#psyker-class
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zealot is still the one class I can't figure out
I couldent for a while to until I finally saw like what goes good together
Psyker and vet though I was good on
it's just not fun trying to mow down the horde solo but you queued up with paint eaters who use you as a reference point where to shoot (WHY the fuck are they shooting trash mobs someone else is killing HOLY SHIT) or for a voidblast psyker to spray white visual effects in my face and it fucks up my flow so bad
Nah i was just clowning
Yes
read my other message
can I hit you
Play arby
me want convict role
I am currently an opposing opinion, on the internet that might as well be a warcrime, so yes, technically I am an enemy
hit me

I main psyker smite and if I get a good Hammer zealot we got a mission lol, I stun/horde clear, he boss clears
Bruh moment
i made fun sword soyker build with scriers
Im a thammer zealot
who mains smite
Me
Scriers gave i love with smite, I can just keep staying at 100% peril for over 5 mins
And keep the damage up on anything, hell even crushers to
all of us here main smite
yap
My main weapon is smite, my sidearm and melee are backups lol
yapyap
yakk
If im not using smite its bc theres not enough enemies

i like to use mk vi greatsword with shred and blazing spirit
range is voidblast with warp flurry and rending shockwave
Greatsword blehhhh
how smite players think they look
greatsword bad
only soulblaze talent i'm using is wildfire
that is the worst
I use Shotgun, and blazeforce greatsword
greatsword good
perilous combustion is that much better
I can kill over 200 units in less then 10 secs
obscurussy better π
fire jumping from random walkers onto trappers running in the middle of a horde triggering kinetic flayer is an interaction i like too much currently
But isn't that what helps beat a mission?
i 1-2 shot crushers with my mk vi greatsword
the mk viii greatsword is awesome too
it has great stagger on its overhead heavies
You make no sense Catmiral
you're sacrificing a blessing on your greatsword for blazing... i hope you know that your warp slice won't ever proce blazing
yes
you could put riposte or precog :/
but bro, wildfire
Blazing goated blessing
I perfer mealstorms
auric is too easy to justify minmaxxin
Ez top score 
smite user wouldn't get it
sleem
i ONLY play this game in a flow state, otherwise i am taking a nap irl
yeah I love just hopping on once in a while and playing maelstrom
I dont bc its really good
it's chill and fun
Yes
AM too easy 
I can solo a mission with it to
:sleej
me when i play with smikers and they hold up the whole team and need to get babysat
but w/e have fun
I'd play more havoc if I could MM into a rank 20 mission and if deranking was removed
h2x is fucking hell
Just equip some meta loadout and swap after joining

True survivor = free invite
I dont need babysitting, hell I keep up with the time easy
what
Same here T~T
counterpoint: tsundere machine priest
Fair enough. She's annoying too
We're friends now lmao.
True symbiosis
Ill hop on later if ya want?
ππ
I work until 22:00 German time . I dont know If i'll still be up for tide at that point.
I'll be available on sunday tho
Roger roger
Ill send a friend request
Arbiter looks like a demigod, shield + gun/melee and a dog
It's a strong class
Stronger baseline, but weaker than a maximized version of the other classes if you ask me (my opinion is correct so donβt disagree)
yeah. arby needs buff π
Funny, I also felt the same
It does everything well but didn't excel (well besides staggering and CC)
Itβs ogryn with a dog
dogryn
@tulip kettle you 40 yet? wanna play?
Even had the ogryn ressurection interaction voicelines when you got res'ed with him during launch


I disagree


Can anyone tell me if Heinous Rituals is still bugged on Havocs?
They haven't adjusted the bad spawn locations, no
Well, can't know for sure but at least some remain
Me when that one metalfab DH spawn
So weβre still fucked on havocs then. Gonna be doing some maelstroms for a while then
it's just a few maps that can be bad
That map is fucking insane for Heinous Rituals
I refuse to believe they playtested that one
Ain't no way someone saw how that spawn acts and went "yeah it's good"
When will we nerf the blue stim enemy. MF down me as fast as plague monk
Excise vault also have buggy dh spawn
I refuse to believe that they even play tested the new modifiers and called it good. How the fuck did Encroaching Garden got approved. That shit is bad because of the stupid pink enemy priority. Not to mention that a lot of crushers spawn in the rotten armor modifier in addition to their health being buffed
playtesters were playing all of those for months
Then who told them that DH spawn was fine
no one, just not a priority for I guess for whatever reason or the testers didn't care enough to push it
Are they some kind of no lifer? How come they think these modifier are fun?
