#psyker-class

1 messages · Page 2399 of 1

urban meteor
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it's mostly about me not being the target, because when I'm it, it lasts about 4 seconds tops

kind jay
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dh moveset is basically 1 punch, 1 punch, 4 punch

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can also use boxes/geometry to slow her down

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if you're on pc you can use creature spawner mod to practice

olive oar
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Also depends on what difficulty you play and other damage bonuses sources you already have.

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Demon can be trivialized with Devil's Claw and that talent that makes block cost peril, just remember to quell in between the combos.
I mean, trivialized to an extent, as you'll take corruption damage no matter what. But when I run Smiting Claw I tend to attack the demonhost if it's blocking the way.

steel flame
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its a squishy character with alot of mechanics to handle all at once plus a second resource bar that can just kill you

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its not an easy class

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speakin of not easy, just had a nutso 40 run, i cant even remember what happened during most of it other than the ogryn makin a clutch play to reverse a team wipe in the middle of 3 bosses

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funny sword of course did more funny things

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0ne of the best ogryns ive ever played with to be sure

boreal jetty
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So I heard, psyker staff dumping damage?

That so, or a bit of a stretch?

boreal jetty
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Damage dump stat.

steel flame
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Dunno why you would ever dump damage, peril resist is right there

wispy bay
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Psyker has so many damage multiplier that damage dump really hurts.

zealous wing
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voidstrike dumps blast radius (not to be confused with the voidblast staff), and very specific builds like surge surge dump something else (charge rate), everything else is warp resistance

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zealot flamer dumps damage

boreal jetty
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That I know.

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Some psyker I quickplayed with, said to dump damage for, that fire staff.

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I wondered though.

zealous wing
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kek

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they were incorrect

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sure theres room for personalised builds, but dumping damage is not really good for anything

steel flame
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Dumping warp resist is a buff to warp weapons in nearly all cases anyway

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So just do that instead

boreal jetty
zealous wing
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60 on wr, 80 everything else

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something like inferno, (or melee), is lower than 60 with everything at 80

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though much harder to get

steel flame
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28-30 warp resist is the best you can get with everything else still at 80

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Very hard to get

zealous wing
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its possible to get 10

boreal jetty
zealous wing
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ye

steel flame
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Lucky ass roll

zealous wing
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six got a melee with it, think it was an FGS, with 10/80x4

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many millions of ordo

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best ive gotten is a 17 i think?

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i was around 50mil in at that point

steel flame
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30 is usually low enough for my purposes. Plus I'm poor from experimenting

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Already suck 3 mil into my 30s

zealous wing
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for FGS, 29 is the breakpoint between 2 activations to 100 and 3

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50.4% peril iirc, havent logged in in a while

boreal jetty
steel flame
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Not even that

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You gotta get something like that when everything else is pretty much maxed out already

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The odds are so so so low

boreal jetty
zealous wing
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70+ generally with sub10

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but same idea

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the closer to that the better

boreal jetty
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Yea, I've seen the 0/60, high 70s/80 stat weapons in the store, once in blue moons. So, I'll have to keep an eye out for psyker staffs then?

zealous wing
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very important to note, if you dont like how much peril it generates, and you got a mega low roll, if you can, get a different staff to upgrade, in case you want to try again another time, just in case

boreal jetty
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Just what, 2 staffs?

steel flame
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@zealous wing Never been happier with my investment. Post crusher change I've been getting 2mil 40 games outta my fire fgs build

zealous wing
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inferno is really the easiest to work with, can go with voidblast as well

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electrokinetic is very peril hungry, so it'd be more rough at low warp res

rich spindle
steel flame
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You can get away with dumping crit on that one

rich spindle
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warp

zealous wing
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do not dump crit on the crit staff 😭

boreal jetty
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So, 3 staffs with 20ish or below warp resist, except for the strike one?

rich spindle
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60 is fine

zealous wing
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for late term goals, yeah

rich spindle
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I like higher resist on trauma

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I mean voidblast

zealous wing
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and ye the 60s ofc will work well, the lower is just, more ideal

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specifically for minmax

boreal jetty
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But not for the strike staff? That has a different dump stat?

steel flame
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If you tap r after every cast you do not need any peril resist, you won't ever blow yourself up with trauma staff

zealous wing
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its too peril hungry

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blast radius

rich spindle
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the strike staff benefits a lot from full charge, so 80 resist is helpful

zealous wing
steel flame
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I had to dump it to 30 on trauma so I could even stay peril positive.

boreal jetty
steel flame
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Gets you in sweet spot to ping pong 90-100

zealous wing
steel flame
fading crystal
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is there a chart of psyker melee weapon attack pattern?

frozen loom
fading crystal
vast sedge
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What should I use when I'm just starting with psyker

frozen loom
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Pins has a build compendium and a quick rundown of psyker stuff

radiant frigate
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or getting into psyker builds

vast sedge
rigid sky
dire wharf
vast sedge
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Ye I've been using assail but man is it boring

vast sedge
rigid sky
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I mean it's just your blitz, it's not meant to be your main weapon... But it can be at that level lol

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Psyker needs high levels to feel like psyker, I think the keystones are a really big deal for us

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Venting shriek feels much better once it has soulblaze and once you can spam it every 10-15s or so

vast sedge
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Istg they're all focused on single target damage

rigid sky
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The melees tend to be very good at single because they have to be

radiant frigate
vast sedge
kind jay
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FLAMMEN-MACHTGRO🅱️SCHWERT😡

vast sedge
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Is there a way I can build the void last staff to be decent?

