#psyker-class

1 messages Β· Page 2226 of 1

solid pond
#

you should play arbites

wraith sphinx
#

zealot is still the one class I can't figure out

quaint lark
#

Psyker and vet though I was good on

wraith sphinx
#

it's just not fun trying to mow down the horde solo but you queued up with paint eaters who use you as a reference point where to shoot (WHY the fuck are they shooting trash mobs someone else is killing HOLY SHIT) or for a voidblast psyker to spray white visual effects in my face and it fucks up my flow so bad

royal totem
#

Nah i was just clowning

solid pond
#

shrimple

quaint lark
wraith sphinx
#

read my other message

solid pond
#

no

#

hit enemy

wraith sphinx
#

can I hit you

plucky flax
eager knoll
#

me want convict role

solid pond
#

I am currently an opposing opinion, on the internet that might as well be a warcrime, so yes, technically I am an enemy

#

hit me

quaint lark
#

I main psyker smite and if I get a good Hammer zealot we got a mission lol, I stun/horde clear, he boss clears

plucky flax
#

Bruh moment

eager knoll
#

i made fun sword soyker build with scriers

royal totem
#

Im a thammer zealot

solid pond
#

who mains smite

plucky flax
#

Me

quaint lark
#

Scriers gave i love with smite, I can just keep staying at 100% peril for over 5 mins

solid pond
#

you're not real

quaint lark
#

And keep the damage up on anything, hell even crushers to

wraith sphinx
#

all of us here main smite

quaint lark
#

Smite is better then most people think

#

Just depends on how one uses it

eager knoll
#

i do not have permission to upload images

#

how do i fix that

solid pond
#

need to not be grey

eager knoll
#

how do i

#

ungrey

solid pond
#

yap

quaint lark
#

My main weapon is smite, my sidearm and melee are backups lol

eager knoll
#

yapyap

wraith sphinx
#

yakk

quaint lark
#

If im not using smite its bc theres not enough enemies

wraith sphinx
eager knoll
#

i like to use mk vi greatsword with shred and blazing spirit

#

range is voidblast with warp flurry and rending shockwave

royal totem
#

Greatsword blehhhh

solid pond
cosmic sigil
#

greatsword bad

eager knoll
#

only soulblaze talent i'm using is wildfire

cosmic sigil
quaint lark
#

I use Shotgun, and blazeforce greatsword

eager knoll
#

greatsword good

cosmic sigil
#

perilous combustion is that much better

solid pond
#

greatsword is good

#

yours isn't

#

but the weapon is

quaint lark
cosmic sigil
eager knoll
# cosmic sigil that is the worst

fire jumping from random walkers onto trappers running in the middle of a horde triggering kinetic flayer is an interaction i like too much currently

quaint lark
eager knoll
#

i 1-2 shot crushers with my mk vi greatsword

#

the mk viii greatsword is awesome too

#

it has great stagger on its overhead heavies

quaint lark
#

You make no sense Catmiral

cosmic sigil
#

you're sacrificing a blessing on your greatsword for blazing... i hope you know that your warp slice won't ever proce blazing

cosmic sigil
#

you could put riposte or precog :/

eager knoll
#

could

#

won't

cosmic sigil
#

but bro, wildfire

royal totem
#

Blazing bad blessing

#

But i no argue this

eager knoll
#

me when i play only auric

#

and it

#

doesn't matter

quartz barn
#

Blazing goated blessing

quaint lark
#

I perfer mealstorms

eager knoll
#

auric is too easy to justify minmaxxin

quartz barn
#

Ez top score chadgryn

eager knoll
#

maelstrom and auric

#

same

#

thing

solid pond
eager knoll
#

sleem

eager knoll
#

i ONLY play this game in a flow state, otherwise i am taking a nap irl

wraith sphinx
#

yeah I love just hopping on once in a while and playing maelstrom

quaint lark
wraith sphinx
#

it's chill and fun

quaint lark
quartz barn
#

AM too easy Sitgryn

quaint lark
#

I can solo a mission with it to

eager knoll
#

:sleej

#

me when i play with smikers and they hold up the whole team and need to get babysat

#

but w/e have fun

wraith sphinx
#

I'd play more havoc if I could MM into a rank 20 mission and if deranking was removed

cosmic sigil
#

h2x is fucking hell

quartz barn
#

Just equip some meta loadout and swap after joining

wraith sphinx
#

I can't

#

havoc randoms are racist to me because I play psyker

quartz barn
#

True survivor = free invite

quaint lark
wraith sphinx
quaint lark
celest valve
#

counterpoint: tsundere machine priest

wind wind
#

Fair enough. She's annoying too

wind wind
quaint lark
wind wind
wind wind
quaint lark
#

Ill send a friend request

sick wing
#

Arbiter looks like a demigod, shield + gun/melee and a dog

marble crater
#

It's a strong class

wind wind
#

I run lone wolf for the free grenades chadgryn chadgryn

#

Tanky veteran go brrr πŸ˜‚

neon forge
royal totem
#

yeah. arby needs buff 😏

hollow jolt
#

Funny, I also felt the same

#

It does everything well but didn't excel (well besides staggering and CC)

cosmic sigil
#

dogryn

plucky flax
#

@tulip kettle you 40 yet? wanna play?

wind wind
#

Even had the ogryn ressurection interaction voicelines when you got res'ed with him during launch KEKW_ogryn whatthefuck_heresy

dusk void
#

Can anyone tell me if Heinous Rituals is still bugged on Havocs?

summer prairie
#

They haven't adjusted the bad spawn locations, no

#

Well, can't know for sure but at least some remain

white sky
#

Me when that one metalfab DH spawn

dusk void
#

So we’re still fucked on havocs then. Gonna be doing some maelstroms for a while then

summer prairie
#

it's just a few maps that can be bad

dusk void
white sky
#

I refuse to believe they playtested that one

#

Ain't no way someone saw how that spawn acts and went "yeah it's good"

ashen edge
#

When will we nerf the blue stim enemy. MF down me as fast as plague monk

ashen edge
dusk void
# white sky I refuse to believe they playtested that one

I refuse to believe that they even play tested the new modifiers and called it good. How the fuck did Encroaching Garden got approved. That shit is bad because of the stupid pink enemy priority. Not to mention that a lot of crushers spawn in the rotten armor modifier in addition to their health being buffed

summer prairie
#

playtesters were playing all of those for months

white sky
#

Then who told them that DH spawn was fine

summer prairie
#

no one, just not a priority for I guess for whatever reason or the testers didn't care enough to push it

ashen edge
dusk void
#

Because the developers always finds another shitty way to make Havocs unfair

summer prairie
#

the reason why some of the spawns are bad is not the location per se but due to how the player main path progression is calculated

