#psyker-class
1 messages · Page 2402 of 1
I would like to avoid arthritis

Destiny has 'full auto' semi-automatix weapons, they're such a huge QoL fix
i ain't afraid of no arthritis. i beat his ass in wrath of the lich king, I'll beat his ass in darktide too

Arthritis and his steed invisible
isnt that that anime on amazon
dude called invisible and he has to stop the verizon invasion
oh yeah the verizonites
yeah thats it
Try being old and saying that
How old do you mean by that?
im 40 so im getting there
45
ayyy oldies
Also, you were saying controller? Heh.
after the dueling sword changes what weapon is the best for psyker classic bubble inferno build
is it still dueling of deimos
I am guessing obscurus for the shield
I mean, it is still usable. Just don't expect it to hard top anymore.
I know its still usable
my question is which is the most meta weapon now
depends on which class you're looking at
psyker
classic build
inferno buble
ah
Deimos/Obscurus/knoife/ds as said. Latter two is mobility.
i concur
You can tacaxe like some maniacs do if you REALLY want.
knife probably better than ds purely because the mobility is stronger
hey i like tac axe
I am currently more inbetween deimos and obscurus
but my armour type is infested not maniac
Obscurus is better dps. Deimos better defensively.
Deimos just makes something sit on the floor on demand.
I would (PERSONALLY(OPINION)(NOT GOSPEL))) take a more defensive melee option on flame psyker because your staff is doing most of the heavy lifting damage wise
it's fine on both i'm p sure
Both can.
Just replace uncanny.
Lul.
what is the other blessing
probably reposte or precognition
alright thank you
I think is slaughterer or something.
There isn’t really a definite meta pick for melee in an inferno staff build
Slaughterer is also probably an excellent choice for hordes
Or superiority. Can't remember.
and in general
Don't use slaughterer with inferno
Inferno staff shouldnt pierce enemy shields
If it's any consolation
Hitting dead center stops it
Lower density, improve mob quality (lol @ ragers vs plague monks)
Infinite cleave shouldnt exist
just shoot them
I just started using parry on dueling sword 
Wait are deimos and obscurus better than GS for melee psyker?
FGS is more if you go meleeker.
Not as a sidearm for staves.
Unless you really want to move as fast as a snail.
And have the general mobility of one.
Fair enough. Figured GS would be better but just wasn't sure since its been a while. I need to fix all of my other builds too haha
It is if you use it as a primary with a mobile gun as secondary.
Or you are just meleeker with rending trauma staff to buff your bonks.
no but that could be fun
Risking being slower than most.
practice more with the slow shit so if u do decide to use something else, it ends up being ez mode
I mean, that's just 300 ping gaming.
How do you gents rock the trauma staff? My build for it blows
Just get trauma using it and use it more to try to recover from said trauma.
🤯
What perks / traits are people using for FGS? I've already seen people using blessings like Shred/UP, Precog, Riposte. Currently have Unyielding and Carapace on it atm.
Don't really need carapace tbh
We're not playing that version of this game anymore.
Yeah I've seen they drastically reduced crushers and the like haha.
I guess maniac, flak, or crit chance?
I feel like it very often will just obliterate them anyway though.
At least on a really melee heavy build
Not sure im too lazy to change. When rot armour is back ill change it to infested unyielding
This is also what I've moved onto for most things tbh
It's insane that lowering a single enemies spawn rate changes perk meta
What’s UP
Unstable Power
Is that FGS
yea
riposte+DN is better usually
Is shock build helpful to team you guys think??
do enemies die?
yes, doesnt kill some immediately but it seems like its helpful to disable maniacs and crushers
What do u think?
Sounds good to me
Splendid
What's dn
I forgo
Dueling Nord
Diddy node?
go vent shriek + warp siphon
ezpz build
used to be meta before inferno got blaze away
hey tryna find a FGS build
for yk
being a fucking immortal blender n all
anyone have anything
primary is Covenant FGS, secondary is Agripinaa Quickdraw Stub Revolver
anyone got anything
No one got anything

Anyways you could also take anticipation
Even though it's bleh
Oh and Vulnerable Minds too
But whatever
i took the 20% increased movement speed while in Scriers, and the "you cant die to peril while in scriers"
I only take the peril immunity on scriers if I am running a warp attack build
scriers EP max peril smite room clear type things
also works with assail i suppose
Try this one: https://darktide.gameslantern.com/builds/a1063036-3b23-4c68-9de0-5da6f0f1817a/warp-lightning-battle-mage
You won't have to change to blitz in order to trigger malefic momentum, can stab for more than 7k damage, also learn the shotgun, I love that weapon.
any particular reason for no warp rider for a free 20% damage?
doesnt bother me either way just curious
The spin...
Let us do an exercise here, imagine if I deal 1000 points of damage ( base ) in an attack.
If I go for WR, that has an antisynergy with By Crack of Bone, I would deal, in the minimal possible time that I had 100% peril, 1200 damage, a 200 point increase.
By going for charged strike, and talents that improve the time that I stay in Scryer's Gaze, I'll have a base 10% bonus to damage and an extra bonus for each second up to 40% extra damage, And with charged strike it's about 600 points of damage - an increase of 60% - per heavy attack on non carapace enemies. Making my cleave attacks deal extra 600 damage that is also increased by the damage of SG that also triggers malefic momemtum.
Going for WR I would need to realocate two talent points to get there, and since I already have a lot of extra damage modifiers, WR in the full 20% would only give me an extra 5%, or less, total damage boost.
He doesn't like free damage
Don't think too much about it

Would picking WR make me do this faster?
