#psyker-class
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I see this all the time but the result will just be "wow i spent thirty seconds charging a BB on that crusher just for my dickhead teammate to toss a krak at it"
i pushed the definition of ish a little maybe
man BB used to get two true aim stacks per charge
BB still sucks
bring that back at least lol
100, actually. 150 if EP.
That's why you wouldn't BB a Crusher without something to speed things along. Or again, making it a dot effect
what was their idea making the enemy literally glow
the avg vet will see that and think SPECIAL WEAKSPOT TARGETED
so you know what enemy ur targeting
oh i mean to teammates
obviously psyker should see it glow
make EP BB base BB
Target designator, like Krak grenades 
wait actually
just w/o the 0% peril gen
what if we actually had smth that put a special w eakspot on enemies
to do extra dmg to
Has use, makes the vet shoot at the thing they should be, RIGHT?
remnant 2 is so fun when it stops stuttering for 3 seconds in a row
Like using a red laser to herd cats.
which never happens because its remnant 2
dog shit game
nothing happened
I go poo now
ok ok peak idea
- remove enemy glow visuals for other players
- new brainburst talent, enables glow for other players on specific spot of enemy to shoot at and do massive dmg for like 2s ๐ฅ (with a cd)
I could have broke 10 bosses if I played better
boss damage cxarried u let's be honest
game didnt spawn any bosses
i had one game where we got 7 in the first room ๐ฌ
mad cos I won :(
Make bb into forcechoke so u can stunlock bosses
okie i hunggie too
it wasnt a competition girlie, i just want to play with people
i go eat as well
ikik
gg
If I was going serious on a maelstrom, I'd probs bring relic blade
I mean, pew.
I'm also running crit on hammer which is somewhat questionable to some
elara wins cause they blocked the most
weakspot rate tho
Is always a competition with them. They all like me cos I barely do any damage.
your entire life with thunderhammer is weakspot rate and yet my combat axe won
Back shots for bosses that ran away
same
I had to sacrifice the weakspot for them unfortunately
i assume rate is a % despite it not saying so
ya rates are %
60% is really fucking good though
Much better than the average player
my ping was 180 also so many enemies that were alive were no longer alive when i hit them
14 blocks in a match puts you in the top 1%
I tend to block a decent amount with thammer to compensate for the charge up
o right yea, where you from :o
us west
Totally fun getting hit by things already dead, right?
ah right
i didnt notice much of that luckily, but if i played for much more time i probably would. it seemed like it was in slow motion
We can try doing NA east for a nice compromise
Any build recommendations?
It's funnier on higher. I usually get 260-380 playing.
i thought 60-70 was a little bad
On havoc or Auric
i would say ill never complain about my 60-70 ping again but i definitely will
Disrupt Destiny 2: Puts a highlight on the target, all players gain bonuses against it (Rending and Finesse would make the most thematic sense but the game really doesn't need more of either) and you control its placement. Incentivize people to not steal your DD kills lmao.
Well.
The point I was trying to make was that I prefer games where content is released and then a price tag is added for a substantial amount of content.
I don't like mtx as a model. If it's cosmetics only - I'm still against it. But if they insist, I would accept it if there was alternative cosmetics of somewhat decent quality that could be obtained by gameplay
And interesting, didn't know the store was that well off
Heh. there's no good compromise so I just deal with it generally. they can carry me anyway.
have you ever posted your matchmaking region page? what are the pings you see to all the servers?
finesse
instantly meta somehow
Auric
I never got the dlc
dont
What pissed me off with Remnant
I'm in Asia pacific. 9-11 ping. Is why I get potato'd so much more when i join them after a week of low ping gaming, lul.
melee in remnant 2 is terrible a lot of bosses fly and performance is inexcusable
Remnant 2 in particular has probably the most garbage first areas
But also the amount of anymore without a weakpoint
just
You go from being able to near impact dodge muties to.. half the map away press dodge or you get hit.
Bothers me so much
the first dlc was good
first was good
second and third not so much
had a non flying final boss!!!!!!!!!!! ๐ฅ game design!!!!!!
then 2nd and 3rd no fun allowed
altough the boss from the third dlc is cool
Oh there's three of them now
why focus on melee bosses tho
i play melee
If they all go on sale, I'll consider it
I mostly just don't care about the quality of cosmetics as a baseline. I'm here for the gameplay, not the drip. Dressing up can be fun (Bloodborne comes to mind) but if it plays like a bunch of busted assholes then no amount of good skins is going to save the game for me.
VT2 had all of its additional content paywalled and it was a pain in the ass. Yeah, you could host the game yourself and get your friends into a DLC map but they still wouldn't be able to join a DLC game otherwise so their matchmaking options become more limited the longer the game exists.
