#psyker-class
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I've got a BB Bubble Psyker with Purge staff, any recommendations on which melee I should use?
deimos / duelling 4 / knife
all of them with the uncanny blessing
so that you can proce it and gives rending to your sb stacks
Oh nice, cheers
i dont reccomend running bubble with purga
purga really shines with the fire venting shriek ability
i would use bubble with something longer range, too
Bubble is good with purg
mankar, have you tried assail + warp charges?
I use it all the time
Equivalent of wrapping your team in bubble wrap and god knows youll need that in randos
you won't get max sb stack whithout shriek on top iirc
That is important how?
if i didnt want to run ventign shriek with it, i would run scrier's gaze
max damage
Ive found bubble way too effective with randoms in Damnation. I know I could output more with Venting but being able to pop bubble, boost people's toughness and save from gunners/snipers is too valuable to me personally
kill sh it quickly
Ep assail + purg already shreds most stuff in my experience
If I was in a coordinated team I'd do Venting, but yeah, randoms with no comms
i mean, if you know the trade off and you can live with it, go all in mate
Keep a axe for butchering armored dudes
use something with uncanny
deimos with uncanny
yeah, deimos is nice
Are you going to say anything else? Or was that it?
Bubble bois be bubblin'
i'd use it over bubble, with purga
because it gives you 20% crit chance as soon as u cast it
jsut for damage and crit chance
Im not going to engage with you dom
i dont use bubble, but if i did, i would use any staff that isnt purga
good, the feeling is mutual
but continue to comew in here with your troll and bad takes advising noobs with nonsense
Iirc staffs + scriers build peril to quickly?
purga has some of, if not the lowest peril generation
I see
Ill have to give that a shot
Right now my only scriers build is melee duel sword
Fun
i just spent a whole game like that
This was an auric mal and the two zel's
Didn't know where the button was for the door
what
im still decompressing lmao
Yes

The button you press after the first objective
Average zealot player tbh
It's the language the French speak so I can't
That's the only time I'm dunking on my nationality
it's gross and scary
tbh i'm surprised that they kept the button there
I think that's just discord compressing it
instead of moving it next to the door like most buttons are
didnt
manky boo
Ah I found the problem
God im so intelligent
WHAT
The run was painful
i can see...
hey yall, if im using this loadout would you say i should swap specialist to maniac or swap opening salvo to headhunter? im already getting a bunch of crits without headhunter
is this other dueling sword a better one to build off of?
considering you can change the perks to w/e you want if you're okay with riposte that's a pretty good upgrade.
if riposte was higher tier id say yes
penetration is -kinda- a dump stat since with max uncanny stacks at tier 3 or 4 makes it not matter.
what about the lower cleave?
cleave is definity a dump stat on dueling swords
cleave damage only affects unarmoured and infested armour damage modifiers
guide says shred is pretty important too, probably better than r2 riposte?
test in the psykanium. but so long as you don't lose break points then eh
it doesn't affect flak ADMs cuz it's bugged (technically it does scale flak but it stops scaling after like 30% or some very low value that i forgor)
just got shred 4, i think that's a sign lol
how often would u say r ur crits on this gun
do u bosskill with this?
do u take care of maniacs with assail?
that is, rager hordes?
what is ur melee choice?
the psyker guide says to put maniac on DS4, but you oneshot mutants regardless, no?
any reason to have anything other than unyelding then?
maybe the waves of mutants since they're weaker but nah you need +maniac to one shot regular mutants in damnation
often, hopefully, illisis, illisis
without headhunter
mmmm and without sciers active.. saucy
There
would probably just replace salvo with no respite on that there vraks
make it easier to clean up the armored trash running at you
or replace that perk with carapace. idk. u use that illisi for dealing with mauler/crusher hordes or ur vraks?
it already oneshots flamers and bombers on damnation
isnt salvo better the no respite though? since you can always have it active vs only on staggered enemies
not sure if theres some hidden tech with opening salvo i dont know about. but in that clip it only activated once during that whole magazine being dumped
if that's all that you need then that's fine
this is what i'm doing with heavies, and lights respectively on mutants
yeah i was spamming since it was a large stationary target. it reactivates almost immediately after burst
heavy into special or vice versa will kill a mutant if you have +maniac
and i wouldnt count on my brain to wait for a vraks' recoil to vanish to keep shooting Peashooter PVZ style if 3 crushers were running at me
not sure if you even need to use the special if you have high enough modifiers
but also dreg ragers
are a bitch
especially when they're green
i oneshot mutants with this
Not even close
You need a bunch of buffs to 1-tap muties
https://discord.gg/5kE8kXhnwg
wanna learn how to play darktide? already good at darktide and only want to spam out malestorms or just want to chat have your build reviewed or gameplay critiqued? this is the spot
ngl this video has me reconsidering that +25% mutant recommendation on things
I want to like DD, but it causes me to lose proper target priority because I'm racing teammates for the one random kill.
It's too difficult to keep up and the bonus isn't enough to justify it IMO. Teammates killing the target should reset the timer.
maniac and unyielding are still the way to go for dueling swords because of mutants, trappers and ragers
flak and cara don't do much because of uncanny
and there's no reason to have any of the other perks
here you go, freak! https://darktide.gameslantern.com/builds/9acc8598-e45b-4dcc-8014-728ff2ccd56a/auric-speed-psyker-ft-run-n-gun
He's right about it on some weapons but you're very far away from the mutie breakpoint without it on duelling sword
Thanks legend!
