#psyker-class

1 messages · Page 1354 of 1

potent echo
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they've teased second hive city since release KEKW_ogryn

tulip kettle
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GW just released the new necromunda game

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called hive secundus

potent echo
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stats

tulip kettle
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yup

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that is the equivalent of a base 320 weapon or so when you look at the distribution

potent echo
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seems to increase evenly

tulip kettle
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kind of, that is a weapon that i would not personally bother with

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its got a low base potential

rich spindle
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Isnt the potential always 380?

tulip kettle
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i dont think so

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i think its capped at 30

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my 8 key is dodgy

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380

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if you look at a 380 base weapon it will have enough total % points distributed to give you 80% on 4 of the bars

rich spindle
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9+2+4+2+3=20 missing stats, thats a 380 potential

tulip kettle
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okay right i agree

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but as you said it increases evenly

tacit hill
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I dont know why they just dont let us make all full 80 stats with this system.

tulip kettle
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and also this weapon can only have 2 more points added i believe

upper sun
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they think its not fun enough to keep people hooked so they gotta tack on slop like crafting and imperfect weapons

tulip kettle
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i was super excited for the new map content

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i like that the paths through some of the older ones are now variable

upper sun
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i hate the new map

tulip kettle
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like they always were planned to be

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but then they released the new map

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aka barrel staircase

rich spindle
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Crafting and rng are fun

upper sun
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ive had many games were people type "gg" after the middle event

rich spindle
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The middle event is so hard lol

tulip kettle
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oh you didnt run swift certainty zealot? too bad git gud

rich spindle
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Probably the hardest current event in the game

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Maybe hab dreyko finale is coose

tulip kettle
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dreyko has been fine since they changed it

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imo

upper sun
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new dreyko end event is easier than before

rich spindle
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Yeah

strong gulch
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Loved when old dreyko would save all of the ragers or maulers for the end event.

quick python
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You would arrive at Hab Dreyko proper with sub 100k damage per person and end it at 500k

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Take me back

jovial juniper
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I just think new Dreyko feels small

haughty star
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New?

ornate hamlet
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it's how you use it

rich spindle
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Old dreyko was a teamwork check but the new one is just a ranged damage check

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Still cooler

potent echo
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old dreyko was easier but more dynamic

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new dreyko is easy or hell depending on how many damn ranged units spawn on the upper level

rich spindle
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True it is pretty rng

upper sun
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i've legit never lost a hab dreyko since the end got reworked

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smelter complex tho my winrate is 50-50 KEKW_ogryn

analog agate
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New smelter complex shows how people who play this game… when given too many choices. Will always make. The WRONG one

upper sun
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so tru

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team went in random directions when the valve event happened 3 people died

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ended up kiting until they respawned KEKW_ogryn

rich spindle
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I always split up for the valve lol

analog agate
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It usually starts with 3 going to one eye. Douche who ignores everyone goes to another one. Dies. Idiot thinks he is heroic and breaks off from the 3 to save one who is down across the map. He dies. Me and other dude finish it and clutch

winter bloom
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should i grab it?

ornate hamlet
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yeah

tulip kettle
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i still like that they are SLOWLY adding in more of the alternative path stuff

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instead of just that one bridge explosion that makes 0 difference at the end of dreyko

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more of this on every map please

upper sun
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do you usually use ciag or are you new to auto guns?

winter bloom
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new

upper sun
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okie then it doesnt matter

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i went from columnus to graia and i struggled a lot with aiming

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the range you can accurately hip fire a graia is a bit lower than columnus so make sure you ads with it

stiff falcon
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It’s 95% for me

tulip kettle
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ive not had a chance to use the bolt pistol yet, just threw this together. Im assuming it wants carapace.... which perk should i lose?

upper sun
stiff falcon
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Easy map

upper sun
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idk man teams disappear at the end event now

haughty star
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Smelter complex is easy depending on what your playing and what the teammates do.

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As a psykwr it can be a very hard clutch

upper sun
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last one i had to lutch it 1.5 times

haughty star
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As a knife zealot it's pretty ez pz

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Except for ya know

upper sun
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i am a rashad zealot now

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i only know the way of the axe

haughty star
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Rashad is much nicer pick than knife imo cuz ya know. Knife zealots couldn't fight their way out of a wet paper bag if a horde in front of it

plucky flax
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Knife is decent against horde on zealot. staregryn

upper sun
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knife has a lot better boss damage than rashad

rich spindle
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Knife has gotta be the best melee in the game overall imo

upper sun
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ye but the issue is with knife its a lot harder to aim than many melee weapons

tulip kettle
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idk i find knife is fine with hordes when built properly

rich spindle
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I was ass with it at first it just takes some practice

tulip kettle
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and personally i find psyker the easiest class to carry and clutch with

rich spindle
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Swing at head height

tulip kettle
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duelling sword + blazing trauma + shriek = solo everything

upper sun
tulip kettle
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without bleed dagger sucks

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i do agree

rich spindle
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Not that good on psyker because of the lack of melee toughness regen and DS outdamages it

tulip kettle
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i also agree

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if you want the extra mobility take one of the non 4 duelling swords

rich spindle
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On zealot it lets you solo

tulip kettle
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on zealot if i actually want to carry games i use catachan 4 lol

rich spindle
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Rashad cruises at a higher level but it cant let you solo everything like the knife

tulip kettle
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oh i need to solo this plogryn? guess ill parry spam

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group of 12 ragers?

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parry spam it is sir

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crusher about to bop me?

rich spindle
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It can parry overheads right

tulip kettle
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have you heard of our lord and saviour, the parry?

