#psyker-class
1 messages · Page 2297 of 1
SB already feels bad in non-havoc, too slow
This is true.
I'd rather see how reducing sb damage vs unarmoted/infested/maniac would play out
Why weaken soulblaze against hordes?
Because that's the most common complaint, no? That inferno users allegedly stop others from playing the game
all you have to do is remove uncanny interaction and then make one or two enemies count as cara vs sb
Is it? The complaint I hear the most is that Soulblaze sweeps through elites too easily.
I said that. >:(
anything beyond that requires a full rework of the weapon
First time I'm hearing about that. For what it does inferno's ttk against elites is fine. If that got nerfed inferno staff pick rate would almost assuredly plummet.
no DD? how so?
The way staff charged attacks work I'm not really comfortable going out of my way to pick off DD marked targets with it. Takes too much time and leaves me vulnerable. I'd much rather just attack whatever is closest to me instead - even without SB, psy vampire WS gets me more consistent stack amounts than dd equivalent.
99% of suggested Inferno nerfs would result in the staff being useless
I'm inclined to agree.
DD is good on Voidstrike and LMB EK
Yeah, but I still prefer WS even with those
don't you just LMB marked targets with the EK when playing melee psyker tho?
No I don't enjoy lmb staff spam gameoplay
I've used the charged attack like...twice in a whole mission
On meleeker, you just treat EK like a magic gun
Also if I'm meleekering I'm using the laspistol
Laspistol is strong, but it just doesn't feel good to use for me
I love it. It's the John Pistol of darktide
I can't hit heads. My aim is trash. Laspistol can't shine in my hands.
Unless it's bon bon even again. 
It shouldn’t take the same amount of time for me to kill 1 vs 100 elites, but that’s what inf cleave does. It’s a problem because it scales up the more density you throw at it, so how are you supposed to make the game “difficult” without gutting something about the weapon? The easy solution is remove inf cleave as a mechanic but people end up arguing in circles to come up with a reason it isn’t breaking game balance. So I guess the compromise is to heavily gut ttk or something similar because no one’s willing to just bite the bullet
Fair
It's not that infinite cleave is balanced. It's that inferno is built around infinite cleave.
So if you remove that, the weapon goes in the trash pile
ye
The weapon, and in turn like half the talents in the Psyker tree, would need an overhaul unless Fatshark just decides that Inferno should be trash
It like opening Pandora’s box, it shouldn’t have been in the game in the first place but now that it’s established itself we have to run in circles figuring out how to balance something that literally defies any balance logic
Fat shark has had fire magic or inferno or flame thrower type staves in multiple games now.
If they make a 3rd game, I wouldn't be supprised if something like that is in it too.
Ask ainz?
idk too
I remember Flamestorm being considered the worst staff in VT2, but I wasn't as immersed in meta shit as I am in Darktide
I just played Saltzpyre and hit things
same
not saltz tho
just that I heard flamestorm wasn't the best and that I wasn't steeped in the meta
I feel like Coruscation was the stick of choice in VT2
Fire geysers
Fireball and the lance one got a lot of use by people iirc
VT2 also has the whole thing of quelling doing damage
ye
I think I used Fireball when doing my Sienna legend challenges
Inf cleave really isn't as much of a problem as some make it out to be. It tends to get viewed at in a vacuum that assumes consistent picture perfect usage and positioning. No amount of inferno or rumbler spam can guarantee success when players inevitably make mistakes in a mission. And they invariably do, a lot. People accross all difficulty levels and playtime brackets would have to consistently notice and report inferno and or rumbler actively and consistently turning off the game before Fatshark actually does something about it.
degenerate dog scum solo q class
Plenty of people have noticed it and have been talking about it for the good part of the last 2 years, it’s just gotten worse with spawn changes increasing density and Havoc making the problem even more obvious with toxic meta mentalities. Saying it’s not an issue because there are other factors at play in a real match makes no sense, inf cleave is the tried and tested meta for a reason.
VT2 has a flat target limit for all weapons so even flame staff on sienna has a limit of targets hit in the hitbox
purg only makes a huge difference in havoc when playing with a weaker team or with healing mod in play
other than that the runs feel the same without infinite cleave
at least with scum and kraks, but that's also infinite cleave I guess
Havoc's toxic meta issue wouldn't have been a thing if deranking wasn't a mechanic so that's a moot point. Also no wonder you said inferno staff discussions become circular if you gas it up like it's some wonder weapon that allows anyone anywhere to just win the game at any difficulty level.
I think you’re misreading what I’ve discussed here. If you’re arguing that purg isn’t that strong or that you enjoy it that’s ok, I’d appreciate it if you didn’t misinterpret my arguments.
Deranking is a godawful mechanic dreamed up by someone obsessed with player engagement.
i think psyker should get a cyber mastiff also
for balance 
go into Perils of the Warp
dog pounces at the Perils of the Warp and knocks it off of you
So, for voidstrike, whats a good dump stat, and perks and blessings?
I assume Warp Resist, since it seems like a warp spam staff right?
And Warp Nexus looks really good, and Surge looks good also
worst aspect of M+ to copy
it just makes the atmosphere around havoc so much less enjoyable
would probably go +cara +unyielding and either warp resist or blast radius dump
surge nexus also very good
Dump blast radius. I use either Surge + Nexus or Surge + Flurry. For perks, +crit, +flak, +carapace. Pick 2 of the 3.
Why blast radius? dont you need the explosions size?
