#psyker-class
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here you go, actual number
20% peril gen reduction
10% quell on HS kill
Unlike rampage
no actual in game uptime
as in average gaze stack with bcob vs without
like my uptime is pretty much however long i want it to be with a staff + mim cause you can just walk around quelling indefinitely
we're talking about melee psyker what does staff have anything to do with this
you can't really do a whole lot once you stop but i can do that if i desire
yes exactly, lmao
So in practice, BCOB is honestly perfectly fine to weigh against Scrier's because even if you do get to the point where Scrier's is beating BCOB's quelling, you're most likely gonna just have Scrier's available so fast that it doesn't matter.
But I got too busy....
to clarify a bit, I'm looking to greedily eke out every bit of damage I can in H40. Like the great icarus I want to top the damage chart even more than I already am, but I can't do that if my wax wings melt (my non-DS melee lacks parry capability and I die to a crusher overhead)
you can find a job
I already have a job
With that said, is FGS a pair of wax wings?
like what magic uptime number would suffice because the actual hypothetical length is irrelevant, it just needs to last for the combat and it totally will
If Scrier's CD didn't start while the ability is active
yeah but my initial argument is that taking bcob is not worth the minor increase of gaze stack and wasting a talent point when you can better spent it elsewhere
not scrier uptime
stack,
not uptime
I thirst for the ability to kill everything fr fr, but not if it means I get dead in doing it
But its pretty much guaranteeing that your Scrier's uptime can be outright permanent.
nothing ends up wasted, warp splitter point goes to bcob, owtw becomes JaD or anticipation, warp rider becomes whatever the fuck you want but vulnerable minds is a good choice
It's not.
You still have to quell in the midst of combat to keep Scrier's going
BCOB completely nullifies this requirement.
So you can just swing away and by the time you've hit that threshold where Scrier's is going to outpace BCOB, the ability is already available again.
I'm not saying that you should always use it.
But more that BCOB works in tandem with Gaze a lot better than some people realize.
I mean like you have to sacrifice something for bcob
you don't
this is already 30 points
youre quelling almost to zero dude
Good thing that optimizing something in this game is mostly based on feels and player playstyle. Not actually what would most likely be the best, just the best for what you are looking for
so why would you take warp splitter
do you play on like heresy or something
Points at inf cleave special.
maybe im just too havoc brained
yeah you still have to kill shit in order to have it up
no you're just too myopic on your own build
and 4x hitmass on horde enemy in havoc
its like hearing your coworker say he's going biking this weekend and you spend the next hour befuddled with them because hello??? cars exist???
that not even remotely close but ok
you know hitting more dudes but dealing 4 or 5 damage doesn't help as much as you'd think right?
just kill what you can already hit faster ๐
??????
kill them faster, not tickle more dudes ๐
cleave also increase cleave damage distribution so its dealing more damage to enemy and dealing damage to more enemy
why use sword when bang bang stick is right there?
this entire fucking conversation started with melee psyker
on god read
there is no staff here
๐ญ
nah, see
that's the problem
Need/Want cleave cause no staff. Sounds like a situation forced onto one's self
aight I'm sticking with dueling sword
You can just try the rest and see yourself.
from the convo above it sounds like either the GS or BS lead to dying more often than never, which is in direct conflict with my desire to not die
- Do a lot of damage
- Take no damage
also inb4 just get good at the game - if I wanted to be good, I'd play zealot!
Then you just have to learn
Dueling Sword isn't a bad start tbh
but its not like you are learning anything by using it if you already have on other classes though
Skill issue to some level. Seen FGS psykers do just fine even in H40.
FS is even more defensive, deimos anyway.
FGS, Deimos, Combat Blade or the Duelling Sword
don't think ive seen any other melee on psykers in the past week tbh
fgs have almost no weakness that why
Obscurus is seen as well for those that like a little more complexity vs Deimos and a faster TTK.
on staff you only use either fs or ds
depend on if you want superiority or mobility
then there is me, still using the illisi
but it's rare that i actually have to melee lmao
Deimos is just, l1 h2 crushers and laugh.
laugh as they are on the ground still taking up space (nervous laughter)
also this is false lol, obs is simple as hell
It has mobility issues, but you can compensate for it.
Not vs Deimos.
yeah except anticipation exist and is free on melee psyker
it's literally the same as most melee in this game
very simple pattern for horde and st
see and this is why i like power sword
Special, push atk, l, l.
or special light, light
both serve 2 specific purposes
only versitile weapon imo that is good at both jobs
deimos is ass into hordes
that attack pattern is ass
also don't like the obscurus either tbh
I mean fs is a stat stick so it doesn't matter much on staff
To be fair, you have burny stick or self traumatising stick for that.
you only need it to get uncanny stack up + superiority
You only pull it out to poke crushers.
sure, but still, being spoiled with a weapon like the Power Swords and their moveset makes me not like so many melee weapons
like actually lmao
psword being broken as fuck is an outliner
yeah and most weapon in the game have simple as hell moveset
there is no complex moveset in this game unlike vt2
there alway clearly defined horde clear and single target combo
clear to ppl who google, watch videos and go on communities to learn them, but sure
like Run cancles and block cancles, Looping, Special attacks and how work or the Attacks that they lead into
the great swords in general should probably just straight up be removed from that mention
because it's not just FGS
tbf the more i look at it, the moves sets arent really that simple
mostly can only say that when being reductive
They are complex enough to some who cannot comprehend in the heat of battle.
