#psyker-class

1 messages · Page 1356 of 1

upper sun
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it was hell during the penance update

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every mission with a vet was non stop vent purge

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idk if twin blasts counted for double progression but by god it should count as a war crime

jovial juniper
tired estuary
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I hope the next wave of penances continues to teach players to use resources incorrectly

upper sun
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i hope they add easy ones

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getting to 4500 broke me

buoyant maple
upper sun
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i just skipped the bad ogryn ones

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box heavy hitter and taunt

buoyant maple
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Would u rather play with smokes for 3 games or hold m1 the entire time on ogryn for 13 games

upper sun
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m1 ogryn

buoyant maple
lofty escarp
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I haven't even touched the ogryn penances yet tiredboop

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im scared

upper sun
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mercantile

lofty escarp
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the knife ones broke me since I hate knives

buoyant maple
upper sun
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not that bad

buoyant maple
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At 12% chance that’s basically
Shoot 37500 shots

upper sun
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go to mercantile and nuke the hoard 25 times

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i just queued it up

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nuked and left

buoyant maple
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Heavy hitter is pretty tedious too

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But not as much brain Dmg as lucky bullet

upper sun
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i used to give ammo crates to ogryn in sedation and tell them to go afk

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ill do the mission while they shoot

thorn cedar
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i capped out before needing to finish ogryn penances

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thank fuck

ornate hamlet
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Emperor's gift

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Old one

lethal lagoon
ornate hamlet
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I'm gonna see how it goes with warp flurry

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Probably meh, but

lethal lagoon
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I did the math and with true aim it should actually be better.

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It depends on how you land the headshots.

ornate hamlet
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I'll land them in the upper head

lethal lagoon
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Also keep in mind I'm very much in the "My moves were calculated but boy am I bad at math category" when it comes to darktide

ornate hamlet
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At least you can do some form of math

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I forgot everything the moment I stepped out of engineering

lethal lagoon
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When my AP stats counted for a 200 level math course I think I might have actually cried tears of joy.

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So the only "math" I had were CS classes with math in them, but no actual math classes

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Perfect edging warp nexus increases DPS by about 42%, with overkill problems.
Warp Flurry increases void DPS by a flat 25.5%, less overkill problems, and shooting faster means more true aim.

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Also less taxing in terms of edging requirements.

shadow oar
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is flak or unyielding better for recon las build

strong gulch
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flak

cosmic sigil
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i put crit chance and unyielding on it

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still burn everything to the ground

ornate hamlet
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Playing staff serves to tell me why I go back to guns ngl

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I think the staff charging gets really awkward sometimes

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It like guns being snappy and ready to fire at full power

cosmic sigil
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if only we could have another mechanic...

upper galleon
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cause crit chains

cosmic sigil
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yeah but i need to proce true aim

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man i should use power di to see how often i proce it

spice veldt
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we will get a staff that is a proper analog to a gun one day

upper galleon
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it's 4 weakspot hits (and if it works like headhunter blessing, it will on the shots after the 1st crit in the crit chain)

spice veldt
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my grandchildren will get to enjoy its release with me

upper galleon
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fatshark heard psykers wanting shotgun staff so they just gave y'all shotguns

spice veldt
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we better get brautos as well

upper galleon
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p. sure but it's not like spyker would be isnane with brautos

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lot of their bonuses is crit and weakspot

spice veldt
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yeah though they're nice and comfy to use

cosmic sigil
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that was my reasoning

cosmic sigil
upper galleon
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basically headhunter blessing

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you would do more with flak, maniac, elites, even unarmored imo

ornate hamlet
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I think that a staff that actually has a hitscan LMB would be nice

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Not even because I can't aim projectiles, but projectiles feel really janky with any ping in this game

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I can do funny cross-map Kraber shots in Titanfall and can't aim the fucking funny ball here

spice veldt
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projectiles + ping + the goddamn stagger

ornate hamlet
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Suppression, more like headshot limiter

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I still remember the time I went to throw a knife on a gunner and this purgatus psyker suppressed him at the same time

cosmic sigil
ornate hamlet
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Worse even is that everything is basically "not revolver/plasma" in my head because I got too used to meleeing and leaving ranged to snipe specials and elites

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So when a ranged weapon doesn't behave like a portable railgun, I get annoyed

long wharf
lethal lagoon
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I think it's good from a I'm chilling perspective, but that's throwing away too much DPS to be in the same tier.

long wharf
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you aren't losing any DPS if you have True Aim, which you absolutely should

lethal lagoon
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You aren't losing DPS from missing warp nexus or flurry, what?

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You absolutely are.

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Transfer peril is no where near effective enough to make up for that.

long wharf
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if you're trying to keep void as your primary weapon, peril and quelling is what ultimately stops you

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I'm not arguing that surge+transfer is meta

lethal lagoon
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That's unironically a skill issue.
Which is why I said it's good from a "I'm chilling perspective"

long wharf
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¯_(ツ)_/¯

lethal lagoon
long wharf
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I don't use void to sit back and play Click Simulator 2024

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in fact, on auric maelstroms, I swap out void for either purge or trauma

lethal lagoon
long wharf
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I almost never play with void as a primary weapon these days

lethal lagoon
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This is my issue when you join theory discussions.

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Whatever personal experience you are drawing from is completely illrevelant to the people asking questions here.

long wharf
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  1. I never claim my personal experience defines how others should play
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  1. throwing out ideas isn't the same as telling other people how to play
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  1. I'm always open to having my mind changed by facts or better ideas
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I'm not dogmatic, and I've dug through the game Lua as much as anybody has, I bet

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here, anyways, I'm very sure the active modders have dug through it more

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anywho, I do like chatting with the people here that clearly play the game at a higher skill than average, and most of us care about objective measures and numbers

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that's what makes psyker chat the superior chat

ornate hamlet
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me brain bursting at 96%

long wharf
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that cat looks like it just ran a marathon

strong gulch
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On the subject of comfy play.

It's been a long time since I used assail + trauma. That's it. It was so comfy to use.

long wharf
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got them involuntary shakes

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assail+trauma can be very comfy

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I still hate the aiming of trauma secondary

azure bridge
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Hey so for blaze trauma staff, its 5% crit and 25% damage vs what?