I just died laughing when I saw you had sprint efficieny on the knife too
I'm surprised you didn't just put moar stam on it
Also I had already tried to replicate the talent tree and got it 100% correct by feels xD
Actually one point different, I had one with the warp instead of 5% ranged damage
Doesn't carapace still just give you a 20/25% multiplier regardless of uncanny strike
I haven't bothered testing that so ig I shouldn't make blanket statements like that
I like having cara on mine regardless
although it's locked in
just tested it, did 946 w/out carapace then 1183 with
with full uncanny stacks?
oh nice
that is the most peaceful auric mal i have ever seen
usually in my lovby it goes batshit crazy, game director throws the wildest shit at me
Oh no everything before was in total
9 trappers
13 flamers
A shit ton of bursters
And so many snipers I couldn't keep up
And 2 monstrosities
I thought it'd be fine, it was just a sniper squad burster wave I didn't think it'd be hectic
But it was
Only because no one else on the team had weapons capable of killing the snipers besides me
but once you go mal you dont go back anymore 
True
rolled this guy, thoughts on what specifically to switch out?
deathspitter and groaners, but to what idk
Im gonna be honest, that shotgun is a brick
The one you have already is already better
..no
Fire frenzy seems bad on the shottie
i don't entirely get why no respite is considered so vital for shotguns ngl
Because it stacks real high iirc, but I haven't played zealot or vet for aaaages
It stacks high. It's DMG on stagger. Shotguns stagger every shot. So it's reaaaal easy to proce.
It's basically the dumdum of shotguns
I call the expert on shotgun @ember hornet
Check this out
FYI delete everything past and including that "?si" extention. those links can trace back to the google account
also, that's about scattershot? i can imagine how no respite and it is great but still
Thanks mate, did I fix it correctly?
yeap
I just thought it was interesting ๐
oh i was aware about scattershot
no respite stack 7 times...
yes no respite stacks 7 times
and is based in the current stagger count of the enemy
not an active debuff or what not
scattershot is solid just not for kant
it's also bugged to stack on the cleave list though
so who knows if they will fix that
wait, so more power = more cleave = more stagger?
no scattershot is bugged to stack on cleave list
aka every enemy you could possibly hit regardless of your cleave
oh sorry, i read no respite instead of scatter
yeah, i like scattershot kant a lot lol
for what reason though
i thought it's good on kant for fire shot spam?
scattershot+flechette on a crit zealot so +bleed too
oh it's mostly a feeling
everytime i use that combo, i dunno, it works well
no, crit does nothing for fire shot
i don't use it for the fire shot
and flechette on kant special only hits the first target of each pellet
crit activates bleed with a zealot skill
i special first then ads and shoot
and that does 'cleave' on the special
what
on melee
that's a melee talent
i used to run block and sprint on melee, and stam and sprint on staff, but it was def overkill at that point
its sick being able to run for literally ever tho
heres an eventual fail from when it was duelling sword still , but that setup was wild https://youtu.be/xVq7e-sGhDw?si=QsRflkXIIq-nCukk&t=81
im so mad i didn't kite better.
watching it back i remember the train ful of enemies just..appearing next to me
send friend link via dm
check yo dm missy
Unfortunately I'll be unable to run with ye due to having to be called in for a friend earlier than I anticipated
Sorry
true aim talent + surge blessing on voidstrike, good? ๐ค
Ok I'm in game now, ready to join or host strike team for all psyker bonanza
In strke team 9 if anyone wants to join shadow wizard money gang
i warped
@lethal lagoon 
I like that's it not even a consideration that you did this willingly 
Bro is blind.
But is your build aUriC ViaBlE
Took a hot minute, but finally got a Trauma worth using
Could be better damage but tbh it's not the point
It's okay any trauma build is better than blaze. 
I do like purg staff as well actually
@stable halo is a Space wizard, that sometimes has a Revolver
the other times?
I like using Maniac as they're usually what cause me to go "oh shit"
cool cosmetic, sad i missed that one
Lowers threshold on rager?
LAZORR IN PSYKER CHAT???
^ fake and gay
does slaughter go to 4?
And specials. 2 shot ragers, 1 shot flamer if crit, and trapper is 1 shot without crit.
Yes
ty
worth it to buy for Surge lvl 4 ?
imo yes
Yeah
Not like heโll ever give a solid all around roll anyways. Heโs a blessing vending machine
Yes, melks is best used for blessings
And surge can be hard to get
melks ?
Don't wanna miss out and regret it
The daily shop
Neither 
Very odd perk choices
Well, at least on the one on the right
Crit damage is garbage
If I had to pick one, Iโd pick left right , but change cdmg perk to Carapace/Maniac/Flak/Unyielding
all the builds we find contradict each other, so it's hard to choose
are these staffs you actually have or are you just theorising rolls?
for left, change flak to carapace. you could keep maniac if you want, but i'd switch to crit chance. i'd also swap transfer peril for warp nexus
surge+warp flurry is a pretty nice combo though
just depends if you want to get rid of the agonizingly slow base voidstrike charge speed or maximise your surge chances
best way to get my hands on specific staff blessings to extract (say i want to craft a fire trauma staff) is to Just buy a grey one and consecrate it twice right?
or do i need to go up to orange, in order to generate higher lvl Blessings
also, is aiming the trauma staff something you get used to eventually? its kinda annoying at first
You definitely get used to aiming trauma staff, not sure if you ever get used to aiming at stairs though 
The hard part isn't just aiming it, it's aiming it while edging your peril and dodging enemy attacks
I run Trauma with Shield and I critical existence failure myself waaaaaaay too much
Should probably take Shriek as an emergency measure but Shriek can't reach crit aura
honestly, if im running anything but the cdr aura and aoe cdr perk people give me Sideeye
having shriek is so baked into my muscle memory, i wanted to run shield for the fun hotbox room in the carnival and killed myself like 4 times
Yes
Others may disagree with me, but I don't think surge is worth taking without warp nexus
Even with true aim
just keep grinding then...
speaking of grinding, do higher lvl blessings spawn on the last consecration or can i just level stuff twice to fish for extracts?
