#psyker-class
1 messages · Page 1183 of 1
he did it again with a second DH then died because i couldnt get there in time
My stealth zealot could do infinite bosses
his name was ||gigachad||
I love 15k boss damage in one hit
It doesn’t. It’s weeping in the corner 
I occasionally see pauls in pubs
It’s either genuinely clueless people or people who intentionally hinder their own performance
I genuinely can’t think why would anyone use Paul otherwise
It’s bad. Really, really bad.
sooo its the melee recon
update when?
Close enough an assumption, yeah
after u go to sleep
Can’t wait to brick my mods
ogryn has some nice melee
shield is like one of the few melee weapons i can do ragers with
I’d say it’s potentially the worst melee in the game
shield is just fun overall, really sells the riot cop vibe
i tried it first when i was levelling ogryn and it was kinda shit
but with bromomentum it makes a massive difference
they need to bring dual shields
i've always been big on the shield tho, this aesthetic is too good to pass up
On the assail point, I remember tanner saying take Brainburst or smite instead of it on a gunpsy

You are a man of culture as well?

my gunker build still uses WC and BB
mancunio campaign bros
Ogryn Psykinetic 
🤛
probably one of the rarest portrait emblems 😂
my gunker is dressed up like an enforcer and uses it
hell yeah
Best keychain too
also because i picked savant, who used to be an enforcer
oh is that where that came from
I fucking love the thunder hammer aesethic
I missed the Skulls one from last year, but I have the Mancunio one at least 
No black beta helmet for me
FORCE staff indeed 
what awarded the black skulls helmet? i have that one and no idea where it's from
i'm hoping malleus and the ogryn private penance get updated to not be ass
they're the only ones i'm missing, besides long term grinds
i was so close to doing the clutch one 😭
but the fucking problem even if you clutch a game then go to res one of three people
I am
then go to res the second the first person is gonna rescue the third
which is the clutch one
i even fucking asked someone to die
Do this
but some dipshit sedation ogryn kept helping them up before they died
it was a weird game
i jumped off a really high area and the bot followed me
leave no one behind?
doesn't have to be at once, just over the course of the mission
but i get it, that's pretty uncommon
ye
usually it's one or two players dying, not all 3
its always one person who never dies
and if he dies you've lost your duo partner and the game is 4x harder
I actually wish they held back this penance update for a few months and released it with actual content
Get us back to 20k+ players
That's when the fun time is happening
I need some fresh 30s who think blaze trauma is unironically bad in my games
i don't miss having 90% of vets be complete goombas that shoot the enemies i'm actively meleeing as zealot
thanks, guardsman, you're robbing me of my toughness regen
i usually dreaded seeing a veteran on my team for the first like 6 months
I still don't think the current state of the game is ready to be shipped though

and i still dislike assail psykers
my theory is they needed to do the penance update first then the crafting
so the grind gets shifted from crafting to free cosmetics
I mean, I have stayed for 1660 hours
Like we still in early access
id say were in beta
It was a good time overall
I fucking hate how good the meat and bones of the FPS combat of this game is.
It literally makes me mad

devs didnt believe in the game
like bruh
i tried elder scrolls online since it was free
the combat made me vomit
i dont see myself enjoying another melee combat game for a while
I got called a noob for speedrunning t1s
It's functionally impossible, there's literally nothing better.
l4d is old and the gunplay sucks, i don't care for warhammer fantasy at all, 40k was barely on my radar, but something made me pick up darktide
perfectly valid assassination missions esp are for speed running
if you do obliette you dont even need a team
you can solo the boss before the elvator ride
i've seen that alluded to before, explain
i shant
It fucks up the spawns if you run too far ahead, I thought they fixed that?
i'm gonna call the black ships for you
i'm not allowed to mention anything about map glitches i am sworn to secrecy by the elder knivezealots
How much
I had someone do it in a game I was in, was cool but also boring
theres even another problem in the repair mission
but that one even i dont know about
had two people get to the very last elevator without doing the event in like 4 minutes
I don’t know how to do it, I just can do it solo in 8 mins
And that’s not my zealot
one guy was soloing but the two people who were glitching the game were begging him to die 
If someone tells me how to do it, I’d throw myself off the edge instantly
same
the beginning of warren 6-19, you can throw yourself off the stairs and make it to the other side
He died
ngl i started doing it in sedation
team 7 rooms away? too bad boss is alreayd did mission is over
Would this work if just replace Terrifying with Nexus?
Yes, but why not also replace infested?
Yeah it would probably be Flak then too
infested is kind of a useless damage type
Not really, it can have uses
Useless