Because the developers always finds another shitty way to make Havocs unfair
the reason why some of the spawns are bad is not the location per se but due to how the player main path progression is calculated
I guess they could just move them further away too
Like the rotten armor is a lose-lose modifier. They buff enemy while alive and leave a pox gas when they die
Rotten armor is fun
Nah, it's invalidate a gun build
I find rot armor buffed crushers kinda mind numbing tbh.
though it's mostly because it spawns more armor, not due to the rotten armor mechanic itself which doesn't make much sense
Like it's not hell to deal with but it is boring
not like most gun builds use guns on the affected enemies in general

Rotten armor makes me wanna bring the Rending Voidblast/Trauma staff to debuff the armor and stagger the crowd. The Brittleness Purge/Inferno just doesnβt do it for me with the crunchers and armor
What I hate more right now is blue stim enemy. These guy shouldn't be immortal in pox gas
I dunno but just played power matrix and there was no bug.
At the drop location where the ritual aggros from super far away.
you got the spawn but it didn't trigger the far away?
well that's just rng probably
Karien carried me to a 30 mins game.
figures
And not bring shield?
Cos the area at 2nd medicae is usually so messy.
YOU DIDN'T GET JUMPSCARED BY A SILENT BoN.
No because I don't get in bad positions.
Actually I took quite little damage that round.
Next round I played I got down once and took 200+ hp damage 
I just followed you guys, WDYM?
I always had the oggy in sight, wdym?
ah so Karien carried
Sorry I am not oggy.
can do the same thing with shield
the shriek doesnt matter here its just the concept of hitting 15 stacks then stacking uncnny
it's way worse if you have to rely on PC to refresh the stacks
How about console? JK tho
Were you applying uncanny strike with the force push?
yes
Say no more
No more
You can use knife and shank their heads too.
Or poke them with the Dueling Sword
Congratulationes, youre a dad now. Your kakis and your shed keyrings will be delivered later π
But knife is cooler and faster.
I like both.
But my favorite melee weapon of the psyker has to be the fgs. Ive never feared a melee trash poxwalker horde with it
Does anybody fear a melee trash poxwalker horde tbh?
Bruisers are the scary ones
FGS is great for the versatility of it
1H force swords tend to be snappier but more specialised
While FGS just swims through everything
I was pleasantly surprised by deimos and obscurus + peril cleave
I don't fear any horde, I fear not seeing the two poxwalkers standing in a dark corner who will slap me from behind
You can fight any amount of enemies in front of you, but you can't fight a single one from behind
You can come back from it
i just cba'
party finder is just dumb, either people who shouldnt be in havoc or people who think they are the main character and want to play solo and ruin runs
Woah. These were sitting out in the wild?! 
I remember the commercials for theses.
Yep, in the wild west of Germany 
Sry was me 
I played 2 games and won both today.
I stole all the lucks.
thanks i feel better.
At least y'all can find parties in the finder

I could refresh for hours and nothing.
What server?
I fr thought no one played havoc until I joined this server π
It's really active for EU server.
Dom if you want I can try to play 1 or 2 games.
I think at 31 if you win you go up 2 ranks.
@tulip kettle

yes, but being 40 means you can play withut deranking
Mats and bragging rights
Nah there is nothing like that atm
yes it is a ranked mode

each rank the game gets harder from 1-40
I guess you can call it endgame
So do I just have to complete 50 havoc missions to unlock the armor?
Or do I have to reach rank 50
Help people complete them
Itβs only 40
eastern eu moment
Yikes
wdym yikes theyre getting along
Silly slavs
You got me into a tryhard party? 
i did sry
You've to bring bubble to tryhard
i also crash before we even get in map so thats good
Ty for carry
You're welcome 
Lord Worthington
Was it at least like five bosses
Only 1 but a bunch of purple elites and we had no cleave.
Also I pushed burster but it ignored me.
Think it was going for another target.
If you think you understand the Balkans, you don't understand the Balkans
I do. Always struggled with movement/multitasking and when there is like 40 of them around you and you carry a chainaxe or any other slow, stamina sucking weapon with few dodges... Well... Ive died more to groaners and poxers than anything else in this game π«
just use a good weapon smh
i feel like at worst it just takes you a while to grind through the poxer horde
but they are never really threatening by themselves
I find them hilarious. Most dysfunctional family in the world.
Also always my prime example for americans that say stupid shit like "all white people are the same" or "white people have no culture".
And i am always like "please tell the serbian that he is just like the albanian next door." Please ππ
which ranged to choose if i just forget about it all the time? Recon lasgun that i use rn is good, but maybe there something better
Thats precisely why i love the FGS. The hordeclear is just braindead lightspam.
best ranged weapons if you don't use ranged weapons are vraks iag/reconlas/laspistol
vraks iag?
infantry autogun
the Vraks mark
If your focus is melee, chances are that youll engage anything thats dangerous to you at melee (duh).
Therefore, your ranged should be something that is very good at killing threats that are of concern at range (bombers, flamers, reapers, Elite gunners).