Don't play voidstrike simple as
It's only the kersplosion at the end of the projectile's trajectory, which is useless to begin with
Voidstrike probably horde clear slower than fgs
Likely.
crit....chance? or dmg?
I play Voidstrike in Auric because it's fun
fgs?
Chance. Never, ever use +crit damage perks
It's a bait perk.
is that 5% even worth it?
Bruh moment
oh, force great sword
Because it's not +10% total damage on a crit, it's +10% bonus damage to the bonus damage the crit does. So like 2% damage increase
Yes.
is that true? oh my god
translating
.
.
.
I let my whole team down and got them killed (played psyker perfectly)
?
Ah.... for recon las gun, what MK is good?
if your crits do +100% damage then +10% crit damage makes them be +110% damage, so 210% total and that is an overall increase of 5% to something that probably does not do anything relevant for you
the XII is hella fast fire....but feels weak as crap
that is the one
The XIV, is slow as heck, but I guess the best dmg?
And I have no idea what the VIc does
I've been H40 within like a week every season of Havoc. I don't even deal with deranking myself.
put on dumdum infernus and it is an excellent burn vector
wait.... so how do you build the recon lasgun?
But crits rarely do that much bonus damage. D:
The crit damage system in this game is goofy
As a chronically ill person who can't commit to intense gameplay as much these days, it just disrespects my time. That doesn't get into the lack of build diversity in party finder because "must have meta" type of things.
It's ok to like the derank, but many don't.
Including myself.
derank is de trash
that and the party finder requirement makes me not want to bother
My h40 went from Vigil Rotten rituals ventilation purge to Vigil rotten rituals ventilation purge, what are the odds
What about playing with friends in premade groups?
Wowzers, what fun. How many bugged rituals does that map have? I can think of at least one.
i would have to gather up my siblings
and that sounds like troublesome scheduling
I am usually gatherable, even if you do live several hours in the future
is a dom
I will try havocs. I am subpar in them at this point, but I am keen to run around some time.
The slow one is good aswell and way more ammo efficient.
Youve got the same ammount off ammo and more dmg just lower rof.
And still proc the burn quite fast.
Wrong
Its not weak but dd would help a lot
if you don't have healthbars and/or enemy burn stack information they can be a bit hard to use efficiently
You saying its only good cos cheat mods
just need a bit more psykhanium practice
e.g. even in h40 you can stop shooting at a reaper when it's like 66-75% health, especially with the fast one
More, easier to judge. Or you will do as I do and always shoot too much. Since it's 2-3 bistol shots to kill without a minmaxxed build.
So I nearly always shoot everything 3 times.
i just keep shooting and joink all the ammo 
imagine using healthbars for advantage, and not tracking the death of heretics.
their slowly dwindling healthbars sustain my desire to keep shooting.
if im running smite, is is better to like charge it or just run it on cooldown
Is Fatshark's rented Amazon server having issues again? I feel like Darktide has been frequently experiencing network lag and latency issues over the past week.
average autogun enjoyer
smite is a tool for specific situations and not a one-size-fits-all solution
Well im refering to when im the siruation of giant ass horde needs to be stunned
Should I charge it
Or just fire instantly
Thank you for answering the question unlike goofball 1 over here
giant horde is not actually the use case
buying time vs mass armor is
I main smite
Here ill hop on ina lil and show ya if ya want
Sure
unnecessarily hostile but ok
hostile???
I called you goofball 1
is goofball like, a slur for clowns now or something?
They were joking around, besides people have been called worse, especially is Zealot chat
Still a stupid thing to say
You are a golfball
i like to think we are a bit more civilized here
Remember were petty in psyker chat
Hopping on
we were
then these smykers started hanging around and the place went to shit
hey!
blocked?
I'll join in a second, finishijng vacuuming
roger roger
ikr?
i was just cleaning before i got on lol
omg yes lol
okay now, how do I join you
yah so like, how do I join you
didnt think of that lol
oh my code in my name is my fatshark code
friend me through it and ill see ya in game
sent
thank you, didnt know about that
crashed oof but my build is earlier in here if ya wanna search from me and images
hey, thank you for the help!
I also didnt know the train mission gave you a 30 second timer when the bar finished
Is the obscurus any good?
Ive never used it, what does it do?
Single target damage
It can melt carapace
Iirc it still has the fastest crusher ttk
Out of every weapon
Go to the meat grinder
And do Heavy light light on a crusher
with uncanny right
Awesome gonna check it out when im home
What is the Obscurus?
Force sword mark
I dump stab for mk2 since it really affects sway with ads
And what mK is good? I assume, Flak, and Maniac?
ok, so keep mk2, and dump stab
blessings, is infernus good? or better ones out there?
infernus, dum dum?
really depends on what you use it for
burn is really only worth for unyielding
so bulwark/reaper/bosses
dumdum should always be on it
unless you wanna do funny high crit with infernus
Lol
I use dumdum desperado
ah....so closer things
ya, thats what i meant
I figure close range, is pretty far
Feels like, I should go flak unyeilding
and with Dum dum, infernus
XD was just looking at that
you can use this for psyker since its pretty siumilar in ranged damage + finesse
ye, just not sure what the staffs are.
and there is the document in this class pins to look through
the staffs are realy to build
however, I also want to play psyker. Inferno I already know
from youtube things
However, they never really go over details. per say
The bonanza document, is very empty
good on the beginning, then peters off near the middle. alot of empty sections
no, learn to yourself
its fun
its for builds more than explaining everything psyker, to be fair
we have so many people just wanting builds, six threw a huge batch of them together
if you want specifics on how each staff works, we can give summaries, or very indepth explainations, depending on what you like
what's the least wasteful way of getting a better staff
roll grey weapons at brunts
when you are level 30
dont bother before 30?
