#psyker-class
1 messages · Page 2147 of 1
That's for vet.
SC?
Vraks5 is undoubtedly, undebatably king
Oops mistype I meant scrier’s gaze
I use WR+WG with BCOB and never had any issues
It's a free peg leg if you lack money though.
huh cool I’ll give it a try today, ty
Recon las is good and better for the fact it gives you EE almost immunity to ranged fire for a long time cause of clip size. If you want less ammo economy, smaller clips but BIG damage (if you can aim) Vraks infantry auto gun
neat gotta try the vraks. I was using a force greatsword with recon and the combo felt nice
It’s not about it not working. It’s more about on paper. If you are a melee user you will be bottomed out on peril for a period of time until you get SG peril building maxed. As soon as you hit 100% you now bottom out again pretty fast if you are again using BCoB
I never felt like the jump from here to damn was that large but damn to auric....
i like the staff that makes circle explosions i forget its name
Void Blast...
Ehm Trauma.
Voidblast or trauma depending on your age
True skill
Thankfully it doesn't work out like that in practice. Kinetic deflection, just a dream, and gaze itself basically being on zero cooldown thanks to psykinetic aura means I will rarely bottom out completely unless I stop to manually quell
Damn to aur feels a bigger jump
Cos they made it more like havoc.
And now that I use warp speed subnode again I'm incentivized to spam gaze ^^
More pressure.
I dont notice it too much cuz used to playing it but yea
I have tried BCoB in a build and I am bottomed out on peril for significant time because of my focus on melee. It’s not for me and I am not about to let enemies get free hits to build peril or just hold KD when I could be killing
Remember though. I unskilled sibling
Understandable, I just don't believe it's that much of an issue since it's easy to get PA and make SG extremely spammable
At the end of the day having warp rider, one with the warp, warp splitting, and unstable power active and high is worth more to me than the 10-15 stacks of SG I miss out on
since my meleeker build is with brainburst I can also just rmb bb at any time to peril myself up
But I can do that too!
I have 0 skills, only panic.
Hmmm that’s pretty good actually. Do you grab KF?
The two of you are so funny.
Both so humble but off their clutching
Yes! It's amazing
old KF felt inadequate to use on any kind of non staff build. New KF is powerful and universally viable
I just don’t have the talent points for it but I would def switch assail for KF BB if I had a spare one. Maaaaaaaybe. I think I get a lot out of warp unbound assail throwing
Doesn't mean skill, just got carried by Syllo and Chaos all the time.
Assail weave is still king tbh
*she carries Chaos and Syllo all the time
I just panic harder and harder.
It's just that bb gunker/meleeker isn't a meme anymore
It’s harder with ghost lmao. I have to quell tap
Truth
Until you ascend to carrying state
"Oh hey. Thats a few crushers. Wonder if ill die. Whatevs"
smite is in the piss tier now though
For sure
decaying at the bottom of that infested silo cluster we keep purifying
charged strike, not worth
enfeeble, trash
Charged strike should be folded into the attack speed talent
It’s so unrelated to smite
And dumb
and just smiting just puts you in the same situation everyone else feels when they share a lobby w smykers
A stain on our name
whatever, go my assail
Only the boltpistol skin since the rest are for vet

It's time we stare back at Karien


There is the next carry





She can't stare at everyone at the same time
She is so strong

Hard fought
h40?
was messing with vraks SG - is the +100% cleave node making it this crazy?
h32 
because jesus
is tru
no more eula
Weren't you like 34 last time we played?

This hp stuff is getting out of hand
what are yalls opinions on warp ghost?
I mean it certainly doesn’t hurt
i kind of like it
Best talent in the tree
Hp stuff?
Oh...
The hp buffs on crushers etc then getting super increased by havoc modifiers
Yep stim modifier making it a miniboss
20k if they have a green stimm
20k hp crushers.
is it really or you just exaggerating?
Probs worse if you get rotten green stim.
i know warp ghost has been carrying my ass in havoc tho tbf
did you guys know crushers actually say stuff beyond making grunts and roars
they are just barely eloquent so it's hard to make out
Is VB a preventative measure for new beefy crushers? Or is everyone still just doing inferno
DIDENT FEEL IT
I think it is because so many talents link to peril management and benefit from being able to consistently have a level of peril. In addition +3 stamina (because of pathing to it) means a free curio AND IT INCREASES ALL TOUGHNESS REGEN
FIGTING TIIIME 😃
been able to stay on staff only all the way through some of my missions because of it -- just thought i would stop by here to see a consensus
it really is nice
the extra 25% on low toughness does help eek out extra survivability
It just improves every talent you have that gives toughness so very good. In addition it makes ER basically free
it + battle meditation also does help sit at 80% peril niceley too
Trauma is good too but purg is just extreme damage now because of more elites.
The crushers problem is more of a skill issue thing for most players.
CC horde by killing horde
They just can't dodge.
Or like how to make a path to strafe/kite around to slowly wither down the crushers.
crushers only take like an extra second for me to kill now
as compared to when i last played lmao
but im a bad psyker that doesnt play for the team
Yeah I am veri pro unlike this noob
The comedy is how fucking instant it is and the Ragdolling
I have 300+ ping.
