#psyker-class
1 messages · Page 1143 of 1
i think this is the most elites and specials ive ever seen in a regular hi shock lol
yw
135 plasteels 
I haven’t seen more than 1500 plasteel in my inventory at once for over a year now
It's called gambling addiction. 
trading all my plasteel to hadron to get her to make me cute dresses
3700 critical hits
perfect timing (+15% dmg)
warp charges [6] (+24% dmg)
high crit rate from talents and warp nexus as well
if you are not utilizing these 3 your surge might feel weaker
also if you really wanna tryhard you can animation cancel to develop arthritis and increase your dps
i suppose u could also go DD instead of warp charges, i just prefer the latter
and make sure you are thinking about the perks. i use flak and unyielding personally. maniac is also popular. some are kinda useless, like unarmored. some are deceivingly bad, like weakspot/crit damage bonus
correct me if im wrong but i feel like surge kinda requires you to build around it
like if you just pick it up with no stacks and low peril and do 1 charge attack the damage will be pretty low
but with what i mentioned above and the high peril bonuses and crit chance you get you will instakill like everything
i guess thats true with every staff but so noticeable on surge because its singletarget
every psyker build needs you to have high stacks and high peril anyway
quick qn does surge feed DD stacks?
yea i realized that while thinking about it
but with surge its probably most noticeable because you lose so many 1 shot breakpoints
blaze trauma, void, your gunker breakpoints with ds4 and assail
psyker is very build dependent is all.
warp rupture or creeping flames? on a voidstrike staff build
never take warp rupture
hold on let me send you something
@obsidian girder
orange is majority agreed, exceptions are due to build(e.g. for mind in motion, only take if you need to cross from assail to CDR aura)
or debatable if you know exactly what you are doing.
For DD i would highly encourage taking the 30 second node
if your secondary weapon can weakspot hit, you will want true aim
pygex and arco, would you guys be able to come up with a version of the picture you guys agree on and pin it?
i mean mine is based on what the regulars here say anyway.
Think it will help alot, literally all the i have been able to help are because they took some bullshit node
Hmm, is Kinetic Flayer really considered that awful? The only reason I've had trouble with it is because it's possible to accidentally trigger it when trying to push a poxburster.
10% 15 second cooldown, i only seen it being argued for purge.
Waste of point
@plucky flax mr agent, you should play with this top 1% psyker build and record the whole game, such a build is only worth for you <3
You get to choose weapon and curio
Looks trash.
With the cooldown, it'd certainly be nice if it only triggered on heavier targets, but I've found it can help somewhat if you are dealing with a conga line of maulers or ragers.
Fixed version of the build, reasoning below:
-
battle meditation with warp nexus is bad, you want to control the peril level to get max warp nexus stacks
-
perfect timing is free 15% damage with nexus void
-
assail and void overlap, smite provides you a safe way to deal with bursters from ranged and lock down a crusher or bulwark pack, causing you to have no real weaknesses with your illisi + void setup
-
mind in motion is not needed here, learn to sprint slide during channeling and dodge during quelling, not only moves you but makes you immune to ranged as well
-
reality anchor is not needed, get the finesse bonus instead, the difference in time is 1 or 2 seconds but in DPS it's huge
-
true aim with void is too good to pass out even if you have warp nexus, more crits is more damage and more cleave, and more cleave is more crits...
-
quietitude is worth 2x warp expenditure
-
soulstealer is too good to pass when using void, makes you tanky af
-
warp speed is not really needed here, with void you take a line and try to hold it as long as you can, if you are overwhelmed you should just drop gaze at this point and focus on defense anyways
-
perilous combustion is just so strong talent it can be easily picked up with the left over points here
but yeah i basically tried to path it so that i never get any of the must take nodes and take as many of the bad nodes as possible

I prob should have went mind in motion so you don't even get wilfire.

It's clearly a joke

actually we should make a compilation of our amazing god tier weapons
wheres the guy with The Run n' gun void of zero crit chance?
If running assail with voidstrike staff, if have a boss spawn, is it better to spam right click staff?
fully charged shots with surge can do a lot of damage and stagger bosses yeah theyre really good
Void headshot or use your sword if it's duelling sword.
ye, more damage. and also void rmb weakspot hit will stagger, very funny
help me think of cool name
I put vacuous false because theres vacuously true
but it seem like a too niche name that only a nerd will come up with

don't be afraid
ok this one sounds better and is also niche
what game is that
last epoch
it got popular so im playing it again
so sad it got popular so late
smh people normies
@spice veldt wat you think dood
imo its more fitting since wizards are always seeking to learn
either one seems neat
ye i went with the second one
i tried dd1, the systems and mechanics in place were cool but the game wasn't fun for me, i think due to like the age
the uh
Is brain rupture strong vs bosses?
Ye I never played 1
But 2 looks good so I'll play it.
I want to play this stellar blade game too but it's ps5 exclusive
Not really it's pretty middling
Consistent dmg, but not a lot of dmg
Does psyker not really have a good boss dmge setup ?
kind of remind me of bayonetta, the metal gear spin off and gow games
Ye psyker boss dmg is mostly from melee or gun
Yep. Bayonetta for sure.
Grill player character with skimpy outfit.
Nier automata too.
