#psyker-class

1 messages · Page 2086 of 1

pale prairie
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Well if those are my only fucking choices

plucky flax
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The longer a map goes the more impatient I get ngl

acoustic jacinth
plucky flax
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Suffering nooooo

hearty wolf
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I was using support build too

pale prairie
hearty wolf
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Imagine if I was full damage

quartz barn
nocturne dust
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Havoc has always been an endurance battle if you want to reliably clear (and aren't unholy cracked levels of skill)

plucky flax
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Just cba with 45 mins plus grinds

brazen compass
pale prairie
hearty wolf
nocturne dust
pale prairie
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Runs need a babysitter @hearty wolf

acoustic jacinth
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<35 run or slurs in chat targeting everyone and Alt + F4

hearty wolf
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Void gets plenty of breaks when muties smash his face against the floor 😭

hearty wolf
nocturne dust
pale prairie
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Support build topping damage haha

ripe obsidian
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If the scaling is good. It appears to be, but the math is fuzzy

nocturne dust
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Arby """"""""Support""""""" build KEKW_ogryn

pale prairie
pale prairie
nocturne dust
hearty wolf
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I was BUFFING everyone's damage, providing toughness and dr and revive speed for those needed resses 😭

nocturne dust
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I mean, to be fair, I think everyone qualifies as support then KEKW_ogryn

nocturne dust
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Both psykers applying brittleness and shields, Ogryn drawing aggro

pale prairie
white valley
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Ogryn support: kills shit

ripe obsidian
hearty wolf
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Too bad the brittle isn't too good for the A shock maul. Bleed already has good adms against unyielding too doesn't it? 0.7 iirc?

pale prairie
hearty wolf
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159?

pale prairie
nocturne dust
hearty wolf
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Either way, that was v.fun playing together. Hopefully lag wasn't too bad

white valley
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Dog electrocution talent is fuckbusted

hearty wolf
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I've somehow come full circle and decided I prefer that pacing compared to how fast we would otherwise go I think

nocturne dust
white valley
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Basically single handedly doubles dog dps while stunning enemies on top

hearty wolf
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@strong gulch oh do you have the scoreboard with syllo's fix?

pale prairie
nocturne dust
pale prairie
white valley
pale prairie
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We are all just side characters in their story 😭

nocturne dust
pale prairie
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One of the joys of the event is that arbies die like any mortal to barrel/burster tosses

white valley
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Nah I am the real main character, my Beloved said so, maybe I should dream arbitrators away

tulip kettle
hearty wolf
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I'm surprised I managed to stay awake during all of that

tulip kettle
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aka, you do more dmg on activating scriers than spending 30 secs in scriers and then attacking at the end

tulip kettle
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this is for EK RMB specifically

pale prairie
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Ahhhhh

tulip kettle
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and i know this only from trying to work out how to reliably 2 shot bulwarks with it

ripe obsidian
tulip kettle
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your EK will do more if scriers is active than if you spent 30 secs in scriers and it has ended, thats all i know

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and there in is the problem with the EK SG build

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yeah sure you have 100% uptime on 100% peril casting

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but you spend very little time actually in scriers

hearty wolf
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That's why the answer is to reroll to Vet and use infiltrate

hearty wolf
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I see.

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I wonder how much damage dog bomb did

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Oh well. I will get good sleep today and we will continue real win streak tomorrrow

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Purple red couldn't stop us

strong gulch
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I got stopped.

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skill issue

white valley
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Finesse, while good, is multiplicative with your weapon's inherent finesse modifier

hearty wolf
nocturne dust
hearty wolf
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it doesn't count

white valley
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So it is worse than people assume, it's why crit damage and weakspot damage are widely considered terrible

hearty wolf
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MMM EK weakspots

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yesyes

white valley
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30% more finesse does not increase your damage on crits and weakspots by 30%, it increases the bonus you get on crits and weakspots by 30%

gray juniper
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Ofc I agree that’s actually bullshit, but what stands out is how the guy or people on all the classes don’t bother to aim at all

Throughout the video none of them aim. In the veteran portion you see the guy just blasting anywhere in from of him

tulip kettle
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finesse dmg on EK RMB is not very good

pale prairie
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Shotgun go boom

gray juniper
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Yea seems so lmao

strong gulch
# hearty wolf MMM EK weakspots

That short the when EK RMB could hit weakspots but it was an overall nerf. Also it took like 7 or 9 fully charged EK RMBs to kill a regular crusher.

tulip kettle
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i think it still does take 6+ depending on crit luck without + cara

strong gulch
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6 < 9

tulip kettle
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that is true

strong gulch
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I hope EK gets a buff.

tulip kettle
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and is also why i say EK will never be good vs crushers 🙃

strong gulch
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Like for real and not as a joke.

hearty wolf
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But it has infinite ammo!

tulip kettle
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the problem is the balancing right, because it also stuns

hearty wolf
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Just turn EK into a railgun

tulip kettle
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so if it does really good dmg but also CC's and has infinite ammo it just, why play anything else

hearty wolf
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Activate siege mode

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Put down the staff

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3 big boom

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Time to reload staff

strong gulch
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Even just slight better crusher kill times would be really nice. Like 1 fewer casts and just slightly better maniac too.

hearty wolf
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Or make the staff special do something

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Bonk

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charge to 100%

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THUNDERSTRIKE

tulip kettle
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rework voidblast to work like coruscation

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and change the special to voidblast but without the additional AOE or procs

gray juniper
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Nah I agree make to do high straight line damage

tulip kettle
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you just slam it into the ground and knock everything within like 2m away from you with low dmg

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for all staffs

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i think that would be great

gray juniper
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Id like that personally

hearty wolf
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New type of psyker

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instead of smykers

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smashyers

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slammyers

wispy bay
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I just turned my head away and you already turn degenerate traitor. Unbelievable.

radiant frigate
gray juniper
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Nah it would be zealot/vet players switching over to perform the longest most tedious clutches just to make other people watch

radiant frigate
tulip kettle
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felinids arent tolerated in the wider imperium and every depiction you have ever seen of them is non canon

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jus sayin

hearty wolf
wispy bay
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Slapker when? Make Orgryn obsolete again please.

acoustic jacinth
pale prairie
acoustic jacinth
frail escarp
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well well well, indeed applied to a grp with a psyker and it was one of the smoothest runs i had with 2 bubbles

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😄

pale prairie
frail escarp
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to be fair other psyker was stopping hordes with smite and man that thing is op 😄

pale prairie
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Nobody hates on double bubble

frail escarp
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true

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gives you a lot more safe space to move around in

pale prairie
frail escarp
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i need to make a smite, elektro staff build so i can fijll like that when the other guy has inferno

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well

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i mean we were cornered right? so if he didnt stun we'd be fighting 20 crushers in our faces

tulip kettle
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smiter, no smiting!

pale prairie
tulip kettle
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of course not

frail escarp
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no

pale prairie
frail escarp
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then it wouldnt have worked so well i htink 😄

pale prairie
frail escarp
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for sure, i also dont like ppl spamming it in aurics but in havoc 40 with crusherwaves and getting into a bad position it saves lives 😄

hearty wolf
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Nuncio is active smite

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It's what chorus wishes it could be

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Vet shout spiral

radiant frigate
tulip kettle
frail escarp
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aww come on 😄

upper sun
hearty wolf
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Shock mines are equally as bad

upper sun
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i still hate mines

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and dog stuns are garbage too

hearty wolf
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Based clad opinion?