Simple is like Rashad.
Light spam hordes, heavy spam big enemies, push atk ragers.
Fgs6 superiority
it's close but it ain't no PS6
I feel better with fgs cos I'm not draining my stam when fighting boss/crusher.
fair
I just like that there isn't really anything for me to do but activate the special on my sword to do optimal damage via my blessings
if i want to kill a crusher as it approaches it's just Power Up, Poke, Power Up, Poke, Slash in H40
i wish i could just do 2 stabs fast without having to re-energize though
I heard that use of Fgs8 is being included in the DSM-6
What's the dsm6?
The DSM-# is the standard classification of mental illnesses
Used in psychiatry
I have a whole chapter dedicated to me
watch his yt
im specifically thinking of him kiting a hundred or so armour around the start of baross with a knife while we all died horrible deaths eventually
theyve definitely lowered spawns of rot armour since its addition
The only weapon I could ever justify using PotS is on EK, and only if you actually hate Crushers as much as I do
I guess technically you could use it with Inferno staff while abusing Uncanny Strikes but the damage it would give is a bit low at max rending. I think like +5% damage on top of any other bonus damage you are getting from other rending sources over 100% rending. So 10% total damage bonuse for your soulblaze if you have max Uncanny and PoTS XD
Strongest melee psyker I've ever seen. Bro did this to every encounter.
Yeah less armoured train now.
not a the samurai reference in the gamer tag
oh no
lived by the sword and was let down by the sword 
that a skill issue
Maybe
PotS actually adds a shitload of damage to trauma vs flak & cara
I'm assuming the M1 on Trauma is the same ADM as the EK? Never really looked at the numbers for that staff.
like 0.1?
if it is i can see that
the reason why it's good on EK [in my opinion] is because at 50% peril you get 10% rending, which basically doubles your damage against carapace for M1. And at 100% peril that 20% rending is a 200% damage boost in comparison to the base
And for M2 it's a 13.5% damage increase due to rending overflow at 100% Peril. (2.5% damage increase difference between 50% and 100% peril though for M2)
yeah it def adds up with all buffs active too
just chuck a few m1s and rmb crits melt crushers
yup
even can kill them in a decent amount of time without DD stacks
bulwarks too. es stacks on the shield
it's also the reason why i use channeled force, because there is no reason not to throw in an m2, even if not fully charged for the M1 damage buff
that's free 10% damage on top of m2 just for playing, and I'm not gunna avoid using it when dogs exist either
RNG gamble will kill them with the extra damage
15 stacks of DD hits hard AF though lmao
can easily remove 2-3 Crushers from a pack moving towards you before commiting to melee in H40
I meant m2
Its not so impactful its worth a point on a point-starved build but it isnt garbage across the board like is constantly stated here
Pretty sure people on these servers just don't understand rending or don't realize how much it warps damage for certain weapons
They pretty much call it bad because it doesn't provide a "significant" damage boost to whatever they use.
Many of them do understand concepts like rending but still fail at actual analysis and just parrot certain narratives
Oof, that's bad if true
Its true of a subset of every group across humanity
Its not a Darktide discord server thing
Yeah but the only community I can really compare the people here to is the MH servers. Some of the convos I've had here compared to ones in MH servers is wild.
People spout thing that should involve numbers to back up what there are saying but never do and basically just follow it up with trust me bro. Or really just mean this is how I feel about it no matter what.
In MH you almost never see people discounting opinions when it comes to things like math because the people will actually check for fishy logic and application.
Whats MH?
Also fair points
monster hunter
Monster Hunter, yeah
Much heftier number crunching comminity
Also a more open community when it comes to opinions from my experience
monster hunter has a ton of decos and set bonusses to combine, and outside of speedkills its fine as long as you can clear the fights
but a ton of % based buffs plus interactions also lead to a lot of people just not understanding them properly
Not too dissimilar to this game, if you water things down a bit
The endgame in Rise is a bit akin to Havocs
its also why darkside's instakill and highest dmg videos are respected, because theres a ton of math that goes into it
Certain thing basically become much less useful
also getting the conditions right lmao
What videos
Tanner's

no

tanners videos are trash mate
And he's so difficult to listen to. Can't get a thought out without insulting someone or alluding to strawmen that said he was wrong.
funny how people are willing to listen to you as long as you sound confident
he get a lot of thing wrong too
he died from the plague like 3 months ago. I didnโt even know he was sick..
Obnoxious at times
Fucking shouter, my fucking years is bleeding out like
I need hadron's replacement for this shit
If the numbers don't support my argument, it's myopic and unrealistic to look at numbers like some whiteroom theorycraft spreadsheet warrior
Team Darkside
They are MH Speedrunners.
Yall don't know about when he left here do yall?
