#psyker-class
1 messages · Page 2334 of 1
in a 1mil damage game you'll still get about 200k range damage
ppl dump warp resistance to have higher peril which means more damage and etc from talents
damage is the dump on things like zealot flamer and scum needler
Oh is crit chance that good? I thought it would not be because soulblaze can't crit
crit applies 2 SB stacks instead of 1
Crits proc the soulblazr and the plethora of crit focused goodness in skills
the strongest build in the game but also a snorefest simulator lmao
i spawn into a game while alt tabbed. i tab in and find i am the only one alive with flamers and crushers everywhere. but they were all afk like me, nothing moved until i tabbed in
the game was very short as i dont have much anti crusher with this build and i was surrounded, but it was pretty funny
oh they woke up after i moved
Ngl I couldn't think of a more boring way to play soyker tbh
Oh shit on the subject of flayer gunker I really like running the columnus or vraks mkv whatever its called now with dum dum and raking fire
That shits wonky boss dps lmao
i want to try it with vraks, i use it on scum and it shreds
the vraks IAG
Yup
yea hold on i might buy that rn lol
Used to be columnus mk5 iag now I think its vraks. Its my go to for the monstrosities condition
that gun is amazing
If I wanted to play a staff psyker that wasn't inferno, I played a little with voidblast/voidstrike and they seemed really underwhelming damage wise (the knockdown on blast seemed good, but more of a cc than killing stuff?)
the electric staff is probably my best bet for non-inferno but still damage focus staff?
i agree
what are the best blessings for the fire staff?
Nexus and blaze away
thanks
no penetrating flames?
tf am I saying
this is a flamethrower
chaff destroyer
the direct damage of the inferno staff is not as important as the blaze stacks.
bad
the charge time makes it unusable
its so long
partial charge is not very good on it either
other than force sword
what's good for killing heavies?
btw
is infinite castin possible?
like here?
What's a good secondary weapon to deal with carapace armor or tanky ennemis from afar
There is a niche use if you are in a coordinated team and want to stack that with other sources of brittle, but 99% of the time it's Nexus and Blaze Away
I already came to the realisation that the fucking flamethrower should be used for hordes
not big targets
Any staff that isn't inferno
Ok so i just take my favorite
It's good against big targets, just not crushers really
Because carapace damage is bad on inferno
yeah but I have my force sword for that
And the one that fits the rest of your build
and then theres uncanny stacking
anyways
can the knife kill crushers on psyker?
if flame staff handles chaff
melee should handle heavies
Probably, Deimos is one of the best options, you can knock crushers on their ass with the push attack
Mk IV?
EK can tase em so you can bop and you can left click maulers in the nuts for quick kills
It's the best mark, yes
the left click is also pretty high stagger so great for rager waves
the right click pops open bulwarks which is super convenient
and ofc you can use it to juggle bursters
i found the homing bullets on the left click were pretty good esp compared to the old days where it was nearly impossible to hit
i dont invest in the left click traits but am still happy with the performance
Electrocution staff ?
zap stick
I do this, lots of toughness economy, lots of speed and crit bonuses
cant stress enough how important nut shots are for maulers
also zap stick left click utterly dominates reapers so that is nice
So?
does the build I sent work?
will spam casting be a thing?
i had an epic clutch attempt where i cleared out a bunch of crushers and a huge horde and a pogryn.... but the spawn point was so fucking far i started rushing and finally got downed. it was the one where you go thru a bunch of desert and then the water treatment plant thing
Refinery delta?
yeah i think so
it was a high int hunting ground with the cartel stuff
i never remember the maps
Mid event is 2 corrupters and an elevator
yeah
we got thru that clean but the section after the elevator with the bridge and the open segment always seems to be tough for teams
well relatively clean, i should have known they needed watching when the second demon needed such a long time to clear
Melee build?
Do ya'll have any assail builds?
Check the pins 
is critical attack from perfect timing melee specific or do ranged weapons/staffs count?
From Kuli's psyker guide on steam
Melee, ranged, or assail
I guess I'm still unclear on if staff counts as ranged
Yes it does
All the staffs count as ranged besides 2 weird things, I think trauma is coded as explosion damage as well and purg staff does ranged but the dots are separate
what is the trick to have almost 100% uptime on scrier gaze?
Psyc aura, cdr curios, warp syphon, CDR aura
don't need warp syphon anymore, seer's, curio cd, and PA will get you 95% up time, at least in havoc
I thought there was a trick like as soon as you got out of the ability, you got it back. But I think I am doing alright since I get out and sometimes I have like 5s of CD
what aura should I default to? prescience or seers?
the guide I was using said I don't need it that much and having prescience was better
and for force GS, what node do I actually need? only anticipation? because of the poor dodge count of the weapon
really?
