#psyker-class
1 messages Ā· Page 2379 of 1
RMB not as good but still fun
works with everything till I get my hands on it, then it works with nothing lmao
Shredder shredder
it's free peril estate
Smite
welp thanks lads
Uuuuuuuuuh
Vigilant 7
high peril is the blood that fuels psyker's rage
i just do meth
i do too but i call it peril so the cops don't get me
and the way bro just types "bye" after š
ye well it's ainz so
sexual lobster spotted
it works well. You focus more on unlimited EK LMB during Warp Unbound than you do stacking SG.
I don't do drugs so I just consume a shit ton of energy drinks

so do i (one a day at work)
sheesh that's crazy
sg always been the one thing I shy away from since it looks so complicated lol
you turn it on and attack until it's gone
like rampage on scum, or exe stance on vet
Is less complicated than the description makes it look. It's just a goofy long description
Or peanut butter on jelly
the description is indeed rather wordy
yeah I think a lot of people get hung up on the whole maximizing duration for the power buff
but it's more so free peril while it lasts
but it boils down to spending gradually more peril to become tankier, regenerate toughness, and do more damage
and then Ill move up
I wonder why SG ends so quickly??
looks at build
warp ghost
I was not cooking with that one
warp ghost doesnt make gaze end faster
it doesn't? it felt like it did when I tried it in the psykhaunium
(1) Reduces the rate at which peril is quelled passively by 80%. Applies only to passive quelling above 30% true peril, active quelling is unaffected.
from Kuli guide
and since gaze is always adding peril, passive peril never goes starts
Ainz. Friend, countryman. What think ye of BCoB on meleeker builds? I see bruh moment and salmon use it, but I do not believe you do.
i dont like bcob because when fighting horde it quells me down to 0
yeah you're right, I just timed it and they both come out to 14 seconds
id much rather yoyo at high peril
that's a tough one, managing peril is hard
like its easy when Im not trying to constantly maintain it at a high percentage, but doing that is tough
not really, instead of looking at your peril meter, start counting how many left clicks/right clicks before you hit high peril. eventually youll get a feel for where your peril is at when you arent looking at it
yeah but then you need to count the seconds to where you use some warp attack again to raise it
and if ur off by like 2 seconds you just raised it too high and now you are human grenade
are you talking about a scriers staff build? if you are constantly shooting you just need to know whether or not you pressed scriers
its just a different number
oh nah I was continuing from what ainz was talking about of not using crack of bone to keep high peril
yeah exactly
what benefits from high peril on a melee build, its warp splitting and one with the warp only, right?
I forgot about warp rider, that makes sense
warp nexus was a staff only blessing iirc
lowkey I dont think I ever used that one
Warp Rider, Warp Splitting, One with the Warp for talents.
Warp Nexus, Unstable Power for blessings.
There might be more, but those are the ones I know of offhand. Talents are linear scaling, so they increase per % of peril, while the blessings are stepped, only increasing every 20% peril
theres so much stuff on psyker that scales w/ peril so i try to keep my average peril ~85-90%
ye warp rider was the important one I was forgetting about
@spice aurora how much more SG uptime do you get with BCoB versus not having it (taking Warp Splitting instead)?
damn I guess I gotta start practising maintaining peril then
theres a cool mod for tracking your peril. heres what my peril looks like in a usual 40
Warp ghost makes it fucking easy
but the entire game in my head i have a 4 shot then tap quell loop
Damn thatās pretty good. Shriek build?
then i shriek and shoot ~10 shots and start the quell loop again
yeah shriek left click ek
that is a cool mod.
