#psyker-class

1 messages · Page 2204 of 1

hearty wolf
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The smell from all the rot, plague and sewage was just replaced purely by the smell of the electricity in the air and copious amounts of blood

zealous wing
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not cooked flesh? interesting

white valley
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Fatshark needs to give Illisi power cycler

hearty wolf
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Just give Deimos real lights

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That would be the best weapon in the game

zealous wing
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my gunker FEELS complete now

white valley
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That looks rad

hearty wolf
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That's actually pretty sick

zealous wing
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:D

white valley
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Grizzled

zealous wing
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im so happy that i found a torso piece that works better than the MM torso

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MM torso makes everything else look skinny, and hoping for chunky pants on a psyker is hella copium

white valley
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Activate to empower but build up peril

zealous wing
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could make it an FGS mark, FGS only has two, and having it replace the warp slash would make it a heavy consideration on, horde clear/wall pen? or, more damage per swing

white valley
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Aye that could work too

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Would ideally be a better mark for non-SG builds

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But worse for SG

zealous wing
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but, if BCoB, it COULD work

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only thing is, can you quell while its turned on

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it'd make sense for you to not be able to, but you can quell while in SG

white valley
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Probably shouldn't be able to

zealous wing
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turn off the quelling, but make the meter work like a pocket SG maybe? increases peril, killling slows its increase slightly, but gets faster over time, which, doublestacked with SG and WU, would make a good killing machine

white valley
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Nah killing shouldn't slow it

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It shouldn't be like SG

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If anything, hitting should increase peril more

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Just like relic blade/falchion

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They heat up more per hit

zealous wing
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oh they do?

white valley
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Aye

zealous wing
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i didnt notice kekw

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am too good at peril management for relic blade shenanigans

white valley
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Sort of counteracted by Cranial Grounding though

zinc phoenix
white valley
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They generate heat per hit but Cranial Groundint slows down heat gen

zinc phoenix
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They’re not gonna make a sword that blows you up for swinging

white valley
zealous wing
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honestly idk if i did, i should check

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didnt use it for long, maybe a week

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then i found thammer

white valley
zealous wing
zinc phoenix
white valley
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Eh not for vets and psykers

zinc phoenix
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Yes, for everyone

zealous wing
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they gave psykers a sword that blows us up for parrying

zinc phoenix
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If you can’t defend yourself with melee you will die

zealous wing
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they gave us swords that blow us up for pushing

white valley
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Sure

zealous wing
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dueling sword

zinc phoenix
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Pushing is also a secondary action. You can defend yourself fine without it

white valley
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But a staff psyker's damage output is like 90%+ ranged

zinc phoenix
deft stump
white valley
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But the expected role of a vet is special sniping and elite busting

zealous wing
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and VoC loregryn

deft stump
zealous wing
white valley
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that too

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Helbore vets on their way to fire nonstop for an entire match

deft stump
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That's like saying only bubble psykers.

tulip kettle
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sanest darktide player

zealous wing
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people do say only chorus zealots

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and if youre a psyker and dont have bubble, good luck getting into a rando havoc party

white valley
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Defensive abilities do have higher win rates afaik

zealous wing
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ogryns i think are the only ones who are truly free

deft stump
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Can do melee vet with shout anyway.

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Exe stance is just funny.

white valley
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Ogryns can take indomitable and be fine yeah

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just not PBB

deft stump
zealous wing
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yeah but there are people who will deny purely because arby

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lots of people

deft stump
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Same for denying vets ages ago.

white valley
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True, arbitrators' have better ability balance

zealous wing
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they dont have one that really affects the entire team to such a drastic end

white valley
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nuncio aquila is a good support ability but not mandatory

zealous wing
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yeah

white valley
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I mean it still does a million things at once

deft stump
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Depends on season but yeah.

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Problem is keeping stuff under it.

white valley
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gives toughness regen, attack speed, impact, revive speed, reduces enemy damage and attack speed, and increases damage taken by enemies

weary idol
hearty wolf
weary idol
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for the obvious reasons that offensive abilities kinda require you to be a better player yourself to get max value out of them

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even the ones that are just "press this button for more damage"

cosmic cobalt
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I unironically played dt too much and dream about it

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once

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can relate

deft stump
white valley
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I dream of a fireball staff

zealous wing
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i dreamt once inferno got replaced with frost. still scares me

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i didnt even play inferno

deft stump
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I dreamt of a Loner sleeping with her Fatalist handler.

white valley
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an ice staff would be cool

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not sure there's much lore basis for it though

summer prairie
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this event should also give assail unlimited flight time

zealous wing
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if its infinite cleave it 100% should

deft stump
summer prairie
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acceptable collateral

zealous wing
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honestly just make them despawn if they hit nothing for like, 5s

hearty wolf
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That reminds me of the new season of Alice in borderlands

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The one million arrows thing xd

deft stump
summer prairie
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who needs crushers

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also maybe running health not too bad

hearty wolf
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Gottaa survive the poxwalker breakpoints

zealous wing
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is this because of the event, or?

summer prairie
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no, just normal

zealous wing
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weird. didnt think they hit that hard

summer prairie
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could have 2-shot me if I had less dr or toughness maybe

hearty wolf
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That's havoc tho right

summer prairie
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yes

white valley
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1 health, 1 toughness, 1 stamina

hearty wolf
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ye because that would be fucking cooked for the normal playerbase lmao

summer prairie
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there's also some mechanic that makes enemies do less if there's more of them in melee with you but not sure how it works in DT

deft stump
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Same as getting shot by sniper. Actually... more.

white valley
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Imo it's better to have 21% bonus hp and 32% bonus toughness than 49% bonus toughness but no bonus hp

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Makes you more resistant to corruption, increases value of healing