Yeah
don't listen to him, that big ass sword without that dodge buff feels really bad 😒
If you stop dodging for 0.85 seconds you get all dodges back
Anticipation +1 dodge is okay
The lingering stuff is barely noticeable
Placebo even

If you have a point remaining, sure why not
now I wonder
i got u fam https://darktide.gameslantern.com/build-editor?id=a0fe7e8e-27f3-4690-990a-475fe02f5268
this is a pretty balanced assail build where you can do range and melee both pretty well. do whichever fgs mk you want, curios are whatever. ep assail is pretty much what you'd expect it blends up the lighter stuff very efficiently and can pop off to the nth degree against waves of like dogs shotguns gunners ragers etc. ek is very nice as it gives you a machine gun left click that's pretty awesome for reapers, mauler nuts, ragers and approaching things while triggering empathic evasion. you can also right click to tase crushers and pox bursters (half charge is fine on pox burster). the right click if full charge will murder a lot of specials. sg lets you play at max peril most of the time so you can get a lot of value out of warp splitting. i took bcob bcuz i usually play this in auric so i want a lot of toughness coming in for incidental damage while meleeing + i can pop sg to sustain it.
dump stat for inferno staff?
probably warp resist or quell speed
idk though
I run scrier's gaze
so it doesn't matter for me
Quell speed does fuck-all on any staff
Warp resist dump actually helps you get to high peril faster, which is useful for the flame staff
Nice, thanks alot
it scales alot with purg staff
warp res as low as possible
Quell speed is, point for point, much more significant than warp resist.
Dumping quell speed equates to something like 30% slower quelling.
Have you timed a quel duration with 60 vs 80 from 100 to 0?
Yes.
Was it more than half a second faster?
Yes.
the main problem is the amount quelled at the 1st tap
the sustained quell doesnt matter much
but the 1st instance is alot higher and it gets lowered by alot with less quell speed
And yeah, the tapped quell is significantly different if you dump quell speed
My counter point is: why are you quelling?
Presumably to get from 100 to say... 60, to hit again
to not explode
Maybe 80
Because blowing myself up is a bad idea.
Which takes 1 second at most, and thus the stat makes a millisecond difference
which is again why quell speed is important
The quell speed stat isn't just speed.
Funny though!
It's amount quelled per tick.
It doesn't matter, it's all time in the end
So having higher quell speed means that one-tap tick does significantly more. Like 30% more.
How long do i hold this button before i go back to shooting
time quelling is time loss on dps
and more
you want the 1st tap to quell enough to be able to attack again
You don't hold it.
You tap it.
you dont hold quell
did they fix that bug with crystalline will where if you had a really specific amount of hp it would leave you at 0.0001hp above 1 wound because of floating point error and you could perma-explode forever
no
still exists
just checked like 3 days ago
neat
It is very funny
i must have just fudged my relics then
That fix requires math and numbers and actual engineering work. Don't get your hopes up
floating point numbers are scary
in auric use +3 wounds and only 1 perk is +5 hp
only 1 of the curios need the hp
and in havoc none need hp
yeah it actually might have just been that i was an a h30something bc my rank reset
What's y'all opinion on crit chance for purg staff build? I'm always debating that vs brittleness stacks.
i forgot they have different hp
brittle is very hard to get value while crits always help in every situation
How so? I feel like brittle makes my team stronger
i also kinda feel like you usually have at least one other brittle guy (e.g. shove-brittle on taunt ogryn) on the team and marginal brittle is less valuable bc of how the math works
crit doubles warpfire application so lets you stack a horde up a lot faster
First rule of Darktide
Don't trust your team
what is good in psyker? kill more
what is crit? kill more
what is one hand clapping?
dirty
you can spread stacks a lot faster with crit cuz you don't need to hose down packs for quite as long to cap warpfire
Penetrating Flames is not very useful. Every single enemy except Crushers already takes full damage from your staff and from soulblaze. You only take pen flames to help your team
valid
if you need to deal with crusher packs just hit em (or anyone else) in the head a few times with uncanny ds or knife
quite literally doubles stacks
the rending applies to warpfire damage
I usually just pop my melee for them if my teamates havent dealt with it already
In addition to double stacks, crits also proc mettle, perfecting timing, and Empathic Evasion
oh yeah empathic evasion is insane
on purg you have basically ranged immunity as long as you're hosing something down
did not know about those other procs
where do people stand on run and gun vs warp nexus for left click ek?
bc you can get a proc for each enemy you hit and you cleave 10000 enemies
thats hella useful
accuracy already feels good with ek left so the spread is less useful but i love sprinting
otoh crit gaminggggg
i always run warp nexus in 40s but idk if that's optimal i just like it, you can get up to like ~30% crit from just passive buffs without i think
yeah i like that too, just the only other interesting option
run and gun is mostly just for the spread cuz you can slide-lmb if you actually need to move while shooting
and electro has pretty ok accuracy imo
it has some spread but also the balls are huge (lel)
yeah assuming you're running surge a crit is like 3x damage which is insane boost
i honestly don't remember the numbers though so i'm sure someone is gonna point out the crit modifier is actually 1.3 or something
yeah it's double projectile + bonus crit damage
i think a crit on balls (lel) is less than 2x but i don't remember exactly what it is
I'd need to look at the crit table
Regardless of the crit damage bonus, it's a whole new instance of your whole damage stack
That's massive!