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indeed

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the only things it cant parry is : plogryn charging into you attack, beast of nurgle puke, beast of nurgle toungue grab, chaos spawn tentacle grab

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it will parry the bulwark bopping you with its shield

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but your attack will hit the shield so meh

ornate hamlet
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Regarding this thread, can anyone shed some light here? (30s read) https://forums.fatsharkgames.com/t/considering-dmg-output/97365

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(there are other attachments in the thread regarding scriers gaze and Disrupt destiny talents)

haughty star
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Every knife zealot I've seen just runs away from hordes and when they do take on hordes it's literally comically slow

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It's nor a great hording weapon by any means

tulip kettle
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it is not

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but the blessing that gives + power on weakspots + a tall player model makes it useable

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passable

haughty star
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For just singling out mix ins it's fine but against a pile f adds it's really meh

tulip kettle
haughty star
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Eh surgical would be a better pick but headhunter is OK

tulip kettle
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the blessings are fine

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the perks are not

ornate hamlet
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Do they really though? Because I was oneshotting everything in the specialist corner in psykanium.... I just want to know how much of a difference this makes for gun psyker.

tulip kettle
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i can show you how the math works?

rich spindle
upper sun
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yeah perks arent great crit damage and weakspot are calculated badly(wrong)

ornate hamlet
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Please include these in your maths

haughty star
rich spindle
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I dont think so

haughty star
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Rashad better

tulip kettle
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okay but before that

upper sun
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it factors out

rich spindle
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Its just mediocre

haughty star
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Mediocre as in worse than every thing but the most terrible lol

rich spindle
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Yeah thats what mediocre means

upper sun
ornate hamlet
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Weakspot dmg is additive, not multiplicative when combining its benefits though, isn't it?

tulip kettle
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base damage 100 + 20% bonus for crit = 120 damage . if you take +10% crit damage perk, you get 100 + (20% + (10% of this 20%)) for 122 damage

upper sun
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we're talking about the perks while everything else stays the same

ornate hamlet
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Are we taking into consideration the bonuses from finesse?

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Which amplify those stats?

tulip kettle
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very simplified, that is how those perks, and the "weakspot damage %" and "critical damage %" work

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right but you are amplifying 2 damage

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do you understand

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you are not amplifying the 100 base damage

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or the 120 total damage

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you are just affecting the 20% bonus

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to give a further x% of that bonus

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wheras, for example, the "+ flak damage" perks, work like this

ornate hamlet
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I hear you, now I need to go test & verify (not that I disbelieve you, but I need to ... for my brain)

tulip kettle
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100 base damage + 25% bonus for flak = 125, then 125 + 20% crit for 130 dmg

ornate hamlet
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Are you speaking on crit dmg or rng weakspot or both?

tulip kettle
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THEY BOTH WORK THE SAME

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sry caps

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accident

ornate hamlet
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k

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This is one of those things I need to see myself, you understand.

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(stuck in loading screen)

tulip kettle
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so the multipliers to "armour damage modifiers" (flak, carapce, unyielding etc) are applied earlier in the equation, whereas modifiers to the "weakspot damage" and "crit damage" only affect the damage of the critical damage and not the total

ornate hamlet
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Why don't scriers gaze and DD work in the psykhanium anyway?

tulip kettle
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there are some videos i can link you

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this is just, very deep and nerdy into the math of darktide

ornate hamlet
formal acorn
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what is finesse damage?

tulip kettle
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Guide for new Darktide players and veterans alike explaining how weapon stats and stat bars work and how damage is calculated. B

HUGE thanks to Manshanko (who helped me with too many things to name), to CommissarTyr for his excellent armor type representations and more.

https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types...

▶ Play video
ornate hamlet
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Finesse modifies crit damage and weakspot dmg, i believe.

tulip kettle
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lol

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lmao, even

ornate hamlet
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Why are you laughing?

tulip kettle
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you said the thing

ornate hamlet
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What thing.

long wharf
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crit damage and weakspot damage perks have been known to be ass since release

tulip kettle
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fathshark dont display how the stats actually work

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tale as old as time

ornate hamlet
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So what is funny about me saying the thing?

tulip kettle
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anyway go ahead and watch this and you will understand

rich spindle
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I wonder if crit damage would be balanced if it calc'd off total

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Weakspot probably would be too much

tulip kettle
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the more relavant part is around 15 mins onward

ornate hamlet
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thats where I am

analog agate
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The days of carrying pubs

haughty star
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It's really hard to carry now imo

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Difficulty has ramped up quote nicely

stiff falcon
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"really hard to carry"

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they still have not fixed event spawns, timed hordes or ambients

haughty star
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Do you ever say anything positive or ya just come in here to bring things down?

stiff falcon
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the children yearn for 3 mil total damage games again

stiff falcon
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They undid the gunner change

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I have had 3 vegs with under a million damage combined

haughty star
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Rager change and just generalized DD ramp up is still a thing tho

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Still alot harder than it was before machine gods

upper sun
upper sun
haughty star
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It's just the nerf cycle soon as they nerf that people will be crying to nerf something else. People been wanting the plasma nerfed since it came out an effectively nothing has been done to that

upper galleon
upper galleon
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I wasn’t until the insane 100 cleave buff did people want it nerfed which it def deserves

upper sun
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i just want ONE week after the crafting update comes out where we can try out all the broken weapons we never could build

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then they can balance everything

upper galleon
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You simply can’t buff every gun to be as good as current plasma, and this is a post nerf version

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Oh and it used to cost hp to vent, not toughness

upper sun
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the dark ages of vt2 😭

analog agate
upper galleon
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Most broken things in this game are super easy to build lol

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What pc4 psword and thrust 4 thammer

upper sun
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imagine taking damage on quell when you have a surge

upper sun
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took me ~55k plasteel to get those two blessings

upper galleon
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Only two things i can think of that are limited via current crafting

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Yea

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And those are exceptions

upper sun
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and at least 15k more to for bases

upper galleon
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Any idiot can pick up a revolver or plasma or CIAG or chainsword

upper sun
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i wanna try out my rashad with unarmored 4 instead of 3 and headtaker 4 instead of decap 4

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i spent 1 mil today trying to build a new one

upper galleon
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It’s unneeded

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Your own mental blocking you

upper sun
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yes

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but heataker is the bigger one

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sometimes when enemies get knocked away or i mess up i cant lead the weakspot hit

