#psyker-class
1 messages · Page 1107 of 1
sorry, another question: I thought the general recommendation, even when going with assail on top, was to run both gaze and DD for a gunker build. There isnt actually one on Pygex guide page. Is that because that build isnt actually a good idea, or because its new
i thought half the reason DD and gaze were great is because they multiply with each other
assail, scriers and dd big good
if you're using your gun a lot you might want warp charges for the consistent damage boost
if you're using assail a lot but running gaze EP can help with peril during gaze
there was a build with warp charges instead, which ive never seen before but it does make sense
yeah that was the idea of the battery gunner build that pygex has
i know that the big gamer version of the build doesnt run assail but im not comfortable with ammo with "just" the gun just yet
you might want to look at the psychic sniper build that pygex also did
that one is assail+barrier+dd
if you want to mostly use assail then the assail/gaze/EP build will work very well for that
the psychic sniper one is a bit more balanced between gun and assail
does the "whats the best weapon" change massively depending on the version? ive never not seen anybody run the Columnus is possible
psychic sniper does not want columnus
and the battery gunner build probably wouldn't either, columnus is very ammo hungry so a gun-first psyker build might struggle with a columnus if you don't have a survivalist veteran in the party
I love DD, Assail, and the Fanning Revolver
that build seemed pretty cool because of the fast reload and carapace killing with headshots
Ye fast reload means you are always ready
well basically if you want to run assail/gaze/dd, just go ahead and try it
if it works well for you then there's no problem
My build rn- focus is on being able to project stagger and eliminate threats constantly at range primarily using assail.
Warp charges with assail give you free throws, which can be the overhand throws, which in turn can kill specials and give you more charges.
well, often smarter people than me had those ideas too and tested them so im more asking to understand why recommendations are as they are, rather then to see if something is playable
"smarter people like me" most humble discord user
shit, than
sry, translation error
ok, its really scary ngl
ammo is chill, but thats the only thing thats chill ^^
you just gotta be aware that Gaze has stages
1-10 Assail freely, quell a little more
Not as many as the stages of grief
11-20, hold back more and throw at specific targets, quell rest of time
21+, keep quelling
and at any point, when you need to, start blasting
btw, is it normal that on reset days high intensity lvl 4 missions are full of people around lvl 20?
or am i just on an unlucky streak. i assume most of them are alts anyway
You can run assail with creeping flames and ep too.
I'd make room for True Aim
@tulip kettle Trauma; I hope your proud of me (I'm the second from the left)
@spice veldt bad person, btw ngl
wtf
did you just ping me in the other channels
and delete your message
you fucker
Does the “crits trigger twice” blessing work on trauma nowadays?
Surge? Only on LMB.
yeah surge
It only works on RMB for Voidstrike
so it is worthless on everything apart from Voidstrike.
Thought so
Yeah just use smite assail/ venting shriek only
Do it. Throw 2 assail shards at 30s SG
YOU DON'T CONTROL ME, VOICES
YOU DON'T
Is assail good? It seems like the least interesting of the powers which means it's probably the best.
It does what it looks like it does
It's great, especially on lower difficulty tiers
but holds its own very well on damnation too
Your assumption is correct
arguably it's the best
Still useful in damn+
I'm having a brain cramp - psykers at high peril
but it fills a niche that your other weapons will probably be able to fill already
It notably has a right click throw that does more damage as well
I favour Brain Rupture more in most cases, but Assail is great.
Personally though I’m a brain burst fan
I wish bb scaled.
I use it personally only for my Gunker build
Brain burst is cool. Just wish it wasn't as shit except for against armor
I use brainburst with fire staff and assail with trauma
It's not that shit, tbh
but it does hurt to not have EP for it
Whats EP?
And those are the only two ways I play Psyker
Enhanced Psionics
Which does?
Improved blitzes
Warp Stacks don't feel as good with Brain Burst without Empowered Psionics
Middle capstone
so for Brain Rupture in particular, it makes it not cost Peril and makes it do more damage
and makes it faster
That's what I mean. It's cast time without kinetic resonance or EP is shit when it's the same cast time for everything with nearly the same result
Yeah, you need at least the modifier node for it and preferably EP too. It works really well with dome shield imo
My usual build is Blaze Trauma, crit aura, dome shield, brain rupture, EP
I run BB on my purgatus with warp charges. It exists solely for long range priorities like snipers/bombers and armor at range
you can establish a space in a breach and kill the gunners surrounding you very well
it's also good for fast moving targets like dogs
even mutants, although it won't kill them
but if somebody else shoots them too it pushes the mutant over the line
It's actually great vs bosses imo
I mean, it's not great
it's better than most of the shit you can do though
Gotta have rending shockwave on trauma
if you're not void or gunker
Yea dogs too. It's definitely a circumstantial secondary as opposed to how assail can just be an actual secondary to dump
Nah blaze trauma for life
rending shockwave is good, but blaze is more versatile
Rending shockwave doubles down on what trauma's already good at
and doesn't address its weaknesses
I just don’t think blaze is that useful
blaze turns its weakness into another strength
the main issues with Trauma are it is bad at long range (ok, can't do much there)
rending shockwave has its advantages if you're in a premade or your main damage is on your other slots
and that it only deals significant damage at its epicentre
which is very narrow
it already mulches armour very well
That’s what assail is for with trauma
And the dreaded grated stairs
even before you put in rending shockwave
rending shockwave helps your team to help you kill the crushers faster, so for a lot of crushers at once it's actually the best
but apart from that, blazing spirit means your effective kill zone for your Trauma blasts is much, much wider
Also works well on anything with flak as well
the trouble with blazing spirit is that you have to edge peril a lot
so you're vulnerable to fucking it up
but if you get a handle on it I think it's a lot stronger right now
Hearing the brain burst pop on a rager in the epicenter of a charged trauma feels good
ew don't take kinetic flayer
it's heresy
I wish flayer didn’t trigger on trash
Nah taking it
It's satisfying hearing the pop
Please spread the words of how bad blaze trauma is.
That would be nice.
We need it to get buffed.
Fatshark it's OP
Noooooooo 
Gib force dueling sword with the mk4 poke
the solution is to run blazing spirit with rending shockwave
I have one with that
NO! BAD SPARKEAD! bops with ogryn newspaper
i'm currently running that cuz i figure that i don't really use trauma much
so i'm only going to whip it out for crusher/bulwark patrols or for blazing spirit
which i can reliably proc with true aim fishing
When I run trauma I spam it constantly on everything
Except for stabbing chargers an thr face and throwing shards at distance enemies on occasion
If there's 1 lone groaner you bet I'm full charge blasting that bitch.
i hate all of psyker's ranged staffs so i've always just played mostly blitz + melee
it was brain burst + illisi in patch 12 and now it's assail + mk4 duelling
God mk4 dueling sword poke. My beloved
I like trauma and purg
i basically just play it as a vet where my trauma is my shredder frag grenade
I play my vet almost full melee. He’s my main
weapon specialist babeeee
Weapon specialist with normal revolver, tag with fan fire revolver
Claw sword, Rashad, or ps6 most of the time for melee
yeah, the normal revolver + ps6 is my goto for the moment
i kind of glossed over weapon spec's description and never realized that it gave melee attack speed
Yeah it’s a great build
*moans in mk V dueling sword
vet is just less fun psyker
Nah
Vet has way more passive buffs going on. My main vet build is more balanced than any psyker build I've ever had. It's just what vet should be, meat and potatoes
For me vet tree is the most fun to build
cap
Vet has the most powerful and engaging passives so definitely 
how is 25% MORE DAMAGE engaging?
as if one passive represents all of them
psykers most engaging passives are just stat increases with the amount tied to your peril so 
Big bonk
the stamina drain one is nice gameplay ill admit
but idk about the rest it all seems like just MORE POWER MORE DAMAGE
Vet certainly has simple passives, as he should for people who dont want to change the playstyle much, but Vet also has the most game changing passives and keystones out of the cast
Read them more carefully perhaps
i always get shit for saying vet is just a class for people who play nothing but fps games and dont wanna bother too much with theorycrafting
but i will die on that hill
Not all, but quite few have trigger conditions you want to keep in mind
I didnt say you were wrong on that front. what I said and what you just said arent mutually exclusive
press F for more damage to guns
tag something for more damage
Ogryn is a better class for mindless play tbh
hey, i did do some theorycrafting on vet
"tag something for more damage" is one of the most involved passives in the game lol
and i'm playing it mostly melee
wrong channel bro
Is that a good thing?
Vet has a lot of available buildmaking to do
your choices are team leader and single target burst since stealth and every aura other than survivalist are bad
Most auras in the game are mid
you dont even have to grab a keystone lol
Survivalist isn't even that great tbh
it's really good what
stealth is fine
best aura in game
the problem with stealth is having smoke nades right above it
as long as you use a gun
Stealth is super meh on both zealot and vet
i consider stealth strong but not in a particularly interesting way
I actually like smokes
i hate them since they don't stagger anything besides trash mobs
They’re for breaking los not staggering
why play stealth vet when stealth zealot is better?
I need ammo like once during a whole round and that's using revolvers so survivalist just isn't worth giving up the perks for for me
Why play stealth anything when you could not play stealth
first off, you're making a pretty big claim that stealth zealot is strictly better
second off, "why do X and when you can do Y" is not a particularly interesting question to go down
purge + combat axe + bubble is far more versitile
yeah get out of your bubble and socialize psyker
too risky
Bubble just doesn't work for me because I like to move lol. VS is objectively just as if not more defensive if used properly
purge bubble is still useful
Bubble is great for pushing out of a chokepoint
And defending a stupid spot like the hacking point at the middle of Chasm Terminus
It's mostly worse than VS otherwise
There's like two missions with one or two instances I'd like to use bubble in
Cool skill to help low skill players in high difficulty but i must shriek
If you are reliant on brain rupture for long range, it gives you the space to do that
agaisnt target that forces you to move, bubble isnt great. Agaisnt range and horde its G. Only time purge needs is either assail or bubble.
we should just become a moba and get all three blitz skills on every class
They need to fix the Warp charge and scriers interaction tho
Gonna say it
Wall is better