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Plus so many dangerous attacks delete your toughness regardless of what it is

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Most melee attacks in the game have a 2x multiplier against toughness

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many ranged attacks also deal bonus toughness damage

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scap captain plasma pistol shots have a 30x multiplier to toughness lmao

deft stump
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There's a debuff.

white valley
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You're thinking plasma gunners

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plasma pistols do not debuff you

deft stump
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I dunno, got shot by a capt and it showed up as well last night

hearty wolf
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Dominic Shizzlestick is typing

tulip kettle
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Yeah I now run 2 tough 1 hp as you get well over 100 tough with just the 2 curios in H40. I know the actual number doesn't mean too much but I have noticed being alive instead of dead due to the hp a fair bit

tulip kettle
deft stump
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Heck, I do my RP stuff on phone for a reason.

white valley
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all it takes is for your toughness to break, which isn't that difficult

zealous wing
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reminds me of the people insisting a +1 wound was auric/havoc meta

white valley
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hell nah

zealous wing
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was trying to teach a newbie how to psyker, we were in auric and the rando would not stop saying the wound was what saved them

kind jay
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can't take health damage if you don't have any health. this message paid for by Crushers

zealous wing
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there has also been people in here insisting wounds were what the real pros take because they dont need toughness or hp curios

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like

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bro if they dont need hp or toughness, why do you think they need the wound curios 😭

plucky flax
zealous wing
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they'd be likely to take 3 stam curios, honestly, if they were THAT confident in their skill

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having done marty book zealot, the wounds only stop you from outright dying if your team HAPPENS to be able to pick you up, and IF you got downed by something that wasnt a nice friendly instakill

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aka, i only was able to be picked up once or twice in a couple h40 tries anyway, then get instakilled or the swarm is too much and the team cant reach me

white valley
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the wounds are only convenient when shit hasn't hit the fan

zealous wing
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genuinely

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you want protection against shit getting real, not, oopsie barrel got me downed, pls help

radiant frigate
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wound curios have one use case and it's martyr zealot

kind jay
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what about 5 wound suipsyker

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totally legit. approved by the nba

deft stump
marble crater
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Go play C2077 with all your cheats

zealous wing
deft stump
zealous wing
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also a contender

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perhaps 2 of each

rancid jasper
zealous wing
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bullshit

rancid jasper
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just leave them to die and afk the rest of the game while you win alone

rancid jasper
# zealous wing bullshit

is this not a hypothetical scenario in which a player is completely perfect at the game and therefore doesn't need extra hp, toughness or wounds?

zealous wing
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nah no matter what anyone says, you need aggro-pullers when you can get them

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well, even the most pro person i know about cant do a 4 person h40 when 3 teammates are dead thonk

rancid jasper
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find a more pro person staregryn

zealous wing
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i dont think anyone more pro exists yet

zealous wing
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being able to fight 4 peoples worth of enemies in an h40 now-solo also sounds VERY overwhelming, very quickly

rancid jasper
white valley
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Crusher's live reaction when I open a portal into warpspace beneath his feet

vestal flower
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What is Psyker's niche in Darktide?

I feel like it is meant as a "glass cannon" kind of class, but compared to for example Zealot, it doesn't seem all that "cannon like" compared to it, but is made of glass

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like the damage a psyker can do in my experience does not justify their squishiness compared to other classes

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or am I mistaken?

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is it just variety? Like they can horde clear super well, they can hunt elites, bosses etc. super good too?

jovial juniper
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You are indeed mistaken
Psyker is a glass cannon without the glass

young cliff
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Mainly AoE damage dealer, it has good damage in area and used to be more squishy, prob will be nerfed a little in that regard (?) but it's single target usually isn't that impressive like the zealot

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It's probably THE designated char to clear enemies behind the team other than the boss on spawn of those and ambushes

weary idol
white valley
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Psyker atm has the highest damage output of all 5 classes

weary idol
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(gun psyker is not considered the strongest psyker playstyle)

white valley
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usually, their role is area control, through a combination of AoE damage and cc

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In this sense they're sort of siblings to the ogryn, who also specializes in aoe damage and cc

weary idol
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mutants amiright

jovial juniper
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They tried to make psyker balanced by making him squishy while also ignore half of the games mechanics

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Nowadays psyker just ignore half of the games mechanics

rancid jasper
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I like Psyker because [maybe hot take] I think they have the most build variety IF you're not restricting yourself to meta.

There's just a crazy amount of unique things you can build into as psyker and they all play very differently. I never felt that way with the other classes. They all felt like I was being forced into one character archetype while using pretty samey weapons, abilities and blitzes

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like all the other blitzes are just different types of rock or rock that goes boom

weary idol
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Psyker's keystones are too focused into doing one specific thing

rancid jasper
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Again this is just my experience))

white valley
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EP is kind of a meme

weary idol
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Okay but EP assail is really funny

white valley
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But Warp Siphon and DD offer vastly different experiences

rancid jasper
tulip kettle
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Yeah EP is really just not a good choice regardless

white valley
rancid jasper
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I like EP brain burst.

tulip kettle
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But when would you take EP instead of DD if not memeing

white valley
tulip kettle
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Damage for blitz is strictly worse than damage for eveything

rancid jasper
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Can be easier to use and grasp than the others

weary idol
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You can also cosplay an Arbites shock mine with EP Smite+SG

rancid jasper
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I find kinetic resonance + EP brain burst really funny.

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Rapid fire head popping

weary idol
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if only the mortis trials multi brain burst was an upgrade to the ability...

