#psyker-class
1 messages · Page 1124 of 1
Just pray you don't get the aggro of a chaos spawn UwU
but, if you have that first target good and close to where he won't get swapped off
and you stay close renough on him you don't reset it yourself
you can then waft across the packs of enemies and tell the smite where to branch twoards
and essentially hit a group like a charge attack
you just need a target safely in front
you can also clickspam left attack on smite
Ah yeah smite tracking is a bit messy but yeah it seems distance really messes with how it spreads
and as you say insta stun insta push everything up to maybe ragers
just click click click 2 to 4 smols on their ass a couple times a second
I think ragers need a bit longer charge
Nothing like mutants though
Lol
until I totally flubbed the dodge on one
and just panic screamed and lashed out with my smite
The funny like 4 second duration requirement to stagger
like the cartoon characters holding their hands over their eyes
and lifting em cuz they're not dead
Do force swords share blessings?
Yep
They are Blaze Force Swords so they count as being the same
Despite Illisi clearly being a totally different weapon.
Cheers mate!
shh don't tell shatfark
i would say obscurus is the different sword because its utter crap
It's still similar in behaviour to a Deimos
Just a lot worse
And it's not even crap, it's just a lot worse at everything than a Deimos
It was arguably our best melee, it got buffed and yet at the exact same moment got power crept into the dumpster
Best build ever
187k damage
what was lil' bro doing?
I never really vibed with deimos sword for some reason
maybe its just the awkward stab leading into the hordeclear combo
though then again the last time I used it was probably 75+ hours and several months ago
Illisi my beloved
deimos had okay horde clear for me before patch 13. it was good enough while excelling at single target stuff.
why is the game >134 minutes long?
Suffering ahahah
Wdym
fkin frenzied killer.. got it from 87 to 88, couldnt kill 2 more... just couldnt...
the 3rd guy carried something for 134.6m, you carried ssomething for 53.1m
That’s supposed to be some scuffed form of distance.
even waited at the end of metalfab... not many enemies spawned...( teammates helped by blocking and just pushing and yet not enough enemies... auric damnation with high intensity... what to do more xD
any tips n tricks?
Maelstrom
I made a post about this score, I was just happy to share it because it's pretty huge for me to exceed 1M, and in all the comments people are toxic, people complain that there aren't enough people on the game, but when you try to share things you like or enjoyed doing in the game you get torched for nothing, pretty strange.
https://www.reddit.com/r/DarkTide/comments/1aqtta1/assail_psyker_is_just_too_strong/
thats reddit, but i would change the title
we're off to a good start here
what better though shred or rampage for second blessing?
I'm not a big reddit user, but it's almost worse than twitter actually
they called out that BS in the first post
At least on reddit you can somewhat moderate your feed and avoid morons
ok this is my 16th/17th deimos brick fr im gonna cry
Do these people realize that ”134.6m” isn’t minutes?
what I find very amusing is that people are out there saying "yes, you play in low difficulty" without even knowing what you're playing in
so I have to take a screen of the difficulty for these morons on reddit
like wtf ahah
does t4 even have enough enemies for that much damage?
to be fair half of those games are heresy no?
lol
I play in Heresy with my veteran
That veteran isn’t allowed within 100 yards of a school zone
as you can see, it's only my veteran on Heresy ^^
ahahahahah
dont bother with reddit the amount of smug fart smelling posters there is actually disgusting
people here are nicer
I'm better on discord than reddit lol
Never had negativity here
The fact that none of them even know that the ”Carried X” thing isn’t in minutes is a massive red flag.
I figure most players would turn that metric off either way
It takes ONE game to realize that that’s not what it stands for.
man id mail fatshark a therapy bill if a game lasted 2 hours
I really should. I don’t even know how it tracks cause it seems arbitrary.
What about 22 deaths?
The moment I tried the ovenproof scoreboard I had to disable it
We won that mission by the way.
damn how long was it?
Like 40 minutes
The funniest part was that it was a fucking lv22 zealot hard carrying this team of max lvs in an auric mission that went sideways.
thats not horrible sooo i assume most of the deaths were from one person
oh no it was literally everyone except the aforementioned zealot
jesus
what was the zealot on
I think it was stealth and twin knives.
prolly enough caffeine and Adderall to see the future
Mf was actually the best with those knives I’ve ever seen.
Counter sniping snipers cross map in Arcivum Sycorax.
as long as they're standing still knife throws on zealot aren't actually that bad
The nice thing about the knives is they work just as well at lv22 as they do at lv30
Man was hitting flicks
Actual zealot Jesus
oh lmao
good thing the zealot didnt die he would have respwaned as a saint
Another funny was that I said as we were loading in, ”I trust that zealot more than any of you.”.
did he have a banner/insginia?
so someone was in a striketeam with him?
Had to be, the only way to get access to mission types you can’t queue for.
ye i was trying to boost a friend we got in a t3 high inten mission
It’s also a really efficient way to turbo level
ye i over estimated my ability to carry tho
Tragic
we got 2 other lower levels
and the game took 33 minutes to finish i was the only one on the elevator
Lol, lmao even
yeah i tried level both him and my ogryn we failed every t3 mission kek
Level based matchmaking in a nutshell
i just can only play zealot and psyker
Ah, fair enough.