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Like low level

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I've heard it's quite strong later

rich spindle
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The staves are very weak when they’re low level

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Once you can upgrade them to 500 they’re very strong

vast sedge
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Ah damn that's a shame

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Alr ty all

rigid sky
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Voidblast is really good but it needs to have 4 stats close to max to feel ok

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At least have one with good blast radius and charge rate and it'll be usable

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Also blessing dependent. You either want warp nexus and blazing spirit OR warp flurry and rending shockwave

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Needs both of either configuration to feel ok

cosmic cobalt
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blast radius really doing nothing

marble crater
marble crater
verbal thistle
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Those who nose.....

kind jay
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flame greatsword 😡

marble crater
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Forgot the force, smh

dusk timber
dire wharf
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I'm at work thinking about FLAMMEN-MACHTGROßSCHWERT

twin epoch
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anyone got a cool lightning build for psyker

marble crater
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There is probably one in the guide of the pinned message

kind jay
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the other one is flame powered according to google

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no idea on accuracy but who cares it's fun to say

cosmic cobalt
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german be slapping word together

kind jay
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oh they both are the same thing

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thanks google i learned nothing

marble crater
dire wharf
kind jay
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kat gave us the translation

twin epoch
marble crater
# dire wharf Ask one of the Germans in here

Macht sounds more fitting, then there is also the thing that sometimes things are not translated accurately, but to what sounds better. So I wouldn't even be surprised if the actual name in the game is something different KEKW_ogryn

kind jay
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it's even better if you add the mark

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FLAMMEN-MACHTGROßSCHWERT MARKIEREN SECHS

marble crater
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Markieren is a verb, so that's not right KEKW_ogryn

kind jay
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i figured it was wrong since i just looked up the words separately and added them

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master of language i am

dusk timber
kind jay
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sechs

marble crater
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Sieben

kind jay
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the hidden mark. sechs sieben

dire wharf
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Acht

dusk timber
dire wharf
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I can go home in less than 2 hours

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Counting down minutes

olive oar
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To add to the former discussion on weapon dump stats, when going for the Blazing Spirit on Voidstrike, you want to have the max Blast Radius as the secondary blast of the staff is what applies soulblaze in an area.

icy breach
quartz barn
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Why do we constantly get questionable dump stat takes now?

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Like its one step away from "just dump damage" lmao

vast sedge
rigid sky
cosmic cobalt
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it literally change nothing for trauma really

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since the epicenter is still fucking small and your aoe damage come from blazing spirit proc

rigid sky
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Doesn't the blazing spirit also widen with blast radius?

white valley
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Yes it does afaik

cosmic cobalt
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not enough to justify it over warp res

white valley
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Blast radius affects the inner explosion and the outer explosion

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What

cosmic cobalt
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since trauma build lot of peril

white valley
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Hell naw

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Just take empyrean resolve

rigid sky
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Don't take ER either, just press R sometimes

icy breach
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Press the Button Kronk

icy breach
white valley
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Nah empyrean is straight up a significant dps increase for voidblast

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Honestly the talent was made for voidblast, other staves don't need it half as much

main jolt
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which keystone for gunker pepehmmm

white valley
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Disrupt Destiny

rigid sky
main jolt
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think i'll go lingering

rigid sky
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It's good to try both ways

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But probably lingering first

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Easier to adjust to

main jolt
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purloin providence worth taking?

thorn cedar
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nah

rigid sky
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Gives enemies more time to gather up too

dusk timber
rigid sky
thorn cedar
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it has one genuine and extremely narrow niche with an EK left clicker

main jolt
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im using laspistol

rigid sky
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Give gunker a go with Vraks IAG as well when you get the chance :) laspistol is ok but Vraks is so powerful

main jolt
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still got 3 points left to use

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that'll do

thorn cedar
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true aim and tranq thru slaught are kinda meh

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whatchu got in the middle of the tree?

white valley
thorn cedar
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Just press R sometimes

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I don't understand the fascination with nuking your toughness regen 30% just so you don't have to press a button slightly more often

main jolt
thorn cedar
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its bare but you got the primo choices

dusk timber
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Its bear

thorn cedar
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By Crack of Bone is generally a skip but that's up to you

dusk timber
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🐻

main jolt
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using scriers if that makes any difference

thorn cedar
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Warp Splitter is quite nice

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Empathic Evasion is very good

main jolt
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any soulblaze talents i can switch out since i was using inferno staff

thorn cedar
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Yeah all of those lol

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Souldrinker can go

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Wildfire can go

rigid sky
thorn cedar
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I only take Perilous Combustion when I Gunker and with the Uncanny nerf I'm super on the fence about it lately (but still take it)

rigid sky
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It's redundant, lingering influence means you'll be at 15 stacks for 95% of the mission anyway

main jolt
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thats a point free'd up then

icy breach
white valley
cosmic cobalt
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certified warp ghost moment

thorn cedar
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Still not worth a talent point.

cosmic cobalt
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warp ghost is impossible to miss both on staff and gunker

white valley
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Quietude and mettle alone are crazy

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Oh and quietude interacts with JaD

icy breach
thorn cedar
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Quietude is literally cut down to 50% effectiveness with ER

main jolt
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grabbed warp ghost

white valley
cosmic cobalt
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I mean sb is still a big part of trauma

icy breach
white valley
thorn cedar
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And you now spent a point to make it 50% worse.

cosmic cobalt
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warp ghost is right there

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😪

thorn cedar
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Yeah Warp Ghost is cracked.

white valley
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Like most classes wish they had psyker's constant stream of toughness

thorn cedar
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Idk though it's somehow too good and not sexy enough to take in my eyes.

rigid sky
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I mean, just because it's good, why opt in to a nerf?

cosmic cobalt
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you're complaining about the solution to your problem

rigid sky
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I play Voidblast with shield which is the most risky build to cause self explosions

main jolt
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im guessing precog over reality anchor for gunker?

rigid sky
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And I don't pop

jovial juniper
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And I mean always

white valley
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The only class that has on demand toughness like this is ogryn with steady grip and that requires you to do something which may not be part of your standard gameplay loop

thorn cedar
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I did try Anchor with my Mind in Motion gimmick and it's pretty funny, you can walk and quell in Scriers basically forever.

icy breach
cosmic cobalt
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mind in motion

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😔

thorn cedar
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But like ..... what are you gonna do with that lol

dusk timber
cosmic cobalt
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mim is one of the talent of all time

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solution to NOTHING

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doesn't path anywhere good

main jolt
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1 last point to spend

thorn cedar
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Agreed on the pathing, it should really be a dead center travel node so everyone has it.

cosmic cobalt
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1 last point to spend elsewhere

main jolt
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warp speed for zoomies maybe

icy breach
white valley
rigid sky
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There are some great survival talents in the middle

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Just a dream, and that other one

white valley
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Just a dream and one with the warp

icy breach
cosmic cobalt
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psyker and getting damage resistance by doing nothing

main jolt
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already got one with the warp so i guess i'll grab just a dream

white valley
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Low base toughness and hp though

cosmic cobalt
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psyker get up to 35%dr btw

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just with 2 talent

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and it's dr, not tdr

thorn cedar
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You'll be running around with like 32~% DR and 65~% TDR

white valley
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Meanwhile zealot's dr and tdr is all over the place

thorn cedar
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Zealot just has constant toughness.