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Lasted all of 2 seconds nvm

upper sun
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you only get them because they regenerate and still give you a dog

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tell me you dont like arby grenades more

hearty wolf
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I like them more but shock dog does fuck tons of damage and it's v.good cc

tulip kettle
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arby nades are pretty much what kraks wish they were

upper sun
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dude theyre so peak with lethal prox

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sniper i cant see? grenade

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wall of armor? grenade

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pox burster than refuses to pus or die? grenade

tulip kettle
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Cspawn grab? believe it or not, grenade

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i can honestly say i have never felt like smite would have saved a run in H40

upper sun
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ye thats because we have red and purple now

tulip kettle
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if i need to stop burning everything and proccing uncanny to smite, we are never killing anything

hearty wolf
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Why are you running inferno with smite tho

tulip kettle
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thats even worse

ripe obsidian
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I figured out the finesse weakspot math.

tulip kettle
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you are 100% dying to the crusher train

ripe obsidian
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LMB on EK is +120% damage on unarmored and +90% elsewhere. Because...

There is a default curve with 5 points:
0
0.3
0.6
0.8
1

When looking at the weakspot damage, LMB has a default 0.5 finesse boost for everything except unarmored, which is 0.75. And it has a 1.5x base multiplier.

0.5 on the curve equates to 0.6, and 0.75 is 0.8. You then multiply those values by 1.5 to get the damage mod per armor type.

1.5 * 0.8 = 1.2
1.5 * 0.6 = 0.9

So 138 base damage becomes 303.6 on unarmored and 262.2 on flak on weakspot.

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Why it's done this way, I do not know.

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But the numbers seem correct across the attack types I have tried.

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Factoring crit in makes it ???

I don't know that part.

tulip kettle
tired estuary
lapis fern
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is the Not Even Close penance bugged for psyker? ive killed several hounds that were mid-pounce on me

ripe obsidian
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Fatshark hates decimals

tulip kettle
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yup indeed

zealous wing
tulip kettle
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im verifying that your math lines up with what they display in game

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but now explain this

zealous wing
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or is that the bb one

tulip kettle
patent steeple
tulip kettle
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when rmb cant weakspot

lapis fern
zealous wing
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it wasnt bugged for me, but, idk

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how ive done it was charge it and activate once the hound pounces

tulip kettle
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and, how do i use this information to work out the bonus gained from +30% finesse dmg on an rmb attack

zealous wing
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worked fine

zinc phoenix
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Is Sib in here?

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Who goes by sib, I feel like I’ve seen someone post as that

tulip kettle
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we are all siblings here, sibling

lapis fern
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yeah thats what ive been doing most of the time. once i hear the hound noise i charge it until i see one and once it jumps i let go. idk if im somehow doing it early since i use it the second it jumps and maybe it doesnt like that

ornate hamlet
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I cannot make this shit up,i just spend 20 mins in a room cuz pc ppl refuse to do the objective staregryn

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Kill me

lapis fern
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has happend to me in mortis trials where people dont do obj and just get infinite hoard and sometimes infinite bosses

zealous wing
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yeah

patent steeple
tulip kettle
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100% its not that lol

ripe obsidian
# tulip kettle

The math exists for it to hit a weakspot. It just can't.

It's a 30% damage increase tho

zealous wing
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here comes six with the fucking maths

tulip kettle
pale prairie
patent steeple
# tulip kettle 100% its not that lol

I mean, I guess if the code for damage calculation percentages wasn't so complex (aka, if it was made by me, and so also stupid, because everything would either be simple addition, subtraction or multiplication, and almost all code values would be either a full number or just full number + 0.5), you could just total up the percentages of each damage buff, and use a calculator app to see how much would the crit value be when increased by the total percentage total...

sadly for easier damage calc, I don't work at Fatshark, and don't even want to.

white valley
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If your inherent finesse with a weapon is 0.5, and you add 30% more, then you should get 0.5 x 1.3 which is 0.65

tulip kettle
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damage calcs are in the graphic i posted

white valley
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Meaning a weapon that does 50% more damage on a crit, with 30% finesse from SG, would deal 65% more on a crit

pale prairie
patent steeple
ripe obsidian
ripe obsidian
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Because that 0.5 corresponds to a curve where 0.5 is 0.6

jovial juniper
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Why's it called oven when you put in the hot food out of the cold

white valley
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Respectfully, I'm not reading that

ripe obsidian
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0.75 is 3/4 of the curve, which is 0.8

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0.5 is half, which is 0.6

patent steeple
ripe obsidian
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The curve ends at 1

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1 is 1

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0 is 0

white valley
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Okay but like how does that change my calculation

ripe obsidian
#

0.25 is 0.3
0.5 is 0.6
0.75 is 0.8

ripe obsidian
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This is weird math and I suck at math to begin with

patent steeple
hearty wolf
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Clutching takes its toll

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The time tax 😭

pale prairie
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I dunno this feels like edging more than clutching

hearty wolf
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And that's why I bust at the endd

ripe obsidian
hearty wolf
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But in the end

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It was all about spending time with Void

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I trapped him for an entire hour and forced him to clutch with me

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Me: Bonking the nurgle while it vomits at me and there's armour all around me

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I look behind me

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Void: In the next State getting slammed to death by a mutie

patent steeple
# ripe obsidian I don't even know why the curve exists

honestly, a perfectly fair and reasonable response, imo.

idk if Fatshark are secretly a Tzeentch cult or something, but they might as well be when they make this complex math for something I could potentially do in a simpler, more stupid way... (everything would be flat values with no curve calculation, and like I said at one point, every calculation would be just simple addition, multiplication, or subtraction, and most of it would be done with integers or maybe floating variables in multiples of 0.5...)