the fact that bubble doesn’t stop suppression is enough for me to not use it
Columnus infantry autogun
oh okay, i'm stupid
what you guys recommend with Columnus in perks (Flak + ?)
people running auto psyker is so wild to me
suppression only does anything noteworthy when you get hit so lmao
Try it, the power is addictive
i only used it to rush lower diff
both are great. wall doesnt seem to consistently stun when it's supposed to though 
Oh, you are using headhunter?
oh wait wall only stuns specials nevermind
Honestly funny meme to use it on hunting grounds, doesn't even last 5 seconds
I only gunker with CIAG
The best part is when a boss shows up
Gaze goes up, I stall for 20 stacks or so
Then the moment I get a bead on the weak point, gun comes out and the health bar vanishes in a cloud of evaporated blood
Flak + unyielding / elites / 5% Crit chance
You're already shredding maniacs tbh and the most dangerous one is the ragers. Which is elite
I like unyielding for bosses and the Crit chance because the ciag has very long Crit string
And well, you'll be criting quite a lot
dumdum max level is 2 ?
No 4
What's the difference between the two laspistols? I forget...
But t4 is like 6% stacking 5
Kant shoot slower and a bit harder
Just find dumdum lvl 3, better to wait for lvl 4 no ?
you can use 3 for the time being and upgrade it later
You cannot use it
It's not transferable
Between weapons
Only between marks of a category
mhm
we can't upgrade blessing no ?
Like zarona and Agrippina revolver
2 is good for now too. you can always upgrade it later
By replacing it by a higher tier yea
noob here, what does the combat axe accomplish for the psyker class?
gives you hordeclear and single target on your melee as usual
So put the dumdum you have on your ciag, and next time you find another tier, upgrade
single target. that's the axe's only role. but psykers also have the mk4 rapier which is also really good single target 
I thought we can't replace it when we're 2/2
It's a very good generalist weapon
you can remod slots you've already modded
it's the amount of slots that you can modify, but you can infinitely refine/re less the slots that you've chosen
Oh nice, I just learn something after +170hours ahahah
Thanks. I was trying to find a way to say that in english
I was never a fan of the axes in VT, was wondering if they were a bit different here
Love it
I didnt play VT. I dont like how the axes feel here, but psyker is definitely well equipped to use it to its fullest extent
A combat axe with BM and headtaker is like: kill one thing, 3 other die
If you didn't kill it the first time, try again and it's done
the 5 🙏 🙏 🙏
Just use Antax or Rashad
yeah it's a bit hard to describe it even as a native and I decided to just pick the word "slots"
They are different yes
I often use a rashad with scryier / dd
could I dm someone with a screenshot of an axe sire melk has
wondering if its any good
Does everything but you need Bromentum and a good stat roll.
Bromentum is feast or famine
Yeah
It has bm and decimator
You either one-shot reliably and can use it to horde clear
Excellent
Or it doesn't and it's trash
Decimator is very high DMG as long as you do not miss a target
It had better not be an achlys mark VIII, because that is heretical bullshit.
oh...
Antax V is good, Rashad II is perfect
It's an achlys?
Heretical shit
And it needs high damage, penetration, first target and ideally finesse
Antax is easier to build
Idk the specific breakpoints, it varies class by class
It is quite hard to make a good one on Veteran from my experience
Haven't tried the rest since Bromentum rework
But Veteran really struggles to make it tight
(But if you do it's arguably S tier on everyone)
For bruisers one shot you need like flak, unarmored, all melee bonuses and near 80
It's so disheartening to take it into a game, smack a heretic with it, and then the axe just stops
It's like "welp, good thing my columnus is gonna solo the game for me"
So I decided that os just one was enough and I am most of the time powered by ht
Yeah...
You want something maddening?
With just 15% melee DMG I can parry oneshot a rager on my vet
Rashad is the way
I can't on my zealot. It needs 40 DMG...
Claw sword is also based
So either a higher perk or an active buff (which is easy, you get that just by walking)
But damn
Have you tried it with martyr
Yes, I use claw with martyr a lot
I haven’t actually used it much on zealot
It's very potent with martyr Crit
Because you get access to shred, rampage, the parry and you do a lot of DMG
Just bring something for armor
skull crusher 😎
I use a mk1 with rampage skull crusher in one of my martyr build
psyker being too slow to h1 a crusher with the mk4 while it gets staggered from a parry makes me so sad
Zealot needs a perk to be able to bring two melee instead of a gun smh
It's simple to use, the heavies are quite fast, you get access to parry and the l4 overhead after 2 heavies dishes quite a lot of DMG too
2 melees + throwing knives OwO
Perfect
Yeah
Change ranged crit damage to flak and wait for blazing spirits 4.
that's crit chance
Oh ranged damage to groaners and poxwalkers.
Change that one. You kill them in 1 shot anyway.