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Toughness on dodge, on being surrounded, for pressing F, for breathing with momentum.

icy breach
cosmic cobalt
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vet on life support with iron will and close order drill

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💀

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you sneeze on him once and he survive

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sneeze on him a second time he dead

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exe also carry survivability a lot

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meanwhile psyker survive by existing

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not even factoring in scrier's gaze yet

rigid sky
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Psyker is swiss cheese avoidance model

thorn cedar
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XStance is pretty fucken strong granted

rigid sky
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A hit needs to get through a lot of layers of active defense to get through

thorn cedar
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They definitely fucked up when Psyker could tank a crusher overhead

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Like that's a strong indicator that you might have missed the plot with your glass cannon character

dusk timber
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Scum too lmao

thorn cedar
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Scum I was okay with because you can only really recover after by staying right there in the fight

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But then they gave him Master's Retribution+++

white valley
main jolt
dusk timber
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Use mk2 laspistol instead

thorn cedar
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Can get rid of the two Smite subnodes (they suck) and take Warp Expenditure and Perfect Timing at the top

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Perfect Timing is too good to pass up

main jolt
thorn cedar
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It's better lol

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You gotta be very accurate to make the MKX worth taking

white valley
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Murderous tranquility? Don't take that, also don't take a wound curio, take HP instead

thorn cedar
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MKX also has a delay before firing out of sprint which kills it for me

icy breach
icy breach
white valley
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Also probably swap unyielding from the sword to the laspistol

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And put flak on the fgs

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Laspistol on gunker has better boss dps than fgs afaik

cosmic cobalt
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fgs stab can hit 20k on monster

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uh

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actually it's like 14k without combat stim but yeah

thorn cedar
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It does a thing but it's not a whole lot.

icy breach
thorn cedar
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Yeah?

icy breach
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Yeah

thorn cedar
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At the cost of you doing any of your own damage.

icy breach
thorn cedar
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It does shit damage unless you're running EP, and EP does a significantly better job of increasing spread rate by itself than Enfeeble does and that 10% still isn't worth shit.

main jolt
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ok so the pistol now maniac unyielding and the fgs is flak carapace

cosmic cobalt
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ep was fun when they broke charged strike

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actually the best melee mixed horde clear in the game

thorn cedar
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It was a bit silly

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EP still affects shield wall for reasons???

main jolt
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what should i swap out murderous tranquility with

icy breach
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Imagine considering an auto lock-on ability that stuns everything exept bosses, does dmg, goes through walls when linked and can retreat and still remain linked & 10% dmg debuff for all of that & your team ‚isn’t worth shit’
Pepega take

thorn cedar
main jolt
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already got it

icy breach
thorn cedar
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It's like 500 damage per proc with EP.

steel flame
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If smite could trigger empathic, then we'd be god gaming

thorn cedar
icy breach
main jolt
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maybe shred?

thorn cedar
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But yeah a crit + cleave blessing

white valley
main jolt
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is it?

thorn cedar
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Ye

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They look similar

main jolt
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they both have pretty much the same icon

thorn cedar
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I have made this mistake before

white valley
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Wrath's value goes down if you have Warp Splitting though

main jolt
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i meant to put wrath

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i'll take both

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blessings for the blicky are ok though?

thorn cedar
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ye

white valley
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Yes dumdum and infernus are pretty meta

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Big burn damage

steel flame
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Had another 2mil damage game last night with funny fire sword. Can't remember anything that happened in it other than a big ogyrn clutch to reverse a team wipe during a triple boss

thorn cedar
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Do you fall into a blood rage or something

white valley
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Blood Angel librarians be like

steel flame
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Something like that. Kinda go all battle trance. ADHD go brrrr

icy breach
main jolt
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smites only really being taken for if someone goes down i guess?

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i can swap it to one of the others

white valley
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Assail is decent on gunker

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Helps thin shooters and ranged elites while conserving ammo

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And benefits from a lot of talents you already have

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Such as DD, and Warp Splitting

main jolt
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subnodes worth taking

white valley
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Nah

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Strong as is

thorn cedar
main jolt
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time to test it out

thorn cedar
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It's not significant.

icy breach
# thorn cedar It reduces mass which increases spread speed slightly

Rly? Kuli guide says nothing about that 🤔 🤔 🤔

Enfeeble
Enemies Electrocuted by you take +10% increased Base Damage from all sources.

stat buff: damage_taken_multiplier

Enables Smite to apply a debuff to enemies that increases all their damage taken by 10%. The debuff benefits Smite itself and is being applied as long as the enemy is actively affected by Smite; stacks multiplicatively with other damage taken debuffs from Empyric Shock, Warp Rupture, Arbitrator's Nuncio-Aquila, Hive Scum's Virulent Strain, Ogryn's Soften Them Up, Valuable Distraction, Pickaxe (weapon special), Veteran's Focus Target!, or Zealot's Blinded by Blood, with damage buffs, and with power level buffs from weapon blessings. Does not stack with the same debuff applied by another Psyker.

Any source that may apply an Electrocution effect to enemies but is not Smite or Charged Strike will not proc Enfeeble.

thorn cedar
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It's under charged strike

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But I might just be inferring something that isn't there

icy breach
rigid sky
steel flame
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Infernus las pistol is incredible on psyker

icy breach
rigid sky
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Crit rate benefits it but the silly finesse bonuses don't idk

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Not sure what I would take over it though

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Another gun lol

thorn cedar
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It's an issue of being nothing else to take

steel flame
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It's another dot on top of soul blaze to scale to stupid numbers

thorn cedar
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Dumdum is the only other straight damage blessing

rigid sky
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I'm too vrakspilles

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Pilled

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Raw damage let's go

steel flame
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Desperado is funny

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But overkill

thorn cedar
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Very lmao

white valley
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Plus helps with ammo economy if you don't mind letting some enemies burn

thorn cedar
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Mostly it just lets me focus other things and still do alright boss damage by just plugging a couple shots their way every five seconds

steel flame
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I just want run and gun laspistol man

thorn cedar
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We had it

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Two years ago they were just like that

dusk timber
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I still think every pistol type ranged should have run n gun by default

steel flame
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I want that spread reduction and extra damage

white valley
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Run n gun for every shotgun type

thorn cedar
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spread reduction on the ..... laspistol?

white valley
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Actually run n gun on braced autogun

steel flame
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Imagine tho, hotshot laspistol

dire wharf
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Run n gun and full auto semi auto fire on las pistol would be awesome

thorn cedar
white valley
twin epoch
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run n gun on force staff is kinda good not gonna lie

thorn cedar
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you know what's even goofier?

