#psyker-class
1 messages · Page 2362 of 1
We could give people a reason
To not run flame shriek
By making the other subnode actually impactful
🙀
Also ya pretty sure
voidstrike should get infinite cleave like plasma
plasma does not have infinite cleave anymore
watch me kill my teammate and then revive him with psyker powers
he did a flip
so 10/10 points
is the psyker spam ball animation cancel still a thing?
sir that's infinite toughness with no set duration
I run it with Surge, Blazing Spirit, and use True Aim to get guaranteed crits :)
Couple that with perilous combustion, wildfire, and venting shriek, and everything that's not a crusher or mauler goes bye-bye pretty quickly
On crit, both the direct damage and explosive radius proc 4 stacks of soulblaze, and that happens 2x because of surge. So everything that gets hit and also splashed gets an immediate 12 stacks since that's the blazing spirit cap, they tend to die and spread those stacks to the rest of the horde instantly since there's multiple enemies dying at max stacks
It is very silly
lies and half-truths
non-melee blazing spirit caps at 6
nuh uh?
yuh huh
Nuh uh!
As well it should be.
Caps at 6.
"Ranged critical hits apply stacks of Soulblaze (see values below). Can apply Soulblaze through shields. Can apply up to 6 max Soulblaze stacks on a target."
Still hits a ton, but now I'm wondering if melee can work for applying it to a crowd
But voidstrike and voidblast have weak AoE outside of their epicenter
yeppers
So they apply in a larger radius
Sooo surge still does get to be useful, just not in the way I thought
Also surge is just good in general
But that's besides the point
idk about that
Should be 2 stacks of fire on hit and 4 on crit.
Especially on melee
Make it maybe worth using
I wish Voidstrike's charge time was reduced
The grammar of that sentence feels wrong
Either way, Voidstrike takes too long to do less than the other staves
I also wish for it to have a more unique LMB
I want it to be tied together. You use LMB a few times which charges the RMB then you can use it. Also it has infinite cleave
I mean if we are wishing
That would be interesting. Make Channeled Force worth using.
Just want it to be different from surge and different from inferno while having a bit of both
Surge should be changed to a zap ⚡️
Amen! Destroy my frames
Surge RMB should get proper crit scaling.
hell yeah it is
Got waffles and eaten waffles
Now it is time to do it as a duo But without meta
Eh I will stick to what I have fun with
Probably start trying out havoc soon
Though that seems like something that is more fun with set groups. Haven't had any luck getting my friends into this game
yes, do this. the metaless duos come when you can recite the tree from memory, and know what everything does, and are just, mega bored of or feel something is lacking for your playstyle in said meta builds
The white one?
outfits no one will ever get
because it require 250 billion tech loots to get them fully
The bathrobe you mean the one in the current rotation? The one with the blindfold and hoodie?
should have more loyalist 6th warp knights
Oh yeah, that was the one I had in mind. I see a lot of psykers wear that, I mean it's alright. Just not my favorite
But if they like it hey
well it looks pretty terrible with how stiff it is
The one I'm seriously considering getting is this one
And that one with the funny baroque collar
I'm still waiting for that to go into rotation
the rogue trader set i imagine?
Hold on lemme dig for it in the steam forums
This
I'm wearing the rogue trader one, the red coat with the gold ebroidery
big collar
Billar
cog billar
21st > 6th
what about 53rd
looks trashy imo
unfortunate
i like the understated 21st look
but not as unfortunate as the fact that you need to do havoc for the 53rd cosmetics
lol. lmao
homie you play wayyyyyy too much
loot goblin mode
altho i will say the 21st pants look terrible so i added in the white pants
Nah you play too little
but i feel like the beat up outfits better fit the tone of the game
i have extracted with a grand total of 920 tech remnants
You gotta get your numbers up
is it malleus monstronum
need a damage control
i think i can help in about half an hour/45m, i'll ping to ask if you still need it when i'm done helping this friend with their penances
heard thanks
this is surprisingly effective in expeditions https://darktide.gameslantern.com/build-editor?id=a1625c39-8477-4607-bedc-899f8b47ce3a
enough melee (esp with KF) to be able to handle yourself well, empowered bb lets you clean up dangerous ranged threats efficiently, wall forecloses some angles for specials/gunfire and speeds up bbm and flurry/rending trauma opens space and cleans stuff up
well 1) i hate burgatus and 2) if its a ranged map it kinda sucks ass
like the daytime ones you get mass gunner spam
but the night maps it works great
"if people end up with a loadout specifically for expeditions, we'll be happy"
the humble inferno staff: 
Why do you have warp splitting?
its just funny
mostly for melee
on the off chance it gives me a little more cleave
i doubt its doing much with how low cleave oscurus is but 🤷♀️
But youre only meleeing for single target damage
Trauma kills the hordes
Also empathic evasion is useless with 12.5% crit
sometimes i go in for melee on the hordes to dump peril for toughness
i mean, youre not wrong that ee isnt very reliable
but i also dont see anything else i really want with those two
i could go immaterial/anticipation but thats kinda eh, i dont have the crit to sustain the mettle/timing option, mim does nothing for me, and none of the bottom row stuff i can reach is useful
Yeah fair, the build is so utterly lacks synergy theres not many good picks left (soz)
oh i totally admit its not some high quality build
Is new shield fun
thats why i was surprised it works pretty well in expedition
hmm
maybe i flex for left click
it doesnt work great with trauma but it could be fun
they made it easier for stuff to pass thru so its actually worse
like, burster and dogs seem to reliably burst thru now
oh also the cooldown nerf and size increase hurt
it goes down faster, it comes up less often
Shield is way more fun with warp siphon
shield or bubble
Wall
i really like empower
that set's top has quickly become my favorite
Who do u think ur talking to kat
mixing melee with bb is fun
the combination of dark green and black is great
the voices
Well the voices are offended u even asked
😎
Cute
tyty
i wish theyd do something different with the special on the force swords
"you glow for one strike" is pretty boring
it's a pretty strong strike tbf
its just too slow in modern dt to be useful
if i sit there polishing my sword for 20s im gonna get domed
Uh so this blazing flurry trauma build genuinely fucks
With quell cancel you can cast for days even 30s into scriers
ready if you still need it
I actually cant believe how much this build just works
Feels better than leaning into warp unbound
And theres no reason you cant just run warp nexus like normal and literally permantly have 60+% crit
Is that an ultra low peril trauma?