Whoa why haven’t you said this before?
You should play for yourself as psyker anyway
Most important class in the team.
i have a purg staff build with bubble
Meat shields
but i have been testing the electro more and more with channeled force
and its nice for killing crushers
Fair but without creeping flames the elites blob survive for too long atm
and this is why i stay on electro kinetic with venting
Need those stacks
got screamed at for no bubble earlier tho
You can do inferno venting
im not a psyker main XD
in havoc when i tried this i didnt like not being able to hit snipers and the new guys
pretty sure ppl were screaming for bubble because of the new dudes
Truth nuke
Bubble is weird. It protects the team but you deal low damage so like team die anyway to elites spam
Ek walks over plasma gunners and also every ranged enemy in the game
Get 2 psykers so 1 can go bubble 
i agree with this -- just that the group i was with earlier made me feel like i was bad for skipping bubble and purgy staff
If you are decent at backlining in most situations you can output more in every department compared to bubble purge except into density
every time we wiped i was the last one alive lmao
cant clutch on this class since i dont play it like that tho
INFINITE CLEAVE
2 bubbles?
Maximum turtling
Because plasma cunters overtuned?
You Bubble Knight, wat low damage?
i havent really had issue with plasma bois yet...
There are like 3.5 people in the world can play it well.
Don't count on bubble knight doing damage.
mostly*
Bubble? BOY YOU'RE IN SHRIEK TOWN YEEHAWW 🦅
i cant test it or havent noticed it but plasma gunners get supressed right?
Billions must avoid supporting their team and dumping everything into dps
Play 280 ping min then come back to me.
Yeah, but is you.
i did, though it was more like 190-250 
Is it somehow more complex than drop shield and melee things that come into it???
what sword do yall pair with EK, currently im running force sword with deflector XD
big ol selfish boyo
combat blade :3
Illisi
If you put it that way yeah it's easy.
this one
Either DS4 or combat blade
But if you want to get the most out of it, not so easy.
That's the lower end. Higher end is around 400.
Go on, elaborate
Bubble knight is also not a real Frontliner you can't hold space
Juggling between target priority, assails weave for peril up keep and when to use gun for ee etc.
Combat blade for killing bosses quickly, dueling sword for safety
Knife
For running
Idk I find it hard to play. 
Half a person? A baby?
Nah the half is cause somone plays perfectly one game, and then dies repetedly the next, and it’s random which you will get
frontliner is a mindset
But you can kill better than ogryn or zealot with chastise.
its me, sorry
Sometimes its the same person, even
and for monsters you use the staff im assuming?
i dont use unyielding on mine
It is in vt2 but in darktide you need actual tools to make and hold space
I was talking about the same person for both 😉
Could even be the same person. Your ability to play can range.
monsters are kind of a pain
you can deal monster damage, or you can use a staff. pick one.
Depends on the player but the damage output is very good for a bubble build yes
Nope! Knife or teammates
EK has some pretty insane primary damage
well specifically talking about EK atm -- i set mine up to just slaughter cruchers
FGS is great
Yessir. Gotta get in there and spam fgs
kill 1st one for stacks then kinda whittle each one over a second or so
unless they are buffed, i go back to staring at them till they die
I never said it isn't? Read my point again
yeah and a bubbleknight can frontline
No it's a fake frontliner
Monsoon wants a CC ability I imagine?
Not ability but also like just talents and blitz and ranged weapon and other tools
FGS = Blaze Force Greatsword? or am i missing something?
i did get the Greatsword to 20 earlier
Force greatsword ye
correct kuro
what do ppl put on it
The only thing in your kit that can hold space is your bubble and you can't make space without your teammates
monsoon just doesnt know how to psyker i guess
mine isnt maxed yet tho
I use shred and unstable.
I think this is a case of hexis not understanding what monsoon’s frontliner actually means
Yeah my bad bubble knight can Frontline as well as any other class
Pls no flame 
Frontline = can hold and make/retake space
i kinda like deflector the more i play havoc on this class
do ppl just not use it?
You as the bubble knight cannot do either but your bubble can hold and make space
when not using bubble i mean
Deflector is popular
what does bubble even do 💔 just take cover
Depends on the player. And their strategy when it comes to carapace.
Tbh I understand what monsoon is saying
think deflector unstable is valid on the greatsword in havoc?
Bubble and Disco ball holds areas.
Ehhhhhhh
The shield is an arena but its not a space maker, you can make space in the arena but it's not intrinsic to the ability
i kill carapace easily i would say, crushers only live like 1-2 seconds unless they are buffed
She’s applying VT2 modded diff’s logic and hexis is interpreting it with auric
So ofc nothing makes sense lol
Yeah the shield is a initiator for your actual space making teammates to follow up
What difficulty?
I'm a girl but yeah
30s atm
Mb corrected
Hmmm with EK staff?
are they still talking vt2? havent played it lol so idk then
Havoc
this
He's just that good.