#

I guess they could just move them further away too

ashen edge
#

Like the rotten armor is a lose-lose modifier. They buff enemy while alive and leave a pox gas when they die

summer prairie
#

Rotten armor is fun

ashen edge
#

Nah, it's invalidate a gun build

white sky
#

I find rot armor buffed crushers kinda mind numbing tbh.

summer prairie
#

though it's mostly because it spawns more armor, not due to the rotten armor mechanic itself which doesn't make much sense

white sky
summer prairie
#

not like most gun builds use guns on the affected enemies in general

neon forge
dusk void
#

Rotten armor makes me wanna bring the Rending Voidblast/Trauma staff to debuff the armor and stagger the crowd. The Brittleness Purge/Inferno just doesn’t do it for me with the crunchers and armor

ashen edge
#

What I hate more right now is blue stim enemy. These guy shouldn't be immortal in pox gas

tulip kettle
#

just do this

#

nothing to do with rending

plucky flax
plucky flax
#

At the drop location where the ritual aggros from super far away.

summer prairie
#

you got the spawn but it didn't trigger the far away?

plucky flax
#

That ritual didn't spawn.

#

Maybe it was luck.

summer prairie
#

well that's just rng probably

plucky flax
#

Karien carried me to a 30 mins game.

summer prairie
#

figures

plucky flax
#

Pretty fast for 2 pugs.

#

Surprisingly chill power matrix game.

dusk void
plucky flax
#

Cos the area at 2nd medicae is usually so messy.

deft stump
plucky flax
#

Actually I took quite little damage that round.

#

Next round I played I got down once and took 200+ hp damage PeepoHappy

deft stump
plucky flax
#

Clearly you did not.

deft stump
royal totem
#

ah so Karien carried

plucky flax
tulip kettle
#

the shriek doesnt matter here its just the concept of hitting 15 stacks then stacking uncnny

summer prairie
#

it's way worse if you have to rely on PC to refresh the stacks

ashen edge
dusk void
tulip kettle
#

yes

dusk void
#

Say no more

marble crater
#

No more

plucky flax
#

You can use knife and shank their heads too.

dusk void
#

Or poke them with the Dueling Sword

wind wind
# marble crater No more

Congratulationes, youre a dad now. Your kakis and your shed keyrings will be delivered later πŸ˜‚

plucky flax
#

But knife is cooler and faster.

wind wind
#

I like both.

#

But my favorite melee weapon of the psyker has to be the fgs. Ive never feared a melee trash poxwalker horde with it

rigid sky
#

Does anybody fear a melee trash poxwalker horde tbh?

#

Bruisers are the scary ones

#

FGS is great for the versatility of it

#

1H force swords tend to be snappier but more specialised

#

While FGS just swims through everything

cosmic sigil
#

I was pleasantly surprised by deimos and obscurus + peril cleave

marble crater
#

I don't fear any horde, I fear not seeing the two poxwalkers standing in a dark corner who will slap me from behind

raw garnet
#

You can fight any amount of enemies in front of you, but you can't fight a single one from behind

tulip kettle
#

such a shit day.

#

i reached 39

#

and now am 33

#

kind of done with it

raw garnet
#

You can come back from it

tulip kettle
#

i just cba'

#

party finder is just dumb, either people who shouldnt be in havoc or people who think they are the main character and want to play solo and ruin runs

strong gulch
#

Woah. These were sitting out in the wild?! KEKW_ogryn

I remember the commercials for theses.

marble crater
#

Yep, in the wild west of Germany KEKW_ogryn

plucky flax
#

I played 2 games and won both today.

#

I stole all the lucks.

tulip kettle
#

thanks i feel better.

keen bronze
#

At least y'all can find parties in the finder

#

I could refresh for hours and nothing.

plucky flax
#

What server?

keen bronze
#

I fr thought no one played havoc until I joined this server πŸ˜”

plucky flax
#

It's really active for EU server.

#

Dom if you want I can try to play 1 or 2 games.

#

I think at 31 if you win you go up 2 ranks.

#

@tulip kettle

keen bronze
#

What do these havoc chests entail

#

Is it just mats?

tulip kettle
#

yeah idm

#

i can play

#

carry me please

tulip kettle
keen bronze
#

Oh

#

So it's ranked mode?

proper osprey
#

Mats and bragging rights

proper osprey
keen bronze
#

If you can de rank eeeeerm

#

It's ranked mode silly

tulip kettle
#

yes it is a ranked mode

proper osprey
tulip kettle
#

each rank the game gets harder from 1-40

proper osprey
#

I guess you can call it endgame

keen bronze
#

So do I just have to complete 50 havoc missions to unlock the armor?

#

Or do I have to reach rank 50

proper osprey
quartz barn
proper osprey
quartz barn
#

eastern eu moment

summer prairie
#

Yikes

quartz barn
#

wdym yikes theyre getting along

keen bronze
#

Silly slavs

plucky flax
#

You got me into a tryhard party? pepesurrender

tulip kettle
#

i did sry

summer prairie
#

You've to bring bubble to tryhard

tulip kettle
#

i also crash before we even get in map so thats good

plucky flax
#

We lost after 1 min PeepoHappy

#

I got top damage though #worthit

tulip kettle
#

i reconnect and everyone was dead

#

not a good sign

proper osprey
plucky flax
#

You're welcome PeepoHappy

cosmic sigil
summer prairie
#

Was it at least like five bosses

plucky flax
#

Only 1 but a bunch of purple elites and we had no cleave.

#

Also I pushed burster but it ignored me.

#

Think it was going for another target.

marble crater
wind wind
# rigid sky Does anybody fear a melee trash poxwalker horde tbh?

