#psyker-class
1 messages · Page 2130 of 1
does anyone else like to use smite for the push at the end?
We are by far the highest dps highest cleave class and not one of the classes that can give gold toughness. Support isn’t really the goal 😂
Endlessly staggering with smite gives breathing room
and honestly as a front liner, i hate when someone smites a horde to stun, it throws off my timing, and makes me move more and cleave less at once
Inferno staff fixes the rest
Endlessly killing with soulfire gives even more
Yes we know smite is strong
Also, for whoever asked, plasma gunners appear to have 1900 base hp in Damnation+
Who says anything about ethics
and yes, we will abandon you to the 5 crushers you decided to stunlock on a corner
👆
I mean
Smyker death is always funny
smyker death is the only death you can never not laugh at
6k health
Crushers are easy to dodge at least
yeah but the smykers got them handled 
Better go help or deal with them as 3 people instead of 4
the smyker lured them into a deadend room for us :D
I’m honestly ok with dealing with them with three people
Feels slightly like bullying.
A lot of people do not like smite enough to lobby or mission dodge.
I do like the transition of crusher to mini boss status
same
Sprint dodge also works on plasma
I mostly wanted to test how effective all my stamina is in lieu of KD
That's crazy
Mission dodging is toxic
so is smiting
Smite is really annoying to play with and near zero value add
in our opinion
You are spreading out all the mobs which lowers the dps of the entire rest of the team
Smite can be a very strong tool. However...
Smite is often misused and has a big impact on other player's experiences. If it's used to perma stun enemies so people don't get to play and those enemies are CCed in a bad position or spread out or if you are slowing the team down by lagging behind just stunning stuff, people will leave the game, barrel you, not res you, etc. The CC also doesn't allow "on dodge" blessings and talents to function for you or your teammates. Parry is also out.
Because of the way Smite ticks and spreads, it's very good at getting the last bit of damage of an enemy's health even if other players did most of the damage. It also is an enabler for the rest of the psyker's kit and snowballs A LOT. So the way it scales in high density with little effort is absurd.
A lot of smite users also don't learn how to dodge or manage CC immune enemies.
A culture of lobby or mission dodging smykers has formed because of this.
smite is just, i see the fucking flicker of it, i get away from that player as quickly as possible
I start pushing bursters at them 😂
true i should make a smite build
i hardly ever see smykers
Having played with, and played as a smyker,i like them around
in AM
If someone is playing in a way that makes the game super not fun, I am not obligated to play with them.
its annoying as all hell to have to kill the 50 trash mobs while they're standing still and blocking the fuckin hallway to where the ritual is
About half of psyker I run into on auric are smite brains. In havoc it’s super rare outside of the low 20s
That goes for other classes too.
Not my problem
ESPECIALLY annoying if i just activated SG, and im trying to go after something before my peril makes me lose my 20% speed boost
Not a good idea
💀
If smite jumps to the burster near you
I’m not committed to mission success after I see one
The only issues I've had playing smyker is accidently getting a demon host
smykers deserve to be barreled off gloriana
I also absolutely let the boss clap a smyker. It’s hilarious watching them try to smite it to death
i cant even bother blocking smykers, though, because they're everywhere
Whaddaya think for my last node? I am debating between these 3. The -10% peril gen node is quite nice, now that I am testing it.
i save the blocklist for shroudfields and infiltrators who dont play as a teammate
(or actually toxic people)
Not every player with smite is bad or annoying. btw.
We are specifically talking about the ones who perma smite everything.
Og node imo
true, yes, that is what a smyker is
Lmao, unlike them, i now what I'm doing. I will pull out my bossing weapon
Does og node work with soulfire?
With the new hp pools smite is worthless even crit builds will struggle to not look incompetent.
someone who thinks smite is the solution to every problem, horde, armour blob, etc
Should
If you want to smite without being a toolbag do it for three seconds to make everything fall down and then stop
This push it and hit it.
Nah, those smykers are clinically challenged
its a smite problem
If you use it as a knockdown instead of holding it forever it’s totally fine and I won’t murder you
I'm smart enough to know better
it teaches newbies to DO these things
can people actually hear plasma gunners charge up
No
No
y... yes? usually
i cant like at all
I was about to say I hear em
Especially if the warp sounds come on I’m fuckin deaf
it's crazy how fatshart has fucked up every new enemy they added
fatshart really should just stop adding new enemies to the game
I use it meaningfully yes. To knock things, to freeze scary things. To give breathing room
If you're shrieking all of the time, how helpful is the second part of immaterial force?
I don't spam it
im also very audio sensitive so it could be i can hear it through the mash of all the other sounds, or its a bug
Tons of sounds aren't populating it's the worst with pox burster conga lines.
i'd need someone to clip "not hearing it" and send it to me
I don’t rate the primary attack staff nodes with inferno and if you’re using ds or fs you don’t need anticipation
I do not have the primary attack nodes
they dont even have a spawn noise lmao
I am pretty often hitting 100% peril
i miss you
Also if you don’t hear them, getting shot in the face by one is a good sign one is around
lol
`lmao
On that’s the node that gives stun immunity. Still learning the new layout 😂
Eh, I don’t think that’s good either but whatever
When does staff get stunned?
