#psyker-class
1 messages · Page 1408 of 1
I was thinking of trying the chainaxe when the update drops but it doesn't have a finesse damage bonus does it?
and scrier's gaze LOVES finesse
I also realized I somehow didn't have the thing that restores toughness on warp attack kill when I have a ball of death staff, so that might help
uh
no
chaxe has no finesse
its not really a crit wep
good for annihilating shit at weakspots but thats just raw dmg
is that movement speed on crit
No it's bonus warp damage on crit
you should be taking crit talents if you run scriers anyway
MM/Mettle/PT
yeah and you're using a staff
so why not
I take it anyway even though it only boosts my assail, on my scriers build
(assail can crit anyway so it inherently can boost itself with perfect timing, if it works like I think it does)
this build runs smite unfortunately
is that a reference to something
Stunning things has proven helpful to the team before
gives room to breathe
plus the ball of death staff is good enough at long range on its own
imo if you're running scriers knife
you arent trying to support the team
you should be going all in on the kill shit
Killing the hoarde > stunning the hoarde
Hm, you make a compelling point, horde clear isn't great with the voidstrike since it does nothing at close range
Just do Columnus scrier
Disrupt Destiny
yeah
smite has no point in this build im sorry to say
just go assail/dd/scriers/void/knife
thats actually a build i was supposed to make a few days ago
I wish they let you switch the blitz abilities without redoing your entire build...
Yeah. It's annoying. There is a mod that helps with that. Still not perfect even with it.
the main playerbase does not visit discord or reddit and at best look for youtube guides
and then they find stuff like Tanner
and it is what it is
its like that for any game
side note I wish there was a fire blitz option
Glad to see Psyker's finally getting the nodes the vets stole back.
alright here
RAR Real....Robot
Me and hamdol should post videos about builds
can i get my zealot node updgraded to 20% AS, Vet and Pusker keep stealing

Maybe that’s not a good idea for most of my builds
Vets greedy for nodes fr
Given how much they require frame perfect dodges to not be turned into zealot sushi
"I can't stop eating talent nodes" they say "I'm addicted to gobbling talent nodes"
this build is really easy to carry bad players with, but idk if I'll get called slurs by good players for using it
if you run void/scriers/knife/DD it should look something like this
in my opinion though
if you never use assail
take away 30% assail regen
and put it somewhere else
but this is what I would run
Interesting knife you have
lol
or is that the toughness damage reduction
Move speed is lyfe
thats the TDR
which one is at the bottom
bottom one is toughness
kinetic flayer
This is a based build
thrown out of airlock
No assail
lol the squished look

Based
soyker
closest I could get
Hi
hello :)
That's enough DT tonight. My hands are angy.
carpal tunnel?
IDK. I have bad joints and connective tissue issues. So probably and other things. It's stays spicy over here. 
oooof. sorry to hear dude
Me too. Heckin heck
also like, weird thing, I swear every nonbinary person I meet has some kind of movement impairment for some reason
REAL
like, my old highschool bestie Jace used a cane at 15
😩 cane life
sword cane dueling sword skin when Fatshark
The "they/them" pussy has broken many. Nobody comes out unscathed.
true, it has hypnotic properties
at least, that's why I assume my bf stays with my weird ass
Gamer chair helmets 
Whar?
This, although more people call it the toilet bowl headpiece
Ohh, nah
I leave that there so it clearly outlines and backlights my head
Give the heretics a slightly easier time, yknow?
Plus if they miss their shot, it might just ricochet into my skull anyway
pinball with soyker head
Using Empathic Evasion to dodge thinking about the noose in the closet 🔥
does equipping empathic evasion make you a heretic
are you evading the feelings or are you using the feelings to evade 
I think using feelings to evade
The feeling mainly being "Oh hey, that's a bullet. I don't really wanna die right now, so nyoom"
"I'm an empath."
I found myself crutching on it too hard though
bullet: frfr im peacing out
Good positioning with cover >>> Empathic Evasion
So you're saying, be good at the game.

Using both in tandem makes ranged enemies a non issue
yuh
Genuinely yes
I am so fucking ready for new patch
Toilet bowl 💀
The m1 talents are the peak of peak
Combine that with Surge Surge and things are gonna get funny
Omg wait Scrier's Surge with the new SG staff talents
One could hope and pray for a viable m1 boss killer build
skibidi
Anyone know if the consignment yard mid-event skip still works?
Suggestion for Psyker's Venting Shriek ability:
Warp Rapture (Venting Shriek ability modifier dealing 100-200 dmg) is generally considered much worse than the alternative Creeping Flames (Venting Shriek ability modifier applying Soul Flame) - have you considered reworking? Suggestion is to have Warp Rapture instead activate Brain Burst on horde in the AoE, with the number of affected enemies scaling with Peril. This would maintain the instant damage vs DoT trade-offs of the two ability modifiers while bringing Warp Rapture up to par (and being just a generally badass power fantasy).
I'd like warp rupture to have enough impact to stagger bosses. That'd give it something psyker's whole kit is missing
Everyone in here keeps talking about me =_=

trauma needs buff
i think warp rupture should do one of two things
Halved ranged, increased cooldown, but brain bursts every target in the cone
same range and cooldown, but brainburst elites and specials only, and staggering chaff
everyone soyker next patch
🔫
my soyker next patch
double barrel manstopper scriers scattershot
Lawb would do better
Don’t need scattershot
True aim being some kind of bullshit
he just wants to use it
real
Blaze trauma buff finally next patch
This would be unbelievably broken and I'm all for it.