I just dont have the brain power to tag enemies before shooting them
have you considered not interacting with redditors
he is a redditor himself
so he cannot resist the urge
there was one guy on reddit a few days ago, this one is funny
he made a post "Can we expand the block list, too many toxic people"
reddit is a double edged sword
and then he posted an image
so useful to use but so cringe
and in that image, HE fucking instigated the toxicity
like person A: "hey you're that toxic dumbass who did x, y, z in game a,b,c"
and then person B responds in kind, obviously
and person A makes a thread on reddit to complain about it LOL
reddit is like a double bladed lightsaber that keeps stabbing you in the dick
it's absolutely crazy
Ain't that always the case
it's always the people who brag/complain about their blacklists being full who
90% of the time
are the ones who started the toxic interaction in the first place
why is trauma staff ability titled pyroblast 🤔
Yeah I just checked, I have 3 and I only remember one of them (some zealot who kept getting dropped into my games and rushing/dying)
oh i dont block ppl for being bad
i only block them if they start typing bullshit lol
The other two were probably nazis or something, I can't remember
I think that particular zealot was a case of "please Quick Play, stop putting this guy in my games no matter how much I wait around in the Mourningstar at 3am"
shid that's basically unbrickable.
And yeah, I knew some guy in FFXIV who always bragged about his blacklist being full and how he had to keep track of more people to ignore/block in an excel sheet
surprise surprise
he was toxic af
second blessing is precog if you aren't baby
You legit don't meet enough toxic players in that game to warrant that many people on your blacklist
He was literally just blocking people for making mistakes in fights
MMO players lul
because the devs know the ONE TRUE BUILD
(rending shockwave)
i just built a staff with it actually
🙂
nice
in all fairness, Blaze and Shockwave are both fine
I did a melee mael with a rending build last night
Was very fun
always a good time
WILDFIRE IS A GOOD TALENT RAAAAAAAAAAAAAAAH
(except for the part where I got pinballed by two bursters off a ledge and then had to watch two zealots go down, leave, rejoin, and then go down again for an entire horde)

what does that have to do with anything
Mark for death ”That motherfucker, kill him” Vet keystone I assume.
one time i saw a zealot run in terror from a horde because axe
from that point on i just thought "alright i am never going to use that"
whyareyourunning.wav
lil bro/sis thought they were in a vt2 true solo vid
actually if that were the case, they'd be running around spamming block cancel knife light attacks macro'd to mousewheel, then charging heavies to zip across the map
the jsat experience™️
so many zealots in my games this morning
apparently they all become active around lunchtime
Then I get back from work, and all the late night psyker and ogryn weirdos wake up

So what are the Vets considered?
Understandable
"Overtoughness Generators"
God, same for me. Night time is ogryn time. Probably when the parents have put the kids to sleep.
You actually might be right lmao
Isn’t zealot the most popular class?
or it's me being sleepy and not having the brainpower for anything with micromanagement (then I play psyker anyway)
I don't play psyker after a hard day at work
I do and regret it, sometimes
to be fair, they were the last one standing
but like
And funny
Funny peril number go WEEEEEEEeoooooEEEEEEEEEooooooooWEEEEEEE and make me happy.
the focus tree for vet the one that makes you tag stuff to do extra damage
i was not aware that people picked vet keystones
(i mean, i do, but it's weapon spec)
what psyker aura do u guys think benefits the team the most
yeah i was thinking about that too
Seers. Not even a competition.
the basic nodes are really good
i have warp charges and im not doing a crit build so i dont rlly know which one to take
The best part is that with Combat Axe, HSword, and Evis, mushing your face into a horde and hoping your fundamentals pull you through is usually the better play as Zealot
Any CD reduction is insane.
aight
i trust u
5% elite seemed underwhelming but i dont know how much crit matters to other classes
And seers is TEAM WIDE CD.
psyker is my only lvl 30
yeah also one with the warp is really nice
Vet tag keystone reaches some nice breakpoints with certain weapons like Helbore if you don't have the time to shoot a guaranteed Surgical crit (hectic horde situations)
it has some nice team utility as well
Crit chance only gets better the more you stack and the bonus elite damage is CRUCIAL for hitting certain breakpoints for BR.
Semi-Permanent damage buff and toughness gen is fantastic.
Yeah it's very nice, especially because your teammates can trigger the buffs on kill
Marksman's Focus is fun, but it doesn't do anything for the weapons I like to use (mostly Helbore 3)
Helllbore, my beloved.
kantrael Ia, the ol' reliable
Focus is also just hard to keep up. The drain on movement is scuffed as hell.
i want to roleplay saltz BH in space
I was in a game the other day with an Exe LA Kant vet who was putting in some serious work the other day
props to him
i hate to say it, but weapon spec plasma gun
i wish it wasn't so
Until we get the double barreled shotgun that's floating around in the game files
*dead, not alive *
JUSTICE FINDS THEE-help me BACK UP
well fuck you too, game
This pos slug
ate me
waddled into a fire puddle
Lol, lmao even
and stood there for 10 seconds
Skill issue
i hate the snail trail i hate the snail trail i hate the snail trail
why can you take fire damage inside the slug?
but that snail trail do be puttin in work on certain maps
No idea, you're technically above the fire
but fire has a high vertical hitbox I think
Y’all ever been grabbed out of a mutants throw by a hound pouch while in a firebomb?
if anything it should be broiling damage
Chaos Spawns munching you above fire will also guarantee death
I got chucked by a mutant straight into a net mid-flight and landed on a fire puddle the other day
HUGE plays
a glimpse of DT Versus
yeahhhh dont tell me about chaos spawns
The classic
i rage quit that game actually because i was doing player no deaths
My first game on carnival*[Ampitheater]* ended with me getting sent to the fucking backrooms.