I got a personal FU message from him
Wuh
I disdain people like him
Lemme.see if I can find it lmao
No you'd have to scan mine
I've shared it in the vet chat I think
The issue is the amount of scrubbing you'd have to do
When I get on my PC it will be easier
Exactly
See that's fine. But when talking about DPS and damage that is "worth" having, showing numbers I'd kinda neccessary
What about tanner's discord id, i used to check on banned / people who left what they spoke with just that
The joke is that if the numbers support one's argument they will cite numbers, if the numbers contradict them they will downplay their importance or question their validity
for every mh game they have a video where they oneshot every monster and try to get the highest dmg number possible
I don't have a pic of the rest of our convo but there IS this
gunna see if i can grab rest of tag
actually, im assuming that at some point he changed Discord user name after they had that update
eeeh
gist is that he didnt like the fact i was calling him out on things on the server. And was explaining how he doesnt take anything but Acquiescence well. I mentioned a video that he posted where me and a bunch of other people were questioning him and correcting him and he basically attacked everyone in the comments. He later removed the video and made a follow up one trying to act like he was correcting things on his own
Was a debate on Zarona and what he best Blessings/Perks were on it
they guy was pretty quick on the block though, did it tome a few times lmao
nothing bad was said to or about him until after this incident too (by me)
tbf hes prob so used to it he instablocks a lot
was direct messages to me when were were talking about his info
but he was part of the discord for a hot minute
not anymore though, or at least i cant find his tag in my messaging
Probably tanner scrubbed off (deleted it)
guess that is a possibility
Btw check his newest yt post
i dont think i should participate in hate watching
NOPE
SORRY
I CLICKED IT ANYWAY
just in the 1st minute he is wrong
Community post
oh
Not videos
well the Needle pistol video from 4 months ago
100% wrong in the 1st minute
why can he not, just NOT insult someone?
I mean, his pfp shows everything
Reading someone's cover often (NOT ALL) is a good indication of what kinda man he is.
Something that learned in my job
like their online profile?
Youtube pfp
First time i watch and was bombarded with loud ass fucking complaints and wailing
Ie: hives scum video
why?
everyone shut up and look at this
cat
he doesnt sound confident at all, that's the funny part. he sounds exactly as thin skinned as you think he is lmao
he certainly assets things with 'confidence', in the sense that he is dismissive of all other viewpoints
i think he's just very relatable if you are also a terminally online thin-skinned individual
so no surprise that most of reddit loved him
Egg cloud
its a cloud...... of eggs!
just a yapper
very somft and tasty
When there is no more game content so the community bullies the local terminally online femboy
nah, i dont like saying people beg of it
but in his case i think it was appropriate
I think you gain infinitely more power when you just say tanner who? 
that is my preference yes
Did they mess up dog collision in the last patch? Feels like it's way more lenient, and I'm pretty sure a couple times the dog hitbox had actually nudged me without resulting in a pounce
Like I'll be deep into the red dodges and still somehow juke it
Doesn't seem to have changed in the psykanium from the little I've tested, just a vibes thing from some recent matches
there's lag compensation when you're online that makes a huge difference
if you push really at any point between them jumping and reaching you they'll be stopped
it's extremely generous tbh
they have been bugged ever since the newest major update
sometimes they jump and just slide down your chest
othertimes they make 190 degree jumps instantly
or clip you into a pin out of nowhere, even when the modle is not in congruence with their trajectory
Sometimes, the server isn't in sync as what you are seeing, especially on higher ping.
Which may involve some packet loss.
okay that makes me feel less crazy. couple times the dog has bumped me outta the way and I'm like, aren't you gonna eat that?
i kinda wish the dogs would STOP bumping tbh
like muties way back when used to microstun you if they jumped up or down from ledges and it was fucking obnoxious
dogs still do it when they run by/through/over/under you or whatever
i should not be affected by specials who are not even executing a real attack especially if it isnt even targetting me like wtf
Bombers/flamers instant toughness removal 
i kinda miss that
And the ministun that bombers used to do
that not so much
I didn't mind the toughness loss, but the stun was obnoxious
fire was like the only counter to gold toughness
So like barrels?
nah had to be enemy fire
barrels are as they are now, goes under toughness and hits health directly
Can see why removed, can be bs tbh to be hit even at full.
Like, instadelete toughness from a bomber hiding in an area you can't even shoot so you take full damage with no space to move.
i mean it was rough but
This used to be the bane of my existence. They used to be at the very top of my priority list
we were just used to it
i was very against removing it cause VoC was even more busted back then
and nothing else in the game could counter gold toughness
Pretty sure you don't get crusher/mauler trains then though.
uhhhh
Like 14-16 in a wave.
i cant recall
i think we did
this was maybe at most a year after trees came out
so we would have had maelstroms
even if you did back then, you had enough spam in you to invalidate them
that and they were not beefy enough to survive any amount of damage stacking back then
it happened whenever they ran into issues with the spawner
yeah crushers back then were maulers now and maulers were ragers
I guess they now have unlimited then. XD
there were a few incidents where the tickets for enemy types had no limit
and you would get rooms pack filled with special/elites
be glad that at least in base game this issue doesn't really happen
maybe in havoc, but havoc always has something broken under the hood
like spawning summoners outside of the map lmao
Like they cram expedition tiers of spawn into standard missions.
Mission board.
I have noticed that if somebody leaves at any point and we're left with a bot the AI director goes fucKEN CRAZY
its kinda fun
Like, malice, heresy and damnations seem to have expedition lvl spawns.
thats because exped patrols are spawning in missions
i play damnation, i dont think ive noticed super high spawns
including reaper patrols in CIVI
this is I am aware of though
i like it
So you are saying bots makes it worse? Would explain since 2-3 bots every game.
i am refusing to run CIVI, my used-to-be-favourite maeostrom because now it just pisses me off with how dumb fatshark is
im all for getting my shit pushed in even if it's unintentional
i think the event is worse
the rager and mauler spam at major points in missions ESPECIALLY AT THE ENDS OF MISSIONS. A lot of the time it feels likeim the only one killing them, but I know im not.
i run civi to not worry about gunners and just have fun. hi 10 reapers, hi 40 shotgunners. YOURE NOT SUPPOSED TO BE HERE >:(
i legit miss the broken spawns with enemies showing up right at the beginning of some missions
Would you like 70 ragers at once?
regular ragers i can deal with
the Armoured Ragers and Maulers with increased Health gets nutty sometimes
Scab?