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flak? Maniacs?

azure bridge
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gotcha

strong gulch
long wharf
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FartShart should either just make it a projectile and give us a predictor path or make the aiming Line-of-Sight

ornate hamlet
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Can you headshot with trauma if you aim the thing in the air?

long wharf
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nope

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it's an aoe

ornate hamlet
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Not based

long wharf
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it only hits bodies

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all blasts work that way

ornate hamlet
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I'm gonna hit the body of who made that

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in Minecraft, that is

long wharf
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unless you live in Sweden, good luck with that

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and if you do live in Sweden, I am in no way advocating for physical violence against the devs

ornate hamlet
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it's virtual violence in Minecraft

long wharf
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you could, however, leave a very sternly written letter under their door

ornate hamlet
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I'm putting TNT under John Fatshark's pressure plate

lethal lagoon
lethal lagoon
long wharf
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yup.

lethal lagoon
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My bad.

lethal lagoon
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It's so weird seeing a talk show host that isn't cringe.

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Or maybe I'm just in the correct demographic for him

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Jimmy Fallon

long wharf
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I haven't watched a talk show in a very long time

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decade maybe?

lethal lagoon
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I've seen youtube clips, but watched a full episode, been a while yeah

long wharf
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last time I watched one with any regularity was the late show with david letterman

upper sun
long wharf
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I initially read that as "will not stop edging swedish fish", and you had me very concerned

upper sun
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we just need to kidnap the fatshark devs feed them Adderall and teach them git

lethal lagoon
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dev*

strong gulch
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same. I read swedish fish

long wharf
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given how much they love Lua, I'm not sure git is enough

upper sun
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itll at least help with the version control issues

long wharf
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though git would automatically be an improvement

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watch them setup a separate repo for each dev

upper sun
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neither the rager changes nor the shooter changes were meant to be included in the patch lmao

long wharf
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and then manually copy commits into a "actual master" folder on a server

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and to make it easier in their minds, they all just work in their master branches

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and when someone does something others want, they just copy files from that dev's workstation

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... my god, that must be what they're actually doing

upper sun
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lets hope they accidentally push the changes of the one dev that sets all of the upgrade costs to zero

long wharf
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I'm feeling a pain in my gut, the kind of pain that you get when you're looking at a million line codebase and come to the realization that you can never fix it

dusk violet
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did purgatus staff get nerfed in the past few months? i just started playing again after been gone for a while and it feels different...

long wharf
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it's never felt particularly strong or impactful, despite its performance

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it still horde clears with ease

strong gulch
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The LMB / primary can no longer stagger ogryn enemies and ogryns have more stagger resistance.

long wharf
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does it still stagger ragers?

strong gulch
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yes

dusk violet
lethal lagoon
strong gulch
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It staggers everything else that isn't a mutant, chrusher, bulwak, or boss.

lethal lagoon
lethal lagoon
dusk violet
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yes

strong gulch
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I think it just suppresses reapers. I can't remember now.

lethal lagoon
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Might make purg feel worse.

long wharf
lethal lagoon
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I think you underestimated what I meant.

long wharf
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unless you don't mean the name color

lethal lagoon
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You vastly underestimated me

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Or rather overestimated

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Depending how you wanna phrase it.

long wharf
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if I overestimated you, that'd mean you would stupider

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just a misunderstanding on my part

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not a reflection of you

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psykers constantly have episodes

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it's what makes us interesting

wise sundial
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Anyone play this on psyker? Also is it dead because the range is crazy low?

long wharf
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I don't play psyker to use guns

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that said, I would think the constant reloading, even when 70% faster, is going to hurt your dps enough that it'll still be easily outshined by the columnus IAG

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using Scrier's Gaze

tired estuary
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Its not great with scriers afaik

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also just kinda not great on psyker in general but its still Funny and assail at least covers its weaknesses well

long wharf
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come crafting update, psykers will have the other shotguns again

analog agate
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Is there a potential for the current shottys to be good on psyker? Or is this just a thing where people want to use them and can’t for reasons

long wharf
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shotguns got taken away from psykers on release

tired estuary
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kantrael so you can light them on fire while they're on fire

long wharf
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in the open beta, they were kind of fun to use on psyker, or so I hear

tired estuary
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idk

long wharf
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frankly, I think psykers need more warp weapons, not regular weapons

steel flame
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More staffs more force weapons

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Instead we get scraps made for other classes

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A good start would be giving each staff a unique m1 instead of a generic afterthought fireball

tired estuary
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we def need more staves but idk, hard to balance that shit

ornate hamlet
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The new shotgun is pretty fine on psyker

steel flame
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Well we will never know how hard it is to balance if they literally never bother to try

ornate hamlet
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Both barrels and manstopper will ensure you blast a lot of shit and reload fast with whatever you very likely kill

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Given assail's range and spammability, the shotgun also pairs well with it

long wharf
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I want the staves to have unique specials that are warp-based

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not the pathetic poke they are now

strong gulch
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If the poke was quick like the DS special, I'd use it. With the weird delay and windup, I'd rather just have the speacial replaced with a fart sound.

long wharf
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I make fart noises whenever I use it

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with my mouth

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just like whenever I heavy swing the branx, I say "bonk" out loud

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god this game needs more content

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I keep wanting to play more, but then remember how bored I am of the current content

analog agate
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I have been enjoying ogryn with branx. With the exception of the ammo hungry gun ogryn, ogryn is by far the lowest tier character in the game. But the pickaxes are a lot of fun

long wharf
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they're a ton of fun

analog agate
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I will say I do kinda miss prepatch 13. Less specials, less elites, more horde

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And harder

long wharf
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yeah, the AI director is still nuts right now

analog agate
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Well, harder in the sense we can be so OP right now

long wharf
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almost as if the bug for heresy on release is back

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on top of increased elite group sizes

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if we weren't as strong as we are now, auric damnation maelstroms would be literally impossible

analog agate
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There are definitely aspects of maps that are just nuts. Broken bridge at beginning of hab dreyko is always insane

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Spot after tram on new map is always a gamble

long wharf
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the new map has several wipe-condition rooms

analog agate
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I have been enjoying it. Unless I play ogryn

ornate hamlet
haughty star
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lol

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don't mind if i doooo

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hadrons a lil bitch

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ive straight up been loving the recon on psyker lol

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it might not have the greatest ammo economy but god damn is it a fun un'

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i use the 6

stiff falcon
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the great auric filter will retvrn soon

haughty star
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that and auric players are just god awful.

