#psyker-class
1 messages · Page 1651 of 1
a lot of gunners with some reapers
bold of you to assume im getting ogryns in my auric maelstroms
pops up with heavy stubber
i haven't seen an ogryn in like five games
i find the class to cumbersome
i hate
taunt
thats about it
taunt giving your entire team 25% more damage is the strongest thing about ogryn
that pisses me off beyond BELIEF
i enjoy some big guy now and then
i preffer just other classes more
careful man you're teetering on a whole ass ogryn argument that happened last night in the general chat lmao
what happened?
can opener + taunt on ogryn makes me feel useful as ogryn
and then bonking their heads in with a pickaxe heavy
taunt is the only way i feel valuable on ogryn
I still haven't touch ogryn since update is there really a nerf
Just some guy screeching to high heaven that it's impossible to do havocs with ogryn and to never pick him lol. Then telling everyone to prove they did maelstroms solo in order for him to deign listen to their opinion
okay yeah
funny how ogryn went from ??? to strongest class and then back to ???
thats definitely an opinion
i preffer my ogryns with heavy stubber
when middle keystone allowed you to undog yourself
i dont like ogryn but impossible?? biggest skill issue cope ever
But then now shooters super strong again so ?????
but now it breaks on toughness damage from shooters
feel no pain puts me to fucking sleeeeeep
something that previously had zero impact on fnp now deletes it
sound like ironbreaker to me
like you legitimately have not felt pain yet
Yes
you just took toughness damage
with zero chip
but now your stacks are gone
and your keystone is worthless
You can even take overheads and keep toughness (?)
difference is IB sucks and ogryn was really good at the time
I remember this being a thing
tankiest dwarf
IB "sucks"
sure it's not the highest damage class but it does not suck
Like low damage yea but the CC is unparalleled
IB is a trollhammer spam class
trollhammer spam is dead
it literally isn't
retvrn to handgvn
i used it with cog hammer and rifle or pistol
it is still a busted gun
it has no more ammo sustain traits
it does not need them to be busted
mechanicus trollhammer spamm?
it is still very good at what it does
i say IB sucks because he just doesn't do anything another dwarf doesn't
but the "spam" is dead
my fav elf is shade
clutch machine
i love planning for failure
"clutch machine"
stab stab slash dagger sword
would it be fucked up if rapier had cw oneshots
yeah
funny how ds exists then
or bm sienna with coruscation staff just put fire tornados there
coru is dead
what did they do ?
worse primary fire and i believe they just made the pyres do less dot
this was all a tradeoff for lingering flames
which is now the highest dps thing in the game
huh beam then again
so inferno staff
flamestorm + lingering flames gives you quadruple tickrate
on your dot
and it lasts until things die
it was december of last year
yep after necro
sounds like the time i swapped to darktide
is 20% gunner resistant even good in havoc
?
famished increases the dot damage not the tickrate
things die quicker with faster tickrate
Gunner resist is only vs elite gunners
So shotgun elites and basic gun enemies are unaffected
Also ngl elite gunners are easier to fight now that they move
also reapers
but yeah, the dang shotgunners and little shooters don't count 
Bring a shield tauntgryn
Problem solved
Reapers are only a threat because they easily break bubbles
Ngl shotgunners arent bad and are mostly for abil regen
Easy to dodge, low hp, slow
None of them are bad until they are in a bad situation
Blindspot shotgunner squad spawned and fires around a corner lmao
Or the sniper around the corner that shoots before the laser appears
Havent seen any of those tbh
Shotgunners can clip around corners sure
But snipers are always afk when you run directly into them
And theyll usually run or kick whe that happens
Mostly fatshark descriptions and naming paxis being a problem.
Yeah, snipers can be wierd af. Laser not even pointed at you, it's floating around the sniper, or getting shot before the sound cue or laser showing up are all annoying.
Actually this could be a ping issue
Sometimes it is, but the sniper have historically has some issues.
Fren of mine had a similar issue but with the hacking minigame where the moving square and proper imput didnt line up
There have been fixes to better align the laser to snipers.
That too.
Since they spawn in ur blindspot and is alrdy aggrod they shoot u prematurely , as soon as u turn the corner
Time to get the auto minigame mod i guess 
Tree moment
Big tip btw
The correct node is always the same
So if you get kicked off after doing the first and maybe second you can clear those instantly next time
Ye.
Found that out not too long ago when someone got kicked off the puzzle and said which ones he was able to get, and they were the same for me when I hopped on to try.
had a game with a guy who was being whiny and passive aggressive all game and then started having a meltdown about how "the state of auric is an atrocity" and people shouldn't be allowed in it after we wiped. some people take games way too seriously
In future be sure to tell him “sir this is a Wendy’s”
Yes
Apparently 60% charge is the sweetspot for max single target dps with purga. I can't make sense of why it should be though.
55% and 65% both fit on the descending curve from 100% down to 20%, with 60% being a strange but consistent outlier that beats even 100%.
Both with and without flurry, though with flurry it sticks out even more.
@strong gulch I was actually doing something on my other monitor, and my compulsive dodging just happened to save me. It didn't make a difference in the end though lol
OMG
new carnival too
im starting to think walls are mandatory for the elevators now
You couldve saved it with that mutant
Let yourself get grabbed and he'll throw you out of there
mission briefings, elevators and cut scenes need massive changes
I mean, even if that run could be saved, that level is still unstable af.
Absolutely folded like paper
Tell me about it
Ive had multiple double monster spawns on that one 
They just come out of the same wall
Ye. H2 to the head knocks em over plus the PA staggering them from 9m away.
I have saved so many teammates from overheads with the push attack on fs/fgs 😂
brain burst grabbing stragglers the team can't handle right away has been a godsend in higher havocs
that tox bomber only you seem to have eyes on?