Whatever fits your movement style, has decent dodges, is accurate over long distances and punches hard. Certainly not shotguns unless youre good with brain burst.
is this unique weapon? i dont see it in armory? infantry, vigilant and braced are only options
every mark on every weapon changes how the weapon works
and for now touched only psyker, and builded melee
didnt see that option at all before, thanks for pointing that
OK chain axe is allowed to be scared, especially if on a psyker lmao
when in doubt push attack spam
convict
that's a more good reason than why I blow up
NOOOOOOOOOOOOOOOOOOO
i just blow up from being bad
psyker shove generating like 5% peril trips me up bad sometimes (specifically with the force swords)
wait wot
have i never noticed this
don't take my word for it but i believe it's only with force swords?
push no peril, push attack yes peril
its when the push attack lands on an enemy, laspistol push gens peril regardless
duelingsword parry also generates peril so be cautious of that too
only with force weapons and if they hit an enemy
if you push air no peril
also las pistol generats peril on special action
no matter if they hit anything or not
this with kinetic deflection?
nope
base
when'd they do that
update
told the smyker to not smite the boss, they asked why not...
Bound by Duty
Since psyker was the og user of dueling sword, they got a treat where the parry is stronger but costs peril
Except it doesn't care about your critical peril level
So you're going to pop
screaming
Baldest arby. 
rinda
Ah
they spawn and she just beelines at me
and her borther is shooting me
and im just like, please, god, leave me alone for 2 seconds
Maybe she is really into you
seems so
i honestly cant remember the last time they spawned and she didnt just bully me
That round earlier seemed like we had a lot of specials.
We had a lot of boss damage though so was good.
Maybe he ran out of krak when bosses spawn.
too busy killing specials
Didn't check but the whole team did a lot of damage too. No one was low.
The zealot did a lot of melee damage. 
ye everyone played well except me in the second tbh
final event was also kinda hectic
and first one with healing 3.4 mil dmg is not shabby, 1.9 into elites
some dude called arbys roast beef or something
Never heard of him
corpse starch irl
i think its maybe one of kariens alts
Oh yeah it's karien.
It's possible, who else could it be
Suicide Bomber Psyker could be the new meta
Just a bunch of wounds and that talent that doesnt down you when you overdose
I listen to a song like this and i unironically play so good
Idk why
One sec
i also play better with music, mostly, but if im full tryhard i turn it off so i can maybe dodge 50% of specials instead of only 30%
https://on.soundcloud.com/gB2mWXPQYjdZvZ7OrT @plucky flax tap in
Why did you let that happen
Too noob
What are some health pools people like to use for a little shot of added resilience? It's often my most ignored defensive stat but I am curious.
Especially with psyker since I know how I like to play. Asking since I plan on going through the rest of my havoc climb between vet and psyker atm.
health isn't as nerfed in havoc as toughness
so one health is usually nice to have
two also works for some
can som1 send me the melee psyker build
i run 2 toughness 1 hp on psyker, with at least 1 corruption resist minor, and can survive poxburster explosions or a sniper shot so thats enough for me
this and then spend the last point on one of the circled talents
oo i forgot malefic momentum
but tbh if you arent pretty good at knowing when and how to use assail it wont be that good for you anyway
JAD is so hard to get value out of as a SG melee
Also highly recommend ditching Assail for BB with KF. You one tap a lot of dangerous stuff because of the BB
And assail has gotten a lot worse with all the carapace heads imo
i dont disagree about JaD i also dont like it
but its just a choice thing
and as for assail, if you have malefic momentum i think assail is clearly the better option
KF is good and everything and does interact nicely with cruel fortune but with warp splitting and MM assail still gives an awful lot of value. You are also interacting with perfect timing and mettle with assail, not with BB
i think assail is good in absence of Stick and in presence of WU
and one more thing, due to how JaD works you will get tons of value out of it, assuming you are taking damage at all. Sure if you just never get hit it does nothing but with BCoB and scriers quell you will only be at 100 peril very briefly during WU
yup, agreed
in presence of stick and absence of SG i think kf more gooder
but that's just a theory
by stick i assume you mean FGS
I mean I really like running TDR nodes + bcob + quietude for infinity toughness gen during melee
no i meant a psyker staff of some kind
oh i see, yeah for sure
Lemme load in what I have set up for meleeker
but yes fgs is strong enough to stand on its own aswell
i assume recon las or vraks with FGS for this build
Agree yeah, inferno recon las is always a gimme imo
Or las pistol/shredder for basically the same but faster gun
and yeah, JaD gives a full 25% additive DR on top of all your other TDR assuming you are at 96.99% peril or below
- with KF bb it goes really hard
Bigsword Knives Reconlasβ’is peak build for both classes that have access to it
all other Dr and TDR is multiplicative
right but with that combo you lose out on MM
additive? ayo?
indeed.
