#psyker-class
1 messages · Page 2314 of 1
i like it as well
if im playing a melee psyker with it, do you guys find a stamina curio, or stamina regen perks are needed on curios?
rn im toughness stacking, revive speed, and gunner resist,
i play havoc if that matters
Personally, curios are just there to help enhance your playstyle.
As long as you have enough HP to not die to 1 boomer, it's all good.
201 HP baseline.
i should be at 201 hp for real in meat grinder auric, before going into havoc?
im 165
And more. Cos 1x 21% is like 189 HP on my build.
ive not been noticing psykers in h40 hp stacking like that
but i also may not be checking
but ok ty
ive been doing ok in havoc at 165 hp tbh lol
but ill try it
It depends on how good you are really. If you are really good, you can take the risk.
Otherwise, one missed boomer can mean game over, lul.
tbh doesnt matter how good you are
Also depends on the server.
at some point a silent burster, one pushed back at you by a dog, blown up by a teammate WILL get you
or lag ya
even the best players git got
I know. Boomers just refusing to be pushed.
ya or baby boomers i call them
bc they like to roll around on the floor like a baby
instead of blowing up
Or refusing to ignite next to you so you either need to risk it or waste time waiting for it.
lol
ill say "fucking baby boomer" to my friends they know it means a burster rollling on the floor who keeps getting up and refuses to be pushed normally
hows my build? I use bubble sometimes too instead if team wants. and just play the 'bubble knight' thing
circled nodes im not taking but have seen others take, are they worth?
I end up with 121 toughness and 106 HP
i meant 165 in auric meat grinder btw just incase it wasnt clear, not once in h40. I do have an 'inventory stats' mod, and its updated, but seems broken. forever tells me im base stats so i still go into meat grinder to check rn lol
so a 21% curio, and 2x 5% HP puts me at 197.....
gotta run 3x 5%'s huh lol
rip
I do 3x 17% toughness and 1% 5% HP.
is sitting st 197 better than what i had, or if im not hitting 201 should i just go back to toughness stacking
this is what i had but 2x 5% hp with 3x 17% toughness
ill try it this way tho with 200+ hp and see if i like better
i have a feeling i will miss my big toughness pool
You can take 1 burster with Six's hp. Two will basically kill you.
100hp is the breakpoint for buster kill right?
ok with a 21% hp, and 3x 5%'s im at 205 hp
ill try this i guess
toughness is way lower tho 168, it was over 200 before
or just at 200
Is best to just test and see, in the end, curios is more to how you play.
Some are fine without the net, others need it.
Nothing will make you safe from 2
Unless you solely stack HP, I guess
Well, current boomers, yeah. They just got buffed to ungodly lvls.
Like, a part of me feels like you take less damage back in the days if you just got clipped by the edge of it instead of there goes hp bar.
I'm gonna probably go lower than this
I'm thinking of doing all revive speed, all gunner resist
All toughness mayb
Maybe all stamina regen
all good picks
I wonder how the stamina regen interacts with rampage's negative
It's just gonna be so squishy
Accidentally walk into fire? 💀
You go to 0 but recover it faster.
Barrel fire damage is huge.
Then you have some people in H40 thinking that it is funny to set them off beside teammate...
Then "You are trash" comment after...
You already are lower HP.
I mean, with my ping, popping a fire barrel is an instant down.
Yeah but you have -75% stamina recovery speed.
So is it 75% - 12% = 63% or are they multiplied by the stamina regen adding to base which then is reduced by 75%
Really? Jesus fuck. Less than 100 hp feels really scary
I wonder if I die in one snipe atm
I assume I do
That reminds me
I blocked a captain's overhead
Without golden toughness
And it just broke my toughness but no damage bleed through
Wait, do you mean havoc slows it or just rampage debuff?
Rampage debuff
You were at 98 HP yesterday.
I assume enough stamina.
So can I block a mauler overhead 🤔
Really?
And some perfect block thing.
Pretty sure. Scum has the same base HP as Psyker
I could just boot my game and just show you since I always run 3x stam regen with 1x +3 stam. It's still slower though.
I'm almost off work so I'll check but thankies
Still having less hp than what I have
Perhaps I just swap gunner resist with revive
Who needs damage reduction anyway
I think I don't use revive because if I survive then I'm not a problem 🤔
I just like stam regen heh.
Plus I can farm solo's
Less fun for others, unless is me in h40. If me being dead is easier for you to finish it faster, I'm okay with it.
Weird. Could have sworn.
Anyway, I end up with 121 and 106 on Scum, too. Pretty sure it's the same values as Psyker
I use 2x revive speed because it can save games, and each 5% toughness curio is only like 4 toughness
What's replaced it?
i dont know the name, something when u kill things other stuff gets DR?
I already grumbled on it. I expect one rot crusher doing a Mr. X.
A lot more for single target tbh. Stab every 2nd attack
m6 also has faster access to it
In general.
Technically better horde clear till special.
Guy just keeps chasing you, refusing to die DIE.
Per some quick napkin math, a rotten armor rampage crusher will have just under 200% effective HP
So about 20k HP.
Cool.
Diet plagueryn
Assuming you hit all breakpoints perfectly
If you do a single big hit, like a t hammer, no such luck
Ph gross
I'd need to test, but it's maybe not possible to one-bop a crusher with thunder hammer now.
Well, probably still possible. Just not easy.