Remember, those are dregs, about 960 hp each, 91.5k total damage, with 18.9k in Charged Strike and 15.6k in soulblaze.
Don't worry about it

Gunlugger is hilarious in this event
The wonders of 150% extra damage 
neat
charged strikes + blazing spirit is the way to go
you will go far with these they syngergize with the big sword really well
if only we had a shotgun with soulblaze special rounds
Don't mock the master of @steel flame
Showcase of my homebrew build on the ultimate test, the Havoc 40.
A psyker wield the Zarona combat shotgun, applying bleed and soulblaze and wreaking havoc and at the same time having a huge survivability.
This uncanny set of skills is attainable on the Psyker Veteran build that foregoes the Inferno Staff and embraces the hot steel of a shotgu...
The thing about charged strike is that it gets most of its value from horizontal heavy strikes that hits multiples targets.
The video, me in Havoc 40, 5 months ago, with a build similar to yours.
Using Blazing Spirit, shout and a gun, but I was using the keystone.
Speaking of charged strike. Devil sword parry strike psyker with charged strike is still very funny
The summons hath been issued because s4lmon is an unbeliever in the power of Blazing Spirit.
parry king go!
Man, I talk about this every day!
i like to heavy warp slice so i get a heavy horizontal doing that anyways
should work i guess
This is the problem of this place, everything is lost in an endless chain of comments.
Yes, it's slow and you won't be able to hold charge if you do that.
Haven't used charged strikes in a hot minute, is it counting as blitz damage
that feel when you hard counter infinite mixed rager packs 
Oh also I once made a charged strike staff build. It worked really well but sadly fatshark fucked up the special attack input buffer so the animations become entirely disjointed from your attacks after hitting it more than a few times. Was impossible to tell where your attacks are
battle staff would be cool
Staff special has ludicrous levels of stagger
approaching shovel poke territory?
It's a hard knockdown on most things
you can make burgle spit up teammates if you crit staff bonk their weakspot lol
People use to think that it deals little damage because of damage totals, when you assess the data you must put into consideration that once the enemy dies, they won't be able to take further tick damage, this makes the act of summing all damage in game to see if it adds value to your game non-sensical.
Best way to get value from it is getting huge cleave.
But again the animation desync is so awful I never use it
I'd like a melee weapon that has a staff quelling profile, that would be cool.
You can't even tell of you are still attacking sometimes, when it gets real bad the animation will still be playing long after the attack should be over and it stops you from inputting again
Just another thing fat shark will never bother to fix
they would need to redo the entire engine in house and train multiple experts and retain them for faster turn arounds, which they wont do probs
atleast from what I heard its hard for them to find people to program in their engine
It's sad too cause the staff bonk with charged strikes had a one shot breakpoint for auric ragers
do auric ragers really die to charged strike dot lol
haha
If you finesse the damage enough
Knock em on their ass and watch em get tased to death
ragers after one staff bonk
hope we get a bunch more electrify/arc effect synergy with skitarii coming out
All the tests I show here are made on havoc, Havoc ragers die to charged strike dot, because it is about 600 points of damage.
yeah the charged strike dot is good because it cleans up any hits you dont instantly kill with on most things
that makes sense
it's actually decent dmg with enfeeble (without it's meh) but it's also 2 points cost
This is true, without enfeeble it won't work on armor and can get really dampened by increased enemy hitmass on havoc.
it is in the uncanny valley where it is improving your through put but you dont feel its effect due to visual and audio design
As damage tick interval is based on enemy hit mass
and I also think charged strike's DOT kills don't count as warp atk kill?
or did they fix that
it count
It does count as warp, so it enters a synergistic loop with Malefic Momentum.
deep knowledge being passed around tonight
didnt know about the hitmass dot tick rate
I think the issue is mainly just that it costs 2 points (and requires smite)
feels bad
It's in Kuli's Guide, I would never have figured it out on my own.
yeah
Smite was my go to blitz since the first time I played psyker, I enjoy smyker and only recently I decided to tackle Charged Strike and saw its incredible synergy with weapons that have access to the Wrath blessing.
dot proliferation good
it's ok as a way to cope with psyker melee's generally meh cleave distribution on horde
prob best with illisi? since u can get 2 global STR buffs on it and it's basically just heavy spam
but point cost still ass + the hitmass determined DOT makes it rly bad on single targets
Charged Strike is just not good 🚬
yeah thats what I was doing back when it was bugged with EP
#buffChargedStrike
Illisi making another victimin, no, Illisi have horrible cleave and stagger, even the special, it would seem to be a decent weapon because of the horizontal pattern, but don't fall for that.
wat do u recommend then, DC sword 1?
and yea ik illisi is not good lol
No no
Charged Strike best user is the shock maul
we're only ~100 nerfs away from psyker being balanced now
Stagger reduces mass
Therefore better Charged Strike
Devil Claw, Force Greatsword and Chainsword (bad, but has wrath blessing ). The heavy sword enjoyer told me that the heavy sword work well, but I have not tested with it.
the more stuff you hit the less charged strike feels like a gimmick
Any1 play hive scum? it feels so op, clearing auric maelstrom so fast when i party up with one
Ye
Just tested it more with wrath, I mean, the game is so complicated I tested more throughly this combination that I already told you before and Zarona Combat Shotgun with Flechette and Scattershot, Smite with EP damage, and Blazing Spirit dot behaviour on hordes. These are the only topics that I feel somewhat knowledgeable here.
