#psyker-class
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besides the strikedowns not having a proper damage profile
i really wish the 2 didn't have a sweeping light profile
Human size elites i mean
ye i just mean the horizontal lights being particularly geared for owning poxwalker/groaners and reaching bps on them
Ah yeah
the mk4 at least still has the PA
If you don't stagger something out of range with the push
Is the mk 7 still broken
permanently
rude
Idk why the 4 is the one i decided i would commit to
us tupid bith
the 2 is like a genuine real weapon
I hope a plane crashes into your house
i think the distinction i would make if given the opportunity is that taxes focus on dealing with man-sized stuff that isn't a mauler
The moveset is legit interesting to me
and gets better hordeclear potential
and the caxe trades hordeclear for dealing with ogryns n stuff
but atm caxe is just faceroll
Caxe desperately needs BM removed
my problem is that bm is a flat number when like
the other dealbreaker for me is the carapace damage
the achlys h1 should be the most brutal momentum'd of the moveset
Yeah it's rough
Yeah everything gets the same bm
desperado shred reciprocity vet
crit everything
speak english
The one benefit is you can just stagger the crusher forever
But yeah your struggling
binch
i really fucking wish taxe had the heavy into special timing of the dueling sword
I try not to take void if i can avoid itll just turn into a void build
Trauma mayhaps
i'm sure nothing bad can happen in those 30 seconds
Oh ye
Assail works as horde clear
Dayum
I forget
I am really relying on assail at that point for group management but
Assails p good at it so
at least you'll have a good enough time farming true aim stacks for it
Yeah
And if i can get crits going on taxes the bps are very good
Hence shred
On not unyield/cara
im so sad the all or nothing one tap bp on scab ragers with zealot is virtually impossible because u will be guardbroken
I wanted to do shred all or nothing but psyker just regens stam too fast
and i dont have a desperation
the one downside of being in a block state during a push
Id have to really spam PA
fatshark HATES 0 stamina builds
guardbreaking in this game is so cancer
Also taxe 4 gets 6 dodges is this true on 2 and 7
are u on psyker
do u have the extra dodge node
Tragic
Dude when it buffers my blocking again so i get guardbroken 35 times and die
Very cool
its so lame when it gets chained and u cant do anything
its part of the reason ragers are the way they are
I hate that shit
because if u block at the wrong moment U ARE JUST DEAD
U JUST DIE
IT IS GAME OVER
grimdark future
Good thing the game would never throw enough ragers at me for it to happen ๐
i wanted way more elite spawns pre patch 13 because the game genuinely felt empty outside of special spawns a lot of the time
shame they removed ways to get around getting guardbroken
but then they monkey's pawed it
monkey's paw
so sad
so all the elite spawns are concentrated in really stupid ways
I still dont hate it
But ragers are dumb
fly my 20 ragers
the problem is the only way for stuff to be fun is for teammates to just
yeah some nice mixed spawns would be real nice
not pull any weight at all
a lot of arenas need redesigns
Rather than 20 of the non threat or very annoying enemies
refinery delta end event
is not structured in a way that reflects the good parts of DT gameplay
I had a match on warren recently where we got like 3 or 4 rager swarms
Im lucky i brought bolter vet
refinery delta's finale being one of the worst examples of spawns
Yeah its awful
refinery delta also just still doesn't work if you fix spawns
because there's NO FUCKING ROOM TO MANEUVER
nothing happens, you get swarmed or you don't, it has no interesting movement going on or anything
yeah they certainly with form over function for that arena
it's a setpiece that looks cool the first few times you play the map and is otherwise not in line with the rest of dt's gameplay
i'll make the case that the warren mid event is like an ascension riser tier step back from their good stuff
because that one is also just open space with awkward geometry and smoke + spawns at the edges
I actually like warren up until end event
Anyone have a good Truama staff build lying around?