Yeah for some niche things bb excels at
burst his ass before he ruins your spot
And it completes the build so nothing can touch you
Nothing is more wild to me than seeing everyone who isn't an undying zealot flop and go limp from a single overhead
wild in a silly way lol
@celest valve Can you explain this? In every test I do, using full auto to set purgatus charge % to exactly 60 results in the highest dps. Both with and without flurry. Those results are from a bare build and bare staff except having Blaze Away, and killing a malice Pogryn from exactly 10m.
how good is assail in that
Still think its easier to use bb
Since you just need to peek for half a second to kill a sniper/bomber
But I don’t know since I do not use assail
I think the issue that you reach in Havocs in higher missions is just how many more hp breaks things have due to all the resistances. not even counting pus hardened. so brain burst is there for the odd pop from kinetic flayer to compound with the dots on the flame staff. and Brain burst is for those specialists who's hp is so low they still die to one burst even with all these added resistances. IE Bombers, snipers etc.
That’s under the assumption I take kinetic flayer
sure but i suspect you get and agree with the overall point
kek 
I agree with your point
Most of what i have seen has been smite or brain burst and very little of assail in those 30+ havocs
Though in higher havoc you are supposed to funnel everything in a choke point
So I don’t see the point of KF when you have inferno staff
Like I said bb fills a niche, that niche is long range specialist
If they’re being funneled, inferno is just better
KF is very nice to instakill that one flamer or trapper that's hidden inside the horde, before they can do their stuff
sure you're funneling things i just found the odd pop on an elite like a rager while you're flaming is just free extra damage that can cause a dead elite to show up or a pop on a bulwark causing a stagger. and the pop itself unless i am just crazy and seeing things that aren't there is a pretty decent aoe isn't it?
it's all just stacking together.
or like Sut just said that flamer or trapper around the corner
Pretty sure I also saved someone from a crusher because KF happened to stagger them, not often, but it's nice when it happens
I mean if you're worried the flamer or bomber or trapper with start attacking you around the corner just spam m1
Since it has alot of stagger they will get staggered to death
that's entirely down to access to Psykinetic's Aura
I'm not always in the position where I can stagger with m1 all the time, but need to burn with the charg and if they happen to enter the range while I do that and KF procs, perfect
it is also just one node that just gives an extra boon to what you're already doing.
man ngl running warp expenditure because mettle doesn't do anything feels like ass
like not in game but i just hate that it's on my skill tree
Also found it useful to get rid of muties quicker, because it happens to proc while they come running or you poke them from behind and can't get the headshot
KF before was ass, but I actually like it now
it's also pretty good running perilous combustion on trauma, you can get 7 stacks on everything instantly if you get a crit
unless it procs on the one guy who's pus-hardened in which case skill issue i guess
Just trauma the ground out of range of the pus enemies, easy
good news is pus hardened doesnt reduce damage over time so they die all the same
fire trauma go brr baby
Then that isn't KF or Inferno staff, that is just bad positioning
For your specific stats, 60% is likely a tick after the damage and/or burn application. When the shooting action stops, another damage and burn proc is forced.
Okay and which talent would you take instead of KF then?
Does that mean I might be able to find another peak somewhere else between 10-100% charge?
Essence harvest
Potentially?
Or kinetic deflection
I guess I'll go looking
I'm trying both to see what I like more
Why? Just have better positioning so you don't need the toughness regen
But cant you have kf with both of those if you wanted? Lol
It's not like KF is really taxing those
Which specific stats do you think would effect it?
Honestly these gains are so small unsure if worth. I would be more interested in the difference between 60% and 80% damage, dumping quell speed as a stat that's least likely to affect DPS in one rotation.
Since that's the main debate: how much does damage matter.
60% is a curious number because it is also the % at which flurry will sustain 5 stack blaze away
(also share your findings with zealots pls cause flamer is almost identical in terms of mechanics)
I am not null dragon but my questimate is that it has something to do with blaze away down time vs charge time, makes sense that there is a sweet spot
It could also be that sustaining 5 stack blaze away is what does it, with lower charge values being more optimal always :p
I don't understand your point. If you mean to pick at me for saying have better positioning okay but that doesn't have anything to do with which talents you picked. KF is just bad, if you compare it to essence harvest I think that one is alot more valuable than KF
That doesn't explain the massive drop from 60% to 58% though, if it was just a blaze away sweet spot you'd expect a normal looking curve around it
(do make sure at least to have 80% charge rate if it exists, but curious about how much damage matters in practice)
This ain't true for beefy enemies, if you test min charge versus full charge you get slightly more DPS from full charge. The value of min charge is the fact that you have constant CC with minimal DPS loss due to always having blaze away up
The general trend is that longer charges have higher dps. That I found just going down in steps of 10. 60 was a strange outlier.
I should really be asleep but
it could also be something slightly different there lol
the damage stat doesn't matter much at all
But more to my point. Is it not strange to act like KF is preventing you from taking either of those talents you're mentioning? Why does it have to be one or the other 2?
in those results above, blaze away was dropping 5 stacks between each charge because it didn't also have flurry
Don't misunderstand i am not making the case that KF IS better than those
im just pointing out it's a nice node to have as a bonus
Last time I checked staves had non linear scaling for charge to damage
I was picking at you, yes. And I don't think KF is bad now so I play with it, the extra toughness doesn't matter a lot because I either have enough toughness regen already outside of Havoc or the toughness regen won't save me in Havoc, because there I sit in my bubble and chill
yeah i guess i should make the point that i was only mentioning in relation to higher tier Havocs
like 30-40 lol
dogs havoc
There was some testing done about dumping damage post Blaze Away and it was found that even on ogryns the TTK doesn't noticeably change if you dump damage. Warp Res is still a better dump to improve shriek times, but otherwise, yeh.
why would any scaling curve peak at 60 though, that is a very strange looking curve
If played there and I wouldn't even play this build now bc its a different playstyle
Sure if I have 1 extra talent point and nothing of value to take then yes I will take it. if you want to see the build I can send it
Technically nothing in the game I've seen is directly exponential scaling.
