#psyker-class
1 messages · Page 2377 of 1
just an off game
You gaming right this minute?
Where is my 2.5 million meleeker hero
what ball staff dump again
Blast radius? Or projectile radius
Make ball smaller
I am not being meleeker atm
I did rending trauma + shriek, and now on my 2nd game of surge surge
first game went better
They need to add something that is cool and expeditions isn’t it
I declare expeditions lame
Well I liked em at the start but it’s repetitive
I’ve been too bored of Darktide for weeks now
When I come back it’ll be missions and not expeditions because I can’t take another second
Even if I want that armor
what perk+blessing on ball?
I think I run nexus surge
Depends on what you want, surge is good transfer peril is fun, warp nexus good
ball gaze dd
flak cc perks
3 days!
im getting a lot of render pass crash wtf
@pale prairie here's 2.7m damage on rending + shriek
and then the first surge surge game
the second one was... not good
PC itself is only like 5% of my total damage. Honestly probably not worth it.
surge feel hella inconsistent
ngl
Though after I died for the third time, the scum and ogryn duo'd 5 bosses.
At once.
Twins, 1 captain, 1 burgle, 1 weakened c spawn. It was impressive.
that's a lot of knives dmg on zealot holy
murder
Beeeeeeeg relic stab
Is very big stab
Like bigger than the number 6
But there are two 6s in there
1 < 2
7
Look at this nonsense. 58% EE uptime
so much empathy evaded
Six do you have zealot builds
If I evade any more empathy, I might need to pick up a red trucker hat.
wait what's that second DD image representing
DD ON KILL EFFECT
the actual trigger?
dd on kill effect
WHAT
yes
Zealot is one of my least played classes, so I am not helpful there, sadly. I can help with Psyker, Arby, and Scum to some extent. Can't really help much with vet, zealot, or oggy
the speed boost on kill
ainz and cole have solid zealot builds
considering how short that trigger is its actually rather impressive to know that almost 5 entire minutes of a round is spent having it
epic cole, that is
Lots of pewpew
Yikes that’s high
Never don't pewpew
Don’t get your pewpew on me
you cannot stop me
Empyric shock LMB inferno Scriers Gaze
I was born in stabpewuary
I put my CDR curios back on. I want more SG.
That sounds honestly miserable to play
bruh istg this scum was cheating
ok ofc he chinese
this man actually have the shittiest build of all time
why the fuck dd keep tagging the fucking guy that in cover 40m away instead of the mfs in front of me im actually getting tilted
A silent mauler silent mauler'd me
Moment of Silence
it was very rude
atoma is lost
maybe i should sleep instead of playing dt for 5 hours after a 12 hours shift
im getting hella tilted
double thammer shroudfield zealot....what could go wrong
Probably many things
wait one of them switched to book relic blade
That silent mauler was one of those moments where I suddenly fell over and had no idea why
If not for the killfeed mod, I would never have known
Like, usually I have an idea what killed me
But that time was sudden and startling
like an ainz instant death clip]
My world tbh
there must be a lore reason why these mfs play like dogshit after midnight
push the burster
i don't want to build my dd stack for the third time
😭
Depends on your region ime, I can't get good players during normal hours here
Need the 3am no life sweats
Employment fucking up my DT gains
True, it's like twice as easy to win a havoc in east NA after midnight I swear
They're tired
I'd be tired too
I'm fairly certain they fucked up DD's targeting with one of the more recent updates
They fixed that and at some point it started to feel like the fix was undone.
they also undid the fix to Dark Communion's end event
so enemies can kill you in the cutscene again
Yep
Fix a thing and then the fix disappears because Oops! The fix was in Patch n and you forked Patch n+1 off Patch n-1
The Fatshark Way
Accidentally made the plasma gun not explode
So the psyker can't explode either

Inner tranquility or essence harvest, or are they not worth touching
i was killed by emotional damage
Skissue
There are better talents for both peril reduction and toughness generation
I figured
As much as I love the force sword, does the duelling sword out dps it on elites/bosses?