But also high?
I am confused lmao
Because I see you took a bunch of peril cost reduction
Its not really a "i need to be at high peril" build
OwtW is the last point and can go elsewhere, but its still 20% TDR at 50% peril
And my peril is almost always 70%+ because im permantly in scriers
And casting constantly
The warp is talking to me man
Im begging you to try it. You can literally just exist at 30s+ scriers and cast trauma constantly while quelling about as much if less than any normal trauma build
How perilous
Why not move the point from ER to Warp Unbound?
Feels like an unnecessary limiting of toughness gen
Because that defeats the purpose
I need to be in scriers for the crit
And i want to sit at 30 stacks like a madman
You need the full -peril kit to maintain constant casting that deep
This build seems stressful to use.
ye I don't get ppl that want to max SG duration
Tbh OwtW will probably end up in quietude bc what i dont like about this build, and about ainz's build, is that your only real toughness gen is soulstealer
Its really not though
JaD + no warp unbound is a recipe for disaster imo
By the time your peril is rising at an even remotely difficult to manage rate you'll have scriers off cd
JaD generates nothing
I have -78% peril after multiplicative calcs are done
Your whole health bar is probably like 10% peril
Until you hit 30 stacks of scriers you literally cant hit max peril if you're quell tap cancelling
You've gotta trust the engine
I'm gonna sort out my recording software and optimize my potato to try and get a decent video happening next week
I imagine it’s not very bad with all the -peril nodes
Been a long time since i posted
Ima do it it looks funny 😂
no u cant, fgs doesnt count
if we got a moonveil itd be sick... lowkey a soulblaze scythe would be so sick too tho, or maybe a weapon that can trigger waves of brainburst for no peril cost
they still have infinite cleave but literally nobody uses the charged shots... it just isn't as useful as being able to quickly pull it out and fire through a wall of poxwalkers then swap out to your sword before they can hit you
Anyone got good assail builds?
assail spam, or just as part of the build?
https://darktide.gameslantern.com/builds/a1005f75-f2d5-4353-ad09-96218a14f7b0/adhd-mode-lol
for spam
https://darktide.gameslantern.com/builds/a0bcdc7a-d0f6-4438-825d-fa4fe02e1909/berpsyker
for assail as an addition to melee
https://darktide.gameslantern.com/builds/a13cceff-5148-4ab1-bb92-1b2f245eda95/best-havoc-psyker-build-for-noobs
here is the best psyker build for new players
uh
i would go with not really tbh
i've had a very high success rate of moving people to auric with my berpsyker, its been thoroughly tested, which is why its in the build guide
assail is gunpsyker rly
what?
how can assail be the best thing for havoc?
it just pings off crushers lmao
im not saying my build is assail
FGS 3 to 1 shots them
assail is for malefic momentum, specials, etc
its difficult to use though
much harder to use than my build
the best builds are ones everyone can use
bigly sword go bonk
slash
gun go brr into gunners
assail go brr at rager pack
doesnt get simpler
Nah I would disagree. Bubble inferno anyone can play but it is far worse compared to inferno shriek or even inferno SG when it comes to its principle role: damage and horde clear. And those builds not everyone can handle
Smyker literally anyone can play but I would say it’s far from best build especially at havoc
Do not use PotS with Inferno ahhhhhhhhhh
Also, asking new players to upkeep MM is foolish
Lmao
And enforcing the LMB spam Inferno build with Empyric Shock sucks.
It’s 10 seconds now though
LMB inferno sucks.
Hahahahahahahaha
Swapping to melee to upkeep MM is honestly a waste of time when using Inferno, imo. It has some niche uses, but it's generally pointless.
Oh yeah for sure
Inferno doesn’t really need MM it needs stacks
Also the build has BB without KF and no +Flak on the inferno stick
Carapace is better let me up that 4 damage tick to 5
/s
PotS is such a trap node
I need to just make a list of all the talents in a vacuum and give my opinions on them. I don't like doing it, because talent ratings without context of weapons and whole builds are kinda meaningless
could be worth having the bottom of the explainations be like, "more ideal for pairing with xyz talent or xyz type weapons"
"anti-synergy with xyz talents"
that sort of thing
The rating system could be more about the NUMBER of weapons/builds that the talent works with. Low rating talents are ones that are very niche or just don’t work on builds at all
Both valid ideas.