Doesn't blazing spirit only go up to 3?
Yes. Wait for blazing spirits 4 to be released. 
I guess the build is working lol
Ahhh haha



what blitz to pair with purg staff
does it not make it harder to hit shots when you’re just being shot at?
i was doing BB but i find myself getting seriously annoyed by trash mob gunners
on anything using a gun
Take empathetic evasion and slide toward shooters.
Purga crit a lot and trigger ee quite often.
Hmm I have benched a trauma because it only had t3 blaze :/
Good. Blaze trauma bad. 

i see
ill give it a try

i was thinking of running assail but BB is really nice
dont really wanna give it up
Never gonna give BB up, BB always lets me down, BB doesn't really run around and is really slow.
Now that assail isn't that OP anymore, no aura is kinda hurtful.
i run warpsiphon for keystone right

Yeah and spam creeping flames for stagger.
purg stagger is absurd
is hand cannon any good on the revolver?
dealing with shooters as purg the best thing to do is scream at them
if you're above 86% peril, the warpfire from creeping flames will be strong enough to kill any affected shooters
and of course that will give you kinetic resonance to take care of a few more distant ones
wildfire unfortunately actually doesnt do anything 
It increases my damage by 30%. 
it only spreads fire from enemies that die with 4 or less stacks, to up to 4 enemies with less stacks, and spreads an absolute maximum of only 4 stacks not per target but actual total
it's impact is genuinely useless
I don't think bro is arguing in good faith
maybe not but I wasnt arguing, just wanted to spread the good word of wildfires uselessness
cause I used it and spoke its praises until I learned
Yeah it works like that but in a real game it's much more useful.
Can spread through walls, spawn points.
Give you a head start on soulblaze stacks.
4 stacks isnt a useful amount of soulblaze, and any soulblaze oriented build applies more than 4 stacks to every enemy it hits
I can see how it might help on blaze trauma but on purg I literally do not notice a difference
I use it on my surge creeping flames spam build too.
i wanna say soulblaze makes up a solid 20-33% of my damage
sometimes more sometimes less
sometimes a perfect 1:1:1 split between melee/ranged/soulblaze
think i found my new favorite playstyle
I think it is literally only good for Blazing Spirit, aye. And even then it's like a 30th point talent
First thing you would get rid of out of your damage shit
Just because of how blazing spirit trauma works
is DD bugged or why can i sometimes not see my stacks in the buff bar?
sorry if DD being bugged is old news
yeah, there is something fucky going on
idk if it's just visual, and DD is working in the bg
like i killed a marked guy for sure, i got the DD symbol on my bar at one stack but it was gone in like, 2 sec
happens to me too
I haven't experienced it yet
I noticed I wouldn't have any stacks despite just finishing a fight and having longer stack duration on. Thought I just lost track of time lol
Big E decided to give me my first ever surge staff
Damn, really nice, swap groaners and run n gun
Any gamers in here run 30 stacks on DD? Seems like you'd lose the stacks too fast
too bad it came in french
tactic to play orthus hardmode as physcker?
highest skill required
i try and clear the mines for my team while they tank etc
but when the later elite waves come im too squishy
Dd and Assail is great
Anyone who can send me the cryonic rod voiceline mod or vacuum capsule? I need it ;_;
no i mean like, literally bugged, the stacks dont stay
they decay in like 2 sec or less
Never seen this happen myself but I have only just now started to mess around with DD
I have heard some reports of people not getting the stacking DD buff on kill and only the short speed buff
yeah, im seemingly just getting the speedbuff, at least on my buff bar
not all of the time, but a lot of the time
I know I post it too much but you can see DD working in my video
This build is fun and preforms extremely well
Yeah mine always works
hmm
i wonder how much worse the build
columnus scriers dd assail
is if i swap DD for EP
gun to assail usage rate is like half half
If you are using Columnus DD will make it that much more insane
assuming it works
hm, looks like hadron wants me to try a soulblaze trauma 🧐
I really don't like the stacks. Maybe I'd consider the stacks if they decayed 1 by 1 but they all drop at once
It works. I bounce between EP and DD on that build
i am the resident "dd is bugged literally half the game and doesn't generate stacks" guy
i don't recommend 30 stacks
i noticed you only need to hit the marked target to reset the stack decay for DD yesterday so thats cool ig
Praise the Emperor
Yea but sometimes the warp decides to ignore the 6 bruisers in front of you and only mark the random rifleman in the next room
i havent seen a marked crusher yet lol, biggest ive seen marked is mauler/rager
Be really cool if Fatshark had useful tool tips for their mechanics
I'd hope DD can't mark certain targets lol
ogyrns apparently are pure chaos energy
imagine if it marks a Daemonhost lol
The warp compels me
I am going to lose it
and can't have their destinys disrupted
pops Scrier "you leave me no choice"
"3, 2, 1 Found you"
so you have some control over targets
is what you get to say to yourself as the ability doesn't work
imagine convincing your team to just let a brusier follow you around the entire mission
just so you could perpetually refresh your stacks off it by shoving it from time to time
if they tolerated me carrying a power cell to extract, they'll tolerate the funny guy
my pet bruiser
Leave pretty blue man alone!
no one sees him the way i do
