#psyker-class
1 messages · Page 2339 of 1
my build is set up to bb like 6 times in 30 seconds
even more if i keep hitting elites
but i want something for when i cant quite scrier's yet
yknow?
No what do u mean
i want a gun that is good at killing specials/elites while my scrier is on cd
Oh, fast mark laspistol.
The ogryns already ate all their crayons. They're currently trying to find more. The vets are working very hard to protect their infinite krak grenade stockpile
Spam into boss hed for funni.
kantrael?
and just aim for the head?
Yep.
Yeah and then click to fire
That thing loves finesse.
anything i need to put on the pistol or no
You'll see.
Infernus
I put dumdum and infernus on mine
forgot abt that
Infernus and whatever you deem you like.
Just don't put ghost... unless you vet.
Or made the (incorrect) decision to not grab the "I don't wanna get shot ever" perk on psyker
which one
Oh yeah...
Empathic Evasion.
Is the big bro version of ghost.
i dont doubt it
Ppl say hard assail build don't need it.
ill be real i usually just scrier into like 3 bbs and then go to town on a hoard
I Eula stare them.
Truth be told I've never run a super hard assail build. Usually it's just to build some peril on my melee builds when I'm not running kinetic flayer + Warp Ghosts
It works imo, but then again, that build is more for newbies up to heresy really.
its fun, not super duper great, but really fun
I mean that's a fair enough reason to run it as any
I quite enjoy running smite occasionally even though I am certain it's garbage
it's definitely my "i need everything all at once" build 
What mod are you running for the pounce popup? My deaf ass needs that
spidey sense, needs setup though
That would just induce reeeeeeeeeeee
-# I refuse to turn down the doom music/Omnissiah warchant
Just give yourself 'PTSD' to them. I hear trappers even when no one else does.
You will once you kill 3 of them at the same time in a row slacking malice.
Shit wakes you up.
Hell, they can do that in uprising now even.
Goddess knows what FS did to special spawn rates.
Got it, torture myself with endless streams of trappers, dogs, and muties
Perks of being able to reach into the Warp 😉
Don’t forget bursters
I already have burster PTSD
Just a skill issue on my end then
one of the reasons I love me forceswords, best push because I am stupid and will notice them moments before they turn my insides into outsides
I'm TOTALLY A COMMISSAR Vet.
Back in my day, force sword push attacks with KF would pop bursters!
-# oh my god I hate it
Ok Sparkhead
It does 1 damage. Was only a few months ago they exempted bursters.
Oh yeah, thanks for reminding me, I need to tell Licht my vet can do psyker things to uhhh... yuri a zealot if it comes to that.
That's just playing mortis trials for a week.
I'm glad I've come back to the game when I did, seems I dodged quite a bit of utter bullshit
Honestly haven't touched mortis trials yet, guess I've got a good reason to now!
Mortis Trials are not terribly interesting imo
And a lot of the buffs you get are pretty mediocre
Not as fun on psyker tbh, only meleeker with Emperor's favoured is really fun cos everything feels half assed for staffkers. Maybe if you take burn on inferno and get lucky with ranged attacks burn.
Solo'd malice doing that cos I got it.
Just had to slowly burn down all the bosses.
The most broken boon is Fire and Blood or whatever it's called
For melee builds, yeah.
+5 stacks of fire and of bleed on a melee attack, and it stacks separately from regular burn and bleed
I got it on like wave 10 once and ended up with summat like 500k burn damage by the end of wave 12
It's dumb
Very important question
Would Psykers make for good electricians
I know, I usually take it on more melee focused set ups.
My Beloved thinks so.
Linemen yes, electricians no
They're good at handling extreme amounts of power that would kill people
My Beloved says you can do anything you set your mind to! Especially if your mind can change reality!
But they'd also bring it into your house when the thermo-servitor goes on the fritz
The two can go hand in hand
I guess
The final list is here #general-chat message
when the auric pulls no punches
the number of specials was definitely felt
i almost want a breakdown of which specific ones we had the most of
felt like flamers/bombers
also felt like half of them were at end event, silo really IS a struggle when the group isnt on point, had two new-to-aurics with us, but, all things considered, there was a) visible panic, b) they were trying really hard
i hope they keep practicing and didnt get discouraged, there were a number of deaths, but they stuck with it to the end, so, props to them for hangin on
PowerDI can do that
I stopped running it due to performance hits, tho
i know, hence the "almost"
far too much going on in powerDI for me, but on rare occassions i want a lil bit more breakdown
very rare though
like, maybe one game every couple hundred
i know i could put disabler/dps specialist category back on, that helps narrow it down halfway
but, eh
i wish the fov mod just let me set a global ADS value instead of per weapon
No
voidstrike sits and cries in the corner most of the time
trauma is still good though
Voidstrike could be good with two simple changes:
- massive nerf to burgatus as a bullshit game destroying boredom stick
- buff to the charge time on the secondary
Question, how do yall deal with crushers as inferno+shriek psyker?
Shriek to stagger them, run away, or swap to melee
I have carapace dmg mod on my staff, but that does almost nothing
Neither of those nodes help kill crushers.
I just use melee to deal with any armored enemy
One of those perks make me laugh in the face of gunners
Anticipation is really good once ur actually confident with dodging
I recommend not using Inferno as a tool for crushers. It has 10% carapace damage, so even with all the brittleness/rending you can get, you're going to cap out at like 50%, doing maybe 200-300 damage at 31 stacks per tick to a 6500+ HP enemy.