All the weebs love these kind of games. (not me)
Columnus Infantry Autogun with SG and DD is almost unbeatable vs bosses
thunder hammers can be faster, that's about it
Thunder hammer is a therotical anyways
vet no beat?
Pretty sure the multipliers from SG and DD go higher than what a similar vet can do? Maybe MF/E-Stance/Deadshot CIAG can do better but they gotta really go hard on stamina to not lose the deadshot immediately
Hard to say
Because no multiplier in the game beats tag
Also, grenades and voc for stagger give a lot of dps uptime
Can Sparkhead not kill Ulgo horde? Ulgo want to kill heretic
If we get a new staff. What the hell could it do lore wise because I dunno Psyker magic shennanigans
Do Psykers have some other kind of element beside lightning and fire though?
a weapon that gives everyone depression
pure debuff staff zero damage
is void an element?
genuinely asking
not sure about lore.
rendingf trauma (badly rolled)
but yeah i would liek a staff that slows
grant us eyes?
Maybe that could be a blessing on Purgatus
coldflame purgatus
i think that, unfortunately, we already have a time themed thingy
and it is based on making us faster
the warp speed modifier to SG
so i would not expect more
Tbh it makes it more feasible rather than less, but I know it's unlikely anyway
SG but instead of crit chance it gives you slow %
but tbh that doesn't sound very fun/
you have a ult on CD for 30 seconds just to slow for like 10 seconds
Nah, screw that
Maybe a modifier node in it which just adds a slow field around you
Since gunker has issues with dying a bit
Would probably make it too easy though
Weapon blessing is probably best way
Small duration slow on crit or something
What's the best staff vs specials and elites? Love voidstrike but it's easy to get overrun
Traumas always been my favorite
What perks and blessings you usally go for?
All of them besides Purgatus excel vs specials and elites, just at different ranges
And purgatus is great at them too in the right circumstances
My issue with trauma is that they mostly seem to get thrown around but don't die very effectively
I like the purgatus with soul blaze and the 10% bb
But there's no definite staff for elites then?
Surge should kill one on every charged attack. Paired with a horde sword its great
I warp flurry and the one that gives britlness
Maybe better combos but its always worked for me
If its hordes of elites etc you prob wont instantly kill them w one blast and will need to rely on team to help if a ton but if its just like one mauler blast and toss then pull out deimos or dueling sword for easy finish
Well. We have Purgatus (Fire) and Surge (Lightning) that’s what I meant
Which is the "dead" stat for a purgatus staff?
damage
what?
If you want Trauma to be a bit more impactful per blast, try Blazing Spirit / Warp Nexus
It's true, Damage does little for Purgatus
And warp resist.
what affects the fire strenght then?
Your damage amplification from talents and perks.
@last agate check The Psyker Atheneum
Answers all your questions and probs a bit more
Just your warp damage really. Burn stat allows you to stack faster and higher
Cloud radius very important too, and crit stat (warp nexus and anything you can get from talents, optionally also perk on weapon)
Since crits apply 2 stacks of burn
BTW the random brain rupture talent is kinda bad
whys that
Triggers a lot on poxwalkers etc
It was better when brain burst kills always gave a warp charge
Because it let you rapidly passively generate them
But it's kinda not worth the talent point, especially given how thirsty for points Purgatus builds can be
since the icd was about 10s shorter than warp charge duration
Since you usually wanna take warp charges with it
does how long u cxharge the purgatus staff affect dmge or just how long it dsoes flamethrower
Pretty sure it's just how long you shoot for
Also LMB has great stagger
And can trigger poxbursters at a much longer range than the usual shove
Very safe
kinetic flayer works best in combo with in fire reborn and wildfire
which, if you're using purgatus, why wouldn't you spec those
bb by itself is bad for getting warp charges
So for purgatus then you want good burn, cloud radius, quell speed? and then WR and damage are whatever?
you just got poxxed on
bursted with pox
and right before extraction too
poxburster
the burster with the pox
how bad is assail without the extra cleave node
Wildfire bad though
It does much less than it seems
its entire purpose is to give you warp charges from trash mobs
Purgatus gets plenty through in fire reborn already
Wildfire does almost nothing
Usually the creeping flames from Shriek itself is enough to give you at least 4 charges back
using shriek dumps your warp charges though
And I also use vampire instead of in fire reborn.
not a guarantee you'll get WC back if you have to shriek just to keep casting
wildfire is one point and synergizes with the whole thing
Never Shriek just to vent unless you fuck up
Shriek is an emergency and a huge damage CD
see: "have to"
Spark eds
Just gotta avoid getting into that situation lol

If you play with other abilities you don't have that emergency break
you're already going down left side for purgatus/soulblaze builds, what other single point is more valuable than wildfire
At least 30 of them.