id go nexus and flak for infested
and its a good staff
elites is ok at least
Now if i only had Nexus 🤷♂️ But atleast got okay base for when i do
nexus 3 should be fine for now you can upgrade it later
Actually, had nexus4, must have bought it way back without even remembering 🎉
hell yeah
sadly my main purge is locked to infested as one of the perks
groaners/infested that is
yes, like blowing up poxbursters in melee with teammates mor efficiently
Gotta look for Purgatus build now, never played it
maniac/elite/unyield/crit chance would have been all better options
give me that 1sbs breakpoint for my teammate's sanity
pick wild fire and pc and you should be fine with anything really
some people go ep i go siphon
and any of the blitzs are valid with it
purg makes me sad
purge is good aside from the eye pain
what about the soul pain
nah its good
Is the savant psyker voice actor German?
no
what's the accent I hear
french
Hmmmmmmm
savant is african/french
Fem savant? French
loner is german/slavic
accent-wise
the VAs are all british as far as i am aware

No, but killing horde of poxwalkers faster might genuinely not be a bad idea
its not bad but i would go mettle instead of warp exp
also maybe maniac instead of carap for deimos idk
Ill be using Illisi since dont have Deimos ready for this
battle meditation Guh?
bm isnt awful if you're not running creeping flames
i only really do bm with bubble purge
"isn't awful" is not the same as "good" though
Skipped warp expenditure and battle meditation, went mettle and crit
Dropped it, Warp expenditure or battle meditation back?
the little crit node in the bottom
Got it already
Went with meditation, thanks for advise. First time trying Purgatus since like i was lvl 10 or something and did couple missions with it
Problem with this build is that it has brainburst, i hate brainburst
well thats kinda your best option for bulwarks aside from deimos
Is it out yet?
you have the upgrade for it
Doesn't shriek make the brain burst faster?
also you can preload it around corners and stuff like that
Wonder if there will be balance changes
PATCH DAY
But, Purgatus was pretty fun to use 🔥
And spamming shields i felt i contributed decently too, kept snipers and shotgunners at bay being useless
Yeah blaze trauma buff

