#psyker-class
1 messages · Page 1994 of 1
Or in this case replace heavy with special
I like having lights for horde clear and heavies for special targeting
it makes my life easy
Either will do similar ebough boss damage but I really prefer 6
stabs will 1shot any ogryn if hit in a weakspot
Wtf is "ethical" purgatus
Who is ethical purgatus
The dream
See I am definitely missing something lol
What does this look like
Dump cleave stat tbh 
No the mk8 stab is alot stronger than the mk6 stab
It's just harder to get to
I dump mobility and still move as fast as a martyrdom zealot
And it doesn't combo from special
Vorp? What?
It is
Doesn't mk8 have lower base damage?
paper stats mean absolutely nothing tbh
yall best be going in the meatgrinder to test literally every weapon
If you want the nerd answer of each move being lower damage profile on average
See: powersword light after push attack
Its all about what the devs put on that specific strike as a modifier lol
So how much better is the mk8 stab, comparatively?
I used it only once
Ive been a mk6 stan since day one of FGS so I am ill informed
I have zero clue but my ass pull value is like 1.5 times better
Its a fair bit stronger but not enough that it feels worth taking to me
The time it takes you to push attack stab twice you can probably fit like 2 overheads and 1 stab on mk6
I also just find the stslab input icky (I have a skill issue)
But the main reason I take mk6 is that the stab combos after special swipe
Against elites clumps, special onto stab makes quick work
Also keeps your peril high
We spam the special 🗣️
Save it once in awhile for neuron activation
I only save it if there's literally no reason to use it at the given moment ngl
Like if enemies are trickling in for whatever reason
True
Does anyone else find it more annoying when they do that than when they clump up
It's alot easier to fight one clump
Also feels like the game becomes busywork instead of gameplay
If enemy are trickling I guess they want you to run instead of fight
Because they did design this game so you are faster than commons
Which is not the case for VT2 or even l4d
I just want an endless horde of poxwalkers to smash and burn, for like an hour. Don't stop the flow, just send everyone.
Last time it happened it was like a havoc 27 and we were doing the little train reset thing
It made me feel schizophrenic
Events and slow trickle 
Because it felt like they were specifically spawning behind me
Look at a wall
Nothing
Turn around
Incoming melee noise
???
But for like 20 min
Probably one of those spawning doors
I think I know that event you mean
The one with 2 power cells and moving trains out of the way?
Assassination
Psyker greatsword build centered around peril management for ramping damage bonuses and rapid toughness regen. Sacrifices utilizing the blitz effectively (or at all really) for extremely good staff/greatsword crits. When used correctly this build has helped me solo bosses in <60s on damnation and I would not consider myself to be a super great player. Always try to proc disrupt destiny immediately before or immediately after using Scrier's. Utilizes 2 toughness relics and 1 wound, 2 modified to have toughness regeneration speed and whatever other modifiers you prefer.
I tend to be on very high peril levels when fighting bosses since I block and dodge quite a bit with kinetic deflection. Keep in mind I've been using this build since before they nerfed unstable power into being essentially useless, I just haven't changed it to something else. Use momentum or deflector or something instead.
Redirect train to kill a guy
Oh not the one I was thinking about
Inthought unstable got to like 20% str
I used to run this alot
Whats wrong w/ it
What's wrong with wha
it says up to 5% now, either a typo or they nerfed it
either way that's dumb as all hell
It stacks oorc
No
*iirc
It's still 20% lol
I remember asking abt this exact thing
Yes
the tooltip used to be different
Fartshark strikes again
well now the tooltip makes it look weak as hell
this looks like a typo because it's not displaying actual potential
🚬 : more fatshark lies
what's fuckin new
makes you wonder how much of a build is just pure bullshit and not actually doing what it says it does
the pox hound silently getting right next to me before pouncing so that I have no time to react:
Hey!
absolutely other people, im a fucking parasite, especially with psyker
Half the vet builds on gameslantern 
I'd wager all of them. Every last one. Bullshit. At least the vet rework comes out tomorrow.