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I am no expert in programming, far from it, but even I recognize a way to make math code that doesn't cause anything close to a headache when trying to understand it.

Meanwhile, the math coders at Fatshark: insert the Spongebob gif of Patrick saying "The inner machinations of my mind are an enigma." here

ripe obsidian
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It's like inverse tech debt. Making things too complicated which breaks things later

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My guess is they wanted to make a modular system that you can plug a set of standard numbers into in order to get different outcomes

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A sort of mad libs of weapon stats

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Instead of hardcoding stats into every weapon

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Note: I work in IT, not software. My coding skills are rudimentary at best

upper sun
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imma be real i really think fatshark has cheat sheets of all their coding bullshit somewhere

ripe obsidian
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Well, yes

fathom adder
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I want to say it's simple obscurantism, remember when they tried to show weapon stats as just bars with no numbers

ripe obsidian
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That's standard documentation

upper sun
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they prolly have curves off set and cross multiply to get actual values because everything is based off templates that they have to use

ripe obsidian
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That is what I said. D:

upper sun
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i cant read chadgryn

patent steeple
# ripe obsidian Instead of hardcoding stats into every weapon

funny thing is, I have done that in C# very easily (I just code a public variable so I can change it from Unity's Inspector tab, and code that flat variable's name into the spot where I would otherwise hard code a value into), but I guess Unreal (or whatever engine DT is built on) is a lot more complex...

ripe obsidian
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Fatshark has big ideas, and I appreciate the passion they must have for making a detailed combat system. But complicated doesn't mean better.

ripe obsidian
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I think they share it with Arrowhead

upper sun
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they have different forks

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SPEAKING OF FORKS

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night caps anyone?

zealous wing
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we just chillin

tulip kettle
zealous wing
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damnation is like the perfect blend of chill and combat i didnt know i needed

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just enough to keep me on my toes but not overwhelming as all hell

tulip kettle
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i get a bit carried away in it

zealous wing
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(ive never done damnation except event)

tulip kettle
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the zoom takes me

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then i turn around and yall are 3 rooms behind cleaning

zealous wing
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well i kept doubling back to keep them alive tbh xD

zealous wing
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if they die, and a CO spawns, we have less bait

nocturne dust
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Dog Shock kinda doodoo

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Mostly cuz it's super annoying to use.

ripe obsidian
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Hm.

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Hmmmmm.

ripe obsidian
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EK's finesse multiplier is in the wrong place.

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I think.

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        default_target = {
            boost_curve = PowerLevelSettings.boost_curves.default,
        },
        boost_curve_multiplier_finesse = damage_lerp_values.lerp_1,
    },

I am pretty sure this should be inside the inner brackets. Like this:

targets = {
        default_target = {
            boost_curve_multiplier_finesse = 1.5,
            boost_curve = PowerLevelSettings.boost_curves.default,
            finesse_boost = {
                [armor_types.unarmored] = 0.75,
            },
        },
    },
#

Which is why the EK RMB weakspot shows 858 damage.

0.5 becomes 0.6 on the curve, and then the default curve multiplier is 0.5. So 0.5 * 0.6 = 0.3, and 660 * 1.3 = 858.

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Not that the RMB can do weakspot damage, but

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It might actually impact crit damage.

strong gulch
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still talking code

upper sun
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double clutch

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team died twice

pale prairie
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13 deaths yikes

raven mountain
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But did any of them take nearly 5k damage?

upper sun
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prolly around that

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@hearty wolf SO how do you want you 6gb of clad clutching

brazen compass
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Monthly installments

zealous wing
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lmao i peek over in arby chat and they want one of the weapons buffed

upper sun
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which

zealous wing
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4 hits to a crusher is apparently not enough for them

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uh looked like they were talking mk6 of the shield and maul

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though i cannot vouch for which difficulty it was in, it was probably damn/auric, because arby is way too broken

strong gulch
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meanwhile EK dreams of 4 tapping crushers as a baseline

ripe obsidian
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I think EK crits are doing a lot less damage than they should.

zealous wing
#

like genuinely though, if oggy are supposed to be tanky, psykers are glass cannon powerhouse, vets are specialist targeters/snipers, zealots are melee "clear that fucking mess up please", what would an arby special even be. currently its got literally shit from all 4 classes, but thinking that makes arby interesting to play from a skill standpoint is missing.

human sized character with a shield like a vet alt, could be cool, if they were able to tag more enemies at once that would also be nice, etc, but i cant logically think of what they COULD have been instead

ripe obsidian
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Like, 200-400 less, depending on the enemy.

zealous wing
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and yet, they want more

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we will be drinking their tears for months whenever arby gets the bonk

strong gulch
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This fecker has not had any HP curios yet. Maybe they don't start appearing until later levels? (am level 1)

gray juniper
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Yea the store and melk gimp you hard until you reach level 30

strong gulch
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Ye but all other types of curios have appeared at least once.

zealous wing
gray juniper
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That’s strange

strong gulch
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I don't mean low ranked hp, I mean NO hp ones have popped up.

gray juniper
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I’m late into the game and I’ve still only lucked to one 17% toughness curio. I’m using a 16% one that I’ve found recently with it

edgy smelt
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need to gamble more with melk i guess

jovial juniper
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💀

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In a world where you one shot crushers

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4 isn't good

gray juniper
strong gulch
gray juniper
#

The best use for a team stance I kind find from playing Arby is smashing the armor for everyone else and throwing mines for chaff from the rear

strong gulch
gray juniper
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You’ve waiting too late it seems

strong gulch
jovial juniper
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Don't worry though

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"Arby's shield is stagger"

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Or some Along those lines

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2k damage with 6 martyrdom, Duelist and fotf

zealous wing
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well yeah but i mean barebone basics

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every class has a starting idea of what they're mainly doing

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people can do different things for sure, but they have something their tree would do far better at than another class trying to imitate that

zinc phoenix
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My team usually finds everything being dead helpful

hearty wolf
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I don't think that makes it bad though

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All you need is one human sized target for dog to pounce on and then you can begin the fireworks

zinc phoenix
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Dog shock is amazing

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Pause fight for a little bit so I can beat everything to death and it recharges while not costing my dog? Fuck yes

hearty wolf
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I think the only thing I dislike it is the lag time between pressing the button and it activating.

It's usually not a problem but in high ping situations, it can be pretty catastrophic

long wharf
#

then you get good at timing it so it goes off precisely mid-jump in the middle of the group

hearty wolf
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Is there a way to set a hot key for dog to attack specifically?