That’s actually beyond tragic

I saw that happen to an Ogryn the other night, except a BoN spit him out into a wall after a Vet shouted
Kek
I got poxbursted through a wall on Sycorax a while back too
Pretty sure that's not a poxburster at that point, but actually a Tzeentchburster
Just imagine
Tzeentch hordes of cultists and psykers throwing chaos fire
and then a swarm of Horrors spills in
A Tzeentchburster would just open a random game in your library.
and all of the blue horrors start running at you doing the Serious Sam scream and they're actually just exploding slaverats from VT2 oh god
”Fuck you go play some TF2”
And then you get stuck in the loading screen for so long your team kicks you for being AFK.
”Five big guys,
And they bu-“
"Bad Rats will change the face of gaming" - Peter Molyneux
Check out my new non-league videos playlist
https://www.youtube.com/playlist?list=PLMBTl5yXyrGQ68Ny1mXCAaSwbjpcVwm49
brazil's greatest export
it's the proper thing to do
A BR friend of mine was actually in a game design class with the guy who made Bad Rats lmao
small world
great expectations
BoN is the most threatening boss by far imo
It's very map-dependent, but it's definitely true in some situations
Easiest for new playera
People underrate the slug because he doesn't stunlock you into a corner
but he creates such a mess
But you can learn to deal with pogryn and chaos spawn. At least your team can deal with it if you just turtle up.
Yeah, but my ENTIRE HEALTH BAR IS PURPLE NOW.
BoN is king of area denial
Suddenly the tankiest ogryn becomes a piece of tissue paper
New players overrate spawns in both VT2 and DT
they're still annoying
but spawns are easy to kite usually, so long as you have free space to dodge into the grab attack
New player BoN < Pogryn < Spawn
that's the other thing - when you first start playing, dodging INTO the tentacle grab never crosses your mind
because why would you
Experienced player Pogryn = Spawn < BoN
but that's how you dodge the grab lol
The most dangerous part about the spawns is their ability to send you to the warp.
Also tentacle grab isn't threatening if your team follows up on it
Spawns are also more fair in this game than in VT
Nice game Fartshart
The moment somebody gets grabbed you just have to close distance and then back off
I rationalize it by thinking that you're narrowly sliding under the tentacle
like a cool dude/gal
Then it's just a stalling attack
Plogryns are more annoying than spawns sometimes imo
More knockback arseholery
because Plogryns are literally just Minotaurs but much fairer
There is ONE SPOT where plague ogryns are the single most dangerous thing in this game.
As for daemonhosts I have no idea how tough they really are now
They're Minotaurs without the awful "I'm going to keep tunnelvisioning your Bardin, but then do a 180 and smack you a single time and down you before swapping back to Bardin" attack
Any team good enough to kill them is good enough to not spawn them
Depends heavily on team loadout imo
I know I aggroed one a few days ago with kickback suppression by mistake, turtled up with my clobb and slapped it around a bit and the team killed it in about 30s without me taking any damage
Gunlugger Ogryns with Stubbers and Zealots with various weapons shred them like crazy
The real fun is figuring out where the alternate path is when it spawns one in the middle of the fucking bridge that I’m required to cross because there was 3 pixels of free space on one corner.
The fact that they are weak to being literally bitchslapped with a bully club special attack is amazing
🫲
Y’all know that assassination mission where you have to go through the sewers first? That floating platform with the elevator on top? I’ve never seen a team survive a plague ogryn there.
Without fail it punts everyone off the platform with little to no effort.
That platform area is the single most dangerous area in the game
Once you get past that platform, the map becomes much easier
Counter-argument, Investigation Last area
Trainyard last area.
Trainyard last area is fun
I wish there were more of a reason to use the entire map
If you're talking about uhhh
Consignment Yard
Or are you talking about Chasm Terminus
Chasm Terminus' long railway section before the final area is lethal too
Water Silo though
Consignment yard is great, terminus is also scuffed.
SILO
I always forget the name.
That place is HELL
That long ass tunnel with literally no cover at all followed by the beanbagger convention hall.
Yeeeep
It's definitely made for a different version of the game that focused more on shootouts
And the BOMBER ANGLES dude HOLY SHIT.
Tom Brady out here tossing bombs through the warp and straight under my feet from three walls over.
Bomber accuracy is very funny sometimes
The only “sightline” that even comes close is the funny sniper spot on Cooling rods where they can fire though like 5 different walls and two rooms over.
The first time I saw it I actually thought it was stuck inside a wall somewhere.
Fun fact, I never saw the last area of Ascension Riser(?) until I had already maxed out every character because every team I had always died in the train/interrogator section.
I thought they added a new mission until my buddy recognized the mission.
Ascension Riser is the other hardest map imo
Excise Vault is hard too, but it's mostly the finale that can go wrong
I honestly find the earlier sections of Vault harder. But that might just be me being a Purgatus main talking.