Spending Warp Charges makes you faster at spending Warp Charges, which makes it questionable to have a talent based on holding Warp Charges
When there's Warp charges at the function
Yeah, in my missions so far, Perilous Combustion alone keeps me at 45-50% uptime on Souldrinker. Which isn't too bad.
Does an EK staffs m1 out dps a heavy las pistol?
almost definitely if built for it
but I never use the las pistol, so I know not
Las pistol has way better unyielding, other than that they seem roughly equal
yo
lowpsykenuinely
kinda hard
featurin good aim
this should cover all the meaninful armor typrs
ok fine Ill get unamrode top
unarmored too
hmmm
maybe its weaker because it targets bodies?
Definitely not because it's AoE

Does killing something with soulblaze count as a warp kill
Yes
Also
WLO is pretty goated

Does warp beam count as warp kills
Damn I low-key forgot how goated WLO is
War in Shibuya
Humans vs Gods
But then I remember these are specials so they are kinda lengthy
But still
Any WLO song is goated
I'mma stop myself there otherwise I'm going to go in a tangent
And well
Does Assail count as a warp kill? What about Brain Rupture? And EK LMB?
i forget, does shockmaul dot count as warp
and does gunner res have diminishing returns?

if i fart on it and im a psyker and then it dies is that a warp kill
oh hell yea got my tax return
Did you wait till the last minute to do your taxes
The actual answer to this is it depends whats going to hit you next, btw
If its another gunner shot, no diminishing returns. If it's literally anything else (including nothing), diminishing returns.
assail is tagged as jolly_rancher_green so no it counts as a diabeetus kill
not even nurgle can survive low blood sugar
Of course. How foolish of me
It'll summon ranch enjoyers and ranch haters on proc
I am now imagining a ranch-flavored Jolly Rancher, and I wish I were not
there are worse hypothetical flavours
if it tastes exactly like ranch but sweeter it'd be better than a ketchup flavoured one
I'm struggling to find a Surge Surge SG build that really clicks for me.
surstromming flavored jolly rancher
Surge Surge Shriek is easier to build, because fire
But most SG builds, I feel like I would be more effective just going meleeker
In particular it's the middle part of the tree where I feel like I have to waste points
my surge surge ek is just all the damage nodes
nothing else
that includes procing channeled force and trying to maintain mm
everything
all the damage
That is, in fact, all the damage
i like it. forces me to actively use everything, lmb, rmb, weapon swap
no pots
pots stocks in shambles
shit build
failure
EE isnt damage 
my balls arent big enough to drop EE
ok im gonna run this build and see what happens. who needs toughtness if everything is dead?
and if im dead, i dont need toughness anyways
trueee
its a win win
and i have the perfect testing map. histg gloriana with pugs
what could POSSIBLY go WRONG
nothing i am literally channeling stone cold steve austin himself at this point

Random psyker staff idea:
A staff that is both a ranged and melee weapon in how it performs.
great idea, staff special needs a buff
it was aite
i hate perfectionism tho. going back to lingering
im trash at keeping stacks
71 ranged dama- how the fuc-
thats a question that has no answer
Light attacks would be empowered staff melee strikes that would be wide crowd controlling attacks that have a bunch of stagger and decent damage, while the right click would be a death beam for single target damage. The special attack would be an outward force explosion that also vents peril (but has like a 15 second cooldown so it can't get spammed), sort of like that move you can do in the Force Unleashed games.