It doesn't need to be so systematic, and I can imagine people getting confused by some talent having a low rating because it is essential for one build and useless for anything else. You could just say "S Tier for X Builds, useless otherwise" for such cases
This is why I have the talent ratings currently split into a per-build template state
Which I want to review and tweak soon, just based on my evolving opinions
I should also port the guide to Steam so it's more accessible
That just seems like a lot of work.
pots?
why tf not?
are you actually insane?
thats an essential node for havoc
because 20% of nothing is nothing
uncanny
its not +20% total rending, its +20% of whatever rending it has
and, no, its not even needed for uncanny
Wait what
The fuck
If you have uncanny
You don't need pots
they stack?????
im not sure he has the right info
@ripe obsidian NERD HELP
literally every meta player i know runs it
Uncanny is all you need because uncanny goes past 100%
actual meta or perceived meta?
like, bubble inferno is a perceived meta
not an actual meta
i linked a build
Anyone got effective smite build
yeah ik bubble is not meta and hasnt been for awhile
There, saved you a talent point
nope

I do
bubbleknight is meta. bubble inferno is not
any that goes practical with it
this is mine https://darktide.gameslantern.com/builds/a13cceff-5148-4ab1-bb92-1b2f245eda95/best-havoc-psyker-build-for-noobs
bro im sorry idk what u mean maybe on normal difficulty
why dueling sword over force sword 9m range
force sword is weak tho
this does look incredibly noob
its pro
i got my first h40 clear on bubbleknight, on suggestion of dom with syllo and.. six? i think? maybe agent
r u srs

dont u know how good it is
no, i think you named it correctly
anything but
What
i guarantee u it performs better than your force sword
pots good, force sword weak 
Because it only affects Crushers for 90% of Warp attacks.
send me a clip of you vs 30 auric crushers
you guarantee this because you are noob?
PotS is good on Voidblast and Assail. Nothing else.
next he's gonna say FGS is a shitty weapon

bubbleknight also weak apparently
too weak for havoc 
This should be a good base to start
You still have 6 points left for flexing wherever you want
Man, I did bruh moment's wall meleeker build several times this past week and topped damage charts each time. FGS is ridiculous
infested on the sword. wild
Yes I am
You just wasted a blessing slot on Agile
Lost Riposte/Precognition
I have a distinction between meta and strong in my guide. Meta, I think, is what the most people use. Strongest is what the skilled players use to highest effect
Got it, thanks
Infested and weakspot damage.
You could probably invest in Just a Dream or one with the warp
Or both
Then you'd have 4 points left
theres no way someone would seriously make this and think it is good so this is clearly rage bait
Im trying to main Brain Rapture, due no one likes and isnt strategic to use smite (which i thought it was), i just want to have fun till i reach 30
Friend, countrypsyker, lend me your ears: rending and brittleness hardcap at 100%. Even 5 stacks of uncanny does nothing useful over 4 stacks.
its for crushers yes
also assail is weak because its not anticrusher
I have smite builds under Other Builds in the guide. Read the intro to smite, too.
please look at the build rather than my shit naming
he is lol
Why are you using an Inferno staff to kill crushers.
there is objectively no way to say its a bad build bc its the OPTIMAL META
i use the sword
u can kill armour packs with the inferno staff
PotS doesn't affect your sword, for one.
with the caveat that you really shouldnt do this, heres a build i use with BB. it will let you do a lot of BBing https://darktide.gameslantern.com/build-editor?id=a1625c39-8477-4607-bedc-899f8b47ce3a there are MANY better builds to try so go check the pins. but it is indeed exactly what you want and will work fine in auric
wtf r u guys talking about this for just go and run my build and ull see what im tlaking about
And Uncanny makes PotS irrelevant, because it hardcaps
its literally so strong and ur just gonna ignore the obvious truth and talk shit here
i did, and it gave me deep certainty that you are either trolling or a noob
aye, thanks
i could send u gameplay clips but im not on my ps5
tmrw I will play a game w u and show u how wrong u are lol
My guy, I have built a build guide with like 50+ builds, more than half I have personally used to clear H40. Your build works, I am sure, but it isn't anything like optimal. It's got a lot of poor choices.
u will be like oh damn yeah this guy was right idk why i was so sure of myself
pass, i have paint to watch dry
Something something dunning krueger
what?
what choices
please send me a build thats more optimal
because there literally isnt one, the key nodes i took are the core of the build there ssome room for preference ig
i am confident bc i have like 400+ hours in psyekr
Infested on Dueling sword, weakspot on Dueling Sword, no +flak on inferno, picking PotS on inferno, not picking wildfire, picking Empyric Shock
Etc, etc
oh
Lots of non-optimal choices.
wildfire is just worse spontaneous combustion
this is rage bait
infested is for poxwalkers dogs and beasts
Pfffffffft
i also said u can take carapace
Lmao weakspot perk
i have infested/flak/unyielding/cara on sword and unyielding/flak on staff
Beasts of nurgle are unyielding, ya goof
...
i mean i do have serious pain in my heart every time i use assail and a crusher blob turns up
Why are you meleeing poxwalkers when you have inferno
Again, your build might work for you, but it's not optimal.
woah woah woah woah woah you mean you should use UR STICK to BURN the HERETICS?!?!?! that sounds like heretical thinking
if u have ur sword out u get the infested buff when ur procing maleific momentum
u just didnt understand my build
mm is one of the few nodes that will increase soulblaze damage
i wanna play kinda
truly no one can comprehend the depths of your mind
it'd be funny
tips fedora
either for you, or for me
i am enlightened, not by some phony corpse emperor, but by the blissful euphoria of my own tzeentchian inner fire.