Nerf
Im fine with a blaze trauma nerf if we get a void buff in return
Surely joking? Voidstrike is amazing if not OP
If anything actually needs a buff then it's BB charge speed
They just reduced the time between casts, how much more do people want lol
It's fine with just kinetic resonance let alone EP
BR should be AoE ||no||
Ideally? Cast time scaling with enemy health maybe
Yeah an actual rework to BB/EP brain burst would be good
The only buff I could tolerate for if would be speeding it up greatly against trash/shooters/bruisers, and at a lower peril cost
That’s it
It doesn’t need anything else
TINY MINDS, BAAHAHAHA
1 shot monster 
That's good, just so i dont waste an hour blowing a poxwalker's by accident because of the fire
If you need to charge up for 1-2 minutes then sure, why not 
20 seconds at slow speed? 
Lock on, hide in the corner and channel. 
We dont have the same vision lol
Why hide in the corner, if you can hide in the ogryn
Because the ogryn is getting slapped by the chaos spawn
Slab should slap back then
So Deimos was the good choice to pair with Purgatus?
Kills carapace and bosses so A+ for me
Grabbing it then
Too poor in plaststeel to Hadron lotto it right away
get grinding
i finally got a good zarona for zealot yesterday
PSYKER BUFFS?
AND VET NERFS
did i wake up in a parallel universe?
DD is now a serious and valid choice
"Changed from needing to maintain max Warp Charges in a single session from 300s to 120s."
god bless
It's over no blaze trauma buff.
Fixed issue where the ability cooldown of “Scrier’s Gaze” could not be reduced while the ability was active.
Made Scab/Dreg Ragers combo attacks dodgeable, reduced stun from attacks
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
YES YES YES
Oh duration is 4s now 
DODGEABLE??????
We won darktide
Ragers are CANCELLED
"Bulwarks
Added a slightly faster light stagger animation.
Removed possibility to spawn big packs of Bulwarks as patrols, reduced amount that can spawn simultaneously as roamers.
Removed the “force field” in front of Bulwarks that allowed them to block hits/shots that didn’t look like they would be blocked by their shield.
Increased health by 33%, and set lower stagger resistance during attack animations."
DARKTIDE BROS
THE GAMEPLAY WALL IS OVER
i was bitching about them in the forums damn
feel no pain tho got nerfed i think i need an new ogryn build
you realize that DD is now only 10 secs with duration increase augment as opposed to 30? I kinda dunno if I like it or not...
Fixed issue where the ability cooldown of “Scrier’s Gaze” could not be reduced while the ability was active.
Unlimited gaze
DD was always a valid choice 
Now it's just DD-ier
i will now stop ignoring bulwarks
25 max stacks and you only lose 1 stack every 4 seconds that's manageable
EP smite 
damn
wheres the patch 😭
i wanna thank the one person who played psyker during testing
i might be blind but this rework seems like a nerf unless basic grunts give DD now..........
same. I guess I gotta spec into Burst Overrides on my Rumbler and Ripper mk2 Ogryn builds...
Psyker
'Disrupt Destiny'
Made improvements to how and when the targets are selected.
Stacks now fall off one by one (similar to Warp Charges granted by 'Warp Siphon').
Duration: from 15s to 4s.
'Lingering Influence'
Disrupt Destiny Duration: from 30s to 10s.
'Perfectionism'
Disrupt Destiny Max Stacks: from 30 to 25.
'Scriers Gaze'
Cooldown: from 30s to 25s.
'Empowered Psionics'
Increased Based Damage of Assail Aimed Attacks: from 200 to 225.
Increased Smite Damage Bonus: from 125% to 200%.
'Kinetic Presence'
Damage against Elite Enemies: from 5% to 7.5%.
i think ill just keep using heavy hitter then
I cannot reach Heavy hitter AND get both the ranged-based stuff from right side and Bruiser...
ranged?
wait bulwark shield hitboxes are more accurate?
what is a r-anged?
i dont believe it
i actually don't believe them. i gotta see it for myself later
partially I agree, but Fatshark is known for wording things a bit wrong at times.
- Fixed issue where the ability cooldown of “Scrier’s Gaze” could not be reduced while the ability was active.
Does this mean SG works with warp charges now?
You're telling me
Yea
I just get today 290s
4s or 10s duration but they fall off one by one now
i think i'm at 127 anyways
It's a penance rework 🤷♂️
i was so right not to even try that shit
Removed player stuns from normal enemy ranged hits and Toughness break.
Wow game is just getting easier 
I mean, assuming the marked targets are at least partially common, that still leads to good enough high stacks uptime...
yeah even with the nerfs to some stuff shooters arent gonna matter anymore lol
even moreso
It is pretty miserable having the 15 stack fall off during a monstrosity fight
wait, twbs no longer mandatory on zealot?
good qol still at least
that saves my zealot a bunch of points
You can now just sprint into gunner fire now
epic
woah
eh i do get it
As long as you have toughness left ofc
gotta focus on more headshots tho, since i think they didn't nerf the "headshot kills giving more DD stacks" augment.
flinches are annoying if you are in ranged
free twbs for everyone
You don't get robbed when someone shoots you and stops your sprint momentum so your slide goes nowhere
vet mains on suicide watch
Speed aura meta
‘Scavenger’ & ‘Survivalist’
Added a 5s Cooldown.
i will no longer ask every vet to get survivalist
No more unlimited dog ammo
could it still be a decent option?
me when i need to think about ammo now
5s is a long ass time
ye
5s you can wipe like 10 elites
i think i'd still take it
Now you only get 10% of that
ok then, I guess I will now have to take Damage Aura...
My ammo neutral bolter build is btfo 
I think you just take whichever aura works best for your build path tbh
moment of silence for the guy that wrote the vet guide and now has to redo everything
You just don't feel as forced to detour
Pygex and the bone'eads too
i kinda like it like this
just small bonuses based off whatever build you happen to be running
pygex just got buffs so far
I have been using frags instead of Kraks for a looooooonng time because I wanted to efficiently get Ammo Aura...
Same, I already got tired of that mandatory detour
ogryn tho 
kek
it feels weird to stress about aura buffs when it might not even do anything because someone else has the same aura
would rather not care
and zealot has no guides so no problem
My helbore/shovel build took speed aura
Cool, can you give me the patch on Xbox now? 
I'm the notes
Because idgaf, I might not have even picked veteran in the first place lmao
Surv aura was only ever a bonus and not something you could rely on getting if you didn't bring it yourself
Recon vets 
surv anything was p dumb
Eh everyone will still run surv because the other auras are ass
Wtf speed aura is based
OH NONONONO RECON VET BROS.......
it's here
nooooo dont spoil
The skull backpack lmao
Actually carrying your dead team
They go on the left anyway, they can give the aura themselves lmao
Oh wait, did the 50% HP for Bosses change make it in for Malleus Monstronum?
I'm downstairs currently
Yes
Pogging
Idk if it's available to do in public games now
Doesn't it not work for strings
Probably a good thing it did, since I could've gotten in trouble if it didn't