Best way to insta-barrel teammates off the map
pew pew
so if you stack up 15 warpfire and then start stabbing em in the head with uncanny the rest of them will melt really really fast because they start taking full damage from 15 warpfire instead of like 10%
by the time they get to me they def have stacks lol I shold really get the mods that lets me see how many
yeah i feel like it's super useful for purg specifically
the purg projectile does do contact damage but a lot of maximizing purg dps is getting everyone to 10+ stacks all the time and letting stacked enemies just cook while you focus on other stuff (also if you run shriek, the dot counter lets you see when enemies are at 15, the purg cap, so you can reliably overcap it with shriek which will go up to 31)
well less so in aurics where stuff dies too fast for dots to really kick in but in h40s at least
is seers presence better than prescience for a scrier gaze melee build?
also disrupt destiny or warp siphon?
marked enemies from disrupt destiny should also count if a teammate kills them. It's a bit unfun having to rush so I get to be the one to kill just to get the stack
DD
only with the last node
I wasn't using it but never reached max stack
Not being able to stack dd is a user issue
I can keep 25 stacks up without last node
Yeah
Or Tbf
Maybe they’re at a lower difficulty
sometimes no marked enemy shows up
I am using the one that gives 10s instead of 25 stacks
don't know which may be best
Where are you where you can't find at least 1 dreg stalker every 10 seconds
is it best to get more stacks and less time or more time and less stack? 15 to 25 stacks makes any difference?
only after getting the last node it became easier to max stack
If you have no issues with keeping stacks, get 25
If it's too hectic, get the 10 seconds
i think it resets the decay timer if someone else gets the last hit
so it's not too bad
Thats better
which difficulty
Auric
Oh yea def don’t need the last node
It's any attack you land against a marked target, staggers included, will reset the counter but not add any stacks.
And any damage against monstrosities is now the same too, so you can just put a DoT on a boss and start racking up stacks against targets without worrying about them dropping at all.
Half my games, dd marks smthin across the universe
And I have to look away n do nothing for a bit to reset
Big dumb
I am starting to play havoc because I was afraid my psyker wasn't ready. But apparently it is
Even when the monstrosity isn't marked?
When a boss shows up, I just say to mysekf I won't get any DD because it needs enemy number
Without the last node I struggle to get 15 stacks
I only managed to get 15 stacks when I took last node
yea monstros cant be marked
its just there to help you keep your stacks up in the event that your team is stuck fighting only a boss and there's nothing else around (or just specials, or whatever)
What? You can keep the stacks hitting the monster?
Hitting anything that isn’t marked reset the time?
Only the monsters 
Not sure, probably
Captain shields count
I always use the last node. And I take off 25 stack node when I fight rotted
No rotted ill run the 25’er instead and get avg stacks 18-22 and jumps up when i need it. With rot the avg stacks are like 8 and I have 0 when I need it lmao (with 25 node)
yeah, rather have consistent 15 stacks with 10s timer than inconsistent 25 stacks with 5s timer
I am likr
90% certain something has changed with DD targeting.
I am getting targets that make absolutely no sense sometimes.
It feels like how it used to be before they adjusted it as of recently because it was so much easier to keep 25 stacks up until recently.
Was playing psyker with DD recently and numerous times I see a horde of bruisers and guns and DD for some reason tags a target that isn't even in the center of the screen in some random ass building behind cover.
The small shooter packs or roaming bruiser trash are the only things I get stacks on in actual games with rotted xD
Ive been feeling like its more of a pain to kill DD targets too. I'll have a mixed horde in front of me but the target is behind, in cover somewhere. It keeps getting me lagging behind the team
Who wants to play "who's the best X" with me!?
Is it Veteran? Psyker? Hive Scum? Zealot? Ogryn? Arbites? Well...I know the answer.
In this video I'll tell you!
Want builds? Stay tuned. I'm working on it.
TWITCH: https://www.twitch.tv/reginald_sc9tk
Games Channel: https://www.youtube.com/@ReginaldGames-sc9tk
Top 0.5% Mr. Fantastic
Top 0.1% Ma...
Thumbnail is a spoiler alert
my wizzas can't stop winning
Not quite long enough
Cats are liquids
true
they conform to the shape of the container that they are in, that's the difference between a solid and a liquid
jesus
the answer to the question as old as time itself, who was in paris?
but it's trauma, so
Probably a stupid question but i'm guessing this is because QS>WR is easier to stay hovering at around 85~95 peril?
warp resist has a much lower impact on peril management than quell speed, yes
Used to be that you could look at a group of 3, and if you aimed right kill them in a proper order to gain a fuckload of stacks super fast.
Now it’s like “yeah lmao that unaggro’d scab rager 25m away is your target”
You def aren’t crazy
Not to say it doesn’t still happen like the former sometimes but it did feel more common now that you mention it
80% Quell, with a random test build, is 12.3% peril quelled on a single tap. 60% Quell, on the same build, is 9.6% peril quelled
As opposed to 4.75% peril gain on one LMB versus 4.25%
So it takes 5-6 LMBs on 60% warp resist to match the peril difference of 60% quell speed
Warp resist is not very impactful
There was even one point where a target was marked at the literal very corner of my screen while there was a mixed horde of dregs and scabs in front of me that I was fighting and the only reason I even noticed is because they started walking more in sight when they were already marked.
oh wow that's insane difference, thanks for info!
Like. The keystone was changed specifically so that wouldn't happen.
So I think DD's targeting may have broken a little with the recent updates (what hasn't honestly)
Fatshark Fatsharked.
Its still not terribly difficult to upkeep but its not nearly as cohesive as it felt when they first made that change to its targeting.
Anyone here havocking?
I wish.
