#psyker-class

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wind spruce
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yes but not very well

ornate hamlet
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I've got a BB Bubble Psyker with Purge staff, any recommendations on which melee I should use?

cosmic sigil
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deimos / duelling 4 / knife

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all of them with the uncanny blessing

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so that you can proce it and gives rending to your sb stacks

ornate hamlet
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Oh nice, cheers

feral verge
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purga really shines with the fire venting shriek ability

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i would use bubble with something longer range, too

rich jolt
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Bubble is good with purg

cosmic sigil
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mankar, have you tried assail + warp charges?

rich jolt
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I use it all the time

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Equivalent of wrapping your team in bubble wrap and god knows youll need that in randos

cosmic sigil
feral verge
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yeah

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purga is good, but just neutered without venting shriek

rich jolt
feral verge
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if i didnt want to run ventign shriek with it, i would run scrier's gaze

feral verge
ornate hamlet
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Ive found bubble way too effective with randoms in Damnation. I know I could output more with Venting but being able to pop bubble, boost people's toughness and save from gunners/snipers is too valuable to me personally

feral verge
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kill sh it quickly

rich jolt
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Ep assail + purg already shreds most stuff in my experience

ornate hamlet
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If I was in a coordinated team I'd do Venting, but yeah, randoms with no comms

cosmic sigil
rich jolt
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Keep a axe for butchering armored dudes

cosmic sigil
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use something with uncanny

feral verge
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deimos with uncanny

tulip kettle
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trolls trolling trolls

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and the blind leading the blind

cosmic sigil
rich jolt
tulip kettle
wind spruce
rich jolt
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Venting shriek can be good though. But why scriers? @feral verge

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?

feral verge
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i'd use it over bubble, with purga

tulip kettle
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because it gives you 20% crit chance as soon as u cast it

feral verge
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jsut for damage and crit chance

tulip kettle
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at least thats something

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as opposed to bubble

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which does nothing

rich jolt
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Im not going to engage with you dom

feral verge
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i dont use bubble, but if i did, i would use any staff that isnt purga

tulip kettle
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good, the feeling is mutual

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but continue to comew in here with your troll and bad takes advising noobs with nonsense

rich jolt
feral verge
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purga has some of, if not the lowest peril generation

rich jolt
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I see

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Ill have to give that a shot

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Right now my only scriers build is melee duel sword

vocal cliff
feral verge
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i just spent a whole game like that

vocal cliff
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This was an auric mal and the two zel's

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Didn't know where the button was for the door

feral verge
feral verge
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im still decompressing lmao

rich jolt
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Like

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The checkpoint doors?

vocal cliff
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Yes

rich jolt
vocal cliff
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The button you press after the first objective

vocal cliff
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Auric mal btw

feral verge
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eww

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get that stone language off of your screen

rich jolt
vocal cliff
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That's the only time I'm dunking on my nationality

feral verge
vocal cliff
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I get that alot

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But in all seriousness idk why it does that

spice veldt
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tbh i'm surprised that they kept the button there

vocal cliff
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I think that's just discord compressing it

spice veldt
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instead of moving it next to the door like most buttons are

spice veldt
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manky boo

vocal cliff
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Ah I found the problem

rich jolt
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Did discord automatically decompress it or something?

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Might be a settings thing

vocal cliff
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It was

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Silly me forgot to change the quality settings

rich jolt
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God im so intelligent

vocal cliff
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Truly the peak of human intelligence

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Yeah that's much better

cosmic sigil
vocal cliff
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The run was painful

cosmic sigil
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i can see...

vocal cliff
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I gotta run one more match

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I'm not ending the day like this

queen trout
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hey yall, if im using this loadout would you say i should swap specialist to maniac or swap opening salvo to headhunter? im already getting a bunch of crits without headhunter

tame venture
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is this other dueling sword a better one to build off of?

hollow current
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considering you can change the perks to w/e you want if you're okay with riposte that's a pretty good upgrade.

queen trout
hollow current
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penetration is -kinda- a dump stat since with max uncanny stacks at tier 3 or 4 makes it not matter.

tame venture
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what about the lower cleave?

queen trout
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cleave is definity a dump stat on dueling swords

spice veldt
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cleave damage only affects unarmoured and infested armour damage modifiers

tame venture
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guide says shred is pretty important too, probably better than r2 riposte?

hollow current
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test in the psykanium. but so long as you don't lose break points then eh

spice veldt
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it doesn't affect flak ADMs cuz it's bugged (technically it does scale flak but it stops scaling after like 30% or some very low value that i forgor)

tame venture
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just got shred 4, i think that's a sign lol

tacit bobcat
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do u bosskill with this?

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do u take care of maniacs with assail?

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that is, rager hordes?

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what is ur melee choice?

tame venture
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the psyker guide says to put maniac on DS4, but you oneshot mutants regardless, no?

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any reason to have anything other than unyelding then?

urban sandal
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maybe the waves of mutants since they're weaker but nah you need +maniac to one shot regular mutants in damnation

queen trout
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without headhunter

tacit bobcat
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mmmm and without sciers active.. saucy

vocal cliff
tacit bobcat
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would probably just replace salvo with no respite on that there vraks

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make it easier to clean up the armored trash running at you

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or replace that perk with carapace. idk. u use that illisi for dealing with mauler/crusher hordes or ur vraks?

tame venture
queen trout
tacit bobcat
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not sure if theres some hidden tech with opening salvo i dont know about. but in that clip it only activated once during that whole magazine being dumped

urban sandal
tame venture
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this is what i'm doing with heavies, and lights respectively on mutants

queen trout
urban sandal
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heavy into special or vice versa will kill a mutant if you have +maniac

tacit bobcat
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and i wouldnt count on my brain to wait for a vraks' recoil to vanish to keep shooting Peashooter PVZ style if 3 crushers were running at me

urban sandal
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not sure if you even need to use the special if you have high enough modifiers

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but also dreg ragers

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are a bitch

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especially when they're green

eager token
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i oneshot mutants with this

wind spruce
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You need a bunch of buffs to 1-tap muties

tame venture
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ngl this video has me reconsidering that +25% mutant recommendation on things

ornate hearth
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I want to like DD, but it causes me to lose proper target priority because I'm racing teammates for the one random kill.

