#psyker-class

1 messages · Page 1294 of 1

upper sun
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ye

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surgical roulette and hand cannon

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roll anything else and its bricked

marble crater
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Evis staregryn

upper sun
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maybe sustained can work but its a fucking bother

upper sun
marble crater
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Infantry Autoguns loregryn

hardy raft
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utilitywise

upper sun
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your choices are deathspitter and firefrienzy with dumdum

hardy raft
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well except raking fire that thing needs to burn somewhere

upper sun
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i like raking tbh

marble crater
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Raking Fire is fun KEKW_ogryn

hardy raft
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dumdum + alpha, i do use stripped down sometimes

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its a minor choice but you can use it i guess

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thats about it

upper sun
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raking always works and it helps when trappers run away or when reapers do the weird "oh no omg im being shot" animation

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my problem with deathspitter and fire frenzy is the activation range is point blank

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its like 8m if im in that range ill switch to melee

hardy raft
upper sun
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yeah enemies never turn their backs 90% of the time true

hardy raft
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anyhoo i use speedload cause gunpsyker

upper sun
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it helps with BoN

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yeah looking at my gameplay with fire frenzy

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it NEVER activates

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so its kind of a wasted blessing for me at least

hardy raft
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yeah then i guess you can take anything

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dumdum also only give sbonus to cqc range p sure but oh well

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some say it gives power

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so idk

marble crater
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At least dumdum works on hit and not kill, still feel like close range should be increased, 8m is comically close

hardy raft
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idk, 8m is fine in my eyes

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zealot 10/10 and gunpsyker as well

upper sun
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its fine on braced auto gun

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i use them on those

hardy raft
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its fine-ish on iag as long as you keep your aggressiveness

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least iag has dumdum option

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hag is...... something

upper sun
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the two round burst fire one is alright

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it has the shortest reset speed for opening salvo its kinda nice

rigid sky
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Hag has deadly accurate

safe fulcrum
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Lovely day for having a normal number of arms eh?

upper sun
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GET OVER HERE

untold niche
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anyone from vietnam here

hearty oak
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Siblings, I had an idear. What if... for a different mk purge staff, we cast a big blue fireball

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With an aoe of course that spreads fire

marble crater
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Voidstrike with blazing spirit blessing? loregryn

hearty oak
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Like... a rumbler. Except it's slower and will probably have clipping issues

marble crater
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Sure why not, first we need to hope we can use any of the new weapon in two weeks

hardy raft
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sure why not

hearty oak
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I feel like a fireball type staff has to be on a list of weapons they want. Low hanging fruit and what not

hardy raft
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tbh i rather want beams and chorus

sacred crane
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I love using tac axe on psyker

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Cant deal with hordes or maulers in melee range bong_2

marble crater
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Why use Taxe when you can use a DS? staregryn

hearty oak
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Well... when you aren't running an entire loadout of memes

sacred crane
hearty oak
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Like I ran mk16 revolver and mk7 T-axe with assail. It was fun and different

sacred crane
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76% damage, 75% finnese, 73% penetration, +25% flak damage = 55 damage

marble crater
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But it's great against armor staregryn

sacred crane
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AGAINST FLAK

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Trash flak mobs, gunners and shotgunners

wind spruce
sacred crane
wind spruce
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Lmao

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What brand new burger said

sacred crane
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I meant devils sword

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My dueling sword is fire

wind spruce
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it's called the devils claw

marble crater
sacred crane
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WHATEVER i hate devils claw

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Dogshit armor pen

hardy raft
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whats ds4

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ah irght dualsword

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poking stick

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well why would you use anything else

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wish it was on zealot

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would break the gamei n half

sacred crane
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The devils claws look cool as fuck but holy shit it cant do shit against armor

hardy raft
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well it can

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you can parry overheads

hearty oak
hardy raft
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just parry it 13 more times

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and you're even

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i wish the parry had a blessing where it gained rending/infinite cleave/etc

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more dedicated parry blessing yknow

sacred crane
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If it had uncanny or ANY rendering blessing I might use it

hearty oak
hardy raft
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me pointing at power swords

hearty oak
sacred crane
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The only thing I like about it is the parry, but when I parry a crusher I still take damage like wtf

hardy raft
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...you dont?

hearty oak
hardy raft
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airhgit fine points at illisi

sacred crane
hardy raft
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... you shouldnt

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i never did

sacred crane
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IDK HOW TO EXPLAIN IT I EVEN TESTED IN PSYKARNIUM

hardy raft
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thats wierd

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genuinely wierd

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it works fine for me

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did it take like only 2 stamina?

sacred crane
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I have no clue but it will still parry the crusher, but I still take damage

hardy raft
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overhead parry requires specific timing

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you might have gotten the late parry where it nukes your stamina, stuns you and possibly slightly damages you(it shouldnt)

sacred crane
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Because it will parry, but I will take damage

wind spruce
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Ok skip to 1:05

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"Getting block broken in the psykhaniun cancels the parry but this doesn't happen in the live game"

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That could explain it

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Idk

hardy raft
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god p[arrying overhead but 1 poxwalker parries early and i eat the overhead was too common for me

wind spruce
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Yeah that shit was is so frustrating

sacred crane
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In conclusion, tac axe 7

hardy raft
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great game btw

bold cape
hardy raft
bold cape
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i dont even have a 4, just using the 1 without the strikedown heavy
and its still pretty great

sacred crane
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Tac axe

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Satisfying to use, dogshit at hordes

hardy raft
sacred crane
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WRONG I INFACT DO

hardy raft
sacred crane
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Yes it is, plus its easier to M2 M1 with void

hardy raft
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still issue

sacred crane
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Yes it is

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GO ON

hardy raft
sacred crane
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Altho tac axe still feels great to use

hardy raft
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also its hard to use this fuckign thing

sacred crane
hardy raft
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oh i have a ogryn one thats worse

bold cape
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howd you even do that lmao
i got the weapon customization mod but i cant put pieces from other weapon types on