i literally just run dum dum and deathspitter on an autogun and call it a day
I use right tree keystone with none of the modifiers because they're all ass 💯
veteran moment
She focus on my target till I
I also remember playing with a bolter veteran that used no keystones and was topscoring across the board
its absolutely true, they are going to make veteran as powerful and easy to play as arby
A lot of vet just feels wrong
They should get a node that lets crits count as weakspot hits 
my veteran build funny enough is even more powerful than my psyker build dps-wise
even in melee
power sword still just annihilates absolutely everything ever
Arbites (unless I am mistaken) is the first to offer "doing this just makes the enemy count as this other thing no matter what"
As a node
power sword in darktide is like an advertisement psyop to show off how cool power swords are because it's just that powerful
Also why the fuck is the arb shockmaul so fucking strong
Power sword is basically how swords act in any movie
Just going through chain and plate
because they want everyone to buy the new character so they're releasing it in an unbalanced state
The new stuff generally gets more qol than old stuff
Such is the law of fatfish
But eventually we'll get a dogshit new class
And itll be dogshit for like 6 months
"don't feed me this slop!!! give me more reskinned cosmetics in the real money shop!!!" - the playerbase according to fatshark after reading any kind of discourse relating to new content
i must leech that build for my veteran
Powersword used to be haha special shwing shwing shwing
honestly? I hate the arbites class, a lot. It does just about one new thing, and everything else, other classes can do and would probably do way better if the class were properly balanced. I also find it bullshit that they gave a zealot-exclusive weapon to the arbites class. Imagine needing to recycle weapons
I remember how busted it was
Now you gotta cancel into stab or cancel into lights
it still is
I can 1shot a crusher with a powered stab on the power sword
and just about any other enemy that isn't a boss
what even is the cancel sequence for PS
Or are you straight up oneshotting it
bosses die in sub 30 seconds because I double krak and point blank weakspot with dumdum and deathspitter on a vraks mk 5 autogun
Turn it on and then immediately block
facestabs oneshot
And then immediately push if ur doing the stab
it has to be a powered weakspot stab to the face
Tf are you doing to do that
so power > block cancel > PA?
Basically
shout or kill a basic enemy with my ranged
procs my keystone
Oh ic
otherwise it's stab + light overhead
I wish vet had more than basically just shout :^/
As someone who loves force greatsword and relic greatsword, as well as knife, I have to say, power sword is the best of all four of the aforementioned weapons. It is the most simplistic to use and has the highest potential damage, and requires the least amount of skill to use effectively.
Idk the other ones have more safety
if only they'd give vet a fucking long las
isnt power sword smaller and more comparable to the regular blaze sword?
What would be the point of a long las in this game
boss damage and special targeting
longer bayonet reach
I would rather have the hotshot
i want a melta, bad
if they have las fusils in space marine 2 they should have longlas rifles in darktide
it's literally the same god damn gameplay loop
Uh
Idk I don't see tbat comparison at all
I only see las fusil used in like
Pvp
And even then a ton of the snipers end up taking the other sniper or the bolt carbine
every single one of my friends that I play space marine with uses either stalker bolter or las fusil in space marine 2
the bolt sniper is notoriously inconvenient to use lol but it's still a sniper in a horde game nonetheless
I like to imagine it would have mega-cleave so it can punch through a wad of chumps to hit the mauler behind them or whatever
The plasma begins to sweat
would psyker even get it?
ah ya i need to play vet
no a long-las would be vet only
difference between the long-las and the plasma gun would be ammo efficiency/count and fire rate
as long as the secondary fire isnt a darn flashlight
idk I made a pretty powerful crit infantry lasgun build awhile back
still holds up
I hate recon lasgun
Why
it's fun to shoot but it does too little damage for me to be comfortable using it
i tried infantry lasgun even with the autofire mod its brutally slow
the big mag lasgun is high dps
other ones bad
if my weapon isn't dealing at least 1/4 of an enemy's total hp pool in a single strike or shot it's not good enough for me
The 2nd mark is extremely efficient
The 3rd isn't actually far behind the 1st
The 1st is the current posterboy though
ya but mk12 is highest dps
use the fastest mark and right keystone
The difference when I was testing today wasn't actually that much
autofire is a godsend and I love it but the fastest mark on its own is not quite fast enough for me, I will agree. Hence why I opt to make a melee-oriented build and use it for reactionary strikes and ranged special targeting and suppression
otherwise infantry lasgun is my favorite lasgun in the game
(I do not think very highly of lasguns in darktide)
its superior, try it with warp splitting just blast thru crowds
max out peril, swap to recon lasgun
the most fun thing though is to do crit build trials and take the no ammo consumed on crit spec
can just shoot forever if you dont miss
is bubble the best way to play psyker on havoc 40?
Generally, yes.
If you are very good, then Shriek or Gaze also work.
venting shriek will work very well when you are good, gaze is just straight up troll 😏
staff gazers in havoc are based
does anyone use electric wall
electric bubble is great in trial, but idk if id want to do wall
wall has it benefits, but bubble generally better, depends how well the team handles gunners and specials, wall is mainly to stop muties and poxbursters
so for forceful, if you get hit once, it's a stack lost, not full stack lost, right?
yeas
what kind of tech do i have to learn to make trauma staff less painful on havoc lol
dodge sliding?