Waste of money
its weighted
just a new player trying to be less useless
To be less useless while leveling: use a gun and assail
I has a leveling build in da pinned guide
what can i replace gunner DR with, this is a inferno shriek build
5% hp, revive speed, corruption resistance, depends on what you'd like using tbh
it is
I fw revive speed on psyker yeah
Revive speed is for the team, be an egoist and build for yourself 
I almost always have two of rez speed perks on my builds
I do run only one rez speed perk on my gun psyker builds now however
My staff builds have 3 tough curios and my gun builds 2 tough + 1 stam
rev speed lets me get the team up faster, makes me look better with a clutch if i actually get them up

Slower revive is more dramatic and cinematic

go elysians!!
@marble crater hey can you guess what each of these builds are based on the icon 🤪
Smite, smite, smite, smite, smite
True 🏆
Inferno, Bubble something, gunker, meleeker, EK, no idea, voidstrike, voidblast
Inferno, bubble shield w trauma, assail gunker, greatsword meleeker, smite w/voidstrike, EP assail dsword meleeker, and a gunker and trauma staff build variations I'm unhappy with and will probably delete

Sry it was me
Coming out as a smite user is tough but it had to be done...
I think I posted that build here before
Yeah I did
No thoughts just kill crusher with big magic balls
is defences on FGS just block efficiency/similar stuff?
wondering if its worth maxing it out if i have a mega low warp res
ah so its mobility basically
hmm
affects dodge distance
doesnt SEEM too severe, ill give it a shot
going from 33% to 18% would be sweet
but if i need to upgrade it a little more, long as its less than 33 it'd not be an utter loss
tasty
mmm headache sword
The headache makes you remember you're alive
here, or more commonly LFG/random queueing
you could also try other class chats but i cant speak for any of them except to warn against going to zealot chat at all costs if you like your eyeballs

ty!
we've got a general group here that do aurics regularly, dom, myself, six, potato (aka beans), ninja, etc, when we do we usually pick a strike party VC and tag in/out with folks who ask to be a part of the fun
is psy the flavor of the month now
wdym
like in terms of power level compared to other classes
oh? for h40?
ye
zealot also strong, but definitely struggling a little bit with certain builds now
but still good
vet and oggy i cant really talk on
arby is same as always, really hard to die on, but not actually great at much else
yea last time i played was when arby released but they have nerfed ogryn
anyway thanks bud
what was that onne dueling sword/infernus staff soulblaze build
I wish this got back in commodore's vestures again sooo bad 😭
it's been years since it's been last in
or just any build really cause damn i forgot what any of my builds were before they changed the trees
i'd say check the build guide in pins but honestly if six put a build in there combining inferno and dueling sword i'd yell at him
yeah i dont think his post from ocotber 5th is gonna help especially with a whole ass rebalance of all the trees
so you think the build guide thats regularly upkept is not good enough?
oh they get regularly updated?
if it was invalid i would not suggest it
The rework gave us some new talents which are in the builds.
Also note that even if a post in discord says it's 2 years old, the info could still be relevant or updated.
Yeah. Some peeps are dilligent and update their shit!
no offense i just did not expect that lol
weird that for some reason the melee/gun psyker is more dedicated to melee, sad that gunker's kind of left in the dust ig
None taken I'm just stating a fact
The repeated updating is one of the reasons why I asked Six for help. Aggregating all of the info and testing to make sure things worked after every hotfix and patch became too much.
Then he went bananas with it. 
Also unrelated but I'm thinking of taking off these two EP subnodes and getting something else, thoughts?
It's on my EP assail build
god i think i had a soulblaze build, a gunker build and for some reason another variant on the soulblaze build but with scrier's?
@verbal thistle Thoughts on removing some EP nodes for assail on a build? I don't play it much so I don't have much feedback.
It might also depend on how you're using it.
gunker is still going to be mostly melee
the game itself is mostly melee
gunker is stronger than ever
The basic idea was to just have as much of Assail available for hordeclearing spam when needed, but after playing w it for a while I'm unsure if I need these subnodes. I was thinking of getting warp speed and or OWTW instead
SG keeps getting buffed.
DR node that favors non-staff.
DD is easier to keep stacks up.
Psyker has been the strongest class for a long time.
It was somewhat more debated prior to the tree change.
I also don't like how weirdly slim my current build is. I've got basically zero 'free' talent points to spend on stuff that strikes my fancy, you know?
but also the squishest
so hard to get into
well, no i would argue scum is technically the squishiest now, or vet
yeah thats kinda why i prefer the other classes more but i might be hypocritical ive been able to beat havoc 20 or 25 or something on a melee hive scum
and hive scum's like slightly less squishy
I think 3 gurenteed free assail is too strong
right node with 3 stacks is just too much
ive been trying to get into him, repracticing and refining the explosion build because i think that build's still meta?
psyker toughness regen is insanely strong, and with the highest damage reduction talent in the game, ye its not the squishiest now
is not the squishiest now
Vet is squishiest.
This is what I was thinking too. It's strong to the point even I feel it's... boring to use
if it werent for the fact most of the vet's guns are legit infuriating to aim in a real live fire environment id play him more
someone off-screen cast iron arm on us
Scum would be squishiest if it didn't have multiple damage immunity nodes.
outside of the kaboom build
+gorillion toughness
You are a nerd and I appreciate it greatly.
