#psyker-class
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In auric the hordes are so thick you can employ a vermantide technique of swinging the camera to hit more than 1 target, proccing it
Lol
On the regular swing that is
I see
But tbf a dodging perk would also be good on it, especially for killing the muties
Yeah I got locked with both dodging blessings and theyre good enough
Esp cus 80% of the time I melee is muties now that you mention it
Psyker lyfe
Trauma staff I think is too op lol
Once you have a good one it's crazy
Explode at feet and youre safe forever
and once you're good with it
I like it with the bubble too for even moar safety
crushers can still get through btw
you can only stagger them once then they get a short duration stagger immunity
Doesnt it knock them down sometimes
Truama is too good and i got too lucky with a great roll that means its getting nerfed 100%
I think they can land a swing in between your staggers
maybe even a bonk, can't remember
but yeah I wonder if short-charge blasts are a little too strong atm
anyhow if it gets nerfed im going to the forums to lie and bitch saying it cost me 5 weeks of grinding auric
Purgatus is actually good
eh purge is fine
It's a warp charge generating machine
The range i feel is so restricting
take venting shriek
problem is its kinda hard to get something with 76% burn and 80 cloud
and probably brain rupture
but those are the only two stats you actually need
Ya thats what i run with it
after that you just want comfy quell speed
its still hard
i only really got 3 good rolls for it so far
but with shriek you have huge range multiclear
2 got got barraged and one is good
you ideally don't want to rupture, you want to keep the purgatus out as much as you possibly can
I like that it deletes zombie hordes but its useless on bulwarks and carapace
yeah
There's a secret to that
take a deimos with uncanny
and once you torch the crushers a bit, do a special light attack to the dome of anything you can reach
and then keep your sword out
though i had a game with a guy who was only running smite
boom, your soulblaze now has +100 rending
and purge smite was one of my easiest auric runs
apart from that you can rupture or just deimos them
I must test this
Credit to @feral verge for that tip
yes, executor adds to it too
Brain bursting 1 crusher out of a pack of 12 while slowly hobbling back feels so bad LMAO
Tbh, purgatus is a very specialised build
You don't pick it into a random QP if you haven't seen the other peoples' stuff in the lobby
Ya but fire is so awesome
that's what the fire trauma's for :)
nah be a man and run it blind into pubs
but yeah, you pick it if you feel like your team has good ranged and antiarmour
(tbh I do sometimes but I leave if I see another purgatus or flamer on the team)
(and try to come back with a void or a gun or something lol)
Need some kind of brittleness melting blessing on purg
You can amp it with the damage stim too
that gives rending iirc
but I generally prefer to just ping them and then go to torching the horde
and giving the rest of the team the space
I've been led to believe this is a near perfect staff?
How do the damage oerks with with purg
Wym
(you dont)
Dmg perks dont effect soulblaze?
oh i thought you meant damage ogryn
damage perks for it are flak crit chance
purge is kinda like surge it targets base armor
You want Flak either way
second perk can be crit chance or unyielding
I prefer crit chance for talent synergies
only the crusher has base armor as carap so you do flak/crit chance or flak/elite/unyielding/maniac
whatever you can get+flak
The things we do for plasteel.
respect 
Leave no Plasteel behind
SEE THE FEAR IN MY ENEMIES EYES
do you guys run deflector
it spoiiled me but maybe i should get something with higher numbers
Deflector is quite nice
is it possible to 1 shot a mutant with illisi non crit?
With DD and/or SG you can
oh yeah forgot about dd
iw as trying in the meat grinder with 0 stacks
did like 3k
Sadly can't get DD in the meat grinder
I run it on my Deimos, helps a lot but only very rarely
i'm settling with this. no more buying illisis
its legit unfair how cheap it is to build zealot compared to psyker
To be fair sniper res is kinda useless for that build
I think Ogryn really benefits it, but that's if you want to do the meme of "Tanking a sniper bullet without having over toughness"
I see
Yeah ogryn just tanks snipers baseline esp since you dont really need health or stam curios
Innate 20% DMG reduction
i keep bricked 370+ shit in case they ever remove locks(they wont)
just 3 fucking locks thats all i'm asking jeez
anybody got any tips for the warp battery penance?