Just blast stuff.
Blaze trauma is strong.
It's been 10 years. FS still haven't buffed blazing spirits to 8 stacks cap.
Look at your feet and blow stuff up if you're pressured
Then run away
i tend to suck at quelling as proactively compared to inferno which doesnt build up as much peril 
You can also get 1-2 tics of quell per sprint slide
If you're not doing anything, you should probably quell. There's a lot of down time in people's gameplay if you take a look or
Lookie
Can also quell while sliding
and dodge slide i assume yea
Yeye
ig i just gotta get used to it more since i do quell when i can
bubble shield is the best in havoc
i just dont have a memory for how much my peril my charges generate
I'm always glad my psyker teammate brought bubble shield
Time to take crystalline will
lmao
Just play more, you will learn how much peril you will generate
I don't know how much peril point a charged attack gives me, but I know if I can use it without exploding or not 
I wonder what the Arbites lines are for psykers that blow up 🤔
Something something the liability something
I think I triggered that without them going boom
It's something to do with one of the others complaining
I don't know what they say, because I don't blow up 
I don't know because I don't pay attetnion
ye
🤝
and what mark is generally preferred
I think I liked the Mk8 but I dunno if thats a skill issue
Up to you. Both good
FGS8 has slightly faster and wider lights.
FGS6 has easier access to the big heavy upper stab
If you like combos, FGS6 is for you BUT both can unga bunga.
Someone said to me, "I really admire your inferno staff usage!!" I cannot honestly tell if this is serious or sarcastic.

Did you use lmb a lot?
If someone said that to me, I'm pretty sure that woould be a slight.
Double exclamation point
That's definitely a slight xd
lmao
That's when you bust out smite

I bought Last Epoch to occupy me now
However, I will do an occasional tide when I get back
🫡
Which will be early today since one of my coworkers did some overtime and she did like
3/4 of my tasks for today
~7h I'll be free
12h to go over here 
That's too long 😭
Engineer life
What type of engineer?
Thought so. But I am not sure why. I was the last man standing in every match.
Why? Because they are stupid, of course
Gotta say, it's not my favorite thing that Ogryns are nigh-invincible and can output as much damage as Purgatus, while I die if something breathes on me.
feels bad
@ripe obsidian I was doing havocs with Sin earlier. I switched to a build too close to loading into the lobby and the game hecked up and gave random build. I had obscurus and revolver with bubble and BB. 
spent half my ammo going like 30 feet
Ammo is meant to be used!
😭
Architectural
Currently working on production drawings that detail e installations in wooden frames (like walls, flooring etc)
There's a naked Zealot in my game named CalvinKlein. Y'know, that's fair.
I'll play if you're gonna do a mission.
Sorry, I did not see your message. D:
No worries
Other than facetanking too many dogs, I was the Arby killing things before the Psyker could. >:)
Oh how the table turns.
Me giving up on a target because the dog jumped on it.
Dog is great
And it seems like dogbleed is ~10% of my total damage
So, not bad imo
Either it's great dog damage, or bad damage from you 
😭
ogryns are giant meat slabs and you are a stick

Tru
The game saying you're in fire when the fire id not animated where you are is so annoying.
Getting slowed by fire before the animation reaches you is also annoying
Like excuse me, I was trying to be cool and run through and dodge it
yes
Oof. Another desperate last stand
Time for sleep on that disappointing end
Captain, Pogryn, Spawn, unlimited elites, all purple, all the time
😭
I came like 0.1 of a second from reviving the zealot
But alas
Pogryn kicked me away
Tried to sprint to the next revive spot, couldn't make it before everything swarmed me

Ah well.
Gd what mode was this?
Uprising
35+ havoc
Good lord why were you using the electro staff?
This was also a "treat". Corrupted from nearly full then a bug didn't let me block.
Cuz it's my favorite one. 😭
It’s mine too. It’s just too inconsistent in high mob density. It never aims where you really want it to
I don’t think it’s even a power issue it’s a programming issue how they made it
Yeah it's difficult to hit the one you want in a group. Like hitting the same reaper. If it's taller in a horde it's easier because jump tech but you can't dodge in the air.
Part of it it you don't have to be precise to hit a thing.
New EK buff, priority to elites and specials
IDK about programming issue as much ask it's a con.
I think cleave would help EK in those higher diffs.