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Rather than double pinging?

zinc phoenix
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I just don’t ping dog most of the time

long wharf
#

my mod enables ping-and-hold to order dog attack

hearty wolf
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I like making dog pounce because it forces the bleed stacks. It would be nice to just make it consistently pick between two targets or actually kill something that moved out of LoS

long wharf
#

Dog Whistle implements separate keybind among other things

hearty wolf
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Is it on nexus?

long wharf
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yep

hearty wolf
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I will investigate

long wharf
#

I also have another mod that recolors dog attack targets to match player color

gray juniper
zinc phoenix
#

It’s too bad we can’t put a dog head on an arbie

strong gulch
upper sun
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the dog usually fucks off after doing something

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thats my main issue with it

ripe obsidian
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EK's LMB crits are weaker than default if your crit bonus is below 50

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Default bonus is 25%

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Same LMB on Voidstrike and Voidblast

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I have also made a bug report about EK's RMBs not critting properly.

https://forums.fatsharkgames.com/t/incorrect-finesse-multiplier-on-electrokinetic-staff/112098

frozen nimbus
pale prairie
ripe obsidian
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It's lower than expected

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By a lot, actually

pale prairie
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Ah I see I can just read your post apologies hahaha

ripe obsidian
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Like 23% lower than it should be

zealous wing
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dual wielding pistols of some form, or blades, etc

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would it work better? probably not, but it would be FUN

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that would indeed make me happy

pale prairie
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Damn this has to have been in place for so long though and everybody I am sure is just assuming the lower than normal damage on crits is part of the variable damage itself

ripe obsidian
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The random damage is in there, too.

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But it's not a bug

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In this case it's just crits being garbage

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A crit should be ~200% base damage with EK. But it's doing ~160% base damage instead

pale prairie
ripe obsidian
#

It is possible

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I know not

pale prairie
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Hmmmmm wonder if it’s more worth using now

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I mean if the crits get fixed

ripe obsidian
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If they fix the bug, it would make EK better for sure

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I mean, the weapon has a +21% crit chance built in, not to mention Warp Nexus and whatever Psyker's base crit is

pale prairie
ripe obsidian
#

I want to know if it's a bug with the crit chance visualizer mod that makes the 21% crit vanish when charging RMB

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Or if it's just weird code

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What's another weapon with crit bonus? I can compare

pale prairie
#

So are we sure that RMB isn’t designed not to crit?

ripe obsidian
#

It has action_charge and action_shoot_charged. The latter specifically can crit

modest perch
#

does it still not benefit from surge ?

jovial juniper
#

Tactical Axe?

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Uh

jovial juniper
#

I don't remember others

ripe obsidian
ripe obsidian
humble bobcat
#

anyone else running mods having their game crash everyttime u try to select character?

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since the update

humble bobcat
#

ye

pale prairie
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I haven’t booted up yet but I’ll try and report back

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I am assuming you checked for mod updates already?

ripe obsidian
#

Okay, the mod does the same thing for Zarona and Taxe. I assume the way it's coded means that you don't get the crit boost unless you're performing a specific action, namely attacking

strong gulch
pale prairie
strong gulch
strong gulch
#

Feck sorry.
I did NOT have an update.
I'm mad at typing.

#

Legitimately almost failed typing class.

static vessel
#

combat knife psyker yay or nay

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I like it a lot on zealot

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feels fun to use

nocturne dust
#

Yay

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It works, it's especially useful as a mobility tool for staffker

static vessel
#

Time to hunt for dump stats...

nocturne dust
#

See pins

static vessel
#

yeah yeah 60 mob

nocturne dust
#

🎵 Tale as old as time 🎵

static vessel
#

There's no other dumpstat, is there?

nocturne dust
#

If you want max mobility, you dump pen and then take uncanny strike

#

I mean, you take uncanny anyway

#

but most don't do that, cuz it's a very small amount of speed you're gaining in exchange for quite a bit of damage

static vessel
#

Yep

#

Can't wait to teach my son the value of gambling

dull scroll
#

knife is nice, literally just finished a 40 with it, it's a top tier psyker weapon, great mobility and boss dmg, very messy special killing compared to ds and force swords though

radiant frigate
#

knife is great unless you intend to use it as a weapon

nocturne dust
#

I mean, compared to most psyker melee, knife is pretty cool

#

Still waiting for Chaxe buffs

radiant frigate
#

moral support while running? excellent

pale prairie
radiant frigate
#

as a paperweight? unrivaled

pale prairie
#

I mean my morale rises everytime I punch someone

nocturne dust
#

Force Knife wheeeeeeen

radiant frigate
#

as a london cosplay prop? irreplaceable

dull scroll
#

the uncanny bleed knife actually has insane boss dmg
and also shits on crushers
problem is it's a short little knife and anything can happen at melee range 😒

radiant frigate
pale prairie
nocturne dust
radiant frigate
dull scroll
radiant frigate
pale prairie
pale prairie
radiant frigate
pale prairie
zealous wing
#

poxburster safe punching

#

hmmmm

static vessel
#

Can someone tell me how the warp fire staff works

#

not the same as the flamer yeah?

radiant frigate
#

yes it's a flamethrower

zealous wing
#

i do like the idea of using the warp to stab an enemy and make them explode if it dealt enough dmg

static vessel
#

AH.

#

caps

radiant frigate
#

difference is no reload and yes chargeup

pale prairie
nocturne dust
#

MORE DAMAGE

zealous wing
#

more crit

nocturne dust
#

MORE RANGE

#

MORE DEFLECTOR

pale prairie
dull scroll
nocturne dust
#

Speed is important

pale prairie
dull scroll
zinc phoenix
#

When mettle runs out it feels like my guy’s batteries are dying

static vessel
strong gulch
#

Don't full charge infero. Yes you'll drop blazeaway stacks, but it's also generally not safe to do.

dull scroll
static vessel
#

what is the mag here

#

the charge?

strong gulch
#

Charge time

zealous wing
#

tbh it IS worded stupidly and uses a bullet icon, they should've made an alt ver for staves

strong gulch
#

It's smol charge time tho. You'll get it to max even with small charge.

dull scroll
#

the big thing is if you keep on min-casting blaze away will never drop from max stack

strong gulch
#

Tool tips in this game are... lol

#

Yeah. You keep them as long as you cast.

#

Cast time, not charge time. Sry

static vessel
strong gulch
#

Small charge casts keep the stacks up between charges.

