#psyker-class

1 messages · Page 1110 of 1

little rapids
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then its just useless keystone

tulip kettle
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it also will just stop marking enemies

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you also lose stacks when playing with good team mates because they kill your targets too fast

plucky flax
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Simply find bad teammates. whatthefuck_heresy

hushed egret
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with specific builds that require edging like warp rider I get you

chrome dust
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Simply ledge your teammates by leading a pox burster into them or with barrels

hushed egret
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also you can make up for purge's slow buildup with your blitz, you'll get high peril then you can just stay there for however long the fight goes

plucky flax
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My blitz with purga is bb.

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It takes just as long. 💀

chrome dust
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Bb purg is the way

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Just left click to make room to right click

hushed egret
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bb builds up peril fast without empowered psionics

plucky flax
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If I remember I try to start a fight with a special from deimos then switch to staff. My deimos has low warp resist so it gives me like 30%.

hushed egret
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also yeah force swords

mighty fractal
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It's funny

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People act like Trauma only has two builds: Blaze and Rending

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But nobody ever talks about plain ol' Warp Nexus and Flurry Trauma

mighty olive
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No youtube videos of that build

stone canyon
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Blew myself up on first mission with Trauma

mighty fractal
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jsat runs that build actually

plucky flax
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That's too advance of a build for me.

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Me noob me play blaze trauma.

willow hazel
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Trauma crits don't do much extra damage. So Warp Nexus isn't doing much if 3 stacks of soulblaze isn't attached

stone canyon
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So far really liking this, just gotta get used to it

plucky flax
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Remember: blaze trauma bad.
Pls buff PraygeA

near drift
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It's tragic how it's so weak and needs a buff because it's so weak

chrome dust
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I mean bb has high peril but if you just edge it you won’t blow up

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As long as you don’t activate it after the charge while already at 100% it will just put you at 100%

stone canyon
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First game with Blaze Trauma, most kills, worst damage 🤔

plucky flax
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If you use the ovenproof idk how it is for you but my ovenproof is super screwed on blaze trauma.

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Like I get 1.2k kills and only get 500k on ovenproof. whatthefuck_heresy

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While on surge with 800 kills I get 600k+ easily whatthefuck_heresy

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Not that scoreboard damage matters anyway. You can feel for yourself you're outpacing anyone else on the team with the kill counts alone.

olive ember
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Why is it every time I hop in psyker chat there’s a surge coper

plucky flax
olive ember
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Anyways

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How is everyone

haughty star
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I like surge

olive ember
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It’s a staff thumbsup_ogryn

near drift
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too lazy to do all this surge macroing canceling I just wanna grill

plucky flax
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It's not needed it was only for memes.

paper lily
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u can blitz cancel trauma too, makes it much stronger

tulip kettle
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the cool thing about trauma is applying stat effects to huge numbers of enemies at once while shitting dmg

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if instead you do a few more crits but apply no effects to the 50 enemies you hit for 30 dmg

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why even trauma

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just run void and kill more stuff faster

olive ember
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No real reason to use nexus flurry on trauma

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If you are using flurry then rending shockwave will be better than just crit damage

paper lily
plucky flax
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What they get the credit for the damage but I get the kill?

paper lily
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yep

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if they apply one stack and you apply 500 they'll get all the damage

plucky flax
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No but who gets the kill on the scoreboard?

paper lily
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i only know about the damage stuff, idk what credits the frag itself

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you just mentioned lower damage, so i know for a fact that's a bug with the numbers

tulip kettle
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i feel so vindicated right now

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because i hate surge staff, because the peril gain / dmg feels bad

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and i always end up exploding

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i see chaos explode 2 mins into the mission using surge and know its a surge issue KEKW_ogryn

mighty fractal
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the appeal of having super utility is too fun

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Nexus + Flurry is mostly a duo run thing anyway

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You play Flurry for the mass CC

tulip kettle
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but if you want to run flurry

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run rend

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and get value from the wider aoe

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instead of crit giving you slightly more dmg near the centre, which is redundant, and no stat effect

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like im just saying i dont see how its valuable to run them both together when if you were going to do that you could play void and kill 15 enemies a second instead of 3

mighty fractal
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I think the logic is that since crits already have pseudo rending anyway, you might as well run crit

plucky flax
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Shhh....

paper lily
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trauma crit dmg seems pretty significant

tulip kettle
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its less significant when you realise how few enemies get hit by the centre blast

paper lily
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i think people don't realize trauma can 'hit' enemies outside the circle as well

tulip kettle
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yeah for like, 30 dmg

paper lily
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that's the catch with blaze trauma, it will burn within like a 15m radius

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but it's not very well conveyed to the user

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since it you know, draws a fucking circle

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it's understandable why someone would go flurry and nexus

tulip kettle
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i agree with that, why not show 2 circles, the inner and outer, instead of some sort of average of the 2

spice veldt
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the circle you see is the epicentre at 100% blast radius currently

paper lily
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yeah but your average player is going to presume that's where the damage also goes

tulip kettle
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so its at least 40% too big of an area being shown currently

hollow current
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innit closer to 20%? 2.3 vs 2.5 radius.

spice veldt
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doing maffs, the 2.5m radius circle is ~18.2% larger than a 2.3m radius circle

hollow current
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blazing nerds thirsting for that 8.4m to 10m jump tho

spice veldt
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WOOOOOOOO MY INTERNET IS BACK

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i can finally test how crits affect adms

tulip kettle
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yeah i brainfarted and forgot the blast radius doesnt scale from 0-100% lol

plucky flax
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Give me!!

spice veldt
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100% quell speed poggers

plucky flax
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1 quell tick from 100%. pogryn

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Actually huge dps jump.

hollow current
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They need to add some sort of mechanic where you can increase a stat beyond 80% at the cost of another.

spice veldt
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17.2% peril quelled per tick at 100% quell speed, compared to
12.3% peril quelled per tick at 80% quell speed

hollow current
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Or just make crafting not shit i guess too

spice veldt
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poggers

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god i hate that psyker staffs are so shafted by the 100% stat cap

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fucking nonlinear scaling on quell speed

paper lily
tulip kettle
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sometimes, milky stocks that fire

stone canyon
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This is what my dmg log looks like after mission, no idea if its the one thats showing Trauma Blaze badly

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But again most kills and most ranged kills yet low dmg

willow hazel
spice veldt
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to my knowledge
there's probably other ones

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quell speed does scale linearly w.r.t. time to be fair

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and i guess that's what they had in mind but god damn

hushed egret
spice veldt
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you quell in discrete elements

tulip kettle
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1 instance of peril being reduced by quelling

spice veldt
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each tick happens every 250ms

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it's just that your peril meter has some visual interpolation applied to make the number look like it's going down smoothly

hushed egret
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interesting

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so what's the base value, and does quell speed as a stat multiply or add to it?

spice veldt
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this is the formula for the amount of peril you quell per tick