It's too difficult to keep up and the bonus isn't enough to justify it IMO. Teammates killing the target should reset the timer.

urban sandal
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flak and cara don't do much because of uncanny

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and there's no reason to have any of the other perks

austere crest
wind spruce
wind spruce
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I'm surprised you didn't just put moar stam on it

wind spruce
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Actually one point different, I had one with the warp instead of 5% ranged damage

wind spruce
urban sandal
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I haven't bothered testing that so ig I shouldn't make blanket statements like that

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I like having cara on mine regardless

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although it's locked in

wind spruce
urban sandal
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with full uncanny stacks?

wind spruce
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yeah

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and same sword with the perk changed in and out

urban sandal
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oh nice

magic hull
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usually in my lovby it goes batshit crazy, game director throws the wildest shit at me

vocal cliff
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Oh no everything before was in total

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9 trappers
13 flamers
A shit ton of bursters
And so many snipers I couldn't keep up

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And 2 monstrosities

magic hull
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you forgot two unyielding bosses as well

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yeah

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what i about to say lol

vocal cliff
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I thought it'd be fine, it was just a sniper squad burster wave I didn't think it'd be hectic

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But it was

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Only because no one else on the team had weapons capable of killing the snipers besides me

magic hull
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but once you go mal you dont go back anymore whatthefuck_heresy

vocal cliff
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True

tame venture
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rolled this guy, thoughts on what specifically to switch out?

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deathspitter and groaners, but to what idk

vocal cliff
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Im gonna be honest, that shotgun is a brick

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The one you have already is already better

tame venture
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๐Ÿ˜”

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at least FF4 right?

vocal cliff
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..no

wind spruce
tame venture
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i don't entirely get why no respite is considered so vital for shotguns ngl

wind spruce
cosmic sigil
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It stacks high. It's DMG on stagger. Shotguns stagger every shot. So it's reaaaal easy to proce.

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It's basically the dumdum of shotguns

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I call the expert on shotgun @ember hornet

tame venture
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also, that's about scattershot? i can imagine how no respite and it is great but still

wind spruce
tame venture
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yeap

wind spruce
tame venture
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oh i was aware about scattershot

cosmic sigil
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no respite stack 7 times...

ember hornet
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yes no respite stacks 7 times

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and is based in the current stagger count of the enemy

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not an active debuff or what not

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scattershot is solid just not for kant

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it's also bugged to stack on the cleave list though

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so who knows if they will fix that

cosmic sigil
ember hornet
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aka every enemy you could possibly hit regardless of your cleave

cosmic sigil
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oh sorry, i read no respite instead of scatter

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yeah, i like scattershot kant a lot lol

ember hornet
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for what reason though

tame venture
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scattershot+flechette on a crit zealot so +bleed too

cosmic sigil
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everytime i use that combo, i dunno, it works well

ember hornet
cosmic sigil
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i don't use it for the fire shot

ember hornet
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and flechette on kant special only hits the first target of each pellet

tame venture
cosmic sigil
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i special first then ads and shoot

tame venture
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and that does 'cleave' on the special

ember hornet
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what

cosmic sigil
ember hornet
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that's a melee talent

austere crest
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its sick being able to run for literally ever tho

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watching it back i remember the train ful of enemies just..appearing next to me

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send friend link via dm

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check yo dm missy

vocal cliff
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Unfortunately I'll be unable to run with ye due to having to be called in for a friend earlier than I anticipated

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Sorry

little rapids
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true aim talent + surge blessing on voidstrike, good? ๐Ÿค”

stable halo
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In strke team 9 if anyone wants to join shadow wizard money gang

hollow current
plucky flax
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@lethal lagoon staregryn

lethal lagoon
plucky flax
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Bro is blind.

lethal lagoon
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He sees what we cannot

potent echo
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But is your build aUriC ViaBlE

chrome dust
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Took a hot minute, but finally got a Trauma worth using

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Could be better damage but tbh it's not the point

plucky flax
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It's okay any trauma build is better than blaze. whatthefuck_heresy

chrome dust
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I do like purg staff as well actually

austere crest
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@stable halo is a Space wizard, that sometimes has a Revolver

hollow current
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the other times?

velvet spear
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did i do good siblings

plucky flax
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Hrm I'd go flak instead.

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Let you 1 shot shotgunner with warp charges.

wind spruce
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Flak - 10 enemies
Carapace - 1 enemy

velvet spear
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interesting

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ill switch it up, cheers

hearty crane
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I like using Maniac as they're usually what cause me to go "oh shit"

plucky flax
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I like flak maniac on surge.

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Very cool.

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Only 548 not 550. Time to scrap.

velvet spear
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cool cosmetic, sad i missed that one

untold niche
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LAZORR IN PSYKER CHAT???

zenith vigil
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^ fake and gay

ornate hamlet
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does slaughter go to 4?

plucky flax
wind spruce
ornate hamlet
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ty

wheat seal
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worth it to buy for Surge lvl 4 ?

solar schooner
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imo yes

chrome dust
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Yeah

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Not like heโ€™ll ever give a solid all around roll anyways. Heโ€™s a blessing vending machine

wind spruce
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And surge can be hard to get

wheat seal
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melks ?

wind spruce
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Don't wanna miss out and regret it

wind spruce
wheat seal
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oh

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which one is the best for you ?

vestal fulcrum
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Very odd perk choices

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Well, at least on the one on the right

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Crit damage is garbage

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If I had to pick one, Iโ€™d pick left right , but change cdmg perk to Carapace/Maniac/Flak/Unyielding

wheat seal
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all the builds we find contradict each other, so it's hard to choose

unique mist
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for left, change flak to carapace. you could keep maniac if you want, but i'd switch to crit chance. i'd also swap transfer peril for warp nexus

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surge+warp flurry is a pretty nice combo though

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just depends if you want to get rid of the agonizingly slow base voidstrike charge speed or maximise your surge chances

cunning plinth
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best way to get my hands on specific staff blessings to extract (say i want to craft a fire trauma staff) is to Just buy a grey one and consecrate it twice right?

