#psyker-class
1 messages · Page 2335 of 1
i thought they fixed the exploit
nope
whut
theres an exploit where if you have a certain set up, you cannot outright die from peril overload
its bug technically, but, its severe enough to be an exploit imo 
its really funny though
was that where you originally actively wanted to die?
i thought this got fixed, i remember being able to spam voidblast without dying lol
phew
should i drop essence harvest for empyric shock on my inferno build
emp shock isnt worth
only argument is for EK left click build
you are losing alot of dps not using right click on purg
i figured, only considered it bc i saw mister e's video
sorry for your loss
yea when i use purg i never use lmb
id argue essence harvest also isnt worth it
I do use Emp Shock on inferno
the thing is the staff only stacks up to 15 warpfire
once you hit that cap the best thing to do is farm cc with primary, and of course, emp shock stacks for that juicy warp dmg increase
Gross.
the real thing that's gross is wildfire, that thing is a noob trap through and through on shriek builds 😏
https://old.reddit.com/r/DarkTide/comments/1qvp8ut/double_standard_on_horde_clearing_tool/
Wtf is this
Smite is not a horde clear tool.
If you want to go twice as slow, but be "safer" while doing so, and also annoy the whole team because of how boring it is, then meh.
This is like the second or third smite post in the last week or two
well, current 100% uptime smite is really annoying.
Agreed.
Smite sucks
Rather, smite is too strong
Therefore it sucks to play with
I just think the uptime is too much. Make it like 10% uptime, aka a clutch "oh shit" button, then it should be ok, IMO.
Such as through a separate regenerating ammo pool like assail.
i like smite for things like ragers/crushers
I could see a really valid use with LMB catching out annoying poxbombers too
err, poxbursters*
Which is to say, arby shock mine
Well, plus the ability to do a quick-cast single-target zap like current LMB on a much shorter cooldown / no cooldown.
"Smite is actively the solution to crushers. Stun the bitches and let a teammate that can get through the armor deal with it. If you're the teammate that can get through the armor and you're not, them going down after stunning a crusher with electric jazz hands is on you. To my knowledge there isn't a lot a psyker can do to get through armor if they don't have a void strike staff"
Comment from that thread.
I
Just
lols
It's true, only voidstrike can deal with crushers
I would offer that smite should be a solution to when the director decides to send a giant mixed horde at you, dozens of ragers, maulers, and a dozen crushers for good measure.
At least to delay it a little bit to give time to your other team members to work on it and or to reposition.
but that use should probably be one of the longest effective cooldowns in the game. I'm serious like maybe 2 minutes if you want to stun the screen for 15 sec.
Maybe longer cooldown.
Just kill the mixed horde, smh 
I've seen people get overwhelmed even at the highest skill tier. There's a place for arby shock mines and a "oh shit; stun the screen so we can reposition" ability.
"When people shit on me for running smite I run assail. I refuse to use brain burst"
Another comment.
I've been shamelessly smiting lately tbh
Eww
mfg that event is the worst
These comments are why ive been banned from the subreddit for calling people stupid
I kinda wanna see EP smite reworked and Smite itself .... buuuufffffeed??
I think we all do.
But also nerfed into the ground in terms of uptime for stun the whole screen
At least I do.
I love EP Smite having actual damage so that my short blasts can actually clear trash and even scoop up a couple low hp elites to kick off Perilous
But I hate losing out on all the global damage bonuses DD would be giving my weapons
EP smite with a bazillion longer cooldown should be base smite. Then do something with EP smite. I think EP itself is pretty underwhelming for BB and assail.
Really EP as a whole is just flawed, let alone EP Smite.
Smite shouldn’t be a channeled ability
EP bb is top tier
EP assail also pretty decent
if you have EP bb the passive bb proc'd by kf are empowered for free
if you want to gimp your kit vs maulers and larger, sure
I disagree. I like the underlying concept of EP: allow you to spam your blitz more than usual. I think that's a good idea. The implementation is just bad, and IMHO it's bad for assail and brain burst largely for the same reason: It's unreliable. The way you get charges is unreliable (unless you have that one point for an elite gunner group), which means you can't plan around it; you can't play around it. Which means it's like kinetic flayer: Something that's occasionally nifty when it goes off, but you can't make your build around it, which is what a keystone should be IMO.
well that's not what assail is for, if you use assail you better have something else in your kit for maulers and larger
Dunno, I guess I have to watch you or someone like you play, because I strongly feel that I do better overall when spamming assail when I take warp siphon.
yes and usually that something really wants you to have DD
Disrupt destiny is probably even better still.
the amount of charges you get is very reliable in higher diff, with the amount of elites/specials running around
specials IIRC don't interact with that keystone. Just elites.
i do agree with this
If it was specialists too for a guaranteed charge, then we might be talking.
EP assail can definitely be relied upon and you dont need a charge going into a fight because you'll get one in short order
I think to make EP feel good to use, you need to fix the charge mechanic to not be so random. It needs to be constant, or something more like disrupt destiny. IMO.
it shreds rager and gunner packs like nothing else in psykers kit
While very true, that's not good enough for a keystone. You need more.
yes, thats what ive been saying
Offhand, I really think they should nerf base assail ammo recharge rate, slightly buff base assail damage, and then put a lot of ammo regeneration rate improvement on EP. It could even be the current random trigger, maybe.
But I'm just an idiot. Ignore me.
Unquenchable wrath directed towards Reddit psykers
I wouldn't honestly mind if they reworked smite to be pysker's krak grenades, so it was actually their answer to crushers. That would be fun.
But that's kinda BB, so wait, nevermind.