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focused channeling exists as a blessing

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when all staves have stun immunity while channeling by default

main jolt
#

gunker build slaps, thanks thumbsup_ogryn

jovial juniper
rigid sky
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It was painful

icy breach
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🤔 🤔 🤔

icy breach
#

Saved many runs

rigid sky
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I mean we had a lot less choice on blessings then too

icy breach
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Now its just a relic

rigid sky
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You took what the staff had on it to an extent

thorn cedar
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They should make it remove 100% of movement penalties when charging

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Now that'd be dope

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Fit right in with my mind in motion

steel flame
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Mind in motion actually doing something? No no no we can't have that. desposito, pls remind me to nerf psyker move speed instead

radiant frigate
steel flame
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Wasup kat

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Fgs stonks are through the roof after they fixed crushers spawns huh

jovial juniper
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Mind in Motion should give you movement speed according to your mats

rigid sky
cosmic cobalt
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it can kill h40 crusher faster than most weapon in the game

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and that without factoring in crit

fathom adder
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Warp Speed now baked into base ability and persistent effect after it ends

cosmic cobalt
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warp speed is not that good since uh

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you can already mega zoom on gunker

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extra movespeed gonna genuinely kill you

thorn cedar
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they added reload speed penalty removal to mind in motion

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but i dont know of any guns that ..... have movement speed penalties??

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and even if they did i animation cancel all my reloads so it doesnt even affect me lmao

cosmic cobalt
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they can make mim a mandatory node but that just another psyker buff

thorn cedar
thorn cedar
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so im terrified of fatshark removing it

cosmic cobalt
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the problem is that mim solve nothing

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I said this before

thorn cedar
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wdym

cosmic cobalt
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you don't have mobility problem at all that require it

thorn cedar
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it literally does exactly what it says on the tin

cosmic cobalt
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yeah the problem is that it a solution to a non problem

thorn cedar
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this is way more noticable for anybody not using staffs

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cause staffs have a fairly managable move speed penalty

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swords and hands have a ginormous penalty for quelling and the ramp up is severe

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you are literally not moving at all anymore after 300~ms

cosmic cobalt
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thing is you don't hold quell like at all on non staff psyker since you want to keep your peril up

thorn cedar
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you dont

cosmic cobalt
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so you just tap quell when sliding etc

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so you can throw assail to proc mm or to get off a warp slice on fgs

thorn cedar
#

my dumb ass in subnautica got my ship stuck in a crevice and i couldnt get it out, so i pulled all the mats off of it that i could and went to build a new one

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first trip out with the new tadpole and i ...... run into the old one, totally freed from its prison

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😠

olive oar
olive oar
icy breach
#

Its dogshit

fathom adder
olive oar
olive oar
thorn cedar
olive oar
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Mind in Motion solves a hard problem for casual players, let us not forget them, when I started with psyker it was mandatory otherwise I would become planted while quelling peril.
We must account for all skill levels.
Though I'd like something more useful to be also baked into it for advanced players.

steel flame
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@olive oar Empyric resolve and scriers warp resist is all you need, I can already juggle sciers indefinitely with these two. Warp rider will give you more damage and cleave will let you cleave through to elites better in horde

icy breach
wraith sphinx
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I like mind in motion on my ep sg bb build

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It's cool that bb spam can be actually viable if u build into it

steel flame
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@olive oar oh whoops, can't sub meditation, gotta have that for crit damage node

icy breach
wraith sphinx
olive oar
earnest furnace
#

i would love for mind in motion to also negate movement penalty while using blitz.

olive oar
#

Charged strike is awesome, when your weapon have wrath blessing.
Extra 600 damage on no. Armor, extra 400 on armor, keeps malefic Momentum on

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Devil's Claw, SG, DD, can kill 100 havoc dregs in 15 seconds

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Dregs, not walkers, they have 2.5 more hp, 950

hearty geyser
#

is there something wrong with sire melk? who on the emperors beige terra would want to go for drinks with an insane german (slightly heretical) maniac?

rigid sky
#

an insane german maniac, with an incomparable mind

steel flame
#

Sub in either warp ghost or peril cleave

#

Loss of passive quelling means nothing when you are always in scriers, it will never be active

rigid sky
#

I would even say that loss of passive quelling is generally an upside rather than a downside

steel flame
#

Oh it is

rigid sky
#

warp ghost tries to be a tradeoff node

#

but it's actually just a double upside

#

I never build without it

steel flame
#

Its even attached to the node that want you to have it xP

#

Warp rider free damage go brrrrr

olive oar
steel flame
#

If you hit r after every cast you will easily keep peril under control. It has forced quelling amount even on r tap

rigid sky
#

you usually get moments to breathe a little bit even when it's hectic

#

you've got to squeeze those for all they're worth lol

steel flame
#

Empyric resolve and scriers resist node are all you need

olive oar
steel flame
#

Yeah I have to quell alot too. Tapping r after every half charge

#

You can juggle it as long as you want

olive oar
#

Oh, remembered that damage numbers in solo games are not showing correct values, triple staff hit with WS was supposed to be about 7000k damage

steel flame
#

Did a 1.2mil auric game with it yesterday

olive oar
steel flame
#

I test stuff in auric before I waste time queing for havoc

olive oar
#

Talking about servitors, Kayex is sorely missing from the ship bridge, it would be a nice place to add a new functionality.

steel flame
#

Maybe he can turn banned teammates into servitors for us

thorn cedar
#

whatever we do with him please take him away from the train mission intro

#

mfer talks for almost a solid minute for a mission that takes less than eight

kind jay
#

he talks a lot and way too slowly

white sky
#

Love Kayex tbh

thorn cedar
#

oh he's great

#

EXCEPT for that intro

#

that intro is a complete and unacceptable mismatch imo

#

how is 12% of your time going to be spent listening to this geriatric robot introduce a mission that was made from the ground up to be 'quickly in quickly out'

#

its ridiculous

white sky
#

I'm gonna be honest

#

I kinda zone out the opening statements from announcers

thorn cedar
#

whether you pay attention or not he holds up the entire loading screen until he's done monologuing

#

meanwhile if its morrow leading the mission his intro is less than 20s

kind jay
#

i use the Valkyrie Blitz Ingress mod to turn them off after hearing them a few times

#

it also speeds up hot dropping a bit

#

highly recommend

thorn cedar
#

"quartz is so hard to find"
🤔

#

i am a modless freak

kind jay
#

nothing wrong with that

white sky
#

In 2?