it's a free node
It costs a point
if you need to pass it up to get something else, odds are it's a weird build to begin with and lacks synergy
Nah
GOOD point
Ogryn need pipe and only pipe
Here is my build for Purgatus
There are much bigger things I'm sacrificing than just wildfire
@cinder moon
empathic evasion lol
Why not, I'm critting all over the place
what benefit does it provide
Avoiding getting my toughness spiked down by gunfire
just don't get hit
OK, don't take any defensive talent at all then
just that shrimple
i don't
just dodge
if you really need to avoid gunfire, kinetic deflection + force sword deflector will be more useful
except that you can't attack while blocking
Can't shoot my purgatus while deflecting
if there's gunfire that's bothering you, i really doubt purg will be getting rid of it
do you understand the concept of having some defensive protection while attacking
yeah and empathic helps with that
So I can keep the horde down while the gunners can deal with the shooters
there's also level geo that blocks gunfire
dodging works p well and empathic evasion helps some more
Good to see that you've totally solved the defensive game then
yeah and what if you want to push into ranged patrols
instead of just sitting behind cover
dodge slide
Do you need talent points at all then?
let's not reduce to absurdity
You first
you only get to dodge slide twice with staffs before having to wait 0.85s for them to refresh
empathic evasion is cheap to get
i don't see why you're arguing so hard against it with points that don't even conflict with empathic evasion
if you're not able to hit anythign with purgatus, what crits are you getting
BOY I WONDER WHY I'M PUSHING INTO A RANGED PATROL
PERHAPS FOR THEM TO BE IN RANGE OF MY PURG
AND THUS I CAN PROC EMPATHIC
at which point, what does empathic evasion do for you
HMMM
Kinetic deflection, brain rupture speedy thing, toughness on warp gain
it's useful when you're approaching, not when you're already there
You can't read
I take both wildfire and evasion on my purga build. I'm just that good top 1% psyker.
I said I can torch the melee enemies while our ranged damage can take care of the shooters
that presumes there are melee enemies
i mean i can't expect a talent to be universally useful
it's a 1 point investment for some situations
And if there aren't then I'm not endangered anyway
wildfire is a 1 point investment for more situations
Shooters on their own are nothing for psykers
with purg?
What do you think wildfire actually does lmao
like you're free to take wildfire if you want
but that's not an argument against empathic
"why do X when you can do Y" is not an argument in and of itself
it's there for the warp charges with in fire reborn, i already said this. if someone can't read, it surely isn't me
There are 3-4 points I would rather take that I was forced to miss
Long before Wildfire
they didn't ask for the purpose of wildfire; they asked if you knew what it does
Because Wildfire does practically nothing for Purgatus.
the person who can't read is certainly you
wildfire works around walls that block your direct staff attacks
not going to use shriek to apply fire through walls
lemme reply with a taste of your own medicine; "what if there are no walls in the section you're fighting in?"
Uh dude wildfire did like 30% of my purga damage. 
hm
still applies further than the range of your staff
surge is kinda comfy actually
I am
Surge is op.
i'm pointing out that i can say the exact same type of shit as you do against wildfire as you have with empathic
false equivalency; empathic isn't offensive and does nothing to directly benefit your damage output
huh
it's more situational than wildfire
wha
Again, do you know what Wildfire actually does, mechanically speaking?
redistributes a miniscule amount of soulblaze stacks
sure it's more situational, but empathic can be more impactful in those situations where it works
Do you know about the delay, about the stack cap, about how it distributes then?
just don't get into those situations 
It's so much worse than it sounds like on the description
the point is that you have more positional flexibility with empathic
like you are free to not take empathic and play as usual
If you are using Purgatus, Wildfire will do nothing for you
It has more impact on other soulblaze sources, which practically just means Blaze Trauma
we're not claiming that empathic is an essential talent or anything
i don't get why you're arguing as if we're saying those situations are inavoidable or anything
And even then it's just point 30 on an EP build
Not directly, but it can allow you to be more aggressive in your positioning if you're using a high crit weapon, which can mean you can attack more.
And yeah, I'm just saying that point in Empathic Evasion is better than anywhere else I could have put it
that's not a direct benefit, it's situational
The main thing you don't wanna do on Purgatus psyker is stop channelling if there are multiple targets in range
wildfire always works
Dogmatic
survivalist is situational and fire team always works
You cling to it like the heretics to their false gods
a poxhound be upon ye
which of the 2 do i pick for trauma Warp Nexus/Flurry, Rending Shockwave?
Without seeing that it avails you nothing
Nexus and Blazing, or Flurry and Rending
Both constellations rock
Yes, it's situational, but the situation can come up often enough for it to be an impact, especially if you're advancing on gunners. That'll happen a lot.
kk thanks Rending with FLurry it is then. Nexus Blazing for the crit blaze i assume
Exactly
at which point, use level geo or deflector
Unless you're the frontline and there's still a melee rush approaching you, as is quite common
Level geometry is great, yeah
sounds like a positioning issue
You can use both, they're not mutually exclusive. I have a build with both because I like to rush gunners on weaker teams.
meanwhile wildfire is literally always doing work
Being able to avoid hunkering down
The chant continues
this is 40k, chanting is necessary
Being able to avoid hunkering down and keep the fire wall up will be a lot more valuable than Wildfire distributing a paltry number of stacks around
The chant continues
Just take both bruhs.
Can't afford it
There's 3-4 other things I'd take first if I had extra points
Warp charge builds are too goddamn expensive lol
I don't take 6 warp charges on my purga build.
Yeah, I question how necessary 6 is too
I spam it for stagger more than waiting for 83% peril.
Just cos stuff die anyway with 15 stacks. So I just want to get it there asap.