Imagine being at 100 peril and having the terror that is The Blender approach you, and you just delete it with your ability.
with halved range and an increased cooldown
i think it wouldnt be
or at least not that broken
Right now the way the flamer/purg rending works, you apply up to 4 stacks per hit and the cap is 20 stacks, duration 5s. The stacks seem to add 1% rending each, so 20% max rending. The values might have been tweaked of course.
Oh so it's not based on 4% per soulblaze stacks
It's kinda fine then I guess
which is directly linked to this, which is where the 4 stacks is coming from
But you can move from 0.1 carapace to 0.4 carapace with 20% blessing and 10% talent
if this is the case im going to be greatly disappointed tbh
cuz massive rending buffs for purgatus would go hard as fuck
same with the flamer
You can already do it with uncanny melee
tho the flamer its still kinda bis cuz yknow
yeah but not to the same amount of uptime
But it involves more gameplay
Flamer getting ammo from reserve sounds amazing
i dont think its realistic to keep either flamer stacks up and uncanny up at the same time
i cant think of a situation where youd need that much ammo outside of bosses
but at that point why are you using a flamer on a boss
Continuing to hold lmb for blaze away
@latent mauve
Blazeaway uptime


Warp Unbound (As a modifier to Scrier’s Gaze)
Scrier’s Gaze prevents you from overloading from Perils of the Warp during its lingering effect.
Hahhahahaha this is so overpowered
Thank you, Fat Shark
It's only for 10 seconds but seems nice for e.g. surge double shot lmb spam fest
10 seconds is a very long time.
it opens up the door for staves to be contending options for use in melee focused scriers builds
these 10 seconds also are active while the ability is in cooldown
Exactly
which at MOST means you will not have the effects for 15 seconds outside of the active effect
it encourages using scriers much more often
Exactly again. You can now assail with the full force of scriers behind you, no fear of blowing up while it's active and you don't need to quell down for 10s
plus now i wont fucking explode if i throw a shard right at 98% and the game says "thats it, youre done, hand me your phone"
And that's just the current gunker builds, staffs... goddamn the possibilities are huge
yknow whats even more broken
Tell me
Jesus christ
crit strings
right that's nice during SG
So scriers is now massively extended if you're using a high RoF weapon, and especially with the vld recon
i await this talent with bated breath
You would've fucked like three times as hard here with the new talents
Can't wait
Empyric Resolve
-40% Peril Generation. -30% Toughness Replenished.
Damn, this is interesting
its actually insane how good that will be, the crit peril quell
The highest damage build in the game just gotta even more ridiculous damage potential
that was a melee focused build with the gun just being there cuz i had nothing else to really use, least used part of the build
unlikely to be the case with that talent
Have you tried the recon since last patch
me trying this build was the first time i ever gave an iag a real shot too
typically a zealot main
so im rarely paying attention to guns
Try the high RoF one with a scriers DD build
The burn damage is off the charts, and that reduce peril on crit talent will have incredible synergy with it
potentially after itemization
i should have enough blessings to basically make whatever or be close enough to that
so im just gonna wait
like im 910-920ish i think out of the 1214
didnt recons come with at least 2 damage blessings
yeah dumdum is mandatory
and deathspitter is right there
Yeah dum dum does work
i dont think burn will really be that valuable considering the sheer damage output
I have not played since May. Not been able to try the infernus vid psyker meme. 
Nah it's like 25%+ of the guns output
It's surprising
Hang on I'll find a scoreboard
101k burn / 394k ranged damage
And a decent chunk of that ranged damage was assail
Veteran with the goated monster damage.
krak grenades
135k wasn't far behind, but yeah
it was a boss maelstrom, an aiii
kraks kinda are suppressively strong there
eating majority of the weakened bosses hp right out of the gate every time cuz of the grenade regen
so its never surprising when the vet has the highest damage in those almost every time
PswordPgunPshout krak best build in game.
erm actually
knife double barrel shout and weapon specialist would like a word
This is so arousing, bloody hell
I don't know what double barrel is I have not played the game.
I am but old sedition gamer. 
That poor pogryn
knife is a bleed weapon guys
make sure you get your bleed blessings on it!
hopefully the sarcasm in this statement got through
Omg, wtf are these buffs I'm seeing. I was afraid we were going to get the nerf bad.
RENDING
ngl
im absolutely baffled psyker has not been nerfed, nor vet
looking at the code for the purg and flamer rending
no
umm
thatll take 3 hours
its not as good as it initially sounds
🤔
tho thats assuming that it remains this way, this has been in there for a while
its still good
20% rending
Purgatus Force Staff
New: Penetrating Flame
1-4% Rending on Burn Stacks.