Nuncio book thundahammer, I guess.
is there a mod that takes away high peril destroying my ears?
or is part of the balancing and not allowed?
Check settings.
Peril vfx.
Lower it.
like the normal game settings?
Thing isn't just vfx.
It affects the sound as well.
FS quality.
Yes.
It also affects effects of other classes btw.
At least I can confirm it affects zealot's piety keystone.
It's a default one. Can't remember where. Try interface.
Higher difficulties shouldn't just be enemies doing more damage and taking longer to kill
But devs love doing it... hell, even nowadays, normal diffs feel bulletspongy in games.
I forget but HP on curios scales better than toughness in Havoc right? Since one is a percentage and the other is flat
HP is a flat -45, and toughness is a %. Forget exactly what it is
Uhhh... isn't it the reverse?
-45 toughness, -35% hp on tier 5.
Combine's guide states that.
Oh, okay
I was mixed up
The reason HP scales better is because the -35% only applies to base HP and applies after boosts.
So the +21% is based on normal HP
But the toughness reduction applies before toughness boosts, so any % increase will be affected
Just vibe and take 3x stamina on scum for op attack speed
Still a massive loss lul. 314 to 245 is alot.
Oh that actually works?
I legit will
I'll take 3* 3 stamina and then pure damage and let's see how long I can survive
Fingers worn to bloody pulp after that run
Keep swinging moment
+3 already gets tiring, 12% more aspd... hrm.
Isn't there a cap?
Psyker has 150 base HP and 100 base toughness (including the small node).
Health curios stay the same with or without the havoc reduction. So 21% should be 31.5 and 5% should be 7.5
Toughness curious go from 17 and 5 to 9.35 and 2.75. Assuming I mathed properly.
So if we're just talking curios, health scales a lot better in Havoc
But toughness has more benefit most of the time
Yeah, still a big loss.
I'm just wondering why I nolonger have 55 toughness on my zealot.
Is there a forced toughness node now?
Probably
I had 80 or something.
Can’t wait until they take a sledgehammer to this for the crimes of fatmangus
Hmm. One thing we don't talk about toughness though is the fact there's no bleed through at 100% anyway.
Checked, yeah. Forced +25 toughness.
Explains how I don blep from a single shot at times.
Not worried about melee. Any single melee hit will wipe toughness. But ranged and fire specials and such are directly affected by more toughness
Fatmangus should stay imo.
Eh, been running hp maxxing even before that guy did.
I kind of hate how the response to strong, unique builds is to grind them down to fit the mold until no identity is left.
Everyone mocked my insanity.
Instead of taking toughess subnodes for 2 toughness tho
What about flamer DR
I don't take toughness subnodes
I meant curio statz
I don't
3x CDR, 3x gunner, 2x revive, 1x HP
I heard they are also worth little on like arby.
Why does everyone run 2x rev and never 3
The HP gets me over 100 so a burster or sniper can't one-bop me
In havoc.
Actual diminishing returns is one reason. The reason for me is that I want over 100 HP
Without 5% HP, I have 98
One burster is an instakill
Oh there's actually diminishing returns with stacking revive speed?
Do you know the timers for a rescue, pulling someone up and reviving from downed?
Slightly
I think there was a guide with it.
Kuli knows
Is under the revive speed curio section
I read
It should imo
there's also diminishing returns for e.g. reload speed
I run 3
Get ppl off ledge faster
A lot of things do actually
but the diminishing returns for revive speed barely matters
Reload speed is diminishing
Revive speed is diminishing
Stamina regen is technically diminishing
DR and stamina cost aren’t
As I said, slightly. It's like 0.06 seconds or something. Not important. It's not that 3x is bad, it's that I want something else more.
Okay
I'm going to try
3* major stamina
With 3* revive
The rest to be determined
I don't think 12% cdr helps that much with rampage
What’s 3* major stamina
Curio CD reduction also gets diminished by CD rate
Instead of +21% health or 17% toughness
+3*3 so 9
chat
With DR idek tho
My curio setup rn is
Vet, psyker, hvs
Toughness, stamina, health
3x toughness
2x gunner
2x health
2x docket/revive
Zealot (normal), arb
Toughness, stamina, toughness
3x toughness
2x gunner
2x health
2x docket/revive
Zealot (martyr)
Wound, stamina, wound
3x toughness
2x gunner
2x bomber
2x docket/revive
Ogryn
Toughness, toughness, toughness
3x toughness
2x gunner
2x health
2x docket/revive
i just need talent tree i assume weapon builds are the same
Looking at Kuli's guide, there wasn't much of a difference stacking 1 or 2 gunner resistance
Was effectively 3% (?)
It’s not diminishing actually
DR doesn’t diminish
So it's additive with itself?
So if you somehow got 5 of those, you'd just be invincible to gunners?
No
Multiplicative DR is not diminishing
It looks like it is but it functionally isn’t
Oh right I see what you're saying.
Every x80% DR is giving u x125% your previous effective hitpoints
That's really good value
Just like how u can write x0.8^3 to make it look like it’s diminishing, you can also write it as x1.25^3 to make it look like it gets more value the more u stack
But it’s the same thing
It’s just how multiplication works
Also you using 4 curios xd?
Oh my god
My brain
It's so small
Ignore me, I don't know what's happening
That's so embarassing
@ripe obsidian @plucky flax @summer prairie game?
I am about to drive home so no
You don't play while driving? 