I've given up on surge entirely and just gone with warp flurry warp nexus for consistency
In EU like nobody takes the meta auras lol
I feel like the only vet running ammo aura
So fuck em, if I'm on a crit psyker build I'm gonna run crit aura
I don't believe so, I think just going to blue is fine
how people dont look at the ammo aura and start screaming like monkeys with how good it is is a mystery to me
Yeah for sure
Who needs it when you can GOGOGOGOGOGOGOGO sprint and hoover up all the ammo before your team can get there
I run damage aura on vet don't report me 
Added bonus of suppressing their fighting ability
Which makes you look better in comparison on the scoreboard
Because Darktide is a pvp game
This is known.
And then why can't I finish any missions :( game must be shit
Thx will fix
broke: scoreboard winning by playing well
woke: playing gunker with knife and popping scrier to sprint faster than the zealoz specifically to steal all the ammo
thats a good point though, running maximum cd reduction auras kinda ia betting on my teammates not sitting on their ults waiting for the perfect moment but just sending virtually on cd like shriek
Barrel meta
Crits on fire trauma are so important though, for example
You really want to make them as reliable as possible, crit aura is worth it imo
But creeping flames is also very important. I prefer cdr aura with it.
I run shield lol
Because breaking out of a chokepoint is a weakness for Trauma
Coming out of the tunnel in Mercantile for example at the end, you can get shot from all sides and I feel like Trauma struggles on its own. Shield helps a lot.
after i found out the "actual" range of shriek and that it goes through walls and that i get it to like a effectively close to 10sec, i cant really go back
and i think the shield is really good! which is a bummer
Shriek is absolutely busted and I love it, but I need some builds to run shield for variety and Trauma makes it feel most right for me
Otherwise all my builds would shriek
Apart from my gunker
i mean im not hating, i run assail in a lot of builds skipping the cd reduction on kill node tragically, just for addclear at midrange when i know i could just melee stuff 95% of the time
thats partially why i want to build a good firetrauma staff
to skip that comfortably
I never liked assail, until I started using it with disrupt destiny
That is a combo made in hell to assault the heavens with
EP assail kinda worked but never felt beefy enough
Although I have only tried it playing with my girlfriend who sticks to heresy atm
only recently came back so i have a columnus or whatever its called with an amazing roll but cursed Blessings which i can swap once i get good ones to extract. purgatus staff which i stipped using because murdering infinity hordes at specifically 16m or closer is rarely super relevant outside of the hotbox room, and a surge staff which i really like but feels super annoying without assail
and apart from the gunker, which i kinda stopped using after 2 missions where i wasnt given any ammo for 10min straight, i wanted to check out the more "generalist" staves
which is why i asked about the trauma
Trauma is God imo.
But it's the hardest to build
I'm lucky that I have both Traumas at near god level
ive heard good things about the void too, but im just working on the trauma first on a whim
Every Staff Is Great
But purgatus in particular gets a bit samey
It's really good but you do get bored
Surge too imo
Void and Trauma have more skill expression
like, i REALLY like the surge, unless im getting pushed hard in melee, purgatus feels pretty slow and Not very useful until its clutch king, but that feels too rare to run as a primary weapon.
i honestly like all of them, my main psyker complaint is mostly how ass brainburst and smite feel.
i run smite most of the time but the correct time.to use it comes up so rarely, i forgot i had a blitz half the time it did
brainburst falls into the odd camp of being useful but feeling worse than the surge vs carapace, or a long range assail shard vs snipers, which is what i keep comparing it to always in my.mind despite that being a bit unfair
Brain Rupture is my favourite. It's ol' reliable
It will always work, when the other two may fail you
Also, if Purgatus feels limited, make sure you use the LMB attack appropriately too
You can stagger ragers
i think id gladly run brainburst if instead of a long ass channel it was instant once aimed but had a short cd
You can push poxbursters over
like, channel duration cd
Take the node that makes it faster after ability use
And possibly take EP if you don't need the warp charges or DD
If I run shield, I run brain rupture with EP
You can create a fortification coming out of a chokepoint
And then rapid fire brain burst all of the asshole bastard gunners and snipers
that feels much better but a bit of annoying friction with fireshriek since "wasting" a shriek with low peril feels sad
feels better with shield, for sure
you p much only run DD with void staff and or gunker right?
It is a pity you can't take assail with Shriek iirc
you can and i do!