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so, there are two variables that affect how much peril you quell per tick--the percentage at which you start quelling from, and the quell speed stat modifier on your staff

hushed egret
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so you quell faster at higher peril if I'm reading it correctly

spice veldt
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ye

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specifically, if you start quelling at higher peril, then you'll quell faster

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if you stop your quell midway and start a new quell, your starting percentage changes

hushed egret
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ah so the "starting peril" is per input, not per tick

spice veldt
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ye

feral verge
feral verge
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ofc the nerd posts more math

spice veldt
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i'm tbagging you next time

feral verge
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cringe

spice veldt
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and dragging another overhead into you

hushed egret
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it looks like quell speed as a stat reduces quell speed though staregryn

spice veldt
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just looking at the formula?

hushed egret
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1.5 - quell speed KEKW_ogryn

hexed geyser
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I just got out of a math class to chill on darktide and now i see more math KEKW_ogryn

spice veldt
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it's cuz it's subtracted from 1.5 that makes the outcome of the formula go higher

near wyvern
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Which means high peril gameplay is rewarded more

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Someone would think that as clown coding but IMO that's a good thing

hushed egret
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but 1.2 is a lower number than 1.5 and therefore multiplication would result in a lower total outcome

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I must be reading it wrong

spice veldt
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i kind of wish that the starting percentage updated with each tick but i also don't want to wish for something that i don't quite know how it'll change stuff

spice veldt
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here's a quick and dirty example

hushed egret
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it looks more complicated than it needs to be but staregryn

unique mist
spice veldt
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1 - 0.5 = 0.5. Consequently, 1/0.5 = 2
1 - 0.75 = 0.25. Consequently, 1/0.25 = 4

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if it were not a negative number, your intuition would be right

hushed egret
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yeah but it multiplies by the things to the left making the bottomside equation smaller. dividing with smaller numbers makes bigger numbers, but mutliplication shouldnt loregryn

hushed egret
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actually better question

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what is base quell speed?

spice veldt
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oh i meant that hypothetically if it wasn't a negative number

hushed egret
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I wrote it wrong as well

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the outcome looks positive

spice veldt
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i'm not sure about base quell speed but that's the formula

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starting at 100% peril and with a quell speed stat of 0%, you quell 5.74% peril per tick

hushed egret
spice veldt
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i am from the cult of math.floor

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(oops)

unique mist
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thats not very scientific

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here is ur graph of quell per tick as peril increases for 0-100% quell speed stat

paper lily
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it's crazy how effective quell speed is

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even from 70 to 80 is a massive jump

hushed egret
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which line is which?

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green is quell speed?

spice veldt
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green is the peril% you quell, as the x-axis (your starting peril) increases, assumming 100% quell speed stat

and red is at 0% quell speed stat

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i think

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or it's the other way around

stone canyon
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Game wants me to make Gunker next?

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Perks are okayish? Guess would want Flak instead of Maniac there

icy harbor
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guys, what blessings should I look out for on a purgatus

stone canyon
tulip kettle
icy harbor
# stone canyon

ok mine already has Warp Flurry 4 and Warp Nexus 3
and the perks are 25% against carapace and 8% ranged critical hit damage.

What should I change?

tulip kettle
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the perks

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to +25 flak and crit

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ands by crit

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i mean 5% crit chance

icy harbor
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so warp nexus 3 is ok?

tulip kettle
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its fine

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the diff between 3 and 4 is 2% crit chance

icy harbor
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yea

tulip kettle
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you will see much more value from +25 flak and +5% crit chance on perks than changing blessings

icy harbor
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ok done. Thanks

tulip kettle
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what are the stat bars?

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you need at least 76 burn and 76 burn radius

icy harbor
tulip kettle
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burn radius is not such a hard limit but higher = better

plucky flax
tulip kettle
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shame its not 76 burn for the next increment of damage applied

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but it will feel just fine

icy harbor
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sad

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is there any universally agreed on good build for the staff? rn I just copied one from a youtuber

stone canyon
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Only use Discord Verified Youtubers (tm)

icy harbor
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I meant I saw the build on their channel

feral verge
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@icy harbor i have been using purga staff for a long time

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1.7k hours total game time

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this is the best setup i have found

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oyu want warp nexus and warp flurry. no exceptions

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flak + maniac/unyielding/crit chance for perks

icy harbor
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why the deimos sword?

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and what talent tree do you use?

feral verge
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deimos is single target

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you need something to delete single targets

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deimos has uncanny strike

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whicch boosts soulblaze damage

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you set an enemy on fire a few times with purga

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swap to deimos

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stab in head

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uncanny strike activates on the soulblaze, giving it rending proerpties

unique mist
feral verge
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@icy harbor this is what i run

icy harbor
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interesting

hushed egret
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most quell speed we can get right now is ~65% I think?

feral verge
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biggest tip i can give is to use your melee more

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melee solo enemies and mutants

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dont try setting solo enemies on fire

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just melee them

torpid girder
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What's a good substitute for the mk4 ds?

feral verge
tawny jetty
stable halo
jaunty tiger
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how is riposte on deimos

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decent?

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also I read mobility/warp resist is the dump stat right?

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dunno if is hould look for another since its nearly 80 on all dmg stats

hushed egret
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mobility would be my first dump stat, but warp res aint bad either

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especially if you're either not using your power up or specifically using it to generate peril

hexed geyser
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Depends on what you want to do with the sword. Personnaly i use it as a defensive tool, so i'm on high mobility and deflector, but if you only care about his damage, mobility is the dump

hushed egret
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as for riposte, it's a great blessing, but whether you want to build for crit is up to you

jaunty tiger
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and im already building into the crit talents for the most part I think

hushed egret
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yeah that purge is great

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rip damage stat but at minimum half your damage is from burn anyways thumbsup_ogryn

jaunty tiger
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oh

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i read damage was the dump

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lol

hexed geyser
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Damage is the dumb yeah

jaunty tiger
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was I decieved

prime elk
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No that's right

jaunty tiger
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i assumed it was like zealot flamer where burn is the actual source of dmg

hexed geyser
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It is

hushed egret
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purge is flexible in its dump. just dont dump burn or cloud radius lol

hexed geyser
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Less than 10% of your damage comes from the "damage" linked to the damage stat. If you play properly it's all burn

hushed egret
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that sounds a little exaggerated tbh

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but yeah burn does a lot of the work

torpid girder
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Would the first trauma staff be better than the 2nd one for a fire trauma staff if I replaced run n gun with blazing spirit and fodder damage to flak?

hexed geyser
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When you consider the staff does 30 damage per tick and warpfire goes in the hundreds it's not exagerated

spice veldt
static needle
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Buy for blessing? I mean, it might be better in general than decimator but i might be wrong tbh

hushed egret
torpid girder
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hmmm

jaunty tiger
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also playing venting shriek so ii was thinking warp resist shouldn't matter too much with peril buildup

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i barely use the special action as it is

static needle
hushed egret
jaunty tiger
hushed egret
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last time I looked. iirc the max the stacks got to was like 30 damage

jaunty tiger
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its much easier to maintain

hexed geyser
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First pinned message... Unless it's outdated

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That

hushed egret
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wait I think I'm talking about against carapace

hexed geyser
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Yeah agaisnt carapace it's something else lmao

jaunty tiger
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as far as I can tell soublaze does little more than tickling them no?