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well not to that extreme anyway

hardy raft
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need mt plugin or whatever that mod is

bold cape
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oh sick

hardy raft
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favorite ones include but not limited to:

bold cape
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can you like
make the ogryn knife into a normal sized knife
so he has tiny knife

hardy raft
bold cape
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:x

hardy raft
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also probably one of my favorite customization

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idk why but the spam of seals just scream warhammer to me

upper sun
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nice skin btw

hardy raft
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not skin

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mt lets you use all skin parts

hardy raft
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but you can do this

bold cape
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aw

hardy raft
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probably go suggest it idk

wind spruce
hardy raft
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in the

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video he can see it from the uh

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view attack damage thing

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i cant

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was there a mod for it lol

wind spruce
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Oh

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Not sure

ornate hamlet
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what are psykers best self reliant horde clear options

slow heron
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ok, so still broadly new to psyker but this is looking like it has reasonable potential until I can grind bases for a better top 3 stats?

my thought is to replace unstable power with uncanny strike... but then not quite sure what I'm wanting to do with the the second switch?

wind spruce
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Trauma staff, purgatus staff

hardy raft
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assail

wind spruce
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Nah not assail. It helps out but it's not a horde clear by itself

hardy raft
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assail is good at hordeclear as long as you build around it

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otherwise its relegated to secondary

lethal lagoon
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Err Assail can horde clear, but it does not function as a horde clear tool.

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One horde and you are ooom

lethal lagoon
hardy raft
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shrug prugatorius then

lethal lagoon
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  • EP smite
wind spruce
hardy raft
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smite also does great hordeclear yea

lethal lagoon
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Flaming shriek will alone kill all mobs, ranged mobs, bruisers, and also snipers.

slow heron
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ace, cheers

lethal lagoon
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Regular smite is not good horde clear

marble crater
lethal lagoon
wind spruce
lethal lagoon
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Illisus is great horde clear

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You have to have slaughterer on it though

slow heron
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right now? generalist honestly... I'm running a rending blast trauma staff at the moment because... well... it's what I got on the staff when I rolled one up and it feels decent ^^

marble crater
lethal lagoon
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If Blaze Trauma is S-tier, Rending is A-Tier

slow heron
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rending shockwave pardon

lethal lagoon
hardy raft
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blaze kinda takes longer to charge so rending is easier to use imho

plucky flax
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Blaze trauma is super bad.

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Please buff.

wind spruce
lethal lagoon
wind spruce
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A lot of the time you'll be switching to deimos for a couple of jabs and you won't build shred up

lethal lagoon
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And of course damage everything in there.

hardy raft
marble crater
slow heron
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this is what I got staff wise, I only just got psyker to 30 recently and I'm perpetually poor from Veteran stuff grinding so I'm kind of taking what I can wrangle ^^

wind spruce
lethal lagoon
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I don't need luck.

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I'm a master of stilts.

marble crater
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Proof it, name every stilt

lethal lagoon
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I'm actually only good at violently riding a unicycle

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That's the limit of my circus ability

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I remember in school we'd play last man standing on unicycles. I won a lot.

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Man I'd love to play that again, but I feel like I'd actually just die if I fell as an adult.

marble crater
lethal lagoon
marble crater
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Evil staregryn

hardy raft
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i use this now cause its nore generalized

plucky flax
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The man is true. I've never critted on my blaze trauma. staregryn

lethal lagoon
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Very smol indeed.

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Buff trauma aoe.

bold cape
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im never getting auric exemplar am i
8/10 i got grabbed by a chaos spawn and fell through the map, dying
today i was at 7/10 and a teammate shot a barrel next to me sending me flying off the map

lethal lagoon
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Based teammate

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They are extending the process to increase your feeling of achievement

bold cape
lethal lagoon
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They became the villain, so you could be the hero

marble crater
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@bold cape my condolences, if you are in EU and need people who don't send you off the map I'm available KEKW_ogryn

bold cape
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NA Sitgryn

marble crater
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(Not like now, but in general)

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Ah

bold cape
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i can probably play on eu tho

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if my friend is oce and manages to play nae, im sure i can play eu lmao

marble crater
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True, or I try NA, if I die because of ping it doesn't matter

hasty breach
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i dont believe auric exemplar / storm survivor anyway when i see it

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it'll happen for you or not

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and waste screen real estate >.<

marble crater
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It shows that you won't leave if you go down, at the very least, because you already have the title

patent wing
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be me
10 min into solo scab melee
blow up due to peril

upper sun
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surge?

clear bridge
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I only wear it on my Ogryn, because that's the only class I deserve it on lol

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Getting good enough at the game to do Maelstroms without being downed most of the time is sooo satisfying

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...but yeah, I think even those that get it legit probably throw it across all their characters

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Even when it's not warranted

clear bridge
marble crater
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Well that's just sad then

bold cape
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i feel like im decently good, good enough to not die
but falling through the map cause spaghetti code or getting flung off by teammates is pain

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im def not gonna alt f4 cheese it

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thatd be easier but i dont wanna be a dick to teammates

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i know what its like to be playing auric mael and be the last one on the team cause everyone left on down

marble crater
patent wing
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21 min new record @ solo scab

marble crater
patent wing
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always die to some trash then this time it was grenadier

hasty breach
marble crater
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That place is true hell for barrels, from the moment you enter

patent wing
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btw who was the guys talkin about ep smite + shriek

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its kinda better than i thought lol

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it actually deals SOME dmg to carapace with that +10% upgrade

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i combine it with rending trauma

marble crater
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A lot of guys are talking about it, opinions range from "it's good" to "it's good but causes brainrot"

thorn cedar
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it's mostly bad and it's bad because it causes brainrot

little belfry
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Melk you weirdo

sacred crane
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can i make it work?

thorn cedar
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uh

hardy raft
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limbsplitter is like the worst one you can get on a tacaxe

thorn cedar
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probably not tbh. maybe?

