#psyker-class
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I think is more, the 'AI' targets things even closer to you now.
if it can have multiple targets marked at a time like the arb then its gonna be pretty neat, if its just one person highlighted at a time then ill probably go for WS
its been ages since i played with DD
shame psyker cant get shock trooper like vet, with how often you crit it would be extremely funny
It can't have multiple, but it gives you new targets faster or more reliably
hmmmm
ill give it a try in the current AM
see how it goes, if i dont like it ill switch to ol reliable
@summer prairie Thanks for the run btw. Couldn't type fast enough in chat lul.
Np
And somehow they will buff right side again in the future, calling it now
precog buffed to 3 stacks per weakspot kill
Depends on the seed
true
๐ฌ got smoked in smelter just now
first havoc of the day...
๐ฌ people on the forum told me that was very normal and very fair
It's been in the game forever, you can be killed inside BoN too
I mean, I saw someone get grabbed and overheaded earlier.
So...
Just FS. The worst ones are overhead in BoNs.
I'm 90% sure it's a bug since normally things don't target you when you're grabbed or in BoN
No, you do.
๐ฌ died shortly after this
I was once killed IN THE AIR after being thrown by a mutie
Let's suppose
Hypothetically
That I did push bursters on my teammates
But I didn't

@jovial juniper did this
(i clutched that game twice before this)
if the TRAITORS didnt leave we would have won ez
psyker was a real one stayed with me till the end
yea i tried it, its nice, way easier to maintain than before
man i swear clutch spawns werent this bad
Crusher just tanked 4 brain bursts and about 10 duel sword hits to the head
also despite this being a gun psyker build i kept just using my greatsword like 99% of the time
ill probably scrap it and change it, plus some things were ass
also whoever decided to make kintic flayer 100% chance i love you
holy shit i loved kinetic flayer before but this is so fucking great now
You don't have enough ammo
Seems normal. It was already bad in lower diffs. I really did not need extra gunner packs on me as Arby or Psyker trying to pick people up.
๐ฌ the 9 billion bursters from before tho
You got squeezed like a lemon
Jokes aside that machine gunner just lit you up
yea im gonna try melee psyker instead
i like scryiers gaze with the greatsword
Forgot to upload the fixed ovenproof, though you only get one error
Yeah give me
I have an error message but everything seems to work fine.
From the file you sent a couple days ago.
Can give tonight

Finally completed a havoc without it aborting
Can I get some advice on this build? It's a staff focused electro build. Tried DD but my playstyle just couldn't consistently keep the stacks
did anyone find any staff other than voidstrike edible on scriers
I think DD is better with EK
skip the warpfire nodes in the middle and take the left nodes or stuff for your melee
CDR aura is an overkill even
even as a damage buff?
Nu uh
Well it's okay but it's too expensive for how much you get
I'd assume DD is better damage unless you are playing rmb surge, in which case you probably want shriek anyway
lmb surge kills things faster
shame
or there's way too much overlap anyway
What build would make the highest dmg output on electro rmb?
shriek but then the damage would primarily be sb
MAN
if you want to play non-shriek EK, lmb with surge is just better
but then what's the point? I chose this staff for zappy zappy.
yea i like melee psyker
but i think ill switch to WS instead of DD
overall this was super fun
Whyyyyy
in auric and lower you'll do more ranged than sb
because i prefer it
Okay that's fair
plus one thing ive noticed is that most of the time with DD id keep getting close enemies but after some time it marks some dude thats like 30 meters away and he then starts running away from me
with WS i get bonus damage and its just more "kill everything and get charges"
i really want to try dd instead of ws on shriek rmb zapstaff
Hi there, are the psyker builds in pins updated? Looking to play Voidstrike
i mean, for shriek youre probably better off running WS just so it gets off CD more often
just for the sole reason of dd not dropping my damage when i screech at the dog
Sounds op do it
Not yet
but the 'core' of the builds is still largely the same, you should be able to rebuild them more or less the same
no u
๐ฅ y-you're american ๐ญ
high quality
just tried it. It's quite nice.
morbfire keeps up dd stacks doesnt it?
really does
10s cause skill issue
Does more stamina effect kinetic deflection?
Yeah
Iirc KD effectiveness goes up with more stamina
Yes
Don't have the numbers rn
I also don't have the numbers but I do have the formula
Effectiveness? So less peril with more stamina?
Yes
KD costs perils in relation to how much % of your stamina bar the block would have cost.