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rn

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i'm no hotshot myself but

stiff falcon
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EU is funny

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5 deaths a mission

haughty star
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it's so bad.

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just did a auric damn with 2 zealots and a ogryn where i had to decode the phage tree poisoneers

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as a fucking psyker lol

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i'm like come tf on dudes

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17 deaths lol not a single one was me

crimson roost
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any changes?

crimson roost
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first time playing psyker

haughty star
# crimson roost

elites to maniacs and unstable to uncanny and you got you a forever sword there

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obscurus is weird and can be interesting later but illisi is always gonna be a staple of your arsenal and that thar's a pretty good one

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also if those balances aren't suss that's hella impressive lol

broken carbon
winter bloom
crimson roost
broken carbon
wind spruce
broken carbon
# crimson roost

swap weakspot to flak, keep transfer peril, and roll another staff and try to get surge and warp nexus

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transfer peril and warp flurry can be fun, but it isnt the best

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also if you dont know, weakspot damage isnt calculated the way that you'd think, it adds nearly no damage

wind spruce
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Warp flurry & warp nexus or warp flurry & surge is much better

broken carbon
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with those you really can only shoot a couple of times before ur over peril

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so i dont think u get that much benefit from flurry imo

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transfer peril lets you shoot a lot

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ik it isnt great

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but its fun

wind spruce
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Flurry is hugely beneficial

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Warp flurry will translate into more shots taken then transfer Peril will, since quelling from 100 to zero takes less than 25% of the time that using void from 0 to 100% peril takes

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That's without taking into account that there's downtime when you can't meaningfully shoot anything but you can quell

broken carbon
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hm

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fair

crimson roost
broken carbon
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but its decent

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id swap shred for precog but i think its mostly up to preference

haughty star
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is rending ever useful?

crimson roost
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bam

broken carbon
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nice

crimson roost
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what do i want on trauma staff?

patent jacinth
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Depends on whether you want it for a crit build or not

crimson roost
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no crit

patent jacinth
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Warp flurry and rending shockwave I think

patent jacinth
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I have no idea about perks though

hoary sky
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I love smite surge so much B)

quartz barn
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For trauma you either run flurry+rending or nexus+blazing

hearty dagger
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Ngl it's funny to think that people talk like "They should just exterminatus Atoma/Send in space marines"

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When it's mentioned that while the 6th are very much a force to be reckoned with, outside of heretic controlled sectors, it's more or less business as usual.

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Straight up just a regular tuesday in the imperium

crimson roost
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i got my 3 builds

patent jacinth
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Sad about the perks on that thing

crimson roost
patent jacinth
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Crit damage isn’t calculated how you think

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If you were to do 100 damage and had a 75% finesse modifier (crit multiplier) you would do 175 damage

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You would expect that 10% to be directly added to the 75% giving you 85 extra damage

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But it works weirdly and increase the extra crit damage by 10%

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Resulting in 7.5 extra damage instead of 10 extra damage

haughty star
patent jacinth
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Y x (1.75+.1) vs (Y x 1.75)-Y x .1

haughty star
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post yo build homie

patent jacinth
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Crit and weakspot damage does way less than you think

hoary sky
crimson roost
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Well, 6-7 million ordo dockets and 50k plasteel later and i got 3 builds

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also got my moebian 6th armor just now and finished the penance board

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im one of you guys now

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appreciate the help

ornate abyss
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what do I improve

vernal temple
quartz barn
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Barrel gaming

plucky flax
ornate abyss
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atoma elite guard, orthus hard mode and barrels are the only hard ones left

ornate abyss
plucky flax
vernal temple
untold niche
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i tried bpistol on vet and i find it really bad, at least have 1 pierce for bulwarks man.

tired estuary
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just scream at them so loud they drop their guard

untold niche
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like why would you ever pick bpistol over revolvo

tired estuary
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why do anything

untold niche
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fucker yourageJ

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you know what i mean

tired estuary
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idk what else to say b/c some shit is always gonna be outshined by other shit

untold niche
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ASS is now officially out of trrend

tired estuary
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that's just the reality of games with different options, perfect balance isn't reasonably possible

untold niche
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i don't mind sidegrades

untold niche
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i beat my own record for ranged elite!

hearty dagger
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Ngl

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I feel like people who say wound curios are bad because they bet against yourself are either dumb or zealot speedrunners

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Ah yes, let me not take extra padding in case some random bullshit happens or i get poxbursted

wind spruce
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An extra 30 health also pushes me above breakpoints, though.

hearty dagger
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The breakpoint doesn't matter when you'll eat shit within the next 5 seconds

wind spruce
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Why is it inevitable that you'll eat shit within the next few seconds?

hearty dagger
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-> Gunners
-> Random Bullshit Go ahhh spawns
-> The inevitable random guy from behind that bops you on the head
-> Scab Shooter

wind spruce
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Idk, I just don't go down so often in situations where someone will be able to pick me up that I need an extra down between medicae stations

hearty dagger
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Plus extra health bars make you feel tankier even if you're technically less tanky

wind spruce
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I'd rather be alive after the poxburster or sniper hits me than downed and somehow feeling happy that I brought an extra wound so atleast I can go down again

hearty dagger
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It's honestly amazing how much the zealot player will either throw or choke.

wind spruce
hearty dagger
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I shit you not

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This guy sees me going to push a poxburster

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Next thing i know, the poxburster is in my face because this dumbass shot it and says "i didn't see you"

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Also for some reason they'll see me dealing with a crusher and 5 gunners on the opposite side

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And decide to attack the crusher instead, and then we all die because the 5 gunners

hearty dagger
wind spruce
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Shoot the barrels your standing next to?

hearty dagger
#

Exactly.