Wheres my arson build
Is a fair point. It would pair very well with KD, but I have dropped KD for now.
Charging secondaries while suppressed?
yeah, not a good thing when it can just strip all your toughness and prevent you from regenning.
will absolutely get you killed
I mostly want it for the increased fire bomber spawns. I took a lot of damage trying to get out of their spam
That sounds like a misplay tbh, you should be focusing on not just standing there being shot
I uh..don’t have that problem 😅
Same reason I was looking at anticipation
i don't either 🤷
my pubbies always drop like flies tho
the moment one of those guys show up
🤔 does it help with lake of fire? That’s kind of appealing because lake of fire is hell
Yes, stun immunity should help with fire slowdown.
Is why I have Adamant Will on Arby
I’d go with it to try it for that scenario but idk, my gut is og damage is always good
Assail sucks so hard in the event
So what is the the new meta for spyker?
Barrel them
Oooh I haven’t played the event yet! I’ve been goofing with the Mortis trials
Mortis, not even once 🙏
assail is doing fine in the event for me
its fucking GREAT for the snipers in vent purge
I like men
also, new BB is doing ~3k damage to a chaos spawn in my testing. No idea what it was before
Plasma gunner has carapace head
and thats what the fucking melee or gun is for
I been running sg ep bb and it’s hilarious
you dont assail maulers either
That’s when you pull out ur sword
One shotting crushers with bb is 👌
But i want a room of 50 minions
1500ish DPS to a chaos spawn is not bad.
Blaze away is nice
BB seems way stronger
guys, could you please explain Warp Ghost, specifically the passive quelling thing: AFAIU peril decreases 80% slower without actively quelling it, right?
Aye
Idk what the interactions are with buffs but it is very noticeable that it can kill very very efficiently
Korrekt
It is very, very good
Warp Ghost is the best talent in the tree
It’s basically the best trait defensively. You lose nothing and gain a ton
We can kill dogs from 0 peril now. Huge
Empyric Resolve 🤝 Warp Ghost
OH YEAH thats what i was gonna fix... peril fx
Any psyker worth their salt is quell tapping to keep peril in the high but safe range so that they can fire near constantly, not relying on passive quell
So warp ghost is pure buff
And for the melee side of the house it makes it trivial to max peril and stay there for all the good stuff we get from peril scaling
thank you all guys
Okay, the stun immunity definitely seems to affect grenades.
damn. i was a good friendly little shield psyker before i met you all.......
yeah just i gotta get used to easier high peril now because i was used to passive quell during horde clearing 
ive exploded twice because of it
now i'm playing shriek psyker 🙁
Did you take one right to the dome?
@strong gulch when do you think the pinned builds will be updated?
You know how wizards in d&d need to use their spell list to build for the encounter? Same for psyker. Sometimes shield is the correct play. For instance in the event shield makes it easy to just walk thru it
i dunno D&D 😄
I can't ever pass up damage and toughness buffs for just casting spells man
I'm playung zeakot osyker
Unsure. I've been unwell and not able to test stuff much. Community wide we are still figuring things out.
idk if smite qualifies as a zealot thing 
Psyker can do melee builds now
.,,.. they could before?
Its weird
Psyker was always good in melee
i was one?
Well they do it better now
oh yeah im much tankier now
Psyker has been doing melee well since launch
Wrong word choice, they melee better now then before
im so tanky im genuinely considering 3rd toughness instead of hp, though that could be a bad idea until im better at reducing chip dmg
The buffs make it easier but it’s always been a great melee class if you can follow the cardinal rule of don’t be hit
Psyker melee was always a skill check
Melee / gunker has been good for a long time. Multiple major patches ago. Keep getting buffed too which is funny.
Or u die
already asked before, try once again: what do you think about scriers instead of shriek on purgatus psyker build with warp siphon? I tested it in a couple of games, and with CDR it is kinda insane, but feel like there are some downsides/inefficiencies with it. wdyt?
I am unsure about purge. Does it count as finesse damage?
My issue with SG on Inferno is peril management, as well as not getting the finesse bonuses.
Crits do get finesse, but no headshots
I have tried it. >:(
I don't try, i only do
No you’ve never played the game before
Im getting 25-30s in sg easy
Stop lying
Eith inferno
but if you take warp unbound, you can purge on 100% for 10 seconds, and coupling it with warp rider gives just insane stuff
Hmmmm
I'm already doing that with Shriek, essentially
It feels much better
Also less range on SG inferno vs shriek. (unless assail)
Shriek stacks on top of purge soulblaze stacks makes more sense to me
yeah, makes sense
Voidstrike is a way better combo with sg
SG is viable with Inferno. I just don't love it.
did you try it with the new quell speed node
You use it like a helbore
I did not.
quelling is the old meta just crystalline will it now
If you like inferno SG then go for it.
the one perk that gives more stamina n stuff is basically free right? since if you have time to passively quell you could have manually quelled it twice as fast already
You didnt try it with reality anchor?
