#psyker-class
1 messages · Page 1110 of 1
it also will just stop marking enemies
you also lose stacks when playing with good team mates because they kill your targets too fast
Simply find bad teammates. 
with specific builds that require edging like warp rider I get you
Simply ledge your teammates by leading a pox burster into them or with barrels
also you can make up for purge's slow buildup with your blitz, you'll get high peril then you can just stay there for however long the fight goes
bb builds up peril fast without empowered psionics
If I remember I try to start a fight with a special from deimos then switch to staff. My deimos has low warp resist so it gives me like 30%.
also yeah force swords
It's funny
People act like Trauma only has two builds: Blaze and Rending
But nobody ever talks about plain ol' Warp Nexus and Flurry Trauma
No youtube videos of that build
Blew myself up on first mission with Trauma
jsat runs that build actually
Trauma crits don't do much extra damage. So Warp Nexus isn't doing much if 3 stacks of soulblaze isn't attached
So far really liking this, just gotta get used to it
Remember: blaze trauma bad.
Pls buff 
It's tragic how it's so weak and needs a buff because it's so weak
I mean bb has high peril but if you just edge it you won’t blow up
As long as you don’t activate it after the charge while already at 100% it will just put you at 100%
First game with Blaze Trauma, most kills, worst damage 🤔
If you use the ovenproof idk how it is for you but my ovenproof is super screwed on blaze trauma.
Like I get 1.2k kills and only get 500k on ovenproof. 
While on surge with 800 kills I get 600k+ easily 
Not that scoreboard damage matters anyway. You can feel for yourself you're outpacing anyone else on the team with the kill counts alone.

I like surge
It’s a staff 
too lazy to do all this surge macroing canceling I just wanna grill
It's not needed it was only for memes.
u can blitz cancel trauma too, makes it much stronger
based take
but... why would they?
the cool thing about trauma is applying stat effects to huge numbers of enemies at once while shitting dmg
if instead you do a few more crits but apply no effects to the 50 enemies you hit for 30 dmg
why even trauma
just run void and kill more stuff faster
No real reason to use nexus flurry on trauma
If you are using flurry then rending shockwave will be better than just crit damage
it's a bug with how warpfire is calculated, whoever applies first gets all the dmg, so if you play with another psyker with warpfire it'll nerf the shit out of your damage
What they get the credit for the damage but I get the kill?
i only know about the damage stuff, idk what credits the frag itself
you just mentioned lower damage, so i know for a fact that's a bug with the numbers
i feel so vindicated right now
because i hate surge staff, because the peril gain / dmg feels bad
and i always end up exploding
i see chaos explode 2 mins into the mission using surge and know its a surge issue 
Yeah this is the main reason to play trauma imo
the appeal of having super utility is too fun
Nexus + Flurry is mostly a duo run thing anyway
You play Flurry for the mass CC
but if you want to run flurry
run rend
and get value from the wider aoe
instead of crit giving you slightly more dmg near the centre, which is redundant, and no stat effect
like im just saying i dont see how its valuable to run them both together when if you were going to do that you could play void and kill 15 enemies a second instead of 3
I think the logic is that since crits already have pseudo rending anyway, you might as well run crit
I was testing my staff.
Shhh....
trauma crit dmg seems pretty significant
its less significant when you realise how few enemies get hit by the centre blast
i think people don't realize trauma can 'hit' enemies outside the circle as well
yeah for like, 30 dmg
that's the catch with blaze trauma, it will burn within like a 15m radius
but it's not very well conveyed to the user
since it you know, draws a fucking circle
it's understandable why someone would go flurry and nexus
i agree with that, why not show 2 circles, the inner and outer, instead of some sort of average of the 2
the circle you see is the epicentre at 100% blast radius currently
yeah but your average player is going to presume that's where the damage also goes
interesting
so its at least 40% too big of an area being shown currently
innit closer to 20%? 2.3 vs 2.5 radius.
doing maffs, the 2.5m radius circle is ~18.2% larger than a 2.3m radius circle
blazing nerds thirsting for that 8.4m to 10m jump tho
yeah i brainfarted and forgot the blast radius doesnt scale from 0-100% lol
Bruh 100% all 3 damage stats and blazing spirits 4.
Give me!!
100% quell speed poggers
They need to add some sort of mechanic where you can increase a stat beyond 80% at the cost of another.
17.2% peril quelled per tick at 100% quell speed, compared to
12.3% peril quelled per tick at 80% quell speed
Or just make crafting not shit i guess too
poggers
god i hate that psyker staffs are so shafted by the 100% stat cap
fucking nonlinear scaling on quell speed
some part of this exists in code already
sometimes, milky stocks that fire
This is what my dmg log looks like after mission, no idea if its the one thats showing Trauma Blaze badly
But again most kills and most ranged kills yet low dmg
is that the only stat which scales nonlinearly?
to my knowledge
there's probably other ones
quell speed does scale linearly w.r.t. time to be fair
and i guess that's what they had in mind but god damn
what does quell tick mean?
you quell in discrete elements
1 instance of peril being reduced by quelling
each tick happens every 250ms
it's just that your peril meter has some visual interpolation applied to make the number look like it's going down smoothly
interesting
so what's the base value, and does quell speed as a stat multiply or add to it?
this is the formula for the amount of peril you quell per tick
so, there are two variables that affect how much peril you quell per tick--the percentage at which you start quelling from, and the quell speed stat modifier on your staff
so you quell faster at higher peril if I'm reading it correctly
ye
specifically, if you start quelling at higher peril, then you'll quell faster
if you stop your quell midway and start a new quell, your starting percentage changes
ah so the "starting peril" is per input, not per tick
ye
lmao what is this shit you sound like a fucking algebra text book lmao can mc squared solve for y pythagorean theorem get you bitches? nah lol lmao
mankar = L + ratio
ofc the nerd posts more math
i'm tbagging you next time
cringe
and dragging another overhead into you
it looks like quell speed as a stat reduces quell speed though 
just looking at the formula?