i know grenades do a little damage upon impact,
Explain the 320k soulblaze damage, if you were using SG. >:(
did it do the "hah i didnt save your scoreboard" thing
ah nice
I mean DD is kinda fucked rn so
No u
Truke
180 melee tells me they probably joined late, but you never know
they definitely didnt throw 30 grenades
and it wasnt a killing blow with a throwing knife or something, else there'd be a kill
It feels like how it used to before they adjusted it to, not be annoying
that other one i posted from was an earlier no mans land
i have no idea how that guy did that low
fell asleep i guess
what class? if you recall
Pacifist run
HAH
i dont remember
hmm does scoreboard not show class icon? i guess i never noticed that
they took 292 dmg, no healing station, no death, 1 down
if they were a squishier operative they probably woulve have sought medicae
Escort quest time. 3 players in H40 have to keep the 4th alive. 4th can use defensive abilities, like VoC, and can dodge and block, but is not allowed to attack or kill anything
i would unironically love to try being the pacifist in this scenario
I've done this with a chorus zealot pacifist in their 40 before
It was fun lol
ooh does a shout pushing a burster, or pushing a burster in general, count as a kill
it does in killfeed
It does in scoreboard terms but I don't think that should count
so no burster shoving either
That would mean that person is eventually gonna die to some bs because bursters be like that
castiarb
And chorus/VoC
hug them all, in the name of the lex
Would also cause that
if its the other 3's job to protect, someone else should be pushing
gold toughness lets you tank one, casti lets you tank several. you'll still take chip but, you'll live
would have to be dogless as well
Often enough, you won't be able to push something going for someone else
Game just be like that
god that was annoying tho
in tonights 40, tauntgryn
burster running for us, is taunted, but i think "hey maybe i can push it over to shoot it safely... no? ok ill let it run by" it turns around IMMEDIATELY because aggro dropped and nearly got me killed 
fatshark fix your SHIT pleeeaaaaaase
this game would be so epic if the basics didnt "nuh uh" half the time
Crystalline will why do you call to me
because suipsyker is funni
Do psykers have access to extra wounds?
showing heretics how bombastic the warp can be?
only from curios
i c
I mean I guess it also exists as a failsafe for if you fuck up
its not a bad idea when youre learning how to do stuff
yeah I ran CW a lot early to not have ppl have to rez me all the time
personally i dont even think its bad a higher levels.
wounds or CW?
it's negligible on havoc since it still requires a rez
The game auto stops you from killing yourself with peril though
Unless you really fuck up and just brrrrrr
auto stops?
i cant speak for havoc as i dont play it
Yeah
if you cast at 100 you explode
It just seems kind of difficult to accidentally blow yourself up
even pros explode
i blew up like 8 times today
the more stuff going on there is, the easier it is
and I'm true level 2200+
especially if suddenly your flow pops and not enough elites/specials die
mistakes happen
yeah the game isn't don't let your peril go beyond 100%
Yeah if things are all over the fucking place I assume it could happen
it is kill a million things WHILE not letting your peril go beyond 100%
and you use said peril to kill things with
EK has betrayed me so many times
RMB SG EK specifically
if you charge and fire within WU, and WU ends before the cast ends, you die
its EVIL
ye ive prob gotten bopped by that
I think most of my pops are shriek still on cooldown
most of my saves are shriek coming off cooldown with half a second to spare
a lot of my explosions are 0.3 or less to shriek coming back
several where it comes back literally right as i go down
mistiming shriek is my favorite
yeah but if you get that frame perfect save tho
seldom 😭
my two psykers are almost at the same level now
im either pefectly safe, or still had a few milliseconds of animation to go, i've not yet had much of the "just in time"
nice
my male has caught up like a 100 level lead
they're both around 320 atm
ogryn is just my highest because I only have one of him
i dont think i will close this gap soon
two psykers, two zealots, used to have two vets, two scums (atm)
actual mental illness
one of each for me, then 4 psyker slots
I like running one male and female so
can use different builds with same drip without overlap
i change drip so often, dedicated build drip doesnt last 
except vet i think
i think vet can stay the way he is
for now
shriek surge surge or classic burninate?