Without much testing, it seems like EP assail is going to peter out without the supporting nodes. If it's just for hordes you might be able to the the higher % on the left side.
I've toyed around with EP with only the guarantee on elite for BB, but BB is not as fast nor does it have as high as volume as assail.
Worth experimenting.
thank you, thank you, i'll be here all week
Even though it's kinda a waste to pick the DR talents unless you're a meleeker. Staffker just stands behind the team. That way you get loads of extra toughness and health!
But would it be better to choose something else if you're doing just 1 point into a keystone?
I'll keep that in mind for a future buildcrafting sesh, I'll take the subnodes off and keep assail, see how it pans out 
No, longer than all week. You are not allowed to leave. >:(
fine, fine! all year!
Wouldn't EP be the best candidate for a no subnode keystone?
my instincts say DD
Disrupt Destiny and warp siphon both chug hard with gaining stacks without any subnodes
source? scrying orb obv
The rest of the year and the rest of the week are approximately the same length!
Actually you know what?
Kark it. keystoneless psyker
ballin'
i respect it
no keystone, dueling sword, assail, zarona revolver. Pretty much the loadout I remember using the most when I was still levelling my psyker lol
The base chance for EP to get a stack is 10%. It used to be 7.5%. Idk what the impactful uptime would be. I assume that would change a lot depending on how assail heavy you'd be.
I do remember people being successful with 1 node into DD, BUT that was before the improved targeting and with the stacks lasted longer.
I am not so easily bamboozled
yeah I guess I'll keep the base EP keystone actually. I do lean heavily into assail on this loadout after all
but base EP only has one charge
the ranged damage tax node also affects assail, right?
So much gut still says DD may be a better single point investment.
There are too many "it depends", for me to just toss ideas around without testing anything.
It should. The previous one did.
I don't wanna assume. 
BEANS spotted 👀
lol
Is there a site that shows kill breakpoints based on a build and active buffs?
There is a BP calculataor, but idk if it's updated.
BPs are less relevant on Psyker.
So do vote for wall shield or dome shield?
thinking about fgs killing ogryns, and how relevant the +20% dmg node is depending on whether I have SG active, different number of stacks for DD, etc. with the node, SG, and 15 DD stacks, crushers are 2-shot. Not sure if it stays that way without the node, or where the line is with fewer stacks
nothing wrong with stacking dmg buffs against the tankiest enemies
of course, though it's a point I could spend for more value in a few other places if it doesn't have a big impact on BPs
is not updated
Hey gang, anyone got a good melee Smite build to recommend ? I'm levelling Psyker atm
honestly i wouldnt worry too much about bps due to psyker having so many rapidly fluctuating dmg buffs
Bathe in them. Bask in them!
Link no work on my mobile 
IDK the exact buffs needed for oggy, but monsters still will benefit from the 20% damage node. It might help make up for when buffs are down or not high.
If you mod, you can test for what you are looking for.
I have a few mods setup, though not the training room variant. can that also simulate buffs?
@tulip kettle I did a solo thing and it kicked me. Gonna do a quick afk.
Ye. There's datatide that needs testing utilities that can set buff.
Odd. It's just a google docs link
Works on my mobile. 
at what point does staff become competitive with gunning
I am not sure the exact level. I usually say 30, honestly.
Staves kinda suck until you can max out their stats
And then some staves are ironically better without maxed out stats, it's an entire thing 

In idle scribbling of worldbuilding, I wrote a line I quite like:
"Apostates were mourned as the dead, for they no longer had a place among the living."
don't make that face at me
Hey guys, is Charged Strike buffed by EP?
Cause if so then I have a very funny build I wish to try
Heavy melee attacks apply a damaging electrocution effect to enemies (up to 64 base damage per tick when reaching max charge level); the damage window lasts for 2s, the electrocuted state lasts until 2s after the last damage tick. Damage can be increased by the same sources that buff Smite's electrocution damage (except for Empowered Psionics). Note that the time before the first damage tick can happen depends on enemy hit mass (just like with Smite itself), so the more hit mass an enemy has the longer it will take before this talent's electrocution effect deals damage. As a result, against monstrosities (20 hit mass), only 1 damage tick can be executed before the damage window of 2s ends.
If Enfeeble is selected, the electrocution effect receives a lower hit_mass_cost, which effectively doubles the total tick amount against most enemies, and is also able to reach max charge level sooner, which ramps up its damage faster. With Enfeeble, this talent's electrocution effect benefits from the 10% increased damage taken debuff, and attacking players also benefit from it while the electrocution effect is actively damaging and applying the debuff (just like with Smite itself).
Seems like no, per Kuli
New player here, I just unlocked the inferno staff, am I supposed to do like 20-50% charge to clear and LMB to stagger? also, with BB, is it better to RMB>LMB during the charge or wait until the end of the charge to LMB? 🤔
Yeah I googled it they patched it
Laaaaame
for inferno, yes, about 45% to maintain blaze away stacks, but slightly less is functional, and yes lmb is stagger
BB, when charging, i just LMB as soon as i see the target im waiting for, in case it dodges behind cover again by the time im ready to hit it with a full charge
with blaze away, 45% or lower cha... Hexis beat me to it.
thanks! 
yw
Heresy.