1.5 - quell speed 
I just got out of a math class to chill on darktide and now i see more math 
it's cuz it's subtracted from 1.5 that makes the outcome of the formula go higher
Which means high peril gameplay is rewarded more
Someone would think that as clown coding but IMO that's a good thing
but 1.2 is a lower number than 1.5 and therefore multiplication would result in a lower total outcome
I must be reading it wrong
i kind of wish that the starting percentage updated with each tick but i also don't want to wish for something that i don't quite know how it'll change stuff
I agree 
here's a quick and dirty example
it looks more complicated than it needs to be but 
just graph it in desmos
1 - 0.5 = 0.5. Consequently, 1/0.5 = 2
1 - 0.75 = 0.25. Consequently, 1/0.25 = 4
if it were not a negative number, your intuition would be right
yeah but it multiplies by the things to the left making the bottomside equation smaller. dividing with smaller numbers makes bigger numbers, but mutliplication shouldnt 
it is negative?
actually better question
what is base quell speed?
oh i meant that hypothetically if it wasn't a negative number
i'm not sure about base quell speed but that's the formula
starting at 100% peril and with a quell speed stat of 0%, you quell 5.74% peril per tick

*5.75%

thats not very scientific
here is ur graph of quell per tick as peril increases for 0-100% quell speed stat
green is the peril% you quell, as the x-axis (your starting peril) increases, assumming 100% quell speed stat
and red is at 0% quell speed stat
i think
or it's the other way around
Game wants me to make Gunker next?
Perks are okayish? Guess would want Flak instead of Maniac there
guys, what blessings should I look out for on a purgatus
yeah i think unyielding and flak is the way to go on columnus gunker
ok mine already has Warp Flurry 4 and Warp Nexus 3
and the perks are 25% against carapace and 8% ranged critical hit damage.
What should I change?
so warp nexus 3 is ok?
yea
you will see much more value from +25 flak and +5% crit chance on perks than changing blessings
ok done. Thanks
70% damage
75% burn
73% Cloud Radius
80% Warp Resistance
76% Quell Speed
burn radius is not such a hard limit but higher = better
Go flak maniac. If you can hit head then with tru aim you still crit a lot. Change raking fire to dumdum.
shame its not 76 burn for the next increment of damage applied
but it will feel just fine
sad
is there any universally agreed on good build for the staff? rn I just copied one from a youtuber
Only use Discord Verified Youtubers (tm)
I meant I saw the build on their channel
@icy harbor i have been using purga staff for a long time
1.7k hours total game time
this is the best setup i have found
oyu want warp nexus and warp flurry. no exceptions
flak + maniac/unyielding/crit chance for perks
because purga is horde clear
deimos is single target
you need something to delete single targets
deimos has uncanny strike
whicch boosts soulblaze damage
you set an enemy on fire a few times with purga
swap to deimos
stab in head
uncanny strike activates on the soulblaze, giving it rending proerpties
sorry, green is 100% quell speed and red is 0%
@icy harbor this is what i run
interesting
most quell speed we can get right now is ~65% I think?
biggest tip i can give is to use your melee more
melee solo enemies and mutants
dont try setting solo enemies on fire
just melee them
What's a good substitute for the mk4 ds?
deimos
If you want mobility, maybe a knife. If you want good single target damage, Deimos is pretty good. I always feel really sluggish w blaze swords but they're cool.
blocking that dude wow
how is riposte on deimos
decent?
also I read mobility/warp resist is the dump stat right?
dunno if is hould look for another since its nearly 80 on all dmg stats
mobility would be my first dump stat, but warp res aint bad either
especially if you're either not using your power up or specifically using it to generate peril
Depends on what you want to do with the sword. Personnaly i use it as a defensive tool, so i'm on high mobility and deflector, but if you only care about his damage, mobility is the dump
as for riposte, it's a great blessing, but whether you want to build for crit is up to you
https://i.gyazo.com/09beda054ec54ff9e7d02df45e9fa951.jpg
alsp have this, elite should be fine without maniac I assume?
and im already building into the crit talents for the most part I think
yeah that purge is great
rip damage stat but at minimum half your damage is from burn anyways 
Damage is the dumb yeah
was I decieved
No that's right
i assumed it was like zealot flamer where burn is the actual source of dmg
It is
purge is flexible in its dump. just dont dump burn or cloud radius lol
Less than 10% of your damage comes from the "damage" linked to the damage stat. If you play properly it's all burn
Would the first trauma staff be better than the 2nd one for a fire trauma staff if I replaced run n gun with blazing spirit and fodder damage to flak?
When you consider the staff does 30 damage per tick and warpfire goes in the hundreds it's not exagerated
oh don't worry he's just joking around
i'm currently in a premade with him
Buy for blessing? I mean, it might be better in general than decimator but i might be wrong tbh
I'd take the second personally but the first will absolutely still do the trick
hmmm
also playing venting shriek so ii was thinking warp resist shouldn't matter too much with peril buildup
i barely use the special action as it is
perks are defo okay ish, flak is pretty important to wack gunners fast tho and to quickly kill maulers but tbh this is still good cause its a colomnus
but... souldblaze literally doesnt do that
headtaker is generally better than decimator
last time I looked. iirc the max the stacks got to was like 30 damage
its much easier to maintain
wait I think I'm talking about against carapace
Yeah agaisnt carapace it's something else lmao
as far as I can tell soublaze does little more than tickling them no?
like
in general
bot h the staff damage and the burn
Yeah
more or less yeah but it does that to massive swaths of map plus tons of stagger and suppression
well I just mean i dont find it particularly effective to purg staff crusher packs
unless im missing something
its pretty much the reason i bring deimos
I wonder if it's a smart idea to queue into a sniper gauntlet and poxburster gauntlet maelstrom as a trauma shriek psyker
It's not efficient, but it does stun them iirc
and bb to a lesser extent
they're not staggering in meat grinder at least
with left or right click
Hey gents what is a good gun-psyker build?
what to change?