I now just realise that
I feel like my trauma build would get it by accident if it's available in publics
EP and Kinetic Resonance goes bŕrrrrrrř
Holy shit fatshark are stupid hahahhahaha
ragers and bulwarks are now gameplay friendly i will never want for anything again
They let scriers be affected by cdr AND reduced its cooldown
It's now the best combat ability in the game.
No questions asked.
They should have increased the cooldown hahahhaha
idk imo it was fine as is
No it needed to be affected by cdr
But it should have had an increased cooldown at the same time
Now it's just so OP
Which I'm not complaining about
I will use and abuse it, tyvm fatshark
Hahaha omg you'll be able to overlap it with the cooling off effect
also
Lowered the toughness break grace damage reduction applied to players, especially on higher difficulties.
i didnt know there was one
Yeah you received reduce damage from the next ranged attack
Lol
They made my milly kills worthless
Big sad
Anyway, first mission, cleared the assail penance
Ez
They should rather implement shield gating from warframe so i could abuse the heck out of it 
Man 25 stack DD with overlapping scriers come the fuck at me
Can someone jump in the psykhanium and actually see if you can overlap scriers, I'm not home 😦
not yet 😭
(What I mean is, can you activate activate scriers again during the 10s after affect)
I can test as soon as I updated, Xbox was delayed. Big sad 
geforce now too is taking time
Interested to see which DD is better now
Hmmm, might actually kill stuff now, will have to test.
They did pre-patch using creature spawner to reset cooldown in the psykhanium
So unless they specifically thought of it I bet they will
😨
WE SO BACK BOIS
I reckon 25 stacks might well be better now
all we now need is the crafting update and were finally out of beta

i mean
I hope that let's us save bricked weapons somehow, I have a very nice bricked surge I want to use
:changed mission objectives - now 2 of each objective type,
THEY LISTENED
no more spamming dreyko and cryo rods
cant wait for my steam review
"2k hours played "its ok and its finally out of beta""
Dreyko with the new gas is going to be crazy
nooooo i loved CRYO ROD
but wait, they ALSO updated dreyko with new lore and such
Man doesn't take people long to start complaining again after a patch eh
Solid 20 minutes
It's the internet, someone will always complain 
WAHHH OUR NEW BOOK MEANS WE ARENT HANDS DOWN THE BEST FACTION AND STUPIDLY OP ANYMORE, WAHHHH I QUIT
24 hours without crafting complaints would be chef's kiss
meanwhile me, an admech enjoyer...
crafting bad
pls fix
I am fulfilled
Scriers gaze buffed to the point of being the best combat ability hands down
DD fixed
Bulwarks fixed
Life good.
ragers fixed too
Wait scriers gaze ticks down while its active?
But which bullets will the gunkers use with the vet aura nerf 
Im surpised brainburst wasnt buffed
Yep add that one to the list, so good
yeah wtf
Yes and it should now be affected by warp charges and psykinetics aura
i agree its a wtf
Thats actually busted.
Its going to have infinite uptime
no touches to BB
Scriers gaze now has ATLEAST 18s less cooldown
Since it lasts 13s if you don't touch peril
Plus if you have psykinetics any kill takes 1.25s off
Plus warp charges could take ~11s off
oh noooo ''Increased Smite Damage Bonus: from 125% to 200%.''
from 10 damage to 20 damage wowow
With 22% abillty cooldown that is an abillty that has a cooldown of 6.5 seconds
12,5 to 20 🤓
also we get plasteel rewards no on lots of shit
Melee psyker is now more real than ever
Essentially permanent scriers gaze
so dd is nerfed?
Congrats gunker has actually becomed the defintive best psyker build.
Buffed
@wind spruce okay, so you wanted to know if you can use sciers again while it's active, right?
🤔 so can i quellmaxx and stack three gazes?
Changed from needing to maintain max Warp Charges in a single session from 300s to 120s. > me, being stuck with 290s for a year
Yes
Did it complete the penance or did it reset to 0? 
Well I want to know if you can activate it while the buff that lingers for 10s after you hit 100% peril is still active
Need a new Psyker name.
Help me decide between these three:
- WarpSniffer
- Schizomaxer
- MySkinFeelsWeird
I'm also open to suggestions