Unless you abuse uncanny.
because you dont need evasion if you are playing correctly
i build emp charges then scrier and clear most of them
I feel like my team silently hates me while I jump on 10 gunners and not get hit lol
a lot of it is learning when to tank vs when not to tank because you have a loop of toughness you need to reach first
10 fold with flame staff because you need souldrinker to start up before you even think of pushing anything
The proper time to tank is honestly never. Taking damage, toughness or otherwise, is not ideal on Psyker. Goal is to avoid as much as possible.
i get most of my toughness from melee crits
Scary
its done pretty well on heresy
I run fuckass top tree
Now, there's a difference in knowing you can tank something. Even if you shouldn't.
but i honestly refuse to go higher than that without a full squad
this is hateful
ur not wrong for that
Insane
I laugh in the face of people thinking you need wildfire before havoc
Perilous Combustion is the node you're thinking of, I think.
4 copies of DT in my steam family and im the only dumbass that plays the game
i tried
And PC isn't needed, but it is amazing.
id say specifically if you are dealing with any armor modifiers you need PC
just because its so fucking hard to ignite and get the DoT going on them
That too but before armor you kill everything so fast plus you can crutch dueling
Its just not incredibly needed until havoc because its super overkill
PC is the chain reaction machine. Is absurdly good if you have another source of soulblaze
Well i am using creeping anyways
I mean, you can run a gray inferno staff and no talents and still be fine before havoc, probably. I haven't tried and I don't really want to
So i get my overstack from creeping + wildfire and keep it uptime w/warp siphon with IFR
basically can confirm yes
Shriek has a minimum cooldown of ~8 seconds, which is longer than it takes for stacks to decay
The kill wave is what matters
Idk im still able to do over 2m easily without having PC auric
How long are your aurics, jeez
I am just doing everything somehow
My last Auric, I did like 1m damage
please fatshark can i have a cape that doesnt make me look homeless
Idk the way I play is kinda down to a science of venting
Also tons of bosses recently
I mean
I did 1m damage and my team combined did 1.2m
your games must be really long to hit 2m damage
anyone else not able to unequip their titles?
https://cdn.discordapp.com/attachments/1142963263047475211/1468165416089288980/image.png?ex=698cea58&is=698b98d8&hm=3816754e3d248881afc695842f3836982c629565bce8da12d9f34525fc934359& https://cdn.discordapp.com/attachments/1142963263047475211/1468163976272810100/image.png?ex=698ce901&is=698b9781&hm=0474f118a086740d13c1b5ac8a83f5e4f9effa4d57e19751befd8cc666b8f9ec& https://cdn.discordapp.com/attachments/1142963263047475211/1467780423768604787/image.png?ex=698cd54b&is=698b83cb&hm=20a1049ffaa571aa4cb954e27e48fddb1a63af7d2723308c70dfda1b30b79791&
Bottom one is yeah
The event is bugged with damage reporting
It was all DoT
idk what was up with that match but it literally was like 40 hordes forever
the event randomly jumps DoT damage tracking by intervals of like 130k
Lol it didnt happen to that extreme I think I have like over 2k kills or something
but probably still got boosted like 300k
@ripe obsidian do you have the % increase for PotS for purg
Against which enemy?
b/c against anything not a crusher, it'll cap at a 5% damage increase
I remember you bringing out the adm % increases
yeah, one moment
Inferno LMB and RMB:
Unarmored - 200%
Flak - 175%
Unyielding - 200%
Maniac - 250%
Carapace - 25%
Infested - 150%
Void Shield - 100%
Soulblaze:
Unarmored - 150%
Flak - 150%
Unyielding - 150%
Maniac - 100%
Carapace - 10%
Infested - 125%
Void Shield - 100%
So it boosts the direct damage by 5% against non-crushers, and functionally by 80% against crushers. That is to say, if it's doing 25 damage, it now does 45 damage at 100% peril. Which is still not much
Soulblaze would go up by 200%. Which again, going from 10 damage per tick to 30 per tick is still bad.
At 100% peril
Assuming you're at 80%, it's less
drip or drown
What sorta blessings are y'all putting on the regular force sword?
I should have that in my pinned guide. :D
greetings siblings what is happening
ooh, gotcha!
mental prep for pub damnation
good luck
AFAIK 97% peril and 100% peril are treated as the same "critical peril state" for most abilities and everything is capped out at "critical peril" so it floors it there
they are not
what does this mean exactly
ah yeah its only some
97+ is considered critical but it's not the same as 100
small difference? yeah but a difference nonetheless
Some talents do
there isnt a real flag for that, but 97%+ is 'critical' for most things in the game
PotS really does only fully scale out when you're at 100% peril
warp rider as well
would be drip if mk6
makes sense
do you take wildfire?
why the fuck does pots have the same threshold value as surety of arms
fatshark what could this even mean
like im scared
Wildfire has a super low cap. Only Creeping Flames and PC can go above Inferno's limit of 15 (16 on a crit at 14 that decays to 15 because... Fatshark)
The global limit itself is high enough that there is no reason not to use both
wildfire can still spread the extra stacks they get on death around, I just dont use it so I can use warp siphon for pre-havoc stuff
Sure, Wildfire has a use and a place. It's not a bad node either.
but PC is way better
its a deadweight pick because of not wanting the other nodes
but It still has its uses in small combo with venting
so you lack 2 major fire spreading nodes... on the fire staff.... in a fire build?
like, THEE 2 major firespread nodes
PC is never a deadweight pick, it's one of the strongest nodes in the tree at higher difficulties, especially because it can start a chain reaction
how little are you killing elites and specials for pc to not matter, dear god
Wildfire is nice, but not crazy strong or anything.
