#psyker-class
1 messages · Page 1406 of 1
Bolter draw speed buff 
purg blaze away seems supergood actually
which one is blaze away?
how would that work though
based on channel time?
Showstopper also looks really fun
yes
you only have to spend 50% of your "charge" to get to 40% power, unless it's adjusted of course
it probably will be
40% power and infinite rending all the time
So the rending talent and blaze away?
Or would Warp nexus for the crit stacking still be the preffered?
ooo boy, do not look in general chat
nexus is probably byebye
people losing their minds
I feel arguing about balance changes it not how we help give feedback but whatever
isnt it though
Would the extra crit chance for additional warp burn stacks not be preffered?
Soulblaze already has a 1.0 or above coefficient on everything except crushers, so rending is only going to make any different vs crushers, so probably a wasted blessing slot.
Never will, awful terrible place.
unyielding
insane patch notes
putting rending on everything isnt a small change
its very intentional they knew what they were doing
lemme pygex up the numbers again 
game will now be filled with average pubbies abusing broken stuff till they get bored and quit forever
pykeks is gonna have a heart attack
Putting Rending on a purge helps a bunch with boss dps I imagine, and hordes of 90 crushers
purge might still be better off doing, blaze away and nexus, then switching to a melee weapon with uncanny
it shouldn't though
its a coop game one thing shouldnt delete everything
we're friends again
pretty sure thats a rule in tabletop too
rending will make no difference vs unyielding
huh is this true? i felt like uncanny + soulblaze on bosses did way more
hey man cant get mad at me anymore
I agree. Folks still getting absurdly angry.
fatshark WANTS me to play ironhelm in monsters
fatshark WANTS me to play smite in hunting grounds
fatshark wants me to abuse the game and make it less fun for everyone
I love my hardest maelstrom modifier being turned into a joke by one class
t4 uncanny will give you a dmg boost for going above 100 rending at max stacks, which helps a bit. The rending part isn't doing anything though.
rending on purge breaks everything
it doesnt care about hitmass
its a seperate thing?
now it actually kills everything
at least using melee rending with purge is temporary and stops you from spamming it
i had to switch to my ds4 to instakill crushers once every 3 minutes, it was ruining my experience
now imagine uncanny on purge
Delusional design choices that ruin any difficulty of a purg user joins a civi
now i dont have to anymore!
so tru so tru
pressing q is too hard
pressing G for brainburst even harder
I don't think DT is an awfully hard game to begin with
We already had game ruining rending trauma, now they just buffed it further to be infinite cleaned
what the fuck they’re adding thrust to dueling swords 
That’s because they have nerfed the difficulty twice this year
Blazing Trauma already existed, I'm not sure how rending Purg is gonna be better or worse
So, presumably penetrating flame will cap at 5 stacks, so 20% rending. Taking your dot on crushers from 0.1 up to 0.3, which isn't going to be melting anything.
Dot bypassing armour
wuh
its per soulblaze stack
bruh they can bring carapace poxwalkers 1 purge will still solo them
which you get 15
an entire difficulty tier with nothing but maelstroms
or 21
true and real
purg was already so strong lmao it lived for 2 years not having changes
now purg psyker actually doesnt need melee
surge with surge is gonna be fun
🙏 that it works with the lightning lol
surge surge sounds stupid
i didnt even think about this but voidstrike works with the secondary
i just assumed it would
lol
left click staff build 
im gonna become a zealot main for a bit now
been enjoying my rashad life lately and it gets a buff
wait does 10% rending on warp attacks affect any BPs on brainburst lmao
rashad got buffs
i hit em low you hit high
could've been
sadly going in the opposite direction
maybe they think they can compete in the brainless horde shooter scenario with SM2
its never really gonna change until you get DWONS+
cant wait to play my brand new fortnite shooter DARKTIDE 2 on september 26th
hell yeah
all the hype i had for the itemization update is gone with that 
just gonna uninstall it
sadge
Devil claw parry buff might let you easily infinite parry as psyker
you can already sort of do it
yeah
nah nah nah
Feeling the same way man
2 spawn rate nerfs
i need the darktide stats
massive power creep
is auric winrates gonna shift at all 
Think i am done

i've been seeing the cancer myself for the past year
thought things were gonna get better not worse lmao
Felk, a streamer got hordes removed from timers lmao
I'm surprised they didn't touch antax cleave value to make it differentiate more from rashad.