Needs more 6s and Frogs
its effect seems very pronounced when I tried it just now, I couldn't get to 30 stacks of sg without crack of bone but with it I got to 30 stacks by the time my peril was 25%
just trying it in the psykhaunium
you dont need to max it out every time
you should want to keep it active during a fight for as long as you would like
but yes you dont gotta max it
If you have BCoB it should be close though. Only reason to have it (outside quietude)
i actually really like BCoB for burst smiting cause i can use the 4s timer on the -20% peril gen to tempo out my CC and then i poke a couple heads and rinse and repeat
you don't, but how are you gonna test something that specific? its different between each player and the situation, so smth like stacks is easy to count
Uptime Mod
nah he means like
how are you gonna measure whether someone should or shouldnt keep stacks going in a given instance
Ooooh
you really would have to occupy their brain while watching their gameplay to know
More like ādid you win?ā
and we just dont have that kind of technology yet
If you won then thatās how long/many
that works too
yeah, but i think maintaining high peril is more important. you should still get probably at least 15-20 stacks and i think that maintaining the high peril buffs feels a lot better than the extra damage. you get 10 seconds of lingering effect after sg ends anyways which is far more than enough time to loop it again
This philosophy is why I donāt get BCoB
im not gonna lie i dont think i care about BCOB or warp shitting with SG
cause i use FGS, so cleave...i dont really care too much, it kinda helps build up the special a bit faster when NOT running SG, but with SG my peril is all over the place..and then i slash and everything dies anyway. ESPECIALLY if you heavy special into a horde to "refund" a huge chunk of ur bar
then BCOB i forget its been so long but i think i get like 3-4 more SG Stacks
it is nice though watching peril drop hard when ur hitting a horde, if anything it may buy me a bit of quelling power to use FGS special and not hit 100% (i also dont use the 10s free peril thingy for SG)
yeah, but you can also just tap a 1 tick quell before a slash every time
not at high hav
yes you can
i guess you'd just be holding it down a touch longer
whats tha do? i have no idea
but it gets spooky real quick if youve been scryin for too long
is it like doing that with a staff so the special uses 0 peril
but also like w/e i just let it go cause you are explode immune for 1.5s at the end of gaze
because of the way peril works, if you are below 100% peril no matter how much a peril generating action generates, it will take you to 100 and not blow you up
some do you at 97%
so you only have to quell a single tick to throw out a slash
oh thats wat ur talkin about
i mostly meant BCOB might let me use the special and not hit 100%, as in it wont actually end SG
oh ic
the special slash on the FGS is different if you heavy attack? I didn't know that one
it may put me close to ending but sometimes i notice BCOB lets me get to like peril 90 and then it drops down to 40 again cause the horde is so thic
eh, i can just wait until im in lingering effect before throwing it
thats the exact reason why i dont like it lol
Bcob with quietude is funny
when the horde is thick you can quell yourself down to 0 and lose all of your peril buffs
in my head idk what the point of the linger talent is without like assail or doing some funny staff thing
for me when i hit 100 peril, it just flies back down anyways (prolly cuz bcob) so idk
warp unbound? scriers lingers without warp unbound
warp unbound just makes it so that you can cast at 100 during the lingering effect
but like in a real game for melee psyk for exmple idk when im taking advantage
im sure i can i just cant think of it xD prolly would notice if i actually tried it out
its 10s where i can pump my staff at maximum volume without worrying about prematurely exploding
thats really valuable
shut up be mature
i think for my build / playstyle i just dont use my staff much xD
its nice for staff builds, on melee i dont think its that useful
i run heavy las for mobility on melee
im a whore for the 20% msspeed, i know ppl dont use it much but it lets me do a lot of dumb shit
lol yeah because i dont use bcob i dont use that, i just swap to heavylas if i need to run
it is a lot of fun though
https://youtu.be/KzI0TbhufN8?si=ADhlsmKVCPXzRr-6&t=320
at 5:20, example of dumb shit
u can do without msspeed but it just makes it a lot easier and forgiving if you fk something up
you can do similar things if you swap to heavy laspistol because its base movement speed is faster as well, it mostly preference i think
yea i technically should use laspistol but i suck at dreg ragers so i just spam them with surge surge lmb
based
pack of 8 blue stim dreg ragers on h40 drops like flies with surge surge xD
i have some clips where i headshot crit like 4 in a row, killing 4 dreg ragers in like one second is so dumb
I am currently puzzling whether BCoB or Warp Splitting is better. Both are valid picks, imo. It seems like I average ~80% peril with Warp Splitting and ~55% with BCoB, so I am losing Warp Rider, OwtW, and Unstable Power uptime in exchange for more SG uptime.
this is why i think my wall build always nets me the same damage as sg every game. warp rider / unstable sit at max cap, SG makes my shit go all over lol
i think warp splitting is better imo. you have 100% sg uptime anyways, just determines how many stacks you get with SG
for me warp splitting is almost entirely 100% based on a single previous decision
"am i using assail"
What is your current SG meleeker build?
same thing on guide i didnt change anything xD
i lied i got my 6th 17% tuffness so for just scriers i changed ability cooldown to health
So, this?
yep
I feel bad for going back to smite Psyker lol
I like giving a horde a quick zap before wading in with a greatsword
What would you deselect to make room for Kinetic Flayer, if you were going to take it?
the 10% dmg resist is big but i just like the other shit i picked more xD
battle meditation or whatever the hell i actually spent like 20 games with, it gave me quite a few more SG stacks but again i wanted point elsewhere
emp evasion, does nothing for me 95% of the time
5% of the time it stops u from dying entirely so its worth imo just 4 that
normally id do like 10 games deselecting maybe 3-4 diff talents and seeing how it goes but probably the movespeed with SG
the +1 dodge i feel like i need when its rot
you can also try just 15 stacks DD and not using the weakspot +3stack, or stay on 25 stak and drop the weakspot
i tried iwth a few games, idk if skill issue but i literally have 1-5 stacks for whole game only without it
i spent i think 20-25 games with flayer and biggest change? i didnt notice much change other than "lol that thing died instantly" when it was gonna die anyway
maybe skill issue but it procs when i dont need it to a lot of the time xD
is there a mod that will tell u kinetic flayer dmg in a game
Not that I know of, but scoreboard has blitz, so if you never manually use BB, it'll just count KF
if u do few games cnaa u lemme know the flayer dmg xD
I know its good for push attack kiling specials but whenever i used my shit was always on cooldown when i needed it
bonk
so far it is 35k of my 250k damage. But I also died
theres no way this shit is balanced
like anything my staff shoots is gonna die so fast, so sometimes flayer felt like it "steals" the kill
and for melee it was cool for crusher/mauler but then am i using a whole point for just that, idk Q_Q
ideally id want the linger overload and assail but i need more pts lol
fgs just works
how much of that do u think is kinda stolen from attacks that wouldve otherwise instantly killed something anyways
Big bonk sword? Basically the best melee weapon in the game if it were an all class thing.
what the hell man
i just wanted to use a cool looking weapon
this sucks
chainsword best melee in game
It is cool though.
its less cool if itsd broken
it has a bit of skill floor in higher difficulties if that makes u feel better about it
Because of kinda low mobility.