Do you guys reckon a mark IV assault chainsword would work well on gunker?
would it work well with DD/SG
Hey guys for Curios do ya'll usually get 2 toughness and 1 stam?
word ty
yeah crits on chord are cracked
it would work
Same for me
1 +3 stamina does a lot for Psykers since they have a very low base Stamina value
But Regen is cracked
True, but Extra stamina is always nice when you need to do a clutch revive and you got some enemies trying to stop that
Add kinetic deflection to the formula and you can revive safely
i don't like carrying
it doesn't feel like i've gotten any better at the game
i just feel like i'm reacting better to my panic
Tronan and Shrub were the ogryn
Dub was the veteran
Shrub was definitely helping me not solo it lol
so I think he was the other one picking up materials
I think Shrub/Dub were, by their names, playing together - one of them mentioned it was their first time on the higher difficulty
What difficulty if you don't mind me asking
i was chilling on heresy, dammit
Heresy is always fun
Because you get the people making the jump from Malice and 8/10 times. They're not ready for the jump
yeaaah
I remember being that guy too
for damnation
spent another week or two on heresy and then was really ready
It never hurts to dip your toe into the higher difficulty to see how well you go through
oh, absolutely
never know if you need more practice until the AI director dunks you
Yep
and honestly, I say I don't like carrying, but there's always the twinge of pride after my panic subsides
I done my shares of carries and clutches, but you do feel like a hero after a clutch despite the director trying to kill you 100 different ways
i would argue that's the same rn in Auric
I still haven't deigned to step into the Auric side
despite spending longer in Damnation than I did in Heresy
I do my jumps into Auric time to time
But I enjoy the Damnation quickplay experience
auric most times is legit easier than regular
Owing to the selection of players there are for strike teams?
most likely
i mean in regular i can fuck around more and not die so i collect more plasteel
so i usually do like 1/2 aurics a day then the rest regulars
idk if it works it works
that was my initial thought, haha
Just having much better game sense overall since there is little to no room for errors
Roger that, git gud-er
also your team is better
I'd imagine devastating strike is usable
looks great to me
good fucking lord, facing ragers pack without a claw is maddening
shredder and pen are important on chainswords
I never did quite get how to use Disrupt Destiny
I've tried but never got the hang of it
Maybe I'm just too slow of a shot to get my marked targets before the team does lol
change devastating to shred and infested to... well, depends on your range, i like elite or unyielding
I think vet chat is prolly more helpful with chainswords
Unyielding opponents will always get the CIAG from me
no zealot chat actually
but they polly dont know about gaze and DD
This is mostly a horde clear and crusher killer for me if possible
it is where all the nerds are
zealot chat is all shitposting
Zealot chat is for helldivers
dude, zealot chat is people running 3 to 4 classes
i was talking about vet
so let's peak chainsword
Zealot chat is for when you're feeling quirky. It has the most mentions of mayo, mayonnaise, sharts, and yaoi
rampage shred is nice
especially on the 4 where you will proce rampage with the heavies
Mark IV
Savage Sweep + Rampage
Wrath + Rampage
Bloodletter + Rampage / Savage Sweep / Wrath
Mark XIII
Wrath + Rampage
Flak + Elite / Maniac allows for faster breakpoints on Elites/Specialists. Elite is preferred for non-bleed setups.
Flak + Unyielding: General increase in boss damage for either setup.
The Mark IV:
Savage Sweep + Rampage: Horde damage with heavy sweeps. Mediocre Rev attacks.
Wrath + Rampage: Similar to the previous combo, but for lazy people who just light spam.
Bloodletter: Extra damage for revs that can oneshot Maulers/Bulwarks, also kills Mutants/Ragers faster.
The Mark XIII:
Uses Wrath to build up cleave as it struggles to proc Savage Sweep.
I'm sorry what
from their guide
ooh
Yeah you know?
I'm sorry....WHAT!?!
zealot guide?
i would keep rampage and flak and change infested and the other perk
that should be changed
vet guide
the bleed isnt as good on vet
they dont have piety
you don't take crits for piety only
I did the math
So to boost its antitrash it's sweep and rampage I want then
well you get crit from gaze
57% of all mentions of mayo, 47% of all mentions of mayonnaise, forgot the exact stats of yaoi and sharts but also the highest
who here has a good duelist sword build
well no
because rampage has cleave, it's x power
and power is cleave, stagger and dmg
tooltip is wrong
Sweep isn't worth it you're saying?
so rampage shred is good but the best way to milk those crits is with shred +ss/wrath
in your case i would keep rampage
maybe Devastating Strike?