was wondering where your shitposts were
welcome back
im gonna commit my own heresy
i cant be left alone
not even for a moment
this is what happens
also running rending trauma 
was gonna try running CW with this abomination but, after some practice with CW its still too unreliable, because its likely your teammates will kill the elite right next to you when you trigger overload
Bruh I can't sleep 
this is why
Guess I should play until tired
Anyone wanna play havoc east coast? I imagine eu server is dead now at 0038
eu isnt totally dead yet
Pog
i am commiting such crimes
i feel like i need a shower already
but i must know the enemy
didnt use it at all lmfao
when should i spam assail as opposed to throw single charged assails?
horde vs single target you want to hit
sniper? charged. trapper in the distance? charged.
ragers coming at you? spam
oo nice i see, didnt realize single assail works as ranged sniping tool too
Bubble knight has been weird for me:
- Wade into ragers and maulers, kill all of them and reach a medicae with no health lost
- A groaner scratches me and takes away 40 health
thats melee in general tbh
It's most notable on melee soyker since I don't have any reversals like vet shout, ogryn taunt, scum despacito, zealot/arbie everything...
Once I lose the first health bar it just kinda death spirals
dont stop hitting things
if you're fighting ragers, your guard is very likely up, because ragers be kinda scary, but poxwalkers? they're just weak trash, surely they cant actually hit hard, right?
right?
It's less that and the one or two groaners leisurely straggling behind the group and suddenly turning into Altair when they do a backstab
ive had 3 groaners in auric instakill me from full health
not down, kill
i suspect it may have been a bug, but, i dont know anymore
not even poxwalkers, so there wasnt any corruption involved
I want to. But I cannot. D:
https://www.reddit.com/r/DarkTide/comments/10f40uz/all_enemy_attacks_damage_values_healthtoughness/
According to this a groaner/poxwalker's melee only does slightly less damage than a mauler/crusher's light attacks and less damage than a combo hit from a rager or boss
so three of them lightly nuzzling your back is likely to instadown you. Not sure how they chewed through the 1000 down health though
dont you take more dmg from backshots
yeah its a 1.5x or 2x multiplier or something
This is not correct.
Dang
Won with bubble knight think I can try to go to bed now.
A poxwalker melee does 84 damage. A crusher sideswing does 240.
Good job bubblin' and knightin'
Bubble knight moment I died to flame on the ground often.
I can't wait to get back to my PC so I can play the dang game
Maybe you should've chopped more
The ogryn was h32 it waas his first 40 and he was so happy after 
Eviscergoat being goat at it again

Good.
Make people happy
Or else
I dunno how cos when I try to play evis I play like ass and do no damage 
i feel impressed with the fact he got a kill with a stun grenade
that is the first blitz, right? stuns?
or was that center? 
Yeah 1 is stun
its definitely not fire grenade
2 is fire
It's a bloodthirsty Evis15
Just spam revved attacks left and right
Hmm horde clear is just light spam?
Or revved light
Do yall prefer wall or dome shield?
bubble
I like my wall shield morep
wall gang wall gang
5'11 vs 6'0 moment
i prefer bubble but i think wall is better


You need to lose yourself in the vroom
Bubble is more versatile. Wall is harder to use well.
Wall can be quite effective if used well.
But it is also quite buggy
flamer shriek build
battle meditation vs resonance vs empathic evasion
which one to take?
I use neither and just get shot. Someone will pick me up
EE
battle med completely unecessary
KR is, fine
and EE is essential
Always EE. Immortality.
Is why EE is blue in the Inferno + Shriek tenplate. Or just a mandatory pick. One of the two
Battle Meditation is not a node I particularly like. It's gambling.
Kinetic Resonance is, as Dom said, fine. Is not a bad pick. Just generally not worth taking a point from elsewhere
I like BM on shriek builds since it lets you spew forever with the only downside being that you can go negative on peril gen.
Resonance is good for autonomy, but I have occasionally had times where it has been a dead point since everyone else was doing a good job at dealing with the stuff I woulda used it on.
yea i like bm too, feels much smoother to play
and he-who-shall-not-be-named had a meta overview of psyker and said if you dont pick bm then the amount you can cast is HALVED and it makes sense to me since u have to press R all the time
Harry Potter lookin ahh
but... everyone on discord tells me bm is bad
Who is the dark-lord esc figure? I have one guess and that’s the femboy.
yep
What about femboys?~
and the argument ive seen against EE is basically just l2p and dont stand in line of fire
And to his credit, he’s right about that at a certain skill level. I tried it though, I’m NOT that good, and thus I did better damage with a more defensively spec’d build.
yea agree
and also to some extent maybe depends on your team too, like if they are taking out stuff or you are forced to
like in pubs
like if i have EE then its safer for me to slide and take out a line of gunners/ranged
Yes. His default perspective of what’s meta is based around you having a highly skilled premade team, which can skew a few of his points when trying to apply them to a less skilled/more public group player.
yea i think so too
i think he should also make builds for the "solo/pub" perspective
so what would u take? bm vs ee vs resonance
leaning toward that too kinda
Don’t die, do damage.
if you're running shriek inferno, as long as psykinetic's aura is constantly ticking you can pump basically infinitely without BM because shriek cools down fast enough to dump the peril
Extra damage doesn’t mean shit if you’re on the ground.
yea
Again, EE is just pure value and allows you protection from shooters you don't otherwise have
I would absolutely never pick it on a Shriek build.