Why can't BB one-shot crushers? Lol. Veteran krak can. Oh well, I guess psyker has enough cool toys.
yeah, no...
assails base charge rate was already nerfed
putting more of it into EP would just pidgeon hole it into that keystone
because BB has no cooldown
Mostly sarcastic, but yes.
Then again, with recent vet update, are you sure that krak has a cooldown? /s
ngl though, not getting EP stack on bb special kill does sting

Here's a smite rework idea: place a charge on an enemy, and when they die they stun enemies around them based on the strength of the enemy dying. So you have a recharging ball of zap you can toss on a crusher, which stuns X enemies, but if you put it on a groaner, it stuns like 3
I wonder if it's really true that there's some mid-difficulty dev on the design team who loves smite psyker spam, and that's why it won't ever be fixed, lol.
Or is the other rumor true that they cater to certain Chinese fans, who are very vocal with review bombing on steam if you so much as dare to think about nerfing their dueling sword?
i dont think they need to make smite that unique overall
just give psyker some damn stagger
Smite as is, except on a longer cooldown gated by a separate regenerating ammo counter ala assail. That's still my best idea I think.
the best blitz is forgetting u have one and not ever using it 😎
other random idea: Smite is always single target. LMB is same low damage stun-lock. RMB is higher damage over time based on how long your initial casting, and decrease the time to stun based on how long you hold the initial casting. Still needs to be lower long-term damage over time compared to brain burst, of course, but it gives it a slightly unique feel.
And they could fix the secondary node of smite that buffs your melee attacks to actually do something. Is that still the worst node in the game? It feels like it.
replace assail with ogryn rock, give ogryn assail
Or maybe a much smaller area of effect / spread for RMB.
idk
smite i feel just shouldnt be what it is
idk what it looks like for human psykers
but librarians using smite is stronger than an astartes bolter
I was thinking it could be an instant narrow line area effect damage. A few people complained that it would overlap with shriek too much.
I'd say one of the current balance problems is that peril barely has any danger
At the very least in VT2 you would take health damage when quelling manually
You could have an infinite ammo ranged weapon that even had two cool fire modes, but you took health damage from spamming it
you'd just generally manual quell on thp
THP still shared the same pool as the HP
Toughness being a separate bar already presents other problems to the game, like how vet just cools the plasma gun by taking toughness damage and can negate that by killing one elite/special every now and then
Also, did VT2 allow THP from ranged kills?
i believe it was possible with the stagger stuff?
A dude with a gun ironically is in more immediate danger of damage than a dude with demons in the head 
Society
nah
The dangerous ones are, in fact, not the quiet ones
(it regens immediately)
I know
ass hail
is qq cancelling quicker than block cancelling
Would still be something if we took toughness damage from manual quelling.
Instead, with quietude, we actually gain toughness from manual quelling, lol.
Why would you look at reddit. Why would you do this to yourself.
It hits itself in confusion.
It's very effective.
I am but a fool
A fool in love? With fire?
Man the time I caught someone lying about playing Havoc on reddit was funny.
Elaborate
I haven't opened reddit on this phone in eons
Literally opened it just to find that funny interaction.
I understand nothing of that, as intended 
Basically. Rushing in havoc is big no no
Game is coded to punish teams for doing that because TEFL2 straight up does not give a shit about what's already on the field and will throw every spawn you pass by without any sort of mercy.
So rushing to "outpace" the enemies will inevitably result in more things being on the field than a team can reasonably handle.
bright mode 🙁
basically
maps have certain checkpoints that when u progress through them, can trigger spawns
in havoc this can very easily snowball into situation where u can't dps check everything because of their density & health
good teams ideally progress fast (because they kill the things that spawn quickly) but don't rush these checkpoints one after another like a checklist
map spawn trigger + timed horde + surge + sandwich is very easy to cause a wipe
Ambiance stacking up is scary since ogryn spawn rate is like 300%
ur supposed to go through the map quickly but not by rushing
just killing stuff that spawn in and moving as a team quickly (less looting for example)
there's less deviation from main path for loot because it just adds extra time and the returns aren't as worth
And that's okay. As long as you are aware you don't know so as what is happening here, people can inform you as to what actually happens in havoc.
Unlike that goober who acted like they knew what they were talking about when it's extremely easy for someone who has played it to know they're just talking bullshit.
Which is just weird to me.
Like why lie about something like that?
Sometimes people genuinely think they know more than they actually do
It usually becomes a problem when they act super confident and then get pissy when corrected, because of some ego battle bullshit that people develop with social interactions
Discussions also devolve radically due to some weird tendency people have to interpret things in the worst way they can think of for the sake of creating a reason to argue
And due to them thinking they can do no wrong, they take that interpretation as truth and start tearing the other person like they actually did say the worst thing possible
You know, while I definitely understand this concept, I have a hard time following it.
The extra 15 seconds it takes to check a couple chest along the way that’s beside the main path is almost always worth it in my experience. Extra health packs, med sticks, hell just ammo makes a difference between a wipe and a win
But I do agree that people going out of their way to run around all over the map solo to find stuff is stupid
I can get spending a few extra seconds when there's not as much fighting to grab ammo/stim etc, but usually no long routes (like dark communion cellar tunnel is usually just linear push)
also there're no "extra" health packs, only up to 2 spawn on the map
Wait, there's a limit to pickups too?
only 2 medpacks and 2 ammo crates spawn per map
I wrote this in my guide pretty clearly
Guaranteed, or can they just decide to spawn 1 or 0?
guaranteed
Huh, neat
Fair, but it’s always fun to find one 😁
Still, i agree that it’s not worth it to get too side tracked finding them. Often times it just leads to a trapper or hound getting you
but u may not find them both
loner coherency does spawn mutants and dogs more likely to target you, so you need to be ready for them
Wait
idk if it spawns or replaces currently spawning specials with a mutant/dog
I know enough to know I know nothing. Is why I just steal builds from other people.
