#psyker-class
1 messages · Page 1532 of 1
Well it's: most basic part + infinite up time on Scriers Gaze because of crack of Bone.
and what part of that makes Meleeker anywhere close to good?
Do you not know what Scriers Gaze does?
I think damage is the main point yeah.
This is pure clownery, sorry. "As long as you have mobs to chop." So you're talking about a horde. That part of the game where you can basically just close your eyes and spam left click until they're all dead? That's not how we rate the effectiveness of builds.
Lol feel free to express your thoughts with words rather than images.
Look, I'm not trying to insult you or anything but I just feel like using my words to convince you isn't worth my time.
How you do when you're up against ogryns, specials, monstrosities and gun lines is the test. Hordes do not fucking matter.
Meleeker is usually assailker with melee horde clear 
It's almost impossible to pick pure melee psyker because everything just synergises
Melee is significantly better at taking care of monstrosities than any staff.
Psyker's melee game is not great. It's really that simple. Is it acceptable? Can you make it work? Does it output good damage? Yes. Are you so squishy that you absolutely suck balls in melee compared to other classes? Also yes
Yes, because dueling sword.
You have to go out of your way to do pure melee out of spite
Totally fucking irrelevant. We aren't comparing psyker to psyker.
Meleeker isn't relevant 
Until the day we get real unchained psyker meleeker is just assailker cosplay
Every time I try anything melee psyker like I just feel like I could accomplish more with any hordeclear staff + Deimos / DS4
? I am, that's why I'm having this conversation.
Just buff KD so it auto-blocks 
Also with meleeker you can just take a gun then you immediately have boss damage
Like disgusting boss damage
Illisi?
Eww
Rashad? 
Or just play Purgatus
That's crazy

Purgatus is the real meleeker
520k melee with ds4 how many swings 
One of those zealots is actually really good too. Idk if he was just sleeping that game or what
Couple billion 
Atleast you're aware of your failures
Become a slaughterer + executor/bloodthirsty enjoyer today
My gameplay has actually degenerated
I run into hordes with Deimos/void and wonder why I'm doing poorly 
Bloodthirsty 
I have joined the 1mil club
It’s quite fun 
yea but voidstrike surge can stagger a monstro
Perhaps
basically any stuff that boosts melee besides melee only talents works better with staffs, guns and assail
really?
I'm 90% sure
i thought they just gave monstro protection
IE it can't be stunlocked
so you'll have a cd/won't be able to do it if they have been interrupted recently
and void is like, on the bottom list of prio
I've staggered a bon with strike on the weak spot recently.
I have full balled crit a plagryn head no stagger
Even if you can technically it's just not reliable anymore to do
Just melee it 
yea
Melee imo is much faster than strike at just out right killing monstrosities, compared to most staves infact. Columnus is still king.
also that
columnus exists
actaully it doesn't
it's vraks now
went from a c to a v, happy for it
the current columnus is the old graia xd
I refuse it's still the columnus.
Recon 7x2 or 8x2 
sweet manmade horrors
anyways, i just feel it's better to invest in generalist talents that work on everything then talents that only work for your melee
The only copium I have is this is part of a huge rework to add new weapons
Psyker needs more melee only talents
Going back to the meleeker thing. It's no possible to build for only melee without it being a decent gunker build so idk the point of making the distinction.