Inferno
im guessing not rotten
huh ok, was surprised by amount of kills so
uncanny go brr
didn't use uncanny very much tbh
between these 2, which do yall think is better
- +66% toughness, +15% health
- +49% toughness, +21% health, 3 perk slots for smth else (potentially +36% health)
looking for some informed opinions
For what difficulty?
any u can think of
I think the math and potential says the latter
49% vs 66% toughness is approx 119 vs 133 toughness for zealot/psyker/hive scum in h40
Unrelated, I have defended my crown in the 7th Annual Tertium Psyker-Off
@rich spindle
how much toughness do u usually run
3x 17%
and no perks for toughness?
No 5% ones, no
3x gunner resist, 3x cdr, 2x revive speed, 1x health
cool
That’s what I do expect 3x revive speed and I die like a real man
Could swap revive speed for toughness or health if you wanted. I don't feel more health/toughness makes a meaningful difference
I was thinking cuz +66% toughness could get vet up to 199.2 toughness in h40 if u fork out a point somewhere and grab both +25 toughness nodes
which is pretty comical
and lets just say that 200 toughness is crazy
I end up with 121 toughness and 106 HP
my concern with 15% vs 21% HP is that 15% HP gets 1 tapped by sniper
You shouldn't
which is like, yea u can just dodge
but also sniper audio doesn't exist if ur not the target and get hit by its penetration
I don't think I die to one sniper shot with 5% HP?
I have shut down my PC and can't test
I’ve never been sniped in my life
I'm fairly confident I've survived sniper shots, but my confidence might be misplaced.
Does sniper ignore tdr
10x toughness damage
Wtfff
sniper shot does 1225 toughness dmg which u will not tank without gold
or some really stupid & totally irrelevant DR stack
So when it one shots your toughness like that you get 0 toughness taken into account?
I see
yes
and u take full 122.5
Full Spillover: If the attack depletes toughness, its damage is dealt in full to health as if the player did not have any toughness.
global DR can counter this, like psyker's JaD
Uh does psyker have health Dr beside that one 10% node
Just a Dream
I see
I need to remember to swap my aura back to CDR
Just a dream should be able to counter 97 damage max right
JaD is x75%?
Is not limited to 97 damage
Ye
Oh yeah it has peril scaling too
then u take just shy of 92 from sniper shot
JaD is same value of x75% until u hit 97% critical peril
very op talent
Immaterial focus and just a dream
Can you live with just immaterial focus
JaD functions fully so long as you're under 97% peril
What da
yea very op talent
it's the best talent in that row
Still not taking that tho cus it makes me blow up with ek staff
It's very good. I don't like it outside meleeker, tho. Screws with peril management
and yea it's the only downside
idk I kinda am iffy abt 66% vs 49% toughness
I've run into no issues with snipers with my curio setup
worst case I fork out a sniper resist on vet? ig?
Most of my deaths are silent overheads, knots of chonky m21 guys I can't hack through, or random flamers appearing 2 inches behind me and shoving me against the wall with a gout of fire
I was also the only Psyker in that H40 run not to go down, but it's kinda unfair to compare since I was using trauma. Is very safe weapon.
66% only seems rly gud if I can fork out a talent point for right side's +25 toughness it seems
Does 200ish toughness give you any meaningful breakpoint? I mean, every bit helps survive ranged firefights, but I feel like after a point you aren't really gonna survive either way
Like, what will 180 or whatever toughness not do that 200 will?