Would this be a decent enough fire trauma staff? Ik charge rate is really low but I don't have anything better rn :/
it's not terrible
congrats, you get to play "what's the dump staff on trauma"
it's a start
i think charge rate is pretty important, but yeah, not the worst
Would this be better for use on a fire trauma? It says damage is one of the dumps in the steam guide
Its fine to start off with
Id go the first one
its only 6% difference in charge rate but a lot more damage
💔
charge rate is really low my guy it's 68
that's not too bad
this is not an L
You're fine
at the very least you can take warp nexus off of it
which is a key part of making blaze trauma
i mean, that works doesn't it?
Leave the perks for the most mighty anti-horde blaze trauma 
run n gun to blaze thingy, one of the perks to crit chance or something
and it's a funtional blaze staff
So run n gun to soulblaze and infested to crit chance or flak?
I disagree that damage is a dump stat
You can have a mid blaze staff, or a perfect horde stick 
Blaze trauma isn't all about the blaze
would infested get a poxwalker breakpoint?
It is still a trauma staff that still does trauma staff things
if not then yeah, infested to something
What's the max tier of blazing spirit? 3 or 4?
3
3
Purgatus is all about the Blaze. Blaze trauma has Blaze as a bonus.
t4 blazing spirit exists only on force swords
I forget what the trauma damage break point for bruisers is, but that's a nice break point to hit.
Most satisfying gif
Anyone been running rashad on psyker and has an opinion on blessings/perks? Obvs brutal momentum
Speaking of which, I should make it into a gif
Time to test this out igg?
now i need to figure out a good build and melee for it
Literally gains like 10,000 toughness from Mettle
But yeah, if you don't give a shit about the damage part of a Blaze trauma then why aren't you just running Purgatus
Mettle counting even the tiny tickles on the outer edge is so broken
Thats highly contentious
It's the only time to run Wildfire imo
Also daily reminder that blast radius is everything
(53 vs 80)
on paper the damage increase is significant
It's definitely better on Trauma than it is on Purgatus
Because Trauma damage is sporadic
If Wildfire means stuff dies in one fewer pulse
It is good
That is the test
It's gonna light a few extra things on fire, which will benefit your next hit of blazing spirit
or do you even get that extra damage regularly
Stacks are exponential, so having enemies fluffed before blazing em is underestimated.
if they are on 1-3 stacks when you hit blazing spirit then boom they're on 4-6 without extra input
and you can definitely go long strings without multiple blazing spirit stacks
And I think that typically 4 is enough to kill trash
since your max crit chance is 37.5 without prescience
Although that's old, pre-talent tree numbers
4 stacks doesnt kill anything
So would this be a good build to run with something like a soulblaze trauma and a duelling sword?
literally anything
Maybe now 4 doesn't cut it
Oh :(
It used to
It used to be that a 4 stack Ascending Blaze would kill trash but you needed a 6 stack for elites
this feels like something you'd generally need a computer model to figure out
the actual average value
Yes
you should try and pick up kinetic deflection
Get rid of the BB talent for 5% crit
Whether or not you get KD is personal choice though, just depends on your playstyle
Really? hmm
You HAVE to take the 5% crit node, KD is less necessary
Drop quietude, wildfire, kinetic resonance or warp battery for it
All are optional
The 5% crit node is crazy important
i'd drop quietude
It's one of the strongest pure stat nodes
Uwotm8
Me too
you want to be edging for most of your casts anyways
Quietude is really not needed when you are lighting everything on fire and constantly criting anyways.
So drop quietude for kinetic deflection?
Thats irrelevant to quietude
^
Quietitude is crazy strong, don't drop it
For the 5% crit node
how so?
But still you don't need it.
you want to generate high peril quickly
It's one of the best toughness generators in the game
You are still quelling the same amount whether you are edging or not.
If you are generating peril then you are quelling peril
Because whether you edge or not quietude does the same amount
Or dying
i'm sorry i'm really dumb
But quietude is not needed on trauma
for some reason i thought quietude was battle meditation
Every crit is giving you a full bar
for whoevers build this is, drop wildfire
Oh, so should i get quietude orr
Ooh, actually, I guess there is a case for the overflow on peril for stuff like brain rupture
wildfire doesnt do anything
That effectively deletes peril
Drop wildfire?
Which in turn degrades quietitude
wildfire doesnt describe its limitations to you and its limitations makes it literally useless
nah, soulblaze is exponential, even 1 extra stacks matters.
As i said, you can drop wildfire, kinetic resonance, warp battery, quietude or even soulstealer for the 5% crit and KD, its entirely up to you
What's the limitations? I just assumed it made it easier to build up more stacks on hordes right?
Blaze Trauma is one of the few cases it's good though
it's the least useless that it ever is in this situation
but wether that makes it useful is uncertain
yeah but problem: it doesnt get you extra stacks if your goal is to stack 
Even at its best, it's still very dubious
That one stack onlys matters if you dont crit it twice
We aren't trying to get extra stacks, everytime with this strawman smh, we are fluffing enemies for the next crit.
I think it's worth it but then again I don't run warp charges
So I have like 5 extra points to throw around