6 is a good breakpoint though
For gunners and shit that are often out of range
Venting Shriek is too good tbh
Anyone familiar with the PowerDI mod? Like, is there a way to track a specific proc like Kinetic Flayer? It doesn't register on the Ability Report.
If you message ovenproof directly he'll likely tell you, he's good like that
What should I use with surge staff
Be more specific
brain burst smite or knives
smite+surge is fun for the unlimited power memes
also effective if you know what you're doing
Smite is good with it, brain burst if you don't like smite
So BB is good with surge staff?
Take creeping flames as a must
I'll try that, thanks. Just for fun I just did a run with flayer without trying to BB manually to see what kinda of info came up. The only thing I discovered was.. I reaaaally missed smite to prop up my team when the hordes were too much for them.
I use BB
No it does the same job.
But surge just kills stuff faster than bb.
smite+wildfire will take care of most trash hordes by itself
If they're in range
Ok thanks
Surge has like 30 meters range.
So smite with surge?
True
That's the best pick, yeah
Rarely is enemies ever out of surge range.
if they are, LMB
Anything not in range like snipers you can LMB spam.
I played a round with surge earlier and I didn't touch my blitz button anyway. Xd
Just surge and illisi boom boom everything died.
This is the underlying truth
they fixed the smite surge bug right?
Surge, illisi and creeping flames do all the work
my surge+smite build is great for horde lockdown
i had 3 zealots that round
illisi is just too fun to not use
Get more melee kills than them to flex.
I hope FartShack announces something soon
I can't stand it anymore
But that's just from overuse pre patch 13
i almost never touch my melee with smite+surge, if i take it out it's usually because teammates aren't carrying their weight
Should I get a blessing that improves damage against carapce, flak, unyielding, maniac or unarmored
on what weapon?
What is unyielding
Yikes
i go elite flak for surge idk
i carry most teams with that build, not really yikes
psyker is just outrageously strong as a class
Isa voidstrike force staff good?
don't spend melk bucks until you're 30
dont buy stuff until level 30
yes very based
ok
Why tho
you get low quality stuff at low levels
you get bad weapons with bad blessings
Oh thanks
whats the actual breakpoint is it at 20%? or is 25% mandatory?
20% is good.
With around 3 or 4 warp charges.
Which you always have warp charges with surge.
Then pray for crit.
what then...
my issue is I REALLY want elites 4 and flak t4
easy 50/50
i've never seen a disrupt destiny build that didn't require enormous amounts of effort to make work
and i have zero surges with both
I prefer flak maniac myself.
idk i just click in the general direction of heads with illisi
works very well
nah its easier to just die if a maniac runs at you
Just get a staff with open perks.
dueling sword with warp charges also 1 shot muties
🙄
don't care this isn't about her
yeah its so easy why doesnt everyone do that
cheat
i got a voidstrike with open slots
My illisi is too good not to use. Wish mobility and warp resist was swapped tho.
SINCE YOU MENTIONED IT what do i do with this? should i fully convert it into damage or do chance instead of flak for fire truama?
I'm in the same boat. I'm almost tempted to throw all 25mil dockets at the Brunt to see if I can nab something better than my current one that I've used for almost a year now.
i hate you stop having open perks
Keep flak. It's more important than crit chance.
Or just get both flak and crit chance why don't you smh Xd
Tbh I have a lot of decent weapons purely because of hours played.
1.8k hours. 
So many items bricked by the robo bitch.
my baby... 🥹
You don't want maniac on that?
I do but i thought flak is higher priority
No you don't need flak at all.
I just throw my JO crystals at some blue people and then I get to do more damage, its really not hard sibling
assail build, gross. literally every rando assail psyker i've come across has been bad
oh i didn't know we were posting our children now
no offense to you
(Except voidstrike build where I shoot orb at blue people)
i felt like i was doing ok with maniacs with an illisi and this would just be a direct upgrade even without maniac
post em
Oh yeah I'm sure you didn't intend any offense
Low-ish first target. 
i'm just biased since i still have ptsd from assail psykers needing to be carried through every room after the rework
Idk thats just most psykers
Let you kill mutie very easily with h2.
mines the other way round
im just bad at aiming for melee weakpoints and i dont have slaght4 😢
that's a lot of power
every illisi i touch turns to gold and every deimos turns into poo 
midas touch vs midass touch
Well if I had to play 1 force sword it'd be illisi.
illisi :)
deimos is nice and all but it isn't main weapon material
oh yeah i did for a while i used it with purge
every time i use not-illisi i just wish i had illisi
(yes, even with you, power sword VI)
people play vet here?
i pretty much do only zealot and psyker
going from psyker to zealot in damnation and bring psyker only abilities like dodging and blocking makes you pretty much unkillable
it is but it feels so good
take the rightmost keystone and with 80% it becomes almost passable
illisi feels really good
i'm running deflector+uncanny and it kinda rips
They messed with my mk6 combo.
I have pc4 and now I have to do a weird reset after the 3 light attacks chain.
Nobody asked for it.
i saw they changed the combo, does it actually mess up the three swings with power cycler?
Yes.
aren't the lights basically all just side swipes?
i like playing vet for plasmagun and helbore
L4 is strikedown
No lights on mk6 has vertical slash at the end.