Is this what we are talking about?
yes
I mean for z flamer its not gonna be as good as old chastise flamer anyways
Are you assuming 20% max rending based on the current in game code
supposedly according to the source code it is 1% per stack, capping at 20 stacks
the tiers are just 1-4 stacks per burn proc
Riiight
Yeah that's not going to change much
Its a small damage buff to most targets and still won't do fuck all to crushers
i mean it will make both able to deal with crushers
not effectively, but youre not completely wasting your time against them
rending is an additive number to the adm, so even a small amount can still be quite significant
Its gonna be funny on purga combined with peril rending and uncanny melee
its +(0.2) to the soulblaze adm
True, but for high tier play it won't make much difference because you should be running an uncanny melee
It's basically one free stack of uncanny if you're stacking uncanny. Then your last two uncanny stacks (roughly) are doing far less
the difference is that the purg can be done from a distance and can apply to every enemy in front of you
uncanny melee still is 1 enemy at a time and requires you to be in harms way
yeah its slower but its more wide spread and safer
I am allergic to safety
and purg doesnt really care about difficulty density since it just kinda hits everything within range
But fair
that 3 crusher pack on heresy and 10 crusher pack in auric mael makes no difference to it, its dealing the same amount of dmg to all of them anyway
Empyric Resolve
-40% Peril Generation. -30% Toughness Replenished.
On what current builds would people take this
EP Sm*te
That build didn't need to get any more potent but here we are 
I'd probably take it on DD assail trauma, but that's ignoring its placement on the tree
It's garbage with warp charges shriek imo
Which we don't know where it is yeah
It's one of the two above warp charges I think
Based on an the art style of the nodes and that, yeah, they said it's on the way to WC
Actually I'm definitely right
You could stack it with the wc peril reduction node lmao
Because the top two are puppet master and solidity
For even more
what's the best dps combo for deimos, L1H2?
Yes, unless you want to get silly and try the l1, block cancel
Or if you wanna get fancy, quick swapping or block canceling to reset back to l1 being the stab
L1>h2>qq>repeat
is special used at all?
no
I run double bleed on knife thank you. (no s)
I use it but I am built different. 
the cleave buff will actually be nice
It stacks uncanny to 4 stacks straight away.
Lightning Speed
+10% Melee Attack Speed.
Warp Splitting
Up to 100% Cleave, based on Peril.
By Crack of Bone
Melee Weakspot Kills Quell 5% Peril and Reduce further Peril Generation by 20% for 4s.
i’m hoping psyker’s weapons will be able to have a competitive horde clear with that
With the cleave talent and gazer you can make anything become a horde clear melee weapon.
deimos + cleave scaling with peril
its joever
also looping deimos L1 over and over
is extremely funny
(we need more thrusting starters on weapons)
I think this will be the first time the mk6 knife can get a direct large cleave buff
What's it's profile like
Lemme check
can't wait to run Warp Shitting + Crap of Boner on illisi
I dunno if that smite modifier melee is a meme or not.
I think with gazer I still like assail to kill shooters.
depends if it’s flat damage or percent damage
And dd.
Yeah we'll see
the tree looks almost similar to vet’s, just a lot stuff
I don't think I'd be willing to drop assail for smite
idk if i’m gonna like it
Assail weaving into melee is just too powerful
almost all locks being removed is nice though
Sorry, but I will never switch from bb
It should be stronger with horde weapons like illisi and devils claw, and less impsctful on duelling sword already oneshotting everything
You misunderstand sir
You drop assail for psykinetics aura 
But, yeah, it's suboptimal
@mossy oyster Mk3 and mk6 cleave values against groaners
The falloff on the 3rd target even on crit weak is pathetic
Also deflector buff. 
can't wait for the discourse when psykinetic aura is gutted
I can block more melee attacks now.
Assail is objectively the best choice on literally every build but blaze trauma and smite dedicated builds
CMV
which row is crit
If you look at the thing, you have better pathing between stuff and are almost never locked out of a node
or is this just crit
was there any changes listed to brain burst
Not surge creeping flames build aka blaze trauma but without the blaze trauma staff. 
no
or is it still gonna be kinda useless
sadly
sad
THEY SAW MY POSTS
Body crit weak weakcrit
Left to right
Ok any build that isn't a shriek CDR build
All my builds abuse creeping flames. I am 1 trick pony. 
how
jk
Unless I play voidstrike I take assail.
it couldn’t be more clear
i just gotta look at it more
As one should
Oh I didn't mention
That's a mk3 light and m6 heavy as that's what you use for horde clear, since this is cleave we're talking about
I feel strongly about assail and voidstrike with the syngery too. But pygex is notoriously hater for that combo. 
ok now put executor on it.....
jk
Yeah well bad takes aren't something foreign to him
His whole battery gunner thing 💀
Assail just fucks too hard
And it's not stupid overpowered anymore like on release so I don't feel bad about using it
Ask me to kill shooter packs with just voidstrike alone and I cry.
executor pilled
It's just at the threshold where most of the playerbase don't realise exactly how fucking strong it is
Erm
You have a melee weapon

Shooter packs, group of bruisers, multiple specials
I wonder if this also increase charge speed of staff/melee heavy wind up?
So they use smite instead and suck out alL OF MY FUN FROM THE GAME BY PRESSING THE PAUSE BUTTON
They level up with assail and when it doesn't clear the entire map on harder difficulties it's suddenly "bad and fell off".
Like do I want to charge two void bolts to kill that group of bruisers or literally weapon swap and flick out two assails during a single slide, not slowing down at all
And MM is enough to bring it up to that point there in damn lole
New patch I might an SG main
YASS SIBLING
Especially if you can continue casting after 100%
Assail spam at 100% peril
Voidspam at 100% peril
Dude they ruin everything
Also new MM for assail and melee/gun weaving. 