I believe there is code to shuffle items around based on how the team is performing? Like, more likely to find a medkit if your team is hurting? I haven't looked at that code in a while.
smth like that
idk the details
Obligatory picture, for me
Also, I'm old. There are probably people here in this server who weren't even born in 2004.
probably
almost certainly even, that's what, 21, 22?
yeah
One thing that I found to disprove the anonymity part is actually Rythm 0, by uhhh
That woman with the soccer player name
She let people publicly do what they wanted with her body for hours, and it wasn't like those people were anonymous when they were out there exposing their faces to the people around them
But the lack of consequences for their actions just kept piling up, and it reminds of that one famous quote: "silence is consent"
By not having consequences for their actions, people felt enabled to keep doing it
I vaguely recall reading some article on the future repeat of crimes when comparing immediate punishment vs. delayed punished, such as caught on the act vs. caught through an investigation days later
Rhythm 0 was a six-hour-long endurance art performance by the Serbian performance artist Marina Abramović performed in the Galleria Studio Morra in Naples in 1974. This was the final performance of Abramović's Rhythm Series, following four previous performances that took place throughout 1973–1974. The work involved Abramović standing still...
I can never spell this word right
This was my ride or die meme for years
I salute you, fellow old person.
I would look for the article, but the stuff I'm finding needs university emails and Google Scholar refuses to search
Granted I don't even remember the article, so odds are I might just get something similar
You kiddo.
Old froggy Seven. Heh.
I am ancient
invited a rank 19 smite psyker to refinery h40 final toll stims and carapace seed
perma dead xD
Hell yeah
You want to watch them suffer?
yeah
Did ya win?
Casual 70 minute game
i dont understand such a useless scoreboard
Read that in sepiroths voice
Vermintide green circle reference
yo lads i recently picked up the arby and gotta say after playing melee psyker it feels weird being somewhat inately tanky
For me psyker doesnt really feel squishy
You have Just so many ways to generate toughness for free it aint even funny
The only "squishyness" i feel when you get overhead striked from crusher
yeah psyker has insane toughness gen but has simply nowhere near the DR arbites has
decent TDR depending on build, but as soon as your health is affected you get spiked down
bro is trying to build exodia
Yea ive felt that with my psyker even with the toughness generation in both my bubble build and scriers build if I don’t have bubble up or I get clipped by something on my scriers build I tend to eat dirt.
scriers should be able to regen toughness so fast u have no issue tbh
Well guess I’m just a skilled issued crack wizard. Cough sorry meant space wizard.
Arbites charges forward, psyker dances between the raindrops
1 CC clear rainfall.
Honestly so hard for me to play og because I have to remember guns exist
random question how high vertically does venting shriek go? Like 1 floor? 2 floors? Just read that directionally doesnt matter it only matters were u face
I want to say it's at most one floor
I wonder that too.
30m. But there are some terrains that block it. They are inconsistent.
i fuckin love this rebreather
is only staves the meta in endgame or does gun or melee psyker work?
Both work
great thx
Tldr, everything can reach auric and win (havoc is possible as well but much much much harder)
In darktide it's mainly skill not weapons
I'd say 90/10
If you have skill and knowledge you can make anything work
But for the average player gun psyker is still extremely strong and beats auric
oh ı am far awy from even auric for now. ıjust decided to roll a psyker finalyly and was just wondering if staves were the only way since ı don't really like staves. though maybe it'll change as ı use them
Staffs are the only weapon psyker can use, go for it
Staffs are also pretty bad underleveled so that could also be a reason they don't feel good
possibly
From what I understand Inferno Force Staff is amazing when you build around it
It's booooooring
It's like watching a barbecue alone while your friends are drinking beers
Inferno is strong in high havoc even without building around it
It's not amazing without Shriek, imo
To understand the flamethrower, you must become the flamethrower
I tend to have more fun with Voidblast tho
I am probably one of the people who plays Inferno the most in this chat. Vect and Agentchaos as well.
Inferno is fun though
I'm the only inferno gaze user and I love it
I just like seeing everything consumed in blue blaze
i’ve had the most fun with the electric staff tbh lol, haven’t gone into havoc but crit chance goes brrrr
@sturdy reef
Welcome to the club
Well now I wanna try it
I think the issue with blaze is I can slowly feel my brain forgetting how to play the game the more I use it
I can definitely see that
Also, might there possibly be any upstanding citizens who might be willing to help me grab the Malleus Monstronum penance? I seem to have misplaced my friends (I don't actually have any that play)
Depends on how you play
In my inferno games, 75% of the time I am the person taking out ranged elites and specials, frontlining, and doing horde clear. Team needs to catch up. >:(
I can maybe help later. Slacking off at work atm
Oh no worries, doesn't have to be now, just hopefully at any time, I have a build around it to make it go faster
Thank you for offering regardless
In Germany we call this "Arbeitszeitbetrug" 
Any1 elses psyker timer mod not working anymore?
I thought it was Arbeit Macht Frei
Nope
I know arbeit is work. What's the rest?
Zeit is time
Betrug is fraud
Yea it was kind of a duo lol its scary spamming PA light on crusher and not having stam bar on UI 😭
I will steal whatever time I can from the corporate system.
I don't use crusher enough to know the combos well. That's horde clear, yeah?
Mine? xD
PA light is single twrget
Ahhh
and horde
I don’t know thehorde clear ngl I just use the spread shotty, 2 shots blows up a horde xD
I think Arby has a +stam on kill node on the left side of the tree. Dunno if it's worth picking.