I honestly am tempted lmao
Oh the reality anchor
this ^
@summer prairie What do you think for a final node? I am leaning toward the Ogryn one, especially with KF improvements.
Try it with reality anchor
Not since the patch.
Your not pstker if you're not warping it
anchor + unbound sold this for me, with the latests pack numbers you literally never exit scriers bc of CDR
Yes
I've been running immaterial focus (and also Just a dream instead of OwtW)
It has more uptime than shriek now
i love getting to 90% peril, suddendly every shotgunner and rager looks like a yummy free quell
But but but precognition
Precog dn
Just a Dream seems very good. I am not married to OwtW instead of it.
Reality anchor is finally good in a niche
Do you feel you’ve been getting a lot of use out of Just a Dream? I am assuming you are peril edging
Its 25% almost all the time
Well you are almost always under 97
But it only blocks until you hit 97 does the damage flow over into toughness?
the overflow should go to toughness
I've ER currently so not generating that much peril from it
thanks mate
Ah yes with ER that’s probably really good
Ah, I am not using ER for shriek. It's too slow.
Added blitz back to the updated Ovenproof plugin @plucky flax
What do you mean too slow, talking about Empyric Resolve
Do you know if it ever fixed the Arby blitz causing message spam issue?
Peril generation
Oh, well I generate peril on demand with my 7% FS, 1v2
If I am using ovenproof scoreboard do I just turn everything from base scoreboard off?
So I don’t get the crazy long box
Aye
Fair. Still, with some cursory testing, the 10% peril reduction node feels nicer than ER. I will ponder further.
is there any reason to take Empyric Shock instead of Wildfire? I do LMB with Purgatus quite a bit for staggering, but still considering whether I should take Wildfire
Not on Inferno imo.
On EK, sure.
Empyric Shock, you'll only get benefit on things that survive for a while. And in almost every case, RMB with Blaze Away is much more damage than LMB.
Thank you!
Empyric Shock is good for bosses. Less good for most else. Wildfire is very good for hordes and elites.
does resist vs gunners also include the plasma gunner?
I can find out.
If you can better / meaningfully integrated the needed attacks then ye on EK. If it's counter to how you play, then skip.
looks like no
templates.gadget_damage_reduction_vs_gunners = {
class_name = "buff",
predicted = false,
stat_buffs = {
[stat_buffs.damage_taken_by_cultist_gunner_multiplier] = 0.8,
[stat_buffs.damage_taken_by_renegade_gunner_multiplier] = 0.8,
[stat_buffs.damage_taken_by_chaos_ogryn_gunner_multiplier] = 0.8,
},
}
dang
Did you find any new leaks within the code yet?
Shotgunners aren't included either. So not surprising.
I skimmed through the changes but there are so many that it's a bit too much effort. The localization files are full of the new mortis stuff that makes it more time consuming too.
have anyone got just a dream procced while charging up at near crit then you kill yourself because peril
immaterium is so fucken good
I sea
If it did I wouldn’t be having such a time with them seeing as I joined the church of Sixsaysreapersarescarysousegunnerresistance
ial* goddamn it always get it wrong
Well if you find any good stuff i would apreciate it
And ofc thank you for taking the time to check
Wouldn't expect there to be anything right now, but you never know
warp ghost worth the point? It's fun staying at 100% peril for warp rider+one with the warp but not sure if its worth it
very good
Its empiric resolve but for melee psyker
With a staff build you don't really passively quell, expect maybe some melee trauma builds
It is true. Bullets are my one weakness.
Thank you my liege 
Mine too. No bubble problems I guess
Tru
So you're doing this @summer prairie ?
The t pose
Ran a few rounds with that yes
Symmetrical
Id rather have oggy damage than ER personally
Tru
do you have problemes with mods ?
update mod launcher
er is still useful for blaze away stack + warp rider
Only had an issue with numeric Ui but I don’t have as many mods as some here
eh
im just happy we can skip ER/PotS now
heres the broky mods
im happy i can skip true aim lmao
Ya
i still like true aim but yeah, saves a point
i never liked ER or PotS so
true aim wont help me stab people so its been annoyig the entire time
What?
It works on melee
stacks but doesn't spend
unless this update changed it its only ranged
now Mind in Motion is more affordable 🙂
Unless it's different this patch, true aim crit has never been consumed by melee
I hope uptime gets updated and then I can fianlly run it
it has never worked
for me
So uptime has had no uptime for you?
Nearly hit the most ball clenching clutch of all time 
Has havoc got harder or just me?
Stim modifier is a little crazy
Also big health bumps
i clutched as smyker last night and a dude called me braindead while i was rescuing him and quit lmao
Give us a downtime mod.
How often are you doing nothing?
How often are you spamming something with nothing around you??
plasma gunners don't cost a lot of stamina/peril to block with deflector, way less than other elite gunners
Tell me the class
guess
The cursed armour one just spams carapace non stop, need shock mines for it
ARBITES
zealot
sucking. Presumably
Sry. It was me.
