#psyker-class
1 messages · Page 1676 of 1
wonderful, that means you're free. Come
2 burga but the other guy did no soulblaze damage 
I can't even play in my local server playing US server would just be pain.
Oh yeah
Maybe wifi tomorrow is better. 
It happened to me when we played one of our first havocs. He just walked and I died
chat how memeworthy is desperado on the lasguns?
is it worth a shot, and does empathic proc it?
thinking of giving it a go for a couple of runs and seeing how I like it, tried it out in the psykanium but empathic didn't seem to proc the additional crit chance.
can you affect what stats get boosted more or less when empowering? life if i wanted to boost my 60% dmg to 80% on a purg staff while keeping warp resist low?
as far as I'm aware its RNG and you just have to stop when you're in the breakpoints.
finally, only took me tree fiddy million ordos
WHAT HOW
whats the breakpoint on cloud radius, do i still do 80 cloud radious? i know burn is 76
probably garbage (just get dumdum)
Just dump warp res
😭 my heart is breaking.
desperado though it sounds so cool
desperado infernus
Hello! We running with someone else atm xd
how
wdym how
just roll Brunt's gacha until you get one with a max of 60% warp res
i did but by the time i upgrade it , itll still have a higher warp res, esp if i want to get cloud radius to 80
that's not the max then, which is the right number
I have this
Right
i was hoping to not fully upgrade it so that i could get just the stats i need with a really low warp res lmao, idk if thats as common as i think it is
i wasnt sure if there was a way to accomplish that
I mean some people do that
buuuuuuut you still want to max every other stat soooooooo
i think if you can get cloud radius and burn to max you're probably good to go
if you get a good enough roll you can have like 78+ everything and <50 warp res
im not sure if it's really worth optimizing for though
not at all
it's also really annoying because it makes it hard to find in your inventory
in practice i think you notice it a little bit if you're running shriek with 3 cdr curios and warp charges + fire reborn and cdr everything
but otherwise you don't really notice it too much
in this case you can also still be fine if you spam quell-cancel lmb because it generates peril faster than chargeup rmb
Strike team 4
can i have 5 minutes to get on rq
Mhm
i swear i wiped less 35+ havocs than sub20 ones
only sweaty tryhards are on 35+
What perks and blessings for flamestaff
warp nexus + blaze away / flakiac
You can also to flak + unyielding (especially if you don't have unyielding on your melee).
Allows you to do more direct and dot damage to bosses while also killing and protecting ur team from a horde. Also helps kill reapers and bulwarks faster.
I crashed @hearty wolf 
@hearty wolf @bold cape @livid spear ggs 