Yea I tried the horizontal swings on crusher on horde and I legit kill nothing
Horde and single target are the same?
yeah
Funky
push attack is the best move for everything
The heavy overhead is so bad lmfao
H1 is terrible
Big huge heavy bonk, cant kill anything
I think its unyielding isn’t terrible I was doing PA L H for cspawns just to have a bit of stamina to block 1 hit lol
As you should 
Crusher seems like a feast or famine weapon in regards to combos
Either you do a good combo and succeed or anything else and suffer
Is what I mean
Proposed Community Note: Except for ogryn crusher trains.
Eh
You can kill crusher trains with basically any weapon if you have uncanny
Exhibit A
If you have uncanny.
Any weapon can handle crushers
If the weapon does not have uncanny
Cry
So, using perhaps the most powerful build in the game is meant to demonstrate, what, exactly? Flame staff, plus shriek, plus uncanny on the melee?
That you can kill crushers with soulblaze, if you stack uncanny, even though soulblaze damage against carapace is normally worse than awful
Which seems pretty unrelated to the claim that all weapons are equally good, and it's the skill, not the build. Again, I think I can agree that's halfway to mostly true, except for ogryn crusher trains.
Which is why I still think that ogryn crushers are still the biggest problem with this game. Either make most (all) melee weapons have decent weakspot damage against carapace, or you have to make some parts of the crusher not carapace.
IMO.
If any melee weapon can take care of crusher trains or they are not fully carapace then why even have them in the game
They are supposed to be a problem
That even a weapon with 10% damage against Crushers can kill crushers with Uncanny. It is exactly what I said.
Quote, "You can kill crusher trains with basically any weapon if you have uncanny"
I didn't say "kill as fast as the best weapon", just something more than the currently extremely small amount of damage that some weapons do.
That 3/4* of the weapon do.
Tbh weakspot damage bypassing some amount of carapace damage resist wouldn't be a bad idea.
Yeah I don't agree with that, if you want to deal with crushers, then pick weapons that can deal with crushers, not every weapon needs to be able to deal with everything.
On that, I guess we politely disagree. I don't think 3/4 of the weapons should be absolutely worthless against crushers, because it leads to the current meta where basically everyone at auric or above does not use those 3/4 of weapons because it makes them useless in critical situations.
*melee weapons
I admit some ignorance? What's the ttk right now for like a heavy sword vs a crusher with and without uncanny? I'll have to test that at home.
You also have a ranged weapon you can use against crushers and use something not great against crushers for melee
I think we all see that the current meta, 3/4 of the melee weapons might as well not exist. I challenge that this is categorically bad game design, and is a worse game for us. I admit that my solution is not the only solution, and I admit that this problem does not mean the sky is falling - I still love the game in spite of this flaw.
You can make the other weapons potentially more useful by buffing them in what they are already good at, that's fine. Where I disagree is that a horde clear melee weapon should not be buffed to a point where it can also deal with crushers without some other weakness to make up for it
they should just remove carapace armour and repalce it with flak
we dont need multiple armour types
vt2 didnt have it why do we idk
Like Greatsword has bad mobility, but in exchange it's good for hordes and crushers
Maybe. I respect that take. I think I disagree, but I respect it. My problem is that it doesn't work for pick-up groups and joining games in progress, but it can work for premades.
That still leaves like 4 or 5 other armor types 
sure so why do we need 1 more? it makes 0 sense imo
And I think the majority of this game just drops into pick-up groups and games in progress, where that level of coordination is hard.
To have a big scary tanky unit, I guess
also vt2 had more than 1 armor type im talkin about heavy armor types
Sorry, let me be clear: in a pick-up group and especially joining a game in progress, you can't coordinate with your teammates to ensure that enough of them are bringing anti-X, so everyone has to be at least a little good at dealing with everything.
vt2 achieved this without 2 heavy armor types, idk it just feels bad to have to have flak and carapace on mostly everything, removes player choice
vt2 did hav super armor, misterE went into it, but IIRC most weapons could still manage even if not be top-tier against chaos warriors.
Also also, they didn't have trains of chaos warriors. One partial fix might be to just tone down the number of concurrent crusher spawns.
i think its hilarious how some classes see a train of crushers and think "oh shit" but psyker or HS just grin lmao
and replace the excess crushers with maulers and ragers or something.
You have two weapons and your blitz, it's possible to make good and fun builds that are versatile, different from each other and can deal with all enemies. Builds should be like that anyway, because you can't always be sure you are next to your team, sooner or later you will have to deal with a crusher while a sniper is shooting you as well and your team is not close by
I don't think you can make feasible builds with half, probably more, of the melee weapons in the game because of crushers. Agree / disagree?
Unless you mean "I have to rely on my teammates to kill crushers".
You also have a ranged weapon and blitz and combat ability to pick something for crushers, so I don't agree with that
Ok
and now I wish I had stats on actual usage and win rates in aurics and havoc for all players, broken down by what melee weapon they have.
Disagree
Basically Hsword and Dclaw comes to mind when we talk about struggling to deal with Crushers
What else
Illisi (we ignore that one gif)
It has uncanny
That's all you need

(it's not all you need)
Iirc a special heavy with 5 uncanny is about ~960 CRIT spot damage
About ~790 if only spot
Pretty sure it did. I remember berzerkers in particular taking bonus damage from shotguns.