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so headtaker would be a lot better

upper galleon
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Get ht4 any rank of bm works and flak and unarmored can both be t3

upper sun
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though decap has good uptime for me

upper galleon
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Meaningful breakpoints is what matters

upper sun
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I NEED to test one one perfect one tho in game 😭

upper galleon
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You only need cause you conditioned yourself to gamblemaxx

upper sun
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i dont even gamble much anymore

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i have great stuff of everything i wanna play

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i just wanna try out the real high grade black tar rashad before going to rehab

rich spindle
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Decap is way cooler than headtaker

upper sun
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yeah

stiff falcon
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Why

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Bromentum

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Infested and unyielding damage in tree

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Either marty or momentum

plucky flax
# upper sun yeah

Why unarmoured on zealot wut you can already 1 shot scab bruiser headshot.

upper sun
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t-the guide

plucky flax
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What guide?

upper sun
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i'm pretty sure i wont be able to one shot 4 without unarmored

plucky flax
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Maniac or unyielding so much better than unarmoured on zealot.

stiff falcon
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Who’s guide

plucky flax
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Even if you can't outright 1 shot it first time (with my build I can), with headtakers stacks I'm sure you'd be able to 1 shot bruiser.

upper sun
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none of this matters since i have legit never rolled a rashad with a free perk

plucky flax
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Flak maniac bm4 headtaker 4 there you go.

upper sun
plucky flax
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On both rashad and antax.

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Then go stealth loner martyrdom. Bestest zealot build for solo gaming. Just carry the team.

stiff falcon
upper sun
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no

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pretty sure it was zealot channel

plucky flax
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I use agentchaos' build.

stiff falcon
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Garbage build

plucky flax
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It's so good. Pogryn

upper sun
stiff falcon
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Flak maniac

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No bolter

upper sun
stiff falcon
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Never

upper sun
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I want bolter

plucky flax
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If you want to use bolter I'd go throwing knife.

upper sun
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i have zero revolvers btw

late sapphire
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If you want to use bolter I'd just not do it

upper sun
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yeah

plucky flax
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You can't quickly kill specials with bolter man.

upper sun
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i run at them

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i just use the bolter for crushers

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and sometimes bulwarks

plucky flax
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Use rashad for crusher wtf.

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And bulwarks too.

upper sun
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idk man sometimes you get hit by the 3 bulwark gameplay wall and it makes me wanna leave the mission

late sapphire
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Bolter got btfo'd for crusher purposes with the fotf nerf

plucky flax
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Rashad and bolter is such a meh combo. But if you really want to go for it I can't tell you to not to.

upper sun
late sapphire
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Used to be able to just wipe entire squads

plucky flax
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My build is superior my axe with extra stagger talent can deal with bulwark easily.

upper sun
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uhhh

plucky flax
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Grevious wound is so good for combat axe.

upper sun
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idk if punishment still does that after the nerf

plucky flax
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I would be interested to see how many specials kill this build creater get.

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Sub 20 probably.

stiff falcon
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Bolter is abysmal dogshit

upper sun
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bolter is fine could use some animation fixes

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idk why you have to pull the tab when equiping it when its empty

plucky flax
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Still no reason to run unarmoured on rashad though.

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So this guy's build lost all credits to me.

upper sun
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😭

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its good i swear

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let me cope with my locked perks

plucky flax
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Sure.

stiff falcon
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Skill issue

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I hit 210k plasteel again

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Grinding my way back to 350

upper sun
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im at 19k

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700k dockets after bricking 3 rashads

stiff falcon
upper sun
#

I hope both sides of your pillow are warm tonight

late sapphire
#

I've been grinding dockets irl

upper galleon
#

it's really easy to hit the scab bruiser BP without unarmored on zealot

upper sun
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im pretty sure someone used it out of choice i dont remember who

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staregryn shit i think i copied from vet guide

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i can no longer cope ith my locked blessing THERE ARE YOU PEOPLE HAPPY NOW?

late sapphire
#

bricked

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roll a new one

calm sapphire
upper sun
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skip to the end to see me eat it

tulip kettle
#

throwing knives also let you cancel the animation of getting the bolter out which is neat

upper sun
#

ye

tulip kettle
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i wont play flamer or bolter without throwing knives

upper sun
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but they also would have let me kill that trapper 😭

scarlet timber
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i use to to think average

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vet is the worse at melee

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now im convinced its pskyers

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the amount of time i seen nothing but light attack spam on deimos or obscurus users

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is insane

tulip kettle
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i mean

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plenty of weapons are not good for hordes

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and using them on hordes is not efficient

scarlet timber
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yes but

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light attack spam?

tulip kettle
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lol

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daggers

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taxes

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chainswords

scarlet timber
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but

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im talking force swords

tulip kettle
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right

scarlet timber
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how many psykers you see with chainswords?

tulip kettle
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but the deimos light is terrible for everything

scarlet timber
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h1 has some cleave at least

tulip kettle
#

lol not enough to make it worth while

scarlet timber
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i know but its STILL BETTER THAN LIGHT SPAM XD

tulip kettle
#

if you have to clear hordes with deimos its L1-H2 combo

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but still trashola

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but thats the point right?

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they arent bringing a horde melee weapon

scarlet timber
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wait no

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dont do that

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h2 is oyur massive single target dmaage

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you want to do h1 l2

tulip kettle
#

solid disagree

scarlet timber
#

dude

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that one is a poke

tulip kettle
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i am aware

scarlet timber
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how do you horde clear w ith that

tulip kettle
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lol

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you dont horde clear with deimos

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but L1 H2 kils an enemy each attack

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other combos do not

scarlet timber
#

im talking horde clear...

tulip kettle
#

RIGHT CAN YOU READ

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actually im done

scarlet timber
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your best bet is h1 l2

tulip kettle
#

sure

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sure

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agree to disagree

scarlet timber
#

cuz your h1 actually got cleaving attack

tulip kettle
#

sure my dude

scarlet timber
#

yeah i guess now i know why psykers suck at melee thx for confirming me

tulip kettle
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H1 L2 H1 L2

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2 dregs die

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H2 L1 H2 L1

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4 dregs die

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good one

long wharf
#

excluding blood knife zealot

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psyker can handle all enemies with a couple melee weapons

buoyant maple
#

So it’s usually L1 > H2, or if PA > H2 in some situations

cosmic sigil
long wharf
#

they're alright

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not great

cosmic sigil
#

Have you seen @indigo portal data sheet? Chword Mk4 is pretty much at the top

long wharf
#

you really feel the inadequacy in the face of dense hordes

cosmic sigil
#

If you don't invest in crits

long wharf
#

what datasheet?