Does it peak like that without blaze away? And make sure you don't have warp rider as well
well i dont need to see any builds my man. We were just explaining to you why we took KF in those Havocs
I take the whole beggining talents except battle meditation
and the merits of doing so
However, flamer damage stats control the direct damage, the rate at which damage is applied, and the rate at which the damage ramps up.
Thus, curious about difference between 60% and 80%.
My problem with KF is that it does little damage to the enemies with the cooldown it has
Is the soulblaze damage also included in this table?
You're just better taking more survivability
Cause that has exponential scaling for the first 10 stacks then linear before staff cap
likely necessarily so as I am unsure how to remove that.
from data points i've seen the curve seems to look something like this
not enough data points
S curve actually
with that small differences
it scales quickly but around the half way mark it starts going more logarithmic
Again, testing showed no significant differences in TTK on ogryns so I would guess it is less than 100 damage difference on them (and probably way less, really). I didn't test it myself tho, I forget who did.
sure i didn't have any warp interactions. Will test next time without blaze away. Its late to do another series now though
If we really want to dive in it it's the first order smoothstep
ya
Anyway, I'ma run off. I really should be asleep. 
yup, it helped dot dmg but fit the general trend
You'd also need to use secondary, as the primary fire doesn't have the ramp up and uses a different formula.
It was full-charge secondaries iirc.
(primary might also be more efficient in building up burn unsure)
Last time I checked quell cancelled LMB applies around the same rate as RMB but costs more peril and you gotta really be good with the cancels
...also interval increases at later stages of the ramp up, so it is entirely possible full charges result in lower DPS because of fewer ticks.
oh yeah, something I didn't record data for, but did notice, is very different peril efficiency for different charge %
(the stats shown are average intervals and the interval slowly increases as damage does resulting in larger but slower damage ticks)
So we have non-linearity multiplied with non-linearity added to non-linearity and act confused because there is a weird bump at some point on the graph? SMH
Yup! Plus charge non linearity as 0% charge presumably isn't 0 length :3
min charge seems to be 20%
min charge could make it linear I suppose but
There are so many non-linearities here that I would say the curve looks surprisingly gentle given this is Fatshark scripting we are talking about
I doubt most people could do better :p
I could do simpler
it's surprisingly complex behaviors
I'm not sure why I've put so much effort into this. I don't really care about direct damage. It would be more useful to find the max stack application charge %. But that is more work to pull out of a recording
with many targets with stacks I imagine <45% should be best
you aren't applying direct damage to all of them
You can predict the point assuming linear application rate, crits will mess you up though so you gotta find a non-crit string
Mostly I think quell speed or warp resistance will still be the dump stack. Even 10% DPS would be worth I think.
45% to sustain blaze away is better the more stacks you have out there.
If you inspect the weapon the burn roll gives an interval value
If you sweep to be applying max stacks in a very wide arc it nukes the direct damage anyway because it never ramps up on any target.
I use quellspeed dump cause I don't really manually quell, even at havoc 40
It will trigger mettle multiple times on the same target though which is handy
depends on how fast sweeps you do
yeah you have to hit a target in 35% of the frames
for direct damage to be done and ramp up
otherwise it ramps down instead
35% shouldn't be that hard to hit
I just spin around like a blender and enjoy my wildfire
you get apply pretty much full stacks in a 140 arc, which if necessary is better than any direct dmg anyway
The most underrated fact about blaze away is that it increases your suppression and stagger allowing you to kneel peasants faster and push back poxbursters with RMB
note damage also includes impact, and damage stat should also affect that. As damage has a power level distribution between the two.
but also damage scaling is low because of the exponential scaling
(as in lower damage range per tick because the tick rate also increases)
What perks and blessings for great sword?
Wrath also works
Same for deflect
Most of it is personal pref
Would only run unstable when you have scriers however
Perks are cara unyielding
You want either wrath, or to maintain high peril for warp splitting.
Atheneum has them listed with moves as well
Thanks didnt notice guide was updated.
For great sword need specific build or can use whatever suits me?
yes
Getting clipped by gunners is crazy
I'm surprised that gunner didn't stop to kick em while he's down tbh.
just read the athenium for the fgs cause i got curious
...huh? this thing has trouble against ragers?
I was chilling in my bubble yesterday and then the bubble went down two second later I was one(three) shot by three shotgunners right away, just deleted from the map 
its over
Huh?
I’m sorry but both the Mk6 and Mk8 excel at dealing with sudden melee threats in your face
44% is the charge amount that first adds the 5th stack
That’s why I run them on my staff builds, in case a melee breaks through the line or sneaks up behind me and needs emergency dealt with
Usually Crusher, sometimes Rager
apparently stunning an entire rager pack and one shotting them from 5m away is still "a bit of trouble" or something
Wonder what he considers to not have trouble with them
I've been running shred and riposte for FGS on a DD bubble psyker. Warp splitting keeps the cleave goin and all that crit makes fantastic use of DD without the need for SG.
I really like SG, but bubble lets me carry far more easily
I mean even heavy chaining the Mk6 is respectable compared to most melee weapons on a Rager pack
And that’s brain dead
mk6 siblings.. are we slow?