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i find psyker is the least capable with tac axe

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but thats more for lack of attack speed

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and this one would want some help lol

jovial juniper
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If you look at the buff icon, It looks like Limbsplitter only works if you attack once every 3.5 secs

bold cape
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anyone got any good builds using the purg staff? its my last staff just needa build for it

sacred crane
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you gotta pause your attacks to get use out of it

hardy raft
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which is why i use thrust over that

sacred crane
hardy raft
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i meant for achylys combat axe sry

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anyway yea

hardy raft
lapis violet
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what are these psyker stats dude

clear bridge
hardy raft
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238 hp is something

marble crater
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Wait, so it's not +60% power every 3,5 seconds, but you actually have to stop attacking or it won't trigger again? KEKW_ogryn

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Worst blessing ever

lapis violet
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psyker gets like infinite toughness regen talents

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why waste curio slots on hp%

bold cape
hardy raft
bold cape
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bb im assuming

clear bridge
hardy raft
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which prug has no shortage of

clear bridge
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It's just nice to have. Pocket sniper

hardy raft
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yes

spice veldt
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not quite since assail still works for sniping specials and whatnot

hardy raft
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but vet doesnt have ds4

eager token
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the virgin psword veteran vs the chad ds4 psyker

spice veldt
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i run assail w/ purg + ds4 so i have something to knock down specials/elites as well as something to kill groups of enemies that aren't large enough to warrant the purg or are too many to warrant the ds4

marble crater
sacred crane
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praying to brunt and hadron for a tac axe that i will cherise

hardy raft
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shovel has access to limbsplitter

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some actually use it with take a swing and folding shovel to have like

marble crater
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And uncanny and thrust

hardy raft
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+60% wp damage +60% damage right off the bat

hasty breach
hardy raft
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i dont think its good mind you, but its a thing that exists

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thrust i take over that shit every day

upper sun
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STOP HAVING FUN RIGHT NOW

bold cape
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be a metaslave, fun not allowed

hardy raft
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if your gameplay consists of gunning down everything and only dealing with something like idk muties its fine to use it

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but like its

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kinda bad

upper sun
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Yes zero fun allowed only hyper optimized meta builds

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you need that extra 2.234 damage or else hell is gonna freeze over

bold cape
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exactly

hardy raft
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koreans in shellnut

eager token
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i wish there were actual fun blessings

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and not suppress enemy on weak spot hit

bold cape
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game definitely has a 6th modded difficulty that necessitates godrolls

hardy raft
eager token
honest robin
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melk sell me brittleness trauma staff blessing please

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its amazing the things melk will refuse to sell you

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still waiting for power cycler 4, i've got two veterans i check every day

true lake
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am I using blaze trauma wrong? I tried to use it on damnation last night and it just didn't feel strong enough compared to my usual build

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felt like I was hardly making a difference to the hordes

hasty breach
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build and staff?

marble crater
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Yeah, show build and staff loregryn

true lake
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this build with kinetic deflection on a slaughterer deflector deimos

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I figured maybe I just don't know how to use it but the staff seriously feels not as powerful as everyone suggested

eager token
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are you edging peril

marble crater
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Did you change the perks on the staff to crit chance and flak? loregryn

eager token
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also i’d put flak/crit on that

true lake
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I got those perks yes

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didn't take updated pic

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I try to edge peril as much as I can but even then it doesn't seem to crit much

marble crater
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Blast radius could be bigger, but it's not so low that you should struggle

eager token
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it’s not going to feel impactful all the time

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but if you have scoreboard mod i would check your damage

true lake
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will try to give it another try later when I'm not at work I guess

eager token
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you are basically outputting constant soulblaze between elite kills and crits

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and vent

true lake
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just thought it might feel more immediately impactful

hasty breach
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it's DoT. i run with EP brainburst personally and use that to supplement

marble crater
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Maybe you are incredibly unlucky with crits

hasty breach
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but it's a ton of damage so stick with it for a bit

true lake
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well yeah I'm not going to get rid of it or anything

marble crater
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Focus epicenter on big guys, burn rest with fire, profit

true lake
#

just felt like my purgatus did more

marble crater
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Purgatus doesn't knock crushers on their ass, blaze trauma also has a somewhat bigger range

hasty breach
#

its also less boring

marble crater
#

Both can stagger and kill elites though, trauma is safer though, imo

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You can be untouchable in melee basically, if you aim at your feet KEKW_ogryn

zinc phoenix
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Trauma has much secret lore as a staff

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It is definitely the one that rewards experimentation the most

hasty breach
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use the eyes the emperor gave you

marble crater
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Obviously not optimal and not how you should play, unless you are actually surrounded and it makes sense to do that

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That's why I used KEKW_ogryn

stiff falcon
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I got called a toxic pissbot

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for keeping a reasonable pace throughout the mission

hasty breach
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hows zealot going

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but pisspot is a lame insult

stiff falcon
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Didn’t even do a speedrun

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Just kept progressing

hasty breach
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i suspect they wanted you to stay with the group more

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i assume they died and felt you were responsible

stiff falcon
#

He didn’t die

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Grim holder did, to the DH he set off

hasty breach
#

who cares about grims?

marble crater
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Penance points though

hasty breach
#

☠️

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theres like 1 penance for 100 grims tho

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thats so many hours of nonsense for 5-10 points

stiff falcon
#

Anyone know if maelstroms contribute to special conditions

hasty breach
#

youre really gonna choose a mission and give up qp to find a grim?

stiff falcon
#

lights out

stiff falcon
hasty breach
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100 times or whatever?

stiff falcon
#

ye

hasty breach
#

jesus dude

stiff falcon
#

speedruns

tired estuary
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Gotta put on the grims penance border and let fuckers know whats up

hasty breach
#

figures

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maybe you should slow down in missions like your team wanted dorn tbh

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savor the worldbuilding or sumthin

marble crater
upper sun
#

update will fix it thumbsup_ogryn

marble crater
upper sun
marble crater
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I want to test if low resistance is actually better for purgatus, to get the high peril bonuses sooner loregryn

upper sun
#

tbh

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i think it makes very little difference

marble crater
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Not sure how I will test it though, other than through feeling

upper sun
#

record then count frames KEKW_ogryn

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do it a couple of times to eliminate crit difference

marble crater
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Yeah that's not happening