Well
The “frontliner” definition she’s using is basically identical to what VT2’s modded diff’s frontliner role is
Yeah if you have no real reason to pull out your melee than you can gimp it with deflector no problem. I would probably use a more mobile weapon than FGS for that like Deimos
the longest living crucher will be the 1st one then you can just clear out the pack with the 2 buffs
its just click intensive
The concepts from modded vt2 translates well for some parts but DT is a more fluid and faster game
No they are talking from the perspective of VT2 strategy.
Which essentially is, if your class can’t giga stagger everything and make space for ur whole team while tanking the brunt of everything, ur not doing it right
Mobbed and die
DT is much more individual and less team comp
oh is the great sword that slow ? im using this and i basically only pull it out when i have no space to dash around and shoot
Yeah hurts the hand unless you use the secret hidden macros/mods that click for you
Well it's not just that, but as long as your class have safety tools to enable you to not give up space in risk of you dying you can also frontline, not as well as some of the egregious options but still decent
Charge Zealot can Frontline but you need to be aware of your team
Psyker frontline problem is no mixed horde stagger + low cleave for melee + low cleave distribution for melee + no retake
FGS has 1 attack that does satisfy these needs and that’s it
i stopped using mods because i lost some respect for some ppl attacking players over ''skill'' while spamming mods that aide them in game
no offense to any that use them tho
True, I play a lot of minimal density scaling runs with friends so team comps still matter if meta stuff is out of the options imo
just had a bad interaction a few months ago
It’s a heavy sword with not great dodges but it’s a really good all rounder into hordes and carapace
Also pre patch it's low Dr and low error margin
Yea then they buffed it 💀
Psyker top 1 class
I was enjoying the fake frontliner play style a lot but now they made it really good for no reason, oh also they buffed DDs and ws and Scriers
funny enough after all the changes the reason why im here atm is because it feels the best to play for me atm
And everything
Oh sure cause vet and zealot are starving
Nah I think vet/zealot are like top 2-3
im a vet main, and they took away my 2 shot kill on crushers
But psyker is far above the rest
I know I am being sarcastic
so im here abandoning the class
I'm glad but psyker was always this broken lol it was just harder to play before
If zealot had a good melee weapon with perfect strike then zealot is prob top 2
You got a lot in exchange though. It’s not perfect yet to be fair
my vet build got the living shit buffed out of it
Oh no. Zealot can chunk if done right. Vet only suffers from being paper because plasma bs.
We're discounting ogryn and arb I assume they don't exist in balance
the only gripe i have is not being able to 2 shot cruchers
the extra hit req kinda hurts imo
wasnt really a plasma enjoyer on that class
dead eye IAG
They’re really strong but ogryn not as high damage as vet/zealot rn (outside rumbler PBB) and arb as frontline is less util than ogryn
I don’t think the discrepancy between top 2 and 5 are large by any means
Death sentence.
Use knife and just run away from problem 
https://www.youtube.com/watch?v=23s8qW8Xb3I
Yeah agreed, they're both immortal classes if abused correctly though however
i.....dont liek the greatsword movesets...
oh no...
hmmm the mark 8 isnt bad i guess, just no sweeping horizontal heavy attacks to be seen on either
FS dont like horizontal attacks maybe...
Arb and ogryn are sorta equal atm imo
Arb has better guns for frontline and dog op
Ogryn has better cleave, dodge stagger and much higher stagger with higher utility abilities
Can’t say one is strictly better than the other
I just wish zealot had a good melee with perfect strike because eviscerator is not cutting it atm
If relic blade had perfect strike it’d be so good
mark 8 the better one im assuming
It doesn’t rly matter both are op
light light light heavy is all sweeps on of of them iirc
Nein
VI is easier to use
Ion mean it to sound stupid, but the big psyker swords feels lowkey inferior to the smaller one
Especially the special
The big sword is meant to be taken on a build dedicated to it
Do bear in mind that I got lvl 10 on psyker
I'm assuming soul fire focused?
Deflector / unstable / wrath / riposte are common
I am of the opinion psyker doesnt feel great till 30
i was thinking the same but maybe we just gotta try it more
No, crit and finesse focused
illis just feels so good
Unstable and shred/riposte/wrath unyielding and carapace for boss and armor but you can change that
Maybe you need to play a bit more psyker cos low lvl psyker is a bit sus.
Psyker doesnt start feeling okay until like 20 and good at 30 ime
it kills crushers well, im assuming thats why carapace is used -- im hoping
Depends on what you're going by but in teams yeah
Yeah with crusher health being like 10k in high havocs I am keeping carapace damage
U can 3-4 tap crusher
And it’s like
The only human melee weapon to beat power sword VI in boss dps in a non-meme setup
I stab bonbon weakspot regularly for 8k~ damage
If PS so good why do vets keep using toothpick
They’re ass
move set is kinda clucnky
Thats what I assumed
psword is VERY repetitive
PS does require block cancle tech
And DS isnt?????
and if you cant do it you probably wont get much milage
i mean it does have a parry now
You heavy thrust
Dueling sword has the same ceiling as the floor
Power sword as boring as it is is still like 200x the complexity of duelling sword
Which is fair given that the duelling sword was made for psyker
anything to be free from special then attacking thrice the whole match honestly
toothpick fun cuz I can dodge halfway across a map
The new weapon on vet is also pretty op
It’s alr
pfalchion is fire
Maybe top4?