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or do i need to go up to orange, in order to generate higher lvl Blessings

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also, is aiming the trauma staff something you get used to eventually? its kinda annoying at first

marble crater
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You definitely get used to aiming trauma staff, not sure if you ever get used to aiming at stairs though KEKW_ogryn

rigid sky
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The hard part isn't just aiming it, it's aiming it while edging your peril and dodging enemy attacks

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I run Trauma with Shield and I critical existence failure myself waaaaaaay too much

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Should probably take Shriek as an emergency measure but Shriek can't reach crit aura

cunning plinth
wind spruce
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I criticaled myself so much when learning trauma

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Steep learning curve

cunning plinth
wind spruce
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Even with true aim

cunning plinth
# plucky flax Yes

just keep grinding then...

speaking of grinding, do higher lvl blessings spawn on the last consecration or can i just level stuff twice to fish for extracts?

wind spruce
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I've given up on surge entirely and just gone with warp flurry warp nexus for consistency

rigid sky
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I feel like the only vet running ammo aura

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So fuck em, if I'm on a crit psyker build I'm gonna run crit aura

wind spruce
cunning plinth
rigid sky
plucky flax
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I run damage aura on vet don't report me pepesurrender

rigid sky
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Added bonus of suppressing their fighting ability

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Which makes you look better in comparison on the scoreboard

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Because Darktide is a pvp game

wind spruce
rigid sky
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And then why can't I finish any missions :( game must be shit

near wyvern
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Thx will fix

cunning plinth
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thats a good point though, running maximum cd reduction auras kinda ia betting on my teammates not sitting on their ults waiting for the perfect moment but just sending virtually on cd like shriek

near wyvern
rigid sky
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Crits on fire trauma are so important though, for example

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You really want to make them as reliable as possible, crit aura is worth it imo

plucky flax
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But creeping flames is also very important. I prefer cdr aura with it.

rigid sky
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I run shield lol

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Because breaking out of a chokepoint is a weakness for Trauma

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Coming out of the tunnel in Mercantile for example at the end, you can get shot from all sides and I feel like Trauma struggles on its own. Shield helps a lot.

cunning plinth
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after i found out the "actual" range of shriek and that it goes through walls and that i get it to like a effectively close to 10sec, i cant really go back

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and i think the shield is really good! which is a bummer

rigid sky
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Otherwise all my builds would shriek

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Apart from my gunker

cunning plinth
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thats partially why i want to build a good firetrauma staff

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to skip that comfortably

rigid sky
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I never liked assail, until I started using it with disrupt destiny

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That is a combo made in hell to assault the heavens with

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EP assail kinda worked but never felt beefy enough

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Although I have only tried it playing with my girlfriend who sticks to heresy atm

cunning plinth
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only recently came back so i have a columnus or whatever its called with an amazing roll but cursed Blessings which i can swap once i get good ones to extract. purgatus staff which i stipped using because murdering infinity hordes at specifically 16m or closer is rarely super relevant outside of the hotbox room, and a surge staff which i really like but feels super annoying without assail

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and apart from the gunker, which i kinda stopped using after 2 missions where i wasnt given any ammo for 10min straight, i wanted to check out the more "generalist" staves

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which is why i asked about the trauma

rigid sky
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Trauma is God imo.

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But it's the hardest to build

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I'm lucky that I have both Traumas at near god level

cunning plinth
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ive heard good things about the void too, but im just working on the trauma first on a whim

rigid sky
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Every Staff Is Great

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But purgatus in particular gets a bit samey

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It's really good but you do get bored

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Surge too imo

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Void and Trauma have more skill expression

cunning plinth
# rigid sky Every Staff Is Great

like, i REALLY like the surge, unless im getting pushed hard in melee, purgatus feels pretty slow and Not very useful until its clutch king, but that feels too rare to run as a primary weapon.

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i honestly like all of them, my main psyker complaint is mostly how ass brainburst and smite feel.

i run smite most of the time but the correct time.to use it comes up so rarely, i forgot i had a blitz half the time it did

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brainburst falls into the odd camp of being useful but feeling worse than the surge vs carapace, or a long range assail shard vs snipers, which is what i keep comparing it to always in my.mind despite that being a bit unfair

rigid sky
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Brain Rupture is my favourite. It's ol' reliable

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It will always work, when the other two may fail you

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Also, if Purgatus feels limited, make sure you use the LMB attack appropriately too

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You can stagger ragers

cunning plinth
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i think id gladly run brainburst if instead of a long ass channel it was instant once aimed but had a short cd

rigid sky
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You can push poxbursters over

cunning plinth
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like, channel duration cd

rigid sky
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And possibly take EP if you don't need the warp charges or DD

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If I run shield, I run brain rupture with EP

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You can create a fortification coming out of a chokepoint

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And then rapid fire brain burst all of the asshole bastard gunners and snipers

cunning plinth
#

feels better with shield, for sure

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you p much only run DD with void staff and or gunker right?

rigid sky
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It is a pity you can't take assail with Shriek iirc

cunning plinth
rigid sky
#

Oh, OK, probably worth going assail on Purgatus then

cunning plinth
rigid sky
cunning plinth
rigid sky
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Or push them over with a Deimos, charge it up and give them a transnasal lobotomy

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But brain rupture is very safe as anti-crusher and mauler

wind spruce
cunning plinth
rigid sky
#

You just have to hit a few of them

marble crater
#

Purgatus deals decently well with maulers, imo

wind spruce
cunning plinth
marble crater
#

Now crushers on the other hand...

rigid sky
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If you have a hordeclear staff, you want a hard-target-killing melee

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Step in (or dodge), assassinate, back off

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Mutants fear you

cunning plinth
#

thats a reason i am kinda torn between the deimos and the dueling sword. dueling sword stab etc feels super nice, and i know you are supposed to heavy attack with the deimos, but the force attack stunning what you are hitting makes going in with the deimos feel.way less scary

rigid sky
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They are more or less interchangable

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Duelling Sword has less set-up and better dodges

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Deimos has better defenses generally

wind spruce
wind spruce
cunning plinth
#

i get pretty ashamed when somebody has to revive me so i play pretty safe most of the time, i dont have zealot mindset where downstate is build in as a short coffee break

wind spruce
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Otherwise it's strictly worse on defense

rigid sky
wind spruce
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True, forgot about that

rigid sky
#

Push is absolutely huge

marble crater
#

Do the dueling swords not have a push?