Personally yes, I run it in both of those circumstances and only those circumstances
Oh, OK, probably worth going assail on Purgatus then
assail just locks you out of the 1-2 sec off ult cd for the entire team every time you kill a elite balanced node
Maybe I'm thinking of it not being able to reach the shitty +elite aura
the reason i stopped doing that build is that your plan for carapace essentially boils down to "please mr zealot save me, everything except the 3 maulers bullying me is dead please save me please"
Uncanny รฉpรฉe to the face more like
Or push them over with a Deimos, charge it up and give them a transnasal lobotomy
But brain rupture is very safe as anti-crusher and mauler
Take a deinos or duelling sword. Problem solved
dude, My favorite part about gaze + dd wasnt actually the gun but the stabby headpoke crusher/mauler oneshots
You just have to hit a few of them
Purgatus deals decently well with maulers, imo
Yeah because they burn as flak
its true, i propably need to get out of the habit of "avoiding" melee as a psyker
Now crushers on the other hand...
If you have a hordeclear staff, you want a hard-target-killing melee
Step in (or dodge), assassinate, back off
Mutants fear you
thats a reason i am kinda torn between the deimos and the dueling sword. dueling sword stab etc feels super nice, and i know you are supposed to heavy attack with the deimos, but the force attack stunning what you are hitting makes going in with the deimos feel.way less scary
They are more or less interchangable
Duelling Sword has less set-up and better dodges
Deimos has better defenses generally
Yeah but once you're in auric maelstrom and facing 5-10 crushers at once the self stun is even more risky
Only if you take deflector
i get pretty ashamed when somebody has to revive me so i play pretty safe most of the time, i dont have zealot mindset where downstate is build in as a short coffee break
Otherwise it's strictly worse on defense
Also the push
True, forgot about that
Push is absolutely huge
Do the dueling swords not have a push?
Especially once you understand the difference between the phases of the force sword push
They have an ordinary one which is fine
I never utilised it that much even with about 4 months maining the illisi pre patch 13
The push attack I mean
currently working myself up to damnation, doing auric heresy mostly until i can consistently not go down at all and or score top damage/less damage taken.
it also makes sense for me as im.still farming to run missions where most runs are sucessfull since i need the resources badly
Force swords have a better push, and then a longer range single target push attack which can knock a Gunner over at medium range.
I sincerely suggest you just go up to damnation now
oh, question, normal melee Push, very intuitive, the force sword push has 2 parts, what do they actually do
If you can do auric heresy you can do regular damnation
Start getting used to the damage taken and health of enemies
My dude, you are doing harder stuff than regular damnation
will do!
And there's better team mates on damn
oh, really?
well, good to know
Heresy is the big leap. The next big leap is modifiers.
Regular damn is easier than regular heresy, change my mind
Heresy to Damnation is rather minor.
Too many people also think this now, the damnation player pool is weaker than it was
i get a suprising amount of sub lvl 30 teammates who are either somebodies alt and somehow godlike, or the run dies on the first mixed horde
So this is no longer true imo
i usually keep aiming for high intensity or some Horde for the extra Money
Oh, so that all backfired nicely then huh? 
First part is a normal shape push, but stronger. Second part (the push attack) is a single target longer reach push.
But second part costs peril and can cause you to unalive yourself.
psyker unaliving "oh im sorry my bad"
knife zealot 3000km ahead of the group getting greeted by the worlds friendliest dog "you are all bots cyka "disconnects""
Also the auric board existing has siphoned off a lot of the very skilled, accidentally-carries-the-team people
Yeah this is true
It's surprising how bad people are when I do a regular damn
The leap from heresy hi-int to damn is minor
It's a downward leap lol
Its like 20% more spawns vs 30% higher stats.
Fun getting more chances to clutch tho
i think i asked this a week ago or so, but a lot of stuff i find online is saying that gunker, because of how many multiplicate buffs you can stack, is like the objectively best psyker build and ammo is not an issue becuase the gun has an assload of ammo. Every time i play it though, i do run into ammo issues and scriers uptime feels kinda low (becaus CDR doesnt proc while its up). Is that because the people online just assume to have an ammo aura on the team and nobody joinking ammo, or am i just wasting shots
I dont think gunker is the objecively best psyker build at all.
You might not be meleeing enough, I'm usually fairly good for ammo with the columnus
Its decent however.
yeah, that makes sense, considering how i tend to avoid melee reflexively
I'd say it's as good as any one of the staves and columnus is so broken it probably does top the builds imo
Any other gun - gunker definitely isn't the best
CIAG gunker is absolutely hilarious
it really does seem to be "applying 12 multiplicate buffs to the best gun gets funny", rather than the build itself being inherently op
You sit there twiddling your thumbs when you hear the boss spawn while you build gaze stacks while quelling
Then the moment you see the weakspot, you burn that fucker with the power of a thousand suns
The way i play colomnus on psyker is mainly by spamming scriers gaze, keeping disrupt destiny up.
scriers gaze has like a 40% uptime as an abillty by just spamming it.
The scaling from DD is what really makes it
though, if im only supposed to use it vs elites mostly, and if we factor in ammo conservation, effective range, and reloads, my elite killing didnt actually "feel" that much faster than just going ham with a surge and shrieking on cd
It's ridiculous
You just gotta be careful about when you Assail
thats 72% of the game benefitting from scriers gaze stacks at any point.
I don't run colomnus with assail
Assail is a big part of it
really? i didnt actually see people run it with assail at all
they picked smite to get to the cdr on elite kill node
and then basically never used their blitz at all
Yep that's what I do
assail "should" be good with it for the downtime from scriers and conserving ammo, but ive not actually tested it. Ive only used it as stopgap for staves with weak horde clear, aka surge
Yeah it's definitely good with it
Assail gets my DDs and horde clears. It saves me ammo and stops me from becoming a drain.