I knew it would be bad
Crystalline Will sounds neat
That it was intentional and not broken
big fish moment 
I really don't understand them#
everything is losing its difficulty my rpgs are now brainless Yes/No simulators
dw
wait 3 years until the playerbase dies over and over again
then they'll figure things out like they did with vt2 :)
There is a mod coming soon that will allow modded diff
idk how the game was in april
the times of casualtide draw near……..
Think that is when I will play again
but difficulty isnt hard now
no one is gonna come back because of buffs though 
hardest part of the game is carrying people tbh
thats the best part
truue it’s a good feel
male fantasy simulator
player fantasy
scriers gaze got that gyatt
melee psyker eating good
the love handles are really strange 
21 oh no no no who invited this kid bruh is name Jeff in this movie?
zealots getting duelling swords is a bit disgusting
duelling sword superiority
especially thrust duelling sword now lmao
uncanny thrust yea
goodbye anything
what does thrust do again ?
more power on charged heavies
mkII duelling sword heavy 2 with thrust and +100% cleave is going to be very good for horde
Up to 60% power on heavies
also much easier to trigger rampage if you run that
So 20/stack
bruh how would you even thrust that
thrust the sweep heavy
YEAH LEMME JUST BREAK MY RAPIRE

rapier*
i dont think a rapire cleaving through 10 enemies in logical
i cant spell 
also its a saber 🤓
🤓
erm it says dueling sword
not saber
idiot
its clearly a sword
Would it surprise you to learn sabers are swords?
nah its much closer to a duelling than a sword
if not they would call it sword duelling
ur literally wrong
fax
hmm
i see your point
however
it is metal
and sharp
therefor
sword
not dueling
a dueling would be more like
uhm
4
lmfao
more a 4 than a 2 or 5
true !
dueling sword zealot will be the new knife zealot 
Dictionary: a heavy cavalry sword with a curved blade and a single cutting edge.
Huh
sword
its a sword
ur a sword
Sabers are swords, the duelling sword is a saber which is a type of sword
is duelling a type of saber?
sword
Well if you want to get technical, fencing has 3 varietys of weapons, one of which is the saber
And I think the duelling sword falls mostly into the saber category
Very late sabre for the most part
No that's the green owl language app
siblings, it seems we are going to share our duelling swords with roughneck and fanatic now
thats ok we got thrust on it in exchange i am ok with this
gross
theyre not touching my stash
Purgatus is about to do the good old yeetus deletus on everything
Infinite dodges are back on the menu
duelling sword zealot is becoming real...
this is intruiging with surge but i am not convinced otherwise
HELL YEAH
could let you nuke monstros i guess?
Yes
Yes
muahaha
also possibly funny with uh
brain rupture
and that one modifier that makes it go fast after your ability ends
VERY VERY big fan of these as well
We don't know if it'll effect the secondary fire with Void or be the lame Trauma Staff surge where it's only the primary shot
yeah im thinking it will be only primary unfortunately but i mean it wont be taking up rng slots anymore so its never bad to have options i gues
but staff primary shots are getting uber buffed with the talent changes lmao
and if it affects secondary that would be cool too!!!
lmb something 5 times and it now takes 30% more warp damage for 10seconds
surge surge lmb is real 
yeah i cant really think of many enemies i want to lmb 5 times that wont die to the followup anyways
aside from monstros
but maybe im out of the loop i havent played in quite a while
surge also gives extra balls
and surge staff has the innate crit stat which ends up around 30%+ crit chance after talents
shoot two lmbs for 4/5 stacks and then kaboom
hell yeah
not including warpnexus 
OH TRUE I FORGOT IT HAS THE CRIT STAT
wait thats huge
nvm surge surge is based
🙏🏼
and you will possibly be allowed to just
INB4
spam the hell out of the taze with the new scriers modify
peril transfer only works on headshots
Hm, new maces have a blessing, that increases damage on enemies affected by electricity, and smite has a side grade that basically gives you guaranteed electric buff on melee hits, new melee meta contender?
yeah im really interested in the new smite talent with all the melee talent we are getting
illisi scriers setup would be fun
with this in particular
i think scriers synergy will be good
wait wrong one
oopsie
this one
with uh
the weakspots generate bonus stacks one for scriers
reckon Surge will work on Surge Staff secondary
Or is it going to be disappointment
even if it doesnt i think it will be good with the new lmb debuff talent
since as pointed out surge staff has high crit chance
so you do two lmbs which end up being 4/5 of the debuff stacks
and then nuclear taze
They reduced the point tax for 6WC
🧎♀️
Also Columnus is about to be so, so busted lol
Surge staff eating good today
be shredded by 2 pox walkers
i cant even find this in the current tree
Should be directly above Seer's Presence aura
I just saw new tree someone explain if this is better in everyway
LMAO
thats a thing
its better in every way
kinda broken lmao
Why no rework for other classes?