But I wouldn’t take it over any of the top 3
I hear very mixed opinions on PFalc
Top weapon for vet or?
finally a non power sword power weapon lmao
It’s basically a 1 point cheaper but worse Rashad
i think its a valid take if you are running damage on your gun for carapace or bosses
Meh.
PS is PS tbf
but thats because PS is just a goat
If you take unarmored perk into a game without a purge psyker it can have great output
Decapitator moment
PS is ridiculously overtuned
say I built a psyker to lean into brain burst use as hard as I could
Most things in the game is
the new changes to crushers did force me to go from Sunderer to Brumentum which is sad
and say I ate pretty good with the patch
Darktide is the power creep game at this point
It is
shhh
At this point it’s just a matter of how to power creep the game in more interesting ways
you are DELUSIONAL
Rather than not to power creep it in the first place
Power sword can use like 3 nerfs minimum and still be the best melee in the game lol
yaaaay
Switch tabs.
Such a dumb weapon
Should fix.
Every time I see a boss, "oh boy here I go killing again"
And kill it in 3 seconds
iirc they did nerf it in the past
just wasnt big enough
you saved my gunker which was also blanked
Now you powercreep the enemies, then the players again, then the enemies until everything does 100k damage as has 1mil health
brainburst pervert stayed lost
It just happens, they just didn't load it right. Why switch tabs or loadout to fix.
Warhammer 40k Darktide Borderlands
helldivers type beat
I mean that seems to be the case with crushers tbh
i just dont like having to charge the special
I like the new crushers
Plasma feels like a direct response to gold toughness meta
it hurts my soul
And most of the scab enemy health buffs
because it is
They feel like their namesake now
Like actual ogryn
it 100% is
it takes so little time to charge it in practice
and unlike illisi, it actualy can oneshot dreg ragers, and many of them
btw, is chaxe mk12 for a Gaze Vstrike build a decent idea?
staff
DS4 got super boring
gun can also do that, assail can kill the fast too, but, horde complete deletion is tasty
It’s a more interesting approach to making ranged combat threatening without bringing back havoc s1 pus-hardened reaper spam
Just too ridiculously overtuned on top of it.
worth trying
I like them tbh, they just need small tweaks
God thank you I'm not alone in this take
It started basically when they made Scriers quell
Like honestly I am kinda okay with them(Plasma Gunners) as they are rn as long as their follow up shot isn't sped up
im not gonna say no to visibility tweaks to plasma gunners, and also a fix to their random ability to sometimes fire twice rapidly for no discernible reason (probably stim buff related tho), but yeah i think theyre actually close to perfect
I think they should have sniper lasers cuz the directional info isn’t there until they’ve already fired
Do talents with "critical hit" and "ranged critical hit" both apply to staff? Like all of them, even the electric one? Or only LMB attack?
All of them
plasma gunners the scariest stealth unit in darktide
I think they need to be more like specials and capped to 2-3 at once outside of modifiers.
im surprised you cant shoot the plasma gun itself
Id be alright with cosmetic tweaks, things that make them more visually identifiable, but I'm okay with damage and numbers
Tbh I genuinely think the squads they spawn in are fine
I guess I just need figure out whether to use Opportunist or Thunderous with Headtaker... (I don't necessarily need Rev It Up, because I dumped defences and so have 80% mobility)
I thought the entire point was how strong but fuck up able they are
plasma gunners dont even do FF apparently
Slaught Headtaker, every time.
Not when they are silent. Not fun getting railed by a silent pack.
Good, lmao
Otherwise the strat would be ignoring them as they pucnh through all their own friends.
its kinda funny
Unless it’s specified as non-warp ranged crit
Thats still a cosmetic style tweak that I'm fine with, but I do think their numbers and damage are okay genuinely
in that reworked fire insta death way
they affect all ranged attacks from a staff
I can't believe they added the worst enemies from drg into darktide
it'd be funny though
PGs are the first thing in awhile that's forced me to actually think even in Havoc
Then they need to not be cara.
Oh definitely but it would be the dumbest thing.
them having no sound queues sucks ass, on top of being hard to pick out in a horde and having carapace
sniper turrets?
So non-warp = bullets and warp = all staffs, right?
Well
Plasma gunner is not s4 launch stingtail
Thanks
I think they need a fire rate nerf and a hp damage nerf.
Warp = blue thing
Non-warp = not blue thing
Plasma Gunner is like, the first real consequential ranged enemy we've gotten, where the presence of one of them demands proper respect. Unless you're Psyker, because we don't exist to bullets.