It's also convenient to have out for quelling to build more stacks
so the loop "intended" by the designers is basically, scriers + gun into assail on the downtime into scriers again once cd is up. right?
It's the least risky blitz to use during Gaze, but it's still risky
Yeah something like that
Assail for the first 10 stacks or so
ngl, i dont dare spending peril during gaze, without panic scream
Until it gets too dangerous
no fear zealot mindset
Every time you blow yourself up, you are learning what you can get away with
And what you can't
@rigid sky the adrenal from it is amazing
Gaze Assail usage is just different from non-gaze
Have you tried it with las pistol kaliste
After 10 stacks, think VERY carefully about each Assail after
Las pistol assail was my favourite build when patch 13 dropped
After 20 stacks, either keep quelling or start blasting
My laspistol isn't as good. I tried it but CIAG just feels wonderful
I am addicted
Only way I can play gunker
Uh oh 1% battery
true. see that build "DOES" sound fun as fuck and unshits my ammo economy, but man i hate the team cdr node because how bad it feels to not run it. the 10% cdr team aura is like 3seconds of a 30sec burst, every single elite kill is like 1.5. if im killing like a stack of gunners or dogs, im basically giving everybody their ult back.
Yeah it's a hard trade off
i wish i could swap builds mid run once, when i notice the other people are barely using their bursts anyway
I dont think mixing in assail is as powerful as just focusing on the gun.
Yeah I feel you about the CIAG. The las pistol is pretty addictive too with assail weaving because of how fast the switch time is
it propably isnt. but the "intended" gameplay loop of the right side of the tree does sound very fun.
Plus then your crit assails are applying burn from infernus xD
i was about ask. How much worse are the other weapons really to the columnus
The columnus is pretty fucking broken
It's warping the communities sense of how good the other guns are
it feels pretty short range for how id want to use it, in that range, i can get rushed by dudes in the space it takes to reload once
but thats me being bad at spacing and having run that build like, 4 times total, getting ammo scammed in 2 of them, and switching
That's where dodging comes in
Dodge slide while reloading
Dodging is the true master art of Darktide
Ok it's scriers gaze surge voidstrike time 
You've definitely gotta get used to it, took me awhile
Post your blaze trauma

If I remember when next I log in
It's only nexus 3 but yeah
Uh are my messages coming through
no
I think the nexus was the one I reblessed with though, so I just need Melk or Jimmy to grant me a IV to change it with
Get that 43% shit away from me and my corpse starch
Damage barely matters on the weapon anyways
The explosion still feels like it does a good amount of damage though
It's not like a burning trauma isn't still a trauma
I still want the centre of it to turn heretics into bloody chunks
The burn part is more for widening out the damage
Not to replace it
It's practically irrelevant to the centre since the staff is so powerful
Every 25% damage modifier on the trauma is essentially 10% actual damage
As its 500-700 iirc
so 80% is like 33%?
so whats the "dump stat" anyway? quell speed/warp resistance?
or do you kinda want all of them so you just go for like a roll as close to 380 as you can get your hands on
In my opnion the only bp i care about here is the shotgunner bp on trauma
So whatever damage lets you keep that
sad damage noises
Warp resistance is always dump
only 2 shots non crushers
Quell is usually secondary dump
Purgatus dumps damage
You don't want warp resistance to be literally 0, but it's the one you care about least since peril generation is your main toughness engine
And warp resistance scales very poorly
(Well, peril clearing is the engine, but you can't quell peril if you don't generate it)
Mettle is bigger with trauma
Since even the enemies you tickle on the outer edge for like 30 damage count as an individual crit (if you crit)
0 to 100 toughness with one trauma blast
But I agree warp resistance is the "dump"
my staves all happen to have super high warp resistance and it has lead to me unselecting some perks that quell peril on kill because i have peril erectile disfunction with them i swear
that was one of the reasons i liked assail because spamming the shards was a great way to make the number go to 85 when i really needed a good shreak "now"
Battle meditation is overrated anyway
its not super intuitive for a new player. its called peril and if its high it kills you so you and you cant cast anymore, so you would think you would want to keep that shit low. WRONG
Battle Meditation or Shriek. Both together are counterproductive.
Battle Meditation is a kinda bad node unless you need it
The issue with battle med is its just not that impactful, imo
You average 1% peril quelled per kill
So every 100 kills you've quelled a full bar
also, when i actually need the peril to cast harder, im sending shit into carapace or monsters, so im not actually killing a lot
it basically always procs a lot when i need peril more than the extra casts
thinking about it
the one time i really want peril quelling is in scriers gaze, and then im not actually doing warp attacks
For what?
non purg staffs lets say
actually, since we earlier said that gunker is partially about how busted the autorifle is, and that for that reason, assail in that build is worse than just focusing on the gun harder, would that change if the autorifle got nerfed to be more in line with other weapons? whats generally considered to be the second best? laspistol/revolver? they sound like they would enjoy being run with assail
Depend.
Naturally the less you can do with just your gun/melee the more you need assail for damage, but you can definitely run other guns without assail
Las pistol and revolver are good. I'm surprised las pistol in particular doesn't see more play
Revolver suffers from long reload time.
Assail is mostly to save ammo anyway
Both in your total ammo supply and in your mag
I think Assail feels really weedy without DD too.
Empowered Psionics is overrated for it
Disrupt Destiny turns every single Assail you throw into a death machine
DD so underrated
It was shit to begin with
Maybe I was the shit one lol
And I wasn't using it with a sensible build
I think they made the targets appear more consistently at some point?
