#psyker-class
1 messages · Page 2184 of 1
BB can be safe and steady monster damage (even when EP and KR runout). Is slow tho.
It's the zealot's job to deal with bosses 
Melee is better.
But yeah, not really psyker's "job".
Can still build for it. Guns and melee are better for that.
I don't think medicine actually does anything. It just tastes horrible on purpose to force your body to get healthy and not have to take it anymore 
I hope you feel better.
Inferno with Vulnerable Minds has been getting me top position in boss damage often
"I will survive!"
H40 things/
right?
bulwark and reapers too
How
hitting them
Bolter them or hammer them
You want boss damage on psyker you bring the chainaxe.
vrrr rrrrrrr
Yeah, usually
i can't help but think smite on an inferno psyker is a bit odd
It is very redundant yes
hey yall, rq
on a brain rupture/scriers gaze/disrupt destiny melee psyker, what ranged weapon would you bring
but we somehow passed that havoc so no true complaints. just odd is all
im bringing a bistol tuned for flak and maniacs i think, with surgical and the 100% critical weakspot damage buff
handles just fine in auric maelstrom, does well, but wondering if theres anything else that could work
bistol works. i think some people like the lasgun. some people sh oot an autogun. or laspistol....
Las pistol, reconlas, vraks 5
i'm by no means an expert
las pistol and reconlas configured to just stack fire?
Reconlas for less boss damage but more sustained, vraks if you want that boss gone right this moment
laspee has disgusting damage output
and sorry, wym vraks 5
infantry autogun vraks? brautogun vraks?
Infantry
i see
vraks the goat
I trust that Six has written it down in the pinned build guide, if you need more information
If you are peeing lasers, please see a doctor.
you will also have a much better time with assail than rupture
due to synergy with malmomentum and use case
My melee weapon section isn't done yet. I need to do that
whys that? assail doesnt feel too useful to me outside of hordeclear
im probably using it wrong though
well because BB does nothing that assail doesnt do
but assail you can throw it out and go back to shooting / hitting
BB kinetically flays
and then you get the benefits of mal momentum
i find BB's proc on a sword hit is really helpful for just saying "fuck you" to elites when its off cooldown
yeah sure KF is not terrible
remind me of mal momentum?
Malefic Momentum is probably the main reason to use Assail. Also Assail benefits a lot from DD and SG in a way BB does not.
but which elites dont die when you hit them
and yes assail also benefits from crits, and DD
And Warp Splitting
and that
how would you use assail in this case?
cause i forgot what malmo does but i think its in my build
just throw one evry 5 seconds or so
so theoretically i can switch and take it
you get buffs to non warp dmg on warp kills
Throw Assail whenever you have enemies to kill and you won't blow up from peril
and vice versa
so, say you are horde clearing with your FGS
just throw out 2 assails real quick
then go back to bonking
for nice dmg buffs
ooooh, i see
I am slow and I don't know Meleeker well. D:
also i didnt really see it in the guide but im a little short on time; how would you build a laspistol, recon las and infantry vraks?
vraks is slightly different imo
and its really, really good for killing bosses but kind of worse at other stuff
due to accuracy and recoil issues
raking fire?
oh right
Disagree with the first time, that's a good guide and you did it pretty quickly
generally recon las is my preference, you would take infernus and dumdum
then unyielding and your choice of flak or crit chance
i like crit chance for more infernus and more EE
is there any case where the laspistol would be preferable to a reconlas?
some people like it, it kills some stuff faster i think
but for me, getting a bunch of crits quickly with reconlas is better than anything else
due to mettle and perfect timing
gotcha gotcha
thank you!
If you can hit your head shots, Las pistol is quite good. Better monster dps than recon.
If you can't tho, go recon.
recon is the premiere safety pick, laspee is the premiere damage pick
i laspistol cuz it actually has perfect accuracy
ive never put my crosshair on a sniper and fired and still gotten sniped with the laspistol
the thing im gonna lament the most is not having the feeling of power the bistol offers
youre just not gonna find any other weapon that has:
- fast and three tiered reload
- instant draw speed
- pinpoint accuracy
- appreciable magazine size and ammo economy
- ridiculous finesse scaling
it is the gunker gun
Out of curiosity, what's the best melee weapon for Psyker? I've been using the force sword a lot just for the sake of it being fun and because I tend to have a bias to find swords cool.
it's a lot of personal opinion. force greatsword, force sword, dueling sword, combat knife all valid options
rashad my beloved
deimossss
Obscurus has a fun combo
i will point out what is the best melee weapon also depends a little bit on what your gun or staff is
Thats great, I basically just get to use what I think is cool and I'll prosper anyway.
i mean......with the caveat of if you're actually good at said weapon. but yes.
My build works now thx whoever put that massive google doc of builds
that would be Six
I've been rotating through a couple of things as I try them out. Lasgun, Las pistol, voidstrike staff, revolver, bolt pistol, and combat shotgun.
fair enough. i'm just an EK staff and inferno staff psyker
I've been converted
Charged strikes infinite parry devil claw is just the best thing ever
I just spent 2 minutes fighting twins and a plague ogryn solo, in a corner and won
through the pure power of bullshit parry spam
-# (let's not talk about the part where I died immediately afterward to a flamer)
I think there was a horde too? Honestly no fuckin clue, it all got parried. Couldn't see shit with rinda in my face
the bistol?
You are welcome
I will try to get some weapon recommendations up soon
I am not super well versed in meleeker either. That's a big reason why I never added a gunker/ meleeker section to my pin.
I am more versed on it now, but I am still weak in that area imo.