the warren end event is cool kind of but like the spawns are bad and the final hold is pretty uninteresting
Yeah
Its ragers into nothing happens
Ascension riser i dont hate, i dont like the first event tho
Like the whole train moving section
The second one is fine ig
the mid event is awfully designed
it doesn't make any use of the space it gives you, you're just kind of pointlessly standing around for most of it, the second phase is super annoying because it spawns handfuls of shooters at the other side from where you're intuitively going to stand
Yeah
whenever i play warren, there's usually get a horde right before the mid event elevator, and if you want that mid event to actually spawn anything you just gotta go and hope the horde doesnt drop in before it starts otherwise its just the most pathetic dribble of enemies
Somebody has to run over or bring like assail
the one section where shooters are a threat because cover is sparse
also snipers trolling you by spawning on the top catwalks
i think maps are one of the things im least optimistic about when it comes to fs actually delivering stuff
because i dont think they actually internalize any of the lessons they learn when it comes to stuff like events
yeah it really makes me miss some l4d2 maps, official and custom
They also havent really trended in the right direction minus carnival
Assuming no entrance camping
and i don't know if feedback on maps is part of the playtesting
mercantile is super good
that one genuinely just needs a gate at the start to lock you out of that stupid camp corner. people say if you step out you instantly die but that's because you refuse to step out and fight stuff and let gunners pile up
Yeh
mercantile end event arena is my favorite arena but its also the most disappointing just because of entrance camping
Its either the most boring thing or the best end event
yup
it's the most fun end event if you don't stand there
Didn't they nerf it
The camp corner
if you get aggressive spawns you can get some really interesting gameplay
There 2 spawns behind now
back when josho wasn't replaced by a cat and could scream normally
they basically changed nothing because enemies would already spawn behind you there
And little platforms above the entrance for gunners to shoot you from
in roughly the same rate as they do now afaik
everyone has said that the spawns are very minimal
Rip
i dont know because im not gonna play like a bitch when there is such an interesting arena right there
people just dont gravitate to the camp corner as much only out of nature of it being so boring
this clip revealed to me that field improv ammo crates refill ur assail shards
OwO
I love field improv
the funny part is camp corners have been a thing since the very first tide map horn of magnus
it is the single best solo clutch talent and until death/holy rev is the only competition in that regard
Yeah idk what competes
because if everyone dies u fkin KNOW 2 dudes have dropped a crate on the floor
that is however an ult
stealth genuinely just doesn't interest me
like if im playing a tide game i want the enemies to fkin fight me
BLOODSHED
infil at least u can justify purely because u can do raking fire memes with the -90% threat node
Ill try it one day when im not bolter pilled
I dont like shout so
It would be next
shout is bugged to be super broken rn so out of principle im avoiding it
im on my anti metaslave arc
shout is really cool
merc kruber was my favorite vt2 class
since pmuch day 1 i wanted a shout melee vet because that sounded cool and then they made it comically overpowered
tactical awareness is what makes it cancer
I find infinite chastise more busted tbh
i think theres an argument to be made being able to take 2+ damage-on-ult nodes also does some degenerate things to ult usage but nobody really cares about that
Infinite chastise is also dumb
both of them are insanely stupid for keeping you alive and both do it p much the same way
Well ignoring the dmg immunity atm
neither should exist
I kinda dislike CDR across the board
Unless they rework it entirely
To be more involved
Idk how you balance it tho
i feel disgusting taking BP for a build that does it for a reason other than ult cooldown
backstab cdr is a much more healthy baseline imo
nobody is really farming it for huge value it just kinda happens
Yeah backstab is fine
most of the CDR talents make the concentration stims or whatever they're called pitiful which is kinda disappointing
Stuff like that im ok with
Getting it for uh
Playing
Im less ok with
Existing
certain ults care about conc stims but that list is like
p small
at least with vet you can just delete the talent and replace it with one of the 100 nodes that are at the bottom of vet's tree
Concentration stim is my favorite with overwatch infiltrate 
shout (kind of), point blank barrage, and shriek are the 3 that make me consider a conc stim the most
although for shriek in most cases its overkill unless u make a massive positioning error and actually need it for stagger
Yeah idk what else
I WISH
Scriers since the cd starts after you leave it but also low CD anyway
scriers is also the ult where cd probs matters the least because it hard caps you with peril
conc stim doesnt even work with scriers when its active
and if you're popping it you have a lot of targets to kill so u dont really sit there after and immediately quell
(+ lingering damage buff)
Yeah it would need to be like
A solo clutch
And there are a comedic amount of things to kill
simply perilous combustion on em
@spice veldt exe stance gets u a 2 shot bp on poxwalkers with agri iag
now this is FARMING
Tf are you testing
drugs
i still think it'd be cool if they removed the fire talent from venting shriek and put it into a side-node for warp charges that made any ult you have get fire-charged
mainly because i think it'd be funny if scrier's gaze lit you on fire and thats how i'd do it. not for any sensible reason
i replied to wrong message
why do you know this
Dum bith
i just tested it
rude
shield applying soulblaze to enemies that walk through would be p funny
yea or dome slowly applying fire ticks to enemies inside it
but i think it would just be really fun to let scriers gaze light you on fire for even more damage but at a real risk to yourself
Borderlands 2 krieg ass talent lol
great now im thinking of assail shards with dynamite strapped to them
Before the last patch assail could apply burn stacks with infernus
It's one of the strongest builds there is but you gotta go via soulblaze and warp siphons. Very easy to play effectively at any Auric Maelstrom.
Not with recons? I never tried it
i cant be sure since it cant be tested anymore but i dont think it worked with the laspistol infernus specifically
My main build is actually the Psylot build, but I play other builds regularly as well
It worked with all ranged infernus blessings
Assails were also able to be buffed by your melee Uncanny Strikes and Slaughterer, it was able to stack Uncanny Strikes but not Slaughterer. However, that's all gone now.
Quick swap blitz! But not like that 
And thank christ that it is. It was broken as all hell
It wasn't even that strong, just slightly rewarding for people who click more buttons
Ah yes. my 1000 damage assail shard isnt strong
Sure you can cream about that or just like throw 6 more assails
what is psylot, or is that one of the builds in atheneum
Have you considered that you could throw six more of those 1000 damage armor peircing shards?
arco which one, i just saw that the revive shout also cuts CD in half
-6 seconds is only on specialist.
You need to have the weapon active as the hits land, so you can't really have all 6 hits for 1000s
But you still several boosted shards
And you completely negate the one weakness the shards have of dogshit carapace damage
was assail just psyker's plasma gun? ๐
Yeah
oh misread, so sorry.