radiant frigate
#

it's not illisi so i don't care

long wharf
#

I'd argue Illisi being among the best horde-focused melee weapons in the game

cosmic sigil
#

Also Crits on the chword are very much busted against flak. Because the adm stays pretty much the same on every target hit by the weapon

long wharf
#

this is psyker chat

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you want to argue the merits of chainsword for zealots? go argue there

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chainsword is an objectively bad choice for psykers, given all the options psykers have

cosmic sigil
cosmic sigil
long wharf
#

the only melee weapons I use with zealot are eviscerator and thunderhammer

stiff falcon
#

Ewwwwww

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Worse heavy sword and worst mk3 knife

long wharf
#

zealot just isn't fun otherwise

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I'd rather play the other classes instead

cosmic sigil
long wharf
#

chainsword is bad for psyker compared to psyker's other options

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sorry not sorry.

cosmic sigil
#

EVis is still better than heavy swords against carapace and unyielding

cosmic sigil
#

Nice gate keeping bro

indigo portal
long wharf
#

Illisi is basically unstoppable against hordes

lyric burrow
#

chainsword does fine on psyker

cosmic sigil
#

😄

long wharf
#

ds4 and deimos murder heavy things, and are okay (not great) against hordes

lyric burrow
#

psyker has good access to crits which chainsword benefits a ton from

indigo portal
lyric burrow
#

i wouldnt call it the best option but

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more than usable

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hello exhil

long wharf
#

as I said

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it's about opportunity cost - what you give up by making the choice you make

stiff falcon
#

Low mobility weapons bad

long wharf
#

the only thing chainsword is superior for is causing bleeding

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and there's no synergy with psyker for bleeding things

lyric burrow
#

idk about that

long wharf
#

look up the word "synergy" before you argue more

lyric burrow
#

bleed on chainsword is p mediocre regardless of class, zealot just gets crit chance from scourge really

long wharf
#

psyker has zero bleed-related mechanics or abilities

indigo portal
#

In a similar vein to opportunity cost, taking bloodletter is a blunder of a blessing slot.

long wharf
#

ergo, zero synergy with bleed effects

lyric burrow
#

but chainsword is still a solid weapon without bleed, and bloodletter blows

analog agate
#

It’s not that chainsword is bad on psyker. Just we have much better options

lyric burrow
#

chainsword is giving you a very generalist weapon at the cost of mobility and not being able to access peril

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im not arguing for it above illisi or deimos but its still good

cosmic sigil
#

I have a weapon ready to deal with carapace / elites why would I use a ds4?

long wharf
#

ds4 not only can put down anything, it provides excellent mobility

lyric burrow
#

i would take it on a gunker build if i didnt want to faceroll with deimos/duelling sword

tulip kettle
long wharf
#

with deimos you get single target damage and deflector, if you want that

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I personally prefer ds4 over deimos

tulip kettle
#

same

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but deimos is lovely still

stiff falcon
#

That’s because the ds4 is considerably better

cosmic sigil
spice veldt
#

and this conversation could have been avoided if the word "bad" wasn't hyperbolically used

tulip kettle
lyric burrow
#

yeah im arguing its still good even on psyker

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we are just comparing it to overtuned weapons

tulip kettle
#

if you have carapace and unyield on youre gun

lyric burrow
#

this does not make it bad

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its just a weaker option

tulip kettle
#

you would bring illisi probably

cosmic sigil
#

Illisi too

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But I have use it sooo much... I take the the obscurus now to change things

long wharf
#

the psyker meta hasn't changed in quite a while

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we'll see what happens with the crafting update

lyric burrow
#

theyd need to make some significant changes for uncanny weapons to not be the best option

tulip kettle
#

uncanny is the best option os DS

buoyant maple
lyric burrow
#

yeah i mistyped

cosmic sigil
#

They will revisit blessings

tulip kettle
#

ah

cosmic sigil
#

So meta will change

tulip kettle
#

yes, same for brutal momentum where it can be taken

#

and thrust

cosmic sigil
#

Thrust?

lyric burrow
#

Headtaker a fair amount of the time

#

surgical

buoyant maple
#

the main one is whether uncanny gets nuked or not

#

if uncanny gets nuked then psyker melee meta changes

cosmic sigil
#

Outside of the chaxe and the thammer you don't really want to invest in thrust...

tulip kettle
#

lol

stiff falcon
#

Uncanny has to be nerfed

spice veldt
#

it would be an extremely missed opportunity if they didn't do blessing rebalances with the rework

tulip kettle
#

also shovels and paxe

stiff falcon
#

To maintain balance

lyric burrow
#

pickaxes generally

tulip kettle
#

and slab shield

lyric burrow
#

they can go without it though

tulip kettle
#

on ogryn, its like

#

can i take thrust?

buoyant maple
#

thrust is pretty weapon specific

cosmic sigil
tulip kettle
#

can i take brutal?