More stamina = lower % = lower peril cost
This also means Block Efficiency and Peril Resistence help from both ends.
apac sucks ass
cant find a havoc on a saturday night RIP
altho tbf not many aussies on this weekend
gotta get the roos into gaming
Empyric resolve used to be too much of a negative but with warp ghost, it's insane imo + more stamina
operation internet jump starter
they're all pissed
big sports final today
kangas drink like fish
cricket or some shi?
man the only build I remade is melee gunker, and I feel like it could definetly use optimizing, want to get all of my other builds up and running again too aaaaaaaaaaa but lazy to test
Yea it helps offset the negative
AFL (aussie football)
wotchu got
We'd take on anything for our best friends ๐ณ๐ฆ๐ฅ #kangaroo #DogRescue #DogParents #AnimalRescue #Australia
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Warp ghost is also cool because it basically allows you to keep peril high
we love warp ghost here
It's honestly basically zero negative imo
Passive quelling really isn't that good anyways
And if you use a force melee weapon quelling is simple and safe
It's damnation for the penance, but unlocking the secret itself can be done on any difficulty
Ended up trying it on uprising and it worked
swapping weapons to quell/block is instant, you dont need the force melee for it to be safe
one less input
I don't mean the time needed, more the thought behind it, or at least for me
This is what I got. I really feel like its probably just the wrong way to do this haha.
my muscle memory is so reinforced to swap off melee that i never actually quell with my force swords
hey thts almost my tree
thats not terrible but you need more toughness generation and DR nodes
even for me it takes practice to not swap to my blitz to quell since im not always running a force sword, but its very worth
maybe one or two rounds and my muscle memory is back
drop some of anticipation, mettle, true aim, cruel fortune
I'd consider getting Warp Expenditure.
Cruel Fortune only needed if you do 25 DD stacks
So that's one easy swap
Extremely sus build
dropping true aim on melee gunker?
dont have to copy 1 for 1 but maybe the combinations may help frame stuff
true aim is nice but ngl it isnt THAT great
Is warp splitting do anything when using brutal momentum on a tactical axe?
Yes but also no
true aim i do find... bothersome.
its per attack, so you manually have to burst fire
Huh?
what
I don't need dr if I don't take damage 
drop the toughness nodes too then

yeah its not mindblowing
BM procs are still going to be like 90% of your cleave, but Warp Splitter will still work. It just won't be much.
yeah
thats now how it works
Is true pc not doing much these days.
thats how i was told it worked, "once per attack"
that means once per bullet for guns
why would it be specified if its for ranged attack?
Is Just A Dream not worth taking on a melee gunker?
i dont know yet
it's worth it with all builds except maybe on gas maps
If I am at 100% peril it doesn't work.
gotta test more aurics
not sure what you mean tbh
Adorable goober there.
the reason it says "once per attack" now is that it used to trigger multiple times from things like voidstrike, assail or even guns that can penetrate multiple enemies
Anticipation still important for FGS or nah?
it specifies triggers once per attack... why, if its every bullet is a single attack 
Depends on you I guess 
not if youre using a revolver 
How are you proccing soulblaze from wildfire here if you have no way to set soulblaze to begin with?
nvm
im dumb i was looking at something else
I use it cos I'm bad.
I use it as well. So checks out.
Thoughts on Tranquility through Slaughter for gunker? Isn't that important to keep up SG when you're using your gun on a boss?
become based, drop warp rider
Yeah
Based
Without free 20% damage
Yeah but Tranquility slaughter should ultimately be ok
It's not Crack
Yesss
you always got a meme ready
Ur a menace to the impirium
love paying talent tax for mediocre damage
The way I see it psykers are more of a support class eventho we do have the best horde clear tho
Free damage ๐ฃ๏ธ
so are like half the nodes on the tree
Yeah
They all add up to better free damage
I mean
Every class can be support
So like
When everyone's support
Does it really matter

Eh, sometimes when you actually notice it, you feel it more when you don't have it.
what are you running for gunker this patch
I support by doing 35% of my teams damage
I'm running Marksman Psyker
With Vigi 7
just smite next time wow
smite dn
Lemme find it
i havent gotten to go to my local coffee shop in like three weeks cause of work, genuinely excited to sip this espresso again
bros.... someone deactivated my school laptop i just noticed
who would scratch my BOMB SEAL?
It was me
i had a triple sachet nescafe kitkat coffee today
Why aren't you playing darktide
2 presentations
this sounds unbearably American
im aussie 
yea but that coffee aint
dude ur like ten feet away from indonesia
some of the best coffee in the world
and ur drinkin a kitkat smoothie
smh
not actual kitkats
WHATEVER
no lie though I'd try it
This is why the emperor doesn't talk to us anymore
this looks amazing
i only drink single source origin pour overs that are extracted through quadruple distilled water filtered through a musical organ that is playing Mozart
or instant mix, depends on the day
it was decidedly mid, like most overly sugary crap like this
is duelling sword still the most broken piece of melee weaponry the psyker has?
but it did the trick
have u tried perfectionism and cruel fortune since the patch
Haven't
easy to maintain
I didn't play much in the last 2 days
are you a fucken liar

we all screenshotted it
I already am one, I don't need a talent for it
no the other one
okie dokie, ive actually got rid of keystones on the melee psyker and honestly, it works pretty well
In fact
The only instance of psyker that I played
Was yesterday
With clad and sut and a random
I allegedly pushed a burster into them
But in reality they lost a 3v1 against a captain

I believe you but you still make me sick.