It had devastating strike, I just took it off for sweep lmao
yeah i would keep rampage and flak
I'm just thinking about what to do with the infested perk
it's less cleave on a crit
that we can all agree on at least
i would go elite
I mean I might try this once and then go back to my illisi idk lol
yeah elite or maniac seem good for the second perk
So, elites is all ogryn, gunners, shotgunners, ragers and maulers
yeah everything that isnt a disabler
i think you'll oneshot the mutie and the rager with a rev and no maniac
to be confirmed
I'll try elites and see if I can then
but you should be close
Keeping the mutant one-shot with DD/SG on would really help
If I could make it consistent then it'd be worth the +maniac
but still, first chainsword from Brunt, and Hadron makes it perfect immediately
what the actual fuck
I think I have to join the admech now
what do augmetics do to us psykers?
shut off switch in case we go crazy
bruh
emperor gifts save so much time
this was like 2 weeks worth of work for 1 brick
Might as well keep it just in case
finally figured out what my teammates always seem to run
its the only explanation lol
yeah i never throw away 380s
even if the dump stats is damage
Ill throw away stuff ill never use although it might be time to clear out stuff im holding onto in case changes come cause my mourningstar is lagging
I got very lucky with hammers
also
the fucking game doesnt have icons for weapons
it loads the actual model of the weapon
swedish optimization
yeah lets model the teeth of npcs in simcity or w/e the game was called
ps://steamcom
what????
This guide explains all of Psyker's talents and related mechanics.
For Ogryn's talents, check this Steam guide .
For Veteran's talents, check [url=https://ste...
whats the issue
coherency regen is disabled when an enemy is in a slot
when an enemy dies, they do not immediately leave the slot, and they stay depending on how long it takes for their death animation to finish
That can be a issue depending on the build
Tldr regen is wildly inconsistent even when it is in play
Most builds have a few skills that gives them natural toughness Regen so a lot of that only really effects lower level players where they may lack those skills
well i took tg regen perks on curios because it supposedly fasten toughness_regen_delay_multiplier
i may not have understood correctly that mechanic
I took mine off because it wasn't really being that useful when you have skills that lets you keep yourself generally topped up on Toughness and went for other things
idk i take toughness+combat ability and whatever resistance i can get
I do Gunner resistance + Toughness/Health (Depending on curio) and whatever 3rd stat I get
Yeah i run 3x toughness/health/gunner res
it does
i wish i could test out toughness regen on my zealot
but toughness regen is just not particularly good unfortunately except on ogryn
due to the amount ogryn can stack
i am going back to gunner resist then
Also the one time ogryn cant get all his toughness back on accident is out of melee
ogryn be like: tanking crushers and dying from a poxwalker scratch
More death by shooter chip damage
that too
Most damage I take as Ogryn that isn't because of unlucky pin by a Dog or getting trapped by a trapper is just shooter fodder
same
well they are big targets 
it's maddening when a team is not taking care of shooters and just melee the non problematic horde
Makes me like the shield taunt to force those shooters into ogryn hugging range
Or the sniper to kick air
Hey guys, I'm relatively newer to the game, and rushed several characters to 30 and now sorting them out. My veteran and zealot are feeling really good now, and struggling on psyker... I've been running assail to clear out anything smaller, and using a voidstrike staff to hit big guys. The staff doesn't have bad stats but feels too weak. What kind of builds/loadouts should I be looking at, any tips?
too weak oO
you have a few options
could you share your build?
~100 hours of grinding for surge blessing/nexus 4 flak and crap for perks
the most consistent and strongest IMO I would suggest surge with warp charges, crit voidstrike and fire trauma
Yeah those are the 2 big ones
I also like DD for surge void, namely for true aim
However dd is a bit less beginner friendly
assail is considered weak?
I was wondering that, but it was really great while leveling at lower difficulties. I run level 3 now, and on high intensity or shocktroops it gets rough
yeah it pretty much can only clear trash now
in the higher difficulties
since weaving uncanny was removed
okay, so what's EP vs DD?
ep is enhanced psionics, dd is disrupt destiny
okay, so assail is still okay if you use it with the other keystone?
assail is ok with either keystone
this is my critvoid build
well the perks...
nevertheless i would change flesh tearer for uncanny and change wp dmg
at least infested will help with the horde clear i think
Those be some cursed weapons from the extended weapon custiomization mod
I would not buy
I've only used a knife a couple times, and so long ago I'm pretty sure it was before the talent revamp
how do you screenshot your whole build at once like that?
shift+windows key+s will immediately let you snip your desktop
display
and ctrl v will paste it here
There's also a ingame mod that lets you compress your skill tree for easy screenshot purposes
it's saved in your pictures/screenshots folder
that's not really what you asked but I always put that out there to build awareness
thanks guys big man out
my whole build doesn't fit on my screen though, so screenshot doesn't help a ton
I must go. My rations need me
so is voidstrike staff good or should I be going with something different?
ok
so it's good
but psyker is kinda tricky
as a class
because your build actually needs to be somewhat cohesive
you can't just take a random weapon into missions and expect to perform well
for example, for voidstrike; there's 2 main builds out there
there's flurry-transfer, where you utilize warp flurry and transfer peril to have infinite peril and spam attacks super fast nonstop
and there's nexus-surge, where you use warp nexus and surge to basically one-shot everything with crits
it doesn't seem like it does near enough damage on the big bulwarks and crushers and monstrosities, is the crit build strong enough to do big damage on those?
whoa really? okay let me look at those...
but you do need a proper build and a properly crafted weapon
yeah, I just got my veteran into gear I'm happy with for now, and vet is close
so i can start putting a bit of resources into getting something decent
that's my current one
so if I'm running assail, I really want the crit one for big targets right? the warp flurry would be better if I had the head popper power or something?
does purgatus +25% damage to x perks buff soulblaze damage?
assail is good for taking out spread out shooters which the voidstrike can struggle with.