It's not the final patch note.
they got one already
There might be more changes still.
isnt this the second psyker rework?
Vet tree can use a slight trim as well tbh.
just put a singular node before and after blitz for vet and zealot
THERE
FIXED
TRIMMED
Ngl I love the look of the new layout
Also extra melee damage for smykers

Also better layout after aura wot!
I can now have Prescience and One with the Warp

Fatshark cmere and kiss me on my hot mouth
im so happy about finally having melee talents on psyker
That was a really nice add on.
its gonna be so broken
4 purg psykers can kill Mortarion once the new patch hits
I can see myself memeing with duelling sword zealot though for sure.
Finally, Surge on Surge staff
surge name change coming soon
4 purg psykers isn't much stronger than 1 purg psyker though, and if the one is very good then not better at all
Clearly you underestimate the power of the Sun
If you can't see, how can the enemy?
Zealot stealth duration nerf from 6s to 5s 
Zealot is kil
come back agent come back to chastise
No stealth combat axe is king.
my builds? timeless ur builds get nerfed every patch
It's untouched but okay. Well apart from 1s stealth duration nerf. 
Me still using a power sword on Vet since I hit lvl 15
(Ignore the dark days of Patch 13 where I used a devil claw for a short time)
They gave thrust to duelliing sword my god
i was just saying today they dont have a good second blessing 
I dunno if I want to give up shred/reposte for it tbh.
I would 
Because crit modifier on ds is really good.
I will need to test it.
Tbh probably forgo uncanny.
Uncanny is bad anyways
Sponsored by Nurgle
i hope charged strike is good because that sounds cool
With high finesse weapon on knife and ds4 your crit do really good damage to carapace still.
Blaze Away + Showstopper purgatus sounds extremely fun
Rending purg though
Isn't it like 10% rending?
+4% rending per burn stack
16 stacks at most
Because 64% rending on a flamethrower is reasonable
We don't know the rending cap for that blessing yet.
I'm on hopium
I mean we already had that interaction with Uncanny
Let me hope
:D
I saw it in my dream.
i bet it's like 40%
surge^2
Not with a fucking flamethrower 😩
So it's not going to be that much more broken than existing purg uncanny builds
Yes with a flamethrower
Apply burn > swap to melee > Uncanny stacks >applies globally to all of your DoTs
I meannnn
Wildfire, PC, Ascending Blaze
You have plenty of ways to keep the stacks up
It'll be a less strong but easier to play version of the build
What are people gonna try with this?
Recon Zealots arrive
people are definitely gonna go dueling swords on the other classes
yay !
But this time on DS
Weapon Specialist Vet....
Zealot martyrdom duelling sword.
pygex has arrived
interesting overpowered lol
At least it requires some modicum of skill, unlike old force swords
Or rampage riposte.
Power sword psyker when?
infinite dodge dueling 4 zealot is going to be the new meme build, calling it now
The third update to make the game easier this year
"All shooters are now equipped with hotshots and longlas rifles"
Martyrdom ds4 recon las. All new weapons for zealot. Xd
I don't see how putting a defensive blessing on a DS4 make it overpowered when it is already powerful with purely offensive blessings
might try heavy sword psyker
Fair point
My teammates will still die to melee chaff, it's okay
Poxwalkers still Nurgle's mvp 🙏
Psykers will finally have a melee for horde

Illisi not for horde? 😦
FUCK they are gonna make changes to Payker talent trees
Haha
Spearhead Boltgun
Puncture
Terrifying barrage
Fire Frenzy
the madmen are adding terrifying barrage to more things
why
Have to test everything again and update all again
pretty hyped for melee psyker
same
this is looking mighty exciting
that and the newly juiced malefic momentum
illisi is going to go so hard
So you rush those ranged enemies
Special spam on horde forever if weakspot kills quell 5% per enemy.
more excited about the warp kills improving non-warp damage aswell
The Rending Property on the Purgatius Staff's Flames sounds like the Warpflame causes your foe to hemmorage and that kinda flavour is delicious.
Yeah that'd make ds4+assail weaving really strong.
Cant wait to be a proper Space Cowboy
to me it sounds more like as the intensity builds up nothing would be able to stand against it no matter how armored
which makes a lot of sense since you're summoning flames directly from hell
i want that smite heavy attack talent to be good
Like Bloodflame from Elden Ring!