...and into the trash it goes!
kinetic flayer? kekw
If you wanted to keep poxxers dead with your melee you'd run anything but Dueling Sword
found the dumbass
Literally one of the worst horde performances in the game
its a cool node in mortis but useless in normal, mm is better
ur build is an objectively worse version of mine btw
its 250 dmg
mm is like 25%
its like 3k 
empyric shock increases your soulblaze dmg
mm does too
u have no damage buffs for ur staff
wildfire is useless
no it isnt 
ur not doing anything that i cant w that build. and im doing more than u can
am bored and this is funny
Guy is trolling or stupid. It's not worth the effort of arguing.
its the internet it doesnt matter
im sorry but im right and u guys just dont understand the game
True
ye
I only play cs
True
damn.
In fact
and u have one of the worst builds
brooo im sorry but
i can inv u to a server for dt where ppl will explain why ur wrong if u want
i dont have time but i can play a game w u to prove im right sometime
alright im tryin it. are there any weird things youre doing with the weapons i should know about?
im convinced the people who are shitting on my build have never left damnation and struggle to get past 20 on havoc without carry
My name is Six because I can't get past Havoc 6.
Embed fail
🤷♀️
Infested on sword and this guy trying to talk shit LMAO
now excuse me i have more memeing to do
:<
They aren't teaching you shit

what the fuck it actually does work LMAO
youre just eternally in SG spamming staff
I get older and the trolls just keep trolling
God damn it, do I have to try this now?
Do I have to qq cancel to make it work?
it helps
i recommend it lol. theres definitely room for improvement but its a wild take thats fun and actually pretty decent
i havent been doing any crazy tech or abusing uncanny so other people will get better results
i think it'll probably suck ass in havoc tho, the peril increase will counter the chief advantage of the build -- sitting in SG forever
and the lack of reliable warp charge generation will hurt you even more there
Bleh, I don't wanna learn a new skill
fair and reasonable
VINDICATION!
THEN LANGUISH IN INFERIORITY
I cooked hard with this one y'all
No. Quell cancelling is more relevant
You can just take IFR. Removing it was a true heresy move
Too bad it has KF and as we learned earlier that means the build is garbage 
this is true
TRUE
I thought havoc just slowed vent speed, not increased peril gen?
think id change it to this
youd know more than me, i am very much a vibes guy not a numbers guy
all i know is peril mgmt is more of a pain in havoc
It take vulnerable minds off before perfect timing
5% more for limited targets?
well if theres perfect timing then theres enough crit to run EE
so honesty id do that
And yeah quietude is nice to have
No not remotely
Perfect timing is 8s duration
Just a touch different
well im gonna try that. maybe soulstealer instead of quell but i think youre doing enough quell constantly that quietude is probs better
Lmk how it feels
I just reckon EEs strength isnt occasionally avoiding a random stray shot every now and then, but having relatively reliable immunity if youre infernoing/shooting/assail spamming, etc
I've been running blazing trauma + Shriek without EE, because quietude + Warp Ghost are so much toughness regen. But with ER put into play, toughness gen is cut hard.
I guess it depends on crit rate and charge amount on the staff
~40% with low to middling charges on blazing trauma had like 20% EE combat uptime, which is not great.
Versus Inferno or Surge Surge, which I think is regularly 40% uptime or higher
i think the uptime will be meh for sure
but i figure i get more from meh uptime on it giving me a sec to get out of dodge than from soulsteaer
i could be wrong tho
EE for me is useless like 95% of gameplay but 5% of it, enables you to do stupid shit
I'm curious how much toughness Quietude will generate when you have like -80% peril gen
It's only 2:46. I don't want to wait 3 hours to be stupid.
5 hrs for me, 12:46 gang where you at
Silly west coaster (get me out of this timezone please)
I’m sad with my california weather with my snow top mountain an hour north and my sunny beach just to the west 😐
yeah ok soulstealer + quietude is better
You are blessed. California has so many irl biomes.
Large forests desert shores mountains ocean cliffs
I want to go back to the northeast
Texas is hell.
Give me back snow and mountains and rain and coast
Instead of heat and stunted trees and no rain for months at a time
Yee I’m tryna go to death valley for some dark skies and bring muh telescope 🔭
Its cut by exactly 24% compared to ghost
And its 95% of base
Not game breaking
WG + Quietude, without ER, feels better to me than ER + EE. I feel like I survive a lot more. WG does mitigate most of ER's effects, but it's still noticeable imo, especially when in situations where I would need EE or fast toughness gen
So yeah, I agree that it's not a lot mathematically
But that extra 25% does add up
You're not wrong
Or 30%, I guess.
Ainz only takes soulstealer so quietude should make up the difference
I'll try to remember to give this build a shot tonight.
I'll maybe try QQ canceling, but it's something I struggled a lot to time in the past
Do you have the show crit chance mod?
If so, can you tell me the crit chance you have when in and when not in SG?
I think the staff is 12.5% base, 5% from Souldrinker, and 5% from the crit aura, then 20% from SG?
47.5% with sg and souldrinker
I'm missing something somewhere
But you shouldnt ever not be in sg
5% crit on staff?
Yeah
I have a section on crit chances in the build guide
7.5 base, 5 crit node, 5 aura, 5 soulddrinker and 5 staff perk is 27.5%
The short summary is:
The most meaningful increases are from 32.5% to 37.5% and from 42.5% to 47.5%.
In the former, the likelihood of a crit inches from every 3 attacks to every 2, and the maximum number of attacks between critical hits goes from 7 to 5.
At 36%, you’re still more likely to crit every 3 attacks, so 37% is the breakpoint.
In the latter, your guaranteed crit goes from every 4th attack to every 3rd.
But there are charts and data
At 42.5% crit chance, you have a ~5% chance to have a crit on your 4th attack instead of guaranteed on the 3rd, I believe.