Long charges drop blazeaway stacks.

sturdy reef
#

small charges are better

#

since only the first hit can crit from inferno

#

and a crit means you proc 2 soulfire stacks

ripe obsidian
#

<45% of full charge maintains Blaze Away stacks

#

I believe damage per cast peaks at 45%, then drops sharply, then slowly climbs again. Not sure if 100% charge matches 45%. I can test it later, I suppose

plucky flax
#

Full charge is gud against monster cos the direct damage is stronk

ripe obsidian
#

Can someone here do me a favor?

#

In command prompt, type nslookup old.reddit.com 9.9.9.9

#

Super brief test showed ~1150 DPS with 100% charge and ~1020 DPS to a boss with 45% charge

dull scroll
#

if you really want to do optimal boss dmg uncanny melee will have to come into play
generally there's no point keep flaming a boss once it's 15 stacks unless there's other things around it

ripe obsidian
#

I don't know that uncanny helps very much with warpfire.

#

Especially compared with Blaze Away.

#

At least against Unyielding

#

Assuming these ADMs are accurate:

local burninating_warp_adm = {
    [armor_types.unarmored] = 1.5,
    [armor_types.armored] = 1.5,
    [armor_types.resistant] = 1.5,
    [armor_types.player] = 0.125,
    [armor_types.berserker] = 1,
    [armor_types.super_armor] = 0.1,
    [armor_types.disgustingly_resilient] = 1.25,
    [armor_types.void_shield] = 1,
}
#

You're getting 1/4 the uncanny you would otherwise, since anything over 100% ADM is reduced.

dull scroll
ripe obsidian
#

I'm sure the melee damage adds a lot

dull scroll
#

of course, have to do melee dmg to keep up the 5 uncanny stacks

ripe obsidian
#

I'm just saying that the warpfire is likely doing less damage, and the melee damage likely outpaces the ranged damage you would get otherwise

dull scroll
#

I get you trying to crunch numbers from the theoretical side, but practically in game, facing down a single boss assuming nothing else is around, in that situation, it's either pure inferno'ing it down or inferno til 15 stacks then melee and occasionally switch to inferno to keep up the stacks
second option kills the boss a lot faster

ripe obsidian
#

I mean, I'm not arguing with your results

#

I'm just saying the soulblaze is doing less, but melee makes up for it and then some

tulip kettle
#

yeah thats my experience too six

#

and, i have unyielding on my melee but not on burga

#

so monster dps is higher, for me, by meleeing once at high stacks

#

and in the case of carapace obviously uncanny does an awful lot.

#

0.1 < 1

nocturne dust
#

Unsurprisingly, most melee weapons with uncanny do a hefty amount of boss damage

#

Slap uncanny onto dclaw and even it could start doing something to bosses KEKW_ogryn

ripe obsidian
#

I am not disagreeing with anyone. =|

#

Just saying that a) uncanny is not as good as it appears if the weapon's ADM is >= 100 and b) melee is better for bosses.

nocturne dust
#

The bonus damage is not insignificant tho

ripe obsidian
#

(24 * 5) / 4 is still 30% damage, yes

nocturne dust
#

I'm not disagreeing with your not disagreeing either. thumbsup_ogryn

radiant frigate
#

it seems we all agree then

nocturne dust
#

Anyway, I want a real boss killer staff. Gimme thammer in staff form. Lemme uber charge a big telepathic smack.

#

Plz Fatshark 🥺

tulip kettle
#

oh @ripe obsidian reading back, yeah i see the same thing on taxe, when i swing it my crit chance jumps up on the hud. and on EK crit chance jumps up at the moment you actually cast. Can get crit rates of 70% + with SG

ripe obsidian
#

I think it's just a quirk of how it's coded

nocturne dust
tulip kettle
#

but only better hurtie if actually stabbing boss

#

stacking uncanny on trash is not as good vs bosses

#

still HIGHLY effective vs crushers

white valley
#

I ignore 90% of crushers

ornate hamlet
ripe obsidian
#

I am trying to get GPT to help me make a mod so I can track my own peril over the course of a game and look at it afterward. It is not going well.

white valley
#

Not even joking, crushers are not my job (unless they're in my face)

tulip kettle
#

your dps on them is actually obscene with inferno + stacking uncanny

white valley
#

Sure but in most cases there are other enemies around

buoyant maple
white valley
#

Ragers, maulers, bulwarks, chaff

ripe obsidian
buoyant maple
#

If it exceeds, it uses 100%

#

And the damage conversion uses the cap of 100% if it’s exceeded

ripe obsidian
#

Fascinating.

#

I guess it just means you max out at 4 stacks instead of 5, assuming no other bonuses

tulip kettle
#

over a 10x dps increase onto crushers by stacking uncanny elsewhere

white valley
#

Yeah ofc, soulblaze has an adm of what, 0.05 on carapace?

tulip kettle
#

0.1

#

i think is what six posted earlier

white valley
#

So uncanny can set it to 1, which is 10x indeed

tulip kettle
#

yup

#

at which point crushers, i would say, are your job

#

when the crusher blob comes with purple ones mixed in, you are the only efficient way your team is likely to have to clear em

white valley
#

The humble ogryn in my team chadgryn

tulip kettle
#

well yeah i agree i would rather an oggy just rumbler spam them

#

but, picking out the healing ones is just difficult

#

no need to if you just burn em all

white valley
#

Ogryns don't need rumblers to deal with crusher packs

tulip kettle
#

they really do when there are healing ones

#

if you have 12 crushers and the healing ones are at the back

#

issa problem

white valley
#

Not in my experience when playing Ogryn

tulip kettle
#

youre obviously just better

#

able to pinpoint target the pink ones in the sea of armour

white valley
#

Nah, it's just the bully club build that is goofy

tulip kettle
#

yeah youre sniping the pink ones out with a bully club

#

too pro for me

white valley
#

Okay

plucky flax
#

Anyone special event?