What dd upgrade do you go for with assail?
I always take duration
15 stacks is plenty
If you don't take duration, good luck getting past 15 in the first place
the aimed assail throw to kill your random DD target is pretty comfy too, instead of trying to long range tap them with the autorifle
To kill your target, and two other random assholes standing somewhere in the same room
these builds in this guide are good ?
I like to use it to build specific weapons rather than to design my entire build personally
Read the point by point descriptions there to see if anything is stronger or weaker than it looks
For example, to see that the fire Shriek is much much much better than the raw damage one
but yes, they are generally really good. Pygex is very knowledgeable, a few things are subjective opinions in this game and once you have experience you may decide on your own preferences for stuff but the aethenium is a great starting point.
but what about warp charges and assail?
Never tried it! I don't like the point investment for WCs much though
Since it's the weakest branch before the keystone
I might try that with my melee / gun build
In the psykhanium the average DMG was nice at high peril and with warp charges
something out of context now:
are there any good looking skind for the force staffs? feels like that there are only 3 in total: the fire wastes skin, the crucis nightshade and the mortis operative right?
At that point there's the weapon custom mod
I wish I could transform the staff in a sword
carapace perk for voidstrike ?
It's nice to have, especially with surge because on procc it has the chance to one shot crushers, however it can be finicky so at most they'll be a cough away
Tier S
Pretty good, but I'd swap rampage out for riposte as the dueling sword isn't the kinda weapon to work with rampage as well as other melees
this is realy good to take +10% ranged damaged (elites) ?
on what staff and build?
surge
only one enemy has a carapace torso.
iunstead of pointing at stuff thats in tyhere and saying "is this good or right"
assume it is.
elites or crit chance ?
Yes.
which one is better I mean
YOU ARE OUT OF QUESTIONS.
ahah
(But really idk I'm just here for the memes)
I spend all my time thinking about the best builds, and this game pushes me to the limit
yeah sure
its not that youre oput of questions
i just tabbed in and saw 4 in a row of "is this right"
so think about it
5% crit chance can be very good
the lower your crit chance otherwise is, the better it is
surge is designed for killing elites
its not good for killing trash
so, if a crit allows you to 1 shot a certain enemy
maybe you want more crits
wheras elite will just give you more consistent dmg vs all the targets you want to use the surge staff on
and as nearly every elite has a flak torse, where surge staff always hits
you want +flak
also i just died 1 min into the mission by dodging a crusheroverhead off an edge in lights out
then the crusher slammed my hands and i fell to my death
very cool
I was playing this on Surge
okay well crit damage is trash
and as you have modified them
why would you choose to go for lvl 3 instead of lvl 4
I was poor ahahahha
i see.
well i would change it to 5% crit CHANCE and flak dmg
but i think surge worst staff IN MY OPINION
They tell me I've already earned it on the Purgatus, but I can't put it on my Surge, I have to earn the blessing from the same weapon?
Because staffs unlike other weapons and their marks do not share blessings
Every staff is unique
They often have different blessings available to them so they're classed differently
Like Surge doesn't make sense on anything but a Voidstrike so it's not avail-- hold on somebody is passing me a note
What was the Mutant instakill threshold for Deimos
what do you mean vulkan?
you can only one shot on the heavy stab attack that is chained from your first attack
The second heavy attack of the Deimos has some of the highest damage numbers in the game. at some point it can literally oneshot a mutant regardless of difficulty. I remember the number being somewhere around 1000. The one I just got is 1017.
well, DOES it 1 shot a mutant?
I've just tried a build with Trauma and shield, it's cool but compared to Assail + Voidstrike it's very very inferior
and it shows as 1060 on weakspots
just, bad take
shield is generally bad anyway
Do you ever just forget that the Psyhkarnium exists?
voidstrike is very strong and ez to use
so everything will feel "worse" until you get better
trauma requires very specific rolls to be good
and assail is a massive crutch for most psykers that suddenly stops carrying you when you play damnation
Any advice which perks and such I should go with? Im mainly focusing on crowd control but sometimes sticky situations forces me to join in on the killing so I need a secondary wep that means business
Assail is just too strong
yes, until you play damnation
I'm in damnation?
what makes you say its "too strong"
it takes multiple shards to kill anything
when a hordge with 4 bulwarks and 4 crushers comes along and a single crusher eats all 10 of your shards for 10% of its hp
i dont think you will say its so strong
strong in every situation
Assail is 100% overtuned ngl
unfortunately, hadron kinda fucked you here
oh i agree
its a weapon that kills trash semi efficiently
and takes a long time to kill everything else except snipers
It kills basically everything except crushers baring using uncanny pretty efficiently imo
Like you can just wipe out entire elite patrols
They arent really a limited resource either
i dont understand how you can have used it and think that, but thats just my opinion
assail is very good
on lower difficulties it kills everything with no effort
if you know how to weave effectively with your melee its certainly a nice horde clearing tool in higher difficulties
but, it is not good
DD is p good wym
Hence why they're in line with each other I guess
Its not EP
But its still quite strong
+base damage and finesse is quite strong
Esp for psyker weapons
It can be a little buggy but i dont have that much trouble with it honestly
and i know i can be an asshole
but how can you not understand basic concepts, mechanics and interactions
then confidently state that a build you played once is worse than another
What
Trauma takes a lot of practice to be better than dogshit imo.