Well we are talking the actually good trauma build
Because warp charge keystone is unreasonably expensive
Not some shit one
you just said extra stack matters. you dont get extra stacks from wildfire when it means something. what does "fluffing for the next crit" even mean?
Yeah thats all it does, fluff the next crit
And then if you crit twice, it was irrelevant
I'm not sure how I could explain it any different.

Too lazy too
It hopefully pushes the enemy to the point where one fewer Trauma pulse kills them
I think they're talking about how applying the stacks from wildfire reduces the amount of hits it would take to get max soulblaze stacks right? But idrk how wildifre or soulblaze in general works
But who knows if it actually does that
psyker terminology is all based around masturbation
It's not about hitting max stacks, it's about killing shit
it spreads at most 4 total stacks across 4 maximum targets, and it'll probably spread 3 if it soreads anything because the blaze blessing is only +3 soooooo
No thats wrong, each trauma applies three to a maximum of 6, so it only helps if you crit a single time
Shit dies when it reaches 0 HP
And 0 HP is a state reached after a combination of Trauma damage and soulblaze ticks
True.
okay sooo should i drop wildfire for quietude or?..
like, the question is "is 4-5 soulblaze meaningfully more than 3"
Does the Wildfire add enough Soulblaze damage to require one fewer Trauma pulse, is the question
"and is it worth a talent"
Close, but not quite
Very occasioanlly, not often
Also, if you haven't run a test game with all healthbars on or debuff tracker to experiment with wildfire's spread/damage, you shouldn't be commenting so definitively on it.

