#psyker-class
1 messages · Page 2129 of 1
At least my Psyker damage numbers are even more absurd than before.
2m+ damage before anyone else hits 1m
that tracks about right
I am more strongly considering dropping KD. I wasn't getting a ton of use out of it, and with Warp Ghost I am basically always at 80% peril
And like 8 bars of stamina
Wg reqhires a plus stam node
Yes.
So I agree to just drop kd
And WG gives 2 stamina
Is silly
Hmmm. Maybe this. Could swap Anticipation for the Ogryn damage node.
I'm considering Anticipation mostly because of all the bombers. I want to dodge out of the endless rain of fire
Thoughts on just a dream?
Is good. I don't particularly want it, but it is good
Anyone played havoc with that stimm modifier? How is it like
The only one you didn't list is Immaterial, which has stun immunity
Blue stimms
Brutal.
Blue stimms bad
And honestly not visually clear
What does it do exactly, punish you for stimming yourself?
No
Enemies have stimms
Enemies stimm themselves
All enemies, all types
Individuals or groups?
Groups
Haha
Any enemy can stim
Damn I gotta check that out for myself
I imagine green stim makes them regen?
Red dmg
You do this?
Hm.
Blue stimm effects:
-
Carapace override, making dots inherently less effective
-
Reduces Armour Damage Modifiers (ADMs):
-
0.8 ADM reduction for unarmoured, unyielding, infested and maniac
-
0.6 ADM reduction for flak, and carapace
-
Reduces impact by 200%
-
Green stimm effects:
-
50% reduced damage taken from Burning dot, Bleeding dot, Electrocution dot, and warp damage
-
Reduces impact by 100%
-
Increases health pool by 70% at havoc ranks 1 to 10, 80% from havoc 11 to 20 and 100% from 21 to 40
-
Red stimm effects:
-
40% increased melee attack speed
-
90% stagger duration reduction
-
Yellow stimm effects:
-
Increases weakspot damage taken by 4x
-
Reduces ADMs by 0.35 for all armour types
-
30% ranged attack speed increase
-
5x shots fired in a volley
-
30% melee attack speed
Interesting
Was hitting bulwark and he stimmed mid stagger
And fully reset
Or couldn't been stim affect
Didn't notice what color
The stimm mod feels like a straight up buffed red and orange mod from last havok rotation
Just with no enemy hit mass changes
Pack of yellow shooters sounds fun
If you don't kill them fast enough then they all stim
Mhmm
Brutal
Bonk
Warpshock slash the entire planet
Nah fgs dmg is just that guy
My issue there is that my peril is already so high all the time now w/ ghost. Gaining peril on being hit is unappealing as Staffker
As meleeker, gimme the peril
Has anyone done kamikaze psyker yet? Ngo sounds fun in concept
I don't think I'll use peril on hit on my meleeker
Because that requires pathing thru pa which I genuinely do not need
Alas
Explosions not even enough to kill a shotgunner
Can 1 shot malice ragers though
Gm chat
Wait really
From my testing yeah
Maybe some talents can buff it a little more
But it needs the enemies to be already low to kill with that I used
Oh Ainz of the chat, bestow upon me your wisdom. What think ye of this inferno build? I am pondering my last 2 points, which are currently in the Ogryn damage node and anticipation
Sounds like how it was before, has the new damage buff applied I wonder
Not the dregs
Fair
WHAT
they added negative effects for stims?
Looks fine
no
thats for enemies on the havoc modifiers I think
I already planned out what most of my talent trees will look like
more info i dont have to learn 
I might give havoc gunkering another try
it should be less hellish with all the new toughness gen talents we have now
I want to steal them
Poor Anticipation.
Most skill trees will often go through this pathing
Warp Expenditure is fantastic now
Aye
the talent distribution in bottom half of the tree is interesting, definitely has me considering going lingering influence instead of perfectionism+cf again
how good is battle meditation with scrier
I don't use it
Regarding Just a Dream: Do sources of generic peril generation affect it?
As in, does stacking -peril generation on the tree (Empyric Resolve, that small -10% peril generation node in the middle final cluster) result in less damage taken from Just a Dream? Does it just result in a lower amount of peril generated after conversion?
Ideally, taking -peril generation would directly translate to less damage taken overall, as if this were Path of Exile with damage converted to elemental mods
what about warp ghost
eh actually nvm, that's pretty generic
Warp Ghost is a bag of goodies
warp ghost is goated
Pretty sure everything in there is good: the +25% toughness replenishment offsets almost all of Empyric Resolves -30% toughness replenished (and is a big buff if you don't take Empyric Resolve), extra stamina is great for Kinetic Deflection
i'm doing a scrier greatsword build, i can't use either i don't think
Hey guys, the new update changed in any way the havoc meta? Or is it still inferno spamming?
