that's true. Very nice skill.
yeah I think bare minimum burst of energy is going on everything
isnt hyper violence broken atm
From the moment i saw what dependency does i knew its gonna be the best overall keystone
it's the one mistake you're afforded
Shame, class is really fun
It feels half baked. Some good ideas but not executed as well as it could've been
shocker to nobody
Burst of energy more or less increases your toughness bar by 50%
Rampage crowbar seems hilariously strong
well ranged keystone also decent, easy to keep up
i tihnk only melee keystone really bad
bbbbbut i have to dodge things
it is
oh I've been using it as free attack speed on my toxin build
and the toughness regen
thing has damn near permanent uptime so it's understandable that it's not super strong
But vultures you take only for a range spam build
Dependency fits all builds
I don't think it's bad, I just don't think it's fleshed out
but that's my problem with it, i think it has very little uptime
it does nothing until you get all stacks
and then duration is short
But so far it feels like it has the most trade off for the least gain
you only have to hit 30 enemies
If every stack gave some small bonus it would be fine
that's not a super tall ask given the cleave nodes right above it
I think they could've leaned more into poison than they did as well. Or at least have more than "melee crits grant 1 stack" lol. The actual poison damage is pretty strong, but I want more ways of actually poisoning
yay it doesnt look like a christmas saw
I really think they should have blitz regen node
it's not per swing it's per hit
100%
I mean, people are dodging……. just not a lot lol
other playtesters also said this needed more work but ive yet to see the big flaws
i assumed they just wanted to nerf stuff like "ignore all dmg on crit"
I don't
chem nades are busted as shit
I think as time goes on you'll start to see some of the cracks
hmmm, i never tried to take that node
Do they make stuff explode for AOE damage, or is that just visual.
also i am leveling new weapons
Of course we'll see the cracks they're a druggie
What zealot inferno nades should have been
so have not used anything old

they are and then the class sucks for the rest of the game lol
Ho ho you sonofa...
well, is painfully average
I’m happy with how the class is now, some few tweaks to some of the strong stronger talents and Darktide is saved for another month
meanwhile i keep ledging myself every game
beautiful
the dodge distance is crazy
Snap
No nails on your shoes?
I corrected myself. Its painfully average 
Same thing. No u
I still like it more than I like Ogryn and Vet
too nimple for my own good
try knife vet with weapon specialist, you go flying from dodges
or may be too nipple
chemmies are immos but way better its not even funny
I also wish all poison humans exploded from all sources of chem toxin
I like the play style more than Ogryn's but if I am real it feels like a shootier, squishier Zealot with less interesting abilities and keystones
with more interesting abilities*
Weapons are dope though
damage
that dont sound right
DMG doesn't affect dot I assume
oh actually?
also, stim pack is cool. I just wish the other node said "it stays for 2 seconds then explodes." Otherwise, the explode part is just kinda useless. Most things around it die before it ever gets to explode lol
I'm guessing the "Cartel Special" in the penances is talking about the custom stimms?
yes
I don't think rampage is interesting, it's just a good steroid but has no real mechanics. desperado enables some crazy shenanigans but it does so mostly by turning off two game mechanics to let you do things that are otherwise impossible, which is also not interesting from a design pov. and stimm supply isnt quite there yet either, e.g. no synergy with chemdep or high volume stimms
any custom stim unless specified otherwise
neat
so I understand where johnny is coming from
i agree. this class is already feeling pretty stale. nothing cool except the poison grenade explosion thing but you are so limited on that
not even a day 
i just think it's silly that kills with dots don't interact with like
most of your talents
however I think the twitchy high apm gameplay is very fun anyway
or that the only two real sources are melee crits and grenades
i agree on everything. desperado is the clear winner but when i use it, i can basically stand still and be invulnerable and just hold the trigger. and when i am off cooldown, i have to hide and cry because the rest of the class is pretty weak
i mean
THE SERVERS ARE SO LAGGY
Ive been using Light Spam Shivs with Rampag, dmg and speed stimsl, been pretty fun
needlegun and bonesaw?
skill issue
yea but I think you should be able to do that with any weapon on the class
desperado feels like it bruteforces its power spike in ways that are just inelegant
right i agree there
"shooting costs NO ammo and you CANNOT be hit by bullets" is pretty extreme lol
Yeah it's good for reviving teammates too
Did you forget castilgstor’s stance on arbites
Is there an issue with the needle pistol (explosive mode) in the meat grinder not doing the right amount of damage? I just unlocked it and tested it there and the explosion literally does like 6 damage.
for whatever reason whenever I press the grenade key my hive scum throws out all its stun grenades in quick succession and I have no way of stopping it, is this supposed to happen?
me inserting my comically large magazine before activating desperado
no
it's literally that
already different since castigator does not involve any immunity, it adds a % of DR instead
use the other mark
Guaranteed weapon swap mod does that - you may want to disable it
Ahhh sad, thanks man
Let’s be honest. You’re immune
yeah I had that issue already
ive been using desperado to run straight at the massive gunner hordes that have been spawning lately. and they do literally nothing to you. you just ignore them and leasurely walk forward
I'm also okay with a glass cannon class as long as the cannon part is consistent enough to counter the glass part lol. I hate having 3 or 4 grenades in a team full of people that also want to spam chem grenades lol
Its because the mod tries to force you to "swap" but the grenade works differently to others so it breaks
stim pack not working with chem dependancy seems pretty weird on paper
despite zealot being a thing-
you'd expect both to go hand in hand
I see, thanks
Thought I was going mad
an example of the class not being fully there yet
Good to know it’s not just that
nah I had to dig through my mods to figure it out
it's been 6 months since arby. there are signs. lol
People in time will acknowledge that blinders are actually the best nade, unless your team has no other grenade users 
yo guys whos excited for the upcoming Hive Noble class
i think maybe one of my reasons that this class isnt clicking is because every game is 4 scum. so you have 4 glass cannons with poor team synergy stealing each others momentum trying to do the same thing.