No time
So I have traded 5% max hp and 20% gunner DR for 2* revive speed.
1x is 25% more effective HP against gunners. 2x is like 55%. 3x is like 93%.
I have that in my guide. Forget the exact numbers
I can feel the difference between 2 and 3
it's
From "invincbible" to "can die" again
drain bamage
^ I like your name. Force greatsword makes brain happi
how do I use obscurus do you heavy light repeat or heavy light light if you need a stab for easy headshot through any part of them
Idk
And is it just H2 light repeat for killing trash
I used it once in beta and once a few days ago and wow it smacks xD
Heavy light light for single target
Light heavy loop for horde
Carapace is also H L L?
Yeah
Easily can be
Only downside is the horde clear
Other then that it moves faster has more dodges and faster time to block
And a better blessing pool
Oh yea what blessings do you use anyway I had choice paralysis
If not using flame staff
I was thinking of trying superiority for rotten and slaughter otherwise
There are times I need to take it slow and can't stack slaughter fast enough
Yesh
Thank you thank you (:
Hell yaaaa
Grey color scheme art always seems to hit different
We love the blue raspberry shards... mm
Assail gaming
I was using assail with obscurus that one game, very naaaise
Mhm. I've also enjoyed it a lot on heresy, at least
Yeah. But a red gunner'll still shred you.
https://www.youtube.com/shorts/ngtb2af8U0U
My psyker in my headcanon:
But FGS has the Big Poke.
Obscurus has small poke xD
I just want an excuse to use a blitz, with fgs and my EK I literally never use my blitz except assail because swapping to assail for one throw and swapping back is an instant 10% peril to stay high peril, and I may randomly upkeep MM doing that without micro’ing MM too hard xD
Obscurey I can at least spam assail and get trash out the way, body blocking little bastards
Obscurus doesn't feel as fun to use. I like big weapons that make me feel like a lunatic.
Is slaughter more reliable on melee setups then?
Slaughter relies on getting kills. Rot means nothing dies fast enough.
Cos it's just waves and waves of armoured bs.
I meant vs unstable
I’ve played enough rot to last a lifetime (literally any rot, ever)
Unstable just needs you to generate peril somehow.
With fgs, the stroke and swing counts.
Or just scriers.
That's literally near free damage.
Fatshark hears you. Now rot is both modifiers. It stacks.
Rotten rotters.
If they did that I don’t think the mission would actually be completeable
It would simply take too long
DoT only.
You would actually pass out before you got through it
Rotten enemies now take 75% * 75% reduced damage when above 90% HP.
Which means they take 6.25% damage
4 scum with needlers and chems or bust.
And all lesser non-ranged enemies are replaced with crushers, maulers, and ragers.
All rotten crushers, all the time.
Have fun.
The meta would unironically turn into full movement scum so u can run past everything and just do objs
You would end up kiting like ur playing zombies LOL
So speedrunning.
I mean you’d never be able to kill them so yep
Tbh I wouldn't hate it. Would be more interesting than standing in the same fucking room for 10 minutes because your teammates won't move forward
This is just rotten anyway
I hate rotten so much
Yes
So so much
Can't move if door is blocked by congaline of rot crushers.
Rotten Armor is a psyop to sell more hive scum
The worst is Chasm Logistratum, the subway tunnels after the mid event. I think that area has increased spawns or something. Enemies never stop.
I literally died to it the other run ya
One cooked me from behid
And I'm just silently screaming as my team stands at the bottom of the stairs and fights the 18th wave of crushers
Half the time u can’t even push into it tho that’s the issue
Girls? The only gender here is Sibling.
Let’s be real
You’re all abominations
Protocol is the only reason I be suffering ye’ to live
I've been running Trauma for that reason. I knock things over. Keep moving.
Zealot mains is round the corner.
Worse is when I play BtL Arby but everyone is too afraid to be near the crushers
So I sit there trying to dodge everything that the hyperstacked armor is throwing at me
Until oops, a mauler clipped into the crusher and I couldn't see the overhead
Yep I love getting overheaded by a crusher I can’t even see because of the 5 other crushers
I don't know enough of game design to know how to make the difficulty interesting without just more bullet sponge DPS checks
But my first idea is better map design and objectives
As in, VT2 design.
Hell, the new map does it well.
Good pacing, good mix of open spaces and tight corridors, arena fight at the end.
Adjust your play to meet the specific room.
Unlike, for example, Ascension Riser that is 90% enormous open spaces
That map is hell.
Opening section is the massive walkway. You get shot to pieces. Then the first subway tunnel. Then the mid event is an enormous box...
that mid event is so ass
It's the worst map in the game and it isn't close.
that room on its own elevates ass riser to the supreme pantheon elder shit tier maps
although i wouldnt discount comms plex as a strong contender
Everyone forgets Silo.
Comms plex is just boring.
and refinery
Till they get gunner sniper seed silo.
I feel like its easier to push through in silo and refinery
the mid event is actual torture tho. basically mandatory bubble/stealth
Logistratum wouldn't be so bad if the killing spots weren't so deep into the map
and poxbursters camping the doorway right next to the elevator
Like, spend 25+ minutes in an easy enough game until everything happens at once
No mans land histg has been ridiculous for me the last few times
yea logi is hard but it doesnt feel like an endless series of cheapshots
The mid event is bad because of forced ranged elite spawns. Someone has to sit opposite the console and kill them.
i leave if i load into that mess
Some of the open areas feel impassable
I like No Man's Land a lot. It's one of the best maps in the game, up with Sycorax
Is no man land. I hate trying to clutch it. Either too open or too tight.
also evil door camping the res
I either get shot from everywhere or literally have no space to dodge.