@plucky flax go away
Its not me
WS is kinda idk, i love the keystone but WS with scryiers in this thing is all over the place, empowered is pointless since im running BB only for kinetic flayer and DD is probably the best one to choose since you get a lot out of it
Oh OK come closer then
:3
He was grinding PoE2 for months, how can it be AgentChaos?
for DD, idk which one would be better, Perfectionism or Lingering Influence
You can't trick me, I know that stands for purveyor of entropy
Don't run a keystone then, take more from the middle or top
We were playing. I wanted needed my weekly box.
Nice try
What?
Just like Irosk, I am not falling for your tricks
yea thats the plan
Okay then.
Washed
Pls no flame
I could do at least 90k with Blaze Trauma and Shriek
Yes cause we have CDs and resources others just kinda spam stuff
That's what I'm suggesting
Perfectionism

L Influence
Am I right?
Pog

from the two matches where ive tried it the only thing that killed me was a poxburster getting killed by teammate yeeting me out of the map, gotta play it a bit more but honestly, its pretty comfy
toughness out the ass
You better be using Momentum on the greatsword, for the full meme
in a match rn
Beautiful
uh im running shred and warp slice. I know warp Slice aint the best to use but the reason i use it is that the damage being a crit is unaffected by range. When in psykanium after some amount of range the damage falls off hard, but if its a guaranteed crit itll do the full damage even at very long range, and i use the warp slice to just clear out chaff to deal with more annoying enemies anyway
I may have decided to make a blaze Vstrike build, and this is my current one. (I use mk7 taxe or mk6 knife with it, and I am still debating whether to use True Aim or MM, or if I could just put the point into neither and just take Soulstealer instead)
You don't need cruel fortune with lingering influence. Either grab perfectionism or cut it.
This is new information to me.
I had 9.x stack average with just lingering on a rotten armor map. Wasn't hunting for marked targets, but the constant streams of crushers drain your stacks
Tru
do your fancy scoreboards have the ability to distinguish where PC is apply its damage, ie. unit type?
if its 90k soulblaze on just elites thats a bigger deal
I think of warp slash as less of a damage tool and more of a stagger everything tool, and when flayer is off cooldown i use it as a sniper to kill specials through walls.
Power DI can tell that generally for SB, not specifically for PC unless it's your only source
power di would be great if it didnt stutter the shit out of the game
i know he wants power di to supplant scoreboard but hes gotta get that shit figured out before i even consider it as a replacement
Uhh
I can tell sheโs both fat and has a content life as I have one of these
@steel flame @thorn cedar this one is with
this one is without
with warp slice itll deal enough damage to clear out chaff pretty well
High toughness and retains damage
These are kill stream builds that I play gunker for
yes with kinetic flayer its really good because if theres a trapper in a mixed horde, assuming nothing else is in front of it that could proc the flayer its basically free clear
plus trappers do have low enough HP where i tend to kill them even without flayer
This was an attempt at making EK great again and turned into melee madness
its the one thing i didnt really agree with with the Aethernum guide when it came to the greatsword, putting the warp slice as trash tier
its not the best blessing but it has its niche
plus it is very funny to use on Hunting Grounds modifiers 
Interesting, i gotta look into this more
Still not sure if it justifies using Warp Slice tbh but that's not nothing.
other options like wrath or even riposte can probably get better average results, but the warp slice for every 15 seconds having a free horde clear as long as you got the two charge up nodes active is pretty sweet
and even then, its pretty fucking cool animation giving it extra points in my eyes
yea thats the catch tho, you gotta use the sword to charge the sword, and it has to be kills, so making the sword itself worse also makes the big slice worse
but if just a half charge crit with other bonuses can clear chaff then maybe
well its not as if charging it up fully takes too long
depends what youre fighting
as for half charge, gimme moment
idk if you have mods but give yourself 20 DD stacks if you can
and stack scriers up with precog
with half charge on further targets it does around half of what it would do
so its full charge or bust
buuuuuuuuut
what if the horde has havoc hp
yea i dont think this would be very usable for havoc
but a half charge crit with MM, PT, WR, yaddayadda stacked up, maybe for aurics
but for auric its more than enough tbh
ye should be fun
the thing is right, its a 15 sec CD
you could just have unstable power instead, how much more does the crit slash even do
30%
youre more than able to get full charge in 15 seconds
and unstable would be 20%
so you should be fine with full instead of half
if i wanted to do a scrier witch build what gun should i use and how should i build it
any gun that is:
high capacity
high finesse
ideally quick to draw
Most popular are vraks and reconlas
also @thorn cedar ive been running the warp slice with scryiers and honestly, pretty pogging, you get up to 40% damage from scryiers, 30% more finesse and 20% damage from warp rider
https://darktide.gameslantern.com/tier-lists/weapons/9fe1a5bc-68c8-4aa3-83ab-072071e61e6e my biased list
its been honestly pretty fun
made it pre patch but should still be generally applicable
the funny thing is ive been using warp slice since the greatsword came out lol
Smh ek was always great it never left greatness
True
I want it to be ludicrous as possible
Eeeh
It was very oppressive in the hands of a decent player pre patch and now it has a even lower skill floor
the lower the skill floor the more you can do with skill
what does the tier chadgryn mean

Part of psykers class identity is having a higher skill floor and ceiling compared to other classes due to peril management and that you get punished more for mistakes but they removed so much of that its so unhealthy
i can still die in auric to a bruiser to the back, i'd say you still get punished quite well
Its ok to have stuff that's hard to learn that's part of the complexity and that's what makes mastery more rewarding
db shotgun is such a wonky weapon to use, but those who use it are 
You have 3more Dr talents now you're so tanky it's fucked
they gotta make staves not so basic tbh
Also PA "nerf"
like yeah we're slightly less fragile
melee is so much more fun its not even close lmao
but we're still fragile
does bistol even have the firerate for scriers?