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That man alone reduces my virtual in-game and physical lifespans every time we play on the auric mission board

radiant frigate
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wound curios are really good actually*
*if you are martyr zealot

untold niche
radiant frigate
untold niche
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oh yeah sorry im avberage player

radiant frigate
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but yes i agree

untold niche
radiant frigate
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rather get health and corruption resist

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like having extra wounds vs bursters except not pointless

untold niche
radiant frigate
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true and real

untold niche
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also exploding in psyker at a5mael is kind of like pooping your pants

upper sun
wind spruce
dense valley
#

lol is blazing on this usable ?

wind spruce
supple dock
#

Is an enemy gonna survive more than 3 critical hits

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(no)

dense valley
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ye lol they shouldve put this on a knife or st

untold niche
upper sun
upper sun
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mine yelled at me for asking to go to the bathroom

untold niche
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then u

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shjowed dominance/

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?

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you pooped in class?

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i need myt answers clad

upper sun
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more like peed myself

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and got a massive box of coloring crayons/pens/sharpies as an apology

untold niche
upper sun
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yeah

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no

untold niche
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im dissapointed

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i thought you

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shit i should go watch

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shin chan

supple dock
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My ogryn arc begins soon

upper sun
quartz barn
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Charge heavy = solo AM clutch

upper sun
quartz barn
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Yes

upper sun
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you have to press F twice

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minimum

quartz barn
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No i did it without abil

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Works if you have the charge but i ran taunt

upper sun
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taunt can also stagger

quartz barn
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And that doesnt stagger out of overheads

upper sun
#

what

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what the fuck is the point then?

quartz barn
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Not all the time atleast

supple dock
quartz barn
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Taunt just draws aggro to you

upper sun
supple dock
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I'm using a knife on ogryn too

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don't @ me

quartz barn
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And you combine it with dmg reduction + bonus dmg on heavy if you get hit

upper sun
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eh id still rather have rush

quartz barn
#

Then if you have toughness gain on charge heavy you just dont take dmg ever

upper sun
quartz barn
#
  • overheads only deal half your health at most because ogryn
supple dock
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shit's not lasting past the penances

upper sun
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ogryn has two melee weapons heavy pick and shield

quartz barn
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But ye i ran taunt for penance xd

upper sun
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bruh

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i am not taunting 1k enemies

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fuck that

quartz barn
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Its on elites and specials

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The kill 5k enemies with 5 heavy handed stacks takes way longer tho

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Im at 4500 atm

upper sun
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@supple dock dont try these

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itll mind break you

quartz barn
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Gives about 300 per mission at most

upper sun
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the problem with heavy hitter is it needs FULL stacks

quartz barn
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Grenade box is easy

upper sun
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people shot the 4th one in the first mission i tried it in and i rage quit

quartz barn
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Oh ye for heavy hitter use the pickaxe

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Not branx but the other one

supple dock
upper sun
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the problem with heavy hitter is if a hoard comes at you and you have zero stacks by the time you get to 5 90% of the hoard is gone

quartz barn
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I have 4 left on ogryn, the heavy hitter one and 3 gungryn penances

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Almost finished the 25 kills x 50 done

upper sun
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gun ones arent bad you just need a low damage high collatoral weapon with crit and the chambering perk

restive ice
lavish glade
upper sun
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nah im done with penances until they add more rewards

untold niche
#

wait this doesn't help me reputation

untold niche
# upper sun no

also i wasn't insulting you :v
Was half joking, someone i knew did it abck then

sudden trellis
#

my fellow psyggas, what was the f-sword blessing that lets you torch crushers with soulblaze

upper sun
#

uncanny

untold niche
#

clad don't ignore me like this i feel really bad Copege

untold niche
upper sun
#

Yes

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you remember embarrassing stuff that you do more than other people

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at least 6 other kids also did it at some point but no one remembers their names

restive ice
#

i remember jonathan

untold niche
#

hmmmm

sudden trellis
untold niche
#

you guys want to watch shin chan with me

upper sun
#

uncanny gives rending as a personal buff

wind spruce
#

It never really torched crushers

upper sun
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so you'll still have it even after switching weapons

wind spruce
#

It just made soulblaze do something instead of nothing

upper sun
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it buffs the damage quite a bit but yeah they dont fully melt

wind spruce
#

It's just like with maulers or bulwarks, you gotta have 15+ stacks before anything is "melting"

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Or stack soulblaze up like this

untold niche
#

i almost spit m ywater

sudden trellis
wind spruce
untold niche
upper sun
#

what

untold niche
#

afterwards all the kids call him manly

#

he flexed that he ahd done 10 enemeas

#

while htr e cool kid had none

upper sun
#

@jovial juniper

jovial juniper
sudden trellis
hearty dagger
#

Are there any mods rn that can get you banned?

analog agate
#

Naked mod and maybe vacuum capsule mod

untold niche
#

what is the second one
what is vacuum capsule

hearty dagger
#

Any particular reason for the naked mod?

jovial juniper
#

Messes with the server

hearty dagger
#

I see

#

Just looked up mods and there's a mod that brings back the old crosshairs.

#

Why

untold niche
#

whats vacuum capsule peepo

jovial juniper
#

It's the things you carry at the end of Excise Vault

untold niche
#

oo

hardy raft
#

i wonder what else is moved by steampunk-era technology

jovial juniper
#

Mfw I pinged if for the first time

hardy raft
#

air pipes with thigns in it

jovial juniper
#

Also spammable

#

Vacuum Capsule is the Mushroom of Darktide

quartz barn
#

I assume because its coded as a consumable, but is constantly moving causing the server to overload

#

Telesto my beloved

sudden trellis
upper sun
#

why are zyns so popular in the US?