lets say I fork out a gunner resist for a sniper resist (x0.8^2), at 199.2 toughness, that's ~310 effective toughness vs gunners
but on a 95 toughness setup with triple gunner resist and +49% toughness, that's ~276 effective toughness vs gunners
the discrepancy is there but it's not huge for gunners
but it is a significant difference vs non-gunner ranged units
I think I've skipped all my various 1 sniper resists for just gunner ones on all my classes
95 with +49% gets 141.55, that's more than 50 toughness off from 199.2
there's no shooter/stalker DR either
FS gotta get us somehow
idk wats a good 1 fill perk for curio
ngl
revive speed doesn't matter that much after 2
2.419 vs 2.205s to full revive/rescue someone
~0.2s of difference
ah so like lore accurate unchained
The 0.2 can matter
the number of res' that have been frame perfect before i get kicked off of them is unfair
0.2s can and DOES matter, just, when it goes fine you dont notice, and when it goes poorly you dont usually think "damn i only needed 0.1s more" its "GAH FUCK YOU DOG"
or mutie, or trapper net, or plogryn, or burster, or rager, etc
Personally I take 3 toughness curios
All with + max health + toughness and then 1 with + stam one with + revive speed one with gunner resistance
idk i'm team "just don't die"
Unless your zealot why take wounds smh
yea just not super frequent
man I wish curio perks were more interesting
Eh
Its the same from vermintide tbh. 9/10 you run a set build and there's niche situation where you run a slightly different one for break points
But we dont get power VS on our curios
Sooo no break points
😨
I wish block cost in DT was as good as the one in VT2
The monkey's paw curls a finger
You now have "+5% toughness when sliding and under the effect of a stimm, but only 4 seconds after a heavy attack"
I also kinda wish DT stamina regen delay didn't get reset by dodge
Tbh im happy its not as OP
Big difference is that vt is so primarily melee in that game that they have to make it that good
It's not so much that case in DT
in V2 basically all melee weapons ran block cost, crit chance, swift slaying
DT's block cost curio perk is genuinely ass in comparison
Tbh the worst part of it is that it's on a curio.
x88% block cost ^3 is genuinely not good
even triple stack is only ~32% less block cost than normal
I'm of the opinion that sprint & block efficiency perks should get merged into global stamina cost reduction
can be low value individually but it applies to every stamina-costing action
Valid
i like this idea much more than 50 base toughness on psyker
If it was on weapons instead of curios I could see myself running it sometimes
one is an actual suggestion, one is a joke
whar
Whar never changes

Yar
counterpoint: nuh uh
D:
with that said, if psyker DPS is to stay this way (hopefully not lol), psyker toughness prob deserves to get dropped from 125 currently to like 100
if shield why not run +skaven +bcr +opportunist to stagger plague monks on push
parry is complete overkill
I also think maybe curios can have not pure defense
like
with the exception of maybe kruber spield because that is basically a normal weapon with improved pushes and blocks
I wouldn't object to +2~3% move speed as a curio perk
autoinclude 100% of the time gg
Im 90% sure that you can hit break points without pwr vs on foot Knight as well
or +2~3% melee atk speed as a curio perk tbh
i also would not object to the triple curio system of vt2 where you have defensive/utility/offensive
Give me swift slaying
Oh dude if we got movement speed curio I'd go crazy. Rev it up shroudfield zealot to hit 90km/h
I mentioned this as maybe ogryn talent before
is that faster than knife though
Full ms scum 
Or just slap it on hive ganger
Ganger movement speed is already crazy
The day they just make ogryn normal size is the day I play it
what if they made ogryn.. short
never happening lol
I think when you use the rev its faster during that, but slower in between
Exactly
but I wouldn't mind smth like swift slaying for ogryn
When it comes to minmaxing builds and weapon combinations. I’m assuming I don’t have to worry about that unless I’m doing havoc/auric? I don’t really have any plans to do endgame content. I just run missions to gather resources and chill.
anyway what's the ETA on the warp freezing over
it's the only class that wouldn't be immediately busted op with swift slaying
Bro wants humyn what the hell
No ogre, just human
Human with pickaxe snd shield
No i just don't like not being able to take cover lol
"Give me an ogryn with nothing on it" type shit
aurics no, midhigh/high havocs a bit more
everything works auric below
just depends on skill
You can run meme builds in auric and get away with it
it'd be rly gud but competing vs health/gunner/toughness/stam cost, I think it would at least be interesting in choice
some nodes though are always "never take this unless its a meme build because theres 0 benefit"
like puppet master
Thanks man, I’m really bad at making builds synergise atm. I like to think I’m relatively good at the game. I rarely get hit and have good block and dodge so
and penetration of the soul
Isn't that + cleave on peril? Can't remember what it does
warp splitting is the cleave one
Ahh
pots is rending on warp attacks which, is pretty useless
And you'll always be in some dumbass situation like.