Also agree about the building guide coming together in a speedy fashion.
god, the regular shooty people hurt so much when they take stims 🙁
Drugs are strong
very
laspistol. bistol lacks in capacity and is clunky on fire rate, makes it less ideal
yeah ill do a fire-stacking build on it
dont forget dumdum
I don't know jack shit about number stuff but right tree is a time. Always been my favorite.
And then psyker just eventually got access to even better melee options across the board. :>
You talking about infantry autogun?
naur, laspistol
will accept infantry autogun perk/blessing ideas for a meleeker though
i intend on trying the vraks
i do unyielding maniac
Dumdum and infernus is breezy with right tree psyker builds. Are you planning on using scriers?
ye
i dont remember why maniac
scriers and DD
probably for some breakpoint two years ago and i never tested again
If you really like popping shooters and having a little extra for contesting heavier units i like flak and unyielding.
Unarmoured and unyielding is nice too
Flak isn't exactly necessary but I like it especially after SG and DD ramp
It's just me being redundant for sharper ramp spikes.
I want my juice asap
Maniac and unyielding is really stable though.
Helps with dropping maniac specialists so dd spins get better when folks got good aim.
Lemme walk this one back because that was before the changes. Its been months since I ran unarmoured so idk if there's anything significant there.
tox bomber and dreg gunner are common ranged perks for 1 shots for unarmoured
ill try 'em out on auric, see which works best. thanks!
what class are gunners again? i find they're the biggest threat to me
maniacs?
no wait theyre elites
probably trying to make the maniac damage less awful
kind of weird really
how full-size lasgun wrecks maniac and is like a wet noodle vs flak, and the pistol is the inverse
Flak and unyielding are the most correct choices
just doing heresy missions, generally (or higher)
elites are gunners, snipers, ragers, etc, so just dont get hit by those in melee
VB, or , i dont remember how i did mine tbh, but, gun like revolver on melee, or EK probably, so you can insta-stun anything too close
i got mine the first 3 heresy missions i successfully did with my spouse 
thats when i got ahold of the whole "dont get hit" myself
I got mine too long ago to have memories of it.
I still haven't figured out "don't get hit". 
but you try 
Ye
Sometimes I just delude myself tho.
"That little hooger won't get me. I'll just dodge and ignore em." By the 6th dodge I forget and get hit.
Then I am somehow shocked that I got hit.
Sometimes i delude myself into believing the arb will shoot the trapper
When theyre facing it and im sure they have to see them
~~then they let me get trapped 😭 ~~
i'd rather waste a bullet from two of us shooting the trapper, than no one shooting her
ES is ok on EK
Not worth.
Whats a bullet. Im using a staff
then you have nothing to lose. SHOOT HER
I really should have
Anybody played so much shriek they overload...hit f...and realize...its not shriek?
ES is mostly a waste unless the person is doing LMB spam with swap cancel (I know some play like that). Could take ES if you are kiting a lot, but know that ES is a debuff and not a buff to the player. Otherwise it should more mostly be RMB and shoehorning in LMB outside of CC is meh.
You don't really full charge RMB on purg too.
its also the pathing that I have a problem with
not taking wildfire with the new KF buff
ye
The only build that really has room for ES imo is EP BB for purg because it's less point hungry that warp siphon.
But even then, you could take something else.
Like immaterial focus for DR and stagger immunity. Could take BM if doing havocs.
Or path to ER if bubble.
Just not much room when considering the other offerings.
Does Malefic Momentum also apply to soulblaze?
Like, does my melee kills buff the soulblaze DOT?
i would assume soulblase is a warp type fire damage
Does Warps Splitting also affect the warp slice attack form the FGS?
its already got near infinite cleave so its irrelevant
psyker is just a weird classi dont get what im doing
the peril stuff is weird to play around
hows it weird? if you have scriers and warp unbound you can literally just ignore it, and if you dont you just dont use warp attacks at 100% and quell instead
thats basically it
idk i either have too much or not enough
and i die way too much casue i get no toughness on this guy
He's wayyy to squishy
If there was added
we just got given two extra toughness damage reduction talents and a bunch more toughness regen
psyker has never been tankier
so its just practice, man
gotta git gud
you get alot of toughness regen in the first stretch of talents
a FGS that would have a single target piercing stab attack as its special would it be viable?
in most cases you can get ones that reward you for pure aggresion
Anyone got a void strike staff build?
idk doesnt seems to proc very much
like a ranged warp stab
https://outplayed.tv/warhammer-40k-darktide/ymM5K1
@summer prairie what am I missing here? Is the health calculation additive and the toughness calculation multiplicative PLUS the UI is rounding 105.00 health up to 106 for some reason? That's the only explanation I can think of
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
nvm now I think of it it would be overkill since FGS is already good with dmg.
what are your talents like atm?
I do not like either for inferno. Feels like a waste of time and forces you into non-optimal playstyles. Swapping between LMB and RMB also kills Blaze Away stacks.
I'm trying to make a fun soulblaze-FGS build. any advice on the tree?
I speced on toughness regen rather than defenses cause it feels like life leeching.
Or do you have insight here @ripe obsidian ?
Are you not 30 yet?