The wording from the site is a little strange
"47.5% crit chance:
Crit chance starts at 27.0% and increases by 27.0% until a crit happens.
Standard deviation is ±0.88 attacks.
The maximum number of attacks before a crit occurs is 3.
It is most likely to get a crit on the 2nd attack.
"
I might honestly swap to a crit % perk on my inferno build, as it's 32.5% crit chance when under 80% peril. I need a mod that tracks my average peril or something.
This is admittedly an old uptime chart, so I would need to test it again, but if I'm spending only 40% of the time at 4 stacks od Warp Nexus, it would probably be a significant benefit to hop to the 5% crit aura or a 5% crit perk on my staff.
any tips for using the EK staff I tried using it with Venting Shriek and force great sword and it felt sort of weird
put surge/warp nexus on it and spam left click, or put nexus/warp flurry on it and spam (charged) right click
or be a real chad and spam alt fire and melee with it
Max height
Look slightly above the elite/specialist in a ground
With M2
With M1 build just hit heads
Yeah i have the right click build but it felt very weak or maybe its just me
Might be the solution I looked for
Use the LMB of the staff, with Surge + Nexus, for picking off targets out of melee range. Prioritize specials and elites, except for Crushers. Headshots do extremely high damage due to modifiers. The LMB also has a goofy high stagger and suppression rate, so most enemies hit will stop moving or shooting.
Use Shriek for horde clear and desperation stagger when enemies get close. 6 stacks of soulblaze (85%ish or higher peril) will wipe pretty much any trash horde.
Sword is for bosses, crushers, specials that get too close, and anything else you want to burst down with big chonky stabs. It can also perform well enough for horde clear if needed.
When should I use RMB?
Something something elites/specialists have taller hitbox
Works with EK, Assail M2, brain burst
Zealot dash
ek rmb has a lot of use cases. crushers are the obvious one, it shreks carapace. itll open up bulwarks, and just straight up kill a lot of non ogryn things. if you have stacks of disrupt destiny the damage gets pretty nasty
A single tick of quell, with 60% charge rate as the dump for an LMB EK, should allow you to cast 3 LMBs, I believe
To open Bulwarks, stun crushers, and get guaranteed hits on enemies that won't hold still (like hounds)
RMB is a, "Stop moving and die" button
Watchout for bursters
You might end up killing it
And your teammates with it
Definitely not speaking from experience

Their fault for being in a mission with me I played perfectly
Ofc it hasnt happened to me yet🥲
if the team is in the way of a burster that i rmb'd and happened to push their way, thats def their fault and absolutely not mine at all
You are a Psyker using EK, and therefore perfect.
I cannot count how many times my dog has pounced on a mauler or something near me and ended up knocking the burster I just pushed back into me.
Coming back from 2y hiatus so needing to revamp literally everything my whole talent tree and inventory was red !
Dog is traitorous
On every class
Friend, countrypsyker, lend me your eyes
Look ye upon the pins
And the build bonanza
Oh yeah I have been
I made it just for you
Right now I'm just levelling arbi and hives um
Since I'm trying to indoctrinate some friends and need a non lvl 30 character
thats cause dog joined nurgle. he did a good job!
i do sometimes miss when flayer worked on bursters. im definitely not alone on that one. for sure.
right? and sometimes they ignore it. i might as well just have blown it up anyways and gone out on my own terms!
Bursters are very rude
Six single-handedly upholding psyker supremacy
One of the hardest adjustments for me was not having the psyker super push
We have it again, tho
We are free of our shackles
The rudeness of bursters is mostly them ignoring pushes
after a couple more games with the weird sg trauma thing i have to say... i just like playing my meme bb build more 😂
Losing the CDR aura adds 1.1 seconds to Shriek. Hm.
I am not sure if it's worth the improved crit chance. Plus, I think the CDR aura benefits allies more on the whole.
God, i love this class.... One mistake and youre dead....🫠
Thats one way to keep cortisol and blood pressure up
I mean, scum is the same.
Heck, vet can be, depending on situation.
Although tbf, the mk8 blaze force greatsword and the melee nodes plus gaze make you pretty survivable
True, but hes a little nimbler and the has slippery customer which is my most favorite scum node. Because i hate that regular sliding doesnt Count as dodging normally ... The amount of crushers that got me despite having already slid away 
Vet without shout feels naked
Thus, can be the same in... One mistake and blep.
Yeah, but i feel i regen toughness easier passively (although that may just be personal bias since i like playing vet more and i have actually bothered to read and understand his talent tree
)
Psykers talent tree is still an enigma to me. I just rip builds off of this server and entrust myself to the emperor 🫠
Oh. I read them all to make my own builds.
I havent 🤣
I understand vets tree pretty well. I have a medium understanding of ogryn and arbites. I know the essentials about the hivescum. I know fucking NOTHING about psyker and zealot

I will read the talents for you
Thats very sweet of you. Can you do my psyker weeklies and matches for me aswell? 
I just read a random node for shits an giggles... Wth is the utility behind crystaline will? Seems like a training wheels/meme node to me? 
How did you calculate that
That makes me think.... 3 wounds curios and crystaline will....
Suicide bomber build .... 🤔🫠
Impressive build guide sir there really is something for everyone 
I assume it's not a coincidence that assail isn't used in havoc builds? Havoc wasn't a thing when I stopped playing so I haven't dipped my dogs in yet
30 seconds base CDR
0.9 multiplier from aura
0.88 multiplier from curios
0.55 multiplier from WS applied after previous two.