It's also "does the few seconds where the target has 1-2 stacks sitting there make a difference"
"Does it push them under a breakpoint"
It is so hard to quantitively judge this
I don't think it does with 1-2 stacks. The damage is so low.
at 1-2 stacks its purely for the fluffing
Keep in mind blaze trauma is also flaming shriek spam 
yeah, it's also "are there even situations where that damage would matter if you're just gonna trauma them twice anyways"
2 stacks is 5 damage per tick, 1 stack is 1 damage
Also when using a trauma i assume i want to be fully charging it?
Unless you are me and run shield instead like a hipster
It Depends
Not necessarily
Sometimes you need short charges to survive
There's plenty of situations where you wont have time to fully charge the trauma
Or because you started charging it at too high peril
And spamming it at your feet is a big part of the gameplay loop aswell
i think blaze trauma shield is completely reasonable
(Which Shriek helps you with a lot, but if you run shield you have to be karking careful)
Its so not
Trauma without shriek is omegabad
????
It's my most reliable Psyker build, bite me lol
trauma on it's own, without literally any support
is one of the best weapons in the game
Its a relative thing
Shield is used for breaching
I dont literally mean its unusable
And for point defense
like, a grey trauma with no talents is one of the best weapons in the game
Usually Wildfire is poop. On Blaze trauma specifically it's beneficial.
Because blaze trauma can only get to 6 SB stacks and SB application is slower, Wildfire helps with spreading or maintaining stacks.
90% of the time, venting Shriek is more useful, yes
But you will still survive
is this just "shield is bad"
or is this "blaze trauma is specifically bad with shield"
Shield is okay on voidstrike 
BUT ALSO, you get that silly X thing died in a closet and it was you who killed the thing. 😂
Its even badderer with blaze trauma
But when you are emerging from a doorway to gunners in every direction
Shut up

how is it badder?
Or are defending a hack point like the mid objective of chasm terminus
If the blaze trauma is the star, as you said, then flaming shriek makes it shine.
Where you are stuck defending every direction
Because blazing trauma isnt even that good without it (yes flaming hot take ik)
it's probably asked a lot, but does assail track targets when i switch to my weapons? so do i like launch a swarm of them bastards, switch and keep killing while they are still up and about?
Yes it does
Or you can dome and deal with the ranged threats much safer
But you gotta keep looking at them
It tracks by where you're pointing
Dome answers specific questions that Trauma struggles with
you can make a shriek spam build without any additional soulblaze support besides pc
Shriek is win more
and it will do a lot of work
Dome is don't lose
so if you're leaning on shriek that much, maybe the blaze trauma wasn't even that important in the first place?
Thats basically what i said
My brain is too stuck on creeping flames, so I don't take bubble often. But there is something satifying about putting a bubble down and trauma blasting the center of it.
It's OK if you don't like Dome, but don't pretend that it doesn't have a place
There we go that's better
do you think that warp flurry is better?
With blaze trauma it doesnt have a place
okay i'm just gonna take out wildfire idk anymore lol

Ironically the one with the most Rager dense was the most fun one
Don't tell that to @plucky flax .
idk what i'm supposed to be making my build to use with soulblaze trauma and duelling sword >:/
Your build is fine if you swap any of the prementioned talents for crit chance
like, psyker doesn't need to be a super synergy warrior to be effective
Experiment with both Shriek and Dome
They can clearly both work
Your solid, you're done. Chill my sweetheart and burn heretics alive.
If you run Dome, take EP
these options remain good even independent of each other
If you run Shriek, probably take warp charges
We need harder content 
This is irrelevant. No ones saying any of this is necessary. We ARE talking about min maxing.
so am i
Min maxing in a game with heavy skill expression like Darktide
i'm not saying "at the end of the day fun is all that matters"
If you you're going to do left side talent tree for blaze trauma, wildfire is a great pick.
If you are focusing on something else, then def don't take Wildfire.
Wildfire is a VERY nuanced and specific in use.
It's not an RPG where you can crush the enemy weight of stats with your own weight of stats
Playstyle is a huge factor
Ok savages someone answer me about rashad perks and bleessings
I base my keystone choice not by my abilities personally. both are great in both hands
omg we know
i'm saying that traumablaze with dome is equally as effective as traumablaze with shriek
just at different things
You aren't arguing like you know
I literally just pointed out this is talking about min maxing
We all know you can get through auric mael comfortable with subpar builds and weapons
dome is great
"Subpar" proves you don't get it.
I don’t think Rashad on psyker can hit the same breakpoints as on veteran or zealot (at least nowhere as consistently)
Dome covers for bad positioning and low DPS
How can it be more effective for min-maxing.
anyone who says dome isnt worth it is either higher than the top 1% of players, thinks they are, or dont count on the situation turning to shit (which it will)
Unhelpful
2h force swords when
This means you can really build whatever perks & blessings as long as you have brutal momentum
Still unhelpful, I want an actual opinion on which to choose
that was an opinion