That's around 7 to 8 hits from illisi with only that small setup
Now Hsword 9 H1 hitting for about ~280 CRIT spot with 5 headtaker
🥀
Dclaw parry is about 480 CRIT spot
I don't have a spreadsheet myself. I thought it was just taken for granted as true. I would have to develop that spreadsheet to really continue here. Until then, I have to admit partial ignorance, and/or rely on "trustworthy" experts, such as MisterE (partial /s). I would simply have to refer to similar videos. Or we could try to take an informal census here of what weapons we feel are actually infeasible because of crushers.
Re spreadsheets, like the work that other guy just did with ttk for various classes, weapons, and buffs, in that recent youtube video. That's hardcore, and the way this argument should be done.
Why's there a llama on psyker pins
hey guys, anybody willing to help me rebuild my psyker class ? I like electrokinetic staff cause it looks cool and do not know much more.......
There are a lot of builds in the pinned Bonanze you can take a look at
Patrols were quite litterally lines of chaos warriors and mauraders in VT2 at higher difficulties you could have like 5-6 Chaos warrors in one patrol.
Conversely, a patrol is a lot easier to avoid than a group of crushers just hanging out, but congo lines of chaos warriors are a thing in VT2
absolutely not
I stand corrected.
The same with storm vermin, but they are not as scary as chaos warriors
I warned you, but I was unheeded.
Bamboozled
very levelist of you
It's true
The H20 did way better than the H40 zealot.
We still lost in the first 10% of the map
zealot was standing there shooting at crushers with a bistol instead of... using his own crusher
its a misconception that scriers generates toughness particularly fast
Bluch, I tried playing H40s and I just could not brain. Not my worst performances ever, but my decision making was just shot. Like short circuits in my brain whenever I needed to make a snap decision
Brought trauma and illsi with deflector near end of the run drop down room 3 snipers in the back to back spawns 2 plague boys 2 chaos spawns and a random captain high intensity shock troop cartel
on auric
Lol
is brain rupture or smite better?
It depends, but brain rupture
they are completely different abilities, it doesnt matter which is better
okay a better question, which is going to be more ffective whilst in QP lobbies as a leveling psyker?
Assail
less perk investment and skill
you use assail while leveling
thx boss
"Which is better, A or B?"
"C"

well i got the answer i needed
in the end idc
i kind of assumed assail would be shite but i was proven wrong
atleast for leveling
does it fall off hard later?
Not really
It falls off, but not hard
You can't solo the missions anymore with just assail though
Assail has enough impact to stagger ragers and shreds unarmored enemies
Even in Havoc
that depends on if they get the auras or stims
*terms and conditions apply
g*mers, is the build bonanza in the pins still relevant in anno domini february 5th?
I was about to recommend it to someone, but HESITATION FILLED MY SOUL
Yes
My brain has been rotted by anime, I hear Anno Domini and I imagine a shy Italian Imouto asking Domini for something
my brain is rotted worse, i heard shy itallian and thought of hetalia 😭
ANO... 👉👈

s-should i be getting a warden
nah were back on topic dw
lol
anyways, those builds up to date or nah?
they is
Ws
If they aren't anymore we bully Six into updating them
bigger Ws
NONSENSE.
DEFINITELY NOT BRAINROT
~queues up (Like A) Bloody Stream on Youtube~
Narancia, one of my favourite genders
A bloody what!?!!
Vocals by: Yumi Kawamura
Lyrics by: Reiko Tanaka
Music by: Shoji Meguro
weaboo to psyker main pipeline needs to be studied
JoJo is only like the best anime and manga ever, or damn close to it.
Now I want a mod to add random anime-style transmutation circles to our Psyker attacks and abilities
"Mauler, I choose you!"
"Slab, use BULL RUSH!"
Getting all the good references tonight.
Speaking of Jojo
Bonus video:
https://www.youtube.com/watch?v=Ka7j8UAPN5A
Now with English subs
SONGS USED
[00:00] Persona - Dream of Butterflys
[01:30] Persona2 - Unbreakable Ties
[03:00] Persona3 - Burn My Dread
[04:30] Persona4 - Pursuing My True Self
[05:46] P4Golden - Shadow world
Just watch the first opening

Just threaten to make him Seven.


:(
I do intend to go through the build list and make some minor tweaks based on my experience since making the guide
But nothing significant
That's a generalization with no basis in reality. Desu.
@rich spindle when you have a moment, can you share with me the SG meleeker build you use? I am trying to improve at melee psyker, but I haven't yet hit on a build I really like.
Same one @spice aurora uses with one or two changes
Ah. I have his in the build guide already
I didn’t realize how good it was in havoc until I saw him play it xD
I don’t think he takes quietude though
I’d take that
I quite like KF + EK on melee, but I struggle to keep MM active. That's my biggest issue
I am not the best about using it consistently. Is a skill issue
One tip for fgs is being way more aggro than you think you could be
Trust the toughness replenishment
YOLO
I do try to do that, but with randoms I end up really far ahead of my team and get overwhelmed
It works better with premade teams that keep pace
Ye it’s a fine balance
We stay sliding across the room toward 2 aggrod final toll reapers tho
In my last attempt, I ended up alone versus twins and a ton of crushers. My team was... somewhere. Managed to take down the melee twin, but got plinked to death by assorted shooters shortly thereafter
oof
Were you doing the wall variant
Nah, SG
how is healing with new rot is it cringe or nah
i was thinking, with the clogging of hundreds of h40 clears being handed out, bubble or wall (probably bubble) would be needed to get the team to actually fuckin move
i 4gor
Who the heck would carry so many players to a 40 win…..