The dropdown in the carnival 💀💀💀
Oh my god, release carnival was something else
Although I’m pretty sure that was because they changed spawns and something ended up getting mixed up.
Release Carnival was tense but not too bad for me
Sometimes you get a wall of shooters in front of the stairs.. And just after comes a chaos spawn. Someone is trapped. Another fell off the ledge and then the burster arrived.
It was mostly because people hadn't discovered the safe spot near the beginning of the finale yet
I think I had a survival rate of line 20% when it dropped
and then the bombers arrive
So true
New carnival*(Methhouse)* was pretty good balance wise. The only iffy part was the absolutely massive Rager waves that come at the end of it.
Because bombers and trappers spawn together
i hate the snail trail i hate the snail trail i hate the snail trail
I should make a poll of what people think the hardest maps are
See how opinions differ between chats.
New carnival is overall pretty balanced.
Refinery delta is probably a harder map but it's constant
People do not know how to deal with shooters in the first room
Which one is refinery again?
Is that the one where you’re told to go blow up a virus?
We as a community need to come up with names for these missions man.
I can hear HADRON, I SAID HADRON. saying that.
That’s the one
Yeah the first room on their is kinda fucky
Man, Hadron sure gives me a Hardon.
god bless
mr slug woke up today
thought
"Hmm yes today is a great day to take a walk outside and spread my snail juices everywhere"
and then found three angry insects and one slightly larger insect wailing on him
I fucking love it
You can wipe there on an Auric maelstrom and nobody on the team will even be mad
It's just like "well we attempted the impossible and survived for far longer than reasonable anyway, gg better luck later"
Narratively it makes sense for that to be a "boss map" too since the silo clusters are like the primary threat of the Dregs as far as we can tell
Fucking with Tertium's water supply with nurgly badness
Ayyo?
the pleasures of the flesh cannot be replicated in steel, Sibling
clearly you are defective, see the nearest Commissar immediately
has anyone had this issue lately, with bb's not cracking off in normal time? it hangs at full charge
mmmaybe i only used it today for a couple of games to get the hound penance once it felt a bit sluggish but not as long as yours did
could have been lag
its probably been like 2-3 times per match past week or so
maybe lag, but its weird lag if so, its right at the end
anyone know whats the tick rate for their servers? maybe i can find another meangless issue to bitch about
could be your game loading the BB effects assets
that wouldn't explain it happening multiple times a match, though
it's driving me nuts, adding 2-3sec to a pop randomly
hopefully it resolves itself
yeah and its after bbing a ton already too
most likely lag
karkin ell
"stealth vet in my auric"
he did good but only used the ult once and people ran out of ammo because lol no survialist
i think used the wrong build my mistake
game is feeling sticky today 😔
try cleaning your keyboard
slides and dodging feeling like my psyker has bad suspension
I think its just a bug i get it too
I havent had any issues today
if this happens to you or anyone, can u clip it and send to me?
Yeah
ty ty ty
Hmm I'll play the build and see if that happens to me, but a friend of mine I played with last night used BB and she didn't complain about the delay
ty, its, sporatic, and hard to reproduce reliably, just something that I've been noticing as I do more duos and use it much more
actually
forget that i got a weird error message
something something fatshark servers
yeah it timed out a mission for us this morning too
steam is having issues, if that's what you're playing on
yeah I've had this happen quite frequently lately
run bubble, no thinki
plus it has the best track in the game
Carnival is hella fun if you dont camp the entrance
good and also bad to hear, if it happens again shoot me a clip if u can ❤️
holding center is a blast or mobilizing top is amazing, fully agree
camping front is a good time to check discord
RIP
the duo run
josho's chastise bugged out and made him ledge himself
i go to save the day, and get kicked off the ledge by the sniper
Give twbs to everyone thanks
we can only dream
Make it so that you dont get stunned while you have toughness
lolol lmao xdddddd
How did your exam go arco
it went ok
I think I did well except for the last question which algebra-checked my ass
woohoo
You sound very excited
Yeah i hate exams too
Damn
There used to be a time where i could live with exams into homework
Nowadays i would simply sleep
at least the homework that I have to do is relatively easy
as long as I just grind it out
play darktide for 12 hours straight
dont we all
play duos and lose them all to stupid stuff
im still mad about that
I dont blame you
expecting the game to follow the rules it sets in the tutorial?
why would it do that

smh smh
we had just survived the dumbest 1 bomber almost killing us in a corner shit too
and then that fkin happened
Sometimes bombers simply assassinate you
the horrors of being in a narrow corridor with a bomber
I got rumbled in a mission yesterday because of the fire covering an entire walkway
It really do be like that
I love it when i think im fine getting away from one bomber and then 45 other bombs fly in and i get stuck on a single poxwalker and die
im p sick of area denial enemies targeting downed players
you should be able to bait a bomber nade away from a downed player and then run to get him up if you're smart about it
but he can just go
lol no
Yeah im getting a little sick of going down and 2 bombs fucking instantly explode at my body
And its like welp guess im dead
I dont mind having to fight through shit to get people up
fire also shouldnt be able to ignore your toughness regain on revive
they fucking patched that feature in to stop you getting walloped by groaners if someone ressed you in a horde
very cool gameplay
Or spam E to keep the timer from running out
Im a little conflicted because i want to be punished for dying but infinite bombs on my downed body is just annoying
the punishment for dying is you are no longer playing
auric skews too heavily towards "simply let them die" in high intensity situations because the specials will literally just cover everyone in flames
Well i meant punished for going down
Like i want dont want people to be able to get me up too easily
yea i mean u have to watch the wound curio ogryn struggle to melee shotgunners
which is the worst punishment known to man
But yeah the special stuff can get annoying
Cause you just cant interact with jt
On one hand my bad for going down
On the other i probably got grabbed by a chaos spawn and a flamer showed up
But sometimes you go down to such stupid stuff it doesn't feel fair at all
cspawn grab into fire is a very strong reason to leave mission
it's so infuriating because the hitbox on it is still dumb
Yeah that one is just stupid. Or mutie into sniper shot without ground time
Can you dodge it or something like the nurgle? I never bothered to check.