Tbh heavy changing the Mk8 pretty much ones taps each Rager, and has very little mobility penalty
idk what they're talking about tbh
I prefer the Mk8 and that’s still slander to the Mk6 xD
i like both!
Oh same, I use both
big sword is big sword
In my two main Havoc builds, Fire uses Mk6 and Lightning uses Mk8
yeah i have no issue with either but mk6 fits my build and playstyle more
mk8 is cool but i wish it had a bit more (maybe a different heavy 2)
No, don’t you dare touch it
bofadeez greatswords
or heavy 1
The chained overheads I love
2 same heavies is kinda guh
I disagree
It's slow for my taste, but that's just it... taste. The weapon is fine. I'd prefer a little bit more movement or attack speed or farther dodges.
Double strike down is bae
i mean. any rager is an issue if you.. i dunno... don't dodge backwards lmao
these GS have such good pokes and overheads
just dome the ragers
Dodges aside, that is again largely taste.
Exactly my point, both greatswords are literally ideal melee for Ragers and Crushers
i like how mk6 special leads into the shank heavy
Short of the DS4 I think you’d struggle to get better
de imos good too
yeah i'm trying to think what could possibly have an easier time
Yeah deimos is good too.
obscur us probably good now too
The knife is good, but often works against the Psyker builds in high havoc
No, you must make a choice, psykers will split in two camps and fight it out
And I find Deimos a bit risky when you have like 10 Crushers on you, standing still waiting for the push
mk6 vs mk8 gang wars
FGS has range and force sword utility.
Not that the knife and Deimos aren’t good
knife sucks!!
A change of pace to the usual smite gang wars
All I’m saying is, specifically for Rager and Crusher swarms like the guide mentions, the Greatswords are our second best option behind the broken duelling sword
no force and it's not even a sword!
So no idea wtf it’s on about
much less a bigsword!
being in the darktide discord just kinda made me think back to a joke from one of Seth's vids about another game
maybe pygex only fights them with staves
"If you ask every player in the community you will find out that every possible build under the sun. Is shit. Use them anyways"
idk this guide is a little goofy on greatswords
I recognize that DS4 has higher single target damage, but I find it easier to tackle a pack of crushers with a FGS.
Trying to recreate my shriekless save by bopping a horde guy with my staff with Crack of Bone
I just run away and lead them to the zealot
do somebody have a psyker build for havoc 40?
(If you cast inferno at 100%, you know you gonna pop at the end. But you can cancel the casting with a special attack bop. If this kills someone with Crack, you save yourself)
I have 2
Technically he was talking about colonizing planets in Endless space 2
but i think the quote applies here
that's because big sword makes you feel happy and safe
TRUE
That's why being next to ogryn should make you feel nice and safe
so jolly
(nevermind the fact that ds4 can solokill 30 crushers)
It does, every build is shit and good at the same time, depending on who you ask
only when they get guts greatsword
Both available there, take your pic
ty man
swordgryn when?
My favorite thing to do when i come across a pickaxe ogryn is to just smite the elite wave charging us and yelling "Ok big man time to go mining"
or perhaps more like a slab (hah) of iron
Ogryn pay for new weapons by getting their tree nerfed, be careful what you wish for
so i have heard so many things about the tree lmao
im hoping ogryn gets a tree rework
the monkey's paw curls
its so eepy
it's a huge nerf that makes ogryn weak and impossible to play, it makes ogryn incredible. And so many others saying they didnt even notice the change lmao
i dont even know what the reality is
the recent swaps are good
miencraf
i don't think it actually changed my stubber build tree
when is feel no pain going to be a real keystone again
What's weapon wield speed? How fast you switch weapons?
yeah
So hows the force greatsword. Limited time with the update
it's amzeballs
pretty much the likeable qualities of both force swords we know and love wrapped up into one
it's tought me i really need to push more lol
the only weakness is that you forget you have a blitz and ranged weapon
simply iframe the crushers with your stationary -8 dodges
neutral dodge 🔥
that's why i built that stupid KF build for it lol
funy
assail be so fire then boom last time i used it was 10 minutes ago
played with a dev just now 
With the teeth frame?
yep
Must be a reference to crunch 
When the leadership team is basically a commodore with a gun to the back of their head
was he any good? xd
yeah, fairly good
poetry
User name "ThatZodiacGirl" character is female. "Was he any good?" Hilarious.
Look we all know it is entirely plausible that it's also a dude lmao
We’re all GIRLs here
Guys In Real Life
3/4 of my characters are female, but I am not
The only one of mine that isn’t is Ogryn
Because FatShark hate fun
Gimme big woman
Oh I love the new LOTR game for that
The tutorial instructor is a woman dwarf with a big ginger beard
And an androgynous Scottish voice
10/10
4 psykers is peak squad
i dunno 4 giant grenades is pretty great
New LOTR game? 
I like my wizards
The dwarf one
Survival game where you play as Dwarves and have to reclaim Moria
i love my schizo wizard money gang
Ah that one
The LOTR game before that wasn't so good 
you mean you DONT want to play as Gollum?
Also, femboy Ogryn when? I want mine to wear his heretic slaying thigh highs
Ogryn with XXXXXXL programmer socks
Was wondering, riposte blessing works with empathic evasion? Or only melee dodge counts for riposte?
Tbh, in my experience that’s most programmer socks
When you talk to the IT guy and he looks like Godskin noble from ER
It’s funny
I was just away to say there are only 3 types of programmers
Angry dwarf
Either of the Godskin duo

And it’s a dice roll which of the three are wearing the programmer socks
And it’s 50/50 if the other two own fursuits
I don't think they work together
Yeah you have to manually dodge
It can be lasers you dodge
But you have to make the action I believe
I am of the Make My Character as Goofy as Possible Without Breaking Immersion school of RPG character design.