#

theyre kinda the worst snus there is

hearty dagger
#

Wth is a zyn?

upper galleon
jovial juniper
#

That one I didn't know

upper galleon
#

Part of why it got blacklisted

upper sun
hearty dagger
#

And what in the name of vacuum capsule is a snu?

upper sun
#

its like chew tobacco that you put under your lip

late sapphire
#

Tbh i was pretty shocked to see the variety of allowed mods

#

As opposed to vermintide, which was pretty stringent

quartz barn
#

Not true

hardy raft
#

tbh

quartz barn
#

Vermintide allowed a ton of mods until recently

hardy raft
#

vermintide had strict modding cause the devs were assed to actually sanction shit

quartz barn
#

And the decision to not allow most mods has been heavily disliked

upper galleon
#

mods on nexus are sanctioned

hardy raft
#

so only sanctioned mods were like numericUI

stiff falcon
hardy raft
upper galleon
#

and modding is limited to clientside

quartz barn
#

Rip better bots mod

stiff falcon
#

It’s not limited to client side

quartz barn
#

Also rip weave bardin

hardy raft
#

isnt it limited to client if you intend to mp?

quartz barn
#

Nope

stiff falcon
#

Every mod can be server side

#

Just requires certain additions

quartz barn
#

Vt uses player instances

#

Not server instances

hardy raft
quartz barn
#

Ah mb

#

On dt yes

hardy raft
#

payday 2 was the pinnacle of game modding

quartz barn
#

Skyrim mods?

hardy raft
#

you could literally sit next to a guy who has like 1k mods and you dont know shit

quartz barn
#

Oh wait for mp

hardy raft
quartz barn
#

Nah thought you meant pinnacle in terms of quality

hardy raft
#

payday's scuffed p2p system made every wacky """client""" modding possible

quartz barn
#

Not player side vs server side

#

But vt banning a lot of mods was dumb because a lot of qol stuff got lost

hardy raft
#

p much

#

never updating sanctioning as well

#

dt just only allowed clientside and that meant basically anything is sanctioned by default

quartz barn
#

Kinda shows the disconnect between dev intent and investor intent

#

Because weapon customization is allowed

#

Which directly impacts the store

#

But w/e the skins arent even made by fs anyway

#

Was confirmed a while ago that those are made by a 3rd party

hardy raft
#

ㅛㅐㅐ

upper sun
#

nice puncture

patent wing
#

reeeee

upper sun
#

should have stopped at purple

rich spindle
#

Reload speed is good on that 😭

jovial juniper
#

Good specialist perk

#

Now you need 100 shots to kill one

patent wing
#

im still mad at the game that it wont give me infernus 4 for the accatrans

#

blew much plasteel to date

upper sun
#

u should have been melkmaxxing since you hit 30

#

smh

upper sun
#

thanks to the random person that did it for me thumbsup_ogryn

jovial juniper
#

Hi!
I have a question

#

What

upper sun
#

bash

jovial juniper
#

Yeah but why 22 cleave

#

Something is not right

upper sun
#

now look at the stagger

buoyant maple
#

It’s true

#

U can cleave 3 scab ragers

jovial juniper
#

Aren't they 10 mass each?

#

But because 22 is higher than 20 you can still hit an additional rager

buoyant maple
jovial juniper
#

So 22 cleave at the cost of damage

#

Staff special only challenge added to the list

rich spindle
#

22 is crazy

#

How much does sunder mk3 power sword heavy have

broken carbon
#

idk if i did that right

rich spindle
#

Lol damn double

spice veldt
#

sunder is hitmass reduction so it won't show up on the calc properly, but it's effectively the same as 4x more cleave

broken carbon
#

illisi is .5 less lol

#

oh

#

nbm

spice veldt
#

big value

jovial juniper
#

I mean, it still respects the cleave values, right?

spice veldt
#

yeah

thorn cedar
#

but it didnt respect u

rich spindle
#

Energized hits just ignore first 4 targets hitmass always?

spice veldt
#

nah

rich spindle
#

I dont get how it works

#

"Increased cleave" good description fatshark

late sapphire
#

there's hit mass and then there's a cleave limit

#

Which is annoying...

spice veldt
#

sunder treats enemies as having 0.25x of their actual hit mass which effectively translates into 4x more cleave

#

unless you take another cleave blessing which would be funny and multiply with that

jovial juniper
#

I used groaners as examples because they have 1 mass
22 groaners affected by sunder have 5,5 mass total
At 11 cleave you can hit 44 groaners

#

Which is lmao

rich spindle
#

Max stacks of wrath = 3.5x cleave so with sunder 4*3.5=14x cleave?

late sapphire
#

I guess 8 fuckers will die and the rest get staggered

buoyant maple
buoyant maple
jovial juniper
late sapphire
#

No as in

#

I know there's a hard cleave damage limit

spice veldt
#

psword never had a damage target cap

late sapphire
#

Psword doesn't have one?

spice veldt
#

that's just a myth that got spread around when people were malding about the 2023 psword nerf

late sapphire
#

I know a bunch of weapons have one though

spice veldt
#

but psword isn't one of them

late sapphire
#

Never used pswords 😎

spice veldt
#

weapons with a damage target cap are the exception anyways

late sapphire
#

ds4 only baybee

late sapphire
upper sun
#

spent 6k plasteel putting t4 blessings on bricks

#

i am so fucking ready for the crafting update

fierce spoke
#

I wonder if Ironhelm shotgun psyker is semi-viable.

upper sun
#

its alright

rich spindle
#

I didnt like it that much

#

The reloading when trying to burst down rager packs is such a bummer

#

And the laggy nature of servers doesnt lend too well to the single shot hit or miss style of the gun

jovial juniper
#

You'll probably be using assail a lot for mid-long range engagement

#

So build the double barrel on a close range powerhouse

#

And a horde focused melee?

vernal temple
#

idk how on earth but I managed to survive an entire lights out auric dam mission without ever going down staregryn

#

even clutched once

#

meanwhile sometimes I'm a dumb piece of dead meat on lower difficulties KEKW_ogryn

strong gulch
#

At least you were on when it was needed. KEKW_ogryn

#

IDK what's up, but lately the mutants have been silent lately. I know sometimes special don't sound or their sounds get overshadowed by other noise, but it's been bad.

vernal temple
long wharf
supple dock
#

Wasn't Surge fixed for Trauma in a recent patch?