Yes it's in Atheneum and I have videos of it in YouTube, including one for patch 17
For Assail, I completely see why Uncanny Strike interaction was removed. It didn't happen that often but yeah it's something that doesn't really fall into the category of trade offs. However, what really sucks is it also lost all perk bonuses as well and that's the one that really hurts more than anything since vs armour perks are actually multipliers with all other buffs.
What the removal of weave really did was kill some very niche non-meta guns out of the game as they were only really useful as Assail stat sticks. Builds that use Assail as a tool (staggers, dispatching ranged) or for example blowing up a pack of soft elites with EP Assail spam still exists. Yes, this tells more about the gun balance but still, it's limiting good build options since nothing was given in return. At least with the weave there was some skill involved for boosting your Assails.
...
What I would hope to see is that Assails could stack up melee blessings but not use them (to avoid the funny Uncanny Strikes) but allow it to use ranged weapon blessings and then both melee and ranged weapon perks when weaved into. This rewards for making quick decisions in a fight and provides a bit more depth to using Assails while also helping out those guns that otherwise would be absolutely garbage on a psyker (MG XII Lasgun, Agripinaa revolver, headhunter autoguns
)
What they really should have done is just remove uncanny, but with how things are I'm expecting this to be status quo for a long time
does blazing spirirtt go to 4?
on swords yes on voidstrike/trauma no
yes
ty ty
Also Uncanny-Executor can be good as a buff stick for a purgatus
So I tried new brain rupture out last night with the double speed talents
It actually feels absolutely great now
Nah I was a BR stan already
It just feels great now rather than being a fun flavour thing that fills a hole in my build optimally
Although my Purgatus build still has it unbuffed, but my Trauma build gets the double boost
Yes ๐ I need one build that doesnt cause eye strain with soulblaze
You can probably get a mod for that
Could do a Surge or CIAG build
They are easy to craft
But you'd need an Illisi or something with them
I have a bunch of surges theyre just not as good in t5s
You could use at least use shield then dmg vent is useless ๐ญ
i just use it to not die in case of peril or 5 maniacs rushing me the little bit of extra damage is nice
Anyone know if the purgatus staff actually gives soulblaze, there are some discussions online saying it does.
But if thats the case then wouldn't this be overpowered?
Keystone Modifier
In Fire Reborn
Killing an Enemy with Soulblaze has a 10%
chance to grant you a Warp Charge.
No, I mean, it depends on what you do with the warp charges
it does inflict soulblaze
But Purgatus is all about applying that DoT
Bruh, you will gain 6 warp charges very quickly
the neat thing is that soulblaze counts as a warp attack and benefits from +warp damage nodes you pick
Tbh it's fine
Warp charges are expensive pointwise
it's not like you have any trouble getting warp charges or maintaining them though
9-10 points vs like 4 for EP
They are expelled from combat ability, which is this case you will be using a lot, so purgatus would be op
And yet not many Psykers are using Purgatus, at least from what I see in public lobbies
yeah it's a strong synergy
At least they are not using it very effectively
depending on your scale of what you mean by OP
So yall are 100% sure it gives enemies soulblaze?
Well that makes my build very op
or go kill enemies with blue fire inflicted by purg and check if you get warp charges from killing them
That's even more op
eh not that quickly
its only slightly better than the other option
It's just strong
If you want actual OP play plasma vet
It still has to rely on slow Brain Ruptures beyond 30 yards
yeah we have to get a god roll and get lucky with a blessing and a perk to even come close to a grey plasma gun
Eh you just need Flak and nexus really
I have a plasma vet build, but on malestrom you are nearly always in close range combat
Flurry and crit are nice additions
Power Sword VI
Unbelievably false
truly false
Push attack -> light
two shots crushers
Is an incredible single target burst
PS6 is a top tier horde mulcher and a high-tier single target weapon
Please try the purgatus build for yourself
It isn't weak at all
It's one of Psyker's strongest builds truly
But it's a different realm entirely from plasma Vet
Everything is
Apart from CIAG vet lol
old video, you need to have some slaughterer stacks first though
26 Views. Watch how is this balanced and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
make sure to wear sunglasses if you try purge 
Is that sarcasm
Are you trolling?
Idk what you meant
If you think being able to cycle warp charges effectively with Purgatus is overpowered and plasma vet isnt
Well either you're trolling or you're a terrible plasma vet lol
Questionable choices here and there
Like?
Well it doesnt stun ememies like lightning so i want some push back
You shouldn't need inner tranquility either
purge is wrong so is deimos
Essence harvest way better
What push back do you mean?
also the upgrades for Brain burst are not very useful at least KR
Wildfire is actually surprisingly bad too
I donโt understand what you mean. What is giving you that โstunโ?