Will test as soon as I'm out of this 5 minute loading screen 
i vote Schizomaxer
Legend. I'm pretty sure it should. It won't actually be that relevant other than it being a nasty cap on how often you can use it if it doesn't let you, and just lame if it removes the buff
Because you would have to quell during the 10s anyway, which is a waste of the buff
This survivalist nerf is so rough for gun psykers
not really
Ah, it loaded so long because of all the penances and unlocks 
vets run out always before psykers
(But it was already affective to quell right after scriers than unleash assail to absolutely demolish shit)
Not really
oh they fixed sg lol
It's the best combat ability in the game now, hands down
Reduced cooldown by 18s+
I'm gonna lay a little secret on you
ah yes
the OGRYN thuddo has unlocked warp battery
Hehe
uhhhhhhh
Playtested this a lot.
Feels so damn strong.
melk contracts also refreshed lmao
@digital narwhal You play test?!
I do.
hey can anyone sanity check the assail shard regen speed
because it is feeling way faster to me
Should be the same as before, but I'll check.
Hello arcotash long time
heyo
I vote WarpSniffer
@wind spruce can't stack, and I don't see the cooldown get lower while it's active, but it's ready again as soon as it ends. Hope that helps
I went with MySkinFeelsWeird
Not bad that was my 2nd choice
All good names

btw what's with gunker being buffed
Which change affects this
Purely the dd change?
So it's not visually ticking down but it's available to use again as soon as it expires?
Scriers buff
hmmm 5 sec cd reduction does that much?
i can barely use up my shards with spamming it and quelling it with a 80% quell speed staff
my god
Even before with all the cdr perks it shouldn't really change that much no
which fatshark intern snuck this in
Yeah, cooldown is still being reduced, but there is no visual indicator while it's active
Fixed issue where the ability cooldown of “Scrier’s Gaze” could not be reduced while the ability was active.
Sciers lasts 13s if you don't generate peril or kill
So it's really an 18s cooldown buff
uhhhhh
Holy fuck
HUGE
Assuming everything works how I'm thinking since I can't test rn
Hestia has a nice voice 