looking at my Darktide steam recording and seeing all the breaks in the bar where I crashed 
might give rending trauma a go next time
Rending Trauma is actually really good in concert with Pen Flames Inferno
alrighty perfect then
GGs.
Only made two major mistakes there I guess.
-
The god tier flamer who singled me out (I need to figure out what I was supposed to do there)
-
Not staying in the elevator (I was worried they would just grenade and pin us in there but leaving was some other hell. That could have maybe been tricky to deal with if the bubble went down in the elevator too)
The extra 20% from pen flames only helps against crushers, right?
That game on smelter complex though
Holy shit
I went crazy
I feel like I did something else wrong but I forgot
(Specifically in terms of soulblaze)
Yes
But rending shockwave goes up to 40% of regular brittleness which stacks additively with penetrating flame for up to 60% brittleness and that changes things a lot
The penetrating flame is mainly for the team either way though, no?
No? It's still brittleness
I mean, practically speaking, it doesn't help against crushers much unless you can stack it with other brittleness (which is the one thing pen flames can do, which is weird cuz it goes over the normal 40% limit)
but it does help against all the usual things brittleness works against
It's just not very meaningful compared to stacking soulblaze harder
I'm pretty sure I feel it for sure though. After I see something has been burned for awhile, I usually forego heavies for lights since I know it's on deaths door anyway
Soulblaze higher though means more elite kills which means more afk chorus gameplay for me
I have work in 3 hours, what am I doing LMAO
I mean, Pen Flame seems designed around team play
Like, the way it stacks means it needs another player to help it along, and on top of that it has a very short duration so you can't really take advantage of it yourself as an Inferno psyker
and the brittleness helps the whole team, whereas rending would only help yourself
Isn't the only armour modifier below 0.6 carapace?
So if you have full stacks from trauma you're hitting cap
That's not how armour works?
For one, you get bonus damage if you get enough rending/brittleness
Yeah I was discounting that for simplicity, shouldve said
It's minor compared to getting that modifier to 1.0, but it's there
Because soulblaze has a 1.0 modifier against non-carapace iirc, that bonus damage is entirely what pen flame is doing for the Inferno staff (unless the direct damage has different modifiers but I haven't checked that)
I thought some had a 0.75 but I could be misremembering
Like, if Pen Flame was a straight damage boost, it would probably be significantly better than Warp nexus
But also if you are really glued together coherency wise and you have a purg user paired with a trauma user, seems sensible to make the trauma rending because of the blazing spirit cap.
Yeah, it definitely makes sense to not go blazing trauma on top of purg anyway
both because of stack cap and stealing the first stack which removes Blaze Away
So I'm not seeing what I'm missing
If I was better at longer range trauma, then blazing spirit might be better in terms of just the trauma user.
Team wise yeah, it would feck with blaze away.
wdym, what would you be missing?
Well they said that's not how armour works
Where do people stand on blaze rending vs nexus blaze for high havoc for trauma
And you seemed to explain that it is, in fact, how armour works
I mean, Soulblaze's carapace modifier is 0.1 iirc?
You add the brittleness/rending onto the armour multiplier
Yes
(And then calculate the bonus from extra rending/brittleness over the cap)
Yes
Brittle is for team right?
Basically, yeah
Rending is for self?
Ok, I am kinda into brittle trauma
Also I was wrong @nocturne dust most of them are 1.5
Armour type Armour modifier
Unarmoured 1.5
Infested 1.25
Flak 1.5
Maniac 1.0
Unyielding 1.5
Carapace 0.1
Let’s say Soulblaze has a funny 0.01 ADM vs carapace, hypothetically
If a teammate applies all 16 stacks of 2.5% brittleness on a crusher, that would boost soulblaze’s ADM to 0.41 vs carapace
Add penetrating flame blessing on your own fire staff and all Soulblaze now have up to 0.61 ADM vs carapace which is a x6100% increase in DPS
Awesome, that's exactly how I thought it worked
Yummy 0.7 ADM 🤤
In this case, with my example, you’d go from 0.1
To 0.5 (max rending shockwave applied = 16 stacks of 2.5% brittleness) which is x500% increase
To up to x0.7 with penetrating flame for x700% increase
Lots of fire!
Hence why I said "nothing's below 0.6 except for carapace" in the context of trauma which can add 0.4
Imo, if ur the only psyker fire trauma (nexus + blazigning) or standard purg (nexus + blaze away) are the gold stadards.
BUT if you have a purg on the team, then rending (actually brittleness) flurry trauma is better as a duo (especially if the purg user is doing pen flames). Pen flames is better if you don't peril edge.
Blaze away buff apparently needs to be the first application otherwise it doesn't work.
I’ve been trying rending + blaze as an alternative one
It works okish
I get some fire and a lot of brittle
I still much prefer regular blaze trauma to adding on rending
Ignore me, I'm completely out of it. I misread that it was in the context of soulblaze - I was thinking you were saying that pen flame was bad for some reason.
Sos
If trauma is the main tool ur using, I do not like rending blaze trauma. If it is to set up ur melee and melee is ur main tool, it seems alright.
I think the brittle blast is most useful for helping vs boss and mob21
Well I wasn't NOT saying that 
It does its job, let's just say that
Probably also does good against carapace blobs but eh in that case I mostly have to juggle em forever either way
I think I’ll stick to ole reliable blaze nexus since I have stupid amounts of time with it and it’s what I’m used to
Armor isn’t really the problem in havoc. So I value rending the same as auric. I don’t
Idk I have seen some truly massive carapace blobs
How dare you besmirch my favorite Inferno blessing 
I heard uncanny is actually F tier on duelling sword
I think ds massively overrated in havoc
Zealot nonsense
Yeah…. Some influencer or something said that…. Hmmm
Gotta free up a spot for precog so it can hardly ever be active
This is kind of a zealot only thing because duellist (talent) is insanely overtuned
Bruh, it only shows how strong it is even more
Depends on how the team is playing tbh, I think it exemplifies it if anything
Most people don’t know how duellist actually works
Why is duellist relevant?
It's broken honest to god
Because duellist is 2 buffs
And it applies to ranged too
It's weakspot and crit, essentially finesse, right?
Duellist is +50% weakspot finesse, +50% crit finesse
These are 2 separate buffs that add up when you Crit weakspot hit
So you essentially got deadly accurate for all Crit weakspot hits
Plus precognition of +60%
So how does that affect the % value provided by uncanny
You now have +160% finesse on a Crit weakspot hit
Especially when finesse stacks additively
Because zealot gets to silly melee crit chance and this allows duellist + precog to hit much harder than uncanny does on crits
Don't need rending if enemy is dead
Wait how 160
THERE WE GO
It's because of the crit ADMs
50% weakspot finesse
50% crit finesse
60% total finesse
These are additive
Oh holy shit I get you
Yea
Nerf duellist
This is a zealot only thing
But still

Veteran doesn’t hit remotely as hard as zealot with duelling sword
It's not because of duellist that uncanny is inferior
Duellist is so strong for a small little node on the tree 
It's because of the crit ADMs
Should have been a keystone or something
It’s multi-faceted
For one, you’ll realize that duelling sword’s general ADM outside of carapace is quite good
Unyielding is ~1.0
DS on zealot was a good idea. /s
But duelling sword has very high crit finesse vs unyielding & carapace (like most melee weapons)
Result of this is, building crit simply does more against those 2 Armor types, usually
Wish they had never made that change. Used to see a lot of gear diversity but now it’s just ds ds ds
Knife also could go full canny and crit
Even on builds where ds straight up makes no sense
Although there's not much reason to use knife anymore outside of boss dps
Compared to uncanny being as low as +25% damage against some armor types
More crit to abuse duellist + precog on a weapon with innately high ADMs just does more most of the time
Again, this is more of a zealot only thing
Is knife but better. Inf dodge.
That's all I'm saying really. It's just fallacious to say that duellist is the reason uncanny isn't needed (isolating carapace) when adding precog is actually diminishing returns in terms of % damage gained BECAUSE of duellist. It's only once you add in the absurd crit rate that the equation changes
Yeah I know, but people take it on builds with no cleave and then we get mogged by the mob21 😂
Martyrdom over funny crits?
I have actually seen some martyrdom ds
But knife is the same unless mk6.
Yea but zealot is like
You either are all in on crits or you’re playing IJ
Duelling sword happens to land in the former
Hi. Also my GF.
So in their context it makes sense
I agree in their context
Also I saw a very good ogryn in a 39
Just not with the usual justification
I completely stole his build and am gonna try it 😂
In veteran’s scenario it’s a bit different
Like
U can go uncanny and get a stupidly boring melee weapon
You trade more crits for more stabby.
But veteran has enough melee talents that going crit is not bad either
Veteran can 2 hit crusher (normal game) with 1 Crit weakspot + 1 weakspot
Without uncanny
Uncanny just simplifies that process that u don’t need crits
You know what's boring? Sitting around all day without precog active 
I don’t like precog either 
MY G
I use precog now on sword. For boss dmg. I… still can’t really tell a difference between it and riposte though
I can understand precog being used over there in zealot land. I don't get it when zealot mains put it on their DS for psyker.
Imagine liking a blessing that is LITERALLY never active
If you're running DD riposte gives a higher dps yield vs monstrosities
Riposte > precog imo
Because of additive finesse scaling
For basically any weapon that has those blessings available
Riposte will always be king
I never run DD. This is for my trauma stuff. This is more for trying to get more burst dmg when dueling bosses
Imagine dodging
If u pay attention to weapon inspect tables you’ll realize most weapons have quite high crit finesse vs carapace & unyielding
I know some actually can keep the precog buff up for when they need it, BUT I remember seeing someone boast about how good precog is with a video and the buff wasn't up.
Guess which enemies have the most well telegraphed attacks
Imagine not missing a swing because that poxwalker died 
That's why I never miss because I never attack