Is like Powersword but more mobile. Though I think Powersword output is higher.
fgs just has good attack momentum or w.e its called
u arent slowed down much, and if ur sprint heavy'ing then ur literally faster like its a knife xD
like attacking with eviscerator, u go to snail speed
Ah, so better mobility does fit.
BFG go brrrrt
one of those weapons idk how theyd balance it
i never see any1 use in h40 and if i do they just die all the time
and the few ppl that can use it, basically have no weakness
XD
i think the most egregious thing i did with it once was full kill a melee twin, solo on h40, before its shield even came back up, like it does some dumbass damage
how is this enemy alive
higher tax bracket
Nurgle has good healthcare
should be none
KF should apply after other attacks
I think is why is kinda balanced, karking Med-high skill floor to high skill celling weapon.
how about enemies tha wouldve died anyway
like for me, a bomber id normally shoot twice anyways with surge surge, maybe it dies in 1 but i wouldve basically killed stupid fast anyways
I can't answer that.
but this is the outcome of striking a rager in the psykhanium
Only the remaining 974 HP went to BB
powerDI
I am having a hell of a time trying to test stuff in game right now. Everything is on like a half-second delay, despite my ping being normal.
So instead of sweet fuck all slightly less fuck all?
Scoreboard with ovenproof
Force Greatsword has a high skill floor?
the TLDR is that FGS is not really good as a sword (and psyker is not good as a frontliner) but the warp slash is hilariously broken
Well, there's a difference between the avg joe with it and the top 0.1% with it.
Low skill floor is literally you can brain dead and still win on high diff with it.
You try that with it on h30+, you will be on the floor immediately
It's more med floor with a high celling when you see the best players on it.
It's cleave is really good though isn't it?
mixed horde is insane especially on Psyker of all classes
no, actually
the slash has pretty good cleave
Haven't really found any weapon better than it
cracking a crushers carapace with a stab to the head is always nice
L sweep is medium cleave so 6.5
H sweep is large cleave so 8
so yea it's not that high
with psyker's peril-scale cleave talent it can reliably gets to 10+
which is generally considered good (10+) but not exceptional (16.2+)
u can reach 16.2+ with unstable power & peril cleave tho
but this is still a weapon that hits no major stagger breakpoints outside SP warp slash (rly op) and PA (hits 1 guy)
and not amazing cleave damage distribution
voidstrike or electrokinetic
cleave stagger is alright
electro
Oh yeah speaking of electro
what's the whole thing of electro apparently having better primary fire than other staffs?
because I've used them all and they all build up peril at the same rate
It's due to the CRIT bonus stat
It just has more chance and deals more critical damage
It says melee in there but that's not accurate
Melee psyker makes zealot blush
its unupgraded btw and like 300

Nice
I mean tbf, depending on the difficulty that either means nothing or everything
but yea greatsword is lovely
Electro has a crit modifier, so higher crit chance + crit damage
oh
my internet took a sec
i see that got answered in full
Obscurus with assail contends with fgs
Obscurus is an actual demon
I just started playing again. Iām having so much fun with melee psyker with scriers and a greatsword
holy crystals
I tried drg again i got bored Q_Q
I forgot xD and not solo, I havent actually tried solo yet
I got some modded clips from last night
that was haz 6 x7 bugs with limit of 700 enemies
hory sheet
Was crazy fun
i liked the grapple guy i4got the name
Scout
yeee
those are my fav nights on darktide
losing every game xD unironically
same
But if you do every want to try again, let me know. We can do highest diffiulty or even modded
sounds good xD will do
so I know the meta is mostly toughness curios, but i see some people running stamine, or wounds for marty zealot
my question is, does anyone ever run one stamina +3 curio with psyker? Cause one showed up my shop and I`m wondering if i should grab it just in case
Rarely. Psyker has the lowest stamina regen delay and gets +3 stamina from talents
There is little reason to take a stamina curio
aight i`ll take just in case
some people swear by it but i feel like those people are weird
If you want more stamina you have the option of taking warp ghost too
You also don't have a lot of push attack heavy combos iirc
vet probably has the best argument via the funny Deadshot perk but in most cases for most classes, by my reckoning, stamina should not be that hard to manage without investment
personal taste
Yeah stamina is to taste. I grab warp ghost and +2 stam on knife so I have more stamina to res but I never give up a curio for it
Far more than enough stamina to res with no res speed perks even if all 8? slots are filled
died twice in stupid ways (lost a game of chicken with a sniper, dodged into an overhead), but managed to get a more hybrid version of surge surge SG working. Ranged focus, but swapping to melee wasn't bad.