It being on the path doesn't mean it's a strong node
Otherwise auras are super crazy man, have you seen that % dmg on elite? Crazy 
is working well for suipsyker
Martyr Psyker isn't real, Martyr Psyker can't hurt me
i will hurt you
Anyway, PC isn't even a taxing node, most inferno builds generally path fully through it because the nodes around it also tend to suit inferno psyker (and staff psykers in general). Soulstealer and Quietude are both staff build nodes.
my actuall full staff havoc looks more like this
someone ate your toughness regen
Looks like a build.
oops that true mettle died
I don't like Empyric Shock but I guess if you spam LMB hard enough
soulstealer lol
inferno is a crit build
mettle good on inferno
mettle good in general
soulstealer +mettle makes your toughness go brr
Did they ever fix the bug of mettle only working on the first hit of an RMB tho? I forget
i think so? doesnt matter tons with how little you charge it but id need to test when i wake up or ask a nerd
Eeeehhh, kinda matters a ton
Even with min charge, most of your hits are secondary ones
and then idk I havent gotten super high havoc yet but im always torn between anticipation
dont need antici on inferno
I do love me my anticipation
love, sure, need, no
but the dodges are so nice for staff repositioning
and then i just run this because idk what good numbers are
not really imo
Well, agree to disagree
I will say the extra dodge is mega clutch because its 2 slide dodges
vs 1 and a normal dodge
eh
which like yeah crunching down situations to a small blip but damn does it happen often enough that its saved me
dodgeslide switch to melee if you need more
True
I like it mostly for mutants
anytime those guys are around id much rather have anticipation
just duck under their arm
id make some actually helpful clips or something but its 0430 and i am in bed lol
hugging walls with your back helps, then they throw you without slamming
psykers being looked at in public
i was supposed to sleep 6 hours ago, if you want examples of anything lmk, i can do stuff tomorrow, otherwise its just gonna be lots of words, little visual examples, and probably some misunderstanding or confusion if i try to talk further 
but am willing to help get answers on whatever
r8 the drip
Looks like a psyker, 7/10, perfect score
C's get degrees 
yeah 6/10 or so from me
damn i dont have any of my outfits on mobile
Idk it was the only not set that has a cohesive thing for me rn
Goddess knows our sleep schedules. I was supposed to nap like 5 hours back as well.
perilous focus fucking sucks
every single time i get close to 40 kills theres no more enemies
STOP EDGING MY PENANCE
which one is perilous focus
get 40 kills in a single scrier gaze
its not that hard but theres never enough god damn enemies
You can try holding quell between engagements
beginning of mercantile
no i know how to do it
the issue is i keep running out of enemies like in total
too long to just keep quelling anyways
If you don't have 40 enemies over the course of a match, I worry for you
ok but one gaze cant last that long
you can spam quell and it will sometimes give you a boost that lets you keep quelling gaze
located a few pics
You can literally quell the whole game
eventually the peril starts outpacing the quelling
just spam R and itll fix it
i will try this tech
spamming r > holding r
but it also gets so fast that if i ever stop quelling it just hits 100 in like 2 seconds
which makes it hard to do anything
yeah but also like doesnt matter if ur using blaze or DoT
If you hold quell, you will be fine. Maybe you need a peril resist node like empyric resolve.
youll eventually tick
or a better staff
i was using assail since its really easy for kills
After getting my head done in by a silent crusher, I need to see an event where all the crushers are silent because they painted themselves purple
I don't think that's true
silent crusher jumpscare
at least in the case of holding high peril, hitting r twice forces it to be the next queue'd action
All spamming R does is force you into the beginning animation more, which just eats time.
you can literally animation cancel m1 casts n such so it realistically saves time by being able to just cancel animations back n fourth
You cannot animation cancel quelling
You used to be able to
For various (imo dumb) reasons, Fatshark stopped it from happening.
So you're just slowing yourself down by spamming R instead of holding it. The quell ticks are faster when you hold it down.
that left click spam was fucken annoying
I'm fine with the reasoning, I'm not fine with the implementation
There were better ways to do it that less affected every build that wasn't lmb-spam
You might still be able to sprint cancel m1? Maybe also swap cancel. I haven't tried, I never liked the playstyle.
It wasn't even a super strong playstyle, psyker had access to better things at the time it was nerfed.
you can dodge cancel it seems but thats about it
Hm. dnrvs updated a bunch of their mods this week, but installing them absolutely borked my game's performance
Like -20 FPS and ping going wild
what mods does that guy do
Ping too
Huh
Also, speaking of mods, can we put a potato peeler to the ankle of the individual that made the mod that posts everyone's damage in chat
That happened to me the other day and I felt very violated.
You found one in the wild?
No bueno.
I did.
Yeah, I hate those ppl.
All the updates did was add version numbers for upload automation purposes
Wish they get banned for basically having a public shame meter that actually encourages toxicity by telling EVERYONE it.
Is one thing if you keep it private for yourself or sharing when asked.
Not when it gets announced into chat at the end of missions.
Me and someone else were even mentioning that was a bannable offense to them lol
That person also blew up so many fucking barrels on me with a rumbler so I was half tempted just to be petty but I let the intrusive thoughts lie 
But yeah, you only understand when you find one of those, also they play very selfishly to top the charts to ego stroke at the end for being the best.
To be fair, they did it cos if others are dead, they do no damage.
Easier to pump their numbers up.
Oh and two poxbursters
They either suck or doing it on purpose.
Reverting fixed it.
Likely latter if they see someone scoring higher.
So I dunno
Healthbars, ping monitor, and other assorted QoL mods
People who use such mods tend to want to chase green circles and will do anything including ruin the game for others to get it.