I still think zealot is ahh after this update
nah zealot is hella stronk
It doesn't have a good niche for me
I am an epically bad zealot.
duelist nerf is felt but so much power has been placed elsewhere
It is funny watching them get melted by the plasma gunner firing squad
My psyker can handle literally everything, the only thing I am missing is the shock mines for carapace control
literally delete in full
That’s what the game needed was more shroudfield
You want it for the buffed captain hp
martydom enjoyer when they get hit with a single plasma shot
its like 60k damage on a hammer hit or some shit its wild
(tdr)
all i know is that id hear some zealous yelling and a health bar disappears
Oh yeah... In the clutch I just did, I retreated, and when I went back to look over a ledge, no even kidding.. in like 0.5 seconds I was shot through the floor by the plasma gunner, their reaction time is insane
But I was one shotting daemonhosts
On auric
I wonder how much worse relic blade powered stab is than thammer for the burst
Because it is much better for hordes and elites
Sounds like I'm doomed then. My reaction time is laughably slow.
The sprint attack is pretty insane on it
does the event only count 4 scab plasma gunners per mission?
I killed like 7 in a row with FGS llol
yeah idk how they're calculating it but it's definitely not the raw number you kill
ah captains
They just keep shooting even with walls blocking so he might have just been barraging already
is it captains or the gunners 🤔
Captain
yea captains dgaf theyll shoot cause they got nobody tying them up
So not gunners?
warp ghost is so nice
it's strong but does like half of thammer activated damage
I'm glad EE makes the plasma shots do nothing
heavy eviscerator rev is closer to thammer hit
it's interesting it's located in the EP tree tho, when it plays so much better with SG and gunker
EP is universal tho
rinda with dollar store armor
I use Gaze BB and EP 
I'll never give up DD
that sound is still 100% irredeemable and i dont care how good it is, if i ever go zealot i am not touching a single chain weapon
yeah i get it
DD is peak psyker as you run after a specific chaff enemy shouting how they must die above all else and only you understand
since mettle no longer gives instant toughness, inspiring barrage is feeling really good
DD has always been based
Ogryn wave? Three monsters? Twins? Sorry chooms, a dreg bruiser in the other room is calling me.
I enjoyed it even day 1
It's so easy now tho
They've made it incredibly generous.
I run perfectionist on every build
soon
Yeah it is much easier to maintain whuch was kinda the point
Although i admit the upkeep was one of the more fun parts
i've got a ways to go still
another 2 months maybe, if i keep at this pace, or less if i do more havocs
Aurics
Maelstroms
Come to the dark side
Havocs are also acceptable
i havent clutched an auric yet, i think if i try my heart will give out
But imagine the glory sibling
Clutching aurics or havocs is simply peak
glory yes, but even damnation made my chest hurt for like 3 days after
i gotta get better at staying calm 
its easy just play balanced classes with balanced builds
like ogryn or arby
im level 700+100 on zealot
You get used to ut
Esp once youve done it a few times
Most of my clutches are on psyker but my psyker is also level 1020 or something so its a much larger sample size
i believe in you
barrel your team now
ughhhhhhhhh event is warren and silo.........
someone shoot me
auric is just intimidating. its never as bad as i feel like it will be, its just... menacing
anyone wanna speed run events with me?
what blessings/perks do I run on my DS if I'm using an infernus/soulblaze/shriek build?
Riposte uncanny if your going optimized, but most blessings would still work
ignore the fact my squad wiped to 10 plasmas 20 secs later
Uncanny
And then in turn they were purged
thx. why no precog?
how does blaze away work with inferno force staff
First step to clutching in Auric: actually playing Auric 
Precog is fine too just crit stuff is good for soulblaze and whatnot
is it like, per 10% charged or 10% of what i charged in the staff
being dragged to auric and saving everyone *
Riposte is also easier to use
just spam m2
that does not help my question
i still find ER useful for this reason since you can actually keep blaze away stack with warp rider
It's based on duration you are firing, it's not an issue to max out stacks with charged fire
@summer prairie do you pick Immaterial more for the 10% DR or the stun immunity?
Por que no los dos
It works best with warp unbound
I love it
f
🚬 well at least we know 3 bosses spawn on uprising
i dont think i wanna play more
i dont trust the game
i was completely stable the whole way through
how does it interact with warp unbound?
In this case, I am using Shriek Staffker. It does seem like a must-pick for SG.
As mentioned before, Meleekers are eating good this patch
this is damnation btw
Well the stun immunity is only at critical peril, so you can stay at 100% for 10 sec
meleeker real
Stun immunity is at 97% or higher peril, then an additional 4 seconds once you go below that
It's very good.
would like some feedback on build if possible. not against changing the ability for shriek but other than that any other perks to add/remove? only thing i currently feel like im lacking is captain damage. https://darktide.gameslantern.com/build-editor?id=9ff4afd3-cbab-4605-b3a8-3b3e184193b2
Because I am minmaxing and trying to determine if I want more damage or the defense/utility
Yeah but unless you edge perfectly it's hard to keep it up permenantly
we were speedrunning the event
Right, not a unique interaction just let's you stay at critical
Although if you're quelling a tick or two between staff casts it'll stay up permanently anyway
I am an edgemaster. You'll always see me edging.