Idk melee was fun before it needed more on the players part to make it work and that part of the challenge is part of the interest
Even if you still consider psyker fragile in comparison, which I guess technically yeah, you cannot deny how blatant the buffs are overall to every part of psykers kit
Its really egregious how they can look at an already overpowered class and say "sure let's buff it even more"
you have to try to be able to surivive a mauler overhead still
you can just, actuallyu survive being aggrodumped on by fucking infiltrate/shroudfields
no but low rof weapons are still viable for sg
You're not supposed to tank overheads on psyker you're literally playing the lightly armored magic class
just don't use them with tts and expect to be able to keep your peril down
Its the design core
yeah it's because fatshark cares about pick rates and not much else
idfk dude im not here to listen to whining, vast majority of us are happy with it, bitching to us changes nothing
it's stupid but I also don't really care enough to complain
the game's entire balance is completely off, like when an ogryn has 300hp, but can kill a 6500hp crusher with melee weapons, they already done goofed
Like yes maybe the buffs are good on melee but you need to understand that putting Dr talents on the middle of a tree that every build has access of is extremely fucked
idk im of two minds, a) wow they really are buffing the already strong shit, and b) this isnt some competitive title with people making careers and putting money on the line so who cares
randoms suck so much ass anyways almost every qp mission I go into is essentially a solo match ๐ฅฑ
in that case, how do i build vraks mk V
Instead of buffing the underperforming stuff up to around the same level of the meta op nonsense they buffed everything so the disparity is still the same you are just significantly stronger without any being or reason
its also really funny to hear complaints that the devs are only balancing around havocs, while anyone with even a slight sense of deductive reasoning can see that they are buffing around use rates across all difficulty spectrums
dumdum, fire frenzy, flak, unyielding
this isnt the perfect fun stat wise
peak
3rd psyker still lvling
people are actually claiming that? lmao
do they not know of all the malice main playtesters
that hat must stink
idk man i just wanna play unchained in dt
I'm not whining I'm just pointing out how this is extremely unhealthy to pve games in general and I've seen it happen over and over again to other games I played
dump stat?
now that we got smth like that psyker is fun again lmao
damn
mobility
mobility iirc
Power creep is bad and hard for new players to get into and deviates from the purpose and soul fo tide games, specifically the combat loop and you literally came out of prison I don't think you're supposed to do all thos
the only unhealthy balancing thing going on is the arbites tbh
that shit is slowly killing the game
the good news is that unlike other, unnamed, and totally not Helldivers 2-like titles, DarkTide has a skill ceiling where your balls will still get horrificly twisted even if you run all of the most OP shit
we also debated it and ammo is the best, mobility will be more useful than 22 bullets. if 22 bullets saves a run, you have other bigger things to worry about
also yeah like game is still hard lmao
Unfortunately this may not be the case if you consider the most op op shit
when do we actually get ds nerfs already lmao
I remember when I used to and I had a near 100% havoc 40 winrate and it's kind of mind numbling
please just launch it into orbit its not worth it anymore
maybe for like 0.1% of the player base
like yeah it turns out if you put Ainz, Combine, Sequens, and Reginald into a lobby together and they all played Rumblegryn with a Survivalist Vet, they'd ruin an H40 pretty candidly
tbh after the stuff I saw in qp I believe a good chunk of players would still fail
idk ainz alone is good enough. h40 solo
But give the exact same set up to the other 99.9% of players and they'll die in the first room.
this one random level 102 veteran walked into a daemonhost TWICE
If it were only like that few of the player base why did they balance havoc 40 around hard meta and also balance the entire game around the meta
see you're doing it now
Like then why balance around havocs
first it's "theyre buffing the weak shit because of bad players"
now it's "theyre balancing around havocs"
Please balance around damnation
they are balancing around damnation
I didn't say anything regarding skills
yeah thats why i said what i did earlier. they're literally just here to whine
i already have mobility with duelling sword though
wouldnt it be redundant?