Try @steel flame's heretical build
Honestly assail is better with SG, if you take quietude, you generate toughness throwing assail, then quelling. Its really good for utility even if you don't have good targets. Also scriers gaze causes your peril to rise, which should again gen toughness
But thats just for assail
Honestly with quietude and brainburst, you should be able to charge and quell even without targets and get toughness
You can go from 0>100% toughness in 2.2s with quietude and scriers
for a meleeker build, what would yall say is the dumpstat for uhhh
recon lasgun, vraks infantrygun, and laspistol
Collateral ammo mobility
Its different for most weapons tbh
Respectively
A lot are mobility
its nearly the same as mine but im not invested into trying to get soulblaze as much for my main build, its not bad but your not gonna get much value on often depending on what your weapons are since your soulblaze is only gonna ever proc when you kill specials, nothing much else unless your using the inferno staff
If you don't hipfire laspistol much (lives off weakspots anyways) and you're using gun as your mobility stick for FGS, dumping stability might be the way to go on it.
Idk I swapped off shriek just to see what it does. All of psyker just kinda plays weird to me. With scarier I was always hitting max peril too fast then having to wait for the cooldown
honestly scrier pairs well with smite, due to one scrier talent Warp Unbound its easier to use with it and just overall a decent crowd control tool when you need to get out of a situation
too bad smite doesn't have crits
scrier itself though does require you to have to play into the peril mechanic, getting a few reduction talents so it stays longer
There's talents like BCoB (by crack of bone) and TTS (tranquility through slaughter) that quell on ranged crits or weakspot melee kills.
But SG and quietude should not be you're only toughness gen.
SG has a lot of uptime.
Can eve take CDR (cool down reduction) on curios and take PA (psyk's aura).
Mettle helps with toughness a lot on SG builds. Soustealer is good burst tougness gen if you have assail or staff.
Choose warp unbound so you can cast at 100% and/or choose peril quelling abilities like by crack of bone and tranquillity through slaughter
Having things that work together is important.
It's not just a tree or a weapon. They should work together.
im pretty sure smite itself has a very low DPS so even if it had critsits not gonna keep up with assail which is honestly a better CC blitz for killing groups, not stunning
Should always***
Not really. 2.5% p/s is a pittance
I don't like definite. So I avoid words like "always".
Agree tho.
Fair but there's also no build where it isn't currently true you should take PA and curio CDR
Maybe warp charges scriers builds lel
Stacking things together tho.
But I also forgor warp expenditure isn't shit now.
I can look in a moment
- Health Reduction mutator apply after buffs (from curios for example), but only affect your base Health amount.
- Toughness reduction applies before buffs happen, thus will reduce the effect of toughness increases
So your base toughness is reduced by a flat 45, then % bonuses are applied
And your health is reduced by 35% after your bonuses are applied, but it only affects base HP
So health bonuses are more effective
Does that answer the question?
Awesome, thank you. This is basically a long/lamens way of saying multiplicative and additive so glad I got that right haha
I have updated the Voidblast templates to have PotS as a yellow node.
woah

holy shit, pots voidblast assail synergy meta
I can add an Assail + VB build
I haven't done too much assail VB this patch.
Because ER and PotS are on warp siphon and shriek likes the cool down, I am inclined to go warp siphon.
Honestly, yeah, there's some synergy there. I don't know what Assail does that Voidblast doesn't
Assail is nice for scattered shooters. Easier than LMB spam.
Fair
Is there overlap? Yes, but assail does that better.
Missing out on KF tho.
I should probably note in the guide that I don't recommend picking PotS with rending Trauma
feels like a waste
Assail, VB, and melee is more or less swap to whatever. It's honestly more slap stick just pick a thing and go than strategy.
Fit check
What are some good firearms for gunpsyker?
Any build people recommend? Usually only play Zealot so trying to get a hang of Psy.
What do you want to do?
Meleeker is fun
Inferno staff is strong.
I was trying to spam Voidblast but the longer charging and lack of wider aoe killing makes me enjoy melee more.
The shields been fun but idk how viable that would really be for higher levels. Been using it in Heresy so far.
I have many builds in the pinned guide
Feast your eyes
Bubble is very strong.
Also, bubble shield is typically considered meta in high difficulties
I play mostly on damnation and bubble is so very nice to have
The amount of gunners and reapers that spawn gets stupid sometimes
Just slide 
I've gotten gunned down coming out of slide
Yeah I hear sometimes you can get three whole gunners at once on damnation!
Hmm
so someone said earlier scriesrs is good with smite
did they fix that interaction?
because before it was terrible, as smite ends automatically at critical peril
I can't remember. Was gonna say something, but upon reflection the memory is just too hazy.
i really shouldnt boot up darktide at gone 4 am....
is 80/60/80/80/80 a good roll for an inferno staff?
would attach a screenshot, but, you know
So many, not sure which to go for. lol
nearly every weapon should be all 80's and a 60 in one
so yes, thats the roll you want
80 damage 60 warp resist 80 channel thing 80 on the other two
then yep thats the right roll
it seems to work now
still doesnt make it good but at least its not functionally broken
BubbleKnight looks fun
You can now very easily achieve infinite smite with scriers + PA
It's genuinely very consistent to just hold smite for minutes at a time
Pick a weapon you like and an ability you like and go wild
Hey what if Empyric Resolve made the peril cap at 150% instead and peril scaling talents scale even more with it
I think that's the right talent...
Yeah it is
psyker damage skyrockets again
i mean, changing the peril cap to 150% is functionally the same as reducing peril generation for number of casts, it would just break talents like warp rider that scale based on your current %
so, if what youre saying is, what if warp rider scaled up to 30%, then sure go off king more damage funny
Yeah that's the point
It's meant to make it synergize better instead of just nuking toughness replenishment with no real benefit
its not no real benefit
its more casts
it makes EK and voidblast much more functional to play
Reduced peril generation only really matters for scrier's gaze and it's kinda on the opposite side of the skill tree
Not true.
wrong
Just watched some of the BubbleKnight gameplay. Think I'll try that for now. Looks like my style.