#

1 or 2 games to pass time in the morning

hearty wolf
#

Uncanny is funny

#

But just make your team apply brittle for you

#

Blazing pf + rending trauma ez gg

#

Brain off : ✅

wind wind
#

Why did i wake up with the sudden desire to go online and smite anything that comes into smite distance? 🤔🤣

wraith sphinx
#

something wicked this way comes... (a smyker)

tulip kettle
#

and another TS run

radiant frigate
cold geode
tulip kettle
#

smite those that believe in smite

wraith sphinx
#

buzz buzz buzz buzz buzz...

tulip kettle
#

the voices!

cold geode
cold geode
wind wind
white valley
#

(Extra damage for the whole team)

hearty wolf
hearty wolf
#

So -rep

white valley
marble crater
#

Instead of doing all that you can also just kill the enemy

hearty wolf
#

Wtf Sut

#

That's cheating

marble crater
#

Secret strat, don't tell anyone else

ornate hamlet
hearty wolf
#

Imagine how much more satisfying this game could be if the buffs were indicated better

#

What if you had burst rotations with weapons 🤔

#

Special skill every 30s, 60s and 120s

white valley
tulip kettle
#

just met true lvl 750 arb

#

"i just really like the game bro"

#

my guy thats like 400 hrs + in 7 weeks

marble crater
#

Exp curios and spamming train

cold geode
tulip kettle
#

see above

#

putting in significantly more hours than a full time job into this game every week is madness

cold geode
#

575, just took a look

wind wind
cold geode
plucky flax
#

I have 2.9k hours

#

And not that many afk or meatgrinder

tulip kettle
#

yeah but thas over like 3 years

#

1000 hours in a year is fine

#

500 in 7 weeks is not 😅

#

i mean it still is, obviously, each to their own, but thats just insanity to me and i play this game muchly

deft stump
cold geode
deft stump
#

You don't want 8k+ hours on hell.

plucky flax
tulip kettle
plucky flax
#

Many afk hours there tho

#

All my teenage years grinding that game

deft stump
#

But is MMO.

#

You expect it.

#

Not 8k hours in toxicity.

wraith sphinx
tulip kettle
#

now the button is blue and says "install"

cold geode
tulip kettle
#

and i will never click it.

obtuse dome
#

How?!?😂 mine is mount and blade warband with like 2.5 k.

plucky flax
#

I was guild leader of a raid selling guild.

#

Made enough gold to buy multiple legendaries per week.

#

Even had people from NA server transferred to EU to buy challenge modes for bosses back then.

obtuse dome
#

I just cant wrap my head around 18 k hours thats a LOT😂

#

How long did you play it?

marble crater
#

18k hours loregryn

potent echo
#

1.5k a year for like 12 years seems about right

plucky flax
#

A lot of afk hours but i played for around 10 or 11 years

serene stream
#

best staff/blitz combo, opinions?

marble crater
serene stream
#

Assume viable for havok but not bleeding edge.

tulip kettle
#

its never smite

#

its usually BB with KF

#

inferno is best in havoc

marble crater
#

Voidblast/Inferno with Brain Burst with Flayer

tulip kettle
#

they all work in non havoc

serene stream
#

I run inferno, BB and bubble.

marble crater
#

Elektro is more fun in non havoc

tulip kettle
#

yes thats meta H40

serene stream
#

I play horde clear, armor melt, and cd/cover support.,

tulip kettle
#

but you are only really bringing BB for KF and snipers

serene stream
#

BB is for things like gunners/snipers. I also pick talent for reduced cd after blitz, so I can burst mid bosses.

deft stump
tulip kettle
#

its nothing

#

BB does like 2% of a plogryn hp in H40

serene stream
#

Going against captains, i let the other players deal with him while I clear adds.

tulip kettle
#

yes, well done. this is standard psyker gameplay

serene stream
#

They got better kits for dealing with bosses than I do.

tulip kettle
#

indeed.

#

so, what is the question

#

am i running the correct meta kit that eveyrone runs? yes.

serene stream
#

just an affirmation that what I was doing alright. I was also curious on alternative options that could be viable.

tulip kettle
#

i mean everything is viable if youre good enough i guess

#

but its certainly gonna be worse

#

meta is meta for a reason

serene stream
#

It's always good to hear second opinions, when you've done inferno for so long you might want an alternative, for a break.

hearty wolf
#

Meta is swapping to Arb

acoustic jacinth
#

Absolutely nothing wrong with that

potent echo
#

If you want variety, play EP BB

serene stream
#

that the aoe circle or the bowling ball?

acoustic jacinth
#

Circle

#

It can generate sb

#

With the right blessing

#

Forgot the name

#

I need a bone'ead implant

serene stream
#

thanks for the imputs, gonna go nap =w=

acoustic jacinth
#

Have a good nap

serene stream
#

i am cat. naps are contractually obligated. /jk

tulip kettle
#

void blast can certainly work

#

but if you take it into garden toll youre gonna have a bad time and your team are gonna have a bad time

hearty wolf
#

Don't listen to his lies

#

We did voidblast into garden toll on Baross and it was great

marble crater
hearty wolf
#

@upper sun why can't you have takes like Sut

#

He's so sensible, unlike u 😡

ornate hamlet
hearty wolf
#

Wtf the cat doing

wraith sphinx
#

Depression nap

marble crater
#

It's doing cat things, you wouldn't understand

dusk timber
white valley
#

Havoc balance is bad for sure

upper sun
tulip kettle
hearty wolf
#

I get it, it's not for everyone. Some people prefer sprints compared to marathons ;)

tulip kettle
#

nah i just got 2 back to back 30 min TS runs instead -.-

hearty wolf
#

The real lesson to learn from this

#

Is Zealot is trash

tulip kettle
#

cant disagree

#

i think its porbably ok

#

im just trash at playing it

hearty wolf
#

Can't use chorus if dead is true but it's not like

#

You don't have influence on the game like you do on psyker

#

Your influence is pressing W with chorus and then whatever happens after relies on other people to act

#

It's kind of like playing a moba

#

There's a bigger macro element, less about your micro

tulip kettle
#

i think being able to hit stuff with throwing knives is probably pretty important

deft stump
tulip kettle
#

and i cant do that

hearty wolf
#

Throwing knives are sick but even if you are hitting all your knives, you're typically running flamer and I don't think that always works out the best because the thing that's going to kill your team is probably armour

#

Explosive throwing knives when

tulip kettle
#

you mean arb nades? 😄

#

why do they get impact detonations but kraks take 3 business days

hearty wolf
#

Kraks are just so bad lmao

#

When I was playing Mortis, it really hit me how shit they were

#

Can't use it for carapace half the time because they'll die too quick so they get reserved for armour packs that team can't kill or unyielding

#

And Ogryn is nuking bosses anyway

#

If not, even with 90% chance to duplicate nades and 50% for them to terminate

#

Germinate

#

They were good.