It does. It goes away if you swap weapons tho.
whatever weapon you have out is what damage gets buffed.
It feels like crit chance goes up the longer a shot is charged with void strike
What IS the base crit chance for the staff?
5%
Yeah, and not just purgatus.
0%
Crit chance isn't affected by charge time
Staves all have 0% base
Sure, but base crit is 5%
No it's not lol
???
Psyker crit is 7.5%
I mean I haven't played in a while but it was 5% when I played.
it is 7.5
It changed about 6 months ago when patch 13 dropped
Damn
tbf if they are running nexus it might feel that way
cause more peril is being built
True enough, but I still think it's more likely to be a cognitive bias
yeah prob
yeah probs just me thinking too hard
idk i shouldn't be getting crits as often as i do with this dumb staff
psyker just crits a lot
alas, you have put more thought into crits than fatshark has
surely crits should do 35 things
and we should also give one weapon no crit fall off for some reason
and some with weirdly distributed crit falloff
175% UNYIELDING ADMS ON CRIT BABEEEEEEE
is that knife
on crit, knife stab heavies get 115% flak, 150% maniac, and 175% unyielding
no, that's straight up the knife by default
for some insane reason
yeah that explains my 4-5k crit weakspots on unyielding
tragic
eep
this leads to a dark road arco
well ok 8:24 is a fair time to not sleep
oh wait i needed to check if i had a good mk4 lasgun on psyker
i think i do
can't wait to queue into 3 other psykers ๐
I am a MK 2 stan now.
Is Maniac fine? Or should I take Flak? or Elites?
the solution is to run an overpowered anti-melee build to carry the rest of the team >:D
maniac not worth it on surge imo. youre gonna melee mutants and ragers die fast enough
i couldnt carry with blaze trauma :(
personally I like unyielding to chunk bosses and get thru bulwarks faster
Alright I'll try that and compare it to flak. TY!
unyielding best yee, bc were already strong, it doesnt take much to have great breakpoints
on my owwnnnnnn
Flak for sure
It will let you 1shot* shotgunners
*Surge damage varies from shock to shock, so you might need perfect timing and warp rider to round out the edge cases
The other one can be anything really, maniac/crit/cara(only affects crushers)
I would very much like to delete shotgunner packs
You kill one shotgunner per shock so it's decent, esp when combined with perilous combustion
does anyone know a significant breakpoint for surge staff damage % roll
difference between 60 ish and 80% is like 50 damage
I think it doesn't show the rmb damage, but I don't know the BP, can check with loadout monitor mod
cool
It seems like warp resist is the most important for surge
so you can fish for crits longer
The Emperor wont stop giving me lasguns siblings
Is it some sort of sign?
and theyre all terrible
I run flak maniac on mine.
unarmored/infested for the horde clear
what blessings are best for a shredder auto pistol?
why are you always nekked
Intimidation tactics
What is that D A M A G E
Dam
Tbf Iโm running gun psyker
Iโm probably more dps than single shot
I just like the drip that goes with it
but more than that i am fond of illisi
ah, so you want Gunโข but you don't want the guardsman look?
so you landed on gun psyker
what about zealot though
Zealot might check out soon actually
Mainly because of that one shot hammer thing
Illisi is great on gunker anyway
I mean, the only significant specific gun synergy that Zealot gets is from Fury of the Faithful's armour reduction. Gunker gets way more than that.
idk i think 25% close damage is pretty good too
i suppose but then i could also just run voidstrike and be more flexible
Yeah, it's really preference I think
Gunker's fragile as shit
voidstrike has better personal defense
not the reason i bring voidstrike but sure
Voidstrike's not the best on that front either but miles better than gun for it
most of my "tankiness" comes from illisi anyway
I love them both
so to me there is little difference in fragility
Although trying out the mark IV chainsword for gunker has been pretty fun
It's also a difference in ult
gunker might actually be a little tankier with the 20% tdr during ult
In that direct sense yes. It also generates peril constantly which helps with toughness generation
you can deal with chips more easily like that
but void tends to want to take venting shriek which is more of an active defense and better for stopping you from getting actively overwhelmed
or bubble which is the ultimate anti-chip
(but preferably shriek)
(as far as I can tell)
shriek is also a big chunk of toughness through quietitude and then soulstealer
Kinetic Resonance maybe?