Yes, phrasing. It was intentional
Or Assail weave etc
Yeah it damnation and above feel good this patch. Numbers are getting bigger with all the extra hp
Basically it's a great talent
for the blaze force greatsword, im using shred. should i use unstable power or precog?
I feel like shred is still too synergistic to drop.
i meant to pair WITH shred
Unstable is great now ghost exists
ghost?
I mean it was good before
Warp Ghost talent
Now it’s free real estate
Talent below warprider that makes keeping peril above 80% easy
ahh gotcha
Now that you can have peril high easy you can get maximum benefits from unstable power, One with the Warp, Warp splitting, and Warp Rider
Games lantern won't load for me
Always was although now you dont instantly fold in half
You don't want Mind in Motion
I know nothing about the rest of your build but you don't want that one
Is this a staff build?
voidblast yeah
You going blazing on the voidblast?
blazing spirit/warp nexus as far as blessings go unless you know a better option
It's Fire Trauma
Soulfire trauma without wildfire
or PT
is this a dumb way to build for melee/gun usage? https://i.imgur.com/TtYWJNL.png
Something like this.
This is it.
You need shriek for blazing voidblast. I'd also pick up soulstealer.
maybe dip for peril blocking, but that's a personal preference.
workable but brainburst is an unconventional pick for gunker
gotcha, ill give that a try. bubble is nice but i feel like i use it only once or twice a mission unless im somehow the last one alive
assail is the most flexible of psyker blitzes and works with every weapon combination
I'm on the fence for KD right now. I love it, but all the extra stamina from Warp Ghost, plus the new defensive talents and the melee node to reach it, make it less appealing than before
I was gonna say KD isn't worth two talent tax
I personally always want to run the Crit Aura on Fire Trauma because crit chance is kinda iffy and you really want crits as often as possible
Can swap bubble for shriek if you need to. Same point count.
If you're desperate for more blocking change your curios
Also valid.
For me, if I'm going KD I'm also gonna parry a crusher.
It used to be, when it had a crit node under it. I think it was a crit node.
The absurd revives are still nice at least
it was yeah
Yeah because when it was crit above it, it was a one point cost
Now KD is a maybe pick. Good node, just not in the best location
They are. I like KD. It's just harder to justify now.
KD is even more a comfort pick than before.
oh. i found it to be super helpful xD since im not using warp unbound until the WU counter mod gets fixed >:|
I'm sitting at 8 stamina bars with my build. Not even a stamina curio.
KD is a great pairing if you picked WE
Nutty
What is WE in this case?
warp expenditure
Ah.
sorry shouldn't type and play
this overkill damage with FGS is something alright
KD is like mandatory on all my builds
Surely assail is optimal over BB/KF every single time,
I like KF in melee and BB for the gunner packs or sniper gangs.
It's utility is nuts
i have a hard time using assail with SG because for some reason my brain doesn't track warp unbound >:|
there's a mod for that lol
it doesnt work
If you're on PC get a mod
dafuq
I just create a second buff bar and stick it in the middle of the screen
I don't use the actual warp unbound mod
if no mods are working for you then it's DML
idk, maybe its just because I recently started liking Vstrike on my meleeker build due to not daring to re-enable NumericUI mod yet, but I find little use for assail with meleeker thanks to Vstrike...
KF is still free head pops, with even more consistency now, so still fantastic on Soulblaze builds.
Smite is still fine for some builds, especially if you hate trying to weave Assail into your melee combos. I'd probably still take it on my Voidstrike build just to have some CC.
New BB is doing like 5k+ damage to bosses and Ogryns on my Inferno build. Without the Ogryn/Boss damage node.
It's pretty goofy
BB/KF is for when you are busy with staves
It is potentially like 10k damage per minute
what does your build look like? I have seen similar results from other psykers, but idk how to replicate them...
Adds up
25k
Guaranteed every 12 seconds. 5 times a minute
No longer random
And it now scales much, much better with damage boosts
Whenever there isn't an ogryn or mauler in the way you can improve your damage by weaving assails in melee
Oh, I didn't realize we're talking melee
what change was that
Carry on assailing
BR went from 50% additive to 50% multiplicative
oh
Ok bruhhhh
maybe it'll actually do something in havoc now lol
That changes the math
It's bonkers
I am at the office now, but I can get a video of it later
I need to remake my BB EP build then
KF was already pretty good in havoc. Now it's absurd.
And Ainz had a BB+EP build he used to duo H40
yeah I always rocked it but never felt it did that much
I was wondering this. If you are excellent at weaving probably.
just a passive dmg boost every now and then
Question: if that was KF, does that mean that EP BR potentially one-shots Crushers now? 5k is pretty close to 6500.
The biggest benefit was a near-guaranteed PC proc
Maybe? I have not tried. Is worth testing.
true
It was doing 3-5% of total damage before this patch
You probably can find a way to get BB to one-bop crushers.