As stated. EK and VB benefit significantly from ER.
and tbh, most good scriesrs builds dont care about peril generation at all
No real benefit lmaoo
because youre leaning on warp unbound to damage max anyway
Not really dom
i said good scriers builds
Staying in scriers is way more damage than being at 100% for warp rider
Go forth and slaughter
We've gotten warp rider brain rot
Warp unbound is better in mortis trials
and now WU gives you the damage from scriers
so apart from the finesse scaling its kind of meh
Yeah
Wdym "now"? They've never changed what damage you get in the linger state
idk i thought it never used to linger for 10 secs after, but i never really played those sorts of builds except funny EK memes
and on other scriers builds youre running stuff like BCoB, no?
Could've sworn Empyric resolve was never used because it turned the glass cannon into a fucking water cannon
The damage/finesse stacks always lingered
I remember seeing that debate
yes ER is very much "take it if you need it" not "take it all the time"
i think finesse doesnt linger
maybe im wrong
ER has been meta on VB and EK since that talent launched.
Except I really... Don't, need it, even with force-staves
Finesse doesn't linger
i mean, again, with EK and VB staffs its very good for increasing overall DPS
If I'm in a position where I can hit 100% peril with staves my team is probably carrying
damage does linger tho
What are you even talking about
The finesse stacks from precog do linger
And the 1% damage for every second you spend in scriers lingers. That's it.
they do indeed linger now according to the tooltip
but they didnt before im pretty sure
The crit, 10% flat damage and 10% weakspot damage do not linger
Oh right.
They've always lingered
lol
am i going insane?
Yes
i remember testing this
Dom and I were sharing the same memory glass I guess.
indeed 😄
I've been quelling for a quick sec then loosing assail shards with 30 stacks during the lingering phase for literal years, trust me it lingers
i think this changed when they made assail quell peril
i think it wasnt functional before
You mean SG
In normal games I rarely get to 100% peril with staves
Both because managing it is easy and because I usually need to start using my melee before getting anywhere near that point
failed to acquire the file lol
The damage stacks always lingered. I tested it back before scriers quelled. Maybe the finesse stacks were bugged and didn't linger, idk.
yes the damage always did but finesse did not
The extra stacks you get from precog didn't used to apply properly during the active phase
and either way, to my understanding, SG is played mainly 2 ways
It's whole thing to edge your peril, especially on staves.
A lot of talents rely on high peril.
Shriek needs 85% peril on default UI to get max SB stacks.
either, with other quelling talents like BCoB to keep peril down and get max stacks and scriesrs length
or leaning on WU where you are trying to abuse being at 100% peril with the extra damage linger as a bonus
Four talents rely on high peril and two talents are disabled at critical
BCOB sucks
no
If you're stuck in the past, sure
it's too strong
oh lol
nah
Which is why I thought people didn't like ER
Because that 40% resistance makes it harder to get to 85%
At most it gives you a little leeway
talents and blessings*
Warp Rider brain rot is real
it's like the least controversial take ever
eithr way they are core
Not controversial but also not correct
they buffed it to the point where it's actually difficult to keep high peril
when in the middle of melee combat
its the difference between doing 1 cast and being at critical or 3
High peril is overrated
But also why WR is dumped. It's a balance of maxing aggressive casts and ramp up.
Oooh my one damage talent out of the twelve I'm running isn't maxed out
i mean, youre not actually wrong
Let's just let the damage talent that does like 5x the work of warprider expire early 
but we damagemaxxing out here
Warp Rider brainrot is real af
but what if both?
high peril gives extra cleave, tdr, stagger, and damage
thinking cap on
"high peril sucks bro"
and idk it seems like, for those non meleeker builds, you can always just, you know, cast it again
Most builds don't need the cleave, critical peril shuts down dream and KD, it does not provide stagger wtf and I didn't say it sucks
when im running EK SG builds i dont care about it, ill just cast it again
critical peril is 97
and id rather be spamming casts at 100% peril without needing to quell
maybe just don't go to 97??
Lmao
and yeah, on standard builds, it does give you higher stagger
You're seriously suggesting quelling during scriers instead of just running BCoB?
again, BCoB is for meleeker
unstable power is a standard take on FGS
who said that lol
BCoB?
i take WE
if im doing SG EK build, no, im not using BCoB, because im not really meleeing
Oh By Crack of Bone
How else are you stopping it hitting 97%?
read. the. above.
Warp expenditure doesn't effect peril
battle med
Quelling will allow you to get a lot of scier's value even if you pop it and then the ogryn throws a big bomb
Hahahhahahaha
so if youre meleeing with SG, then yeah like i said, you have other stuff to keep your peril down like BCoB like i said
but thats that whole archetype
which i said about originally
BM doesn't stop you from reaching critical for fuck
i mean, it does if youre actually killing stuff
regardless of BCOB
and yeah you will always hit critical eventually
i think the idea is to stay in SG for 30 seconds, no?
yes
Sarcastically calling me genius then dropping this bombshell? Hilarious
and then go into WU
the only thing that's hilarious here
If anything I have a harder time trying to cancel SG intentionally than keeping it under critical
is how clueless you are
Ok man
lol
so nothing surprises me anymore
i had him blocked for like, a year in 2023
It's ok man
ice cold takes
We get it
You can't actually think laterally. Just follow the same thought processes/meta takes and don't question anything lmao.