analog agate
#

No

azure bridge
#

How so?

analog agate
#

I assume he means for rmb

long wharf
#

surge only works on projectile attacks

#

which is why trauma secondary doesn't proc it

azure bridge
#

Oh that'd be nuts if it did

#

Speaking of trauma staff anyone got opinions to share comparing it to surge staff?

analog agate
#

What do you mean

#

They are very different

orchid shadow
#

Two totally different styles of play. What kind of comparison do you want?

stiff falcon
azure bridge
#

I have a blaze trauma staff and a surge staff, I'm looking for which will function better as an all rounder for killing anything not a boss or monstrosity

supple dock
#

Hmm. okay

long wharf
#

surge will do more dps

#

trauma is great CC and decent damage

#

surge staff is not an all-rounder, though

#

you have to play pretty sweaty to use surge as a primary weapon

#

trauma on the other hand is very easy to main

orchid shadow
#

Trauma will deal with most situations. Surge is more specialized. Surge players have constantly be switching between blitz and melee to deal with situations.

long wharf
#

surge is very APM heavy

#

trauma is almost lazy in comparison

#

that said, I do enjoy surge more than trauma

#

but I wouldn't take surge into auric maelstroms

vernal temple
long wharf
#

trauma doesn't care about horde densities

analog agate
#

I take surge into maelstrom when I know I have someone who can kill a horde.

azure bridge
#

That sounds close enough to the feel I was getting too. I like surge for enemy deleting but trauma just seems to do good regardless if what I attack with it

long wharf
#

well, let's not confuse things with comparing dedicated party play to PUGs

strong gulch
#

Trauma = more aoe, A LOT of CC, doesn't rely on headshots (unlike void). It can handle most things with bosses being it's biggest weakness; scattered shooters can also be an issue.

Surge = fast single target, forgiving aim, minor CC (also doesn't rely on headshots). It's surprisingly decent at bosses for a psyker and is great at shooter management.

analog agate
#

Blaze trauma is psyker’s best staff build. So yeah, there it is

long wharf
#

ehhhh

#

there are people that like blaze trauma, I prefer rending trauma, myself

#

the horde typically doesn't need help being killed

analog agate
#

You can prefer it. But blaze is better

long wharf
#

where trauma shines is CCing the ragers and elites

#

and stripping armor while knocking them around makes it easier for the team as a whole

azure bridge
#

I like the idea of rending but my blaze trauma staff is better than my rending one

analog agate
#

I can amend my comment for you though. Trauma staff in general is best staff build for psyker

#

You can never change from it outside of a boss

long wharf
#

it's certainly the most effective at the highest level of play

#

I only take it into auric runs, though

azure bridge
#

Can rending hold it's own in auric?

long wharf
#

of course

analog agate
#

Yes

long wharf
#

because trauma doesn't care how many enemies it's hitting

analog agate
#

Rending just helps your team (if they choose to attack the guy affected by it) or you if you quick swap

long wharf
#

"infinite cleave"

#

trauma + ds4/deimos is a great way to delete elites

azure bridge
#

I guess I'll need to hunt a proper rending staff I like the idea of armor strip for tougher enemies

long wharf
#

blaze trauma is fun for when you want to burn everything without using purge staff

azure bridge
#

Yes I have noticed that

long wharf
#

but if you really want to focus on burning everything, purge is the way to do it

azure bridge
#

Anyone got a good rending build? Currently using the blaze trauma build on steam by pygex I believe

long wharf
#

+flak, +maniac, rending shockwave and warp flurry

#

that's ideal

#

thing with trauma is you really don't have to specialize your build for it

#

you can run any blitz with it

#

and that'll determine which keystone you should go for

#

if assail, go DD, otherwise go EP for BB or smite

#

EP used to be the best choice for assail, but with the DD changes, DD outperforms EP now for assail, handily

#

basically, make a build for the blitz you want to use and just slap your trauma staff into the ranged slot

azure bridge
#

don't go warp charges?

long wharf
#

warp siphon just isn't as good as the other options

#

unless you want to ignore blitz entirely

strong gulch
#

Also keep in mind what you are going to be using the most.

long wharf
#

I could see going through smite just to spend the fewest talent points in the tree

#

and then going warp siphon to the bottom just to get the most passive benefit from warp charges

azure bridge
#

is ep smite worth the points? Doesn't smite's damage suck ?

long wharf
#

having smite in your back pocket as an "oh shit things just got real" is an option

#

some people here like to maximize soulblaze damage and go EP+smite

#

but I wouldn't recommend that

strong gulch
#

If you keep trauma out most of the time, having a keystone for it (WS) would be better; but if you are using trauma as more of a support or enable of your other tools, investing in other keystones is worthwhile.

long wharf
#

the thing with smite is that the optimal usage of it involves short burts as strictly a CC option

azure bridge
#

i'ma be real, i play this guy like a pure mage, melee is rarely used

long wharf
#

you really don't want to be sitting on smite for seconds at a time, waiting for your team to get around to killing the things you're staggering

azure bridge
#

i say rarely but i more mean i tend to focus the staff usage more, and melee when needed

azure bridge
#

i'l see what kind of damage EP smite can do in the meat grinder real quick...

long wharf
#

prepare for disappointment

#

smites job isn't dps

#

it's fast and reliable CC

strong gulch
#

EP smite + creeping flames to apply SB and extend the cast

long wharf
#

if you do choose to go smite with trauma, be aware that certain enemies have a cooldown on being knocked down

orchid shadow
#

Eh, you smite for as long as it takes to get a handle of a situation. Sometimes that's a quick LMB hipfire. But if things are out of control then smite away. Just be planning ahead and have an exit strategy.

long wharf
#

crushers especially

long wharf
#

I've generally found that if you need to keep a crowd dancing in order for the team to stay alive, you're just putting off the party wipe

analog agate
#

Smite with trauma is a waste

long wharf
#

trauma is already great CC

azure bridge
#

yeah smite requires time investment so it feels to me at least like it fights with trauma staff for usage

long wharf
#

and taking something like BB and EP enables you to actually help wipe elite groups effectively

#

especially when you combo it with barriers

#

that combo actually gets a little ridiculous when you're able to keep the chain going

azure bridge
#

i've been using venting shriek mostly atm

#

but i've dabbled with the shield as well

strong gulch
#

I have BB on my blaze trauma build, but I rarely use BB.