lyric burrow
#

yeah its mainly a branx thing

#

probably decent on boro

buoyant maple
#

BM should get nerfed tho
reduce target spread down to 3 maybe, then buff combat axes' base cleave to compensate

lyric burrow
#

brutal needs to be decimated

#

that shit is just dumb

tulip kettle
#

no

#

siagree

lunar hollow
tulip kettle
#

they just need to make cleave work how it should work

lunar hollow
#

(and then give achlys target 1-3 parity)

long wharf
lunar hollow
#

and make bm +1 first target

buoyant maple
tulip kettle
#

if they fix how cleave damage distribution works then loads of perks and weapons become viable

lyric burrow
#

caxe should have at best mediocre horde clear probably

lunar hollow
#

keeps some of the identity of bm weapons while reducing the outsized gain from the bm blessing itself

buoyant maple
#

if BM is 2 targets then combat axes need quite a bit higher cleave than rn

lyric burrow
#

if its to maintain its generally good damage into all targets

indigo portal
long wharf
lunar hollow
#

bm would give u targets 1-3 and then caxe baseline is targets 1-2

buoyant maple
lyric burrow
#

yep

long wharf
#

glorious caxe 5

tulip kettle
#

just remove the cleave unit damage cap

lyric burrow
#

cause next best was uh obscurus

lunar hollow
#

there's a couple single target options that are dramatically overperforming where they probably should be for game health

tulip kettle
#

now they have removed procs on multiple targets on the same attack

#

such as with the crit regenerating zealot

lyric burrow
long wharf
#

you're making a critical error - assuming FartShart devs have any clue how to balance their game

tulip kettle
#

they can just allow weapons to damage enemies that they cleave diminishingly instead of just hard capping it

lunar hollow
lyric burrow
#

its just like

#

mk15

buoyant maple
lyric burrow
#

that has that

#

a few exceptions

#

generally it does just diminish

lunar hollow
#

evis light sweeps and chainaxe sweeps in general

#

ogryn clubs

tulip kettle
#

nono

#

if i ignore hit mass

#

i am still hard capped on the number of units i can spread damage to

cosmic sigil
lunar hollow
#

because "ignore hit mass" is a misleading tooltip

buoyant maple
#

prob give combat axe light swings 6 cleave if they're to drop BM down to 2 targets

lunar hollow
#

and that's how bm used to work and it doesn't anymore

tulip kettle
#

what do you mean

lunar hollow
#

old bm was just infinite cleave

#

new bm is a damage/cleave carryover on weakspot kill up to an additional 3 targets

#

infinite cleave was equally deranged as a blessing

tulip kettle
#

right, thats the bm i know and am talking about

lunar hollow
#

you do not want to go back to old bm

tulip kettle
#

and thats what im saying

lunar hollow
#

it was just as bad

tulip kettle
#

youre capped

#

right but youre missing something

long wharf
#

I thoroughly enjoyed unlimited cleave

cosmic sigil
#

i am okay with nerfing bm, but if you do that, you're just pushing vets to use psword again or zealot to use hsword

tulip kettle
#

they have changed that you can no longer proc crit effects etc on multiple targets on the same attack

cosmic sigil
#

(hsword can work very much without bm)

buoyant maple
tulip kettle
#

only the first

lyric burrow
#

well deathblow would get nerfed too ideally

lunar hollow
#

they didn't change that generically

#

they changed that for invocation

buoyant maple
#

cuz 6 cleave with 5 headtaker stacks can still hit 3 bruisers

lunar hollow
#

and then they added it for perfect timing

buoyant maple
#

4 bruiser clear efficiency is a bit busted

#

3 seems more reasonable

tulip kettle
#

yes this is my point

cosmic sigil
#

use a taxe and don't be bothered by bm shenanigans

tulip kettle
#

so they have now added this mechanic

buoyant maple
#

hit 3 bruiser, kill 2 from BM proc

#

seems reasonable

#

and it wouldn't outperform a lot of cleave based weapons in pure horde clear

tulip kettle
#

so you can use it to fix brutal momentum etc and now allow attacks to cleave diminishingly based on hit mass, and allow perks to ignore hit mass effects

buoyant maple
#

just because the kill efficiency is still capped by atk speed

cosmic sigil
#

i am sure they are out of ideas for fixing bm

tulip kettle
#

and it wont be as broken because you cant actually crit a million dudes or whatever

wind spruce
cosmic sigil
#

we had like 2 or 3 changes on that blessing

buoyant maple
cosmic sigil
#

bm is on other weapons

long wharf
#

or, you know, stop the AI director from spawning 6 crushers, 12 ragers, and 7 bulwarks all at once

cosmic sigil
#

will you buff hsword cleave?

buoyant maple
#

yea and if it only applied first target dmg to 2 targets it's nowhere as busted as now

tulip kettle
#

well you balance weapons based on their cleave stat

long wharf
buoyant maple
cosmic sigil
#

i did a run and we had pretty much that

buoyant maple
#

BM's problem is that combat axes don't have any cleave beyond BM

tulip kettle
#

so if Hsword can already cleave 9 dudes you probably dont need to buff it

wind spruce
buoyant maple
#

so if u nerf BM target cap u have to buff combat axe cleave accordingly

long wharf
buoyant maple
#

for every other weapon that uses BM, they have inherent cleave to function without BM

long wharf
#

they have critical design flaws all over the place, made worse with every bandaid they apply

wind spruce
long wharf
#

frankly, it's amazing that the game is, at its core, as much fun as it is

tulip kettle
#

voidstrikes gonna void

lyric burrow
#

words cannnot express my hatred for voidstrike

buoyant maple
wind spruce
cosmic sigil
wind spruce
#

It's just a bit too easy

tulip kettle
#

shovel is a prime example

cosmic sigil
tulip kettle
#

brutal momentum = bop 4 crushers, no bm = bop 1

buoyant maple
tulip kettle
#

change the cleave damage distribution and instead, 1 bop kills 1 crusher, the next bop kills 3

lunar hollow
tulip kettle
#

didnt see that tbf

long wharf
tulip kettle
#

i mainly play psyker you see 😄

lyric burrow
#

they could probably make it better than elite resist that was 2 elites all game with more health

buoyant maple
#

combat axe has 1.5

cosmic sigil
upper galleon
#

shotgunners were deadly

buoyant maple
wind spruce
cosmic sigil
#

ahh shit

#

it has thrust

buoyant maple
long wharf
#

I wish the pickaxes swung faster, the most fun I've had in Darktide to date was on a scab only melee maelstrom with a max-rolled branx

cosmic sigil
#

for some reason they give bm to ogryns

buoyant maple
long wharf
#

I wanted my ogryn to yell "I am the crusher now"

wind spruce
buoyant maple
cosmic sigil
buoyant maple
cosmic sigil
buoyant maple
cosmic sigil
#