Depends on how you use Scrier's
My build is focused on making it last as long as possible but I can see how you might not need to
but i think here its just, yes, there are 2 ways to use SG like i originally said, and for the use case of meleeker you want it to last a long time, but it always will with those builds because of TQS and BCoB
ah yes, a conclusion i drew independently, from my own testing, is derivative and metaslaving.
thinking cap on
and on the others you dont care because youre using it to abuse 100% uptime on your staff casting at 100% peril
reaching 100% means assail magdump time for me
Perhaps surprisingly, I wasn't thinking about staff WU builds when defending BCoB
actually the entirely ironic part of all this
is that you're saying that i'm a meta slave
Bro just stop lmao
when you're the one claiming BCOB, the meta slave talent pick, is excellent
bro literally repeating metaslave lines
Everything he says screams "Redditor"
and then accusing others of metaslaving
Ah yes, the metaslave line of "BCoB is strong because high peril is overrated"
which is weird because i said specifically theres mainly 2 use cases, one is using quelling talents for duration and the other is leaning on WU where you dont care about duration
Please touch grass man
what is happening here
Yeah I agree with you g
either way
not what you said, but ok
whatever bro
Dude that's what I've been saying since the start
behold
the ultimate EK FGS SG build
yes you could drop crystalline will and warp battery for actually good talents like BCoB and warp speed
but then its not such a meme
Pick true aim and spread brain burst crit propaganda
ive been saying BB should be able to crit for such a long time
i was also saying it should actually scale with damage multipliers for ages also, but its my underdstanding it actually does now
i have not had the chance to experiment with it properly yet
sorry i can't read your fucking mind lol
though, if you can make it consistently 2 shot ogryn size enemies with EP and warp rider and SG then i can see it actually being kinda good
i will need to test
Me saying your BCoB take is incorrect then immediately saying high peril is overrated wasn't enough for you?
Hey, we kissed and made up soooo....
To be fair 2023 Irosk that you blocked was wrong about most things
2025 irosk is on a 100% correct streak though
I peek in and see yaoi. I'm going back to bed.
Welcome to being a psyker?
karien pretending not to love yaoi is the real psyker gaslighting
Yuri exists.
trueeee
That too
i know what these words mean now 🤓
bof of dem
Unless is two pretty femboys to the point you can't tell unless they are nude, no interest.
nope, because the thought of someone using BCOB to purposefully avoid high peril is crazy to me
but i should've known given that i was talking to you
mb
Ah yes, purposefully avoid high peril. Definitely not extend scriers.
The gall to question my character when we both know you're purposefully twisting what i said is incredible
implying that i'm not maxing scriers anyway
why did i die
implying there's any character to question
Post some Uptime screengrabs
Keen to see your stack average
why don't you?
Happy to
this seems like i should be fine here, but i just, instadie
But I didn't just make a claim about my level of stacks
CHANGING THE SUBJECT
So don't pull that no you bs lmaoa
why did i die
if you quell peril while overloading with CW you take damage still
says the guy playing the "show me your scoreboard bro" card
Oh shit you're one of those please don't ask me for any actual facts or data guys
-removes it immediately-
"There is currently a bug: Removing peril during the self-explosion animation (e.g. by using Venting Shriek or Scrier's Gaze) prevents the self-explosion and converts one health segment to corruption."
I reiterate
Screams redditor
awesome cheers ainz
goated as always
also, i have been enjoying shieldmaiden
a lot
i have seen the light
sorry, i'm not dumb enough to egngage with sealioning
Let's talk precog vs riposte

Lmaoooo not even remotely close to sealioning
Yeah precog is hot garbage
Agile.
Apparently one of my other shit takes that now everyone seems to agree with
is that everybody in the room with us right now?
Go play 300-400 ping.
Precog is good for 1 hit
Who tf do you see running precog over crit now lmao
Yeah known bug with CW. If you have CW, overload, and try to save yourself with SG or shriek you take corruption damage. That was enough to banish you. We think it's because no elite died to the player exploding.
yeah i think you have other problem
precog also kinda worse for bossing
riposte can help crit multiple time
where did that come from
work it out dumbass
Dom loves cog
bro love being cucked
anyway can't change reality
precog ass
good for 1 hit
while riposte is pretty much at least 1 crit during it duration and can proc more
precog's one hit is not a small hit though
credit where credit is due, it can nuke tanky targets
but riposte is just more consistent across the board
If you have 30% finesse from other sources riposte does more damage than precog even if you assume 100% uptime
yes, this is true
riposte is much better for sustained dps
Hi there, how do I build psyker around bistol and fgsword?
builds in the pins, thats a pretty good weapon combo, you probably want an assail / scriers build
Not my fault the region is dead.
So I am trying to understand gearing for this class, with warp resistance particularly. Is it possible to roll a gray with 0% warp resistance and other stats being at 80 without consecrating? Sorry if this message is confusing
I just had mission aborted... in the character ready screen
Yeah, I don't know if I am going to get to that level of minmaxing but I just wanted to clarify thank you Catachan
Dumping warp res that hard isn't even needed
If you're playing melee you have just a dream and warp ghost and if you're playing staves that little warp res is highly detrimental
It would be funny to own though
I just run 60 warp res like a noob
i run 60 warp res on most things
i have an FGS with 30 warp res and 80 everything else
took about 5 mil to farm it
i run 70-70 WR/QS on EK because im an even bigger noob
Wonder how much 10 quell speed changes

I blow up even with 60 warp resist
Didn't you whoops on H40 before?
What? 
Brain go boom.
I can boom even on h17
Howd you skip down? 😮
Pop head on final wound.