this
yeah
class just came out, give it a week itll get balanced again
I also think the cannon has issues existing at lower levels so you just get glass
lol
Like the first 5 levels of psyker
I encountered a wild ogryn last game (he promptly left upon getting downed)
It seems I cannot hang in heresy as scum with the full scum parties
Scum is by far the worst class to level up
anyway it's easy talking in retrospect, I could've had more input during testing but stuff kept crashing on me so I played BF6 for 2 months instead and now it feels cheap to come in afterwards and be like "hey this is kinda boringly designed" captain hindsight in the building everyone

another example is Loose Formation. why is that all the way at the bottom of the tree and why is it even included for this class? what purpose does it serve
LMFAO
arby reviews: "CLASS TOO STRONG! CANT DIE; KILL EVERYTHING" - negative review
scum reviews: "CLASS TO FRAGILE! ALWYS DIE; CANT KILL MUCH" (skissue i think) -negative review
so fickle
ngl i appreciate a new fun class this soon but it felt like they forced a really hard deadline on themselves
BF6 is peak though so can’t blame you
Yeah the class is very bottom-heavy; tons of great talents that change the entire way the class is played all grouped up at the bottom of the tree (chem toxin on melee, chem toxin blinder grenades, infinite ranged ammo, stim recharge, etc)
I definitely think this is one of the biggest issues rn. But I still don't see the class doing much in Havoc unless everyone mutually agrees nades go to scum 
oh yeah I don't regret it. super fun game
Also just the weapons sucking without certain blessings
They are powerful, the issue is they do not have the gameplay of Arbitrator or almost anyone, its very Sciers Gaze without the constant toughness regen and a lot more nimbleness
so people who expect to be staggering everything and tanking hits like breakfast are in for a surprise
Also found a new pet peeve: chem nades made toxfire invisible
As someone said, this class really exposes players who do not have their foundations down 
I think the idea is to allow the scum to roam a bit without leaving coherency, though it doesn't really do much on that front either.
welcome to zealot firegrenades over barrel fire
Yyp
alot of classes have blitz regen in some manner so there is hope. but i personally am failing to see where this class fits into the dynamics so far. gunner in melee range is really cool
Yeah the dual autos go from barely tickling enemies just a few feet away to destroying everything
Hard agree
Mine still tickle
Thank god I learned to basically dodge everything before buying, I think next to Vet and Psyk it is probably the hardest class so far
Glass cannon? Mister E said this class is broken. It's the glass cannon without the glass
Also the knives... I spent a whole minute light spamming a rager (in the head)
Giving out presents to the whole team, once they vets felt that 50% reload speed increase from my crate they were hooked
And he didnt doe
LMFAO
Use heavies on single targets
@novel oracle just had a few runs with Brauto-Despasito and ngl it feels right and good 😄
Just put curioes and nodes
dies to single shot from fodder
When mac10 reload speed gets fixed
yup, and since gunner resist doesnt work on stalkers....
Anything with a gun is your biggest enemy
Desperado will be busted
I definitely agree
stimm supply is cool. but it has no synergy. so you are giving up some pretty big power to give a little bit of power to the rest of the team
If you're desperado you can at least just press a button and all your ranged enemy problems go away
and no synergy with the keystone is crazy
whats wrong with the reload speed
also the microscope... I spent a whole minute hitting a nail trying to get it in
Yea I'm considering switching to rampage bc of this
Fairly certain I heard it wasnt effected by by reload speed buffs
Rampage and Desperado are the best picks I feel
ill give it a test real quick for you
chemical dependecy is actively bad when running stimm supply, not sure if intended or another fatshark moment they'll take a look at in patch 1.11
people like to gaslight themselves on rumors and outdated info
That would be great thanks
It's a bug I thinj
I think stim pack should have a poison aura or something
Stimm Supply does have some funny builds where you spam it for the explosion
they just need to make the stimm supply give you that keystone buff for using stimms
Probably the latter tbh, listening to playtesters before release is a 50/50
Meanwhile all the meleeker lovers are in this channel having a ball 😂
With shark changing stuff
just to confirm because im not a gun person, thats the autopistols?
ahh, hope it gets fixed soon then. Would love to more drug dealer build, can make it work quite ffectively with Sample Collector still
Yeah the dual autopistols
Isn't ogryn base toughness 50
Basically I think it didn't used to use your stim so you could get a box with a like 3 second cooldown and give buffs every time and it then was (understandably) changedb
“I get guns, speed, wicked melee and no health?? What a deal!”
I heard this too, but I'm fairly certain it is affected by reload buffs.
