#psyker-class
1 messages ¡ Page 2097 of 1
Frames are honestly fine, but game doesn't look great at times, fire and explosions look bad. Maybe I can try quality mode
Oooooooof
Don't do quality modeđ
Quality mode runs like ass on consoles,even on ps5 pro đ

Moments before disaster.
Nah ,pure asscheeks,ex gf have ps5 pro,it was running horrible đ
No-one will bully u from now on, I hate bullying 
Pc gamers inconsolable
Sounds like DT DLSS. Performance 23 fps. Balanced 47. Quality 24.
Actually performance was better in fps and graphics,unless too much stuff is happening,then it's just stable fps 
That was staring at brunt's shop in the mourningstar.
50% sharpness.
Thank god we ps5 ppl got decent running game,ty for the trial pc players 
@pale prairie this major order is perfect for us new Xbox players
based arrowhead
Whats the order?
Extract with common and rare samples
What exactly was it?
Never mind I see 
Turns out I need to buy a ex bawks x to join the war effort
arbideez
Joe mama
đ¤
From what I see on yewtewb, helldivers lower and mid difficulties are pretty easy but people choose to put themselves in bad situations

I play on 8-10
Usually start with 8
It seems more team dependent at that level
Bump up to 10 for the memes n chaos 
Around 4-7 it looks like people either team kill with poor shooting or try to Rambo it
But this is just observations. It does appear a good bit easier than darktide
1 is emptier than sedition
lol
There are like 10 enemies
The missions are difficulty dependant, higher difficulty has more complex missions with more objectives and bigger maps
Are you rank locked out of them for some time?
Need to beat difficulty once to unlock the next
Ok thatâs almost too simple
So your 10th mission could be highest difficulty
If he beats 9
To test your weapons? If there is I haven't found it
Yea something like the psyk
I heard the stratagems are used by selecting it then performing a button combination to unlock it
Buy with "dockets", select 4 at mission start and then button combination to use during the mission, yea
That's from jammers, need to destroy them
Arbideez nutz
The thing is the higher difficulties can really swing from insanity to chill and itâs absolutely awesome. Level 10 is a 10/10 no notes
Depends. In Darktide you can absolutely main character superhero save runs thanks to having an actual talent tree.
Not so much 2 min lifespan helldiver
No weapons range and it absolutely infuriates players
There are several modifiers and enemy structures that fuck with call ins. In the early days of the game, some of the mission modifiers would mean 25% longer cooldowns on stratagems AND innaccurate fire support
I feel so seen. 
generally, it's easy up until about 8, because 8 has armored trash enemies and they're frequent
Between 8 and 10 it's not much of a jump
I'd say even 8 and 10 aren't bad when you have good game sense, but the deathloops are brutal
It is by far the most cinematic game I have ever played.
Random moments with explosions and close calls will happen and youâll almost stop and wonder if youâre watching a cutscene
Yes if you get in a cycle of death and enemy reinforcements then you are fucked for a bit. Especially when it happens around the objective
Fortresses and getting sniped by cannons that you could've sworn was geometry, and don't give off muzzle flashes 
Yes the instant cannon deaths are aggravating but funny. Just enough time to go âOH SHIIIââ
First shot makes you pray for God, second shot sends you to God
I'm still bad, I don't know what I'm doing
We might know the same at this point. lmao
Idk what gun names are. There's like 4 that I know.
âGuides are not in the pinsâ
I can't fire up the game right now to make sure, but my gut says no because puncture is on a ranged weapon and assail is ranged.
Try testing in the meat grinder to confirm.
I mean more like how to play the missions, feels like we just mark something on the map and then we either go there or not
Darktide is easy, just follow the map 
Randoms vs a team.
flesh tearer and lacerate?
Sometimes it's better to split up. The scout armor passive scans at your pin too.
Ye
they are melee weapon blessings, so no i wouldnt think they'd work on assail
This is darktide tho.
yeah and
Assume at your own risk.
well my FGS isnt giving my assail an extra +5 strength per 20% peril
but for sake of sanity, ill put it on my combat blade and try for you
Ye. You never know what this game will do. Weirder things have happened. Like even things in the actively used part of the code just not doing anything.
I am 99% sure ft and lacerate do not work on assail
The potato bears the scars of assumption
no bleed
Yeah itâs really hard having an open map with so many decisions
Hard because randoms
Tbf, not unlike darktide, you only really need one solid kit to handle just about every situation. Variety is nice to keep the game interesting but if you want to perform learning just a handful of weapons very well will take you far
At least that's what I tell myself while running the same shit for the hundredth time
ok unironically dealing over 1000 dps on a reaper with a knife is funny to me and idk why
FGS doing only slightly more with heavy hits
Just carry like you do in Darktide!
cause its a knife
it shouldnt do that much fucking damage
but it does
yeah but sword
and its fucking amazing
heavy ass sword
Eruptor my beloved
i also love that the push shoves things too far away for you to hit with the quickattack anyway
talk about a warning shot 
sticking with FGS because crowd clear necessary but, im glad i kept the knife
Absolute Chad choice of primary
Been really loving it vs illuminates, need to try it vs bots again but a lil worried about bug hoppers getting in my shit
Itâs either that or purifier but I cannot put down the bolter feeling gun
I usually run it with the stalwart. Only way to survive. Against bugs I always bring gas backpack
I can't even carry weapons, because they aren't unlocked yet 
BruhâŚ..Iâll take you to level 10
And call in a mech suit for you
Stalwart is a nice call for clearing small targets too close for the eruptor 
That's the dominator for me, very much a helldivers boltgun imo
True true itâs a great response to bots
I will still die, probably
This is what got me using it - purifier probably works great on them too
me when i was dragged into an auric maelstrom after maining malice and struggling in heresy:
Yeah the explosion is helpful and itâs a oneshot I believe if you can hit the head
2 shot to body
I just gotta get used to not blowing myself up when a lil jetpack shitter closes the gap - maybe my eruptor training has got me closer lol
And look at you now! Having hot takes and handing out advice!