Was closer to 7% for me, but so it goes
Haven't played for a year or so. Ist Smite + Voidstrike still usable? And if so, ist actually good?^^
Depends on build, less with trauma/inferno I found
I think one of my mods is having a seizure or something
Usable, yes, Good, eehhhhh
they're the worst of blitzes/staves
Voidstrike is fine in Auric and below. Bad in Havoc. Smite is a dirty word in this discord.
these numbers keep popping the entire mission
but they're not awful
you can think of smyker as the n word equivalent
Dafuq? What happened?
noob trap
True Aim nerf
To Voidstrike? 10 cleave versus like 200% hitmass enemies. 1.8 second charge to kill like 3 trash mobs.
Numeric UI is broken. If you go to mod settings just turn off “AMMO AND GRENADE PICKUPS”
Smite can be a very strong tool. However...
Smite is often misused and has a big impact on other player's experiences. If it's used to perma stun enemies so people don't get to play and those enemies are CCed in a bad position or spread out or if you are slowing the team down by lagging behind just stunning stuff, people will leave the game, barrel you, not res you, etc. The CC also doesn't allow "on dodge" blessings and talents to function for you or your teammates. Parry is also out.
Because of the way Smite ticks and spreads, it's very good at getting the last bit of damage of an enemy's health even if other players did most of the damage. It also is an enabler for the rest of the psyker's kit and snowballs A LOT. So the way it scales in high density with little effort is absurd.
A lot of smite users also don't learn how to dodge or manage CC immune enemies.
A culture of lobby or mission dodging smykers has formed because of this.
ah, thank you
?
I figured it might be Numeric
Voidstrike's charge time and cleave are both too bad to succeed in Havoc.
I like fellow smyker because that means I can kill stuff instead
Yeah I ran a whole mission with that till I figured it out
Was irritating
True aim could be stacked multiple times in a single attack, not anymore.
same
I've run it for 2 days lol
Eons ago, when the world was young, True Aim could stack multiple stacks per shot. So with Voidstrike, you could get guaranteed crits on every right-click, sending double death orbs down hallways ad infinitum.
Then they nerfed it and the Voidstrike went into the garbo bin.
I'll disable it later
It was so beautiful. Chaining surge procs
Oh right, not this patch
The mod works great it’s just the pickups part
For Auric and below, Voidstrike is better than Inferno. Unless they upped enemy density a lot this patch.
Also nerfed for assail 🙁
how does a single attack work for guns?
It was my first staff build
BB was
I dunno if I'd necessarily say better than Inferno on Auric, but it's definitely great.
inferno is perf fine on auric

Basically, Smite if your Team is OK with it. And don't if playing with randoms.
Check ✅
Or, like, use it to stagger waves of Crushers/Maulers/Ragers and buy your team time, but don't use it on literally every group of mobs
They upped enemy hp though….
BB is now 50% multiplicative instead of 50% additive. It scales significantly harder with other damage boosts. I was hitting over 5k with it, albeit in KF form
Smite used sparingly won't get you the stinkeye
i smite whether my team wants it or not! REEEEEE
you get the barrel
doesn't have smite on any of my builds
True. I have not tried Auric yet. Just been getting missions killed by the server in Havoc
barrel him anyway
SG EP Smite can be fun
barrel that mfer pronto
.< i'm gonna pretend i know what SG and EP are and agree with you
... Doesn't Smite not Crit though? Seems kinda bleh with SG
Auric regular feels like maelstrom. Though it would probably be more chill without the event plasmas. That’s all I’ve played so far. Haven’t done a maelstrom yet.
Like... base? It takes damage multipliers, halves them still, but now applies multiplicatively?
SG for the extra time at 100% peril boost
SG = Scrier's Gaze
EP = Empowered Psionics
instead of auto turn off
Scriers Gaze, empowered psionics
ah, fascinating
ah ok. fair enough
(btw there's a list of acronyms in the pins)
yeah pins is very useful
it does need to be updated tho for the new talents
Nah if your tree looks weird it’s cause you’re special psyker and the chosen one. Jump into havoc
im getting fomo building now, especially the middle defensive part of the tree
VM, WG, IF, JaD, need to be added
Big Cloak ™
Not my footage but still funny plasma stuff.
hype moments and aura
it was in rotation like a month / month and a half ago
Skill issue
Acolyte's Greatcoat
shoulda activated future sight
Oh, that was for the hood 
thank you boss.
bro have 2 coat
can’t see cause of fog, no audio cue……..
“SKISSUE”
actually that 3 wtf
Hehe
psykers are always cold
We will see it again in 2 years
😔
Thanks FOMO store
i wish i'd gotten it
No, no, we'll see one recolored red in like 4 months
i was in an "eww mtx cosmetics" mindset but i wanted it so badly
Damn he’s right
perfectly balanced and fair
I got two full outfits from that and the vet chest
Should have started playing before last week
its ok i have the bakkan rebreather
it matches the white and greengold psyker stuff gloriously well
Tbf there's a sound queue
Baka rebreather
Inconsistent. Sometimes it was there. Sometimes other cues seemed to cover it
Classic
hows this? for my purg staff
i want another pegleg / prosthetic leg, tbh
(for EK i use literally the same i just switch to psychic vampire)
is the rending node worth it?