I do. Always struggled with movement/multitasking and when there is like 40 of them around you and you carry a chainaxe or any other slow, stamina sucking weapon with few dodges... Well... Ive died more to groaners and poxers than anything else in this game 🫠

radiant frigate
#

i feel like at worst it just takes you a while to grind through the poxer horde

#

but they are never really threatening by themselves

wind wind
fallen jungle
#

which ranged to choose if i just forget about it all the time? Recon lasgun that i use rn is good, but maybe there something better

wind wind
radiant frigate
fallen jungle
#

vraks iag?

radiant frigate
#

infantry autogun

fallen jungle
#

oh,

#

which one of them are vraks?)

zealous wing
#

the Vraks mark

wind wind
# fallen jungle which ranged to choose if i just forget about it all the time? Recon lasgun that...

If your focus is melee, chances are that youll engage anything thats dangerous to you at melee (duh).

Therefore, your ranged should be something that is very good at killing threats that are of concern at range (bombers, flamers, reapers, Elite gunners).

Whatever fits your movement style, has decent dodges, is accurate over long distances and punches hard. Certainly not shotguns unless youre good with brain burst.

fallen jungle
#

is this unique weapon? i dont see it in armory? infantry, vigilant and braced are only options

zealous wing
#

infantry autogun, mark vraks

#

you can change weapon marks

fallen jungle
#

oh, thats why i saw diffrent guns, tbh i thought that this just skins

#

im newbie

zealous wing
#

every mark on every weapon changes how the weapon works

fallen jungle
#

and for now touched only psyker, and builded melee

#

didnt see that option at all before, thanks for pointing that

rigid sky
celest valve
pine elk
#

i blew up once because i panic pushed a pox burster

#

silly me

eager knoll
#

convict

royal totem
#

that's a more good reason than why I blow up

eager knoll
#

NOOOOOOOOOOOOOOOOOOO

royal totem
#

i just blow up from being bad

pine elk
#

psyker shove generating like 5% peril trips me up bad sometimes (specifically with the force swords)

eager knoll
#

have i never noticed this

pine elk
#

don't take my word for it but i believe it's only with force swords?

tulip kettle
#

push no peril, push attack yes peril

zealous wing
#

its when the push attack lands on an enemy, laspistol push gens peril regardless

#

duelingsword parry also generates peril so be cautious of that too

verbal thistle
#

if you push air no peril

#

also las pistol generats peril on special action

#

no matter if they hit anything or not

eager knoll
zealous wing
#

nope

verbal thistle
#

base

eager knoll
#

when'd they do that

zealous wing
#

update

eager knoll
#

o

#

sick

long saddle
#

told the smyker to not smite the boss, they asked why not...

jovial juniper
#

Except it doesn't care about your critical peril level

#

So you're going to pop

marble crater
eager knoll
#

screaming

plucky flax
#

Baldest arby. NM3_Bald

tulip kettle
#

boldest

#

15 bosses!

#

also, why does that sword bitch HATE me so much

marble crater
#

Who or what is that

#

Did Agent play bubble knight?

tulip kettle
#

rinda

marble crater
#

Ah

tulip kettle
#

they spawn and she just beelines at me

#

and her borther is shooting me

#

and im just like, please, god, leave me alone for 2 seconds

marble crater
#

Maybe she is really into you

tulip kettle
#

seems so

#

i honestly cant remember the last time they spawned and she didnt just bully me

plucky flax
#

That round earlier seemed like we had a lot of specials.

tulip kettle
#

450 in the first one

#

420 the second one

#

F-I-F-T-E-E-N bosses

#

that is many.

plucky flax
#

We had a lot of boss damage though so was good.

tulip kettle
#

boldest arb

#

krak vet last boss dmg is suprising

plucky flax
#

Maybe he ran out of krak when bosses spawn.

tulip kettle
#

too busy killing specials

plucky flax
#

Didn't check but the whole team did a lot of damage too. No one was low.

#

The zealot did a lot of melee damage. staregryn

marble crater
#

and why?

tulip kettle
#

ye everyone played well except me in the second tbh

#

final event was also kinda hectic

#

and first one with healing 3.4 mil dmg is not shabby, 1.9 into elites

tulip kettle
marble crater
#

Never heard of him

eager knoll
tulip kettle
#

i think its maybe one of kariens alts

plucky flax
#

Oh yeah it's karien.

marble crater
#

It's possible, who else could it be

polar flower
#

Suicide Bomber Psyker could be the new meta

#

Just a bunch of wounds and that talent that doesnt down you when you overdose

proper osprey
#

Idk why

#

One sec

tulip kettle
#

i also play better with music, mostly, but if im full tryhard i turn it off so i can maybe dodge 50% of specials instead of only 30%

proper osprey
plucky flax
#

Too noob

austere warren
#

What are some health pools people like to use for a little shot of added resilience? It's often my most ignored defensive stat but I am curious.

Especially with psyker since I know how I like to play. Asking since I plan on going through the rest of my havoc climb between vet and psyker atm.

long saddle
#

health isn't as nerfed in havoc as toughness

#

so one health is usually nice to have

#

two also works for some

brittle berry
#

can som1 send me the melee psyker build

tulip kettle
#

i run 2 toughness 1 hp on psyker, with at least 1 corruption resist minor, and can survive poxburster explosions or a sniper shot so thats enough for me

tulip kettle
#

this and then spend the last point on one of the circled talents

#

oo i forgot malefic momentum

#

but tbh if you arent pretty good at knowing when and how to use assail it wont be that good for you anyway

zinc phoenix
#

Also highly recommend ditching Assail for BB with KF. You one tap a lot of dangerous stuff because of the BB

#

And assail has gotten a lot worse with all the carapace heads imo

tulip kettle
#

i dont disagree about JaD i also dont like it

#

but its just a choice thing

#

and as for assail, if you have malefic momentum i think assail is clearly the better option

#

KF is good and everything and does interact nicely with cruel fortune but with warp splitting and MM assail still gives an awful lot of value. You are also interacting with perfect timing and mettle with assail, not with BB

radiant frigate
#

i think assail is good in absence of Stick and in presence of WU

tulip kettle
#

and one more thing, due to how JaD works you will get tons of value out of it, assuming you are taking damage at all. Sure if you just never get hit it does nothing but with BCoB and scriers quell you will only be at 100 peril very briefly during WU