I mean, u said illisi is bad for this but it can get 20+ cleave on normal heavies with double strength blessings + warp splitting so idk what exactly is the cleave number that's ideal here
Well it's on sale so perfect time to get it
Do notice that hive scum opness scales with your own skills
as far as I'm concerned there're only 2 important cleave breakpoints for melee and neither exceed 20
Heh penis heh
If this cleave amount is true, you would make this test faster than what I can pull it off, let me show you what a cleave king, the devil claw, can pull up.
yea I already mathed it
force sword H sweep is 6.5 cleave (medium, no cleave parameters)
superiority +37.5% global strength
slaughterer +40% global strength
warp splitting +100% cleave
6.5 x(1+0.375+0.4) x(1+1) is ~23
My record ever on this setup was this test done in 15 seconds.
also I think u'd get faster if u use savage sweep over wrath
wrath takes 5 atks to reach max +200% cleave
savage sweep gets u +200% cleave from 1 attack
DC sword H sweep at max cleave targets is 9.5 which is enough to get past 2 poxwalker/armored groaners in h40 (both are 4.05 mass)
or savage sweep + wrath if u really wanted to max cleave
I see, but my only complaint is trying to have superiority and Slaughterer fully charged to test it. Alongside Warp Splitting.
Ultra high cleave is not needed because it's hard to achieve such density of enemies in the area of a single swipe, It's better to have another blessing, like the extra damage on stagger. But yeah, nice math.
But is Illisi cleave higher than the FGS cleave?
FGS with unstable power and warp splitting go up to 19.2 on H sweep
which is still pretty high
if u do cleave blessing it's obviously gonna be higher
there's not that huge of a difference with ~23 though
and frankly I think cleave is usually a lot more overrated than people think because of cleave distribution
charged strike can get past cleave damage distribution which makes cleave actually relevant to it, but it's putting a lot of points into 1 gimmick of pure horde clear
for one it doesn't help with cleave stagger distribution so this gimmick doesn't work nearly as good vs melee elites especially ones with higher mass
and there're also enemies which outright block cleave with carapace armor (usually they also have high mass, mauler & scab rager are both 10 so charged strike won't do much due to its DOT scaling based on enemy mass)
stagger and damage on first few targets just matter a lot more usually, imo at least
I do think the same, the main thing about cleave with Charged Strike is that it enables multiple targets to be tagged with a single heavy strike, like the 4th or 5th enemies hit by a heavy with enhanced cleave will take only about 100-150 damage, but they will take the full effect of blazing spirit and Charged Strike.
Charged Strike is main damage dealer but blazing spirit serves multiple purposes, and I use it mainly as a virtual cleave, as it spreads with wildfire and has exponential damage with at least one extra stack, hitting a single critical hit that hit at least 3 targets is enough to set a chain reaction that make the enemies you're fighting die much faster than they would otherwise.
It's like one thing I use to say when discussing about this, Blazing Spirit won't make the first enemy you're fighting die faster, but the 5th forward will die faster because of it.
The damage is not only for horde clear, it deals, without any damage enhancements, 20% of a rager's health, this is not trivial. Just by having Malefic Momentum it will be 750 points of damage. This and wildfire damage is a great enabler in the psykers kit to allow a psyker to remain relevant as a multiple target controller even without a staff, that's what draws me to this class, this crowd control based on the synergy with their many talents.
My only complaint about this is that the Inferno Staff is so powerful that it eclipses all these interactions and prevents Wildfire from being buffed as it currently is it's lackluster.
Also I want blazing spirit as a talent so I can use it on more weapons.
It’s ok damage but the DOT can’t be refreshed iirc
A bit awkward with that
Yeah, CT is a little bugged.
Linus in my Discord?
Linus Torvalds added you as well?

Linus tip
Cliffhanger is my last psyker achievement and I can NOT get it. I was so close!
gm chat i haven't played since mortis trials what'd i miss
Expeditions.
50 fucking ragers waves last event.
For everyone, I just stealth bombed.
And yeah, have always been in and out.
fair nuff
Oh and there's Zealot 2.0., more paper but also stronger and faster.
You missed the inf ammo time though.
Only shoot, no melee inf ammo.
ooh interesting
is anything playable at 300 ping lmao
Zealot and Arby.
All trees got changed.
oof
Vet got streamlined but still feels like need 5 more lvls.
Uncanny nerfed so meh now.
awh sucks
Psyker is now hilariously tanky.
always has been, no? EE + warp fuckery and all that
it was maneuver tanky
now it is numbers tanky
oh shit
self-replicating energy shield 
If you take everything, you can eat an overhead on damnation.
And still be alive.
4 hp~ but still.
Do not ask why I know.
pog
just a dream blocks incoming damage and converts it into peril
quietude turns peril into toughness
as long as you have peril available you take like 50% less damage (outside havoc)
Havoc still kills you but is havoc.
oh huh interesting
wonder if it's worth getting any of the dlc characters
lowkey came back for skitarii ngl
i see
oooh new ui
Eh?
mission terminal looks different
Oh, I have also been playing trauma more.
trauma staff my beloved
I still hate stairs.
real
Railings can also go burn in hell.
???
Ahh
Still trashfire.
Just aim at the bar in the middle that connects all the steps, smh
@deft stump do you wanna help me run my first havoc some time this week
This week is almost over 
I am not a carry damnit.
Weeks go from Monday to Sunday 
wanna play now
im tryna do 1 game b4 bed
I can't carry, you know.
I'm at work for another 2 hours
I almost consider it offensive you think I'm asking for a carry 
Yeah, east coast
Because ppl keep joking about it.
That's... 400+ ping btw.
My trauma blasts literally happens half a sec after I pull the trigger.