cause your melee outside of automatic gunker is you boss dps but you can boost it while boosting everything else
imo wouldn't it be better to be a great gunker build with decent melee?
I just tried making a 'melee only build' and the difference is two nodes. Doesnt matter either way, I'm bringing DS4 and the columnus.
Is Deimos a worse horde clear than ds4
No? Especially not with slaughterer
It should still be better
Mmmm, do you have rampage on your DS4?
Even if I do H1 > L2 loop it's just slow
I think Deimos just has more gaps
I'm getting blown up
Hm, that's not my experience
Skill issue me
Maybe it's the mobility too
I dump mobility on both 🤷♂️
Yea but ds4 is more agile
True
I find deimos to rub my brain the right way more
You don't dump warp res on deimos?
What's the horde clear combo on the Deimos? I haven't touched it in months since I couldn't figure out a decent one.
oh that's true, I do do that now
levelling my Psyker, is there a way to survive melee other than avoiding it
because it's kinda 
how do you survive auric maelstrom as psyker? i just get people like zealots who just zip away when the game starts and i never see them again knowing they can't die anyway
meanwhile something touches me slightly and i explode into bloody bits
Kinetic deflection + get really comfortable with dodging
always be pushing, dodging and blocking while killing stuff
even vet can get pretty tanky
Psyker doesn't get tanky
i use kinetic deflection on every single build
like, if you maximized tankiness with literally everything available in the kit, you would just barely survive a crusher overhead
and i dodge a lot
at the cost of a functioning kit
but auric maelstrom is pretty hard when the team usually just leaves you behind when you're like surrounded by a horde or something and struggling
dodging and kinetic deflection are great but with all the shit going i just make a mistake sooner or later
Your best bet is to bring a horde clearer like trauma, purgatus, or your preferred melee weapon
but yeah holding block in some corner hoping for my team to come and save me is nice
Dodge, block, pray; assail can be a pretty good tool to stagger enemies.
use Devil's Claw and save yourself 
my most recent strat is to run venting shriek, so i can block until i get high peril and then block some more 🙃
After leveling devil's claw from 1-19 today I absolutely despise it
dclaw is very fun
what weapon are you using?
well i'm glad you didn't just suggest dueling sword straight away
Parry is fun, everything else feels sluggish
Yeah, the claw sucks at being anything but defensive, but it's ridiculously good at being defensive
usually deimos mk iv
I could suggest the dueling sword if you like 
My index finger joint is swollen from playing Devil's Claw
i don't wanna play the game without being able to block gunners anymore...
maybe if i started using a gun too
You can just slide
Fatshark, Force Claw that can parry bullets when
huh
it’s got great horde clear
dclaw’s weakness is armor
not really, at least not on psyker
dclaw’s weakness is armor itself
meanwhile zealot doesn't even need to time his slides because he's always evading while sprinting
Taking that talent is a dps loss
and he can still tank a shotgun blast to the face without breaking toughness
no, taking that talent is just a loss
dying is a dps loss
swift certainty is not dodge shooters at all times while sprinting
it’s only while sprinting perpendicular to shooters
which you can already do, just now with no stamina
today i learned even a level 1200 zealot can make a mistake lmao
wdym
(also you should really rarely if ever be doing this)
well he zoomed away at the start
and then something got him when he was miles away
speedrunners suck at the game
i mean i get it, i wouldn't need a team if i was my own coherency either
High level doesn't mean that much. Combined my psykers are over 1000 and I am mid.
they have high levels because they speedrun missions, and speedrunning is easy levels, and speedrunning is extremely easy
this
i’m better than 90% of level 1000+ i’ve seen
and my highest level is zealot at 550ish
well you'd think he'd be good at speedrunning at this point and not die a few minutes in
is there a particular enemy that gives you trouble or melee in general?
eh, loner isn’t taken for the coherency bonus
in reality, coherency isn’t really useful at all
Except the aura buffs
even then
well not really since most of my builds can deal with anything anyway
aura buffs are pretty minimally useful
it's just that it gets overwhelming at times
I'd aruge that these two alone make Coherency strong
like i'm looking out for a sniper, then hear a mutant, then get shot at by a trapper, by some miracle i kill them all while also juking the boss
just to get jumped by a dog
while my team has also gone ahead
CDR as a whole is very OP
and 10% ability cdr is just nice
but it’s not something you really ever keep in mind
and it’s only
3 seconds
loner gives the zealot crazy toughness regen
also boosted by a talent that makes coherency regens stronger
no it doesn’t
and it’s disabled in melee combat
Seer's + Psykenetic + 12% cdr from curios go BRRRR
toughness regen from coherency is disabled in melee combat (specifically, when an enemy occupies one of your melee slots)
doesn't matter when he already regens toughness when near enemies, while attacking enemies, while critting, while dodging etc
yeah, but loner isn’t doing any of that
loner is only taken (by good players at least) for the pathing into stealth
True. Hecking true.
But we all have our bad game times. That being said, I have seen too many +1000 players play like complete doo doo. (It's me doing memes).
well it does, considering you don't need to be near your team to regen toughness lol
further increased by stuff like fortitude in fellowship or shield of contempt if you go that route
even better if you take the talent that lets you regen toughness by evading and then also the one that makes you count as always evading while sprinting
you can just run away and be good
3.75 toughness a second is nothing
meta builds take neither of those, and shield of contempt only activates on health damage, not toughness damage
running perpendicular to ranged enemies instead of sliding at them or using your ability (chastise, stealth, chorus) to get closer is anathema to zealot’s play style
maybe they should start so they don't run off and die like dummies
you’re seeing bad players
a good build cannot save a bad player
(except smite and gunlugger)
you can build an extremely tanky zealot while also mantaining really good damage and the ability to solo the whole game
yeah
what’s your point?
even if you’re an extremely tanky zealot, you’ll still die to chip damage if you aren’t good with the mechanics
also which is the best Psyker ability to specc into when levelling
Shield? Scrier? Shriek?
assail and shriek
both are high damage that doesn’t depend on weapon level
crazy special sniping power
nothing i just wish i could be a literal military grade tank sometimes
ogryn comes close i suppose but they kinda lack the damage potential
pickaxes
holy shit fuck cliffhanger
and they're mostly designed to work around their team
Mission rotation is spitting in my mouth like "mmm no ledges bitch"
may I invite you to try pure BLO Achlys Gunlugger