Me watching the revolver veteran use shock trooper
Yea was gonna say warp splitting is fire as all hell
I’m putting my time into getting optimal dump rolls on weapons atm
Ah yeah no ty
shock trooper is too expensive to run anyway
I with vet bottom left wasn't so ass
It's like the most common talent known to man bruh
Everyone and their cyber mastiff uses recon or infantry lasguns
I can't speak for havoc but the ppl seen in auric are like this
my annoyance is vets not taking field improv, nor revive shout
it's 3 points to reach on a class with like 8 actual talent points' worth of choice including blitz + ability + keystone (so actually more like 5 points of choice)
mostly field improv
Revive shout is like... maybe they don't know. No field improv is the chair for sure
field improv is overrated
revive shout is whatever
I'll revive shout in auric and below. But in havoc not a chance lol
Nah man tf u mean overrated, grenade pickups are so rare sometimes
The over upgrade is better as well
and? its a free instant res or two
if they rly wanted every vet to have it, they should have made it a class iconic
plasma gun is overrated and that motherfucker is everywhere
vet middle section is literally choosing mid vs mid vs mid
Revolver or go home
Fatshark isn't known for good decisions and well thought out philosophy
Dsword is a good example
vet tree needs 2~3 points freed up to be more than "the build"
My point exactly
and there're a lot of changes that could be done to get those 2~3 points freed up
But fs won't do that
field improv is one of them
who knows lol
I've been bugging playtester for months
Half the time fs doesn't even listen to playtesters...
choice always seems to be between field improv or bleed on melee
what's so bad about duolingo
Ah yes the duolingo sword
ranged cleave is pretty weapon specific (it is good on guns with 3 or higher cleave)
field improv is a forced tax
serrated blade is good for like 4 weapons and all for very specific niche reasons
Its just a big green feather
mid vs mid vs mid
duolingo sword is excellent for the occasional dueleo
field improv is the only one of those saving games
shud hav been class iconic if they wanted every vet to have it
should have 
and iron will moved to replace its current spot
should give street tough as a class iconic to ogryn
so that ur not stuck putting 3 points on the same row when u could be going down
Probably thought it's too strong to not cost a point tbh
the fact that zealot and scum have antidog, and arby has TWO methods of anti dog, while oggy has ZERO is so fucking stupid
street tough just mega op
the master's retribution
Though it would be very nice to always have field improv any time a veteran is on
og has 1?
yeah but it's 30s cd and situational on a keystone that i don't think is picked very much
it's just locked to a keystone and not the good one
vs no thoughts autoinclude
fnp was good once
in the "lol just bleed everything" arc that ogryn had
and when it didn't have stacks stripped away from stray ranged shots that did not scratch your health
(i still think that is a stupid change)
current melee/stagger power maul taunt og is prob the strongest og has ever gotten
it's just hilarious
paul relevant at last?
it's more than relevant
I think it's genuine t0 melee given melee/impact build
it sucks at monster dps unlike the other 3 t0 melees but it's remarkably safe + skullcrusher peak value
Paul feels a little busted tbh
it kinda is
explosion radius & dmg needs reduction
base weapon can afford to be a big stronger instead of purely crutching on skullcrusher
Is it any good with the + explosion talent
Not sure of the normal explosion size so can't work out if its over kill or not
with power surge blessing + blast radius talent the explosion is almost 11m radius
which is a hilariously large area
I use this
radius, not diameter?
7.2x(1+0.25+0.275) = 10.98m radius
og guns unfortunately mostly ass
gatekept by PBB
just like how og melee is all gatekept by heavy hitter
i meant steady grip
is this true
@bigfish patch notes when
it's on forums already
Warband! Patch 1.11.4 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! This update has some minor tweaks and Hive Scum balance changes, and several bug and crash fixes. On top of that… Expeditions Map Update As the Deadside and its climate is very volatile and unstable, the long r...