Is the blue/speed buff stim still broken for staves and other chargeable weapons?
I don’t see it mentioned in any of the last few hotfixes

whats it supposed to do?
I'll buy this from you 🥺 🙏
This is like my 20th trauma staff I swear to god hadron
haha
I remember fishing for flurry before the job update just so I had it on my voidstrike
cuz old optimal blessing combo pre rework was flurry transfer peril
got 2 surge blessings before one flurry
and I finally get warp flurry and the patch 13 comes out and suddenly no one gives a fuck about flurry
cuz nexus surge is all the rage
warp flurry and the headshot quell is the real mvp
it's nice but it's nothing powerful you know
like a surge/flurry voidstrike
nah the headshot quell is super good
gives you very noticeably improved shooting uptime
combined with warp flurry, you're sending far more dumplings down range than you could ever dream of otherwise
yeah but surge lets you oneshot crushers
i think
i dont actually know after the nerf a while back
pretty sure it's still 2 shot but surge staff can only kill one singular thing at a time, and only paralyze 2, with the most peril generation out of all the staffs. Void can still do great single target, even if not as good, but has better crowd clear and much wider spread cc with less peril generation
wait hold on
you said surge in such a way I thought of the staff forget that whole thing
surge lets you anhilate single targets but it doesnt give you more uptime. quelling on headshot gives you more uptime (and is also more consistent, screw relying on rng)
both are good but do very different things, and I just like more uptime. I've gone from 70% to 10% just by cleaving over a crowds head a handful of times
Just played through 5 missions and lost 4 of them wooooo
I think I need to relearn how to play lol
Try taking less damage
not too fond of uptime
I noticed it's not damage i'm taking it's that like
I'll start panicking and forget to quell and then I blow up and we die
so i guess i just need to manage peril better
That is indeed damage
But yeah, try to keep in mind those levels, they’re important for several reasons depending on your build
don't listen to the voices, they'll make you lose your head
400iq run venting shriek to not die
i used to run bubble/gaze but realized that i'm a dumbass
I get it though. I could be solo in a group the whole match, doing my thing and for some reason if the team dies I start getting anxious. Like shit they're all watching me now, hope I don't do anything stupid
so i just run venting shriek nowadays
lmao
shut up mankar
lmao
lmao
me too
2k hours
Get drunk
OwO
if you're in the middle of blowing yourself up you can shriek and save yourself
literalllyyy i swear i was playing better drunk than I have been today
think I just need a break
Just don’t be anxious
Yeah you were carrying last night lmao
Look inside yourself and beat the goblin to death
yaaa it's just when shriek is off cooldown and i blow up
even with shriek* and you still managed to blow yourself up, even the emperor cant save you
I wonder if you still can disable the blowing up if you just yeet yourself off the ledge though?
is that really an improvement?
i have two wounds man 🤏🏻 it kinda matters 😦
oh, you meant to grab onto a ledge to be rescued
yeah lol
no, you'll just explode if you do that
maybe for the week before they take down their servers permanently
or 20% chance
I tried it a few days ago and it acts like there's an invisible wall when you try
however you don't take fall damage while in the perils of the warp animation
I'm sorry okay It's because I also use it to hordeclear so i've been trying to get high peril on purpose to proc the stacks 😭
is devil's claw any good on psyker?
defensively yeah since you can just spam parry with kinetic deflection but you'll do a lot more damage with a dueling sword
and force swords can block bullets with the deflector blessing so the dclaw gets somewhat overshadowed by the capabilities of those 2 weapon types
For the boss solo penance is a full group required?
nah
at least 2 or more players
since you need 2 or more players for a private game
and set to a private game?
Yup
bots probably did damage
all g lol, I blow myself up all the time
Man
guess it was the bots then?
Made sure they were dead so could have been that lol
Just want my drip but hard to get friends on nowadays
Okay i think its time to try out the catachan sword. The parry duelist seems metal
respect catachan users
It’s easier with a group, just ask in LFG
and i shall rock this drip with it
True
anyone else find loading into this mission at the start is often a shit show?
isn't it great
shit show is considered normal in maelstrom 🌞🌻
I mean maelstrom often has a moment or two per game but four steps into the first room lmao?
It happens, game director will keep throwing you monstrosity if you can't advance to the next room or so.
they must have been taking their sweet ass time
Sometimes its basically game over if you have 2 people left that get stuck and cant advance
somehow high intensity is still better for farming materials
Lately it seems very few people in Auric have been picking up stuff.
I got a load of plasteel so it's w/e. just something ive noticed tho
probably because everyones busy slashing and hacking
the monstrosity may not be terribly common, but if you arent getting a horde or even two depending on size by the end of the first room, the director has shown you mercy
8
I'm assuming I drop Barrage for Surge but what do I switch sprint for
Average late night auric experience (I had to play perfectly)
Got a mkIV dueling sword with block efficiency/c.dmg & precognition/shred. My build guide calls for c.rate/flak & riposte/uncanny strike. What should I refine/rebless to min-max this current weapon?