Oh hell yea that sounds great
I only take eruptor cause of the heavy penetration
Otherwise purifier would be my main
I could use the Eruptor 
Itâs incredibly fucked up that they let the game port to Xbox but after they decided to have the defense of earth play out
Xbox divers have New Alexandria to take back 
Eruptor with the regular machine gun or stalwart is a very good loadout. Pair it with the spike grenades for really tough armor.
2 eruptor shots to the charger butt should explode it and leave them bleeding out.
Youâll still need a response to stuff like bile titans.
Two eruptor shots directly to the face of the big robot hulks will kill them.
Maybe I try Eruptor, Stalwart, Thermite, Backpack, 500kg, Gas. Don't have any great secondary weapon yet, taking grenade pistol with Eruptor seems redundant too 
Dawg I donât even know what that is đ
Do you get two large size main guns to carry if you want?
By two large I mean two rifle length guns
Yeah take the machine pistol for now. Helps with close chaff clear. Or senator if you want heavy armor pen as a backup to the stalwart
Most games force a handgun-battle rifle + set up
Yes so you have a primary slot, a secondary slot, and a support slot that can be anything from a grenade launcher, to a laser cannon to a machine gun
Omg thatâs amazing. Three?
Yep thereâs also grenades and backpack
Wait so support is like the shield backpack or gun as a choice?
Yes, but it's a stratagem, so you are giving something up for having a 3rd weapon
Support is a gun that doesnât cleanly fit among standard rifles/shotguns. some of those guns have a backpack to offset their usefulness
Oh my my my. Maybe not
But they are great guns, so probably worth it most of the time
So itâs a weapon class itself
So the âautocannonâ is an extremely well rounded support weapon that is basically an artillery platform for your shoulder that has flak explosive and high penetration rounds. As an extra cost though for its usefulness you carry the ammo in a backpack
Smart teams would probably have their front liners pick that with two guys in the back with supply and medical
Exactly. Really good teams should have a couple of weapon specialists and a couple of stratagem focused people.
The big thing at higher difficulties much like Darktide is: âwho is taking care of the armor and the super large enemiesâ
Portable Hellbomb 
Yea there has to be a ordnance guy thatâs a given
I need to get that for when the tunnel missions come
The tunnels are already there
I was in one and it wasn't pretty
It makes it super fun cause then you got anti armor, chaff clearing, and then the guys with all the artillery call ins and orbital lasers and stuff
Fuck yes
JTACs in helldivers

But I think these might be small tunnels? We walked into a small section of the map that was tunnels. So probably not the main new thing with the tunnels. Just something to get used to them maybe
Ngl I would probably LARP as a recon type and small man sneaky ops
Yeah we have to get to a Hive world where the whole map is one tunnel network
I thought you played mass effect 2 
Absolutely possible. They have some really strong battle rifle sniper rifle primaries. And one of the base armors is called âreconâ which lowers the distance enemies can see you. Crawling or crouching makes you even harder to see
Oh my stars
Or artillery. Or orbital rail cannon or laser or even ammo call ins except in specific spots
The halo warbond is expensive but gives you a silenced sub machine gun and silenced pistol
Probably I would to do true recon and roll with a short automatic and back up ordnance
Yeah, when I was in the tunnel everything was blocked, so you can't waste the cooldowns either at least 
Stop reading my mind
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Explosives are killing team even more
Why is the gun German?
Cause itâs a super efficient one bullet one kill gun
Railgun

Ok thatâs pretty dope. If I see two guys with one doing sniper and the other short barrel auto Iâm gonnaâŚ
Thereâs a support weapon called the Antimaterial rifle that functions like a juiced up Barret 50 cal. So you could do that and one of the plethora of auto machine gun primaries (the liberator penetrator is nice cause you can eliminate recoil with weapon mods and give it a drum mag)
Whatever would be light weight, high magazine, accurate and moderate power would be realistic
That sounds like crazy fun too
For the up close guy I mean
The sniper work was pretty good from that guy. True recon would be not firing on the crowd, but I understand his urge to give in 
Urge to troll the team, can't wait to be good enough to do that
Trusted and smart sparkheads I humbly ask
Anyone know what to do this these curio things?
I mean if youâre asking what people use.
With Ogryn (and my psyker) I go all toughness with +5s for health, toughness, and then stamina regeneration for Ogryn
No i mean I have no idea what these things are
My friend told me to buy 3 of them and promptly fucked off
Curios are basically gear
Passive buffs
Instead of armor you get three curios that can slightly buff aspects of your character

There are
Health boosting curio
Toughness boosting
Stamina boosting
And wounds curios
Each curio beyond its main stat boosting can have 3 minor buffs to other stats as well
......I have a hand and 2 pieces of paper
General curio rec (non high havoc) is 201 hp and x1 sniper resist. That let's you tank a sniper shot and multiple bursters. How you get there is up to you. General perks to opt for are health, toughness, and cool down reduction (they are not or are less conditionally useful).