Love the speed, hate the weird no damage feelings some of the weapons do for me dometimes rn
Scum gets like one +25 toughness node I saw
they are delusional but comparing arbitrator to hive scum is next level idiocy 😭 ofc arbitrator can survive longer and take less damage thats what the class is built for
Mid line scum is also very tough
I have no idea what to do so fuck it we ball
75 but double the health
two, actually
people who haven't seen the 'cannon' part of the class yet haven't seen pickpocket yet 
All I know is I want the dual stubbers
Left side scum is paper thin but man do he be killin
Since Im level 13.... yeah
I haven’t tried right side, lotta gimmicks and cool stuff over there tho
Your opinion will change at 20+.
Right side is glitchy
left side you can become invincible really easily. and i mean that literally
Left side scum is paper thin until you get the Vulture talent that makes you immune to damage on crits and then it's hilarious
Where is the majority of hive scum at? Auric? Damnation? Maelstrom?
About to hit auric after I get home from work today
As long as you are shooting and never get touched. It’s not as good as psykers ee
Yeah, and when I get non shit blessings on my weps
Yah thats what i felt too. there was a weird point around level 20 where you go from being a paper tiger to being a monster, once the upgraded desperado lasts longer than the basic measily 10 seconds.
None of those because they haven't hit level 20
Uprising just not enough time to game 😭
And the bottom middle talents
But I’m gonna stress that you go back to being paper
Unupgraded Desperado really needs a worse version of the duration extension because 10 seconds lets you get like 2 reloads in before it drops
if is far superior to EE? because you dont need to crit. and you can straight up become invulnerable to ALL attacks when you do
Even worse with a long reload like Braced agri where the 2nd reload is just a bit too long even 
You don’t need more because at low diff everything is weak. Invest in some midline stuff for melee and delete everything with shivs
i find EE easier to proc tbh, psyker has easier time getting crits in general
I had to reload early on the Dual Autos because otherwise it took too long to empty the guns to get a 2nd reload in
It doesn't need it but it feels really bad
How are people building the shivs?
I have bleed and crit chance blessings
works pretty well
EE gives you easy generation of ranged evasion off of melee and psyker gives you infinite toughness engine + some high impact abilities to open space.
Vulture dodge requires ranged critical strike. This is a much higher bar because ranged consumes ammo and scum doesn’t have nearly the same crit chance psyker can achieve. You also get nothing if you are in melee
I was just hit while sliding lol
Cole said you have perma crit with the right build
this is what he recommended
I’d like to see his build but unless he’s shooting even when desperado is down — gambling on pickpocket — he’s not gonna sustain it
Can scum only use the scum weapons? Or does he have access to human weapons?
Worth noting: Scum has higher crit chance than Psyker.
10 base, 5% crit aura, 5% crit node, 15% crit Vulture, 15% crit Custom Stimm
Yeah that’s pretty much the same as what I’m running
Whats some good Perks and Blessings for the Needle Pistol?
SG line gives an absolute ton of crit chance, definitely more
does the Stimm Supply work on..normal stims 😏 Anybody tried?
And if you have the crit stim you aren’t running CDR stim so you have more desperado downtime 😢
Then rotate better, I guess. 🤷♂️
ghost and stripped down
Can get a comfy 30~% crit rate during combat with fast firing weapons, 45 during stimming, i'm sure its enough to keep it up for the 1 second of invulnerability.
Does require constantly farming elites and getting the last kill in to regen ammo, psyker don't have to worry about that.
And for perks?
I think so but let me double check rq.
you have infinite ammo though. both during desperado and that other node that keeps you at 20% reserve. all im saying, is i was doing auric at level 25 and literally standing still sometimes. desperado uptime nearly constant. casually walked towards gunner that couldnt hurt me period. didnt even need to shoot them. if i got swarmed, i continue to shoot and my crits proc invulnerability. and if i needed to reload, extended dodges with more i frames.
I mean Scum hits 50% with dual autos, you aren't worried about triggering crits
Ok, you are welcome to try it and see if you get unlimited ammo 🤷♀️
flak and unyielding
appreciatte it
i was using the stubs
I do though 🤷♂️
also idk why no audio, working on it now. no dakkadakkadakkadakka for you 😔
Note all those melee talents Cole picked?
Not shooting all the time
There’s a reason
Yes it does.
Pretty fun getting infinite ammo on weapons like agri braced. get 90 bullets back from pickpocket
Not enjoying the custom stimms at all tbh, this is the only complaint I have with the class so far
Why would he shoot random straggler trash mobs? 
what, like health stim?
I wanted to do a stimm related penance and it's cancerous
You'll need the upgrade that let's you keep the effect even when exiting to keep... the effect.
You think you need that much melee for trash 😂
Any of the base game stimms work with Stimm Supply.
I like strength/attack speed stimms but the cooldown and toughness stimm lines are pretty bleh
Max upgraded stim and running sample collector so the true cooldown is more manageable has been working out well for me. Full damage + weapon speed stim hits like crack
Cooldown might have some use with Stimm Supply for your team but it feels bad on its own
🙄 so you’re not able to do what you want to do so that means others can’t do what you’re not able to do. Ok. Not like skill gaps exists or anything
lmao havoc is a breeze so far
toughness is pretty garbage actually lol. Since its coherency garbage
Yeah it's awful
the fuck, you tested it? you tell me if I have a health stim equiped and I pop this thing entire team gets 1 wound healed?
🤷♀️ I see this is a pointless conversation with someone who doesn’t know what they’re talking about
It’s like the bad players in bf6 calling good players hackers 
I've only tested in meat grinder.