MOTHERFUCKER
how could u sully barkivums good name by mentioning it in the same sentence

I feel like audio is bad on no man too I had a rager pack sneak up on me while retreating that immediately broke my block no audio cue
I just did comms plex
and like
You summoned it back into existence
I blame you
love getting stuck on the janky map geometry as an ogryn
whole map feels like they said hey fuck ogryns in particular
That too the shell holes are fucked
You'd think it'd be a reprieve from the gunners a mile away but you just get stuck
Fuck anyone who needs to slide around or die as well.
lol theyre too shallow to rly provide much cover anyways
Many janky tiny stones that stop shit.
There's some bad spots on logistratum that have gotten me killed too
Corners you cannot mantle or jump.
I will agree that the geometry is really bad in the open spaces. I have lost more than once to getting stuck on a random bit of scenery
aint no way 💀
You mean, a 1 cm sized stone on the ground.
Eh?
Yeah. Maybe I am just biased because we are so fucking starved for new content that even a single short map is ambrosia.
Fatshark pls. One map a quarter. That's not too much to ask
Why is power matrix always a fuck fest at the start?
How much do you count as the start?
That map? The whole thing is a nightmare. IDK how ppl even solo it.
Power Matrix is one of the maps I dislike, mostly due to the section where you drop down then have to ascend 3 floors
It's a slog.
Then the post-mid event drop tends to kill runs
Bad DH spot as well.
Right at the start of power matrix with the different levels, it always spams bosses for me
Man, I think about VT2 and how many maps I like. Then I think about DT and how many maps I dislike.
Vt2 just has better and more creative maps
Yes
3grim5dark in the hive
i died in comms plex
Because there are like 3 boss triggers that are super easy to trigger at once because of weird pathing stuff, and because the first bout of weakened bosses doesn't work properly.
to geometry
There's some bug that the trigger for weakened bosses doesn't go on cooldown until pacing starts, or something like that
So if you get a weakened boss in the first ~5 minutes of the game, it doesn't stop more from spawning, and it's like a 10% chance per special spawn
Most I have had was twins, a captain, 1 regular boss, and 3 or 4 weakened bosses in the first part of power matrix. I have a screenshot somewhere. We didn't win.
Did you deserve it?
Yeah I split away from remaining teammates to go for a res with a single crusher on it which forced me down a staircase into a rager pack
I didn't care cos I was gonna throw a blackout but
They actually killed me before I threw it
Which has never happened to me before
What build are you using at the moment?
Tree and stimm
I assume the 3 stacks of toxin on grenades? Is that enough to kill anything, or just chip damage?
Nah I use melee
Like
I literally use melee for everything
If there's like 30 rot pack mobs, I will switch to stimm pistol if we're going to lose
I use stimm pistol for bosses too
I'm running melee even into blight and don't give a shit
It's by far the most engaging way to play although a little stressful with how aggressive you can be. I'm usually a room ahead of teammates killing gunners and the like and seeing if I can deal with them in whatever room without kiting back
3 stacks of toxin on grenades is a talent I saw you had picked yesterday
I have it mainly to use on a horde or immediate CC - on horde for getting my stimm back
Yes, that is what I asked earlier. Is 3 stacks enough to kill anything on its own?
I...think so?
It's so hard to tell when there's soulblaze and I'm attacking at 400 swings per second
I'm just wondering if it's better than the 25% weakspot talent that you don't seem to be using
Or weren't yesterday
That talent feels mandatory for me on melee shivs, since their finesse modifier is so high
@summer prairie Mr Syllo, I value your imput for the above
How much damage are we actually getting with that talent tho
And more importantly, does it change any H40 breakpoints?
I literally do not use heavy attacks on anything that isn't a crusher btw
I use lights on bosses
heavies on captains cos of their damage limit too actually
Maulers I used lights on the flak
My pure melee build is something like this with a CDR stimm
Interesting! No right side.
I don't need pickpocket, I very rarely run out of ammo
I don't see a point in the right side on a melee build. The toxin is so minimal. Could drop pickpocket I guess to get 2 nodes on the right
But I don't see the point. Everything but a boss dies before you get more than 1-2 stacks
I think it's good just to keep toxin at max stacks plus it does 10% more
If anything does survive one hit and you kill it, your stimm is -2% closer to off CD
I don't need the stimm up that often though
Which is 2% closer to 15% crit and a shit ton if attack and movement speed
You use CDR stimm ya?
Yeah
But it's so hard to lose Rampage unless you aren't hitting enemies
It's often back up by the time I need it again
20ish seconds of Rampage cooldown + however long of Rampage itself
I find the same without CDR stimm
Or I have a small 10s gap which I can use blackouts or needle pistol to cover
I was using the last point for Adrenaline stacks on kill, since it gives like 15 stacks on an elite kill, but it makes it slightly harder to keep up when fighting bosses
That's why I don't use it. It doesn't necessarily improve adrenaline
it's like a sidegrade for a skill point
The 20s duration has more use imo
I might just put the last point into rending on rampage
The subnodes I have on Adrenaline are double duration and toughness regen
Rending on shivs ain't so bad, 60% pen normally iirc
Without Uncanny it's 50% on flak, 5% carapace, 60% unyielding, 70% maniac
On LMB at least
Er
ye - but also like rending on HEAVY
not liughts
Or did we misinterpret each other
I was still talking about that rampage node
I was talking about shivs in general
Ah gotcha
Saying rending on rampage is maybe worth it
50% on flak is actual dogshit wow
If the rending applied to lights, it might be good
Ye that's what I was on about
I have actually never used that node. I did not realize it was so bad
Heavy stab is 75% Flak, 80% Unyielding, 90% Maniac, 50% Carapace
Maybe I'd just take the 2nd cleave node.