SG void might be real
Ok I'm glad it's not just the zealot chat that hates smykers
Ye. Especially if you are maintaining the melee assail weave.
I'm literally crying that's all I ever wanted
🥵
Agile engagement for psykers Les goo
5 stacks = 20% free warp/norn warp damage btw. That's quite a lot. D:
INFINITE DODGES IS BACK FWWOOOOAHHH
Also with warp rider and everything else.
Agile engagement is the most fucked node ever it's so strong
For all humies
But we can do it without even stealing ammo from team so we're clearly better than stinky op vets.
It's new blessing on ds
New: Agile
Refreshed Dodge Efficiency on Weak Spot Hit. +2.5-10% Melee Weakspot Damage
Nah agile engagement is 25% melee dmg on ranged kill and vice versa
Agile, the blessing, is dodge resets on weakpoint it
I think it's on tac axe too?
everybody hates smykers, even smykers themselves (most of them just haven't realized it yet)
I forgot to finish reading the patch notes
Why is there two parts, ffs
Smykers now have melee boost talent (??)
I wonder how good it is
Not enough to consider blasphemy I bet
Not when assail melee weave is down the hall
I cannot see a talent called Agile Engagement
Right.
Damn you @potent echo
Hot take: void builds now take duelling sword without uncanny strike
Yea that's why I said it's agile engagement on psyker 
Not a hot take
Now take heavy sword*
New: Relentless Strikes
+4-10% Power for 2s on Hit (Same Enemy). Stacks 5 times
And shred
Thrust and precog will one tap crushers according to zealot chat who ran the numbers
Lol
But our MM lasts for 8s. So it means we'll permanently have it up for both warp and non warp damage.
Uncanny strike has a cult following at this point
I think the vet's talent is shorter.
Unless it's separate stacks
1 shot for range and 5 s for melee?
Yeah we have 8. We are just cooler mane.
Not really, it's really good, but half of the weapons that get it can work without it in specific builds
And with this patch it's just being outclassed
For ds
I'm saying people blindly take it without doing that sort of analysis
Like uncanny on vet shovels is basically mandatory
Ofc I'm expecting fatshark to have thrust broken on duelling swords too
Uncanny isn't needed on a piety knife zealot, precog riposte works
Only 2 stacks max or smth 
I'm playing assail ds4 with rampage thrust/riposte or shred (need testing) 100% cleave talent gazer.
Uncanny IS needed on a knife vet, as it allows all of their bonus weakpoint damage to take full effect against beefier guys
+110% power on monstrosities
Scriers gaze is now scriers glaze 🫦
It's going to make me glaze my screen
ds4 assail vid gazer dd something like that.
Pretty sure you'll crack 10k weakspot crits
Yep, that'll be the go I reckon
bro?
Oh fuck
Vld recon will be cracked with Tranquility Through Slaughter
I'm back to my root to update blaze trauma build though first game after patch (blazing spirits t4
)
Assail cracked with the new scriers perils of the warp immunity node
And the 5% extra crit chance talent from soulblaze kill.
Is blazing spirit t4 a meme
Uh uh check out this cool spin
And do we know what it does
:3
uh
u haven’t been saying hi back to me the past few times
soo
i have to cancel u
LMFAO
zealot with DS4
check out this cool knife
does the rare knife inspect with ds4
Empyric Resolve
-40% Peril Generation. -30% Toughness Replenished.
Yes or no for blaze trauma
Does it save a quell tick is the question
I dunno where that'll be.
It's right above WC
They said it's on the way to WC and the top two are solidity and puppet master
My build also has really low toughness regen. I dunno I need to test and see how many spare points I have. But I need to squeeze in this talent first
Free 5% crit chance is huge for blaze trauma.
Penetration of the Soul
+10% Rending on Warp-Attacks when above 75% Peril.
Empyric Resolve
-40% Peril Generation. -30% Toughness Replenished.
You have to pick one of these
With it and warp charge peril reduction you'd have so much peril resist it's not even funny
10% rending is shite.
infinite smite
Pathing to SG?
Hang on we might be able to save a point in the WC keystone
Yeah I think new keystone you can save.
One of the better changes is you can take the Crit chance aura without sacrificing the TDR based on peril node anymore
6 warp charges, cdr reduce and damage. That's all I need from warp charges.
10% rending on a weapon with absolutely terrible adms is significant
I'm using blaze trauma.
Since it's a flat additive bonus to the adm
Rending would apply to the soulblaze
Only 10%? I'll get the peril reduction for more trauma spam without quelling.
You can save two points then
@autumn smelt next update you're making a +3 wounds smite/self nuking soyker right?
Skip psychic vampire/in fire reborn and inner tranq
: )
Oh I actually need vampire too of course for warp charges generation. So save 1 point from inner tranq.
Yup
The -30% toughness replenished, if it's all toughness sources, will absolutely tank your survivability
The -40% peril regen will offset with that talent.
If it's coherency, then it's a non issue
I already don't take soulstealer when I play blaze trauma I am used to not getting any toughness. 
Mettle will still max you out a lot of the time even with -30%, and you'll have higher crit and less time spent on quelling
And then yeah quietude to round it out plus the soulblaze toughness
And soulblaze toughness yeah.