rigid sky
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Especially once you understand the difference between the phases of the force sword push

rigid sky
wind spruce
#

I never utilised it that much even with about 4 months maining the illisi pre patch 13

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The push attack I mean

cunning plinth
rigid sky
#

Force swords have a better push, and then a longer range single target push attack which can knock a Gunner over at medium range.

wind spruce
cunning plinth
wind spruce
#

If you can do auric heresy you can do regular damnation

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Start getting used to the damage taken and health of enemies

rigid sky
wind spruce
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And there's better team mates on damn

cunning plinth
#

well, good to know

rigid sky
#

Heresy is the big leap. The next big leap is modifiers.

marble crater
#

Regular damn is easier than regular heresy, change my mind

rigid sky
#

Heresy to Damnation is rather minor.

rigid sky
cunning plinth
#

i get a suprising amount of sub lvl 30 teammates who are either somebodies alt and somehow godlike, or the run dies on the first mixed horde

rigid sky
#

So this is no longer true imo

cunning plinth
marble crater
rigid sky
#

But second part costs peril and can cause you to unalive yourself.

cunning plinth
rigid sky
wind spruce
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It's surprising how bad people are when I do a regular damn

wet belfry
#

The leap from heresy hi-int to damn is minor

rigid sky
wet belfry
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Its like 20% more spawns vs 30% higher stats.

wind spruce
#

Fun getting more chances to clutch tho

cunning plinth
#

i think i asked this a week ago or so, but a lot of stuff i find online is saying that gunker, because of how many multiplicate buffs you can stack, is like the objectively best psyker build and ammo is not an issue becuase the gun has an assload of ammo. Every time i play it though, i do run into ammo issues and scriers uptime feels kinda low (becaus CDR doesnt proc while its up). Is that because the people online just assume to have an ammo aura on the team and nobody joinking ammo, or am i just wasting shots

wet belfry
#

I dont think gunker is the objecively best psyker build at all.

wind spruce
wet belfry
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Its decent however.

cunning plinth
wind spruce
#

I'd say it's as good as any one of the staves and columnus is so broken it probably does top the builds imo

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Any other gun - gunker definitely isn't the best

rigid sky
#

CIAG gunker is absolutely hilarious

cunning plinth
rigid sky
#

You sit there twiddling your thumbs when you hear the boss spawn while you build gaze stacks while quelling

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Then the moment you see the weakspot, you burn that fucker with the power of a thousand suns

wet belfry
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The way i play colomnus on psyker is mainly by spamming scriers gaze, keeping disrupt destiny up.

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scriers gaze has like a 40% uptime as an abillty by just spamming it.

wind spruce
cunning plinth
#

though, if im only supposed to use it vs elites mostly, and if we factor in ammo conservation, effective range, and reloads, my elite killing didnt actually "feel" that much faster than just going ham with a surge and shrieking on cd

wind spruce
#

It's ridiculous

rigid sky
#

You just gotta be careful about when you Assail

wet belfry
#

thats 72% of the game benefitting from scriers gaze stacks at any point.

wind spruce
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I don't run colomnus with assail

cunning plinth
#

they picked smite to get to the cdr on elite kill node

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and then basically never used their blitz at all

wind spruce
cunning plinth
#

assail "should" be good with it for the downtime from scriers and conserving ammo, but ive not actually tested it. Ive only used it as stopgap for staves with weak horde clear, aka surge

wind spruce
#

Yeah it's definitely good with it

rigid sky
#

Assail gets my DDs and horde clears. It saves me ammo and stops me from becoming a drain.

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It's also convenient to have out for quelling to build more stacks

cunning plinth
rigid sky
#

It's the least risky blitz to use during Gaze, but it's still risky

rigid sky
cunning plinth
rigid sky
#

Until it gets too dangerous

wind spruce
#

I use assail a fair bit while in scriers

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Live on the edge

cunning plinth
rigid sky
wind spruce
#

The trick is to weave 2 shards in and swap

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Don't stand there shooting off 5 assails

rigid sky
#

And what you can't

wind spruce
#

@rigid sky the adrenal from it is amazing

rigid sky
#

Gaze Assail usage is just different from non-gaze

wind spruce
#

Have you tried it with las pistol kaliste

rigid sky
#

After 10 stacks, think VERY carefully about each Assail after

wind spruce
#

Las pistol assail was my favourite build when patch 13 dropped

rigid sky
#

After 20 stacks, either keep quelling or start blasting

rigid sky
#

I am addicted

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Only way I can play gunker

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Uh oh 1% battery

cunning plinth
#

true. see that build "DOES" sound fun as fuck and unshits my ammo economy, but man i hate the team cdr node because how bad it feels to not run it. the 10% cdr team aura is like 3seconds of a 30sec burst, every single elite kill is like 1.5. if im killing like a stack of gunners or dogs, im basically giving everybody their ult back.

cunning plinth
wet belfry
#

I dont think mixing in assail is as powerful as just focusing on the gun.

wind spruce
cunning plinth
wind spruce
#

Plus then your crit assails are applying burn from infernus xD

cunning plinth
wind spruce
#

The columnus is pretty fucking broken

#

It's warping the communities sense of how good the other guns are

cunning plinth
#

it feels pretty short range for how id want to use it, in that range, i can get rushed by dudes in the space it takes to reload once

#

but thats me being bad at spacing and having run that build like, 4 times total, getting ammo scammed in 2 of them, and switching

wind spruce
#

Dodge slide while reloading

#

Dodging is the true master art of Darktide

#

Ok it's scriers gaze surge voidstrike time whatthefuck_heresy

wind spruce
plucky flax
rigid sky
#

It's only nexus 3 but yeah

#

Uh are my messages coming through

wet belfry
plucky flax
#

Nexus 3 rip

#

Mine is near god roll and has nexus 4.

wet belfry
rigid sky
#

I think the nexus was the one I reblessed with though, so I just need Melk or Jimmy to grant me a IV to change it with

rigid sky
# wet belfry

Get that 43% shit away from me and my corpse starch

wet belfry
#

Damage barely matters on the weapon anyways

rigid sky
#

Really, on Trauma too?