Because they can’t do what they do
Reload speed stim for the team will make your shotgun teammates love you forever, might not be super uber meta but its fun and works well enough
But like, it should work like that yeah.
thanks, I'll try reshuffling some points to get sample collector. I really only want to do the weakspot hits penance with it
like I don't think they could have made a class more perfect for me if they had uploaded my desires directly into the videogame
Sample collector might be my favourite node in the entire tree.
just use cdr stim
Only reason I wouldn't take it is if I'm just not running anything that can deal chem toxin.
Yeah even without a chem build Sample Collector is so noticable
My friend feels the same way 
are these perks fine for crowbar
but you still get stim cdr even without chem toxin
Very noticeable yes, but even more stupid if you're dealing with chem toxin lol.
well... it did work, and then i crashed after a few seconds of spamming light attacks
I'm saying that I'll take it even if the point economy is rough if I'm running any amount of chem toxin. Otherwise I might skip it.
i would have clipped it but uh, crash
Still my favourite node and it's insane.
also no man's land with hivescum fullstack is pretty damn hard 
scum is so fucked at low level 😭
the open zones getting mowed down by gunners, nobody having any toughness regen. Classic 
fatshark is pretty evil for this one
I can at least agree, it’s definitely bottom heavy
Can Opener is great, I'm still debating the 2nd blessing but Superiority is good
Talent wise
Don't get me wrong, there's definitely a high skill gap with this class. I also think they need to tune some things to be a little more consistent
'tis but a scratch' helped me through my later levels with the gunners, at least in the 4 gang squad games
i had bash instead of can opener, i barely push though so i replaced it
very high skill floor too, incomparably so
every game I feel like I always have no ammo, no cooldown, no grenades, no toughness, no movement
running chem build like this
Bone saw vs shiv while I'm leveling, just got to 15
I hate the argument of "well I'M enjoying it so all your opinions are invalid"
Once you hit level 20 you have infinite ammo, it becomes magic. Persevere
Push-attack is very good for horde-clear
Yea its pretty dumb lol
Yeah and depends on the build too. My friend is running a melee rampage build that’s just kinda gross. Barely takes dmg
I do think there are valid criticisms but from my personal experience
pickpocket?
Fucking stupid yeah
true i just gotta use it more
any criticism that the class doesn't do damage is a skill issue
Wait how
pickpocket as said above
I’ve tried it and crit stim they’re both pretty good. I just am trying to work out the “top mind” telling me “ammo infinite” while linking a build that — like mine — has invested a ton in melee because the ammo isn’t actually infinite and you need to melee often 😂
their tree is laid out fucky
the super bottom heavy nature
stimm depency not really supporting the ability its under
no way they aint nerfing pickpocket, shit's wild. Even without it can run desperado and all your ammo problems should be gone
I'm only upset that I get to do damage 4 times and then have all my nades stolen 
bash is +12.5% crit chance per push for 3 secs
my shivs are nasty though so its fine
Bro sees 2 melee perks - “heavily invested in melee” I’m deceased
is your desperado not on a 15 minute cooldown? 
Too many 😞
And one of the melee perk is required to path to middle node 
I do think most of these complaints are players that aren't gun users. But even then, I think the melee actually has some pretty nice buffs
supply worked on med stim too, instantly cleared my wound
I am not playing gun build
I am invested entirely into toxin and DoT
tho idk if thats base
the melee is hella fun, loving that hsword is valid again
i should learn to read
CDR is probably the best one
melee looks more fun but i barely played desperado lmao
The upgraded desperado you can extend to half a minute and beyond quite easily all without using any ammo, the basic one is absolute ass it gives you bad impression of what the real sklll can do
ah no so its 40 corruption base, way less than the med stim did
it's so funny how rampage has a malus after it ends
pickpocket + desperado = infinite ammo. easily blast into chaff without thinking, just gotta keep mindful to look for something to kill to proc pickpocket again but it isnt too hard. focus cdr so you have really high desperado uptime. i dont like havoc so i havent tried it on havoc, but auric and maelstrom, i never need to pull out my melee weapon
i need to test this in a live match
meanwhile desperado is looking smug
Gun Melee and Toxin are all great but Gun and Toxin don't really come online until level 20+
... Also I think the Rocket Launcher needs an extra shot
on that note, chem toxin absolutely shreds enemies. My complaint is lack of sources. I also kinda wish all chem toxin enemies exploded on death 
High havocs is where I’m unsure about this build tbh. But anything else, faceroll
Yeah it feels like one chem grenade does more than one rocket, and you get more. I'm sure they'll give it a balance patch soon™
chem grenade has such a wide range
soap grenade
it's a zealot fire nade that made it in life
I really like that chem grenade looks distinct versus zealot fire
Pickpocket allows you to have infinite ammo on non-gun builds as long as you use your Dual Stubs/Needle Pistol to pick off Elites/Specialists, and on gun builds it lets you somewhat keep your ammo up between Desperado activations (though you can't be completely reckless)
I don't mind the lack of sources that much because of just how quickly it ramps in damage
3 chem toxin stacks does so much
Well, you know what they say about big blades...