I can see value for it on a bubble build
when i run shriek inferno i don't take BM, but when i run bubble inferno i do take BM for gambling
I don't like BM, but I think it has a place. That place is 100% not with Shriek
because with enough density and luck i can pump infinitely even on bubble build and i don't like quelling... you can still quell, i just don't like having to press extra buttons
Shriek already has like a 7 second cooldown. I have to quell maybe once before using it again
And BM is almost useless on inferno due to 1 ticking, but adds a bit of QOL on bubble builds. It's 100% wasted with shriek
But, why listen to me or 6 🤷♂️
I do.
I am simply disregarding the information.
-# Tis a joke
Build how you want. It doesn't really matter much to me. I just think BM is counterproductive with Shriek.
I honestly stopped running any form or peril reduction a long time ago. It's certainly nice that now we have stuff like ER, but tap quelling into minimum cast does it for me
Is fine with Bubble, I just dislike gambling. Much prefer manual control of my peril
I am not sure how I feel about tap quelling. As in, I use the mechanic extensively, but I am not sure if I like that it exists. It kind of bypasses one of the balance checks for Psyker.
Is there any reason to take the node that lets you survive brain explody? I can’t really see it fitting in any build
Because it's funny
Meme build based entirely on being a psyburster
ye it would work for suipsyker
but its sadly not as effective as would be ideal
in an offensive capacity at least
if it dealt enough damage to oneshot ragers, then probably would be great, overload yourself in a rager cluster to clear it instantly would be delightful
Fr it seems like it could have potential if it was reworked, but still then very niche
It would need a major rework to be useful. There are not many situation where blowing your own head up is more useful than just continuing to do damage. Maybe if it did enough damage to kill a rager, as Hexis said, or if it had the level of knockback of like an Ogryn bomb. Something to make the risk actually worth it
===================================================================================================================================================================================
gg @zealous wing taking a break
look at how effective smite is at covering for a res
we laughed our asses off at this one
Wow
Wowzers.
10/10 engaging gameplay
Didn't even get the res
RIP
i love watching the crusher BE STUNNED, then decide to unstun, then restun after the overhead completed
beans said to combine it with wall and call it the old reliable build
60% of the time, it works every time
also yeah its been an hour or so of just absolute launching of intense sarcastic comments from me trying to mimic both permasmykers and actual use-cases
so yeah i can definitively say, now from my own experience, smite is boring, weak, and slow
I assume...for the Electri staff, the dump stat is warp resist?
yes, except in one specific build type, but yes
which build?
surge surge uses charge rate dump
Oh... and voidstrike dump stat is Blast Radius?
yes
AH! so keep one at charge, and one at warp resist
specifically void STRIKE not blast
is there a similar one for void STRIKE?
like, are all build for void STRIKE blast radius?
if you have both, yes, keep both
pretty sure all of them are, if theres not one specified in the guide for something different
six uses voidstrike a lot in auric, and he's the one who made the guide, so im sure he'd put as much as he knew about it in there
and for Void STRIKE
what perks, and blessing are good on them again?
I know it was nexus
and surge?
I like Nexus + Surge
There's recs in the build bonanza in the pins. Perks are more or less flak + preference but also depends on blessings. Surge helps crusher kills times, and without it you might want cara on a flurry setup; or crit chance on a surge maxxing setup.
For blessings that kinda depends on you. If you want to double ball max then nexus + surge. If that feels too slow then flurry + surge. If you don't want to mange double balls so the second ball isn't wasted or you don't want to swing your shots to split the double balls, nexus + flurry.
Woo..... man, that is a good info dump! i need to read all that! and think more, NICE!
If Six says anything different, I'd yield to that tho. VS is not my jam.
Neither mine
isnt the character slot thing 9 now?
so the loadout mod is fucked
by default anyway
its locked at 8 for me i just noticed
Idk if it's 9 if you have the 2 dlc classes or not.
but I think the mod has been fecked for awhile
I haven't been able to get it work post arby
i just know i'd always keep a slot open for a throwaway character and i cant now, and im pretty sure arby bumped base to 8 and hive scum had a +1
I think any combo of nexus, surge, and flurry is viable. Tbh surge might be worse than nexus + flurry, as the double-ball is often wasted due to enemies staggering weirdly or just hitting chaff instead of elites.
But I never use VS outside of Auric, so it's less of a concern
im going to test something and hope my game doesnt nuke itself
how specifically do you mean not work
also my test worked, i have 9 slots now
Like I could alter the lines to have more character slots. The game would load and show those character slots as if they were available, but my game would crash when I got to the end of creating a new character. Like I would be able to make and name them, but it'd crash when I hit skip or do the prolog.
I had 8 characters already made at that point.
thats probably because it worked with the hidden slots that were unlocked for all at arby
This happened with either of the mods that made more character slots.
For the dueling sword...I know psyker is similar to vet
however.... what shoudl the duelign sword be built around?
hordeclear
I assume mobility dump as well?
cleave damage
or, i did a 70/70 split of mob/cleave
pair it with something like surge surge /assail or a trauma build of some sort
do NOT put it with inferno
DS as a side arm to aoe staves or with assail in a right side build.
also be aware the dueling sword parry builds peril, and it can, and will, explode you
WHAT?!!
wait....so I hvae a question about the parry
whats the active window? and if you spam it...does it work?
You can do DS inferno; but it becomes more dangerous to do uncanny + SB interactions on DS vs a force sword.
you cant spam it the same way you can spam devils claw, but you can just spam the button and hope it works, idk how to put the window into words
dangerous, and unreliable
Good enough.... my timing and reflexes are sht
thats why I wonder if spam is ok
There is more or less frames between the parries that you can get hit. DS parry is not spammable the way devils claw is.
ah.... so devil claw, you can spam without an issue?
i do maniac carapace
It's really fine tho.