I think itβs worth it for the better performance against carapace stuff which is usually what I need dead super fast anyway
thats what FGS is foir
and you cant control KF
but assail will give you 25% damage increase
through MM
Only if you are consistently weaving during melee which is often not doable. KF just works
KF is probably good for MM too
is not
5% vs 25%
staff or fgs specials
yeh but again no staffs here
if no staff then yeah it's a hell no
with voidstrike i think BB KF would likely be better sure
voidstrike kf sounds neat with fgs
also, additive is not the right word
it is multiplicative, but it always applies first, and is applied to both the toughness dmg and then the hp dmg
for example, assuming 5%, 10% and 33% TDR from minor nodes and OWtW, taking 100 dmg = 100 * 0.95 * 0.9 * 0.67 = 57 dmg
the same but with JaD = 75 * 0.95 * 0.9 * 0.67 = 42 dmg
then assuming this is all applied as hp dmg, (it wouldnt be), that 42 then gets further reduced by 25% to 32
JaD will let you eat a crusher overhead without even going down
i still dont like it because gaining peril when you arent expecting to = kaboom
clearly it needs to be coupled with crystalline will
or things that make you Not Explode
Gunker tends to not explode much anyway
Know when to back off from Assail
We all did it before Warp Unbound was a thing
yeah sure you go to throw assail on 90% and then a poxwalker bumps you = kaboom
Or take Warp Unbound I guess lol
Whatever that SG thing was
I've popped from it once in maybe 5 games so far
yeah thats an unnaceptable rate of explosions
Fair enough
i used it in 3 games and exploded once
It might have been a failed quickswap lol
and decided i wont use it again
When I'm playing gunker more I get better at it
i decided the same about crystalline while it was bugged, i have not tried it since they fixed it
Hate crystalline as a concept
it just auto killing me when i pressed shriek was enough for me to know i wont be using it again
But if it helps people to press their damn F and not save it as a safety net
even if it wont do thatnow
yeah if you shrieked or pressed SG during the perils animation you would insta die
Safety = negates death
Double safety is multiplicative
Negative multiplied by negative = ded
of course, stupid of me
It tracks
so on review i build it for way more tough gen and sustain over less dmg
its very fun and can obviously take an enormous amount of punishment without any hp dmg
If no assail or staff, WU seems droppable.
Could put that in a flavor node like warp speed or anticipation.
Immaterial f too (less flavor tho)
focus?
force?

focus
Is there a staff that lends well to scriers gaze/disrupt desinty? Iβm running assail with it as well.
Electro staff is decent, albeit a bit redundant with assail vs ragers/gunners and what not.
I love trauma staff, but Iβm using FGS and thatβs my horde clear, which makes trauma unneeded in some ways.
Inferno staff is great but again, assail/FGS does fine vs everything.
Only staff left is the void strike staff, but not familiar with it at all!
no anticipation on FGS melee focus is fine but i always take it. and not having cruel fortune lowers the value youre getting from KF somewhat, and again no mal momentum is losing 25% dmg. so yeah agreed its safer but less dmg, and for me Sg meleeker is all about dmg output
FGS sweep?
yeah its voidstrike, but voidstrike is definitely the weakest staff. works just fine in auric and so, but really you arent gaining anything over EK. try using a gun like recon las or vraks 5 IAG for nice boss killing
It can be done at like 99% peril? I get as a comfort node tho.
i agree if youre running this staffless and no assail WU seems a wasted node
Yeaaaaaah I think thatβs the part thatβs missing. A ranged weapon that I can use to avoid melee when I need to, especially vs Bosses/crsuhers. I mean, can I kill then all anyway?
Of course!
SHOULD I be choosing melee when I can choose ranged of some kind? Probably best to soften things up a bit before charging in
If you plan on using mostly melee, you can set trauma up to be just a pocket CC.
Like dom said, VS or EK lmb are the better staves for SG and DD if you plan to use staff a lot.
Gosh, bubble does not feel good in current havoc rotations.
It always dies in the minimum time
This is my current use of the trauma staff. Itβs basically my βoh shitβ weapon to throw/stagger everything to buy time for the group
factual
@ripe obsidian If you're playing and don't mind streaming, I'll watch.
bubble is literally just " i bring this so my teammates dont cry and feel like they have their diaper on"
or if its like, a lasgun vet because i know the gunner/ shooter spam is gonna be insane and they wont do anything about it
π€ not wrong
I maintain they built this one to kill bubble book meta
Trauma shriek feels massively better than any bubble imo
Just had the best random team ever on havoc
So many times I was like, yeah they dead, but they clutched
I'm shocked
trying out the tac axe again, and its doing what I want it too on auric
spam SG, light attack and dodge everything, win
slow on crushers, but I can just run away
i see this so much and its upsetting
run from crushers - team mates die - and now what?
kite them til they die of old age?
nah I am fighting them actively, not kiting for no reason
but if whole team goes down, I can run and kill at the same time
or just run to next respawn spot
but like you said you cant kill them
I can, just takes time
so many randoms in auric refuse to prioritize reviving teammates
they're a mile ahead of everyone else and then someone goes down and there's only 1 or 2 people there to get them up
i don't tunnel vision and suicide rush to get them up but i definitely fight my way over
SAFELY
but there's no such thing as fighting my way over safely when i'm by myself and my teammates refuse to help revive their other teammate
it's so bad for me that i swear these people do it because they get off to leaving their people behind
WHERE IS YOUR HEROIC SPIRIT
if nothing else, more teammates means less aggro on me, so I go for the rez
If I go down in auric or harder, I don't expect to get ressed. Over extending for a res often leads to chain deaths, especially in havocs.