indeed
Yeah, it's a real trip
I do that with bubble on my trauma build
Last game I took it to the team had the close range and horde clear mostly covered
and had shit-all for long range
so I was our team's pretty much only anti-ranged-elite/special
and it was karkin glorious
I probably wouldn't pair revolver with brain rupture, they kinda do the same job
but that does make sense why you wouldn't take soulstealer with it
yeah but i knew i could rely on them if anything happened
Glad you found something that worked for you either way :)
I only play gunker if I can take all the silly multiplicative damage boosts but I guess revolvers don't really need them since they meet all kinds of breakpoints just by existing
tbh honest the revolver is nice when you can to dispatch something quick and don't want to wait too long
yeah... that's why i took it
there's one advantage that br has over the rev
no suppression
no reloading too
just a tiny bit of quell
I feel like that'd work pretty well with the other two blitzes too actually
does kr start when scryer end?
No, it starts when you activate your combat ability
hello
just wanted to share this silly sword i rolled some time ago
i currently use this on my venting screech build to push my wildfire damage beyond the poxwalkers breakpoint
yeah quick peril build can also be good for one with the warp
And juicing up Unstable Power to jsut cleave through crowds and any unlucky elites in the group
i was wondering about the perks lol
infested meets the wildfire breakpoint on my soulblaze damage for poxwalkers
groaners/poxwalkers was just unlucky
im sure you could imagine getting 11% in an odd dump stat is rather difficult lol
i should add that it needs infested, as well as all the warp damage perks on the skill tree
very specialised build
here is that if youre curious
https://darktide.gameslantern.com/builds/9b3cd97e-9f7d-466d-928c-491a1aa3d87d/illisiscreech-warpres-dump
in fire reborn or pyschic vampire is pure preference
i know....
i spent millions
i have a lower one, like 5 warp resist but with deflector locked
"Following this, we are working on an overhaul of our current itemisation process. With the new system we want to remove a lot of the unpredictable grind that came from an RNG heavy system whilst giving players more agency and a steady manner to progress toward specific loadouts, blessings, and stats refinement."
ohhh
mfw i already have 1 or more of every item with ideal stats
i spent 2-3 weeks grinding for a deimos that does exactly 3980 damage to a mutie on second heavy
my god
Im just glad theyre removing the rng lol
Removing the rng just in time for me to not need to interact with the crafting system anymore
I wouldnโt necessarily over-interpret what was written. Letโs wait and see.
New weapons tho
Just basing what they said off of my vermintide experience lol
It's a good start to making Crafting less 
I still want 2-3 good melees for zealot and psyker and one ranged on zealot
so thats about 800 hours?
yeah reducing the grind will make people actually use other builds more
Yeah it took me about 1200 hours to be done with crafting
In terms of having everything

i'm hopeful of not needing 1000 items in my inventory because i can't be assed to clean it up and to keep weapons "just in case"
i have zero incentive to play vet or ogryn because i really dont wanna put in the time for them
Seriously? I'm at 600 hours in and i only have psyker done
zealot is cheap psyker is fun
i got lucky around 400 and rolled two truamas after two voids
i did the pro gamer move of switching to the other classes once i racked up a bunch of hours on psyker so i just had a bunch of money and mats to splurge
ye same
i just played psyker for a while and camped the store for everything else
I dont even play vet but this baby is beautiful
I dont play ogryn if that helps
So only 3 classes for me, and i dont use every weapon on the other classes
At least vet
yeah that too the class spesific weapons are the best
i play 4 classes and i try to use a lot of different weapons lol
except on zealot, i am bolter only now
you need some warp rider and you gucci
it still staggers even if it doesnt die lol
it has unstable force 4
so even with a little peril should do it
but still
On my zealot I am a few points away from oneshotting a dreg rager with a parry...(No stacks) ๐ฆ my vet can do it all day ๐ฆ
nothing
fs love vet more. cope seethe mald
vet is the only class that gets boob updates
nothing happened just forgettaboutit

what clad say
tell me ulgo
me me give rations
1 week
if you tell
rations + soup of the day

Said Ogryn mid
nuh uh
NUH UHHHH

bro
vet/oggie > psyker > zeal
i agree but switch psyker and zealot
ew
psyker > psyker > psyker > psyker
(this team has terrible composition)
Agreed no ogryn
true!
Agreed! Let ulgo get ammo!