The -80% passive quelling means you quell out of combat way slower, but that actually helps for edging peril (and you usually manually quell anyway)
Inferno got even stronger this patch lol
better pathing means inferno can also just go with assail no?
without sacrificing nodes
with 30 stacks of SG, 6 Warp Siphon, and Crystalline Will. I got the explosion up to a pitiful amount of 1.7k
the new ds parry is not bad but man I don't like the ds anymore
gonna be using taxe more now
Okay, just found this post by Kuli
-Peril Regen affects Just a Dream's damage conversion
We are Path of Exile now
imposter
my vet is named Valerie
I'm not sure how it maths out in actual gameplay (taking lots of small gunfire hits + the occasional melee hit), but Empyric Resolve essentially acts as a massive damage reduction modifier (assuming you aren't at critical peril). Battle Meditation and the small -10% peril gen node less so
it saved me a couple times from dying to silent bursters in my last H31 game
So 25% Dr, with a bit of peril gain that we can mitigate
My zealot is named Valeria lol
what would I be thinking about on a smite build now? warp damage + peril gen?
Still less than unbuffed brain burst
Crazy work
Why are the words thinking and smite in the same sentence?
damn this event progress is fast lol
A lot
They removed some nodes, subsumed some, changed some, nerfed some
Did they buff chainlightning builds?
anything relevant to my question or just attempts at humor?
They shoved one of smite's subnodes into base smite, so yes
You have one extra talent point 
Yeap
Fuck on that ive no remembrance of my inferno build
Thats not gon be fun
Guess im just playing arbitrator until someone posts a inferno build☠️
Yes☠️
No☠️, i refuse
wtf are these zealot pants 
cushioned for when the crusher knocks them on their arse

Bro i actually really wish they made that fit for the phyks
the helmet is ugly af though
You will take your 372nd blindfold + collar and like it 
this is the best zealot helmet I'd say. cool visor, cool rebreather, full flak helmet, black colour, matches perfectly with the Moebian 53rd set
this is my permanent zealot drip
The helmet is a little fuckn spesh
It is godly ngl
My ‘perm’ phyk drip has been the full death korps of kreig set
It is beautiful
is there a video out for people abusing the new crystaline will yet? :p i just know someone will make a compilation of that
great minds think alike
THERES A FUCKING PEGLEG?
yeah it's from last rotation
FUCK
even the radio backpack 
it's still in the shop so you can still get it
if only the pants were black and not dark grey
sprint slide protection for your cheeks
Shroudfield carapace, steel legion pants and 110th backpack is still my favorite combo
Protectus cuirass and black leathed pants my second fave for when I'm feeling fancy
here are 3 of my fav psyker drip combinations
HE'S BACK
Is there any change to which guns are top tier on psyker?
Is precog still bad? Of course it is
your lord and saviour
Jeremy Clarkson?
not that racist fuck, no
I prefer the more religious nutjob crusader looking helmets
I really like that new hexorcist hood actually idk id its new
swore I saw it before but they added some golden circlet and a eye augmetic
quick question, do you take ER for melee SG psyker
no
yes
hehehe
We got some cool changes to the tree
yeah its sexy af
love the psykinetics aura change
what's that again
oh LMAO
no wonder i couldnt remember it
scriers giving weakspot damage is new right?
i know the toughness stuff is new
They halved the damage buff iirc
So yes but not really
it used to be 10% flat damage
Was it just 10? Might be misremembering
yeah definitely
Then yes, completely new 
cool 😄
Speed is still a node on its own 😭
lmao the peril slow potential is nuts now if you go over to ER and take reality anchor
ohwell, tis fun
atleast the other travel tax nodes are improved
Stack inner tranq on top
Warp Battery is free now
uhm are there manny kamikaze psykers
well, not free, but free-er
No more base damage per charge node, that got subsumed
id say free
no
still bad surely
+100% damage is still shit
They could double the numbers on Crystalline Will and it would still be a do-not-take, lol
i think they need to rework dclaw after the shange to dsword
how so
do you see somebody run around with dclaw or heavy sword
Dclaw does need a buff, yes
heavy sword at least have bm but honestly it still isn't that good
Hm, I guess that's what they meant by rework 
I read that as "gotta change it up a lot, give it a new niche"
I dislike it. I would maybe use the special before
I'm never using that parry special, lol
parries single ragers and overheads
Have you considered dodging 
it ok now ds have massive stagger on everything
just pretend youre using special all the time
i normally dodge but by ragers i like a opener like that or for monsters
Staggering a bulwark with elongated thimble sword was a new one, lol
35% damage reduction feels nutty but not convinced its worth
25%
isnt there two talents
and I love it
oh
yes
I take em both
They're great
You can survive an overhead with them
hahah we finally did, siblings
people been claiming we could survive a crusher for years
its actually happened
-# You could do it before with bubble popping shenanigans
bubble tho, gross
how do you think now about psykers thoughness generation
It got crazier, lol
its about the same for staff builds isnt it?