The cleave node is probably alright
The toxin on crit node just doesn't seem great for much the same reason blazing melee isn't great. It's only really good for upkeep of stacks on bosses unless you're using a big stimm and need the cooldown on it
I do agree but upkeep on bosses is important to me because in a given game
I'm never going to beat a psyker in horde clear if they press F
So it makes sense to build towards boss killing
Deleting bosses gives them the most room
I've had good melee scum players keep up with me for overall damage. Even horde clear if they just crabwalk to the enemies before I can get close
Idk how
I was doing more damage than my shriek psyker the past game
But we had 11 bosses
and I solo killed most of them
It's not easy to do more damage than a competent shriek Psyker, but it's possible if you kill everything quickly enough
It is easy to outdamage a bubble psyker
The thing is, doing this means you're probably going ahead
which is sort of griefing because of the potential danger you can get yourself into
I think the weakspot damage node is better for shivs than e.g. 20% crit on dodge
Uptime for that doesn't seem too good
Better for dclaw too imo
Oh it isn't? I ought to double check
It's interesting you compare it to FLAB rather than the side tree
not sure what you were considering dropping
I think we were talking about not taking any of the right side tree for melee because it's "weak"
compared to just putting points somewhere else i.e left side for weakpoint
I don't know what else I would take with the 3 points, +1 blitz is pretty good already, especially if you get to take all the pickups
Weakspot damage, the extra cleave
+1 blitz is +33% blitz damage, pretty big
and maybe stamina on dodge to offset the rampage - in a way that's direct damage since your attk speed is down until you get stamina back
from 5 to 6 blackouts?
well no, but I don't take blackouts with anything
I don't take Pocket Toxin, don't think it works well with anything besides blackouts
but I barely tested that on like day 1 of dlc
Rockets are very strong for crusher blobs
Soup can is what zealot fire grenade wishes it could be
Amazing damage, broken ADMs, and enemies that die to it explode for AOE damage
I like the soup can because I feel it gives me more control of a situation by turning one direction into a largely safe area. But rockets are an immediate space maker
I think I might swap to it then
I'm currently using blackouts to bail me out
But now that they didn't bail me out of my latest situation
I'm angry
With rockets or soup, whichever
I think I'd drop the 5% toughness on adrenaline
So lightning staff is having a bit of a resurgence huh?
I think the rampage shout isn't that good, not much value on average.
It provides a safety net when it ends which isn't terrible. 2 heavy staggers ain't bad? Even if a bit inconsistent
at least it's a stagger on start which is consistent
I was about to say, the get off me aspect is never terrible
LMB has always been good. RMB continues to be bugged and weak in Havoc.
I like it. It's not as reliable as many shouts, but it can get a dog off of you
Issue Type (Required): Weapons Issue Description (Required): EK Finesse Per the in-game Attack Pattern view, an Electrokinetic Staff’s RMB does 660 base damage, and on a crit does: 1064 damage to unarmored, infested, unyielding, and maniac 858 to flak 772 to carapace And a weakspot hit (ignoring that EK can’t hit weakspots, at least to ...
TLDR: crits do 25-30% less damage than they should because a line of code is outside of brackets.
I guess Syllo has a point though
Scum does have some insane nodes to pick from
Oh. That sounds like an easy fix...
It is.
Bruh
It likely won't be fixed until they make a more major change to the staff.
Why? No idea. Their workflow confuses me.
Workwreck
They're still supporting V2 aren't they?
Ain't no flow
And I assume space marines 2?
Yes
Fatshark isn't SM2. They support VT2 more than DT.
So I haven't played the game for over a year and am looking to return. I heard at some point there was an extremely overtuned psyker meta which was electro LMB spam build. Is it still the case rn?
Which is really sad
LMB EK is a strong build. It's not as strong as when quell canceling existed.
nah that got nuked. the whole thing relied on a macro that made it more like a machine gun than a staff
My theory is that their senior and experienced staff refuse to work on Darktide and continue to work on their baby of VT2. Or maybe even VT3, now that Skaven are in Age of Sigmar...
mfw ppl ask for beam staff are the same ones who complained about it when we had it

So the folks supporting DT are floundering with a bad engine
How do I explain this
Even though the maps are better in VT
I do think DT is a lot better
Even though I give it plenty of shit
like if they fixed darktide, that'd be super cool
I think just an audio fix alone at this point would make me so happy
I like Darktides gameplay a lot more but VT's maps are way better
they knew darktide would be unstoppable if it worked
MAYFLIES
Thanks! Yeah I'm not really a fan of using staff as a gun. So what's the current status of voidstrike and voidblast staves builds?