BUT curios are preference, playstyle dependent, and what your current needs are (may change with difficulty, build, or skill level, etc). If you never get shot by snipers, you can easily drop the sniper resist.
Things like gunner resist maybe be more helpful when you can't use cover and other things as effectively due to skill issue, etc. Consequently it will become less helpful as you get better at positioning and using cover. It may become helpful again in havocs. Things like that make them more "choose you own adventure".
(This is meant for psykers. IDK anything about oggy.)
DR against certain enemies CDR, more toughness or health etc
They should each say a stat underneath the name or picture
Ye
Stamina wound toughness
Or post a screen cap
Disregard the actual name of the curios. They don't mean much.
Pay attention to if the main stat is health, toughness, stam, or wound.
Wounds are not super useful unless you are still learning.
Stamina is not super useful for Ogryn cause you already get so many bars.
Toughness or health are good but you should really stack up on one stat or the other
You won't get access to max curios until higher player level
Or unless you intentionally cripple yourself

Who would do such a thing and run 9 stamina?
Say her name 3 times and she will appear
Karien, Karien, Karien
Karien, Carrien, Karryen
I'm just making the game more immersive. I'm out here irl with a weak constitution and use a cane.
Max stats for health is 21%
Max toughness stat is 17%
I decided Im gonna sit in team 50 while I look through this
Also, I thought you just wanted to gather how to play ogryn better, but you are actually super new to the game, welcome 
Yesnt
Goddamn potato unlocked that hardest difficulty beyond havoc 40. IRL 247
Played a bit haven't played much didn't play for along while
Wanna be the best ogryn I can be
There is an entire ogryn guide pinned in their channel, if you didn't know 
Alas. I cannot help with oggy things.
But honestly this is the only chat that gave me straight answers XD
I am only psyker.
Ogryn is an excellent place to start if relearning the game
It's just psyker, but bigger
Absolute humans
Yes you cast bees I cast mace!
Have you tried putting purity seals on the cane?
No make a cane from a large sacred bone
Why not both?
I have not. 
I have tried making dice for table top games out of sealing wax. I have a D20 that's mostly hot glue. 
Also with a weak constitution I would avoid using spells that require concentration, you will probably fail your saving throws
Brain FOG and ADHD means I pre-fail those. đ
I forgot "fog" lmao.
Perfect dump stat in this case then 
Does this imply that Barbarian Rage is just brain fog and ADHD?
IDK too much about DnD stuff, but sounds like a mood to me.
What did you do to her? Was it ||the fire?||
I helped her get revenge and then her rage was still active after the fight, me being a noob still had a bad time 
"You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren't wearing Heavy armor.
You can enter your Rage the number of times shown for your Barbarian level in the Rages column of the Barbarian Features table. You regain one expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.
...
You can't maintain Concentration, and you can't cast spells."
you regain one rage on short rest?
if only bg3 did that
It's a 2024 change. Was long rest only in 2014 rules
Hello psyker nation, anyone up for some tiding of the dark?
Or you can be brave and bold and use Shriek instead of Bubble. :D
someone could give me a fun build on the psyker? nothing strong just fun
This sounds like a good description of how hyperfocus is not the same as concentration. 
Elektro, Assail, Dueling Sword, Shriek, Disrupt Destiny
Fun is relative. What is fun to you?
Stealing soulblaze
Please no, I still have nightmares from some UnsanctionedPsyker doing that to me
Getting more Soulblaze damage as EK+Shriek than the Inferno users is my forte
@buoyant maple Do you know how the Elite damage aura is calculated?
I will find out.
With just PC and CF? Kindred, what inferno psykers are ye playing with?
stat buff: damage_vs_elites
Increases any damage against elites by 7.5% for Psyker and allies who are in coherency with Psyker. Stacks additively with other damage buffs, and multiplicatively with power level buffs from weapon blessings. Does not stack with the same aura from another Psyker.
coherency = {
damage_vs_elites = 0.075,
max_stacks = 1,
},
"Stacks additively with other damage buffs, and multiplicatively with power level buffs from weapon blessings"
this is what I was looking for, thanks
local vs_elites_damage_stat_buff = (is_target_elite and attacker_stat_buffs.damage_vs_elites or 1) - 1
same as superiority complex
so not worth it
well
very little value
Yeah
damage_stat_buffs = damage_stat_buffs + vs_elites_damage_stat_buff
they prob should swap places between CDR and elite dmg aura
might make it a bit more balanced of a choice
No. EK and shriek with PC , KF, amd sometimes wildfire. This build has longer range and is better at getting first app. Whoever applies SB first, even with just 1 stack, own all of the damage from subsequent stacks and sustained SB damage.
dmg calculation example
I run ahead of them and press the fire button first.
Mine are as well. A mod probably does it
I kinda hate that you can run the game at extreme. I drop to sub-60 FPS in H40 hordes on low/medium.
So CDR on left path and elite damage on middle?
ya
Yeah so just the usual meta talent tree. Still surprised though, since inferno well, is inferno
Maybe it could be increased to 10% damage like arbites right aura and ogryn left aura
@ripe obsidian @buoyant maple Does Psykinetic's Aura count base cooldown for the % reduced or current like if I have Seer's Presence
It should at least get that
does that make sense?