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oh well

rancid jasper
vestal flower
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also did Psyker get some baseline buffs or talents were buffed?

also what are the most important talents for Psyker durability?

white valley
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Psyker got baseline buffs to toughness, plus a cleaner talent tree that gives you better talents, including 10% free crit chance for soulblaze builds

jovial juniper
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Just a Dream is unfathomably broken

vestal flower
white valley
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One with the Warp, Just a Dream, and Empathic Evasion are the best talents for survivability

white valley
vestal flower
weary idol
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yeah that's what most people do

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it's the gun psyker build

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EP assail is peak meme build

white valley
weary idol
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thing will kill like 12 poxers a throw if it crits

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it's hilarious

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and wildly impractical

vestal flower
vestal flower
white valley
buoyant maple
weary idol
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but like make EP brain burst at least one other dude

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please

marble crater
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Wish granted, you now brain burst the enemy and the psyker loregryn

zealous wing
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but that already happens sometimes

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also, define multi brain burst

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like, what KF does if you BB an ogryn? or, is it different

marble crater
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AoE Brain Burst

tulip kettle
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it casts brainburst on 10 enemies around the enemy you brainburst

zealous wing
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ah

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that does sound fun

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overpowered as hell

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but fun

tulip kettle
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if EP made it do this in normal games Ep would be viable

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as it is its literally just worse for everything except smite builds

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and we all know what that means

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yeah sure EP makes assail good, but so does warp splitting and DD

zealous wing
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EP BB was actually kinda fun down in heresy when i was playing with it. sudden trapper? pop. but, overly useful? not really

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free BB seemed the best option of the three blitz for an EP build, because BB is kinda slow, and it being stronger also nice, and it being free was even nicer

buoyant maple
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Brain rupture is unfortunately not enough damage tbh

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KF is more damage than brain rupture most of the time

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Wouldn’t mind if brain rupture had some instakill overrides

tulip kettle
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i said this, in all the psyker reworks they didnt either reduce cast time or increase dmg, which is all they need to do

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double its base dmg, it still only hits one target and still wont OHK ogryn enemies

vestal flower
buoyant maple
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I think both krak and BR need instakill override

white sky
zealous wing
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also, dom, i have been practicing the way of VB, i have become much more aware of teammates beiong near barrels. its like a sixth sense has awoken. you KNEW that barrel was there. you know which barrel i mean.

tulip kettle
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they need to be hard coded to instantly kill enemies like rock is

buoyant maple
buoyant maple
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Ogryn rock does this on many enemies

tulip kettle
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it was 100% premeditated and im not ashamed to admit it

buoyant maple
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Notably mutant and Dreg rager

deft stump
zealous wing
white sky
deft stump
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I didn't stutter with it off.

tulip kettle
dense flume
deft stump
tulip kettle
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also this one is really funny because its like i mind controlled the guy to do it to himself

deft stump
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I turned them off.

tulip kettle
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you can see me consider it, then decide not to do it, then decide again to do it but its too late because hes already done it to himself

marble crater
zealous wing
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and then "damn i didnt get to do it"

deft stump
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I can still play at stable 40 fps so... also, why is it with DLSS, my FPS is 7 to 144 and without, I get stableish 49~ in havoc 40?

tulip kettle
zealous wing
zealous wing
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watching OTHER people get yeeted will never not be funny

tulip kettle
deft stump
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Memory leak not withstanding.

tulip kettle
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what setting do you use for DLSS?

deft stump
marble crater
tulip kettle
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with it on i mean

deft stump
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Just balanced.

tulip kettle
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if you set it for performance instead of dynamic you should get more stable higher frames

deft stump
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Cos everything else loses fps.

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Performance is 10 fps less on avg staring at a wall.

tulip kettle
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very odd

deft stump
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I actually lost FPS.

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It's karking hilarious.

tulip kettle
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stupid question im sure

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you do have an nvidia gtx card right?

deft stump
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Yes.

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3060 ti

tulip kettle
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weird, i have the same and its pretty noticeable how much better DT performs with DLSS on, and on performance setting

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computers do be crazy

deft stump
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Yep.

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And cpu being a factor.

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But then again, DLSS is GPU thing.

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Unless it runs the cpu more.

zealous wing
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i believe i was also having issues with DLSS when i first loaded DT

deft stump
zealous wing
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i havent turned it OFF though, not sure why i didnt

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it works, havent tried without it

tulip kettle
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what about changing the model type, and do you use low latency?

zealous wing
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this is my settings

tulip kettle
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same, but uncapped fps

deft stump
tulip kettle
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oh yeah same

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boom box and rumbler spam is stutters for days

deft stump
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Off, some lag but that's explosions in general.

zealous wing
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funnily enough i dont get those stutters unless its like, the mortis trial megaspam they get to do

deft stump
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But not going from 70 fps to 0.2 fps.

tulip kettle
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i only have issues in the game im due to get OOM crash

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then i get the OOM crash and reload and its fine for the next 6-7 games

deft stump
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I found out when I got two oggies last night destroying rations and throwing boxes.

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Like, 5-8 fps loss but not...

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Near 0 FPS gameplay.

deft stump
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Just curiousity things.

icy breach
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Framerate capping is a good option

deft stump
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And capping at 30 blargh.

leaden wind
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Psyker twitter

marble crater
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@deft stump are you richer now after the CS skin update? loregryn

languid osprey
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ive been trying the two handed power sword but im not sure about the blessings

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any recomendations?

marble crater
marble crater
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Same thing staregryn

zealous wing
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other than that, its preference between i believe wrath or deflector?

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i use deflector on mine, so i never remember the other one

languid osprey
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unstable power is that good?

zealous wing
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yes

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it stacks, which, the desc doesnt tell you

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it stacks 4 times

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so, 80% peril, +20% strength

summer prairie
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You can run whatever, nothing is a must. Me and Agent run unstable power+shred, but shred+riposte or wrath is fine too.

zealous wing
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idk what you mean, ive only ever seen agent run knife kekw

summer prairie
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he only runs it with purg

zealous wing
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and ive only ever seen him run purge kekw

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when we h40 he almost always gets purg priority pick

summer prairie
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depends on who he is playing with

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if he wants to try hard he'll play purg

plucky flax
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Speaking of which I am playing now hard map.