#

I knew that was true for Purgatus but trauma surprises me

quasi grotto
#

The explosion still feels like it does a good amount of damage though

rigid sky
#

It's not like a burning trauma isn't still a trauma

#

I still want the centre of it to turn heretics into bloody chunks

#

The burn part is more for widening out the damage

#

Not to replace it

#

It's practically irrelevant to the centre since the staff is so powerful

plucky flax
#

Yeah damage scales quite a lot.

#

My 80% does 660 at full charge. That's huge.

wind spruce
#

Every 25% damage modifier on the trauma is essentially 10% actual damage

#

As its 500-700 iirc

wet belfry
#

so 80% is like 33%?

rigid sky
#

Better to view it inverted imo

#

So 0% stat is like missing 28% actual damage

cunning plinth
#

so whats the "dump stat" anyway? quell speed/warp resistance?

#

or do you kinda want all of them so you just go for like a roll as close to 380 as you can get your hands on

wet belfry
#

In my opnion the only bp i care about here is the shotgunner bp on trauma

#

So whatever damage lets you keep that

tulip kettle
#

sad damage noises

rigid sky
#

Warp resistance is always dump

tulip kettle
#

only 2 shots non crushers

rigid sky
#

Quell is usually secondary dump

#

Purgatus dumps damage

#

You don't want warp resistance to be literally 0, but it's the one you care about least since peril generation is your main toughness engine

#

And warp resistance scales very poorly

#

(Well, peril clearing is the engine, but you can't quell peril if you don't generate it)

wind spruce
#

Since even the enemies you tickle on the outer edge for like 30 damage count as an individual crit (if you crit)

#

0 to 100 toughness with one trauma blast

#

But I agree warp resistance is the "dump"

cunning plinth
#

that was one of the reasons i liked assail because spamming the shards was a great way to make the number go to 85 when i really needed a good shreak "now"

wind spruce
cunning plinth
rigid sky
#

Battle Meditation is a kinda bad node unless you need it

wind spruce
#

The issue with battle med is its just not that impactful, imo

#

You average 1% peril quelled per kill

#

So every 100 kills you've quelled a full bar

cunning plinth
#

also, when i actually need the peril to cast harder, im sending shit into carapace or monsters, so im not actually killing a lot

#

it basically always procs a lot when i need peril more than the extra casts

#

thinking about it

#

the one time i really want peril quelling is in scriers gaze, and then im not actually doing warp attacks

cunning plinth
quasi grotto
cunning plinth
# wind spruce You average 1% peril quelled per kill

actually, since we earlier said that gunker is partially about how busted the autorifle is, and that for that reason, assail in that build is worse than just focusing on the gun harder, would that change if the autorifle got nerfed to be more in line with other weapons? whats generally considered to be the second best? laspistol/revolver? they sound like they would enjoy being run with assail

plucky flax
wind spruce
#

Las pistol and revolver are good. I'm surprised las pistol in particular doesn't see more play

#

Revolver suffers from long reload time.

rigid sky
#

Assail is mostly to save ammo anyway

#

Both in your total ammo supply and in your mag

#

I think Assail feels really weedy without DD too.

#

Empowered Psionics is overrated for it

#

Disrupt Destiny turns every single Assail you throw into a death machine

wind spruce
#

DD so underrated

rigid sky
#

It was shit to begin with

wind spruce
#

Elaborate?

#

I didn't think it'd changed

rigid sky
#

Maybe I was the shit one lol

#

And I wasn't using it with a sensible build

#

I think they made the targets appear more consistently at some point?

wind spruce
#

Ah yeah that does ring a bell

#

I loved it from day 1

opal pebble
#

What dd upgrade do you go for with assail?

rigid sky
#

I always take duration

#

15 stacks is plenty

#

If you don't take duration, good luck getting past 15 in the first place

cunning plinth
#

the aimed assail throw to kill your random DD target is pretty comfy too, instead of trying to long range tap them with the autorifle

rigid sky
wheat seal
#

these builds in this guide are good ?

rigid sky
#

Read the point by point descriptions there to see if anything is stronger or weaker than it looks

#

For example, to see that the fire Shriek is much much much better than the raw damage one

tulip kettle
# wheat seal these builds in this guide are good ?

but yes, they are generally really good. Pygex is very knowledgeable, a few things are subjective opinions in this game and once you have experience you may decide on your own preferences for stuff but the aethenium is a great starting point.

cosmic sigil
rigid sky
#

Since it's the weakest branch before the keystone

cosmic sigil
#

I might try that with my melee / gun build

#

In the psykhanium the average DMG was nice at high peril and with warp charges

oak glen
#

something out of context now:
are there any good looking skind for the force staffs? feels like that there are only 3 in total: the fire wastes skin, the crucis nightshade and the mortis operative right?

cosmic sigil
#

At that point there's the weapon custom mod

#

I wish I could transform the staff in a sword

tulip kettle
#

which would you use?

#

i havent seen much of a difference between them honestly

wheat seal
#

carapace perk for voidstrike ?

vocal cliff
#

It's nice to have, especially with surge because on procc it has the chance to one shot crushers, however it can be finicky so at most they'll be a cough away

rigid sky
#

Relatedly,

#

Which melee weapon pairs best with a surge voidstrike?

wheat seal
#

Tier S

rigid sky
#

I am currently using DS4 but it feels redundant

#

It's mostly anti-mutant for me

icy gulch
#

Maelstrom mutant waves

rigid sky
#

Since Voidstrike deals with everything else

#

It's so versatile

vocal cliff
# wheat seal Tier S

Pretty good, but I'd swap rampage out for riposte as the dueling sword isn't the kinda weapon to work with rampage as well as other melees

wheat seal
#

this is realy good to take +10% ranged damaged (elites) ?

tulip kettle
#

on what staff and build?

wheat seal
#

surge

tulip kettle
#

yes.

#

you want flak and elites or crit chance

#

because it always hits torsos.

wheat seal
tulip kettle
#

only one enemy has a carapace torso.