God shit
Mutants
Gotcha
Team quality in high havoc been dropping
I know haha
Psyker I think u can easily reach like 40% melee crit chance with riposte (without SG active) which is not bad
With SG it goes to like 60% ish
One of these days I'll record a game with riposte and precog and count every melee attack that riposte was active for but not precog
Yeah, that's my main issue with on dodge blessings, but riposte's 6s is long enough to do things.
Exactly
Critmaxx with duelling sword and run 87.5%
Well, riposte is 6s uptime, precog is 2s
WHOS THE CRITLORD NOW SMEALOTS
So precog only matters for like 1~2 attacks max
I am admittedly a sloppy player, so requiring weakspots in order to work is a no for me anyways. 
Whereas riposte is basically half~always up if you’re engaged in melee
Yeah why it's fucking horrific
It's basically up whenever you've got your melee out
Approaching an engagement with shooters? You know dem pewpews be proccing riposte
There’re 4 enemies that cannot activate riposte
And precog
And any “on dodge” talent/blessing
Scab gunner firing
Dreg gunner firing
Reaper firing
Scab sniper firing
can you not dodge the gunner kick?
You can’t “dodge” the targeted flame
Ghost doesn’t even work there so it’s not a ranged attack
Idek how it’s coded
I mean their ranged attacks, sorri
Do you even write guides GEEZ
The weird thing is more like, there’s no dodge detection for them
Whereas gunner / reaper / sniper do have dodge detection sounds but don’t activate it
Just get hit by their actual nade. Right in the dome. Infact, be in a dodge slide while getting hit by the tox bomber's green skull so that it pushes you into danger. 
I might still be upset at that one. lmao
Coding 💤
Lmao GIT GUD
😭
If you were going for the header it was immaculate ♥️
I have been domed a few times. Not on purpose. 🥲
Just very lucky.

It interrupts you too.
Alright I'm bored
I genuinely didn’t think it was an actual game object, I thought it was just an animation 😂
Can we get some more precog enjoyers in here
It does a crumb of dmg too to my knowing, had the little toughness curve show up last I got potatoed by a scab nade
It would make sense if that were true. 😂
Had me double taking irl
@hearty wolf
Is it worth using the flame staff for single target like you did on the flamer
Got it
That.
Can’t seem to find a particular loadout I like ngl
You can at the very least stagger them from a distance.
Penance builds are generally eh.
Is there a weapon or playstyle that you like?
Or is this a case of psyker is not for me?
Nah I like the magician I want to sorta dance in and out of melee and ranged combat
I been hard focusing melee so far
Yeah. Melee focus is definitely doable. @mossy oyster @clear heath @radiant frigate are the people here who I would ask about melee builds.
man purgatus is just dummy
0 death havoc 40 with no shields
just one freak pressing left click
all u need
That sounds pretty sick
I dare you to go through Havoc 40 using only purgatus left click and W, no dodging or sliding