meeleker is now tankier or not
I can finally use assail and have psykinetic aura, I'm so happy
Well, no more mettle shenanigans I guess
mettle is a nerf
😔
but at what cost
thats it isnt it?
psy aura got nuked
Free
this is the real win
assail is so goated
what happened to mettle shenanigans
not free, no more OP psy aura 😔
If the nerf allows me to use it, so be it
its toughness over time instead of per hit
so you cant fill the bar 10 times with one recon clip
Before I couldn't use assail, now I can, I won
the new with insta heal per hit is it better with light weapons like deimos and ds
what
high speed weapons yeah
firestorm build with assail
oh right, yeah
melee toughness buffs
much better
thought fenrir meant mettle
nope
When does my Psyker get a helbore lasgun considering the other classes stole the dueling sword
we got heavy sword for it
@nocturne dust my issue with taking both damage reduction talents is it really bloats gunker in the middle
is psykinetics technically tax now xD
lol
In general I'm really happy with all 3 tree changes, now i can freely change auras before a game if someone else has it
(it is if there's two psykers lol)
changing auras without rebuilding your whole tree still needs to be base game
true i just go for crit aura
Dodge counter is base game now, maybe soon 
yeah i saw that, love it
you have your new bars already
it doesn't buff others anymore
Congratz, you can use it with assail now. 
its still essentially permanent +100% CDR for me though
and its not like i care about my teammates...
you OR ALLY dead
For yourself it's still more than fine
My allies are indeed dead 
Is it true that it doesn't buff others because Kuli's guide still doesn't say that
Yeah, it's a node
I prefer numeric ui dodge counter. I already have too many bars
Someone else said it so I believed them 
Delete some of your cheats then
needs paths here, psyker still bad SMDH head
No i prefer to use third party cheat. Official cheat is lame
Shriek is still super spammable with warp charges. Every elite kill is still -3s, just not stackable
which is way worse
Didn't feel like it
Is basically base game now
Yeah, it's weird how constrained psyker is compared to zealot and vet
In the 3 new trees at least
mods game with numeric ui
100% permanent vs 5% every time YOU an elite/special doesnt change the CDR for ourselves a huge amount
outside of huge kill farming with lame inferno staff
It does in Havoc 
exactly
Almost none

Just a few random ones I don't use
lmao skitarius looks broken
Nah
reminds me of my 1-button hunter back in BC WoW
I would say the current change for it is better; i can smite & on each smite cast i can shriek; it comes back that fast its stupid

literally hit one button all raid fight for a super complex damage rotation
That... that's the same

Heck, that's worse since you could sometimes chain shrieks
idk guys psyker still too weak
we need another 50 million toughness gen talents next patch
No no
well its more consistent now, with a ~15s base w/ PA and -45% from WS thats, what, an ~8s cooldown EVERY single time assuming you get WCs back
We need LMB staff buffs clearly 
Now you almost always do; previously it was more rare
i am not sure hunter is any different now
I really wish they'd give up on trying to make staff LMB a thing. Give us something cool instead of empyric shock and channeled force
if hunter is OP, i approve
spent way too many of my prime WoW years in the darkness of worst at almost everything
apparently they were epic in bc
Heavy sword
Looks inside
Wet noodle
what gave vet the others?
Voidstrike is right there
Just requires a little gambling
i think they were in early bc but i was still a noob then
I must be blind because the only staff I can see is trauma
wouldn't it be cool if heavy sword wasn't so pointless
He spoke ill of my beloved and suddenly he wasn't there anymore
how so
genosse yggdrasil is not caught up on the beloved lore
I don't love it on psyker, since you usually use your melee for armour.
But it's great on vet & decent on zealot
hsword is cool paired with bb
perhaps
oh btw your french sniper lady had a near-death experience
we love landed UFOs
Have you ever wanted to give 20 people a paper cut at the same time? Heavy sword might be for you
Guaranteed crusher kill every time (it takes 12s to kill one)
classic
my Xenonauts 2 game turned into a bloodbath
yes i am told they never miss
which is good because I've lived to reach the final mission
One taps a dreg rager
This paper cutter is sharp
the lizards may throw poison gas nades at robots but they're still lethal otherwise
Warp ghost slows passive quelling by -80% yes? Fatshark wording is weird.
Yes
you still csn active Quell
I wonder if they considered that a downside lol
Well, that's a double negative. It slows passive quell speed by 80%, passive quelling is 80% slower 
That was why I was confused.
did they buff the shit out of scryers gaze or however you spell that
I can now play unchained, minus the personality and great aesthetic.
What's the quickest way to farm smite penance? I really don't like using smite, but I need to get Psyker Master of War done
Just put smite on your build and ignore it. If you have a smyker in your lobby, those kills count 
Unless they broke that with the update
But thats how I did mine
ep smyker should still work. Get empowered psionics, wait until large horde, channel your inner palpatine.