Alright
Because someone dragged me there without warning before.
And I didn't get to swap classes.
We could pick a server closer to you
What do you mean joking?
No point, I'm not good enough. Better let the better players have lower ping.
I mean what I mean.
aw fuck i gotta setup custom hud all over again
Oh, should mention the game tanks CPU even more now.
Found out it wasn't just me.
i noticed 
Someone else reinstalled after not playing for a year.
Their PC shut off from thermal issues playing DT.
11/10.
Hey am new to the game and new to psyker anywhere i can find good build to start
500+ mods Cyberpunk was nothing compared lmao.
Check the pins first for ideas, then ask here for clarification.
I cant find where builds are to check
Mobile or PC?
Mobile
PC there is a pin thing near the top right.
Ok i check later on pc
Mobile is hit the mag glass.
Then look for pins.
Should be the third category under the search bar.
See above for mobile. Is clunky but Discord doesn't care.
Mag glass is top right.
Likely under your battery %.
Yeah i found it thank you
Tons of great psyker builds up there
Just use beekeeper and run assail.
Get to lvl 30 asap.
I do builds all time on diablo so this cant be hard lol
The assail build should be fine till heresy anyway.
So can i use any build or any skills to lvl 30
Just do assail.
Really.
For sanity sake.
Take a stave just to get mastery xp for it.
But don't use one till 500 maxed and at least lvl 24~.
What is assail is that electric hands?
Or you will suffer.
No. Shards.
I no idea what u on about lol
Aghh ok
So shard build ok
I will find build for shard one
What is stave?
Staff?
Aghh
Different word for the same thing in sense.
My newbie build is in the guide.
Look at The psyker builds bonanza.
Agh ok
Six's post.
Is the nee class free btw in june
Unfortunately no
"free" lmao
One can dream
Oh yeah i found your guide
Ok i will follow that thanks
Can i go in training practice yeah?
bro cant do anything himself 😭
The bit about electrokinetic is that just in general or is tbat for hexis guide
Lmao i no sorry i have no idea what i doing
So why is gun used n not staff? I have a staff shud i be using them ?
I thought I idiot-proofed my builds.
Because it will be better early on.
Staves require investment higher than a gun.
Ok n i guess i looking for electrokinetic staff?
You can just run staves into assail but if you run out of shards somehow, the staff might be an issue.
Early on, they have insanely high peril cost to effectiveness.
You can, but watch your peril. EK will spike it without certain nodes.
And it's uncontrollable spikes if you aren't used to it.
Agh ok
Assail is a flat 10% or 25%.
Thank you for help
Unless you take peril reduction.
Ok 👍
Also, don't take it too hard. Is just, I really tried to make it simple enough for basically anyone to pick it up and play uprising or malice without issues.
As long they understand the basics of the game.
Mostly because even I kinda wanna just hurp durp brain off at times.
Yeah no worries i just never played i have no idea what half stuff is
Appreciate you explaining stuff thank you
I will get there eventually
But yeah, first thing is to get past the levelling. The game and builds only really start at 30.
I'm new to the game too can you carry me
You carry instead reeeeeeeeeeee
You know I can't. I'm not really good at the game.
ms saintess can't carry? heresy.
I can carry heresy. Just not H40.
what is the most boring class
the main way to do it was to get stacks of soulblaze and ramp the rending. but now they removed the source of rending!
OGRYN
i havent even levelled him
it might not be as bad now they fixed the vault
but still
fun ways to play all of them
it'll come down to personal taste
are you playing in the event modifier
yea I played in an event map last night; Im assuming the event gives us more damage?
ohhhh appreciate it
I was wondering how I was two shotting crushers lmfao
does anybody have comparison for FGS mk 6 with and without lightning speed nodes? i cant tell is it really that affecting and useful, like how much exact miliseconds difference. Sometimes in mission i can feel it, then the next match without the nodes it still feel the same like no different😵💫
The more surrounded you are by ragers the more you miss it.
ohhh
does empowerd psyonics still buff charged strikes or did they patch that out
i cant remember
yea
no idea why
try it in the Psykhanium, its very funny
i have on occasion had a wall placed that then damaged and killed a special/elite to then proc Perilous to then kick off an infinite loop without my even being there anymore
Do people use empowered psionics over disrupt destiny with fgs melee psyker?
Empowered Psionics isn't used often at all, even less so on melee because Disrupt Destiny is just so good for it.
EP just kind of feels redundant in general, it only improves your Blitz while Disrupt Destiny and Warp Siphon improve everything, including your Blitz
Plus you need to take -10% Peril Generation to get to EP and we can't have that
I've only used EP for a penance
ep just doesnt do anything to transform gameplay, well it used to, with charged strikes, but god forbid we have a new thing to build around
NERF
people dont know how to utilize it and often downplay it because of how game breaking 75% of psyker kit is, but it can easily transform your playstyle
I can senda few clips soon
I mean that is why I said usually. I'm interested in seeing the clips though
@steel flame
where are the clips
wazup
I need to get better at utilizing DD tbh. Honestly I've been playing on Damnation again (though I could handle Auric) just so I can refine my gameplay skills haha
Yeah, it can make an assail builds do more than 2k damage per shard per target, enable BB to become the main anti-elite weapon at a fashionable time and safe distance while also enabling the automatic attack to have the extra damage as well, and is the keystone for Smyker. It makes all blitzes the star of the match.
Actually with DD should you be chasing marked targets?
I've not really been. Been focusing more on priority targets when they appear, and then just horde clear as needed.
Kinda kinda-not.