Fixed it
at a certain point, more dps does not contribute to likelyhood of success more than defensive or insurance options
depends on how you want to do your single target
But opinions don't exist, there is only minmaxing :)
that's why forgoing until death just to pick up disdain would be a really stupid choice
they're all good 
Flak / maniac / unyielding / carapace / elite
Brutal momentum (must have)
Thrust / headtaker is what I’d go with
This is a solved game and there are no variables
so you can't just categorically say "defensive options never beat out offensive ones"
:)
Thrust might be a bit better since Psyker can’t get 1 HS bruiser breakpoints (at least nowhere as consistently) like veteran & zealot, so the value of headtaker (usually for breakpoints) is less impactful
Ty
incredible struggle to get to this point (i didn't help)
Does wildfire even proc if they get gibbed by trauma rmb/don’t play their death animation
U could also play with shred but it’s not the most impactful blessing for Rashad in my experience (as opposed to just getting more damage out more reliably)
But Psyker has high crit chance stuff going on so it may not be that bad
If u play disrupt destiny keystone, shred might be nice
Ill have a fiddle around, I appreciate your input sibling. Do you have a favourite couple of perks out of that lot? Im assuming flak is best
Yeah ill be playing DD most likely
Well sure, cause at that point the round is pretty boring and you just kinda zombie walk to the end.
I’m veteran main and the best options there are unarmored + flak with BM + headtaker (but this is absurdly difficult to roll)
Since Psyker can’t get 1HS bruiser as reliably (but still retains 1HS poxer clear very well), I suggest forgetting about the bruiser 1HS breakpoints altogether and build for killing stuff u care about, maybe carapace/unyielding/maniac
If you need a melee option to kill crushers but also deal with hordes exceptionally well, carapace doesn’t sound too bad
This rashad with headtaker at max is almost oneshotting both bruisers
nevermind I’m mixing up how wildfire spreads lol
Shouldnt be hard to one hit them
You could try changing both perks to unarmored + flak then, see if it gives u the 1HS breakpoints
also worth noting that you can never kill things faster than you can nullify enemies using defensive and cc tools, thus meaning that defense and cc functionally "kill enemies temporarily." that description is more easily translated for some tools than others, like smite and dome shield, but everything that defends or controls does more of that than it would deal in damage if given damage to the same degree instead
like, to get away from the abstract, trauma, blaze or otherwise, solos every mixed elite melee horde in the game
But if u build flak + unarmored, it’s going to be much less reliable in killing carapace
without any issues
That’s smth u have to build for on your other weapons
you know what can cause issues for trauma? ranged spam
Of which both Shriek and Dome are solutions
Shriek clears it faster
But only one direction
Dome is omnidirectional
personally I found trauma particularly effective against ranged specifically because you could stop them from firing very efficiently
With 15 DD stacks it oneshots them easily without either perk. Obvs thats not super consistent tho
and trauma is susceptible to the bullshit that everything is susceptible to
trapper nets
flamer spam
BoN
again I found trauma trauma particularly useful against flamers and trappers for the on demand stagger
Yea I wouldn’t count on DD for breakpoint purposes, maybe change both perks and use dd as more of a bonus in making up for the time needed to build headtaker stacks
so you combine a weapon that makes mixed hordes nonthreatening with a blitz that shuts down various other failure states
Not a bad idea, taking unarmoured feels so icky though haha
trauma is a crowd control staff with good single target dps 
There’re 3 kinds of people who take unarmored:
- Those who have no idea what they should build and just use whatever they roll
- People that wanted to change but have unarmored locked in
- People who min-max extremely hard to achieve a specific thing they want to do
is this better than shriek? i don't know, i'm not sure anyone knows, it's something that you'd probably have to do hundreds of tests measuring win rates to determine
Spittin' facts
but, like, the conceptual level shut down of dome is "defense bad just dps"
which doesn't work
fuck you got me
BOOM HEADSHOT

dont think "winrate" can also capture the difference between playstyles, builds, allies, predispositions, demographics, etc, so I dont think calling anything here "better" is useful. better ro consider what it is your build and playstyle ask for to perform at their best
Tbh I never take dome anymore
I mean, some ideas are terrible objectively
Like, achlys combat axe
Is a bad build automatically
the problem is that people want to talk about "better", and these things aren't very helpful in having that discussion
Have u tried a good one yet
Achlys axe is not as bad as u think it is
Running Purgatus with an anti-horde melee weapon, very questionable
It is goofy tho
I actually haven't tried it, maybe I am wrong lol
But running purgatus and Illisi for instance, is just redundant
Like meme builds even when they consistently get top damage, or blazing spirit illisi with executor and scrier's gaze.
Silly builds at the very least
like, I have a void/smite/claw build that I ran with shriek. it ran REALLY well, decimated damnation auric missions like swiss cheese... until I found a specific encounter where it had a very particular weakness. I swapped skriek out for dome, and now that weakness is covered without sacrificing much since shriek was largely covering ground my build was already trodding
0% damage Rashad
Intimidate the heretics by taking 5 minutes to bludgeon one to death
I didn't know that was a thing haha
I think Antax is a little better than Rashad for Psyker because Antax has a safer moveset (on demand stagger & better push atk) even though it doesn’t have as much damage (worse vs bruiser & some elites)
Do attack speed buffs literally make it worse
2nd light of taxe 7 literally doesn't work at certain attack speeds
Lmfao
and so it's literally a crapshoot depending on the base stats and whatever buffs you have up
they'll fix it one day!!!!!

could try +weakspot to see if that slides you over the edge
+weakspot is not as impactful cuz combat axes have low finesse multiplier
i only suggested since hes almost hitting both BP so he could keep the unyielding perk if it works
on collision with carapace, the Voidstrike explosion does deal its damage in an aoe right?
Yes
is it less damage, the explosion?
coolio
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There ya go @hushed egret
All those hits will proc mettle though
The peril number?
whats mettle again?
5% toughness on crit + speed buff
Oh
thats spidey sense
Shows the directional location of enemies
I use it for trappers and bursters bc of the sound issue bullshit
makes sense
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Blazing spirit void