AMMO CRAETE
MEDI- MADEKI- MEDI- MEDICAE
operation medic bag
AAAAHH ULGO NEED A MAKEDI- MEDIKI- MAKEDI- MEDICAE
dead on arrival
this is one of those games i hope its popular so i can actually play
not death spiral into no one playing
so sad
240ish people and you can't whip up 3 others for a mission?
mi-mission? 3 others?
Something issue

Tribes 3, 236 playing now 890 all time peak, DOA.
Sad.
I have zero incentive to play the zealot, ogryn, or vet. Psyker is a fun yet difficult class to play. Gotta watch out for your peril though
Psyker can't have over 600 health
yeah BUT if i didnt need to invest so much time into say a vet build id be more likely to play vet
think zealot harder, in terms of how much stuff im killing, not in terms of barely surviving.
hardest actually :v (for me)
Zealots pretty cracked ye
Although i think psyker has absurd damage
I mean all classes do atm
Ogryn unstoppable!
yoshi, since you are here, couldi ask you to confirm kjerads answer in #zealot-class <3
The thing about zealots is that we learn the melee aspect of the game, while vets and psykers won't properly experience it because they kill things too fast or from far away
its ok kjerad say he checking for me
Oki
Having said that, they either get overwhelmed, surprise attacked or psword/Illisi through hordes
zealot is powerful, but you can't manage large crowds basically at all without using obscene amount of ammo or most/all of your grenades
end up kiting for a long time in the event of your teammates going down
While true, Ironhelm and Mk15 evis will help them thin the horde if we're talking about the melee
vet's a lot easier to do it with if you have a plasma and grenade regen (though movement sucks). ogryn's a lot easier to do it with if you have bull charge/a shield. psyker's insanely easier to do it with unless you're challenging yourself with some weird loadout
???
yes you can
evis can easily manage hordes
thammer can just stagger them into non issues
though it takes a minute to kill the horde
thammer ain't gonna do it with an auric mixed horde
it still has high stagger
on single target ๐
normal heavies stagger im pretty sure everything except ogryns
or if you run ironhelm then you just kill them through the horde
No Ulgo staggers ogryn with slap
how strong is Ulgo's slap
Pushed plague ogryn off platform!
adroitly done, hefty associate
The part that mentions the ammo consumption, flamers and bolters tend to eat those
Ulgo can try
flamers dont, when i run flamer ammo consumption is rarely an issue
if you use them right
Crucis is the single target, Ironhelm is the equivalent to psword/Illisi but without losing the single target damage, hitting one of the big boys will stop your cleaving through the horde
Siblings why do I hear laughing?
of course it would be associated with the player, you wouldn't shoot a bolter towards some poxwalker
yeah?
huh
thats not really an issue
it either kills or staggers whatever it procs on
it can be an issue against rager packs but
other than that
The issue is that you're vulnerable when recovering from the strike
Ulgo staggers them for you boss!
does Ulgo do cannonballs into enemy hordes
what if i threw Ulgo really hard at a crusher
Not need! Ulgo kill crusher already!
what if i threw Ulgo really hard at Captain Wolfer
Ulgo Kill Him!!!
Thanks Slab, will make sure that they will hear the thunder of the righteous
Heavy Swords kill hordes very fast
Also Crusher seems to have much better horde clear than it really should
Help ulgo make sword build?
idk if it's just knocking everything down and I'm not noticing they're still alive though lol
Heavy Sword IX ideally, Flak/maniac/headtaker, last blessing should be deathblow but if not rampage.
mixed hordes on auric? because i never see zealots clutching without using up all their grenades or ammo
Ulgo need images. Not remmember then
Yeah baby. I do use a revolver for taking out elites/specials as well though
and how's your ammo after that
how's EP + smite?
Just fine since I'm only shooting the ragers or long-range guys I can't reach
and crushers tbf
(crushers take 2 bullets iirc)
Itโsโฆ 36 damage per tick, which occurs every 0.1s - 0.3s
gucci
Nothing to sneeze at, but it still locks you into place and makes for a relatively boring way to kill a lot of enemies
Think Smite's best use is to stall while building up a Venting Shriek really
EP also makes Smite spread quicker, for what itโs worth
Thatโs one of the main ways I look at it
Venting Shriek is one of the best psyker tools overall
EP smite comes into its own when your teammates are worthless at horde dispatch
It also sucks with Gaze
if you're running gaze and smite together
heavy sword 9 with the first heavy and you can clear most everything
well, don't hit smite while you're gazing lol
Also on the heavy sword, yeah, the H1 is enough to kill anything smaller than an ogryn or a mauler iirc
And the subsequent heavies are great horde clearers
the horizontal sweep spam
the hs6? i think is also pretty good for single target
you can sometimes kill a mutant with a horizontal heavy too
with slightly weaker horde clear
its the one josho used in that one clip of massacring like 400 ragers
@lunar hollow
light swings are mostly to stagger and to try to build up crit CDR quickly
was it the hs6
Attack sequence is a big deal though
I think the IX has the most convenient sequence but idk
haven't actually played with the VI or VII, I just looked at the sequence in the inspect and was like "nope"
not for the 6/7
it's an almost inconsequential difference that largely comes down to what you think feels better
i never rely on those
like
the illisi says the lights are all assasin, which are single target finesse
when they all have really high cleave
so
are the 6 and 7 just mirrors of each other or something?