Ye. It's common for EK shriek to have more SB damage than inferno. 
is it 4% off the base 30 seconds or the 26 seconds if I have middle aura
Hmmm. Does EK have anything do with it? I feel like i'm misunderstanding something. All i know about EK is the greater finesse and damage multiplier gamble
I believe the aura is the base CDR, alongside curios, then other talents are applied to the new cooldown.
Like, the CDR from warp siphon is on the 26, not the 30, in your example
Thats the left keystone right?
he only talks about CDR on stims and curios
He has a bit about it in the WS section
"Upon activation, reduces the maximum cooldown of Psyker's combat ability by 7.5% per currently held warp charge. Interacts with Combat Ability Regeneration from curios and other maximum cooldown reductions from Seer's Presence or the difficulty mutators that reduce ability cooldowns by 20%.
For example, when Psyker with Seer's Presence aura (-0.1), four warp charges and three 4% Combat Ability Regeneration curio perks (-0.12) uses Telekine Shield, its maximum cooldown of 40s is first reduced by aura and curio perks to 40+40x(-0.1-0.12)=31.2 seconds. This max cooldown is then considered by Warp Siphon and further reduced by the warp charge-based reduction to 31.2-31.2x(0.075x4)=21.84 seconds."
if cooldown = 30s
and u have 3x CDR curio perks + seer's presence
final CD is 30 x (1-0.1-0.04x3) = 23.4s
EK has longer range, kills a single PC proccing enemy faster, builds more peril for shriek spam, and has higher mobility that can more easily put the EK user ahead of the inferno user to access enemies first.
The EK meta build steals the SB damage because it is easier to get first SB application. If EK user puts 1 SB stack on a monster, then an inferno user brings the SB stacks to 15, the EK user owns all of the SB in terms of damage.
oh wait
u were asking abt psyk aura
not psyker's cd aura
nvm
uh
psyk aura/seer presence
Oh, i see now. That's... questionable
but i understand. Thank you for the explanation and the time đ
I think psyk aura is 4% from 30s
Looking through kuli's guide and he doesnt say otherwise
it doesn't interact with CDR curio perk or seer's presence
PlayerUnitAbilityExtension.reduce_ability_cooldown_percentage = function (self, ability_type, reduce_percetage)
local max_cooldown = self:max_ability_cooldown(ability_type)
local reduce_time = reduce_percetage * max_cooldown
self:reduce_ability_cooldown_time(ability_type, reduce_time)
end
Seems to be based on the full cooldown
Does it also apply to the other players or only to the one who got the kill
all players in psyker's coherency
all
Damn
oh hi kuli
it accounts for the current max cooldown
the guide lists flat reductions without any additional sources of max cooldown reductions
should just delete the talent to avoid all this confusion 
real
so with seer's presence + 3x CDR curio perk
would it scale 4% of 30s or 4% of 23.4s each proc
current max should be 23.4s?
first, 30s are reduced by seer's presence and curio stat to 30-30x0.22=23.4. then on proc of Psykinetic's Aura, 4% of this current max cooldown are removed from the remaining cooldown, so 23.4x0.04=0.936s per proc
Ah. I didn't read enough. This?
lmao
I get bullied by that as well.
this is how the current maximum cooldown is determined. that max cooldown is then put through this function: https://github.com/Aussiemon/Darktide-Source-Code/blob/dc3388395e5cef46a39237ae3ab24e2771e91f6c/scripts/extension_systems/ability/player_unit_ability_extension.lua#L792-L797
It seems to be...
local max_ability_cooldown = math.max(0, base_cooldown * ability_cooldown_modifier - ability_cooldown_flat_reduction)
Into this:
PlayerUnitAbilityExtension.reduce_ability_cooldown_percentage = function (self, ability_type, reduce_percetage)
local max_cooldown = self:max_ability_cooldown(ability_type)
local reduce_time = reduce_percetage * max_cooldown
self:reduce_ability_cooldown_time(ability_type, reduce_time)
end
I posted that part a bit earlier, but was missing the max_cooldown part
Thank you for clarifying
if you want to confuse yourself, go look at how those max cooldown increases from veteran's combat abilities are handled
oh no
because those stack multiplicatively with Seer's Presence and curio stats, not additively
I wonder if Vet's CDR will be changed to be additive when they get reworked
The 6s on specialist/elite kill?
Per what Kuli said, Veteran's combat ability CDR is multiplicative instead of additive for some reason
no, only the two combat ability nodes with combat_ability_cooldown_modifier. Tactical Awareness works exactly like Psykinetic's Aura, it just removes a flat amount instead of a percentage
Oh ok
I was confused because those two dont actually reduce cooldown
So using cdr to refer to them made me second guess lol
How weird that Veteran gets combat_ability_cooldown_modifier instead of what appears to be the more standard ability_cooldown_modifier.
the terminology is a mess in this regard, which is kind of a tradition because there is similar confusion in Vermintide 2 about "cooldown regeneration" and "cooldown reduction" in ingame descriptions. generally, there's two types of reductions: one that reduces the maximum cooldown of an ability (e.g. 30s Voice of Command down to 25s), and a second that reduces the current remaining cooldown by a specific amount additionally to the base cooldown regen rate (e.g. Concentration Stimm or Psykinetic's Aura)
it'll prob get changed to a x% cooldown rate modifier
I will rephrase: I wonder if it will be standardized
Not a copy editor in sight. They never heard of one. Doesn't matter if code or a description.