i would not do that
Does the meta use flame or electric or something else
i mean unquestionably the strongest thing at maximum havoc is purgatus
nothing really comes close
does it handle everything or just anything that isnt carapace or a boss
for any class
Havoc is purg / inferno. Otherwise all staves are good get a lot of use.
carapace and boss is the one definite weakness but like
even in havocs you dont run into so much of them that you feel bad
you're still clearing everything that isnt that
very easy for your team to pick up the slack there
Alright
You can clear crushers too by stacking enough brittleness using pen flame and a teammate
Even bosses (for psyker) isn't that bad. But yeah crushes are the bigger problem. But also you have teammates.
infinite pen, very generous casting time (charge, release, expends over time, many opportunities to proc quell effects), excellent damage against all but one type of armor
What’s the build for it
and insane suppression
its 'weak' against range in the sense that you cant hit them from 20m away
Infinite cleave and ignores pus hardened skin.
but if you just play smart you close the gap wherever you can and immediately suppress them down
and yea BB is a great complement
BB is actually pretty poor, it's more the positioning on the tree
i think i fired
like 600 rounds of my infantry IIIb
shit was just handled by flamebroski
Can you slide me the flame build
Yeah bb with KF is good on purg. In havoc you generally play with bubble.
But like it was pointed out, you can close the gap then suppress and burn.
You can charge your secondary while dodge sliding.
I grow closer to finishing my Inferno guide on Steam 
That's what I use for everything
It's not really optimal tho
You can stagger a lot of stuff in from of you with shriek, incuding shooters. That also helps with closing the gap.
i was not the flame psyker so
i can only guess what he was using
either way, it wasnt bubble lul
thank god
I need to use more of shriek and bubble for the penance
tired of bubble lobbies
Those are generally the weapons I run
Well idk if you need shriek for the cliffhanger penance but I heard it makes things easier
Valid
What’s wrong with bubble
I thought you do bubble in normal pugs as well?
no
Bubble is really only used for Havoc
Unyielding and not maniac?
outside of it, it tends to be a crutch
The staff kills all maniac enemies already
Got it
why use maniac
i find bubble goes two ways;
- team now plays way too passively and the match takes forever
- team plays bubble aggressively and now the match feels cheap
im not a fan of bubble deleting enemy projectiles fired inside of itself but it is the actual best practice
I usually ran up ahead and dropped the bubble to soak up as much damage as possible for the penance
is to drop it on enemies like a dinner bell
Nooooo
And then I would forget I dropped a bubble because potato mod removes the effects and run out of the bubble
Caught in 1080p
The fact it does is why putting it on enemies is funni. Also removes BoN lul.
Right now it is meta to run bubble in havoc. To the point that no one wants to play with psyker without bubble.
It also impacts play. There are players and people who are good enough or play enough havoc to not want bubble or just want some variety in matches.
Got it
still wish they added a fun type gamemode instead of havoc
god fucken forbid i find myself in a bubble + purg + smite lobby
Not the headshot net 😭
That was the other mistake I made which I forgot.
I shouldn't have been in that tunnel or should have just killed the trapper
There was a group of tryhards that complained about difficulty. They got what they wanted.
To be fair, is just havoc. Some just want the cosmetics and will do anything for them. And the best is just, meta stuff to win.
Like void said, bubble is mostly a havoc thing. It's not meta in aurics.
I do play bubble on train maps tho. 6 Snipers aiming from one end of the train to the other and no one able to get them back can kick rocks (for me). Otherwise shriek away.
It was less difficulty specifically and more that the game didn't even really have anything that necessitated four skilled players
25 isn't easy to the average.
I greatly dislike smite but I ran it for a bit to get the penance done and it’s sickening how effective it is
playing with friends would become paradoxically boring
that.... that is difficulty
That is literally difficulty

Ye. That's why I was specific about saying havoc.
like usin big force sword on sparky
Can't snipers shoot through? Usually rather kill them before testing that.
yes but it wasnt just "crank difficulty nob" it was "come up with stuff that makes communication and build decisions meaningful"
I saw the bubble stop the laser so surely it stops the bullet too
No they can't, but there is a ping issue that makes the bubble look up when it's not.
wow rude
Eh, no, I disagree. It really was just 'crank difficulty nob' for some people.
bubble stops snipers
a skunk just walked over my feet
Ah. Just something to know for sniper spam.
and your build decisions do matter in Havoc. That's what cranking the difficulty tends to do.
If it counters 7 snipers, it gud.
I don't think it's a good thing
Makes you worse at the game when you try and play without being immune to all damage and nurgle spit
Surprised Pikachu face even snipers can actually hit you
that particular functionality is something i hope they remove
I mean, if you overly rely on it
but like, as a bubble enjoyer, I got past it making me worse long ago

Still not fun if they all spawn from different points and an oggy can't dodge them all.
Why am I still awake
Idk
got kickback and rock for that
Wall should be tall enough that an ogryn can actually take cover behind it.
I do think the game should have comfort picks. Idk where the line should be drawn tho.
But that forces the kickback though. And rock, but rock is friend so.
but I'm the one that DCed 😭
Did DCs prevent true survivor again??
heavy stubber, kickback, rumbler
i just think a big bubble shield designed to omnidirectionally block projectiles should not be at its best when its on top of the enemies instead of away from them lmao
@strong gulch we had an insane run on smelter with 20+ dcs. Especially on the finale and we somehow cleared it.
No true survivor but managing to even win that run was insanity
It's funny tho. Put a cup on bonbon like a bug.
I dced like once every twenty seconds and was lagging so hard I couldn't do anything 50% of the time
OMG that sounds awful.
Exactly then Bot Bill shows up and tries to speedrun a crusher horde
It's a force barrier. I assume it's like Susan Storm and is more telekinetic wall in sense. So it's just the Psyker's force of will.
and I only went down once (when I lag spiked and got hit 3 times in that moment)
enemy ranged attacks inside the bubble should hurt the psyker that cast it as though they were being directly hit