That’s so wrong….
lmfao
alyssa
shroudfield zealots, duo archivum
literal hundreds per week
several weeks now
The sanctity of party finder has been soiled
holy shit i 4got bout pus hardened skin i put it on for the solo attempts only
Haven't tried wall yet. Is on my list
oh 100%
I prefer healing to pus-hardened skin tbh
h40 actually means nothing now. not even "i tried h40 and died 15 times but we got there"
in a choice between an h30 or an h40 i would pick the h30
is it the same icon as rot or am i trippin cuz i didnt read it
I think they were doing 10 minute speedruns. Last I saw, they had carried 300+ players
i dont kno anyting anymore ngl
Just attack enemies and press spacebar occasionally
disgusting who would do such a thing
they also clogged LFG emea for days
"it only has like 4 posts a day so its fine" is their logic 
i genuinely hope havoc gets bonked and only shows current assignment on your name instead of highest clear that season
S4lmon complained the other day that I didn't suck enough to make havoc interesting
well, a fuckton of h40 holders will now suck absolute ass, worse than normal
(They also get low level people from party finder to join their H40 runs)
(Hence being disappointed at me)
ah so like ainz
Temu Ainz
But at least they're actual runs, not exploited speedruns
hopefully minus the murder of teammates
when did it mean anything
it used to at least indicate some level of interaction with an h40
even if its "oh that hurts im dead already again"
even true survivor never rly suggested anything
Ran bullyclub ogryn with perma gold toughness on archivum award
where is the rectangle rank 19 smiter
Ascended to a higher plane of existence
having trouble deciding
im not using kinetic deflection as it bugs out sometimes with deflector but do i want uncanny and slaugther with illsi since im using trauma bubble and brain burst or should i keep deflecr with slaugther
Pineapple on meat 8 rank
this
i got true survivor by glitching the map
we killed ourselve and won
fake video game achievements dont mean anything
new character name?
FOCUS ON THE GAME WERE LOSING BRO
It's getting to a point where I'm finding people with lower clearance levels that are ironically better than some people with 40s
:3
Because those people actually want to win and have an idea of what to do to win
Holup
I think I played with you the other day actually
were u the 200 scum
And we had a psyker that folded like a piece of loose-leaf and then he quit
yeeeeee
got into one of those speedrun lobbies and automaticly decided hes 40 ready
As many do.
See like. I'm okay with people getting carried to 40.
It's whatever but holy shit be a little more self aware if you know you got carried.
That's been happening so often recently.
I think I won a 40 with salmon the other day too?
I've owned the game since launch and I still haven't tried Havoc (mainly because I put the game down for 2 years and just got back and so much had changed)
It's fun.
||If you like getting your balls stomped by a spiked boot.||
Hyperbole aside, honestly, it isn't for everyone. But I do find it fun.
"That's why I'm here" -Obi Wan 2002
And there honestly is a special kind of feeling when you win a high havoc for the first time
(Assuming you don't get carried to it because as it turns out, that's been happening quite a bit lately.)
I'd rather not be tbh
I play mostly solo queuing anyway when I play
So I have to pull my own weight
But Havoc doesn't really get too bad until 30. Cuz that's whatever limiters the AI director usually has are just gone and everything is buffed up decently compared to their damnation counterparts
Honestly main reason I like Havoc is because I've always wanted a permanent monstrosity maelstrom listing
And that's the closest thing we have to that tbh
Yeah I've seen the different modifiers the higher you go, seems like insanity, but hopefully one day I can skill up enough to handle it
Really just getting back into the swing of it all
Hey at least if you're trying now, you're not gonna run into Rotten Armor so.
There's that. 
Already saw a vid about it and it seemed uhhh...not great
it was honestly not that bad, but thats only true if you had a soulfire psyker of some sort or a toxin scum
rot and rampage with blazing trauma was so much fun
it's really that it does feel like a loadout check
Like it's possible without those things obviously
i wonder... if i load up rot in solo play havoc will it crash me? 
But those things make that modifier in particular so much more doable that you can't really ignore it.
HAHA
not crashed
can still run tests on rot armour
i still find it amusing like, a third of obliterated rot crushers heads do this
red stimmed + final toll rager is spooky
Also, it is infinitely easier to clutch on arby than on psyker
lol
ignore the guy talking but WHERE IS THE BURSTER AUDIO AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
heard it just fine on this frame 
game volume too quiet, yapper too loud, bad mix
hard to tell if its the bursters fault 
i got hit once that game, it was that silent fk >:[
mutant charge and buster tick are about the same volume, mutant louder because its closer, and whoevers talking was louder than the mutant, so,
it couldve been silent, but talker also could have just been drowning it out
click on it
that game had more specials than elites
285 elite kills, 316 special kills
what in tarnation
i keep saying, they broke somethiiiiing
@rich spindle as soon as that dog jumped at me my cat sat on my mouse
Mouse caught
the previous one was 482 elites and 351 specials, which feels like a more normal ratio
if you fucking say so
but holy fuck, 50 specials spawned in the first 4 minutes was insane
thats still a lot of specials
what would the lesser count be, about 2k total? 2500ish maybe?
for every 8 poxwalkers there was a special
yeah, seems about right
seems pretty consistent
1:8 ratio
Each game I have looked at so far is 8-9 trash mobs per special

thats actually a fascinating ratio, a perfect example of why havocs a bitch
now im curious if the ratio is different for like, an h35, h30, and h25, and what those would be
tzeentch trickery
Planet 4546b
Is the shield break bug back in?
never left
I haven't died by poorly timing a jump when hitting captains in a while so I thought they fixed it XD
I didn't know it could get you like that clip as well though
I have zero idea, so I spun a wheel and came up with Warren
chasm station
fuck you i was literally gonna guess that 😭
i was looking for the list of currently in maps
was gonna go by skybox colours
so close
still like 26% WR. Not awful
Godspeed
oh fuck off 😭
Are you trying to get 0/60% warp resist lol?