There is SO MUCH they could do with Tertium, including the upper hive and under hive. Every chaos God is prevalent in a hive city so why are we only seeing Nurgles ass
pros of darktide:
- the psyker class
pros of vermintide: - infinitely better use of alix wilton regan
Can't wait for EK to get a railgun
DT is tighter mechanically and should have very broad appeal. It has great visual design, great banter, unmatched gameplay, and is set in one of the most popular sci-fi settings. But mismanagement, poor out-of-gameplay stuff (crafting, map rotation, demotion, etc.), and lack of content means it just can't keep attention.
This is not counting bugs.
Staff special that does something
iron arm spell as a melee weapon that allows you to punch the everloving fuck out of heretics
Nurgle is the most visually interesting in a way that has broad appeal. That's it. Can't do Slaanesh because boobs, Khorne is just angry guys, and Tzeentch is too lovecraftian
if you want slaanesh there's other games for that (e.g. cyberpunk)
Voidblast is very strong at all levels of play. Has a few build paths worth exploring.
Voidstrike struggles at higher difficulties due to a series of nerfs as well as enemy health getting boosted. Still usable, but very outclassed.
i like to jokingly say that 40k and cyberpunk are basically the same setting
the visual design hard carries most maps tbh
banter good too
This sums it up perfectly. I really can't believe there isn't a horde based game that is as fun.
It's like they have some unique
like how
Incredibly passionate and skilled combat designers.
I have no issue with Fatshark's devs. They aren't the problem.
Management is.
What is the secret sauce of Darktide’s bonks, slashes, gashes, bumps, and thwumps? Pat asks the gunksmiths at Fatshark how they make smashing a pipe on a demon cultists head feel so meaningful. Melee combat is at the center of what makes Warhammer 40K: Darktide's gameplay feel good, and they've put a lot of thought into how enemies splatter in...
2nd time i've read that today
Yeah but this isnt left 4 dead, its warhammer. If slaanesh is a problem, cover them a little in decadent rags such as the rich would be in, because thats where Slaanesh's influence lies. Khorn sure is a bunch of angry guys but there's a bunch of different demons and followers of Khorn. And Tzeentch... so?
This video talks about the combat design at length
Good to know that my old soulblaze blast build could still work. I'm literally downloading the game back lol
Tbh it's not a surprise hearing someone use the phrase and it being you, kat
I have a ton of builds in the pinned guide.
I'm planning on going over them again this week to do some tweaking based on played experience
what makes you say that
Not to mention the numerous other gangs and other horrible things you can find in the under hive
You have a certain elegance to you.
Tertium is 3 hives cobbled together, something awful is festering under the corpse of this hive city
This isn't me complaining. I like Lovecraftian and boobs and comically angry guys. But I am speaking from a perspective of mass appeal and getting past censors.
A certain elf-egance, even.
Yeah but Warhammers mass appeal is all that shit
Will read! I was relying on Pygex's steam guide back in my time playing the game, but Pygex seems lacking the time to update it in the past year
And yeah I wasnt acting like you were complaining
yea but nurgle works best for a zombie horde stand in n without a bunch of perversion slaanesh would rly feel lame. like what are they just gonna make every enemy dress like liberace ?
Again, this isnt left 4 dead
and tzeentch just wouldnt work at all. hed be more suited for a puzzle game
Pygex hasn't updated for a while. His work is commendable, but he also got a lot of shit from people about his builds. I don't blame him for stopping. It was a lot of thankless work
That's why I made my guide, because the community was lacking a resource
Tzeentch is the god of scheming... everyone schemes in a hive city
His influence is very much felt
trv
Khorn rules the under hive, Nurgle is all lower hive, Tzeentch is fucking everywhere and Slaanesh is upper hive
It's also an issue of hordes versus powerful enemies. Most depictions of Tzeentch and Slaanesh stuff is daemons and powerful sorcerers. Not that balance means anything when we're killing burgles
why thank you, i do try my best
Yeah I couldn't imagine how much effort Pygex put into fatshark's hidden mechanics/bug investigation for that guide
We are killing Plague Ogryns... I think the issue of power scaling was thrown out the window long ago
I know
My understanding is also that GW has the final say on basically every change they make
pfft and demonhosts pretty regularly
vraks infantry autogun is a named character, we're just along for the ride
Lol
and force greatsword
Kuli is the once and future tech priest of hidden mechanics. I highly recommend his guides. I have pinned them, and they're linked in my build guide.
I'm just saying, if GW doesnt let Fatshark do some more creative shit, the true potential of this game will never be unlocked
i still think a plaguebearer would be a cool boss
The entire hive city is literally covering 150k square miles, not mentioning its height and depth
Khorn would be easy to implement in the current game format, but I am not sure how visually interesting they would be, and it would be a lot of work. From a management perspective, "Will this sell copies/cosmetics?"
Aren't there plaguebearer skulls on some maps?
yea i believe so
Seems like someone in management disagrees.
Yeah well they are ran by a committee, not people that actually know what they are talking about
theres all kinds of whacky shit out there. one of the ogryn penance cosmetics has a tyranid tail on it
simply bring a full carapace ogryn rager and make it red
I know. I work in tech. Decision by committee is a large part of my annoyance day to day
Money speaks louder than actual knowledge
Decision by committee is why indie games are so much more unique than AAA games. AAA, or even some AA, shove down creativity in favor of safety and sales.
"i propose a change that makes it so things are worse than before because the previous system is working somewhat okay and i get paid to propose changes"
Every so often you get an artist with total control, like Kojima or Miyazaki, and they make brilliant, interesting games.
are you john microsoft ?