deimos purg is really strong but you need to know how it plays or it wouldnt work
Seer's Presence is better than the elite boost
Empathic Evasion is a must-take too imo
Close range kills apply suppression
You constantly crit
and you really need flak on purge
purg supresses everything even without the blessing
But you said you can constantly use Shriek :) all the knockback you need, on top of the staff LMB
hell you will probably suppress everything before anything dies
Okay, first thing you should know, this only works on shooters (and gunners) and groaners. You donโt control anything else with it
And melee push
Bruisers donโt care, poxwalkers donโt care, either
Big bad melee elites donโt care, either
I mean tbf the second blessing on Purgatus is kinda unimportant
We take Nexus for obvious reasons
Crits on Purgatus are OP
Yeah, but why go outside of Flurry/Nexus
All the other blessings are so unimportant itโs not even worth considering
if you had the choice between flak and flurry on purge i think id go flak
ALSO, Purgatus suppresses things by itself quite nicely. You donโt need Terrifying Barrage - itโs a trap if anything
Focused Channelling is a maybe take for beginner learning
though even the focused channeling suggestion seems to be weaker nowadays since fatshark seems to have given some stun immunity niceties to staff channeling/casting
Yeah, but ideally getting hit is something you should play around, not mitigate
idk getting interrupted is your queue to leave if you dont youll just cast there until you die
nothing wrong with hittrading
idealy dodge away but if you dont know how to do that youre toast
Curious garbage. Cor resist? Really?
CDR Aura better
Little to no tough regen
And I'm not sure, but "free BB cd 15 sec" count per enemy or just BB paxwalker every 15 sec?
Oh, so Iโm not getting crazy 
yeah i was playing around in the psykh and noticed that i was getting some long periods of uninterruptible-ness after having been interrupted once
and purg's cast being always uninterruptible by default
I'm not really lauding Focused Channelling, just saying Flurry is marginal really
Least important part of a perfect Purg
its been in the game since launch, i would know 
i don't think the channeling part always had this though
Nexus and the two perks are more important
the casting part, i know has been uninterruptible for a good while
if by channeling you mean charging, you will get staggered out
We talking about staves?
i was checking the other staffs and they also had this, when i can be reasonably certain that the trauma never had this
Purg I'm guessing?
but when casting you wont get staggered out of the cast
yeah, i'm saying that, nowadays, if you get interrupted during a channel and retry it, you'll get this period of uninterruptible-ness persisting long beyond the normal stun immunity period
ok I havent really tried to look for this but perhaps
So if I change to nexus nd add perfect timing that will be good
truama is the most unbuildable shit in the entire game
it will be better*
idk if other people are luckier or what
Veteran Rashad
i wonder if i have full blessings for trauma just to flex
No. We just throw resources at the wall and see if they stick 
what does my stickerbook look like
shovel better!!!!
And all the other shit we recommended
Like inner tranquility is actively bad for Shriek
you have been flexed on
6/8 Lv3 stickers
I'll share my build for it when I get home

๐
this is the purge i use
burn above 76 and cloud as high as possible
ye crit would be better or maniac but its nice
Yeah, relatively minor I guess
You got Flak at least
I may not have the best build but I do have a max level weapon https://steamuserimages-a.akamaihd.net/ugc/2342503143078850306/C8A01C93D5C54D742E7B4A06B165470A3D18664D/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
uncanny would be better than unstable
also just because something is max stats doesnt mean its good
this is trash for example
I believe this is perfection for a Purgatus
idc what the guide says "fire illisi" is trash
There's a couple of painful sacrifices in there, but if you do warp charges that's just how it is
No Kinetic deflection pains me in my soul
warp charges eating all my talent points
tbh you can drop empathic for KD if you really want it
Uncanny Strike is required on the Deimos, Executor is recommended but not necessary
Deflector and Unstable Power also work
Deflector is always a personal preference thing
Also does hurt to be stuck with slow brain ruptures
But the 5% crit is more valuable
What about blazing spirit and riposte together?
Fuck no
Blazing spirit does not belong on a melee weapon
when i didnt have deflector i always wish i had it
when i do have it i seldom sue it
its also becausel like you can only tank gunfire for lke 2 seconds before full peril
It's for Trauma only really
If you go that route you should take a stamina curio too
If Wildfire made Blazing Spirit viableโฆ then maybe, but it doesnโt
With max peril resistence you can tank a gunner for a long time
It mostly is just better to kill anything you are hitting with the sword
OK, but what are you doing tanking the Gunner?
Why aren't you dodging to cover and then cooking a brain burst
i have one 3x stamina
Deflector is for short bursts mostly
the thing is with deflector you can't sprint iwth it
Or if you're being really overpressured by everything at once
You can (Not) tank end of psyker
i don't even know if you can deflect while sliding
so like, if it only last 1-2 seconds that means you will get chunked anyway
But if you are blocking, you need to have an escape plan
if you are sliding you dont need deflect, but you can hold block after sliding so its possible
And you need to be executing that escape plan immediately
Otherwise blocking is just delaying your death
yeah but can't sprint with it, idk it just felt clunky. whenever i used it i just thought to myself why not just sprint perpendicular lol
its only really useful for bosses
that one i admit
survived DH
was funny
You try to sprint and then you get shot before you can start and that cancels your sprint for example
got chunked and had to slide but still survive
All my other builds have it and it can do some work
i think against a single gunner its prob like 5-10
You should be dodging while you block to extend that anyway
i don't know, most of the time i wall hug as voidstrike so the times when i had to use it for gunner fire are the times when i was going to get fucked either wa
way
im specifically talking about vs gunners
Or do anything lol ( except block)
At least with shield you can
i think its worth it just for the bosses, in case you need to tank one.
but i would have preferred another blessing personally.