Especially in non-havocs.
What blessings for the duel sword? I am leving now.
ah....i can see uncanny!
why maniac?
mutants
set dodge count back to full
I personally do unyielding + cara on my DS for DoT maxxing if I want to go that route.
wait a sec
so.... if you hit a head, your dodge count just simpley goes to full?
that is powerful!
oh nice!
highly accurate, and easy to not need to memorise
light spam for some horde clear (little as it is), heavies for single target, problem goes away pretty quick
Thanks man! for putting up with my questions!
any time
It is quite good, but it runs into the same issue as stuff like Deflector. You're trading damage for defense. That is not a bad trade to make, to be clear, but it means lower damage output in the end.
in the case of trauma tho its a defensive side arm more than offensive, imo
As I said, it's not a bad pick
It comes down to preference and comfort
Generally on staffker, using melee is a decrease in your power
So having something like Agile or Deflector to reposition is very reasonable. On something like Inferno, you also have the option (as you know, oh poster of videos) to use Uncanny + Superiority to deal with angery crusher mobs
so whats the offenseive option?
uncanny + a crit blessing is the general go to
cara + unyielding
uncanny + riposte / shred
Shred is better when you don't have aggro or there's a lot of CC or a taungryn on the field; it takes time to stack up and will drop off if you miss or hit a dead body.
Riposte's crit chance doesn't need to stacks up and procs with EE; but uptime suffers if no aggro.
Psyker specifically wants crits.
EE?
Precog is fine but I hate it. That aside psyker has notable crit synergy.
EE = empathic evasion
more acronyms in the pins
EE is dodge ranged on crit
For VoidBLAST, what do you guys suggest?
I am finally finished with the void strike, and while....I finally learned its not bad
Kinda fun.....I dont like the staff as well as I would like!
Warp Resist for dump stat is good right?
@ornate hamletThey really are kinda tanky!
Based
Baste.
if blazing trauma, brain burst with kinetic flayer, if rending trauma, honestly, assail
how to i build balls fr
However, I want to make sure, its still good....or some opinions
cuz, I know diff people have diff strokes
Is correct
for Devil claw sword
how good is that? and what do you build with that one?
I heard someone say....the parry on there is kinda wowzers
but is it good for anythign else?
well, also for other staffs
I meant in general or stuff, for psyker, to see if eventually I will like it
I just tried dueling sword, Jesus its strong
Devil's claw can be ok with EK or maybe VS. Those are more single target aligned.
Can work on right side melee builds too.
Not my jam tho.
Devil's claw is like precog
You offload a ton of your damage to the parry
Sometimes you'll sit in front of a rager crowd just whiffing parries because they decided to target the dude behind you
does dclaw still have garbage for armor damage
(there can be no hope for this weapon while others persist)
like what secret move is it that can only be unleashed when someone bonks you that now has a fundamentally different damage profile
what sorcery is this
shatfark
the parry is extremely powerful, especially on psykers with KD
but reactive damage is just not it at higher lvl of play for this game 😔
I recall reading that it counts as a heavy attack, which at least is interesting
But only 93% as powerful as you.
17min consignment yard rotten toll, pretty good
Did ye just speedrun?
yes
I would imagine, then, that half that time was the mid and end events.
probably
When speedrunning H40, do you also ignore bosses?
We got the twins immediately before the first drop even so we killed them there. Pretty bad boss damage though
but other than that we only killed them at the event
I have hab blight ritual. Pretty sure it was the exact same yesterday morning.
I've hab rotten toll now
I'd do that.
now?
With bubble knight and do minimal damage. 
Yeah why not now I am not running today my legs are done after yesterday. What 25 days no running do to a mf

No kersplode the meow
imagine trying to kill a crusher pack with dclaw but they decide to target someone other than you
we out here anklebiting
therefore 25 days without running and then running is a bad idea
this kersplodes the meow
should run all the time or never to avoid
I am not certain that sentence is correct.
:<
listen to the voices fr
going for a run, not sure i want to play with this guy again anyway
Blazing spirit fgs for rotten
That's better yeah
Unstable power would buff warpfire too.
with a proper shriek purg psyker bubble knight would have been better too
blazing spirit slaughterer illisi
Well yes but that guy was using sword more than his staff for whatever reasaon.
So, what is a force greatsword build for melee psyker?
The Build Bonanza, was pretty.... empty on that one
It's just gunker
Gunker?
Right side tree, scriers and DD, warp splitting Mm and assail
Try to keep MM at 5 stacks for both by alternating assail and bonks
It's been a while since right side tree was buffed, maybe they will in 2026
SG gets buffed like metal bands add unnecessary umlauts to their band names.
Ok. Maybe not that aggressively.
scrïër's gäzë
Umlaute are very necessary, they can be the difference between muggy and gay
Don't encourage the metal bands.
It's just gonna be ¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨ to them.
i can assure you those umlauts are entirely necessary
yës
this one is not a fan of the hëävy mëtäl ümläüt
also this is very true
Add acid to unbind them.
Psykër
Psykër, mäy ï plëäsë hävë sömë përïls?