Nerfed...?
They say it doesn't count all anymore
Only per crit 
People think burga would be better but blaze trauma still the best burn.
I think that's 1 stack of the buff, not the amount of toughness generated.
Berhaps
Because that stacks is for the move speed.
Which would suck but you'd still get 3 stacks fast enough with anything tbh.
That's same old blaze trauma with inner tranq point in the soulblaze talent
Wait I don't run inner tranq. I use kinetic deflection instead.
No wait I mean battle med.
I don't run battle med it fucks with my mojo on the random quell.
You can't get the soulblaze talent dude
Mutant just tossed me into the abyss. 😭
Wut the 5% crit chance is on the right? 
Gamer mutant
Why FS hate blaze trauma 
How do you even know what it looks like? The talent's icon I mean.
Its a featureless node lol
It's this one
How do you know? 
Oh nvm I thought it's the basic node
How many points are we getting?
@plucky flax it could be the node before it
Still assume the 30 points at max level
Ah on the right side.
Makes no sense since all the soulblaze talents are on the left.
And they just put it on the right to fuck with me.
It could be the node before it looking at the art again
But you still have to absorb the travel node
If it's just the node before then it miiiight fit.
You have to cut something hmmm
Wildfire or perfect timing or warp rider or warp battery
Those are the only real options
Warp battery seems like least useful
Regardless, I'm pretty sure the top left node here is the attack speed
Bottom left is definitely cleave
Nah it gives 6 warp charges and thus make creeping flames spam a real thing.
I will have to see the full tree on 26th and spend a few rounds testing various options.
Blazing spirits t4 though. 
Ok yeah you can get to the first node on the right
And not drop anything
But it's gonna be the attack speed
oh right we didn't get some of these nodes
Blaze away warp nexus burga.
@lethal lagoon you haven't even mentioned the LMB staff talents SMDH
Anim cancel full charges into an lmb new surge meta?
Surge surge with 10 seconds of 100% peril in SG
Especially against bosses if you take Empyric Shock:
6% Warp-Damage Taken by victims of your Force Staff’s Primary Attack. Max Stacks 5. Lasts 10s.
Lel
This is on the left side. So if it increases charge rate of staff it's huge blaze trauma buff....
why would it
Why do I need faster swap? Weapons already swap fast enough.
Seems like that should be on the right side
I am not using bolter.
maybe some guns
Even columbus with the slap is fast enough. The only really slow weapon I can think of is bolter and helbore that I wish for faster swap.
Maybe they are bringing bolter to psyker.
It would help you assail weaving with autoguns, recons etc
Literally your plan for blaze trauma hehe
RIP points economy.
Which is weird because right side you are not using soulblaze staff really. Right side tend to be voidstrike (blazing spirits meme? XD)
Maybe that is it.
Blaze voidstrike with the right side soulblaze talent.
Yeah I was thinking about that
Blazing spirits surge voidstrike.
It's useless for perilous combustion as your only source
So it's for crossing back over to shriek or using purg with scriers
Or void blazing spirit yeah lmfao
When you gaze with blaze void you know shits is going down. 
note that in the current code Empyric resolve is -50% toughness generation and -25% peril gen
Yep, your damage output 🥲
What's the heavy sword blessing meta atm, head taker and the bromentum equivalent?
What's SG "cooloff_duration"? The new infinite casting duration seems to be that + post_stance_duration for a total of 11.5s
though not like you can trust the current numbers to stay the same
Yep deathblow
Yeah
I think there's a delay between you hitting 100% peril and the 10s cool off buff applying
That would account for the 11.5s
Heavy sword is gonna shred on psyker, surely
The smite heavy attack node is in the current code too, but not seeing the damage code
wheres my
force staff melee attack bonus
that gives 10% venting
they just need to change all the staff specials now
give me carian sword magic NOW
I guess it's Souldrinker
what if void had an autofire chargless mode on special activation???
bolt staff version 2
Didn't notice this was also already in
no maelstrom today
it also makes you explode 50% faster (?)
everyone wants marty psyker but fatshark wont let us have fun
Your charge needs to be >95% to get the +30% dmg buff from Channeled Force
10% rending talent too 
the blessing?
the new node
ugh they need to get better at naming
time to relearn all the new talent names
Hahaha I still can't believe how strong scriers assail is going to be
Melee + assail weave just by itself will be bonkers, really helping out your ammo efficiency
Straight SHIIIT
I'm keen for chain axe psyker
honestly
Still my favourite weapon in Darktide
chainsword psyker is probably gonna be the strongest
not touching chaxes until we get a 2-H
why?
was lacking because lack of attackspeed
also chainswords crits having no falloff
Plus more cleave, longer scriers (chainsword massively benefits from crits)
(giving atk spd and cleave to a chaxe)
its joever
though yeah chainsword crits with no fall off on scriers
death
Yeah cos of all the finesse bonuses we get
It's already the best horde clear melee in our repertoire
being a finesse whore wins out in the end
I knew I chose the right profession

80 finesse or bust
Will only really need to grind for the weapons new to your class
Otherwise if you've got all the tier 4s you'll be close to maxed out
And I've been buying every tier 1 and 2 for months now to give myself the best day 1 boost hahs
the biggest nerf in this update is that we no longer have to listen to hadron's voicelines anymore
Psyker specific nerf
More sanity = less warp power
Thrust duelling sword honnnggg
decent chance the thrust values will be tweaked for DS
Based on what? Vibes on the strength of it?