Fixed an issue where certain Curios could give less Stamina than what was displayed in the description.
Bruh
- Hive Scum talents ‘Adrenaline Smiter’ and ‘Splash Damage’ now count kills from attacks that latch on to enemies.
Poor DD
- Fixed an issue that was causing enemies to spawn too early at the start of some levels
BOOOOO
i find it funny that they removed street tough from working on dogs
"issue"
no real reason to take street tough now 
i find it funny that street tough still exists
#giveittoogrynordeleteitfromexistence
it's for when you want to mash your face into a rager blob and not dodge
is heavy attack to the face of the rager too hard?
Lmao nice ragebait
if i wanna facetank ragers withoutr dodging i do castiarb
no no i mean you eat one hit and they all get staggered and then you carve them up
gégé
i know im not taking street tough anymore, no point. didnt have it until i realised it worked on dogs, now it doesnt work on dogs, now its back to a free point for me
Classic hexis garbage
i mean there still is a point
i also know i'm not the only one
but i also wish it didn't exist
so, it be how it be
hive scum just got a little more playable
Its OP. You can not want to run it and still admit that.
Saying theres no point in it is regardation
psyker should get a talent that conjures a voidblast explosion at your location when you take a melee hit

no no
it will make the traitors think they have traitors among them
the forbidden double cross
that's so terrible it might actually work
the "psykers are terrible at melee" crowd would latch onto that and vindicate themselves
Psykers are bad at melee though
Stupid worm
a few days ago I fumbled dodging a crusher clown car and died
they fucking suck at melee confirmed
Bite damnit
get better material sir
Im in a pizza coma
oh RIP 😔
ooh looks nice tho, homemade?
Bocconcini goes so hard
which one are they
sienna red and... kerillion? white
basically vibrant redhead and whiter white than base game white
but i am unfamiliar with VT2 characters
Only female characters?
What? He's talking about hair colors
Saltz Pattern hairloss
Yea idk which hairstyles are from owning VT2
Ik there’re tattoos from owning VT2
And the tattoos are really cool looking
its hair colors, tatoos and eye colors
yes
They should have labelled which are from what
That would be nice
Only class-exclusive hairstyles are labelled atm
Tbh the first thing I tried in dark tide was the
perhaps
also lol theres patch notes out on steam but the c hanges aren't live yet
Expedition changes are backend
I downloaded the update and my mods reset but I see nothing player facing from the patch notes yet
and I know they're backend
Any thoughts on a anti armour melee which is super fast.
Been using, dueling sword, revolver and assail
Deimos force sword
Knife
Hmhmh is the knife actually any good against carapace and such?
Yes
uncanny strike does a lot of lifting
Makes sense
Uncanny strike dueling sword is already one of the funnest weapons so im sure this will feel good as well
tbf I say that but I don't use it on most of my builds anyway
Strongest Psyker build today?
¯_(ツ)_/¯
check the build guide in the pins
probs flame psyker with venting shriek (for raw dps)
Like
That shit slaps
I don't play it and dislike people playing it in my lobby
but no denying that it slaps
Ah yes
The emperors holy toothpick. Its insane how boringly good it is.
I basically only run it with
Staff builds
Which oh the irony is my least played psyker build lol
Oh awesome, thank you.
I have it on my Flame psyker and my Experimental bubble Smite vigilant autogun meme build
Only staff I really play a little is
Trauma
So with dueling sword it is so safe
and can deal with basically any enemies
Trauma is bestest
what is trauma staff
Inferno is for losers
The big circle which explodes on the ground
Always has been
TBF
ahhh why is that trauma
trauma is the old and better name for it
Wait was it renamed?
yes
have never seen trauma player in a while
voidblast
oh lmao
Ok I thought that was an error
I could of sworn the void blast is the cannon ball staff
I don't call EK surge unless it's surge surge
voidstrike
bc funny naming
ah
I like calling it ball
Lightning staff, Fire Staff, Trauma Staff, Cannon Staff
is there one im forgetting
idk
no
Yes
shit mb
ek, inferno, trauma, strike, thats all
Columnus staff
gun isnt a staff because it doesnt have the ability to stagger a crusher out of an overhead
fair lmao
idt I've ever staff bonked a crusher
I've only burgle bonked
realism? with my space wizards?