Feels same-ish to me
damn i'm high then
Amazing, it does overlap
See how you still have the 15 stacks after you activate your 2nd scriers
Ugh, I don't wanna run psych aura or warp charges with my SG build though
I wanna keep my DD and assail
I don't think you need to
Good thing I recorded. Because I was only paying attention to activating the ability while it's active 
It should almost be up again by the time it's over
Ooh, so just the extendable duration of SG itself is enough
If you notice even moar the stacks you gain in 2nd gaze add to the 15 from the first gaze
Can't wait to try this next week
new theroycrafting idea?
That seems broken
wayt u guys talk9ing about
I think the lingering part is a different buff
irosk update me
Like it's always been?
Let's say there's "scriers" and then there's "afteraffect"
Yeah, but I mean it's not a surprise that the lingering part falls off early
The modifiers are now either 25 cap or 10s duration
10s duration means after 30s you lose 3 stacks instead of the whole thing
I'd say it sounds more like the intentional behaviour imo. Either that or the lingering part persisting into a new SG is the bug
When the 2nd scriers finishes instead of creating a new 10s after affect
But yeah, at least the 25 stack now sounds possibly takable
It added stacks to the first after affect at the same cooldown
So the 2nd Scrier's after affect only lasts about 2s in the video
what was the old default cap, and whats the new default cap
But that's honestly not going to matter
Because usually you won't activate your 2nd scriers at 90% peril
shards are regenning every 0.73 seconds for me
wait so every 4 second now you lose 1 stack, means 16 seconds you only lose 4 stacks?
any tested if 25 cap reaches new breakpoint for void
Assail abuse before hotfix gogogogogo
soudns like i don't even need to take duration extend
Psykers, what are we thinking of dd changes?
WOOOOOOOOO
@rich jolt
Absolutely amazing
i won't say no to them for the moment
@wind spruce @spice veldt replo plos
and then i'll rant about how strong they are later
ssecond sentence
ye
And it seems like both options for duration/stacks seems good
I tried dd before and it felt bad to use. Hopefully this ends up making it better for me
What arco said
thanks
ngl i don
t think
dd needed a buff
🐭
i could stay at 15 consistently
now shrink warp siphon and were good
was always consistent for me even on void
Because it fell off in A LOT of situations
However much I liked to huff the DD copium before
like what good sir
Half the mid/end mission events
thats not much of a bad thing
only like once to twice in a mission, and regain pretty fast esp sicne after elevator director isn['t that crazy and you have cover
thats what i feel.
i don't think yiou will have much left even fater new changes
Sometimes just nothing would turn fucking blue
I agree about the eles, not about the end of/mid mission events
But I imagine that's fixed too now
whats eles, i guess its a typo but i cna't figure out what typo it is xD
Elevators
And elephants
oooo
Does DD still refresh on damage
Definitely taking 25 stacks with void shriek builds if so
OH SHIT THIS IS IMPORTANMT
Hell yeah
they just made it stronger
y-yes keep looking at gaze fatshark do not look at trauma
Marksman focus changes seem good though
wait
i actually prefer old gaze
this means when you shoot at crusher mobs
blobs
your stacks drop
I might go 15 stack MF now
i think thats why its a 25 cap now
Explain
i mean, if you are shooting at 6 crushers
surely its taking some time
which means your stacks drop
and since crusher 1 hit needs 15 afaik
thats not good, thats why they raise to 25
Good night siblings, I have a presentation tomorrow I must not be sleepy for
But in 16 hours
Wait I’ve been reading the patch notes. I think the update just completed all the old penances I had left. 
We be cookin'
gn dream of lots of penances
probably
I don’t know how to feel about that.
i got most old stuff in general and most of the new psyker ones
I'll be dreaming of gaze
@wind spruce @spice veldt @lyric burrow what you gusy think of this
I don't see how SG change affects this?
it did add some stuff that 100% did but didnt get
like 5x sedation stuff
DD change yes
i talking about DD
god i hope i dont have to play heresy now
did i mistype sg somewhere
Gazing all day and night till I’m glazed all over
You said Gaze before
oh so sorry
gazing at you glazed rn
Np, I'm also sceptical about the DD thing but open to trying it
Won't be able to till 20th
but yeah i prefer old DD
25-15 is 10 stacks
you have 40 seconds to shoot all the crushers
before your stack drops to 14
Or occasionally change target I guess
I think I can figure out how to log in tomorrow. 
hard to shoot behind crusher
unless they make it so blue man always shootable
but even then
I think my gunker will take the 25 stack, and my void will take the 10s duration
25 stack dd sounds really tempting.
havent played with it yet to say for sure
Somehow CIAG still busted lmao
think void taking 25 will depend on if new threshold are reached
My "good" guess is that at least for bulwark it will hit new threshold
should be easier to get/keep high stacks
New gunker will destroy the world with it
finally got it too 
Only bad thing about that change is that future players wont suffer as much as me *us
me and others who struggled to get it done while handicapping the rest of the team
REJEKTS
praise to ye sibling
shit i forgot to check
the assail regen speed i was getting was only in the psykh and not in real games
this is so sad
can't believe you lied to me
god bless
i'm going to have to block you now
this makes me so happy
it's a conspiracy against me by fatshark
What if that is also only in the psykh 
btw, which is better now, max DD stacks or extra DD duration?
How could anyone have the answer to that yet?
Patch has been out for almost 2 hours, we want to know new meta builds 
I feel like it depends on how the new ai for giving blue men works now
I could see the 25 stacker being good now, but idk if actually better
I agree, and I'll go further and say it's about how easy it is to get to 25 stacks
Because if you can get there consistently
It takes FORTY seconds to get down to 15 again
Aka the old baseline
I think we all wanna try the 25 stack version first right?
Simply dont sleep at all like me 
We all have that Timmy in us
Anyone who doesn't is daft
Elven meditation for 2 hours or whatever it is
Idk
My d&d group has been on hiatus for 6 months now
In my case the voices keep me awake
I do main psyker after all
The voices are my friends telling me to get on elden ring reforged btw, im not that schizo
is DD change good or bad
Someone smart pls help me figure it out
I think it’s good..
Judging by everyone's reaction here, it was good to very good
My dm has canceled session 1 three times in a row 
How's psyker feeling after the update? I haven't been able to log on yet
ok found a new area in obliette
I haven't been able to try yet but people here seem delighted
is this new?
Especially the SG/DD gunker stans
Yay that's good!
Ty clad!
shit mb
i couldnt do anything with it tho
i think its just a plasteel area for higher threat levels
Any penance actually interesting?
There is one for killing things with barrels 
the super grindy ones are reduced
shit shoulda told me
what about teammates do they count?
Try it 
i swear
There is one for auric now 
10 missions on auric without dying
actually sounds hard
mostly comes down to class probably.
I did that on malice, no shame
ok
there is 100% a puzzle
its a full area
but no one wanted to let me try in pubs
got ping spammed
theres one obliette t1 up
anyone wanna help me do it
im staying at a friends rn and my internet is kinda mid
Omfg I love it
I've wanted a psy veil without a collar and mask for so long! And the pose is amazing hahaha
25 stacks tho….
true
And supposedly improved blueman ai
i will have to try it to see how it feels
maybe no blue msn vanishing in front of me
After the 20th lmao
Gun Psyker gonna be most op in the game in the right hands
SG can now be affected by cdr while active, promising
sounds good with the thingy, psykinetic's aura
Good, I was starting to doubt my Gaze Surge build (still weird)
it sounds like i might be able to stay perma-gazed
with enough elites/specials
vet ammo nerfed so hunting grounds no longer turn into suspiciously dog-shaped ammunition deliveries
The problem is that it'll deactivate at max peril
well yes but i may get enough cdr to have another ready to go after the first expires
Was that blue booster or yeller?
Yellow for cooldown
Wait, the Scrier's stack went 15/3 and then 18 lol
Anything fun in this patch, skimmed the notes
DD SG are crazy now
And then you lost it all at once
Gunker will be god