your opinion about Ogryn damage output will experience a seismic shift
ogryns were literally created for the sole purpose of aiding humans on missions so idk what you're on about
huh
??
like in lore??
they weren’t created
they evolved from high gravity planets
Hey so bit of an odd question, are there mods that let me futz with how peril is displayed. I've really taken to the void blast staff but when I'm aiming at any kind of distance the number is right in the way
true peril might, or custom hud
i’m pretty sure custom hud will let you
they evolved from humans and then were going to get exterminated but they figured they're gonna use them for military purposes
otherwise they'd be long gone
yeah but this is irrelevant to the discussion
i’m talking about in game
lore is pretty relevant to me
that’s fine
but if you’re going to talk about gameplay mechanics, don’t use lore as a reason for something
ogryns can function entirely fine without the team
every class can
not like the game would exist without the lore that preceded it
you wouldn't have ogryns and wouldn't make these arguments
ok but again, it’s irrelevant to the current discussion
so what's the point of you addressing it if you're talking about some imaginary computer numbers anyway
Wow I can't use the Smite-lite staff because it fucks with controller vibration
Come on FartShart
This is lame
idk seems like you started trolling the point you started projecting your lack of lore knowledge on them
even if you only take game mechanics into consideration you can still tell they're mainly designed to work around the team
even if you don't count their own remarks and comments within the game, a lot of their talents and stuff reflect that fact
i never did
i’m talking about gameplay, not lore
they are seperate things
well
writing off someone's legitemate argument as "ur just baiting" is regular troll behavior
but ok we don't have to argue further anyway
there is no argument
Forgot like 5 points
epic FAIL

Honestly when I play Glugger I don't need my team to do anything except not hog my ammo

i’m ngl this person just seems
either trolling
or just slow
please do not hold down m1 for the entire game
seeing gunluggers do that just
euueueuuughhhh
the others need ammo too!!
u have some of the best melee in the game!!!

I think I'm ammo conscious on glugger
well, void was able to judge my psyker for real
Counterpoint: Munitorums Blessing
for someone who just stated that there was no argument you seem kinda triggered making remarks like that but ok like i said, no need to keep going
My point still stands 
I got that penance without being a troll
I'm sure others can too
36,500 rounds
It'll just take a few extra games, it's ok
You were only using one build so it wasn't much of a judge, but you're definitely better than pubs, lol 
i meant there is no argument, as in, you have no point to make, you are just being pedantic and frankly dumb
270 ACHLYS MAGAZINES
i dont need much, one build for my playstyle is generally how i do things
Weird, I have trouble playing things multiple times in a row. This was the most I used purg all month, lmao.
Probably not gonna play it for a few days.
i have already closed the chat and bro is still concocting new insults 🙃
hope you have a nice day too
You like Psyker now?
oh yeah
Now you're gaming
It's sluggish af when leveling, but at 30 you're a dps machine.
yeah, i feel like zealot is gonna be a bit harder now, idk
or easier?
In melee it's easier
as in leveling zeolot? because honestly if you start at lower levels she's great from the start
Zealot has second wind four points in
Zealot is definitely easier to play imo, but it's also more... energetic
Its easier
already leveled
ah yeah still easier. You just get stuck in and your toughness regen mostly takes care of things as long as you keep an eye out for disruptors
U can speedrun it in orthus offensive’s final room before boss
Whenever I switch classes, it takes a bit for me to get used to playing the new one, yeah.
oh that’s smart
i’m gona do that
Psyker>Zel>Vet>Ogryn is my current fav classes.
later
If ur on rn I can help, it’s like 5 runs
Still not used to how slow the psyker is. feels really bad
Ogryn is just so boring spamming slow heavies
I actually like Ogryn over vet
U just need a buddy to get u into private lobby
im not sure I follow
what does that mean
Start spamming dodge slides while channelig your staff if you're not already doing it.
(newer player)
ohg no not rn
i’ll do it later
thank u though
oh I have been. I meant outside of that. His sprint speed is way lower than zeolot and maybe its placebo but it feels like he gets winded easier
Orthus offensive (special assignment) has a room before entering the boss fight area where it’s full of ammo bags
It also has an Easter-egg thing where after completion, u can unlock a bell that teleports the whole team into that room
or maybe I've just lost track of my curios
Run 1 3stam curio as well.
fair
I always run 1 3stam curio on psyker and 2-3 stam regen.
I was running 2 2 stamina curios for a while but I'm trying some +toughness curios now that I have all 3 unlocked. Give the toughness regen talents something to do
and I do none of that 
I only run a 3 stam if I'm running devil's claw
SIBLINGS
empowered smite still doesn't feel like it doesn't do enough dps, am i missing something vital?
creeping flames shriek
It's the thing that lets EP smite murder a room, because it's most of the damage
soulblaze
upfront damage is awful
if you vent at 85%+ peril, you apply 6 stacks of soulblaze which is more damage, and more importantly actually does enough damage to kill things and interacts with all the other soulblaze stuff which lets it go even crazier
cool, thanks
literally just lv 14 and still understanding the class
on the plus side, I've only gone boom thrice
I'll take what wins I get lul