Share talents?
This is the build from that game. I want PC + Souldrinker to be worth it so I can justify pathing to Empyric Shock, but I don't think it is.
Gonna try this next. Not sure if I want the last point in +10% ranged damage or Anticipation or something else.
this has potential
disappointing.
meanwhile I have these two on my second psyker I never play:
Is assail a good psyker build for auric levels ? And if so what would be a good skill tree. I googled it but seemed many variations
theres a guide in the pins
Holy shit a 10%
Literally the holy grail of low warp resist
It is my fanciest weapon that I never get to use
20% is my new lowest Deimos on this character, but it was so close to being 16%
18% is a good target to aim for
It'll cost tens of millions but its attainable
I've spent 10s of millions
My current goal is just sub-20 on both Deimos and FGS
I buy 100 swords whenever I get close to 25m
Just spent it allllll
it takes ages tho
80 blast radius, 2 blast radius. IS SO TEENY
yeah I remember why I didn't like leveling staves lol
What's causing this scab grenadier behavior? They only start throwing when they get close enough
surely it's not like that on the server...
They act bizarrely in there
I think I figured it out. They may be broken everywhere except Expeditions
unless there's different backend code
but surely someone noticed it by now, should have been broken for almost a month
cultist grenadiers are also broken
would standing in that for 0.2s kill you..
Issue Type (Required): Enemy Mechanics Issue Description (Required): Scab and Cultist grenadiers only appear to perform their close range quick throw actions. At long distance they aimless shuffle about. The logic may have been broken since Expeditions release, which adds a check for "game_mode_name == āexpeditionā to their ignore_target_ob...
Guys, is there a combo for fgs for horde aside of light spamming?
QQ heavy QQ heavy QQ heavy QQ heavy
I tend to do L3 before I block cancel. It is diag with extra finesse. Could do a qq or heavy instead of the block.
yeah I sometimes do l3 but not always
GIVE
L1 L2 block cancel. Or L1 L2 L3 block cancel (if its a mixed hoarde sometimes I'll do a l4 onto a armoured weak spot
But normally im switching to chaining heavies executioner style
or L1 L2 L3 then a heavy (H3?)
note this is for mark 6
for mark 8 it is just light spam
The animation is cooler imo. Keep chopping instead of chop then stab
Don't need a stab
I propose a trade. In exchange, you become my throne.
then no bossmelt for you 
Thats fine I'd rather have fun
im happy youre happy with light spam
It isnt lightspam
it is
Cool.
Im aware of the moveset just like you are
Id be willing to accept that
That great sword looks tasty as fuck
Mk VI my beloved
Of course mk8 is a myth
Because only the Greatest weapons are worth of legends

Im still unsure about the deimos tbh
Using tbay special attack feels dangerous
Hoarde clear combo also feels cranky
Clanky
They did name the sword after me, after all
Deimos special is bad and should almost never be used. And it's bad for hordes. It is a single-target weapon.
The H2 knocks crushers over if you get a headshot and can pretty easily 3-shot them without a meleeker build
Sticky attacks are all dangerous that's true
Thought as much
And only Evis15 and Chaxe12 are worth using the sticky
L1 H2 block cancel repeat for armor
Because they bite hard
Huh
never use deimos special unless mutie running past you and you don't have time to chain h2
why block cancel
swap cancel faster
but I got too used to block cancel
so you can throw out l1 again
I mean, swap cancel is always gonna be faster
But i dont hate myself enough to do that
its all about getting better with a weapon, regular loop is fine if you don't care too much
Poke
other heavy is a slower swipe that does mid dmg
queuing into l1 is better dmg (because you access h2 faster)
Fair
Its become my go to defensive weapon with deflector on staff builds
why bother with looping to l1
Does it realistically need rending perks or is that vid without it?