But they are exceptions to the rule
But Sony only recently acquired them
So we dont even actually know about that whole deal
Like, Death Stranding is fucking absurd. It's amazing it ever got greenlit. But it's unique and compelling, even if it does lack broad appeal
indeed
upgrade to windows 11 and use copilot NOW ⚡
This is why I play The Finals. No bs, just Embark doing their thing
The company I work for needs a reason to keep their building management team employed, so my office has been moved like 3 times in the last 3 years. I mean moved between buildings, all within a mile of each other.
Bruh
Because ???

There are not a lot of studios with large budgets that are comfortable taking risks
Larian is one notable example
Meanwhile you get, like, EA execs saying that single player games are dead.
We had Bioware for a while, but they've fallen apart
Blizzard has gone rancid.
Bethesda... I am mixed on.
Obsidian's still decent, I think.
Doesn't help that Tencent has a majority stake at Fatshark
bethesda have always been the way they are now
that's the thing
it's always been half finished games that the modders fix for them
I know. I worked there.
Nothing exciting, just IT. But I still experienced the death threats. =)
what do we think on shred vs riposte?
i might just go riposte because it's more crit faster
I prefer Shred. On-dodge talents feel unreliable to me
Reasons for both riposte fits the way I play. If you're playing with a taunt ogryn for example shred takes the edge.
i like riposte
6s good
not a fan of the windup and ease of dropping on shred
mind you this is entirely feelscraft
its also definitely a playstyle preference
i prefer shred, i tried riposte and i dont feel like my playstyle gets me a lot of uptime on it vs shred
ok first try in a run with fgs
the lights feel kinda... blegh
but once u have scriers going and shit it really doesnt matter u have so much damage u just kill shit
meleeker completely fucks elites up
The light chain on Mk VI is kinda bleh, yeah. Heavies are very satisfying and the warp slash is fantastic
all the force blades have felt absolutely amazing into armour
All except poor Illisi, in my experience
we dont talk about illisi
When I was first playing Psyker, I used Illisi and Voidstrike
I wanted to use trauma
i still do actually i really should get one and start using it
im currently levelling laspistol as i level fgs though
Agreed.
I retried obscurus and deimos recently
Deimos honestly felt like just a better obscurus
Normalize actually smooth horde combos
u need to learn how to get the uppercut to hit weakspot
Deimos def helps with overhead burden
yeah being able to poke crushers onto the floor is nice
And stabs hit weakspots through enemy backs and shit which is nice xD
headshot priority is pretty common on most stabs that ive seen
and how is YOUR suffering with psyker going so far?
I’m pretty sure all stabs hit weakspots if the crosshair is over wherever the weakspot is, like in front of BoNs hitting backs too if its long enough
i use mk2 relic, ive already learned how to make it work
Skill success
Do you just aim above the head idk
yep pretty much
relic mk2 uppercut has a horizontal offset too
it's not too bad
but it can be sometimes
At the moment I'm enjoying my gun psyker
that's what an ogryn weakspot looks like kids
In shadows, retribution ...
poke
Sneaky stabby, yes-yes
Why do Ogryn and Zealot have a knock back on being hit ability and Psyker doesn't?
I feel like it would fit best for Psyker.
Though it might be imbalanced
Unbalanced?
Lacking balance. Clumsy.
I saw a video saying the duelling sword is not only more powerful overall, but also has higher single target DPS after the damage nerf in Sep 2025 patch. I wonder what makes that happen?
Talent changes
Hmm
Inebriated
That's certainly a take.
I honestly don't use it enough to know
But that sword is almost never used anymore that I see
That’s a gunker
But it’s even better now with the parry and riposte special
I think I got the blessings down, but hwhat are the best perks for Inferno Staff?
Is it? I haven't seen one in ages.
Yeah I saw a lot of psyker players talking about the DS getting stronger despite fatshark's patch with intent to nerf it
It was my favorite weapon against hordes of mutants and crushers
gunky boi
Force swords and the greatsword are also awesome into muties and crushers.
Okay I see after the weapon system revamp, all my saved blessings were gone. And I also have to build up the new weapon masteries from scratch
Its not too grindy to level them
Hopefully lol
Love the Kung fu hustle avatar
Oh actually not from scratch. Apparently my old saved blessings were converted to some mastery progresses
What's the best perk for duelling sword now in addition to uncannny? Still shred?
riposte/precog
even with the 2 defensive perks at the start of the tree i still finding myself dying to hordes
i must be doing something wrong with dodge and blocks
shoutout to comically large greatsword backstabs
gotta be one of my favorite moves
perils of the warp...
if idira can knock down half my party with perils then i'm sure my siblings can do it too
You're perilous
can't i just have a little peril
get your back to a wall, i'm new and what i found from watching the good players is that they are using the railings, walls, etc to limit the number of active spaces availabel to enemies.
Starting out i was wading into the horde (which was fun), but i was getting chip damage for the one or two slipping around me
keep working at it and practicing with your weapons moveset and you'll feel untouchable eventually. I'm still not quite there, but i'm leagues better than i was a month agao when i started
making yourself unflankable whenever possible is desirable
ty
i got back into the game after awhile and have been playing melee psyker
previously ran zealot
You enperil everyone around you
are you saying i am the danger
I am
You are.
As well you should be
Any 6am weekday gamer?