Which is the light attack that combos from push attack
oh huh for some reason i just don't remember that
Hence the best single target combo being PA L
but voidstrike is better than plasmagun and helbore isn't interesting enough on its own to make me put down psyker
plasma gun is crazy good though still
Plasma is stronger but way less fun imo
it's fun to roleplay pysker with plasmagun
i got a 550 surge staff with (imo) perfect rolls so i've been maining that
It also sucks the fun out of the rest of the team
blowing up in the valk at the end of the mission is the best part about plasma
If I take it I feel like I am griefing
Let me see.
i don't have a pic but it's flak and elite damage
plus the two blessings you always take
only griefing if you're magdumping into hordes of poxwalkers
Mine is only 548 it's trash I'll delete.
yeah that's mine but i don't have maniac
i kinda like elite damage since it lets you 1 tap flak enemies more often
surge damage is a bit random, you still never 1 shot 100% of the time
I mean I'm not leaving my team much to do
yeah i actually hear you on that, plasma does kill so fast it makes your team feel like they're not doing anything
i enjoy having a smart plasmagun vet on the team
when you're using it you're god but when your teammate is plasma it's like damn leave some for me
smart meaning they don't steal targets that are actively being dealt with
shooting stuff through doors/walls is the best part about plasma
especially with sharpshooter's stance and the node that marks all shooters
that's good for things that aren't plasma
i like to think there is a difference between "plasma vet" and "vet with plasma"
yeah
btw what do you guys think of the new smoke grenades
after the buff i started running them and they seem okay
seen them maybe once
still never see anyone using them 😂
they're kind of like mini psyker shields
doesn't do damage and competes with krak grenades
psyker shields are also trash so that's not really selling it
i take shredder grenades when running plasma, but yeah, kraks are the default choice
i always take kraks
Shredders are typically the way to go tbh
personally i don't use krak unless i'm running columnus
which means i always have shredder
but i found i never used the shredder that much except for reviving
They really feel great to use
vs the new smokes i throw them all the time to shut down enemy shooting
i mostly just throw kraks at bosses tbh
plasma defeats anything a krak would, plus using plasma on crowds is tantamount to griefing
so shredder does work complementing the lack of CC on plasvet
as in, it's bad?
Shredder is great at softening up groups, clearing space to push objectives, decent CC on demand if Shout is on cool down
Tbh I always just use VoC on plasma
Doesn't really need the other bits of E stance
I like e stance on CIAG though
i agree with all of that, but it's still kind of mid at all of those things
it's a waste of ammo and you're probably stealing toughness from zealot or making the psyker's peril go up needlessly
Death laser goes BRRRRRRRR
shredder just does so little damage or stagger
i don't like e stance (period)
it's still enough to stun a group to pick up a revive
Shredder with the grenade improvement skill is pretty strong if you can afford it
that's actually true, especially if you pop the damage stim
you can waste a group of crushers with a few shredders if you pop damage stim after
does shredder also stagger bosses
due to bleed
i really don't like zealot fire nades either tbh, i run stun on zealot
they're great for dogs
the fire, that is
Depends on your melee imo
Imo the premium ones are Ogryn bomb and Zealot fires
In terms of grenade pickup priority
big box of grenades is funny on occasion
The others are less important
but nuke is always funnier
in theory i don't like the zealot fire grenade but it's always nice to see it on the ground
Rock is great too
rock is ultra good
Since they generate themselves
yeah
yeah rock goes hard
Great economy
rockonomics
ogryn bomb and rock are the top two
If you can have a team where only 1 ogryn or Zealot uses grenade pickups
i would put zealot stun as 3
Good times
except when the game refuses to drop grenades into boxes 
economy is half the reason psyker is goated imo
Is it the reason i needed 400 hours to make 4 builds while my zealot only needed 60?
some random guys invited me to a heresy mission while i was on ogryn last night and we fucking wiped because i ran out of ammo
side note: they picked up ammo crates and then wasted them over and over for no reason
heresy is the hardest difficulty
people that can't handle damnation and people who think they're too hot for malice
nah you're thinking of damnation low intensity
regular is even easier 😢
actually
i play with my wife who refuses to play above heresy and it's a nightmare, nobody knows what they're doing
the slowest low int damn mission i ever ran was probably 30 minutes, meanwhile every heresy mission i ever played went on for 40+ minutes
i mostly play regular damnation, it's fun
regular damnation is fine, heresy is imo way harder
and none lasted more than 30 minutes
most of my regular damn runs are 20-25 minutes
once in a while you get one or more morons that don't belong
i think the knife being the best weapon gives people unearned confidence
You have to be pretty precise to be good with it
And I think it can lead to tunnel visioning
mostly in reg damn i see bad vets that lollygag or use their gun on literally everything
yeah like you said even if theyre good they sometimes cant work well with a team
On top of attracting people not so interested in team play, which isn't the knife's fault really
i had one auric t5 game where i had 3 knifers
they were all amazing mechanically but the second we had to do team objectives at the final sections
they all died
JUST FOLLOW THE GUY WITH THE BARREL ITS NOT HARD
I always like taking kantrael shotgun with it so you have some good horde clear on the side at least
it's pretty crazy that auric damnation has the highest success rate for me, people just sort themselves automatically by skil level
actually pretty good game design
Also most of the time the chillest people are on Auric damnation
When the AI decides it's just going to fuck you people take it in good humour
tbh i wouldn't know, i play on console and voice chat is bugged 90% of the time lol
Nobody talks much in EU
Yeah
chat history:
me: grims y/n?