Only if there was a person who spars 100 ragers regularly kekw
thats event, not a maelstrom with very VERY SPECIFIC modifiers, and has always had the same very specific conditions. out the fucking window
yeah, i get that, but i rather what happens in the Maelstrom atm is what im getting at
Makes no diff, here, enjoy 50+ in a wave and then another batch runs in.
luckily event is avoidable, and so is broken maels
game be like, daaang homie, you reviving a teammate? +38 maulers
I'm just dropping frags and hoping they die usually.
all i can do is hope fatshark eventually get their fingers out of their asses
Try, last one alive, 14 crushers, 8 maulers, pile of ragers and bunch of shooters a distance away. And more keep spawning even when you expect it to slow down. Event much. Like pushing havoc to pubs.
if the total number is less than 30 elites, it's doable
at least you can make space
but when every angle is filled with armour to the brim, you feel like that one petite girl on the couch
You are in a small square box room. And the only way out is a bridge where too many gunner types are shooting down.
psyker
lmao
what guns?
Vet.
oh
More, run circles till more frags regen.
some of the situations in the event are rougher than in Havoc atm
which is kinda wild
wha
it's just a bunch of elites, wdym
IDK what FS is on with the new event. Did they even test it themselves or did they do it cos of the loud 1% complaining game too easy?
that would a very optimistic stance kekw
what's wrong with it
i love the event
no chaff all elites, just as the emperor intended
you havent been pressed against a wall with Big Bruley Maulers and Ragers pressig on your behind
Play it solo with 3 bots and then come back to me.
legit feels oppressive, even worse is when you load into it and are the only one up
More, you load in without any resourcea but your melee, have fun.
Gun needs reloading.
With like 6 crushers, 5 ragers, and 4 bulwarks to boot?
3x that number
Only? You got lucky there.
It ain't fun unless the team knows how to not get themselves shafted like an ogryn hammer up the ass.
I get min 12 crushers.
Yeah true had to throw down to damnation because ain't nobody getting shit done otherwise.
I don't do it on aurics.
Must be luck.
You just got lucky with that low spawns.
Or my poor luck is three dozen maulers.
I get bulwark walls that rival h40 backtrack walls.
im kinda jealous
It's depressing to go try and do one of the missions, wait the full queue time, and then get stuck into a new lobby and nobody joins.
Has happened multiple times so far, the event isn't a great time for the majority of people.
I dunno. I also get like 70+ ragers of either type on just heresy
Rager and mauler session because Nurgle decided Slaanesh was alright it seems.

I just play on a fairly dead server so... it's all solos or duos.
how it feels to play expeditions
Like 5 billion maulers is one thing till they've got ragers on backup making up for the fact that they're slow by stunning you with sheer numbers.
yeah, the mode is dead
6 PM West USA, fucking nothing.
kinda sad
I'm Slaaneshi and I don't want a rager/mauler bang.
oh also how's mortis trials going
Too damn bad.
Currently bugged.
deader than dead
that's the-
that's what the gamemode's called right
Enjoy 4x wave density.
GL if trying for that sub 25 mins thing.
Mind you, I have duo'd to help ppl with it before.
Not happening with current density.
Whats wrong with mortis?
The 5 billion poxwalkers don't really register well let alone interact well.
5 billion isn't even an exaggeration in MT right now.
If you thought 11 snipers was bad...
at least it's not 11 plasma gunners
Shoutout to the OG plasma event when you'd enter an area with two captains and 30 lasers would appear WITH 30 plasma gunners.
Well, it's not 11 plasmas now either. Try 30+.
Don't worry, they're the nerfed ones. 
Fatshark.
even if they're nerfed I'm not really fond of plasma gunners still
I don't even know how they broke it.
You don't want to know.
Did they just increase density somewhere that affected all modes?
If you do you'll realize someone flubbed the code and didn't even realize it.
That actually sounds fun
Which would explain EVERYTHING.
Not really, wave 6/9 is extra bs.
Also, trapper waves went from bad to...
I hope you have void grenades or bubble.
Because you are going to be fucked otherwise.
automatic plasma gunners was fun
they are actually a good adition to the enemy roster
as they are not at least
seeing as flamers, and bombers were the only ones that were really effective at pressuring toughness I think the damage and the plasma debuff that they give are a decently nice move in the right direction for increasing difficulty without BS bumps in add density and HP
As a specialist, sure. Not when there's 15 of them.
1-3 is fine.
Idk man
Getting insta-downed by five plasma gunners you couldn't see in the fog because the vet went down 5 minutes ago and you dared to even breathe wasn't exactly fun, I think?
That event was NOT great.
Remember they can be silent.
but running a corner and dodging backwards past it to just see a wall of red orange lasers was hilarious
Not when you're stuck in a room with two captains and the horde of plasma starts walking in when you couldn't walk out because 20 lasers appeared out of the fog.
Sounds like event right there.
yeah the event wasnt too bad before they patched it
just had to play slower
it was a bit boring in comparison after they nerfed them
it was a dumb kind of fun prenerf
I think he meant current event.
The old event is just... do you like 20 rapidfire 3 shots someone dead?