But why did it take 2 major nodes to make them good

marble crater
#

Don't let Karien see this, she will throw a Krak at you and you will explode next week

#

She found me, it's over...

deft stump
dusk timber
#

Would also help if kraks didnt have a lowered amount you can carry

marble crater
#

Halo figured sticky grenades out a long time ago

hearty wolf
#

Imagine crushers had gravity hammers

#

And the sword captains had energy swords

#

It would be so cooked

marble crater
#

Reapers are Hunters with Fuel Rod like weapons

hearty wolf
#

Ngl I think I'd prefer that

zinc phoenix
#

I been running twin yeet + recharge + 5% grenade on kill and tossing em like mad

#

look at me i am the psyker now

hearty wolf
#

Like by the time they detonate

#

I could have swiped 6 times with powersword

dusk timber
#

You can throw them further than melee range

#

And its not like you cant do anything while waiting for them to detonate

hearty wolf
#

The point making is that it's an opportunity cost to take the time to throw them - time which also will likely necessitate burning a dodge or some stamina

white valley
#

They also work with bolt pistol's lethal proximity

hearty wolf
#

Knife is another thing that makes it better due to uncanny and that's probably not really a trade off compared to LP on BP

white valley
#

You can do a ton of damage over a mission with frags

#

It's aoe, with a very large radius, something like 12m, and over a mission you will get some 70 nades

hearty wolf
#

12m mm

#

I wonder how much of that is actually E-damage

white valley
#

E-damage?

hearty wolf
#

Effective damage

#

Or in other words, overkill/ under kill

icy breach
#

Such number crunching is pointless

#

It kills? Good, keep doing that

#

Rather than wondering how much overkill my actions do

dusk timber
#

Its also spammable thanks to stockpile and the 5% on specialist/elite kill

deft stump
white valley
#

Yeah no matter how much damage your power sword does it cannot affect an area with a diameter of 25 meters

#

Frags with lethal proximity can

median furnace
#

Krak being your only option to deal with carapace is bad, but lobbing one at a dense pack of maulers/crushers who aren't in melee range yet but approaching, and being able to do other stuff in the meantime like kill some specialists, then mop up the survivors from the krak, is a useful tool.
I prefer shredders nowadays for horde clear and meshing with Mercy Killer on my knife builds, but krak is still good so long as you know what to do when you run out and don't panic.

white valley
#

Horde? Frags. Pack of elites? Frags. Shooters in cover? Frags. Boss and other enemies? Believe it or not, frags.

dusk timber
#

Taxes? Frags

white valley
#

Your commissar is an asshole? Frags

median furnace
#

Veteran gets so many grenade improvement talents that it'd be silly not to use them as often as convenient, I hand them out like candy.

white valley
#

Plus they scale with difficulty

#

More enemy density in Havoc means frags deal more total damage, and more elites and specialists means more nades printed by demolition specialist

hearty wolf
#

I'm still not convinced

#

But we will see

radiant frigate
brazen compass
brazen compass
#

You can deal with armor and bosses with the PSword already, think of frags as AoE stagger on demand

#

(besides VoC)

radiant frigate
#

personally i like to think of frags as the grenade i didn't pick

pale prairie
brazen compass
#

War Striders? You mean the stutter machines KEK

#

Aim for the hip/legs

#

D10 bots are my absolute favorite

pale prairie
radiant frigate
median furnace
#

I don't think I ever checked, the Ogryn's damage resistance based on the amount of enemies with bleed, that also applies to bleed caused by other players right?
If so my shredders giving bleed to the entire room is fantastic for Ogryns using the left side tree.

brazen compass
radiant frigate
#

bots are learning about ddos

#

run

pale prairie
# brazen compass Aim for the hip/legs

Lmao I know how to fight them. It doesn’t change the craziness of not being able to see around the trees but they launch grenades in a huge area in addition to the Factory strider I am kiting

brazen compass
pale prairie
#

It is if they are solo

median furnace
#

Ah, makes sense, other wise it would just end up OP

brazen compass
median furnace
#

But if I'm spamming grenades every time there's a horde it means there's always at least 4 bleeding enemies somewhere nearby.

brazen compass
#

But as long as it's not rockets being launched at me from across the map, I'll take it KEK

pale prairie
hearty wolf
#

But it's more of a stagger tool for moi

pale prairie
tulip kettle
#

all i know is, karien told me shredders + bistol lethal prox + knoife is good

#

and i trust karien when it comes to vet

pale prairie
# radiant frigate what da dog doin

It’s like a super walker with two big machine gun cannons and then it launches like 2 dozen of the grenades in a big area. If you get caught by one then you just infinitely ragdoll till death cause the explosions are apparently staggered

pale prairie
tulip kettle
#

it applies to any bleeding enemies yeah

#

doesnt care about source of bleed

#

so also helps your scourge zealots out too

radiant frigate
#

better yet, the strider factory

white valley
#

What

#

Strider factory?

#

That prints factory striders?

pale prairie
radiant frigate
#

(the strider factory is not real, it can't hurt you)

pale prairie
radiant frigate
radiant frigate
#

it was about as chaotic as it sounds

pale prairie
zinc phoenix
#

Opening up space for the team to move in bad situations is gud

marble crater
mighty agate
#

My head after that hit

pale prairie
wind wind
#

The dark voices won..

I played smyker today

I regret nothing chadgryn

pale prairie
#

Damn smite is bad for your complexion

hearty wolf
#

@nocturne dust

nocturne dust
hearty wolf
#

We game?

pale prairie
#

Just a quick 58 minute run

#

In and out

nocturne dust
hearty wolf
#

Same

tulip kettle
#

@ripe obsidian im sorry to do this to you

#

do you know if "enfeeble" works with EK rmb?

gray juniper
#

I’m hooked on mechwarrior. I’m on hiatus from the team

tulip kettle
#

my testing says yes

#

but its obviously hard to tell because of the random dmg

ripe obsidian
#

Per Kuli's guide:

"stat buff: damage_taken_multiplier

Smite applies a debuff to enemies that increases their damage taken by 10%. The debuff benefits Smite itself and is being applied as long as the enemy is actively affected by Smite; stacks multiplicatively with other damage taken debuffs like Empyric Shock or Ogryn's Soften Them Up, Valuable Distraction or Veteran's Focus Target!, with damage buffs, and with power level buffs from weapon blessings. Does not stack with the same debuff applied by another Psyker.

Any source that may apply an electrocution effect to enemies but is not Smite or Charged Strike will not proc Enfeeble."