Good gameplay should be a given. Some games just seem to think it's optional xd
The monetary return on skins is pretty high. It's not that every skin outsells or brings in a higher return than the entire game as a product does, but when you compare development time, it's very smart to move your monetization model to what takes the least amount of time with the highest returns and then proffer the benefits to the rest of the community.
500 flying bosses 0 fun for all of them
Look, bloodborne outfits just make kitteh uhhhh... yes. You can't compare, kay?
Like I bought DarkTide for forty bucks on launch. I have had no reason to ever pay another dime since then and we have had all this extra content for free.
I still bought skins anyway because FatShark has stolen 6,000hrs of my life at this point and they have saved me way more money by virtue of not buying other games anymore lmao
I understand that
ye i always decide based on time spent vs money spent
I kind of abuse that ratio
Look, you can't look at Lady Maria and tell me you don't like her outfit!!!
Warframe is a good game to bring into this context whenever we talk about monotisation models. Free updates and it's basically community funded.
It's absolutely absurd.
A cosmetics store is extremely low-effort money, even if only a fraction of the player base is buying cosmetics at 5-10% the cost of the base game every month or so, they're still making money hand over fist with it
I make the Warframe dudes their coffees.
I wish I liked Warframe more.
Same, I never liked it lmao
The thing I liked most about it was the story tbh and that took awhile to get going
wf gameplay is pretty eepy
The biggest turn off for me is the UI
what in the absolute fuck is all this shit on the screen
idk
crouch, roll, all abilities?
then i come over to darktide and people are modding more noise onto their screen
it confuses me
surely you can spare an E press in there for your ailing melee weapon
I have a friend who I used to play with and that also somewhat ruined the experience I guess
๐ฅ 6 billion ui elements
Since he was giga busted and could do any content
There was no reason I should do it myself
I have a single additional buff bar so fatshark will stop hiding my disrupt destiny and scriers gaze stacks from me
But like, what I was skipping wasn't that substantial? Credit farming for example. Not exactly the most thrilling thing.
maybe weakspot rate is one of the best stats to try and get up to get your general skill up
Not ever being disabled is the other one
its like the only stat i wish they would put up
I got netted through the wall. I was even thinking that it would but I wanted the trapper kill :(
damage taken, weakspot rate, disableds, and damage to some extent to jsut know your impact in the game (adjusted for build)
Game needs to be harder
h200 when
Instead of horde waves, boss waves
Then moebian 22nd waves
all crapace poxwalkers
Do the showstopper blessing still trigger perilous combustion talent?
When enemies die
showstopper ... from the flamethrower on zealot? >.>
From flame staff on psyker
oh i had no fucken idea we got it on purgatus
yea it would still apply
its just an effect applied when they die, same as PC
Added at UnL
I mean, it's kinda unknown still because it was notoriously dogshit on the Zealot Flamer
its still pretty bad in terms of opportunity cost
Haven't heard any different about it on Inferno staff
especially on purgatus, idk why you would run it over blaze/nexus/w/e
wrath on purgatus
For havoc when there are a lot of enemies stacked that take a lot of dots to kill like maulers
They can get one shot
I feel like it should be 30% chance on trigger instead of 20%
"The explosion spawns on the center mass hitzone of the killed enemy, has a radius of 3m (Flamer) or 4m (Inferno Staff), below average armor damage modifiers, deals decent stagger and 400 base damage (Flamer) or 240 base damage (Inferno Staff) which decreases from center to max range. Explosion damage can be increased by 'rending' / 'brittleness', by damage buffs (talents, blessings, weapon perks, debuffs) and power level buffs (e.g. Blaze Away)."
thats significantly less damage than PC would already do
And they have to die of a dot tick, not simply to die while on fire, which means if anything it would actually interfere with itself
every cool effect is just destroyed by dogshit numbers, or extremely stupid design decisions
power maul double explosion
relic blade explosion at max heat
charged strike doing literally like 2 damage
every single block related blessing in the game
Why does it need to kill a poxwalker? You were already blasting them with the purgatus as well 
and then there's shit like uncanny strike and slaughterer that are super basic "deal more damage by dealing damage" effects and their numbers are huge
kinetic flayer is unironically like the only usable cool effect
I seem to recall Fatshark's lead combat designer struggling at like Champion difficulty in VT2
Plus the other usual suspects of:
- Old dead engine full of spaghetti
- Dev who makes a talent doesn't know how things stack because nothing is consistent (it was inconsistent from the start, and some things deliberately changed e.g. from additive to multiplicative stacking during balance passes)
- RNG-laden gear system (which was only recently pared back) requires that good things must be rare, which in turn requires that most things must be shit
- Possibly Ivory Tower Game Design (some options are purposely made better than others in order to "reward system mastery") but I doubt this is deliberately done anymore, if it ever really was
And even that gets shitcanned when you realize it caused a pox burster to blow up in your face when you only pushed it
peak
I mean empowered psionics assail is a fun one
use that with warp splitting and a warp built scriers gaze
300% cleave assail
kill many thing
Doesn't trigger if you only push it, triggers if you push attack it
I remember before the talent update it was called Kinetic Cope because it was the only way you'd actually be Brain Bursting fast enough to build and maintain Warp Charge
copium
holy shit
powerful
I guess it's only force sword pushes, but still
push attacks but yes
force sword push attack does one damage
Let the burnination flow through you

Force sword push also doesn't trigger it
Force Sword push counts as a warp attack doesn't it
The push attack, yes
Could have sworn the initial push did too
Push no
Push attack yes (only builds peril if it connects)
is the force sword push attack the worst push attack in the game?