5 poxwalkers and rager behind them? No problem
Can't cleave Ogryns or maybe at most one additional
You mean the LMB?
It gets really annoying trying to squirt multiple bursts to kill the thing in the back because it refuses to reach it and then in a emptier room it does exactly what it supposed to
Jumping and aiming higher helps a lot
It's most inconsistent when things are right next to you. Sometimes the RMB will hit a thing behind you.
Yea that’s true it’s just not 100% guaranteed. I aim in the air sometimes and get better results
The low spread doesn’t help
like why
Funny tbh
I haven't noticed it as much so maybe it's fixed or I am positioned differently
if I remember I'll have to test
Or just git gud and aim better.
Just zap the dog maybe it'll get stunned maybe it won't
https://media.discordapp.net/attachments/1358074930427728082/1388194793762324601/Desktop_2025.06.27_-_17.30.08.12.mp4?ex=6871e4e6&is=68709366&hm=9be9acf3dbf818bf5cfc47a3a1af801258a43681d22d12301f4147a3d83de9cc&
Bug staff
I've lost too many clutches because of this. 
I won't learner a lesson tho. So I'll lose more. 
Shouldve used the special to just bonk the dog 
You are asking too much
Ah that's pretty sick. I knew a girl who used to do the same thing but specifically for gothic types of architecture
Yes. I’m skill plateaued myself
Tru
Holy fuck
Mutant slams actually damage you
LOL
I'd take like 3 damage from that
Arby is OP please nerf
Is death
I'm mildly interesting in either player today or quitting
I'm in a good mood though
For now
Sometimes I just wanna go fast >;(
Smite psyker, question (Again
):
Is empowerd smite worth it?
Like that running up the stairs thing while it was on fire with two bosses on it was a total blunder.
But I still wanted it to work 😭
I take EK and we go fast. heck it
EP Smite with shriek can deal a decent amount of damage
yes 😭
If you're investing in smite then yes EP
My decision making should be a little better today though
Every flamer as soon as you get netted 
But... don't invest in smite 
My sleep is sus. So mine with either be sus or cracked. idk
You mean take smite but don't take any Upgrades?
When a mutant runs them over.
Thanks bud 🙏
But net 
This is one of the few skill expressions psyker has when it comes to defence
If youre fast enough you can bubble whoever got grabbed to block fire + grenades
You can take upgrades and invest into smite, but you don't have to, to make smite great. Smite can be great if you just use it for a few seconds to stun a crusher pack, or throw a horde to the ground
Standing there for half a minute and smiting is also strong, but people don't like it
Damn i totally forgot the throw
What's not to be liked about a Controller croud
No he definitely means don’t use smite lol
You can control the direction of smite's push / throw.
Depending on the difficulty this isnt always beneficial
Is ok. I just need to not die
But it has more to do with the average smite user being bad rather than smite being bad
For example, let's say there is a door way all the enemies are coming through, that's great because you can just stand there and kill them all. Now if you start smiting them it means the enemies won't come through the chokepoint and instead are stuck outside and spread out, now your team has to run out to kill them and risk getting shot at
Does smite throw back even work if the enemies are red?
Same tho, but yeah because you carry
This guy
That's why everyone cries about red.
I think vet shout works against red?
Red purple and gas is such horrible combo
Does chorus work against red?
I don't remember tbh
Maybe a newb thing but gas is a far worse deal for me than any other modifier
If you can stagger then right before red and get the kill then it's fine. If you turn 50 things red tho and have multiple bosses...
Ogryns and Arbites ignoring gas...
Gas is so ass. I struggle to see where it ends and it eats psykers up.
Just casually passing tox bomber five meters away, not even looking at him
no
and enemies that turn red
who are healed
dont lose red
so when you have 50 crushers
anddont focus the pink ones
Tbh it sounds like the best strategy is most of the group single targets a few enemies at a time when it’s red/red-purple
you end up with 50 red full hp crushers
Nightmare fuel
i had red pink with a terrible gen the past few days and it took so many tries
sin rage quit
managed to do it and then win 2 more directly after
Yes but chaos happens. Psyker's best bet is inferno tho.
turns out
Yea that makes sense because damage tic
"going fast" is just not the answer in havoc
That seems like the majority of the player base strategy tho
Spread the fuckin gospel my man
the director is literally different
you arent allowed to move forward further than 20m
you arent allowed to go backwards more than 1 section
I can’t speak for all havocs but I know for a fact we cleared 18-23 by moving methodically and clearing what around us
you must do it that way
Teamplay in my coop game?