You suck at game design 
Hopefully we game a bit earlier tomorrow while I'm still fresh and not on autopilot
I need a real sleep schedule but then might not be able to play on NA as often :/
More, I think he wants to make a game like I wanna to be the guy.
wot
🤷♂️
wot the hel sparky spoutin? bone ead not helpin
Rok gud. That's all.
also, most pals use kickback anyway, kuz it easy to use fer any build
Ah. But I was more about just letting people just play whatever they feel like, especially on lower diffs. Fun and feels, yes.
even then, there's the new stubber, GG, and rumbler
Ah yes, the new sniper with flashlight.
all markz feel fun, though the achyles is a tad slow in my opinion, still the best to whip out and tag a sniper from 100 meters
Inferno staff styled version of smite* when? make it cause soulblaze instead of normal fire damage
wot
Wot indeed.
Nah, the flame thrower staff
wot bout da flamy stick?
Isn't it mini shock boom?
I want a passive that makes smite use the flamethrower attack instead and have it cause soulblaze instead of normal fire damage
O
would make for a really good soulblaze build
YOU MEEN DA ZAPPY HANDS
And things go flying and I reeeeeeeeeeee because I waste two revolver shots.
Yes, turn the legally distinct force lighting into a flamethrower attack that causes soulblaze stacks instead of normal fire damage
I mean, wouldn't mind da beez getting swapped with fire
beez always take my kills....
Oh you want a new blitz.
Yes / no. It doesnt have to be new, it could be a new passive for the smite blitz that makes it a soulblaze flamethrower
Like i said, it could be a passive that changes how the smite blitz works
Eh, just make it so things just burn because electricity burns anyway.
ZAPPYZ HAS 3 ALREADY
DON'T NEED MORE
Zappy has 3 but one is totally useless
Most people wiff zappy only use da extra chain
the heavy melee electrocuting enemies is insanely useless when you can just spam smite, so get rid of that and swap it with the flamethrower instead
True.
replace the spreading stun for a soulblaze stack building flamethrower
Even then, smite is still more useful
Yes, is why meme around.
I'll go an entire mission spamming smite because it keeps my team from getting dunked on, and I'd like the opportunity to spread soulblaze faster while still having the horde clear
then just use inferno staff
Thus, % chance to add soulblaze every tick?
inferno doesnt spread soulblaze unless you crit or kill an elite
To targets being zapped.
USE A CRIT BUILD
EP smite is a PC, wildfire, psych aura, and shriek enabler and scales with density. It has A LOT of sb.
I'M AN OGRYN MAIN, NOT SPARKY MAIN
I do, it still doesnt feel good because smite feels like it's damage falls off in the high levels
What is someone that enjoys everything but Oggy then though?
please make ogryn coherent
not a pal, das wot
Is more playing as though.
I'll crit and see like 4 things get soulblazed then the soulblaze wears off before it can spread. It doesn't feel good
wot
Harder difficulty = more big enemies
big enemy dies and makes spreading soul blaze
big enemy dies = can yell fire more
ah
EP smite is better in harder difficulties
ta, potato
Maybe some people just aren't cut out for the big man style of way.
would still like to see a more useful passive than the heavy melee electrocute. Replace it with the soulblaze flamethrower and it could be cool as hell
why would people not want tah break teeny heretics wiff big muscles?
But we still enjoy your companionship either way.
Ogryn needs some love too, it's fun but doesn't feel like it's as strong as it should be for melee.
Is big warpy sword good for melee build on sparky?
Ye
Yes, the greatsword is really good
I got a handcannon, a stabby/pointy thing and my mind to 'play' around with the heretics. Some people just like it a different way.
The biggest weakness of FGS is it dodges.
make it so that it spreads 4 stacks of soulblaze on crit, then make it so that when you activate it you are guarenteed a crit and it nukes hordes
is da bullet catchy blessing useful on it?
Moonlight Greatsword yes. Just a little too slow for me though, why I went back to Illisi.
Otherwise, it can tackle everything either pretty well or very well.
gotta get that 30% attack speed buff
passive*
nvm 10%, I'm thinking of Zealot that gets 30%
I'd put it on for havoc, otherwise no imo. You can reposition and what not.
HOWEVER, it's good enough that if you want deflector then use it.
I even had the 10% on the talents. Still feels slow. But I mostly mean actual mobility with it. Keep getting left behind since staves are slow as well.
YAY
The general non-havoc blessings are wrath + riposte/ shred for FGS.
Is good if you wanna do a mini slab Oggy thing though. Funni to watch.
which do I sub for defelct?
Yeah I feel you. I don't like how slow it is.
is there a non-red version of this cosmetic?
Mhm. And there's little other than just burning scryers to chase.
Maybe with mods 
man, then yall would only play knife oggy
though, I feel dat with with shield
I mean, it's true. Though I gave up before I got a knife. Too slow and clunky.
Is just heavy spamming for hordes just don't click.
Personal pref if choosing between shred or riposte. They give you the same crit chance increase. Riposte's on dodge lasts 6s, but you have to get the dodge off. So if something is staggered not targeting you (or switches targets) then you're sol. Shred takes time to get all of its stacks and can drop if you miss or hit a dead enemy.
Wrath is the standard and make FGS cleave a lot more. It's the general anchor blessing.
so swap shred/reposte with deflect?
Pretty sure only voidblast normal or voidstrike will be able to do it. Maybe electro normals.
Oh lol. Yes.
sorry for not actually answering
alr, tanks potato sparky!!!
You should ask @clear heath or @radiant frigate tho. I am not a melee nor FGS main. They might have more nuanced things to add that might impact ur build.
Electro. LMB to kill far away targets and RMB if they are close and you don't want to bother aiming.
Alright
my sparky is only level 24, I need to level him a bit more. I don't really need complicated stuff for a class I'm just getting into
Does voidblast or electro kill faster
Make sure to pick the LMB damage increase node from the left side.