Take your time and know that Psyker scales the hardest with levels, so you'll be much stronger as your build fully develops (if you take the right stuff, but of course you can always just ask about that here when the time comes)
Yeah it's like playing Mage in any RPG
Starts out doodoo, becomes absolute murder on wheels later
and I should gun for Empowere Psionics keystone for early power?
eeeeeehhhhhhhh
For strong early power, go Assail and then go warp splitting (right side branch) because Assail benefits from that, and then go EP if you really want
I got Assail and just got the Soulblaze Shriek
basically it's dealer's choice for the keystones?
Not really
I mean, I guess if you're just going to be using assail while levelling it's fine
but most anything is fine while levelling
Go boom more often, there’s a penance for venting peril when going boom 50 times

Who came up with these penances man
is +3 just real now?
Ultimate troll
no
where's the cutoff now
do people even use stamina curios, seems like a waste
At least, someone else mentioned it to me.
cool it used to be the 75s and down were fake
I don't have any luck with curios 
+3 on psyker feels really good
to you..
I mean yes but my point is I use it cuz parry
but yeah it used to always be recommended to +3 with KD because it increases it's effectiveness like alot
Psyker penances are the easiest
if you use it for tanking damage that is
The atheneum did do that. Not sure why tho, you had plenty of blocking without it.
because the relationship with KD is so exponential
the peril buildup is in direct relation to your stam pool
Yes, but if you never run out, the difference is pointless
ok and
And it was hard to run out 🤷♂️
okay and
and that's why Atheneum recommending stamina was kinda weird
subjective and objective my guy
Bruh
you find a hard line to draw there lol
lol
i actually kinda like building more peril with kd
I do use KD to build peril sometimes, lol
KD + Warp unbound
more siblings abuse please
(its free infinite blocking like a celerity stimm while reviving)
KD + DH
kd vs deamonhost is hilarious lol
Claw + KD on any boss is 
What is KD
kinetic deflection
kino deflection
It's not that bad, it's better than most psyker boss damage 
most psyker boss damage isn't bad if used correctly
As long as the boss is targeting you of course, or you get some ragers to try and stab you

though 30% crit dmg and weakspot dmg is nothing compared to free 50% just for dodging
Meleeker buffs when
Yeah, would be weird if you could literally just use heavies for everything. Or run at things while screaming about the god emperor. Or shoot things with a load of boiling plasma. 
idk i think my gunker setup is generally good at everything
Also a class being bad at 50% of the core game loop is weird
has an answer for everything
except taking a hit 
not being exceptional is not being bad at something lol
What class is worse than psyker at melee 
psyker is fine with a ds or a illisi in its own rite for what they need to do
Wdym, vet is known to be good at both ranged and melee
what class can use blitz as a main weapon?
So's ogryn
Your own point is dumb
It's not about classes doing everything, it's about psyker not managing a core part of the game well
Yes yes, did you know ad hominems are logical fallacies?
Arguing in bad faith is all you can do.
the reason classes want to have good melee clear in the first place is to kill things without using ammo
psyker is already good at this
and literally just having a illisi makes you one of the strongest presences on the battlefield for mixed horde clear lol
then use assails

Wat are you on?
assail + melee already isn't weak
because of assail
and using overpowered melee weapons, and not because of meleeker
Not arguing the same point twice in one day.
oh he already argued about this one?
Yeah
prolly just best to let him simmer than
Idk if he's dense or what but he hates melee pysker
You right, I should just let you people have your bad takes.
why do you even want psyker to be good at pure melee? What else is even unique about psyker melee if you aren't weaving in warp damage for malefic?
lmao people agreed with me 
"everyone's take is bad if it's not mine"
That's the problem
clearly they aren't right at this second
it's almost as if people have opinions lol
and yours isn't neccesarily right as well as theirs lol
Yes 
So just dense, that's alright.
No, mine is right because I said so. And also I'm arguing with you, and you're always wrong Baz 
i'm always just arguing that your shit takes aren't fact lol
and there could be nothing truer dipshit
The whole point of psyker's melee builds is to interact with peril and warp stuff. If you want to melee with none of that, i don't see why you wouldn't just play a different class
And yes quite a number of psykers I trust a heck of a lot more agree with me and not you
alot of people don't too
An appeal to popularity is a logical fallacy tho, but you don't use logic so 🤷♂️
so who gives a shit man
so why argue with me 
at this rate you'll be on bp meds by 30 lol
Clearly you give a shit
That's the point melee is strong because of those interactions, I don't think anyone is saying "ONLY SWORD."
because you're dumb enough to argue back and it's hilarious to me
I do want melee to have that
literally take the bait every single time lol
but most melee doesn't do that
instead you literally swap off melee or use abilities to interact with peril at all
Yes, yes, it's all bait. You definitely don't care.