I was thinking definitely get rid of block for either flak or c.rate, then maybe swap out precognition for uncanny strike? or should i get rid of c.dmg instead?
also not sure on flak vs c.rate
shred yucky, swap it with uncanny and keep precog. crit damage is so bad you might be better off keeping block eff and changing crit dam to flak or maniac
does block efficiency even affect me if im using the perk that converts block stamina to peril
seems like a meme reply regarding the blocking xD
there seem to be very mixed views on shred. some are saying s tier and some saying yucky?
yeah it helps out with kinetic deflection
you gotta keep chaining attacks and landing hits. if you miss the stacks drop. it's not bad but if you want a crit blessing riposte is generally seen as better
so lets say i decide to keep the c.dmg over block efficiency, would it typically be recommended to favor flak over crit rate?
im playing an assail bubble build
or maybe the crit rate would synergize with the crit dmg and some of my passive nodes
Did a quick test on having crit damage vs not against carapace. 828 damage on a head shot crit. 887 with the crit perk.
I'd choose flak damage over crit rate tho. an extra 25% damage the entire time is worth more to me than an extra 5% crit.
so basically, a 7% damage increase on crit across the board to all enemies in the game vs 25% to flak
and i struggle most against carapace/flak id say
crit dmg def sounds trash compared to 25% bonuses lol
ok so ill swap block efficiency for flak then probs shred for riposte it sounds like
havent seen anyone discussing precognition so idk if its good or not
uncanny is first pick on blessings tho. it makes it easy to deal with carapace.
oh
precog is dependent if you're good at melee or not. not for everyone but for me it's way better than riposte or shred
im still learning to get good with melee tbh
most of the time i avoid engagement and staff or assail instead
trying to learn proper blocking, pushing, and dodging for melee
Based
https://cdn.discordapp.com/attachments/1046914150363844779/1203781985886146580/carapace_pack.mp4?ex=65d25856&is=65bfe356&hm=dc6876d5c17da3b6bba5fdb03c05dc8d7822e2c208fc000d7b2e53fd975ef860& i get cornered in the second half of this clip and precog helps me out with damage after two seconds of PANIC
what was making your peril rise while just doing melee attacks?
i didnt see you blocking right there or anything
bro doesnt know about the best f in the game
Scriers gaze does that.
good song
im liking the song too lol
ye im new to warhammer and am following a build online atm. havent experimented with much
loving psyker so far though
been following this from a yt video lol https://darktide.gameslantern.com/builds/9b1f9301-177e-4df2-a92b-b8649ba6debf/insane-assail-psyker
it’s lost kitten by metric 
thanks 🙂
ye, was just about to share it.
how i feel in this chat rn
😛
appropriate song name
is assail going to be viable going into damnation/endgame?
i am doing heresy pretty smoothly right now but havent rlly tried to move up
Yeah assail is really good. Might be build dependent but it's very useful for me.
if you’re clearing heresy regularly i say go give damnation a shot
without going down a bunch
ye i played most of today and yesterady and didnt really fail any runs at all
i do go down sometimes but i feel like this game is just like that when playing public games haha
the jump from heresy to damnation is a lot less than malice to heresy imo
interesting. malice to heresy felt like a pretty easy transition
i just had to play closer to my team and not go yolo in the front
Heresy is the hardest difficulty.
is that because there are still noob stragglers running around in heresy who drag the team down
lmao
i felt like running t3 was a nightmare because of that. people just running off to who knows where and dying in places u cant help them
It's where bad habits start getting punished and players that think they're good eat shit.
You to start thinking about tactics
luckily i saw a video from Ryken XIV who broke me of those bad habbits before entering heresy
he said to stop playing main character hero mode and make sure youre focusing on teamwork lol
helped a bunch in transitioning to heresy
although im sure i probs still do plenty of shit plays without knowing 😛
Whenever you think 'why is team not doing xxx', just ask why you aren't the one doing xxx
oooo i like that 🙂
That's how you carry a team
when you collect all the plasteel, do all the objective and steal all the green circles. 
Yea when you effectively just start soloing the entire map 
maybe ill try some damnation tomorrow and bite the bullet
heresy has been feeling pretty solid
could start with low intensity i suppose
And then the guy with 200 more total dmg done tells you you aren't doing anything.
git gud
what are missions objectives when my assail auto target gets me the most lesser kills on the team so i carry

assail is really good for disrupting and softening up maniac/flak ragers.
Is this a joke I'm too YEEHAW to understand
Lmao, it's fine, I'm noob at Psyker tbh. Normally play Zealot and Vet.
Only just hit 30 on a Psyker a bit ago.
niceeee me too. like yesterday
pshhh psyker is my first warhammer character ever 😛 u have me beat
played a tiny bit of vermintide 2 but not a whole lot
Well I'd hope so, I have like 350 hours in the game lol
psyker in this game feels a lot like the mage in vermintide 2
Woah a different colored name role
speaking of roles, how tf do i get the necessary role to post pics in here
oh there we go LOL
in this you can see assail knock the ragers out of their animation
is that because it's hitting weakspot
i do that against bombers too because im shit at pushing still >.>
A 1-tap to the dome does that too 😄
Ragers can be frustrating tbh.
Hab dreyko finale when 10 rangers suddenly drop on the squad. 
the director spawning 10 crushers to “accidentally” run into my deimos h2
That's when you hit the red stim and scriers gaze with assail 🥵
Tbh the only reason I leveled a Psyker is becaues a friend of mine plays them, but.. Not great.
I just wanted to see if they really were -that- bad as a class.
And they're not lol
Psyker was the last class I leveled.
He just refuses to use ANYTHING other than "powers"
No melee
No gun
Only power+sometimes staff power.
Smite?
wait is psyker "bad"?
Haven't for a while. At release tho, whew.