From what I’m getting voidblast is better in general and electro is more focused on st
Electro. Voidblast is more vs horde ranged tool.
Ah ok
For a single enemy, surge/ EK.
BUT they are completely different in what they do. One is aoe and the other is single target focused.
Voidblast is what I would call "the cleaner". Not that far range and not the best DPS but keeps the home (your team) clean of all but mutants and monstrosities
It is a viable far range vs horde tool that can be somewhat built as anti crusher as well but it is quite slow. Works in Auric Maels but wouldn't bring it to Havocs.
I mixed up voidblast and voidstrike whoops
Quality naming.
I like to refer them as void (strike, the ball) and trauma (voidblast), trauma was the previous name for the staff and I don't understand why they made it more confusing
The hitmass increases in Havoc nailed the coffin shut for Voidstrike, as if its slow charge were not enough
Problem with using old names means confusing newer players.
Do I need to fully charge voidblast to knock down a crusher/mauler
Unless they read way too much and knew anyway.
Haven't properly tested but your DPS increases the more you charge it so charge as much as you have time for against big targets. For lesser targets you don't want to overcharge too much.
The pus hardened skin making ranged do less damage isn't helping voidstrike either.
Inferno and trauma are just like, what increases
Guess it needs a buff somewhat. I kinda like it on funni crit builds.
My ears and peril hates me though.
Voidstrike needs a shorter charge time imo more than anything else
At one point it was able to put monstrosities in a stagger loop, that was funny but I understand it got taken away
Shorter charge time and/or faster projectile
That's still a buff.
The main thing with trauma/ voidblast (other than charge time) is aiming it. You have to place it correctly and crusher and bulwark aimed knock downs are less forgiving.
I was not disagreeing with you
I disagree. I would say it needs more cleave. If you put faster fire rate on it it will have no downsides.
Oh. So altfire spam?
You should also pay attention to how enemies are spread around with trauma/ voidblast.
I wish there was something like siennas bolt staff
If you are not constantly throwing balls of different sizes on voidstrike you are doing it wrong
Fair. Being able to kill more than 3 havoc 40 poxwalkers on a 1.6 second charge would be nice.
Closest thing is voidstrike but the charged attack is just a slow ass huge ball
If you mostly use LMB you should have gone Electro which gets +20% crit chance
But I do that by accident all the time.
But funni when crit.
What is the probanility of making a "rain" of brainburst?
I killed 5 enemies in a row, with one charge, they got instakill also they were together
Is this a bug?
Ep with elite kills grant charge? Or you got lucky maybe.
If you have PC (perilous combustion), the enemies near your BB target were very low health, and the enemy you BB-ed was an elite or special, you could have applies SB to the surrounding enemies and get a tic of damage on them and get the credit for the 5 enemies with one BB.
idk if it happened like that, but that is a non-bug or non-coincidence way that could have happened.
I thought it sounded like 5 quick succession bb kills in a row.
Which is possible on elite kill grant charge.
They were next to another, and charged for the first then after killing the first all them dying and BB begun to fall like rain
I am using mind flayer
No, i was not using it
Assuming all targets were elites and such but yeah.
I don't think it would reset flayer cd though.
I still think it was a bug
If you have BB (and its blitz mods) with EP and a blue stim, you can cast BB really quickly, but it's not instantaneous.
Thus, no clue unless vid.
I was nlt using blue stimm
I just know it's fast enough to get the bb elite penance thing.
Srry maelstrom i didnt have the time to record
Since I got that by accident.
Without stimms.
To be fair, it was histg heresy for the kill boss with bb on a duo.
There was alot of elites.
why the fuck do yall psykers run off to bum fuck nowehre when in a maelstrom mission and we are getting jumped
the normal heavy loop on the mk6 is better the mk8 has one special stab locked behind the patk
No idea why exactly they made the shove stab stronger though
yeah i noted that
tbh in normal gameplay i'm not spamming single target strikedowns that often anyway
so the stronger heavy loop of mk6 doesn't do much for me
I prefer the mk6 because i expect to swap to my melee, heavy and immediately have something strong come out
The mk8 h1 cant onetap shotgunners and gunners the mk6 one can
You sure that's not a Loner Zealot?
Not going to swap patk stab then heavy
a lot of the shit i'm going to strikedown are going to be push attacked anyway
but i understand it being an inconvenience to patk
was a psyker going electric build who ran off and died to a beast of nurgle
I know in some previous testing, people were getting different results. IDK what the difference were or why that was happening.
I do know that it was't because of cara head oddness like other testing has shown.
deadvoid was light attacking instead of heavy attacking after the push because he is a silly man
the mk8 patk->heavy does significantly more than the mk6 stab heavy
No clue. Some player's are like that. But also some peel off for materials and can handle themselves. Clearly not all of them tho.
most competent melee psyker
Cos it's more likely a slow psyker being left behind by everyone else.
Tbh sometimes i am walking forwards clearing normally only to turn around and find the other three ran off to bumfuck nowhere
when melee psykers have to actually learn to do more things than hold down two buttons 
i was support flamer zealot and i had chorus up all the time. he had no hp and i told him to stick with me and he would live
Thank you! That was living as a vague memory.
ok
lol maybe 
Got lured away maybe.
Imagine if this game had hook rats or sack rats.
"OVER HERE!!"- Big E 41K
Some many would be claimed.
Look, sometimes brain not work good, okay?
Buffed trappers. After x secs, calls in a big guy to carry off your teammate. If you can't kill the big guy soon, your teammate insta dies.
Well, get put into rescue mode.
This is just Bonbon