no
not by a long shot
is it good stagger i guess?
it knocks down crushers and opens bulwark shields
its arguably one of the best
With a 9 meters range
I think that's only for FGS. I swear it still increases my peril when nothing is hit on normal fs.
Great range, can apply uncanny stacks, unless that was fixed?
Deimos and Mk8 FGS push attacks also lead into very strong heavy thrusts. Don't recall offhand what Illisi or Mk6 FGS do
nothing special
MK6 isn't anything special because it just gets the strong thrust in its normal combo
anyways my vote for worst push attack in the game is ogryn power maul
Nothing quite like using the Deimos push attack and Heavy 1 follow-up to absolutely bully a Crusher or Bulwark
You dont just special oneshot them?
fr??
You don't get stuck anymore?
does it do even less damage
Blocked
and now it has different animations for which attack you're doing
is that fr
yes
more importantly you can cancel out of it with a dodge
that was added a while ago now
you arent actually forced to commit to the entire thing anymore
did chainaxe get the same thing or did it always do that
Good morning
They were changed at the same time
Vermintide
Still in bed, but waking up.
Getting out of bed will be tricky. There's a cat on either side of me.
HRM?
Are you saying you sleep with your phone?
Is there a mod that gives us running and dodge slides? ๐ญ
The Darktide mod
I know they did it in payday 2.
You walk strangely fast
Shuffle
Shuffle shuffle
how does this happen
why devs bad at own games
At Orthus Offensive iirc
Same day they removed sawing barrels
Charitably, I would say less time playing video games and more time learning linear algebra and whatnot
doubt
I mean, I can play on sedation sedition, is gud enough. Higher diffs is just more enemies and stronger enemies, RIGHT?
Devs don't need to be good at the games, that's why we have play testers
Less charitably, "combat designer", "balance designer" etc. is likely not a position that actually exists off-camera, let alone outside of the extremely small fraction of company man-hours that are devoted to balancing an already-released game.
It's so funny tho. Devs are gloriously not even mid at their own games.
I was watching the Valheim devs play their own game... and lol
Why are the Formula 1 mechanics bad at racing?
F1 is a sport
also if the mechanics put in as many hours as we did they would at least be able to do a lap
Better analogy would be the engineers designing the cars not knowing in much detail how the driver makes the car go fast enough to win
fatshrk devs cant do a lap ๐ญ
@hearty wolf Brain is slowly waking up.
yesyes
Have sugar, go nyoom, yesyes.
is penetrating flame in high havoc for inferno staff worth it ever, or nah warp nexus/blaze away just still best? I know zealots sometimes run their version of it on flamer in high havoc, best to leave it to them?
if you do run it, which blessing do you replace, warp nexus im guessing?
Point is they require different skills, even if they understood everything about the cars or the game, it doesn't help them if they are simply not great at driving a car or playing a game.
You could understand everything about a shooter, but if you can't aim then you won't win.
Nexus and Blaze Away, always
ok, i knew zealots run their version sometimes so wondered if i knew someone was, if stacking 2 effects of it is worth
but ill stick to those two

Just stat check every enemy
Simple as
Setting up keybindings ๐ตโ๐ซ
:)
why just have crit and toughness DR and regen when I can have Damage and AS?
just damage check enemies

marty also gives a lot of tdr
ya
it also feels like Im playing something a little diff compared to other classes
has more flavor imo
I still do infectious zeal/beacon setup for H40 though
honestly the most f un way to play zealot
when your attack speed becomes so high the animation isn't even visible anymore
then you know you're playing it right
My point was that the designers likely don't actually understand much about the game given both facts of them struggling to play at middling difficulty and making highly questionable balancing decisions, of the kind that shouldn't sneak through even if they were only familiar with the theory involved.
The engineer designing the car in this analogy doesn't need to be able to win races against professional drivers, but he (and thus his design, and the people driving it) are certainly at a disadvantage if he can't even drive an F1 car around the track, and is unfamiliar with the entire affair beyond mechanical engineering itself, the basic physics involved, and driving his automatic sedan around town.