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✅ Cheevos...
and I have 72% crit chance with my knives so...
especially into ragers
I crit a rager once and flesh tearer+chem toxin will kill them
even if it was a light attack xd
your blade merely grazed the skin of a rager, which killed it instantly
Also, if it wasn't clear of my stance, I love the class but think it needs tuning. But I'm still having a blast. I just want to poison everything lol. But also, yea shivs are busted
stim cooldown mod is a lifesaver lmao
I also use flak armor perk with crit chance perk
do you people crash in havoc while playing as hivescum with stim pack ability? no mods or whatever, my game is pure as a virgin Mary
did they nerf the upgrade+sell weapons back? now it gave pretty much no xp
do yall think hadron has autism, i need to know if my blades are being forged by a tech priest with autism in order to determine if its good or not
5 seconds is a little too slow for the stimm explosion
was it the same weapon type?
should probably be 3 seconds instead
I say 2 
ye it was like 10 of em, got not even half of level 10 (from low lveel stuff eh)
What level are you
all cogboys have autism
every techpriest has autism
or it should have an aura
Atleast the class isnt fckn overtuned like arby
unity of man
I think its more then fine
good, now i know my blades are good
That's fair
i like scum because i can make trevor phillips in darktide
The fact that push attack -> heavy (strikedown) -> heavy (vanguard) -> heavy (vanguard) on shiv mk1 puts you back in vanguard loops feels so bad wtf
why wouldnt they make it like knife, h1 vanguard and h2 being strikedown
fatshark pls change it
like 13 xd
Any testers to answer why they did like that
That’s why
whats the difference between the needle pistols?
complete with berserk rage and the psychotic convos
Low power weapons give less xp
what's the difference between the shivs
one detonates one applies more toxin iirc
Secondary shot status effect; one makes things go boom with damage + stagger on death, the other one makes them apply a stack of Chem Toxin to things around them on death
It's... not a huge difference
it's pretty huge
it is huge
the worse shivs heavy is a wide slash opposed to the strikedown
Or maybe it is idk
is that in order
mk3 is better

ah so mk1 is better
What's the quickest way to do the enhanced pen?
yes cause you do not want to be charging heavies in combat against hordes, the lights not having cleave doesnt matter when you are swinging like a maniac to begin with
holy shit you weren't kidding
I don't know I haven't unlocked them yet, I just remember from the preview videos
these heavies suck ass
the stabby one is so much better than the slashy one that i wouldnt even bother considering the slashy one
@high gull we reppin them colors in this house
its a wide slash on a weapon that has a reach slightly longer than your arms, it automatically sucks balls
hordes just spam lights. then stab the tankier guys. the other shivs that have heavy slashes still have the same light attack, so i dont really know what the purpose of it is
theres like, one heavy attack talent in the scum tree right?
Okay so for people saying the Needle Mk difference is huge, which one is better? I was under the impression the Needle was used primarily for Elite/Special sniping and the secondary fire was barely used.
dump stat on needle is dmg?
the higher mark
or stopping power?
Is that the stagger or the chem toxin stack
but realistically i don't think you would use the special fire
IME lower mark is better (the one that doesn't explode)
the chem toxin stack
I would assume the spread
ngl that makes me tempted to change gender
also I have decided this class is never going to not be squishy
so 3 stamina curios for maximum attack speed
btw, anyone have any bonesaw blessing tips?
ffs
also means I don't get FUCKED because a dreg ragers attack ignored my dodge while I was doing a push
issa mark change you'll be fine 
secondary fire is for when you toss a chem nade/ med crate and want to obliterate a horde, if you use alternate to shoot one and it steps in chem pool it detonates with the alternate fire and carries its effect through the entire horde as they pass through the chem pool, effectively horde wiping, this strat is the smyker equivalent for the scum cause if they run out of nades/ dont have crate off cooldown these dipshits die instantly and i hate them and i despise them so fucking much
you get toughness by attacking, your best bet for tankiness is toughness gating damage
DO IT
You probably want the blessing that lowers Hit Mass on kill, 2nd blessing take damage or more cleave, whatever you need more
i like how everyone uses the same hair because it doesnt make your character look like a meth addict like every other hair style on the other classes
crit weakspots give 12% toughness, adrenaline is 5% per second, the ranged damage to toughness regen and the 50% instant recovery when broken for heavier hits means you are basically playing payday 2 anarchist in death wish mode armor gating shit
Decimator can also work to address both damage and cleave
Lol no i use the mohawks amd spiky hair wtf
also its double funny because the closest class to a meth addict we have is also the most attractive
I wanna look like scum
damn, you managed to make hot female in darktide
Idk about you
Yeah Decimator + Shock&Awe is my plan once I unlock the darned thing
Anyone else getting the blackout just not registering and not throwing?
I hate how emaciated males look
I have tried the +weakspot damage vs toxin'd. but I struggle to hit heads with it and survive... (headshots lock your camera to the enemy...)
so yeayh, i will probably go femboyale

finally, a human hair style
Yeah that blessing kinda doesn't work as well as hoped, probably just go for Decimator
chem toxin is such a bullshit strong DoT its insane
~If you think it is good male physique, you need to go to gym asap
Actually forget gym, it will give you heart attack
Go touch grass for starters
I can't tell whether this is a joke
should I simply go all in on glass cannon
Uhhm i think maybe you should touch grass
that's what I've been doing
the name checks out
it's less glass cannon and more like playing Vermintide 2
I bet you follow bradley martin for life advise
I take the one safety talent, and obligatory toughness regen so I can actually get my toughness back
btw I called this. The chests are back to male flatness
I only vaguely remember vermintide 2
Darktide gives you a lot of BS to unga bunga melee
and then it's all DAMAGE DAMAGE DAMAGE
Welcome back Kerillian dual daggers my beloved
yes, you die to anything thats not a poxwalker in one to 2 hits, you are unironically better of nuking the battlefield before you die
it's rough to get used to if you've been playing classes with lots of toughness regen
"Oh cool lemme see what that badass trench coat looks like on my female Hive Scum"
"... Fatshark why"
It seems to only count 70 per injection
Can u post a reference
Of this emaciated critter in question
this is like saying "last year I predicted fire would still be hot today"
who is that
it was always obvious, but I'm still disappointed
should i give the supply bomb a try? is the cooldown rough?