I just liking being pretty
Darktide makes that hard
But not impossible
40k makes that hard*
considering everything wants to kill you at some point or another
or 98% of the universe is just suffering
well I wouldnt wanna live in 40k land
Every single person is beautiful as fuck xD
Even the more rugged people are ruggedly beautiful
those created by God(Emperor) himself dont count
I just want hair that doesn't look like I put my head in a blender.
I kinda like the hair tbh
It should be stylised to all hell
But humans should look human
Else we have the situation where basically only 1 female head and 2 male heads exist
Cause almost no one uses the others
they just gotta add more fancy drip
I don't have a problem with some of the heads looking like they do, but the majority of them look like they were dropped 100 times as a baby
40k times

damn wildfire actually doing an insane amount of extra damage for me
like 2-3xing my soulblaze damage on bubble trauma
crazy
Is anyone else finding the Forcepush on the Mk VIII Greatsword janky? Maybe it's just horde panic, but I swear half the time he just fist bumps and I have to restart the whole animation; also rarely follows up with the stab after.
no
Thanks. And yeah, Wildfire has been a blast to play with. I was a malice main until the new sword dropped. Then I worked out a fire build and I'm looking for BIGGER HORDES.
Its prob just your timing, because its not your usual push attack
Exactly!
People say Wildfire is trash have never used it
Because its effectiveness depends on your weapon and build
I say it does drop off a little in a true inferno staff build, but in any other Soulblaze build it’s amazing
yeah i just figured it would be bad in havoc bc of the bonus hp on trash mobs, i've always kinda liked it in aurics
Good for trauma because it can only apply 6 stacks
Wait what’s the adm for soulblaze?
Less good on purg because purg applies way more, so it gets less returns from wildfire
I know we have a chart for bleed dmg
ADM?
i assume damage
Armor dmg multiplier
oh
Its in the pinned messages
Oh basically if they have carapace you tickle their toes
Otherwise they die instantly
Oh wait idk if we have that
That’s just the base dmg, not multipliers for armor classes
In actual gameplay/off paper terms xD
Carapace centre of mass reduces Soulblaze damage by 90%
Would Carapace be the wall of Bruisers and Crushers that just MELT to soulblaze?
Bruisers?
are you making sure you do the entire force push animation?
its kind of a 2-parter
Err the shield ogryn
part 1 : close your hand , part 2: push it outwards (for force pushing)
Crushers still have 90% damage reduction to Soulblaze, it’s just Soulblaze damage is nutty. Not as nutty as bopping their head with a pointy melee
Has anyone else so far gotten this?
crushers are the only enemy who are carapace "base" i think
dots only care about the base armor type
scab rager might be
Well at least I’m not alone.
idk if they changed the dot armor type for the ragers when they changed chests to cara
i think they count as flak base but the meat grinder armor type label is bugged? that's what someone mentioned earlier
Me and @ripe obsidian got it first try at 35 xD
but i haven't tested
It’s not that bad imo with decent coordination
Ahh. I got it first try with @indigo viper
Well it was my first try anyways
It’s funny I just straight haven’t had time to get to 40 yet
Cause hosting each level is a long grind when you work 10 hour days
Neither have I
But I got TS xD
Yep.
i mostly pubbed but i just haven't seen any >30 lobbies for the last two days
so i gotta wait a week for my havoc rank to update i guess
great system
Host
yeah my personal rank is still 28
it's just too much effort when i don't have a premade to play with
That’s why I’m still 35 xD
How funny we got ts in the same circumstances
Psykers are just too skilled
We can’t even play the game as much as others cause irl commitments
But still get the difficult penances done as soon as we get there
Skill issue for others
Imma still go insane and try to get True survivor. But i'll be happy with getting Havoc forged within a week of the patch coming out lol
Best advice is two book Zealots and a bubble Psyker
Makes it super easy
4th slot is flex
in fairness that is the set up that precisely got me my 40 run on carnival lol
We had a shouty Vet
also shouty vet with shredder frags yeah
Vet and I had the DPS the zealots basically kept us alive
Yup
which is such a weird feeling because so often than not i was never really going for DPS in this game and always tried to get the support stuff
but wound up always getting highest damage in my matches
Six took this screenie cause I can't be bothered with Scoreboard or trying to read it XD
it's just here I was purposefully shooting for DPS
But that was our TS run
I was just bubble and nuking while everyone shouted at the enemies around me xD
My scoreboard is not nearly as detailed but i posted this before. this was the 40 run damage screen
I had two zealots, 1 with fire grenades the other with daggers, both with relic, and vet with shredder and the voice of command
honestly i wont pretend i know better but the daggers feel like something folks dont wanna take no?
I want to make my own Scoreboard mod with blackjack and hookers but tempted to just make a plugin instead
or is the damage still high enough to justify it?
Daggers is insane
Purely for not eating your vets grenade pool and still one tapping elites
And spammable
So it does still kill enough interesting
Even though they are 100% the worst grenades, I like the Molotovs though
i always liked knife was just worried with all these damage fall offs i worried it wouldn't be usable
Not for damage but area denial, enemies who aren’t already on fire won’t walk onto it
So if surrounded you can throw it one way and fight the other
Or block off one end of a corridor
Prevent a spawn door letting people out
We did. It's not too bad if you can trust your teammates and have a meta setup.
Pretty damn good with brainiac use
It's the teams that aren't prepared that get screwed up.
throwing knife on zealot is popular for pathing reasons just cause it's just below second wind, which is taken on every build
Even with my suboptimal build, I think I took like 90 damage total. Book and bubble too strong
i know that on these runs sprint speed has been a life saver for plenty the zealots going in
i hate that zealot tree needs to commit 4 points for a grenade
specially if they just gotta reposition
Does knife onetap the green bois?