Yes
Seems unlikely to me
ok maybe not since it's the same on a dozen+ weapons
It's not gonna be game breaking at 60%
You mean "and" not or. 
It'll help with rager oneshots, mutants (you can probably drop maniac perk), bulwarks for sure since you wait for the opening a lot
Crushers and maulers it really depends on whether you've got uncanny and other buffs if it'll reach the one shot break point, because two is already easy to hit
thrust on duellies are gonna give deimos a run for its money
It already does but yes
although the deimos stagger is still there lol
I won't leave uncanny or riposte for thrust because flak modifiers on lights are dog shit and crits already do more than enough
Do we think uncanny thrust meta
You don't need lights on flak for most builds, though
also keep in mind how fast thrust is going to charge up with zealot attack speed increases lul
Fuck zealot
also another thing it stacks differently based on the weapon
But yes we'll have 10% potentially
compare thammer vs ogryn shovel vs shock maul
i'll see how important thrust will be for breakpoints, otherwise I'll probably run something like uc precog still
shock maul even if you cast a heavy ASAP you will have 1 thrust stack minimum
Precognition isn't the meta right now
Let alone with thrust and relentless to play with
rn the meta is uc precog
No it's absolutely not
precog also lets you horde clear
Precognition has pure garbage uptime. There's no way around that downside.
thrust is power too so going to be relevant for cleave, especially since you also get more from the node
it also has only a 0.2 sec delay for refreshes. It stays up for an entire fight when it matters
It really doesn't
it does
i guess its less relevant when you play on lower difficulties, then I agree
swap it out for riposte
or if you wanna capitalize on crit synergies
riposte is great, but not always better
Especially if you have DD or scriers
Will it be relevant though? What's the cleave value on DS heavies
Is it so low that the extra power won't make a difference?
it's only 1.5 mass but with power and the cleave node it might be relevant
but MKII heavy 2 cleave is 6.5
it makes no sense to write the same things I wrote about riposte and precog, so I'm going to link an older post written by me if you wanna understand why riposte isnt always better
Oh I forgot those heavies existed lmao
Link away but this has been gone over countless times in this chat
and MKV heavies have 3 cleave
Nothing new really, and there's two mistakes. One is that it absolutely is difficult to keep up precognition in most situations and that riposte actually scales better with the finesse bonuses psyker gets than precognition does
has anyone made a video on the patch notes?
i wanna see someone else get really mad
maybe tanner telo or jctlive?
Higher finesse means more benefits from crits and less percentage benefits from additional finesse. It's why riposte is a strictly higher dps increase against monstrosities than precognition is if you have DD
ill even take he who must not be named
arent mkv heavies downstrikes
I don't remember even, haven't used it since like launch
Yes.
Wow purg got a massive buff
**New: Penetrating Flame
1-4% Rending on Burn Stacks. **
you already mentioned them 
Mild buff*
i meant AR
they moved on already probably
Rend is really powerful
if you are talking about realAR
I LOVE RENDING I LOVE MUST HAVE BLESSINGS
😭
it's only 20% rending as far as we know
Looking at the code it's thought that it's max 20%
it works differently
max 20%
damn... where am i gonna get smite content?
probably making sm2 content now im not gonna search the name though
man no idea what type of games you guys are playing but precog stays up on pretty much all the encounters it needs to be up in, especially during mass enemy incursions. Riposte scaling being better is ???, Since critting with both blessings still mean you are doing the same damage. With riposte you crit more yes, which increases your ttk on other body parts but precog is unbeatable on finesse scaling if you are just going for headshots, which is the easiest thing to do with DS4. The damage you get for critting more is really good, but with a build that already has enough crit chance to also capitalize on crit part of the finesse multiplier precog %100 beats out riposte by giving your attacks less ttk on every enemy
i dont want to ruin my recommendations 
precog vs shred vs riposte are all almost equivalent
its just different flavours
hey hey hey
Surge now has Surge POG, can probably 1tap crushers now
itll all irrelevant new blessings are gonna outscale them
i think arco even tested before precog vs riposte on plagryn boss
difference wasnt much
The main argument point for riposte is always the same, it is the more consistent blessing for sure. But it will never outscale precog on any build that isn't running minimum crit chance.
I play games where enemies are staggered or filtered through areas where their total swings are reduced to the point of it not proccing enough. I'm not saying it's never consistently up but it's nowhere near enough. Particularly aggregious is your example of hordes. If you are keeping precognition at 100% uptime in a low tier horde that means you're surrounded and you've fucked up.
Riposte scaling better against monstrosities with DD is a hard fact based on math. There's literally no wiggle room on this. The finesse bonus from precog stacks additively with DD where as the crit scales multiplicatively. If you calculate out the potential dps precognition wins without DD but riposte wins with it
As smite psyker, do you just spam right click+left click combo to cc/push them down or when do you use each move, like only L-click, right+hold l-click etc
personally i press ESC leave game
Almost always right click
Left click is only used to stagger isolated specials or whatever like once every dozen games (hyperbole)
what about getting rid of peril when spamming smite? do you equip staff for that or just quell with smite "equipped" ? I couldn't notice much of a difference
Ideally staff
It's much faster
You use venting shriek
So you can spam smite more.