Yeah EP smite
Is the way to go
Otherwise you won't be able to kill anything with a full hold without shriek or Scriers
usually because smykers always use it as a "oh this will stop the problem" and not realise "oh shit now what, i need to quell"
so most of us leave them to live, or die, of their own actions
Dog or mutant waves
So get EP Smite
Queue dog mutie waves
And spam it
that will take a lot of dogs
far easier to just run a mortis trial and spam it there tbh
Screw them plasma gunners
Killing gunners would take like one mission 
ye
in special low light missions
yeah the events are all vent purge or lights out
i had twice lightsout didn't playef more Yesterday
Sadly I only had vent purge, lights out is much better
But I always just click on quick play
had yesterday flashbang in face through bridge floodlight cause evelator defence
lol that still happens? thats glorious
backup generator specifically for ambush lights 
gloriana on lights out also isnt that bad, because the final area is all still lit
We need lights out on the hourglass maps
who ever added lightout to the game need to be turned into a servitor
night and day versions could be cool also, if theres like an ingame time system, where they switch after every irl hour or so
we need lights on
or merely special condition level if its hourglass's versionm of lights out
anyone play the event yet?
its kinda good tbh
Blocked
gotta pay the electric bill
its not bad, no
i played it on zealot
the new enemies+extra hoards and me forgetting how to play thammer made it fun again
idk, heavy sword seems to be better than dclaw for attack-spam thanks to Headtaker imo...
so, BM is not quite enough peril quell to keep peril high but also keep SG active, and BCoB is too good at lowering peril, but also keeps SG active... is there a skill im not seeing that is like, right in the middle 😭
are you running assail?
@marble crater those peegunners are no joke
yes, im a frontline gunker
then take BCoB and weave assail into your rotation
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if i use assail while horde clearing, it wont be fast enough. an assail is 10 peril. BCoB quells 10 peril, per kill
assail weave demo ^
fair play
helps somewhat though
and at a certain point through SG it will start helping
yeah, it does, when i use it to go after specials / elites within the horde
assail weave will increase your horde clear in general
if you have no desire for the force greatsword special you can make one with terrible peril resistance to get an instant 40% peril per activation
i have both
well not terrible WR but, its dump stat
and the horde clear on FGS special is far too useful to just never use
honestly i could probably just take solidity
on top of BM
Yea you could say so
because im also balancing ghost so im just trying to not feckin splode when i need to assail something
tbh i think they should slow down the peegunners by like .1 sec
shootouts with plasma gunners in vent purge fog honestly got the blood flowing
but their ROF is just a bit too fast
our like make them not spawn in packs of 20
also bb gunker no longer miserable to build and actually kinda fun to play
emperor fuckin bless
idk your build but if bcob is doing too much you can take BM, Empyric resolve, and the 10% peril reduction minor node 1 tree over from ER
I'm running this rn
that would require 3 changes, not counting the toss up between BM abd BCoB (which would make 4)
And they are very cool looking
this is what im running atm
Outnumbered
But not outgunned
i removed KD for ghost + empyric, will i regret this decision 🤔
as soon as you have to fend off a DH in havoc, yes
otherwise, its kinda meh, especially if you dont use deflector
i say this as a KD must-haver
hmm i can see 2 possible swaps warp speed and true aim giving you enough to grab empyric resolve and swap over to BM from bcob
warp speed is QoL and true aim isnt as great since you already have a good amount of crit
as a boss killer on vraks its probably a good idea to keep, but, i can consider. warp speed on the other hand, is extremely useful for getting away from something, or getting to something/someone to defend, so thats staying
Id say maybe one of the assial nodes then if you dont use it much but if you spam it from my understanding its not good without both
it might actually work without quick shard since you wont be using it during SG much if you are trying to maintain it. that should give them time to regen and while SG on cd you can spam out shards
Similar struggle. Because I am tight on points I am just buying space with pushes to manually quell then toss out all my darts before diving back in. It’s not going too bad
skipping MM feels insane
unupgraded disrupt destiny is also bonkers to see
and also skipping all of the fresh DR talents
@zealous wing try mind in motion
trap talent
KAT you are a gentleman and a scholar
its not literally passive quelling but if your issue is just preventing yourself from hitting 100% in scriers then you can do that very easily by tapping quell inbetween actions and it naturally flows with quell cancelling the assail shards
because i have the same issue. BM is a touch too slow and infrequent and BCoB is way too fucking effective which makes it shit
Is MkV Duolingo Sword any good?
si, just use it every day or itll annoy you
No it will get sad and DIE
No, it has trouble with translating high Gothic
as a duolingo sword it is well-versed in many languages of murder
thats my favourite typo in months
Or is it low gothic? I CANNOT TELL
Duolingo Sword speaks esperanto
Bhaal sword?
Neither can the uneducated zealots
bhaalin', but at what cost?