Every Psyker I ran into for months except like, two. were just bad.
I think I leveled mine 3 months after release and things kinda started getting worked out.
it seems like the class that could be taken in the most directions lol so i could see it taking people a while to get fleshed out
As a class psyker isn't bad at all, not even close. What makes psyker seem "bad" is when people misuse parts of the classes kit or lack common sense and the don't know the basic principles of the game.
They're also really squish. if you played ogryn or zealot and then try psyker....
i definitely feel squish and ive never played any other classes lol
feels like i need to have my head on a swivel at all times and my movement needs to be on point constantly
It's likely a skill issue but I do find myself having to work harder to achieve similar results on psyker as I do on the other classes
In fairness i don't think I had a good trauma staff to run so that's one thing heh
Trauma staff gonna give you trauma trying to build a good one
Tbh all classes feel bit weak after Ogryn, you just have 2x the survivability and 1.5x the dmg and control with the best Ogryn weapons compared to others, feels easymode
The main drawback, huge size of ogryn, can be somewhat negated by constantly dodgesliding as then most ranged cant hit you at all
Are they really that much better in damage output as well? I do feel like i am most effective as an ogryn. The survivability I get. But the fact I am good at killing I sort of contributed to the fact I am used to the class lol
Kickback ogryns, plasma vets and the occasional zealot melee maniac build give me good competition for top damage. Otherwise it generally doesn't happen when pubbing into auric. Even if I eat shit half the match I'm often still neck and neck if there's another good player. 
Yeah difficulty obviously changes things, things that can AOE dmg through multiple enemies become so much stronger the more stuff you got on screen
So Blaze Trauma, Voidstrike, Plasma etc. work then better
I felt things werent dying fast enough playing Vet with ColumnusV after doing Achlys with Ogryn 🤷♂️
But that might be the F ability that sets everything on fire and makes you shoot that much faster in tight spots too
My ogryn had a similar thing but with the mk2 ripper. Just set the room on fire and spread that fire dot.
When that rending talent was 30%, it was busted asf
Also my experience is mostly regular Heresy and Damnation, have done only couple Aurics
So once things get more busy different things work better then
1½ month into the game and i feel more comfortable im just regular damnation, i rather carry than be carried always
Being carried is how you learn, people forever stuck in 4s are like blind leading the blind 
Yeah im not planning to stay stuck there, but im also just getting my builds getting done and farming materials and such. Only lastnight got my lvl 3 blazing spirit after about 40-50 trauma staffs crafted
Trauma staff hell is real 💔
I probably was just most unlucky trauma staff farmer on server, usually get lucky
Even with a build that's not perfect you should be able to do just fine in damnations, esp if they aren't high int
The step from 4 to 5 isn't big iirc so it'd be better to start practicing it probably
Yeah i mostly do Damnation on builds i feel comfortable with
But lastnight trying out Trauma Staff for first time i went to Heresy instead
(only done 1 mission while leveling with it before in my teens)
And it felt way too easy there, just blowing up everything and those who didnt blow up, were set on fire

If you want to do a lot of damage play illisi smite surge with creeping flames.
For some reason scoreboard mod loves that combo.
But bullying elites with Trauma inflicts more mental damage
I occasionally hear the npcs talk about hallowette having xenos materials. Do you think there's a chance we might be able to use xenos weaponry since the inquisition does occasionally?
Maybe some wraithbone weapons for psyker???
Maybe only as cosmetics
That's why it's called the trauma staff after all >:)
finally got my crit+fire trauma staff like 600 hours into the game, I see what the big fuss is about..
Boom, but now with fire
Me too lastnight, after about 40+ trauma staffs crafted to get lvl 3 blazing spirit, highfive!
Im just missing the +5% crit perk from it
That's because of the stagger no?
i feel the exact opposite
Idk what it is. Maybe just surge does a lot of damage tbh.
Yeah.
First game of tac axe/las pistol with scriers assail. Was basically a quad zealot squad and only one guy had good carapace pen lmao
could not do better
Fuck that's sexy
Not bad. 
"Not bad" lmao
what's the trauma fire build?
You're right, only 75 blast radius? Hold "X".
@cosmic sigil its this
Essence harvest over inner tranquility. 
sadness
l2quell scrub
Sry me bad.
back to sedition
it;s fuck you scab melee staff
genuinely tho, my brain just cant handle having such vastly different peril gains on a full charge
I just quell to 65-75 each time so im guaranteed to land at lvl 4 nexus with a full charge
good ?
Get it for those blessings?
Blaze trauma is the best for melee scab only.
yes
Now the ultimate question.... How do you play it?
Always be flickin
I mean. You must charge to the max right?
No, why?
You make the call what charge level is appropriate 
And/or worth the risk
Honestly cant tell if this is a good roll or a bad one, as i dont normally use the surge staff...
If you use hp bar mod and you know you won't require full charge to kill an elite then don't have to.
Its WR is low, but its viability largely depends on how comfortable you are with more potential micro-management of your peril
Well more peril more crits more flames?
At its best, you will have an easier time stacking peril for Venting Shriek 
Potentially, yeah
Ok so it's a balance
There’s a level of comfort you should evaluate yourself
I would say it’s at least usable
Maybe I will try first with the peril reduction charges node
I've ingrained into my muscle memory to back up and start quelling as soon as i hear the sound of peril nearing max...
so maybe i can make it work
I normally run either voidstrike or purg staff
My warpfire dmg for first time went above ranged with it now
Praise the Trauma
Hadron blessing me today
Decide to use tac axe, get right hand side one, then get a straight upgrade an hour later
Both weapons in my kit are 3...69 
Do u guys think this is good enough for a flame trauma build? or keep rolling
You'll suffer a fair bit with the blast radius and no flak perk, but it's passable I suppose
okay thanks
for reference
So if its like 8 blast radius, shouldnt be that big deal
Gotta say Blazing Trauma staff reinvigorated my joy of Psykering again, was getting really bored of Voidstrike already
And Gunker just felt wrong, since id rather pewpew on my Vet
Why ppl are playing blaze trauma? 
saw a guy destroy with one i was 90% sure you were smurfing
Because these
tins ain’t going to get themselves 
its ok i will keep saying how hard it is to aim it
Btw any palworld enjoyers? I just bought it.