Been tempted to run blazing spirit on it tbh
because l1 is the fastest attack you can pull out so looping back to it to get back to h2 is faster and more dmg than l1 h2 l3 h2
I agree, but its called a blaze force sword ya know

it is one of the reasons why skitarius macro l1 is extremely overpowered
True
anyone who uses such macros is simply cheating for no purpose
Only macro i ever used was
Dual axes move tech
On slayer
I dont want to loose feeling in my hands
cough if you want to run blazing spirit run illisi because at least you can get 21+ cleave on it cough
I use the heavy special to confirm kill mutant that pass me
macros in general are fine, soon as they start being used to do something someone cant reasonably do for a whole mission... thats where it falls into cheat territory
if the check for blazing spirit happened before the enemy died to damage it could be quite interesting
Bleed fgs is cool. But its overkill and hard to replicate xD
but people do, and have done it for a whole mission, obviously macroing, and lying about macroing
overkill? KEKW
i outdamaged them on normal melee psyker
Some people use it to chain h2 on deimos and melt everything. That is just straight up cheating imo
I often find myself doing slightly wacky amounts of overkill damage on melee psyker in auric malestrome
I've tested both l1 spam is way more damage but less safer compared to l1 h2
My brain tells me to use the fgs like Krubers executioner blade
So that's probs why
What i mean is they did it in the speed that normal human can't do
There's a proverb in my language about using a cow killing knife on a chicken š. Way overkill like that
yeah I understand, what I mean is macroers will prefer l1 spam over l1 h2 spam with macros but I've seen both too
interesting that people still play with that shit
there's a new macro cycling around btw
for surge staff m1 spam
There's a saying that goes
Go hard or go home 
Yeah, I just don't understand why are they satisfied with that. There's no challenges or self improvement
it's using the run cancel tech for the macro
If you're not dealing 9999999 damage to a 0.5hp ant
You should go home
you might notice it in your games
I Lowkey haven't seen Ek psykers lately
I will make extra sure to pay attention if I find one
I saw one yesterday
Actually when did they nerf True Aim again
Uhhh
Maybe yea
I haven't seen Voidstrike since 2023
No
I think it was 2024?
Sotm gave shotguns to Psyker
So TA got nerfed
I never liked it
You sure you didn't mix up VoidBLAST and VoidSTRIKE?
Trauma and EK are the only ones I play with
Its trauma smh
I see them, but is usually clearly newer players.
I'm actually working on a build with voidstrike rn
how is agri shotgun on gun psyker
will let you know if it's any good on rotten
try trauma
explosion damage also completely ignores dr
I still want to make a double barrel psyker build work smh
so you get burn plus explo dmg
voidblast staff for cool new kids in the block
I'd argue trauma is even stronger in rotten than fire staff
it also gives you safety with stagger
the problem with voidstrike into rotten
is the fact that the damage of it is frontloaded into the non explosive part
which is a shame really
Good enough

Uncanny is a necessary blessing, yeah
Rending Trauma + Shriek has been my go-to Trauma build lately, rather than Blazing.
not a bad idea, I generally dont stay on trauma long and switch to my sword
I play disrupt with it
deimos with disrupt destiny is bs op
the brittle doesnt matter much when you have %120 rending
so I stick with blazing
100%*
It caps
The code is something like min(1, rending_amount), so you can't get over 100% bonus
I think Blazing Trauma works best with SG + Warp Unbound for unlimited explosions, but I haven't touched the build much
Does brittle provide the 0.25 damage bonus conversion for over 100% pen?
Tbh I might try normal force sword or maybe chain sword on melee psyker
Do not chainsword unless you want to cut yourself.
It's a fun weapon :3
I rather use the Illisi over it.
I do wish Illisi get some buffs, yes, but the feel is imo, better.
in theory I prefer Illisi over demios
but the numbers aint there
What about the Obscurus I don't see people mentoining that one
It's too weird, that's why
Gonna have to give it a swing
Moveset is more hassle than the other two
weird is fun sometimes
Strong, but too complex for most.
Can't just braindead it either.
Heavy light light for single target and light block cancel for hoarde š¤
Or Light Heavy Light for hoarde š¤
and heavy light heavy for single target
strange
yeah the sum of rending buffs cannot exceed 1 so that's valid.
I was just touching into the absurdness of a single blessing being able to give so much rending it has to discard a %20 lol
Ok I kinda like the Obscurus
funnily enough
I ran through a rotten armor havoc twice
with a voidstrike
and its quite decent
pairing it up with deimos gets rid of its armor weakness
it has quite good hordeclear with fire stacks
Hey everyone! Just joined, I recently made a Psyker and am roleplaying him as someone who was really inspired by the Grey Knights, so he uses a force greatsword and has armor. What talents/weapons/cosmetics do you think would work well with making him as close to a grey knight as possible?
i like the red and black FGS. it doesnt look lore accurate tho, probably
I mean I don't really think there's any grey knights talents
Are grey knights even specific flavours of psychers?
I meeeeaeaaaan
Cause grey knights are basically never corrupted bye chaos
you could just run max corruption resistance lol
and then maybe Crystaline Will
but that really is reaching lol
Charged Strike is kind of grey knighty?
and you can pick up a bolt pistol on psyker as well
Idk 
Although there are some grey colored gear
I didn't like ot ebough to buy it, which is a shame because its my fav weapon by far
i would have to be infodumped about grey knights to help
Monstrosum(sp) penance armor
I know a bit but more cause I hate them xD
infodump grey knights to me and i'll see what i can help with, here or DMs is fine, depending how far you wanna explain
i'm running games so DMs might be easier to not get lost
They are basically the, ultimate anti deamon space marines
all psykers
all in silver power armour with a blueish tint
and they like force weapons
i need to know what they look like, how they behave, what abilities they have, what weaponry they use, things they would never do, etc
the more detail the better tbh
Their singature weapons are basically, wrist mounted bolt guns and force melee weapons
force halberds specifically
One of the grey hoods
BFG/Shredder autopistol
MM armour is too dark
i cant switch to psyker to check atm
Give psykers bolter please
but ik grey krieg is closer
The smite pants are a bit more purpleish yeah
This one could be decent as well for simlar reasons
Might be a case of mix and match
for free cosmetics i think i'd go with this for them
from commissary and one penance
Icefall is not free š
and FGS would be the closest to a halberd due to range
well no shit
i am not gonna take off my cosmetic
You better!