we have quell on melee weakspot kill for scriers and assail weaving for malefic.
I think that's plenty for interactions between melee and the rest of our kit.
L
ogryn is actually more boring than this
They just heavy
I'm not saying Ogryn doesn't have issues.
For melee gameplay that involves swapping between melee and other options:
vet has weapon specialist/agile engagement
zealot has throwing knives
we have assails
i guess ogryn has rock
i'm still of the conviction you literally just rock for the break in h1
I mean the game has you swapping around weapons regardless of build so I don't see your point
ogryn has can opener ripper gun
oh true
there's a few ranged weapon blessings for ogryn that help his melee weapon, not nade gauntlets though their melee is trash
also I think full bore for shotguns still applies when you switch weapons? it dont
bring back uncanny assail
yeah the only reason to ever swing gg is to get a quick toughness gib if you're really hurting
when it's so bad damage becomes the dumpstat
anyone wanna help so i can get a mask?
I'm really sad fatshark went through the effort of buffing it's melee to be useful only to immediently be like "nah you're suppose to use your melee weapon for melee not your ranged weapon lol"
i cant do a private lobby without another person
hold on here
i still run it to fill kickbacks role just because i can't do kickback anymore
im just doing sedition
ye all good
Are these stats normal for an Auric Maelstrom?
Depends how long it went
on the good side but yeah. also depends on what you're running
Blazing Trauma Staff, and it lasted for 32 minutes
bout average for trauma i'd say
Sometimes my Auric's are like everyone 350k-ish
Looks fine. Nothing wrong with it.
the math isn't mathing on damage taken but there are med packs lol and stims and shit
I'm just bringing up tools that exist as build enablers for melee that promote more interaction.
Like vet agile engagement and weapon specialist are basically staples for any vet build that call themselves melee orientated.
And i consider psyker assail with malefic to be a similar concept. I don't think excluding assails from melee psyker makes much sense as it's basically your melee support.
I don't agree because it chains meleeker entirely to a single blitz, and Charged Strike exists. There's clearly room and intent for wider variety.
I definitely wouldn't complain if they buffed charged strike
doesn't charged strike not work rn or some shit?
no it's just dogshit
i tried it and didn't math anything it just didn't seem like it did anything so i took it off i g lol
like 30-80 damage over 3 seconds after a heavy
Yes, currently meleeker relies on assail, but that is part of the problem from my view and not in anyway a solution.
I kinda see it as intentional that assail also happens to be on the side of our tree with literally every melee node
I mean, there's not that many melee nodes
There's crack of bone, attack speed, and charged strike
dd?
One of those isn't on the right side
anything that has anything to do with weakspot or precision damage?
Well okay there aren't that many melee exclusive things, but nearly everything that a melee build would be looking at is on one side aside from charged strike.
Scriers, Crack of Bone, ASPD, malefic, DD
I don't think it's a coincidence that nearly everything remotely benefitial to melee is on the same part of the tree as assail
I mean, you can benefit from PC and wildfire, and psykinetics, and also warp siphon
I'm mostly just arguing this.
Like i'm pretty sure assail malefic is our melee build and looking at it in vacuum without assail is missing the point of what melee psyker should be.
Like yeah okay it technically isn't pure melee but does that even matter? The goal is to weave melee with psyker things no?
If u wanna just w mouse 1 just play zealot
every class can do that not a sound argument
Well, yes, weave melee with psyker things. Like peril.
i'm actually kinda surprised zealot doesn't have better talents for weaving ranged/melee like vet does (no emperor's bullet doesn't count)
they should make emperor's bullet not dogshit maybe
jesus 5 seconds
holy shit i forgot sainted gunslinger exists too
turns out those nodes do exist and they just suck
happy happy :3
thank you again, @runic juniper
ye
yeah no, center of zealot tree is just ass and all you go there for is shield of contempt or the aura. No reason to take that route for extra talent points since it's not worth skipping anything on the right or left side and chorus immediately after kinda sucks too
Dance of death though is insane for ranged
since your hipfire is given ads accuracy
yeah that's a good node
It honestly feels like gun psyker with movement speed nodes except instead of shooting a bunch with a lot of damage you can actually hit heads while sprinting/sliding
just sad that there isn't good nodes that promote ranged/melee swapping like vet with agile engagement/weap spec
like the only nodes that try to be that on zealot are the dogshit nodes in the middle
im still on the bench that weapon specialist is stupid for how losing stacks works and it being the only source of RoF increase for the fucking ranged class
It does have some jank but i like it overall
I just wish it worked like weapon blessings where they'd temporarily deactivate if you swapped early, and only a new full stack would activate once the old stacks wore off like the zealot momentum stacks
also, fucking keystones that affect only ranged or melee when there's another keystone for the same class that affects both are dumb
it's also kinda a sign that the keystone isnt perfectly designed when literally everyone just takes the exact same 1 keystone modifier (the ammo one) and nothing else
there are definitely valid complaints about it but it's a fun concept overall
My issue with meleeker is it doesn't feel good and doesn't feel melee focused. Like, yes, I do play Zealot and Vet melee over psyker melee. I literally don't have a build for psyker melee, and I have a build for brain burst spam and gunker, two of the things I hate most on Psyker. It's because it's just Assailker, and plays exactly like Assailker. Meleeker's entire kit shouldn't demand assail to function.
only actual reason to take weapon specialist is to reload my shotguns and revolvers 
i need an opinion.
number 1, or number 2
do you like skull or metal plate
yes.
there's a few psyker chestpieces with another skull attached, so those pair well with the pants
i think these pair well with what i got. i like the boots in the second pair for the skulls on them, but the first pair has a second skull on my hip and more purity seals
cant spell or think XD
2:30am brain
wrong reply
I like how basically any build for psyker fits into melee though. Nothing is particularly melee focused but it all helps your melee damage one way or another, even the extra warp damage
think imma go with the baggy skull pants for a bit
What curious do you want on Psyker? x2 Toughness, 1 Stamina?
I mean, that would be neat if psyker melee felt good but to me it just feels pretty awful if you try to use anything that isn't dueling/force sword
2 toughness 1 hp
always at least 1 hp curio, either 2 hp 1 tough or 2 tough and 1 hp. psyker doesnt need extra stamina since the stamina regen delay is insanely short and kinetic deflection lets you block with peril
Huh ok. Thanks folks
205 hp is what my gunker is at from what I remember
is 20% enough?
but yeah, you need that 1 hp to survive bursters and snipers for an extra 3rd time
a 21% puts you around the 180hp mark
sniper res is a pathway to many abilities some consider... unnatural
i also only have a 20%
Perks?
im not arguing whats better who gives a fuck
resistances that aren't mutie or hound, dont stack more than 2 of each, except maybe gunner
lmfao
just swap the stam for an HP
Man you really hate gunners
No, you can stack 3
tbf, it isnt mine, but yes i do
I don't think we're gonna agree on how melee feels, but personally it feels great to me to chuck a few assails into a horde before going into melee, weaving a few assails/force sword specials between swings to keep malefic up, and weakspot melee killing stuff to keep stacking scriers up.
also, mine dont have the same perks rn, cause im tryna get better stat curios
I'd rather have another full 20% damage resist to something else rather than an like 8% or whatever the third gives, even if it's tox flamer resist
Agree to disagree.
so i subbed out ability cooldown for curios rewards
alright
tryna get lucky
Nah, I get hit by snipers and gunners. I don't take peanuts from bombers/flamers. The math don't math for me.
unless I get grabbed, but then I'm dead anyway
flamer resist has saved me from grabs so many times since i started using it
actually does flamer resist work on the explosions?
i might change from guners to dogs and bursters, cause i have a tough time getting the block off right
a flamer goes from dealing all your hp to leaving you at a 1/3rd lol
what we really need is knockback resist
it wouldn't surprise me if it didn't function, knowing fatshark's history, so i had to ask
Is there an alternative to this site that can check for potential of items?
https://accounts.atoma.cloud/dashboard
Warhammer 40,000: Darktide - Official Website
they do that anyway for me if I'm full 🤷♂️
idk
im not the build guy XD
It's not super needed anymore, so probably not
Itemization rework made it easy to get good gear
I want more psyker capes I want more robes I want more magey shit
And everything is 379-381 now anyway
Unrelated: holy moly games were rough tonight. I think I lost more than I won. D:
For the love of God, Fatshark. Release more magey shit
Shadow wizard gang I want hoods
Shadow Wizard Money Gang, you pleb
yeah i take it back, the baggy pants with the skull feels bit too masculine to me. just doesnt feel like me, ya know
I swear it was shadow money wizard gang
You swear wrong. >:(
That is true
hi atlas