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like

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in general

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bot h the staff damage and the burn

hexed geyser
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Yeah

hushed egret
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more or less yeah but it does that to massive swaths of map plus tons of stagger and suppression

jaunty tiger
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well I just mean i dont find it particularly effective to purg staff crusher packs

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unless im missing something

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its pretty much the reason i bring deimos

torpid girder
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I wonder if it's a smart idea to queue into a sniper gauntlet and poxburster gauntlet maelstrom as a trauma shriek psyker

hexed geyser
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It's not efficient, but it does stun them iirc

jaunty tiger
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and bb to a lesser extent

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they're not staggering in meat grinder at least

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with left or right click

golden monolith
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Hey gents what is a good gun-psyker build?

sinful peak
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what to change?

tulip kettle
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maniac to +flak

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very nice staff

tulip kettle
onyx sentinel
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Is the blue/speed buff stim still broken for staves and other chargeable weapons?

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I don’t see it mentioned in any of the last few hotfixes

olive ember
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psure yes

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unless it was a stealth fix

onyx sentinel
hushed egret
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whats it supposed to do?

torpid girder
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This is like my 20th trauma staff I swear to god hadron

vocal cliff
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A least it wasn't your 50th voidstrike

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took me 55 to get one with surge

olive ember
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haha

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I remember fishing for flurry before the job update just so I had it on my voidstrike

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cuz old optimal blessing combo pre rework was flurry transfer peril

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got 2 surge blessings before one flurry

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and I finally get warp flurry and the patch 13 comes out and suddenly no one gives a fuck about flurry

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cuz nexus surge is all the rage

hushed egret
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warp flurry and the headshot quell is the real mvp

unique mist
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like a surge/flurry voidstrike

hushed egret
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nah the headshot quell is super good

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gives you very noticeably improved shooting uptime

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combined with warp flurry, you're sending far more dumplings down range than you could ever dream of otherwise

unique mist
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yeah but surge lets you oneshot crushers

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i think

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i dont actually know after the nerf a while back

hushed egret
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pretty sure it's still 2 shot but surge staff can only kill one singular thing at a time, and only paralyze 2, with the most peril generation out of all the staffs. Void can still do great single target, even if not as good, but has better crowd clear and much wider spread cc with less peril generation

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wait hold on

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you said surge in such a way I thought of the staff forget that whole thing

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surge lets you anhilate single targets but it doesnt give you more uptime. quelling on headshot gives you more uptime (and is also more consistent, screw relying on rng)

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both are good but do very different things, and I just like more uptime. I've gone from 70% to 10% just by cleaving over a crowds head a handful of times

torpid girder
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Just played through 5 missions and lost 4 of them wooooo

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I think I need to relearn how to play lol

chrome dust
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Try taking less damage

radiant frigate
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not too fond of uptime

torpid girder
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so i guess i just need to manage peril better

chrome dust
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That is indeed damage

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But yeah, try to keep in mind those levels, they’re important for several reasons depending on your build

bold badger
spice veldt
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400iq run venting shriek to not die

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i used to run bubble/gaze but realized that i'm a dumbass

bold badger
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I get it though. I could be solo in a group the whole match, doing my thing and for some reason if the team dies I start getting anxious. Like shit they're all watching me now, hope I don't do anything stupid

spice veldt
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so i just run venting shriek nowadays

feral verge
spice veldt
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shut up mankar

feral verge
unique mist
feral verge
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2k hours

wind spruce
feral verge
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and he i still blowing up as psyker

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cringe

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and bad

spice veldt
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OwO

unique mist
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if you're in the middle of blowing yourself up you can shriek and save yourself

torpid girder
# wind spruce Get drunk

literalllyyy i swear i was playing better drunk than I have been today
think I just need a break

chrome dust
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Just don’t be anxious

wind spruce
chrome dust
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Look inside yourself and beat the goblin to death

torpid girder
magic hull
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even with shriek* and you still managed to blow yourself up, even the emperor cant save you

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I wonder if you still can disable the blowing up if you just yeet yourself off the ledge though?

long wharf
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is that really an improvement?

magic hull
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i have two wounds man 🤏🏻 it kinda matters 😦

long wharf
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oh, you meant to grab onto a ledge to be rescued

magic hull
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yeah lol

long wharf
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no, you'll just explode if you do that

magic hull
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petition fatshark to soawn demonhost everytime you fuck up and blow up

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lore accurate

long wharf
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maybe for the week before they take down their servers permanently

magic hull
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or 20% chance

urban sandal
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however you don't take fall damage while in the perils of the warp animation

torpid girder
leaden mulch
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is devil's claw any good on psyker?

urban sandal
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defensively yeah since you can just spam parry with kinetic deflection but you'll do a lot more damage with a dueling sword

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and force swords can block bullets with the deflector blessing so the dclaw gets somewhat overshadowed by the capabilities of those 2 weapon types

quasi void
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For the boss solo penance is a full group required?

spice veldt
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nah

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at least 2 or more players

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since you need 2 or more players for a private game

quasi void
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Weird

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I tried it with a friend and didn't get the penance lmao

spice veldt
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and set to a private game?

quasi void
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Yup

urban sandal
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bots probably did damage

magic hull
quasi void
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Man

spice veldt
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guess it was the bots then?

quasi void
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Made sure they were dead so could have been that lol

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Just want my drip but hard to get friends on nowadays

magic hull
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Okay i think its time to try out the catachan sword. The parry duelist seems metal

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respect catachan users

zinc phoenix
magic hull
ornate hamlet
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psykers don't let the shrimps in

hollow current
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anyone else find loading into this mission at the start is often a shit show?

urban sandal
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isn't it great

magic hull
hollow current
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I mean maelstrom often has a moment or two per game but four steps into the first room lmao?

magic hull
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It happens, game director will keep throwing you monstrosity if you can't advance to the next room or so.

urban sandal
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they must have been taking their sweet ass time

magic hull
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Sometimes its basically game over if you have 2 people left that get stuck and cant advance

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somehow high intensity is still better for farming materials

hollow current
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Lately it seems very few people in Auric have been picking up stuff.

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I got a load of plasteel so it's w/e. just something ive noticed tho

magic hull
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probably because everyones busy slashing and hacking

hushed egret
patent jacinth
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What the dumb stat on a voidstrike?