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If people wanna suffer.

thorn cedar
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just let me know when u guys need a mind in motion user to carry ur 40s

summer prairie
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I'll enjoy this map

plucky flax
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Come on son

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I need a good surge surge.

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Too many specials kicking my ass.

zealous wing
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i dont have a surge surge build

zealous wing
plucky flax
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I am playing magistrati stim rot

zealous wing
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ew

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on one hand i am tempted, on the other, i may have to leave soon, and idk if laptop gameplay will go well at all

deft stump
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I'm only good for deranking.

zealous wing
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rot + stims is only good for deranking lets be real

deft stump
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Yeah, but I speed it up.

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You and Dom found out, lul.

deft stump
solid pond
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map can be rough but those are really easy modifiers

deft stump
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Thus, sanest one.

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I think might need bubble for finale.

solid pond
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bubble smokes or its train camping time

tulip kettle
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just won 2 40's in a row

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im ready to derank

plucky flax
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You can come if you want.

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We just lost.

zealous wing
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that was fast

plucky flax
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Yeah I got 1 shotted by crusher from behind.

zealous wing
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damn

tulip kettle
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i have a cranial and stimms carnival 33

zealous wing
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how many slots are filled

tulip kettle
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if you want to do that

summer prairie
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weren't you 38

tulip kettle
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i was 37 a week ago when we last played

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but then many games happened at 5am

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on six's riser 40 with rot

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and rank assasSIN

plucky flax
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Just me and syllo.

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Nvm it's only 1 left now.

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A mate joined.

zealous wing
deft stump
zealous wing
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have a little time, lmk if a slot opens and you need a temp placement

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i can run book bot or bubble loregryn anything else requires more braincells

shrewd comet
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this event is hectic man! lmao

royal totem
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@deft stump but i need your help for my h40 clear 🙁

deft stump
royal totem
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but without the karien luck it's just not the same 😛

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i'm actually trolling around in the psykhanium atm trying to memorize this combo better

deft stump
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Or I L1 into H2.

royal totem
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i'm trying out Heavy special heavy light repeat

deft stump
royal totem
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i only play 1 havoc a week now for the rewards.

deft stump
zealous wing
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how does this happen

royal totem
zealous wing
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i was 1337 hrs this morning

royal totem
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oh huh

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wut

weary crane
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This is sad

solid pond
zealous wing
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i do

royal totem
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i don't even have 600 hours

zealous wing
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youre on the right track

hearty wolf
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play?

zealous wing
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joined little over a month after i did loregryn

graceful arch
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Yo

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How are gayms going

royal totem
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Idk. I just go out for a week at a time to touch grass and forger how to darktide

upbeat kestrel
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im gonna touch concrete from 12 to 28 of november

graceful arch
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I have around 450 in the tides of dark

royal totem
zealous wing
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oh yeah

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nemui, you wanted something elven-like in terms of drip

royal totem
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Yes

zealous wing
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its not perfect, but this torso is real nice

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very mage-like

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theres hope

royal totem
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Is it thr one currently in commodores or?

zealous wing
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its brand new, yeah

graceful arch
royal totem
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And yeah that does look elvem esque

graceful arch
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Anyways hexis how's your second psyker doing

zealous wing
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deleted

graceful arch
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Ah

zealous wing
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2nd, 3rd, 4th, 5th have been deleted loregryn

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this is 6th

zealous wing
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she's lvl 17 now

graceful arch
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I might create a second psyker just to farm melk bucks

zealous wing
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just finished her weeklies actually loregryn

royal totem
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I have 2 arbs

solid pond
royal totem
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Very

zealous wing
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i sense psyker6's deletion coming soon though

graceful arch
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Why are you just leveling psykers and deleting them

zealous wing
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because i like the process

graceful arch
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Do you derive some sick pleasure from doing so?

zealous wing
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i dont like the deleting them, but, theres a character cap

solid pond
zealous wing
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and what happens if the mod breaks

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i dont want to risk losing my actual characters if that mod fucks something up

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or if i forget to reenable mods after an update

mental rock
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Removing the mod does not delete the characters

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You just can't make more if you are above the normal limit of 5

zealous wing
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the limit is 8, whats the mod do

royal totem
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Isnt norm lim 8

graceful arch
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The limit is 8 now anyways

mental rock
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Oh is it 8 now

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Same difference

graceful arch
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Does the mod make it 12 or?

mental rock
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Looks like the server caps at 8 now, regardless of mods Sitgryn

zealous wing
#

f

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was hopeful for a moment

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they heard about potato

royal totem
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Lmao

zealous wing
#

new class reveal nov11

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place your bets, dlc or base

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my money is on dlc

solid pond
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ofc its dlc

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atleast the classes are cheaper than their cosmetics

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atleast one thing shart fart has going for them

marble crater
zealous wing
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kekw no watch it be even funnier. arby still no skins, new class WILL

hearty wolf
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what

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is that real

zealous wing
#

ye

hearty wolf
#

wtf

#

do we know any kind of details

#

that's so soon

zealous wing
#

no

hearty wolf
#

I'm going to save my next paycheck then when it released at £60

#

darktide expansion

zealous wing
#

new operations map too

#

all ive been able to glean from driptide

#

heading out now tho

wraith sphinx
#

holy shit another new class so soon? pogryn

hearty wolf
#

ikr

royal totem
#

guess time to save materials

#

and not make new arbs

zealous wing
#

what materials, youre broke

sturdy reef
#

Another fucking class?