Weirdly, there are 2 things that claim to do the same thing. I assume one is unused.

https://github.com/Aussiemon/Darktide-Source-Code/blob/f23235d2547a50adf1ad1cf6bdcb1af2f2a10333/scripts/settings/ability/archetype_talents/talents/psyker_talents.lua#L732

https://github.com/Aussiemon/Darktide-Source-Code/blob/f23235d2547a50adf1ad1cf6bdcb1af2f2a10333/scripts/settings/ability/archetype_talents/talents/psyker_talents.lua#L1341

This one seems more correct.

templates.psyker_protectorate_spread_chain_lightning_interval_improved = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval)
templates.psyker_protectorate_spread_chain_lightning_interval_improved.stat_buffs = {
    [buff_stat_buffs.damage_taken_multiplier] = 1.1,
}

Based on this, it appears to clone the Smite damage table, then just multiply damage by 110%. So it has nothing to do with electrocution, and everything to do with the Smite damage profile. At least, this is my understanding.

tulip kettle
#

hmmmmmmmmmmmmmmm

upper sun
#

we need to train an AI on the game files and update notes

#

someone buy me a gpu

ripe obsidian
#

I am unintentionally training GPT on the code when I ask it questions that it gets... partially korrekt

#

Right now I am trying to train GPT on mods to help me make personal mods. It is going slowly.

upper sun
#

you can just upload already existing mods that usually helps

ripe obsidian
#

I have done this

#

I've finally gotten to the point where it doesn't CTD immediately. And it is recording data properly

#

Just can't display it without a crash

upper sun
#

nice

#

though well be the first to go when the AIs rise up

#

no man nor machine should be subject to this much lua

ripe obsidian
#

I am polite to the AI. I say please and thank you.

upper sun
#

same

ripe obsidian
upper sun
#

i've also told chatgpt several times i'm willing to sell out humanity to work in a droid factory 🫡

marble crater
tulip kettle
#

i dont doubt you for a second

upper sun
#

its a pattern recognition machine i trust it to know whats best

wraith sphinx
#

too bad it doesn't know anything whatthefuck_heresy

ripe obsidian
#

It also also seems like each variant of smite is its own thing instead of fuckin' building on each other.

#
templates.psyker_heavy_swings_shock.interval_attack_damage_profile = DamageProfileTemplates.psyker_heavy_swings_shock
templates.psyker_heavy_swings_shock_improved = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval_temporary_improved)
templates.psyker_heavy_swings_shock_improved.interval_attack_damage_profile = DamageProfileTemplates.psyker_heavy_swings_shock```
upper sun
#

dude lua is legit java tier syntax

ripe obsidian
#
templates.psyker_protectorate_spread_chain_lightning_interval

templates.psyker_protectorate_spread_chain_lightning_interval_improved = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval)

templates.psyker_protectorate_spread_charged_chain_lightning_interval = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval)

templates.psyker_protectorate_spread_chain_lightning_interval_temporary = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval)
#

Instead of +x, it's entirely cloning and replacing

#

Or so is my understanding

tulip kettle
#

this was my test data

ripe obsidian
#
templates.adamant_whistle_electrocution = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval_temporary_improved)
templates.adamant_whistle_electrocution.interval_attack_damage_profile = DamageProfileTemplates.psyker_heavy_swings_shock
#

Arby is a Psyker clone. >:(

tulip kettle
#

of course it means nothing and i trust your code analysis

deft stump
ripe obsidian
#

Random damage is a sin.

tulip kettle
#

but the fact i got 2 results in the 700's with no enfeeble and none with enfeeble, plus a higher average made me really wonder

ripe obsidian
#

Could be spaghetti code

#

But it's not intended to work that way, I believe. Maybe it does

tulip kettle
#

i assumed it wouldnt, but then when i saw EK was coded as chain lightning same as smite

#

and its literally called in game "staff bound smite"

#

it logically should

ripe obsidian
#

Yeah, they did some wonky things

tulip kettle
#

thank you, i accept your analysis that enfeeble does nothing for EK 🙂

nocturne dust
ripe obsidian
#

God I hate this.

templates.psyker_heavy_swings_shock_improved = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval_temporary_improved)

templates.psyker_protectorate_spread_chain_lightning_interval_temporary_improved = table.clone(templates.psyker_protectorate_spread_charged_chain_lightning_interval_improved)

templates.psyker_protectorate_spread_charged_chain_lightning_interval_improved = table.clone(templates.psyker_protectorate_spread_charged_chain_lightning_interval)

templates.psyker_protectorate_spread_charged_chain_lightning_interval = table.clone(templates.psyker_protectorate_spread_chain_lightning_interval)

templates.psyker_protectorate_spread_chain_lightning_interval = {
    class_name = "interval_buff",
...
}

https://github.com/Aussiemon/Darktide-Source-Code/blob/f23235d2547a50adf1ad1cf6bdcb1af2f2a10333/scripts/settings/buff/weapon_buff_templates.lua#L1019

#

Enfeeble + Charged Strike is five levels of cloned tables

ripe obsidian
tulip kettle
#

where enfeeble there

#

i see heavy attack and spread improved

ripe obsidian
#

improved is enfeeble

#
templates.psyker_protectorate_spread_chain_lightning_interval_improved.stat_buffs = {
    [buff_stat_buffs.damage_taken_multiplier] = 1.1,
}
pale prairie
nocturne dust
#

Fatshark and spaghetti code 😭

tulip kettle
#

its some inception type shit

hearty wolf
#

it is time for more havoc

tulip kettle
#

layers within layers

nocturne dust
hearty wolf
#

ik

#

I am going to do one game with randoms

nocturne dust
#

h40 randoms tend to be pretty cracked but good luck finding a group

pale prairie
tulip kettle
#

do we know if peril reduction is additive or multiplicative?

tulip kettle
#

they are called the same thing in the code and in game

tulip kettle
#

so which is it lol

nocturne dust
#

Yes, is both

pale prairie
nocturne dust
#

Depends on source

tulip kettle
nocturne dust
#

But it has been a while since I looked at that so it wouldn't hurt to double check

hearty wolf
nocturne dust
#

When in doubt, check Kuli's guide KEKW_ogryn

tulip kettle
#

so with 20% reduction from SG, and 40% from ER, and 30% from warp charges, i would expect a cast that usually costs 15 peril to be 15 x 0.8 x 0.7 x 0.6 for an end cost of 5 peril

#

hmm

hearty wolf
#

Mental illness

tulip kettle
#

what of it

hearty wolf
#

why did you do the maff like that

strong gulch
#

To be fair, they used to be.

tulip kettle
#

is it wrong?

hearty wolf
#

This is why kids are failing their GCSEs

#

No

#

It's perfectr

#

it's the presentation

tulip kettle
#

me no maff goood

hearty wolf
#

No maff good

#

Or is it

#

I didn't even check it

tulip kettle
#

i dont know 😭