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Rather going to finish my final class penance now pogryn then I can play whatever I want

upper sun
#

hell yeah

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how many pp points so far?

marble crater
#

4420

upper sun
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hell yeah

stiff falcon
#

30-40 meters

upper sun
#

im at 4520

marble crater
stiff falcon
upper sun
#

damn

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you're gonna unlock the new tier before they release it

marble crater
#

Sitgryn what a mission

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2 psykers doing their best poxburster impression KEKW_ogryn

stiff falcon
#

What a mission

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Knife got me to 1k

marble crater
plucky flax
true lake
#

don't get me wrong it definitely staggers far better than my purgatus

upper sun
#

no trauma bad

true lake
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but I preferred my BB EP with flat shields more, felt like I was having more of an effect on the field

plucky flax
#

I would link unsanctioned's video but he's a bitch.

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He simps for blaze trauma too much.

marble crater
#

I think it was already linked

plucky flax
marble crater
#

Or maybe not Atlas said the guy in the video was good

plucky flax
#

Mr. Unsactioned. Pogryn

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Guy is cheater with mods though.

true lake
#

cheater?

plucky flax
hardy stump
#

is there power cycler for psy swords?

feral verge
#

nope

upper sun
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nope

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your choices are slaughter/uncanny depending on the sword and slaughter/uncanny/unstable/executor/deflector

bold cape
#

wish there was a mod or something to get rid of the max peril noise, its obnoxious af when edging peril and triggers my tinnitus for some reason

marble crater
bold cape
#

true but that turns down all volume
i like my sounds

patent jacinth
#

I think theres a mod somewhere

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Might be wrong

marble crater
#

There is a setting just for peril

bold cape
#

holy shit there is
its in interface instead of audio for some reason

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thats a godsend

cosmic sigil
#

you can also remove ping noises

marble crater
spice veldt
#

though the audio is prob what people are going to notice

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the 200iq thing to do here would be to just split them up into peril sfx and peril vfx

dusk void
#

This mission took forever to complete lol

bold cape
#

longest mission is 50 some minutes

dusk void
#

Yup, I've been on that

bold cape
#

it was auric damnation but it felt like a 6th difficulty lmao
director was pissed that time

dusk void
#

I believe the director didn't want us to finish a room. Bombers, gunners, rangers, the whole gang showed up.

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We were just striaght killing and dying

eager token
#

i had a maelstrom with pox gas, monstrosities, specialists and snipers and it was borderline not fun

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took an hour lol

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on carnival

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which is the worst map for sniper spawns probably whatthefuck_heresy awful

urban hearth
#

3700 is a LOT for 38 minutes

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thats easily +1000 on the average for a mission that long

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could be worse

half turtle
#

fffffffffff

marble crater
#

KEKW_ogryn sad

hearty oak
#

and freak out and speed off and die

hearty oak
bold cape
#

nooooooooooooooo a riposte 4 uncanny 4 ds4 in melks but it has damage as a dump stat

hearty oak
#

Does it even lose that much damage?

lyric burrow
#

depends

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if its 60 maybe not

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if its 40 pribably

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not sure on ds4 scaling\

upper sun
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gotta draw the line somewhere

marble crater
#

Buy it and hope the update let's us swap stats chadgryn

clear bridge
upper sun
#

did it with columbus

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i recommend vigil station

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and prayer for non bugged spawns

half turtle
#

yeah i've just been spraying with the columnus

jovial juniper
#

I did it with the recon 6d, the 7a also has cleave, but you might not like the RoF

eager token
#

playing on malice for the 100 games with no one going down

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and some guy just walks into a daemonhost

quartz gale
#

Where is a good place to ask for some homies to help with Malleus Monstronum? I got 99/100 psyker missions and that for finishing all my class penances 🙂

hardy raft
#

just ask in lfg

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used to be worse

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best bet is to get a shield ogryn and a daemonhost

supple dock
#

weakened monstrosities also work

cinder moon
#

monstrous specials count?

dusk void
#

I believe any monstrosity counts

turbid bison
#

so this is where people go to meme and complain about cliffhanger?

hearty oak
#

for better or worse ||Always for worse||

potent echo
#

There was some legacy overclock code in the source code

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Basically you roll for stat changes, like +10 damage -10 mobility or something, and I assume it will let you go over 80

#

Not sure who found it though, was post here months ago

true lake
#

going to say it again, they should have just copy pasted the idea from VT2

potent echo
#

Make DT VT2 again

true lake
#

no reason to do this whole only change 2 perks/blessings

#

no idea why they even came up with that idea in the first place

#

should be as simple as "have resources, allow total weapon reroll"

potent echo
#

Because they hate us

#

Or someone on their team loves diablo type loot

#

With nonsense locks and rolls

bold cape
#

cause it makes the hunt for a godroll potentially endless
they use it to bump up playtime but i feel like most people who play are only here for the gameplay, and the shitty crafting system is a big reason why so many have left

true lake
#

at same time we shouldn't have too much direct control or there would be no real sense of progression or use for the resources at all

bold cape
#

personally if the crafting update isnt great, imma take a long break cause im a little bit done with it