i have to beat him
is that the wireless viper?
yeah
I haven't
i had a viper but switched to deathadder cus I had hand pain
You cant get 80/80/80/80/<10 from buying greys
thing is im willing to settle for a partial defense dump
which is 100% doable
long as its above 50, i can work with it
i find final toll with rotten armor just so fuckin tedious
everything takes so long to die
It really do be like that 
its threatening based on team comp but overall just takes so long to kill stuff
but it could be worse
they could un nerf fading light
they did a big portion of nerf on how fast stuff could shoot with that since they first made havoc
it was so bad
even regular shooters could delete you pre nerf in a couple shots lol
Oh someone figured out the captain void shield insta-down cause https://forums.fatsharkgames.com/t/void-shield-explosion-insta-down-mightve-found-the-cause/118144/2
lol
having that un nerfed fading light with toll rotten armor and stimms or the blight would be hard but fun
ah so like stims is now
much worse
as pre nerf you had no grace period from toughness break and it would immeaditly start deleting your health
is that not what happens now
I have found a meleeker build that is working for me so far.
I will continue testing
@crude cape Telling me about bubble knight. >:(
they lessened the reduction on health and toughness it removed they removed quite a portion of the fire rate enemies had with the modifier they also reduced the density of what it spawned also the flat dps got a decrease from it as they lowered mobs dmg increase etc
it was so much worse
hm
is this the ultimate stat spread I should aspire to??
that wont work at all ainz
ainz likes grabbing people who dont know what they're doing
warp slice is like the interaction beteeen deflector and kinetic deflection
while those two work together it bugs certain things
where warp slice doesnt proc blazing spirit at all
we know 
not terrible tbh
lmao
they tried
im using illsi bb and trauma staff and i got blazing spirit on my trauma staff
did a run on a assanation mission with the trains and after the drop 3 snipers hiding in the room in the back then out of nowhere 2 plague boys 2 chaos spawns a fuckin random captain back to back spawns mid mixed hordes on a high instensity shock troop cartel run on auric
If Warp Slice can proc Blazing Spirit I'll commit Psyuicide Bombing
staff blazing spirit doesn't work on staff melee, worthless
was almost as fun as my fight vs 2 demon host and a plague boy as ogryn
chasm terminus
yep
someone probably rushed ahead tbh
no
I do when I combo it with my melee build
it was a run where we had just dropped down after reviving someone and me as ogryn and i threw a rock at a sniper and didnt know a dh was right there with one right above so i used taunt since i aggroed it for my dmg buff
with true aim you get the needed crit
got both dh at once and a plague ogryn showed up
Using FGS?
any melee build
thats really solid
Aye thanks will try that
im using illsi over fgs for my builds
i like the great sword but i prefer faster attack speed
American psycho card scene but with pf weapon screenshots
The sniper at the tail end of a swing that already cleaved through 4 poxwalkers 🧠
ngl tho FGS with wrath DOES feel nice when horde clearing, but its a lil unnecessary 
like butter
@ripe obsidian best i've got after 11mil
i think my main psyker has a 29
Thoughts on Obscurus fs?
its a good sword
Thinking of pairing with Purgatus
So I have a single target high dmg melee with the horde clear flames
it's less safe than deimos, but both work well
@rich spindle this is the meleeker build that is gelling most with me so far:
22% ain't bad. I haven't gotten below 21% from gambling
@ripe obsidian gg, dont tell anyone i died twice in a 29 pls shhh
good good, no one will ever know
anyone gonna tell him this is a public server?
I'm not confident enough to take meleeker into H40 right now, so I was goofing off in high 20s/low 30s
ya same, but i pulled out shivs bc i felt bad feeding with devils claw for those guys who clearly were climbing
i like playing with players climbing
4 h40 chads every game gets boring
I have played a grand total of 4 Havoc missions, and two of them were repeats because my friend was climbing the havoc rankings
I already had some H40 wins tonight on Arby
One was even a significant clutch on my part, which felt good
nice
But I want to be better at meleeker. My big issue is that I can't shrug off chip damage like I can on Arby, so my positioning needs to be more careful
ya that build you had slapped im gonna try it out
Which I... do not always succeed at
ya its hard, i tend to get too zealous chaining heavies and get caught out by something
Either that or I get poked by a random poxwalker and lose half my hp, ha
ya exactly lol
like hivescum, love it, can go whoel matches and take almost 0 dmg
but then you make 1 mistake and whole hp bar gone lol
whats your weapon loadout for this?
Force Greatsword MkVI and Electro stick
EK has near-perfect aim for taking out specials and elites
ya i saw you using the left click a lot
And since I have Warp Unbound, peril isn't a concern
do you even use the rmb at all on it, or just purely throwing snowballs?
I throw RMB at Bulwarks and Reapers, mostly. Reapers if I can't get into melee range.
I guess sometimes Crushers as well
I am thinking of trying it out, Though I really like BB and Kinetic flayer, figure I can try it out and swap it if it doesnt work
ya assail is fun, but i do miss KF when i dont run it
Laspistol is one of those weapons that just doesn't click for me
but it also costs an extra talent point
I use Assail almost entirely to keep Malefic Momentum running. To a lesser extent to clear shooters and stagger shotgunners
Laspistol is goated, but only the fast one and it still has some questionable maniac damage
damn love me a las pistol but ya i feel you, ive never liked the eviscerator on zealot much, 500+ zealot btw, sue me zealots SUE ME
I just don't vibe with any weapon that controls my camera for me
ya same, clunky, i should play them more tho since they gave it changes but tbh i havent lol
maybe once
added you six in game if you ever wanna play another time, always down, and never care about meta for team, love messing around with comps and playing fun builds*, hit me up if you ever wanna play, bedtime for me peace!