#

Wtf?

hearty wolf
#

I wonder if it's gonna be undercooked and how interesting they can really make new blitz or abilities

sturdy reef
#

Is Obese Megalodon finally hitting gas?

#

Also

loud girder
#

they made bank on arbite

sturdy reef
#

Dibs on Skitarii

loud girder
#

it's 100% mechanicus related

sturdy reef
#

Yup

royal totem
sturdy reef
#

Hmm

#

Could be a hive world esque class

#

But idk how thatd be different from zealot

wraith sphinx
sturdy reef
#

It has to be visually unique as well

wraith sphinx
#

has that been the most requested class?

sturdy reef
#

Skitarii fits the best

loud girder
sturdy reef
#

I doubt they would do ratling

#

Arbites was teased

loud girder
#

mechanicus stuff is heavily requested

#

and if they're listining its the obvious choice

boreal swallow
#

Ganger offshoot to fit the criminal theme?

sturdy reef
#

How would he play differently that vet tho

vital kayak
#

is psyker thr sweatiest class

sturdy reef
#

Probably

boreal swallow
#

I didn't know there was a trailer yet, I just saw people speculating potential classes. I'm going to watch it, but still would be a possibility.

wraith sphinx
#

but honestly something mechanicus related is much more likely I feel

loud girder
#

berserker is just zealot

#

a skitari would allow them to do something they havent tried

wraith sphinx
#

yeaaa hence

#

I don't think FS would be averse to doing yet another class that thematically overlaps with existing classes but hopefully they won't do that

wraith sphinx
#

Looking forward to seeing what they cooked up for new operation mission/s

#

I loved Rolling Steel

white valley
#

there's so much demand for a mechanicus class that I can't see them doing anything but that

#

and we're not getting ratlings or anything of the sort, since FS has said they're not doing another POV

long wharf
#

Mechanicus Battle Servitor class

#

that's what I'm hoping for

wraith sphinx
#

"Kayex's Curated Special"

white valley
#

Servitor is extremely unlikely

#

A tech adept, or a member of the mechanicus cult in Atoma, is more likely

#

Servitors are lobotomized and have no free will

long wharf
#

they don't need it

#

players do whatever the voices in their heads tell them anyways

#

"blow up that wall" "kill that guy"

wraith sphinx
#

it would be funny but I don't see it happening

long wharf
#

"Would you kindly kill all heretics in the area"

wraith sphinx
#

"Your word... is my mandate..."

long wharf
#

"I bzzt live to serve bzzt clang"

ripe obsidian
white valley
#

you spelled it correctly

#

Aye Skitarius or Tech Adept are good options for mechanicus

#

And so many people are mechanicus fanboys

long wharf
#

you misspelled "femboys*

potent echo
#

ayo new class again?

white valley
#

lmao, that too

white valley
stark haven
#

Force Sword and Force Greatsword both have the Blazing Spirit blessing, but the former has 12 stacks mentioned, the latter doesn't. Is it a error in description or is there such a difference?

potent echo
long wharf
#

description discrepency

#

it's a trap anyways

stark haven
#

Okei, thanks

long wharf
#

your sword should be killing too quickly for any amount of noticeable soulblaze stacks to stack up

#

when you start putting builds together, you'll find your melee needing to be focused more on anti-armor/single target

#

and there are much better blessings than Blazing Spirit on such a weapon

stark haven
#

Yes, that I do know. But I want to roleplay as a paladin of some sort

#

:]]

stark haven
#

Kiitos

royal totem
#

hmmmmm.....damnation keeps breaking my toughness. think i need to be more careful

long wharf
#

I wonder if the FGS's warp slash projectile can apply soulblaze via Blazing Spirit...

hearty wolf
royal totem
#

it's a challenge mode of 0 curios problem

ripe obsidian
marble crater
white valley
#

We actually got a roadmap, bequeathed to us by Adipose Carcharias

pallid stump
#

is inner tranquility good for inferno staff and ek staff?

languid cipher
white valley
#

inferno usually doesn't need peril cost reduction though

royal totem
#

hmmm.......i'm just curios how the lore of the new class would work

long wharf
#

nobody knows

#

the class hasn't been announced yet

white valley
#

I mean that depends on what it is in the first place

royal totem
#

i don't imagine the mechanicus can just easily travel in given the warp storms and what not. also Hadron petitioned Mars and Mars basically said no right?

long wharf
#

for materiel

#

(weapons and such)

pallid stump
white valley
#

although they have been suspiciously silent

royal totem
pallid stump
#

WOOOOOOOOO

#

I hope its a fun one

royal totem
#

for all we know, the mechanicus cult on atoma could already be working for nurgle though 😛

pallid stump
#

arby was so fun

white valley
pallid stump
#

hmm gotcha

white valley
long wharf
#

I haven't heard of nurgle having mechanicus followers

#

there's Dark Mechanicus

vital kayak
long wharf
#

but Nurgle represents everything wrong with the flesh

pallid stump
#

STOP GIVING ME FUCKING DUELING SWORDS GAME

long wharf
#

I don't see how that meshes with the perfection of metal for mechanicus

pallid stump
#

I forgot to take a screenshot but the game keeps giving me this shit

#

eh more money plast and some dia

vital kayak
#

deimos better ds

long wharf
#

it isn't

#

ds is much easier to get fast, repeated heavy stabs

pallid stump
#

and good heavy stabs from what i can see

long wharf
#

I believe it does better against carapace on its own

vital kayak
#

deimos heavy 2 can knock crusher

#

and deal big dmg

long wharf
#

deimos push can knock down the big guys

pallid stump
#

i wonder if i should get a voidblast staff

white valley
long wharf
#

but they're different weapons for different playstyles

marble crater
pallid stump
#

wait was it blast or stike...