Yeah if very useful for fleshbag
And orgyn
You can with the ult shield
if only
You can plop a bubble on BoN and he becomes totally harmless
Sphere shield is overused, and teammates dont use them properly
Now that I agree with
I only use it on Trauma build
Dome still better than walls though
that i know.
i think its funny though, in this type of coop game, whats best is actually you build for yourself because theres no garuntee of teammate performance
The toughness regeneration from Dome can really help and the omnidirectionality helps with breaching a chokepoint
i would love to run a bleed ogryn so the zealot can run bleed on crits without going down bottom left
would be quite funny
Like when you have to leave the Safety Corridor at the end of Mercantile
You can find yourself surrounded by snipers and gunners and that's a bad time
But Bubble is a 100% solution
bobble seems map specific, prefer VS for horde clear and to restock DD stacks
granted theres prob no reason to run VS if you are on flame staff for sure.
It's actually great on Purgatus
You're stuck in close range and enemies do take a little bit of time to cook so ragers and maulers can be threatening
Shriek is burst
You get a lovely feedback loop with In Fire Reborn
Which is actually what started this whole discussion lol
And Shriek is also nice long range team support
Such as saving your Zealot "Friend" after they got dogged for the 5th time in a row
Which for those that don't know. Shriek can ignore walls
And has a 30? meter range
Yeah, it extends your reach to midrange nicely
Often enough to clear a room of shooters
Yep
Well there is always that zealot with 100 wounds that runs off
I generally run bubble on my Purge staff build since I like suppet utility it has
And then Shriek it up to 20
I may have to swap to shriek on it
Or is it 15 and 21?
Tbh Shriek is so strong, you need a compelling reason not to use it imo
I only don't take it for Gunker (SG goes brrrrr)
And for Trauma (in this specific case I find Bubble helps me more usually)
For Void, Purgatus and hypothetically Surge I take Shriek
I say hypothetically Surge, because I don't ever take Surge lol
Boring thing
My Surge build I run shield
Strong but dullllllll
I wish purga had the bolt shot instead of quick flame, whats the point in it anyway?
Quick flame is nice to make some space
Quick flame is actually great
It has really good stagger
You can push poxbursters over with it
Gives you some breathing room to swap to your Melee to deal with a tankier target
Not at long range
True
If you're trying to torch a rager that's running at you with RMB then you'll probably get downed
If not. You can always ask your Ogryn friend to throw you at the problem 
If you LMB it, you've knocked it backwards and have effectively already won
And again, it's probably the best anti-poxburster that Psyker has
Doesn't stop teammates from blowing them up in your face
Kinda does actually
Since it's long enough range to push them from outside of their splash zone
Yeah
That's why it's so good
But the number times I try to push with the M1 and then a teammate "Helps"
Chunky Salsa psyker anyone?
Btw is shriek supposed to push back bursters because since release its been like a 50 50 chance that they do for me lol
Is your peril too low?
Shriek's knockback force scales with peril
(Iirc)
Saving shriek to 100 to hear seers mad cackle
Rip my older psyker build on the feats system
I switched to vet because of the new system
But I bought cool cometic for psyker at the start
I abandoned vet because of the new system for a long time lol, the sheer number of talents they have intimidated the shit outta me
But I got two great and very different builds now and I'm enjoying it again
Standard OP VoC/Focus Target Plasma bullshit
And silly max-DPS E-Stance/Deadshot/MF CIAG
i am having alot of fun with melee chainaxe smoke vet
The new system of vet makes it more viable than zealot imo
People actually stick to single classes?
I feel now as if zealot are lacking propper support - like as one Vet or Psy have
just learn to sprint slide
or get used to the slow xD
Zealot is definitely more self cemtered class
also it feels like they are changing blob sizes every patch, atm i feel its
rager x3
crusher x6
Bulwark x3
shotgunner x5
gunner x12
mauler x3, x2 if mixed.
But the book does give more team synergy
But it also can't really outclass Vet in term of damage.
As Gunpsy also
i used to exclusively play psyker cuz i was very paranoid about ammo
i don't think anything can outclass vet in terms of damage now.
until i realized that the ammo economy in this game is not balanced at all
Gun psyker is hilarious concept i love running
Like vets definitely gonna kill more spec/elites
And psy is either gunpsy who kills everything or some Trauma/purg with tonna of cc or even better horde clear
Scryers gaze, chainsword and las pistol with the scryer speed increase and crit speed boost
You just zoom around
So really I feel sorry for Zealots now.
The trick imo is to use that self-centredness to make yourself a bodyguard
i think maybe only blaze trauma can fight with vet overall
or a super good zealot :v
I feel like zealot is still really good
The moment something is threatening your team, you annihilate it
No real hamperances
Don't sleep on Void too
All classes are good.
Just can't find what zealot is best at. Like really why you WANT him on a team
Hybrid of normal staff Psyker and Gun imo
Versatility
???
i can't jell with zealot because you actually need to use your gun, very sad.
or get good on crusher. Too much micro decisions for me
Basically you can be incredibly robust and flexible
You should never be the one getting into trouble
Well.. In what zealot os better than Vet?
But you can get your team out of trouble super well
Robustness, speed
i think all rounder vet is better than all rounder zealot, with vet shout having overtoughness to your team
Vet also has stamina and sprint nodes.
Fury of the Faithful is basically always ready
With VoC and tough regen Vet has - no, he actually has better syrviveavility
Until Death
Speed kinda yes.