Some people think the horde never ends and it shows by their running away. BUT it does
the director is specifically set up to punish these things
there is a special type of horde in havoc
It's not like you do two-two splits
Sorry I thought this was a hero simulator
like i said its just a pure grind
the skill expression
is in discipline and patience
teamwork
Unsanctioned teamwork.
but anyway
I don't think it's teamwork, you just end up being with the team because no one is moving from the funnel
It's more of a coincidence
there is a special horde type in havoc that only spawns
if you move 20m ahead of your team
That’s a very small distance
its further than you think but yes not far
Ok so now I’m understanding why some runs are unreasonably difficult at the same level
its because people arent stayting in formation and moving properly
and not going backwards to funnel when stuff spawns
No that’s really small. That’s crossing one room in some areas
its just super formulaic
yeah about one room
the specific setting is
Someone pointed out the tag displaying distance. It’s real world accurate to sight for the most part
if you go 20m further than anyone else on your team has been
it spawns a new horde type called roadblock
im sure you can guess what happens
This brings me back to being mad at the arby guy who said I could play in level 18 but he was always a full two rooms ahead
The roadblock is pretty broken tho I think
Then I end up dying mid level and the ogyrn starts getting hammered by snipers because he sure the fuck wasn’t handling it
It's been quite rare for it to trigger recently compared to before
i think the game has a grace period
for breaking coherency and leaving zones
the other thing that i see ending runs
is when you dont have a frontline
Breaking coherency punishments?! 💀
if everyone is always trying to run away and not be the guy tanking
yes
you are punished for breaking coherency
even in normals
its just worse in havoc
I will take this information and throw it out of the window
im sure lol
but i also expect to see your havoc 40 solo vid in the coming days
The anti-Buddha
I could just shroudfield or shock mine spam
But that's already pretty zz
They should make all enemies red
From spawn
Only modifier sliders I touched were the monster spawns (and health) and ammo pickups. I didn't want to run around looting the whole time. I attempted with full hp monsters slider and got p far a few times but kept wiping to spawn grabs so lowered that difficulty and still took me a while to get.
This run had a lot less spawns than others and wa...
At 100% hp
and just to elaborate a bit
break coherency, get specialled
also in havoc 40
its 1 special upgraded to monster
every 120 seconds
until there are 2
then you get a 5 min grace period
🚬 not so fun now huh heretics when the dog pushes 900 enemies to jump to one
I don’t get the whole speed running thing. So basically you’re going to be forced to slow down or the vanguard guy commits to absolute soloing lol
it works in non havoc
you can just run past everything
you can do it in havoc if everyone is moving at pace together
Also love it how I’ll try to pull simple maneuvers like ducking from gun fire also, but I get hit from behind boxes and walls
but you cant have differences
Thats with solo mod that's not real havoc btw
what do you mean?
like yes its solo so he can autosolve the auspexes and stuff
but the settings are in desc
What’s impressive is he’s actually doing it. Not running from my problems simulator
and its post dog bleed patch
dont get me wrong
i think doing it with 2 players and saying its 1
is cheese
But it's not a live server so spawns could be different etc.
Valid
It would be very cool if he just host a game with his mate and the other guy afk
i mean the guy also exhausts the hordes before the vid starts
Then yeah that's proper
you cant in havoc though
the hordes and specials will literally kill the guys on spawn after 90 seconds or so
and if they are in the game but downed the director lowers the intensity
I still believe this is an inferior strategy if you’re using different classes for one game
At least in the lobbies I’ve played
its fine if you are all on the same wavelength and similar skill levels
Because the weaknesses become apparent when a kink shows up
For specific classes it’s down to specific build
If it’s not spoken before it leaves people behind
but yes it should be a team decision
Yea but for havoc ofc
you just cant in havoc on higher difficulties
unless you all specifically know thats what youre doing and all stick close together
the thing is
its easy to say get better
when playing a class that doesnt die for one mistake
WAIT. What if I die at the beginning. YOu could solo havoc and it would be a real mission.
Get better but my stack always has one psyker with elites CDR 
I can literally replicate my gameplay on any other class.