the black and white is nice for the havoc top but, it doesnt match certain things
You don't need extra dodges with purg
How about just both peg legs
hmmm
EE> anticipation
No wheel chair psyker
perhap
yea anticipation is a comfort pick talent
it depends on how it looks
I’d play a wheelchair melee psyker

I hope we get non saggy butt peg leg
I love anticipation and always pick it but it's not necessary
"better run uphill motherfucker, because downhill i'll catch you"
let psyker use the jets that keep servoskulls afloat
Fatshark really stopping me from spending money
They're quite good at that
current pegleg works on this fit
yeah I rock pegleg on a few
and a large variety of the free commissary stuff
dark neutral pants never go wrong
Explains why ladder climbing is so ass
doesnt really work with stuff like this
ogryn has the best pegleg sound tho
Surprising lack of event aquila will surely explain.
does with this
even goes with this, surprisingly enough. not fantastically, but, its close enough
just did an auric run with that. definitely played better and actually used the ability like 10 times. thanks
What does “stun immune” affect?
Cause it doesn’t seem to affect say getting knocked back by plasma
yknow when you charge a heavy attack and get hit in the back by a poxxer and it stops your heavy?
interrupting your casts and shit
Ahhh so uninterruptible
ye
Damm, wish it was a bit more clear I thought that I wouldn’t get the screen shake
that's what it is on zealot's talent at least
the screen shake is a stagger i believe
and I think it's the same wording
Nah on zealots it uses uninterruptible
On psyker “stun immune”
So I figured it was a different thing yk
I was mostly thinking of this
Instead of adding +50% of BB's damage (so just adding, like, 500 damage if it did 1000 for a total of 1500), it now multiplies by 1.5, which also multiplies with other damage modifiers.
which is just melee now that I'm looking
Glad it worked for you. I'm still tweaking and figuring out builds, so things might change. But it should be a solid framework
Plasma gunners are jerks.
They are permanent.
they're perm
Well hopefully I get a better cue for Vent purge cause 10 plasma shots out of the smoke was scary
It doesn't. Having served on a ship and needing to carry heavy and large equipment through basically manholes, it doesn't. Ladders are just actually bosses. 😭
just have EE active at all times
It is a good humbling experience.
“HAHAHA I AM INVINCIBLE NOW!!”
The plasma gunners charging
But did you do it with a peg leg?
Yeah wanted to see if we’ve got anti plasma capabilities
Tho shield exists
They are ass but at least they gave us the clip of Unsanctioned jumping to freedom
yeah or EE
No. Just a knee swollen to the size of a melon. Our medical was so bad.
Since warp expenditure is changed whats the best alternative to regen toughness now?
2 options
quietude, and WE
Ouch sorry to hear that
ladders are evil
Psykers when you tell them the floor isn't real:
When you tell them the floor is lava
Ragdoll is such a worthwhile graphics investment
dog ragdolls are great
Space launch
I dont know why but it doesn't seem WE isn't working or maybe its just so minute for me not to notice during fights.
Yes
I mean
Granted im using force sword so maybe gets 2 out of 5 enemies in a swing when headding
i am also using quietude even though i am melee focused
Just a Dream works all the way up to 97% Peril
because, scriers, and BCoB,
using only mettle for gaining toughness with inspring barrage on gun and it feels good
immaterial i suppose, it has the most benefit for you at constant high peril
its a choice you have
Is ER still viable i also struggled with it for some reason
missing the toughness on demand with mettle, but paired with inspiring barrage works
Where KF
On staves that aren't Inferno, yes
if inferno, ER
Extra Dodge, probably
anticipation also an option yes
Also not sure you need ER if you're going to be mostly edging
Also maybe just cause im rusty but did the timning on peril overload get tightened I felt like I kept being late at 100% by a miliseconds
99% sure that's just rust
one thing I hate about the new tree is that I constantly feel tempted to path to OWTW now that WG is a thing, but I don't need it
probably rusty, yeah
probably is. With all the other changes im powering through rust and build changes xD
It was too easy on launch + it should have launched with more maps
it got stale super fast
I dunno I have never tried it. Too caught up with the havoc loop
you should try it
pause the havoc rat race, live a little 
just play on max difficulty or else you'll get bored
the 5 minutes each wave spent finding the last 5 enemies
but they're highlighted...
I think ER is kinda mid tbh
I concur
Im too used to peril edging
then go kill them?
2far
Big psyker stonks
indeed
i just alt tab
then you're part of the problem 
Holding W on the keyboard is exhausting
If the goal of the talent tree rework was to open them up more that initially feels like a success. I have points left over even after building all necessities. That feels quite good from an initial try. Is there any consensus here already? I haven't kept up with the most recent conversations.
We're still figuring things out and testing.
Yu, makes sense. Very early for a major rework to come up with clearly defined solutions already.