white valley
#

knocking it down is cool but now the crusher is further away and it is harder to hit its head

pallid stump
#

its strike voidstrike

long wharf
#

sometimes knocking down crushers is preferrable to someone (or yourself) getting absolutely shitcanned

vital kayak
#

im having better time with horde with deimos tho

long wharf
#

having the ability to "soft CC" via knockdown is useful

#

but you're going to put out more dps with the ds4

ripe obsidian
#

After months of 38°C weather, 27°C feels weirdly enjoyable. Back on the east coast, this temperature would be hellish for me

pallid stump
#

if i use voidstrike i do have to get a new force sword

#

the isillis

#

for the horde clear with melee

long wharf
vital kayak
#

but i use ds only for uncanny proc

ripe obsidian
#

I like the Force Greatsword with Voidstrike

white valley
ripe obsidian
long wharf
#

it can be, yes

#

it's near the coast after all

pallid stump
thorn cedar
#

actually jumped out of my seat when it said new class to be revealed

ripe obsidian
#

Maryland was also very humid

ripe obsidian
long wharf
white valley
long wharf
#

the Illisi is great for horde clear

jovial juniper
long wharf
#

decent on mixed hordes

white valley
#

great is a strong word

#

it is acceptable for horde clear

#

but no more than that

long wharf
#

FGS is great for horde clear

#

doesn't care about mixed hordes at all

white valley
#

FGS is great for horde clear, and elite busting, and boss killing

#

And just outclasses the illisi

long wharf
#

I now want the FGS warp slash to apply warpfire

#

Illisi has something the FGS doesn't, though

#

the warp push knockdown

white valley
#

Uh

#

Wrong

long wharf
#

at least I never push with the FGS

white valley
#

FGS has the exact same thing

long wharf
#

my bad then, I just never use it

#

no need when you can just keep cutting through the horde

#

punctuated with the frequent back-step-and-warp-slash

ripe obsidian
long wharf
#

alright

pallid stump
ripe obsidian
pallid stump
#

wild idea for the new class

ripe obsidian
pallid stump
#

a skitarii

radiant glacier
#

someone have a psyker meta build for havoc 40? 😄

pallid stump
#

check the pins is what the master six will probably say

marble crater
#

Six is not the master of the meta! angymorrow

solid pond
#

maybe we'll just get a new class and get the "they were always here Smilers "

ripe obsidian
#

I have many a build there

tulip kettle
#

i mean the lore of skitarii isnt difficult

long wharf
tulip kettle
#

in the hadron cutscene you get to see in the workshop

#

there are hundreds of acolytes in there

ripe obsidian
marble crater
#

There is a workshop in the Hadron cutscene?

tulip kettle
#

indeed

plucky flax
#

Bubble knight nearly as much damage as gaze. Proof bubble knight is OP

tulip kettle
#

surge surge dmg kinda cracked tbh

marble crater
#

I only ever looked at Hadron

summer prairie
#

it's rotten and because I was shooting to stagger, but tru it's op

pallid stump
summer prairie
#

since your melee doesn't really lose damage

solid pond
plucky flax
#

My assails do no damage to rot guys too.

#

Very sad.

tulip kettle
#

i mean i think the dmg is coming from muties looking at it

#

as in thats the thing really pushing it over, but its just super good overall

solid pond
#

wtf even is bubble knight

tired estuary
plucky flax
tulip kettle
#

cant lie my 2 wins before i joined you fellas were with a bubble knight

solid pond
tulip kettle
#

i think is good

summer prairie
#

Wonder what this is

solid pond
#

ill stick with my funny FGS mk6 gazeDD build for 2 tapping H40 crushers

#

never gets old

jovial juniper
plucky flax
#

Hmm looks like new class maybe next year?

#

Or would they release it soon after reveal?

tired estuary
summer prairie
#

Arbi was released quick

plucky flax
#

Maybe later in the month then.

summer prairie
#

It would be at the time of dec content release if this year

ripe obsidian
ripe obsidian
solid pond
#

maybe 2?

summer prairie
#

What about this, it also has a * in front of it

solid pond
#

possible late jan update maybe

solid pond
#

nvm

#

other way

long wharf
#

I dislike the way "Skitarius" sounds

cosmic sigil
#

classic FS 🙁

royal totem
jovial juniper
#

What the hell is a purgatus

#

I only know inferno

long wharf
#

fake latin

jovial juniper
cosmic sigil
#

AHAHHA YEAH

#

just saw it rn

solid pond
#

they'd be the ones to force them to do dumb things

royal totem
#

ok fair enough fine fine

cosmic sigil
#

wait WHAT?>??

royal totem
#

only 785 pats 🙁

solid pond
solid pond
royal totem
#

nvm. i misread it. lmao

cosmic sigil
#

the class is out since... 4 months?

#

so like 7.5 pats a day?

royal totem
#

i only give my dog 1 pat a day

solid pond
#

arbites

#

possible dlc class coming in december update

#

@cosmic sigil rude

plucky flax
#

Looks like december drop then indeed.

long saddle
#

ye since that's when the free update drops

white valley
#

wow that's really early

#

Fatshark counting on christmas purchases

ripe obsidian
#

New class before a new map

#

Fascinating

summer prairie
#

same time you mean

plucky flax
#

Aye

wind wind
white valley
#

it's confirmed

ripe obsidian
#

I don't understand their development roadmap. My understanding was that they made map templates and assets that could be reused so they could make maps faster.