But u can be pretty swift as Vet also. Just knife
Tbf VoC is currently bugged
voc gives toughness to your team too tho, and butt fall staggers
And is better than it should be
zealot also has some other nice stats like better dodge stats
No, I don't mean bug
whats the bug?
zealot is certainly more comfortable for melee if handed the same melee weapons as vet
By itself stat is irrelevant. Only when you consider it as a whole role
sure
Zealot gets way better toughness regen compared to vet in fighting ignoring voc
i'm just pointing out one aspect at a time
wuts the bug >:((
Idk. Psword kinda does the same effect for me. Like... Really. Just a tiny bit slower
All gold toughness makes you immune to ranged HP damage
yeah the psword is one of the best melee weapons
Oo no.
Vet can have ABSURD TR
Like 45% per Elite/Spec kill
what do you mean ranged HP damage.
as in, if you have overtoughness isn't it expected you don't take hp damage given how hp damage is calculated
Even if it gets depleted though
yeah, if you have a gold toughness buff and you're at 0 toughness, ranged attacks (and fire) deals no damage to you
During the effect of VoC or Chorus overtough
sniper attacks should also fall in this category since they're ranged attacks
Facepalm
i think the devs love vet way too much ngl :v
Even if you don't actually have any current toughness
Is was already strong as hell
I wish i could run more ranged zealot but he has only like 3 skills that boost guns
Tbf Chorus works for this too
Now they broke it.
not that anyone runs chorus
But you notice it less because VoC has better uptime

it's just a bug because they fixed gold toughness having melee bleedthrough
And doesn't have immune anyway
i see.
i would love if they made zealot even more melee orientated
since you're currently only taking melee damage because of bleedthrough calculations
(and damage from other things that skip toughness entirely)
so i don't have to take out my gun
tbf zealot does have throwing knives
Hope they'll fix it soon.
Coz this is too OP so even I don't wanna us it
And I am Plaz/CIAG fan
some ranged usage is inevitable but chastise + tknifes gets you very close to being self-sustaining on melee
im not top1% player like you mr arco,
i try to melee 12 gunners each time, each time i die

then i thought if i was going to use gun, and sincei like my kant, might as well go vet
i spam dodge-slidees and chastise and it usually goes well
i spam too but still get hit as i dodge slide into another gunner, very sad.
i also stack toughness on zealot, if that's a difference between our builds
Do you run TWBS?
yep
i feel pretty comfy against ranged patrols as long as there isn't a meaty reaper around
Tbf I use Zarona on my Zealot
Which is popular
The talents are fine.
I just don't fell it special - like really good at smth.
Need to try to think of it as versatility (and not compare to plas/psword VoC Vet)
So if there are long range threats I can just Indiana Jones them
Lasgun zealot
Yeah, Plasma is a whole realm of bullshit by itself
i like zealot as a "can't die to anything besides disablers" class
it's my comfort class for when i don't want to do any resource management at all
There's a reason why like 90% of solo clutch plays are by Zealot
CIAG is like almost the same
if you are curious.
caxe + kant shotgun
I use zealot fir the melee power fantasy/ inner pyromaniac filler
It is more forgiving due to 2 talents that prevent going down
Like more margin for error
Also Fury of the Faithful
2 charges + crit CDR
Reposition/stagger/crit/degrade armour/replenish toughness
All at once
for me thats ogryn
one level further is shieldgryn
Fk martydrom
Go left.
Gunners gonna melt from ur crits
i like the top-right tree cuz of second wind
And go mid with right on the top
im running caxe so i think its still just a 2 hit threshold
where as wounds let me tank abit more
i don't think i can 1 tap left click the gunner with crits
i don't run left tree/BtfE with martyrdom since i usually want to stay at low hp where the DR on wound doesn't have an impact
Nope. Wounds let ur tank less. Cos u regen less from ur stims for example.
Take crits.
Take Enduring faith
Tank the shit of everething
eh 2 wounds worth i guess, since usually its 4-5 stacks
and i like the nades.
thats assuming you have alot of stims
That's just example.
Wounds by itself doesn't help u tank.
U just can go down more.
There's a talent which does make it help actually
well it'z zealot which has BtfE and the toughness dr with wounds with martyrdom
You're generally right
that's advice that's applicable to the other classes but not with zealot if you have certain talents picked
But zealot has ways to turn wounds into damage reduction
Zealot is the only class that can justify wounds
psyker 
50% from Enduring faith
30% from Marty AT BEST
the forbidden build
Maaaaaaybe Psyker to reduce the chance to die to double poxbursters
What tanks better?)
sure it's a tradeoff, and there's also the other comparison of picking another keystone
and blazing piety having a one point tax because of Punishment
No. No class can justify more than +1 wound.
zealot certainly can
take shields
it's a tradeoff you make for getting a bunch of damage from martyrdom
dying is the goal ๐
Also tbh if you just find Martyrdom fun then go max your wounds anyway
It's an archetype
No. Marty is bad.
Like it is good when u have health for 1 hit.
But then u get hit and go down. (And yeah, you can afford going down a lot, but thats not how u win, cos u not killing while down)
And when u have health - mart isn't working at all
zealot is pretty much THE class for which martyrdom works for though
because of until death and holy rev
I mean it might be fun
But it is not effective
it is very effective
No
You can also heal some damage you take because passive
the risk is mitigated by the existence of the until death/holy rev line
and until death/holy rev being one of the better top-middle lines to go down
we aren't?