Dual Laspistols when?
Sounds good, cheers
Yup that’s pretty much it
I'm still poking it a bit
Currently my issue is how much chip damage I take, or getting caught in an open space when shooters are going wild.
But both of those are more skill issues than build issues
Not sure what I want to drop for it. Maybe Empathic Evasion?
Warp Unbound allows me to spam Assail or EK LMB, so it's not something I really want to drop
Just a dream will make you pop with ek staff tho
If you’re using fgs you shouldn’t spam assail cus it just takes away from potential slice charges
Six, whats your psykers name?
Spoony-Threepus
This is a fair point. Spamming assail at ragers or shotgunners feels comfy, though
Yea doesn’t really matter
The fgs slides while charging heavies are surprisingly good esp with all the speed buffs
You can spend the entire game looking like you’ve fallen down
I'll try popping the point in EE over to JaD and see if that feels any better. Not tonight, though. Too tired to play more
It will make you pop when you try to shoot ek at shotgunners and they spike you to 97%
wow, two captains and the run is over
is why I use Warp Unbound. :D
That's also why I stopped using JaD on any staff build
Too much blowing myself up
hello guys pls can someone explain to me what attacks are considered warp attacks? (Penetrating of Soul) skill tree point? does the right click or left click on inferno staff considered as warp attack?
yes, but unfortunately, putting that talent on inferno will do basically nothing for you
all attacks that would build peril are warp attacks
BB, assail, FGS slash, staves, etc
can i ask why if it gives you 20 percent rending?
20% of nearly nothing is still nearly nothing
it works on builds if you go full into rending, but with inferno, a force sword with uncanny strike will do you much better, and you get to keep that talent point somewhere else
Use anticipation if you haven’t already
soulblaze is a DoT, and DoTs in this game are affected by the weapon you're holding, so you get a weapon with uncanny strike, preferably a force sword, use the force swords push attack (which is always a weakspot hit, and has a 9 meter range), and you'll stack uncanny which will apply to your fire
Thats why i never use JaD - rather take anticipation everytime (or even the 10% dr talent)
The moment i saw the talent i knew it will be dogshit
Glad i’m not wrong yet again

@round quail here is a clip showing what i'm referring to (not my clip)
is this just push attack?
yup, then some outright stabs at the end
when its safe to do so / youre comfortable doing so
i will try to practice this one most ppl love to use dagger but im still new and im still kind of getting used to it
knife and dueling sword i see a lot, knife is pure mobility, DS is also mobility with some stabbing ability, but a deimos is more than plenty mobility in most cases
@icy breach you promised me some time!
Yeah i remember now! Hopefully tonight? I might be late tho cause card shop
In like 11h
I have an hour
oh, you mean tomorrow night
Today
tonight, what time zone are you!?
Its 11am for me
its 2am for me
I get home at around 11pm to midnight my time
oh, actually, more like 10-11pm my time
europe then
9 hour diff
That would be… 8am for me tomorrow; maybe then?
ok, i can do that, I do feel a lot more confident than when you offered tyour help, but I still welcome it
added you as a friend on discord
making lots of friends
Card shop?
Ah the slot machines for millennials
Is 3x toughness curios the meta or at least 1x HP is good? Talking about blessing
Since psyker doesn't have much hp
Am I mistaken or are the sound effects as melee psyker with gaze a lot more intense?
I feel like I am deafened like half the time. First time trying melee psyker (or gaze) so not sure I am just mistaken.
it could just be the peril being there constantly
you can adjust here
Oh wow did not know I can adjust it individually. Thanks a lot. It’s currently on 100%. Will try adjusting.
would shred also work instead of riposte?
Yah
I didn't know either. The peril sound effect is so loud that I can't hear other things like trapper throwing net, dog pouncing or attack from behind
When you reach max peril
For everyone 
I collect cause it was my childhood until other kids robbed me
Now i returned - its a very nice community; makes me wanna go outside & contact ppl
Its fun
My mom lives on 8 mile. I was born in Detroit. This is an accurate summary of the south side of 8 mile rd.
Is there any easily accessible info for what dumpstats I'm supposed to be looking for?
You can Turn it down in settings If im aware
what mod are you using that color codes key words? that loooks so nice on the eyes
enhanced descriptions
It looks like a unicorn barfed on the screen

I haven’t seen this much unnecessary technicolor since they colored the wizard of oz
One of the pinned messages has dump stats
Inspect the weapon and hover your cursor over the stat bars, it will show what all of them affect
focus on what you need out of the weapon
pinned bonanza guide i think has them, if not, six is slacking
warp resistance for most psyker specific weaponry though, excluding voidstrike, being blast radius
and excluding very specific builds
They are in a Potato message
Also is sanctuary worth the point?
right
I'll try to finish weapons today
I'm just a lazy lumpus
Ahh, I see, any tips for the Blaze Small Sword perks and blessings?
I'm looking at it atm, greatsword is small sword isn't
at least on my end
I'm guessing similar to the greatsword ones?
which one
Obscur
uncanny for sure
@ripe obsidian
i always get superiority and slaughterer mixed up
I use uncanny + Deflector on obscurus
Deimos is uncanny + superiority
Mostly because of the primary weapon
I know I probably should rely on Mind in Motion, but it feels so damn nice
what it does can be negated by learning slide-quelling and similar things, but until that point its technically fine
though slide quelling, slide charging, sliding and sprint-cancelling reloads, are a very good habit to form
tap quelling as well
Okay, I have added dump stats