I'm trying a goofy build
I'm on that wage slave grind rn 😔
RIP
clearly not grinding if you typing here 😏
Shhh we don't need to talk about that
sup
I have entered a match. D:
just woke up, all good
Already suffered weekly box. Ranted on it.
just need a weekly at some point
Share it
I just unbound quell
will upload the build in whole when I finish a mission
might be upload worthy
hate point taxes
need psyker buffs
for ur next challenge bind W and quell together so u can only move forward while quelling
with this build I dont quell
now it shall be the opposite
I cant generate enough peril to max stack shriek
lmao
I need a 0% warp res EK staff
hmmmmmmmmmmmmmm
actually I want a double dump ek
I dont need warp res or quell
new staff will be this
Pollen season staff
havoc is easy mode node
without blight or rot
25 damage taken is near my lowest
think my lowest on psyker was 11 or 13. Have a 0 damage taken arby game
nice
no u

i am falling more and more in love with seer ngl
i see myself playing psykermain2 more
Seer best voice
i will say tho, this specific thing im running is also crazy fun
rending trauma, max mobility knife, final point probably gonna go to VM
been leveling this psyker with this
using the rending as a sidearm
i go ZOOM then also have a reliable way to deal with armour blobs through crowd control
Sickening
getting close to a W
if thats to me, thanks, if not, >:(
i hope its to both ainz and myself
because we're going off the deep end in our own ways
You can both sicken me
👩🍳
I think this is a meme build
20% of them might explode
holy based
thats like 200 of them doing trivial damage
this is the associated build
how does showstopper interact with soulblaze that's already been placed and you just take the staff out
I have no idea
"Grants a fixed chance (see values below) to create an explosion when an elite or special enemy dies to Burn (Flamer) or Soulblaze (Inferno Staff) damage ticks.
The explosion spawns on the center mass hitzone of the killed enemy, has a radius of 3m (Flamer) or 4m (Inferno Staff), below average armor damage modifiers, deals decent stagger and 400 base damage (Flamer) or 240 base damage (Inferno Staff) which decreases from center to max range. Explosion damage can be increased by 'rending' / 'brittleness', by damage buffs (talents, blessings, weapon perks, debuffs) and power level buffs (e.g. Combat Stimm, Blaze Away)."
Are you salmon with many As?
yeah
Hallo. I am spoony-threepus/joony-dreepus
yooooo
did you find dorfan yet?
The Dorfan who uses macros?
yeah i lured him and beat him up
bullying
hes an old friend of mine from tf2. was funny to see him become to macro god in darktide
I've played with him a bunch. He's chill. I think I got my first H40 clear like 2-3 seasons in a row with him
Haven't seen him online in a bit
Are people actually upset about macros?
Who even cares?
The game isn't competitive, and he's not hurting anyone. Just don't play in his games if you don't want to play with him
What kind of macro, honestly. I'm slightly annoyed by certain quell cancelling cheese with inferno staff. I don't might auto-clickers for staff LMB spam because save your wrists.
Quell cancel on inferno and LMB swap cancel on Deimos
He has skill even without macros.
I'd assume.
Yeah, it's just not something worth being upset over
@zealous wing do you want to do havocks? I wanna test ER Trauma vs no-ER, but I have been drinking wine and am just past the point of calming nerves and have dipped into slowing reaction time.
Tell Dorfan that we miss him and his silly ways.
i like the nameplates being just numbers like sports jerseys
yeah
good enough
mayhaps
this character is one mission away from being blackshipped
invite me to that, then
wait did we QP or did you intentionally drop me in a mael
It was intentional.
I have faith in you
Some folks actually wish QP would put you in Maels
Hm.
I’m one of those people 🥺
There are not enough enemies. I died expecting to have waaaaaaaaay more toughness regen from kills, ha
I blame the wine.
Intoxication, the great equalizer
lol
We try again!
oh, we don't try again. Hexis sacrifices another Psyker to the golden throne
Goodbye, Psyker 17
the build is too strong
I believe that's a server-side crash
honestly, heresy for a lvl 1 is far easier than auric on lvl 1, but i just wanted him made before i forgot so i can dive right back to this after --- this is what im trying to send
this build is too funny
it will let me send other messages, but not this one
wtf, what's salmon doing here
hangin' out, I imagine
swimming upriver perhaps
How is voidstrike right now? I really want it to be good.
in what, auric? very good
good enough for me
Good in Auric. Bad in Havoc 25+
That works for my casual ass
Seems like I'm basically just running scrier with everything though
I guess I'm too much of a coward, so I seem to always run shriek or bubble, and warp siphon, lol
It's just so strong
indeed
Bubble I think I have with a gun build
Shriek is the most fun.
never underestimate a good bubbleknight
I missed the memo when they added 50% quell when activating, I think that makes it more than good enough to replace shriek in some of my builds.
Shriek is lowercase-scream + fire
@dull scroll do you have a trauma + shriek build?
yes but gaze + blazing trauma is superior I find
:(
I would imagine it's because unlimited RMBs on Trauma is pretty good
But I am curious to see whether or not you use ER on Shriek, mostly.
no lol, no ER on anything for me
I am currently not using ER on any non-Bubble builds.