Ah nvm
I umm...blew up 3 times in h21 today cuz i forgot had shield and not shriek 
I'm just so OP game made me die die to nerf.
Why i big confused lol
If it's shield boss, I guess.
Was it just a bug or???
Actually the clip is not mine it's Unsanctioned's.
And the game automatically puts a big debuff on him.
Cos he gud.
Stop gaslighting ppl!
It's impossible to roll an 80/80/80/80/0, atleast with brunts armoury
Have you seen agentchaos and unsanctionedpsyker in the same lobby?
Max roll gives 280 stat points
Best you can do is roll a 70/70/70/70/0 and then hope for good luck on the upgrades
I cant play havoc unless i have Karien luck to make sure i no crash lmao
~~the server only aborts me if im about to rank up 🙁 ~~
Then you are waiting for whenever I get to assignment 40.
Which may or may not happen.
real
feast thou eyes
i spent like 20 mill kekw
lost i think, 17 straight 40s with rot armour and stimms today
i dont want to look at my assignment rank
I was joking. But not about the server liking to abort me. also pretty sure my rank so low you cant derank in my games lmao
I got that in like, first game? I don't remember, Chaos/Syllo combo OP. Assignment though... lmao.
getting a million damage in the first room is honestly not good game design
i like how you just, MUST move forwards now
no slow clearing
I dunno if you can still derank playing lower havocs when not at 40.
I'm currently 37.
Go sleep.
Mk8 spotted. Must be n**b

I can help you derank
If I wanted that, I would just play with randoms.
how bad is it

Much to my chagrin, I might need to run bubble in H40s again. With Shriek, I often end up the last person alive and am not good enough to clutch. Or I die randomly, but bubble won't save me from my own bad positioning
The H40s I have won the last couple days have been on support Arby or rending bubble Psyker
Penetrating Flames stays winning
Penetrating Flames is 20% unique brittleness, yes?
Aye
I might honestly make a penetrating flames bubble build
Crit is less necessary when you have bubble
It stacks on top of other sources of brittle
That's what I meant by unique
Dunno if you saw, but I added PotS to my Trauma templates in the guide. I had the wrong ADMs. It's 80% for flak and carapace
So maybe worth picking. Maybe.
Recommended more for blazing than rending
Interesting
Affecting flak is a pretty big deal
Scab Ragers count as Carapace for Trauma as well, afaik
Yup, if anything it's weird how soulblaze burns them as if they were flak
But where damage with so many elites?
Inferno still does millions of damage without shriek
Probably around half of that with shriek

Is because Soulblaze uses default for some reason, and Scab Ragers default to flak. Should probably be carapace
Hopefully someone else on my team. I had a vet outdamage a bubble psyker on my team today
In my experience, Shriek does double damage output. Or very close.
Because it's so easy to outdamage bubble psyker now

If you play bubble yeah I'll outdamage it
Yes, a shriek build would, but no one makes a group like that
Unless it's a purple map, any class can probably out damage bubble purg, if the players are all good and playing high damage builds
Tf
I have highest damage on ALL of my havoc games
I dunno how y'alls are playing or building bubble where that doesn't happen
Your dots don't do nearly as much if your team is also deleting everything
Dots need time
But just one or two lower damage players on the team will let you farm damage
Not saying bubble purg won't be near the top
I have yet to see a team capable of deleting waves of dozens of elites faster than my dots can work lol
Ok
But it's true that pugs are pugs
I play with a buddy of mine that mostly plays helbore vet and he does very high damage, but it's still about half of mine
I just had a plasma/p sword vet do like 1.8m to a bubble psyker's 1.7m. I was support Arby, so I was only at like 1m

Shit psyker
The build was bad, yes.
I never have anyone come close when I am on Shriek. Like 2-3x the 2nd person's damage. On bubble, people get close.
Particularly Rumbler Ogryns or good Vets
Don't have Sin on your team. Or a SB thief. 
Friends are fun.
No way you do 2x the next player if it's not purple and it's a good team with high damage builds
Even surge surge gets much closer
Front loaded damage stops the heretics from cooking.
perfectionism or lingering influence? which one is better?
Both are good. Perfectionism needs cruel fortune and has more highs and lows.
Lingering is more consistent and doesn't need cruel fortune; so you get an extra point.
On Shriek? If it's not Rotten Armor I do.
Dunno what to tell you fam but it's what happens
It doesn't matter how much damage a build has when it is competing with infinite cleave that causes chain reactions
Your data is from playing with randoms
The burst from other classes can kill things before Inferno can scale in many cases. And 2 or 3 of the 4 stims as well as rotten armor are pretty brutal to soulblaze damage
Arbi can easily do 2m and you aren't doing 4m on non purple
Depends on the exact team comp of course
I don't know if you're talking to me or Balsco
True enough
Does Rotten Armour affect soulblaze? I thought it only affected the direct damage portion
More that it spawns loads of crushers that you hurt less, and that the melee pressure indirectly costs you damage if you have a weak frontline
Yeah that makes sense
The damage reduction is only against ranged, not soulblaze
I have been trying to get better about stacking uncanny in rotten armor games, but it's spooky to get that close to a horde of angry crushers.
Which makes soulblaze still immensely valuable for killing the dozens of maulers and ragers at least
It is, yes
Not saying it's bad by any stretch
I have noticed that my damage output is meaningfully lower on rotten armor maps. Could be anecdotal. Could be the forced repositioning
I can outdamage bubble psyker on arby shock maul
Rotten spawns a lot of tasty high hp melee enemies that SB is good against, still a good mod for purg
Maybe purple will be hard. But no purple it's easy outdamage
My buddy kraks crushers so I don't have to reposition that much
I still win in damage, but not by nearly as much as non-rotten armor. Dunno. Could be a me issue.