like with the bully club I and II?
probably
don't take pub players performance with a class as indicative of what it can or can't do
zealot has one of the strongest CC weapons in the game in the form of the crusher
which is fairly close to a trauma staff in terms of just shutting off enemies within a certain radius of you
i'm not going to take what the 1% can do as indicative of what a class can or can't do
you don't have to have any skill at all to CC stuff with a crusher
that's one of the least skill reliant parts of the weapon by far
accessibility is a big part of a class' perceived power
if you're basing your judgement off solo clutching you would assume classes can't do it in 90% of situations
this is an incoherent way of measuring things
if you go with the majority then youre looking at malice/heresy players who are not good references
i haven't played malice or heresy besides once a month with an IRL buddy who is too newb to play damn+
A lot comes down to weapon choice
even in damnation most players are incapable of utilizing their class' top end
if you see a bunch of knife zealots, don't be surprised that they aren't the fastest horde clearers
they aren't aiming to be
if you see somebody with a heavy sword struggling with crowds though then they just suck
(or are having a bad game whatever)
like with a crusher all this gets staggered
or their brain
my point stands; psyker's clutch ability is easily accessible, ogryn's is second most accessible, vet and zealot require a LOT of work
Psyker clutch is so fragile though
ogryn is dogshit in a ton of solo clutch situations because your toughness regen is 90% melee reliant and you have awful mobility/dodge stats
I really don't think they're the best at it, a bad melee hit and they're donezo
Zealot's universally considered the best clutch class
i would rate it the worst solo class by far
bull rush/shield
Until Death is crazy good
that's what bull rush is for
That'll save you from the trappers 
i mean psyker is all about being a glass cannon
not in the slightest. unlike chastise bullrush won't stop projectiles from hitting you
Harder being made of glass when you have 4x the attention you were expecting to lol
ogryn has the worst time out of the classes solo vs specials
if you play it right clutches can be kind of easy
it's way more awkward
It can be done yeah
i feel like ive clutched the most as gunker
I just mean to say, it's less natural at it than a zealot
Zealot is the easiest to clutch on by far
because psyker is obscenely powerful in general
zealot has roughly equivalent survivability depending on what you go down more to, and significantly more mobility
had a match a few days ago where i had to clutch three times in hishock
which was absolute agony
was really fun though
I do wonder how it would do if crit CDR gets nerfed though
being fast and regenerating toughness when you need to are the highest priorities for soloing stuff, ogryn is just not great in those departments in a lot of situations
relying on an ult to make up for these weaknesses also poses the problem that cooldowns exist
also ogryns having subpar long range options makes snipers an issue
the amount of times ive seen ogryns get sniped
so regardless of how efficient you are at using that ult it's never going to be nearly enough to close the gap vs human classes
once again humans on top
back to wounds
all of the zealot keystones are just stupid atm
zealot's tree is my favorite
it really feels like every option is valuable
well
almosst every
but with psyker i have a spare 3-4 points that i dont really need
that i just put into side stuff that somewhat helps
how
i feel like i need one point
well
psyker's tree is incompatible with a lot of the design philosophy the trees feel like theyre supposed to follow
its more 2-3 points
there's not enough distinct builds and meaningful point tradeoffs to make
the attempt was to make a mix-n-match wizard guy who blurs the lines a lil bit so u can pick the powers u find are cool but in the end there's weird exclusive pathing and not enough talents in the middle of the tree
Are you an enhanced psionics enjoyer
is there any point to doing left click smite?
Because with DD or WS I struggle for points
yeah
DD is too inconsistent for me
and warp siphon is kinda boring
EP is so cheap
dd is fun. it's like a secondary ping for me
like. "focus this guy and you not only weaken the horde but also get rewarded with stats!"