I mind it slightly less on muties
You can but its heavyily tied to latency.
i had a duo end to a 7k hp cspawn because a flamer spawned just in time for me to get grabbed
Cause they are so non threatening and made of paper
dodgeslide to the right
So what do you do to dodge?
Dodge right
Oh great i'll try that now
the most important part of fighting a cspawn is to keep ur right open
Also dodging left of the arm is nearly sure to make the chaos spawn grab you even if you are out of the arms radius.
dodging left or backwards can work but it's inconsistent
The arm comes way around
you can dodge backwards down stairs
So left can be really inconsistent
if you can get underneath the hitbox proper like with an elevation change it works
I really think the grab also needs some actual audio
I can react to it fine
Its hard to fight chaos spawns while also dealing with specials.
But ive gotta be dealing with it
The boss is way to geared towards the camera being on it 24/7
if I have to fight 2 chaos spawns in a maelstrom solo it's gg
Yeah cspawn is the one boss thats really difficult solo
Ive had to fight 3 of them at the same time as solo
Cause you cant get him off you easily
Actually managed to kill two of them
Unless you can nuke him
back when monstrous specials would spawn full hp bosses i had to fight a bon and i think a cspawn at the end of chasm logistratum
that was some shit
Hope to god pretty much that you are a zealot
Ogryn could do it
But bon would be annoying
Mobility would be felt while fighting cspawn at the Same time
problem is the other bosses still attack you while the chaos spawn is eating you
so you cant get grabbed
at all
Yeah you just wouldn't be able to get grabbed
And back then cspawn grab would be even dumber
Specials, bosses, occasionaly gunners while attack players even while grabbed
Gunners i do not think is intended
the big problem is that it doesnt make enemies cancel their animations
so ragers/gunners will do it still because they have p long animations for their attacks
Flamers just need to put fire there to kill you too
Assuming nobody can free you quickly
Or people are just unaware you can make cspawn throw the grabbed player
i had a psyker put up a wall and then surge a cspawn
just outside of the range
THANKS BRO
U HELPED
the tutorial was made before the cspawn
What are psykers even supposed to rlly do against bosses
run and brain burst them?
A plogryn I can take but idk about chaos spawns or beasts of nurgle
Its not easy
Espically in a real match, where latency isnt perfect and nor is the terrain.
Psykanium is very much playing the boss fights in easy mode.
bonbon you can maybe melee if the opportunity presents itself, which is not too bad since you can easily dodge the spit if nothing else is bothering you
cspawn i usually just block and stay in place so that my teammates can melee it without having to chase it if it's aggroed onto me
and then i am sad if it's not aggroed me because i have to stab it in its body
im pretty sure if you have reasonable ping bossfights are actually easier live if you're in 1v1
because of the lag compensation that isnt present in psykh
I dunno
i know for instance snipers are noticeably worse atm on selfhosted lobbies
yeah the plague ogryn is so fucking annoying in the psykh
i win near every fight in the psykanium vs chaos spawns
it is so hard to dodge the underhand in the psykh
And i dont in real games
I dont get grabbed in psykanium
I always get grabbed in real games
The grab part does somewhat
Because its still the same movement from psykanium to real game.
the lag compensation is super forgiving in dt besides hitreg
i can consistently dodge the grab if i'm close and dodge right
dodging left almost always gets me grabbed for whatever reason, even though i'm pretty sure they balanced the hitbox on it
(unless you get something stupid like dodges being rolled back)
though it could be just that i have a tendency to hug its right
yeah would be pretty silly if you that happened to you
would never happen of course
i am honored that the game has to go out of its way to kill me
im joining the greats (tinyangrycrab)
this is so sad
another josho L 😔
finally
😭
I'm sorry, Force swords can get the bloodthirsty enchant?!?!?!
Yes. 
ye
SINCE WHEN!?!?!
since launch
it used to be cooler when the obscurus was the only force sword since it was bugged to give 100% crit chance for 5 seconds and was not consumed on hit
I... feel like I've suffered a mandela effect...
it's a pretty rare blessing so that prob explains why you haven't seen it
Melk is selling this sword for less than 2k...
So... i can theoretically slap the bloodthirsty onto an ilisi and just go ham on hordes that get into meele range?
Blazing Spirit + Bloodthirsty
The warp batter penance is dumb I can't keep the charges up or get the kills going
What difficulty and map are you trying it on?