Its a buff that is not needed but I guess we'll take it
i want assail to be able to charge up and fling multiple charges at once a la homing soulmass/glintblade phalanx
Lightning Heavy Attacks is a great add-on.
how much you wanna bet lightning damage on heavies will just not work with the quell on melee kill?
can't wait to see what'll get bugged to hell next patch
how much you wanna bet lightning damage on heavies ends up being like 10
By The Emperor IT BETTER
nah surely it'll be a whopping 25 damage
well it's a smite node and smite damage is...
i'm actually so worried it'll be dogshit
if it has a cool vfx, i'll take it anyways
Style over efficacy baybeee
You can't have puppet master + quietitude if going d
Full Warp siphon now (because it's already so expensive). R.I.P team
puppet master is smelly
quietude is overrated
both are
James laughing mp3
Omg, finally! Surge on the Surge staff, so now I can Surge while I Surge!
Surge blessing on Surge just makes you dual wield UwU
confidence surges as the enemy crumbles
how quickly the tide turns..
how am i supposed to trigger this with melee
smh
You know what must be done
manstopper gives impact now
blazing spirit illisi meta
its gonna have max scattershot stacks anyways
i also wonder how well heavy sword will work outside zealot
It just will
flamer illisi weaving...
or succumb to blaze trauma
Bad staff
If there is enough point to take it. 😦
kill things with soulblaze to get more crit to get more soulblaze to get more crit to get more soulblaze to-
🙏
Interesting. Might've been bomb meme build potential if not for the fact that the explosion doesn't do near enough damage.
full wound curio psyker inshallah
they didnt mention all the talents
maybe the new ones buff the perils
or since they said corruption instead of wound maybe curroption resist helps 
Psyker's Scourge
Psyker's Agile Engagement
What's next
This is nuts
why is every maelstrom hunting grounds+barrels now???
Infinite scries gaze psyker build let's go
I'm going to go insane if I see psykers using wounds with the new explode-but-don't-die talent
Who doesnt like dogs and barrels
"Psyker's Agile Engagement" except illisi can trigger and benefit from both parts by itself
ME
Let's just give them some bribes so they make when you explode you deal actually good damage
Kamikaze psyker meme build is going to be really funny
last time i played a hunting grounds maelstrom my entire team muself included died to 5 poxbursters that came at once
5 wound psyker is finally meta lol
30k damage explosion or it's useless, change my mind
marvelous chester please do not say such things
If it regens remaining wounds to full HP though...
imagine the new twins meta being 4 psykers just exploding when they are close together
and the twins just fall over
Holy Rev Psyker, dear God
I mean like imagine it deals 5k dmg around you slowly going down but also could spice up venting shriek so stuff around gets soul blaze when you explode and gets stun
HEY NAH BRUH
Could become actuall comeback strategy

There is no shot it deals 5k
It's like, 800 at most
4% per stack would kill
Wait I can't read
we need 3 blessings for weapons now
Fuck
I was imagining the situation when it could be actually useful
just take off flurry
Yea there will be so many of them
yeah ill swap flurry for rending, but blaze away will be amazing too
Elite Domino build with PC and Showstopper + Blaze Away
Quite funny on melee maelstrom I think
Just wait til chaos wastes and have it randomly roll what you want
how much you guys wanna bet surge on surge staff won't actually work on rmb?
what's our slowest swap speed weapon?
the staffs and melees are all as fast as i'd ever need them to be
Boltgunker when
i think all our guns are fast too
Bolt pistol: exists
to be fair vet is getting another talent that says +25% weapon swap speed
but it specifically says
weapon swap speed
not weapon wield speed
weird
no idea what else it'd be
it could just be another fatshark moment. their wording sucks
Eh, I think it's the kind of thing where once you get used to it, it can become surprisingly good the more hectic and dangerous the mission is
not a great perk, but it could have its uses
Nah, showstopper should've been psyker's from day 1
Warp powers
By fire be purged
showstopper will be super fun but the others are more effective
Changed the Psyker “Mettle” talent to only receive a maximum of 1 stack for each Critical attack, regardless of the amount of enemies hit by the attack.
:v
zealot got ds4
hello boytoy
you can’t stop me
You feared knife zealots, get ready for-
why is the psyker tree so fat now
Oh I can actually pick anything I want now
I just fucking busted wallahi
Psyker tree was super skinny, felt like there were only 2 actual paths
Only warp siphon really had you running out of points
Find it funny that this is a better rework than the vet tree rework
The first 1*
my purga build finna go crazy
The crushers shall be rended.