Head is Cara rest is flak except for shoulders
Fire rate is the one actual statistical tweak id make cause their follow up shots being faster than the first is rough
didnt like entering the bounce house?
yeah the way it is is, if they miss, they have a buffer, if they hit you, they rapid fire
Shield go brrrrt
You can't just ignore them and stay stuck in melee to out-toughness regen their damage.
i'd rather they buff the other ranged enemies to do something than plasma do their entire job by being a stealth unit
Man the bugs on release were hilarious
And you can't just instantly plink them in the head with a gun because of their helmet.
Right.. but is the attack itself warp, or just the blue burning after?
PATH WHY YOU REMIND ME.
Well
It was more the unavoidable fall damage bs from being grabbed
EE go brr more like
We did that. That was two havoc cycles ago.
well in havoc ranged units always mattered lo
If the attack looks blue, warp
If the attack doesn’t look blue, not warp
then everyone takes bubble
Sure let's put Havoc 30 shooters into Heresy.
and it doesnt matter but ignore that
warp attacks are all attacks that would increase peril, except DS parry and laspistol push.
April Fools update
they had that collision bug for like a whole 3 days where they could grab you into a wall and damage you
fun times
And most people are hard wired to shoot heads. And they blend in as well.
And they're all yellow stimmed or whichever one it was that lets them fire off a 45 round salvo.
Nah let’s make red a base game mechanic
Well the attack or "projectile" of the Voidstrike/Voidblast staff does look blue.. but it does not set the target on warp "fire"
idk i dont like plasma gunners being 10x more of a threat than like 10 normal elite gunners
me proccing KF 🤓
or shotgunners
i feel like plasma gunners need to glow a lot more, like A LOT
So all staff attacks (except melee) then
Since it looks blue it’s a warp attack
The blue fire is also warp damage
like those guys just exist to feed talents by this point
I would slow all of it down. Also make them blow themselves up after 7 ahots in a row if no pause.
Hard to shoot body cause enemy blocking. I think if the fire rate was slightly slowed and they knocked enemies to the ground that would be great
i wouldn't mind them as they are for the most part they just have no sound queues and are hard to find until you're already domed
See thats the change I hard disagree with because now it sounds like you don't want to interact with them at all
idm their fire rate too much but plasmagunners can get like a 20% reduction in fire rate maybe, but i NEED THEM TO GLOW more so its easier to find the bastards in crowds
should the plasma guns drone or something
only class ive had fun fighting plasmas has been psyker so far
FPV drone enemies added to darktide
Yeah, it's s4 launch stingtails and s5 launch stalkers COMBINED
they arent too bad on ogryn since you can bull rush/taunt them to force them into melee
If you play m1 ek they don't exist
Ogryn taunt stonks just keep rising
The gun should glow bright green (or red) as well, not a dull red.
I genuinely think a lot of people will be fine with PGs in like a week or two
this applies to staffs right?
any crits
Yes
all crits
melee, warp, ranged, etc
in a game with such amazing sound design otherwise idk how plasma gunner got pooted out as they are
Is more, you shoot an avg plama 7-8 times in a row, you explode. They do that, they explode as well.
So Crit = any crit whatsoever, unless specified to "non-warp", "warp", or something else
They were rushing tree reworks
probably didnt have the time to make em good
Except you literally dont
maybe not explode
You shoot 8-9 shots and cooldown the gun
but have to vent it at least
Thanks
Vets haven't used charged shot plasma in ages
PTSD today, I guess...
You used to and they shouldve kept that to add any level of skill floor to plasma
all crits
they jsut need to add the plasma rework they're workin on next update
they should un nerf IAG 🙂
So force them into a long pause to vent. Even karking reapers need to pump/crank a reload.
They should nerf the IAG more
They should just nerf everything and make us use only staff special
its only slightly better than a reconlas the fuck you mean nerf it more
Not slightly better lol
o i see, yes, this
why? its not like its strong or anything
Mfs still use the accatran en masse instead of this
why use that when you can use braced autogun and discover that its still mid 🙏
The gun that does 800+ damage per crit on a class that generates infinite crits
So a whole clip for a havoc crusher half a clip for auric?
its not even CLOSE to mid
Versus the gun that crit to burn thing to death over time with 400 DOT ticks
braced auto is complete TRASH
i wouldnt know i havent managed to use it for long enough
yea well i cant reload the autoguns in less than one second so
im using focus target so a full clip can kill maybe 2-3 crushers
Skill checked by lag
Auric health?
and that insta-reload trick is ... too tricky even for me
i saw braced doing like 9 dmg and nothing interesting and deleted it
yes lmao, and the clip was without skirmisher stacks
no redirect fire either cause i dont use it
I've had some fun with braced auto on gunker
took the +25 toughness instead
But skirmisher stonks.
I mean it is strong but that’s like what 20-30 crushers for all your ammo?
PSword baby!
it's nice to not be so zoomed in for like a big chunk of elites
Well duh psword is built for two shitting carapace
3 now
yeah its stuck at 3 hits minimum
Is enfeeble worth it?
Or 4-5 in havoc max
unless you have a stimmy
Buff psword
if ur recon lasgun reloads dont look like this dont talk to me
https://www.twitch.tv/exploitstv/clip/KitschySuspiciousSmoothieRiPepperonis-D6uy5Ek9qpdZUR1P
Does Empowered Psionics apply to Electrokinetic staff since its secondary attack is Smite?