Also I'm practically only using my heavy las for snipers or bosses. I don't use it much more than a gap closer
If you're not at maximum stacks you should seek them out.
But as a whole stacks are much more generously maintained nowadays so you don't have to hyperfixate as much as used to be necessary.
my weapons and build seem really strong so I have to learn that my skill gap to the build is just large enough that need to make up for the rest haha. its really just about "git gud"
I want to eventually push havoc so
What weps?
Those weapons
ye pretty standard
actually recommend something other than +Flak on the Laspee
it already has ludicrous flak damage values especially on crit/headshot crit
I had it on it previously because had carapace on fgs before the changes
I'll say one thing that I use to say on reddit, each difficulty level becomes their own game with different rules, so backtracking to lower difficulties while trying to use the experience there to improve your gameplay will be counterproductive as the skills required and the tactics that that lower difficulty game mode rewards can be a hindrance to when you reach a harder difficulty mode. So if you wish to tackle Auric, it's better to stay at Auric until you can handle it.
but yeah i usually go for any blueboy that's in melee range, and if i havent hit one in a little while ill take out the laspistol and shoot one in the head
ill keep that in mind, not that i cant handle auric so will just go back to pushing it until im good at it
i was more going down to focus on learning like weapon combos and stuff like that
and like dodge sliding etc
This I only learned in Auric because it wasn't even needed anywhere else, I knew it existed and thought it to be just a gimmick, until I perceived the demands of the new difficulty and had to apply it to my gameplan. Shame that it's needed so late in the game difficulty scaling.
I find it useful going back and forth
Laspistol having over 100% ADM for Flak while Infantry Lasgun has under 50% is really something
I guess maybe crit chance or something else would be better then?
@swift eagle do you wanna join the low warp resistance force greatsword gang?
Also I had to learn this because I loved playing as the dreaded Smyker, otherwise I would be standing still crawling during combat all the time. Now I can go to vanguard even while holding smite, wow, got even some tendinitis when I started doing dodge slides on my keyboard. It was really hard on my hands.
Very valid
Unless they really struggle then lower the dif
Crit chance is good. I do Unyield + Elite. Unyield + Maniac also valid.
wait do people run high? xD
Inverse is also funny, iLas have like 200% Maniac ADM.
High peril build, which means having a low warp resist score, as low as possible but ideally at least under 30
Well, with my take into Scryer's Gaze ( that's to allow it to stay active as long as possible ), I need the warp resistance to be high. So I still need to search for a low warp res sword for the non-SG builds.
Having both versions of weapons for different builds is good
I do that myself
Yeah but min max is the way
Thought low was the minmax way
Both schools of thought are valid.
I mean one basically has you hold it longer, one helps you get up higher faster
It gets harder to keep your perils low in higher difficulty (Havoc 30+) since enemies are tougher, therefore kills are harder to achieve, and active quelling is significantly nerfed.
mb
This interaction is with By Crack of Bone, it quells 10% peril, SG do have lower peril generation if you kill a lot of enemies fast enough, so it stays active longer indirectly, by not generating peril by itself.
Outside of that though (Auric and below) I think the value of ultrahighmaxxing your perils is severely overstated and the value of just keeping your Scriers in its active window for as long as possible is very overlooked, especially since it's gotten like fifty ridiculous buffs at this point.
20% TDR, 10% Damage, 10% Weak spot damage, Toughness Gen, 20% move speed if you have warp speed, etc.
Honestly at some point most people are just picking Sciers for Warp Unbound.
warp unbound is stupid silly
https://cdn.discordapp.com/attachments/1046914150363844779/1499045888591663265/2C33861.MP4?ex=6a145446&is=6a1302c6&hm=c0e96516a9e7cb995b9d6c8b54d17bbccaf1011295f204721e0d2e3d5b7ee751& https://www.youtube.com/watch?v=0aCgA8Wm72E&t=761s
Thanks for Kejetok for still playing through our attempts.
Thanks to Bumner for being our Host so we don't play at 200ms.
Assail EP
i love being able to essentially have 0 consequences of my actions with like 99% uptime
what about smite no ep
thats you running off to use it right
Somebody mentioned yesterday that Warp Unbound wasn't really a nessecary pick.
@verbal thistle what is the status of your psyker h40 runs
It isn't tbh
havent done it in awhile
taking a break from DT
been like 2 weeks since I played
At high havocs with a staff it becomes borderline mandatory but it is in all instances an extreme comfort pick
H40 Solo Melee Psyker Deaths
Horde-----
Shooters: 17
Poxwalkers: 4
Elite-----
Mauler: 99
Crusher: 71
Reaper: 22
Shotgunners: 13
Rager: 6
Gunner: 13
Bulwark: 8
Plasma: 5
Special----
Bomber: 1
Burster: 11
Dog: 21
Flamer: 8
Trapper: 33
Mutant: 13
Sniper: 13
Boss----
Rodin: 2
Cspawn: 22
Captain: 2
BoN: 1
Pogryn: 1
Misc----
PotW: 9
here is the notepad
People will look at me like I have two heads for calling it a comfort pick but not taking Warp Unbound just means you'd have to briefly tap quell between each of your casts, that's it lol
Do you find keeping track of what kills you is helping?
holy shit maulers almost at 100

plus I have downtime at the death screen
how avoidable was that singular bomber death
lmao
that special list reaffirms my belief that Trappers > Hounds > everything else
Meanwhile, on the flipside, Wolfer is shouting IT'S JUST ONE PERSON!!!111
I think this was my last run
Maulers, huh?