I was just going to say, burga is the one exception, due to blaze away
but everything else, because of the tech where you can edge at crit peril and not blow up
at least for me I don't use ER anymore
I haven't felt the need for ER on any of my shriek builds, and obviously not on any SG build
But still, show me your build. >:(
Shriek and SG, too
thanks
only time I have touched ER recently is when I rarely go UNLIMITED POWA smite.
that's my blazing VB build
I don't use shriek, at least not with blazing VB
the shriek just almost completely nullifies the blazing blessing a lot of times
man I cannot make voidstrike feel good
reasonable
I just really like Shriek
it is the best 😌
Hmm, is this link going to work? THis is one of the builds I've been doing recently in auric maelstrom.
https://darktide.gameslantern.com/builds/a0ff3767-5807-45a9-829c-296ba6242634/gerrardsshriekassail
I've been considering dropping two nodes for warp rider
your point about invalidating blazing spirit makes sense. I just don't particularly enjoy playing SG
idk, does it invalidate it though
no I mean shriek is the best thing, I enjoy it the most too
the blessing caps at 6 stacks, if you shrieked everything then all subsequent blazing procs are null&void
if you shriek before you put BS on, yeah
pretty much
if you hold shirek when you could shriek and wait for blaze procs that's huge dps loss
among other opportunity cost
I agree that SG is probably better. But Shriek is more fun.
Did they fix the bug where electro kinetic staff attacks would count as a blitz ability so you could get empowering psioncs benefits on it?
Quite a while ago afaik
gn
Shriek with Blazing Trauma is fine, you can use shriek to go over Blazing cap
and remember that soulblaze really likes higher stacks
does corruption resistance affect corruption gained by abilities
eg crystalline will
No
Reduces corruption damage taken by any enemy source that is dealing corruption damage, including Poxburster explosion, toxic gas, Poxwalker melee attacks, Pox Hound pounce, Beast of Nurgle vomit/slime/consumed, Daemonhosts, grimoires, etc; stacks multiplicatively with the same buff from other curios, Arbitrator's Rebreather, Ogryn's Simple Minded, Zealot's On the Brink, and other damage reduction buffs.
Against Dreg Tox Bomber and Pox Hound, this curio perk can be stacked with Bomber Resistance and Pox Hound Resistance respectively to further reduce the damage taken by these two breeds.
in theory it might but peril explosion just removes a wound
I don't even think there's an ability that incurs you gaining corruption at all.
Blowing up from peril isn't really corruption damage. It's just dying basically.
You just happen to be able to use CW to not actually go down when you blow up.
health_extension:remove_wounds(1)
The one where instead of getting downed by overdosing you just get corrupted
Does warp resist on my sword affect scrier's gaze or only my sword special?
Hold up. That’s a good question
deflector blessing + kinetic deflection + max block efficiency on curios
means you can infinitely block everything
it barely fills peril even with like 6 gunners shooting you
it affects weapon special only
man psyker penances really seem like the hardest ones
they're like mega cbt compared to everything else
meh
Is it just me or is electro staff crit build with surge just kinda nuts
Just W + M1 spam deleting everything
psyker was the first class i got 60/60 on
surge surge is strong, yes
I felt so braindead playing it
btw dudes
what's the best blitz for sniping?
I have an inferno staff
so not much in the way of range
Brain burst
if you run inferno youre likely to have BB for kinetic flayer anyway
penetration of the sould
is it a minor TDR node?
what keystone do you have
then TDR, yeah
o7
i'd forgotten just how FUN assail with EP is
elite packs make it go fuckin BRR
i am the beekeeper now! >:)
but ye im trying to make a build thats kind of atrocious but also really fun and functional enough
knife + assail + mettle + SG warp speed is fun, and ive got a rending trauma in my back pocket for emergency CC
was using DD for more speed, testing EP and it does make the dopamine flow
just not as fast moving
but, more assail is more damage, because the knife kinda sucks for damage lol
What do you think half my builds are?
My idea to buff assail is to make a new talent that fire them periodically around half stack when you have the full charge. Kinda like the funnel in gundam
tbh assail doesnt really need a buff other than maybe a slight damage boost due to the HP increases, but, even then its fine
the only downside it has, is that it cant damage carapace
not reliably anyway
Slight damage buffs seems about right.
Why I reccomend force swords.
Can they one shot sniper atm?
More psyker buffs
if they buff us again (scriers especially) im gonna laugh so fucking hard
Monkey paw curls, ep buffs.
i could see it happening
only issue i am having rn is boss DPS
technically i can duel them with my knife, or staff if its a burgle, but its not ideal
contemplating EK over rending VB, but rending VB is a little more utility than EK
and if i go gun, i then lack carapace control
give more toughness/perks that increase it and damage reduction would be great
the issue is just so squishy that you slowly die over the mission
i also still never thought a block build would be a psyker thing
other than ogryn
lol
yes, lets tell them that
Excuse me, you can also block on Arby.
dont have issues with it on any other class
i havent seen a single arbitrator actually blocking
like in melee blocking yeah but not actually blocking blocking
Also, what didn't tanking DH for like 6 minutes semi-AFK holding block on Psyker tell you about block builds.
Just vent with shriek.
more smite

People said that the psyker is tankier than ogryn now. But 2 - 3 hit from groaner basically down me in havoc
ppl who say that are idiots
Added numbers of DR, yeah. But psyker doesn't have the HP or toughness ogryn does
maybe in 0.001% tail end case plotted on a spreadsheet they can be "tankier" but using that as a standard ...