how is SG better except for the cooldown
That is how.
It's a big deal!
Uptime is much better now
Just that basically
Will be far more consistent.
Alongside that DD is now more consistent as you lose it 1 by 1 rather than all at once
So damage output no longer has huge gaps where you lost your DD stacks (unlucky highlights, or ally kills, or elevators) and SG is both on cooldown and the buff duration has run out
ok, so after testing 25-stack DD, I can say that its not for me... I much prefer the 10 sec duration, since I struggle to keep more than 6 stacks thanks to my obsession with killing the target with Voidstrike, thus making me get only one stack per kill...
where uncanny 😭
no more uncanny
😭
Doesnt help with bps on the new weapon.
but unironically weakspots not awful on ds4 it has a nice gap between weakspot and normal damage
yeah that one was painful
i hate fs for that i was havingso much fun running caxe momentum
Yeah didn't think it was that op. And you rarely can get to 20 stacks anyway so it's nice once in a while when you do it.
The duration nerf kinda sucks tho.
ok lemme go cross post in zeal caht
can't run crit on caxe
You can it's just not good. 
dat true
Finally, psi-veil without a face mask
nice
i only saw this because josho mentioned
Increased stagger threshold for Crushers, Bulwarks, Plague Ogryns and Chaos Spawns.
Dev note: This was to make heavier enemies harder to chain crowd control.
Made Scab/Dreg Ragers combo attacks dodgeable, reduced stun from attacks
Dev note: This was done to make Ragers a bit more interesting to engage with in melee.
Bulwarks
Added a slightly faster light stagger animation.
Removed possibility to spawn big packs of Bulwarks as patrols, reduced amount that can spawn simultaneously as roamers.
Removed the "force field" in front of Bulwarks that allowed them to block hits/shots that didn't look like they would be blocked by their shield.
Increased health by 33%, and set lower stagger resistance during attack animations.
Dev note: Bulwarks will now block only hits/shots that directly hit the shield frontally, allowing players to more easily flank them. To compensate for the loss of angle-blocking and the reduced spawn rate changes, the durability of Bulwarks has been increased.
Missions
bulwark now much tankier
nah theyre fine still
dealing with them feels so much nicer theyre no longer a wall of anti gameplay
because forcefield removed?