#

The only thing I had issues finding in 2 ngl is silver but that got solved

thorn cedar
#

silver for me was "where the hell is any of this?" to "oh god its everywhere" the moment i found some

white sky
#

Yeah lol

#

S2 is really good tbh

thorn cedar
#

very impressed so far

white sky
#

All the minor stuff like pulling resources from nearby boxes and the actual pacing feels great

white sky
thorn cedar
#

my only actual gripe that pulls me out is the denoiser for the lighting engine

#

its awful

#

especially inside bases

white sky
#

I'm chalking that up to EA rn

thorn cedar
#

sadly its pretty persistent in a lot of UE5 titles

white sky
#

Also I gotta say the game runs really well for being a UE5 EA game lol

thorn cedar
#

maybe they do fix it

#

but oof it looks just terrible when light pixels are punching through a solid wall and flickering like crazy

#

and you cant turn that off, its baked in

#

doesnt happen often thankfully

white sky
#

I might be thinking of something else then ngl

thorn cedar
#

im mixed on performance but my CPU is on the older side

#

well its hard to snag a screenshot but lemme try

white sky
#

My whole rig is on the older side and the game feels fine

#

Like I'm really impressed by the optimization

thorn cedar
#

yeah its really hard to capture in a screenshot lmao

#

if you zoom in it just looks 'messy'

#

around the top of the light fixture

#

id have to wait for the ingame sun to come up to get a better example

white sky
#

Oh yeah I see what you mean

#

It's like

#

"fuzzy"

thorn cedar
#

and thats 'acceptable' all things considered

#

you have to stare at it to see it

white sky
#

Yeah I was gonna say

#

If that's the biggest issue it's an easy day lol

thorn cedar
#

but in certain lightning it's doing that effect and it brings in light from outside into a dark room

#

and that is VERY hard to ignore

#

but yes this is really the worst it gets and we're talking about bare boxes that you then add windows and light to so the issue goes away

white sky
#

I wonder how long it's gonna be in EA tbh

#

Historically speaking 2 and a half years

#

But it seems so

#

Like what's there seems done

thorn cedar
#

they said two years, i believe them

white sky
#

Didn't know they said 2 tbh

thorn cedar
#

2-3 was their estimate yeah

#

base building is soooooo good in this one

white sky
#

I like the shapes tbh

#

It feels hostile

#

The shapes used feel very corporate

thorn cedar
#

its very aperture yes

white sky
#

Big time yeah, I can see that

#

The story is cool too

#

The story defo grabs me more than 1 or 2

thorn cedar
#

yeah big fan of the first mission being "kill yourself"

#

sets proper expectations

#

story for 1 was perfect imo because there was nobody with you other than the PDA

#

BZ started off very promising but they had to do major rewrites halfway through cause of some issue with a voice actress

#

which sucked

#

the result was okay but the original premise had a lot more promise and started strong

#

we'll see for this one

#

the AI is at least not constantly talking your ear off

#

Did not care for AIan

white sky
#

I like that this one has two AI

#

I like that they seem to be at odds with each other too

white sky
thorn cedar
#

I also said no but ended up dying to blight fish

#

It was a matter of time anyway what with being unable to eat

white sky
#

I still haven't died tbh

#

I don't think I ever died in S1 but things were way less aggro in 1

thorn cedar
#

oh ive deffo died in every game lol

#

in this one i was basically going the wrong way for too long

#

so i was just dying to starvation over and over

#

BZ was the worst one for me

#

there is/was a glitch where if you entered a vehicle inbetween an animation (i forget which) the game would think you were still outside in the water

#

so i died while sitting in my powered seatruck to asphyxiation reading a PDA

#

that was 40hrs into my hardcore

#

i never went back to the game after that tbh

#

even though i love sea monkeys

rotund prairie
#

What do I do against 15 bulwarks and crushers at once

#

Other than pray to the emperor for a quick painless demise

thorn cedar
#

depends what youre using

#

i kite around barrels and break them up, vault around boxes and shit

#

force swords have a heavy staggering push attack

kind jay
#

abuse geometry or engage in melee like the chaddest psyker nurgle has ever seen

#

but yeah depends what you're using

rigid sky
rotund prairie
#

Using the force greatsword

rigid sky
#

Every psyker needs to have anti-crusher on their melee tbh, because no psyker ranged or blitz can really do it efficiently and reliably

rotund prairie
#

So heavy attack the face

rigid sky
#

Force greatswords murder crushers

rotund prairie
#

Got it

rigid sky
#

if you have the mark 6, just heavy attack them in the head

rotund prairie
#

I didn’t real die the head was the weak spot lol still learning

rigid sky
#

if you have the mark 8, you can do heavy attacks too, but the strongest hit if you get the chance is a stab that follows the push attack

#

mark 6 is the best imo if you can be bothered to learn the proper horde combo for it (LLLH loop)

#

since having the stab in the heavy chain is much more convenient than having it in the push attack chain

#

and the mark 8 has that stupid horizontal H1 that doesn't need to exist

kind jay
#

i prefer 8 cause I'm going to be force pushing regardless

rigid sky
#

with the 6 I don't even bother with the force push

#

I'm scarier to the crushers than they are to me

kind jay
#

i just like doing it

rigid sky
#

if you're a heretic

rotund prairie
dusk timber
#

weapon swap

rotund prairie
#

Ohhhh

#

I’m on console so that’s probably the confusion

#

I’ll try both loops

#

Which is better

#

For hordes

#

And when do you sorta like incorporate dodges and blocks/pushes into the chain

rigid sky
#

Dodges blocks and pushes are just as and whens

#

you have to do them in reaction to what's going on around you

#

don't be afraid about dodging or blocking too often at least to begin with too, it's better that you defend unnecessarily than second guess yourself and take a hit

rotund prairie
#

Okay got it, thanks for the tips

rigid sky
#

the FGS is an everything-killer

#

only thing it needs is the attack speed node

rotund prairie
#

The combat in this game is nothing like SM2 so adjusting a lot lol

rotund prairie
rigid sky
#

and preferably disrupt destiny/scrier's, but yeah lol

rigid sky
#

(which includes gunker)

rotund prairie
rigid sky
#

disgusting levels of power

plucky flax
#

If you're on console I don't think it's possible.