I hated the similar aim staff in Vermintide 2
But here it somehow feels more comfy to use
No, but I’m giving Enshrouded a try
Can I store bench and stuff then put it down somewhere else or do I have to disassembly every time? 
i will stick to surge staff no need to aim just do 360 no scopes
tru dat
Late, but Essence Harvest would be great if multiple instances could stack like Vet's Kill Confirmed
You might have to put a cap on how many stacks you could have running at once, though
because sometimes In Fire Reborn feeds you tons of stacks from a burning horde
or sometimes Psychic Vampire pops off and your team instantly feeds you 6 stacks just from killing chaff
Kinda meh. Use it for now until you get more blast radius. Change crit chance to flak. Flak is most important even more than crit chance.
Yeah it's pretty garbage in its current form
6% per second is almost nothing
Welp, hadron didn't brick it, i can just swap the perks
ty
Gud 
Trauma boss, do you have comprehensive build for me to try out?
Build at the start. You can use whatever melee weapon you want.
https://www.youtube.com/watch?v=BmMGD1ev5rE
Using Mk5 duelling sword for fast movement and repositioning. More vulnerable to shooters without deflector but it's very comfy to kite monster and dodge muties.
Patch 1.2.22
Smelter Complex HL-17-36 · Strike · Damnation · Hi-Intensity Shock Troop Gauntlet (Hunting Grounds)
Loadout: Mk V Duelling Sword / Brain Rupture / Force Trauma Staff
00:00...
It's an acceptable starter surge, then you can take flurry off of it later when u upgrade
Currently, I have this one in my possessions.
Save your melk bucks then
This one is better, and when u can upgrade you already have flurry from this one
nice
not really
this one is still better. Crit bonus is the real one u need to look out for
and damage ofc
maybe do sprint for flak and upgrade warp or do both and go flak elites
you can potentially 3 hit heavy crusher if fully upgraded
Flak so u can kill specials
I wish the Surge LMB projectiles were little lightning bolts
I see
They could be functionally the same as the current LMB, just visually more staticky
Well, thank you, Siblings !
Crit chance is a waste
i said crit dam tho
"personal preference"
theyre both not that good unyielding would be better
for bosses?
Saying personal preference doesn't make it not a garbage perk
cool, dont use it, im not your dad.
reapers crushers and shield guys are also unyielding
Well I am your daddy, stop using garbage perks.
well dad your perk is dogwater too
thanks ill try this then
I mean do you know how Crit DMG is calculated or did you just see the video on YouTube?
I dont think im ever gonna change the one I have from when i started playing psyker smh
me? respectfully no. You can help me out by explaining it though.
Do you mind a copy pasta?
I dont spend too much time testing all perks out to see the difference
yeah idm whatever helps
yeah i understand it now, so % is not based on total damage
Yeah so that's why it's not very good
It's better on some weapons than others
The thing is, when choosing a perk you should ask yourself the following: what are the BP that I want, what are the BP that I need
A lot of people will say flakiac is the best. Well, you need to understand why first
Flak is the most common armor so it's good to have, but if my weapon is already killing flak well, I might take elite, which includes ragers, crushers....
elites tho is only a 10% increase
as long as you get something other than groaners its not that bad 
Maniac it's because of dreg ragers mostly. I won't go out of my way to put maniac on some melee weapons just to take care of them. I will shoot them before they're close. But I will use it on a claw to access a one shot parry kill
Crushers are Cara not unyielding. Surge staff requires the flak perk. That above trauma is useable if you change nexus to rending but still kind of bad because of the perks.
On a bunch of pita mobs
Yeah flak elite is nice on the surge. Or flakapace
Oh. I thought there was a bp
No other enemies are carapace type to the surge staff
Even with warp riders and charges?
What type of enemy is hound
Infested
Infested
infested
Nevertheless that illustrates what I was saying before. Check the BP.
I don't know if it's diff on lower difficulties or super high warp rider or w/e, but I really wouldn't say carapace is a worthwhile perk on surge staff. Flak and then elites/maniac/crit chance are the play
Maybe unyielding
Reapers are not full unyielding btw. There's flak too.
Yes, but they are unyield to the surge staff
Because surge always hits the torso
And it's their shoulder, which is carapace
Nope
Idk maybe in the past but not for a long while
The lmb can hit anywhere ofc, but charged attacks hit the torso
I will also say surge is my least fave staff and I have tested it the least
also dont bother with the infested perk dogs are almost always a two tap in best case scenarios even with it
untless you crit at high peril with charges at least with my staff
I do believe there are some breakpoints with crits
yeah infested isnt worth
but unyielding and carapace certainly can be
whether because you're taking other weapons that can handle more flak and maniac enemies or because you deal enough damage you dont need the extra 25% on them, they're definitely worth dropping if you build with it in mind
It was bugged targeting for a bit. But now is back to normal and hits center
Even more of a reason to run flak and less reason to run anything else but maniac or crit chance / elites
This is all for surge specifically
well i got maniac that cant be changed, maybe the second one is carapace then.
be nice
The second one needs to be flak
flak is more important
second one doesnt NEED to be flak but it is meta
Surge without flak is cringe dude
carapace and unyielding both have strong places
chill lol
No you should put groaner damage
Sponsored by Nurgle
sure ill hit flak lol
also you're saying run like we have a choice 
as the meta says
if you get one good thing on the staff thank your lucky stars
just depends on what you want to do with your build
How is carapace having a place?