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On a scale of 10-Bricked how is this

haughty star
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8

patent jacinth
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I'm assuming I drop Barrage for Surge but what do I switch sprint for

toxic forge
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Average late night auric experience (I had to play perfectly)

dim wren
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Got a mkIV dueling sword with block efficiency/c.dmg & precognition/shred. My build guide calls for c.rate/flak & riposte/uncanny strike. What should I refine/rebless to min-max this current weapon?

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I was thinking definitely get rid of block for either flak or c.rate, then maybe swap out precognition for uncanny strike? or should i get rid of c.dmg instead?

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also not sure on flak vs c.rate

hollow current
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shred yucky, swap it with uncanny and keep precog. crit damage is so bad you might be better off keeping block eff and changing crit dam to flak or maniac

dim wren
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does block efficiency even affect me if im using the perk that converts block stamina to peril

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seems like a meme reply regarding the blocking xD

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there seem to be very mixed views on shred. some are saying s tier and some saying yucky?

hollow current
hollow current
dim wren
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so lets say i decide to keep the c.dmg over block efficiency, would it typically be recommended to favor flak over crit rate?

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im playing an assail bubble build

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or maybe the crit rate would synergize with the crit dmg and some of my passive nodes

hollow current
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Did a quick test on having crit damage vs not against carapace. 828 damage on a head shot crit. 887 with the crit perk.

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I'd choose flak damage over crit rate tho. an extra 25% damage the entire time is worth more to me than an extra 5% crit.

dim wren
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so basically, a 7% damage increase on crit across the board to all enemies in the game vs 25% to flak

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and i struggle most against carapace/flak id say

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crit dmg def sounds trash compared to 25% bonuses lol

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ok so ill swap block efficiency for flak then probs shred for riposte it sounds like

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havent seen anyone discussing precognition so idk if its good or not

hollow current
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uncanny is first pick on blessings tho. it makes it easy to deal with carapace.

dim wren
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oh

hollow current
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precog is dependent if you're good at melee or not. not for everyone but for me it's way better than riposte or shred

dim wren
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im still learning to get good with melee tbh

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most of the time i avoid engagement and staff or assail instead

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trying to learn proper blocking, pushing, and dodging for melee

plucky flax
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Based

hollow current
dim wren
#

what was making your peril rise while just doing melee attacks?

#

i didnt see you blocking right there or anything

shadow heart
#

bro doesnt know about the best f in the game

hollow current
#

Scriers gaze does that.

dim wren
#

im liking the song too lol

dim wren
#

loving psyker so far though

eager token
dim wren
#

thanks 🙂

hollow current
#

ye, was just about to share it.

dim wren
#

how i feel in this chat rn

#

😛

#

appropriate song name

#

is assail going to be viable going into damnation/endgame?

#

i am doing heresy pretty smoothly right now but havent rlly tried to move up

hollow current
#

Yeah assail is really good. Might be build dependent but it's very useful for me.

eager token
#

if you’re clearing heresy regularly i say go give damnation a shot

#

without going down a bunch

dim wren
#

ye i played most of today and yesterady and didnt really fail any runs at all

#

i do go down sometimes but i feel like this game is just like that when playing public games haha

eager token
#

the jump from heresy to damnation is a lot less than malice to heresy imo

dim wren
#

interesting. malice to heresy felt like a pretty easy transition

#

i just had to play closer to my team and not go yolo in the front

hollow current
#

Heresy is the hardest difficulty.

dim wren
#

is that because there are still noob stragglers running around in heresy who drag the team down

#

lmao

#

i felt like running t3 was a nightmare because of that. people just running off to who knows where and dying in places u cant help them

hollow current
#

It's where bad habits start getting punished and players that think they're good eat shit.

potent echo
#

You to start thinking about tactics

dim wren
#

luckily i saw a video from Ryken XIV who broke me of those bad habbits before entering heresy

#

he said to stop playing main character hero mode and make sure youre focusing on teamwork lol

#

helped a bunch in transitioning to heresy

#

although im sure i probs still do plenty of shit plays without knowing 😛

potent echo
#

Whenever you think 'why is team not doing xxx', just ask why you aren't the one doing xxx

dim wren
#

oooo i like that 🙂

potent echo
#

That's how you carry a team

dim wren
#

you mean i have to stop avoiding puzzle buttons????????

#

hahaha

hollow current
#

when you collect all the plasteel, do all the objective and steal all the green circles. staregryn

potent echo
#

Yea when you effectively just start soloing the entire map KEKW_ogryn

dim wren
#

maybe ill try some damnation tomorrow and bite the bullet

#

heresy has been feeling pretty solid

#

could start with low intensity i suppose

urban rover
dim wren
#

git gud

#

what are missions objectives when my assail auto target gets me the most lesser kills on the team so i carry

hollow current
#

assail is really good for disrupting and softening up maniac/flak ragers.

dim wren
#

omg i love it for maniacs

#

they feel like such a non-issue

urban rover
#

Is this a joke I'm too YEEHAW to understand

dim wren
#

im just a noob dont mind me if my jokes are unrelatable 😛

#

still dippig the toes in

urban rover
#

Lmao, it's fine, I'm noob at Psyker tbh. Normally play Zealot and Vet.

#

Only just hit 30 on a Psyker a bit ago.

dim wren
#

niceeee me too. like yesterday

urban rover
dim wren
#

pshhh psyker is my first warhammer character ever 😛 u have me beat

#

played a tiny bit of vermintide 2 but not a whole lot

urban rover
#

Well I'd hope so, I have like 350 hours in the game lol

dim wren
#

psyker in this game feels a lot like the mage in vermintide 2

regal jasper
#

Woah a different colored name role

dim wren
#

speaking of roles, how tf do i get the necessary role to post pics in here

#

oh there we go LOL

hollow current
dim wren
#

is that because it's hitting weakspot

#

i do that against bombers too because im shit at pushing still >.>

urban rover
hollow current
#

you can do it to loads at the same time 😆

#

and yeah it's a weakspot thing

urban rover
#

Ragers can be frustrating tbh.

plucky flax
#

Hab dreyko finale when 10 rangers suddenly drop on the squad. whatthefuck_heresy

half iron
#

the director spawning 10 crushers to “accidentally” run into my deimos h2

hollow current
#

That's when you hit the red stim and scriers gaze with assail 🥵

urban rover
#

Tbh the only reason I leveled a Psyker is becaues a friend of mine plays them, but.. Not great.

#

I just wanted to see if they really were -that- bad as a class.

#

And they're not lol

hollow current
#

Psyker was the last class I leveled.

urban rover
#

He just refuses to use ANYTHING other than "powers"

#

No melee

#

No gun

#

Only power+sometimes staff power.

hollow current
#

Smite?

urban rover
#

Anything

#

He goes back and forth all the time

dim wren
#

wait is psyker "bad"?

hollow current
#

Haven't for a while. At release tho, whew.

#

Every Psyker I ran into for months except like, two. were just bad.