also, kickback horde clear is real

cosmic sigil
rich jolt
lyric burrow
#

pickaxes have decent horde clear although the branx does it slowly in terms of swinging, the benefit being killing 45000 guys per swing

buoyant maple
#

ogryn melee has very high cleave & stagger but the actual kill speeds aren't that impressive

long wharf
#

ogryn with bull butcher cleaver using only lights will tear through a horde super easily

cosmic sigil
#

yeah i agree

long wharf
#

bull butcher with BM and slaughterer

cosmic sigil
#

even if you're still pissy about that

long wharf
#

= easy mode

buoyant maple
#

cleaver doesn't have BM

long wharf
#

or slaughterer + confident strike

cosmic sigil
#

slaughterer and confident strike

lyric burrow
#

i havent seen a ogryn using BB in months

cosmic sigil
#

tank all day

long wharf
#

yeah my bad, forgot no BM on ogryn knives

lyric burrow
#

namely because its all you used on ogryn until patch 13

buoyant maple
#

I believe in borovian supremacy

long wharf
#

the pickaxes are a lot of fun, but swing too slowly

rich jolt
#

Well they are a two handed ogryn weapon

cosmic sigil
#

people are trying new things... and considering the amount of armored elites spawning...

long wharf
#

I absolutely love crunching things with the branx

buoyant maple
#

I personally think pickaxes are the most versatile ogryn melees rn

lyric burrow
#

ehh making them swing faster is probably getting into dangerous territory, they murder everything

#

like borderline built in BM on elites

#

maybe for branx

long wharf
#

but I wish it had the pull special of the other variants instead of the poke

buoyant maple
#

they're strong on heavy hitter, but work as pretty good all rounder for gun ogryn too

lyric burrow
#

cause it has some really slow chaining into pushes for dogs and stuff

buoyant maple
long wharf
#

the borovian doesn't hit nearly as hard as the branx

lyric burrow
#

branx special is sad though

buoyant maple
long wharf
#

branx with thrust can one-shot basically everything but bosses

lyric burrow
#

borovian still hits a lot of 1 shot BPs

long wharf
#

it's pretty gross

buoyant maple
#

borovian hits same breakpoints but need more conditional stuff

#

the upside is borovian has better special, better move speed, better atk speed & easier access sweep

long wharf
#

but the branx makes me feel like a superior crusher

#

and on the occassion when a dash attack is the upwards swing, seeing bodies ragdoll makes the dopamine squirt

buoyant maple
#

slide L1 uppercut > H2 overhead > L3 overhead > hook > H2 overhead > L3 overhead

#

peak cinema

lyric burrow
#

the sliding attacks are great

#

i hope more weapons get them

tulip kettle
#

and what about this new shock maul thing

long wharf
#

apparently it's really good at staggering things

buoyant maple
long wharf
#

I haven't played with it myself

buoyant maple
#

I personally think it’s top 5 melee for every class that has it available

tulip kettle
#

ive not looked at it much, but i have access to thrust, overwhelming and opportunist so far

upper galleon
#

best combo imo is perfect timing+ skullcrusher or high voltage

lyric burrow
#

they are p decent

tulip kettle
#

i guess i need to see its moveset to see how i want to build it

buoyant maple
lyric burrow
#

take boss damage with them though

buoyant maple
#

I checked stagger breakpoints

#

For some reason it has really low maniac stagger

lyric burrow
#

like a gun thats good into unyielding i mean

#

or staff

#

its the main weakness of them

buoyant maple
#

Yea shock mauls aren’t bad for gunpsyker

tulip kettle
#

i think because it has access to stuff that makes it ignore stagger resistance right?

#

what is the special, like the crusher power up? a poke?

lyric burrow
#

its a stun

buoyant maple
lyric burrow
#

and applies a status effect

long wharf
#

it's basically an oversized taser

buoyant maple
#

You can get punished by ragers very hard while doing it

tulip kettle
#

right i see

buoyant maple
#

It’s just better to go lightning reflexes and time ur blocks

tulip kettle
#

so overwhelming actually seems great

buoyant maple
tulip kettle
#

as stagger ignores the damage cap on cleave

buoyant maple
#

LR is way better

tulip kettle
#

what does LR do

buoyant maple
#

LR is 25% chance to stun with CD

tulip kettle
#

so why not both?

buoyant maple
#

LR is perfect block gives +25% melee power for 3s and stuns attacker

buoyant maple
lyric burrow
#

oppurtunist ends up having a similar issue to Kinetic flayer honestly

upper galleon
lyric burrow
#

and skullcrusher is a billion free damage

upper galleon
#

Smaul has trouble hitting high skullcrusher values

lyric burrow
#

high voltage works too

buoyant maple
upper galleon
#

High voltage is easy asf to proc, any of your swings that make a shock sfx procs it

lyric burrow
#

perfect timing is a psyker talent ye

long wharf
#

I'd be concerned with how frequently you can get LR to proc

restive ice
#

knock down the enemy and use special attack so it looks like you’re ramming it up their anus

buoyant maple
#

Anything that’s not overhead, u can block

tulip kettle
#

i think if i have 25% chance to stun on stagger

buoyant maple
#

It also guarantee stuns everything

upper galleon
tulip kettle
#

and 100% stagger resistance reduction

upper galleon
buoyant maple
#

LR doesn’t have internal cooldown

upper galleon
#

Both of them

buoyant maple
#

Overwhelming is just not worth it

long wharf
#

sure, but I was talking more about server lag interfering with the timing window

upper galleon
#

If it’s staggered, stun is not doing much

tulip kettle
#

provided the weapon itself has a wide cleave that can stagger 10+ targets it seems very good

buoyant maple
upper galleon
long wharf
#

alright

upper galleon
#

And dclaw parry is easy asf

upper galleon
tulip kettle
#

by 10+ i mean hit mass

tulip kettle
#

yeah great then

upper galleon
#

You could go falter skullcrusher i guess

#

But LR is too good imo

tulip kettle
#

so if i go falter and and overwhelming

upper galleon
#

Utility and power

buoyant maple
#

U can pre block before they hit and it still counts

tulip kettle
#

and swing into rager crowds

#

it will just stun them all

upper galleon
#

No

#

It has low maniac stagger

#

And the stun itself is rng

tulip kettle
#

but i have falter

upper galleon
#

Low rng as well for what it does

upper galleon
tulip kettle
#

it ignores stagger resistance no?