actually scratch that, theyre balancing around heresy
really? it's hard to tell 
becaue thats where 80% of people actually are
idk, i enjoy more mobility on everything if possible
people actually paly heresy? ๐จ
way more than you think
my friend group fr
Oh please can you not see how they buff Aurics every patch as an attempt for it to be a stopgap for powercreep
dont forget we're an incredibly exclusive club in this discord, we're weirdos
maybe i dont enjoy regularly getting my ass kicked and just want to relax and kill people
but relax and kill is auric
not everyone has ADHD
falls of map at start of the mission Oh
If they're balancing around damnation aurics are supposed to hard
i'd do t hat in any diff ๐ฅ
If damnation is the ideal difficulty a typical player ends up in
you'd be surprised
heresy still the absolute quickest difficulty to qp into
its also a good mix of experienced and somewhat fresh players
kinda like hazard 3 from DRG now
heresy is literally the middleground
people play haz 3? ๐จ
meanwhile damnation is starting to feel like the odd one out, like auric heresy used to be
Do not talk drg balance to me holy fuck
You don't understand the history I have with that game
DRG is balanced?
We didn't ask
Its not
yeah no one literally did talk to you about it? 
Sorry I saw drg got mentioned and I see red
Wait thats a psyker?
yeah
Yes
aura farmer class
dude looks like abelard
cards on the table -- i dont fucken care about the intricate balance of a PvE game, so long as you dont have an option that craters the engagement of other players (LOOKIN AT YOU, SMITE) and you dont have an option that so brutally overshadows all others to the point of making you question ever using anything else (dueling sword), and so long as there's a level of difficulty where player skill is what determines outcomes
The drippiest one in the whole warband
Abelard! Whack his PeePee!
smite needs to go the way of Loner
Everything that inflicts stagger 3 does this
listening to people bitch about balance here is the wildest or that things aren't hard enough
smite is funny
anything that kills an enemy does this
you can throw poxwalkers off a bridge
smite is annoying as all fuck to try working around
Nope that's not what my point is trying to make
Uhh. Dueling sword isn't a problem? You know has no problem with hordes, and with proper builds can practically if not actually one shot bosses?
4 smite psykers
if theres 4 smykers then im not there
balance is still important in a pve game, just not as stringent as it would be in a pvp game
Stagger 3 needs to be reserved for limited game saving resources and not saying every single ability in the game or every rumbler shot
it just got nerfed?
didnt really no
if theres 3 smykers and one gunker, meaning i am there, im literally dragging the monsters to them to deal with then quitting
heavy attack damage reduced by 20% afaik
Not really.
When I see enemies I like to fight them and that requires them to fight back
3 smite psykers and a martyrdom insta boss deleto 40000 zealot
pvp gams just care too much about balance not enough about being fun nowadays too lmao
All they did was increase variety of gameplay in all classes
It can still from what I've seen one shot bosses, crushers, and has zero issues with horde clear or anything really.
that also means im not there
There's no gameplay value from seeing crushers sit on the ground indefinitely
Veteran was a ranged only class now they can melee
They always could????
what's the crusher one shot ds build
Psyker was an utility class with good aoe dmg now you can use guns without a cap
shroudfield zealot
But it would be an handicap
just whack the crusher with the most powerful car door imaginable(arbys shield and maul)
Veterans can do this as well btw.
melee vet was really powerful even before the patch my man
.........ok time to leave this chat until this asinine conversation dies down. cuz this is truly asinine
Weapon specialist was the strongest side the tree almost always
yeah anything that can deal 6500 dmg can one shot an auric crusher
anything doing 10k can deal with a havoc crusher
Not sure how it is. I mean just discussing issues with gameplay balance?
They buffed right tree more they actually made the build diversity worse
I'm just saying this changes were more for variety of gameplay than balance
exe stance and right vet keystone actually exist now
just hit the crusher with a car door and he'll fall over for you to whack him with a stick, it works with arbys and oggys
yeah um despite it being better now mmf is somehow less appealing
just force weapon push attack and stab them also works
your conclusion is still correct but yeah the rest of what you said was not lmao
There was a variety of gameplay before it just had various levels of intricacies to using them and now all the talents are mashed together like a meat abomination there is no point anymore
more things are accessible on the trees and fun to use, things that were considered 'core' due to their strength are now pathing nodes, all of this is good
its not bad or good its just different
zealot exemplifies it the most
Fair
I say it's good because the viability margin for all the different possible loadouts went up dramatically
I also really wouldn't call it bad tbh. The changes so far have seemed really nice. Obviously you will have outliers thats just the name of any game.
by orders of magnitude even
Fatshark can't rework classes without buffing them to shit
I think now weapon variety is better but the people that want to optimize will prolly keep using the same swords
two of my favourite gimmick builds were painful to play pre-patch, now they're completely workable and more fun to play
They also buffed the game overall significantly so it remains the same if you think about it
im just using greatsword no1 can stop me
and i can already see a 'THE BUILD' forming on all the new trees, which is unsurprising
The meta stuff got buffed the most because that's why they are meta
thats just an inescapable reality
i need to play veteran again so i can rebuild my chainsword and bistol commissar
What does "buffed the game" mean here
Psyker had different builds before I had so many builds now there's just 1 build and I can't even argue about it
also what one build
This is why the stronger meta options should be adjusted without bringing down the already lower viability of different options. I imagine that is the description of attempting to balance.