25 minutes later....
knife guy: ah shit sorry guys leaves
i think the knife gets a bad rap. it's an insanely good weapon. i personally just don't use it because you don't have quite enough accuracy with controller
if i plug a MNK into my xbox i'll run it
nah knives are for when i wanna speed run missions for weeklies
Anyone use a Devil's Claw as their main? I keep finding ones with good stats, but have no idea what blessings and perks it needs.
i have never equipt one ever
Mk4 dc with flak, cleave blessing, and dmg blessing. Most importantly you probably want smth else to deal with crushers effectively b/c it isn't doing much to them
I'm thinking of trying it out with Surge if I can get used to it. I'm curious about it's parry ability as my team has a penchant of just leaving me along with a monstrosities.
Yeah its fun to parry monsters
It's a good weapon
Does well against hordes, great defensively but does very poorly against armor
I suggest pairing it with a weapon that handles armor/elites well
Such as VS or plasmagun
Rampage and savage sweep is general decent blessing wise. Works for me.
Best part of the weapon is the parries
Been testing it in the gym against monstrosities. Is there a way to parry the all the demonhost attacks? Or are they just too fast and you can only parry the first and last of the quick combo?
Against the multihit I haven't been able to parry everything, but for chaos spawn it's possible
Check out the guide in the pins
Rampage + shred/savage sweep/skullcrusher
mmm tasty
Check the first 10s: https://youtu.be/feEsNfb3bTc?si=wEqtL_zX5XMrnJle
Should I get the shield, scriers gaze or the stagger ability
What is your loadout? Your build?
I use BB
Do you know the differences between the 3?
Yes
Vent is good for panic venting but also applying soulblaze stacks and preclean a room
The stagger is cool and can help but that's not really the main purpose
Venting shriek right?
The bubble is nice all around, but it can slow the pace a bit if you over abuse it
Yes
So venting shriek sounds like the best
SG is for damage
also have synergy with one of the BB modifiers
Oh thanks
Bb + venting shriek + warp charges is psyker bread and butter
I use it in a gunker build, with my trauma...
my bb/wc/shriek gunker build ended up being a voidstrike build 😂
do yall think deflector should be integrated into force swords ?
with current ai director I think it should
mf spawn a battalion worth of gunner last round
Deflector is overrated and an entirely unnecessary part of the Psyker kit that holds many players back from developing better defensive skills
Deflector can only last 1-2 seconds against like 12 gunners. Might as well not use it
indeed but I think it should be built in imo
I never ran them but I think it'll came in handy at some moment
After I have it, I never thought " oh wow thanks deflector!"
if they make kinetic deflection a harder pick, then i wouldn't want deflector to be a default part of force swords
huh why would you call that combination bread and butter...
esp with the obscurus where block cancelling is part of its combo and getting randomly guardbroken by stray ranged attacks would peeve the hell out of me
what harder pick mean arco
ahhh
so you mean like, because it cost more to take kd, means you won't have it, means easy to get guard broken while blocking ranged attack with deflector
ya
I find it hard to use another sword
ya. i feel you, im too noob to try another sword
ye
i press 1
if the sword doesn't have sweeping R2s = 🤢
who cares about r2
either light attack spam
or special heavy 1
actually what is r2

I need my peril for scryers
I play on a gamepad so I actually have no idea
RT for xbox / M2 for pc maybe
no, what does it do
Heavy attack
illisi heavy isn't sweeping?
so instead of spamming light attack I just push and swing heavy
huh wait let me go test :v
oh you said if
here
yeah it's why my favorite non psyker melee are the chainswords

I get swords like the deimos and dueling sword are very good, I just don't like using them
mulching crowds is so much more fun
i just want my melee to get zombies off me
Whats the difference between a psyker and sorcerer I never really understood the difference
Psykers call upon the power of the empyrean latent in their own soul
IE it is their own connection to the warp
Sorcerers on the other hand
Perform rituals and pacts with daemons to grant them power
IE the power is not their own
Oh thanks
A psyker can use these rituals and pacts to become a sorcerer themselves, however, a sorcerer cannot become a psyker.
Daemons typically can use both sorcery and typical 'psyker' abilities. Though because daemons live in the warp/empyrean, calling them psykers is not really appropriate.
It is more typical of Tzeentchian daemons, though all of them theoretically can make full use of sorcery and warp abilities.
So a demon can be a sorcerer, but sorcerers use the powers of other demons?
Mortal sorcerers can make pacts with daemons. Daemon sorcerers typically use esoteric rituals involving mortal sacrifices and other profane things.
Powerful enough daemon sorcerers (think daemon princes) can make use of long-forgotten languages and sigils to conjure powerful sorcery on the spot, eschewing the rituals of lesser daemons.