I don't want to insist they were being malicious
But I have never had to take a break from the game because my ears were straight up tender from the sheer amount of explosions that went off that game
I would just report the clear breaking of rules by using a mod that affects others negatively.
I am very tired so I tried playing inferno + bubble into toll + corrupted stimms. It sucked.
My damage was the highest, but I felt like I was gently blowing on enemies
It does so in a toxic manner to be more exact.
And I had zero recourse to deal with toll ragers running at me
It's extremely boring
It was.
I was like, "I is too tired, I play brainless build. Oh no, is too brainless."
The horde clear is also brutally slow without Shriek
0/10, do not recommend
That's kinda why I was saying it would really be nice to not see so much purge staff in red. And especially red + purple
Because you will eventually kill what you need to.
It's the speed in which you do it that uh
Kinda creates some really awkward situations.
I didn't even consider it until trying Bubble. Like, with Shriek I just kill the non-carapace red enemies. With bubble? I cry.
Those red ragers are coming in REAL fast.
That's how I died each time. 6+ red ragers raging redly on my broken body
And they totally wanna share their excrement coated axes with you.
Pls no
It's also annoying when you're actively trying to push to kill them
And you know you can one shot them
But the purge psyker is just whittling them down and making them red while you're engaged with them in melee so they just start tearing into you because they didn't die from the fire fast enough.
But they red nao, you get hit in back, is just a fast overhead.
Its quite frustrating when I take a fight I know I can handle but someone else's intervention is actively making it worse for me.
I do solemnly swear not to play Shriekless Psyker into Toll maps again.

Another reason I did bubble is because the director has been ripping into me with gunner seeds, and I wanted a game without constantly being chipped
I feel like they change seed weight each time they change modifiers
"Lmao what if we did pus-hardened skin and encroaching garden and gunner seeds all at once?"
"Oh, make it dregs as well! So the players can't see what's shooting them through the tox gas!"
But seriously, 80 gunners with 50% ranged reduction and healing (and CC-immune healers) is just miserable
"Oh, you wanted to stagger that purple reaper? That's funny."
So event but worse?
If Psyker Ability.Dome = True, setseed to Maulers, else setseed to OopsAllReapers
So horrible even on Arby?
I hate how anecdotal and yet true this is.
It's. It's bleak.
Like you can stagger purple but it requires way more to do it.
I mean, I hated to new event.
It's literally just pushing havocs on pubs.
Just with stimm buffs that punishes you if you get too greedy.
Yeah. I'm really not enjoying the hyper tanky gunner spam
I'll be honest.
Only abilities with hard-coded forced stuns affect them.
Bring rotten armor back.
"grants enemies who have an aura an impact_modifier of -300% which makes them effectively impossible to stagger with regular attacks; can still be staggered by abilities that force stagger (Arbitrator's Break the Line, Remote Detonation, Hive Scum's Forge's Bellow, Ogryn's Loyal Protector, Veteran's Voice of Command, Zealot's Chorus of Spiritual Fortitude)"
And don't fucking put Garden with it.
Actually, just axe Garden.
It's clear Fatshark simply can't balance that modifier in a cohesive way.
Most of the havoc modifiers are honestly pretty ass.
Ppl want hard.
They're some variation of enemies of more HP or you do less damage
They get bs hard.
It's not even hard. It's sloggy and unpleasant
Thus, bs hard.
The Bethesda school of game balance.
The only three modifiers I actually like
And by like, I mean tolerate mostly
Are pus, cranial and final toll. With an honorable mention to rituals if they weren't broken.
Blight spreads is the worst by a wide margin.
Bring stimm crate or fuck you. Zealot aura doesn't clear fast enough
Honestly, I can even enjoy rotten armor at this point. I just hate how some of the modifiers compound with it so awfully.
Like if they did rotten with current purple?
Before ganger, all you had was zealot.
One of my conspiracy theories is that cranial affects spawn rates. I know it doesn't, but I lose cranial maps more than anything else
And it sucked then, too
Garden might be more interesting if it were more like the banner carriers in VT2. Less common, but the purple enemy is a mini raid boss rather than just annoying and hard to pick out in a crowd.
Make them taller and purpler
Taller and bigger.
So easier to see and to shoot.
Yes
I don't like being unable to tell which of the hyperstacked enemies is the priority target
Or more unique. Cos they are a nightmare with EO lul.
Is that thing highlighted or no?
Then again, just bonk anyway.
I'm also overtired and grumpy, so everything makes me feel >:(
I know. I'm kinda that way but can't sleep.
Partially for reasons I can't talk about here or anywhere.
You are the guardian of this world, and only your eternal vigil keeps the beasts at bay?
Wot.
You are thinking too much.
ahrd to tell but i pushed
like 300 ms before pounce and i only had like 80 ping
xd
oh ive clear dodged dogs and i still get hit
Might be a mod for this, and if there isnt could request one in the modders discord
ya this has happened to me too lol
current state of the game
i did not know how good at making low quality shitposts i was
Normal. Pushing usually better. And I mean panic shouting.
yeah ive started almost exclusively pushing now
you can spam it (and it has a huge range too) so its very easy to stop dogs if you arent busy
Had been happening to me more and more of late
Pushing also helps teammates
Always a great time when you get hit by something aimed at someone else
I just played a purple + red H40 where the Inferno + Shriek psyker did only 100k more damage than me, the shield + forceful Arby.
That was mildly perplexing
Because they didn't seem to be doing poorly or anything
Just a low damage game, I guess
A lot of them are inefficient at keeping the stacks high
Servers broken again?
Naw, that is a casual day playing at 300 ping.
Oceania type net problems 
All disablers are bs.
Reapers 1 tick downs you.
Getting overheaded from something 15m away.