theres two free ones in commissary as well, one red one blue
Yeah that's very grey
There needs to be more skins. Do they not like money
They do
Is just that this dogshit system they are currently using pays more
(dogshitly)
Braver man than me. I think I would not have much fun with Voidstrike in Havoc
I don't even have fun with voidstrike in auric
genuinely feeling like gimping yourself for using it
it might because im running dd
dd is just more fun
cycle your scriers
Over 100% ADMs, yes, it should.
@cosmic cobalt we can hop in a 40 game rn
if you are around
you can try the voidstrike
i used to play with a friend with like 200 ping in vt2 and that wasn't that bad
but dt isn't p2p and ranged is more important
I am at work and slacking off, so I cannot right now. Accursed NA timezone.
my closest server is like hk and apac
bro doxxin me
so more like spamdolsun
australian
Currently using laspistol
Thanks for all the input about the grey knight psyker! I currently use the silver full armor (blue rarity I believe) from the commissary, and I think there was a premium helmet that has a knight-like mouthpiece that I am looking to get, but right now my psyker is helmet less.
I use this one minus the helmet
The toilet bowl
The Emperor's Bidet
Good havoc 24 game :3 melee psyker go brrrr
Yes, my mushroom child, spread the gospel of the psychic sword.
what about fire?
Fire spreads itself.
Dam right
Why not both?
(just not with Blazing Spirit on the sword)
Shame that we have to juice up our blade with warp and suffer the peril, while everyone else has things like big clubs and hammers they just press the fun electric button on without any issue
no peril FGS probably out dps 95% of the weapons in this game
no question
its already nuts dps with peril
actually
It might loose some DPS cause of peril interacting with talents and perks
then what use are you?
cuts to clip of thunder hammer self stunning the user after activated hit and them eating a crusher overhead
That is the eternal question.
Nice burn mitchell
Is that a thing that happens that I haven't noticed
I have been trying a zealot on the side and it's been fun just smashing crushers in the fact over and over
Since I don't do any of the backstab tryhard stuff
it used to be a really long "stun" where you couldnt dodge or block
was fucked
well
you used to be able to uh
idk what we called it
you could skip the stun
by equipping the hammer again
qq cancel the stun I think
never heard of that, I qq canceled it lol
yea you'd tap one and it'd instantly skip it
2 many buttons for normies to press
The thing that upsets me on zealot is the flamer takes a million years to pull out
knife
throwing knife
And they have no bespoke ranged weapon other than that
Yeah there is the knife cancel, but I hate the knife
I hate that it comes out instantly instead of equipping it
knife is zealots best blitz imo
Feels like shit
ĀÆ_(ć)_/ĀÆ
Yeah it's for sure meta
hitting knives is really fun for me
I binded it to middle mouse button which helped
i have it on a foot pedal
i would hate knife if i had to equip it first
Still doesn't feel very zealoty though
the whole point is quick snipes
Just because most blitzes get equipped
so i dont accidentally shift my aim when i press it on the mouse
I prefer blitz that don't get equipped
its very zealoty, its in the assassin branch alongside stealth
Big fan of knife and blinders on scum cause of that
So slamming g for a pinpoint knife toss when my team mate suck dick at special sniping is annoying
Dog bomb too for arb
knife
Hate that branch, never will you see me being cowardly stealth while I am supposed to be a zealous fanatic
i used to use scroll wheel down to throw blitzes but i would always accidentally throw too many
going unseen and 1 shotting a big mf is very zealoty 
I agree with this, I generally dislike stealth
I am sure it's satisfying to get the big damage and one shot things with it in a sense
I respect the single target damage burst but still dislike stealth lol
but i also like stealth as a concept just hated how it used to work
Just doesn't feel right
when I use it I'm stealthing for like .25 seconds to stab and that's it
The unfaithful and the monsters will see my face as I destroy them
Look me in the eye and know my righteous fury
Wrath be upon ye
Not elderscrolls sneak archer
stealth has some insane util. i dont think that the damage is the best part of it. its really nice to be able to just unga bunga do an obj in the middle of everything
it aint sneak archer, its corvo from dishonored
or pick people up so that they can die again
Always
You can usually use the chorus too and get a revive in at the end
People seem to hate chorus though
Both using it and having it used near them
Like hating smykers
my issue with chorus is that it relies on my teammates who are always trustworthy , as we all know
like i could buff my teammates and have them deal more damage, or i can just do it all myself
And save them from getting their shit pushed in
if you kill everything you still save them
There might be times where if you don't have it, they will die
or just run and pick them up at the respawn beacon later
Sure
But there are risks to either way
You might kill everything and do it perfectly but whoops a disabler ganks you
i think that you will see more variance on chorus thanyou will on the other abilities
Chorus let me save someones expedition earlier
Just using it as a time saving window while there were too many snipers and specials as the door timer ticked and other players left out of rage
stealth saves 40 runs pretty consistently because you can just pick everyone up by yourself
same idea
Can't pick them up when they are dead far as fuck away
my last 40 I was the only person with clearance below 40 (mine was 33) and ended up clutching with stealth on the fatmangus build
u right though in the way that if i have a dogshit zealot on my team 10 times out of 10 i want him on book rather than stealth
The little thing they pull out is some idol they sleep with to be comfy
Angry pious scottish fella is good VA though
This is the most significant difference I have experienced between newer/less skilled players and more skilled ones. More skilled players are much more comfortable with movement and positioning and such, and in turn value damage more highly. If you kill a threat, it is removed and no longer a threat. Less skilled players rely more on defensive talents/abilities to make up for lacking movement and positioning, but those defensive abilities only mitigate a threat temporarily rather than removing it.