They told me meta was flame staff but I want the eletrokinetic and it is amazing
i like smite
psyker build diversity is better, though it was good before
This is not even true.
They can just need things? Reduce adm on inferno m2 reduce stagger from half charge trauma rework EE for a longer duration but with a CD and remove PA and m2 smite
Smiting is the reason to play paladin I mean a psyker of the emperor smh
smite's not going anywhere, trust me
as much as i would love to see it go
same issue as survivalist aura on vet
I think Smite is the most disliked thing in this game tbh, right alongside the old loner stealth zealots
it's not for you, it's for the people who still physically scream out loud when a mutant grabs them in malice
Aurics were buffed, havocs were buffed with mystery loot box modifiers, gunners are buffed, maulers are buffed
and let me tell you
those people are having a lot of fun
and arent having this discussion on a discord
We don't need a trauma rework, trauma is the system that back for blood used and is widely loved in the hoard shooters community
They could've just adjusted the individual weapons..
they also buffed havoc trickle hordes and possibly specialist pacing
"it was self defence officer"
wuh
Except this wasn't just an issue of weapons. Some builds were less viable because of insane node taxes.
that doesn't cancel out veteran, zealot and psyker no longer having dogshit build variety
The system of dying and being revived but with less max hp was already used in other games
that's not how this works. You're being a doomer right now
Ohhh I'm sorry u mean the other trauma
See, Fatshark, this is what happens when you change names... smh
Psyker had so many builds variety I don't think psyker can be included
lol
there's another trauma??
Trauma is usually used for the mechanic of reviving with less hp
yea all the psykers i see run fire staff. CAUSE THEY WUSSY
Vet and zealot have the same core issue but different symptoms of the issue
I run eletrokinetic cause I like to be a sith
That run was luck based though, think he even said it as well. Good modifiers and seed.
Vet had great talents but a bad tree and zealot only had good talents down 1 specific path of the tree but they both arrived at the same conclusion
Yes it can, the changes impacted psyker the least but there's still more build flexibility now than before
EXCUSE ME.
I've only seen Karien play havoc 40
Heretic send him to the emperor for sacrifice
... Yeah and they giga buffed Scriers... Again. Counting this patch it's the 3rd buff psyker has gotten in a row btw
500 MORE BUFFS FOR SCRIERS LETS GOOO
they forgot to buff assail this patch
i want two shards, one for each hand
Also really big buffs to WS
I have always played melee 'nadier, WDYM?
It's ok
Gaze got its monthly Fatshark mandated buff
So it evens out
Fair but wasn't playing ranged way stronger like way stronger
You're just rattling out complaints now, put a lid on it.
I thought karien clutches h40s everyday
This is literally the 3rd buff psyker has gotten in a row if you want to check patch notes.
And?
Also tbh if Ur a seer psyker canonically you should be even stronger but the game has to be balanced
I've already explained why said buffs happened.
Peril management is now no longer a mechanic
all psykers are already comically strong and stable they dont need more lmao
peril management was never a mechanic since like closed beta
or when trauma/surge peril was adjusted
My only complaint about psykers in terms of balance is that we aren't the boss beaters even with a way to break the boss head
peril management is just waiting for my peril to go down to 97% so i can cast warp slash
I'm a vet main. You can have tinkerer twinned kraks to the face.
Peril management mechanic
I hold down R for one or two seconds
Yeah but it's way worse now with how PA functions you get 100% uptime on scriers and shriek every 6 seconds it's just f key spam
Only if you are married to plasma.
Oh sorry Mr vet
Heretic execute him on the spot cause he can't be sacrificed to the emperor
How wasn't this the same thing prior to this patch?
all of this was already achievable yeah
you could do PA SG pre patch too
100% WU uptime has been around
You could I did that but the uptime is tighter signifcantly
you just locked yourself out of assail
I always did that
I think queil control still matters
Oh do you want a numerical comparison for a build I can do that
Don't we have a ultimate skill to explode and not die
Well, they get blammed instead. Have I mentioned I'm not a commissar build?
If anything itโs more complex Wdym???
I am in the DSV gang fully now ever since the patch
its parry is also better than the other marks
That's cool
I'm a full on eletro Mage psyker
ES stance with helbore is pretty nuts right now
And tbh the only thing I got to complain about Warhammer not darktide is the lack of xenos games
the MKIV also shits on plasma gunners
I know, but I hate hellbore like I dislike plasma. Delayed shot on 300 ping means I get feedback on my shots like 2 secs later.
where you forward this from
In darktide being a xeno would be an hard ask
A server me and my friend runs
a lot of it is wrong
scryiers has rending?
its making a lot of assumptions
scriers doesnt give rending
and is still incorrect in a lot of those assumptions as well
I feel like there is no science to back this up. I'd want to see the build and how this is happening.
Yeah the assumption is you're building the same as the prev variation of this huild
1 or 2 whole seconds?? Whoaa, slow down there, Quelly McQuellsAlot
wait you actually quell?