On my EP BB purg build, I use BB constantly.

supple dock
#

I love that I've shown 2 very clear examples of the sheer power behind smite and people are still talking as if it doesn't deal a lot of damage lol

azure bridge
strong gulch
#

With trauma specifically tho, there is a lot of overlap.

long wharf
stiff falcon
#

Smykers deserve the retribution that will come

strong gulch
#

But if someone likes smite + trauma, they can have at it.

long wharf
#

15 seconds is far too long of TTK to be considered effective

stiff falcon
#

Hehe 3 enemy range

supple dock
orchid shadow
#

You have to look at your team comp and how they play in the first part of the mission and adjust accodingly. If you have a bunch of lasgunners with no target priority, smite is just going to make them be out of ammo very quickly. Ironically, the faster your team can kill, the less you need smite.

stiff falcon
long wharf
#

regardless, I prefer assail to BB

strong gulch
#

assail + trauma is comfy

long wharf
#

so I typically go assail+ventblaze+DD+ds4+trauma

#

got all the bases covered

azure bridge
#

assail means you miss out on psychonetic aura and wildfire though

stiff falcon
#

Builds don’t need to be adjusted for team comp

long wharf
#

wildfire isn't that great

spice veldt
#

such is tradeoffs

strong gulch
#

wildfire on blaze trauma is good

thorn cedar
#

losing the aura do hurt

strong gulch
#

yeah, that trade off hurts me

stiff falcon
#

Wildfire only gives you 4 stacks , dead point

long wharf
#

wildfire isn't generally good on any build

azure bridge
#

how do i best make use of assail then?

#

i've never used it

long wharf
#

and unless you literally have nothing else to take, there's basically always a better option for that one point

spice veldt
#

use it if enemies are too spread out for trauma or melee

long wharf
#

assail is for medium range groups

#

it's most effective when you take the time to guide the shards individually

spice veldt
#

you'll quickly get the hang of what scenarios are best solved by assail

strong gulch
#

It's about spread and griefing the other spyker on the team and taking all of the SB credit for yourself. whatthefuck_heresy

long wharf
#

and when guided effectively, assail+true aim = constant crit shards

long wharf
strong gulch
#

It's a mean play. 😭

long wharf
#

definitely wandering into troll territory

azure bridge
#

alright i'll give this, rending trauma assail built a shot then

long wharf
#

play with assail in the psykward first

analog agate
spice veldt
#

the enlightened and boutique blazing spirit + rending shockwave trauma

long wharf
#

assail shard damage is mid if you aren't hitting weakspots with it

azure bridge
long wharf
spice veldt
#

true aim

#

if only there was a blitz that hit weakspots

long wharf
#

yeah, don't go EP with assail

spice veldt
#

and could stack true aim

long wharf
#

go DD to the right

spice veldt
#

really makes you think

azure bridge
#

DD... I need to read up on how taht works

long wharf
#

you ignore the left bottom branch entirely with assail

lunar hollow
#

nothing makes me think. my mind is insulated

strong gulch
#

true aim and mettle

long wharf
spice veldt
azure bridge
#

whats DD's best point spread?

spice veldt
#

go 15 seconds and +2 stacks for maximum brain off

#

or 25 stacks w/ +2 stacks, or 15 seconds w/o +2 stacks to save 1 point, both requiring some more intentional chasing

azure bridge
#

so, lingering influence and curel forturen?

spice veldt
#

ye

azure bridge
#

DD doesn't seem to work in the meat grinder

long wharf
#

that's prioritizing toughness DR over toughness-on-peril/quell stuff

#

and perilous combustion is always too good to pass up

azure bridge
#

does the 5% ranged damage bonus affect the aoe from trauma?

long wharf
#

yes, as that's a ranged attack

#

but you'll notice the build I pasted doesn't take that node

azure bridge
#

at one point in the past it was bugged and didnt

#

yeah i know i was just thinking aloud

spice veldt
#

though you're out of luck if you're on console

long wharf
#

best bet for playing with DD is just run a malice

#

DD is very easy to build stacks up for

#

provided you're hitting weakspots

wind spruce
azure bridge
#

malice?

long wharf
#

toughness DR is all additive

wind spruce
long wharf
#

therefore you get what's printed on the label

#

like I said, that build prioritizes toughness DR over toughness gain

wind spruce
#

One of them is a peril nodd

#

Node*

somber parcel
#

how difficult is the Malleus Monstronum penance (i still need to do it but have no friends that own the game)

long wharf
#

yep

wind spruce
#

And 5% TDR is not worth it over quietude

somber parcel
long wharf
#

I disagree

#

if you're killing, Soulstealer is doing all the toughness gain lifting

#

if you're fighting to stay alive and relying on peril-generating for toughness, you're already dead.

#

toughness DR will be better investment in that situation

long wharf
#

if enemies aren't in your face and you're killing/engaging, then Soulstealer is doing more than enough

wind spruce
#

Toughness DR would save you 5/100 toughness. Quietude gives you that much toughness from 10% queling

long wharf
#

you feel a lot more tanky with toughness DR

wind spruce
#

Comparing to soulstealer is silly because you can have both

#

And 100% toughness gating is more important than raw toughness if there's melee enemies around

#

It's not even close.

lethal lagoon
wind spruce
#

Quietude is better than TWO of those nodes

tall niche
#

can anyone offer any good leveling builds for the psyker class?

lethal lagoon
#

Assail + gun

wind spruce
lethal lagoon
#

Any gun is fine but laspistol and columnus autogun whenever they unlock are solid and fun to use.