Most unfair feeling to me is a gunner killing me while im dogged
And fucking fire when im grabbed by a spawn
There needs to be a chance of anything attacking you to knock the dog off.
It should be a low threshold imo, the whole point of dogs is you die slowly if your teammates dont help
But also, if a minigun is aimed in the direction, friendly fire is like, guaranteed.
Is one thing if it's only the dog alone.
That would be death between 80-100ms, if thats real, that is rough man
I have like, 280-400 ping.
Pretty sure it's like, I'm dead even before my game knows I'm dead.
Cos I get shot in slides all the time.
That part is probably true, at least as far as the server is concerned, but any mission that has a Reaper in it would be an auto-fail if it was single tick death 😄
Is h40.
You do die in a blink.
Yeah, but like, thats faster than you can physically react to the situation, they boost stuff up in Havoc, but not that much
It is, I was taking toughness and hp damage even when blocking.
Dying to shots in your face while blocking with shield and 100% stam is normal.
Cos you are already dead by the time you get to react.
You need to precog hits and stuff.
looking at the psyker build bonanza, what does this build mean by low warp resistance force sword? https://docs.google.com/document/d/11Av6T7DJRkm78M3csiZec6p7-cHXOWiKyjpOJ-FWV3g/edit?tab=t.0#heading=h.pvyhlc2qu3ea
Still in progress; if you are looking for something that isn’t here, please ask in the discord. How to Use This Guide As every guide for every game is a little different, this section exists to explain how to use mine effectively. The goal of this guide is twofold: to give players access to bui...
60 or less.
You want to roll one with 0-5% in it at the start.
sooooo i can still 500 power it?
how
Why you need to roll a 0% to 5% warp resist.
So 0%/60% warp resist.
Then pray rng smiles on you that it upgrades all the rest more.
So you end with 80% all, 20~% warp resist.
It is not mandatory. Mostly it gives you a Peril On Demand button
A.k.a. get karking lucky as kark.
i have to rely on gambling to make this build good?
Thats just karien ping in action no? 
is the build worth it for allat
Low Warp Resistance means you can instantly hop like 40 peril to charge Shriek or whatever else
Yeah, which is funny how I sometimes survive on 2 hp on zealot for ridiculous amount of time.
Low WR is hardly necessary for a build to work. It just gives some additional benefits.
oh ok
You can easily run a 60% WR sword and perform fine
Infinite toughness thanks to power of faith 
I have 55 toughness, currently 80 cos forced toughness node.
Bugged interface 
So it doth seem. Ah well. Win's a win, and I got to kill trash mobs because they didn't all die to blue fire before I could bonk.
245 hp though.
Doesnt matter if you never die 
any health amount above 0 is good if you can keep it above 0
<@&735928989146939404> very original scam 
Also tf man, first pic says you get 2500 but they get 2700 in the last. Cant even make a consistent story....
another 2 mil ordo... still no great FGS :(
had one ALMOST perfect, but the secondary dump was in cleave not defense 😭
What're you even trying to get?
warp res sub 10, defense 50+, everything else 80
Why low defenses?
oof
because getting sub10 with 80 in all is pretty impossible
defense is the only one that can be dumped somewhat and be fine
long as its over 50, i wont lose a dodge
Ahhh, i see then
hhhhhhhhh
Pretty sure six got one from the shop
Cheating
see, im willing to settle
i dont do h40s all the time, i just do heresy-auric depending on how much mental energy i have, so my ordo build up is significantly slower
like, if i GET one, hell yeah ill take it
also, its not sub 10
its at 10
Play rates for scum must have cratered if they’re getting buffs
I saw someone do the damage dump fire sword
They got mogged and quit but it was funny
Wym, clearly damage is an unimportant stat for the massive fucking sword
just found this on the train 
????
that a fuckin assassin wtf
There's a spot where specialists just float, I'll upload the video in a bit
AWWWWwwwwwwwww they fixed the progress bar
mark 6
MKVI That single target heavy attack is carapace armor's bane
I've been using the 8
Ah yes, the classic and GL hitting the karker with anything midrange.
Been doing like 25-30 trains a week.
Been seeing tiny red/orange dots for sniper.
should I go with flak and carapace ?
UNYIELDING and cara.
I'm using flak and maniac
Why would you put flak when they already die in like 2 hits.
hmm
Why would you need maniac when nearly everything but crushers and bosses die in 2 hits tops?
I guess captains but still.
older clip of crusher dueling, then also .... burgle
ie, carapace, then unyielding
could probably duel the crushers more fluidly but meh it gets the point across
Look, when ALL your chars roll 8 mission for weeklies...
if you actually learn the moveset of the mark 6, youll be able to deal with horde just fine. plus are you even using the projected slash attack? get that meter completely full and let her rip. the mk6 is more versatile than the mk8
I like the mk8 light attacks
they are more horizontal
I most times miss one hit or another because of the weird angle
mk8 is also pretty good
mk 6 block push ligh light. cant get anymore horizontall than that
for some reason I feel like mk8 has more cleave
are you using warp splitting?
Mk8 is better for hordes if you're really focusing on that. But Mk6 isn't bad at hordes at all.
3 of the 4 lights are horizontal
And it has the warp slash, which can clear trash mobs with 1 charge
Mk6 also has much better single-target damage
And 6 is a superior number
yeah
I also prefer the mk8 heavy moveset
yeah but for some reason the mk8 move set is more enjoyable for me. I can also survive much better with the mk8 move set than mk6
and the damage difference doesn't feel noticeable
On lower diff, sure. But the gap for boss/crusher TTK is bigger.
havoc 30 it's alright
just a few more hits
Whats considered lower difficulty nowadays?