That being said, the team being so separated ain't great.
Some charging ahead. Some needing help in the back.
one thing that auric really hammers home is that people should be looking to move during low intensity combats, so you just survived a wave of crushers/mutants/dogs, push forward a bit then fight the next clump
i make the best effort i can to res a teammate but if it looks impossible and my team is wayyyyy too far away i won't bother
Some too impatient to help. Some not realizing that they can move forward with a horde behind them.
fighting for 10+ minutes in a single spot on a back spawn horde with no specials or elites
zzz
insane
really want to add a second revive speed to my curios but idk what to replace
Gunner resist if lower diffs, I guess.
what do you have rn?
you have 9 slots available, though really its 6 because 3x cdr is worth it 99% of the time
Main thing that only irritates me is when someone runs off after pissing things off and I gotta actually fight it right around the time shit gets spawned in. >_>
2x 17 toughness, 1x 21 hp
3x 5 toughness
2x stamina regen
2x toughness regen
1x revive speed
1x sprint efficiency
Sprint effi.
then i will be slow
and put on 3* cdr and 1* gunner res and 1* revive speed
no, you will not
and toughness gen does literally nothing
You spess wizard, slide around more.
i already slide as much as humanly possible
seems like it
So I get cut off from incoming hordes sometimes and trick myself into thinking I'll get help. Then sometimes some jackass wants to get mad at for having to fight my way through shit they didn't finish off. π
okay, so, psyker has positive stamina regen when sprint sliding
and toughness gen doesnt work how you likely think it does
+30% toughness number that β¨ doesn't do anything β¨
its not exagarating to say it doesnt do anything
it doesn't work how i want it to
it doesnt function like you think
it does function how i think i simply believed against it
it just speeds up coherency toughness regen
it functions how i know, not how i want
sure fine
It only works for coherency regen. It's a trash thing.
I need my 15 pushes.
awesome
it speeds up the rate at which you begin to recover stamina. on psyker you are already stamina positive
stamina regen doesn't let u dodge more frequently?
so its pointless. and yes i know karien thats why you run +9 stamina π
not in any way
stamina and dodges are unrelated
It only affects regen numbers for stamina.
it doesnt interact with dodges at all
Only Zealot makes it feel like something tbh.
stamina and dodges are seperate things
nothing in the curios interacts with dodges?
nope
Only talents. Basically only Anticipation.
i set up my curios entirely with wishful thinking :skul:
honestly, on every class you want 3 x cooldown reduction minor nodes
then the other 6 slots are class dependent but on psyker the meta is at least 1 gunner resist
and beyond that its to taste. i recommend at least 1 corruption res and at least 1 revive speed
leaving you with 3 to do with what you will
Eh. Tripling down with 3 stamina curios and only taking stamina regeneration, sprint efficiency is more of a "I really know what I'm doing and fucking around thing"
Personally would only whip that out for something like aurics and if you're being real nutty with right tree psyker antics and other weapons that lean into that. It's fun but can be hard to recover from mistakes so it's definitely a "weirdos" move.
correct, is why carry-em does it
3 x + 3 stamina with 3 x stam regen, 3x sprint eff, 3 x block cost red
for full memes
Like you can definitely be hella effective with it but you aren't exactly allowed to fuck up lmao
zooming really fast with SG is fun
i have a warp siphon bubble purg build that constantly places multiple domes on top of each other
add in the crit speed boost and side dodge slide on taxe and ascend
cooldown so fast it has no curio slots dedicated to it
And there's plenty of ways to make the right mistakes and get folded into the laundry bag.
I do that with with block effi instead of sprint effi.
I just love pushing psyker bullshit in that department when I'm in the mood for it.
psyker i think widely accepted looks like this, with the rest being whatever you want (not toughness gen and likely not stam regen outside meme builds)
Warp speed, dd, some other nonsense.
the curios i'[m editing rn are for my scriers melee build
I tank DHs for funni. Or well, when I used to help with MM.
Mmhm understandable.
took every movement and crit talent
removed all the burn stuff i just liked watching the fire spreading around
wish i could send images
yeah theres a good discussion on scriers builds a bit further up
generally something like this with minor variations for personal preferences
(the image)
Guess what? The first time I died playing around with the setup i was fooling around with/actually understanding was me dead ass zooming too much to reposition from a horde that was getting ready encircle me...