How quickly you have changed your mind
I love how mace windu was literally just created because George Lucas thought Samuel Jackson was cool.
And Jackson thought star wars was cool
Less than a week ago you hated psyker
i just had to level up, lol
It is true
smh, fair weather psykers
lvl 22 made a HUGE difference
i think 22 is when i got ER, and im never going without it XD
ER is such a wild add
My day has been, "Okay, I just need one other person to stay standing so I can blow up the melee-only scabs... Oh, they all ran off and died." It's been 30/70 whether or not I can get them back up.
There was literally no reason to buff psyker lmao
whats the go to gunpsyker gun nowadays?
Recon XII
it's not really a buff unless dps is the only consideration
Yes there was 
Any tips for cliffhanger (not maps)? Does looking up push them further?
The solution is dead enemies
no the problem is dying
If enemies are dead, you don't die
barreled off by teammate
A team doing all top tier dps is infinitely better than a team who's good at living.
There will be nothing to kill you
I said Psyker should be buffed. That's all the reason Fatshark needs. 
<10% dps buff isn't going to make you much less likely to die
compared to taking way more damage
That's literally how horde games work
You get overwhelmed by spawns
Sometimes it's just 5% every time
Until you are overwhemed
I don't think empyric resolve is even close to the biggest buffs they gave us this patch anyways
find Vigil Station Oblivium
At the end of the map told your teammate that you wanna do the cliffhanger
If you do 95 dps, but the game spawns 100 dps worth of enemies, 10% is literally saving the game.
"Killing enemies faster doesn't help you win the game" is a wild take
overwhelmed by barrels
that's not how the math works
ER is a good thing, but really a bigger problem for fart staff, with a useless pick on the other side if you still want to go wb
I mean you are missing how the game works.
Okay, let's say 10 enemies spawn, you kill 9, repeat that 10 times, how many enemies are left?
well I see this discussion isn't worthwhile
with your logic you could change the toughness modifier to -100% and it would still be a buff
well, good thing fart staff is overall 40% stronger anyways because they decided blaze away needed to be near instant to stack
With your logic, you could play the whole round without attacking
I mean in his reasoning that downside doesn't even play a role