1.5x multiplier from PA
So
((30 * 0.78) * 0.55) / 1.5 = 8.58 seconds
((30 * 0.88) * 0.55 / 1.5 = 9.68 seconds
Thank you. I have put a lot of work into it.
As for Assail, it's good on melee builds, and I have had it recommended to me for LMB EK builds. It will still kill trash mobs effectively, and it staggers gunners and Dreg ragers. Kinetic Flayer is just so much easier to use, and provides a massive passive damage boost (10-12% total damage in a Havoc match for me) against the most dangerous targets, which can cause chain reaction Perilous Combustion
But on things like Inferno or Voidblast, it doesn't often make sense to use Assail instead of your staff
Assail is best used as an augment for single/low target weapons or weapons that struggle at medium ranges
So Assail is pretty common when using melee, as it's a quick cast and will stagger enemies, particularly spread out shooters
And on some LMB EK builds for the same reason
I still prefer Kinetic Flayer on both, but Assail is not a bad choice.
So much assail propaganda... We all know the only one and true blitz is SMITE...
UNLIMITED POWEEERRR ⚡⚡⚡⚡

Don’t forget it helps build stacks on other talents like damage stacking from crits, malefic momentum, and is damn powerful at warp unbound levels of peril and SG stacks
Oh, you are right. Forgot to mention that
Assail is king of maintaining Malefic Momentum
I guess technically it helps keep souldrinker up but I agree BB KF is just so much better
Never stop flaming
And it’s not bad for DD stacking
Would y'all say empyric resolve is necessary for staff builds? I feel like especially void blast staff and electrokinetic force staff could really use it
I like it on trauma and EK BUT you can survive without it
Not at all necessary
I don’t like it at all, I’d rather have the toughness on most builds
I do not use ER on EK or Voidblast
Huh. I personally hate constant quelling . But i guess halfed toughness regen is a pretty steep price
-30% toughness regen, but it is significant
Have you done much tap quelling?
Makes it much easier and faster
If you quell just a little bit after casts you never really have peril issues
Honestly the biggest source of booms for me is getting tagged when high peril while using just a dream and then the cast completes 😂
No, thats something i would need to practise
Also, whats the fucking deal with crystaline will? Seems like a meme node to me #suicidebomber
They were scared to provide a real useful node as it would tip psyker to far into beyond OP. So at the behest of Path (probably) they included a joke talent
I wouldnt be surprised If that was true 
That node reads like a bad joke
Also also, i just had an Idea....
Scriers gaze plus electrokinetic force staff plus empyric resolve (last part optional)
Worth it? Viable? Good idea?
Ive never used a staff with scriers gaze before. Usually only use melee or gun
Remove ER and yes
Look at the Surge Surge builds in the Bonanza. I should have a couple. EK + SG allows you to pewpew forever
While being basically immortal
Whats Bonanza?
It’s pretty fun youll just have to quell every few shots. I do it all the time. Then get warp unbound and go crazy
Because you kill soo much with it?
Now i gotta read force unbound... Fetches glasses
Six is trying to keep Psyker better than other classes so you consolidated good builds and explanations into a pin document called BONANZA
BASICALLY TEN SECONDS OF FREE CASTING AT MAX PERIL
Dayum.
WITH ALL THE PRECISION BONUS FROM SG
Ah. Ok. Will check pins.
is there a mod that lets you start a private mission with just bots?
Thx for detailed explanation. Assail is fun to watch the needles fly around lol, brain bust is satisfying tho. Force GS is new tho and I need to try it, same with relic blade on zealot, so maybe I'll pair them 
It helps with explaining some of the actual mechanics and build decisions. Also has a lot of fun silly meme builds if you are bored
Also before i look, is reality anchor a good node for EK force staff and SG? Since it reduces peril generated while in SG?
It's my build guide in the pins here.
Will check it out. Thx vry mch
Happy to help. Both Kinetic Flayer and Assail are very viable with the Force Greatsword
I honestly don’t get it because I really want that extra precognition bonus on warp unbound
It activates when you activate SG then lingers 10s after
Oh i didnt know seers and curio cdr were additive
Edit; i mean that they stack together before being multiplicatively applied to cd
Is that extra finesse damage important to an EK staff?
Finesse is weakspot and crit damage
So yeah scales well on LMB EK
Ah yes. Ok. But the alt fire of EK never counts as a headshot though, or does it?
Since thats not where the animation of the flash goes
Afaik the attack always hits the torso
Yeah. Then Warp Siphon is multiplicative. Or it applies after. I think the math is the same regardless.
Its pretty close to the same regardless
Alt fire on EK doesn't headshot and has broken crit scaling. Scales too low, I mean, because of a coding error.
Very sad
It's something like 20-30% less damage on a crit than it should be
Look what they need to do to keep us under control
So ek wouldnt benefit too much from warp unbound then?
It does because you are at max peril for 10 sec with a crit bonus damage buff in addition to all the good stuff from max peril
Although i guess If you ran SG with EK staff and a sword with high cleave you could still get some use out of precognition
So warp rider, one with the warp, warp nexus
Warp splicing
Just spamming the LMB on a staff that gets good crit damage bonus (not on RMB of course)
That makes me think... EK staff with Catachan Devils claw and that peril parry node.... Worth it? 🤔
Along with surge increasing the number of projectiles
Lmb? Single fire?
The blue balls?
And if you kill enough elites your cooldow will be such that you’ll be able to do SG pretty soon after the 10sec of no exploding ends
Even sooner if you have ability cooldown regen on relics
Probably. Dclaw is a cool melee weapon if you're good at parrying
So the idea is pop SC and then lmb with ek staff, occ tap quelling?