To be faaaiiirrr a lot of good metal bands are scandinavian so it's only normal, but i know what you mean
It's mostly US bands that slander it
Then again once you get into black metal you don't read much of anything anymore
Entomologist showing off their weird butterfly collection:
flame staff. crit on peril level, or brittleness on hit?
nvm. the brittle only applies like 20%.
its 100% bugged
16 stacks of 2.5 should be 40. its only applying 20
no it is capped at 20
but it stacks with other sources of brittleness, unlike most brittle sources
allowing a max cap of 60% brittle
but yes its still bad
blaze away and nexus
nexus gives more crits = faster stacking + more EE procs
it very clearly says it stacks 16 times at 4x per direct hit. 2.5x16 stacks is 40. at best they need to add extra text that clarifies that its not 16 stacks and will stop at 8 stacks (8x2.5=20)
unless it's just for flame staff, i've been doing 2 charged ults on trauma staff to what i thought would be capping brittle
interesting stuff ain't it
Yeah that needs fixing because thats clearly incorrect if it stops at 20%
Ratting around
https://www.youtube.com/watch?v=OUaRljea1Qs
I still wanna know who the fuck decided that purgatus needed blaze away added.
a lot of the stacking debuffs in this game apply half the value they state
so yes, it says it applies 2.5% per stack but it actually only applies 1.25%
Sry was me
is voidstrike better than purgatus as a general use staff
assuming i want to actually have long range capability
of only those two, yes
i personally prefer voidblast (trauma), because of the ranged and aoe versatility of it
voidstrike can clear a horde, but only if they're lined up well, while voidblast can work in any case, and is faster to actually fire
wait i think i got my staves mixed up
I meant Voidblast, not bowling ball
i haven't actually tried out the bowling ball staff yet
I have seen higher than 60, I believe. Might be misremembering
Bowling ball is most fun stick
im not sure what else is stackable, but im not saying its not possible
most things stack with each other to cap at 40
but i know pen flames is seperate
Arby shotgun is a unique source
25% immediately
From the special ammo. For like 20 seconds or something
Scum bonesaw brittleness is also unique right?
For Blaze Force Sword, how would you build it? and would you use Obscurus, or Deimos?
deimos if its your singletarget sidearm, obscurus if you want something mix between single and mid hordeclear
deimos also knocks crushers and maulers on their ass
That was lacking
:(
i use deflector, but i think ... slaughterer? is the other offensive blessing
I have been lazy with the weapons section
superiority
would you go uncanny, unstable power?
I'll finish it one day!
ah
slaughterer is fine for horde clear but not much else
i knew it was something with an s
superiority boosts SB DPS
am not versed in obscure ways
and what perks?
Maniac + Carapace
deflector does look nice!
deflector is pretty good defensively, very nice with kinetic deflection talent
ill try superiority, because i have bubble
its more the block cost i use it for, since i dont run KD on the builds i use obscurus on
I never run KD anymore on non DD builds
it bites me in the ass a lot
i dont path to it, but if i already am on that side of the tree its really good for the one point investment
wait, so warp resist as dump?
yes
yes
low as you can get it
pretty much always from my uderstanding
yeah, 99% of cases the dump is warp res
ah....i got mobility
on certain staves for certain builds you would choose otherwise, but as a rule of thumb always warp res dump on psyker
I have wrath on my force greatsword, and precog blessing, not sure if other blessing is better than precog though so wanted to ask
you want unstabke
unstable power
It's only 5% strength though
its not
20% *
it stacks
shred + unstable 
yes the "meta" is shred unstable
Unstable + Shred or Riposte
wrath helps marginally with trash clear but not much else
Psyker loves crits
i just chose shred because i bonk things
riposte is fine but generally less reliable than shred
Why not ripost on greatsword?
And the warpshock slash is better horde clear than wrath will ever be
AH!
when you are swinging into hordes
riposte doesnt always proc :/
you really want those crits to fill the bar as fast as posible
yeah i ran one round with riposte and felt the difference
if you are staggering everything by smacking it you wont get to proc riposte so easily
but.....chained hits, if you hit dead body, it all goes away right?
yes
it wont matter though
when you need it its there
which is when theres a bunch o stuff for you to smack
or something big
and cara + Unyeilding?
not flak?
nope
it doesnt struggle with flak much at all lol
you will 1 shot flak enemies anyway with high peril + warp rider + unstable
OH
Christ....I am always so broke
how do you guys build the Electrokinetic staff?
depends
theres 2 major ways
Nexus + Surge, Flak + Maniac imo
surge nexus or flurry nexus
this is for primary spam
flurry nexus is unyield and flak, surge is flak maniac
I'm boycotting RMB until crits get fixed. >:(
whats wrong with the crits?
they dont work properly. and by properly i mean at all
they are outside of the brackets in the code that they need to be inside
six is the codeguru
OHHHH
specifically for RMB?
so... electro staff does not crit?
EK RMB crits don't have the proper curve applied because someone put them outside the brackets. It's dumb. Like a 5 second fix.
or, just the RMB does not crit
just RMB
So they do like 25-30% lower damage than they should
It's a huge loss of damage
Issue Type (Required): Weapons Issue Description (Required): EK Finesse Per the in-game Attack Pattern view, an Electrokinetic Staff’s RMB does 660 base damage, and on a crit does: 1064 damage to unarmored, infested, unyielding, and maniac 858 to flak 772 to carapace And a weakspot hit (ignoring that EK can’t hit weakspots, at least to ...
so, basically, grab a low warp res EK, and a low charge rate EK, then you have one for RMB spam and one for surge surge
ah, so the charge rate one, is for RMB?
or, the warp res EK, is for RMB....which is broken ATM. and the Charge Rate is for LMB?
yes
I'm handling mic issues, so no audio output at the moment
@verbal thistle I need the gif please, im having an argument with someone and need to show how I feel