#

iunstead of pointing at stuff thats in tyhere and saying "is this good or right"

#

assume it is.

wheat seal
#

elites or crit chance ?

rigid sky
wheat seal
rigid sky
#

YOU ARE OUT OF QUESTIONS.

wheat seal
#

ahah

rigid sky
#

(But really idk I'm just here for the memes)

wheat seal
#

I spend all my time thinking about the best builds, and this game pushes me to the limit

tulip kettle
#

yeah sure

#

its not that youre oput of questions

#

i just tabbed in and saw 4 in a row of "is this right"

#

so think about it

#

5% crit chance can be very good

#

the lower your crit chance otherwise is, the better it is

#

surge is designed for killing elites

#

its not good for killing trash

#

so, if a crit allows you to 1 shot a certain enemy

#

maybe you want more crits

#

wheras elite will just give you more consistent dmg vs all the targets you want to use the surge staff on

#

and as nearly every elite has a flak torse, where surge staff always hits

#

you want +flak

#

also i just died 1 min into the mission by dodging a crusheroverhead off an edge in lights out

#

then the crusher slammed my hands and i fell to my death

#

very cool

wheat seal
#

I was playing this on Surge

tulip kettle
#

okay well crit damage is trash

#

and as you have modified them

#

why would you choose to go for lvl 3 instead of lvl 4

wheat seal
tulip kettle
#

i see.

#

well i would change it to 5% crit CHANCE and flak dmg

#

but i think surge worst staff IN MY OPINION

wheat seal
#

They tell me I've already earned it on the Purgatus, but I can't put it on my Surge, I have to earn the blessing from the same weapon?

vocal cliff
#

Because staffs unlike other weapons and their marks do not share blessings

rigid sky
#

They often have different blessings available to them so they're classed differently

#

Like Surge doesn't make sense on anything but a Voidstrike so it's not avail-- hold on somebody is passing me a note

mighty cipher
#

What was the Mutant instakill threshold for Deimos

tulip kettle
#

what do you mean vulkan?

#

you can only one shot on the heavy stab attack that is chained from your first attack

mighty cipher
#

The second heavy attack of the Deimos has some of the highest damage numbers in the game. at some point it can literally oneshot a mutant regardless of difficulty. I remember the number being somewhere around 1000. The one I just got is 1017.

tulip kettle
#

well, DOES it 1 shot a mutant?

mighty cipher
#

I dont know

#

I just got it

tulip kettle
#

this will do it

#

but not without the maniac perk

wheat seal
#

I've just tried a build with Trauma and shield, it's cool but compared to Assail + Voidstrike it's very very inferior

tulip kettle
#

and it shows as 1060 on weakspots

tulip kettle
#

shield is generally bad anyway

mighty cipher
#

Do you ever just forget that the Psyhkarnium exists?

tulip kettle
#

voidstrike is very strong and ez to use

#

so everything will feel "worse" until you get better

#

trauma requires very specific rolls to be good

#

and assail is a massive crutch for most psykers that suddenly stops carrying you when you play damnation

gaunt monolith
#

Any advice which perks and such I should go with? Im mainly focusing on crowd control but sometimes sticky situations forces me to join in on the killing so I need a secondary wep that means business

wheat seal
#

Assail is just too strong

tulip kettle
wheat seal
#

I'm in damnation?

tulip kettle
#

what makes you say its "too strong"

#

it takes multiple shards to kill anything

#

when a hordge with 4 bulwarks and 4 crushers comes along and a single crusher eats all 10 of your shards for 10% of its hp

#

i dont think you will say its so strong

wheat seal
#

strong in every situation

lyric burrow
#

Assail is 100% overtuned ngl

tulip kettle
lyric burrow
#

Its a 3rd weapon

#

Entirely

tulip kettle
#

oh i agree

#

its a weapon that kills trash semi efficiently

#

and takes a long time to kill everything else except snipers

lyric burrow
#

It kills basically everything except crushers baring using uncanny pretty efficiently imo

#

Like you can just wipe out entire elite patrols

#

They arent really a limited resource either

tulip kettle
#

i dont understand how you can have used it and think that, but thats just my opinion

#

assail is very good

#

on lower difficulties it kills everything with no effort

#

if you know how to weave effectively with your melee its certainly a nice horde clearing tool in higher difficulties

rigid sky
#

It's better with DD too

#

Adds a lot of damage on

tulip kettle
#

but, it is not good

lyric burrow
#

DD is p good wym

rigid sky
#

Hence why they're in line with each other I guess

lyric burrow
#

Its not EP

#

But its still quite strong

#

+base damage and finesse is quite strong

#

Esp for psyker weapons

tulip kettle
#

yes DD is fun when it works

#

im just really confused if im honest, maybe its me

lyric burrow
#

It can be a little buggy but i dont have that much trouble with it honestly

tulip kettle
#

and i know i can be an asshole

#

but how can you not understand basic concepts, mechanics and interactions

#

then confidently state that a build you played once is worse than another

lyric burrow
#

What

rigid sky
#

Trauma takes a lot of practice to be better than dogshit imo.

#

Took me ages to get good with it

tulip kettle
#

for sure

#

i agree

rigid sky
#

Highest skill weapon for psyker

tulip kettle
#

i think once you can use it its got the most potential

#

highest floor and highest ceiling

#

so again, playing it once, when you are a noob to psyker anyway and have been playing void shriek assail

#

then saying its bad

#

just doesnt work in my brain

rigid sky
#

Are you talking to two different people?

gaunt monolith
#

Oh crap .. I mastered trauma quite well .. just unsure of which weapon I should use so far to assist

tulip kettle
rigid sky
#

The guy who said it was bad was a different person

tulip kettle
#

i know

rigid sky
#

Ah k

tulip kettle
#

its discord convos

#

i dont use the reply button enough

wheat seal
tulip kettle
#

right, until you arent being asssisted by your team

#

and you realise your 10 assail shards can kill at most 30 trash untis if you spam all 10

lyric burrow
#

Honestly might argue void is still stronger than trauma but its close

tulip kettle
#

void is strong af i agree

#

but the CC of trauma allows you to do stuff you cant with other staves

rigid sky
gaunt monolith
#

Really? I gotta check that out. Trauma for me still pretty OP and keeps team mates alive

wheat seal
#

with assail + voidstrike I have almost 1 Million damage every game (Auric Damnation or Maelstrom)

tulip kettle
#

calumi

gaunt monolith
#

I suppose it all depends on the player

rigid sky
#

They are all great to god-tier

tulip kettle
#

your scoreboard shows what im saying

#

it shows me you just spam assail into hordes

#

and killed 20 melee elites total of that "1 million dmg"

rigid sky
wheat seal
#

the fact of clearing a horde quickly helps the team a lot in my opinion, I've just lost a game with trauma for example because I couldn't get the gunners etc

rigid sky
#

Like I will die on the hill that Dome is made for Trauma

tulip kettle
#

dome is just bad

rigid sky
#

Dome and brain rupture

tulip kettle
#

and imagine not LMBing the gunner 3 times with a trauma to kill it

lyric burrow
#

Clearing a horde with assail is fine so long as you can steal deal with elites and whatnot

rigid sky
#

You can establish a fortification and rapidly eliminate priority targets

tulip kettle
#

dome is bad.

wheat seal
tulip kettle
#

i will explain why

rigid sky
#

It's situational.