Wat.
Beast of Nurgle
Straight to the DH.
Kay, even worse ver.
If you don't rescue your teamate after x sec. a BoN gets summoned to 'play' with them.
Now you get a bonus boss every time your team sucks at freeing a teamate.
We already got a modifier where it spawned Bonbon like once every 3-5 minutes
Don't remind me.
Aw but I love Bonbon
Getting 2 on a bridge was painful.
Ever had 7 bosses in the first 5 minutes of a match?
Just a normal bridge with death pits.
I dunno, but we did kill over 8 BoNs that run.
We lost count.
i got a question
Oh noooo. I remember now. 😭
should psykers get an implosion gernade?
we already have that
Just peril yourself

I'm so curious how many more bosses it would've spawned if we'd survived longer
😭
We just need buffs to the boom.
All Alyx wanted was some ordos and the game did that to us.
YOU DIDN'T MENTION IT WAS A FART GAS MISSION.
And the prison corner. 
I forgot about that too.
CURSED.
lmao
Oh, it's weakened. I thought you mean the event where it throws BoNs at you like NPNP.
But we somehow ended with way too many spawns somehow.
Cos I don't think getting over 8 normal BoNs was supposed to be.
Especially not random malice.
Yeah they were weakened, it was just the amount that was the problem (except for 1 which was real)
Weakened is a gamble.
If you lucky, it's a less fall to death map. It's usually fine.
Otherwise.
Well, I guess I die then.
But really, the worst part it's fart gas. You can't even move around with that.
Just why would anyone do this on an auric mission?
do wat
Martyr?
What am I looking at ?
Pick up grims on an auric mission and martyrdom zealot is about to die of corruption
I hate playing with randos
Yknow grims only corrupt off the top
It's usually polite to ask if you wanna pick them up.
If you’re more corrupted than a grin would make you it makes no difference
Not everyone wants to deal with it.
Zealot didn't die unfortunately
That being said I pick them up just to destroy them
Fuck books
Readings for NERDS
which?
Unless scriptures?
Martrydom zealot
why is that unfortunate?
I ignore those most of the time tbh
I really wanted the martrydom zealot to die
WHY
I panic if it's in an obvious spot cos I KNOW someone is going to pick them without asking.
Sometimes it’s funny to look at them on ogryn tho. Can’t believe the runts can read those tiny letters
my thoughts exactly
He made several mistakes and went down a lot
Rude
I'm slower than most. Maybe only faster than Slab oggys.
Unless they have charge.
then they faster.
oh, you're a rude runt
I'm sorry, but I can't play with randos
Mean, but I do all three of them
You activly chose to play in a public lobby, with less than 4 people
I was playing in a pub because I got bored of playing with my friends, privates, and on this server. I kinda needed a break from playing all of the Havoc missions, so I chose to play on an auric pub
Wasn't the best run, but we completed the mission
Mistakes were made, but forgivable
It’s a born to win forced to pub kinda world
Then you complain to the other sparkiez when you get a bad player
Tip, play a fgs only run
Not to put these generic names on blast but look at the shit I had to put up with earlier
You know the risks with pubs, not everyone is the emperor's gift to Darktide, m8
Not sure what we're looking at tbh
I should not have to carry that hard on a funny meme build on my least played class
Because this is my average scoreboard, but with lower dmg
Get ovenproof btw, overal upgrade
That is ovenproof
Actually nvm didnt see the bottom part
just the risk with pubs, man
I’ll switch to powerdi once it breaks entirely
Got distracted by the scores lmao
I know dude but it seems like I get the worst ones whenever I just wanna chill with a funny build
Boss kills mean nothing though.
To be fair, only the bracket part is ovenproof.
man, sparkies give me a headache, I'm gonna commit warcrimes in S.T.A.L.K.E.R. 2
But noooo I have to play cookie cutter meta builds every time with these jackasses
Not really
So more wondering why is that even there.
never be a meta slave
Feels necessary with pubs tbh
I've carried with non-meta builds
What kind of meta builds because everything is kinda meta
You can bring void,smite,surge,purge and you can argue any one those are meta
Everything is most effective tactic available ?
I thought shredder autopistols fall under non-meta?
Are you really gonna bring SAP into games though
Fire sword 
I will take this as a challenge
Lets go the pick whatever tf build 
Claims fire, no inferno staff.
Talent tree needs randomize option
Even if just pocket staff to never be used.
Inferno staff trivialises the game though 
Get top melee damage. People have done it before.
wait...
Yes, but you forget it exist. Just there cos FIRE.
Thats not hard nowadays
it's close to my psyker build...
The fire is right there in your heart
"Do a smol bit of soulblaze damage and just keep swinging. Set em on fire for the ambiance."
Stoke swing, stroke swing so they all die burning.
Whomst up rn strokin they firesword
Hey chat just popping in with a reminder that precog is garbage. Stay blessed!
KF is god tier
If it's hitting 7-10% damage like syllogism was saying then I'll accept it's worth now
But also no
Do u run that weird scoreboard mod that I can't work out how to use
Stay mad
which
Oven proof?
Nah his new one
PowerDI is a mess
I'm blanking on the name
I tried for a whole 10 minutes and couldn't work it out
I've had to disable it because it causes crashes
Yeah that too
I can put up with that for some testing matches, though
And getting more damage source data would be good
Do you know how to use it properly? Halp
Wdym use it properly?
You just set the hotkey and then use that when you want to look at a match
I wanna try putting a dclaw on my Gunker build, but the Atheneum says it's bad against Carapace. Are there even guns that work well against Carapace?
Idk I was looking at it in the hub, and someone said I needed to like generate reports or something 
The revolver
The dclaq parry does respectable damage to the crushers head
But isn't that bad for the funni Gunker BRRRRRRRRRRRRRRRRRRRRRRRRRRRR thing?
Idk I don’t play gunker I just know revolver demolishes carapace
Welp
Very
Long time since I put a Revolver in my build
Just play a match and it will report your stats 🤷♂️
Cos while I don't use it, I heard it basically forces any automatic gun.
I run a heavy sword gunker build that uses BB for crushers. It's not as strong as assail but it's close bc of psykinetics aura pogness
It doesn't force it but they are way stronger. It does force assail, although that's already the main pick
I never ran Heavy Sword either, how is it?
Lots of fun
That's the thing, why bring a revolver or bolt over any auto.
What do you put on it then?
Can one shot everything non-ogryn with easy and has good horde clear
Flak, thrust, headtaker
And maniacs iirc
Which Mark and what are the combos. Annoying that I have to ask it all since the Atheneum does not have it yet
Revolver is a little better for killing off specials but that's about it
Recon Lasgun can melt any special just as fast as the Revolver
I use the mark that has a heavy slice first and then an overhead. So heavy 1, light 2 or just light spam for horde clear
No, it can't. But, yeah, it's not like the recon struggles.
Did not use both of those enough on Gunker 
You can't beat an instant oneshot, and revolver has much faster wield speed
But fuck reloading it
Atleast we have the reload talent now
That's why I don't like the zarona with SG. Too much time is spent reloading.
I am a "zealot"
thinking back on it i havent really used laser weapons a lot
what do you usually use on gunker
Recon is king
mk 12 recon and Vraks mk V IAG are the most popular.
Way more ammo efficient and accurate at longer ranges than vraks
Also infurnus can proc KF.
And you can get insane burn damage (varies a bit depending how much your team is stealing your kills
)
ye
Oooh I might be able to fit it into my BB scriers build now
Mk2 laspistol, revolvers, and DB shotguns are also popular, but not nearly as much as the other two.
Las pistol should be used more. Awesome boss damage and elite killing, easy targeting, and supports assail weaving better than vraks or recon.