Marty knife build?
I like it with relic blade
makes use of disdain/sustained assault/punishment really well
But then, like I also said, they hire programmers who can sorta play the game, they aren't going to hire a self-styled designer who is great at video games and who can only sorta code
40k beta testers to fix stuff
could be good, i've been using it with tac axe though
I should play with the tac axe more
I feel like its gonna get buffed moveset wise
just intuition
stop leaking updates

I agree that they should understand the theory, I just think that devs can be great at their job without being great at actually playing the game. That's what the play testers are for.
i think a major issue is they do changes with future updates in mind we dont know
(ogryn rework copium)
Entire tree is just one talent soon
I think it's much more likely given their history that they leave a skeleton crew to provide continued support for released games and then move everyone else on to the console port or the next project, and the few people actually working on Darktide spend too much time fixing (and re-fixing) bugs, making new maps, etc. to be able to pay much attention to balance
@hearty wolf No mods, but a n atempt at keybinds was made.
Whether they are getting and listening to feedback or not
Anyone else for Vermintide?
If i wanted to use knife for melee saftey over dueling sword in high havoc
what blessings do you guys reccomend (bubble, inferno shield havoc meta build)
since i dont really want to sit in melee, is Agile worth it?
or nah just run uncanny/reposte call it a day
oh knife doesnt get agile does it idk what im thinking
thats only ds
I was about to say
imagine playing vermintide
it's something new by being old
i was just making sure you were paying attention
what about on DS? any reason to run like uncanny/agile just for saftey or is reposte, precog etc strictly better in the situations you want to melee?
and is uncanny/reposte correct on knife still then?
I would use uncanny riposte on both
when do they make enemies have better ways to deal with high mobility weps
give crusher a leap attack
You shouldn't need to dodge enough to need agile, something went very wrong then 
gapclosing crushers
Crusher ogryn charge
rager detects ur too far and beocmes mutie
BEHOLD
before it was rare evil puppy at 666
now its rare slaneesh puppy at 669 ๐

I always said Agile (or infinite dodge in general, like the Force Swords used to have) teaches you bad habits and takes a blessing slot that could be used for more offense. Stayed away from it myself.
But now I'm using Deflector in Havoc and even Aurics now, so I haven't got a leg to stand on ๐คทโโ๏ธ
what perks you like? I was thinking flak for general clear, and maybe carapace to help when you're pressed by crushers etc the flame staff couldn't hold back?
or unyielding for boss dueling if forced?
Maniac seems good bc i often pull melee out for mutants
just havent played psyker in a while
FotF marty knoife is fun. Heh.
I use DS4 with maniac and carapace, because I only really use it for muties and crushers
ya, thats usually what i run but wanted to swap it up with knife
figure maniac carapace is good
but i can see flak also being wanted
I don't melee bosses a lot, because I don't want to get hit, so no unyielding. I prefer to take care of the trash specials that try to sneak up on the team while they do boss damage 
the bulwarks and reapers about to teach you a lesson in respect
Most everything that's flak will get burned by your staff
I either burn them or explode them 

I use maniac and carapace when paired with inferno, yeah
I have unyielding on my staff to make up for it
true
whats the logic in dumping warp resist on the staff, btw
quick quell + stay high warp easily for more dmg?
warp resist does nothing is the answer
It's the least impactful stat
ah
warp resist has ridiculously bad scaling
my biggest issue with the build so far, is im so used to my old psyker build with vent
i find myself overloading when its hot
There's a reason it's the dump of every weapon it's on except 1
bc my muscle memory thinks i have vent to save myself and i keep blasting
and even then, only because Voidstrike's blast radius stat is somehow even less useful ๐
Are you using battle meditation and empyric resolve?
HRMPH.
This is why I never used vent like that except on accident
i was bad, i ALWAYS overloaded
penetration of the soul is bugged and does nothing rn
Should use both in havoc, battle meditation isn't affected by the quell penalty and you are the one who kills most enemies during hordes
it became muscle memory lol
It's like bubble. If you can't handle the peril without vent, you don't deserve vent 
EE is a bit redundant with bubble
yep, that's the problem
id take crit chance instead
ah ok, ill swap it next time
I like EE and bubble
And maybe I should mention that I run full health curios, so I don't care about the toughness damage reduction at peril 
ngl i missed kinetic deflection not having it too
This is my inferno for havoc
I think you can drop the first warp charge mod for more crit tho
also instead of harvest id dtake the other BB upgrade
the toughness you get from it isnt that great
Joke is, I'm on my FGS with deflector and forgot I'm on a build without KD. 14 stam bars go!
Hi guys what do you recommed for single target damage?
Void/Electro Staff or Deimos sword?