#

i dont care about getting the perfect 380 weapon with level 4 blessings
i just want fun, serviceable builds on all my characters
and i dont like being punished for wanting to try something different
the current system just funnels you into the meta options and discourages trying new things

rng sucks, just flat out, gambling not good

potent echo
#

It's mainly to hide the fact that they have so few weapons KEKW_ogryn

#

I guess they came up with the whole mark thing as they wait for James to approve more weapon types

true lake
#

I mean eh... I feel there is a decent selection, even with variants factored out

potent echo
#

I assume alot of their work goes down the drain because of James

#

Like power greatsword

#

Or force greatsword

true lake
#

could definitely be higher but there is enough variety to make it interesting

bold cape
#

you know why talent/skill trees with no refund cost are great? because you're encouraged to try new things, pick off-meta builds, and experiment for free, you are not punished cause you wanted something different
same applies to weapons

there should be some sort of cost ofc, and there should be some sort of resource dump implemented so they aren't useless
but this system aint the answer to that issue

true lake
#

which is wht I like the VT2 system

#

granted you get like 3 items per chest and are guaranteed a chest after each run, with items scrapping into the resources

hearty oak
true lake
#

so not quite the same at all

bold cape
#

vt2 system isnt my favorite, cause you have infinite resources about 30 hours into the game and there's no progression after leveling

then again, playing for fun trumps playing for the rng carrot dangling in your face

true lake
#

but in VT2 you get to infinitely reroll with 0 consequences other than using scrap resources

potent echo
#

VT2 you get stuck opening sound 200 chests every few months KEKW_ogryn

true lake
#

I mean yeah, it ain't perfect itself, but it's 100% better than DT currently

potent echo
#

For sure

bold cape
#

with that i will definitely agree

hearty oak
#

Its a low bar to meet

potent echo
#

Yes

#

But we're still here KEKW_ogryn

true lake
#

need a nice balance where we can easily build as we need to but don't have full control over everything in the system

bold cape
#

if this was literally like
any other game
i wouldve dropped it
but fatshark knows how to make some damn good gameplay loops

true lake
#

mainly because I don't trust the gameplay to make up for full build freedom

bold cape
#

id also like to see a 6th difficulty implemented
then again it probably wont happen because the game needs to run on consoles
and from my friend's experience on the xbox series x, it already runs like dogshit on heresy+ lmao

spice veldt
#

no because we already have 7 difficulties (5 + 2 auric)

true lake
#

yeah auric damnation already pushes it pretty hard

spice veldt
#

just balance the existing difficulties

cinder moon
#

consoles been holding back games just for platform longevity's sake for 20 years

bold cape
#

true

spice veldt
#

and fatshark have put themselves into this corner

#

because they raised the enemy count to counteract the increased player power level

true lake
#

at least DT doesn't have the main issue with VT2 highest difficulty: entire groups of banner bearers

potent echo
#

Even more elites KEKW_ogryn

spice veldt
#

they just need to nerf the enemy count and buff the individual enemies

cinder moon
#

that method is boring

bold cape
#

enemy density is fun shit

spice veldt
#

you talk like i'm saying to nerf it to the ground

cinder moon
#

it's what AFE did and fighting 20 bullet sponges is boring

half turtle
#

nerf the individual enemies, buff the enemy count

potent echo
#

Keep density for poxwalkers

spice veldt
#

the enemy density was already fine back then

half turtle
#

i want to play uprising HISTG

spice veldt
#

just fuckin nerf it back to pre-buff levels

#

it's that simple

cinder moon
#

having a horde game with actual hordes is unique

true lake
#

enemy density is already high enough that we have metas for burning them in seconds and ignoring the enemy count in the first place

spice veldt
#

yeah??? I'm not saying to annihilate the enemy count

#

nerf =/= nerf it to the ground

true lake
#

gameplay is almost entirely managing the elites and specials left over

spice veldt
#

there is a such thing called nuance or doing things in moderation

cinder moon
#

how far back is "back then"

#

i don't remember enemy counts being particular dense during early access

spice veldt
#

how am i supposed to know

#

just some vague number that feels fine

#

but we certainly don't need 20 ragers spawning up our asses

bold cape
spice veldt
#

an explicit endless spawn mode would also be nice

potent echo
#

Hard to find everyone's goldilocks spot though

spice veldt
#

so that players would learn to fight and move forward

spice veldt
half turtle
#

auric seditions when

potent echo
cinder moon
#

it was funny

#

back when high int was called "endless horde"

spice veldt
#

yeah that's the main experience i'm drawing from

potent echo
#

They sort of replicated it didn't they

spice veldt
#

usually happening on excise vault

bold cape
potent echo
#

Poxwalker hordes are like a drawn out shit trickle of them

spice veldt
#

not like constant horde mode all the time

bold cape
#

oh i see

cinder moon
#

nah, open a door, get on the floor, everybody smash the walker horde

true lake
#

game already has issues on some people's computers too, even more enemy count ain't helping anything lol

bold cape
#

i suppose i just want chaos

spice veldt
#

but still sufficient to slow your pace if you attempt to stand your ground and fight them

potent echo
#

I think they also combined hiint with more elite spawns at some point too

spice veldt
#

an implicit opt-in system

#

so that we can just sidestep the "but it'll perform badly on consoles argument"

bold cape
#

yea just remove it from quickplay

true lake
#

speaking of harder difficulties I still need to do the twins

cinder moon
true lake
#

didn't have good runs with randoms last I tried

bold cape
#

speaking of the twins
reading through the penances theres a "secret hard mode"?

half turtle
#

yes you have to hit some bells in a particular order

true lake
#

yeah there is a sequence of bells you hit

potent echo
#

Yea it should be enabled by default now...?

half turtle
#

there's a steam guide

true lake
#

it's online I saw guides

potent echo
#

You don't need to hit the bells anymore afaik

bold cape
#

oh neat, ill have to look into that

true lake
#

though tbh they suck ass normally

potent echo
#

Unless you want the penance

half turtle
#

hmm hard to check bc once you beat it it spawns a skip bell

true lake
#

I haven't beat it so I could check?

potent echo
#

One patch mentioned they just let it be unlocked for everyone

true lake
#

idk what to check tho or what to look for

half turtle
#

o cool

potent echo
#

Was some time ago

half turtle
#

like it spawns the skip bells for everyone now?

potent echo
#

Yea

half turtle
potent echo
#

Idk about the hard mode one though KEKW_ogryn couldn't check for myself because I already did it

half turtle
#

right side hardmode, left side normal, teleports you to the heal room before the fight if everyone hits it

true lake
#

will try to check it out then

#

what does hard mode even do? Just high int the spawn phases?