And people are scared of crushers and have to often play more passively
I play with randoms, so is all luck for me.
While your dots can still sit on everything
I play with this one friend and the rest is randoms
Good ogryns just engage 10 crushers at once and beat them up
The Ogryns I usually get hide behind me and spam rumbler
Pathetic
Yeah I have somehow seen many bad Rumblergryns recently
Skullcrusher ogryns running rumbler confuse me
Tru that's me
Me dodging 5 in place 
randoms so scared of having two psykers on the team
rather sit in a lobby forever waiting for fourth
2 psykers is free because i get to play rending trauma
spam clicking lmb takes up all brainpower
switching to melee and blocking too hard
I could also just bamboozle the party lead by equiping the pub meta purg loadout and just swapping
But most of the time the team isnt good enough without funni fire
Also in response to the vc pubs, last time i did that was for flawless h40
2 were "helping" and the third was the rumbler oggy talked about earlier
Still got it done because i clutched up and hard carried a 3 man at the end because the 4th got himself locked oob 
cursed
Boi tried to cheese the colosseum doors and got grabbed through them by a mutie 
lmaooo
I love mutie oob shenanigans
it's like they go "alright that's enough darktide for you" and yeet you out of the sandbox
Not sure what it is doing, unless it's rounding up after each step. So first when calculating your curio hp bonus and also after applying the havoc penalty but it shouldn't be like that. I wonder if the hp is the same on the server
I personally think the rumbler just attracts these players seeking some kind of cheese to get around the game because its so overpowered rn
I maily play ogryn and i personally dont like the weapon at all
I like it in a dedicated build with BLO, but do avoid it because it's too strong
Mostly play clubgryn or pickaxegryn
With ripper gun
I dont like it and ogrynheimer is pathetic cheese imo
Why even play at that point
Based sword for havoc.
Wtf is that
A crime
Pls use spoiler, I wasn't ready
Ngl i kinda wish deflector was basekit on the force sword and fgs
Fck deflector we have empathic evasion
😄
That would be nice
Kinda weird that it requires a blessing when the block always puts up a warp shield
my dream we could perfect parry sniper bullet with Duellist sword 😄 as psyker
And we wiped after 20 mins cos the bubble psyker did no damage.
Support zealot can even easily out damage such bad build.
Stam block deflector warpslide fgs was not the play. 
crazy how havoc has a higher share of stupid players playing with bad loadouts than auric
Fgs and 4 melee kills, worth
340 damage taken is super high for a psyker as well
It's actually painful how many people I see running bad perks or blessings in havoc
Pug
All 3 of them played way too passively in fact.
I'd book and run into a blob of range units with no follow up.
So I had to run back to the bubble all the way behind and just watch.

I once saw an inferno staff with + carapace damage
In havoc
Have also seen zealots run flamers with carapace damage
it just does badly on carapace
using an uncanny force sword and spamming PA for brainless headshots after stacking soulblaze does wonders for your damage into rotten maps
I pray to the god emperor for uncanny to be giga nerfed
- uncanny strike is now canny strike
I wonder if, since some blitz's take weapon blessings and have them work with the blitz
if you could apply skullcrusher with dog bomb or shock mines

I feel like we would've found that out by now
Don't think so
but SC and uncanny are kinda even levels of dumbass for a blessing
well that is just a explosive radius flat increase to you
puncture used to/may still apply to things like shredders, and would give you more bleed for hitting something directly with the actual grenade
puncture also applying to force greatsword ranged slash if you switch in time
They should combine warp rupture into creeping flames. 6 stacks of soulblaze, enemies take 10% extra damage and aoe 10%+ damage for allies in coherency. 
everytime you hit a weakspot your melee does -20% less damage and you have to sharpen your blade every 5 minutes
they need to remove / rework the shriek -peril resistance node
Ask the zealot to bring out his relic blade so you can sharpen your duelling sword on the power field
does anyone have any fun psyker gimmick builds
I think its kinda lame that rupture doesnt scale with your peril amount
recently ive been having fun rubbing my sword to shoot soulblaze all over the place
i think i outdamaged a fgs scrier's gaze at one point
Stop rubbing your sword all day
While you focused on Psyker, I was looking at vet and his special kills… It must be a very enjoyable game 
We were overran by specials so not sure it was that enjoyable.
I ran out of throwing knives constantly. (a lot of misses)
Just use an artian ds with either 2 sharpness or 1 with razor sharp 3 deco 
Right, I meant “enjoyable” 😆
I'm shouting it.
I have definitely felt it on vet
It's constant VoC
Free toughness nom nom nom
Now, besides trash mob hordes and elite hordes, we have specials hordes
Honestly I think flamer is super overrated right now
Specials spawn so much that not having a weapon to snipe them can really hurt
what kind of gimmick?
dude with the blazing spirit greatsword build I can vouch for lol
shits fun
Lmao I can see that 
Beg to differ. Specials are always problem, but another challenge in havoc now is the endless elite hordes. Flamethrower deals with it fairly.
Sure but you can grab a relic blade and chew through shit anyway
With crushers and others in there? Quite tough.
Dunno if it counts as a gimmick, but recently i’ve been running a build around keeping scrier’s gaze up as long as possible plus melee based toughness regen. Might not be optimal, but it’s a lot of fun
You're a zealot, GET IN THERE, MAKE THEM SCREAM
It depends on comp, if you have a psyker then I don't really see the point of flamer, if you don't have one then it's a different story
so, quick question is brain rupture any good?