On surge staff?
It affects one enemy and doesn't give you a new breakpoint
cause crushers are tough bastards and may very well be your only anti-armor tool in your kit
he has a point
surge in my experience all does well agaisnt other units
i do struggle quite a bit with crushers
Does Uncanny Strike Deimos do well vs crushers?
Very, very well
Its alright
Lol "it's alright"
Though I suppose a Surge shouldn't pack a Deimos
Its not high dps but it can kill them.
Such is life
Above average
if your surge is your only single target weapon then it's worth considering if you want it to be more generalist or more "boss kill"
You need to chill man
It also reliably knocks them down
surge is single target so i would say packing an illisi would be better but it all depends on your gear
And has the ability to instantly max uncanny
Dom please leave this conversation. you're just being an asshole metaslave and nobody cares
Hey guys I'm having trouble with the 90% penance
man meta this meta that its kinda hard to get both a meta melee and a meta ranged weapon
The issue is asserting facts which aren't true
Yeah I forgot about that this is for a surge lol
if you have something good enough its fine
Idc about meta, play what you want
Rashad axe psyker when?
Recon lasgun psyker -> queues for maelstrom
But asserting falsehoods as facts helps nobody.
clearly you do cause you've shit down anything off meta even if it was also good 
game is very well balanced
hard to make bad choices here
so your the gatekeeping asshole. If people don't know, have a healthy debate. Next.
Killed 3 bossses with brain burst still nothing in private
play axe recon psyker and tell me that again 
it has a place 
HARD disagree, Hadron makes plenty 

Healthy debate is saying "I think this cos this" and you will see I always engage with these in good faith and encourage such convos
well maybe learn some attitude before* teaching people aome facts
Blah blah
womp womp
@broken lagoon https://cdn.discordapp.com/attachments/1046914150363844779/1201540673527087174/image.png explain this please
I don't like to be wrong and didn't read my response
cry lol
no one is entitled to you
Wahh wahh this guy asked me if I can read now I'm sad
@agile basin find yourself a full squad with an Shield Ogryn, then a daemonhost. bots will ruin the penance for you
what happened to that message 
buy the game 3 more times buy 3 more computers and play it alone
Tzeentch agent spotted
I've been found out. it was a good run, fellow heretics in hiding 

Yeah I've only got 3 friends lmfao we killed the bot straight away and still aren't having any luck plauge ogren and nurgle 3 times we tried daemonhost but it wrecked us
(I dont even know what a tzeentch is lol)
oh damn shalom akhi
i liked fouda pls make more seasons
I know your secrets Changer of Fates
Shield ogryn can deliberately awaken the DH and then plant shield, it should be 100% safe provided you don't get murdered by specials ambushing you.
are you playing the correct difficulty @agile basin ?
"Oops all bombers"
I think it's heresy iirc
make a new psyker and name them "let me solo her"
that's actually a really good one 
imagine 1v1'ing a daemonhost using only brain burst
like an actual 1v1, no shieldgryn
A task for only the most incomparable of minds.
I mean, it's possible to 1v1 it, it'll just take time and perfect play
We attempted this but the dh went straight past him after our zelot
Heresy on private
Weakened monstrosities also count
So you can try heresy mael if it's avail
And it's the easiest against BoN because you can take bubble and literally solo it as the BoN can't hurt you in the bubble
everyone should back up as far as realistically possible so the DH can only target the Ogryn shouting at here
okay your name just fucks with Discords pings and replies 
If the dh wont work you can always try it on a plague ogryn or spawn instead
If you can get a Ping keystone Vet, they can help make the achievement faster
I personally got it on a spawn while the rest of the team just focussed on enemies that would occasionally spawn
Ogryn should be easy too if someone draws aggro
it's easiest against BoN because it won't de-aggro off you if you face it down, and the bubble makes the beast of nurgle unable to do anything. The others are significantly harder without shield ogryn as having your blitz equipped lowers your mobility and dodge count to where you can't reliably avoid damage Vs spawn
You def can, just a bit tricky
You can't reliably avoid dmg Vs spawn with blitz equipped as you only have 3 short range dodges.
It throws a 3 attack combo followed by the grab
You cannot reliably avoid dmg Vs spawn solo with your blitz equipped
knife blessing for psyker? Got uncanny 4 and one for reroll
if you dodge the first, you shouldnt need to dodge the second, should already be out of range, specially if you slide dodge
Not with your blitz equipped. Slide dodging takes 2 dodge charges and has a longer recovery, exacerbating the problem
With a weapon, maybe, with your blitz, not gonna happen in any reliable way
You slide dodge, dodge the third attack, then it grab attacks you on 0 dodges. Even if you time it right, the weak blitz equipped dodge won't be enough and it will grab you
I'm not saying u can't solo a spawn, you definitely can, but not with your blitz equipped
And, why bother, when you can just use bubble Vs Beast of Nurgle and laugh as it stands there looking at you unable to do anything
Got my new mouse so I can finally be an asset to the Imperium again
Tidy my man, what did you go for?
idk how the sliding on dodging works but it really doesnt feel like it takes a charge
and regardless, if you're evading right, you'll be out of range for one of those 3 melee attacks, giving you time to recharge 1 for the the grab
Dodge slides do take 2 charges
And no you won't, with your blitz equipped
Sliding forward doesnt take any tho
I do it all the time 
Lol no you dont
But dodges come back pretty quick and you can still have effective dodges after using 2 so
Id believe if you didnt notice
also using only your blitz for damage doesnt mean you cant swap to melee for a quick block here and there
And again, you only have 3 dodges and it's 4 attacks total
Like, it is possible to solo a spawn in VT2. It is possible to solo a spawn in psykanium in DT. It is just about possible to solo a spawn in online play of DT, with extremely skillfull gameplay and your full compliment of kit.