yee
This confuses me. What do you use your melee on?
WHY IS CHARGE RATE ON THE WRONG SIDE
WHY IS WARP RES UP
Everything?
why are you talking to urself?
I guess I just have a preference for the first sword. Tho precog instead of rampage.
Was it just me who had literally 0 idea that this update was coming?
Or did it come out with zero warning?
Its just you
Just you
SPlendid
i think disupt destiny is bugged, refusing to go above 5 stacks and going down one stack at a time once or twice then vanishing completely
I know right? I was very confused

the did some sussy stuff
This is the crafting update they were talking about
crafting update owo
ive not seen one 
the green things that you can destroy
they give plasteel per dificulty
totally would've been 8 before dw about it babe
30 at malice currently dont trust my to play anything harder
50 on damn, we got 1100 plasteel from this mission right now 
darktide: "yeah 300 seconds is hard for maintaining warp charges, we'll nerf that penance to 120 seconds"
also darktide:
1800 seconds??? half an hour?
In total yes? Should be fun no?
or does it not need to be consecutive
Good challenge for you big brain sparkheads
a total of yeah
im pretty sure the 10 second skill for DD does nothing at all
I'm not sure if it's in this patch, but they removed some vertical angle limits from smite targetting, might work better on stairs and such
(It's 28000 years away still I guess lmao)
Anyone got the new psyker sets?
Oof, the cosmetics on the battle pass type thing are disappointing. 😦 Gonna be forever dressed in green reject prisoner garb.
Did they even playtest DD just once, once at all?
What's the problem?
Apparently doesn't always apply stacks
Shit. I could have tested it in the psykanium in 5 minutes. 
I presume you mean with the 4s decay
It never worked in psykhaniun
yes, with 4s
10s decay and 3 stacks per weakspot kill should be fine at least
I feel like 4s decay might work with gun assail build
Spawn mod and turn off invisible? That’s how it worked before.
Can confirm; going with 25 stacks instead of a 10 second decay rate works better with Gun Psyker
I forgor mods
But perhaps 4 seconds is a bit low
First game new patch new condition. Just a bit of carrying.
agree, maybe 6?
before the two options were legitimate choices, now 10s is mandatory
6 might be too much considering 3 stacks on weakspot kill; 25 stacks opposed to 15 stacks is also a fucking lot of damage, so increasing the seconds too much in base performance might make 25 stacks just better than a 10 second duration if it lasts too long normally.
5 is only a one second increase, but it would give you effectively 15 seconds worth of stacks when you get the weakspot kill.
But yeah, 4 seconds is perhaps a bit too low.
not getting credit for all the missions on the specific maps previously is kinda stupid
So I’m not sure if I’m blind but I cannot see my disrupt destiny stacks
New DD is a buff, the 10s branch feels more consistent than the old 30s branch
Sometimes a buff gets applied but doesn't show up as an icon. It's still giving damage.
With the new DD, I went a whole map without ever seeing a stack because the 1st one applied invisibly and it never dropped down to 0 stacks
Sick, hopefully that gets fixed