Current event spawns extra captains?
I played 3 rounds and it was okay at end event when a bunch of ragers come but still so easy and boring.
density is either lacking or it's whoooaaah
density outside of the major rooms in missions have basically nothign yeah
then they flip the switch
Ambush tactics
woe, 102330 ragers upon ye
not enough
Thatโs a good pc gif
I like this one more
me too
i have a stupid question: as a gaze psyker i've been having trouble getting destiny stacks with the event -- would giving up sciers gaze for shriek work okay on a melee gunpsyker build? i've never tried that combination before. would try to fit creeping flames + perilous combustion obviously. would blessing support from a greatsword help it out?
@verbal thistle
any theories
ive seen the getting pulled back onto a ledge you just hopped from
but ive never seen bouncing up when you were on the ground
presumably its because of zealot dash but like ???
Just zealot things
gaze DD works with EK for the event. FGS too
Unless you aren't actually nuking the Maulers and Scab Ragers when they are highlighted. It might be rough on other things though ngl
idk if you know but you can manipulate what gets highlighted for DD mostly via positioning
getting around 15 usually, and the event drops it to 10 most of the time. ๐
was trapped midair and was closer to the highground then the floor
so was put to the nearest ledge
are you using the +5 second upgrade?
or +10 stacks?
ill try repositioning -- getting very few targets highlighted for some reason.
it only highlights specific enemy types
ive been going the extra duration.
basically anything Flak related will get targeted in a 120 degree cone which follows the direction you are looking at
that's the pref one if you want uptime on 15
thanks thats something i didnt know ๐ will give it a gameplay shake and see.
but then not quite on it huh
oh quoted the wrong line
i remembered how to be OP melee psyker
there is a bit more to it actually
better to just copy pasta kuli
"Scans for targets within 40m to mark one at a time. Only marks valid targets who are inside a 120ยฐ angle in front of Psyker and have line of sight to Psyker; picks a target closest to Psyker or, if the previously marked target was killed, closest to the position where the last one died. Can mark a new target if the current one is killed or hasn't been within 45m for more than 2s; or if Psyker has lost line of sight for more than 5s and the target both hasn't hit Psyker and hasn't been hit by Psyker for more than 5s."
you should basically just break LoS on bad highlights and wait 5 seconds, because if you shoot at something you can't kill the mark will linger
is 25 stacks of DD or 10 seconds beter
ive always done the 10s because thats way more forgiving for uptime
i feel like 25 would be hard to keep up
I only take 25 with the extra stacks on weakspot
But the damage difference is noticeable if you can afford the point
Maelstroms dont count
I mean as long as there isn't an inferno psyker on your team it does count
It doesnt count
Its way easier to maintain a high stack average on maelstrom because everything dies quicker
I mean if you don't believe me you can believe ainz
I dont think i made any commentary as to whether its worth using on havoc
Just that maelstroms unquestionably do not count
the main thing with 25dd vs 15dd is that if you can stay above 15dd 80% of the time it already better even if you don't have amazing max stack uptime
problem with 25 dd is building it up which perfectionist help
maintain dd is much easier than building it
This is the opposite of how it works but ok
Just mathematically its extremely obvious that maintaining DD is harder because not increasing in stacks because you're maxed out loses you value
if i wanna spam my secondary attack as voidblast should i dump quell speed instead of warp res?
no
Nein
I dump quell speed anyway ๐
Do you guys like playing this game while being a little tipsy?
i liked playing dt hammered
you need to get railed
Hands mirror
Rack 'em then chap
25 stacks is a pure dream, sounds amazing till the stacks start falling off, or you struggle actually building/maintaining them.
Also +10 stacks gets carried by the +2 stack on weakspot kill, making it kinda have a 2 point tax. Pretty hard to justify if you could get more damage elsewhere, since any extra damage that you DO get already feeds into your stacks. +5 seconds just provides consistency and saves a point of necessary investment.
Need a team that actually let's you stack vs playing the game to maintain those stacks. That and bad RNG on a mark
Even in non Havoc, good luck even getting to 15 stacks in the 5 second timer if you actually have someone killing enemies along side you.
yeah let just disregard that perfectionist give 3 stack and this is with broken dd marking atm
Tbh, yes, because instead of +10 stacks and the possibility of building it faster there are other nodes that are non-melee builds could be getting that also give damage. It's just not 'way better'
Pretty much those could/should just be your last 2 points of damage investment if you can afford it
this is in the context of melee psyker what do you mean
it's free
and again
you don't need high 25 stack uptime as long as your average stack is more than 15
then you only need to maintain it
If you shared the uptime in a non maelstrom I could probably believe it more. Even better in a Havoc
But just from looking at the uptime, I can't tell who was on your team or if they were even actually killing anything
Even you yourself said it was dependent on there NOT being a specific build along side you
One that is super popular in the community at that
not noob, you just went with the more consistent option
eeeh, that's assuming you even took the increased duration
and I'm not saying 25 stacks is bad. Realistically you have 50 seconds (+40s in comparison to the enhanced duration) to keep more damage over 15 stacks so just reaching the 25 stacks is nice. When you get there it's amazing just that it cost 1 more talent point for a headache kinda puts me off of it, not to mention on EK i like Puppet Master because the increased coherency feels smooth and PoTS because i like it on EK specifically.