#

I think I leveled mine 3 months after release and things kinda started getting worked out.

dim wren
#

it seems like the class that could be taken in the most directions lol so i could see it taking people a while to get fleshed out

elder glade
#

As a class psyker isn't bad at all, not even close. What makes psyker seem "bad" is when people misuse parts of the classes kit or lack common sense and the don't know the basic principles of the game.

hollow current
#

They're also really squish. if you played ogryn or zealot and then try psyker....

dim wren
#

i definitely feel squish and ive never played any other classes lol

#

feels like i need to have my head on a swivel at all times and my movement needs to be on point constantly

wooden silo
#

It's likely a skill issue but I do find myself having to work harder to achieve similar results on psyker as I do on the other classes

plucky flax
#

It's not skissue.

#

We just need buffs. whatthefuck_heresy

#

Especially blaze trauma. whatthefuck_heresy

wooden silo
#

In fairness i don't think I had a good trauma staff to run so that's one thing heh

hollow current
#

Trauma staff gonna give you trauma trying to build a good one

stone canyon
#

Tbh all classes feel bit weak after Ogryn, you just have 2x the survivability and 1.5x the dmg and control with the best Ogryn weapons compared to others, feels easymode

#

The main drawback, huge size of ogryn, can be somewhat negated by constantly dodgesliding as then most ranged cant hit you at all

wooden silo
#

Are they really that much better in damage output as well? I do feel like i am most effective as an ogryn. The survivability I get. But the fact I am good at killing I sort of contributed to the fact I am used to the class lol

hollow current
#

Kickback ogryns, plasma vets and the occasional zealot melee maniac build give me good competition for top damage. Otherwise it generally doesn't happen when pubbing into auric. Even if I eat shit half the match I'm often still neck and neck if there's another good player. KEKW_ogryn

stone canyon
#

Yeah difficulty obviously changes things, things that can AOE dmg through multiple enemies become so much stronger the more stuff you got on screen

#

So Blaze Trauma, Voidstrike, Plasma etc. work then better

#

I felt things werent dying fast enough playing Vet with ColumnusV after doing Achlys with Ogryn 🤷‍♂️

#

But that might be the F ability that sets everything on fire and makes you shoot that much faster in tight spots too

hollow current
#

My ogryn had a similar thing but with the mk2 ripper. Just set the room on fire and spread that fire dot.

#

When that rending talent was 30%, it was busted asf

stone canyon
#

Also my experience is mostly regular Heresy and Damnation, have done only couple Aurics

#

So once things get more busy different things work better then

#

1½ month into the game and i feel more comfortable im just regular damnation, i rather carry than be carried always

potent echo
#

Being carried is how you learn, people forever stuck in 4s are like blind leading the blind KEKW_ogryn

stone canyon
#

Yeah im not planning to stay stuck there, but im also just getting my builds getting done and farming materials and such. Only lastnight got my lvl 3 blazing spirit after about 40-50 trauma staffs crafted

torpid girder
#

Trauma staff hell is real 💔

stone canyon
#

I probably was just most unlucky trauma staff farmer on server, usually get lucky

torpid girder
#

Even with a build that's not perfect you should be able to do just fine in damnations, esp if they aren't high int
The step from 4 to 5 isn't big iirc so it'd be better to start practicing it probably

stone canyon
#

Yeah i mostly do Damnation on builds i feel comfortable with

#

But lastnight trying out Trauma Staff for first time i went to Heresy instead

#

(only done 1 mission while leveling with it before in my teens)

#

And it felt way too easy there, just blowing up everything and those who didnt blow up, were set on fire

plucky flax
#

If you want to do a lot of damage play illisi smite surge with creeping flames.

#

For some reason scoreboard mod loves that combo.

sullen sphinx
#

But bullying elites with Trauma inflicts more mental damage

limber silo
#

I occasionally hear the npcs talk about hallowette having xenos materials. Do you think there's a chance we might be able to use xenos weaponry since the inquisition does occasionally?

#

Maybe some wraithbone weapons for psyker???

sullen sphinx
#

Maybe only as cosmetics

torpid girder
sudden trellis
#

finally got my crit+fire trauma staff like 600 hours into the game, I see what the big fuss is about..

quartz barn
#

Boom, but now with fire

stone canyon
#

Im just missing the +5% crit perk from it

cosmic sigil
plucky flax
cosmic sigil
#

do you use ovenproof>

#

?

plucky flax
#

Yeah.

wind spruce
#

First game of tac axe/las pistol with scriers assail. Was basically a quad zealot squad and only one guy had good carapace pen lmao

cosmic sigil
#

could not do better

wind spruce
plucky flax
#

Not bad. pogryn

wind spruce
#

"Not bad" lmao

cosmic sigil
#

still not warp nexus 4

#

and no more plasteel

plucky flax
#

Well I still think mine is better and mine is not perfect.

cosmic sigil
#

what's the trauma fire build?

wind spruce
#

You're right, only 75 blast radius? Hold "X".

plucky flax
#

Not even triple 80% damage stats smh.

wind spruce
#

@cosmic sigil its this

plucky flax
#

Essence harvest over inner tranquility. staregryn

cosmic sigil
#

sadness

plucky flax
#

Sry me bad.

wind spruce
#

back to sedition

cosmic sigil
#

it;s fuck you scab melee staff

wind spruce
#

I just quell to 65-75 each time so im guaranteed to land at lvl 4 nexus with a full charge

wheat seal
#

good ?

stone canyon
#

Get it for those blessings?

plucky flax
wheat seal
cosmic sigil
plucky flax
#

Right click then left click.

#

If you're pro you can try to do da flick.

wind spruce
#

Always be flickin

cosmic sigil
#

I mean. You must charge to the max right?

vestal fulcrum
#

No, why?

#

You make the call what charge level is appropriate YEP

#

And/or worth the risk

rotund fable
#

Honestly cant tell if this is a good roll or a bad one, as i dont normally use the surge staff...

plucky flax
#

If you use hp bar mod and you know you won't require full charge to kill an elite then don't have to.

vestal fulcrum
cosmic sigil
#

Well more peril more crits more flames?

vestal fulcrum
#

At its best, you will have an easier time stacking peril for Venting Shriek whatthefuck_heresy

vestal fulcrum
cosmic sigil
#

Ok so it's a balance

vestal fulcrum
#

There’s a level of comfort you should evaluate yourself

#

I would say it’s at least usable

cosmic sigil
#

Maybe I will try first with the peril reduction charges node

rotund fable
#

I've ingrained into my muscle memory to back up and start quelling as soon as i hear the sound of peril nearing max...

#

so maybe i can make it work

#

I normally run either voidstrike or purg staff

wheat seal
#

sorry for saying trauma staff is bad..