Took me ages to get good with it
Highest skill weapon for psyker
i think once you can use it its got the most potential
highest floor and highest ceiling
so again, playing it once, when you are a noob to psyker anyway and have been playing void shriek assail
then saying its bad
just doesnt work in my brain
Are you talking to two different people?
Oh crap .. I mastered trauma quite well .. just unsure of which weapon I should use so far to assist
yeah your deimos is not looking great here
The guy who said it was bad was a different person
i know
Ah k
even in damnation assail kill everyone with no effort ahah
right, until you arent being asssisted by your team
and you realise your 10 assail shards can kill at most 30 trash untis if you spam all 10
Honestly might argue void is still stronger than trauma but its close
void is strong af i agree
but the CC of trauma allows you to do stuff you cant with other staves
And LMB is still actually great
Really? I gotta check that out. Trauma for me still pretty OP and keeps team mates alive
with assail + voidstrike I have almost 1 Million damage every game (Auric Damnation or Maelstrom)
There is no bad staff category
calumi
I suppose it all depends on the player
They are all great to god-tier
your scoreboard shows what im saying
it shows me you just spam assail into hordes
and killed 20 melee elites total of that "1 million dmg"
Also depends on your build. You have to properly support every weapon.
the fact of clearing a horde quickly helps the team a lot in my opinion, I've just lost a game with trauma for example because I couldn't get the gunners etc
Like I will die on the hill that Dome is made for Trauma
dome is just bad
So this is what I was just about to say
Dome and brain rupture
and imagine not LMBing the gunner 3 times with a trauma to kill it
Clearing a horde with assail is fine so long as you can steal deal with elites and whatnot
You can establish a fortification and rapidly eliminate priority targets
dome is bad.
I'm playing this with trauma
i will explain why
when you dont need dome, its fine
But not bad.
it will let you stand somewhere you otherwise shouldnt and shoot at stuff
when you actually need dome to be good
aka, you round a corner into 6 reapers
it collapses in 3 seconds flat
6s
6s is a pretty significant amount of time and CDR is not hard to get on psyker
so when your team comes running into the dome thinking they are safe
With EP and the ability use gives faster brain ruptures
and then it collapses
That's a lot of dead priority targets
Although you do struggle with reapers like that
and thats ALL that dome is for
But other gunners get karked on
any other time you use dome
Most of the time im not even in the dome for 6s i just run through it to advance to gunners
you could have just shrieked
Or w/e we domed for
Shriek is usually better, I do agree
shriek also stops the 10 gunners shooting at you and your team
Yep. It's great and most psykers should use it.
if bubble amped the damage of those inside it
Dome is strictly for Trauma imo.
Bubble should give overshield while inside it
i run creeping flames with blaze trauma ofc
I hate that it does almost nothing to melee damage
That's its biggest heresy imo
I would like it to maybe make melee attackers hesitate for a moment like it does in Deep Rock
Gunner shield is a lot better
hah
Yes indeed
well, the thing is, the walls kind of have that functionality
they actively stop stuff coming through
But they're just worse than Shriek strictly imo
agreed
I find walls to be nice
Its less good with a slower team, id prefer dome in that case
I dont really run either that often though
slaughtere on force sword is it any good?
Which one
Illisi yes
Deimos not really
Obscurus is heresy
well its in Melk for lvl 4 was thinking buy for blessing
Its still fine on deimos, uncanny is the most important thing for it
But its not amazing
Level 4 slaught is worth grabbing ye
shame dmg is low
this is a pretty unoptimized tree honestly, what sort of trauma are you running?
obscuras is just poopy
dont think ive tried it
Its the old one
illisi for hordes, deimos for eiltes
obscura does neither well and has a janky attack pattern imo
It used to be arguably our best weapon besides combat axe bullshit
Then the other two released, Obscurus actually got buffed
And it's still worthless
Yeah those were the dark days of psyker melee
Because the other two exist
going back a bit, for @gaunt monolith , deimos really wants uncanny strike blessing, maniac perk, then flak or carapace
lol i just bought that sword for the blessing and forgot i already had it
F
2.7k melk bucks down the drain
then your other blessing is personal choice, but blazing spirit is bad on swords
because it wont actually do anything for you
anything you crit will dfie anyway
and if you dont crit it wont apply
so its a really bad blessing
I advocate hard for Deflector personally
i like deflector too
i run deflector on illisi and unstable on deimos
Ive just always preferred more damage
with illisi, with + flak and + infested it will kill everything you want it to kill already so you can get away with deflector
on deimos, i always want MOAR POWER
Iโm following this guide
Hey guys. I'm way too stupid to actually make a build. Is there generally a meta build now? Or is it more like build this to do well at that rather than a jack of all trades?
yeah sure calumi, and like i said
they are good starting points
once you understand more you can think about what you might change and why
that build has warp charges
your build has EP
I'm currently playing a brain burst build and it feels pretty good? But watching people throw up bullet shields and stunning everyone with lightning also seems insane.
Basically anything works if you build smartly
so you are sacrificing so much of your dmg potential for more brainburst
Some individual talents are very strong
Like the one where quelling peril generates toughness
smite is the biggest crutch on psyker
You almost always want that
its worse than assail
But the big ticket perks are all takable
I have mine set to generating peril gives Toughness atm
You just have to make them work
You can take both
But the quelling one is twice as strong
It should be prioritised
You don't have to actively quell to trigger it
Basically I just got back to the game and I'm trying to figure it out. Got 30 on everything back then so it's a little overwhelming to have all this choice now.
yeah sure
And I don't want to be useless on my team.