Honestly, to most, anything below H30.
Some better players say below h35.
I think the move set make up for the less damage
I usually mean below h25/auric mael.
Alright Stupid question time!
I'm currently By Crack of Bone on my melee sciers build. It's great at extending scier's duration by a massive degree, but outside that I feel like I have a really hard time keeping my peril at anything close to higher values (to make use of One with the Warp and Warp Rider) even with Warp Ghosts, Just a Dream, and Kinetic Deflection. Does dropping it make sense, or is the extended Sciers duration just too worth it?
It's a taste thing.
I don't think anyone can really change your mind if you get annoyed by it one way or another.
Is just you might need to manually quell more to upkeep without it.
Alrighty then, I'll give it a go and see if I like how it feels
Worst case scenario I die painfully and horribly and go back
I mean, best way to test and learn. Lul.
Gonna swap it for the cleave on peril and swap my greatsword from Wrath to Shred
Maybe find a way to squeeze in Battle Meditation to I at least have some peril reduction
Im tired of playing with fire and brain burst. Someone got a funny lighning build ?
To be fair shred is always better than wrath.
The other is unstable power or summthing.
Yeah I've already been an unstable power addict lol
And I think I'll pick up warp unbound for the free parking at 100% peril
Isn't like BCoB better than that?
Yes! But it's too good, after my sciers is done I'll drop down to no peril too quick
Like doesnt have to be the lightning staff but i would like something else than fire. And i wanna use smite.
Battle med will keep my peril higher on average I think
Dunno tbh. 10% is 10%.
True but it's 10% occasionally instead of 10% every swing
Yeah but so does BCoB
I mean for all intents and purposes "after a weakspot kill" is basically all the time that matters
Do you want to complain 14 ragers giving you not enough peril to vent?
yeah, I think it's more about getting used to the move set. When the horde density is high, doesn't matter if the swing is full horizontal or slightly diagonally
Yeah, that sort of meme builds.
True. I forgot I have no accuracy, so when I do crit back headstab a boss, we always laugh at it.
All builds are cataloged in the pinned guide. All of them. Ever. If you see a build that's not in the guide, you're hallucinating.
Or... you forgot 
Aaaand after a run:
Good news: I stayed at 97% Peril basically all the time outside when I popped sciers
Bad News: Since the various "replace blocked/taken damage with peril" only works below critical peril, I got my head stomped in lol
Did not realize how much I relied on those working
Absolutely a skissue
wish i could describe how i play my psyker but really all i can say is brain damaged zealot that can sometimes blow 5 peoples heads schmove off with his mind
hehe no worries. I'm transitioning from stealing other peoples builds to actually understanding how they tick and it is an experience
Sometimes I drop something I didn't realize how important it was
if u gimme a bit i can check if my website build is the same as ingame and i can post it again
So originally I stole this build
https://darktide.gameslantern.com/builds/9ff45845-e1cc-4b1b-9341-33815857c7ca/brainsplosion-gun-psyker-a-new-dawn-csgo-knife-surfer
Since, I've swapped Wrath for Shred on the sword, swapped the curios for my own preference, and swapped the perks Anticipation for Warp Splitting
-# Thank you Mr. build doc by the way it is a wonderful source of information
I might end up swapping Immaterial Focus for Vulnerable Minds too
I should probably drop Warp Speed but honestly it's too fun
Have you seen the templates in the build guide?
I have! They're really nice!
Good. Those took a while to make, and I am glad they're helping
I ended up grabbing that build from the community builds section cuz I liked how it worked, and now I'm swapping things around as I see fit
It's wonderful for figuring out why a perk is chosen, which is my currently line of experimentation
Obviously sometimes just running an Auric game and dying painfully is needed, but it has saved me a lot of pain
It's also really nice when I wanna try something that looks cool to have an easy starting place to work from
https://darktide.gameslantern.com/builds/a10c9ef8-f4e4-4fb4-a505-8f2a8fe64a32/le-build-2 @still spindle ignore the laspistol blessing i dont have the levels to give it anything better but it should be up to date
Looks Neat! Although not having Empathic Evasion or Perfect timing hurts my soul, lol
Fair enough
also i feel it makes me more mindful of what im doing tbh
Feels a lot more blitz focused than what I'm going for
You are welcome. Happy to help
I picked up Brain Rupture and Kinetic Flayer for the free pops but I rarely actively use it
oh yeah no im set to basically kill like one elite then pop scriers and get like 7 bigger fellas murdered
Tbh same. BR is a tax node to get to KF
mostly bc i do not trust my pubs to do good elite clear
Yeah that's fair
Now with BCoB I'm debating Warp Ghosts. Obviously the stamina and toughness is wonderful but the Passive Quelling kinda doesn't do anything
I mean, is why you try and test it.
True
You find out you actually were using BCoB, but not in the blatant way till you don't have it. XD
Just not an in your face thing. So I'm assuming you are keeping BCoB and warp splitting+melee atk spd?
Yep!
Warp splitting feels really nice without wrath on the sword (and after seeing my new crit numbers I'm not dropping shred)
This is what I got going now
Btw, it also helps with assail. So feel free to throw those out in that no boomie 11 sec at 100% peril.
Unless you are doing the BB lazy thing.
Maybe I should share my newbie build for meleeker.
I am doing BR Kinetic Flayer, but honestly I might swap to assail
I should probably swap Warp Speed to Warp Unbound but the speed is too nice
-# I like my zoomy psyker
It made someone go from 7 deaths and like over 20 downs to... occasionally downing to a crusher or sniper.
Which just happens.
I can believe it 
It's heavily defensive though, since they play on malice and heresy.