It's my preferred gun.
But that's because og the funny force push and the weapon skin.
The boss damage is also nice.
It was my first gunker gun. My beloved.
I wonder how it actually compares to recon
That bonbon modifier made me dust off my laspistol.
It's just as good at maintaining burn in the context of monstrosities so just depends on the direct damage
I don't have the exact numbers, but laspistol does meaningfully more.
However, recon still dishes out the boss damage while being way more ammo efficient.
Laspistol kinda dump ammo.
Hmm
Honestly recon kinda dumps it too. I maintain burn and melee it or clear adds and don't mag dump unless it needs to die quickly
I need to get better with melee.
Laspistol (the faster firing one) does meaningful monstrosity dps with direct hits during scriers
Other than that the DPS is approximately the same unless you want to waste ammo
Maybe I should do some regular damns, no assail, and only low mag guns. So I have to use melee more.
I think the biggest reason to take recon over laspistol is that recons fire if you hold the button down while the laspistol needs a mod or macro to do that.
Try civi
It taught me pretty well
civi?
Then again I was playing zealot
Good summary of what was said 
The modifier where it’s mostly just melee scabs and ammo is limited
Or turbo controller, lul.
So you have to fight almost all maulers
Oh lol. I thought it was a weapon.
kinky
Play gunker without assail. It improved my game a lot.
I don't read modifier names gud. I remember them even less.
I hope all your vet's revolver shots hit.
That was my thinking. Get rid of all of my CC. 😭
Fuck the vet I drank a liter of dogshit apple cider I bought from a dilapidated grocery store and soloed it with crusher zealot
I stopped counting my resets at around like 30 or so and I still have problems but I can at least understand what my issues are now
Exactly. You gotta utilise positioning, movement and melee to escape situations.
"get gud" 
Rather than just bursting through it with OP damage unga bunga
Me just blocking and dodging until I'm out of the cluster of monsters

I just need to remember my surroundings I got everything else down decently
I am very good at getting stuck on the environment. 
Dodging back and feeling yourself hit a wall must be how boxers feel when they get stuck in the corner
Me when I remember I'm on meleeker:
(I get promptly overheaded 0.2 seconds later)
It took a while to get used to being a low slower on psyker than on zealot
Only thing I was faster at was running out of stamina and running out of health
I underestimated how hard I was crutching on until death
I really wish Meleeker was fast 😔
Or at least consistently faster.
I mean, yeah, people severely overestimate the uptime of all of the meleeker speed buffs imo. None of them are consistent enough.
I wonder if the speed buff from DD was longer or tied to the amount of stacked that you had would be ok.
Mmmmm, as it currently works it would be broken iirc
because it also is actually counting as dodging ranged attacks similar to EE and ghost
I miss twbs
I hate mistiming a dodge and having a rager hit me out of my heavy attack
I still enjoy going sonic for those 2s per game, though
It is indeed nice when you can get all the buffs to activate at the same time. Nyoom nyoom.
Yeet yourself off a ledge because suddenly fast. 
I'm a fucking zombie
strange, i also felt assail was dumbing down my playstyle
Night terrors of being trapped in a net
I wish you as much brain clarity as possible.
I feel oddly clear. It just hurts.
Is this what building peril is like?
I'm not sleeping when I should either 
same
same
we all having brain problems I guess
i just spent many hours on kovaaks
And im at work 
10:50 am
1.5 days left tho 
at work too
4:50 am
Mfw ive been going to bed at 3 am, but have to wake up at 6

motherfucker
Why clean at night?

Aside from dishes obv
What kind of insane question is that. Obviously because I put it off til now.
Because brain and time.
Oh, the cleaning relates to why I need to be up at 7:30.
I needed space
Also cleaning in the morning is bad for you
I hope you cleaned and got space enough.
You shouldn't strain your spine after you wake up for at least an hour or two.
Let that spinal fluid readjust to being upright
is that an actual thing?
no
ok
Yeah because any time there's a little chaos, a bunch of shooters/specials or a rager pack you just pull out blitz and go unga bunga
The stagger is the strongest component of assail.
except i already pack everything i need for those
(Someone tag dominaya so he can see my bad takes)
so i am like, should i use assail? no wait i am still faster with the recon / the melee
I read it once and treat it as fact because I'm cray cray.

You don't NEED it but it reduces the threat in chaotic situations drastically
It also just puts out stupid damage over the course of a game if you weave it into your combat flow
hence bistol puncture
that is not true