EVEN MORE CRAZY
Does purge even have a cleave cap?
The minus peril and toughness gen sounds real ass
this talent is insane
I'm scared of that perk
No it doesn't, but it would be interesting on other ranged weapons
The elites that never take any damage will be able to go crazy with it
revolver finna be a missile
The issue is bullets. Psyker already skims running out of toughness with all the good shit, and less peril gen is even less toughness regen ontop of the less toughness regen
Bubbles
My precious warp charges 
My psyker already gets slaughtered by any sustained fire
I guess deflector is good again lol
Like, a little less regen may not matter
Nah, only when we had 1 toughness regen feat
And gunners did way more + knock back
DS4 on Zealot sounds like a bit of a bad idea honestly
how did they change it? cant see it in patch notes
is website updatefd?
it’s in part 2
There's a png
Nah, I think deflector has been good since the shooter/gunner buff.
They nerfed them back down though
part 2 only talks about ogryn sskill tree
Combine it with kinetic deflection and become immortal as the God Emperor intended
Not all the way
this has to be the worst node in the game
why, sounds amazing
Shooters and gunners are still wildly more dangerous than they used to be
That's what we're talking about rn lol
Just don't get hit, e z
Inspiring Presence is gone rip
taking that node is literally worse than nothing
especially good with scryer's
same bro, same
If you have a VoC vet up your alley every 10 seconds it's probably decent
you already get all your toughness back in a second
infinite toughness * 0.7 = infinite toughness, math checks outs
I'd have to see how it feels in game, but I imagine the -regen will be negligible to great players and not noticeable to poor players who will get downed anyway.
Wasn't thinking about scriers, but even with it currently shooters still get around to taking all my toughness
yes, but that happens with or without the node
anyway glass cannon nodes are fun, even if I don't think it will feel that glass cannony
It might not be that much of a help holding that 80%+ peril either
Glass cannon nodes? On my glass cannon class? In this kind of economy?
I want my melee bleed through on full toughness back
blaze away wont be that good on purga right? It will just increase damage
VoC vets suffer
would it increase soulblaze damage?
but yeah it might not end up being that useful if you sit at 100% and vent 1-2 ticks
Blaze away will increase the dot damage on all enemies
blaze away will be completely overpowered if they don't adjust it
My psyker is crazy but they're not that crazy
compared to the extra crits (which doubles stack) and rending, it doesnt seem good
Nah purgastaff is meh, needed something like this when trauma and voids be doing what they want
+40% power after using half of your charge doesn't feel good?
yes but imagine The Long Gaze
This is what I usually do unless scriers of course
Only if I enough cdr to cast it multiple times
Western cowboy duel type of gaze with that long stare
i mean, it is on the way to warp charges...
i can't wait till i get to play surge surge and start screaming at the game whenever i don't crit
Ah shit not warp charges in my scriers build. That's worse than shields
if surge surge even functions at all that is
Surge void experience 😭
-40% peril generation when spamming surge surge sounds pretty good
Does it still not work on trauma m2?
I mean, I don't see why it wouldn't if Fatshark added the blessing.
maybe it's just for lmb
ew
It's just going to be an lmb blessing and that's sad
it's almost certainly only for lmb
eeeeewwwww
i mean it does actually have a high crit chance
makes more sense than it does for trauma

but that's why they also added some primary attack nodes
also ew
I don't want to play 'can I break my mouse' simulator
Only useful for trauma, the node probably won't even apply to the 2nd surge projectile lol
Watch it apply to voidstrike m2 though
If it was the other way around that would be so nice
M1 a few times to get an even bigger cast
Fatshark wants you to use their generic warp bolts and like it
At least Siennas m1s were different and useful
nah BAMBAMBAMBAMBAM is more fun
I actually wish the bolts were on the purgatus
same
When you got the funny auto cancel mod for fully auto warp bubble attack maybe
I only wish they had 1.5 cleave
that would be pretty fun
warp-splitting has entered the chat
Oh I guess the m1s will have cleave with that one talent too now
that's melee cleave
The build is coming together
Going from 0.25 to 0.5 cleave 
it does not specify that
Voidstrike 5 wounds but only use m1
it's in the melee node cluster and I think the node has a melee weapon icon
there's no way that's ranged cleave
Imagine if it was though
Gun psyker would rip and tear even more than it already does
Voidstrike getting voidstrikier
Someone with an actual fatshark forums account comment and see if strawhat can specificy if the cleave is global or only melee
Theres like 200 trillion posts already idk if shell even see it
Have faith in her lol
Poor strawhat
I dont even have faith in myself 
voidier and strikier
to be fair
Yeah she carries hard
it do just be saying +cleave on peril
Makes up for the past ones I guess
im imaging her fighting GW and sweaty devs with no version control to actually know whats gonna happen in the patches(the devs themselves dont even know)
I'm gonna be honest, Empyric Resolve seems kinda ass
That's probably true
Less peril at the cost of less toughness regen sounds terrible
see entire conversation above
Meanwhile helldivers 2 customer support having to tell us the things that are clearly bugs and big issues are actually fully intended by the developers and that we should go fuck ourselves lol
where we detail why it's probably pretty cool
I mean yeah spamming surge with it sounds great
not that, lol
ye fatshark actually reads bug reports
But the universal 30% less toughness regen is probably gonna feel terrible
they fixed the bolter bug i reported
Running it with Scrier's?