#

Heard the weapon swap is weird there.

cosmic cobalt
#

that just normal dt being ass

rotund prairie
cosmic cobalt
#

weapon swap can be buffered but there action that override it

#

no idea why that a thing

plucky flax
#

I'd just not do any heavy for horde clear. Reserve that for elites picking.

#

Do 3 lights - block - 3 lights

#

The horizontal vanguard heavy just comes out really slow on fgs6.

rotund prairie
#

I see

#

I’ll try that too

cosmic cobalt
#

just light spam over bc

#

bc is slow ass in this game

#

lll qq cancel is better but ig console

steel flame
rigid sky
#

you can deal with having every 4th swing not be a sweep, yeah

#

zealots already deal with that on every third with relic blade X

steel flame
# rotund prairie I’ll try that too

When you do warp slash special doing it as a heavy also gives you a horizontal heavy swing with "unlimited" cleave that counts as a full melee attack in addition to the warp slash itself

cosmic cobalt
#

relic is different because their heavy doesn't take years to come out

steel flame
#

And on fgs 6 warp slash combos directly into the big heavy stab

steel flame
cosmic cobalt
#

no

#

💀

#

iirc it doesn't use the cleave system at all but just damage fall off

steel flame
#

There is an engine limit to clear that we can never reach

steel flame
#

I don't care either way, it's unlimited cleave enough for me

kind jay
#

warp slice heavy is really nice you can get like half the bar back

#

or just a fat heavy if you're spamming it

#

and if i know one thing it's fat things

spice aurora
#

push light repeat will let u escape nearly anything too, its also a different light its full horizontal

thorn cedar
#

oh yea thats a good one too

fathom adder
rich spindle
#

1 year After admech they will finally take blight out of rotation

#

For 1 week

kind jay
#

which is just ogryn, but more

lone ravine
kind jay
fathom adder
jovial juniper
#

Ogryn 2 so their ranged sucks twice as much

kind jay
#

its actually ogryn psyker so you'll have TWIN-LINKED FLAMMEN-MACHTGROßSCHWERT MARK SECHS

lone ravine
#

ogryn 2 now has 3 abilities at once

kind jay
#

assail replaced by rocks

lone ravine
#

earth bending ogryn pogryn

ashen edge
#

Aside of blight I haven't seen pus hardened skin for a while now. Maybe it become obsolete?

buoyant maple
#

move the plot forward

ashen edge
steel flame
#

As a lover of melee I LOVE having to constantly stop meleeing things because they keep barfing on the floor

wraith sphinx
rotund prairie
#

I’m encountering an increased number of what I’d describe as bs deaths on damnation difficulty

thorn cedar
#

now this is what i was really talking about

#

let me tell you that that wall is flickering when in gameplay

dire wharf
#

@verbal thistle

verbal thistle
rich spindle
#

@rich spindle

dire wharf
verbal thistle
#

Alot of practice, when I was doing my zealot solo I was training to swap to las pistol when I need distance/push bursters

#

That muscle memory still stuck but it took a lot of runs

#

So maybe for the next few runs when you dodge, swap to pistol

#

Get used to it

dire wharf
#

I noticed there is a very slight delay on the las pistol force push and it annoys me

verbal thistle
#

Don't force push with it

#

Fgs has same push

dire wharf
#

Ok

verbal thistle
#

I only did in my zealot solo because it's not a force push

dire wharf
#

Same range?

verbal thistle
#

Yeah iirc

#

Force push is for psyker swords and las pistol on psyker

#

Same profile

rich spindle
#

An easy place to start is swapping to pistol when you run between groups of enemies

verbal thistle
#

Or when you see an obvious attack aimed for you, swap (overheads/grabs)

dire wharf
verbal thistle
#

To get used to it

dire wharf
rich spindle
#

Cus I always play with ek staff 😭

verbal thistle
#

I didn't really have it before my zealot solo

#

But after it stuck

verbal thistle
#

Like 3 weeks of on and off practice

rich spindle
#

I haven’t done pistol in a hot minute

verbal thistle
#

It's so helpful

dire wharf
rich spindle
#

I have a habit of pressing 2 before I quell cus I always have ek staff on

dire wharf
#

I'm really loving having dodge and slide on tue controller back side paddles but my brain is fighting me on using them

rich spindle
#

So when I use a gun I just reload randomly

white sky
rich spindle
#

I heard the paddles are pretty necessary for console sliding

dire wharf
olive oar
dire wharf
#

Attack patterns are the worst part about the game imo

#

Let me do my own

#

Something like the melee combat in kingdom come deliverance

fathom adder
#

I mean, on one hand it's kind of silly when the game says "you can't thrust until after you do an overhead swing because... well because you JUST CAN'T okay?!"

On the other hand, without some kind of restriction it would just be horizontal sweeps for hordes and thrust/overhead for single target every time on every weapon

lone ravine
#

what do you mean you dont wanna do a uppercut swing that will only ever bodyshot?

#

its integreral to the swing pattern!!

zinc phoenix
dire wharf
crisp ether
#

I was at the edge of my seat seeing you clutch with it last night lmfaoo

#

I was selling so hard during those games. Those bursters were fucking evil.

zinc phoenix
# dire wharf That's basiclly what happened if you attack one of the large mercenary camps <:K...

i killed every guy in that big camp they story gate in the first game where henry has the torture scene. it was pretty funny. you'd think "oh he killed them with amazing skill" but actually i discovered if you go into a tent the ai loses track of where you are so you can walk out, kill some dudes, walk back in and crouch and theyre like "must have been the wind". they can only track you if youre currently fighting in the tent which you can solve by killing that guy 😂

#

and ofc i used the busted op blunt damage weapons so i coud bonk everything to death thru the armor

rich spindle
#

Game is evil

crisp ether
#

Nah why were the specialist combos so egregious though 😭

#

Feels like they've been even crazier since the patch

rich spindle
#

I’m pretty sure the specialist rate got turned into a fire hose

#

Seeing 4 bombers at once a lot more often than usual

crisp ether
#

Like it feels like the second one dies, another is just instantly replacing .