Actually why do CSpawn fuck you up?
their hitbox + disable
they grab you and then you get burned to death
since I am solo some enemies dont stop attacking when you get grabbed
So like getting shot inside the disable
bosses + specials + some ranged
Not CSpawn itself
I count it as Cspawn death
This is normal in 4s too
its very obvious in solos though
I think I only died to Cspawn itself (not grab) like maybe 2 times
they do NOT give a shit about you being grabbed
Nah tbh I was just curious cause I don't die to CSpawn unless it's that exact scenario tbh
Get grabbed by CSpawn
Everything else shoots me
It's like BoN grab+Fire
Yeah lol
considerate mauler is just softening the meat for his chaos spawn's favourite meal
This is how maulers are killing me most of the time
the slot system overloading + visually not being able to see them
you can totally see it, you just have to be playing the game at 1/1000 speed frame by frame
really its a skill issue
Average havoc death ime lol
I don't think it was this bad before uldate
which update
Bulwark shield bounce™
I've been doing this solo for 4+ months
like scum release
Bulwark shield bounce fucks me up more than most attacks in this game tbh
yeah the stun is uh
Stun+Bounce
bulwarks punish you for holding block
I'm not a block holder tbh
also true tbh
I want my vt2 block
Darktide is a dodge and swing game
but bulwarks specifically very much so
Not a block game
Look at this, I was amazed by myself
everything else the bulwarks throw at you you are just meant to block, and if you block it they are very wide open afterwards
I made up that spot without knowing its there
but if you're just holding right click they will shield bonk you and delete your bar + stun
Assassins Creed Tertium
yes but if you arent holding block it will be significantly less stagger and you will still have your stamina
Neat, good to know
one is the normal base level stun that the shield bonk applies, the other is the base stun + stamina break stun
and the stamina break stun is significant
you can be stun immune to the former
the latter you cannot be immune to
(except for zealot with that one talent on a 12s cooldown)
Thy wrath I think
nah
Is that not TWBS?
mid tbh
Gotcha
yeah because you can be pushing and suddenly one day
but theyll cope by saying they shouldve just killed faster or some shit
the game punishes you for overusing any defense, its just that dodges are coded insanely generously
flashback to hive scum patch that made you immune to range fire if you tapped dodge
this becomes less generous in solo play because there is no lag compensation
i find the fact that them picking you up or bonbon eating you does not disconnect you from ground hazards to be bullshit of the highest order
That's what I'm thinking of
I like how vt2 require you to have good overall defense tbh
block, dodge, pushes
you can't just rely on 1 of them
I simply love VT2 tbh
when you play a bunch of vt2 it makes melee combat in darktide feel like a fucking cakewalk
dt push and block got mega nerfed
DT push still useful tbh
At least depending on weapon
DT block?
Taken out back and murdered lol
when the game decides not to fuck you over and make it do nothing
It's not VT push
block is still useful, its just that dodge does too much
id actually say block was too strong in vt2, dodging was just useful because it was a completely separate resource and unlike in dt it didnt stop your stam regen
so it was just good sense to mix it in to try and extend your stamina by avoiding some hits by dodging instead of blocking
plus blocking overheads was a thing
here people will go entire games and only ever block accidentally
and i think that sucks from a design standpoint
me when my tiny little hammer can block an entire overhead
but i also do think the players themselves are super underselling the value of block
ahem, hammerS
i have two, okay
we've had one hammertime, yes, but what about second hammertime?
too many hammertimes, reality will collapse
me stopping the chaos warrior's massive skating wind-up overhead strike (i have a tiny bendy dagger)
i do kinda miss the shields stamina bar that vt1 had
500 shields across the bottom of my screen had charm to it
Hey guys, so I'm getting ready to come back to the game after being away for a while and was looking into a buffer/debuffer build is truma psyker still good for that or has that changed?
still good
psyker gets buffs for existing like every patch they're still good
Cool. My friend saw the skitarii so where all getting ready to come back and play the game again. I was the last one to stop playing but I saw a lot has changed lol. Wanted to make sure I can run a good buffer/debuffer build since thats what I usually do lol
Last thing I did was the twins so its been a while
twins have been moved to being a "campaign" mission rather than a consignment now
I think block is fine in vt2 since you can't just use movement to get away
so you occasionally might quickplay into them
That's fine with me. I always thought they where fun tbh
plus while you can block overhead without taking any damage you really do not want to do that during a horde
blockstun is a lot shorter in vt2 but it still enough to get you killed
nvm i forgor stormvermin overhead exist
yea tru that you cant sprint in vt2
but block would go so far
there's a reason BCR was a mainstay stat lol
and handmaiden
Last thing from me does anyone have any good videos or recommendations for a buffer/debuffer. Ive got a 14 hour drive going on my way home from vacation so ive got time to look lol
90% bcr just dodging the entire mission
I mean 60% bcr is the norm
mostly because other stat suck shit but it does allow you to block mauler and cw overhead
now i have to settle for a paltry 30% ;_;
but like
even without bcr
blocking in vt2 is like a 1/3 more effective
than dt
thats a made up number and i also have a made up number to counter it but since it's all made up let's just say i disagree with that assessment significantly
Probably had little choice but to put extra emphasis on dodging just because Darktide is so much shootier.
Plus blocking interrupts your attacking while dodging doesn't, which becomes even more important in a game that generally throws more enemies at you.
Sprinting/Sliding is the solution to gunfire really.
Dodging also works of course but they very clearly meant for it to be a secondary solution to guns and the primary solution to melee.
It's also probably why dodging resets your stamina regeneration in this game since you'd otherwise be mostly untouchable at all times.