But better than in rescue 70% of the run.
Death is the greatest DPS loss, so if that's what it takes to keep the murder going
True. And yeah, they uhh, used my medicae dip as well so...
You will have no health and you will like it!
Hope you're playing zombie zealot, lol
Oh, I don't mind. Is malice/heresy.
I tend to be like 1-5 hp damage by accidental hit.
Anywho, so if I did swap Kinetic Flayer for Assail, I get a free point to put somewhere
Warp Ghost would be nice solely for the extra stamina and toughness, and anticipation just feels nice on the greatsword
Quietude for the moar toughness
Wait Malefix Momentum
Warp ghost is nice, needs time to get used to the basically no auto quell.
In battle anyway.
I'm already pretty used to no auto quell, my previous iterations of my melee build have used it
MM is only if you go assail.
Well this is the hypothetical planning for swapping to assail 
gonna try it out on damnation to see if I die a painful death
Alright, I need to swap to warp unbound or fix my detonation skissue
Note that strength, which I believe Unstable Power has, is also cleave.
Strength is cleave, damage, and stagger.
So you don't usually need Wrath.
And since the warp slash is infinite cleave already...
Yeah, it's up to +5% strength
20%
on one hand i feel like i should get scoreboard again just to see how im stacking up to other people but i also dont want to see how badly im doing
also is it normal to have a black screen after the cutscene at the end of the campaign
like its stuck on with full character control
i can turn my camera but i cant see anything till i pause
Why just keep shred. No downsides unless you can't do consecutive hits. Then I question, is this uprising?
Cos swing once, everything ded.
I'm running Shred and Unstable Power
Same blessings I use
on?
Isn't it the 'meta'?
whats the difference between the mk6 and mk 8 greatswords again
mk6 is more single target right?
mk 6 is better
if u heavy a lot
against armor yah, i dont know why you woulld take the 8
i have a bolt pistol, brain burst and that one BB thing that goes off on any atk on an elite
or higher
i mostly use the sword to dump peril into a pox horde tbh
i use flame staff to get my peril up then switch to melee since i got the perks that increase cleave and toughness dmg reduction
i posted my build earlier if u wanna look at it
you dont use deflector on GS?
Deflector is more a side blessing for an offhand normal force sword tbh.
ill be real im trying to cover as many bases as i can with my psyker bc i dont trust my pubs enough
Hi Sparkheads
this is the build i use https://darktide.gameslantern.com/builds/a10e8da1-e1e1-4246-a633-25ebc421de1a/empowered-headpop
@lament topaz
Brain burst scryer crit build with force gs and voidstrike staff
The staves are infinitely better on psyker than the firearms
Depends on what context
never really liked the staves tbh
Run the Shredder Pistol if you're doing anything other than Havoc.
Laspistol can be good but definitely not great for crowd control
Shredder is a great pick
i saw your name on a zealot once
it was in the hub
dont remember if u were dripped out with the saltz like hat or not
yep
Gross.
Gundalf despises this rhetoric
i mean, there is a reason why most high threat build use staves over guns.
My laspistol helps a lot with solving the problem of "I need that guy over there dead now" as opposed to dead when a teammate can go it, when a brainburst charges, when I get in range, etc
exactly
I could bring the voidburst staff for it, but the laspistol just does it better
ive got a dilema
do i attempt to do the campaign again in dam pubs or do i just go play elden ring
Thee are the one who shall not pass
Do not be too eager to deal out judgement
Yes
I'm a little confused. Inferno staff Fire is Soulblaze Fire?
The blue fire from soul blaze counts as a separate source
It does 2 things. The impact damage of the fire and then it applies the soulblaze DoT
It stacks separately and gets different bonuses from talents
So how do the soulblaze stacks work? Admittedly I mostly skimmed stuff, but like, separate sources total up? But each source has their own caps
yeah
Woops, i was meant to cancel the reply, was a general question
depending on source, soulblaze has a different cap. Total can not pass 30
So if I'm pumping damage on a boss I should be refreshing across all sources
As an example
Yeah I have that bit open rn
freakishly high ADMs except cara
depends on sitaution, if possible in a short time yeah. Its free extra damage
At least now I know it's not wasteful to spray down a horde then Creeping flames
if creeping flames could have killed it by itself then yes actually it is a waste
I'm still power leveling in Malice so everything dies too fast either way
I wanna go
Oh sorry i meant as a general thing, not right now I'm literally in bed getting ready to sleep
Blasphemy
I am Blasph-sleepy
Same vibe
Is there something I'm missing about force swords? They feel kinda, idk...sauceless?
Like the greatsword, you gent a giant laser cleave projectile but the normal sword is like...do an animation to double the damage of a hit in the same time it'd take to hit them twice?
You can't even mod multiple charge hits on it like a power sword.
that's the neat part u don't use force sword's special attack in majority cases
I feel like there's not much of a reason to take that over any non-force weapons then.
Is that wrong?
force swords do have super strong blessing pool and are more versatile than duelling swords
I see, maybe I'll need to pimp one out a bit and take it on some actual missions.
Hey. I thought that if you start to charge BB whatever %s below the 100% threshold by snapping to a target with LMB, it will always be 100% safe, you won't blow up yourself like that. Now I see that in one case you actually can blow up yourself - if you not actively Quell but just allow it to naturally drop a few %s, then snap to your target with LMB
Was it always like that?