I'm going with the bubble+smite build atm
it doesn't only proc on hordes and melee attacks, shooters are also proccing precog consistently, which is the best part.
There will be times in games where you are surrounded by enemies. Precog works better in thouse situations giving you a way out by one shotting everything at head level while consistently proccing. When making a build you want to make it for the worst situations you can get into, this includes that situation. If you have another tool like trauma staff you might need this less, but when you are playing for ex. a gun psyker, this is absolutely going to be needed.
i'd like to see your argument broken down at math level as you're saying there's no wiggle room. As far as I can tell from experience, the only time riposte outdps's a precog ds4 is when the monster is targeting someone else. If the monster is targeting you so you can land consistent headshots, the math should show precog is doing much more damage. Give me a source for this.
Are you using smite for CC?
Yes
Use a purg staff. 100% better.
You'll actually do boss damage and kill things.
Smite is a meme.
So with purg staff, smite becomes obsolete huh
sorry i'm getting names mixed up, i was thinking of the trauma staff that knocks them on their ass
Are there any other class talents that give cleave, let alone up to 100%?
But in terms of wanting CC that works with bubble, purgatus is the way + you can run brain burst for ranged
What would the ultimate support psyker setup be for you? That's my endgoal, i like that kind of playstyle
Trauma, walls, brain burst.
But i havent rolled a godlike trauma yet, good luck to you.
Cheers, tyvm
I didn't remotely imply it only procs on hordes. I used the word example.
When you're surrounded by shooters etc riposte = more
Survivability through crit synergies so it's precog is not strictly better.
You're lauding the benefits of oneshotting the low tier trash mobs around you with DS, but scrier DD builds can already do that. If you're surrounded with trauma void or purg, as you say, you can use those instead of DS, leaving literally just surge staff that it's even relevant? Seems mid.
I'll try find @spice veldt's lil table he did
Immediate value right outta the box, go for purg staff if youre looking to contribute with a really solid mix of cc and consistent damage. @thick geyser
Purg primary is insane for locking down a room once you get the movement down.
@formal harness I gotta crash homie. I'll reply to your (potential) reply tomorrow. Sorry if I'm overly aggressive with my wording... bad habits
This table is good for a basic understanding of the damage values, but what it failes to express is how precog behaves on high crit chance setups. My first argument was that precog beats out riposte in higher crit chance setups. We need to calculate the damage increases based on the main crit chance you'd be running in one build
dw about it you weren't aggressive, you're just maintaining your point. We are just discussing something about the game. It's completely alright
The table gives the values for when it crits and crits against weakspots. You can see that on the bottom line.
yes I know, but there's a difference between precog crit weakspot damage triggering a lot of times vs not critting and just taking in the headshot damage part.
The calculation needs to include the overall damage you do from averages. (for example, %50 crit chance + precog // / 70 crit chance (+%20 from riposte) + riposte and test the overall damage that way and give a value based on that
oh lord its king of the hill in here
But doesn't the bottom line assume 100% crit chance and still come out with only a 1.27x damage multiplier for precog DD (compared with 1.34x with riposte)
(I'll crash one day 🥲)
I'll re-read this tomorrow and see if it makes more sense to me
yeah it's fine because i don't think that is what this table is referring to
have a good sleep bro
I'm sure it is, the bottomline of the table is "what is the damage increase if you hit a crit and weakspot with precog up compared to not having precog up"
let me reread it maybe I'm mistaken

Ogryn has increase cleave on full heavy charge I think.
i removed the embed because i dont want it to push text too much
ok, ruined that thread
@summer prairie "It’s been a while since we’ve seen syllogism — their last post was 10 months ago."
the urge to correct someone was too strong 
Also he only tested it with 6 stacks soulblaze which is odd because the way it scales is exponentially in term of damage.
Still though blaze away warp nexus is a safer bet and still use your melee to kill crushers as per normal.
Wooo, is everybody ready for the wall of text?
Alright so you were right, the table was calculating the average value on both of the blessing's perfect conditions.
I wanted to do some testing with variables included that might not be shown in the table, so I've just gone and done some boss fights in psykhanium.
I've done around 50 chaos spawn fights in psykanium, with 25 of them with riposte uncanny, 25 of them with precog uncanny.
Used scyrier's gaze as an ultimate to reach 30% crit chance for precog and %50 for riposte. (on the same sword)
With riposte, the average of all 25 fights for me was a 01:02,46
With precog, the average of all 25 fights for me was a 01:06,73
I'm going to concede on the point of riposte being better in sustained fights against single target monstrosities since my own testing is also showing it is.
I'm going to do a version with disrupt destiny later as well if I'm free.
What I learned from just doing these fights is the more the fight goes for, the more riposte gets value. (If you are fighting a single entity).
The fastest time was 00:45,25 with precognition, the fastest time with riposte was 00:49.93. I think this might be a lucky string for precognition, so not important. Just cool information.
The difference is so marginal though. They roughly deal the same damage in a minute. Riposte is still better in terms of overall damage, but I don't think the damage difference in total is influential enough to put one blessing over the other with only this fact.
So I went through the pros and cons of each of the blessings to make a more concise list for anybody that wants to choose between these two blessings for a spot in their weapon.