#

Groups of four of the same specialist too.

rich spindle
#

Yeah I had a twins fight where I just camped a spawn point killing 19 specials in a row

#

While the team did the whole fight without me

crisp ether
#

I had to do that for that drop down after the tunnel in Magistrati when we had a monster and captain spawn

#

Just a constant swarm of them coming from the stairs

rich spindle
#

She magistrates my oub til I liette

rich spindle
#

I’m trying out mk8 blazing spirit charged strike tonight

thorn cedar
#

just wouldnt fucken go down like the other lockers for some reason but i didnt want to leave no locker

kind jay
#

guys i think my follow up interview went well. but nothing concrete yet :(

#

the waiting is nerve wracking

thorn cedar
#

yea it sucks

lone ravine
#

what did you apply to?

kind jay
#

software engineer

lone ravine
#

oo good luck

thorn cedar
#

usually i relieve the tension by writing a letter inked in my own blood thanking the company for their time and current consideration. i tend to get a reply really quickly after that

kind jay
#

i was recommended thru contacts so i had a good start there

lone ravine
kind jay
#

time to relieve stress in dt using my FLAMMEN-MACHTGROßSCHWERT 😡

#

it was actually kinda funny cause they asked me what i do outside of work so i was like i like gaming. "what kinda games?" "DARKTIDE"

#

theyre gonna think i enjoy mass murder (i do)

rich spindle
#

I’m a DL gamer 🤫

lone ravine
#

go apply to a bank and say your favorite game is payday 2

#

itll get you the job fr fr

kind jay
#

yes i like payday 2 and gta please hire me

olive oar
# rich spindle I’m trying out mk8 blazing spirit charged strike tonight

Zazy already demonstrated the value of blazing spirit, but the thing about charged strike is that it acts as extra cleave damage, so all enemies that have been hit by your heavy will take extra 600 damage. Pretty useful for builds without staff in general. Also with charged strike it's trivial to always have 5 stacks of each kind of malefic momentum, and if you use wrath as the other blessing you will mow down scores of enemies without even noticing.

dire wharf
dire wharf
rigid sky
#

If there is genuinely a good fire sword build that works

#

I have got to try this shit

dire wharf
olive oar
rich spindle
#

2026 YEAR OF BLAZING SPIRIT FGS RAHHHHHH 🗣️

jovial juniper
#

By the emperor

#

The freaks are going crazy

rich spindle
#

Cast off your chains be free

olive oar
rich spindle
#

I’m
Here to learn

#

Excited for what the night will bring

rigid sky
#

Charged strike + blazing spirit sounds fun too

jovial juniper
#

Who put cap on my statement

rich spindle
#

Charged strikes was fun to use on a no-peril allowed build

jovial juniper
#

That's crazy

#

Assuming the Brazilian still chained

rich spindle
#

Wow, cap be upon ye

#

Woe

olive oar
#

Perilous Combustion, Wildfire and Blazing Spirit works in tandem to make short work crowded close encounters, imagine its damage being free extra cleave. Blazing spirit works as bleed but if a bleeding enemy recently died you will deal double the bleed damage, this is what wildfire adds to the game.

jovial juniper
olive oar
#

If you measure only in a single fight, it's damage seems useless, when the game starts to get crowded you'll perceive it's value, the problem is that Inferno is so overcentralizing that if one compare's anything else to it it becomes eclipsed in the comparison.

rich spindle
#

Now that we can agree on

olive oar
rich spindle
#

Repetition is the key to knowledge 🔑 💯

kind jay
#

i had a good time with the blazing spirit build, def good

olive oar
rich spindle
#

My teacher… your tongue is too sharp…

fallow dawn
dire wharf
#

Charged strike?

#

What's that

crisp ether
dire wharf
#

Oh yeah, thx

crisp ether
#

I honestly like it. It's just that I don't like the blitz it's attached to.

dire wharf
#

I'm addicted to kinetic flay

steel flame
#

Got me curious what the damage source split is

#

@fallow dawn What got you the most damage in the round?

steel flame
#

Noice

#

Trauma go brrrrrr

dire wharf
#

@steel flame I'm having fun with the build you posted

#

How are you getting 50% peril with warp slash though

#

I'm assuming you mean with 1 warp slash?

kind jay
#

low warp res on the sword

#

i think zazy's is like 24 or something

#

if ive learned anything from that build is that im really good with laspistol

steel flame
#

I have a 26 warp rez fgs but the break point for 50% peril gain is 29

olive oar
#

@steel flame
Voidstrike tests all are weakspot critical hits all critical hits thrice because of Surge.
6 stacks of WS - 1866
6 Stacks of WS + WR 16% - 2089
6 Stacks of WS + WR 20% - 2127.
6 Stacks of WS + SG lingering effect 30sec - 2228
6 Stacks of WS + SG 30 seconds - 2557
6 Stacks of WS + SG 30 + WR 16% - 2803 - Can't go for full 20% without disabling timer on SG
WR adds, when 80% peril, 250+- extra damage.
SG when reaching 30 seconds and while sustaining adds 325+- damage
So being able to sustain SG for longer will give greater value than being able to go over the cap sometimes when using WR, it takes time to reach the extra 30% SG again, so each time it goes down we have to recover both SG time and WS stacks.

#

Base is 1531 damage

#

With all these number I can finally see if WS adds base damage or not, let me math something out.

steel flame
#

If you manage your peril correctly you can do both for an extended period of time it just requires extra effort and precise peril management but it is more damage

kind jay
#

@olive oar does voidstrike surge hit 3 times? or am i misunderstanding something?

steel flame
#

It hits twice

formal harness
#

play better bro

steel flame
#

It's also boosting your dot damage too

olive oar
kind jay
#

its ok i just wanted to make sure

steel flame
#

😜

olive oar
# steel flame It's also boosting your dot damage too

I know, But my max bonuses as it stands now is
SG 40% + MT 15% + WS 24% = +79% - My main problem is that by using warp rider I'll have to juggle the peril to a high value, and that increases the risk of prematurely ending SG, thus losing the extra 10% it gives while active and having to get it again. And at the same time will have to get WS stacks too.