#

And overrated

tulip kettle
#

when you dont need dome, its fine

rigid sky
#

But not bad.

tulip kettle
#

it will let you stand somewhere you otherwise shouldnt and shoot at stuff

#

when you actually need dome to be good

#

aka, you round a corner into 6 reapers

#

it collapses in 3 seconds flat

rigid sky
#

It has a minimum duration, right?

#

Like it can't collapse faster than 6s or so

tulip kettle
#

6s

lyric burrow
#

6s is a pretty significant amount of time and CDR is not hard to get on psyker

tulip kettle
#

so when your team comes running into the dome thinking they are safe

rigid sky
#

With EP and the ability use gives faster brain ruptures

tulip kettle
#

and then it collapses

rigid sky
#

That's a lot of dead priority targets

tulip kettle
#

its bad

#

like i love BB ep

rigid sky
#

Although you do struggle with reapers like that

tulip kettle
#

and thats ALL that dome is for

rigid sky
#

But other gunners get karked on

tulip kettle
#

any other time you use dome

lyric burrow
#

Most of the time im not even in the dome for 6s i just run through it to advance to gunners

tulip kettle
#

you could have just shrieked

lyric burrow
#

Or w/e we domed for

rigid sky
#

Shriek is usually better, I do agree

tulip kettle
#

shriek also stops the 10 gunners shooting at you and your team

rigid sky
tulip kettle
#

if bubble amped the damage of those inside it

rigid sky
#

Dome is strictly for Trauma imo.

tulip kettle
#

i would rate it much more

#

i dont run dome with trauma

rigid sky
#

Bubble should give overshield while inside it

tulip kettle
#

i run creeping flames with blaze trauma ofc

rigid sky
#

I hate that it does almost nothing to melee damage

#

That's its biggest heresy imo

#

I would like it to maybe make melee attackers hesitate for a moment like it does in Deep Rock

#

Gunner shield is a lot better

tulip kettle
#

hah

tulip kettle
#

well, the thing is, the walls kind of have that functionality

#

they actively stop stuff coming through

rigid sky
tulip kettle
#

agreed

rigid sky
#

Dome works because of 360 degree protection

#

Without it, just run something else

lyric burrow
#

I find walls to be nice

#

Its less good with a slower team, id prefer dome in that case

#

I dont really run either that often though

paper loom
#

slaughtere on force sword is it any good?

lyric burrow
#

Which one

rigid sky
rigid sky
rigid sky
paper loom
#

well its in Melk for lvl 4 was thinking buy for blessing

lyric burrow
#

Its still fine on deimos, uncanny is the most important thing for it

#

But its not amazing

#

Level 4 slaught is worth grabbing ye

paper loom
#

shame dmg is low

tulip kettle
tulip kettle
paper loom
#

dont think ive tried it

lyric burrow
#

Its the old one

tulip kettle
#

illisi for hordes, deimos for eiltes

lyric burrow
#

Its fine but outright worse than the other 2

#

No reason to use it really

tulip kettle
#

obscura does neither well and has a janky attack pattern imo

rigid sky
#

It used to be arguably our best weapon besides combat axe bullshit

#

Then the other two released, Obscurus actually got buffed

#

And it's still worthless

lyric burrow
#

Yeah those were the dark days of psyker melee

rigid sky
#

Because the other two exist

tulip kettle
#

going back a bit, for @gaunt monolith , deimos really wants uncanny strike blessing, maniac perk, then flak or carapace

paper loom
#

lol i just bought that sword for the blessing and forgot i already had it

lyric burrow
#

F

paper loom
#

2.7k melk bucks down the drain

tulip kettle
#

then your other blessing is personal choice, but blazing spirit is bad on swords

#

because it wont actually do anything for you

#

anything you crit will dfie anyway

#

and if you dont crit it wont apply

#

so its a really bad blessing

rigid sky
#

I advocate hard for Deflector personally

tulip kettle
#

i like deflector too

lyric burrow
#

Idk if ive ever run deflector honestly

#

Its a good blessing tho

tulip kettle
#

i run deflector on illisi and unstable on deimos

lyric burrow
#

Ive just always preferred more damage

tulip kettle
#

with illisi, with + flak and + infested it will kill everything you want it to kill already so you can get away with deflector

#

on deimos, i always want MOAR POWER

hollow hatch
#

Hey guys. I'm way too stupid to actually make a build. Is there generally a meta build now? Or is it more like build this to do well at that rather than a jack of all trades?

tulip kettle
#

yeah sure calumi, and like i said

#

they are good starting points

#

once you understand more you can think about what you might change and why

#

that build has warp charges

#

your build has EP

hollow hatch
#

I'm currently playing a brain burst build and it feels pretty good? But watching people throw up bullet shields and stunning everyone with lightning also seems insane.

rigid sky
tulip kettle
#

so you are sacrificing so much of your dmg potential for more brainburst

rigid sky
#

Some individual talents are very strong

#

Like the one where quelling peril generates toughness

tulip kettle
#

smite is the biggest crutch on psyker

rigid sky
#

You almost always want that

tulip kettle
#

its worse than assail

rigid sky
#

But the big ticket perks are all takable

hollow hatch
#

I have mine set to generating peril gives Toughness atm

rigid sky
#

You just have to make them work

rigid sky
#

But the quelling one is twice as strong

#

It should be prioritised

#

You don't have to actively quell to trigger it

hollow hatch
#

Basically I just got back to the game and I'm trying to figure it out. Got 30 on everything back then so it's a little overwhelming to have all this choice now.

tulip kettle
#

yeah sure

hollow hatch
#

And I don't want to be useless on my team.

rigid sky
#

Any time peril goes down, you get toughness

tulip kettle
#

liracy, take a look here

#

its a good jumping off point

rigid sky
hollow hatch
#

I'll do that. Thanks.

tulip kettle
#

then feel free to start asking questions on what you see

rigid sky
#

See the talents it lists as essential and which it lists as shit

#

And then try your own shit out

tulip kettle
tulip kettle
#

that guide is a completely different tree, for completely different weapons

rigid sky
#

Figure out which staff (or no staff at all) you want to try first

#

When you get bored of it, try something else

#

Psyker has a crazy amount of build variety

hollow hatch
#

Oh.