I dunno is it fucking its daughter?
I don't know, I need to continue BG3 
You’ll understand some day
New psyker tree with SG + 25DD can make FGS hit harder than power sword lol
gaming
Finally
cool
It’s super point intensive tho
Yep
i spent all night demolishing the new crushers
is there any hidden lore behind the name 50rem
Remington
hello guys, im looking some smite build is there anyone who can give me advice or skill tree?
If Mind in motion let you quell/ reload while sprinting it would be alright
Like
No soulblaze kind of point intensive
yeah it's a pregenerated pirate ship name from Starsector that I liked so I made it my online handle
Warp Speed baby
pfff i spent all night demolishing BEERS
rem as in roentgen equivalent man
piwo piwo piwo
its fun but Ive never needed it
PIWO PIWO PIWO
If you're not move speed maxing there's no point in MiM
(theres no point to MiM in general)
theres no point in MiM anyways
no pint? not interested
NOW if MiM also let you reload/quell while mantling/jumping/falling/sliding
Still wouldn’t
yeah theres just so much shit to try
it could be a tier 2 usable
plus, VM and WG
tbh we gotta reevaluate psyker tree now has a lot more free points you can afford 1/2 for meme talents
as far as unupgraded DD, im not having issues maintaining it yet, so for the experiemental process its fine
..... you do know you can quell and reload while sliding, right?
I ran this lol
not if you start it mid slide, if you start it before yeah
Something like this with 3 more points for stuff you want, don't use smite too much, is my advice. Sometimes less is more
Why not pick the 25 stacks then?
I want them to just get rid of one or two white nodes (toughness mandatory ones) and just give us increased base
.... WDYM
also, since our talent tree is so pretty now, we should make symmetrical builds
because skill point i dont have atm
I don't think you need the assail pierce and warp splitting
brain burst with MM also sounds epic
Warp splitting is better
My builds are not symmetric at all

could be good fun
Have to play the game to do that…..

true...
Gottem
its ok bros in 4 months we get new staves
but buildcraft is free
i can do that here too
Kat is too busy losing soldiers in Xcom
Welcome back Pyromancer Bolt Staff
With just a few of the new DR talents (no OWtW) you can eat a crusher overhead and not die (auric)
mfw the floater overwatch nails my scout with lightning reflexes in the head on a dash
She said they ALMOST died
Why would you do that, if you can just dodge the overhead?
i lost two last mission
hey its that one dude that was on the radio non stop and the hipster coworker from my job at the timetold me was the greatest song ever and spam replayed it. naturally he turned to drugs and stabbed his GF
smh
Some testing in the psyhkanium. Inquiring minds want to know
Lmao
Now HE is somebody I used to listen to
I am starting to question the leadership
I started only two Xcom campaigns and stopped both because you get too strong in the endgame... any advice? 
oh i forgot we had an event
Just make tactical oopsies
Increase the difficulty
enjoy the power purge the aliens
"play bad on purpose" is not exactly what I am looking for
my lobster too juicy ahh problems
Look you talked about frostpunk tutorial so I just figured it came naturally
challenge runs?
Wipe the whole squad and start over with rookies
Yeah simulate the real world and never hand out promotions
Challenge runs could be an option after beating the game normally 
Not promoting also sounds lame
well youre never gunna beat at this rate so maybe its challenging enough. the true alien threat boredom
You put in the effort and resources to tech up and get to let them rip against the aliens
Play riskier
Maybe the Beta Strike setting?
Play it like I play psyker 
im sure there is some difficulty tweak mods maybe replace every enemy with Chryssalid
No mods on Xbox 
50% is a worthwhile shot
Better idea, play xcom ufo defence instead, that will give you a good challenge
on my build if i just take just a dream i could survive one crusher overhead, but would HAVE to be at full health and full toughness, and low/zero peril to do so
How do i complete the malleus monstronum penance if i dont have anuone to play with ?
You ask @upper sun for help
ask one of us to private squad with you, in the proper region 
"If it's not 100% accurate, it's 50% accurate" - some Pokemon player
😭 not playing now i have to cook and study
Okay thanks i'll do that when i get back from work

33% of the time it works every time
Gen 1 " Even if its 100% accurate it isnt"
I use sandattack
I have questions about the MM penance...
Is kinetic flayer bugged, or has it always been this way? If you bb proc puts you to critical peril levels, the KF goes on CD but you don't get the damage from it
Do you have to get the killing blow?
No
you dont have to, but i've found it easier to make sure the person going for the penance deals as much of the damage as possible (leaving them to kill it themselves)
I have helped people before where the bot got the killing blow and it counter for them
Bots once again being mvps
at least they finally made the bots not use mortis medicae
They apparently improved their coding for picking up players in melee mobs
mortis is actually solo-able now, you dont have to watch as the bot uses the medicae 4 times in a row because it wedged itself into a horde to get it, and fucking die afterwards
btw, is Combustion still good even without Souldrinker?