Turns out when you have 30 SG stacks things just die
no
fun part is, 30 stacks is easy to get
i mean its still fun to watch
Ehhhhhhhhhhhhh
nope
I find high stacks harder to get with warp ghost
clear a horde, or hold quell if its a section like dark communion right before the boss spawns
it used to, a long time ago, which was a dumb bug
you can get pretty much 100% uptime on it with Warp Siphon keystone
Very sadge...
but ig I also don't run much in terms of peril handling
you know whats sad?
technically the EK staff electrocutes
but doesnt get the amp from the smite upgrade
why? its for passive quell not battlemed or BCoB
It should get buffs from both upgrade from smite and psionics 😄
yes but I just start at a much higher % compared to before
well we would have the problem of EK actually being digusting
The actual moving parts of a match makes this difficult lmao. But you can get that high yes
10% increased damage for free
basically
just sad that the game doesnt work how it states
yes please, I want it to be disgusting
FS like doing that
It already is
10% damage for only electric damage for one talent point is a pretty miserable payout
Ek is so egregiously overpowered
Oh monsoon has awoken
I mean it's single target
Like it's the highest ceiling staff but also it's so fucked up to play esp new patch
not the most efficient correct, BUT
damage is damage
huh yeah free damage i wonder where we could get that
and it technically COULD introduce more BPs in Havoc
how does 15% dmg sound
Havoc is not rly a breakpoint game
It's a dps/skill check
It’s a 45 min slog
Even for vet rn tbh cuz ur buffs fluctuate
in all fairness if that node did work on EK i would say it would have to be a must take
Darktide is just not a breakpoint game
It was once
its only 5% less than a more conditional node lmao
Obv it’s a good idea to know how many hits it would take to kill smth
Please don't buff ek if anything it needs to be nerfed
But it’s not the end all be all
if it worked i'd still take BB over smite
which is that one
Lightning stadf
what the rass is this?
Surge. Or the electro.
it is
Monsoon is talking about LMB focused lighting staff build
It kinda isn’t anymore
Just shooting millions of times
nerf the staff thats struggling with the HP boosted enemies, not the 3million damage dealing inferno stave... makes sense 
I say that apples are too much and you somehow interpret it as me saying oranges aren't what is wrong with your reading comprehension
fuck them fingers
Macros and mods lead to powers some might call….unnatural
watch it get more buffs in 2026 🙈
Oh I’m sure
its not really struggling imo
I play ek without autofire I just click a lot
again had a bad discussion a few months ago that made me not respect macros
nothing against anyone that using them
this is why I installed auto fire mod lol
well most of yall i should say are cool by me
I straight up don’t respect them. “Jarvis, play Darktide for me”
Because “glass cannon” is enough to justify everything
unless you need it for accessibility you shouldn't be using macros
Me when I'm glass cannon with 33% DR
let's just call it skill cannon instead
they straight up removed the glass part now
autoclicker is fine because i like my finger not exploding while using certain weapons but anything beyond that is ehhhhhh
I can stand side by side with any zealot and just take it
What is the best dump stat on Electrokinetic staff in your opinion?
43%
yeah I don't macro specific stuff
Warp resist
Thought so
we immaterially focused out here boyo
I have a new build I'm going to test on ek now they buffed reality anchor
or technically if you are warp siphon thats 48% dr
i actually feel tankier than Vet sometimes
can anybody in here help me i havent played in a year and i would like to relearn the psyker role
my poor finger on bully club light attack builds 
Kill, don't be killed.
I made a video about ek if you want to take a look
i used to know the talent tree very well but its all different now
yea its fun
share?
if its allowed
a lot of stuff is the same, just in better positions. some stuff is buffed or merged, at least one removed
WE is merged with quietude, and is something completely different now
so if you took WE before, take quietude
only persons vids here ive ever watched are from @plucky flax
Pick a weapon, staff, gun, melee
Thought you have auto clicker?
I always said Quietude and Warp Expenditure should be merged and the values split down the middle and here we are.
I actually think even if power sword could run cycler + BM + sunder + slaughterer + rampage all at the same time, vet still isn’t as good as psyker
That’s how far psyker is above the other 4 classes rn
Feel free to leave any questions or video suggestions in the comments! (ALSO READ DESCRIPTION TY)
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Its just 1 build
vet exists to support team and kill bosses, and even then the others kinda do all of it better
sadly
jack of all trades class imo, the veteran
which isnt bad
vet is there for yellow toughness wdym kill bosses
“HAVOC 40 HERETICS HATE THIS ONE SIMPLE TRICK”
In terms of damage nothing comes close, stagger on havocs needs to fix and we need to gut inferno and maybe m1 ek and then we can talk
i aint say it does its as fast as anyone else but i most definatley can
might take 1.5x the time tho
unless yall are 1 shotting on zealot
is assail still strong?
Wait you always talk of how OP m1 ek is but it only MAYBE needs gutted?