#

yup, agreed

radiant frigate
#

in presence of stick and absence of SG i think kf more gooder

#

but that's just a theory

tulip kettle
#

by stick i assume you mean FGS

zinc phoenix
tulip kettle
#

yeah so, JaD gives an additive 25% DR

#

its the strongest DR talent in the game

radiant frigate
tulip kettle
#

oh i see, yeah for sure

zinc phoenix
#

Lemme load in what I have set up for meleeker

radiant frigate
#

but yes fgs is strong enough to stand on its own aswell

tulip kettle
#

i assume recon las or vraks with FGS for this build

zinc phoenix
#

Or las pistol/shredder for basically the same but faster gun

tulip kettle
#

and yeah, JaD gives a full 25% additive DR on top of all your other TDR assuming you are at 96.99% peril or below

zinc phoenix
#
  • with KF bb it goes really hard
radiant frigate
#

Bigsword Knives Reconlasβ„’is peak build for both classes that have access to it

tulip kettle
#

all other Dr and TDR is multiplicative

#

right but with that combo you lose out on MM

tulip kettle
#

indeed.

zinc phoenix
#

I think it’s worth it for the better performance against carapace stuff which is usually what I need dead super fast anyway

tulip kettle
#

thats what FGS is foir

#

and you cant control KF

#

but assail will give you 25% damage increase

#

through MM

zinc phoenix
tulip kettle
#

its a choice and its fine but i prefer assail

#

and being actually able to use MM

radiant frigate
#

KF is probably good for MM too

tulip kettle
#

is not

radiant frigate
#

just different

#

have to weave in something else

tulip kettle
#

5% vs 25%

radiant frigate
#

staff or fgs specials

tulip kettle
#

yeh but again no staffs here

zinc phoenix
#

Oh for like a voidstrike thing?

#

That’s not a bad idea

#

Void sg is always fun

radiant frigate
tulip kettle
#

with voidstrike i think BB KF would likely be better sure

radiant frigate
#

voidstrike kf sounds neat with fgs

tulip kettle
#

also, additive is not the right word

#

it is multiplicative, but it always applies first, and is applied to both the toughness dmg and then the hp dmg

#

for example, assuming 5%, 10% and 33% TDR from minor nodes and OWtW, taking 100 dmg = 100 * 0.95 * 0.9 * 0.67 = 57 dmg

#

the same but with JaD = 75 * 0.95 * 0.9 * 0.67 = 42 dmg

#

then assuming this is all applied as hp dmg, (it wouldnt be), that 42 then gets further reduced by 25% to 32

#

JaD will let you eat a crusher overhead without even going down

#

i still dont like it because gaining peril when you arent expecting to = kaboom

radiant frigate
#

clearly it needs to be coupled with crystalline will

#

or things that make you Not Explode

rigid sky
#

Gunker tends to not explode much anyway

#

Know when to back off from Assail

#

We all did it before Warp Unbound was a thing

tulip kettle
#

yeah sure you go to throw assail on 90% and then a poxwalker bumps you = kaboom

rigid sky
#

Or take Warp Unbound I guess lol

#

Whatever that SG thing was

#

I've popped from it once in maybe 5 games so far

tulip kettle
#

yeah thats an unnaceptable rate of explosions

rigid sky
#

Fair enough

tulip kettle
#

i used it in 3 games and exploded once

rigid sky
#

It might have been a failed quickswap lol

tulip kettle
#

and decided i wont use it again

rigid sky
#

When I'm playing gunker more I get better at it

tulip kettle
#

i decided the same about crystalline while it was bugged, i have not tried it since they fixed it

rigid sky
#

Hate crystalline as a concept

tulip kettle
#

it just auto killing me when i pressed shriek was enough for me to know i wont be using it again

rigid sky
#

But if it helps people to press their damn F and not save it as a safety net

tulip kettle
#

even if it wont do thatnow

rigid sky
#

Didn't even know it was bugged

#

Avoided it like the pox anyway lmao

tulip kettle
#

yeah if you shrieked or pressed SG during the perils animation you would insta die

rigid sky
#

Safety = negates death

#

Double safety is multiplicative

#

Negative multiplied by negative = ded

tulip kettle
#

of course, stupid of me

rigid sky
#

It tracks

zinc phoenix
#

its very fun and can obviously take an enormous amount of punishment without any hp dmg

strong gulch
#

If no assail or staff, WU seems droppable.

#

Could put that in a flavor node like warp speed or anticipation.

#

Immaterial f too (less flavor tho)

#

focus?
force?

long saddle
#

focus

teal ivy
#

Is there a staff that lends well to scriers gaze/disrupt desinty? I’m running assail with it as well.

Electro staff is decent, albeit a bit redundant with assail vs ragers/gunners and what not.

I love trauma staff, but I’m using FGS and that’s my horde clear, which makes trauma unneeded in some ways.

Inferno staff is great but again, assail/FGS does fine vs everything.

Only staff left is the void strike staff, but not familiar with it at all!

tulip kettle
zinc phoenix
tulip kettle
strong gulch
tulip kettle
#

i agree if youre running this staffless and no assail WU seems a wasted node

teal ivy
strong gulch
ripe obsidian
#

Gosh, bubble does not feel good in current havoc rotations.

#

It always dies in the minimum time

teal ivy
strong gulch
#

@ripe obsidian If you're playing and don't mind streaming, I'll watch.

tulip kettle
#

bubble is literally just " i bring this so my teammates dont cry and feel like they have their diaper on"

#

or if its like, a lasgun vet because i know the gunner/ shooter spam is gonna be insane and they wont do anything about it

zinc phoenix
#

Trauma shriek feels massively better than any bubble imo

weary crane
#

Just had the best random team ever on havoc

#

So many times I was like, yeah they dead, but they clutched

#

I'm shocked

brazen warren
#

trying out the tac axe again, and its doing what I want it too on auric

#

spam SG, light attack and dodge everything, win

#

slow on crushers, but I can just run away

tulip kettle
#

i see this so much and its upsetting

#

run from crushers - team mates die - and now what?

#

kite them til they die of old age?

brazen warren
#

nah I am fighting them actively, not kiting for no reason

#

but if whole team goes down, I can run and kill at the same time

#

or just run to next respawn spot

tulip kettle
#

but like you said you cant kill them

brazen warren
#

I can, just takes time

eager knoll
#

so many randoms in auric refuse to prioritize reviving teammates

#

they're a mile ahead of everyone else and then someone goes down and there's only 1 or 2 people there to get them up

#

i don't tunnel vision and suicide rush to get them up but i definitely fight my way over

#

SAFELY

#

but there's no such thing as fighting my way over safely when i'm by myself and my teammates refuse to help revive their other teammate

#

it's so bad for me that i swear these people do it because they get off to leaving their people behind

#

WHERE IS YOUR HEROIC SPIRIT

brazen warren
#

if nothing else, more teammates means less aggro on me, so I go for the rez

eager knoll
#

ttue

#

more teammates means more friends :D

#

i hate having dead teammates

strong gulch
#

If I go down in auric or harder, I don't expect to get ressed. Over extending for a res often leads to chain deaths, especially in havocs.