Yes it’s always had that sentence at the end
Dunno about going on cooldown from it though
My friend and i were trying to get the bots killed yesterday...and they refused to die
If you have other sources of soulblaze it is good. Souldrinker is just a nice little bonus on top. More crit chance to increase mettle, perfect timing and if using purge staff more soulblaze stacks. The toughness over time is okay but the fact that any soulblaze enemy dying (not even to soulblaze just with it on) on the map procs it is good.
I thought it just was not used when at critical peril, and once you got below then it would proc, but now its nearly alwasy on CD without getting the extra damage, sadge
Damn that’s gotta be a bug
I'll see if its been reported
I was wondering why I was still sucking against the new crushers
Blame plasma gunners
5 million plasma gunners upon yee
the bane of my existsnce rn
And 70% health
Yeah the toughness regen debuff is rough on top of the I am assuming high toughness damage modifier
Honestly me at 50% hp
what lol
That makes no sense
What the fuck
Any acknowledgement of the extreme crashing?
Its simple sibling. Those extra dodges? It was all a dream
I cant hear the new special 🙁
Inspect weapon / hover over mobility
dropping KD+small node with purg is now very tempting with more good nodes available and the small one being +10% melee
So that is what they are referencing?
Lmao
Has to be
Yeah the new dodge counter is so accurate showing I have a total of 4 dodges but not really
Thats it Ive heard enough buff dueling sword
The parry wasn’t enough?
Fuck that give me attack speed on DD
I am trying it.
Hexis don’t settle demand more.
So chainaxe feels even weaker. Unarmed damage is front loaded but armor damage the reason you would want it is back loaded 🙁
I have so much stamina from everything else that KD feels somewhat redundant. Where, exactly, I want to put my 2 points is not yet decided. But this is a working idea:
Wait….wait you’re dropping KD?!?
Yes.
I was barely using it last night
Yeah me too. Unfortunately I have to path to DD so I’ll just grab true aim instead
Watch us get DHed next mission
There are significantly more bombers, like 3-4 active at a time, and the advent of plasma gunners both mean that standing still-ish and blocking is death
So not much use for KD
Oh yeah how did KD and deflector hold up against plasma
Take the 10% dr node on the left of auras below & essence harvest
Done 
Maybe a mod issue, rock solid for me
Oh better; take empyric resolve
I find true aim good if I havnt built crit chance
Is not a me issue. Is the server aborting games
Yeah I am already stacked on crit chance but more doesn’t hurt with a recon las
Whoa I didn’t have that issue last night that’s nuts
In my group last night, everyone crashed like 2x a mission, and about 75% through it killed the game. We only managed to actually do like 2 missions, and had like 4 or 5 aborted by the server
Ainz was experiencing the same.
That’s weird
That fking sucks
Does TA over ride the crit lockout or was that removed?
This is the extent of my knowledge
I am between the 10% DR node, Anticipation, and the Ogryn damage node atm. Empyric Resolve... maybe? I guess since Shriek takes longer to come back up and Warp Ghost prevents passive quelling from fucking me, I can potentially still maintain high peril without issue.
wdym crit lockout?
I'll see what Syllogism does and probably steal that, ha.
Its been well over a year but I remember reading fast weapons fire crits in burts this I can confirm. After that the next couple shots will not crit to make up for the burst of crit hits not so easy to confirm
Less peril generated = more casting not queling 
The real question is do I drop Just a Dream so I can get 25 DD with cruel fortune
Interesting…..
I hadn’t heard of that. Any notes I can read about it?
Less peril generated also means it's harder to max my peril bonuses after shrieking
Not an issue
And with my build, I am shrieking every ~6 seconds
You still will have more dps
I am sorry what?
6 stacks of WS + CDR on curios + PA
Goddamn
Approximately 6 second CD
Well that feels a bit like a staffker buff
The only real build is bubble knight now
I use ER on my shield build. The constant venting from Shriek makes it less appealing. I would need to test to see.
Nothing I can link you too at the moment sadly. Ill go retest the burst crit to make sure that is still accurate
Purg is almost fine with shriek and no ER but there's a bit too much quelling still, maybe BM
Tried BM. Kept ending up at 0 peril
Damn
Couldn't shriek consistently
unironically might try the 10% peril res node
Update me on your findings
oh yeah can anyone confirm if this blessing was changed in this update or if the description is still ahead of its time?
dawg how hard is it to count to 5 😭
Do you guys feel the warp rending talent is worth it? I'm running purg staff so I don't know if it's worth it.
1... 2... 5!
Not worth it.
Ever.
Warp attacks have very high armor damage modifiers. Rending only really helps with carapace, but even with it you're doing 30% damage at max to carapace
Rending over 100% gives 1/4 effectiveness
Is the soul blaze talents still bad? The elite kills spread soul blaze and stack transfer on kills talents I mean.