I'll stick to my warp flurry and peril quelling on headshot thing
Void feels so good with those
I use warp nexus warp flurry on my void
I wanted to make this one void crit build work using brain burst and true aim instead of any other source for crits
bb a couple guys then pocket rocket the next 
Brain burst for weakspots for true aim?
mhm
and melee of course
problem was I dont like managing my true aim stacks to that degree 
well you dont always need a surge shot and you'll have your melee out frequently enough, especially with how little crowd clear that kind of playstyle provides, but yeah
honestly pretty solid, just kinda demands a team oriented around buying you time and space to just focus shots, like running marksman vet
Assail is pretty good for stacking true aim aswell
Imo Marksman is more about timing moving to shooting, and crabwalking
That is the other piece of the puzzle :)
yeah but it can massively hurt your mobility and demands consistent and frequent headshots which is rough
Slow RoF MF scares me
in this game you are t really afforded the opportunity to keep it maxed most of the time, at some point you'll have to go on defense and you'll lose stacks
I respect anyone who can pull it off consistently but its gotta be rough
maybe I should try 
You don't have to keep all your stacks all of the time
yeah
Just seems garbage with low RoF weapons
Just keep as many as you can for as much of the time as you can
I feel as if that is true
I only use it with CIAG
but sometimes you gotta go offense -> defense -> offense on the fly and every time you go defense you'll lose stacks
Shriek absolutely has a higher win rate in aurics, it's not even close. But that's mostly because there's a lot of people running smite bubble builds that are functionally useless.
But I hear other people make it work
someones biased 
You cannot take abilities in isolation like that, you have to compare entire kits
I'll believe it when I see it (a bit like precog not being straight garbage)
Less to do with me, more so that every known "great" psyker doesn't use bubble lmao.
(Which is what you are saying, I know)
And bubble smite is the worst combo in the game(fight me)
You can do worse. Wall Smite.

because most "great" psykers are sweatshops that believe in the age old motto of "less dps = worse"
I use Assail with my true aim build. It's actually pretty good for stacking True Aim. The stacks are consumed on throw of the mind daggers, but generate stacks on hit. It's easy enough to quick toss 5 - 6 of them, then wait for the stacks to build up.
Idk wall smite seems more useful than bubble smite
Actually that may be true with the stuns
OK, uh...
also bubble is inherently somewhat support oriented which inherently means you're relying on other players generating some value on your behalf
which isnt bad, just supportive
Not even support. Smite is signifcantly reduced in value without shriek.
Even just from a stun perspective
Not even counting everything else.
lmao someone doesnt use smite

Scrier's Gaze / anything that isn't gun? Idk Gaze feels risky as fuck if you have all peril weapons
wall just kinda doesn't do anything special
which is unfortunate, cause i want to like it more
At level 6 I have a character named OnlySmites, I duoed a Auric Mael.
It stops dogs and Mutants, that's nice
stopping muties? just poke them with your dueling sword
dogs? just push them
smite doesnt rely on duration for value. of course the longer the better, but it has diminishing returns, and there are other ways to prolong smite effectively
But I'm smiting 1 poxwalker for 20 seconds to kill it
Wanna know something useless? Blazing spirit void applies 6 stacks of soulblaze on the target it explodes on 
I noticed with the build I am using i'm kinda taking a huge amount of damage from ranged units
shield eating all projectiles within its radius, which is something you can't replicate by just, you know, playing better
With trauma?
yea
is the big thing
It takes awhile to get used to
Empathetic Evasion can be great
Maybe it's also cuz my staff has really bad charge rate so it feels kinda slow sometimes too
Not with trauma, doesnt proc enough
Consider trying Dome too.
evidently not enough. you dont need shriek with smite at all
Yeah you will be suffering from that. You're charge rate is a full 0.36s slower than it could be
It also stops trappers & flamers
left click quell cancel spam can get some value out of empathetic evasion
Which is kinda underrated
And that Roman guy too ( o/ )
I refuse to believe you aren't trolling.
Bro shriek is what makes smite actually god tier
I dont understand how that could possibly be the case
Have you played a smite-heavy build in an auric t5/mael? And have you gotton clear 1st with it?
- Start smiting.
- Enemies run into smite vector.
- Shriek.
- Everything dies.
It gives you killing power that you otherwise lack
yes
And Smite gives you peril generation for Shriek
As in you are smiting 50%+ the game? Show it then, I geniunely don't believe you did that without shriek.
It's a circle of violence
Awimoweh awimoweh awimoweh awimoweh
In Atoma, hive of Atoma, the Psyker smites tonight
Making me cackle
in a HEAVY smite focused build sure, yeah, take shriek, dome covers too much of the same ground and scriers is literally useless unless you switch to swords, but shriek isnt necessary ro make smite good

Don't be mean to scriers
Atlas is residant smite man
SG is by far the most fun ability imo
He knows
I dont know how anyone doesnt
Best class
Goalpost moving convo is over, agree to disagree, whatever.
I didnt move goalpost
But moving goalposts makes my arms strong
you said smite needed shriek to be good
I think that would be more shoulders and legs
Depends on the type of goalpost
from a damage and stun length perspective, yes.
And I ask for proof of it otherwise

You have none, and changed the goalpost
How is it not signficantly reduced in value?
I didnt change the goalpost, you did
I bicep curl it over my head
i like headhunter psyker, cause i can smite the targets so they stop moving so i can miss them more efficiently
That's still gonna be mostly front delts 
you shifted it from smite generally to smite centric builds
Okay, sure, how is it not signifcantly reduce in value.
@hushed egret You said you dont need shriek to make smite good
people ask me about my toughness regen, but i'm like dude, mettle is right there