Psyker already generates tons of toughness, and -regen won't do anything to their overall survivability in a moment
Yeah maybe, but that's an awful lot of points
True, but in practice that -30% might end up being far more debilitating than it sounds
i think the -40% peril gain is actually the worse part
I doubt it.
unless you want to do The Long Gaze
I'd have to see how it feels in game of course, but in the heat of auric relying on toughness regen is death
imagine having -40% peril gain with purgatus
50% weapon wield speed does sound pretty nice for some gunker weapons
you will never see north of 50% peril
what does it mean
lost in translation because another talent for vet that does that says weapon swap speed
(we hates it)
The Smitekers 😰
50% wield speed sounds a bit ass imho
oh jesus i only now saw the new skilltree size
OH NO
Honestly?
how the hell am i going to be able to fit anything i previously had
As a dedicated shockmaul psyker
I for one will end up running smite solely for the electrocution node
lightningflamewarpblade be upon ye
I will definitely be making a melee psyker with smite
although the melee speed nodes always ruin my ability to not take them
M2 is the same as it is, M1 is a sort of quick "shove" type thing in front of you
It's largely just additional nodes in places, no?
I mean it would be nice to have the m1 do something but another purge m1 is not needed, lol
Fair
if you drop some warp siphon related nodes it's not hard to afford. Mettle probably worth running either on most weapons
What do you think Smite m1 could do in a possible rework?
It can maybe give an extra m2 charge or 2 between the 80-100% peril sweat spot, but it's going to be annoying to build that amount of peril without scriers
Harder to get the toughness dmg reduction and damage boost talents
be a damage zap of some kind
Smitkers will like the peril reduction too I guess
or better yet, something that spreads soulblaze between linked targets
Wonder how long you can get a smite stacking all the peril reduction possible
You can go pretty long already right now
Maybe make it smth like:
M2+M1: builds up bio-electicity, storing the damage you deal on enemies
M1+M2: Marks an enemy, absolutely slams the guy with all of the damage you built up
As long as you got elites to keep getting cdr on shriek
And warp charges to feed it also
I rarely have that happen even on auric when running smiteker. Everybody else targets and kills the elites first.
Since i'm gonna be honest with you, when i hear Smite, i don't think low damage CC, i think "Yeah that guy is not going to have a nice day"
well, I think that's why they got the paladin smite in there with the 'on heavy attack' lightning, lol
I would really like a build up mechanic, that "focus 1 enemy for big damage" smite never became a thing
unempowered brain burst exists, and it takes quite a while to build up. Don't worry about the damage.
Honestly i miss tech test BB
Where it would just stun the hell out of whoever you were doing it on
I just miss feat bb when it was about maintaining warp charges while also being a decent part of the tool kit
Also, from the trailers i thought that BB would be like:
Always kills the guy no matter what, but tankier enemies will have far longer charge times
Yeah that's what I thought too at the time
Honestly the way i can imagine having Smite and BB in it's current state coexist with only a smite rework is:
M2 Smite builds up damage
M1 Smite throws a bolt of lightning in front of you with built up damage from M2, so more AoE damage
boss bb: dies of olde age first
Have the heavy electrocution thing also toss out some of the built up damage on top, plus to prevent people from stacking a ridiculous amount of damage, built up damage decays depending on how much you have, I.E, 10 built up damage will take like 20 minutes to actually disappear, but if you built up 10,000, you will rapidly lose damage buildup
That would be so funny if it was like a minute long bb charge
Honestly that's what i thought
Like an alternative monstrosity strat where you just protect the psyker while the psyker builds up the one-shot
That 100% monster damage kill penance would make a bit more sense though
malleus monstrum penance complaints incoming
...It does
It does
i can't ss but mine is different from yours
I didn't notice the warp siphon changes woah
why would that site have the new one
plz no damage decay, just cap the damage to a single target or something, or make it build much slower than bb
...The announcement.