It has to done on malice or higher
which one is warp battery again? I couldnt find it in my list of completed
It's harder on the lower difficulties due to less enemies and shorter engagements. And certain maps aren't really good for it, like Hab dreyko since there are 3 airlocks that stop combat.
The one where you need to maintain max warp charges for 300 seconds.
You could if you want to almost completely waste one of your blessings
@rigid kettle this
I do not remember if I have those pants or not, definitely dont remember doing that achievement but the only thing I have left in the psyker specific area is just complete missions
If it helps you don't need to have 300 secs in a row
it's just in the match
Like I wish I could do solo game because too many people are too kill happy and keep taking out the specialists before I can
so u could just play like a damnation or auric and avoid using ur ult unless u have to
Farming escape hordes is a valid strategy as well
Do any of the talents mess with the ability to complete this ?
blehhhhhh multiple critical balls go BOOM
blah wah wah blah surge bad because crit on kills one person and cant kill bigur things with surge. this entire blessing is made with true aim in mind (if you ignore pre-rework but that never existed and is propaganda). if you MOVE your staff when you aim you quickly find out there's TWO projectiles that you can reliably use to remove TWO large lines of bullshit. surge works on lmb and lmb is furiously spammable. both projectiles can proc true aim
plus funny boom
Yea, I like Warp Flurry more, but launching two balls of doom is good
low charge time spam is better for surge(the blessing), because your rate of fire is higher. this also contriubutes to your outgoing suppression
besides, with quellcancel it becomes unfunny powerful if you don't spaz with your mouse
talking lmb
plus seriously each one of the orbs being a crit means it procs any on crit effect twice, ntm they're both doing insano damage
sewiously
my beloved must not talk to them very much, its rather sad isnt it?
having the time to full charge is only for the first 2-3 opening shots of an engagement, but in the thick of it surge shines with its flexibility by allowing you more choice in mobility and fire pattern
not saying that you cant chad mode full charge in a melee to style on nurgle but its not as frequent
I think surge blessing is good for void 
I tried talking to Tanner, but it seems he only takes critique after a few days of investigating himself
His argument is "Critting on void already let you oneshot almost everything," but his argument relies on full charging every single shot. Surge lets you oneshot stuff WITHOUT full charge.
And every argument he has boils down to "That's objectively a worse way to play so you're invalid." I like the guys videos for being pretty accurate and informative, he's just a little unreceptive to criticism unless it comes in large quantities
Well, he can his opinion and we can have ours, nothing wrong with that.
My issue is he's mostly factual. He did not say anything wrong in his video, he just ignored other factors that are not as obvious at first glance
i liked his take about weakspots but only because i like spots that are weak
Like him or hate him, Tanner Lindberg is one of the more accurate sources of Darktide knowledge
besides, he's ignoring the real problem of speaker-destroying crackle of old voidstrike not being present in the game
I know, I miss the old KRACK-KABOOSH you used to get
Yea, gave it more impact
Tbf tho, it was not accurate to it's power at the time
It used to be pretty weak, but now it's nutso strong
it still isn't. buff voidstrike pls
more voidstrike
and only give it to me
in my unbiased objective factual opinion voidstrike should one-shot daemonhosts and have the thrust blessing
to be fair everything in the game should have something that's named THRUST
"Wish granted, voidstrike one-shots daemonhosts, but everything else take half of original damage"
Mon'keigh's Paw
... rmb brainburst should have thrust
so surge is totally meta i get it
I prefer Trauma and mental damage it deals to elites
trauma is like voidstrike but instead of a line it's a really big circle
Trauma can be janky to aim, but it's really fun to use
You have to kinda treat it like a grenade launcher and play with an arc in your aim
It's fun
idk why i wouldn't pick surge on voidstrike
already oneshots smallfry, so? doesn't oneshot maulers/crushers
i did get funky damage numbers and ego was high but aeuch
I love Blazing Trauma myself, but I'm running heretical variant with Flurry instead of Nexus
buh crits
surge/blazing voidstrike 🪬
That just seems objectively bad unless that's all you could get
blaze trauma with flurry?
yeah
yesh
i was thinking you can make it work with true aim
but flurry would do nothing
7.5-17.5% chance to use one of the very valuable blessing slots on your weapon doesn't seem like a good investment
Nah, for me, max charge Flurry staff can melt bulk of the horde by itself, and with 22.5% chance stuff that flies around will catch on fire so you don't need to do cleanup
if you're talking blazevoid with true aim
no i meant the flurry trauma
ah
Why would I take a 22% chance when i could take a 42% chance?
Because I can fire 5 times instead of 3-4
Yeah, but I can shoot way more by just quell cancelling
What does the blaze even do for you?