97.1% and charging a brainburst kills you when the animation finishes
so it always was like that?
as long as i can recall
WR changes the threshold, especially ER
1H Force Sword has Uncanny Strike
Makes it really busted
If you have the movement speed talent for Scrier's Gaze, you can move really fast with a 1H Force Sword
force swords have it's own special ranged force pushes as push atk, which is an extremely strong utility skill, also things like deimo's godlike h2 atk can out of the box push crushers straight to the ground if poked in the head in one hit, no other weapons in game can do
downside is it's the slowest of psyker meta weapons, you'll move like a slug compared to ds/knife 😒
I can try to find quell speed later
Lmao
Assail is just a fidget toy to help with peril
the poke it has is like mk2 relic blade for zealot
which with a stealth build can 1 poke most things in game
even in havoc 40
hammer uses marty to one shot relic blade uses momentum
Apropos of nothing.

y is my game so fucked
dark communion finale, that entire structure is a texture bug u can walk thru it, its not part of the map
same with this
and final cutscene didnt play, i just kept running and i killed bunch of ritualists while they were watching cutscene? lol
what is it with these penances and obsession with brain burst
it's actually miserable to use
Cos they old and were from a time the only blitz was BB.
Accidentally clicked on zealot channel and immediately saw sus stuff. 
RIP.
do alot of these builds in the google doc always rely on high peril
Psyker relies on high peril
i havent seen a buld that doesnt
The entire class revolves around running hot as possible without popping
It's the edging class.
What did you expect?
i busted like 5 times this round
kek
You were supposed to edge, not to bust yourself.
sometimes you just gotta bust when the situtaion is hairy
What's next? Stroking your Illisi till you explode around you?
you could technically play a psyker with no/minimal peril, but your benefits would also be minimal
definitely worth learning peril management to some degree, but at the same time, if it is a struggle (have a friend who just, cant do it), you can run a perilless psyker if you still enjoy the weaponry and such, just be aware you wont be doing great damage
i suggest learning to hover around 60%, then slowly increase that as you get more comfortable, you can also go lower if you prefer ofc
Still okay if you only play heresy tops.
ye everything works in heresy
No more than Damns tbh.
meh, damnation and auric have the same HP pools
Is just good for ppl who just play psyker for weeklies.
Not the same spawn amounts.
You can get away with slower kills when you aren't absolutely constantly overrun by stuff.
50 crusher wave
whats the best smite build
gun psyker but with smite instead of assail n dropping malefic momentum for something else
Although smite is... Not great. Since it shuts down ally talents that give bonuses on dodge, doesn't do great damage and assail generally outperforms it
The one which helps your teammates but also not annoy your teammates
Basically any smite build that you don't spam it
honestly dont get why smite is annoying, like why do people hate mass stun
Well, the point of smite is to hold the horde for your teammates
Like in situations of crusher spam
Or armored ragers
I would be more gratified if the smite pysker on my team stopped dangerous units from cornering us than to spam it on every trash mob
Well you see, it makes the enemies less fun to fight
Because uh
They aren't doing anything anymore
I mean... Partially. Assail somewhat follows the cursor so you can aim it that way. Otherwise it's used to just used to cut through hordes of non-carapace enemies. They don't need to be stunned if they're dead
Also it turns off a lot of skills for other classes if they require people to dodge enemy attacks.
If it's used improperly it can also force your allies to engage in bad positions
And the time spent stunning enemies can also be used generally more efficiently by killing said enemies instead
True
A firestaff can do the same job as a smite but better depending on the situation
Exactly. And unless we're talking about a horde of carapace assail cuts through it effectively as well
Yeah
Smite's best use is to stop a horde of elites from cornering you
And that's mostly the only big appeal
And generally even then there's better options
Your teammates can already deal with trash mobs, you don't need to stun them
You don't need to stun trash mobs cause you can kill them easier or your team can deal with them plenty easy.
Elite hordes are rather killed then stunned so they're not a problem at all anymore (and something like a trauma staff does both anyway)
True
like as a second melee/peril gen/picking off stuff to spread fire
Like a revolver
stacking malefic momentum/regening toughness from soulstealer
That's doesn't penetrate carapace

What
I am not wrong
I literally use it like how I would use a revolver to deal with far away specialist
u should use it more
I do
yea but do it more
I use it for hordes
u do it more now
How
do it but more of it
Isn't throwing random bullshit at hordes enough
yea but do it more
theyre all primaries
Recon las still feels sad to me Vs VIAG
Reconlas is just comfy to me at least. Although the VIAG is more of a powerhouse
Is it just me or doesn't the ''surge'' talent on force staffs work?
can't seem to get the 2nd shot off even on crits
only works on primary fire and voidstrike's secondary
But it is a visable 2nd shot or just double dmg?
my staff must be bugged then
on voidstrike the secondary fire's explosion can also happen twice
because i have been shooting for 10min in the meat grinder and havn't fired two shots yet
what staff are you using
I keep trying to see if i can get it to work, but it's good to know that it actually works 🙂
but ye surge on voidblast is pretty ass because you'll mostly be using the secondary
and surge doesnt work for that
ye just use whatever for now, psyker starts to shine when fully levelled
early game is rough because you lack most peril oriented perks / staff blessings to make them really strong
Yeah i find my self at around 100 peril pretty quick right now xD
any gamers on right now we need a 4th for some shenanigans
Surge on electrokinetic staff is absolutely goated to the point it feels kinda braindead to play
With a good build it’s pretty goofy watching the primary fire just delete absolutely everything
TIL I can use Sciers Gaze (and presumably Shriek too) to dodge a peril explosion during the animation
I feel somewhat stupid for never noticing this before
starter ability as well
lots of little hidden things like that
"hidden" as in, not explained
like, you can use zealot throwing knives while channelling chorus, without stopping chorus
They added it not quite recently tbh.
Used to be only vent.
the default consecrations