???
Extreme examples are effective argumentative tools because they are literally fallacious.
That's why this conversation is poimtless
you were obviously wrong
Fart stuff is stinky and boring
and so you fell back on an extreme example

Thinking you were making a point.
when really you were revealing who you truly are.
stealth players be like
Hot take but I like where staff psyker is currently.
I dunno, Dorn told me I'm wrong 😭
lmb ek staff...
also purg is a little overtuned imo
I think the m1s could use some work to not be broken op yet boring dumb orbs that become way better when you spam quell after each shot
Is fine without quell cancel 
Dorn thinks psykers should take damage while quelling
We don't like him here

vt2 player moment
purg was not weak enough to need 40% more power with the easiest uptime ever
Given that fatshark data collection doesn't identify your warp fire damage correctly, it's actually possible psykers "stealing" purg's warpfire made them think it needs a buff

Eh, Idk. It's such a weird weapon, and it either does very little or way too much depending on densities. I think it's fine if we just remove uncanny soulblaze.
maybe
But honestly I think they just wanted to add blessings to every weapon and couldn't think of anything.
infinite cleave is something to reign in so i'd tweak it down a bit further
uncanny soulblaze is pretty dumb
no
the problem is the scaling, so i'd just directly hit the scaling part by capping it somehow
even then blaze away on the staff does a lot more than it should
wall shield should just do what the elfs did
"Wildfire" blessing(used same name on purpose).
Every enemy hit in a single attack increases the Cloud Radius by 1 meter for 1s.
More purg cleave

bloom is always an instant turn off for me in game settings
wildfire but no stack cap
Give BB a third talent and give it back the AOE Perilous combustion on hit.
Real
oh yeah i forgot about the old bb soulblaze thing
yeah i do remember it being dogshit for a long time
Wasn't it competing with warp rider though
I never picked it 
Warp rider was also 10%~25%
👴
In reverse
No no, void get's memories. They just are empty.
My memories are stored in my voidstrike balls
It did go up though, right?
yes
They make effective explosives
Yeah I'm guessing I only used it after the buff
i found footage of it being 2 stacks
cause I have no memory of that
so it got doubled at some point
it went up to 4 before the tree update
ooooo I remember something. Wrack and Ruin sounds familiar. I wonder why.