Yeah, I kinda hoped before Darktide release that ranged enemies might be stronger and less common, and shooting them first (or at least suppressing them) would be the primary solution to gunfire.
Slide spam is really dumb but I guess they didn't have much other choice, couldn't remake combat again right before release
I actually think that the overuse of sliding came as a surprise to them, because suppression has always worked and been effective and we originally had Veteran's ridiculous default and bottomless ammo aura.
If you recall at launch it was very easy to accidentally slide into a piece of geometry and get stuck for good lmao
I 100% think they added sliding as a mechanic specifically to sprint into and then slide behind cover in a cool way and that was the entire thought process.
Instead we learned to drag our asses across Tertium's planetary carpet like a dog with worms.
At least Tertium is slimy with all this Nurgle aura
I think we're just making the worms stronger.
Or we'd try sliding on a rusting gantry somewhere once, rip our pants open and get stuck
Sliding? In the Hourglass? Reject, what the fuck is wrong with you?
It's fine, the sand acts like many tiny marbles
That's just funny.
You mean sliding up stairs.
it's called a warp slide it lets me go up
These stairs go up!
these slides go up dawi
Well. The next time I see a psyker mention that they're "full smite", I just know that games going to shit one way or the other
Full Smite? More like Full of Shite
Gottem
vets can slide up stairs using the tactical slide. zealots just have to believe they can slide up. and ogryns don't understand geometry so it doesn't affect them
I don't think I've ever had a worse teammate on Havoc lol
i just warped my pants 🙁
perils in the pants
What about the other classes?
"Failure to allow an Arbitrator to slide. Mandated Edict: Hot fixed."
Scum just takes so many drugs that they forget the laws of physics and slide up anyway
yeah scum just has upstairs stims
arby won't let the laws of physics hinder the lex
skittles probably just interfaces with the stairs and becomes them
I guess floating on clouds is real.
that or they just rocket jump
Vpidblast staff or electrokinetic
up to preference
EK is faster, voidblast has big aoe and stagger
they aren't really similar
Ok does it matter for build or not
I new to game i am using assail build so far well trying
So i using shards skill assail do i use that as main attack or do i use staff?
it matters what feels good to you/what you are missing in your build
you need to use all parts of your kit, melee, staff and blitz (assail in this case)
assail does not have good damage against armor, electrokinetic is solid against armored enemies so its not a bad choice
decent against bosses a lso
Ok so wen armor or boss use staf
Assail against nornal ok 👍
pretty much
force sword or force greatsword are also great against bosses
generally i just melee bosses no matter what melee i have
Ok i am nee i have no clue lol
Staff or a gun that deals enough cara damage or just hit with a melee that's decent against armour.
The suggestion was Deimos or Dueling from memory.
Simple and easy to use and will take out the few crushers on lower difficulty.
Assail will just shred everything else.
Might need aim for plasma, scab ragers and maulers.
But at low levels, you just use assail as a primary while building up mastery on your staff and melee.
Once they get decent is when you start swapping over, maybe even use a different build if comfortable with juggling peril.
Team mates killed everything by tome i do anything
Just dnt feel do anythin
When should i go on malice soon as unlocked
Keep going up until you start losing/dying too much
my bad
it's ok ily
Ong
I said sorry
Got my 2nd 17% curio just now yay
feel like barely do any damage on malice
so i gone back down i am lvl 10 but struggled
Are you using Assail? 
yeah
i have no idea what i doing lol
i using assail... n i am killing but then electric staff dnt seem do mich damage to boss
i went on malice changed bk
think i prefer gun than staff
Staves are not great at low levels, due to low stats
Gun and especially Assail are your best friends
I personally never got well with Assail, I understand that they can be incredible powerful and versatile, but it just does not click to me.
I love the Zarona Combat Shotgun, entire builds devoted to make the most of them.
Throw in the general direction of the enemy and win, unless it's ogryn
i just cant do it lol
seem so weak health just goes with ease
might go different class the 100% meter does head in
For a guided projectile they seem random and inconsistent as fuck
Like Waystalker in VT2 whose ult would either clear the screen or converge on and overkill a single stormvermin
I pretty much only throw it at max sciers stacks
and very very rarely at a pixel sniper
ill cycle up to 30 stacks and dump my entire assail bar into gunners
dno what all tht means lol
Same
what is considered best for psyker cause i dno if i like it
psyker is not a very good low level class
i am new to the game feel i shud picked someone else to get used to game
yea I wouldve started with veteran or zealot
veteran for ranged/hybrid or zealot for frontline
Still in progress; if you are looking for something that isn’t here, please ask in the discord. How to Use This Guide As every guide for every game is a little different, this section exists to explain how to use mine effectively. The goal of this guide is twofold: to give players access to bui...
theres a "For New Psykers" build guide in this doc
I would try Kariens Assail
I followed it barely guide just shows u skill tree
the full build is linked?
Newbie guide then shows u weapons that are legendary lmao
Its like just shows u what use bt dont explain anything for a new player who dont nk what any of that means lol
Dno if i shud start again on new class i am lvl 11
Not a big staff fan but you only gotta suffer a little until you get better build options and the ability to become super tanky
I will try stick with it but atm i playing with 2 friends i feel i doing nout damage isnt that good really
Do i just fire shards or do i fire then run n attack with sword
In a perfect world you would melee, switch to shards to throw a few and then melee again while they are flying around. That will keep your peril up and gives you a few moments where you can deal damage from two sources.
Melee, shards, melee a bit, shards, melee.