I quell middle slide
the fuck you mean "this build can horde clear now"
i run around at full speed quelling like a naruto ninja
horde clear is like, the MAIN thing psykers can do with EASE, preupdate
i dont think electro is in a good state
M1 EK
do you actually take wildfire+souldrinker+pc just for %crit and mettle
Talking about pathing SG to warp siphon. PoTS is now 20% rending instead of 10%. But that is warp damage only; and it only really helps assail because stave ADMs are already high.
right now? yea I quell a smidge so I can brainburst at not critical peril if needed
and its a floating variable so it is not 20%
It's already not meta because you're not using the strongest melee weapon in the game ya know? But I'll continue looking.
yeah knife is a big loss on that
Yea meant that it helps assail and also assail takable on old build
Melee psyker feels way more braindead on auric now. I just never really take any damage, mash lmb and assail and everything dies I guess?
As an eletro player it is
Your just an aoe cc support instead of a glass canon
ye
I like when people just add meta randomly
mind in motion is meta
In WU, which you will be most of combat, its capped
well with scryiers you tend to be always at 100% since you can go with Warp Unbound node but yea
META "Most Efficent Tactic Available"
fr?
Eletro isn't a solo play build I guess
Cause Ur job is making it easy for your team
i never see electro psykers
that acronym was made up ex post facto
I cannot for good faith say the build is off meta comparing last patch ek to this patch ek
The flame build does more dmg but has less utility
I've literally never seen anyone use that build. Maybe it's the best build, but no one uses it
yea but its still more nuanced than that, even your own build gets basically 1-2% extra damage from PotS at best
Eletro is full on utility
So it's not meta
Ek is to ranged enemies is like clube taunt ogryn to melee enemies
For META? Then what does Meta mean if not that?
It's very strong to make Ur team not take dmg
meta is something people use and think is good
honestly instead of the rending id go with empyric personally, youre using a staff and the scryiers so youre not going to get much bonus damage out of it before reaching 100% perils
not that it is necessarily best
a very expensive staff too
The issue with eletro is Ur relying on Ur team's dmg
Ur still good at horde clearing but Ur not the best psyker for that job
But hey free bosses cause cc op
? Its extremely high peaks second to only inferno and sometimes even with trauma
There's also an ease or more accessible component to meta builds.
Ancient Greece would like to disagree with you.
assail electro and still having PA is yuge
we're all just shadows on the wall of a cave
I mean the elites are kinda not Ur thing
U kinda just cc them and hope Ur team uses the timing to end them quick
well they certainly didn't use it to mean Most Efficient Tactic Available
I've debated this, currently Im not thinking about ER because braindead WU uptime is really good and maxxing out all your stats is really insane
No but arguably it still means as "Above and beyond"
Depends on comp it could be I think
But overall eletro psykers are as good as flame just not for the same reasons
yea this deffo doesnt need ER, but i'd still move that PotS point to basically ANYTHING
JaD even
KD
Flame is you do big numba DMG
Eletro is Ur team has a easy run without many deaths
On shriek or Scriers you eat them up like nothing it's so fucked, m1 ek focused builds, that is.
pretty sure meta comes from the greek meaning of the term and refers to builds and strategies gained from an out-of-game source as opposed to something you'd devise through your own experience playing the game
Trueee but that's not staff reliant all staffs can do that
meta stands for Must Eat Thicc Ass
voidblast is better for the team than electro
it was originally coined by the greek philosopher Thirstius
I disagree cause it doesn't extend the cc for such a range
you guys really should study your history
you only get the CC if it crits
Void is good if the horde is small
Eletro is good regardless
Regardless. Monsoons build seems solid, though questionable on the curios. I mean there is also weaker builds that can run Havoc 40 right?
Do you think warp charges are better than DD for m1 EK, I was having constant SG even without warp charges and it should be better damage
anyways this conversation is going nowhere, I'm out
plus Warp Charges constantly get ate and drop your damage
update good, simple as
Yeah my opinion too honestly.
which i STILL detest
warp charges are better than DD for EK imo
ever since quell cancelling got removed
not a contest anymore
the fun thing about warp charges is you can just take dd instead
the CD on scryiers is also low enough that with just few elite/special kills youll have it up even without the need for warp charges
we are talking about SG M1 surge EK
Except the plasma guys need some nerfs to fire rate and damage outside of shields.
I haven't played that much DDs this patch yet but with how you have points for IFR and soulblaze component it may be
plasma gunners need to have some actualy decent cues
Or HARD limited to 2-3 at once.
yeah if its h40, PA plus warp charges for SG feels like overkill
Which fucking sucks because DDs had a higher ceiling before and it's a little harder
24% global damage OR 25% global damage and 50% crit damage and 75% weakspot damage and 125% crit weakspot damage and move speed and toughness hmmm
I don't take the SB stuff with my build
what do you mean you dont enjoy losing 3/4 of your HP in half a second when you get hit by 3 plasma gunners you didnt even know were there
The sound engine dies when 14 of them spawns ontop of loud specials.