Psyker doesn't have great single target damage if you want something on the level of bosses
Deimos and DS4 are your best melee options (or FGS), or you can use EK/Inferno for ranged options against bosses
Depends on what you want to play?
If you want to play elektro and voidstrike then those, if you play inferno or blast then deimos or DS4
I want to use something with BB
yeah,but as I was using it was as my main weapon
When I used it ek was pretty good for single target but I would rather just stab shit with dueling sword or force greatsword
I want to prove using it less frecuently
oh thanks
Guy basically wants to upgrade from only BB spamming.
ive only really got BB on two builds, trauma and purg staves
Many people use dueling sword
I use this for Elektro staff
Inferno + BB is the classic choice
thanks
otherwise everything else handles BB's niche or the tree gives me better bonuses for the rest of my kit by not taking BB
Change one talent and suddenly it's a voidblast build 
and which sword would be good?
DS4 or Deimos. DS4 is the more meta choice.
Gotta go fast
oh thanks for the build
IS SOMEONE SAYING TO DUMP PENETRATION AND USE DS5?
I see,thanks ^^
If you want deflector which can be useful as solo psyker in havoc, force sword is good
no
that's not even fast
That someone already dodged off the ledge
use knife for fast
Look, I know. Is just... INF dodge to side crabwalk dodge off the map.
Like that.
thanks ^^
Growing new psykers one at a time
blessings are usually very very easy to choose lmao (once you know whats actually worth using)
warp nexus for example is peak
It's okay, the game tells you so little it only takes testing each and every single one in every combination with talents and perks in multiple scenarios to decide
at least fgs has actual choice
Warp Nexus is actually normally just second best 
tho i just use the most common lmao
is top flurry or smth
You are second best 
For example, Inferno's best is Blaze Away, Voidstrike's is surge
for EK, yes
i mean yea i didnt mention the uniques
and Trauma really only wants nexus because of Blazing Spirit
surge is fire on voidstrike
was it fixed for ek ?
none of those are unique
yes
ohg pawesome
except Blaze Away
unique enough 2 me....
i dont think even that one is 100% unique
EK is fast again now, feels so nice
it's not unique if you include flamer 
lmao
and
uhhmm
shredder
stubbers
uhmmm fire sword i think
fire greatsword
kickback
I think my favorite nonsense is double flame DoTs with flamer and inferno
epic plan for epic win:
- red skin for fgs (like those docket skins)
- make blazing spirit spread fire on crit
i doubt that'd make the game explode
I mean
when inferno exists
It'd be no worse than other builds, yeah
applying to wave wouldnโt really even change much
Its only use would be, like, boss damage otherwise
ik fatshark is scared of wave fire lmao
Cowards
well aside from like

inferno build
but thatโd only be for a full fire build
which is already extremely strong
Make Blazing Spirit apply on hit and with ranged slice, and make Warp Slice allow you to gain charge passively/hold charge
then full fire build with Inferno + FGS 
true true
i kinda just want blazing spirit greatsword for uh y'know
sienna ๐ฅ ๐ฅ
not that sienna ever got a gs
Give me a beam staff that can go above global stack cap 
Let me delete bosses with pure stack madness
madness staff
yeah but she has a scythe
Reaping souls.
We need a force version of most melee weapons, all psyker exclusive, get rid of the normal melee weapons for all I care 
I would take a force knife
Make it one of those wavy sacrificial daggers, definitely not heretical
Not sure where else Iโd ask, but as a solo player, did anyone have tips for the cliffhanger penance? Aside from just hoping?
coping and hoping
The push atk not just being a push, but a thrust attack that also pushes?
If you have time right now we can do it
HEH.
c,:
Man Iโd legit go on a whole penance crusade right now, get a bunch done with a stack of 4 or something
For this one we just need us two, and I don't have time for a full crusade
I will start the game
SIBLINGS! ๐ช
Youโre far too kind. Have an apple. ๐
Do you know how to find your code for invites?
๐
oof, just did an h40 in metalfab and somehow survived a crusher chop at the end event. I guess yellow toughness can save from that?
Thankfully we've completed the mission
yellow toughness negates all bleedthrough effects
you only need one yellow toughness to do it
Good to know. But man, mission was super stressful as I was the only psyker
Two zealots and a vet along with ne
Isn't that a ton of gold toughness?
If it's the correct set up, that's anywhere between 1 to 3 sources of gold toughness right there.
0*
Yes, I should've put "0" instead of "1". But given the context there was at least one source.
how
Let ES automatically reload
Reduce infiltrate cd by 5 seconds
The ES modifiers are also pretty shit
There is no reason to take the ally highlight modifier because its only 5 seconds and ES is inherently greedy. You dont want allies to steal kills that could extend ES
The other two ES modifiers can easily be ignored since they dont do much. The highlight all human ranged is okay since you can extend ES for a long time.