Your mom
Aprunk
Slide also makes you immune to melee dmg as well as ranged
depends on your stimm
People seem to forget this
only if you still keep sticking your hand into open flames
I just moved on from even entertaining hope
Leveling sucks so much ass, getting paired up with players that just shoot pox bursters in front of you getting 2 teammates killed is so ass
being born of 2 men, with no women involved, would be metal af
15 seconds to deploy a deathfield that kills crushers before they can waddle through? yeah
If this is a SaltyDwarf Moment™
I am driving home from work rn i cant
60 second base cooldown
so anything less than that on your DRUGS is a faster cooldown
The force
and you can get stimm cooldown shortened through Sample Collector
Safe driving < internet argument
i will post whe n i launch the game
I have come to terms with bursters and barrels being entirely my own fault for even hoping teammates have a brain at all
the cooldown literally does not exist
god it felt like every match was with brand new players who never held a controller before. ha i rushed difficulty just to get out of those queues
the problem with it is that 5 second delay makes it hard to use
i hate damnation i hate damnation i hate damnation please god get me out of here, if a dog touches me once it's instantly game over the entire group falls apart every time bro like please you people have grenades oh my god
I played with a level 8 veteran who walked right up to a Daemonhost. Didn't attack it, didn't shoot it, just walked up to it and stared at it.
We picked him up a few rooms later. Poor newbie had no idea the wrath he was incurring.
chem dependency bad
I literally cant my computer is at home
there
:(

Dude 1 dude got me and the other player killed
It was a salty dwarf moment the males look fine
he shot a burster in front of us
while we were in melee
then later on shot a barrel
next to us
killing us
probably returning players that havent played in months
I have like a 50% win rate in heresy lmao
Bodybuilder bodys are the most unhealthy male form period
PSA - you can be immune to both ranged and melee dmg when sliding so slide a lot 
Prove me wrong
I found heresy to be better than Malice lol
not melee damage without the talent but yes ranged
Atleast hell live to 80
na, malice I can solo at least
what stimm build are you running? just cdr?
you think that guy is living to 80?
Should always path on that tbh
My first Malice mission was the Train Job
Hes less likely to get a heart attack lol
I'll give you a guess how that went
quickplay
I got quickplay'd in and went "OH NO"
lmao
attack/swap speed
boy ppl are not used to fight the twins eh
Does hive scum seem squishy to you guys? Gave me a greater appreciation for veteran
Not rlly an argument forgone conclusion methibks
30/30? 75 seconds even with sample collector felt slow but i was probably doing something wrong
Dependz if it's like
Oh I’m scumming it
cause scum relies on enemies to sustain and 4 scum doesnt work in malice cause 2 fuckwits with chem nades wipes the first 6 hordes while the bruisers try to get their hands on shit to smack while taking damage then run out of nades and die instantly cause they never bothered how to actually play the class
I’m scumming it so hard
A prof bodybuilder like
Probs cause it's the first of the new three part campaign?
I was struggling to get past heresy on ganger but turns out if you stop for like 3 missions in Malice and actually bother upgrading your shit instead of speedrunning its okay lmao
Bodybuilders cant do a single damn pullup
Oh god I’m about to scum
Very squishy at low levels, gets a lot better with dodge talents and Burst of Energy from the bottom of the tree
A competitive one ? Literally probs a shorter lifespan than some1 who's been obese most their life
lol. FatShark made killstealing a mechanic in the game. only, it just hurts you doesn't help.
just the first one
Exactly what i mean
Times tickin on the ticker
Of course i overexaggerated
shortest cooldown possible to spam the insane death bomb that is the stimm crate
I admit that
and 4% attack speed/25% swap speed isn't even a bad deal
no reasoning, only mad
ogryns spend talent points on that
A lithe frame w lean muscle is what some1 like
Thin lean muscle is peak male physique
Is the crate that good

not even killstealing, i dont need kills i just need something to smack in fight except i cant because meth addict #218 cant fucking help himself when it sees me fighting more than 3 poxwalkers and tosses a fucking radioactive barrel under my feet
Cant do that weighin 240 lbs of fast twitch only muscle
cool cool
I don't, I think that talent is useless but 
Will prolly gas out after 5 min
The best and healthiest form that any athlete can take is the decathalon racers
What does viscosity mean? As far as I can tell it’s the exact same thing as volume
7 chem toxin stacks will instantly kill every elite enemy in the game except for ogryn, maulers, and scab ragers (they live on 200 health)
useless stat tbh, just look at the cooldown under it
Think of it as capacity
A simplification of viscosity is how thick a liquid is

Yeah, isn’t that volume already?
Damn
Represents how complex your stim is and effects cooldown. More points in stim = longer cooldown but bugger buffs. Its quantity vs quality of your stim
Literally the only thing its used for is certain penaces only progress if your stim has more then 50%
it also staggers and opens bulwarks
Yes but easier to understand if you look at it as capacity
so you can chuck a knife or shoot them with some other source of toxin
which will put it over the threshold to also kill them too
I get that but, wouldn’t that be easy to understand without the stat being there and just looking at the volume left + cooldown?