Old builds still strong but we're figuring out how the new shit fits in.
if no1 got me warp ghost got me
warp gooooose
instant no1 pick for every build
Ye. That's a consensus. WG good
the goose is loose
So if you use Crystalline Will correctly, it's effectively a one-point peril vent for any psyker already in melee. Voidblastin' at point blank is a reality now.
heard it's mega weak yea
in our willingness to be bought
and in our hunger, hunger to buy
hear the wish of the oppressed
to at least get to be oppressed in style
freedom is slavery
your content sold
your liquid dorsal
so profitable
pay for pastime
pay to unwind
pay to be born
pay to die
so so savage the new machine
geared to hunt down your privacy
so so...
just gotta be blasting the right tunes when you explode
adds a secret damage bonus
reject dmg scales iwth how much hype moments and aura
they have
truth is that it was never gonna be great because the result would be a meta of psykers walking into groups and self exploding over and over again and that's only cute for so long
so im fine with it mostly just preventing the down and sometimes, with set up or some luck, it'll save you completely
The only drawback of Crystalline that I don't like currently is the elite only refund.
but makes you more situationally aware.
Empathic Evasions position hurts a bit.
Distance from KP?
?
It's one point away from Psykinetics, and you're always taking Psykinetics
Yus, but its "out of the way", so to say, not "in the way"
PA is in the way which annoys me somewhat but whatever
it's silly power fantasy, but other roguelikes have more ways of choosing what perks to get by like re-rolling and such
Two points invested when you're not planning on taking psykinetics can hurt.
anticipation, owtw and just a dream lead further down, EE doesnt
I mean its worth the extra point I reckon, it's a good talent. I just wish it switched position with one of the others.
Not sure why you wouldn't take Psykinetics, given how powerful it is.
You can get permanent bubble off just Psykinetics, for example.
sciers rarely needs it
and when you go in to it wanting to use a specific indulgence and it's just not there it can be p annoying
some just give you boosts to stuff you can't even use that well, like fire ones on characters that can't reliably produce fire
Hmm. Souldrinker I assume for Inferno? And then Empyric Shock and/or Wildfire?
I like CW. It can proc KF. That's fun.
probably cause its not really progressing the story? i dunno
Wildfire is nice and cheap now
Souldrinker is for Inferno/Fire Trauma, yeah
wonder if it's worth the point.
people mostly just want maps rn to get done with dark rituals
it's also too much waiting in mortis and no option to go endless
Wildfire is always worth on Soulblaze builds because it spreads Soulblaze nice and far for KF/IFR/Souldrinker
i want mortis endless for sure
Yeah but it was further out of the way in the previous tree iteration, I like that it's like right there now. ES is probably a good bonus talent as well.
I'm not sure I want wave 10-12 to be the basis for all endless but
ES is good but there's a lot of juicy talents at the top and bottom
Eh. I like the new tree. At least from an initial impression. Lots of ways to go and have points left over to build to your liking.
Anyone else find curios missing on some of their loadouts when they first loaded in?
Yeah that's how I feel
nope
but that's cool. You can allocate more points based on personal preference than before.
Less on "building up to what I need"
yeah it's fomo tree
I like the layout. As I said, at least from an early impression kind of pov.
you want everything now that it's easy to get
yeah
What’s the general feeling on some of the guns buffed in the patch. Worth using now?
more of a luxury problem than a not enough points problem
How's soulblaze holding up in aurics for you guys? It feels really weak for me but I didn't bother tweeking it once the melee psyker fantasy was fulfilled.
and I'd rather have the former than the latter
Soulblaze as in Fire Trauma or Inferno?
Either. I like both
bubble knight also seems easy to build now
I did fire trauma in auric mortis and it was fine
Yeah I just wish EE would switch with anticipation thats all I want
haven't done any inferno yet
or with owtw
Fire Trauma is same as it ever was. Inferno is a bit weaker now that Elites have more HP but it still melts everything if your team plays around you.
If there's a lot of front loaded damage, SB doesn't have the time to do a lot.
Hmm. I have one point left over. Penetration of the Soul? Kinetic Flayer? Battle Meditation? Soulstealer?
Hmmm maybe a bargin bubble knight voidblastin soulblaze combo? That sounds fun.
Eh. With Inferno / Bubble build, all of the Blitzes are kinda meh
nah BB KF is always worth on inferno
KF is always good on Inferno
it's free procs
especially with Wildfire and the newly buffed consistency + lower cooldown + higher damage
Mhm.
new kf is epic
can denogginize bigger elites in one bonk reliably with fgs
If you're feeling really frisky you could even swap over to EP, since Psykinetics is enough for 100% uptime on Bubble
The damage of BB/KF scales so well.
I only run bubble inferno on havoc so I want WS for even more bubbles
If you want to spam Bubble like every 10 seconds then yeah you need WS for that
otherwise I go shriek for even more fire
Okay well technically you can only get it down to 12.375 seconds, but close enough
they shred bubbles there so
New Plasma Gunner spam goes pew pew
idk if it does more DPS to bubbles than just regular gunners tho
Does anyone know if dmg resist vs curios effect the bubble? Would 50% reduced gunner taken make the bubble survive?
that'd be weird if it did
it has begun
:///////////////////
Pretty sure it doesn't, but you should have Gunner Res on your Curio anyways (unless the math on that changed)
got this shit like 7 times since the update already