Only in Death is x150% max CD
Overwatch is x133% max CD
Both are separate multiplier onto max CD
Tbh they could prob even drop the cooldown penalty
How frustrating
Give me a visa and I'll move to Sweden to do it.
I could do it without a visa, we can go into voice chat and you tell me what to do
I want the visa more than the job. Get me out of the US.
With that I can't help 
If you can study then work, I hear Germany is one of the better picks for people trying to leave the US.
If you can't, well you're stuck.
This easily gets into the "shouldn't be discussed here" territory, so I won't say more.
I wouldn't recommend studying German though, difficult 
Are there any swimming bile titans?
probably a german dev
This good for a lvl 16 psyker?
It was hell
Sure
Maybe switch mind in motion to the other one
And thats why you dove right in
Not having that movement speed penalty feels way better for me
Yeah sure, after that I selected d9 and did quick play, actually won so I think I have d10 unlocked now
You can just slide instead 
You can quell while sliding. Sliding around is important in general, but especially on psyker.
funny how sliding is most important on psyker and they have the most slide dodge linger
Buff psyker
The extra damage from malefic momentum is actually pretty big. 25 percent and the stacks drop off one at a time. really flows well into the melee then bees then melee flow
Lol ever since I started talking in here I've had a psyker every game
So much lightning
Ngl my flow is more like bees into bees into bees into sometimes melee into bees
just takes 5 melee kills for your bees to be improved for 40 sec
I'll try that then
Or gun
I assume soulblaze counts as warp damage
Yes
Going to run this now then
looks good. get warpsplitting at some point to really max Bee cleave
Oh shit thats universal cleave
Should i replace the modifier on assail for it?
i would
Cause i assume they do the same thing overall
Base assail cleave is 2.
ES adds +1
WS gives +2 and brings overall cleave to 4 targets at >50% peril.
Most builds drop ES.
Sorry for the repeated editing. Typing hard.
I am trying to do it in maelstrom lmao
You must be really pro if you can chat here while in a maelstrom. Was Karien your teacher?
never played with her T.T
Ok they 100% do not drop one at a time
my bad I Thought I saw them do that on the bar and then never paid attention again
regardless a talent that doesn't encourage you to learn an important tech is not worth it
it's good to have goals
Yep, Mind in Motion is not helpful, before long you will slide a lot anyway out of necessity to dodge, then slide because it's quicker for short distances and then add quelling out of necessity anyway. Might as well learn it early 
and the slide duck can save you from sniper SOMETIMES
Yeah, mine is getting gud in Helldivers. Going from a game you are good at to one you suck at, hurts the ego so much 
Oh for sure. I felt the exact way transitioning from counterstrike to cod and then to Darktide
Maybe I should play some lower difficulties to have a chance to learn the basics
and farm samples, so many samples...
Honestly play at the one thatâs fun! But yeah I mostly play 10s for fun and cause Iâve upgraded everything. I think I farmed 6-8 depending on how skilled I felt
Rumbler
GG 
đ
Try scries gaze
no?
all you need is pinpointing & disruptive/shattering
even gloryhunter is an option
Glory Hunting is fine yeah
Otherwise just brace with Steady Grip

Lemme pester Cole so they add Skrusher to it
What blessings for it
Sherd riposte
Or shred wrath
Precog is good as well
Consistently getting lowest damage using void strike staff and the enpowered tree. Not sure what im doing wrong
The middle keystone?
Yeah thats right. I run the left one with inferno staff but the middle feels better for trying to pop BB
Just making sure itâs void strike yes?
Yeah thats right
Voidstrike benefits more from right side of the tree
And going nexus warp for sure
Crit focus
Especially warp splitting
Just got did an orthus mission from quickplay
Hmm i haven't messed the right side much. Can give it a try
Which one is shred?
Crit on repeated bonk
Itâs really good with melee psyker
Think of it like a gun more than a staff and focus on stuff that boosts finesse, crit chance, and crit damage
Do flak unyielding for perks
And warp nexus and surge
You can also go warp flurry instead of surge too
Yeah ive got warp nexus and surge
Yeah thatâs true
Battle meditation can also be sometimes useful if you get lucky on shots into horde
Thoughts on additional dd talents? Seems like perfectionism for sure
Lingering influence
Dd targets arenât always available
Gotcha
If it worked like execution order it would be amazing
Yes give me more targets
@woven gale have you tried melee psyker?
That thing has so many fucking amazing passive buffs you can tag onto it
Gonna try out scrier next match
I have not haha
Going to give something like this a shot
I would use assail to thin out just chaff hordes and pull out Voidstrike once elites show up. Try if you can to get a few melee kills so that malefic momentum juices up your staff bowling balls
https://darktide.gameslantern.com/builds/9e81f1c9-3b63-4dc3-809b-9aee0aef4d51/evil-hatchetmancer @woven gale @dusk timber I put other weapons you can use in the description
I did recommend this to someone asking for âfun not good buildsâ
I take this into havoc 40 lol
Melee psyker is the end game psyker

Or inferno
I guess
Melee psyker is incredibly good
I think I have a scoreboard somewhere
I know I am just messing. I do think itâs good
They are trying to hold you back
Away from your full potential
Go perfectionism all the way
And hate airlocks/elevators
Holdout events where nothing happens
and the general buginess of DD
but all the best players say perfectionism is pretty doodoo because you just cant maintain stacks high enough to make it worth it
so they are obviously gatekeeping you from achieving greatness like them and you should use it
It just depresses me watching it go from 25 to like 5 from one loading elevator
We need multiple tags. The one is not fast enough
if someone really good at the game tells you something
just generally do the opposite
they dont want you to compete with them and give trash advice
Hmmmmm
therefore the best curios are wound curios with revive speed and toughness regen
Itâs a crutch. Why do you need to revive faster? Youâre a pro and are never in danger
I legit made an Ogryn build for reviving teammates faster
And got 5 games in a row where my team didn't go down
Be the change you want to see in the world.