RIGHT into a DH π€£
theres a few issus with yours but its broadly ok
"Oh I guess I'm dead here actually"
we discuss them above
Use this site. It's official and can be used while you don't have image perms. Or keep chatting until you get them.
https://darktide.gameslantern.com/build-editor
if u aggro a dh right when u get in an elevator it comes out the other side to get u
consume him in the small box
KD just by itself will let you tank a Dh forever
i had a wonderful auric run with all randoms a few days ago and we aggro'd all 5 hosts that spawned
i used to use it
i used it for so many years straight now i don't want to use it
At the time I was just too lost in my goofy sauce and idr if I took ot that time.
Just hold block for 4 mins.
right. just wondering, what weapons are you using with the build you posted
mk vi greatsword with shred and precognition
I think I took the one that plays with reload on peril or whatever
trauma staff with rending shockwave and warp flurry
sword has bonuses for carapace and weakspot, staff bonuses for carapace and unyielding
ok. i would recommend changing precog for unstable
and weakspot is utter trash and should be changed for unyielding
i can explain why, or you can just "trust me bro"
If you're doing the Arco classic (support VB to set up melee) then rending + blazing spirit (and true aim) is the way to go.
why
to which bit, weakspot or unstable over precog
weakspot
Could do surge if you need lmb spam.
weakspot doesnt work how you think it does, so lets cover that first
lets say your attack does 100 dmg base
:sleem: god i love games where the numbers aren't the numbers
i played a game like this but my friend make a separate app that could track and display every damage stat
and on weakspots you get a 25 % bonus, for 125 damage
yes
that weakspot perk only increases the weakspot damage, of 25, by 10%
giving you a total of 127.5 damage
instead, if you chose, say, carapace
yes?
and 20% str is an insane buff
could i get someone to help me in a private match getting this malleus monstronum achievement? its my last one to do
that's ridiculous yeah
thank you
now i have 2 sprint efficiencies on my curios which i think isn't a terrible idea because i like to be able to zoom anywhere anytime if i have to get somewhere
i liek to revive people a lot
as long as you have the set up i posted above, the extra slots are for whatever you want. sprint efficiency and revive speed are good choices
swagular
used to run gunner resist, might add again if need to
in havoc its really needed, in lower you can get away without it
same for taking 2 tough 1 hp
2 tough 1 hp i have
with 1 hp and 1 corruption resist you actually dont insta down to bursters, which is nice
makes sense
still learning the build
rn it can eat 2 bursters, third one is death
i think with 2* corruption resist you also wont get deleted by overheads and will just down instead
can take overhead from crusher in case that happens
this for havoc?
yes always
No, you need 3 unless you stack hp.
i'm level 8 for that i never get to play
If h40.
so i never build for it
i like to build my own builds incrementally so i can eventually understand everything better
now i understand little
and if i only play auric i can't build for havoc π
Zealot with my 21 21 5 5 5 hp and 3x corruption resist... a crusher will do 45% of my hp in corruption.
every time i play havoc missions at my level it's easier than auric
so i'm clearly missing experience i need to appreciate everything
i mean psyker with OWtW and Jad and 3 toughness with 3 minor toughness wont even down to an overhead
me with no HP curio and no corruption resist. 
which is fair and balancedβ’
do u know the interaction between quietude and jad
like the nubmers
what exactly are you asking here?
it's cool that taking damage generates toughness
but i'm wondering how many points of damage become how much toughness
ah right i see
if don't know is ok
yes so its damage is converted to peril at 25% of the damage is converted to peril, quietitude regenerates 4% toughness for each 10% peril you gained from the attack
you gain the toughness amount of the full peril you would have received
but you dont necessarily generate the full amount of peril
essentially, JaD gives full effect even at 96.99 peril
you get 25% DR for the full dmg even if you only generate 0.01% peril
JaD is brokenly good and one of the strongest DR/TDR talents in the game. i just dont like it because generating peril without choosing to do it myself is bad.
Isn't it bugged to set you to 97% if over it?
that makes sense
Can still save you.
so far i've gotten away with crack of bone to bring peril down
anyone down to help me out with malleus monstronum penance?
yeah thats what SG, assail, and rubbing your long hard thing are for
me have kinetic flayer
oh yeah you have trauma on the build
well, i mean your build is a bit odd honestly so i dont want to go into it too much
scriers gaze will be your viagra lol
it's a build that wants to kill every big thing in melee while being able to revive teammates even in really really questionable situations
and sry dude im not up for it rn, i think karien has also done her time doing MM helping
yeah its not that dude, give me a sec
idk it's like violent medic build
i want to use scriers because it lets me walk through crowds of enemies towards downed teammates without worrying that my team isn't helping
its just a few of the talent choices dont really make sense
dang, its my last penance π why do they have to lock these behind private matches if i cant go in solo?
and you would get a lot more out of the build by taking a few you dont have
my first Q would be, why are you running the trauma staff specifically
and when do you use it
waves of crushers
Is more, is like 8:47am and I'm half asleep.