That being said, the team being so separated ain't great.

#

Some charging ahead. Some needing help in the back.

brazen warren
#

one thing that auric really hammers home is that people should be looking to move during low intensity combats, so you just survived a wave of crushers/mutants/dogs, push forward a bit then fight the next clump

eager knoll
#

i make the best effort i can to res a teammate but if it looks impossible and my team is wayyyyy too far away i won't bother

strong gulch
#

Some too impatient to help. Some not realizing that they can move forward with a horde behind them.

brazen warren
#

fighting for 10+ minutes in a single spot on a back spawn horde with no specials or elites

#

zzz

eager knoll
#

insane

#

really want to add a second revive speed to my curios but idk what to replace

deft stump
tulip kettle
#

what do you have rn?

#

you have 9 slots available, though really its 6 because 3x cdr is worth it 99% of the time

austere warren
#

Main thing that only irritates me is when someone runs off after pissing things off and I gotta actually fight it right around the time shit gets spawned in. >_>

eager knoll
deft stump
#

Sprint effi.

tulip kettle
#

okay, remove both stamina regen and toughness regen

#

and sprint eff

eager knoll
#

then i will be slow

tulip kettle
#

and put on 3* cdr and 1* gunner res and 1* revive speed

#

no, you will not

#

and toughness gen does literally nothing

deft stump
eager knoll
#

i already slide as much as humanly possible

eager knoll
austere warren
tulip kettle
#

okay, so, psyker has positive stamina regen when sprint sliding

eager knoll
#

haha little psyker you wanted more toughness?

#

FUCK you

tulip kettle
#

and toughness gen doesnt work how you likely think it does

eager knoll
#

+30% toughness number that ✨ doesn't do anything ✨

tulip kettle
#

its not exagarating to say it doesnt do anything

eager knoll
tulip kettle
#

it doesnt function like you think

eager knoll
#

it does function how i think i simply believed against it

tulip kettle
#

it just speeds up coherency toughness regen

eager knoll
#

it functions how i know, not how i want

tulip kettle
#

sure fine

deft stump
tulip kettle
#

and same for stam regen

#

you just dont need it on psyker

deft stump
eager knoll
#

awesome

tulip kettle
#

it speeds up the rate at which you begin to recover stamina. on psyker you are already stamina positive

eager knoll
#

stamina regen doesn't let u dodge more frequently?

tulip kettle
#

so its pointless. and yes i know karien thats why you run +9 stamina πŸ™‚

tulip kettle
#

stamina and dodges are unrelated

deft stump
tulip kettle
#

it doesnt interact with dodges at all

deft stump
#

Only Zealot makes it feel like something tbh.

tulip kettle
#

stamina and dodges are seperate things

eager knoll
#

nothing in the curios interacts with dodges?

tulip kettle
#

nope

eager knoll
#

in that case

#

ok

deft stump
eager knoll
#

i set up my curios entirely with wishful thinking :skul:

tulip kettle
#

honestly, on every class you want 3 x cooldown reduction minor nodes

#

then the other 6 slots are class dependent but on psyker the meta is at least 1 gunner resist

#

and beyond that its to taste. i recommend at least 1 corruption res and at least 1 revive speed

#

leaving you with 3 to do with what you will

austere warren
#

Eh. Tripling down with 3 stamina curios and only taking stamina regeneration, sprint efficiency is more of a "I really know what I'm doing and fucking around thing"

Personally would only whip that out for something like aurics and if you're being real nutty with right tree psyker antics and other weapons that lean into that. It's fun but can be hard to recover from mistakes so it's definitely a "weirdos" move.

tulip kettle
austere warren
#

I enjoy it a great deal.

#

Speed

tulip kettle
#

3 x + 3 stamina with 3 x stam regen, 3x sprint eff, 3 x block cost red

tulip kettle
#

for full memes

austere warren
#

Like you can definitely be hella effective with it but you aren't exactly allowed to fuck up lmao

brazen warren
#

zooming really fast with SG is fun

eager knoll
#

i have a warp siphon bubble purg build that constantly places multiple domes on top of each other

brazen warren
#

add in the crit speed boost and side dodge slide on taxe and ascend

eager knoll
#

cooldown so fast it has no curio slots dedicated to it

austere warren
#

And there's plenty of ways to make the right mistakes and get folded into the laundry bag.

deft stump
austere warren
tulip kettle
#

psyker i think widely accepted looks like this, with the rest being whatever you want (not toughness gen and likely not stam regen outside meme builds)

austere warren
#

Warp speed, dd, some other nonsense.

eager knoll
deft stump
austere warren
eager knoll
#

took every movement and crit talent

#

removed all the burn stuff i just liked watching the fire spreading around

#

wish i could send images

tulip kettle
#

yeah theres a good discussion on scriers builds a bit further up

tulip kettle
#

generally something like this with minor variations for personal preferences

eager knoll
#

(the image)

austere warren
tulip kettle
#

theres a few issus with yours but its broadly ok

austere warren
#

"Oh I guess I'm dead here actually"

tulip kettle
#

we discuss them above

strong gulch
eager knoll
#

if u aggro a dh right when u get in an elevator it comes out the other side to get u

#

consume him in the small box

tulip kettle
#

KD just by itself will let you tank a Dh forever

eager knoll
#

i had a wonderful auric run with all randoms a few days ago and we aggro'd all 5 hosts that spawned

eager knoll
#

i used it for so many years straight now i don't want to use it

austere warren
deft stump
tulip kettle
#

right. just wondering, what weapons are you using with the build you posted

eager knoll
#

mk vi greatsword with shred and precognition

austere warren
#

I think I took the one that plays with reload on peril or whatever

eager knoll
#

trauma staff with rending shockwave and warp flurry

#

sword has bonuses for carapace and weakspot, staff bonuses for carapace and unyielding

tulip kettle
#

ok. i would recommend changing precog for unstable

#

and weakspot is utter trash and should be changed for unyielding

#

i can explain why, or you can just "trust me bro"

strong gulch
#

If you're doing the Arco classic (support VB to set up melee) then rending + blazing spirit (and true aim) is the way to go.