I don't remember how it is now, but I recall at least two instances where I straight up tanked an overhead with KD while reviving someone
stating it as a generalization is a sure indicator of being completely r*ddit and also streamerbrained and probably a malice gamer
And by tanked I actually mean completely blocked
That said, while psyker can be ridiculously durable, it's also one of the more active classes you'll find, unless you dump points into those defense talents in the middle of the tree
Psyker can reach some funky damage resistance, but I'd say the core of the durability is kinetic deflection and empathic evasion, which are both active defenses
Can warp slice proc empathic evasion? Or is it considered as a melee damage
reread the description of empathic evasion
its a warp attack, but EE procs on any crit, so if the slice is a crit, then yes, it can proc it
damn it man im trying to teach ppl how to fuckin read
youre expecting too much
if they cant rise to my expectations thats on them
i just suffered through a match with a permasmyker, my expectations are so much lower than yours
maybe ill go to arby chat n do another math lesson
Good idea, Mr Kangaroo.
u aint fucking lying
my teamate got knocked off by chaos spawn, as i was pulling them up it heavy slammed me and i just ignored it
Sorry, I can't read that.
arbideez
Currently working on getting a perfect version of each weapon available to psyker. Does some weapons in particular have different attributes to "normal" (vet, zealot's weapons)?
Or is it just standard blessings and mob/def. dump?
Yeah, mostly just standard blessing and same dump stat
warp resistance dump on almost all psyker weaponry
a charge rate dump on an electrokinetic staff for specifically surge surge builds
a blast radius dump on voidSTRIKE specifically, its the big odd one out
on psyker melee, warp resistance as low as you can possibly get it is more ideal
thanks 
ok actually
if you get a 80/80 damage electro staff
its really fucking good
idk about for auric/havoc
but on damnation
what do yall like on your blaze force greatsword blessings wise
I take shred and riposte because I wanna turbomax my crit chance and cover the downsides of both blessings
when looking at diff builds each seem to have a diff combo for blessings, so unsure on what to take
hmm okie ty
unstable power and then shred or riposte for crit, or deflector for a more defensive option
unstable power is THE blessing for FGS
whats fgs
yeah those are what I have currently
then you have perfection
was thinking ab using unstable power cuz of one of the thing in the talent tree
the wildlife
ie, stacks 4x
warp rider?
one that spreads soulblaze
wildfire
oops read it wrong
wildfire is for spreading more fire
yeah have a mod that explains stats
prescience or seers for aura? which one is best?
depends what youre doing
if its a build heavily reliant on crit, take crit
if its not heavily reliant on crit, go cooldown
melee scrier gaze and DD.
crit
toughness on all 3x curios or should I put he 2 toughness and 1 health?
Both are good, see what works for you
what is a good ranged weapon for a melee/gun build? I am using infantry autogun but I feel like I suffer a bit when enemies are too far away
I want precision but most guns doesn't feel very precise
maybe I should use a staff but since I am using scrier gaze I already have enough peril do deal with
yes u can
sniper res is pointless
u shouldnt be getting hit by them
yeah but u want to be capping peril after using scriers anyway
Laspistol, reconlas, bistol all good options
They should only be shooting where the red line is as well, but here we are
Goes from dying in two shots to surviving 2 shots
Can't go wrong with it
yeah but u shouldnt be getting HIT by the sniper shots in the first place
so yes u can go wrong with it
Nope you can't
Because sniper deaths are caused because you got caught by surprise
You shouldn't be hit by anything, why use any curios or defensive talents/stats at all?
True actually
Based even
No curios run when
🗣️
Sniper resist also means you're running double resist or one less gunner resist (a much more common + more dangerous enemy type)
just pick EE for snipers 
or be like me
have neither
i run atrocities
got me that sweet revive speed
I don't remember if EE or similar dodges snipers
But I just might be thinking of deflector anyways
Also true
Why would you run anything when you can just not use it
Yes, but it actually lets you reach a new breakpoint of not dying, so there is a use for it for sure. Out of all the curio perks it's one of the better ones you can pick. I don't use that or gunner resist though to be fair, still a good choice, especially for newer players who are still asking about curios to begin with
it's not one of the better ones what
Alright, I'm done with this conversation 
Revive speed (it got buffed recently)? Nah leave teammates to day
It's not your fault they went down
Stamina stuff? No need, enemies are coming towards you anyways
Most gamblers quit before the extra curio chance gives them a curio
deflector doesnt work on snipers, ee does tho
What else is there?
EE?
All the truly useless resistance that actually doesn't do anything
Grimoire res but 1 out of 10 missions have grim (not actual numbers)
I tested this the hard way. Tried to block the sniper shot and I think I lose less health or it was placebo
Just play Ogryn or Arby and block snipers with your shield
Bonus points if you block with shotpistol shield and counter snipe
The new event is Corruption res propaganda
Deserved
Just don’t block snipers. Accept destiny
No id rather reject destiny
or perhaps, one might say, disrupt it?
Ok but you can't escape from crossing fate
🗣️
got question
theres group of elite coming from front, me as pskyer with inferno staff doing damage to them. and then 3 second later horde comes from behind and im the last person on the group so horde will hit me first. so which one is better decision to make
- should i 180 and burn the horde
- tell the other melee to help with horde so i can keep burning the elites
Burn the front, vent into the horde behind after and burn them then.
Watch the PC/wildfire cascades.
You just want low stacks where the team is focusing just for charges or softening things. More focus on the horde behind.
Basically, help yourself more, but don't waste the chance for more charges to vent more.