its the difference between a 20-30m h40 and a 50m slogfest
Yes.
i think that taking defensive stuff and going for that long makes the game significanly harder because of how much you get bogged down and the game throws more and more dps checks at you
much more time to fail
With good, aggressive players, my H40s are often sub-30 minutes. Quickest I have had with randoms was like a 22 minute Oubliette. With not so good players who don't move forward? Get ready for 45 minutes of attrition before a frustrating loss.
30 i would say is an average clear pace with 1 other person who really knows what they're doing and 2 just whatever guys
maybe 30-40
with 3 good players its 25-30 and on a fully stacked teams we were averaging 20m a few days ago
the faster you move the easier the game gets
just dont move so fast that the game entity locks because then it just becomes boring lol
Yeah, I don't get the appeal of breaking spawning to get 10 minute games. It's just kinda bleh
Hard to move forward if you all gather before a drop go down alone and then the rest retreat back 3 rooms and run in circles for 5 min before going āwe should go for reviveā
I look like a melee doofus charging in alone only to realize everyone is just watching from above
I don't know that I have done a sub-20m H40 with randoms. I have done, like, an 18m Baross when two people went down in our premade and the remaining people decided to race to the end for fun

i mainly play w/ a stack and we just run giga damage 2 psyker 2 scum
the scoreboards look like auric games at the end lol
I'm like 50% randoms, 25% very good premades, 25% premades of varying skill
Imagine finding randoms consisntely enough
Auric Malestrom is the highest I can play with randoms smh
I don't have issues finding randoms usually. I just host my own games unless I really hate the modifiers
i have two others who are in my stack who are very good, and the last guy is just whoever from either the server or party finder. if we pick up someone insane we get sub 20 games, otherwise its like 25-30
yeah just host your own havoc
tru
Though I don't vet builds 90% of the time, so my randoms are often... questionable
But I don't care enough to check everyone's build
lol ill take anyone so long as they have upgraded weapons and curios
I just wanna play the game
please dont bring your blue 8% toughness curio into my h40
watch me
I take most people with >30 havoc clearance
Sometimes lower, but those people, I usually check their builds
Punished for not being a bubble bitch
:(
Some of the people I play with love getting these players, because it makes the game more interesting
^^
People use curios?
i regularly go on "party finder safari" and just see how well i can do with the most fuckass team
What's your username(s)? If you're on NAE, we've likely at least seen each other in party finder
DrBees
Carrying powercells and stuff like that it's excellent for.
my stack is raphacuhh and dontpickthisclass
All of my characters are some play on Spoony-Threepus or Joony-Dreepus or such
Yeah Iāve been playing lately non psyker and I am remembering how cozy EE is on my inferno
I think ive seen you mmh
Probably. I play too much
I refuse to acknowledge him so as to curtail his power
recently we've been picking people up in nasa chat and party finders dont get put out as often
He canāt hurt me if I donāt see him
fair lmao
I know where you got the modified version of my peril tracking mod. =)
yeah lol
Is on Nexus, just called Peril Tracker
I should download true peril as well tbh
True peril has helped my ādonāt blow myself upā game tremendously
do you have the modified scoreboard one that shows havoc level/modifiers?
I don't have the scoreboard that shows Havoc, no
it wont work retroactively, but it will for missions you run further. on beginning a mission and leaving you will get some debug messages but you can just ignore them
it also saves a scoreboard when you leave a game with the menu rather than only when you finish
so if you drop out to save a map it doesnt wipe out the data
Neato
I am pretty novice at software engineering, so most of what I do is heavily assisted by AI
ĀÆ_(ć)_/ĀÆ
a tool is a tool
this will probably scare you but out in industry i would say at least 80% of them use ai now too
well scare is a strong word
I work for a big tech company. Even in network engineering, I am mandated to use X amount of AI tokens per quarter
It's aggravating
In my current role, I just do wi-fi/mobility stuff. Previous roles were broader, but always switching/layer 2, never routing.
ive only ever done layer 1 bc my undergrad was in RF
Is there an actual use for the fire staff's m1?