I forgot what ranged one of them used but I know the other used flamethrower.
Or does it also get the dmg reduction
i imagine the pus hardened prevents the knife from killing really
but goop it's probably not all that big a deal
Yeah. I suck with the knives so I lose points elsewhere.
As for the yellow, I believe it was survivalist, toughness damage reduction, and mine which was ability cooldown
Vet was using plasgun as well…
I think all of my successful 35+ runs have been 1 VoC, 1 book zealot, 1 bubble, and then a second of one of the above (usually book)
The run that bumped me to lvl 38 primarily involved a damn stealth zealot…
It was basically a cat and mouse game she was playing with a chaos spawn and admonition champion… along with a whole lotta ogryns and other crap
Stealth is sorta kinda like book only worse in almost every way
Pfeh… twenty eight deaths but we still got bumped up to it.
Unless you're much better at the game than me, you need to build selfless instead of selfish. Stealth is for solo runs so you can hack.
stealth zealot can revive goodly and clutch
Is that so? I know not.
but with another chorus zealot you just dont die
The most effective config i've had so far was bubble smiker, bubble purgatus, chorus zealot x2 - genuinely braindead even in havoc 40
Yeah, the zealot basically just ignored everything for a lot of the time, letting the heretics circle round round
She got us up a couple times to let us try to whittle down the hordes
Before inevitably dying… again and again
As was said a few messages prior, stealth Zealot is great for reviving. But chorus Zealot means you don't have to revive in the first place.
That sounds silly and honestly not that fun.
Very much
I guess one or both of the Zealots had bolters for specials?
i believe one had a bolter the other revo
Does revolver still meet breakpoints on havoc?
all encounters just consisted of the smiker smiking, me flaming, the zealots picking off crushers and specials and alternating chorus sometimes
Well, a win is a win, I guess
bosses were interesting but most of them are invalidated by bubble and chorus
bon and champion both get fucked by a simple bubble, all bosses get perma stunned by 2 choruses
While I don't love Havoc very much because of the narrow meta, I do like the greater necessity of coordination and the value of positioning. That team comp removes those elements.
bubble bullying burgle is so funny
psykinetic is just way too strong, it shouldn't affect the whole team or have a cooldown
It's just not fun that shotgunners, gunners, and shooters have no real visual or audio cue but can still 100 > 0 you instantly. I had a match where I didn't realize I was standing next to a spawn point, then two shotgunners blasted me through the door before they'd even stepped fully out.
Like, if a non-silent special gets me, fine.
shotgunners do have audio cues, but the game's audio is ass and barely functions
or make it elites only
fgs or deimos for single target? (havoc bosses)
DS4
I like deflector
DS4's mobility is more valuable, and bubble supercedes deflector
But of the two, probably Deimos
Do they? I have heard them rack their shotguns after they shoot, but I don't know of anything beforehand
do builds exist before level 30?
Eh, not really.
shits ass
Psyker pre-30 kinda relies on Assail
what armor are captains
Gunners I hear, shotgunners never
Not really just grab assail and subnodes and warp splitting and go from there
Maybe unyielding? I will find out
Scab Gunners have the "moving into position yells" with the voxstatter
Looks like flak
Would never build for scab captain tbh
I often hear "Foooor Nuuuuurgle" as they start shooting, but I am not sure about before that
traitor captains are total pushovers
idk man sometimes they got hands
Pmuch
They are so easy to fight you sometimes forget the overhead is a oneshot
Their's an overhead?
so peak....
The guys with the crusher can overhead and kill you yeah
Found out the hard way
The sword captains can pull off awesome combos too but usually they only get any hits in when their animation bugs out
The desync captain
I've gotten my ass whooped by one who was 'walking' around while doing a ten blow combo
Is dangerous
am pretty sure they also rack at the start
The worst thing about the captain bosses is the monstrosity that spawns with them, the captains alone are easy to deal with
Oh, fair.
I guess I just miss it in the chaos
at this point havoc has trained me to bubble the moment i hear any gun related sound
It's easy to have one person keep the captain busy and the rest kill the monstrosity
Yes if the group is a bit coordinated, so far my groups are 50/50 on that 
Imagine running bubble in havok
and not venting every 10 seconds
Just in the off chance someone is hiding behind a bin

A bin?
Bubble helps prevent the whole team dying before the elavator doors open
Bin cover "slot" is buggy and shooters sometimes clip into them
I run ek staff so i get the privilege of being able to spin around while spamming it to find enemies
which is how my 25 run ended
force shove knocking them all down vs ds just letting you poke em
This is a neat trick on all weapons
Yeah, I mostly do. Sometimes I miss it and become swiss cheese.
Particularly dueling sword pokes
If you flail your mouse while poking you can hit even if you missed
tends to be something in all games with melee, the mouse drag on the attack
mount and blade had it and it was a significant piece of dueling tech against other players
It's a consequence of the way it's programmed
Wouldn't be thaaat hard to specifically avoid it but nobody bothers
Hmm.
it allows you to do big whirlwind slashes in darktide
Can you hit more enemies with the greatsword doing that?
i think the general consensus is its cool
Well speak of the devil
With the attack yes the glowy slash no
Where are the whirlwind slash macro users
tanker
It's all lmb quell cancel slop
Even with just spamming heavies, I find the FGS easier. I think it might be the reach and the overheads.
mk6
with mk8 i have to shove anyway for megapoke so every armored nut is getting tossed
I'm a coward using Agile on DS4. Poke and dodge.
overhead then low to high stab
Agreed this is 100% the best team comp
Well close enough
I believe inferno + lightning staff is better than Inferno + Smite
Cause Smite stops you being able to chokepoint unless the person is good with it, which Smykers rarely are
Whatever works 🫡
Better a coward and alive than a hero and dead. Dead people don't deal damage
Dead rejects tell no tales
hm is in fire reborn good in blaze trauma
or rather is it better than the other node that gives 4% on any kill
Fire Reborn is real good
Cause it's also any kill
Fire Reborn doesn't mean the enemy has to die to your fire, or even killed by you
me on my way to peril kamizake
bro would have been executed in every single legion except white scars and ultra marines
The enemy just has to die while on fire from your soulblaze
They are both good. Infire reborn has higher potential to refund while the other one offers more consistency.