Yes
lovely i used to love assail
This had me in tears: https://www.reddit.com/r/DarkTide/s/mzJtl9mfl2
The numbers are not as numerically impressive there's so much that needs to be nerfed before it
But yeah they should've reverted the m1 buff
And also remove the horrible horrible disgusting suppression
Oh, is EK good in havoc with the new tree?
iirc didnt m1 get strong AFTER ES got added?
what about scriers gaze?
It was very meh earlier
And yeah it is op but so is most things in dt
It was always good
always has been
didnt really see m1 builds much until empyrix shock got added
from commisarTyr
It’s doable with skill and super mouse clicks
Nah what
Something like that I don't remember
Es is fucked up
wasnt a serious comment btw
Glorious 
It goes through shields and you can debuff bulwarks and then kill them with ep BB if you're awesome
this node was exclucively the reason i actually started playing psyker -- had one lvl 30 but nothing was fun until they added that node
Be knoife spammer. Already on another lvl. Lul.
I think we have a different definition on good then haha. Ek was behind both inferno and VB in h40
So that tells me it is still mediocre
Its a different role it's weaker but not comparible
Im glad that the sexiest Psyker skin in the game is free (not the headgear, just the body and trousers)
Maybe if inferno and trauma aren't the strongest weapons in the game then
I'm pretty sure you don't want to run ES on m1 builds, unless something changed recently
trousers go hard ngl
Yes theyre epic, the little skull is cherry on top
i just wish they didnt clip with everything
the problem is everything dies in 1-3 headshots, so it's not adding that much damage
what?
Be vet main, you become immune to clipping.
you might be talking about ER no ES
1 is just free damage on m1 build
ES, +6% damage per m1 hit
the other is negatively impacting your crit chance because of build up
ES you WANT for m1
its free damage
even with the havoc top
one crit kills a shotgunner/gunner, so what is ES doing?
It it can clip, it will clip.

means more damage from ES
it matters on havoc imo
pretty much the only time ES matters
because increased health and the damage reduction from blessings in havoc
Ok but against which enemies? Doesn't help with hoards, it's <10% damage against shotgunners/gunners. M1 is already pretty bad against unyielding.
but each extra projectile you get from surge is a faster damage amp if you ever are not at max, and the damage just carries kills on dudes with more hp
any special, elite or even on hoards even though you have vent for that
most specials and elites are dead in 1-3 hits, even on havoc
have you gotten to higher havocs?
if you did you could easilly notice the changes
in damage
yeah I cleared havoc 40 with m1 surge
in lower levels enemies dont have the hp to notice
and no ES
maybe if you are only doing body shots, but it still just kills most stuff in 2-3 hits
things it actively helps you kill in high havocs: Crushers, Reapers, Bulwarks, Captains, Monsters
I don't think you want to be shooting Crushers, monsters, bulwarks or captains with m1
reapers is fine, but mostly just because it insta supresses
it's a slow TTK either way
Surge double procs it so as long as it's not a 1 shot you get benefits from it
i mean i do, but im not focused on just M1 -- as long as they dont have the blessings you still kinda kill them at a decent enough pace
i dont have a mod to emulate it but, just stacking damage is nice and kind of free no?
Its definitely not necessary but you don't have that many good talents pre patch so it's what I always had on
missing the damage means dude live longer and the longer they are alive the more opps they have to kill you
thats just my take
pre patch the m1 build was really tight
im rootin for ya objekts
And even now I just like grabbing every damage talents I see and rely on movement and block to live
That's just my personal build theory
Is this the 6500 hp crusher or 10k?
10k crusher would take more than what i just showcased
i just cant get it in the trainer atm
no mods
So you surge proc a gunner in the head, they either die or are left at <20% HP, an extra 12% damage doesn't really help
Yeah I figured
only takes 1 more shock to kill tho
Ragers and maulers
unless blessed
And you can't guarantee headshots and in those cases having it is very nice
and if you are holding warpsiphon stacks you can kill groups of crushers at a decent rate
Do you grab ES at the expense of souldrinker into wildfire?
cant say that for purgy staff
Actually I do see your point against your favorable target pool it's not that much value
No I take all of them
Yeah can’t hurt but it’s not carrying the build
I do think es improves neutral and unfavorable elite matchups so Ive had it always
Did I say it carries? My bad
No I don’t think you did
I am not sure if anyone did
More damage is just nice to have on ek so I take plus you get so many free points now might as well get more damage
you surge proc a rager in the head twice, they are taking +24% damage on the next hit. On average ES has added (0 + 6 + 12 + 18 + 24)/5 = 12% damage
I honestly see it as a Quality of life pick because there’s not a lot of staff talents in that section if you don’t go soulblaze
maybe it's alright on maulers. It's possible that with the new talent tree it's not too out of the way, but there are a lot of defensive talents I would probably run before ES
What if you hit bodyshots
skill issue?