Precognition:
Pros:
Insane one shot breakpoint potentials. Can even one tap a crusher in the head with %25 carapace, DD and Scrier's Gaze stacks on. Gives better TTK on maulers, bulwarks, crushers and ragers.
Still helps to contribute extra damage on headshots even when you couldn't crit. This allows the blessing to consistently horde clear without any crits.
Works better on higher crit chance setups for decreasing overall TTK on elites thanks to you not needing to do a second attack most of the time.
Cons:
Duration is short and if there aren't enough enemies around you won't get too much value out of it.
Sometimes drops off faster than you could do a H2, which is annoying.
Doesn't help too much in a boss fight if you aren't being targeted.
Riposte:
Pros:
Very good boost to overall dps.
Beats out precog in a boss fight by a bit.
Consistent. 6 seconds to refresh is a great time to pretty much have the blessing up the entire game. Will proc in all situations precog would proc.
Still gives you good breakpoints for one shotting, but reliant on hitting the crit chance proc to get there.
Much better at capitalising on crit synergies such at mettle, emphathic evasion and perfect timing.
Cons:
It won't make any differences in ttk if the attack doesn't crit unlike precog, which would get you over some breakpoints without crits.
Doesn't help too much in a boss fight if you aren't being targeted either. Funnily enough, the best blessing for boss fights without you being the target is shred.
.
Verdict: (Assuming the second blessing slot is uncanny strike)
I'm currently running precog on a lot of my setups because most of the time I use my duelling sword as a poking stick to quickly remove an enemy and go back to my secondary spam.
Better TTK on precog serves me better in this playstyle compared to consistency of riposte. I also use it for consistent removal of hordes in my setups that lack hordeclear (I prefer removal of enemy over sustain through synergies).
Riposte however is still an incredible blessing if melee is going to be your main focus on your build, or a support tool to proc your crit synergies. It's overall dps is higher, and it's a more consistent tool for safety and synergies.
It is better than precognition if you are running it with disrupt desting and focusing down a monstrosity. It performs better if you are not as good at hitting heads or in a situation where you can't hit heads consistently.
What is META? I guess it depends on how you're planning on using the sword in the first place.
Hopefully this is the end for meta conversations for ds4. This entire wall of text was made with the second blessing slot being Uncanny Strike. So if any of you wants to argue how good Riposte + Precognition is, I don't have the mental patience right now lmao
Rampage Uncanny gigachad here. Thanks.
i've tested all types of duelling swords so I think I have one like that as well lmao
i did have one
I use it to boost creeping flames damage via the 36% power.
fair enough. I use a different weapon when I go with flame synergies tho
Illisi with UC + Slaugheterer
you sacrifice obility but get consistent damage increase
This is purely for my voidstrike ds4 creeping flames build.
makes sense honestly.
anyways im done typing, gonna hop in a game lol
Also note with ds4 and (blaze) trauma shred is better like you said because you'll knock the crushers down then poke their heads. Similar to monster not focusing on you.
Just make a bunch of ds4 and use it for different builds. Will be so easy after crafting update too. 
jokes on you, I already have every single blessing combo on ds4 
DS4 zealot with the infinite dodge blessing meme might be funny.
made like 10 different swords lmao
this is going to be so busted
just dodge through the entire map smh
Also ds4 with thrust on psyker will need testing too.
pretty hyped for some of the new stuff, we will see
Back from work trip just in time before update 
@formal harness what about riposte + precog without uncanny strike ? I already use traumastaff to deal with armored patrols
forceswords have 0.3s wield delay, staves 0.2s. I guess 50% off that makes it slightly comfier. Bolt pistol has 0.65s, the shotgun will have 1s delay, revolver has 0.4s. Feels like you can immediately shoot with e.g. the revolver though
they need to change out the shop for this week
here this one under disrupt destiny
Recon VId fastest quelling speed in the game
too bad no ammo gen
huh
SG with columnus is going to be absolutely busted lmao
ideally it would be based on magsize or something but 🤷♂️
yeah -1
They letting the blunts use our dueling swords? This is bullshrimp
I don’t love the psyker tree changes
We get heavy sword (which is just worse than illisi anway)
Deflector boost I am happy about at least
what's bad about the tree
Longer tree -> fewer dips
it's not longer
It sure looks like they added more nodes
I think zealot still no power sword yet?
Yikes zealot power sword 😂
the new nodes are either optionally on the side or just alternatives to existing nodes on the way down
and you can get to warp battery easier
Bloating the tree 😞
the old builds cost the same as before
Yes but the difference is not really noticeable
The only exception will be Puppet Master + Quietitude with Warp Siphon keystone. That will now require an additional talent point which is kinda a bummer since Warp Siohon is already so point hungry.
you can drop essence harvest or inner tranquility I guess
Does the "dmf" file go in the main area or specifically the mods folder?
Cool
This is probably what will happen
is psychic vampire still better than in fire reborn without the better coherency, for say blaze trauma
right but now you have smaller coherency
I only use in fire reborn with burga.
if you skip puppet master
It'd still run vampire without coherency radius increase.
Some other guy in team is going to run it anyway.
Ledditors love coherency.
Huh with the new tree you can run both in fire reborn and psychic vampire.
if that's true
The bottom 3 nodes are battery, fire reborn and vampire.
going to be tough to afford everything I want
I don't know how the rules work for those connections
who knows if they are mutually exclusive