tulip kettle
#

to which bit, weakspot or unstable over precog

eager knoll
#

weakspot

strong gulch
#

Could do surge if you need lmb spam.

eager knoll
#

and unstable tbh

#

i don't follow either rn

tulip kettle
#

weakspot doesnt work how you think it does, so lets cover that first

#

lets say your attack does 100 dmg base

eager knoll
#

:sleem: god i love games where the numbers aren't the numbers

#

i played a game like this but my friend make a separate app that could track and display every damage stat

tulip kettle
#

and on weakspots you get a 25 % bonus, for 125 damage

eager knoll
#

yes

tulip kettle
#

that weakspot perk only increases the weakspot damage, of 25, by 10%

#

giving you a total of 127.5 damage

eager knoll
#

EW

#

i'm guessing unstable vs precog is the same thing

tulip kettle
#

instead, if you chose, say, carapace

eager knoll
#

yes?

tulip kettle
#

unstable doesnt work how its listed

#

it actualy goes to 20%

eager knoll
#

i suspected

#

and didn't want to test

tulip kettle
#

and 20% str is an insane buff

eager knoll
#

i hate testing

#

I HATE WRITING NUMBERS

terse sparrow
#

could i get someone to help me in a private match getting this malleus monstronum achievement? its my last one to do

eager knoll
#

that's ridiculous yeah

#

thank you

#

now i have 2 sprint efficiencies on my curios which i think isn't a terrible idea because i like to be able to zoom anywhere anytime if i have to get somewhere

#

i liek to revive people a lot

tulip kettle
#

as long as you have the set up i posted above, the extra slots are for whatever you want. sprint efficiency and revive speed are good choices

eager knoll
#

used to run gunner resist, might add again if need to

tulip kettle
#

in havoc its really needed, in lower you can get away without it

#

same for taking 2 tough 1 hp

eager knoll
#

2 tough 1 hp i have

tulip kettle
#

with 1 hp and 1 corruption resist you actually dont insta down to bursters, which is nice

eager knoll
#

still learning the build

#

rn it can eat 2 bursters, third one is death

tulip kettle
#

i think with 2* corruption resist you also wont get deleted by overheads and will just down instead

eager knoll
#

can take overhead from crusher in case that happens

tulip kettle
#

yes always

deft stump
eager knoll
#

i'm level 8 for that i never get to play

deft stump
#

If h40.

eager knoll
#

so i never build for it

tulip kettle
#

good to know, ty

#

i just accept my fate

eager knoll
#

i like to build my own builds incrementally so i can eventually understand everything better

#

now i understand little

tulip kettle
#

normal dom splatter

eager knoll
#

and if i only play auric i can't build for havoc πŸ’”

deft stump
#

Zealot with my 21 21 5 5 5 hp and 3x corruption resist... a crusher will do 45% of my hp in corruption.

eager knoll
#

every time i play havoc missions at my level it's easier than auric

#

so i'm clearly missing experience i need to appreciate everything

tulip kettle
#

i mean psyker with OWtW and Jad and 3 toughness with 3 minor toughness wont even down to an overhead

strong gulch
tulip kettle
#

which is fair and balancedβ„’

eager knoll
#

like the nubmers

tulip kettle
#

what exactly are you asking here?

eager knoll
#

it's cool that taking damage generates toughness

#

but i'm wondering how many points of damage become how much toughness

tulip kettle
#

ah right i see

eager knoll
#

if don't know is ok

tulip kettle
#

yes so its damage is converted to peril at 25% of the damage is converted to peril, quietitude regenerates 4% toughness for each 10% peril you gained from the attack

#

you gain the toughness amount of the full peril you would have received

#

but you dont necessarily generate the full amount of peril

#

essentially, JaD gives full effect even at 96.99 peril

#

you get 25% DR for the full dmg even if you only generate 0.01% peril

#

JaD is brokenly good and one of the strongest DR/TDR talents in the game. i just dont like it because generating peril without choosing to do it myself is bad.

deft stump
#

Isn't it bugged to set you to 97% if over it?

tulip kettle
#

yes its broken

#

but you dont get the DR if over 97

deft stump
#

Can still save you.

eager knoll
#

so far i've gotten away with crack of bone to bring peril down

terse sparrow
#

anyone down to help me out with malleus monstronum penance?

eager knoll
#

kinda been struggling to keep peril up if anything

#

i can't get it up 😒

tulip kettle
eager knoll
#

me have kinetic flayer

tulip kettle
#

oh yeah you have trauma on the build

eager knoll
#

love me staff

#

love me beloved

tulip kettle
#

well, i mean your build is a bit odd honestly so i dont want to go into it too much

terse sparrow
#

scriers gaze will be your viagra lol

eager knoll
#

it's a build that wants to kill every big thing in melee while being able to revive teammates even in really really questionable situations

tulip kettle
#

yeah its not that dude, give me a sec

eager knoll
#

idk it's like violent medic build

#

i want to use scriers because it lets me walk through crowds of enemies towards downed teammates without worrying that my team isn't helping

tulip kettle
#

its just a few of the talent choices dont really make sense

terse sparrow
#

dang, its my last penance 😭 why do they have to lock these behind private matches if i cant go in solo?

tulip kettle
#

and you would get a lot more out of the build by taking a few you dont have

eager knoll
#

i'm open to changes

#

otherwise i'll keep playing and change it that way

tulip kettle
#

my first Q would be, why are you running the trauma staff specifically

#

and when do you use it

eager knoll
#

waves of crushers

deft stump
eager knoll
#

that's pretty much it

deft stump
#

Also, hungry.

eager knoll
#

knock them over

tulip kettle
#

and you run rending and flurry, correct?

eager knoll
#

if teammate down, start spamming it so everything is knocked down so team can move freely

#

yeah

tulip kettle
#

this is all fine im just trying to understand your playstyle

eager knoll
#

yeye

tulip kettle
#

yeah sure ok i get it

#

well, i think trying to free up a point for warp unbound would be very good

#

as then you can spam your staff essentially forever without needing to quell or worry about peril