upper galleon
#

Yes, it doesn’t give more stagger

buoyant maple
upper galleon
#

Sure you ignore the maniac stagger resist but it doesn’t buff it’s low maniac stagger value

#

Just go LR

#

Same anti rager but actually give you damage as well on top of it

#

And is reliable

#

No risk

tulip kettle
#

i like the idea of swinging into the crowd of ragers and stunning multiple per swing for 3.5 secs and actually doing damage

buoyant maple
tulip kettle
#

i dont know if i WILL be able to do that

upper galleon
#

There is like one case you could go falter skullcrusher but wasting 2 slots on utility blessings is troll

tulip kettle
#

it only needs a stagger of 1 to proc overwhelm though i assume

upper galleon
buoyant maple
upper galleon
#

Ngl

tulip kettle
#

this IS me playing zealot power maul

#

on my psyker

#

you see

buoyant maple
#

It’s not just “valid stagger”, it requires “successful stagger”

upper galleon
#

Okay so it’s clearly not getting to you

tulip kettle
#

mhmm i see

buoyant maple
#

Also fyi both surge staff and smite apply electrocution chadgryn

tulip kettle
upper galleon
#

Chance to stun on successful stagger vs stun on time block

tulip kettle
#

im not saying its GOOD

#

its just what i want to build

#

you guys are insane

upper galleon
upper galleon
tulip kettle
#

and if you are saying it requires an actual stagger animation to proc the stun chance

#

then i agree this probably wont work

buoyant maple
#

I checked all the blessings & mechanics related to shock maul

upper galleon
#

All I did was post my fucking build and y’all went for my throat talking down on it like a bunch of toxic trolls you didn’t have to say anything if u don’t have anything nice to say then don’t say anything but naw y’all wanna be animals like every other troll and thru the safety of the internet you run your mouth and then talk smack about me it’s ridiculous and not fair of anyone to treat some one like that and u have the audacity to say I’m going thru somthing nah you and all the other trolls like you need to get over what your going thru and act right

tulip kettle
#

but i guess i can also just shriek at them then smack thgem

buoyant maple
#

Electrocution is not explained very well

#

Electrocution is also based on successful stagger

upper galleon
#

That’s true

#

Electrocution can be proc’d at it’s 0 dps status from like half your swings

#

It’s the special that as the damaging DOT

cosmic sigil
#

All I did was post about chainswords and y’all went for my throat talking down on it like a bunch of toxic trolls you didn’t have to say anything if u don’t have anything nice to say then don’t say anything but naw y’all wanna be animals like every other troll and thru the safety of the internet you run your mouth and then talk smack about me it’s ridiculous and not fair of anyone to treat some one like that and u have the audacity to say I’m going thru somthing nah you and all the other trolls like you need to get over what your going thru and act right

#

oh damn, it works well

buoyant maple
#

In terms of skullcrusher vs HV

Skullcrusher hits way higher numbers but is only working while target is in stagger animation

HV hits lower numbers but electrocution status lasts almost 2x as long as the stagger animation itself so it’s a bit more consistent in uptime

long wharf
tulip kettle
#

i just want a weapon

#

that when i swing it into 20 poxwalkers

#

something happens to those 20 poxwalkers

upper galleon
cosmic sigil
tulip kettle
#

that isnt the slab shield or ironhelm

cosmic sigil
#

you are the childish one

rich jolt
#

Why are you fools being mean to eachother

upper galleon
tulip kettle
upper galleon
#

Maybe both

tulip kettle
#

i tried the bolt pistol today

#

my question is - why?

upper galleon
#

Bistol has one thing and it’s damage

tulip kettle
#

but it does less damage than my zarona

upper galleon
#

Not really if built right

#

It can oneshot crushers on vet

buoyant maple
upper galleon
#

But that is it’s only thing, no cleave, bad recoil,

tulip kettle
upper galleon
#

Well except infested damage but tbh most ranged guns need to have nerfed infested damage

tulip kettle
#

this is what i built to try out on my crit zealot

#

with like 10 mins of shopping and low effort

upper galleon
cosmic sigil
tulip kettle
#

and it felt a lot worse than this

upper galleon
#

DA surgical is solid, so is lethal proximity and puncture

#

Oh wow

#

New gun doesn’t compete with the best all class gun in the game

#

Breaking

tulip kettle
#

right but like

#

its just like

tulip kettle
#

the same gun, right?

buoyant maple
upper galleon
tulip kettle
#

why didnt they give it the same blessings as the big bolter

cosmic sigil
#

because surgical on its own is not good?

tulip kettle
#

so i can stack a load of brittle and rending

#

instead its just crappier revolver

upper galleon
#

And so would shattering lmao

#

It’s a fine mid tier item

#

You dont even have bis

#

You got a 170% crit chance for some reason no DA or puncture

cosmic sigil
tulip kettle
#

the gun has 120% crit chance base or?