ripe obsidian
white valley
ripe obsidian
#

I hope so

white valley
#

I mean we've had what, a mortis trial map this year, and now we're getting an operation? Both of those are very light as far as maps go

ripe obsidian
#

Chaos Wastes, maybe

white valley
#

Chaos Wastes or a bunch of new maps for jeanstealers

modest perch
#

another snow map would be cool

ripe obsidian
#

Or just bad management. I've seen, in the software world, myriad projects get like 70% done then get scrapped by an executive on a whim

modest perch
#

are jeanstealers related to underwear gnomes ?

zinc phoenix
#

i carry two incredible morons thru an auric for the event with a bunch of hard clutches and then they leave in the end event because they once again have died multiple times. like come on, can we just get it done

#

20+ deaths from two dudes

#

unbelievable

ripe obsidian
# modest perch another snow map would be cool

That's what I mean about maps that reuse assets. Another snow map using existing assets, like the other areas move through the same places sometimes. Start at the end event of the first snow map and fight to a different location.

zinc phoenix
#

lasted for another 10m but too many bombers and snipers spawning to finish it b/c foundry

#

i couldnt kill the demons fast enough lol

ripe obsidian
modest perch
#

i see some very questionable strata in auric qp

ripe obsidian
#

I remember when I first moved from damnation to Auric

#

I had a very hard time

#

Almost went back to damnation, head hanging in shame

zinc phoenix
ripe obsidian
#

Now I am (sometimes) the last man standing in H40s, alone against a tide of crushers

zinc phoenix
#

i just needed em to kill the GD yellow gooby eyes and then id do the rest

royal totem
#

wait so you mean i can ask to be carried in auric? 😮

ripe obsidian
ripe obsidian
#

I actually slept last night, so I even have energy

royal totem
#

would be good practice even if i fail

deft stump
#

Can someone tell me why I even decided to go inf autogun?

ripe obsidian
#

Because you thought it would be fun

jovial juniper
#

Because it's dps monsters

deft stump
royal totem
#

i'm a little better at the game now. though only a little. am learning some caution from only 130 toughness in damnation lmao.

deft stump
#

I can't hit specials half the map away so we got firebombed.

#

Cos nobody sees my pings nor uses my ETP to notice them.

ripe obsidian
royal totem
#

shock mine spam? lul

deft stump
#

More so if they decided to run at me.

royal totem
#

i haven't played dogless in a while. i should practice that again.

#

it's weird pinging, and no dog cuz anything cuz ....you don't have a dog

frail osprey
royal totem
#

it IS fun

#

it's just a bit of getting used to

ripe obsidian
ripe obsidian
hearty wolf
#

Smite mines

ripe obsidian
#

Yes.

#

Smite, but you're still allowed to play the game

royal totem
#

Idk about "best" but they are very good

ripe obsidian
#

In H40, I toss a shock mine into a choke point to tank for the psyker clearing the horde, then I go focus a boss

tulip kettle
#

how am i gonna play with a stacked party and lose 6 in a row

#

then queue with randoms and win

ripe obsidian
tulip kettle
#

make it make sense

ripe obsidian
#

Luck of the spawns? Good modifiers? Better shared braincell with the team?

tulip kettle
#

i think part of it is once you get really good you play differently idk

royal totem
#

Randoms dont always mean bad

tulip kettle
#

better shared braincell is probably right in some way

#

i also notice in every one of my wins there is no backwards play

#

always forward or stand

#

the hard bit with randoms is always needing to be the person pushing

ripe obsidian
#

I think current H40 is more punishing on team compositions, especially with rotten armor

tulip kettle
#

i honestly think rot armour is the biggest problem yes

#

its more punishing to fall back

#

because instead of getting spammed with hordes you are spammed with crushers

ripe obsidian
#

Like, you need someone to frontline and hold back the armor, need someone who can focus the 4 bombers who just walked out and will make the entire map fire, need someone to horde clear, need someone who can blow up bosses...

#

Yeah, I don't know the exact code for trickle hordes, but I think current H40 has upped horde rates, and since they're replaced with armor, if you get bogged down, you just stay bogged down.

tulip kettle
#

thats precisely what i mean

#

its also funny how the moment you move forward they stop

long wharf
#

typical FartShack - drop new, untested stuff that's bound to break in so many ways, immediately before going on mandatory vacation

ripe obsidian
#

I'd have to check the code to see how it works, if trickle hordes happen more when not making active forward progress

tulip kettle
#

im 100% sure they do without seeing the code

ripe obsidian
#

Current H40 works as intended

#

Is just quite hard

long wharf
#

new code invariably breaks in some way

#

FartShack has a long-standing tradition of not testing anything before they push out to prod

ripe obsidian
#

I have seen people say rotten armor isn't difficult, and I disagree. The walls of 10k HP crushers that ignore ranged damage are tough to push through, especially when they just don't stop coming

ripe obsidian
long wharf
#

I'm not concerned with havoc specifically

#

just FartShack's devops and code quality in general

royal totem
#

The silent crusher that waltzes up behind you

long wharf
#

not even waltzes, ice skating

#

perfectly silent killer in the dark

royal totem
#

And then it takes a yellow stim ._.

strong gulch
#

I have too much of a skill issue for rot armor to no be difficult.

long wharf
#

and whispers into your ear "Prepare yourself"

tulip kettle
#

it gets hard when there is also bosses and stuff about

ripe obsidian
#

I will also say that testing software can be hard. There are so many edge cases. Like, when I worked for Zenimax (not an exciting job, just IT stuff), I saw people on reddit complaining about how they discovered a bug day 1, and how did Zenimax not find it. But it's a matter of scale and scope. The testing team was like 20 people documenting and recreating bugs, but the game has thousands of players. The playerbase generates more playtime in a day than the testers can in a year.

tulip kettle
#

pink captain in rot cursher blob

#

bad news bears.