Bugger buffs
Because complex just means how many points you’ve used up
A needle gun
is the opportunity to use non-damage related blessings without throwing not inadvertently unique blessings
I'm unironiucally running stripped down on a gun for the first time ever to help with approaching shooter blobs xd
viscosity is so that you can mentally picture yourself injecting jell-o into your veins. You can feel the thick slurpiness squirm into your veins as you inject high viscosity go fast juice
You are correct, so its basically flavor text
this what getting jumped looks like
yeah i mean that seems like one of the few usefull one
crit chance ones are good too since the gun puts more stacks of poison on crits
How do you find hive scum in comparison to zealot (as closest match)?
2hp? u can fit another corruption in there
but it would've been nice to have unique blessings considering the gun has unique mechanics
it is also unhealthy, and the unhealthy part mostly in low fat %
but you know, there are more things in between
Powerlifters on the other hand
what's the other mark srynge gun do
Damm
also fundamentally trying to compete for anything on the human limits is kinda unhealthy
one causes poisoned enemies to explode and stagger, the other they explode and give toxin to others nearby
but you eat the cost because that's the price of admission
with their alt fire
Veteran is the complete opposite of squishy with the insane amount of +toughness you have on the tree tbh
spreading one is the first right
Vet can be squishy in melee
Misread that and started to think about the Olympics
they could've made the colors more distinc between the 2 marks
But they don't have to be
second
different shades fo greenz
most elite level competitors in something are also more than a little mentally deranged by median standards, that's how they got there to begin with
Thats what I mean. I appreciate vet more for being just about as tanky as arbites
yeah as i said 😂
DAMM WHAT
ngl adrenaline frenzy is lowkey mid
Oh i thought you meant the opposite, them being squishy
Hive scum can keep twin pistol spamming as long as they got helpful vet yelling at them
i wish all malice chem crate spammers a terrible evening
insane aura farm
yall want to check my build that crashes the game for every player?
Okay wait are we talking about competitions that push the human limits or like debates about human limits
Since your probably a better vet than I am, is the Agrippina pattern infantry autogun bad or am I using it wrong?
What is bad about it lol
Agri is kinda like a DMR you just tap things with it
was addressing the two people arguing about male physiques up above
Oh what was the discussion?
I think columnus is just better at the moment since it has such low recoil and the same reduced falloff that agri does
one was like "darktide meth chic good", the other was "darktide meth chic bad"
that's my summary
Can you have adrenaline smiter and Adrenaline assassin?
So then why not just being a Precision AG?
more ammo
Ah, that kind of talk
better DPS because of full auto
its smyker for hivescum, i havent seen these mfs actually manage against more than 3 poxwalkers without a tox nade or a medicrate
also different blessings
Fire, thank you.
hive scum is exposing a lot of people in melee tbh
does the train count as the same progress towards unlocking difficulties as regular missions?
I don't willingly choose to fight 3 poxwalkers without medcrate because medcrate's cooldown is a government conspiracy
It's not real
with arbites you could literally not engage just not engage with the melee mechanics
walk forward and spam lmb and it had you covered
how’s hsword with rampage
fucken good
hang on let me get cole's clips
i’m getting bored of crowbar
And with ogryn it is way more about spacing than blocks/dodges
thanks
Half Life 3 confirmed
Thank you Melk very cool
anyone know the dump stat for hsword?
with arbie it doesnt matter what you use you just spam lmb with any weapon and you are invincible
Obv post-craft but Ive never gotten a 430, just 420's
but medicrate does almost nothing
ty
detonates into a chem nade
+3 stamina is so rare lol, nice job
ah, right
anyone compared shivs to combat knife btw?
thinking which i want to have for ultimate dot build
weaker uncanny strike but they have real cleave so
and chem toxin kills crushers from the knife throw special
is chem affected by uncanny btw
Combat knife for mobility, shivs for Killin
don't think so
Nope
Man the fucking "30% toughness regen when taking ranged damage" being near the bottom is agony
This sounds like the right take
I can't regen shit lol
i fucking straight ran down to it, you can get it at level 13
It is affected by your weapon perks though
i am thoroughly enjoying the attack pattern of the Bone Cleaver, its actually so nice.
Of course nimble makes shivs become even more mobile than a combat knife though lol
you use the shit knives????
Indeed I'll probably have to swap off my tox build for now
yeah why not
I like the scum's mini-riposte talent
because you trade very good anti-elite power for horde clear
dude the heavy is so shit, its a sweep attack with zero fucking reach
Someone has never played as elf before
yeah I'm not using the anti-elite power
I'm swinging into hordes
and gassing anything bigger than a gunner
The true shiv meta is using it for speed and just stacking speed stim + desperado UwU
still get the strikedown heavy after push attack anyways
The Londener in me requires that I use the knives
lvl 30 let's fucking gooo 🗣️
so far i tried the dual auto and normal dual stubs god game gime the needlepistol already
carapace dps isn't very different between the knife marks on my build
since all of my damage is from bleed/toxin p much
Using sample collector and long lasting did the trick for me 😅 halfway through after 3 auric missions
so i take it take off uncanny for funny crit on dodge?