The seer is perfectly sane and I will not be told otherwise
Otherwise
perfectlyyyyy normal behaviour
See the reality is
Lame and childish
or the seer is insane
Now... placing pretty blue circles on the ground? That's mobile and mature 
bubble is based, you right
🤽♂️
Must be nice to be able to play garbage builds while your flame psyker teammate carries the group.
Thats an sphere, bubble boi
bubble is not an oval
Fk
KEKW
DEATH TO BUBBLE BOIS
i like the sound of that, gonna play now
trauma is very cozy
It's quite fun, I recommend it heavily
safest staff to run
Trauma staff with Crit build and blazing spirit is basically a diet Purge staff
can forfill a simialr role without being as oppresive
it still fucking slaps tho
also idoes the mortis bandana come from being a beta tester or am I making that up
DLC cosmetic upgrade for base classes
mobility
first target if pairing with hordeclear secondary
and you REALLY want the slight mobility boost
What
This makes zero sense
Pairing the knife with assail soo
Yes but the logic of "i have a horde clear secondary so the first target damage on my melee doesnt matter as much" makes no sense
Its obviously illogical
I doesn't make sense
The logic which does make sense is
"If your gonna dumb stat first target for mobility YOU BETTER be taking a hoarde clease secondary"
Either way that will do nicely I think
if its with trauma, it only matters what youre doing for monstrosities and movement with knife
Does the math even work out dumping first target vs pene
I have a perfect dumb stat penetration one
but im probs using it for armour damage anyway
So it has to lose out by a chunk
Dump mobility always
Especially since your mobility stick at minimum is used to kill mutants
Dump pen, you'll be running uncanny anyway
ok sure but more armour damage
:3
not really
ig if it doesn't hit any break points
like strictly yes but we're talking maybe 1% difference
And possibly not even
Whats the first target range
SS hovering over the stat damnit
i thought it only applied if you "hit multiple enemies with an attack" tbh
first target i mean
It applies to the first target even if theres only one
because it says such
It affects every attack
You never dump first target
thanks fatshark you dumb bitch
Rotund fish my beloved
beloathed at this point
Cant always blame FS
they cant even spell regeneration correctly
lmao
(I love fat shark thank you for making my fav game but holy shit learn how to spell)
I have some fat shark socks somewhere
B)
psykinetics aura: regeneneration, missing the "when", even tho they had fixed that and removed the when again
whoever proofreads, if anyone, needs to be replaced
should not blow myself up
You should
blowing myself up??
fatshark hire me i was a spelling bee champ in 5th grade
Yes
Happy with this :)
Do tell if you think im missing something obvius
I might try warp battery cap stone instead
not sure how good empowered psionics is
Six are you here
mind in motion is not really good
vulnerable minds and warp ghost are also good stuff to run
I'd also run charged up for assail and swap to empowering souls instead
will make assail a lot smoother against large elite/special hordes
you can also skip ethereal shards if you're at high peril since warp splitting affects assail as well
They added "Effective against Flak & Carapace Armoured Enemies" to brainburst description but I can't see the change in-game yet. I wonder if they are actually buffing adms for those or if it's just a lie. I guess technically it's more effective vs cara than many other things
was it in the patch notes?
Buff? No
feel like they would've said if it was buffed
sounds like more of a "suggestion"
a suggestion I disagree with
I know they didn't buff it, just speculating if it might happen in the future
but yeah probably
but BB actually has higher maniac/unyielding adms, Cara and flak are 1 like everything else
COmpared to what tho
ye I think it's more so compared to other blitzes