#

with Blazing spirit it's a game changer

stone canyon
#

My warpfire dmg for first time went above ranged with it now

sullen sphinx
#

Praise the Trauma

wind spruce
#

Hadron blessing me today

#

Decide to use tac axe, get right hand side one, then get a straight upgrade an hour later

vestal fulcrum
#

Very nice indeed

wind spruce
#

Both weapons in my kit are 3...69 whatthefuck_heresy

blazing drift
#

Do u guys think this is good enough for a flame trauma build? or keep rolling

wind spruce
#

You'll suffer a fair bit with the blast radius and no flak perk, but it's passable I suppose

blazing drift
#

okay thanks

stone canyon
#

for reference

#

So if its like 8 blast radius, shouldnt be that big deal

#

Gotta say Blazing Trauma staff reinvigorated my joy of Psykering again, was getting really bored of Voidstrike already

#

And Gunker just felt wrong, since id rather pewpew on my Vet

plucky flax
#

Why ppl are playing blaze trauma? FeelsStrongMan

upper sun
vestal fulcrum
plucky flax
#

Please spread the word of blaze trauma bad.

#

I'm trying to get it buff!

upper sun
#

its ok i will keep saying how hard it is to aim it

plucky flax
#

Btw any palworld enjoyers? I just bought it.

stone canyon
#

I hated the similar aim staff in Vermintide 2

#

But here it somehow feels more comfy to use

vestal fulcrum
plucky flax
#

Can I store bench and stuff then put it down somewhere else or do I have to disassembly every time? nooooo

upper sun
#

i will stick to surge staff no need to aim just do 360 no scopes

plucky flax
#

tru dat

mighty fractal
#

You might have to put a cap on how many stacks you could have running at once, though

#

because sometimes In Fire Reborn feeds you tons of stacks from a burning horde

#

or sometimes Psychic Vampire pops off and your team instantly feeds you 6 stacks just from killing chaff

plucky flax
wind spruce
#

6% per second is almost nothing

wet belfry
rotund fable
#

Welp, hadron didn't brick it, i can just swap the perks

plucky flax
magic hull
plucky flax
# magic hull Trauma boss, do you have comprehensive build for me to try out?

Build at the start. You can use whatever melee weapon you want.
https://www.youtube.com/watch?v=BmMGD1ev5rE

Using Mk5 duelling sword for fast movement and repositioning. More vulnerable to shooters without deflector but it's very comfy to kite monster and dodge muties.
Patch 1.2.22
Smelter Complex HL-17-36 · Strike · Damnation · Hi-Intensity Shock Troop Gauntlet (Hunting Grounds)
Loadout: Mk V Duelling Sword / Brain Rupture / Force Trauma Staff

00:00...

▶ Play video
fresh halo
#

Worth picking up from Melk's stock, Siblings ?

#

Or should I wait for a better one ?

wind spruce
fresh halo
#

Currently, I have this one in my possessions.

wind spruce
#

Save your melk bucks then

wind spruce
fresh halo
#

I see. What should I swap Warp Nexus for ?

#

Also swap Sprint Efficiency for ?

magic hull
magic hull
#

and damage ofc

upper sun
#

maybe do sprint for flak and upgrade warp or do both and go flak elites

magic hull
#

you can potentially 3 hit heavy crusher if fully upgraded

fresh halo
#

I see

#

So Warp Nexus+ and Carapace/Flak ?

magic hull
#

Flak so u can kill specials

mighty fractal
#

I wish the Surge LMB projectiles were little lightning bolts

fresh halo
#

I see

mighty fractal
#

They could be functionally the same as the current LMB, just visually more staticky

fresh halo
#

Well, thank you, Siblings !

magic hull
#

I go for crit damage or maniac tho personal preference

#

crit on surge is nasty

wind spruce
magic hull
#

on warp nexus?

#

nah

wind spruce
#

As one of the perks

#

Yeah

magic hull
#

i said crit dam tho

wind spruce
#

Oh

#

Even worse

magic hull
#

"personal preference"

upper sun
#

theyre both not that good unyielding would be better

magic hull
#

for bosses?

wind spruce
magic hull
upper sun
wind spruce
magic hull
magic hull
cosmic sigil
#

I mean do you know how Crit DMG is calculated or did you just see the video on YouTube?

upper sun
#

I dont think im ever gonna change the one I have from when i started playing psyker smh

magic hull
cosmic sigil
#

Do you mind a copy pasta?

magic hull
#

I dont spend too much time testing all perks out to see the difference

magic hull
cosmic sigil
magic hull
# cosmic sigil

yeah i understand it now, so % is not based on total damage

cosmic sigil
#

Yeah so that's why it's not very good

#

It's better on some weapons than others

#

The thing is, when choosing a perk you should ask yourself the following: what are the BP that I want, what are the BP that I need

#

A lot of people will say flakiac is the best. Well, you need to understand why first

#

Flak is the most common armor so it's good to have, but if my weapon is already killing flak well, I might take elite, which includes ragers, crushers....

upper sun
#

elites tho is only a 10% increase

tulip kettle
#

Guys

#

Stop mis info

#

Plz

upper sun
#

as long as you get something other than groaners its not that bad KEKW_ogryn

cosmic sigil
#

Maniac it's because of dreg ragers mostly. I won't go out of my way to put maniac on some melee weapons just to take care of them. I will shoot them before they're close. But I will use it on a claw to access a one shot parry kill

tulip kettle
#

Crushers are Cara not unyielding. Surge staff requires the flak perk. That above trauma is useable if you change nexus to rending but still kind of bad because of the perks.

cosmic sigil
cosmic sigil
tulip kettle
#

Cara is a complete waste

#

It affects only one enemy on surge, crushers.

cosmic sigil
#

Depends if crushers are a problem for you

#

Flak being mandatory

tulip kettle
#

They die in 3 casts

#

Cara won't make it 2

#

It's a waste

cosmic sigil
#

Oh. I thought there was a bp

tulip kettle
#

No other enemies are carapace type to the surge staff

cosmic sigil
#

Even with warp riders and charges?

magic hull
#

What type of enemy is hound

tulip kettle
#

Infested

cosmic sigil
#

Infested

upper sun
#

infested

cosmic sigil
#

Nevertheless that illustrates what I was saying before. Check the BP.

tulip kettle
#

I don't know if it's diff on lower difficulties or super high warp rider or w/e, but I really wouldn't say carapace is a worthwhile perk on surge staff. Flak and then elites/maniac/crit chance are the play

#

Maybe unyielding

cosmic sigil
#

Reapers are not full unyielding btw. There's flak too.

tulip kettle
#

Yes, but they are unyield to the surge staff

#

Because surge always hits the torso

#

And it's their shoulder, which is carapace

cosmic sigil
#

Wait

#

Surge was hitting other parts before no?

tulip kettle
#

Nope

#

Idk maybe in the past but not for a long while

#

The lmb can hit anywhere ofc, but charged attacks hit the torso

#

I will also say surge is my least fave staff and I have tested it the least

upper sun
#

also dont bother with the infested perk dogs are almost always a two tap in best case scenarios even with it