Doing a bit of VT2. Haven't played in a long time. There are so few spawns. Darktidepilled
@quiet inlet @strong gulch
at the very least this mod is in dt
That's kinda annoying tbh
Cos now I'll never know how much better I got
Cos holy shit is it so easy xd
It was like T3 or low in T4 but not remembering the maps.
Yes it is, but when your bubble is still on cooldown and you're pinned from all directions it's kinda not very enjoyable for you and the whole team
To be fair, 6 sec duration bubble is just that.
Are you playing at least legend?
We did legend as a warm up and then cata.
I mean, when you get used to packs on packs of crushers...
You could solo it
The hordes are
You can't even call them hordes
Like the density of a t2 horde
but they hit a bit hard
So 5 enemies?
2 scab rager monstrosity spawn
I used to be able to solo legend and didn't really get into cata.
I 70% forgot how to play this game, and we just bumbled through. I was just standing around for large parts of the missions/
I thought vt2 was way harder tho
That was my thought. Turns out we just used to suck and got better. lmao
Tide vets aren't as good as I thought they were I guess xd
it was
Maybe this is a dream
I believe it got powercreeped
That's probably the case
but I only heard that, I haven't played in a long while 
we were all on the new careers
You should've seen unnerfed Javelin
All of the newer careers are powercreep, but still
we try cata Fortunes of War next time
and maybe give weaves and chaos wastes a go
see how stuff has changed
that's crazy so if I go onto my WHC and press F and kill 30 stormvermin in 5 seconds that career got power crept?
that communion map is easier too
Point is
Current iteration of game
v.easy
The fact dodges are separates from your stamina too?
It's ludicrous
siblings, do you dump warp res or defence for force greatswords?
wr
dumping warp res is actively helpful on the fgs
if you can get it below 60, even better
wr
6 on staff, 12 on melee iirc
16 on staff, I believe
no, inferno is 15 with 16 on a crit on the last hit that still decays to 15
but it doesn't have the Blazing Spirit blessing

I'm talking about Trauma
I'm wondering if blazing spirit greatsword is worth playing with
what a waste.
It's a trap
It exists to make us dream about fire swords and what they would be like
Blazing spirit kind of work on Force sword if you try hard enough.
so most people run unstable power + riposte, I imagine?
... of course it does.
unstable power/riposte/shred
I do unstable shred and warp splitting
Its cleave is fine if you also have warp splitting, yeah
at least outside of Havoc
you can interchange splitting with wrath
hmmm, now I kinda wonder, wouldn't the "LMB surge staff spam build" make more sence with a Voidstrike staff instead? Since you're using the Surge blessing and have a high crit chance, those charged double orbs would be more convenient that shooting lightning when you need to RMB, no?
no
y tho
Voidstrike RMB is slower
by a lot
and EK has a crit stat
which means its lmb is stronger
ah, I didn't know about that
so it's default crit chance is higher?
is that what you mean?
more crit chance and more crit dmg
what about a tanky setup with Deflector+Momentum
viable if you take warp splitting
Momentum is alright
FGS doesn't care too much about blessings
It will perform regardless
You just will have more annoyance with hordes without some way to boost its cleave
the heavy attack damage difference between the mk6 and mk8 is really noticeable
mk8 has a strong stab after its push attack
it is more damaging than mk6, but worse DPS overall due to the push taking up time
Howdy fellas, is it worked out what the best perks are for the Blaze force Greatsword?
Also, Is Warp Resistance the dump stat? (I usually play Zeal or Vet)
carapace, unyielding
yes, dump warp res
always dump warp res unless you're using Voidstrike, then dump blast radius
carapace damage is really low for the FGS
Are
Not really
we using the same wep?
Only for light attacks

I said Perks, but I meant blessings lol
My bad
Hey yโall Iโm leveling my psyker and wanna use the electro staff, was thinking about combining it with assail but idk if thatโs good or not
FGS= Force Greatsword
Both mks should be able to handle crushers in 3 heavies with extremely minimal buffs
you can easily get to 2 hits with both as well, provided you're on the right side of the tree
2 hits if all of the buff are on
so do you give up the rending node in havoc/ rending on flame for the armor seems good
Otherwise, more like 4-5 heav hits.
uh, no
Where's this 4-5 shit coming from
Maybe if you aim at the feet?