Because @stuck yew said so
Nah, I'd martyr
And the gain is useless.
Cos u have Crit chance to have more than 24% damage increase AND 50% TDR instead of 30
Pack it up guys
idk martyrdom zealot hits like a truck
Do both?
still requiring point investments and also piety has a point tax in the form of punishment
Smh
You see, dying on the hill that we should use martyrdom is kinda the point of martyrdom
hmm what does caxe finesse values look like
im running caxe, so the attack speed off marty benefits more as i don't think piety would change my 2 hit gunner threshold
Tbf Inexorable Judgement exists too
And is really damn good
Fwiw I agree that Martyrdom is the least of Zealot's 3 keystones
But it's not BLO level bad
i dodge a ton but in my own experience judgement not reliable.
i understand its different for everyone else though, just a skill issue.
And it at least promotes a novel playstyle
What exactly points u need here for?
Good god lol
not factoring in duellist, a crit is a 1.9x increase from a bodyshot, and a 1.21x increase from a weakspot
Trying to preach to us about meta viability
And this kinda oneshots crushers
Without even having TWBS
also judgement adds surviviability by giving you more/faster dodges
i rather have marty's DR
i'm not saying that it's unreachable
no twbs tho
but i think your assessment is overestimating the impact of crits themselves on caxes
Way to out yourself
maybe i try that some day
BM weapons do have a stronger case for crits but its weakspot -> crit weakspot value is still fairly low by default
U have FotF and it kinda spammable as hell.
So movement is pretty good
atm i prefer twbs because you can get hit out of charging your heavy and to me thats annoying
having deterministic actionability besides getting disabled/knocked into the air/guardbroken is also nice
and not getting wind tunneled by reapers
Ok, how does this matter for Marty anyway?
It doesn't, it just discredits you a bit
well it's part of the general point discussion and whatnot
Like u still going FotF
FotF can be interrupted by gunfire hilariously
Only in ur eyes. I prefer not getting hit in a first place
and it's another thing that bumps your survivability up
am just saying in your build i can't take twbs and i like twbs
im not arguing with you.
Listen, I'll not take martyrdom slander, however I can't elaborate on it rn
another thing is that your tree gives up second wind, which is a shame
You might not be but I am lol
i know you are, im just saying for me
since that's the 1 point cost that i'm particularly worried about
I hate people who are like "nooooooooo if you take martyrdom you suck"
i think he just means that piety is better than martydom
Because it's weak
because that 1 point into punishment can make you choose between giving up some nice nodes depending on the tree
It is, I quite agree
If it gets buffed maybe it will get good sometime
i think for crusher weapon i would take piety over martydom though.
I'm just saying it's good enough to be worth taking as an alternative playstyle
it's certainly not weak at all
it's a considerable deterministic damage buff
and zealot has THE talents to offset the risk that it brings
on caxe i prefer marty
but i still suck on zealot
That's exactly what I mean.
I just literally said that above
30% TDR vs 50%
Crits allowing oneshot vs some attack SPD
And towns of Ults
you're overestimating the impact of crits on the rashad
again, does caxe crit one shot anything?
if it doesn't i rather have the attack speed.
a weakspot -> crit weakspot is ~1.2x damage (not factoring in duellist)
Definitely it oneshot more than without
I'd take Inexorable Judgement with Caxe tbh
no answer me directly, what does it one shot
Or whatever it's called
you can pick caxe with any keystone its fucking caxe lol
and you have <100% crit chance and a harder time maintaining scourge because you don't have the extra crit chance as with other weapons
so there's some nonlinear scaling as well
but i kinda suck so ;-;
i like piety with knife/taxes/etc. but i strongly prefer martyrdom/momentum with caxes
idk dodge better lol
Just don't then
I mean this all ignores what the actual strength of Blazing Piety is tbh
It's not best for damage
It's best for CDR
i can top like at most overall damage, ranged elite and melee lesser, if i am having a good day
on my void psyker i can top the first 5 stats no problem
ovenproof scoreboard for context
(primarily against hordes)
and the caxe tending to one-shot trash enemies so you won't proc scourge from that
which is why i always found it weird people say psyker is harder to play than zealot
In fact if it doesn't one-shot then you have a bad caxe
uh back to topic ^
:thonking:
Since you are limited to killing 1-2 per swing instead of 4
like zealot is easier to not die,
but psyker is easier to top charts.
who gives af about charts lol
Skill floor
Psyker dies if it makes a mistake
Either through overheat or through paper defenses
i admit, i have a bit of ego so yeah.
Zealot keeps on spacetrucking
Yeah, chained my ability 7 times
I'll answer what it will not oneshot.
You from your 15 Gunners!