the image is from the patch notes
They're not gonna drop the new tree in the buildcrafting site lmao
thats not a site, i can't see it in the announcement either
as in any single target can only receive X damage at most, not it can only damage 1 target
Games latern actually fatshark devs no way
im on the PT2 announcement
Part 2 patch notes post on the forums.
and no picture
It's around the halfway point
At the very end of the psyker talent adjustments
Before the start of the Vet ones
i have a serious need for the new psyker talents
Honestly psyker really needed something like this.
tank psyker when
Compared to Zealot, Vet and Ogryn it felt like Psyker only had like 4 important non-ability, non-keystone/toughness regen nodes
Like these and melee builds aren't already a thing with how good force swords are
Infinite dodges back please
yes but i need M O R E
Warp Splitting
Up to 100% Cleave, based on Peril.
Also, i'm gonna be honest
would you be not honest? 
It feels really annoying how vets keep shovels and power swords while Vet and Zealot get dueling sword
Yes. Space Marine 2 is GOTY material.
they aren't because shooters exist
Real men rush down the shooters with melee as the "glass cannon" class
Thats a skill issue when it comes to just spam sliding towards them
By Crack of Bone
Melee Weakspot Kills Quell 5% Peril and Reduce further Peril Generation by 20% for 4s.
Souldrinker
Killing an Enemy with Soulblaze restores 5% Toughness and grants 5% critical Hit Chance for 5s.
cool ne stuiff
crack of bone stands out to me with scriers and a dueling sword
It's not, you will take damage regardless with enough of them around
and there will be enough on auric
yeah seems like such a gunkern ode
Use a force staff just to build peril. Crab dodge in their direction
Honestly Crack of Bone sounds great if MeleeSmite is going to cause peril buildup
+25% Reload Speed while below 75% Peril. On Reload, generate up to 25% Peril based on the Percentage of the Clip Restored.
This one as well
And honestly i fucking hope it does, it'll make managing peril as melee psyker so much easier
I'm real glad smite is getting a secondary use like bb has with its proc
yea i was wondering about if the smite node will cost peril or not
its not rng like the brain rupture one so i dont think it would be unfair to have it cost peril
heavy sword on psyker could be really fun
Yeah
I want to like the heavy sword, i really do, but i just never got it to "click" for me.
It really feels like whatever it does, any other melee weapon just does better
Esp. with the new tac axe blessing
heavy sword is my favorite zealot wep already
i was already planning on playing more again with the item update but psyker is my favorite class by far so.... the rest of the patch is making me VERY excited ontop of that
it can one tap gunners without it being a rev weapon
on psyker it could be even more fun
my question is why does the new rending blessing for it depend on hitting multiple things
Just give zealot a force sword 
still eating a talent point tho, and the rng node on bb is kinda bad anyway
oh yes, force sword without a special
Yeah, sounds like worse rampage honestly
theres someone here that believes that it priortizes higher hp enemies.
yeah im just saying since its activation is intentional its not unfair to have it eat peril, it worth will depend on how much damage it adds though
i want flayer changed
it only activates if you don't kill the enemy but other than that, HA
poxbursters getting pushed say hi
Nah just make the effects gold instead of blue and call it holy magic or whatever lol
Honestly, with how the new smitemelee thing works, i feel like a sort of Doom from Hades 1 could work well for Flayer
itd be nice if it was guaranteed on crits or something
Heavy melees build up a big brain burst, new heavies reset charge time but increase damage
hard to imagine it doing as much additional damage as BB rng unless it also has a cooldown
Can't wait to take the smite talent along with the shock maul blessing that does the same thing
Shockmaul's Perfect Timing along with the new smite talent+High Voltage will be hilarious
magic is heresy, you heretic
Not if you call it emporers holy rolly awesome anti heresy magic
so true
"You know what? Fuck you, get tased."
Not a psyker if you actually like the emporer
Honestly, chainaxe might do great on Psyker
Mainly because of how in my experience it tends to choke on other classes to the 2 dodges
Psyker can just block with Kinetic Deflection
Chainaxe special on top the smite talent?
Oh god.
😨
I don't think that's how that talent works.
I HOPE that's how that talent works.