because FGS does so much damage to everything that isn't ogryns
We should only test body breakpoints because there's no guarantee you can weakspot
It's like crit rate
It's out of your control
I hate weakspot gameplay
but like
even in my worst moments, I can do it like 90% of the time on melee
While you're leveling up just use whatever are the best weapons the game has given you so far. Assail is going to be far stronger than any weapons you have access to at low levels
You can play the game when you're max level 
y'knoww hat smite psyker fun with max warp damage
get crits with lightning staff, stab things to death
smite and then everything dies
it's basically just a flame staff from IKEA but it's lightning so it's cooler
EK still explodes things
doesn't kill hordes
That's why you have shriek
I don't have shriek I use this dumbass build on dome
ew
here's the assail one
Well, you're correct it is a dumb build 
how dare you
no fun allowed
videogames are serious business
assail spam is the real fun one
300% cleave assail
with enough damage just one of those things can kill like 6 poxwalkers
it's hilarious
Bro. That build
It's just 3 hits with+cara to head area with mk6, seriously. I have the most unoptimised build with it.
does a single burn crit if im just puffing lmb count to trigger Empathetic evasion?
or does the first tick have to crit
I know. Great right?
You're looking to copy it and run it in havoc 40 it's so good
Where perfect timing? This is crit build, right?
I do have + carapace.
Then IDK, I just H1 H2 H1.
The rending node is bugged and doesn't work
Even if the rending node wasn't bugged, I think I'd still opt for ER because of the 85% quell speed reduction in high havoc.
Magic Friends Brain Burst + Venting, going for Empowered Psionics.
Do I want Bio-Loadstone, so 12.5% chance for a charge on any kill,
Or Overpowering Souls for a 100% chance on Elite kills.
overpowering souls i thinky
Thanks fellas. Also, does Disrupt Destiny make Brain Burst do more damage ( Brain Burst counts as a Crit right?)
yip
weakspot dmg too should count
Iโll only take rending node when the math shows it is actually impactful in gameplay/or nerf uncanny
Cause er is too good for sustained dmg
10% to only warp damage and only above 75% pretty much means its never gonna be good
Yeah. EP is a huge buff to BB and it's still not good enough.
I will say tho, for casual play when everyone is just kinda running around, I had fun doing EP BB with purg/inferno.
I just lost a havoc 40 to a net through my bubble. >:(
I was honestly not positioned very well, so it was maybe a wipe anyway. 2 bosses, crusher patrol, horde, etc. But we had a solid chance until the netter pulled me too far out of my bubble for the team to save me
whats the major difference for the lightning ability between left and rightclick?
Left click only for stun?
And right only for wavecontrol?
right click is better in every scenario
damagewise also the same?
Left click is quick push and very good
i fumble a bit inbetween if i have to swap trough all 3 options.
Like if youโre dodge sliding and want to stop a gunner shooting, left click it and itโll push it to stop
Right click pins a group of things and is situationally useful
You mostly donโt want it but for blobs of crushers you want it
pin this already frr
I have never seen a psyker use smite like Exploits does. Shame
Yeah, the times I've used it for quick utility seem to have gone unnoticed.
I keeping meaning to make a build that explicitly uses smite like that, but I forgor.
i do wish you could take smite w/o lightning storm
which ... i mean i guess you could
nothing is really stopping you
but if youre leaning on left click especially then its a very big help
i feel like a lot of its unstated effects should just be base smite
(probably because it's only benefitial if you don't run Damage Smite)
warhammer
It's only beneficial to use smite like exploit does if you're not running damage smite?
the animation line in the middle bugged out? does that mean the node isnยดt activated? (it worked after i took the skill above though)
"Why should you let go of smite if you can just hold and kill everything?"
See?
If you're using eepy smite you expend one charge whether you tap it quick or hold it down on a whole room
What unstated effects?
does that mean sithlording the whole room like an idiot is now very ineffective
or does it do what its supposed to do?
its mostly just unnecessary
yea but almost everything is stunned if you just let it go, too
Best CC is just killing them 
all non-elites get punted to the ground when you let smite go after theyve been hit by it
so you can just do that and now do much more impactful damage
Im just gonna fuck around and try this with Bistol and FGS
Soul drinker does basically nothing with only perilous combustion
so how terrible is my tree than? ๐
F-tier, should have wildfire over quietude
pretty bad but i see what youre going for

than i switch out -5 warpgen for wildfire
seems alright ๐ค
(except that itยดs terrible)
And i just realized
i could have just checked numbers in the meatgrinder ๐ค
fgs special
What about it?
No it doesn't....
Nope
It can't even proc blazing spirit
ah nvm then
We all wish it did though

tried smite and wasn't quite my speed
im going brain rupture for infinite range special popping
Good
I also tried assail and while it was fun it just wasn't the same
I miss having infinite range "fuck this guy" buttons
With scriers i never pop
Try using assail with scriers gaze and destiny, it can wipe hordes and elites
My personal fav
works for me, im currently trying to use soulblaze with brain burst but im like 99 sure that im doing it wrong
Scriers with 2h sword is just so good. I know its old news
the idea is soulblaze to turn specials into impromptu explosive barrels
this is the way
real reason to run scriers is gunkering
SG works for all

I don't think there is 1 real reason for it
yeah SG is just as good for melee
I have more time as sword psyker than gunspyker
lemme share my build in a sec
Melee, staff and gun
Sure, I can help with builds
don't need to main gun to make very good use of SG
the new sword is awesome
disclaimer
i have absolutely no idea what im doing
deflector force sword is fun though
For darktide, you don't get the real game experience until level 30. But what you have so far is a good start
blaze force sword (the single target one, not the gs) and the electro staff
electro's my pick for cc because im rolling bb but i wanna go the fire staff when i can
fire staff applies soulblaze instead of just fire dot right?