Oh that makes sense
because it just works in a variety of situation and with a lot of loadout
I wouldn't call a whole build bread and butter
how do you effectively use Assail with a trauma staff? are you supposed to do 1 charge shot then spam light assails or only charge shots?
dunno if i should use charged assail or staff m1 against farther away elites
Don't use charged assail unless you are sniping far away shooters/snipers
If you see a bunch of shotgunners/gunners you spam lmb
Trauma save it for melee elites
Or just dense hordes in general
how far away are we talking about? been using charged assail for gunners that are across the room that are still pretty distanced from each other
Gunner elites need 2-3 charged assails, takes too long unless you have no other choice (too far away)
I would just spam lmb if they are within 15-20m
I usually run trauma with BB so I'm not too sure on assail trauma
what would you call it? safe, generalist build?
I run void/surge assail which lets me use staff to fight ranged elites
I would say most straightforward and safe yea what you said
yeah im not feeling assail from those darktide build sites. 2 charged assail to kill 1 far gunner/elite is way too long vs columus or even recon lasgun
do you run BB with both the upgrade perks?
My BB is raw
Its just there to snipe gunners or specials, might rather inefficient but it's just what trauma needs
should i run Perilous Combustion or Wildfire with Trauma?
I run PC in all my builds but I can see that it's rather lacklustre in a trauma BB build
Trauma will disperse the elites, and kills them too slowly for PC to stack up quickly, BB only kills one at a time, unless you went for the faster cast node
fast cast node yeah, no PC then
PC is on the way to left side so it's a default pick usually
or no wildfire
I feel like I will really miss PC if I take it off
Wildfire is a whole can of worms
Personally I would never run it
You can read the pinned guide for info into wildfire
But people who use wildfire here swear by it so you can try it out and see for yourself 🤷♂️
Perilous combustion is not at all lackluster in a trauma build lol
If you run blaze trauma there would be value, but I don't run blaze trauma, guess there should have been an * lol
am i crazy
OH nvm this makes more sense
Best talent in game.
Sounds fun. I wanna do void next, been moving into run-n-gun trauma a bit instead of surge and it's definitely interesting
Surge is the real run and gun staff that doesn't need run and gun blessing 
Pair it with duelling4 and go zooming around, probably the highest apm loadout lol
i do like stunning elites first with surge staff the going in for the dueling4 head poke
Bulwarks especially
Yeah it'd be cool if way more surge users did that sometimes instead of constantly farting around with it
Why just zap it to death.
today i learned the zealots dont even have a super nice big guide post like us
smh my head
Nerds and zealot mains have zero overlap
but i play a bit of zealot for fun rn, so thats not entirely true
and here i am trying to make builds as optimized as my psykers and its hard to find out whats even good
no wonder i see a Million martyrdom knife shroudfield nerds in my games, maybe i will forgive them now
unrelated, but making "the minimum nerd- maximum risk" class faster than all the other classes is an amazing joke by fatshark. Everytime i play psyker i see the zealot sprinting at lightspeed and getting in a brawl with 99 crushers hes about to loose, meanwhile when i play zealot it takes real restraint to not do that myself lol
Crit farming for ability cdr is the simplest one
The only issue is that alot of zealot weapons are complete ass
i defo wouldn't run this with builds that your secondary weapon can weakspot hit :v
Like a powersword vet or duellingsword psyker can easily solo 6 crushers but evis lol, lmao
zealot need buffs
But give yourself a crusher and you are breaking the entire game
too powercrept
got into a lobby where a guy who was +400 was zooming through the whole level while everyone was trailing behind
Crusher is turning off darktide
felt like i was being dragged along by the collar
Press activate and any elite near you is just turned off
as an average player, when i use crusher i can't top charts :(
wait gui
was it you that told me when they nerfed peegun vet mains were malding
then they changed it back
or something
I play martyr crusher, to make up for damage
Peesword was nerfed like ages ago
Unnerfed recently in patch 15 or something
oh so its peesword not peegun?
yeah vet never going to get nerfed then
pls buff zealot
Pee gun they gave it 100 cleave recently and fixed the charge rate thing, you normally won't notice much
so void is just a shittier peegun?
But peegun is just really strong once they added vet shout, because you don't need exe

You really brain off peegun and peesword and peeshout
And tag gives free damage too
Hits breakpoints for peegun
atm my vet is like level 17, i use shout + the 33%tdr in coherency + 50% tdr when over 70% toughness
dude
i might as well be called ogryn
if i have another vet barring specialists or crusher/mauler i would never die
Oh yea they also changed that fire doesn't instant delete toughness
vet is tankier than zealot
So peeshout is even stronger
now my bomber resist curio is no longer valid
how was it valid in the first place
Sniper resist? Just get yellow shield
one of the patches, if you stood in the middle when fire nade went off you would be guaranteed to go down
I think it still does that now
If you are downed on the fire and someone revives you, you still die super fast
Oh you mean when fire was bugged yea
no matter how you run you would still die
having the bomber resist give you like a 1/2 tick leeway
which isn't alot but bettet than dying
tbcu were you not around when it happened? you seemed so sure.
if i was it was probably when i was awfully new
so getting broken shields meant my incompetent movement would probably get me killed anyways
i guess i just didnt notice
you should have been there, the bomber kill priority went up the charts
every fire particle you see instilled fear as if you were there irl
and then you see two nades land on you and you know its gee gee

they should bring that back
12 gunners is a threat, bombers were a danger
evis feels so amazing when you charge rev oneshot the crusher, but then the animation and everything was so long that with psyker id have poke dodged like 2 to death in the same time with a dueling sword
the dueling sword stab is so good you dont appreciate it until you dont have it anymore
Yea except zealot needs the charge with evis, without the charge it's 2-3 heavy activations
Ask me I am veri pro zealot and psyker.