chat how do I make this greatsword cool and amazing
there are a few combos
uuh im trying to remember the name of some of the blessings
Riposte + Blazing Spirit
Riposte + Precognition
so basically I'm going all in on finesse
Riposte + Unstable Power
Unstable Power + Deflector [this one is just a comfy setup imo]
anything outside of Riposte, Precognition, Blazing Spirit and Unstable Power I think isn't worth if you are mainly going for damage
but im also thinking about the other one, the Mk6
Unstable shred/riposte
Unyielding carapace
legit forgot the weapon had access to shred lmao
Yeah mine are all,
Elite + Carapace
Unstable/Wrath + Shred/Riposte
fair, riposte does nothing when you have an ogryn on your team
MELEE PSYKERRRRRRRRRRR
the FGS is amazing regardless if you build for melee or not
just try to take warp speed when using it
i hate not having warp speed when using it
Saw someone using a suicide psyker build, surprisingly fun to watch.
strength is multiplicative and you're alway high peril anyway
unstable is good
it gives you strength in incraments of 5 only
5% each stack, Max stacks being 4
shrieking and entering gaze will always immediately remove 2 stacks due to removing 50% peril
well im more explaining the mechanic because people usually spam their abilities
which makes it pretty easy to dip back to 10 strength pretty often
it's not really an issue
eeeh, the damage diff on the poke at 15% and 20% on a weakpoint crit is pretty significant
gaze bring your peril up and for shriek you can just spam assail/activation
it's literally a non issue
kinda hard to not stay at high peril
Naw, some forget their ability exists.
im giving them my confidence in their skill lmao
How long does it take for flame staff to reach max burn stacks?
I want to get max burn stacks and then switch to an uncanny strike weapon to max out the burn.
a while
it's rng, because crit affects stacks
kills via Perilous Combustion also provide stacks
and venting shriek can also provides stacks as well
it doesn't take much effort though imo, that's why flame staff is braindead
most things will be dead before you stack uncanny in Damnation and Auric if they already have max stacks
Even on crusher/mauler wave?
maulers will die easily, crushers less so
soulblaze has freakishly high ADMs across the board, with the exception of carapace
Crushers are legitimately the ONLY exception other than Monsters/Bosses
only crusher have carapace base armor
^
and that is what makes it disgustingly braindead
Gotcha.
Thank you everyone for the advice.
waiting for the day scab ragers are made carapace main
AS THEY SHOULD BE
FATSHARK
YOU COWARDS
reapers have the perfect amount of carapace tbh
literally just that one shoulder
and when they duck back all your goddamn shots hit it for some reason
genuinely perfect
nah but a decked out melta gunner ogryn makes sense and it should be a thing
when the hell are we getting pack master in regular matches
gimme
they should just turn the packmaster into a bridge troll for the bridge in vigil station
to cross this way you must answer these questions threeeee
it's been a while since I've played. Did they fix Psykers not self-destructing due to perils of the warp?
Wut
I mean, the threat is the inf dogs that may or may not be silent.
Also the no stealth so I can't help ppl if he's up.
Peril management has never been easier for a while now. Especially ever since scrier's gaze got buffed to reduce peril on activation, like venting shriek does
Bubble quelling 2% while you're inside it
The context is crystalline will. I'm not concerned about blowing up. It just the node to intend to blow up was useless when it was impossible.
I've not encountered any problematic behavior with crystalline will, but I also don't really play with that talent because I consider it useless
checkbox option in a menu allowing you to consent/unconsent to perils
Okay I'll have to test it. There was a patch a while ago where no matter what you could not peril.
probably? I don't keep track
especially now that I'm taking a break from the game ๐ช
god I'm so disappointed with the expeditions game mode, I just don't want to play anymore
no
I have not tried it yet and dont think I want to
it was bugged at one point where it would still instantly blow you up when using it with shriek and gaze, havent cvhecked it in a few months but im pretty sure it's still there
being that FS is slow af with these things
at least there is a build centered around crystalline will now, it's pretty funny
Literally zero reason to take venting shriek
I gave it a whole month after initial release and the mode still has game breaking bugs, tech remnants are still pointless (I really was expecting some sort of a meta progression to it besides just unlocking more of the same game mode and penance drip), tech remnants don't scale with difficulty so NOBODY is playing auric and if someone quits the game or crashes, all tech remnants they carry are permanently lost. It sucks
Ufff dead on arrival mode
what?!
well, maybe for peril management there is no reason
lmao
kinda sad
hopefully they use the map assets in a meaningful way down the line
Sciers shrimply better
I'm seriously telling you, fatshark needs to give up with these new game modes, third time was not the charm. It's time to let go and refocus on making stuff ppl actually love
they developed new tech just for it to fall flat on it's face
scrier's is fun, but it's not better if we are talking about overall performance in game though
Havoc have some hardcore player base. They can make it better
But its the same maps for a long ass time now
I wanna see more of new maps for base game mode, new enemies, new mission types, new weapons and new classes
if they made havoc specific maps that would be nice
FS too scared and unbothered in piquing interests
Eh in my build it carries.