Most everything you hit with a crit is already dead, so...
hard to say but other blessings wouldn't do anything
i wonder if they'll ever remove quellcancel LMG staves
mmm blaze
Nexus would give you more surge procs
Flurry would get you more shots quicker
sure, if i used it as my main weapon
which i don't
Oh yeah, true aim
True aim variant can be funny too
may aswell make those crits as fat as possible
DS4 is quite good at charging it
Anyone know how high the finesse is on void? Should I always got for headshots or does it not matter that much?
on big targets i suppose
you should always go for headshots because headshots
or just anything bigger than smallfry
gunners have a habit of surviving noncrits
It's bad pls buff 
We need 300% blast radius increase
500% cast time for 300% blast radius
Long cast but nukes the place
like how brain burst should operate but for aoe
brain burst should just do Remaining Health in damage and adjust the cast time based on how much brain you have left to burst
but that sounds like hell to implement
Yea, also it'll make it hard to use against Monstrosities
i suppose just increment some value and continuously check if it's higher than the enemy's remaining hp
give me 20 seconds unbothered and i will oneshot the boss 
only problem is the charge bar, though that's visual only
sounds a little busted
Well, 20 seconds of casting uninterrupted can be a challenge
but tbh that change isn't really needed (anymore)
i prob wouldn't have it be infinitely chargeable and would still have some limit
maybe to allow a meme playstyle where the psyker holds RMB the entire match
in The Before Times where it wouldn't oneshot flamers/gunners after a certain difficulty it just felt awful
and just uses it only on daemonhosts and bosses
"oh shit, daemonhost, give me a while so i can safwly dispose of it"
Maybe it would work with something like Banishment if they add it
at least flamers were brought low enough that you can just finish them off with a bolt
The most reasonable thing in this game is exploding an ogryns brain and them still being fine
Its not like they're using it
what about tbe 2nd brain
Their stomach? Yea, we need to blast it as well
or maybe ogryn brains are so big that you can only explode half at a time
rather than the whole thing
BRAIN BURST WITH TRAUMA BLESSING
or perhaps they have really thick skulls that keep the brain together strongly enough to still function
BRAIN BURST WITH BLAZING SPIRIT BLESSING
Maybe they have a second brain in their tailbone cuz they're so big, like a Stegosaurus
i just realized that the newyears psyker skin has hallowette's facemask
brain burst that sets your brain on fire (ogryn are still resistant to it)
after all, one of our own incomparable minds has an implant cooking his brain
i shall once again try firetrauma
Burn it all
Hey can one of y’all send me a gun Psyker build that doesn’t use a revolver-
This with las pistol or columnus
There's two extra toughness nodes you can swap out if you're dying for quickshards, warp speed or whatever
GUNKER
i don't want to be a naysayer but are you certain of the perilous combustion
asking because i saw this a few days ago
which i can only assume had perilous combustion as its only source of soulblaze
(voidstrike with... bubble i think?)
rq what do I keep what do I toss
toss the entire thing imo
melee damage to flak and blazing to uncanny and its workable
Imo yes.
The justification is this:
Perilous combustion gud.
It doesn't need more soulblaze synergy to be good.
Blazing to Uncanny then see if you can onetap a mutant with H2. If you can't then crit damage to maniac, if you can then maybe Flak. Good sword imo.
Psyker single target weapons are primarily mutant murderers.
Lean into that.
BTW I might be mad but I advocate for mind in motion for gunker
You can keep mobility while quelling to time your SG damage burst better
I know, I know, bad QoL talent
But this is the one instance where it makes sense imo
I guess it honestly depends on how you play your Gunker. If you have a good idea as to how you should quel then it wouldn't really do much for you, but some might find it useful.
Whenever I run Gunker I don't bother even running assail, preferring more time spent in SG as I don't have issues with ammo management to warrant assail
I'm assailing less for total ammo issues and more for magazine readiness issues
Also because I can't control how much ammo my team needs
If we have a surv vet etc
It'll do 5-10% of your damage consistently
If we have 3 ogryn spamming ramblers everywhere
Decide for yourself whether that's worth a talent point.
PC is like having a Blaze trauma go off around the thing you just killed (minus the trauma part)
And minus the incredible range.
But when you look at how ranged elites often cluster up into tight little death balls
It really pays off
It's not a carry but it's a nice bit of extra powah yeah
Actually looking at a few scoreboards it's more like 2.5%-7.5%
Raw quantity of damage is not so useful a metric imo
Yeah, you're right
Because the raw quantity of damage would overestimate the usefulness of such a talent
So it's even less useful than what the numbers might suggest
PC is safe damage that tends to hit priority targets
No, it tends to hit low priority targets the most
Shooters are important
no coincidence that bruisers and shooters cause most player deaths 
People neglect them
Also antishooter weapons are presently unfashionable
Zarona and plasma aren't the best for that job
CIAG holding the whole thing together pretty much
Even ciag is only mid in that regard
Mid in terms of weapon archetype not current power level
And that's why we go back to Assail being worth it for gunker.
Well one reason
Complex game, lots of factors.
Don't you just love how many people have this extreme opinion of like "ew gun psyker, go get a staff or play veteran"
Like, I get it pre 13
But gunker is such a weird lovely monster of a build now that plays nothing at all like veteran
vet can't throw up a shield to let themselves shoot gunners freely
🙂
well
smokes are supposed to do that
but shield >>> smokes
Yeah that's true
Stack those damage modifiers all the way up
You can still run shield on a Gunker, just make sure to run DD and you'll be fine
bless C&C
ahh it's that time of night where i spend an hour entering empty lobbies, waiting 60 seconds, then going back to the ship to hop back into QP
I played with a smite, shield, warp charges gunker the other day
this set with the veil is awesome I get to kill heretics in my jammies
Pimpin' jammies, sibling
I got them for sanguinala theyre comfy
That sounds like something heretical
Sounds like a coward to me, and cowardice is heresy.