Soulblaze was never bad
Perilous Combustion was always insanely good and Wildfire was always solid
Assuming you have a source of Soulblaze. Not as good on melee or gunker.
Ye. It's if you're well invested in SB or not.
penetration of the soul is pretty good on flame psyker honestly
It is not.
Okies so the multiple crits on fast firing weapons still works. Im 90% sure Im misremembering the lockout though for something else
Some guns have crit strings yes.
I will get the ADMs if you want. But Soulblaze has like 150% ADM on everything except Carapace. That means PotS gives a maximum of 5% additional damage.
And you should not be using Soulblaze as a primary tool against crushers
I think Six and I saw something in the code to prevent ten million crits from purge staff infinite cleave mechanic
Some guns have crit strings, yes. The code around it confuses me.
Oh nice is there information somewhere about them?
No
There is a psudo randomness to crits. More or less to it's to prevent you from being too lucky or unlucky with crits.
im seeing much higher damage numbers than 5%
Hell no
That isn't PotS.
what is it then?
I'm sure there's a list. Vraks 5 and recon both have crit strings.
Bastards
Reconlas should crit every shot
/s
Hard to tell without your build
All we know is what the talent actually does
penetration is the only thing im removing since its in its own section now
Inferno has a lot of stacking damage. It stacks with prolonged burning of a single target, it stacks with more soulblaze, it stacks with crits, etc.
https://steamcommunity.com/sharedfiles/filedetails/?id=2892198053
I believe this is where I orginally read about it
Look, here are the ADMs.
Thanks
Only carapace is below 100%
So rending only improves damage on carapace by any significant amount
who pringle
thats interesting but it doesnt explain the damage of soulblaze going from about 30 to 70
idk lmao
And even then, to SB damage on cara is lol
It is old so probably a good amount is outdated although it was updated in april apparently so maybe its all up to date
And to quote Fatshark: "Any Rend you have is just added. Until you do full damage. After that it still helps you do more damage, just not as much. If you have a shovel that does 20% damage on the big Carapace guys. With 4% rend, you will now do 24% damage, cause 20 plus 4 is 24. On stuff that already does full damage, it will add 1% damage instead. It always adds 1% more for every 4% Rend you have. "
Well I am gonna pray that GUARANTEED actually means something to fatshark. Regardless it works on assail and on my melee and is better than going KD
yeah you're saying all this but im in game right now and the damage difference is very clear
Even at its best, PotS would not do that much to anything except a crusher.
which is what i was talking about
Also, crushers have 6500 HP in Damnation and 10k in H40. Please do not use soulblaze to kill them
We won't know the context of the damage without seeing the whole build.
mmmm slow roasted ogryn
ik but its still a good addition to a flame psyker build as support
gaming
given that talents are basically everywhere with this rework
Anyone got a high damage smite build with this new talent tree?
iirc if it has a two crit string the second crit cant also trigger a crit string, but as soon as a crit string is over the next shot can crit
I believe this is correct.
What is the psyker meta?
From what I have seen in the code
Rending is personal buff. Brittleness is team (because it's a debuff on the enemy)
What difficulty?
devils claw & voidstrike
Havoc
Inferno or VoidBLAST
So did the meta change?
Aight
Wrapping my brain around this is tough. So crit two times in a row. The next shot can’t be a crit but the shot afterward can?
you cant trigger a new crit string during a crit string
But firestick is mildly stronger and still the kind for most players
thats all
Bubble w inferno
Tbh until they do something about how busted plasma gunners are, I might go back to bubble for a bit
but theres nothing stopping good luck from literally making every single shot a crit
Smite for the gunners
They spawn as much as shotgunners, damage you through toughness, cause -80% toughness regen...
:(
So what is a crit string? Just consecutive crits?
yes
Crit string is a guaranteed amount of crits
so if it has a 2 crit string, whenever you crit the next bullet afterwards will crit aswell
(during continuous fire)
Okay this makes more sense
So then the bullet after the second can’t start a new crit string but can just crit on its own
Ainz had a clip last night of two plasma gunners killing him from 100>0 mid-jump. No ability to react.
Nothing prevents a crit from happening just prevents a guaranteed crit
Ah yes it’s me
I dunno what their toughness damage multiplier is but I think it’s almost burster level
Does scriers increase dmg of Smite?
correct
Is absurd. And it causes you to stop regening toughness. They should be a special, not an elite getting spammed. Even worse with the stim modifier in havoc
Can anyone send me the gameslantern meta, for havoc?
So what is yalls opinion on the new skill tree
They are a specialist though
Yep it needs to be one or the other. Crazy high toughness damage OR a really high debuff
Adds a chance for enemies to have a stimm that is used when they are aggroed.
-
Gives eye colour that reflects the colour of stimm used; red eyes for red stimm, blue eyes for blue stimm, green eyes for green stimm, yellow eyes for yellow stimm.