long wharf
#

I am very familiar with the tendency of even well-tested code to have bugs

ripe obsidian
long wharf
#

that doesn't change the fact that if FatShark did any testing, 80% of bugs in newly released code would have been found

#

FatShark doesn't have dedicated testers/QA

loud girder
#

didnt they say they buffed crusher hp cause they're reducing their numbers

#

then proceeded to spam them with double hp

tulip kettle
#

they did say that

#

and it is true actually

long wharf
#

so you can't blame QA finding stuff that devs either ignore or deprioritize

tulip kettle
#

but then they added rot armour as a modifier

ripe obsidian
#

Crushers do seem to spawn less in non-rot maps

ripe obsidian
granite kelp
tulip kettle
#

and rot armour replaces all trickle hordes with infested armour blobs

loud girder
#

rot armor was fun in auric it should have never been a thing in havoc idk

tulip kettle
#

in what universe

long wharf
#

it definitely needs toning down

ripe obsidian
tulip kettle
#

did evis get more kills than inferno

long wharf
#

it happens

tulip kettle
#

thats actually just nonsense

long wharf
#

QA will find a lot of stuff

#

and devs only have so much time

marble crater
long wharf
#

which is why prioritization happens, and some stuff lingers for a long time in the backlog

ripe obsidian
ripe obsidian
long wharf
#

before havoc, we didn't have enemy densities at a level where purge became meta

strong gulch
#

For clarity!

#

To reduce confusion.

#

It just makes sense.

long wharf
#

It Just Works

modest perch
#

idk tho purga was always good

#

and tbh it feels like auric density used to be higher

ripe obsidian
#

I am one of the filthy degenerates who actually finds Inferno fun. For me, it's probably Voidstrike > EK = Inferno > Voidblast (for fun playing). The only one I don't really like playing is Voidblast. It's not an engaging weapon for me.

long wharf
#

purge never outclassed anything until havoc enemy densities

modest perch
#

but the director is just blowing all of its spawn resources on specialist spam

ripe obsidian
#

Is true. Maelstrom was often easier than HISTG Auric because the special spawns took the budget

rich spindle
long wharf
#

that too

#

purge has no business having Blaze Away

rich spindle
#

blaze away was a mistake

modest perch
#

wrong

long wharf
#

typical FartShack not understanding their own weapon balance and blessings

strong gulch
#

My staff fun list is probably EK >>> VB > inferno >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> VS

tulip kettle
#

in auric i like voidblast and Ek the most, probably blazing trauma tops the list.

long wharf
#

I wish surge staff was better

#

it was my favorite for a long time

tulip kettle
#

but in havoc not only is inferno good its also fun

#

i love when you get a good angle on the pox horde and they all just evaporate

ripe obsidian
tulip kettle
#

i love stacking sb on crushers and pushing with my FS as my team bonk em

#

i hate when the above happens but my team dont bonk em and i go splat 🙁

long wharf
rich spindle
#

it would still be top because of how it interacts with perilous combustion imo

ripe obsidian
long wharf
#

voidstrike needs infinite cleave

strong gulch
#

I just appreciate how simple inferno is to use when I want to play but I'm not doing great health wise. Inferno is brainfog, I haven't slept, 300 ping, etc friendly.

tulip kettle
#

even just like, 50 cleave

patent mango
#

voidstrike needs bouncing bowling ball projectiles

marble crater
long wharf
#

I'd love for voidstrike to bounce

solid pond
ripe obsidian
tulip kettle
solid pond
#

stimms is the problem, not rotten IMO

ripe obsidian
strong gulch
kind jay
#

out of my 2k hours probably like 97% of that is on ek. my one trick pony ass rofl

solid pond
#

based

tulip kettle
#

no stimms is literally fine

#

apart from broken blue + gas

solid pond
#

my group only cares about stimms

long wharf
#

voidstrike needs infinite cleave and sizeable explosion radius

tulip kettle
#

your group probably knows how to move forward and doesnt run from crushers

ripe obsidian
patent mango
#

i want the staves to have more depth instead of just better

strong gulch
#

If we do more havocs, I can try BK. My melee fundamentals are weak tho.

tulip kettle
#

teams who backpedal from the armour which spawns more armour lose to rot

long wharf
#

no a real explosion radius when it stops

solid pond
patent mango
#

all the staves rn are pretty boring

long wharf
#

on walls/carapace/unyielding

winged creek
#

if voidstrike had either faster charging, or partially charged shots had better scaling, might stand a chance, my favorite staff visually and playstyle wise, but sadly voidstrike just isn't good so don't use it much

ripe obsidian
#

Voidstrike needs a better charge time or enough damage to actually kill the buffed elites.

long wharf
#

it definitely needs surge charge speeds

#

gimme a reason to use it, PLEASE FartShack

solid pond
#

yeah the funny ball needs to do giga damage really

rich spindle
#

for havoc

tulip kettle
#

this is true

solid pond
#

like a surge crit should be able to kill a H40 crusher

#

change my mind

tulip kettle
#

idk why blazing isnt 12 stacks on staves like on melee weapons

patent mango
#

lemme overcharge voidstrike to shoot a slow bfg projectile

tulip kettle
ripe obsidian
long wharf
#

surge needs to be able to target weakspots when player aims at them

ripe obsidian
patent mango
#

surge defo needs more depth

long wharf
#

fixed how?

tulip kettle
#

its not gamblng if you can push to 65% + crit chance and also have true aim

solid pond
tulip kettle
#

too broken

solid pond
#

how

tulip kettle
#

being able to 1 shot crushers on a 1 second CD forever with SG is broken and idk how you could think otherwise

solid pond
#

purg

#

exists

tulip kettle
#

purg cant do that

solid pond
solid pond
#

in that time you killed

#

8?

tulip kettle
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purg also is limited by its range

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and purg also does not kill crushers