that's pretty much it
Also, hungry.
knock them over
and you run rending and flurry, correct?
if teammate down, start spamming it so everything is knocked down so team can move freely
yeah
this is all fine im just trying to understand your playstyle
yeye
yeah sure ok i get it
well, i think trying to free up a point for warp unbound would be very good
as then you can spam your staff essentially forever without needing to quell or worry about peril
i also think EE is giving you very, very little value
true, currently when i activate scriers i have to stop using staff
as you arent getting crits with your 7.5% crit rate on your staff
and when youre in melee to get crits with your sword you arent getting shot anyway
a lot of fights i've been having are reapers behind crushers
i'd die without it
i added it after it happened
closing distance once they're out of the way is easy with EE π
EE is not worth if u can't crit super frequently
i crit all da time
the other DR talents are better
yeah but again you arent critting
if u rly need DR get OwtW + JaD it's pretty bonkers
and once you are distance closing you arent hitting anything with sword so no crits there
on crushers i don't spam it unless my team is dead
yeah he has it
right all im saying is that, with your staff, which would usually be your source of crits, you arent getting enough crits to get any value from EE
using true aim, had it when i was trying the soulblaze perk on staff
and i was about to mention true aim for the same reason
you arent ever hitting weakspots with trauma staff
outside of inferno and m1 EK, EE doesn't have that great uptime for staff
and you arent running any crit on the staff with rending and flurry
"5 weakspots hits... next ranged attack" does this mean it only applies to ranged attacks
like u get the stacks from ranged attacks only
not worth now that i'm not playing with burn
and then die
u can get stack from any weakspot hit
but the guaranteed crit is only activated for ranged atk
precisely
if the sword is always out i'm always immune to range
i can't justify removing it
based on
right but we just discussed that
the way games have gone
crossfires happen
if you are in melee and actively hitting stuff
all the time
you arent being shot
press space bar
that's for crusher overheads
not gunners to my 3 or 9
must emphasize random teammates
right but if theres gunners to your 3 or 9 you are stood in the wrong place
Ask me like 12 hours from now to like 18 hours from now or so and I will though.
its a positioning error
right sure, its your game dude
its either EE or JaD really
and changing true aim for KD as true aim is giving you almost 0 value
true aim gone
with different weapons true aim would be good but not with rending trauma
one wiht the warp a must-have?
Take both.
yeah but jaD makes me go kaboom one time so i will never play with it again
both feels nice but i'm also positioning way more aggressively than i should because i'm trying to learn how well the new talents work against sources of damage
if i always avoid damage idk what to fix
i feared that
it will happen to you
charging staff at 80% peril
poxwalkers hits you
now you splode
i remove
does this apply to the active duration and the lingering effect, or just the lingering




well you cant explode during active
I gamble with battle meditation now
was it always like that?
because you are at below 100% peril
well, yes, because you wont be at 100% peril
but it means for 10 seconds after you wont explode even at 100% peril
which is why im saying its so good for your staff
you can activate scriers then just spam
for 10s after u max peril with watever reason after using SG, u can spam magical bs however u like
indeed
and with psykinetics aura, which you have, and the cdr on your curios, which you have
SG will usually be ready again before the 10s ends
= infinite casting
yeah its your choice dude, its just EE is usually for comboing with a ranged weapon that procs lots of crits
and you dont have that
yed
i've been liking kinetic flayer because i can put extra damage in without changing my staff/sword rhythm
yes its very good
Or at least gamble with assail.
GAMBA?
generally, BB itself is poopy but kinetic flayer makes it worth taking on many builds

you earned image perms also, grats
drip or drown and my boy out here is treading water
anyone have a link to a good melee psyker Scrier build?
Pins has a bunch of builds
I run this same build or something close to it I beleive. Itβsβ¦wonderous.
Yeah
https://darktide.gameslantern.com/builds/9e81f1c9-3b63-4dc3-809b-9aee0aef4d51/evil-hatchetmancer check description for more weapons
Why no quietude and JaD
What's the ideal perks/blessings for Force Greatsword? (mk8)
Unstable + Shred I assume? Not sure about the perks though.
mk8 has nice horizontal sweeps and the overhead heavy stagger is better than the mk6
Still learning the move set for m6... Seems chain heavies for heavies. But having trouble with hordes still.
mk6 is better at making things dead
3 lights then a heavy
i like to do something like LLL then special
or push attack then heavy
or heavy depending
i think
for hordes, LLL push attack repeat, can throw in special attack if u need
(Also, default skin looks better on M8)
because i hate JaD and i dont have a point for quietitude
for hordes on mk 6 its light light block cancel
or light light swap cancel if you use macros / are a zoomer and can press swap weapon twice fast enough
and the heavies on mk6 are strictly better than mk 8
please no spread misinfo in psyker chat
Stabbing something in the face with a big sword is cathartic as well
factual and based
i also just got matched with an actual cheater
first time i ever reported someone in this game
the occasional lone crusher meets his end with an fgs poke to the eye
or ragers, they get the fgs poke more often
ragers get push attacked onto the floor then stabbed when theyre down because fuck em
the voices may get to me sometimes, but tame impala brings me back down π (dracula)
You could drop assail node
yeah but i tried playing without it and it felt worse
Or change more dd to longer dd
FGS hordes is doing 2 to 3 lights then BC (block cancel).