#

๐Ÿ˜ญ

tulip kettle
#

like, its not

#

its really very good

#

but you need THAT SPECIFIC STAFF to make it work

#

if you dont have that EXACT staff it will be garbage

hollow hatch
#

Aaah which of course I don't have.

#

My gear is rather shit.

tulip kettle
# wheat seal Why

because the guide is for surge staff, and has smite and warp charges

#

your build is with a trauma staff, using BB bubble and EP

#

they are, not in any way the same or related

wheat seal
#

Oh wait ahahaha

rigid sky
wheat seal
#

I take the wrong one ๐Ÿคฃ

hollow hatch
#

This guy has a drg profile picture. I'd listen to him tbh.

rigid sky
#

Even though psyker shield is the worst of all the middle ability team support abilities

wheat seal
#

this one I mean

tulip kettle
#

yeah so thats slightly better for trauma, its a good basic starting point

rigid sky
tulip kettle
#

though it has wildfire, and leans heavily into using BB

hollow hatch
#

Did they change the way Toughness functions? I feel like I'm taking so much less chip damage now.

rigid sky
#

I run battle meditation over puppet master though

tulip kettle
#

it also wants crits

rigid sky
#

Crit aura too yep

tulip kettle
rigid sky
#

Which means it's harder to take chip damage, and easier to totally resist stuff like sniper bullets, poxbursters, overheads

tulip kettle
#

this is a basic non blazing trauma build

#

you use the staff on elites and sword for trash

hollow hatch
#

Game literally feels like it went from a 4 out of 10 to like an 8 out of 10. It's pretty great now. Had a blast with it the few missions I've been back for.

tulip kettle
#

BB is just for distant snipers and gunners that you dont feel able to left click with your staff.
you could also take smite instead if you prefer it

hollow hatch
#

Is there a pure BB build?

rigid sky
#

Easy safe damage

tulip kettle
#

true my dude, im thye guy in this chat that argues with the other nerds about BB being great monstrosity DPS if you build for it

#

but that tree really doesnt get anything from using BB

#

the one i shared above

tulip kettle
hollow hatch
#

Awh

tulip kettle
#

but i have one that i run where i use BB a lot

hollow hatch
#

Bb feels very good after shriek where it's super fast and almost no build up

tulip kettle
#

indeed

#

with this, my general goal is to BB any gunners or snipers or shotgunners or ragers

#

they will die in one BB and regen the stack of EP used

#

trash hordes get burned, crushers + maulers get stabbed if they get too close

#

if a boss spawns, throw out your 3 EP BB's, then another, then shriek, then throw 3-4 more

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its 8 or 9 brainbursts, 3 with EP, in the space of 11 seconds

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which is very respectable monstrosity dmg

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but really BB is just worse than assail if you want to use it as an actual weapon. EP is also just.... bad honestly

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like, its very good at what its for

plucky flax
tulip kettle
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but missing out on warp charges to empower your blitz which is generally used least is a poor opportunity cost exchange

tulip kettle
paper loom
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anyone tried this gun? what belssings work best?

rigid sky
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that's my only problem with them

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they're great but expensive

plucky flax
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Must be good

plucky flax
rigid sky
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especially since warp charges are buried under the worst branch out of the three bottom branches for psyker

tulip kettle
rigid sky
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like coherency radius is good but undramatic

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compared with warp flurry, kinetic deflection, true aim, that one crit +5% node

tulip kettle
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thing is most builds you can grab warp rider and KD

rigid sky
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and faster quell speed is actually a joke

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the left branch you only go down to get to warp charges, so you're looking at like 9 points or so if you wanna go right to the bottom of it

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although you don't need the 6WC one tbf

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so like 8 points

tulip kettle
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the thing is

rigid sky
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that's a lot

tulip kettle
#

warp charges are buffing your dmg on everything in a way other keystones arent

rigid sky
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Warp charges are more for the very fast recharge on Shriek imo

tulip kettle
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dd doesnt buff your dmg in the same way and far less reliably

rigid sky
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Shriek is so so so powerful

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if you have it, you wanna be constantly shrieking

spice veldt
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it's +15% damage which comes close to the +16% if we're considering the same 3 point investment

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and then there's the +weakspot and +crit damage which is particularly appealing for some weapons

tulip kettle
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yup agree

rigid sky
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EP is overrated but not actively bad

tulip kettle
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apart from with how janky DD is and the access to an extra 8% base dmg on warp charges i think if you dont have a specific need for the weakspot and crit its worse

rigid sky
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It can work for assail, and it's great for brain rupture

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I don't even know about smite

tulip kettle
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yeah BB feels very bad without EP

rigid sky
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I hate smite

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It CAN work without it, we used to get by without it back in the Old Times

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but it feels awful once you've tried with

tulip kettle
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i too hate smite

lyric burrow
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Tbf old bb also one shot ragers

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Cause less health

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And warp charges

tulip kettle
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it still can 1 shot ragers i think at high peril with EP

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especially if they are in a group and getting burned by PC

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this is nonsense btw

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kill 33% more, get over 100% the reward

spice veldt
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for a weapon like the duelling sword which has a 2.48x weakspot multiplier, the +damage and +weakspot damage confers 1.4x increased damage on weakspots, which is respectable
as long as you have some significant source of damage that you're weakspotting with, then it's just better

tulip kettle
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๐Ÿ˜„

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im playing with it back on my gunker atm and multiple times per game it just wont mark a target when im looking right at a group of shooters or whatever

cunning plinth
plucky flax
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If you crit its okay

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Non crit headshot doesn't do much

tulip kettle
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DD is fine.

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yes its malice, it was the only dreyko on the board