Ah
You probably know more than me about RF. My degree is in English. I pivoted to IT a few years ago to get a job. Speedran the CWNE cert in 3 years and got hired at a big tech company a year ago. My imposter syndrome is sky high.
Everyone else at the company who's my age has been in IT for like 15 years. I've been in it for 4.
Wait your actively forced to?
how else would they justify the millions of dollars the execs decided to spend on tokens?
Yes
its much more common than you would think
Im so sorry xD
Tbh I don't love my job. It's not what I expected. Way more documentation and administrative work than actual tech work.
unfortunately thats just working at a large company
Title is "Network Engineer" but it's much closer to architect
I am sadly learning this
are you ready for our planning poker session for the next sprint? i think we're gonna combine that meeting with our daily standup so its gonna be a 2 hour "15 minute meeting" rather than a 1 hr one. Make sure to fill out your tickets on jira and update your statuses every time you wipe your ass.
actually i cant make that because of the mandatory lean 6 sigma training we have later that day
so psyker force sword just does damage around enemies nearby by just blocking?
Pls no
It does not
ahh nevermind
looks cool though
thoughts on paapa essiedu?
Who or what is that?
google tells me that hes snape in the new harry potter tv series?
Oh man that whole thing is gonna be problematic
I don't see how an actor in Harry Potter is particularly relevant to blowing up heretics with our minds for My Beloved.
"People" probably mad because now we have black magician in harry potter
Oh. That's a dumb thing to be mad about.
we already had uhh checks notes Kingsley Shacklebolt ... hmmm
Hogwarts Legacy had Poppy and a couple others but chronically online people dont play good games
Canāt wait for that gang of guys who pants the dark wizard in prep school
Don't be distracted by unimportant things. That's what the heretics want
On a side note I need to play psyker and get my melkbux for this week...
They should cast him as hermione
There was already a black magician in harry potter... the swaggily named Kingsley Shacklebolt š
Yeah, he knew that Dumbledore got style
May aswell call him Dwayne SlaveryMmmK or something
i did software dev professionally for almost 10 years and i ended up hating it because of all the corporate bs. ive been slowly doing gamedev (as a hobby rather than professionally) and its refreshing learning to create stuff without being under someone elses thumb all the time
Apparently there is no HR in the dark future
HR is too scary even for 40k
Human resources? Is that what they call the Imperial Tithe on Atoma?
no its Bradley from HR sending you a meeting request for friday at 4:30pm to discuss "barrel antics"
have they been giving us an additional character slot with every new class release?
awesome
While thereās that, thereās also the funny side effect of Harry being suspicious of the only black teacher being evil alongside his dad bullying said black teacher as a kid by hanging him from a tree as a prank. 
Harry's dad was a piece of work, even discounting the potential racism element.
Iām sure the show will be fine tho in all honesty 
Yea, itāll just make the dad snape lily triangle even more problematic
Thatās assuming the show doesnāt change anything though. Theoretically they could write things better
Writing better than Rowling is not a high bar.
it's because my psyker is a black man
that looks like a cyborg wizard
so the query came up on my mind!
I work in the automated test field and the amount of documentation is still too much imo. But partly because my company must comply with pharmaceutical manufacturing law
, yeah because the casting is fucking stupid
they definitely should have thought the implications through
there are better example of changing character race actually ended up make the media better like shawshank but this isn't one of them
š
yall wanna see my psyker's fucked up build so far and hes level 20?
sure
yeah bit too top heavy
you should be able to have a fully upgraded ability by lvl20
tanky? naw.
i may have 4 wounds but i die in .2 seconds.
let alone with toughness and HP
smack things in melee, throw some assail, hit things in melee more (assail weaving)
youll get toughness from warp attack kills (assail), hitting things in melee, and toughness from melee kills (base function)
my berpsyker build in the pinned guides new psyker section has not failed me yet for talent placements in the psyker leveling processes
which, i've done a lot of testing with this
various methods vs this build, putting points in as you go, sticking to mainly melee, has served well as a backup when a different test causes undue struggle
whenever i look at the pre-builds i just feel wrong whenever i do for some reason.
basically, you should pick something, warp (assail), or melee, and follow that kind of pathway until you've got something more solid where you can branch out
....
that just makes it harder ;-;
you can have both, but when leveling its good to pick something you feel is strong and fun
das the problem i struggle to do that. a lot.
k, so, with assail, you would want soul stealer, while with melee, you want warp expendature.
soul stealer gives toughness on warp kill, which would be assail, or soulblaze, etc
warp expendature is toughness by smacking things with your sword
then just kinda wander downwards
if you use a slow weapon, like the greatsword, grabbing the attack speed is handy, while if you use a staff, and have perilous combustion, grab the fire talents in that section
if you use both, you can grab both, but prioritise whichever one you think you're using more
i use a mixture of melees
but sure okay
i also dont really focus on my staff
i focus more on my G ability
they're more of a complement, fire and move on with the rest of your kit
alright i made a build
ability part first
seconadry bit
there's a skill point in the one that gives me a cleave boost based on peril
you dont need mind in motion, so you could grab the warp splitting for that if you like
which one was mind in motion?
center
center