-
Makes a fairly loud noise when used by an enemy
-
Blue stimm effects:
-
Carapace override, making dots inherently less effective
-
Reduces Armour Damage Modifiers (ADMs):
-
0.8 ADM reduction for unarmoured, unyielding, infested and maniac
-
0.6 ADM reduction for flak, and carapace
-
Reduces impact by 200%
-
Green stimm effects:
-
50% reduced damage taken from Burning dot, Bleeding dot, Electrocution dot, and warp damage
-
Reduces impact by 100%
-
Increases health pool by 70% at havoc ranks 1 to 10, 80% from havoc 11 to 20 and 100% from 21 to 40
-
Red stimm effects:
-
40% increased melee attack speed
-
90% stagger duration reduction
-
Yellow stimm effects:
-
Increases weakspot damage taken by 4x
-
Reduces ADMs by 0.35 for all armour types
-
30% ranged attack speed increase
-
5x shots fired in a volley
-
30% melee attack speed
Both is nuts
Huh
They spawn at the same rate as gunners and shotgunners
This I have seen
Has someone figured out their HP for dam/auric?
Thats weird then cause the blog post said they were specialists
Huh those stims are very different from our stims
100% of 10k is 20k hp on a crusher?
Imagine a horde of blue-eyed crushers and maulers coming at you that take half damage, yay.
Jesus
Crusher havoc max is 9750
With green it’s 19500 for 100s
thats because they are contaminated 
Perfect so basically a little baby captain
Disgusting.
Man those odds feel high.
I’d also like u to know that twins are only 72000 health carapace
Only
Twins are easier than plasma gunners. :D or at least less dangerous
But twins have 2x melee weakness so their real effective hp vs melee is 36000
Could maybe do Just A Dream
Last night, before I knew what stims did, I got absolutely run down by a single blue stim rager
Huh
Wha
Huh
Crusher mini boss confirmed
Ok stimms might be goated havoc modifier
U will remember the time when u were in malice and it took 10s to kill a single crusher with a DC sword
Aight thx
Bullet sponge enemies as far as the eye can see
Good thing inferno doesn’t use ammo
Which is reduced in havoc 
Tell me how long it takes to kill a blue or green stim crusher with only Inferno. You'll be done by next Monday, maybe?
I saw ppl die not expecting crushers to survive x hits.
Just auric btw.
Inferno Pen Flames meta havoc 3.0 2025 not bait gone freak
I've seen things you people wouldn't believe. Crushers surviving 3 power sword hits to the skull. Plasma gunners slaughtering Zealots in a single shot.
All these moments will be lost, like tears in rain.
Time to die.
gets plasma gunner'd
New spyker tree is just a tad harder to go down. I think there's 1 or 2 extra rows
k wtf is a spyker
A witch
like a psyker but stealthy
if all enemies are dead there is nothing to alert ultimate stealth
that's ogryn logic
They call me the spyker cause I'm 2 areas ahead of the group and somehow at full health
They can't see when i have a taser hand
Oh, a smyker
barrel them
Oh god I'm smitting
I try not to, but spyker makes it so easy to stray away
Psyker is also the 4th class I've picked up after getting 2 level 30 bros
I'm pretty used to missions at this point and i keep getting squads that don't know where to go
if im with people who genuinely seem lost i literally guide them
especially on lights out and vent purge
Typically running ahead helps if your not mic up
rotten healing
i find running ahead does not help, in some cases
if its lights out especially
ive got a flashlight, imma light the doorway
I don't get mad when people seem lost either, they could be new, or finding resources
I only get mad when i get someone like that in damnation
guys, I might be late to the party, but have you tried Scrier's Gaze with Purgatus and Warp Siphon? With CDR curios you basically never exit the Gaze and this just obliterates everything.
Was this a thing before a rework? I can't recall if you really could even compose such a build
Because I don't want to scroll back far enough, here's an example of shriek regen:
“I only smite it’s so strong”
Looks inside: damnation difficulty 😂
here's sut's clip
My arbites is only one in auric and havoc
I can solo Hersey fine by now
yeah smite is definitely... a choice you can make
Jesus you get back to 6 stacks so fast
this is not the best metric for that, but generally yes
It isn’t but I figure density is even higher outside psyhkanium
Did they change something with warp charges? I didn’t see anything in the notes but I have been feeling like I ree more often
Also, ER is definitely too slow on the peril gen front for Shriek
Not how they generate, but you have 6 baked in now instead of 4
Oh
Ohhhhh
is also baked in now
brainburst perverts are eating good
wdym 6 baked in
look one down
Yes
yeah its down one, not quite baked in
more like a garnish on top
Youre always taking warp battery now
the dmg was baked in so you save 1 extra point
There’s no way around it because you have to take one of the two bottom nodes
Ah i see it
Credit for extending the metaphor