Since u have more TDR and more Ults, that gives ur toughness
That isn't an answer
wadahell man
:)
It can't one-shot daemons despite my pug randoms testing UwU
Not gonna test breapoint for a weapon I don't really use. Even if I could do it sittin in the office
...
im pretty sure it doesn't because i tried it before.
so most likely you are just assuming it does since you admitted that
what a waste of time.
time to actually test tmr tho
you don't have to take such a hard stance on builds that you don't use
Found on Google from villainsfanon.fandom.com
i think it can one shot bulwark?
i guess.
because crusher crit can one shot bulwark, but its crusher so it prob can't actually
i wonder if the caxes are one of the weapons with a silly finesse multiplier on unyielding
crusher has insane unyielding damage
oh crusher
idk might be worth trying tmr
Crusher is honestly OP these days lol
i should try out piety crusher later
skullcrusher babeeeee
and infinite safety
It feels as killy as a heavy sword
certainly something that needs to be tuned down
I wonder what are the class chat stereotypes
on this note, im actualy thinking of memeing and taking three 3x stamina
psyker always has paper defense anyway
Ur problem was gunners kills u
Mart won't help it
BP will
Simple as that. Do basic math.
i found vet chat to be unhelpful until today where one of the pinned guide creator replied to me
I am intrigued by your ideas and wish to subscribe to your newsletter
the point of the 3 stamina isnt blocking or dodging or anything
So far from collected info: nobody fucking likes #zealot-class
We are either a courtroom or a school playground depending on how you want to look at it
dude tbh, if you are playing void psyker correctly that +40 toughness off your two curios isn't that much of a difdference you have to admit that
xD
Zealot is shitposting general
can't believe zealot chat would do this
the point of the 3 stamina is to run to your team who keep running away
Ogryn is the happy place
the point of the 3 stamina is for me ot run more, more faster
and even then, stamina doesn't help very much for sprinting anyways
And Vet?
Veteran is talking about all of the other classes besides veteran
because your stamina always jumps back up to your full running speed whenever you reenter a sprint and slowly decays back to zero-stamina speed
so you can just continuously jump or slide to reenter a sprint
hmmm yeah that is a point worht trying.
and the sprint speed lost from being at zero stamina is not really that much
it's just the fov change messing with your perception of speed
some guy was mocking me and he took the +damage on sprint and some other useless talents without the good talents
so, psyker has a walking speed of 4 m/s, and a default sprint bonus of +1 m/s (5m/s total)
Whenever you're out of stamina, psyker will have 50% of their sprint bonus
So, you'll just run at 4.5 m/s instead at zero stamina
yeah the +40 toughness is just perception of hp on damage bleed through. its all in your mind arco
Would you rather be the flash or be captain america
if you have something like +0.4m/s from a weapon, your sprint bonus is now 1.4 m/s, and you'll run at 4.7 m/s at zero stamina
I stated that zealot does zealot things and it's pretty accurate once I saw that channel
arco how long before you reach full speed even at no stam from sprinting before it decays? its around 0.4 seconds right?
at least there are some clear bps such as surviving maulers with some more lenience or tanking a crusher hit w/o needing until death
because of you i started spritn sliding alot on vet
none of those things ever OH me on void psyker
quick question, what sword do you guys recommend for gun psyk builds?
I'm currently running DS but I feel like having asail still doesn't balance my build, should I really switch to Force Swords?
i'd grab the movement analyzer mod to optimize your movement
arco just in case you never read :p
since it's hard to describe
ahhh thank u
love u many many
lemme see where it is since it got pulled
nah were just autistic for trying to make the worst class in the game usable
Illisi works for me
Rashad probably a good choice too
Illisi I use as well
Since you have Disrupt Destiny to make the breakpoints easy
Illisi with unstable power is nice
I felt like rashad is too slow even with max finesse
zealot has josho, exhil and lazorr as regulars so its pretty good. i don't type there because i think josho blocked me.
Ogryn is pretty wholesome actually, all the regulars there are basically who helped with the ogrynomicon.
psyker has arco, agent. other regulars don't play as much / tpye as much nowadays it seems.Pygex is really into randomly coming in.
And vet is like what i said.
i think its because ileft the server im not sure, modding server right.
Could you dm me? i don't think i can copy paste that.
yeah this is what I ran back then, but I'm having problems dealing with armored units why I switched to DS.
I like how simple DS is where I can just fish it out and poke out armored units' eyes.
But having to worry about FS' extra actions felt slow like axe to me before I can do a stab
Oh, seems like I have a lot of work/catch up to do
Need a PHD in veteranolgy to understand vet breakpoints
I guess I just need to practice more
just curious whats the problem atm

keep on with the good work (pretty please)
Im just going to make a program to do the bps
Keep up with the good work Veteran, you're helpful as fuck
Screw testing in the psykanium
damn. i understand its quite weird, just hearing off how the guide guy said that i want to 1 hit bruisers with caxe, so take unaroured instead of flak
mob control, I feel like asail and DS doesn't clean up as fast as Illisi but Illisi doesn't hit as hard against armored units.
I'm trying to balance out my build and loadout
funny trauma moment
Recon lasgun oneshot bp real?
what about your gun tho
You generally just crit through Carapace
SG and DD give you a huge damage boost
from what i heard, push attack with ds4 + ilissi weave
It does run into issue with Armored big boys, but that's where your other tools like BB come in to deal with it
and yeah ds4 never matching up with illisi on horde clear
And your CIAG can burn through a Crusher's helmet in half a mag
thats why i don't like running ds4
had something similar on hab dreyko with purge i could not move from the door because there were non stop waves 24/7
IT CAN???
Tbh with DD/SG you can kill Crushers with an Illisi though
why you think ciag is meta