Any time peril goes down, you get toughness
liracy, take a look here
its a good jumping off point
Consult thy atheneum as a starting point
I'll do that. Thanks.
then feel free to start asking questions on what you see
See the talents it lists as essential and which it lists as shit
And then try your own shit out
and also, you are not, in any way, following this guide
https://www.reddit.com/r/DarkTide/comments/18mscr3/the_easiest_yet_most_powerful_psyker_build_there/
This is the build I copied.
that guide is a completely different tree, for completely different weapons
Figure out which staff (or no staff at all) you want to try first
When you get bored of it, try something else
Psyker has a crazy amount of build variety
yeah that build is a troll
like, its not
its really very good
but you need THAT SPECIFIC STAFF to make it work
if you dont have that EXACT staff it will be garbage
because the guide is for surge staff, and has smite and warp charges
your build is with a trauma staff, using BB bubble and EP
they are, not in any way the same or related
Oh wait ahahaha
This is my main build ATM lol
I take the wrong one ๐คฃ
This guy has a drg profile picture. I'd listen to him tbh.
Even though psyker shield is the worst of all the middle ability team support abilities
this one I mean
๐ lol thanks, but there are a few guys here who know much more than me
yeah so thats slightly better for trauma, its a good basic starting point
Many thanks
Yup that's almost me
though it has wildfire, and leans heavily into using BB
Did they change the way Toughness functions? I feel like I'm taking so much less chip damage now.
I run battle meditation over puppet master though
it also wants crits
Crit aura too yep
its not too clear, but that build is like, a "blaze trauma" build but with bubble instead of creeping shriek
Lots of people run yellow toughness granting abilities on vet and zealot atm
Which means it's harder to take chip damage, and easier to totally resist stuff like sniper bullets, poxbursters, overheads
@wheat seal i just threw this together https://darktide.gameslantern.com/builds/9b43a84c-50bc-4305-8acd-a61ef5b70f1e/basic-trauma-bubble
this is a basic non blazing trauma build
you use the staff on elites and sword for trash
Game literally feels like it went from a 4 out of 10 to like an 8 out of 10. It's pretty great now. Had a blast with it the few missions I've been back for.
BB is just for distant snipers and gunners that you dont feel able to left click with your staff.
you could also take smite instead if you prefer it
Is there a pure BB build?
BB also works for monstrosities
Easy safe damage
true my dude, im thye guy in this chat that argues with the other nerds about BB being great monstrosity DPS if you build for it
but that tree really doesnt get anything from using BB
the one i shared above
not really
Awh
but i have one that i run where i use BB a lot
Bb feels very good after shriek where it's super fast and almost no build up
indeed
with this, my general goal is to BB any gunners or snipers or shotgunners or ragers
they will die in one BB and regen the stack of EP used
trash hordes get burned, crushers + maulers get stabbed if they get too close
if a boss spawns, throw out your 3 EP BB's, then another, then shriek, then throw 3-4 more
its 8 or 9 brainbursts, 3 with EP, in the space of 11 seconds
which is very respectable monstrosity dmg
but really BB is just worse than assail if you want to use it as an actual weapon. EP is also just.... bad honestly
like, its very good at what its for
Wildfire pog
but missing out on warp charges to empower your blitz which is generally used least is a poor opportunity cost exchange
with a non blazing trauma build no less
anyone tried this gun? what belssings work best?
warp charges are a big point investment though
that's my only problem with them
they're great but expensive
Must be good
Good choice blaze trauma bad.
especially since warp charges are buried under the worst branch out of the three bottom branches for psyker
i havent tried the burst HH version but i have used the agrip mark 1 IAG which is similar but with access to better blessings
like coherency radius is good but undramatic
compared with warp flurry, kinetic deflection, true aim, that one crit +5% node
thing is most builds you can grab warp rider and KD
and faster quell speed is actually a joke
the left branch you only go down to get to warp charges, so you're looking at like 9 points or so if you wanna go right to the bottom of it
although you don't need the 6WC one tbf
so like 8 points
the thing is
that's a lot
warp charges are buffing your dmg on everything in a way other keystones arent
DD does too lol but yeah, unreliable
Warp charges are more for the very fast recharge on Shriek imo
dd doesnt buff your dmg in the same way and far less reliably
it's +15% damage which comes close to the +16% if we're considering the same 3 point investment
and then there's the +weakspot and +crit damage which is particularly appealing for some weapons
yup agree
EP is overrated but not actively bad
apart from with how janky DD is and the access to an extra 8% base dmg on warp charges i think if you dont have a specific need for the weakspot and crit its worse
It can work for assail, and it's great for brain rupture
I don't even know about smite
yeah BB feels very bad without EP
I hate smite
It CAN work without it, we used to get by without it back in the Old Times
but it feels awful once you've tried with
i too hate smite
it still can 1 shot ragers i think at high peril with EP
especially if they are in a group and getting burned by PC
this is nonsense btw
kill 33% more, get over 100% the reward
for a weapon like the duelling sword which has a 2.48x weakspot multiplier, the +damage and +weakspot damage confers 1.4x increased damage on weakspots, which is respectable
as long as you have some significant source of damage that you're weakspotting with, then it's just better
*when it works
๐
im playing with it back on my gunker atm and multiple times per game it just wont mark a target when im looking right at a group of shooters or whatever
btw, is the laspistol similar to the revolver as in "being good against carapace if you hit headshots" or are "only" Revolvers like that