Also, vent=shriek.
that if i run shriek. what if i use bubble instead
Then see how far the back horde is away from you. If distance, burn the front and mention upcoming horde from the back. If next to you, your life is more important so focus them first after dropping bubble if gunners or you hear sniper/trappers/too much gun noises.
okok
Basically, can't help if dead, so better to stay alive.
imo take care of horde in the back first, so you have enough space to backpaddle, away from the elite. what you need is space, as a psyker. you wont be able to kill the elite group in front in time before the horde surrounds you. that is, if we are speaking of h40
noted
positioning is key. cant reposition if theres no space.
also important to note, if the elites are already on fire, you've got time to get the horde to decent stacks and focus on that for a bit while the elites cook
as inferno your main priority is indeed, making space for your whole team to pull back if needed
they should be able to handle the elites in front while you keep the back clear
and, as long as the elites have a little fire on them, KF can work along with PC to maintain if they're closely packed, so you'll be doing both at once, in a sense
Still good to mention if mixed horde with big targets.
if the horde behind has big targets, you ping the big targets to get your teams attention
Walk to the side so that both groups end up in front of you and burn both at the same time 
If it's just chaff, just clear with wild abandon.
unless it splits you from the team
Who cares about the team though, they will manage without the psyker
It's a sacrifice I would be willing to make, plus you can farm penances by rescuing or helping downed teammates
Probably the important question is, is this low diffs, auric or havoc.
@barren blade here will be easier to talk
did they give any specifics?
otherwise, best i can do is offer either generic advice like sliding and such, or join a game with you and watch. im not as good as some others, but i like to think i've got somewhat of an eye for things
this is why i dont like unhelpful people. "work on your movement" without telling you... yknow, how
straighten ur back
stretch every morning
do high kicks and handstands
It was BigDom, you know, that guy. Only Aussies know him.
i genuinely dont go on youtube much at all anymore, let alone for darktide
theres like, 4 videos ive watched for darktide and it was the parkour tomfoolery videos
Ah. I only know that cos I heard the Aussies be like, join BigDom's server to play games.
when the ep assail hits just right 👌
always feels so fragile without DD but i love it
im totally addicted to zap stick play now, its so fast and mobile and high utility
i want a fireball stick, but i also want another zap style utility stick
isn't that just voidblast?
no
fireball is a lob and boom, voidblast is a direct ball shot
Oh, I'm used to DND fireball, which is voidblast.
this build is so fuckin fidgety mostly, but so fun
You mean more like a traditional grenade.
Ok, DND fireball is a lot bigger blast though.
i dont love knife but yeah its a great time, the ability to convert between melee and assail/ek spam efficiently with a lot of power flow between the two thanks to MM, peril stacking and ep is awesome
But yea, feedback for what I'm often running in auric maelstrom perchance? If anyone has time. Beyond the obvious "check the pinned builds". I'm looking at it, and I think the only things I might change are trying to get warp rider and warp ghost by sacrificing a few points like lightning speed.
https://darktide.gameslantern.com/builds/a0ff3767-5807-45a9-829c-296ba6242634/gerrardsshriekassail
Context: I throw assail when it's available most of the time, use shriek when my peril is up and it's off cooldown and there's at least a mildly juicy horde, and stabby stabby otherwise with the illisi, with the lightning staff as stun emergency backup or targeting annoying snipers or gunners when I'm out of assail or it's out of range of assail (very rare for RMB assail).
optionally put in force great sword instead of illisi.
well
yeah
illisi is a sexy sword
but
it very much lacks singletarget damage in meaningful ways
you dont need ethereal shards, warp splitting works on assail there
Just snuff all the damage buffs and make Illisi one shot 3600 HP crushers
Easy peasy
Hrmm, it actually doesn't do anything? I'll have to test that.
yea, if there's some crushers, force greatsword feels a lot better,
Needs more Perilous Combustion
not nothing
just not enough for a point?
ethereal shards increases assails cleave, warp splitting affects all cleave
you dont need both
I'll have to test the difference then, thanks for pointing that out
it's either that or quell speed, and the extra coherency should make it more likely I get warp charges from allies killing stuff, right?
not if i remember what dom told me correctly
orly? that would be supremely lame, and I would probably switch.
I do, probably should swap some for warp rider, maybe warp ghost
or fire, I guess,
essence harvest, quietude are the two of the ones you have i'd drop, possibly JaD but thats up to you as well
these are just opinions
that would give you a lot to work with
on the staff, sustained fire,,,
but I so love essence harvest! I don't know why the community looks down on it. It's such a reliable way of generating toughness nearly all of the time, as long as you or allies are klling something. I feel like I'd rather drop some other toughness generating nodes.
swap it for surge
can change cara to crit chance for a little extra boost for surge
RMB ek will stun the crusher so the slight boost to carapace isnt 100% necessary on it
simply, there are better things to take
Yea, but I use the staff usually only on crushers, sometimes ragers.
and bulwarks I guess
warp rider, vulnerable minds, will give you more
I do think about dropping quietude, hrmm,
10% attack speed, I feel like that one is iffy, what's the opinion on that?
as for toughness, warp expendature gives you toughness simply for smacking things, mettle gives toughness for critting, and soul stealer gives you toughness by killing with warp, like assail or EK
and, assail can also crit
PS: I also love kinetic deflection, even though I rarely get any use out of it when I take it. I wish it wasn't so far on that side of the tree.
your overall toughness and HP tho i would think feels lacking
im looking at curios now
you have a wound,
which is generally recommended against
I'm bad. I know it's not meta. What can I say?