yeah i vaguely remember it going higher than 2 at some point. sounds about right

also pretty sure they buffed it to elite bb hit too
I'm fairly certain it was nerfed well before patch 13 though
I wonder what Fatshark will do next
Back when getting elite kills on psyker versus the vet was actually a fight for your life.
Realistically speaking, we will get a new map and a few weapons or something
Vet was so absurdly OP
That happened to me yesterday 😭
Yeah, an aim trainer Vet is gonna ruin your psyker time lmao.
yeah
I was fighting 3 bistol vets with EK and they would just annihilate elites before I could get PC off 😭
also apparently it also had 3 at some point
yeah bring this one back
so it literally got buffed from 1 -> 2 -> 3 -> 4
Agony :wheeze:
Eenemies
And it was like 1/6 of your build lmao
These naming conventions
Eenemie
Wait how old was this, was this before ascendant blaze
Why does Agonising look so lame?
back when warp rider was called psykinetics wrath
and shriek was also called psykinetic's wrath
good times
What a bad spelling.
it was the mid october closed test
Who knew power scaling = fun 
Blame the British
The bri'ish
Though "Blame the British" probably works for most problems if you go back far enough
It's so sad this is a vet talent now
I mean that was a vet talent back then too
Press F, hold W and brauto
Pre-13 vet was wild
Not tagging stalkers though 

vets with their 75% damage reduction, high ranged damage and 7 power sword swings
What could have been
that's a lot of grenades flame/stun grenades, boxes/nukes
back then we didn't have all those
it used to be affect your teammates too
gain a brain burst
i got my mask, and unless i want the boots, im not using brain burst again XD

not cause i dont like it, its just a tad too slow for me
and the lock on isnt great, i move too much XD
Hold up
Please wait a few minutes for BB enjoyers to react.

I mean I just straight don't like BB. I might like it if it was as fast as EK at base or something, but it's just too stinky the way it currently is to me.
assial is very fun, love it
lightning fingers is more my style tho
I don't use BB. I use Kinetic Flayer. 
my sona is literally a lightning goddess
and heavily bassed of Storm from Xmen
i use brainburst only on flame built and smit mostly on gunker
I like health tough and ability regen for perks
soyker don't have the pools to capitilize on resistences very well imo. and resists don't stack fully
if you wanna smite most of the time go for empowered psyonics
i have
your teammates will hate you but if you practice with it you can top pretty much most games you go into with it
they can hate all they want, im keeping the enemies at bay
shit cant hit you if its stunned and dead.
i'd free up that one smite augment and put that one towards battle meditation
smiteker is one of the two times i ever recommend that garbage perk
and smiteker augments are hilariously non-impactful
i honestly dont see it prok much tbh
you will on higher difficulties
like auric hi intensity when you're dropping 30-50 things in seconds it procs enough to be impactful
tho i guess perfect timing is kind of useless, idk how many time crits hit with lightning
nah just lose the smite augment. i think @lethal lagoon did a bunch of testing with it to hilariously bad end
one of those nerds anyway. he'd know which nerd did the heavy lifiting
Nah, the + 1 jump and enfeeble are good if you are maining smite with EP
oh really?
Yeah.
There's no reason not to take them, esp since you will barely have mettle/perfect timing up.
On an EP smite build
so 2 free points
i thought it was just literally one enemy and the enfeeble didn't apply to the smite damage themselves
That's what the mod said
oh that's fair i guess i'd just keep them to juice the surge a lil
testing said otherwise
so could free up PT and put on BM?
By the time I have 5 stacks, I've stopped surging, and they'll fall off before helping EP smite much.
Don't need mettle either.
Unless you are using a fast gun/purg
Or want perfect timing
interesting
Yes. The memes
i personally think it's super satisfying just melting down entire mixed hordes trivially with it but i barely ever go down that dark alleyway
I can play it 1-2 games in a row at most
so, could i take psychic leeching?
I dodge slide and jump like crazy during the smite. I say it's for positoning and pushing forward, but really I'm just mindnumbly bored while smiting.
from my testing personally with it tho BM is pretty impactful
so between me and atlas' advice drop PT and mettle and throw on the other augment and BM
Also why I don't take KD on smite
I wasted 500k yesterday and got zero perfect stats.
Almost never this one
so this
I don't like KD On ep smite, but yeah, that would be a standard EP smite build
Oh
cooldown aura instead of elite damage
I don't like battle meditation, lol
to what end if not KD?
You want those shrieks to extend your smite casts.
yeah this would be better
more toughness to make up for ER is one option.
rending, if it wasn't broken, just to squeak out a little more DPS
fair nuff
Sorry guys I fell asleep before anyone answered, did anyone also have that vibrating controller issue when using electro staff?
warp expen, to counteract the one shooter making your life miserable while you EP smite
no we're all pc nerds
Rip
what node is that?
I would argue KD is still useful enough to have over those things
middle aura thing
Watch the videos

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