#

untless you crit at high peril with charges at least with my staff

tulip kettle
#

I do believe there are some breakpoints with crits

cosmic sigil
hushed egret
#

yeah infested isnt worth

#

but unyielding and carapace certainly can be

#

whether because you're taking other weapons that can handle more flak and maniac enemies or because you deal enough damage you dont need the extra 25% on them, they're definitely worth dropping if you build with it in mind

eager mantle
tulip kettle
# cosmic sigil

Even more of a reason to run flak and less reason to run anything else but maniac or crit chance / elites

#

This is all for surge specifically

magic hull
#

well i got maniac that cant be changed, maybe the second one is carapace then.

tulip kettle
#

No

#

Can you read?

upper sun
#

be nice

tulip kettle
#

The second one needs to be flak

upper sun
#

flak is more important

hushed egret
#

second one doesnt NEED to be flak but it is meta

tulip kettle
#

Surge without flak is cringe dude

hushed egret
#

carapace and unyielding both have strong places

magic hull
hollow jolt
#

No you should put groaner damage

Sponsored by Nurgle

magic hull
#

sure ill hit flak lol

upper sun
magic hull
#

as the meta says

upper sun
#

if you get one good thing on the staff thank your lucky stars

hushed egret
#

just depends on what you want to do with your build

tulip kettle
#

On surge staff?

#

It affects one enemy and doesn't give you a new breakpoint

hushed egret
#

cause crushers are tough bastards and may very well be your only anti-armor tool in your kit

magic hull
#

he has a point

#

surge in my experience all does well agaisnt other units

#

i do struggle quite a bit with crushers

hollow jolt
#

Does Uncanny Strike Deimos do well vs crushers?

tulip kettle
#

Very, very well

wet belfry
tulip kettle
#

Lol "it's alright"

hollow jolt
#

Though I suppose a Surge shouldn't pack a Deimos

wet belfry
#

Its not high dps but it can kill them.

hollow jolt
#

Such is life

wet belfry
#

Above average

hushed egret
#

if your surge is your only single target weapon then it's worth considering if you want it to be more generalist or more "boss kill"

tulip kettle
#

"not high DPS"

#

What are you smoking dude

magic hull
#

You need to chill man

tulip kettle
#

It also reliably knocks them down

upper sun
tulip kettle
#

And has the ability to instantly max uncanny

hushed egret
#

Dom please leave this conversation. you're just being an asshole metaslave and nobody cares

tulip kettle
#

Lol, not true at all

#

And I have said the same to you, shottie

agile basin
#

Hey guys I'm having trouble with the 90% penance

upper sun
#

man meta this meta that its kinda hard to get both a meta melee and a meta ranged weapon

tulip kettle
#

The issue is asserting facts which aren't true

hollow jolt
upper sun
#

if you have something good enough its fine

tulip kettle
#

Idc about meta, play what you want

upper sun
#

i am an illisi enjoyer

hollow jolt
tulip kettle
#

But asserting falsehoods as facts helps nobody.

hushed egret
#

game is very well balanced

#

hard to make bad choices here

magic hull
agile basin
#

Killed 3 bossses with brain burst still nothing in private

upper sun
hushed egret
#

it has a place thumbsup_ogryn

hollow jolt
hushed egret
tulip kettle
#

Healthy debate is saying "I think this cos this" and you will see I always engage with these in good faith and encourage such convos

magic hull
#

well maybe learn some attitude before* teaching people aome facts

tulip kettle
#

Blah blah

magic hull
#

womp womp

upper sun
tulip kettle
#

I don't like to be wrong and didn't read my response

magic hull
#

no one is entitled to you

tulip kettle
#

Wahh wahh this guy asked me if I can read now I'm sad

hushed egret
#

@agile basin find yourself a full squad with an Shield Ogryn, then a daemonhost. bots will ruin the penance for you

#

what happened to that message staregryn

upper sun
#

buy the game 3 more times buy 3 more computers and play it alone

hushed egret
#

I've been found out. it was a good run, fellow heretics in hiding thumbsup_ogryn

hollow jolt
agile basin
hushed egret
#

(I dont even know what a tzeentch is lol)

upper sun
#

i liked fouda pls make more seasons

hollow jolt
rigid sky
hushed egret
#

are you playing the correct difficulty @agile basin ?

hushed egret
#

I think it's heresy iirc

upper sun
#

make a new psyker and name them "let me solo her"

hushed egret
#

that's actually a really good one KEKW_ogryn

#

imagine 1v1'ing a daemonhost using only brain burst

#

like an actual 1v1, no shieldgryn

rigid sky
#

A task for only the most incomparable of minds.

sullen sphinx
#

I mean, it's possible to 1v1 it, it'll just take time and perfect play

agile basin
agile basin
tulip kettle
#

Weakened monstrosities also count

#

So you can try heresy mael if it's avail

#

And it's the easiest against BoN because you can take bubble and literally solo it as the BoN can't hurt you in the bubble

hushed egret
#

okay your name just fucks with Discords pings and replies KEKW_ogryn

quartz barn
#

If the dh wont work you can always try it on a plague ogryn or spawn instead

hollow jolt
#

If you can get a Ping keystone Vet, they can help make the achievement faster

quartz barn
#

I personally got it on a spawn while the rest of the team just focussed on enemies that would occasionally spawn

#

Ogryn should be easy too if someone draws aggro

tulip kettle
#

it's easiest against BoN because it won't de-aggro off you if you face it down, and the bubble makes the beast of nurgle unable to do anything. The others are significantly harder without shield ogryn as having your blitz equipped lowers your mobility and dodge count to where you can't reliably avoid damage Vs spawn

quartz barn
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You def can, just a bit tricky

tulip kettle
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You can't reliably avoid dmg Vs spawn with blitz equipped as you only have 3 short range dodges.

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It throws a 3 attack combo followed by the grab

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You cannot reliably avoid dmg Vs spawn solo with your blitz equipped

exotic mauve
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knife blessing for psyker? Got uncanny 4 and one for reroll

hushed egret
tulip kettle
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Not with your blitz equipped. Slide dodging takes 2 dodge charges and has a longer recovery, exacerbating the problem

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With a weapon, maybe, with your blitz, not gonna happen in any reliable way

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You slide dodge, dodge the third attack, then it grab attacks you on 0 dodges. Even if you time it right, the weak blitz equipped dodge won't be enough and it will grab you

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I'm not saying u can't solo a spawn, you definitely can, but not with your blitz equipped

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And, why bother, when you can just use bubble Vs Beast of Nurgle and laugh as it stands there looking at you unable to do anything

rigid sky
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Got my new mouse so I can finally be an asset to the Imperium again

tulip kettle
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Tidy my man, what did you go for?

hushed egret
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idk how the sliding on dodging works but it really doesnt feel like it takes a charge

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and regardless, if you're evading right, you'll be out of range for one of those 3 melee attacks, giving you time to recharge 1 for the the grab

tulip kettle
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Nope 🙂

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It does take a charge

lyric burrow
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Dodge slides do take 2 charges

tulip kettle
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And no you won't, with your blitz equipped

lyric burrow
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Sliding forward doesnt take any tho

hushed egret
tulip kettle
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Lol no you dont

lyric burrow
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But dodges come back pretty quick and you can still have effective dodges after using 2 so

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Id believe if you didnt notice

hushed egret
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also using only your blitz for damage doesnt mean you cant swap to melee for a quick block here and there

tulip kettle
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And again, you only have 3 dodges and it's 4 attacks total

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Like, it is possible to solo a spawn in VT2. It is possible to solo a spawn in psykanium in DT. It is just about possible to solo a spawn in online play of DT, with extremely skillfull gameplay and your full compliment of kit.