It's a totally different game aometimes
But they're also not as much fun imo
Zealot is holding F
Inferno staff is holding m1
Thammer delete
Very easily yes lol
I see zealots solo clutching with a thammer all the time
That's ceazy
Thammer is insanely strong
maybe not all the time
common tho
Its impossible
do you mean on zel or psyker
generally on zel you see TDR beacon and piety or martyrdom
I don't play Vet because I don't even understand what the class is supposed to do
Also stamina regen
Ex fucking dee
vet spams shout on a 12 sec cd
Turn based game
and uses it every time they hear a poxburster
or a toxbomber
or a flamer
if i had to choose i personally prefer having a vet over a zealot
They use it every time.
zel lets you book monsters off the edge though
Xd
if the vet doesn't immediately shout when the game starts, I'm already upset
I just think the classes don't really show much skill expression is all. I'm happy to be correct on that tho
The game favors the speedy head player initially because they’ll remain ahead and have less on them until everyone dies off
But it's what marks Arby so fun to me
I can just beat the shit out of things
And it feels less slow than Zealot
I also can min max dog
yeah exactly you are just able to do things that other classes cant
example, crusher blob
😭
on arb you just go ham
tbh fgs psyker too, just don't get hit
if im running a MK6 FGS and theres 10 of them
i have to methodically beat them down one by one
and be very careful
You just don't have hammerblow 
arb just goes bonk hehe they fall down
yes
knocking one down
is the same as knocking all 10
and then
they are on the floor
taking +75% base dmg
and arb just goes
bonk bonk bonk
and they are all dead
booking bosses of ledge is now a mystical art
Very vook
entire lobby gets slack jawed when they see it done
like you just showed a bunch of cave men fire
It's cheating
Like using doors
YOU didn't defeat the monstrosity
Gravity did
Gravity 1, you 0
When those crusher swings are coming down at different times I see angels
i watched a mauler who was pinged fall off the map because of my trauma
he teleported back onto the map infront of me mid swing
i needed to go change my pants
dog remote detonating bosses, you let a CS grab you next to a ledge and then the dog pounces back and detonates
even better
no heals could b ea thing
Errmmm… if I’m ever caught having to solo as a psyker and two captains are on the map at the same time, better believe I’m using a door. My fingers aren’t made for that madness
oh you can't remote detonate when grabbed, sad
Localhost detonate
You only need 1 button
Block
You have kf
Kd
Get to the rescue point then gg
They should make havoc 70 it deletes your character on death
Brother, that’s a long time for dodging and blocking
Only works in mortis. Is how I solo'd 3 CSpawns once.
Dog auto booms.
Yea movement becomes a feat but idk facing them head on is something else too
Get grabbed, auto boom.
I can't solo a boss with a ton of stuff. So I go find Sin. Even if Sin is dead. I will go get Sin.
Anyone else notice the chaos spawn grabbing you more often does this spin and throw instead of biting and corruption you now?
Dog counts if you take a certain thing maybe?
No this is on psyker
When it slams you.
This is happening alot after arbi update
It should trigger on player near, but it feels like doggos can trigger it at times.
dog counts yeah
but why spin
Allied dogs as well, but may need the left aura.
it tries to swing at the dog and then the dog attacks it and it can't target it properly
because the dog is swinging with it
Arby in party is slick spawn cheat
another op dog feature
And why reject lone wulf. Puppo gud fren.
just let it grab you to get away if you have a dog
You don’t even need points into the dog!
Or they can just hotfix an exception for dog targeting 
I SAID, PUPPO GUD FREN.
Unless it's an intended balance decision
I’m arguing the same thing
Folks think it’s either lone wolf or hella points into the dog
That what arby chat is on
Or we can’t just not tell fatshark
If gud fren better, gud fren carries.
Didn't have to do for long, but KD for life.
https://youtu.be/BM_TYgNrkQY?si=x35cTpnpzYgBrhlt
if you have a dog, you can probably kill a CS just blocking, can even go afk with chatblock, assuming no other enemies of course
works fine vs h40 CS in psykhanium
I mean, you can do 3 on colossus with auto dog bomb.
well sure
You just have no damage being thrown around.
I literally have stopped killing bosses myself
I set dog
Apply puncture
Then go kill specials
Unless there is nothing to do, then I'll bonk boss
That reminds me. I LOVE LOVE LOVE being resurrected in a sea of fire or pox gas. Like am I being intentionally trolled? Dawg you know I’m about to take 4/5 of my health bar just jumping out of this. Why not wait a few more moments?
Panik
If the bleedout timer is less than 10%.
Arby lifting you up from rescue point .5 seconds after a barrel and grenade blew up under you
Yea you can’t even work up sprint momentum. It’s all Minecraft Steve hopping out or something
I mean, is the only situation picking up someone in fire. Bleedout too close to going poof.
Sry, it was me.
If it’s bleed out I’m just happy I got picked up
Uninstall the barrel aimbot fam
Who’s sefonisbathwater again? Always a sensible chuckle
Never use VB again. 