#

Just go brrr

long wharf
#

I effectively engage auric maelstroms with that build

wind spruce
long wharf
#

so, you do you, and I'll do me.

tall niche
#

im new to the game so im not sure what to do

wind spruce
#

We all be effectively engaging auric mael homie, but we're discussing the finer points of builds

lethal lagoon
tall niche
#

11

somber parcel
#

anyone feel like helping a dude do the malleus monstronum penance (brain popping a monstrosity on heresy difficulty and doing 50% of its health)

wind spruce
tall niche
#

right now im more or less in assail

lethal lagoon
tall niche
#

yea i picked up a few different nodes

lethal lagoon
#

Mind in motion is pretty useless and you don't wanna get used to it.

strong gulch
lethal lagoon
#

If you need faster quell, dodge slide during quelling.

long wharf
#

I literally never take malefic momentum

#

but then I also don't play gun psyker

lethal lagoon
#

Staves are kinda dookie till like lvl 25 stats

#

Charge spd, warp resist, quell spd etc, they feel so fucking bad

somber parcel
wind spruce
lethal lagoon
#

And then around lvl 22-25, start trying out staves and stuff.

somber parcel
lethal lagoon
#

Nein.

#

Those days are long over

long wharf
#

they really aren't

#

assail hard carries

lethal lagoon
#

Maining assail in auric?

#

Absolutely over.

wind spruce
somber parcel
#

assail is stronger than bolt pistol atm

long wharf
#

we're talking about leveling up

lethal lagoon
#

What? isn't?

wind spruce
somber parcel
#

(outside of auric)

wind spruce
#

And she's dead.

long wharf
#

if you're able to run aurics at level 15 psyker, then you're just build different

somber parcel
#

bolt pistol can melt elites outside of auric

lethal lagoon
#

gun psyker is just assail psyker is a general statement

long wharf
#

for everyone else, playing all the up through heresy, assail can hard carry

wind spruce
lethal lagoon
#

I'm not 100% sure what a nan is.

strong gulch
lethal lagoon
#

I assume grandma?

long wharf
#

as soon as you unlock assail, it can be your primary weapon through 30

wind spruce
#

Yes

lethal lagoon
#

But liek any older women with a pseduo-family relationship can be your nan though, right?

lethal lagoon
#

Be happy it's down to 50% lmao

#

You can easily 2 man it now

long wharf
#

I really don't think the definition of "grandma" is the salient point here

wind spruce
lethal lagoon
#

If we go by what actually matters, I feel like the defintion of nan is more important than game knowledge

long wharf
wind spruce
#

Hell?

long wharf
#

one might be there, but the other was a fuckin saint

wind spruce
#

I TAKE IT BACK SAINT NANNA

lethal lagoon
#

I thought mine was a saint, at least from the summers I spent with her, but after she passed me mum talked more and more about her...

somber parcel
#

can i get 1 person to help me with malleus monstronum, damn game wont let me even attempt it

long wharf
#

go ask in the LFG channel

lethal lagoon
#

That's the challenge of the penance, so I can't make it easy on you

long wharf
#

that's what it's for

somber parcel
lethal lagoon
#

Asking psyker chat is probably better, but the helpful people aint here

long wharf
lethal lagoon
#

Did you just assume his region?

long wharf
#

nope

#

I picked one knowing that if it wasn't the right region, at least discord would then make the others visible to him

#

since he clearly has trouble using a computer/device

#

it literally didn't matter which channel I picked

wind spruce
#

Homie asking in psyker chat is fine

lethal lagoon
#

You just have an answer for everything don't you

long wharf
wind spruce
long wharf
#

so yes, I do have an answer for almost everything 🙂

#

and I definitely have "grumpy old man" moods

#

especially when dealing with all the young whippersnappers online these days

strong gulch
#

whippersnapper always sounded like a type of candy to me

long wharf
#

someone should make a candy called Whippersnapper

#

and make it like a small twizzler but with the hot/spicy cinnamon flavoring

dull osprey
#

whats up with wildfire talent

long wharf
#

it's a noob trap

dull osprey
#

free dmg for 1 point or nah

strong gulch
#

Apparently there is a whippersnapper cowpea

lethal lagoon
#

Conditionally useful for blaze trauma and creeping flames spam.

#

Very skippable.

strong gulch
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Wildfire is very specific in where it really does something impactful. It's not a make or break node tho.

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If you are sweating for points, skip.

If you have an extra, then grab it. (if you have decent SB sources that isn't just PC or something)

wind spruce
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But it's not AS bad on blaze trauma as people make it out to be, since an extra 1-3 stacks makes a big difference when you add three more from a blazing spirit proc

raw coral
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Never clutched with my psyker before, got this one today

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felt good man

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GrandmaSparkles is cookin today

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also, i have no idea what I should do for curios. The one extra wound is super helpful for me (cause im an awful psyker normally), but should I invest in toughness or health?

long wharf
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I prefer health

restive ice
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triple wound and become a suicide bomber

long wharf
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I genuinely wish we had a class mechanic to reward us using perils of the warp on purpose

broken carbon
long wharf
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and the mines

strong gulch
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There is a guide up in the pins called the Atheneum with info on how wildfire actually works. It's spread across different sections of the guide.

It spreads up to 4 SB stacks evenly across enemies when a SB affected enemy dies. So if an on fire enemy dies next to 4 other enemies, each of those 4 get 1 SB stack. Wildfire also can't push stacks over 4. So if an enemy has 4+ SB stacks, that enemy doesn't go to 5 stacks; but its SB stacks can be refreshed.

dull osprey
raw coral
strong gulch
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You can get some funny range with Wildfire and enemy pathing. Things that haven't even come with the players range can die. Some random trappers and bombers in the back rooms just dropping dead. KEKW_ogryn

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Doesn't happen often tho.

long wharf
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trappers and bombers don't exist on the map before the AI director decides it's time, though

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you can do the same thing with venting shriek, though

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that's not a reason to take Wildfire

raw coral
strong gulch
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Sometimes they just run around before making their way to a player.

long wharf
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true

strong gulch
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Touch me with a gross hand and that's it. 💀

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DT too real.

wind spruce
long wharf
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aside from peril generation reduction, they don't

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warp siphon needs some attention to be made competitive with EP and DD

raw coral
long wharf
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no

raw coral
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oh

long wharf
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there's a node where you gain 30% toughness over 5 seconds when you gain a warp charge