There are barrels.
There are bursters.
Idk the dd build just did pretty well. Tried in just heresy to statt but crushed. Will try auric now
Its 2am I should sleep but I'm not tired. If anyone wants to run tide lmk
You get a win? Is this inferno?
Should I get disrupt destiny, empowered psionics, or warp siphon? (Running crit gun psyker build btw)
If itâs a gunker build you really want DD
You can also go Empowered but it means youâll be leaning on Assail a bit more than your gun
Inferno + Shriek, 45 minute Ascension Riser
I know the Arby, the Zealot and Vet were randoms
Personally love DD with perfectionism, but you need Cruel Fortune too, the one below Perfectionism. Just whip out your great sword or forcesword on a mixed hoard and get headsgot kills, only takes 8.3 kills to get you to full stacks if you get all weakspot kills. Taking CF makes it waaay easier. It makes it so one kill buys you 15 seconds on the timer (3 stacks) instead of 5 (1 stack). As long as you get one marked weakspot kill every 15 seconds, you maintain your stacks. Seriously its really good raw damage.
I've oneshot crushers at full stacks with crit weakspots, if you dont crit its consistently 2 tap, with FGS.
your name is sus đ
man hadnt booted darktide up since i got my new gpu
playing gunker with more than 60fps flows so much better lol
Was worried that Darktide was gonna shit on your new GPU
nah
i mean people shit on the game's optimization all the time but ive never felt it, even on my 1080
hell even on the 970 i had back during the beta
5070Ti tho, crushes it
tbh my CPU is probably still doing most of the heavy lifting in that regard, i just get to have much prettier graphics now
did you know this game has ray tracing??
seeing all the lights spin in the mid event of archivum actually almost made me motion sick lmao
Itâs hard to focus when things are killing me
just gotta kill them first
or in my case end up with a three stack of ogryns
basically got to sight see the entire time if i wanted to
Btw why exactly shouldnt i be using staffs before level 30?
Ive seen some people say not to and idk why
staffs dont get much value until you get high blessing/stats and the talents at the bottom of the tree
It's just the way stats scale with levels
How so
I was here first. >:(
basically every stat on staves suffer horribly between 0-80 and in the very early game when you can't even buy a decent ilvl 380 staff so you're dealing with (as a gross, exagerrated example) a staff that does half the damage it should, in half the area, at twice the cost, and takes twice as long to quell
if you still find that fun then i mean, have at it, but i mostly think it leaves a very poor impression
guys i just watched a tier list on class strength and psyker was like number 4. I was under the impression that this class was really strong what do you guys think
Top 3 minimum
Mechanics-wise psyker is by far the most gamebreaking
Arb and ogryn are heavily stat-padded
arby and ogryn dont need brains to perform
but if you min max psyker with skill you can do more
thats what i was thinking tbh. I swear psykers impact w purge staff is like one of the best things that even exist in the game
Itâs too good
I think Iâd rather eat my own brain with a spoon than watch a tier list video
lmao i came in not trusting it already i just was curious what he thought and it might have been the wrongest takes ever to exist
Only staff Iâd say thatâs worth it is inferno other than that you will not have fun with other staffs
Melee psyker will out preform a zealot, purg psyker, and vet
Arby and oggy maybe if the people who playing them are good 
Whoever created that list is so wrong lmao
đ
Yeah psykers pretty crazy
@jovial juniper Has a point if you can't snap onto enemies incredibly quick, in regards to well.. Perfectionist
Rare gale appearance
More yummy bonuses
In psyker chat
Someone told me dueling sword is getting a nerf soon is this true?
Yesnt
I prefer Lingering
The pig is here
Im here because I've straight up gotten so bored with the state of Veteran im running DC Psyker
thats how bored I am
Lingering is so cool
This is a rare day
Iâm gonna sc this
Show the build
There's Chinese leaked changes that aren't final and make no sense
So yesnt
I jusy use inferno staff/bubble build
Ive heard dueling sword is just too op, its got great cleave while also being able to utilize a stab attack that can pierce armor
Don't make me burninate you
ppl will call anything good op while saying damnation is too spicy in the same breath
Fuck it lets see how dumb It'll be with it
It is really good it used to be a psyker exclusive (it should have stayed)
I used it as my first sword but moved on to the greatsword for the amount of cleave it has, but it sucks against armored dudes, should I swap back to the dueling sword? Is it meta?
Bored lets see if I prefer the 25 stacks on DC or Lingering more
Show da buildâŚ..
No..
Not a great cleave. Pretty mediocre. 4.5 hitmass base.
You little stinker
Someone told me that it cleaves decently and also is good against armored with the stab
Which is also pretty above average
đ
Dont get him started on H40 hitmass
Compared to what?