It’s mountains of fun in that mode with 12 waves (i forgot the name), if you get the perk that lets you rapid fire pop 11 heads at once
mortis trials?
Thats it
never really played it
I had this exact idea in previous seasons. However, it changed with the latest patch. Rotten armor just throws in way too much armor units, and gives too much pressure on the frontline. Coupled with encroaching garden, it can be a nightmare. Flamethrower + flame staff can reduce that pressure significantly.
im leveling up my psyker for now
Brain burst is pretty much the baseline for a good psyker but in some situations you can go the assail way too. BB is still very valuable
It's great, but keep in mind blitzes are tools, not weapons, brain burst is often used as a complement to your primary weapon
idk i find assail much more usable
Because you probably use your blitz actively
I mostly use brain burst for safely taking out snipers
see that's the problem, i got used to assail being a main source of damage
which kinda succs
Brain burst is good for this, getting dogs and trappers that run away, and also kinetic flayer which is free ~10% of your total dps usually
Thought so
Brain burst is used for sniping far away ranged units or specials, and also leads into kinetic flayer which is an insanely strong talent
ill try using brain burst to cure that problem
Yes
And to trigger the snowball effects of perilous combustion
Brain burst pairs best with voidblast and inferno staff usually
If u use bb actively youll learn by getting ur ass handed to you
i hate staves ngl...
i know they are integeral to psykers but
idk not my thing
In that case assail is the way to go most of the time
I did one round using only brain burst. (With bots). It was fun, but a terrible strategy
Gunkers/meleekers use assail most of the time
thing is
if i use assail i most of the time wont use my gun/melee cuz my brain likes assail way to much
I assume you are in lower difficulties
for the moment yes
In higher ones, you will be forced to use your weapons, assail will not carry you forever
I mean you'll still use assail, but you won't have enough shards to keep doing it forever
true
I have committed heresy.
I know we don't like Smite around here, but I have made a Smite build that is viable in Auric difficulty and is also funneh.
even on lower difficulties i dont
what if i try smite? is it any good with gun psyker?
Don't try smite
wont try smite
Don't play it, unless you're doing the penance
We do not speak of the forbidden magic here
I'm sorry, but this is my Smite Manifesto:
https://darktide.gameslantern.com/builds/a01a9b08-bddf-4a16-b793-c361be054f6b/scriers-smite-2?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
Don't tell Hexis.
is it that bad?
Smite teaches extremely bad habits by effectively pausing enemies, it also deals horribly low damage by psyker standards, and other players tend to hate playing with smykers
smite works very well until it doesn't, and then you lose
Or when stuck in climbing havoc and want to cheese
but if things go well forever you'll win
To prove that I'm not meme'ing, I've written 3 A4s worth of "why it works and why it doesn't'" as evidence of attempted brain activity.
Smykers when 3 poxwalkers approach them
I mean this in the nicest way, but there is nothing you can say about smite that hasn't been talked to death already
Boi i use smite in H40 and its busted

I'm starting to think there's a meme on the weave and it's going right over my head.
Smykers when I kick them from the strike team
Better; you’re under the water and you’re already drowning but unaware

Its not bad at all; it carries actualy if played correctly (aka many ppl don’t know how 2 build smite & are not that good to stay alive on their own; hence the bias towards them)
its aight
mostly used for kinetic flayer
CC > Dmg always; with no CC you lose games
Anywho, I've put in the effort - say whatever you want, but I can fry corpse-bois and I will do it for 3 consecutive minutes, moving slow as fuck, but no one in my POV will be able to walk, only dance. I will nuke your streamer's bitrate and I will die because I can't hear over the music playing in my browser.
Death is the best CC
Many ppl use it for KF but thats a mistake imo; kinetic resonance can be nasty and ppl don’t know it
its not a mistake if your build focuses on other things than wanting to sit there and brain burst things lol
Plus, a full team should have enough CC to handle pretty much anything
Some truth in it. In fact, modded difficulty in vermintide 2 puts a huge cap on CC and makes it difficult.
builds do build for building the build towards the end product of a build
kinetic resonance can be good
Bob the builder speech bubble gif
but I wouldn't use it with a bubble
Taunt, Chorus, Shout, Kraks, Shredders, Box, Shock Mines, Voidblast staff, Rumbler, Ogryn charge, arby charge, crusher, power maul, the list goes on
Yet another boi who thinks ‚best cc is to kill the enemy’
CC = crowd control; it has nothing to do with crowd clear & based on numerous H40 games; no ammount of dmg will achieve the safe result of a stable source of CC in your team
All of those are CC tools that are useful and a good comp will have multiple
Its very fast; try it
No need to delegate a character to only CC and pathetic damage
Ye only with shriek
pathetic dmg
(Its my personal record btw)
dr toilet 
IN THE GRIM DARKNESS OF THE FAR FUTURE, THERE IS ONLY SMITE DISCUSSION
I don't know man, I set rooms on fire, on lightning, and then I keep doing it forever with Scrier's Gaze. Stand in the corner and look at the blinking corpses. My team will look at it and go: "They got this" walk to the next room and see that I got that room covered too. 
What did you play?
Was your team even playing or were they asleep?
Try venting shriek; more safe & more mobile - scriers is great but has problems
Don’t insult them; they did ALOT; only thing that can outdamage good smite build is rumblergryn who is very liberal with his ammo and *maybe’ purgatus in some instances but thats it
Every day, psyker chat has to talk about shite I mean smite