You have not once solo'd a spawn in online DT using only your blitz on high difficulty
You certainly don't "do it all the time"
There is no lag comp on the spawns attacks, unlike the plogryn.
you've ignored that Imve mentioned you dont need to spend a dodge on every attack 
You do though.
I have solo'd chaos spawns before... but those times are usually using Ogryn, and ogryn can just straight up out-heal the spawn while constantly stacking bleed, so i dont think it really counts.
And you're also ignoring that, even if you could do this, which you can't, it will fake you out next time and double slam
I didn't say you can't solo a spawn all togehter
But I'm not just gonna copy and paste what I just posted again.
you really dont. you can doege far enough to not be in range for the next attack
Had some games, Carapace perk is night and day, usually im at 4 break point, with a little extra damage its 3 now.
It's easier in psyk than online
So, is this reffering to someone attempting to get the penace where they need to kill a monster with 90% of the damage being the brainburst?
Yes
And as I said
Just take bubble and find a BoN
The BoN actually can't do anything to you when you're in the bubble, trivialising the whole thing
Cant it still grab you while in bubble?
Nope
Well, yes
But it can only eat you if it's sicked on you first
And it can't sick on you in the bubble
When i first saw the conversation occuring, i initially thought you were saying that it was "impossible to solo a spawn as psyker" not "Impossible to do when trying the blitz penance"
I'm on Xbox, I LEARNED in real matches
I know you're on xbox
And also a noob who's been playing psyker a month
But tell me more 🙂
you dont know my skill level
I've been playing psyker for 4 months and i feel attacked by this comment...
you just have a closed mind
You don't know that sliding takes 2 dodge charges
But sure you solo spawns with your blitz all the time
I said it doesnt feel like it
Gtdo dude
I never said this
You did, actually.
I said you dont need to dodge all 3 attacks
Mhmm
yes, I dodge one attack and dont get hit by the second one all the time
Cool story bro 🙂
and once again, you can swap in melee for a block or two, especially if you're running dclaw (though parry does damage so irrelevant to the penance in question)
Yes dclaw makes soloing bosses ez
I mean... if you do a slide correctly, you CAN avoid the followup attacks on a spawn's sweep attack string...
thank you
But the timing is TIGHT
Not with your blitz out, you cannot. You can dodge 2 attacks with the slide dodge
It then throws a third
Which you also dodge
Then it grab attacks
And you cannot dodge the grab attack
does dodge jumping cost a dodge charge? cause dodge jumping can make great speed too, perfect for the topic of this discussion
If you do succeed in dodging it, it will then do a double slam into grab
Which requires 5 dodge charges to successfully avoid, or blocking
You have 3.
I just read. this clown is actually pressed over some lines of game code, i cant lmao
Lol the only thing pressed is your mother by every guy in a 3 mile radius
12 y/o behaviour
actually kids these days behave better than you do
OOOOOOO

Going back to the previous statement, since we're getting off topic; Using a slide to avoid the latter portions of a spawn's sweep-attack string IS indeed possible, but requires specific timing. Spawn's grab attack also does not damage the player it grabs (when they do it to smack other players around)
Theoretically, If you are trying to get the penance off of a spawn, I would suggest using a d-claw with a lower damage stat (since i am reasonably sure the parry damage scales off of the weapons base damage, if i am wrong, feel free to correct me) for parrying the more dangerous attacks while you try to get a lot of brainburst damage in and manage your dodges.
If you arent going to try it solo, just get an ogryn to tank for you
You really want a parry that does damage while doing that?
in practice i think you can definitely bb a cspawn to death without swapping if u abuse a pillar or something
That is also a viable option
i dont think the dodge limit is the problem trying it out myself
its the dodge distance
u just barely make any distance with each dodge
though, again, if you want to do it easily, i think you can just get an Ogryn friend with the Taunt and "Valuable distraction", or with one of the weapons that lets them stun-lock monsters with the slap.
in practice without terrain to abuse or another player to divert aggro i think its not possible to do it without swapping off your blitz, you just don't make enough distance with dodges and it eventually runs up right into your face
that being said saying "your mom is a xxxxx" over a video game disagreement is also 😔
Yeah, resorting to insulting someones parents over a videogame dissagreement is very "Loner-Zealot.tm" of them
This is what I'm saying.
And lol, I am not the one who started the insults, it's clearly meant to be humor
shit talking women isn't funny, just low class
I don't know why anyone is disagreeing with what I said, THAT YOU CANNOT SOLO A SPAWN WITH ONLY YOUR BLITZ
bros taking Ya Momma gags personally since 09
you can other monsters
never change
Ikr
lol
I'm getting pressed over game code though
it wasn't even directed at me for me to take personally
When I'm stating facts. Not opinions
Facts
You cannot avoid a spawns full combo with blitz equipped. You can't do it.
It's grab attack even applies through obstacles and cover
well
i did it with some terrain abuse (pililar in psykarium)
but idk if that counts
It's also easier in psykanium
you can solo chaos with BB i did it just now
nuh uh i just did it
Nuh uh dude
yuh huh i just did it
I did a thing that's not possible and I can't prove it but I totally did guiz
I was new to the chat yesterday asking basic questions about staves and didn't know what the aethenium is
But today I solo'd spawn without it aggroing something else with only BB equipped
yeah