Cleave is decent. Not good. It's much better for mobility and armor poking than horde clear
In this game there really isnât a meta especially for psyker, your build will revolve around what you wanna use
That is not a helpful answer
For my psyker I run tac axe with voidblast
And I breeze through missions
Or die violently
Because melee psyker problems
@autumn smelt what do I do against bulwark spam with revlover and tac axe
Cope?
Blitz
Just use your Tacaxe
Good idea gale
you can throw the shard above them and then aim at them to get a headshot
What about 23 of them
just a fun fact
Why didnât i think of this
Ur soooooo smart
We need to make you a dev
Ooh bad idea
you can also aim for legs or shoot them in the head with the revolver if youre tall
With force swords itâs not bad or dueling swords
Whatâs the plans
What would you do
Sure
And Chaxe as well
Then I'm going to buff illisi again
Then buff Accatran shotgun
The buff illisi again
Then buff knife 3
Then illisi again

Then cleavers
Then illisi
Then buff ds4
Then illisi
Oh also tweaks dclaw to deal less flak damage
@strong gulch how better is gaze vb compared to shrike vb?
Then buff illisi again
Make itâs lights strike down
nerfs to vet across the board
buffs to arby across the board
what else are we missing
No no nerf activation
Nerf shovel
slightly and i mean
Shriek VB is better. SG VB with assail is fun tho. Stil strong because VB.
Shovels already mid as it is
I would think gaze and being able to spam it would make a big difference but then again sb is amazing
Let's give shobel Brutal Momentum
Ye. Shriek spam is shriek spam.
(it doesn't hit breakpoints to matter)
Letâs give shovel shred
Actually give it precog
Push then precog
Instead of just weakspot damage
Fatshark please give the relic blade sunder
Thanks

I need one more event mission. Anyone wanna suffer with me?
A cat just super stole my chair. đ
Rude feline
He left!!
Potato blew me off a ledge to stop me from stealing Soulblaze
đŤĄ
They did what they had too
Yo I have a question
Is it this video?
Why doesn't it embed bruh it looks like a sus linkđ
The title is "which darktide class is the most powerful? Arbites update"
you need to have the soldier role for embed perms
just talk more
I would stick around and play more, @strong gulch , but I am unwell this day and low on energy
fecking same
Nah this class is crap
please buff
đ
k these clothing items, i see "mortis operative", and i've seen them before months ago, but i cant remember what they're actually from
the mortis operative stuff is from the deluxe edition DLC
Yesn't
There is no best melee weapon
It's what you want in a build suits it the best
Force greatswords best single target
Forcesword with utility and misc others depending on mk
DS/knife/tactical axe for mobility
Dclaw has parry for killing a quick melee elite
Tactical axe has mobility stagger and horde clear
It can utilize brutal momentum easily with the power increase blessings
You can 1 shot 3 elites

Plus its attack speed and psyker stam eco you can spam pa heavy
Try mk7 and push attack heavy spam a horde
Even works against a mixed horde
One with elites in it
yeah it's really strong right now
ill give it a test on my fuckaround SG build i suppose
finesse dump yes?
i'd just have to remember crushers arent my job 
Always has been....
idk its the axe i have, but i do know theres finesse damage, though i dont know exactly how it works
so mobility dump then, if i go hunting for one?
Yes
You can check what a weapon stat does by inspecting it
Mobility dump for all axes
(chain axe might have defense, it's been awhile)
idk i will never use chain axe again anyway :p
the chain weapon sounds are too painful 
oh my god brunt shop actually cares
no gambling 
k this look proper?
gonna bump it up to 500 still but doublechecking perks/blessings
Maybe carapace instead of unarmored?
idk an exta 25% to 132 doesn't feel like it'd be worth it
flak + unyeild/cara/maniac. Headtaker + BM
ah ok ill go maniac
is 80% all around but 60% for defences on a dueling sword any good?
Purg staff was blaze away and the warp thing right?
Speaking of purging staff, do I primarily use the mouse1 attack or mouse2 attack?
Holding M2 to charge feels too slow
Font charge all the way
You dont have to to fully stack blaze away
And m1 is better to stagger ragers for example.
What does font charge mean?
Ok, thanks
Do +X% cleave and +x% strength blessings affect Assail?
weapon blessings affect that weapon, talents that increase cleave or range dmg etc do affect assail
blessings are only active when that weapon is outvand some of them are specifically tagged as only affecting melee
so no funny uncanny assail
much to our dismay
i think the one blessimg that can affect assail is puncture
but that requires you to throw out assail and then immediately swap to bistol
(and you have to use bistol)
Difficulty of task(taking boltpistol): Impossible

leave that shit on the mourningstar
The bolt pistol is good for what it does... but... I'm not sure if I would want to use it on a psyker
Shoot with near perfect accuracy on the 1st shot after the recoil resets... has good mobility, has that 40k feel...