Well, at least not elite.
but thanks for pointing it out.
easiest way to put it, youre planning to go down, rather than trying to prevent going down
and then gunner resist is something I might swap for toughness, given empathic evasion,
and, theres no guarentee someone can pick you up in time to make the extra wound count
was meaning to test that,
I just hate gunner packs with a fiery passion sometimes, even though I do have more counters to them compared to most,
you could drop one revive speed, though i am an enjoyer of it, if youre missing HP curio and a toughness curio, grabbing a +hp or +toughness there could help
is the meta still toughness over hp on curious?
2x 17% toughness, 1x 21% hp
with at least one +5% hp minor node to reach over 200 hp
what's 200 hp? Why that threshold?
mmm
last point could go on perilous combustion, if you want more fire mixed in there, ghost if you want more toughness, stamina, and slower peril decrease, or whatever else
thanks
i would suggest FGS, since it alone can perform extremely well without needing a whole tree around it, keep the melee speed if you do use the FGS
and, put unstable power on it as the other blessing if you keep deflector
with carapace / unyielding as the perks
I honestly think I should drop deflector.
If I could manage to get kinetic deflection, then oh boy, we're in business for some fun shenanigans like tanking a daemonhost forever, but otherwise I swear I don't get enough use out of it to justify it.
I wish they put kinetic deflection with the other defensive abilities so I could plausibly take it. It's just too far now for me to take it.
I think it's in a very good spot
For 2 main reasons
It's a extremely good defensive talent so you should have to invest to get it (often 2 talents or more)
and the revive benefits as well,
2 is that it's mainly better for melee style builds which it's in the prime spot for, right under gaze above destiny
mm
I think melee builds can be something other than scriers and destiny, but I also recognize that those are probably the best in slot options.
They can be something else yeah
simply because of how easy assail makes DD

I used to do revolver assail shriek ep
not even surprised 😭
revolver too fun
revolver is the weapon dom found me on back in my "struggling bad in heresy" phase early on
I have been doing BB + EK + SG + DD
Not sure if it's better than Assail tbh
But KF is funny
kf is super satisfying when you just "fuck you in particular" staff bonk an elite
Staffs have a melee attack? 🙀
j/k
Been using it without any dots
And it has some decent skill expression
I control when I use it and with no buff bar I keep a mental note how long till I get it back
It's really the only way we even got close to beating auric with 4 psykers melee staff only
"close"
My hat off to you excellent and kind sir/maam.
shoulda done it when EP worked overtime on smites charged strike
Ainz is not kind to Smykers.
bean did an auric run with us using staff bonk only with charged strikes, probably would have been doable
That is dedication
Ok. That's fine with me. I only rarely dabble with smite at all.
build for levelling pysker for someone who also sucks ass with psyker? pls help
Get pins for the guide for beginner builds
I have two beginner builds in the pinned guide
I still wish the EP base damage was moved to base smite, and added a separate regenerating ammo to smite (like assail), so you can only smite the whole screen like once every 60 - 120 sec, with much smaller ammo usage for a quick LMB single target stun. Then just rework EP entirely.
ty me brudda
Actually toxic behavior, but still funny.
Smite is anti-fun in the opinion of many players. Intentionally killing a teammate is, uh, not great. But I understand the frustration
At this point I just don't let other psykers join games I host
oh lol,
At the point of no psykers or taunt ogryns on my team
4/5 times they get me killed
I am territorial. I am only Psyker. >:(
Did the taunt push the burster back at you?
cant push bursters that are taunted until they get close to the ogryn
my 1st push didnt resister
Hrm, been running this as a melee/pointandshootasIclosethedistance:
https://darktide.gameslantern.com/builds/a0e814e1-1ca6-49b8-bc1b-4e0d3ffb6c5e/ek-staffmelee
Anyone got input?
The classic pox burster/crusher overhead weakness remains, I feel it's a skill issue not helped by the slow moveset from FGS
tree looks solid
would suggest a charge rate dump on a surge surge staff but its not mega important
looks fine
if youre 95% melee though, and purely using the EK as a EE farm tool,
i would suggest reconlasgun instead
its very ammo efficient, highly mobile, and has a very large mag
I find myself really needing empathic evasion to cross certain rooms though
reconlas would also give you better boss DPS
hrm.
you almost have a perfect copy of my berpsyker, which works very well
Could free up malefic
Hrm hrm hrm
assail and FGS make MM free 25% damage
if you save it for just bosses, and EE proccing, its very efficient
can get through a whole civi mael using only a mag or two
especially since the sword is also good boss DPS
gun for "i cant reach that boss rn" sword for if you can
I'll test it out
My best games tend to be without psykers or tauntgryns honestly
Got true survivor that way. Nearly got a true survivor run that way the other day but arbitrator got slotted at the last obj
Which, is fine. We still won.
But yeah havoc's "class metas" are really annoying to me
Only difficulty I am having is getting off assail without being melee hit
tbh the recon lasgun is nice, it is however forcing me more into dangerous melee since it has ammo restrictions, which in itself might not be bad
sniper saved your ass 
yeah but final wound means less risks you can take