top 1%
either way you should say what you want to build for (i.e. do you choose certain stuff because you like them or you think they are great, big difference)
, and post your build so agent can comment
i might ask you with more detail later, but one question i have is:
the toughness DR aura does actually seem p good, do people really pick loner because saving those 2 points to get to it is worth it?
considering loner doesnt seem very useful since 99% of the time when something hard happens, you are with your team anyway
because the stealth zealot build is stretched so thin that the one or two points needed for it just arent worth
at least from what i remember
so its a stealth knife thing basically
when you reach a certain point in this game
you really just don't care about coherency anymore
game give you so much toughness regen node
granted you would want to be in coherency, but many people cna afford to not care about that and go plasteel hunting
well, that goes both ways then right, because that makes loner even less useful
actually, i never checked, does coherency regenerate toughness in combat too, or only out of it
Out of combat iirc
120 hours and i never checked
out of it, thats why theres a delay
your toughness regen curio perk also shortens that delay
theres a caveat that, there are some nodes that very stronk coherency related
idk its really dependent on build and how you play
maybe i shouldn't be giving advice

Loner is dependant on your playstyle. If you are comfortable being alone then it's good. If you're someone who's always with team then it won't bring much value.
I wonder what people are drinking. Someone claims on Reddit that tactical axes are better than duelling swords for Psykers cause you can one shot 5 shotgunners in one swing with it.
Teach me siblings, did I miss on something or did I encounter a Malice player?
Also it's good for solo clutches.
if you really like snapping your wrists to abuse brutal momentum, tac axes can sometimes be better than duelling swords, as well as better horde clear, otherwise they have literally nothing over the duelling swords
The best advice is that the only way to guarantee victory is to make sure you never get downed.
and i dont think theres a single player who actually regularly does stupid flicks every swing with a tac axe to get full brutal momentum value cuz its actively painful
I heard it also prevents the game from spawning takedown squads to ambush you
I heard conflicting reports but don't notice any difference myself.
Is this real 🤔
Apparently the trigger is something to do with being at coherency 1, which Loner prevents
But I can't say for certain
huh
That's interesting, the cynic in me says that it's probably an unintended interaction 
I would try it out but that means I would need to play many games of loner zealot and that just isn't appealing to me 
if they move loner above chastise then i'd run it
you mean that was intentional?
Probably loner haters spreading false rumours.
It's a positive thing though
And it kinda makes sense
Yeah they say that so it's like 'you run loner cos bad and can't deal with specials and make them target the other 3 more'
Those takedown squads are meant as punishments to the playstyle that Loner promotes
Bla bla.
Tbf I didn't get what Loner was for before and I thought it was a selfish pick but I do get it now
Except against some enemies like gunners that do not have a melee mode and are considered ranged even if you are next to them
impossible with the ledge poxyb

anyone ever had BB stutter at the start of the cast?
Stutter?
i exploded because i thought i was safe starting the cast at 96%
Do define the notion
and it somehow stuttered for a split second and restarted the cast
in the danger zone
so i exploded upon finishing it
think I've seen that a few times but I caught it before I completed the cast
not really, but I don’t think it was due to the game having a hiccup
It was either the target dying prematurely, or me cancelling the cast
are you sure you just didnt click wrong
pretty sure
just lmb brain brust
could not really have been the case because the target was a plogryn
unless some other smallfry snuck up and said "get down mr. president" that i didn't see
Some footage could certainly be useful for investigative purposes
I should consider starting to record the bullshit I encounter daily 
im pretty sure it would prioritize the plague ogryn
Probably as someone mentioned it locked on a target that died, then restarted, also ping, I live close to my servers so i don't have this isue
A lot of people shit on taxes. On the other hand, some of the best players I know / play with uses them. Probably because it has a balance of cleave / mobility / stagger / crits. Could it be better? Yeah especially when you compare them to braindead weapons or variants that are way too much overpowered (looking at you ds4). Overall the category is in need of a glow up like the claw had.
But when you play taxes at least you're gaming, not mashing m1 or special
idk what niche tac axes are supposed to fill
En they have none sadly
Everything they do you can find another weapon doing it better
Mobility sticks with personal defence capabilities, and crits
And relatively simple movesets, I suppose
Yeah but you could take a knife
(I am a taxe user)
but the tactical axes are mid imo
It certainly may be a better option in some circumstances
Fighting a Carapace gang with knife is plausible
With Taxe it’s pure pain
I wish Taxes had Uncanny 
Taxe goes well with bolter/plasma/revolver ye
i wish taxes didnt exist
That would be fucking cool
Every assassin weapon should share some blessings
Like riposte or uncanny
Or precog
I think you solved the problem
Go pitch that to fatshark rn
I mean, the main problem of Taxes is that they don’t kill Unyielding/Carapace
And everything else they handle OK (but slow)
Ragers get absolutely bamboozled by Taxes
(considering I always bring a ranged weapon to deal with that, the pain is lessened)