Especially while inferno modifier is going on.
Yesterday I rescued clad by pulling him up repeatedly, stopping at 50% and starting again 
I only recognise Beans and Sin though.
beans out here with the million aliases
Nah this is definitely the go to build when push Arby is in the chat
Especially if they have the spearhead in that game
ooo rituals and rampaging on refinery
I don't use VB with arby in the team, just a waste
a nice amuse bouche
what about whole team with cc, enemies can't kill you if they're knocked over at all times

tripping on pebbles it seems, clumsy heretics
its all fun and games until the toll turns up

@vestal trench is BathWater
it takes a toll on a man
lol it does indeed
even on the bravest of ogryns
so guys talk to me about using vraks (columnus) over MK12 accatran on bubble knight
thoughts?
This is mainly about pubs and counter trolling
Inaccurate hips fire and ammo inefficient
based
You also can't keep dd stacks against monster with infernus trick.
I'd only take if I was gonna use it mostly for monsters. That's it.
im sold i keep mk12
How does this work in the first place?
Shoot monster for burn stack. Each burn tick refresh dd cd
They changed dd a couple months ago to keep stacks easier.
Now with arby op eo marks. They need to make dd marks appear on more enemies too.
Ty I didn’t know I was actually getting anything out of attacking the boss
Sounds redundant 
If you just want a different gun, there's laspistol.
sounds fun, borderline easy even
🚬 we've wiped in it too
final toll has entered the chat
Playing with more than 1 arby is already easy 
seems to me like with lingering youre likely to be at 14 or 15 stacks most of the time
this is true, if the arbi knows how to arbi all over the place
What's cruel fortune? I started taking the 25 stacks now
Oh just qol cos sometimes there's just no marks at all
Either because the marked one is behind, or it's just chaffs
fair enough, i changed it for 5% ranged damage node for similar perm uptime reasons
Making marks behaviour similar to arby would be huge.
lol i agree
Stay permanent and just a bunch of them
it just feels so much better to play

i lit said this like a year ago lol
Ye just QoL.
once they are marked they shoul;d not lose the mark
and it should mark a new enemy every 2 seconds
I hope DD gets more targets.
Not asking for the whole room.
Even 2 targets would be so much better.
I’ll straight up cannibalize the dog kills if the guy was blue
i do this anyway
Same
i go out of my way to steal pounced kills
For team play and viability this is why I switched to ranged node anyway
It handles more of what you actually need it to also
is telekine shield good?
Yes
😡 my dog is hongry and needs to eat
Go eat gunners.
Move faster then.
what is the theta guy running lmao
Blaze trauma and shriek id imagine
you owe me 2 bags of dog kibble 😡
fair enough dood you name the flavour
holy shit that was a flashbang
Get Jinxed lol
CHICKS WITH MINIGUNS 
foods getting pricey
Why feed gud fren junk?
its for me
this is the cyberpunk future we asked for
dogs fed on grass fed aged steaks meanwhile i eat literal human kibble
peak id save so much time cooking
Oh.
Also every time I see an arbitrator fighting crushers they just take forever
@plucky flax Hi.
Mid af class
Sup?
Really? They have p good carapace damage all around
the maul just has bad carapace adm
Just eat instant noodle snacks.
same for the grenades
Yes
I saw, so said hi. Heh.
That same maul can 2-3 shot a crusher
I've seen it
🤔
Ye the maul can do very good cara damage although its largely due to the insane damage in Arbites tree
and then you take the +15% dmg against full hp enemies
and the rending
and +cara
and you one bonk crushers outside of havoc
yes so mid
ye that one is really slept on
You would have to actively try to make arbites mid
i thought rending against staggered enemies was bugged?
@autumn smelt COLE hi does the rending on staggered enemies talet on arby work?
🚬 like they fixed auric

Simply play havoc instead
Clad
hi
Are you trying to actively make Arbites mid?