Yep and then once you hit max peril just spam left click for 10 sec. Helps to have a mod for a better buff bar or some way to alert you unless you are a god of internal clock
Try to keep SG up as long as possible with careful quelling when you have time and space, that way you get the best damage modifier (and shorter actual CD), but it's okay to also just pop SG and go wild
Mod is called Warp Unbound Timer, I believe
The longer you maintain SG being up the better your final bonus from precog will be
Is it also okay to occ use rmb sometimes or is this staff so useless that you use lmb only?
Right click is still good for staggering enemies and opening bulwark shields, pushing bursters
It will do decent damage but most builds that focus on it do different blessings so you can cast faster
Ah ok. Also good at killing crushers? Especially with Penetration of the soul?
Not at all
Ehhhhh
I also have an EK build that runs high peril resist and transfer peril for infinite casting while in scriers

Its so memey
So EK with SG and ER AND Reality anchor?
Not reality anchor
Thomas hasnt seen my smite build yet 😜

You want the finesse from scriers
Pots is not worth it and a bit of a point tax for what you are building with regards to EK. Carapace you can kill with enough shots to the face or lightning charges but it might be best to leave them to Allie’s or pull out your melee can opener
Chainaxe gonna give it to ya
RMB is more useful for stun than damage, such as Kriger said, but it can be helpful to lock down a hound or trapper or bomber that's getting away or moving erratically
all I want to do is finish these damn mission penances for my hive scum
My favorite way to save idiots from bursters
Most valuable feature of zap stick is burster juggling
turns out, expeditions that you rush extraction are the fastest thing you can do
I was planning on using a devils claw or a heavy sword with that build. Aint ever gonna crack carapace with that... FUCKING plastic spoon
You can juggle bursters into smiters, it’s great
One time the smiter noticed and started pushing it back so that was pretty funny
Makes sense. Noted
I have ADMs in the guide as well. EK already has 90% Carapace ADM on RMB. PotS does not help in any meaningful way.
Then yeah best bet is reposition and you can kill them with enough blue balls to the face
Lightning shoot to stagger and juggle.
It’s a good time to enter SG for more toughness damage reduction and high crit chance to help burst them down
Then arbites dog enters and pushes it onto you
Thats about the only thing i use Smite for. Pushing specials. Or enabling rescues for downed teammates in hordes/crusher/ragerpacks. If my dumbass teammates pick up on it.... Cant tell you how many times i froze the tide around a downed teammates so the remaining two guys on the Team could get him/her up only for the two doofuses to do anything BUT that

X gon give it to ya earworm triggered. Thx 
Regarding blitzes and crushers actually, grabbing BB with kinetic flayer and perilous combustion can help with armor. Just focus down a couple and the fire should deal with them. (Also helps with EK’S weakness into hordes

The joy of kinetic flayer is you spamming blue balls at a crusher only for a lightning bolt to come down and execute them
I am also guessing true aim is a must on SG EK staff lmb spam builds, right?
If you are going parry route. Not necessarily
It’s nice but not crazy good
Ive heared fierce discussions in the community about KF
And the burster problem
It’s been solved! The burster problem
Good to know
That was the biggest draw back that the self proclaimed meta YouTubers constantly warned about
In that case kf seems usefull
Yeah they shouldn’t be targeted anymore
They upped BB damage and slightly lowered the cooldown around the time they fixed the buster targeting
Seems a bit micro managy. Melee kill, swapp, ranged attack, swapp. Thats usually too much for me. I only swap weapons If i have to #lazy
Thats why i love Automatic rifles so much in the game. Just rmb until the gun is empty... And that is also why i have died to the humble poxwalker more than to any other enemy 
I never take it
It's redundant
Also, what does warpghost do?
You're gonna have like 70% crit chance anyway, and 67% is the breakpoint for a guaranteed crit every 2nd attack at most.
Warp Ghost is my favorite talent, ha. Or one of my favorites
+25% toughness from all sources, +2 stamina, and your passive peril loss is basically gone
Also seems like immaterial focus has good synergy with precognition/SG. Did i conclude that right?
Does passive peril loss not count as passive quelling?
So losing peril without doing anything doesnt provide any benefits?
Losing peril is bad. High peril = crit chance, toughness damage reduction, and raw damage
It gives you all the same benefits manual quelling would, it’s just usually better to stay at high peril
So not losing peril passively is very nice.
Ah ok. Also, empyric shock seems mandatory on a lmb spam ek staff sg build.
I love Warp Ghost but more and more I take it less.
Aswell as channeled force
I don’t think channel force is worth the effort of maintaining in combat
Warp ghost is so hard to say no to so I always say yes
Channeled Force is nice but its placement is not.
Aight imma have to go to bed. I will completley overhaul my ek staff build tmr. Until then, there are pictures of my old ek staff so Thomas the Train can get a few more nightmares 
GN
Not mandatory. Solid pick tho. I use Empyric Shock on my EK DD build, not on the Warp Siphon one.
Idk my thing with warp ghost is that i have already spent like two years maintaining my peril at the redline without exploding
On SG + DD, definitely should pick it up
i love that it gives two stamina for sure
But I don't use WS without Shriek
in almost all cases i prefer to put the point into vuln minds instead
or perhaps some other toughness gen/utility node
Its 1.25x for all toughness talents and base per kill toughness and all that shi too
I've seen worse.
Yeah it’s not that bad
Lmao like the Pots rending one
why the photos of screen instead of screenshots
what the flop
battle meditation with boneless shriek?
and smite? and bcob?
this is bait
on multiple levels
boneless shriek lul
I missed the boneless shriek. How sad it is.