Also use chokepoints a lot if you can. And make sire youre never getting surrounded.
1 hour behind... where are you from?
I had a wall user in my game today. Giga chad
Only one net went through and got someone killed 😎
i found my sister
Your name sounds like my greek cousin
Up there with
Dhimitraqis
UK
i always thot u were german idk y
it's one of the default names for male rogue trader 
Konstantinos Von Valancius, my psyker RT
Peak greek
west coast server tonight
yea more like best coast
Another day, another havoc
Must be pro
OH RIGHT PEGLEG WORKS AGAIN WELL 😭 
if i had one dollar for every von valancius psyker i know of in DT i would have at least 2 dollars
Oh orange is back?
That's a lot of dollars
Did they finally remove cranial?
Nvm I still see cranial and red and I assume it still crashes.
They just seemed to add rampaging in because reasons
I can maybe play 1 round now if you want. Maybe 2 if we skrrt skrrrt
@hearty wolf
Ventilation purge pogchamp
balloon and blue magic missile bees go so well together though
I saw an Idira at one point… she didn’t see the overhead coming
MY PRESCIENCE FAILED ME explodes into daemons upon casting a minor power at zero peril
I had her turn into a demon in the very first fight with her in the game on an apparently comically low percentage chance roll
I saw they fixed that bug recently
Ok guys I have an honor mode save for BG3 right at the last fight. I haven’t a clue what will happen in it
It’s been sitting there for most of a year now
mm not true actually
she can still explode into daemons in the prologue
even though they said that can no longer happen
source: seen it happen
I had it happen in my run like a month ago
"oh boy time to cast a minor dodge/parry buff"
"how'd this daemonette get here"
proposed solution: teach her to use a long rifle and have her snipe heretics instead of casting
(or give her the overseer archetype in act 2 and pick up a talent that makes enemies explode into daemons instead of her) (but this is the lame solution)
I guess it worked out well no bubble
5k bleeding, big
Fellow shriek enjoyer
you should consider
They wouldn't get it
yes mr true level 1200 psykerman who only plays h40 you should consider telekine shield because in havoc 40 its better
get him up
ah yes, why are you in this highly defendable point, when you can go around the whole room and get shot to pieces
Tbf he and the other 2 guys were in the corner.
I was outside.
Then I went to them cos I was scared 🙁
THen got flamed
he's not even the balloon guy
tbh with the balloon you could have flown away from the corner
here's the real question, did he get downed via being shot
He's not balloon guy but he was like 'use telekine shield' a couple times
Like 'if we had a shield here bla bla bla'

I dunno I think he ate too much corruption from mines then got killed by something.
He wasn't bad player though but I think he got tilted by my playstyle. Xd
did you ever ask what his assignment level is
No I only told him in voice chat to chill out after that tandrum.
he acts like a child, yeah
Then he didn't use voice chat again.
So it was cool.
Video got corrupted somehow but you could barely hear my voice anyway. So he probably didn't hear it too but eitherway the message got accross.

"bro you need to chill"
understatement
i'd have flat out told him to stop acting like a child
then he'd have gotten angrier
its funnier when escalate
Tell him to calm down and it's not a big deal
"It's just a game, it's not that serious"
Ah my bad didn't see this
I can take lunch break whenever tho if you can do another one at some point
Hmm I can do 1 now then go eat as well.
I'll play
I have red rot warren.
Damn, those psyker helmets look good for that armor
dreyko rot blight
Ah I see. That's why he wants bubble
So he can kite into the open room and get shot from every angle
are you coming
no balloon?
Nein
Wat do u think of my m2 spam shenanigans?
Don't mind in fire reborn, speed mistake
i just had the most... cursed? auric QP
i got moveteched up a ledge by a burster by accident, confused the hive scum, hivescum died shortly after as a result, then i got distracted by them dying and got killed, got res'd, got to rescue point, got them, then we didnt even get to mid event because THEY got movetech'd in a weird spot under the floor, and i got sniped while looking at them
Sounds like a skill issue
oh 100%
i was absolutely skissuing
we were also two poxbreakers so its very possible we just didnt have our turn with the braincell anymore
Giving all poxbreakers a bad reputation, just like ASS
I will try deimos knight later.
My problem was with fgs I was in 2 mind. Not sure to use fgs special 1 bar or use it for peril for shriek.
rmb assail for peril
but I dont think 1 bar into rotten does much if they are at high health
No it was for horde clear.
Also with uncanny from deimos the soulblaze is buffed more.
well then it doesn't matter, shriek better generally
More synergy with shriek knight.
I got pulled into a work call
Fock
Well now I'm taking my lunch break but it's only for 20m since I've been given more shit to do
I'll be free in 4h :)
I can't play now I am tied up.
kinky
is the way you're using inferno there better than fullcharging?
maintains blazeaway stacks
Is that charging and shooting as soon as you can?
about 45% usually but less works too
depends how much time you have/want to spend / need to flame
Servertag checks out
i love hearing "it's called skill zealot" come out of my characters mouth when i'm doing the most whatever thing ever
Lighting a horde on not fire?
"its called skill zealot" me magdumping infantry autogun into horde from the hip
i heard the voiceline repeat twice in a single smite while i was playing a boring smyker build because one of my friends wanted me to carry their on havoc and i was 4 beers in so i couldn't be fucked to tryhard 💔
i was drinking a beer for half of it
slaps my big psyker belly