#

i also think EE is giving you very, very little value

eager knoll
#

true, currently when i activate scriers i have to stop using staff

tulip kettle
#

as you arent getting crits with your 7.5% crit rate on your staff

#

and when youre in melee to get crits with your sword you arent getting shot anyway

eager knoll
#

i'd die without it

#

i added it after it happened

tulip kettle
#

reapers behind enemies will shoot the enemies not you

#

they dont have bullet pen

eager knoll
#

closing distance once they're out of the way is easy with EE πŸ’”

buoyant maple
#

EE is not worth if u can't crit super frequently

eager knoll
#

i crit all da time

buoyant maple
#

the other DR talents are better

tulip kettle
#

yeah but again you arent critting

buoyant maple
#

if u rly need DR get OwtW + JaD it's pretty bonkers

tulip kettle
#

and once you are distance closing you arent hitting anything with sword so no crits there

eager knoll
#

on crushers i don't spam it unless my team is dead

tulip kettle
#

yeah he has it

eager knoll
#

and then they're stun locked basically

#

i prefer sword spam

#

always critting

tulip kettle
#

right all im saying is that, with your staff, which would usually be your source of crits, you arent getting enough crits to get any value from EE

eager knoll
#

using true aim, had it when i was trying the soulblaze perk on staff

tulip kettle
#

and i was about to mention true aim for the same reason

#

you arent ever hitting weakspots with trauma staff

buoyant maple
#

outside of inferno and m1 EK, EE doesn't have that great uptime for staff

tulip kettle
#

and you arent running any crit on the staff with rending and flurry

eager knoll
#

like u get the stacks from ranged attacks only

tulip kettle
#

no, it means you will proc 1 single crit

#

and then be immune for precisely 1 second

eager knoll
#

not worth now that i'm not playing with burn

tulip kettle
#

and then die

buoyant maple
tulip kettle
#

precisely

eager knoll
#

i can't justify removing it

#

based on

tulip kettle
#

right but we just discussed that

eager knoll
#

the way games have gone

eager knoll
tulip kettle
#

if you are in melee and actively hitting stuff

eager knoll
#

all the time

tulip kettle
#

you arent being shot

eager knoll
#

i play only with randoms

#

idk i play the game and get shot all the time in melee

tulip kettle
#

press space bar

eager knoll
#

that's for crusher overheads

#

not gunners to my 3 or 9

#

must emphasize random teammates

tulip kettle
#

right but if theres gunners to your 3 or 9 you are stood in the wrong place

deft stump
tulip kettle
#

its a positioning error

eager knoll
#

ends up fine

#

cause i can run at them

tulip kettle
#

right sure, its your game dude

eager knoll
#

i like warp unbound

#

i can remove something else

tulip kettle
#

its either EE or JaD really

#

and changing true aim for KD as true aim is giving you almost 0 value

eager knoll
#

true aim gone

tulip kettle
#

with different weapons true aim would be good but not with rending trauma

eager knoll
#

one wiht the warp a must-have?

tulip kettle
#

no, but its very good

#

i prefer it to JaD

#

33% TDR no joke

deft stump
tulip kettle
#

yeah but jaD makes me go kaboom one time so i will never play with it again

eager knoll
#

both feels nice but i'm also positioning way more aggressively than i should because i'm trying to learn how well the new talents work against sources of damage

#

if i always avoid damage idk what to fix

tulip kettle
#

it will happen to you

#

charging staff at 80% peril

#

poxwalkers hits you

#

now you splode

eager knoll
#

i remove

#

does this apply to the active duration and the lingering effect, or just the lingering

tulip kettle
#

well you cant explode during active

buoyant maple
eager knoll
tulip kettle
#

because you are at below 100% peril

eager knoll
#

nvm

#

right

tulip kettle
#

well, yes, because you wont be at 100% peril

#

but it means for 10 seconds after you wont explode even at 100% peril

#

which is why im saying its so good for your staff

#

you can activate scriers then just spam

buoyant maple
#

for 10s after u max peril with watever reason after using SG, u can spam magical bs however u like

eager knoll
#

warp rider likes that very much

#

i like

tulip kettle
#

indeed

#

and with psykinetics aura, which you have, and the cdr on your curios, which you have

#

SG will usually be ready again before the 10s ends

#

= infinite casting

eager knoll
#

epic

#

i wish i could justify removing EE but it's clutch when people are down

tulip kettle
#

yeah its your choice dude, its just EE is usually for comboing with a ranged weapon that procs lots of crits

#

and you dont have that

eager knoll
#

yed

#

i've been liking kinetic flayer because i can put extra damage in without changing my staff/sword rhythm

tulip kettle
#

yes its very good

eager knoll
#

GAMBA?

tulip kettle
#

generally, BB itself is poopy but kinetic flayer makes it worth taking on many builds

eager knoll
tulip kettle
#

you earned image perms also, grats

eager knoll
#

yay

#

orang

#

just saw the minis channel ooooooo

#

here is my fit (swag)

wary sky
#

drip or drown and my boy out here is treading water

valid delta
#

anyone have a link to a good melee psyker Scrier build?

prime elk
teal ivy
# tulip kettle

I run this same build or something close to it I beleive. It’s…wonderous.

proper osprey
proper osprey
valid delta
#

What's the ideal perks/blessings for Force Greatsword? (mk8)

#

Unstable + Shred I assume? Not sure about the perks though.

modest perch
#

unyielding carapace

#

also the m6 is better

eager knoll
#

mk8 has nice horizontal sweeps and the overhead heavy stagger is better than the mk6

valid delta
#

Still learning the move set for m6... Seems chain heavies for heavies. But having trouble with hordes still.

eager knoll
#

mk6 is better at making things dead

modest perch
#

3 lights then a heavy

eager knoll
modest perch
#

or push attack then heavy

eager knoll
#

or heavy depending

modest perch
#

i think

eager knoll
#

for hordes, LLL push attack repeat, can throw in special attack if u need

valid delta
#

(Also, default skin looks better on M8)

tulip kettle
#

for hordes on mk 6 its light light block cancel

#

or light light swap cancel if you use macros / are a zoomer and can press swap weapon twice fast enough

#

and the heavies on mk6 are strictly better than mk 8

#

please no spread misinfo in psyker chat

zealous wing
#

i do agree on the fact that mk8 looks nicer πŸ˜”

#

mk6 is otherwise better though

quiet inlet
#

Stabbing something in the face with a big sword is cathartic as well

tulip kettle
#

factual and based

#

i also just got matched with an actual cheater

#

first time i ever reported someone in this game

brazen warren
#

the occasional lone crusher meets his end with an fgs poke to the eye

#

or ragers, they get the fgs poke more often

tulip kettle
#

ragers get push attacked onto the floor then stabbed when theyre down because fuck em

terse sparrow
#

the voices may get to me sometimes, but tame impala brings me back down πŸ™‚ (dracula)

proper osprey
tulip kettle
#

yeah but i tried playing without it and it felt worse

proper osprey
#

Or change more dd to longer dd

strong gulch
#

FGS hordes is doing 2 to 3 lights then BC (block cancel).