...ok
If you spam into a crowd you’d get a small damage boost to Creeping flames yeah?
yeah to everything that doesn't get 1 shot
this
Fair
Can’t hurt against bosses. And if there’s another psyker in the group you are helping them do more warp damage
what about back shots
if they both eat a hit from m1 and the next tick of the flame doesnt kill i would cry -- but its really doesnt matter on crowds from what ive noticed
or the dreaded arm shot
u just want what u cant h ave
A back?
me
Yeah it’s more about there’s a small amount of extra benefit
........ what about ego shots
I get those all the time
Es is also really good for me bc I half charge qq my M2 into super armor
So I can debuff them first and do actual damage
Ah the old quell cancel standby
me personally i swap between it and pen of the soul
What the fuck
because sometimes i feel like i need pen for crushers
ive been testing it out
lmao
but both kinda of have little benefit
pen probably far less though
penetration of the soul does reduce how many charge attacks i need from EK onto crushers, which makes me kinda sad
Pots does buff M2 a bit
It’s a small buff though. The tree has cooler stuff in my opinion
there has been warp ghost too lmao
i started takign it more
but i dont miss it when i dont hav it
dont need the +25% gen but it helps -- the negative passive quell is nice too, because it makes it easier to stay at 80%, BUT i also dont miss it when not using it
When you spam tons of m1 then yeah balancing high peril is probably easy
i use both m1 and m2
Kuro share ur build
been shifting my tree but i can share what my last h32 run was
dont @ me because i just got back so im not in h40 atm
I heard only karien is pro enough to play h40.
this is what i used on my last run
Yeah I heard Unsanctioned can’t even break into havoc 40 despite psyker being super buffed
You better watch what you are saying, or you can say bye to getting carried
went down once and that was the end of the run because i was the last one alive
started playing psyker again last night, mostly because i was begged to
i play it every day but last night i felt like i was legit carrying until they screamed at me for no bubble
thats my biggest gripe with playing psyker in havoc
Drop safety talents for warp siphon nodes
IFR and warp battery are insane
CIVI kino won 🧎♂️
Otherwise nice build
i know they are good, but i only removed them because it felt like i wasnt missing them too much
im figuring what to take off to put them back
but im always at max stacks right after shrieking
At that point you jump off the map on purpose and watch them seethe
so i didnt feel like in fire reborn mattered
i be playing corners
I AM NOT! I PESTER YOU TO CARRY ME EVERY WEEK.
Just make sure to grab warp battery

probably give up penetration of the soul for it
maybe i think
is IFR better than vampire now?
battle meditation + warpghost is how i sit at 80%
I took it pre patch into purple when you can't kill any elites
without blowing myself up to overuse
gives me 1 more shock with m2 when im using it
and like 4-5 more m1 clicks
other people?
Your teammates have to really be slacking for 10% soulblaze kills to be more than 4% all kills
they all want shield
freal
and shield is lame
how about you take smokes mr veteran
shield is so fucking boring
I can't speak for the hard half of havoc but if you need the bubble shield to survive any other difficulty in the game that's a massive skill issue
The tool tip is wrong, it's 10% chance while enemies die while affected by soulblaze, not dying to soulblaze
remains true
bruh
you have no idea
the reason why i have fell to 32 is ppl dying, more than me
its not like they killing anything when they are on the ground or waiting lmao
Its as long as they have a stack of soulblaze on them if they die, so both your teammates and you can help you get atacks
Yeah vet should take smoke. No shield needed.
yea but 10% of any kill
Extremely based strat
its 10 kills from me on average vs 20 kills across the entire team on average
I ❤️ smoke vets
So it's better if >40% of enemies die while soulblazed?
i think in a situation where you dont trust the team you rather in fire
which might be most of the time
I'm leaving the math to other people
literally just bubble shield with infinite health and twice the uptime and no use cooldown (just 60s for the grenade regen)
Its op
wait WHAT?!?!
REALLY?
oh yeah also a question
but muh toughness regen
how well do channeled force and emypric shock work w inferno?
same I was wondering if that has been shaken up with this patch
Yes
it's also not limited to coherency range
You’ll also notice one of these is limited to coherence
i still have to path through 8% base damage to get back to that though
feels sorely inefficient
Sut so fast and smart
You are limited to coherency
Yes sir
Channeled force doesn't apply to dot
Well now I feel bad for writing that... 
That’s a good way to fake English coherency just repeating back a previous statement
8% base damage 15% cdr
empyric shock work pretty well for inferno staff if you want to keep up blaze away stack with warp rider
Not really
But
Iirc
CF not working w inferno dot is kind of a deal breaker for me
ngl forgot about THAT
so I'll spend points elsewhere
M1 would be just AoE Shock spreading
CF? Creeping flames?
Channeled force

Empyric shock is a good multiplicative damage buff if you either have to play more defensively or everything is already at high stacks, maybe a huge blob of healing armor
or if there's another psyker on the team
(for purg)
ES is nice into maulers [at least i like to tell myself this]
Empyric Shock doesn't proc from purg rmb, right?
it procs on primary attacks
yeah obviously
it stacks through m1
idrk if the m2 damage is really affected by it
all warp damage is affected by it, including SB dots and other psykers
well now we got ppl saying IT AFFECTS DOTS AND DOESNT