#

im confused

cosmic sigil
#

don't you want to use lethal with execution?

buoyant maple
cosmic sigil
#

i used surgical + puncture most of the time

buoyant maple
#

Execution & lethal prox are both meme tier blessings

upper galleon
tulip kettle
#

lol imagine aiming for more than .3 of a second

upper galleon
#

Yea it is called guaranteeing your BPs

cosmic sigil
#

well, i have experience aiming with the boltgun

upper galleon
#

Once you know your crit chance you dont even fullstack surgical

buoyant maple
#

It doesn’t guarantee breakpoints it just gives u more Crit chance on avg

tulip kettle
#

right

buoyant maple
#

Usually it’s 20~30% Crit chance (including base Crit chance)

#

It’s still good

tulip kettle
#

and as i said, i built this in 10 mins from a blank start with no blessings and no clue

buoyant maple
#

And if u need to aim for a long range target you’ll prob stack enough to get a guaranteed Crit

tulip kettle
#

are there blessings that give rending? are there blessings that give power?

upper galleon
#

I mean yea im specifically talking about crit zealot and like, deadshot vet

tulip kettle
#

on the bolt pistol specifically

upper galleon
#

Where surgical hit 100% crit chance for you

upper galleon
tulip kettle
#

it does what

buoyant maple
upper galleon
#

Best single hit blessing, puncture being better for trashier mobs

tulip kettle
#

but what does it DO

upper galleon
buoyant maple
tulip kettle
#

right i see

buoyant maple
#

Surgical doesn’t reach 10 stacks most of the time

upper galleon
#

Hell most builds need 5 or less

buoyant maple
#

I know you don’t need 10

tulip kettle
#

more crits on it was because i dont have DA

buoyant maple
#

But it’s not “guarantee breakpoints”

cosmic sigil
tulip kettle
#

i would rather see a crit every shot

upper galleon
#

It guarantees the crit which means you can play around with crit BPs as your main BP

tulip kettle
#

and ultimately

buoyant maple
#

Guaranteed breakpoint is X amount of shots to kill regardless of any stacks

upper galleon
#

Idk why we are having such a pedantic conversation

tulip kettle
#

i am wanting this to kill crushers and sniper gunners and snipers and such

upper galleon
#

Witches be crazy

tulip kettle
#

which i cant see any build that the zarona isnt just straight better in every regard

#

on every class

buoyant maple
upper galleon
#

Me neither

tulip kettle
#

that was my take after throwing it together in 10 mins

#

and i dont think DA will fix that

upper galleon
cosmic sigil
tulip kettle
#

why is it not

upper galleon
#

And it’s not about being as good or better with zarona

tulip kettle
#

its a gun for the same niche

#

thats specifically what it should be compared to

upper galleon
#

Cause every gun except plasma and ciag don’t compared to zarona xd

cosmic sigil
#

i would not compare a weapon to the top one

tulip kettle
#

hard disagree

upper galleon
#

You dont need zarona to clear auric maels

tulip kettle
#

plenty of guns have their place

upper galleon
#

Go run mk7 HH and agri shotgun

tulip kettle
#

for different uses

upper galleon
#

Well, agri shotgun got buffs so it’s a bit of a sidegrade now

tulip kettle
#

but i want a pistol for mobility + carapace popping

#

else i will run a laspistol, or a flamer, or a bolter, etc

buoyant maple
tulip kettle
#

this was my take

buoyant maple
#

It doesn’t really hit top 5 levels of strength

tulip kettle
#

its just a worse zarona with added flavour

buoyant maple
#

On any class it’s available to

#

But it’s a cool weapon and I’d rather they’ve added it than not

cosmic sigil
#

nerf zarona, period

tulip kettle
#

if they made it have higher aoe stagger and 12 rounds

#

it would be a cool sidegrade

#

plus pinning fire

buoyant maple
#

I’m not sure why boltpistol is the only gun in the game with 80 sway

cosmic sigil
#

that will probably be fixed with the boltgun ads rework hinted by telopots

tulip kettle
#

it can then kill crushers on the same level as zarona and snipe distant single specials and fill the same niche with a different style

buoyant maple
#

Guess commissars never learnt how to shoot straight with these things

tulip kettle
#

instead its just worse

buoyant maple
upper galleon
#

Why you hyperfixated on pinning

buoyant maple
#

Boltpistol is the only gun in the game with 0.001 cleave KEKW_ogryn

cosmic sigil
#

why do you want to os crusher?

tulip kettle
#

why are you such an aggro douchebag

upper galleon
#

It’s not even a great blessing anymore it’s 25% after either pre nading or repeated fire

tulip kettle
#

it never was great

#

it helps the weapon do the job i want it for

upper galleon
#

It was great lol wdym

tulip kettle
#

its not that deep

cosmic sigil
#

having weapons osing dangerous elites are not really healthy

tulip kettle
#

omg

#

easiest block of my life

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i dont want it to 1 shot them

cosmic sigil
#

psyker chat having heated discussion this morning

upper galleon
#

But pinning specifically doesn’t do anything for bistol idk and pinning used to be 100%

cosmic sigil
#

peril itensifies

tulip kettle
#

i want the bolt pistol to consistently kill 2-3 crushers with a mag, same as the zarona

#

it does not do that

upper galleon
upper galleon
cosmic sigil
tulip kettle
#

what is 2-3

buoyant maple
#

Boltpistol can kinda reach 2 shot crusher

tulip kettle
#

if not 2.5

upper galleon
#

Bistol can one tap crushers

upper galleon
buoyant maple
tulip kettle
#

idk my experience was not that in the one i just played

buoyant maple
#

Or zealot

tulip kettle
#

it was, zarona maybe 6 shot a crusher

cosmic sigil
tulip kettle
#

on my zealot with 100% crit rate build and 20% carapace

buoyant maple
#

Boltpistol on veteran can reach 2 shot crusher or in meme builds, 1 shot crusher

upper galleon
tulip kettle
#

sorry bolt pistol 6 shots the crusher, then 2 left over for the next one

cosmic sigil
#

ohh not focus target??

upper galleon
tulip kettle
#

zarona kills 2 or 3 if i get good crits

buoyant maple
cosmic sigil
#

does bistol benefit from finesse?

buoyant maple
#

Yes

upper galleon
cosmic sigil
#

i know boltgun does but you can do without

#

hmm

#

i need to test that then

buoyant maple
#

Not worth going for tbh

cosmic sigil
#

i run taxes

upper galleon
#

Hence why DA vs puncture, puncture helps vs low tier elites like gunners and shit, cause they will be a fixed bleed out

#

But deadly accurate just makes you hit hard

buoyant maple
#

Run & gun chadgryn

#

Run & gun’s 12% close dmg buff actually gives u the same breakpoints

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U just have to sprint to get it

cosmic sigil
buoyant maple
#

Also run & gun gives u instant sprint to fire (which bolt pistol doesn’t innately have)

#

And significantly reduced Hipfire spread