He's looking forward to the burga staff
^
Tldr I'm running brain burst for "fuck that guy in particular" and my staff is my pick for CC
Real scrierheads use trauma staff and drop a single fully charged secondary before exploding
You can if you want. I take unyielding instead for monster and bulwakrs
Bulwarks too annoying
As the #1 hater, yes.
Ah ye that's gud too
@velvet crescent try to get these and have fun leveling
๐
and teammates should be helping with bulwarks while you staff
i understand smite's a support thing but i kinda expected to see hordes just drop when i palpatine them
granted they do but it's a bit slow for my tastes
Burga decimate horde much faster than smite
I did EP BB with inferno yesterday and it was fun.

perfect mission table this sweek, only spent 7500g to make it super easy. (i play 3 classes and not that much)
First 2 are impossible because havoc doesnt spawn mats 
it spawns heretic idols if those count
That's a lot
Can you port it into Vermintide
I need that good red dust
Wait not like tha-
Even the other more heretical CC mark?
illisi plays so well with malefic
fgs feels like it's supposed to be the meleest psyker thing, and it just isn't
my underslept brain doesn't parse for whatever reason
Not mk6 fgs.
BFGS 9000 is best.
i mean it's better than the other one
Wut. Mk6 best.
yes, mk6 is better than the other one
i hope u dont get any purge psykers
it is though
no matter how fun it is, it doesn't play well into male momemtum, which is very skrunkly
the moveset is great, the special isn't
have you tried using female momentum?
^
miss me with that
It does though, you use assail to get the non-warp buff
ass sale kool, but i want to swing thing
but yeah you kinda need the 10% attack speed node
i dont want an anime button just for the sake of it being anime
or you pretend you're kerillian and whip out a doubleshot voidstrike every now and then
(thank you true aim)
that i do already
(give back old true aim)
my guiding moonlight and all
i still want a special that plays well
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Do both
Umm.. I murdered 60+ mobs in a single swing into mixed hordes with the BFGS. Not sure why you think it's an anime button. Or meme'y.
Why am confused, even if I suck with it.
Am bad ๐ฆ
What's better for hordes? I'm running brainburst and voidstrike staff (the one that has an aoe effect)
So for my melee I'm considering force greatsword or force blaze sword. If blaze sword which mark
So they act the same rhen? Illis and greatsword
no
illisi is just the general easy to use clear option
greatsword is a bit harder to use
It's not great at it since the slaughter nerf but it's still usable.
Illisi is stroke into heavy.
Can't go wrong except stroke too much and rng hates you.
Hi, zealot main here learning psyker. Why do psyker weapons want to roll low base warp resistance? I saw a video saying that I want like 30% warp resistance on this but don't understand why
it's a convenient way to build up peril for your talents/blessings and for that weapon specifically you essentially never use it more than once in a row
isn't peril bad?
Warp resistance is also the stat with the worst scaling on our weapons
Peril is good
peril is only bad if you are at 100% and generate more
or need it for blocking, I guess
More peril = more damage, more damage reduction
it's mostly good for warp rider talent, one with the warp, warp nexus and unstable power blessings
you also get crit chance form high peril with blessings like warp nexus
and generating toughness
in short ALWAYS GOON always have high peril
so i want to try to be in higher levels of peril most of the time?
Yes
Sus.
I aim for around 70-80, then cast staff or other things, quell a bit, cast again
Clad, what are you thinking?
keep peril high
ah i see i wasn't thinking about one with the warp and warp rider
ok i get it now
thanks guys
also good for quickly getting peril up for creeping flames shriek
yeah im starting to see the loop looking at venting shreik
And to get it up only to quell again for toughness 
But you were thinking about gooning.
He was thinking about his psyker
yes peril
Specifically in FGS it's recommended to be around 30 warp resist is because two specials get you to the peril needed to apply max soulblaze stacks with shriek with creeping flames mod. 85% peril is an easy mark to get max stacks (6 soulblaze stacks).
Depends on your peril management talents.
Hey you dropped this ๐
But also you can be lower than 85% peril, but due to timing and rounding, 85% is a safer option.
83.33% is the minimum iirc.
oh yeah also