But low difficulties won't have the enemy density to make that necessary I guess, you can probably just wait for a horde to spawn, throw assail into it, switch to melee, doesn't help as much with learning the mechanics though
Psyker is one of the more difficult classes as a first class and to level, but maxed out it's arguably the strongest, it scales very well into higher difficulties and bigger enemy density
Hp just drops
So as a new player i only lvl 11 before i go n commit shud i carry on or start another character n go bk to psyker wen i learn game lot nore
More
Up to you, zealot is more forgiving for learning melee fundamentals, as is ogryn but they play differently than the other 3 classes due to their size, if you want more of a shooter thing then vet.
You need to learn melee with any class, so maybe pick zealot
I started with psyker and the rough early game was worth it at the end
I will stick with psyker
I can follow skill tree no problem but am i using any weapon until. Lvl 30
Staff or gun i think prosp gun right now
N i just use shards n melee
If if boss shoot lol
I went to misery n i lvl 11 b struggled
Gun for now, then greatsword and assail
Should let you handle anything really, assail recharges quickly, so don't be shy about spamming it
hot dam got another 2mil 40 game outta BS FGS build
Ok i off to bed thanks @marble crater
the unga bunga was strong with that one
I added u so if i need advice if that ok lol
Sure, better off to just ask here though, many people here who are better and know more than me 
Ok thanks
Why not 3mil damage? smh
maybe if the mission lasted longer and it wasnt a competant team
Always the team's fault, eh? 
I’m going to be really annoying but I hve to say it that’s a shriek + pc build
😛
ok
Thank you
makes no difference to me
I’ll try not to do it in the future
bs is still whats killing the hordes till an elite catches a stray bb
Bro
build works, and its not inferno, all i care about
Co-signed
You should get a room
Imagine when Wildfire becomes a competent talent, it would enable a new way to enjoy the game.
nah it would just make inferno staff even more unbearable
i love getting gaslighted constantly, i kill somehthin with 12 stacks and it spreads 4 to 4 enemies or does it work in the dumbest way possible
i should already know how this works but since nobody fuckin does its hard to keep track
It's spreads a total of 4 stacks to surrounding enemies
It's not a better perilous combustion 
Greatest company on earth
Everyone’s games were freezing for 3 seconds at a time last night 😭
Some people who will call it completely useless are probably only looking at it from a single enemy that dies and think 4 stacks is not a lot
bring back lingering flames fr fr give me my 1 dmg soulblaze ticks in darktide
But you are applying soulblaze to a few more enemies at once who will each apply soulblaze when they die
It could get enemies up to 4 stacks if there are enough things dying with high stacks
Wildfire would only be reworked if Inferno was somewhat nerfed, but it has a niche utility, the problem for this utility to show itself is that it requires a lot of pieces.
It works to basically make blazing spirit 2x, or more, stronger when fighting a lot of enemies. Enemies with 5 stacks take a lot more damage than enemies with 4 stacks, it also make Inferno kill enemies faster, look that if you try to check scoreboard you won't see a difference because damagewise it will be the same, but you will be able to kill enemies faster when a critical mass is achieved.
People complain as if it was made to kill things by itself, well it won't. But since I was playing without inferno staff, with this combo and no shout I had about 15% of my total damage being dealt by soulblaze. It's very noticiable when you try Blazing Spirit with or without Wildfire.
Wildfire is not bad f you build into it.
1 stack do be all I need to pop a trapper wandering into a horde
wildfire is silly and frankly any talent that does not involve me slicing up heretics with fgs is a waste
That's what I use it for.
use it with blazing spirit and suddenly wildfire is involved in the slicing!
How likely is a good build to get nerfed if it's posted?
Extremely unlikely
this is not PoE
you are fine
At least 4 years
it will get insta nerfed i will report it to fatshark myself
So keep it to myself?
I kinda enjoyed keeping this in my pocket but for FGS enjoyers who don't like being made of paper and want to actually help the team. Don't change anything until you try it a few times, you'll likely regret it.
"i will have to report this conversation to the committee"
The Emperor protects
we got him boys quick report him to the nerf police
as the emperor protects, so does my boltgun shatter your skull
It wouldnt hurt much, nothing really does with this 🤣
it is merciful in that regard yes
though knowing what the afterlife of 40k is, i wouldn't call it mercy, moreso expedient delivery to super hell
Just name your psyker Titus and you'll never die.
delete this before fatshark sees, this is too powerful
Holy shit dude you cooked so hard, this is definitely gonna get psyker nerfed 
Is there a gun Psyker?
Pew pew pew
What's the fun for hims?
Best time it's ever been for SAP gunker
Laspistol go brrrrr
What thinking of the heavy lasp
Mk2
100% empathic evasion uptime go funny hehe
Who needs cover when you can stand in the open and kill all the gunners reapers and snipers that can't hit you back
Funny. It's really good though.
"getting hit? dear beloved, this is my dream, and i say that bullets can't hit me in my dream!"
Point and shoot easier than veterans 
I got a full rank Infernus and Raking fire from leveling the Lasp up to Transanc
Use the shotgun, since it was revealed the secret sauce for blazingspirit, I'll show here my favorite gun psyker build.
Good thing that event gave me a tonnw of Diam
After many comments about how my Psyker Veteran and Psyker Veteran Mark II was borderline unplayable I've decided to go for a test of mettle to prove my point.
I'm not an excellent player, so I decided to beat the game solo with bots, I knew on how I performed on each match that this was a doable feat, and lo and behold, I finally did it.
So h...
Nope, because it's not in your hand, it may work if it crits and you've changed to your blazing spirit weapon.