yes
Took you 5 business days to deal with that
😠
And the psyker had to clean your mess
😭
Ok i wouldn't say blaze trauma psyker is a bad thing to get out DPSed by
yeah esp in scab melee
Shits been like a top 3 build since the dinosaurs went extinct
i got my A.S.S. by playing trauma in scab and bubble into ranged
Real
It's only available while I'm at work

Ive just been on the havoc grind and before that i wasn't playing much
🚬 i have like 2.5k hours and i think i legit played 10 max scab melees
I played the shit out of it back in the day
When it was the new hardest thing
Although some loadouts just turned it into a joke
does kinetic flayer proc on sleeping daemonhosts? I guess when perilious combustion / wildfire is also present
would be too broken if arbi could curbstomp crushers as fast as fgs or relic blade/ds4 
u already put a whole crusher pack on their ass with ease
and can 3 shot each one of them anyway
Arbi with a melee build isnt too far off from that tbf
Wouldnt compete with ds4 but it is ds4
u dont get the super fast clear times with the maul or crusher
but u get SAFTEY
on a forceful build i 2-3 shot them while also putting a whole pack on their asses every 12 seconds 
Ye arbites is rather strong
Probably the strongest class outside of some outlier builds
Unless your speedrunning or something
I havent actually played with much ogryn since the buff but ik the pickaxes in particular and one of the knives is just free damage
Like 1 million damage lol
branx pickaxe 1 shots crushers

they handle mixed hordes like fodder
KF doesn't proc on non aggro DH. SB stacks can apply to it tho. If someone wakes it up, the DH can aggro the psyker instead of who actually woke it up.

give me evis on arbi i dont care about lore
i will supress and oppress by shredding them to pieces 
Police brutality 
police shredtality 
Honestly they should
Rebalance the social
Special
Why does it chunk at the end
By the time you're sawing, someone else has already killed it
what they should do is make it always on like chain axe 
Yes
And apply rending and bleed on every hit
And fire
Not soulblaze but actual flames
From how hot it is
Vroom VROOM
sounds op but ill take it 
Arbitrator should have chain axes
It would help with their whole job
Hiding behind a door? Vroom vroom
Here comes the axe
honestly yeah might as well
they already have tac and rashad
might as well add the third one
if anything a chain axe fits them better thematically
They gave tactical axe to Arbites 😭
if their weapons are meant to make people shit their pants a chainaxe fits better than a tac axe
Idk why that made me laugh
It's got me in stitches
If you’re going bubble & blast what’s the best strategy for having to handle the daemonhost?
Insert Leon running into the house with chainsaw behind.mp4
Tactical Axe is also crit/finesse reliant
And they gave it to Arbites 💀
Say the team is already bogged down and you need to put damage in yourself
it works pretty well tbf 
Aggro it and then hold right click
but arbite can make any melee work
Wait for the team to kill it
But comparatively worse
It's like
Into an actual host or the ritual on havoc
Brauto to Infantry Autogun
they have 1 billion 15%+ dmg nodes for breathing in melee
i mean tbf arbites have bunch of crit chance nodes
if you go EO
Either
FGS
Ds4 too as always
Those all do usable unyielding damage and will kill ritualists fine
Yeah dclaw works just bring anti cara/BON
And what’s the run speed like with the claw compared to dueling speed?
Lower
Its not an immobile weapon
But its not DS speed
Closer to one handed fs minus the cracked dodges
the thing is
with dclaw i tend to run stamina curio
so everything is just so forgiving anyway
like yeah your speed is slightly lower but you can just straight up leg it from stuff
then turn around and still parry for a million years
Wew never for me
🚬 i still think the cultists have too much HP
Question for the 20+ havoc spark'eads: What curio loadout do you run? Im currently running 3 max health curios (2 with stam regen, 1 with block efficiency, and all with CDR and corruption resistance). I have run triple toughness curios before as well with CDR, toughness, etc. as well as 2x toughness and a +stam curio. What gives you guys the best results? I am currently like the max health setup but am looking for input
Entirely personal preference on main stat outside of no wounds. CDR/gunner resist a lot run on sub stats
no
passed it last night and won 2 n a row straight after lol
rituals and rampage on refinery rn
i like 3 toughness
i think toughness is easy to get, and if youre getting hit straight onto hp with broken tough you are going down anyway
i take hp toughness and cdr as the 3 perks
but i have been experimenting with 1 corr resist instead and i think its a pretty good value point
i think you only run stam if you arent running KD
or if youre running dclaw
but i wouldnt likely run dclaw in havoc
That is actually a fair assessment. I feel like health gives a little more breathing room/forgiveness, but it is much easier to restore toughness
I run deimos usually for the shielding to offer stronger repositioning and the ability to recover downed team mates from time to time without taking as much dmg
I just keep seeing conflicting opinion on the benefits of health vs toughness curios
i run hp +corruption res for blight spreads
Corruption res definitely makes me feel more resilient after havoc 15 where almost every mission has had gas chipping my health pool, i probably will leave those perks tbh, cooldown is staying also. The other 3 perks im open to changing but block efficiency and some stam regen also feel nice for movement and shielding ability.
That’s actually pretty smart