half turtle
#

mostly hardmode twins is harder (IMO) bc it spawns a ton of annoying ranged guys

#

the main differences are more spawns, and also more spawn variety

#

so iirc it adds crushers, shotgunners, and basic shooter squads to the spawn list

bold cape
#

is it gonna be added to the normal mission pool eventually? would think so

true lake
#

idk why it would be

half turtle
#

also the twins themselves get more hp/stagger res/attack more/etc

#

so e.g. the gas mine dude throws like 4x as many gas mines

bold cape
half turtle
#

but yeah since it's a pretty big flat room with no cover in it, shotgunner and shooter squads are pretty annoying

true lake
#

not to mention having to haul ass to one of the giant fans during the hordes too

half turtle
#

yeah there's some "tricks" to it, like ogryn with extended range taunt can stand in the middle and pretty much hit everything on the map by pressing F, but it's definitely finickier and requires a bit more, like, "raid discipline" or whatever than normal mode

#

where you can kinda just hit stuff until it all dies

bold cape
#

also wish i saw hab dreyko more

half turtle
#

ive played it like 3-4 times the last 2 days actually

#

it's been showing up a lot for me

bold cape
#

pff wow
ive played it like three times in 150 hours

#

played an auric mael on it yesterday and it was probably my most fun game

half turtle
#

oh yeah me too actually

bold cape
#

the end room was just so chaotic
almost wiped a couple times, it was 10/10

half turtle
#

they made the end room geometry a lot less obnoxious

#

altho the piles of crap in the corner where specials spawn and drop onto are still really annoying for trauma psyker

#

but they got rid of the dead end rooms, which is nice

bold cape
#

trauma? imagine using trauma...pssh id never use it
(salty after spending all my resources on trying to roll one)

half turtle
#

oh are you looking for like blazing spirit/warp nexus with +crit

#

that's an easy 1-2M docket sink right there

bold cape
#

yea i am

half turtle
#

you can probably do fine with warp nexus 3 fwiw

#

it's like 2% crit

bold cape
#

i have a decent one but id have to pick between 5% crit and flak

half turtle
#

hmm

#

the one i currently run is like a 350 with +crit and +elite damage and it does fine

#

i think the perks aren't that important

hardy raft
#

i like high int

bold cape
#

mines 10% crit dmg

half turtle
#

oh yeah that sucks LOL

bold cape
hardy raft
half turtle
#

but tbh it's probably usable

bold cape
#

i have pretty good void/purg/surge staffs so im not too miffed about it

half turtle
#

yeah but in my experience trauma bps aren't that big of a deal

#

you can pretty generously 1-tap trappers and bombers and stuff i think, even with shit perks

urban sandal
#

I thought you needed maniac to 1 shot trappers

hardy raft
#

i dont think i have yet, but you stun them regardless

half turtle
hardy raft
#

they are maniac

urban sandal
#

trappers are maniac

hardy raft
#

half the specials are maniac

#

which is why its kinda popular

half turtle
#

hm

hardy raft
#

(both flamers, trapper, mutie)

bold cape
#

my friend rolled a perfect trauma with like 100k dockets and like 2 games of mats so im mildly envious lmao

half turtle
#

well i don't have +maniac and i 1shot them with fullcharge

#

with like 70% damage roll

true lake
#

I lucked out with my trauma too

hardy raft
#

they have 750 damage, i assume you have warp charges so +20% damage

#

or something

half turtle
#

yeah i run 4 (but not 6) warp charges and warp rider

hardy raft
#

two i use

#

also not 6 warp[ charge is criminal

half turtle
#

works fine most of the time tho

true lake
#

does the 2 charges really make that big of a difference if you are using the shriek often?

half turtle
#

i think i'd be able to 1tap muties if i had 6 but it hasn't felt that important to me because you can just hit them again as they run by

eager token
hardy raft
#

better to cast 11% peril trauma spam

#

than trying to use shriek and getting back to 22%

true lake
#

I mean I know that, just kinda figured most people use the shriek often

half turtle
#

hmm shriek is really good damage for mauler/rager packs

hardy raft
#

it is but trauma stgger just fucks them over regardless

half turtle
#

and decent panic button for surprise trappers

hardy raft
#

and yea

#

thats the only real time i use it

#

otherwise just spamming trauma

true lake
#

trapper getting burned to a crisp after they spawn behind you

hardy raft
#

trapper also gets stunned by trauma blast

half turtle
#

i actually don't care much about peril reduction

#

peril gen is my dump stat

#

i'm going from 90 -> 100 nonstop anyways so it doesn't super matter

hardy raft
half turtle
#

yeah i've tried 6 warp charges

#

i actually like generating more peril

#

because peril is toughness

#

and peril is stagger on F

#

and etc

#

crit, damage, whatever whatever

#

i can vent enough during a slide to get another pop off anyways

#

mostly i'm running warp charges for the CDR on shout

bold cape
#

id spend more on trying to get a better trauma but i think itd be best if i focused on bettering my vet/zealot options first
seeing as i already have decent builds on psyker

urban sandal
#

I'd wait until the itemisation update before spilling a bunch of mats trying to get a good one

bold cape
#

true

#

i already dumped most of my shit, should probably start saving

#

tho i was tempted to try and roll a good psword

potent echo
#

Harder to edge, also not consistent because you don't really know what's your edge %

half turtle
#

yeah i'm 90% sure i actually run the "heal toughness on getting a WC" one instead but i'm too lazy to check rn

potent echo
#

It's a nice budget version of vet confirmed kill

hardy raft
#

but for other situations its def useful

bold cape
half turtle
#

k e k

#

rolling items sucks

#

i don't even mind that it's a huge resource sink

hardy raft
half turtle
#

if i could just push a button to spend 3M dockets and 20k plasteel or whatever for a 360+ weapon with the correct blessings i would

#

but it is just so much effort to press the buttons and go between all the stations and shit