So L L BC. Constantly tossing out specials on FGS is to gen peril for shriek, bleed meme, or CC. You lose out on FGS special DPS by spamming it.
Better is swap cancel, but that is harder to do.
plus i get plenty of toughness from mettle and WE
Is there a way to light attack into the stab on FSG?
and more DD is more dmg
L - L - H?
Thatβs fair
yes thats exactly it, light then heavy if you arent sprinting
if youre sprinting its 2 lights then heavy
I can't seem ot do it... 2 lights and heavy does an overhead in meatgrinder
Also, you don't have to be completely marries to LLBC. You get a feel for what and when you need to do something.
By light 2 or 3, you usually have to block, dodge, or toss an assail (if you're using that), etc.
yeah i assume if its not working for you its because you are using MK8, in which case you only get stab by push attacking then heavy, which is why its worse than mk6
and the stab is better than the overhead, which is why MK6 is so good because its easily accessible and loops on the heavy chain
FGS mk6
yeah on MK8 the only way to stab is by push attacking into it
just use mk6 dude
is just better
Now you're confusing me. I'm using the mk6 but L, L, H is the overhead, not the thrust.
llH is overhead if you arent sprinting
H2
if you are sprinting, its 2 lights then a heavy to stab
if you arent sprinting, its 1 light then a heavy to stab
L, H, L, L, H, is the combo to loop
again, no, just listen dude
LH
HH
SH
All of those get you to the H2 on FGS6.
on mk 6
for hordes, you do 2 lights, then press block until your hand comes up. do this on a loop
I'm literally standing in meatgrinder. It's L H if you are stationary.
for other stuff, just chain heavies
yes i just said that
thats what i said
1 light then heavy if not sprinting
2 lights then heavy if sprinting
Confusing
no its just the move sets, potato posted the chart
you have an additional light at the start of combos if you are sprinting or just swapped to the weapon
I mean you keep changing this.
What did I just quote?
Sprinting, slide, equip have different attack than L1.
it says overhead, not stab
I see. My b then.
but you dont need to remember any combos, its just braindead easy. Light - Light - tap block - loop for hordes
heavy heavy loop for elites
By the time you get the your 2nd or 3rd light, you should be blocking or something anyways. Enemies are trying to getcha.
you can get real fancy and do L L L H on a loop for mixed hordes, but i wouldnt bother.
just the push but not the attack on most weapons helps a ton on managing hyper density in melee
There is room to get optimized combo loops and whatever, but just swing also works.
flinch 5-8 guys in a shove
I really love the amount of potential FG mk6 has for optimisation even if its largely unnecessary. Weaving in the heavy for horde clear. Block cancelling the extra light on weapon swap. Light attacking then sliding up up to two times while you're holding the heavy stab, remembering that l1 will combo into stab when you're alreading in a light chain, knowing that your single target heavies combo into the light strike down, etc
yeah its cool
essentially its "did my last attack come from the top right 90 degree section of the screen? - then i will stab on next heavy"
Yeah that's the cue I look for, and bottom right for horde clear heavy
it also has a few uppercuts which do great dmg if you can actually hit heads with em, but i often cant. which is why i also dont get along with obscuras
skissue
I thought the light uppercuts were the same profile as the slash from the top right but I could be wrong
i think it has a higher finesse modifier, im not sure. maybe i just always crit with them. i use them so little tbh
i know the uppercuts on relic blade and obscuras have high finesse multipliers so maybe i just assumed its the same
Just started playing around with the obscuras again for the first time in like 2 years. Iβm delighted with it
yeah its kind of the middle child between horde clear illisi and stabby stab deimos. I think before the crusher rework obscuras had better TTK into crushers but now with the increased health pool im not so sure. Its still probably faster because deimos tends to knock em down out of stabbin range
it always was a 3 hit combo so if it still does it thats good
well now the 3 hit is 2 heavy atks
oh rly?
so i dont have to land that nonsense uppercut to pull it off?
maybe i will give it a go
I usually flub the uppercut, but if you crit with the heavy and the stab you can kill a crusher in one combo
so thats H L L combo but you can miss the second L? intersting
im surprised that works
H1
L2
H1
is still 3 hit
on a staff build
given uncanny + superiority
it's 6.5k hp crusher tho
This is also assuming you can like full destiny stacks
hmm with even a little bit of experimentation i still prefer the utlity of deimos H2
deimos is a much safer melee
I play a weird build. I take the shield but also run DD for assail and melee damage