Whether you kill them, someone else does, or they fall of a ledge
I’d rather go out in a blaze of glory. Than alive as a shameful coward
Just don't expect to be picked up afterwards
hmm i have to kill it with in fire reborn though right
whereas vampire always gives the 4% chance even if an ally gets it?
No read my posts!
You don't have to kill anything
My issue with the FGS currently is that every time I go to poke a mauler, some poxwalker shouts "Get down mister president!" and eats the attack
They just need to die in any way, from anyone, while on fire
oh does in fire reborn work on enemies you don't kill?
Fella had surge and smite and was pretty smart
rip ability text
While we are on the topic, are warp charges bugged in the UI? Sometimes I don't see them at all
If you light a horde on fire, but then an Ogryn throws a bomb at the crowd, you still get 10% on every death
i guess i should reinstall that mod that fixes the ability texts
We had a situation or two where i went from pants shitting terrified to half a sleep in about 10s
aim higher
As the huge ambush of mixed horde + bulwarks + crushers just locked up and then died
maulers are taller than poxwalkers
UI can only hold 9 buffs, if you get a 10th one it won't display, even if you lose the other 9, even if it refreshes duration
yeah pretty irritating
You have to lose the buff entirely and regain it
especially with the poke
Make your character taller
i ended up installing a hud mod that just shows little purple circles in the middle of the screen for warp charges
In fire reborn just need SB to be on the enemy and it dies. You don't have to kill it. It doesn't have to die by SB. You don't have to be the one to apply the SB.
it's really nice
i'll perfectly aim for the crusher head and whoops a random pox walker
I've got 3 extra buff slots in the middle of my screen, one of them is for ep/ws/dd charges
or i'll knock a rager and whoops its the bruiser that eats it
I use Better Buffs and made custom Psyker only bars next to my Stamina
huh like if someone else applies soulblaze on an enemy 100m away and it dies, i still get 10% warp charge proc?
This is so smart sibling
So if I have 9, warp charges is number 10. I lose 5 buffs, it will only show up after I use my charges and get new ones? That would explain so much
Yes
Same for any buff
So a custom bar that is only all the Psyker stuff with Better Buff, can't reach 10
So will always display them all when you have them
I've had multiple buff bars for a while so i've never noticed the buff bugs
Well, no wonder that my warp charge testing for the two nodes was totally useless then
Better Buff ftw
I have more important buffs as a separate bar
and another bar for auras that i tuck in the corner
3 bars total
IDK if there is a max range, but you don't even have to be in coherency as far as I know. I might be mixing up souldrinker and in fire reborn tho. They are similar with slight a difference.
Buff bar mods must be nice
i guess i shoul djust use in fire reborn 100% of the time
No has to be your fire
if i run any soulblaze at all
But you can then run 40 miles away
And it still triggers if they die from falling off an edge
Or if a teammate shoots them
Coherency or not
🤔 So you have to keep stealing soulblaze stacks?
That kinda sucks
Nah, if you both run Soulblaze, you put 4 stacks and they put 4 stacks. Enemy has 8 stacks and it counts as both of yours for Fire Reborn
Or you have a purg/ inferno user on the team, but if they go down and you don't have good SB app you're sol.
Cause you've both Soulblazed the enemy
No, it doesn't
"Grants a 10% chance to gain a warp charge when an enemy who is currently affected by Soulblaze is killed either by Soulblaze, by Psyker, or by an ally. This effect has no range limit and benefits all Psykers who have this talent equipped."
hm i thought for scoreboard+buff purposes the stacks belong to the initial applier
personally i only run fire reborn on inferno builds
This guide explains all of Psyker's talents and related mechanics. Talents of the other classes are detailed elsewhere:
Ogryn's talents
[url=https://steamcom...
that's amazing then
I don't blame you. This game is obtuse.
The text being wrong and buffs not showing up really doesn't help with this, at all
It doesn't explain things well, is missleading, or is wrong in its descriptions.
Popping in to say that I ran with your flames of havoc build Dominaya - it's excellent
As you should lol
(I stole the build as well, can't be that great though because I didn't do 40 or true survivor yet)
I haven't done a ton of havoc tbh, but I ran it in some auric earlier today and good ol' damnation last night
Anyone do 4 orgryn havoc 40 while drunk yet?
I would probably switch to 3 Toughness Curios and run CDR, HP, Toughness as the perks for Auric
Ogryn is a class I haven't played at all yet
same
hmm i played it in a monstrous specialists maelstrom that i had to duo because of timeout and we wiped on the end event because i tanked a mauler overhead LOL
HP with Corruption Resist is purely a Havoc measure
but it felt really strong there
the fact that we were missing two players didn't even feel like it mattered
Ogryn is fun, you should play it and bully all the ragers and other melee elites
more damage for purg
I'm on Rogue Trader atm but I can screengrab the exact curios I have, that's one thing I didn't duplicate 
Stand in hordes and just spam heavy attacks
is it enough to survive a crusher overhead?