Im starving
I mean EK loves SG
but Sg is not as good as Shriek performance wise
no rose-tinted glasses on my face
Shriek and Soulblaze need nerfs imo
yup, i enjoy having an inferno psyker, because no one will cry to me for refusing to play it
Actually can switch out flame psyker for bubble knight its op
double psyker, and an ogryn has been my favorite 3/4 set up
the 4th doesnt matter at all imo
technically I am the 3rd that also doesn't matter lmao
Psykers strong
extremely weird take but ok
ragebait used to be beliveable
and if it's not... somebody show her the psykers built the pyramids screenshot
i cba to find it
fucking literal cone of soulfire spam and there's no reason to take it sksksksks
tbf, if you arent playing it or playing with someone using shriek well it doesnt really show how overpowered it is
but then again, its kind of hard to play shriek bad
literally build peril, have ppl kill special and elites, then vent
almost certain you could just sit there watching your team kill things waiting for crushers to come in range to melee
huge betrayal from the MiM sweeper
agreed, but i just cant say that something that blatantly overpowered is not better than what i like
im biased though i was stuck using basic ass shriek with no choice or variety for a solid year on launch
and i never liked it and i just cannot bring myself to touch it again
because of other players?
oh that
I use gaze on like 75% of my builds and shriek on only one
but it's really good on that one build I do
i only ever touched psyker 1 time before they introduced the talent tree
yeah like 80/20 gaze/wall for me
(it's a blaze trauma build)
I spent a year doing illisi shredder shriek before the tree :/
took me like a year after the rework to try psyker again
but after that
EK became my most used weapon
though i was on m2 until they introduced Empyric Resolve
y melee when purg staff smhhhhhhhhhhhhhhhhhhhhhhhhhhhh
they like to sit and watch others play the game, and HOPE that they get to swing at something
a guy that's probably already at 5hp
Scriers least interactive psyker ability but also least snooze 
Tis the truth
i actually quell when in scrier's gaze, i like hitting my 10-15-20 seconds
also quietude value XD
inferno staff. warp nexus, blaze away or warp nexus, penetrating flame?
warp nexus + blaze away
penetrating flame sounds nice at first but the match on it is bad, since the only thing it has bad adm against is Carapace [Crushers]
for most enemies, at max stacks brittleness (40%) the rending value nets you 10% increased damage
which is notably less than blaze away
good to know. thank you
this is outdated maybe? or is it not talking about the actual ADM of M2?
looks like 1.0 - 0.9
might have missed something. Didn't realize it applied the electrocuted effect though
makes you wonder why they couldn't make enfeeble actually work with the staff
I remember someone saying these numbers lie but im not sure
well for the m2 its rolled 2 times and each can crit iirc
i care not for it though tbh
but for the m1 it looks like it's right
just hard finding a staff to check the secondary
Trying out the funny scriers gaze stuff but itโs a pain to track at times 
Console 
whats hard to track
How long I can stay at 100% peril before I boom 
On the bright side, I also tried out Empyric Resolve and found that to be pretty comfy
there is an effect on your screen edge that goes away when it's over
also an audio queue
you could take crystalline will too
and
i always just check the icons at the bottom of the screen every few seconds to see how long it lasts
once its almost gone i start quelling
you do have like a grace period after the linger ends
If you dont have good periphery, it becomes more of a reaction thing. I feel like if you can react to back strikes, that you can more than react to the linger ending
Muscle memory in sense.
could be yeah
It's 1.5s. It's enough to finish whatever you're already trying to cast, unless it's a really fresh brain burst.
PC or console?
psyker is zealot but better
I think psyker edges out zealot just slightly because of the better blitzes
Zealot blitzes are boring
well yeah that's their whole thing
sword wizard sweep
i think psyker
I think
Allegedly
Zealot is close! Relic blade is goated, just needs a slight damage boost
happiness is stored in the big sword
Its so sad when compared to fgs
The blessings could use some help
idk about that
Bladesinger?
i think we're more like hexblade
bludgeonwhisperer
(it's aight)
dnd?
Bg3 in my case, so yesnt
it is probably better in dnd than bg3
tbh from what i know you didnt really play hexblade itself
you just took a one level multiclass dip
to go along with sorc or paladin or some other funsies?
Yea, one of these playthroughs I will do it
it went along with pretty much everything
bg3 hexblade is a class with access to a full power shadow blade and extra attack
it's good
but from what i remember it was mostly for medium armor proficiency, shields and some defensive spells
Ye
Yes, but on the other hand: vicious mockery and cutting words
like hexblade dips is one of the main reasons the "squishy caster" stereotype is not really a thing on dnd optimization
at least for 5e
it doesn't do much that a paladin or fighter dip doesn't also do
exception being a minor amount of spellcasting and charisma-based attack
Let's you attack with charisma and dump strength
hexblade was extremely frontloaded with level 1 features
right but how much does attacking with charisma even matter if you're not going into something else that brings extra attack
5e eldritch blast also scaled with character level instead of warlock levels iirc right?
in terms of beams yes because cantrip
Playing a hexblade in bg3 currently, character feels op between the 2h sword and eldritch blast
it's certainly versatile
ish
Not much I guess, just let's you have nicer stat spread
but not any more versatile than others
dex based characters can shoot at range and shank in melee just the same
strength based characters can obviously bonk and then throw at range
You can play Paladin with just charisma, dex and constitution, instead of also needing to level strength
you could already do that
dexadin be upon ye
But I want big bonk
phalar aluve
Bigger
dancing breeze
i dont remember all the details on why hexblade dip was so popular on 5e but there is definitely a reason for why it was so universal
over most other dips
it pretty much made charisma your primary stat
2-level dip into whatever other charismatic thingy you like gets you
medium armor
shields
weapons (and charisma attack)
eldritch blast with +cha mod to damage
2 short rest level 1 spell slots
small selection of extra spells
it is quite a lot
in short, charisma is bullshit
and i think hexblade's curse too
shoutout to the paladin class
where, with hexblade, charisma gets you:
attack
damage
ALL saving throws
spell save DC
Charisma For Everything, Hexblade's Curse being strong right out of the box, utility spellcasting that you restore with a short rest, and the armor+weapon proficiencies you usually get from a martial dip
๐ฃ๏ธ ๐ฃ BLADE CANTRIPS
blips
The old conundrum of "how do we discourage dipping while also not making classes fucking boring until mid level while also not discouraging multiclassing"
It is, defeated all bosses in act 2 but only actually had to fight one
Act 2 bosses being Sims-tier difficulty (you tell them to kill themselves & they do)

tfw you become the meme
have you played the owclat pathfinder games
even more so the case
I was using the extra 10 seconds of free 100% peril thing too. It didnโt really feel worth it so I went back to shriek and kinetic flayer 
No, broken as heck. Why do you think all my casters are CHA based.