So L L BC. Constantly tossing out specials on FGS is to gen peril for shriek, bleed meme, or CC. You lose out on FGS special DPS by spamming it.

#

Better is swap cancel, but that is harder to do.

tulip kettle
#

plus i get plenty of toughness from mettle and WE

valid delta
#

Is there a way to light attack into the stab on FSG?

tulip kettle
#

and more DD is more dmg

valid delta
#

L - L - H?

proper osprey
tulip kettle
#

yes thats exactly it, light then heavy if you arent sprinting

#

if youre sprinting its 2 lights then heavy

valid delta
#

I can't seem ot do it... 2 lights and heavy does an overhead in meatgrinder

tulip kettle
#

mk 8?

#

mk 8 you must push for stab

strong gulch
#

Also, you don't have to be completely marries to LLBC. You get a feel for what and when you need to do something.

By light 2 or 3, you usually have to block, dodge, or toss an assail (if you're using that), etc.

strong gulch
tulip kettle
#

yeah i assume if its not working for you its because you are using MK8, in which case you only get stab by push attacking then heavy, which is why its worse than mk6

#

and the stab is better than the overhead, which is why MK6 is so good because its easily accessible and loops on the heavy chain

valid delta
#

FGS mk6

tulip kettle
#

yeah on MK8 the only way to stab is by push attacking into it

#

just use mk6 dude

#

is just better

valid delta
#

Now you're confusing me. I'm using the mk6 but L, L, H is the overhead, not the thrust.

tulip kettle
#

llH is overhead if you arent sprinting

tulip kettle
#

if you are sprinting, its 2 lights then a heavy to stab

#

if you arent sprinting, its 1 light then a heavy to stab

valid delta
#

L, H, L, L, H, is the combo to loop

tulip kettle
#

again, no, just listen dude

strong gulch
#

LH
HH
SH

All of those get you to the H2 on FGS6.

tulip kettle
#

on mk 6

#

for hordes, you do 2 lights, then press block until your hand comes up. do this on a loop

valid delta
#

I'm literally standing in meatgrinder. It's L H if you are stationary.

tulip kettle
#

for other stuff, just chain heavies

#

yes i just said that

#

thats what i said

#

1 light then heavy if not sprinting

#

2 lights then heavy if sprinting

valid delta
#

Confusing

tulip kettle
#

no its just the move sets, potato posted the chart

#

you have an additional light at the start of combos if you are sprinting or just swapped to the weapon

valid delta
tulip kettle
#

no, i dont

#

i have said the same thing constantly

#

please read

valid delta
#

What did I just quote?

strong gulch
tulip kettle
#

it says overhead, not stab

valid delta
#

I see. My b then.

tulip kettle
#

but you dont need to remember any combos, its just braindead easy. Light - Light - tap block - loop for hordes

#

heavy heavy loop for elites

strong gulch
#

By the time you get the your 2nd or 3rd light, you should be blocking or something anyways. Enemies are trying to getcha.

tulip kettle
#

you can get real fancy and do L L L H on a loop for mixed hordes, but i wouldnt bother.

brazen warren
#

just the push but not the attack on most weapons helps a ton on managing hyper density in melee

strong gulch
#

There is room to get optimized combo loops and whatever, but just swing also works.

brazen warren
#

flinch 5-8 guys in a shove

wind spruce
# tulip kettle you can get real fancy and do L L L H on a loop for mixed hordes, but i wouldnt ...

I really love the amount of potential FG mk6 has for optimisation even if its largely unnecessary. Weaving in the heavy for horde clear. Block cancelling the extra light on weapon swap. Light attacking then sliding up up to two times while you're holding the heavy stab, remembering that l1 will combo into stab when you're alreading in a light chain, knowing that your single target heavies combo into the light strike down, etc

tulip kettle
#

yeah its cool

#

essentially its "did my last attack come from the top right 90 degree section of the screen? - then i will stab on next heavy"

wind spruce
#

Yeah that's the cue I look for, and bottom right for horde clear heavy

tulip kettle
#

it also has a few uppercuts which do great dmg if you can actually hit heads with em, but i often cant. which is why i also dont get along with obscuras

#

skissue

wind spruce
#

I thought the light uppercuts were the same profile as the slash from the top right but I could be wrong

tulip kettle
#

i think it has a higher finesse modifier, im not sure. maybe i just always crit with them. i use them so little tbh

#

i know the uppercuts on relic blade and obscuras have high finesse multipliers so maybe i just assumed its the same

daring nexus
#

Just started playing around with the obscuras again for the first time in like 2 years. I’m delighted with it

tulip kettle
#

yeah its kind of the middle child between horde clear illisi and stabby stab deimos. I think before the crusher rework obscuras had better TTK into crushers but now with the increased health pool im not so sure. Its still probably faster because deimos tends to knock em down out of stabbin range

buoyant maple
#

obscurus is ~4.6k carapace dps on a staff build

#

3 hit vs 6.5k hp crusher

tulip kettle
#

it always was a 3 hit combo so if it still does it thats good

buoyant maple
#

well now the 3 hit is 2 heavy atks

tulip kettle
#

oh rly?

#

so i dont have to land that nonsense uppercut to pull it off?

#

maybe i will give it a go

daring nexus
#

I usually flub the uppercut, but if you crit with the heavy and the stab you can kill a crusher in one combo

tulip kettle
#

so thats H L L combo but you can miss the second L? intersting

#

im surprised that works

buoyant maple
#

is still 3 hit

#

on a staff build

#

given uncanny + superiority

#

it's 6.5k hp crusher tho

daring nexus
buoyant maple
#

this is staff build without SG or DD

#

warp siphon 6 stack

tulip kettle
#

hmm with even a little bit of experimentation i still prefer the utlity of deimos H2

buoyant maple
#

deimos is a much safer melee

daring nexus
#

I play a weird build. I take the shield but also run DD for assail and melee damage