Yeah I need to elaborate more in the description that the wild Curio setup is purely for Havoc 35-40
And the brutal reductions + modifiers that exist there
The Curios are pretty bad outside that
Ehh I don't know, I dodge those
I use them at 26 as well, they work great, imo
Probably not, you can survive a sniper round or two though
idk i played it in an auric cuz i couldn't find any havoc lobbies and it didn't even matter
I have seen poor siblings get turned into red mist immediately
I see crusher, I run/dodge. 
Not survive as in not go down but as in dont lose 1 wound of hp to corruption from the hit + 1 from down = dead
i mean who even needs gunner resist or whatever, just don't get hit by gunners
Okie bad is maybe overexaggerating, but definitely not optimal XD
actually i've just unironically been running 12% cdr in everything now
I run three of these instead in that build on Auric
cdr is so good
Better get used to having low toughness early on, can only help with the later havoc levels 
It helps I have 3 of every curio type maxed XD
Had to spend 30k melk bucks to get two 21% health curios
Melk is the curio vendor now
I'll be honest I have corruption resist at all times
I don't find too much value outside Havoc, but saw it there. TBH I disagree with meta curios anyway
Curios are definitely personal pref
Use whatever work for you
I just think HP stacking for Psyker is amazing in Havoc
You are only like 20HP off an Ogryn
is that just bc the quell amount isn't reduced
or is there some other reason
Yes
yeah that does sound pretty good
In turn 8x better or so
i always avoided it because it made my peril stuff random and it made it harder to edge
but i should probably try it on havocs
This is my purg build for havoc:
I think Battle Med is nice, but prefer other options for Inferno
It is, because toughness is worthless if you get looked at by a gunner or shooter
rather have the health for all the corruption you will run into at some point, it's a good build 
Use it on my lightning build though
Inferno doesn't really generate that much peril for it to be as useful as Soulstealer imo
And you nose dive your peril too fast
Alright, got to a pause point on RT so here's my curio selection
Curios still being RNG heavy compared to weapons bugs me.
I like it, personally don't feel Stamina regen needed on Psyker since we have the highest base anyway by far
But can't knock it, it's a good perk
Maybe I should remove BM so I don't gamble on it saving me from a warp explosion
did that a few times with... mixed results
I don't find one with the warp too necessary on Havoc, I take it on my lightning but was thinking of swapping to Perfect Timing with it
Cause it doesn't feel like it's really doing much in high havoc XD
Fair. I refuse to give up Kinetic Deflection, though. >:(
its one of the more efficient quell sources in 35-40
b/c it isnt modified by the quell modifier
I secondary zealot and I miss the speed anytime I switch back
so you still get 10%
In that case I will keep it and get used to it 
New lightning, can drop PT for KD if wanted
I need to update the description for this one anyway
I'm not sure what I'd drop on Flames of Havoc for KD
Maybe Essence Harvest, even though I think EH is a super underrated perk and more people should take it
Especially in Soulblaze builds
Cause the combo with In Fire Reborn is insanity
Where do you get the images
Refreshing Warp Charge at max stacks still triggers Essence Harvest
eh suuuuuckssssss
You suck
isnt smite jump +1 only for the left click?
Which is still useful when two Ragers pop up in your anus and you have no time to charge
But I thought it was both now and that got fixed
either way, i feel like kinetic deflection would be way more useful 😂
esp with force greatsword where you can force push the ragers away
I mean fair yeah
oh nice they fixed it
I have said before when talking with Dead that I totally understand taking KD, it's an insanely good perk
I just personally am not a fan
I don't block for long enough for it to matter, only a hit or two until I either get out the way, stun or kill whatever is hitting me
It's one of those things that I just realised wasn't doing absolutely anything for my playstyle
Change your playstyle 
Only if you catch up to my impossibly amazing skill level, how's that for a deal?
Depends on the skill level
KD…?
the biggest annoyance i have with KD is it sucks with SG 😂
Kinetic Deflection
Oh I'm trash at this game
Me too, so maybe I already reached your skill level 
Honestly, I feel like if you're good enough to do Havoc 35+, the build you use isn't that important.
So long as it's reasonable
Reasonable meaning not being a stealth zealot or an assail SG gunker stealing all the ammo
What about a stealth psyker and a SG gunzealot
That's okay
This is so true for most of the game
The build is just to emphasise your own strengths in your playstyle
Bubble
Which is why I don't KD, cause I just don't use it. I am aware other Psykers can use it to amazing clutch effect
tbh I feel like I thrive in more support roles in most games
I play a lot of MMOs and am always the healer
KD when I never block:
Even on support. I still try to get most kills/dmg
My favourite way to play the game is my lightning support or book zealot. I just wish we had proper Psyker biomancy for heals
I was a tank when I played ESO. Never had to wait for the dungeon finder.
I'm a KD user. I also played unchained in VT2 that had basically the same thing. I'm locked in.
I totally get people not picking it, especially if you play other classes that can't have KD. It's one of the reasons I was happy for the updated tree that allowed people to not path into it so they could have better consistency.
You know what's funny, I gave that feedback before and they did
They gave us middle tree, which is a bunch of Biomancy moves
Smite being the core of Biomancy attacks in 40k
Can you play marvel rivals with me
But 80% of the rest of Biomancy is heals and survival -_-
Whats the dumpstat for the Electrokinetic staff?
Will you be my heal slut
Warp res
Warp Resist
I had a feeling thanks
No idea what you mean
That community. Idk what that is
Make me the… what man?
Happiest
Ahh.
I am not a 40k nerd. Biomancy sounds like a shit wizard to me. Like some dude running around and flinging poo.
accurate
Biomancy is basically "I am immortal, my friends are immortal, I can turn you into a flesh horror"