#

even with mods

hearty oak
#

Altf4 survivors i swear

half turtle
#

wow 1M+ damage

#

sounds like a shit game LOL

hardy raft
#

other for 57 min

bold cape
#

psyker is still the only character i have thats like
got good shit on it

half turtle
#

oh yeah i mean it also sucks that it's a huge resource sink don't get me wrong

hearty oak
#

I had to slow roast all 3 bosses despair

half turtle
#

classic zealot tbh

#

it also always feels extra shitty to do the bosses solo on psyker

bold cape
#

hate doing bosses on psyker unless im on my gunker
then i huff a combat stim and the boss is gone in 4 seconds

half turtle
#

tru

#

if you're running a staff though it can get pretty obnoxious

bold cape
#

on my surge staff it also aint bad
cause i can focus more on dodging and such

#

and i have unyielding on it

willow girder
#

Any psykers got the praesimiagoria mk IX rebreather and know if it has that vox voice change like the mk IC?

jovial juniper
#

Is the mk IC the golden one?

stone totem
#

Crit on purgatus is pretty much useless, right?

sacred crane
echo turtle
# dusk void This?

Pretty sure the one with the best vox change is the darker one with gold trim or soemthing

#

They all modulate though, but differently

lapis violet
#

2 scrier's gaze psykers absolutely ripped to shreds by a map that decided to give us not a lot of ammo

bold cape
#

cause 2x soulblaze

true lake
#

crit is more useful than it sounds on purg

#

you would think it wouldn't matter

bold cape
#

i have a scriers purg build ive been meaning to try out
been busy using the void

lapis violet
#

doesn't help that there's 2 other shotgun vets and there's not a single ammo regen aura going around

bold cape
#

im actually shocked at how many vets i run into that dont run survivalist

signal sluice
#

They’re salty about the “nerf” to survivalist I reckon loregryn

bold cape
#

still the best option tbh

#

i mean i dont use very much ammo when i do bring a gun so i dont mind that much
but like
yknow

willow girder
true lake
#

i would assume most vets rely on their guns?

#

kind of their bread and butter

dusk void
lapis violet
#

vet is like the one class that needs to try to be useless in melee

#

you're only ever ranged only if you go full left tree

#

other than that you're good at any range but like

signal sluice
#

Don’t sleep on Vet melee. That +30% weak spot damage talent applies to melee damage and ranged

lapis violet
#

i wasn't struggling too bad but the problem was, the 2 vets got downed and it was only the scrier's gunkers who then ran out of ammo, which means they had to fight through a big fucking horde with nothing but scraps of ammo left, blitzes and melees

#

they did it, thank the master, but damn was it a painful watch to then see them take all of the ammo when i was at literally 0

bold cape
#

funnily enough gunker is the last build id run out of ammo on, the ds4 handles just about every situation just fine
gun only comes out in emergencies and for bosses

lapis violet
#

you don't understand how little ammo we were being given

swift vault
#

Revolver psyker is so fun

bold cape
#

as in a lot of games i wont even need any ammo pickups using the columnus

swift vault
#

also butting in to ask about the illisi, should I use unstable power 4 or riposte 4? I like running high peril a lot, but the illisi is a headshot machine

manic halo
bold cape
#

i use uncanny/slaughterer on my illisi

swift vault
#

I kinda...forgot what my other blessing was but I've been between those two a lot

#

tbh I just dont like running slaughterer, kinda feels like cod stopping power on some weapons

#

as in I'd be stupid not to use it, but im stubborn

true lake
#

slaughterer slaps really well on deimos

#

other FS not so much i feel

bold cape
#

tho i only have my illisi on one of my builds
ds4 goes way too hard to drop it

true lake
#

i definitely recommend trying out a slaughterer deimos

#

its not quite ds4 obviously but that thing goes hard

bold cape
#

if it comes around in melk or something ill try it

true lake
#

like idk what it is, other than my bias for it because i have been using it so long

#

but it just feels amazing to use

swift vault
#

dueling swords are cool, but ive been spoiled by the force sword's absurd shove

cinder moon
true lake
#

i mean yeah it works on illisi perfectly fine obviously

bold cape
swift vault
#

the zarona penetrates armor really well, save for like bulwark shields

split lance
#

whats a perfect trauma staff look lik e

#

or at least the best blesings

true lake
#

there is rending variant and blazing variant

split lance
#

ty

#

i was bouta ask what dwayne meatn lol

true lake
#

yeah mb

#

rending is pretty nice but most people prefer blazing trauma for the huge AoE and horde clear

#

rending is more precise and really good at focusing down more unique enemies

split lance
#

this is my current and i know it could be way better

#

mind you i dont have all blessings

#

yea

#

lol 3376 but not that great

#

fr?

#

so worth upgrading?

true lake
#

should serve just fine

split lance
#

what to change

#

crazy roll actually

#

haha

#

isnt that what it is

#

flak and maniac ima choose

#

ooooooooooooooooooooof

#

lmao

true lake
#

i mean its fine

#

if you dont want to use that one at least take one of the blessings from it

split lance
#

i have flurry 4 so ima take rending

#

but

#

i wanna try it first

#

it cant be that bad right

true lake
#

yeah try in meat grinder

#

nah, just more damage would help a lot on rending variant specifically

split lance
#

nope gonna go right into damnation regualr

#

yea

#

tried rolling for blaze, didnt get it

true lake
#

speaking of i got to try it out a bit more

supple dock
#

`

#

oops, sry

#

😄

true lake
#

wise words

wind spruce
# split lance

Do not, for the love of the Emporer, listen to anyone who suggests carapace on a trauma staff

split lance
#

uh oh

true lake
#

i mean for rending its not really an issue

#

most people recommend flak because its what you will be going through a lot

wind spruce
#

You definitely want flak

true lake
#

rending kind of makes up for some of it because it ignores armor altogether, does some weird equation forgot how it worked

wind spruce
#

And then probably maniac

#

Carapace tho... it's literally one enemy. Suggesting that is a major yikes

#

Unyielding would be preferable

true lake
#

usually if youre running trauma you are running BB anyway, which will always be more efficient than trying to use trauma to focus down a crusher