#

Also you suggested to keep Empyric something, keeping the warp resist from the keystone can give better warp resist and results in no toughness penalty.

steel flame
#

Warp ghost almost entirely cancels out empyric and your peril resist isn't constantly changing so peril management is always consistent and smooth

grim tree
#

Does anyone have any good reference videos for bubble inferno high level gameplay so i can improve my monkey brain

crisp ether
steel flame
dire wharf
steel flame
#

hmmm

#

same build right?

#

fgs mk8 and mk6 have the same generation

dire wharf
#

I think I'm using 6

#

Nope, 8

rich spindle
#

you have to get it out of your system before you can move on

spice aurora
#

RECOMMEND SMITE PSYKER IS VERY GOOD BIG CC

olive oar
#

I did not make my previous post an answer. oh...

spice aurora
verbal thistle
#

reminds me of this

frozen loom
rotund prairie
#

@rich spindle hey, the build you sent me is goated btw. Question tho, would using a heavy las pistol be worse than the staff? The thing is that it’s easy to blow up with the staff when I need to use it on a specialist

#

And if I changed to a gun any idea of what perks to change if I need to

steel flame
#

I get exactly 50.2

rich spindle
#

las pistol wont be able to delete specials and stunlock ragers as well

#

but it does more boss and reaper dmg

#

if you wanna use your pistol for killing specials then maniacs is a good perk. I like taking reload speed but unyielding or elite are good picks

#

it doesnt matter a lot

rotund prairie
#

Any talents that need to be changed for that or no

rich spindle
#

hmmm not really I think

#

you still get maelific momentum procs from the greatsword slash

#

true aim might be better than kinetic deflection with the laspistol

rotund prairie
#

I may try that

#

Thanks man!

rich spindle
#

his gameplay isnt different than if he had a more standard build tho

frozen loom
#

how good is empyric shock on purg in high havoc?

rich spindle
#

its an ok bonus, you dont need it

frozen loom
rich spindle
#

you can still do 2million+ damage with a grey unupgraded inferno staff in high havoc

#

its all about positioning and being able to constantly apply stacks

verbal thistle
#

wait

#

thats resolve

spice aurora
#

purg is bad thats why they just buffed it

verbal thistle
#

shock is meh

#

empyric shock really only does sometimes with left click ek staff builds

#

not worthwhile for purg outside max macro

rich spindle
#

I used to run it instead of wildfire cus it gave a semblance of engagement for big guys

frozen loom
rich spindle
#

in theory it boosts your boss ticks by whatever amount but a lot of the time you have better stuff to do than spam 5 m1s on a boss

#

if youre lucky youll get a boosted kinetic flayer proc on a boss and that's a pretty big difference

frozen loom
#

I'll think about it

olive oar
#

Or we can simply have a Veteran tag the boss for us and then kablamo, 34% extra damage DEALT to whole team.

kind jay
#

no i want my team to get stuck fighting other things so i can have an epic boss duel using my FLAMMEN-MACHTGROßSCHWERT

placid sorrel
rotund prairie
#

With force greatsword do you all target the head on scab maulers?

#

I know it’s the weak spot but it’s carapace armor

rigid sky
#

Greatsword has good ADMs for Carapace on the overheads and poke

#

Especially if you're running any of the finesse boosts like DD or SG have

icy breach
icy breach
#

You melt bosses and from a safe distance too

silver quarry
#

How exactly do you work stacks. Trying to get my psyker do do more

steel flame
#

Stacks of what

#

Psyker has lotsa things with stacks

jovial juniper
steel flame
#

Based

jovial juniper
#

It's going to come down to kill things and be at high peril

#

That's about it

dire wharf
#

@steel flame that build is a lot of fun

#

Plus I didn't know about warp beam into heavy poke attack. Goated

steel flame
#

Glad you are enjoying it

#

Made it to be as fun as possible

kind jay
#

i moved all the defensive stuff to dd

#

because i only have 1 braincell and the constant threat of death is fun

dire wharf
#

Using the warp slice more often is giving me TG Cid vibes

rigid sky
#

Seven shadows cast, seven fates foretold. Yet at the end of the broken path lies death and death alone.

#

Honed is the blade that severs the villain's head. Endless is the path that leads him from hell.

dire wharf
cloud folio
#

saw a cool build.

all assail + scrier + blaze force sword + autopistol (not blazeforcegreatsword)

#

kinda melee with assail

dire wharf
#

That sounds fun

cloud folio
#

am trying to remember that build, 😭

dire wharf
#

Did you check the pins

cloud folio
#

trying to find on build bonanza

#

cant find

dire wharf
#

You could ask one of the resident experts

cloud folio
#

ya, anyone here make build around this?>

olive oar
#

Mister E has a video showcasing that especific build

dusk timber
#

mister E 🥀

keen trail
#

🥀

steel flame
#

Mister E is certainly......a YouTuber that covers darktide

dusk timber
#

debatable

steel flame
#

*tries to cover darktide

dusk timber
#

debatable

steel flame
#

My actual thoughts are not very server friendly

#

And I'll leave it at that

bleak hearth
#

I love Kinetic Flayer. It’s funny that you can just do something like a combat blade punch and make a head explode like Fist of the North Star

olive oar
steel flame
#

Welcome to the world of dark tide where trying to verify literally anything number related is only barely preferable to hitting your head with a hammer

olive oar
#

My main doubt is WS damage, one source says it increases damage% instead of base damage, as stated un game and some mods. The Veteran has a talent that increases base damage.
If this is really base damage it is a totally different kind of beast, equal to strength.

dusk timber
#

check kuli guide for that

boreal jetty
#

So, what's the current comparisons between running the Force Sword vs. the Force Great Sword?

dusk timber
#

force sword fills pretty much the same niche as stuff like knife or duelling sword for staff builds

dire wharf
#

Either works great, comes down to personal vibes

kind jay
#

math is for nerds

#

there's 2 universal truths to dt:

  1. if i hit it enough it dies
  2. if it hits me enough i die
#

that's all you need

olive oar
#

My main problem is the universal recommendation to go for Warp Rider even if that's counterproductive with SG, if a build can hold SG it starts to outvalue WR very consistently.

kind jay
#

put the point somewhere else and see how it works out