God please
ohhh i haven't thought about that lol
Don't make me have to use shriek every time I want to do a focused special melee
Yeah, chainaxe might get some actual room to shine on KD Psyker
Since it has solid stats all around, just tends to choke because it has 2 fucking dodges
3
Still pretty low
yeah
Staffs aren't too good either?
It's melee but people already might be used to shit amounts of dodges
Honestly i want more force weapons. We need way more variety.
Staffs are ranged at least
I would say trauma is point blank but the reason for that is because it's stagger is busted as shit lol
So you don't need to dodge as much with them, and if you do end up needing to get in melee, you can just have a melee weapon with 5 dodges
Man, i want significantly wackier staffs.
Necromancer staff let's get heretical in here
Like say, idfk, Deimos MK X Leviathan Force Blaze Staff
M1 throws balls
M2 pulls an enemy to you (you to them if they're Ogryn or larger) and follows up with an overhead strike from the war-pick like staff head
Will it be effective?
M1 throws balls
yes
That would need damage beyond anything in the game to be worth it
you haven't seen its stats tho
all the staffs that throw balls rn are good, the one that doesnt sucks ass
To be fair it has the utility of just saying "no" to ragers trying to gang up on a teammate or letting melee psykers get into melee faster
purge isn't that bad, and surge isn't that good
My main problem with staffs in darktide atm is the lack of variety
We've had the same ones since launch
Surge is a bit better than purge, and purge just gets outclassed by the amount of damage everything else does ontop of their ability to still get soulflame on everyone
Even force swords got 2 new variants
Only if you use venting shriek, but venting shriek means no bubble
With Blaze Away/Showstopper, Purge might end up being way more effective
Purge is an easy replacement for shriek, and can really eat through entire hordes. Its one real issue is all your long ranged options suck after that.
yeah it's going to be so fun using those blessings on purge. the tier 3 blaze blessing on trauma and void are really good at fire that you don't need shriek for a non-purga soulflame build
I mean you can have a soulflame build from talents alone
Slaughter Spree seems to be really good for psyker though ngl
yeah gun psyker can do so much with soulflame too
One crit headshot just lets you cascade into infinite headshot crits
Venting shriek + perilious combustion + wildfire and anything works
SIBLINGS
WAIT WAIT WAIT WAIT, SURGE IS GETTING SURGE.
WE SHALL EAT WELL
we're all betting it only affects m1 balls
I'm hoping it affects m2. I'm believing it affects only m1.
Probably, but that blessing to increase LMB damage is probably what they had in mind

gotta make a big stink if that's the case since that blessing is useless otherwise. We got it fixed for void so it gets the full charge bubble but not for trauma
balls are dumb
WELL THEN YOU GOT TWO DUMBS
or download a mod
well sure, but it would be nice if less mods were needed
Imagine if holding M1 built up balls so you could just toss them all into some poor poxwalker's face
yeah thats what im advicating for too
Modded darktide players confuse me, ngl, specifically the squished up talent tree ones and the hud ones.
Zenyatta ass attack
I have not seen a single hud mod that made me not think "what the fuck"
@latent mauve Based reviewer.
That’s just to make posting builds easier
There's certain info that should be at the center of your screen like dodges and toughness and maybe a specific buff, but most people just put everything there lol
People either love my hud or think it's wtf. 
update isnt even out yet
dorn explain urself
Honestly even dodges in the middle of the screen seem stupid
I highly doubt they are scaling back anything
bro plays a game where the difficulty changes wildly depending on how much the enemy director wants to slap you
idk, wait for the changes to hit live. let people get a feel. lock 6th difficulty behind a 20$ dlc and make it the worst dlc possible lol
we can pray
We will just play modded
God, fucking WoM
Great weapons, terrible faction
Man if only we knew the consequences of server hosting instead of peer to peer
They should just remove beastmen from VM2
if you want more difficulty you can always play with lvl 1 blessings, 0 strength weapons and an empty skill tree
"Fixed an issue where an additional stack of the Psyker “True Aim” talent was gained when inflicting stagger to an enemy during the cast of “Brain Rupture”."
What purpose could this possibly serve

It was such a niche interaction
sad
vv sad
hello swaglas
Already done
I unironically didn't recongize you
server hosting is fine if they, y'know, let others host servers
we had this discussion already lmfao
I know
which they could do
But the swaglas caught me off guard
someone found out a way
they could but we're already so far down the rabbit hole of destiny lobby hub and crossplay
I'm also really bad at telling if people look different after losing or gaining weight
real