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You have not once solo'd a spawn in online DT using only your blitz on high difficulty

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You certainly don't "do it all the time"

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There is no lag comp on the spawns attacks, unlike the plogryn.

hushed egret
tulip kettle
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You do though.

rotund fable
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I have solo'd chaos spawns before... but those times are usually using Ogryn, and ogryn can just straight up out-heal the spawn while constantly stacking bleed, so i dont think it really counts.

tulip kettle
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And you're also ignoring that, even if you could do this, which you can't, it will fake you out next time and double slam

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I didn't say you can't solo a spawn all togehter

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But I'm not just gonna copy and paste what I just posted again.

hushed egret
tulip kettle
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Not with your blitz equipped

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Look dude

magic hull
tulip kettle
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It's easier in psyk than online

rotund fable
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So, is this reffering to someone attempting to get the penace where they need to kill a monster with 90% of the damage being the brainburst?

tulip kettle
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Go record yourself doing it now

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You do it all the time apparently 🙂

tulip kettle
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And as I said

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Just take bubble and find a BoN

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The BoN actually can't do anything to you when you're in the bubble, trivialising the whole thing

rotund fable
tulip kettle
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Nope

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Well, yes

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But it can only eat you if it's sicked on you first

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And it can't sick on you in the bubble

rotund fable
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When i first saw the conversation occuring, i initially thought you were saying that it was "impossible to solo a spawn as psyker" not "Impossible to do when trying the blitz penance"

hushed egret
tulip kettle
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I know you're on xbox

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And also a noob who's been playing psyker a month

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But tell me more 🙂

hushed egret
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you dont know my skill level

rotund fable
hushed egret
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you just have a closed mind

tulip kettle
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You don't know that sliding takes 2 dodge charges

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But sure you solo spawns with your blitz all the time

hushed egret
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I said it doesnt feel like it

tulip kettle
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Gtdo dude

hushed egret
tulip kettle
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You did, actually.

hushed egret
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I said you dont need to dodge all 3 attacks

hushed egret
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yes, I dodge one attack and dont get hit by the second one all the time

tulip kettle
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Cool story bro 🙂

hushed egret
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and once again, you can swap in melee for a block or two, especially if you're running dclaw (though parry does damage so irrelevant to the penance in question)

tulip kettle
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Yes dclaw makes soloing bosses ez

rotund fable
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I mean... if you do a slide correctly, you CAN avoid the followup attacks on a spawn's sweep attack string...

hushed egret
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thank you

rotund fable
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But the timing is TIGHT

tulip kettle
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Not with your blitz out, you cannot. You can dodge 2 attacks with the slide dodge

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It then throws a third

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Which you also dodge

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Then it grab attacks

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And you cannot dodge the grab attack

hushed egret
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does dodge jumping cost a dodge charge? cause dodge jumping can make great speed too, perfect for the topic of this discussion

tulip kettle
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If you do succeed in dodging it, it will then do a double slam into grab

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Which requires 5 dodge charges to successfully avoid, or blocking

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You have 3.

magic hull
tulip kettle
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Lol the only thing pressed is your mother by every guy in a 3 mile radius

magic hull
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actually kids these days behave better than you do

jaunty tiger
rotund fable
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Going back to the previous statement, since we're getting off topic; Using a slide to avoid the latter portions of a spawn's sweep-attack string IS indeed possible, but requires specific timing. Spawn's grab attack also does not damage the player it grabs (when they do it to smack other players around)
Theoretically, If you are trying to get the penance off of a spawn, I would suggest using a d-claw with a lower damage stat (since i am reasonably sure the parry damage scales off of the weapons base damage, if i am wrong, feel free to correct me) for parrying the more dangerous attacks while you try to get a lot of brainburst damage in and manage your dodges.

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If you arent going to try it solo, just get an ogryn to tank for you

ionic needle
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You really want a parry that does damage while doing that?

jaunty tiger
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in practice i think you can definitely bb a cspawn to death without swapping if u abuse a pillar or something

rotund fable
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That is also a viable option

jaunty tiger
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i dont think the dodge limit is the problem trying it out myself

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its the dodge distance

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u just barely make any distance with each dodge

rotund fable
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though, again, if you want to do it easily, i think you can just get an Ogryn friend with the Taunt and "Valuable distraction", or with one of the weapons that lets them stun-lock monsters with the slap.

jaunty tiger
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in practice without terrain to abuse or another player to divert aggro i think its not possible to do it without swapping off your blitz, you just don't make enough distance with dodges and it eventually runs up right into your face

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that being said saying "your mom is a xxxxx" over a video game disagreement is also 😔

rotund fable
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Yeah, resorting to insulting someones parents over a videogame dissagreement is very "Loner-Zealot.tm" of them

tulip kettle
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And lol, I am not the one who started the insults, it's clearly meant to be humor

jaunty tiger
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shit talking women isn't funny, just low class

tulip kettle
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I don't know why anyone is disagreeing with what I said, THAT YOU CANNOT SOLO A SPAWN WITH ONLY YOUR BLITZ

sudden trellis
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bros taking Ya Momma gags personally since 09

tulip kettle
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you can other monsters

sudden trellis
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never change

tulip kettle
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Ikr

jaunty tiger
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lol

tulip kettle
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I'm getting pressed over game code though

jaunty tiger
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it wasn't even directed at me for me to take personally

tulip kettle
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When I'm stating facts. Not opinions

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Facts

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You cannot avoid a spawns full combo with blitz equipped. You can't do it.

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It's grab attack even applies through obstacles and cover

jaunty tiger
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well

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i did it with some terrain abuse (pililar in psykarium)

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but idk if that counts

tulip kettle
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It's also easier in psykanium

upper sun
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you can solo chaos with BB i did it just now

tulip kettle
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You did not solo a spawn with it aggroed on you using only BB

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No you did not.

upper sun
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nuh uh i just did it

tulip kettle
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Nuh uh dude

upper sun
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yuh huh i just did it

tulip kettle
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I did a thing that's not possible and I can't prove it but I totally did guiz

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I was new to the chat yesterday asking basic questions about staves and didn't know what the aethenium is

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But today I solo'd spawn without it aggroing something else with only BB equipped

upper sun
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yeah