^
24%
24
I wonder if it's dependent on how well you can pro PA for DD vs warp siphon? Or if you prefer gambling vs a guarantee? For M1 surge EK.
You mean watching an arby go from 100% 100% to 0% 0% because 6 of them chain railed the guy.
DD targeting changes make it good
god also, i QP'd to heresy, got twin fight, an arby fucking died in the tox smacking poxxers, then, after we all got downed, had the audacity to say "pick me up"... some people man
Curios are my preference but feel free to do it like that too lol
and none of the finesse bonuses
fucking arbys havent changed
or extra toughness baked in
True

inferno staff still wants PA imo
It was always very strong
SILENTLY.
with the gain on fire node its also quite a fuckin lottery, either you get back to full 6 charges in like 2 seconds or youre going for like 10 seconds with 1-2
Curios are choose your own adventure.
arbites still feels crazy strong ๐ญ
i wanna get this psyker done levelling so i can get back on main
Honestly
Yeah teammates killing your target then delaying the target selection sucked so much
PA charges are always feast or famine
This new rate is better
Purple and rot armour 
Just durable tbh.
How tanky do you want them to be? Yes
they just sneeze and bleed stacks fly everywhere
Probably still Scriers DDs? Shriekspam m1 ek is also very oppressive atm but yeah
Hopefully team will deal with crushers.
No? The avg frag vet will do more.
at least the branx isnt overkill on that modifier
I'm not touching crushers.
Iirc it kinda started in table tops, where people knew so much about the game mechanics they were kind of playing their own game within the game (self referential being another definition) . As trends tend to do, it caught on and spread and its usage was less specific and the spirit of the word meant more than its literal meaning

Dogshit experience honestly
once the crushers have 25+ stacks of SB, you can just switch to your melee and apply uncanny
oh yeah no one answered, how fast is the healing for that modifier? anyone have the hp per second number/formula on hand by chance?
every havoc reset
I forgot to take rebreather.
the modifiers get crazier
Why would you take it.
300 ping questionable fart clouds.
If us 2 psykers didn't need it you on arby don't need it.
I could be taking gas damage when not in gas.
It's so much better than with brain fog and a low concentration of valid DD targets, I could get DD to hover around 15 DD stacks without trying to hard. Then when enemies actually showed up, keeping 25 DD stacks was not a problem at all.
I am not an efficient melee / gunker either.
Huge QoL change.
I got overheaded by the captain literally more than 10 feet away from him.
indigestion
protection from self
was surge staff affected by the changes at all
I wish we could get 3 modifiers; purple, red and rotten armor or stims

Maybe I play surge in rotten armour.
just play voidblast
new modifier: die
how many surge RMBs to kill a crusher
blaze trauma my beloved
69420
too many
I should definitely change my pfp due to DD changes

Surely a rotted havoc crusher will die within 30 BBs. Right?
...right?
Maybe only 20
you take care of one, the team takes care of the rest
It's fair trade.
That one crusher could have splat the whole team.
grenadier vet with kraks still struggles with rotten armor
the stagger-proof modifier is what will ruin me
thats just blue and green stimm
being unable to interrupt their attack while meleeing them
We have plasma and helbore vets on my team.
Purple crushers stand no chance.
And a tacaxe zealot
tinktinktinktinktinktinktinktinktinktinktinktinktink
That's just rotten armour. Is just, bleh with how much spam.
Hey does warp splitting apply to ranged too?
i know it applies to assail
its universal cleave
no
Only if the shot already has high enough cleave to multiply.
So no
it has only like 0.25 cleave
you guys want to see the worst inferno staff ever made?
check this 0% burn
i can lightly tickle a heretic with it
might as well melee with the staff
That's a flashlight.
Okay I wiped after 10 mins.
I guess a torchlight.
They sucked hard.
sometimes you want your heretics blue rare instead of well done
now i want to try to get one thats lowest dmg lowest burn
Cringe moment
Did you get ppl worse than me?
10 mins 39s round.
Is okie I will be more selective with teammates now.
that wouldve been a great yellow number round
I just picked the first 3 guys requested to join.
i think its a torchlight two
TL 2 was actually fun
i enjoyed it anyway
it was on the free weekly epic game thing during covid
I know, did dual wands GLASS CANNON build.
Final boss will 1 shot me.
1 CC clear lul.
just undie
Mooks on avg is 2-3 shots.
just get unkilled
Based on damage my Engie took.
quick question, have they allow blaze away to work with the fgs wave slash
nope
I didn't know you could spam emotes in morning star, I heard an orgryn just grunting and hitting his chest lol
so.... i'm trying to come up with a funny build using the new "uhoh i explode" talent
scriers gaze without warp unbound, something easy to trigger overload with like assail
probably goes best with a gunker/meleeker build type
I was thinking meleeker ye
check this clip
fucking incredible
GAS GAS GAS GAS GAS
its the FS way
Miss me with gas.