#

or your melee, which some melees can easily fuck up crushers for you

hardy raft
#

i use carapace

true lake
#

carapace is more of a breakpoint thing

#

but again it doesnt really apply to much

hardy raft
#

only applies to 1 enemy for trauma

#

unfortunately it still does immense stsgger to care imho

#

i would've liked flak but oh well

#

me running blaze trauma kinda feel like rending trauma is easier to use

#

blaze snowballs way better

#

but it can suck on sucky situations where rending would abuse flurry to bullshit its way out

bold cape
#

the voidstrike is my new favorite thing in this game i think

#

i dunno how im outdamaging ep smitekers but i am

hardy raft
#

well yer killing their damage by driving 2 force bowling balls down the lane duh

bold cape
#

i love aiming at head height, proccing surge and watching everything just die in front of me

hardy raft
#

surge is fun to proc

bold cape
#

its mildly inconsistent but when it does crit ohh it is satisfying

split lance
#

ok i did a mission

#

the dmg isnt TOO bad

#

can tell its lower

true lake
#

keep the staff then until you roll one with better base stats and upgrade it

#

should hold you over just fine

split lance
#

ill def roll better hopefully

#

but i also do need to get blaznig

supple dock
#

🙂

sacred crane
#

anyways, is it worth it?

#

near quad 80's

#

i alr have a blaze trauma, tryna make a flurry one

split lance
# supple dock

I shoot every barrel I see. I’ve done more self dmg than enemy damage to me

sacred crane
#

what about this one?

split lance
#

For blaze yes I think

sacred crane
split lance
#

Oh I didn’t read that

#

Flurry/rending right

#

Well

#

This is mine

#

and i liked it

#

used it once

#

but very bnice

sacred crane
#

with the second staff?

#

its so over

hardy raft
#

perk selection sucks

#

but leadt you got rending 4

#

only one that matters tbh its between 2 hits for full rending or not

sacred crane
#

maybe?

split lance
sacred crane
#

OK MAYBE

#

quell speed if kinda car_stare

sacred crane
#

can i make it work for flurry

split lance
#

quell speed pain

sacred crane
split lance
#

jokes on you

#

idk what that means

sacred crane
#

kys hadron

#

too late, sold it for warp nexus 4

potent echo
#

Urafting cpdate

sacred crane
#

ok chat...it can be done

#

just replace sprint effiency and sustained fire

#

chefs kiss

hardy raft
#

id take carapace with flak btw

#

crushers still get stunned and rending does most of the damage increase

#

if you really wanna kill crushers quicker then sure

sacred crane
hardy raft
#

you dont have 200 plasteel to change it back?

#

sadge

upper galleon
split lance
#

combat knife is good right

#

?

#

Bunt is selling

hardy raft
#

both are bad perks

split lance
#

ok

#

i no buy

hardy raft
#

it has haymaker so

#

hoping they add haymaker to more things at one point

#

total of 20%

#

its still very low

#

but with psyker/zealot you can spam the PA which counts as a heavy

#

haymaker is one of the few blessings that goes in warp charge kinda stack where it only goes down by 1 every cooldown

#

would be real useful if it wasnt luck based

#

yes

#

it used to works on bulwark shields, apprantly

#

fun days of spamming heaby on bulwark shield to make it commit die

#

it does tell you it stack 5 times

#

unless you play on a bad translation like korean lmfao

#

no

#

its that, and theres stacks 5 times after that

upbeat wedge
#

3.. time 5 is.. 15? not 20?

#

Am I missing something here? LOL

hardy raft
#

lvl4 haymaker is 4

#

hes just keep saying lvl3 haymaker lolz

upbeat wedge
#

Right okay that makes more sense

#

level 3 should only give you 15% chance, level 4 is 20

light belfry
#

if i throw crit chance and blazing spirit on this itll be a decent fire trauma right

bold cape
#

man

rigid sky
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Yeah that's almost perfect tbh

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Crit chance is what I go with as the secondary

quartz barn
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Wouldnt flak 4 be better than crit 4?

tired estuary
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and get stuck with +crit dmg? nah

rigid sky
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Crit damage is shit

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Almost a completely dead perk

quartz barn
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Oh wait ye mb

rigid sky
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5 point higher flak modifier would be nice but it's not gamechanging

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ah you thought it already had crit chance

quartz barn
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Didnt notice it has crit dmg instead of crit chance

upper galleon
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Thing is with fire trauma i dont think the chance perk is worth it if you got nexus, the 25% damage perks apply to your fires which you will get from talents as well, so a tiny bit more blazing procs isn’t worth it imo

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It’s not like surge blessing on void staff where if it crits, you stagger monstros and massively boost impact damage from having 2 crit shots

light belfry
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and with a weapon where you are going to be slamming enemies around constantly you will probably end up getting the crits during an engagement

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vs void being a oneshot weapon with the crit with surge

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so that makes sense

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what dyou reckon would be best second to flak

upper galleon
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Maniac or unarmored, maybe unyielding or elites

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PC procs are the most important with maximizing fire so you want elites to die

bold cape
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wonder if i should replace carapace with crit chance on my surge voidstrike

upper galleon
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That is still important

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But it is up to you

bold cape
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ill prolly experiment tomorrow

tired estuary
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def not on void b/c true aim + nexus should be enough to ensure crits

quartz barn
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This heavily depends on your playstyle and preferences

bold cape
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should probably be meleeing more then

quartz barn
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I peronally have crit/flak and like the neutral surge procs

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But im always in the middle of the horde anyway, or beam down the side

tired estuary
quartz barn
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The only enemy you really notice the slowerish kill on are bulwarks, crushers are only a real threat when in groups, but even then you stagger whoever you hit

late yew
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What would be better blitz for DS + laspistol crit build?

bold cape
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well i melee when i need to
it’s not like i forget about the tools in my kit
i just usually stay a bit further back and shoot into dense hordes or elite groups

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but yea im probably not getting as much use out of true aim as i should

light belfry
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stacking up true aim at the end of an engagement or as you run past poxxers is good

bold cape
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yea that’d be a good idea