I only really use WS for Shriek spam
the warp flows through me!
which is not something the game wants you to do, funnily enough
what with this damned penance
me? not really
only played for maybe 2.5 months though
3-ish hours a day tho
when skill trees came out
well the new trees were out already
ah
yeah
that penance used to be fairly easy
because you would get siphon charges on brainburst
on any enemy
but now its percentage based
so
good luck lmao
the key to that is to tell teammates to leave elites alive
abuse kinetic flayer, wildfire, and psychic vampire/in fire reborn
Purgatus, left side of the tree
oh is there a talent that guarntees it on elites?
ohh
and elites are basically everywhere
these two are percentage based
but you have to take warp siphon to get them, so
it's not 300s consecutively, it's cumulative, so it's reasonably doable if you're playing that side of the tree
Fire reborn, purgatus, hi int
i mean, as i said. the key to doing this nowadays is to do a purgatus staff+in fire reborn and ask teammates to not kill elites
i might try auric purgatus when i come back from work
psychic vampire works if you don't want to use purgatus
just have to stay in coherency
lower chance
but more chances
does purgatus active damage count as soulblaze?
4% for every kill between you and your teammates > 10% just your kills
because if not then it's better to take vampire anyway
if you don't want to use purgatus
So the old Ascendent Blaze used to be that any target dying with soulblaze on them at all would trigger the chance at a warp charge
Also isn't the tooltip for Warp battery wrong about the threat level
So I would imagine that the current In Fire Reborn works the same
so long as it's burning, it's a 10% chance or something
also if you take purgatus, you're your team's primary hordeclear
you have to use kinetic flayer+wildfire+in fire reborn to get that now
uh, what? Kinetic flayer doesn't have any particular interaction with warp charges
grah why cant the pristine cut for STP be out already
ik the perks are horrible but which blessing do i replace with uncanny?
and where does wildfire come into that
wildfire counts as an attack
shred imo
Ok, and?
if (purgatus)
wildfire
That's still non sequitur
Iโm going to give you an honest answer: any you prefer 
Rampage is good if you want to occasionally kill swarm/make space with the sword
if your entire purpose is to keep up warp charges, wildfire ticks will potentially BR elites/specials. it's just insurance
And you already have infested perk, so that may have some positive overlap
Again, and? I was talking about in fire reborn vs vampire
this is never going to happen. kinetic flayer is gonna proc on a zombie before wildfire even reaches an elite/special
And Shred can be good both against crowds for more frequent crits, and is generally good for stabbing things repeatedly
this is just flat out wrong
"god told me"
Are you thinking of the old version of warp charges?
i'm also going to assume i'm switching the sprint eff perk for cara?
it literally says it in the tooltip. if you proc kinetic flayer on an elite/special, you get a warp charge
Kinetic flayer used to let you passively reliably keep charge uptime
It used to work on trash too
no
i'm not talking about trash
just killing the elite will give it to you
this is what it literally says in game
in higher difficulty hordes, it's less marginal
Flayer enjoyers gonna flay and ignore all the evidence
i love flayer
i'm constantly at max warp charges with my KF builds, so
Cool, me too without KF
is is nice to have your soulblaze cause a brainburst in a crowd of crushers
must be some other reason because nothing about this says it helps with charges
Also I have a rock that prevents chaos space marines from spawning in
while i enjoy the thought of it, there's basically no world where that happens
in conjunction with warp siphon, sibling
Only if kills elite/special
Yes, I know killing elites and specials give warp charges
i think u guys r stupid
You don't get a significant number of those through KF that you wouldn't have already gotten anyway
yes, if we extrapolate that KF actually waits till wildfire spreads your soulblaze to an elite or a special, you get a charge like instantly
and should kiss now
sure
So KF is a gamble
but that's almost never happening in an actual game
which happens with regularity when the hordes are large enough, which they are on damn+
The bigger the horde the more likely the proc will be wasted on a poxwalker
look. i like flayer but this is not really helping its case
this
It's best on low horde density, high elite density
unless the elite/special is at the forefront of the horde, it's getting wasted on a zombie
if you want to get that penance without constantly using blitz to BR specials, it's the easiest way to do it, even now
Like it'd be pretty good on the old Elite Resistance modifier
its good on scab only mostly melee, I think
Who says you need to BR specials, you can also Voidstrike or Surge them reliably
But granted
For this achievement you probably do want purgatus and in fire reborn
purgatus fun mode
an argument could be made for vampire instead of IFR
as i'm not exactly sure if IFR specifically needs it to die to the ticks of soulblaze instead of just the purgatus flame
If IFR works like it used to when it was Ascendent Blaze
And I have no idea if it does or not
Then they just have to die with soulblaze affecting them
it should work with either
As someone that used purgatus to achieve that, I'll assume that IFR procs with the flame
the optimist in me hopes for that to be the case
like i've been saying, this is one of my builds and i am constantly at max WC without attempting to directly kill specials
the realist in me knows the way it's easiest to program
Again, same, without using wildfire or flayer