I'm not 100% sure what else besides lethal proxmity being a global aoe buff
good mobility yes but a variety of other ranged weapons do that too
Yeah which is why I wouldn't really consider it for a psyker, myself
I'd just bring the laspistol yeah
or the recon or the infantry autogun <.<
Idk about the shotguns on psyker, but, the revolver for sure
i guess you could say that it has mobility over revolver since bistol can just dump collateral and volvo can't
based and vetpilled
arby pilled as well since they have a 20% reload speed on elite/special kill talent >.>
then again
taxe is addicting
doesn't psyker have one where you reload faster but generate peril based on how much of the mag was reloaded?
yes
surety of arms
it says upto 15% peril but a full mag on a 180 clip reconlas is 25%
Fatshark descriptions at their finest
i have it on the SG build atm to see if it really affects anything but i already know how to reload quicker so its mostly useless to me with this gun. on a revolver tho its peak
shares a slot with true aim innit
yup
Yep, ironically when I looked at the talent tree I immediately homed in on where it was even tho I don't know the psyker tree worth a shit
I apparently remembered where that talent was tho
and idk about you but having a guaranteed instant crit every time i swap from melee sounds pretty good
but can psyker 1 mag a crusher with the autopistol? These are the important questions in life and darktide.

but they cannot use blood magic to put bullets back into the volvo
Maybe not, but, they can kill a crusher very quickly with the autopistol which is hilarious to me
no because of a morbillion rending talents
anyway, removed SoA and got my toughness node back 
iirc I didn't even go that far out of my way for this version
i do find it funny that they'd waste a whole clip on a crusher and not yknow, bonk it
(there are actually zero clip-fed guns in darktide)
i wish blessings and talents would stop mentioning it
In the 2nd one I only used 19 bullets from the autopistol... and that was without break the line or a combat stim lol
im not gun nerdy enough to know the difference anyway
19 bullets for an autopistol to kill a crusher is stupid <.<
this is norway, you have to try real hard to get a gun
Well I don't know almost anything about norway... but does norway accept slayer bardins in vt2? :3
idk what that means đ
i got the game but i haven't played it yet
and wont for a while
it was just on sale :p
It's the dedicated melee career for bardin in vt2 >.>
With the only ranged option being throwing axes
you can have axes if thats what you mean
which gets 3 axes which you can pick up by pressing e on them or holding the reload button to call them back to you
(thank you wikipedia) these are clips
ah so mags are enclosed?
notably, they are not magazines
and go in the bottom or side, yes? mags?
clips are cheaper to make and somewhat disposable in a hurry
mags you very much want to keep
wait until you find out about the bren gun
but generally yes
it's a pretty unhinged looking design
doing my duty as an honorary american đŤĄ
merca
it looks like a hunting rifle mashed with a pistol and an ak somethingsomething
how do you AIM
it is older than the AK
đ
there are sights next to the magazine
Know what sucks? Being curious... now I wanna see how the throwing axes would do on the ranger veteran bardin career... this is gonna suck <.<
they're pretty funny
Apparently every time you throw one when you have the master of improvisation talent you reduce your career's cd by 2 <.<
So you can throw them at the ground and keep picking them up to get your career skill back faster
funny boss damage if you ult and keep hitting the head with the thing whose name I forgot
the ammo refund on headshot
I mean... that sounds exactly like how the masterwork pistol is <.<
cause you can melt some bosses with that
yeah but the pistol is stupid and smelly and you have to reload it
as opposed to chucking infinite axes
throwing 50 axes is faster than reloading
Counterpoint... if you miss your axe and it flies off you gotta reload it as well <.<
dont miss
skill issue
like a professional
or if it lands outside of the playable area lol
still free bomb use with faster career recharge... this might be interesting at least
i try my best to imagine mwp doesn't exist
I generally just use the handgun
It's more accurate, even tho it and the mwp do the same damage
umgak pistol more like
that sounds vaguely lethal
It was a very... warm bath... >.>
I'm cleaner than I've ever been tho
purified to the bone
I can take the ale dropping from special kills since I don't have a weapon with ammo, with these throwing axes
Correct
I always take the 30% ammo restored from each thing, on ranger vet, normally
captains are cara?
The twins are on the head, iirc
idk about the havoc captains
I thought they were flak tho for the assassination ones on the head
Oops, I read captains as carapace
The captains are all flak, the twins though have a cara head
Shield should be unyielding
the shield wasnt an issue, but actually killing them was
Idk if the weakness to melee/ranged for the twins' shields is just a generic % however
normally a few good stabs and they're gone, this was a struggle
so as fun as taxe is its definitely not for the "bosskiller" build 
i do wanna keep playing with it ofc, but, its definitely not being taken like this into a difficulty where i need to be serious
Could just use bistol
From the recoil?
yeah
Can probably fix that with mods
could, probably, but, im not using mods
But ive barely used bistol so idk
Bubble is coded to be "void shield"
It's own armor type
Is that for all captains shields?
Yes
Because the old imgur and gsheet say unyielding
I have no way to directly prove it right now on mobile. But games lantern says it aswell
If I remember when I wake up I can find the code/ask someone who can
I guess technically the actual proof is that every damage template includes armor_types.void_shield or the has_toughness section of _character_armor_type
I forgot that the twins have cara heads and are otherwise unarmored
Just get adjusted to it; its not hard, just requires a lil effort
Not flak body & carapace helmet?
but why though
it wasnt enjoyable, i'm not gonna suffer for a weapon that personally feels mid
Cause its arguably one of the best sidearms in the game
hell i wont suffer for a weapon thats s tier either
it would have to be a gun that 2 or 3 shots a monster, and i only use it then, then id suffer for it, because id seldom use it
No gun can do that 
exactly, so why suffer
Ye why ever use your ranged cause it canât 2 - 3 tap an enemy yeah 
Because it makes him motion sick
its specifically the bistol, at least so far