I love you empowered psyonics brain burst
choose 3 bastards to delete at your leisure
you mean kinetic ✨✨resonance✨✨
nobody has ever said this
nobody has made you into a lasagna yet
this is true
arco youll love what i made for my psyker
I like warp charges on purgatus. Or I would if they weren't so expensive to take.
I feel like warp charges and purgatus are made for each other
that soulblaze generation talent is really nice
but I hate having to actually go down that leg of the tree
its SO EXPENSIVEEEE
it's so bad to even get to warp charges and then you have to drop 5 fucking points on it if you want to go all the way with it
and having a 4 cap on warp charges just makes me sad
even if it's probably better than having the 6 cap
it makes me feel like a low level
this is what happens when you're reviving the psyker, he leaves right as you finish, and then you're stuck with a bot for nearly 30 minutes
think of all the toughness nodes you could take with that...
I must squeeze in any toughness node I can LOL
but no you will take coherency radius
and fucking quell speed
and you will pretend to like it
all for warp charges that you no longer have proper control of like you did pre-13
that fuck off the moment you use your ult
(but being able to do rapid-recharging fire shrieks is very nice I will concede)
meanwhile the other keystones are gated by:
Warp Rider only (like you'd ever not take it)
Coherency Radius is still pretty nice for Seer's Presence
Psyker probably needs it less than other classes for toughness regen since
well
and a 5% crit node (wtf), kinetic deflection (bit more niche but one of the best defensive nodes), and true aim (with assail or voidstrike it's crazy good)
psyker has like 6 ways to restore toughness on command
Yeah, psyker only dies when you get hit twice in a row really
(although you do die like instantly when that happens)
Two bruisers sneak up behind you
two bruisers hit you and now you're at 10% hp
and then the team collapses
because apparently your horde clear/elite control was the one thing keeping the team together
and the zealot who's been shrugging off chip damage swings for the whole mission's like "you fucking suck"
then he gets trapped
while he's three rooms away masturbating over his knife
and leaves as the ogryn is reviving him
and now you're stuck with a bot for 10 minutes
I feel like the psyker nerfs were mainly because the devs think that ammo management is harder than it actually is
I said it yesterday, but poor match quality due to people leaving and joining through QP all the time and not being able to just host lobbies ala VT2 is a bigger threat to this game's longevity than any shitty MTX cash shop
they need custom games too
also no way to get reinforcements on Maelstrom mode in particular
oh its AWFUL
That too
if the mission timer rolls over
yup
I had a Hab Dreyko yesterday where we were 3 for 90% of the mission
have fun with the bot in your monstrous specials poxburster wave mael
oh yeah Dreyko finale is awful with a bot lol
I literally wont queue for maelstrom if the mission timer is below 75%
think it was I III
but yeah, the bot doesn't help you in Dreyko at all
I was trauma psyker and I had too much pressure on me to really operate
we couldn't leave the side of the arena with the revive station
This game being Quickplay-only is good for match quantity, both for keeping players playing and for gathering data
if I had been shriek trauma we might have made it
but you sacrifice match quality as a result
but bubble wasn't cutting it for our comp
and then we tragically died on the mad dash to the skyranger at the end
and people get gradually more and more upset over time if their matches are nonstop "join during a team wipe, get booted to mission fail screen, spend 1-3 minutes loading the Mourningstar, run back to the terminal, join QP again..."
I almost quit for the day
(but then I went and did a hi5stg with my voidstrike and got my happy dopamine back)
The MTX shop is poorly implemented, but it's not what's primarily endangering the game
as much as we like to complain about it
a bad mtx shop alone isn't going to kill a game if it only offers cosmetics
Lack of updates, sure. Though these days, gaming habits involve jumping from one game to the next as the previous game begins to slow (but not completely stop) its constant patch cycle. Then people get over the honeymoon phase of their current game, and then it's on to the next big game that's getting tons of hype online
oooof
Meanwhile, autistic me who latches onto the game as a special interest is like where did everybody go
Yeah I've had games wipe there because a bunch of Bulwarks were hogging up the safe bridge
Relatable

I tend to stick with games and play the hell out of them for thousands of hours
I think this game will last quite a while like VT2 has, but matchmaking is also far less painful in VT2
Real...
QP seems to favor the map that most recently spawned on the mission board
So you'll keep getting thrown into the same map over and over, whether you like it or not
I also never touch QP because lights out modifier
Lights Out puts me to sleep
I avoid it when possible
some people love it, good for them
If I'm gonna pick QP then I'm gonna limit myself to playing one of my builds with a flashlight just in case
But if I want to avoid playing Lights Out, and instead want this HISTG Sycorax that's been on the board for a hot minute, I have to manually select it
because stumbling around in the dark without a light is fucking miserable
which means filling the lobby will be slow because QP doesn't favor it
Which means bots get murdered, which means the next person will spawn in on one wound and go down/die, and then people leave because they know QP will probably throw them into another mission...
VT2 has the best of both worlds, where you can QP but also start your own lobbies or search for lobbies of maps you want to play. QP will toss players into your empty lobby, too!
And if you just left an unpleasant lobby, you can avoid it by justs checking the lobby menu
instead of being forced to hop back into QP while checking your Social tab to see if the game you just left filled or not, and hoping you don't get thrown back into the game with a lv 24 zealot trying to carry his lv15 psyker friend in HISTG
what does that mean, as in no replacements for leavers?