Anyone try a chem build without the saw? Relying on crit stacks to get your nodes going?
yeah that's how I've been playing primarily
with dual knives
adrenaline frenzy my beloved
there seems to be an animation bug with the twin stub pistols
touch a rager once and the bleed+toxin do this to him
it feels really fun to use desperado with dual smgs
also the blessing that lets you fire while sprinting
you don't need that blessing to do it
How are teams dealing with gunners/shooters? I'm getting constant four-ganger stacks and we're sometimes getting turned into swiss cheese
i press F
Desperado
RUN AT THEM WITH MALICIOUS INTENT
desperado 
slide
Desperado go brrrrr
if desperado isnt up, I hide
you can already run and fire with dual autoguns
We're fighting eachother for kills to maintain the ability lmao
1 maniac desperado supressing them should be enough for the other 3 to not die advancing
Oh wait... Bruh I'm so fucking stupid it gives you ranged immunity doesn't it
so the blessing kinda sucks
30% reduced spread feels crazy, idk
Spinning the pistol imparts centrifugal energy into the bullet, it only makes sense
maybe its just me
nobody has ever used run and gun for the running and gunning part
you use it for the 30% spread reduction
man I'm not sold on the dual stub
why would you take that over speedloader and a strength blessing
so I can hit things
or another strength blessing
Mmm but left stim
-50% Recoil + 30% Reload Speed
hipfiring snipers 100m away is a vibe, but even without the spread talent its more than accurate enough
Become bullet hose
Animation bug with the left handed special attack flourish.
Using it during a specific timing after the right handed special flourish causes a bugged animation.
god i cant finish a single run
you already have a talent that gives -30%
Throws off my rhythm sometimes
I need less man
MFG as a lvl 24
oh was scoreboard updated finally
oh that reminds me
on mod discord at least
what about guarantee weapon swap
Bolt pistol time UwU
not broken as far as i know
it was yesterday
anyways level 30 so the most fun part of new class
Anyways I adore the stub pistols because it makes me feel cool.
I started playing with mods today
thththt aaaw dang it
are the cleave talents effective on the tac axe and combat axe?
I decided to do the same for my psyker, after 750 lvl and 3 years
HE ROLLIN
their hitmass values against enemies are still so low
alright, I guess I have to try the saw
i wanted red everything
i stopped rolling a lot for curios when i got mine for arbeetus and ogryn from the normal store lmao
I hate the swinging pattern
which might just have worse cleave
3 but on the taxe it's ok you're fast
tho with shock and awe it still good there
ah, yes
Fatshark quality strikes again: https://www.reddit.com/r/DarkTide/comments/1pcwxn5/the_50_recoil_stimm_effect_gives_to_uzi50_recoil/
shred, bm?
wonder if they are going to add the new blessing to some weapons
hyper critical and hyper violent seem to scale it well
hyper critical anti-synergizes with hyper violent
this
This affects ranged as well?
ah
dont read talents, just make a pretty pattern out of what you pick in the trees 
Pretty sure Hyper Critical also doesn't count the kill for things like Blinder grenade regen
The 7s downside of rampage is, nothing, compared to the duration youd pop it for, right?
cause you don't get the bonus damage on hyper violent if you instant kill with hyper critical
which, at first, thought it was the case
It doesn't seem to in my experience
Swapped to chem nades in the mean time
ah
HAVOC READY!!
i remember this talent on slayer
is cara and flak the best perks for hsword?
Hi Keet 
are you killing crushers/maulers with it?
LEVEL 30 FINALLY
if it hits a breakpoint
it doesn't really matter if you use rampage
those rending talents seem to make it
for the conclave 🗣️
okay?
is this not what people normally do?
No
I like the fact we can have a drill as a weapon
delightful
i wouldnt use the heavy sword without rampage
i’m using cole’s build with rampage
ya
carapace would probably hit a breakpoint for at least maulers?
Is Needle pistol usable vs bosses?
yes very
Mag-dumping a boss deals a lot of damage over time
Ah ok thank you c;
id recommend it then on the heavy sword
I wasn't sure but the numbers seemed good
thanks
is this a fake one?
Desperado Needle pistol time 🤔
its real
you want deathblow and headtaker.
I believe 410 is good
What goes good into combat axe?
yeah it's good
in the last area of the new mission I I almost soloed a plague ogryn by myself with a crowbar while my team was all fighting a chaos spawn
it took so long
carapace, flak/unyielding
brutal momentum/headtaker
Nice, I got a 17% toughness and 3 stam curio already
so there's no attack speed node in the tree? 😄
there is
there is, kind of
and no rez ally faster? 😄
attack speed on stamina bars
a lil'
there's never any res ally points 
bruh
Yeah that'll do it lol
hmmm so what does that give you on average?
vet, zealot, ogryn have them whilst ganger, arbites, and psyker do not
because I tend to spend my stam a lot using the taxe
id still recommend rev speed on curios for arbites and hive scum
Oh yeah I need to find out the stack limit
depends on the weapon, but it can be more than 25% iirc
battering strikes or battering momentum for hsword
If you put stamina on weapon and 3 stam curios you can get like +40% attack speed
takes 4 needle pistol shots to hit that
the increase of rev speed talents is additive not multiplicative
varies by weapon, I get 15% on knives
max rev speed curios make rev speed 2 seconds
Got it, thank you c:
but with rev talents it only becomes 1.8 with max rev curios
I wouldn't need rev speed talents if my teammates weren't terrible

Hive scum helping people smh fail rp
How many toxin stacks are applied on Shiv throwing knife?
happens all the time rn 😄
same as a needle pistol bodyshot which is...4 I think?
Needle bodyshot is 5
Thanks