Yes.
You missed the rage bait from earlier today
was it quality
Check out the sword
Guy was rage baiting that this was the best build ever and that rending stacked with PoTs
AGILE sword
alright we get it, you're baiting
i'm sorry but making "thing that is designed to suck vs carapace work on crushers" is not the way
low effort bait
Rending doesn't provide any benefit past 100%
If you have uncanny on your dueling sword, it's completely redundant because the strat would be to gather soulblaze stacks on horde, switch to melee, get uncanny stacks for the rending, switch back, rinse and repeat.
20% is a nothing burger for inferno staff alone.
Because the only thing that even gets affected are crushers because Soulblaze ADMs are pretty much 100% across the board for any other kind of enemy. And 20% isn't enough to affect Carapace in a meaningful way.
There's your explanation as to why PotS doesn't really work the way you and your buddies think it does.
It's making something that's utterly shit against one thing, very slightly less utterly shit.
And it's not like you can conclusively state it'll be 0.1 ADM to 0.3 with PotS cause PotS' value is a linear ramp with peril scaling. You're pretty much never getting the full 20% rending.
We can generously round it off to 0.25. And that's really not great.
I do stan for Uncanny Strike though, but it's less about Soulblaze alone and more just ...... Uncanny Strike.
banaynay
What % rending do we reckon pots needs to not suck
a flat value untethered from peril
and not warp specific
or not warp specific but a very high value at a high peril threshold
that it's two conditionals for what amounts to very average rending is bad, and it only impacts an extremely narrow slice of weapons and an even narrower slice of enemies
either way it needs to lose the warp specific tag because it's just awful even at its absolute best
weve gone over it before but it's very silly that it only really impacts two types of warp damage and one of them (assail) still doesnt want to take advantage of a full half of those benefits because throwing shards at carapace is a complete waste
Exploits you are very knowledgeable for a mind in motion stan
Mind in Motion fun
it let me zoom
I do have to say, I am very curious what that other Discord server that dude posted unprompted here is lmao
also l1 qq deimos is a serious menace
an echo chamber of some sort
where they refuse to read code, or test things
Like have they just been lying to this poor guy
absolutely
i mean their logic is sound
alas, 
It's sound but they're severely overinflating what 20% rending actually does here
i mean lots do
TLDR, they've no idea what they're actually talking about, and have not collected the data to see either way whats true
almost everybody acts as though they are hitting 20% with 100% uptime
And that.
whereas six can give spreadsheets and scoreboards, they have "trust me bro"
It's not always gonna be 20%
it's damn near never 20%
you need back to back gazes for that
or you're doing something really specific like i do
where i hit 100%, count to five, and then toss out an assail shard
I mean
This is more possible than ever nowadays.
I thought that talent didn’t work on soulblaze
Honestly that's another thing
y am i getting declined from every h40 i have meta
I'm pretty sure it's just the actual cast that's affected by rending. Not the DoT itself.
but the fact this person immediately jumped to being defensive and aggressive tells me they've fallen for that groups bait, hook, line, and sinker, and feel in too deep to admit anyone was wrong
r u running smite
yes
hmmmm
Mods, banish him for life
might be the pants
That’s what I thought too
i have smite, shock maul, and wall shields
yeah like I was 100%
in actual belief
That it was bait
And then they posted the screenshot
IT'S BLEAK, SIBLINGS
basically, the nerds who look at the code vs "trust me bro, we're right they're wrong", it really is BLEAK
palpatine ah build
Charged strike + electrocute damage blessing = captain 2 shot
I remember trying it when ep charge strike was bugged. Still wasn’t that good 😂
was still funny tho
That was a legitimately balanced and fun bug
Got to mess around with hitmass and cleave blessings
Anyone miss with Lightning Speed on staves. That was a hoot.
I hope they just change it to be range and melee.
I didn’t know it existed
Why did marv turn into a skeleton
because he's full of bones
come on, that's not true.
u can see the bones right there
but being full of bones implies the bones are inside something
but the bones, are showing
checkmate
what do you mean I don't know my home alone lore 😭
That movie was a staple of the elden times.
my local burger spot had it on the other week, was a fun watch while i was waiting
Lmao I’d let you in
Takes fucking balls
same
if I HAD a 40
i've been working so much I can't get the time to actually climb to it 😭
“Look at this absolute full commit lightning chad over here”
Shock maul good actually 😤
It’s okay just pretend you get to play and it’s randos keeping you down
But it could be better!
He said Meta but yeah
Shock maul needs buffs
Nah I've seen some crazy setups on randoms in havoc recently
lmao
If it had synergy with charged strike it’d be amazing
And I don't mean like, thoughtout but offmeta stuff
I mean "how the fuck did you get a clearance 40" type shit
Like the sole reason you are gonna take shock maul on pysker is you want to full commit to electromeme. Devs should lean into that
I am fine with crazy setups if they make sense or are coherent and more importantly if the person plays like a teammate
That's what I mean
Oh yeah that’s some good stuff for sure
You can tell when a build is different
But actually thought out
Zeal I had the other night
Heavy sword with Thrust and Headtaker
Flamer with Penetrating and Showstopper
Stunstorm nades
He did not last very long with any form of carapace aggression
People might be very good with one character and totally clueless with the rest
Zealot I had was using eviscerator cool……all wounds curios…..Kay……but…no…martyrdom
Like when I get on psyker I know what I’m doing. If I get on vet I’m like “yeah this sounds cool let’s do it”