bullshit as in broken as hell
I literally just intimidate bosses before 1 turn k.o. them without needing to roll.
Have DM force one class only. Or have them run the old school penalties if you multiclass.
simple
discourage multiclassing but only for charisma-based classes
and bladesingers
i think they did make dips overall a lot weaker in 5.5e by having every class only get their subclasses on level 3
That's in 5e as well. Major class thingies are at lvl 3 usually.
Unless third party feats.
Sounds like discouraging multiclassing
I made everything into warlock.
a lot of caster classes have their subclasses right at level 1 on 5e
or level 2
also ive heard 5.5e hexblade is kinda mid rn
No the main big thing for the class is usually at 3.
Is the build guide in the pins up to date?
At least with third party.
yes
Yes.
from what i remembered in 5e classes like warlock got access to their subclass right from level 1 or 2
There are so many builds even in gameslantern im damn confused as a new palyer ๐คฃ
dont trust random gameslantern builds
Is bubble inferno a good start in the guide then?
95% of Gameslantern builds are terrible.
even some of the most upvoted ones are dogshit
You get some hidden gems but massive majority is trash.
I tried to check author profile to be sure...
Followed this one so far
But ill stick to the guide then
ima just out and say that 99% of builds are bad even the ones we have in our pins
not because they are objectively poorly made but because you are not going to play the game the exact same way the guy who made the build does
so feel free to use ANY build you see and then feel even more free to change them to your liking
Depends on the build really. Some are idiotproof.
Thing is, a player like Ainz doesn't need builds. He even fucked around lvl 1 (talentless) grey 500s on auric before.
why the fuuuuck wont my monitor speakers work reeee
What are good melee options with inferno staff ?
I wouldnโt start with bubble if youโre new. Figuring out how to deal with gunners without it will be better in the long run
Deimos, safety, decent mobility, uncanny interaction.
Force greatsword is peak
force sword, duelling sword, knife
Force Sword mobility isn't as bonkers as knife or dueling sword but it does get Uncanny+Superiority
Deimos also has the funny Light+Heavy combo where you poke a Crusher and send it sprawling on its ass
force sword push attacks also really good at stacking uncanny
Dealing with gunners: run like a headless chicken and pray that there's a vet
(At least when I run flamestaff melee psyker is a different story)
Most of the builds are fine to TRY, but an overwhelming majority of them should only be taken with a grain of salt. Even those shares here. You gotta find what works for you
Or just shoot in their general direct with any staff that isn't the inferno
Yeah that works
Normally run supportive psyker in havoc though so I'm outta luck if there's too many gunners
You don't use empathic evasion?
I do
I legit think that might be the strongest talent on psyker tree
But when shield is down and we are trying to push forward on certain maps I can't proc it consistently enough
Might be because of your crit chance
Maybe? But it's also sometimes the fact that there's not enough enemies to hit which is the issue
Less enemies = space
Space = room to run slide and find cover
Tbh though it's something you'll learn over time
Gunners are usually only dangerous when you are surrounded by Armour imo
Definitely but I hate the later maps since there are quite a few open sections
And you have really bulky enemies like crushers just sitting there blocking your path
Me and my past 3 assignments being rotten armor ๐ญ
Oof
As long as it's not directly after a ledge you should always try to kite
Even I struggle to remember doing the kiting too tho
Going down and realizing you had so much room to work with is sad sometime XD
Ideally I don't have to since I'm sitting in the back but yeah
I remember I died once because I was holding our rear with staff and my team dropped down so I thought we were clear
Got hit in the back of the head by a fodder enemy and exploded
Them double hits be hurting
Most don't use Just a Dream, just One with the Warp. Just a dream i like more because it has saves me more from double hits.
Which perk is that?
Talent, it's the more dangerous defensive one.
You convert 25% of all damage to peril
Toughness and Health
Oh I like that one
I also take the -40% peril gen on a deflector blaze sword for comfort
I basically can tank any boss solo
It's the overall tankiest you could get for 1 point. But it can lead to overloading if you aren't paying attention
tbh just gotta pay attention to the audio cue
Audio queues are hard to hear sometimes
Especially when pox butsters can turn off sound when there are 4 or more of them
But Just a Dream only requires you to pat attention to your peril
As long as you are below 97 peril it will eat hits and give them the full 25% reduction. Its just that if you aren't quelling like a mad man when dpsing you can lose value on it
I personally use it with quietude
It gives back a bit of toughness on taking hits
yeah but not on a staff build
On my comfy set for SG staff I use warp speed
Why not? It handles crushers just fine 






