#psyker-class

1 messages · Page 1098 of 1

long wharf
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so I saw it from the inside as well as a consumer

tulip kettle
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but, again, large developers and studios since thelate 90s were expected to release games that were functional because they could not be patched. The studios by this time knew if they released it in a bad or buggy state they would not sell asnd make their money back

mighty fractal
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A lot of games back then released multiple editions with updates

long wharf
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anyways, I find it incredibly amusing when kids these days complain and try to compare things today with "back then"

mighty fractal
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Arcade games were expected to grab peoples' attention more than anything

tulip kettle
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yeah and u are right in that sense

mighty fractal
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Arcades were a wild west of devs like Capcom and SNK trying to outdo one another with outlandish ideas

long wharf
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patches from the internet were a thing starting around 2000

tulip kettle
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before the mid 90's or so gaming was very different

mighty fractal
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most of the games themselves were not particularly functional

long wharf
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I miss arcades

mighty fractal
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or wouldn't stand up to scrutiny now

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Yeah

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I do too...

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Every arcade around here is dead now

tulip kettle
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and dude, nobody was doing that be real

long wharf
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I miss going to an arcade with $10 in quarters and just spending a day playing different arcade games with friends

mighty fractal
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I used to go to fighting game events around here, but the fighting game community here literally did a Cadia

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and now a region that was one of the powerhouses of fighting games in the USA (Southern California) just doesn't exist anymore

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but that's a whole nother can of worms

upper sun
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there are still places that have arcades in europe idk about america

long wharf
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I haven't seen an arcade in the US in a really long time

tulip kettle
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the era of N64, PS1, gamecube, people were not patching their games from the internet. Maybe in the later stages of the PS2 lifetime and the start of 360 did that become an actual thing. Yes it was possible before this but rarely used

upper sun
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10 dollars wont get you far tho KEKW_ogryn

tulip kettle
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and i used to work as an arcade tech

mighty fractal
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Yeah they still exist here. They were just rare

upper sun
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entrance fee was like 20 euro in poland of all places

tulip kettle
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there is no money to be made from it generally

long wharf
mighty fractal
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^

tulip kettle
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pc gamers

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in the 2000's

still helm
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I need help with the Psykers, Malleus Monstronum Penance which LFG would I post that in?

long wharf
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and again, arcade development (of which my father did for Sente and then Bally Sente) is very different from PC development

mighty fractal
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re: arcades, even the big devs like Capcom and SNK released updates for their games that required arcade owners to buy entirely new boards

tulip kettle
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that mass market

mighty fractal
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and those things are heavy + take up space

still helm
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Sorry to interrupt

tulip kettle
mighty fractal
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pc gaming was/is a lot more 'agile' as the corporate types love to say

long wharf
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I love discussing gaming history

tulip kettle
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i have fixed many a board

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these days, you arent allowed to

still helm
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Thank you

long wharf
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my all-time favorite arcade game doesn't exist on the planet any more

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Steel Talons

mighty fractal
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A lot of expansion packs back then were literally just keys to unlock content that was unfinished from the first game

long wharf
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I keep meaning to see if I can get it up and running in MAME on my simpit setup

tulip kettle
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and bandai namco own like, every single machine

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MAME is awesome but, you cant use it to run a business

mighty fractal
long wharf
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I have no desire to

mighty fractal
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Yeah people do custome MAME cabs but that's its own thing

tulip kettle
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no i know but im just expanding on why arcades are trash now

mighty fractal
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so sad

long wharf
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I think there's a working ROM of Steel Talons out there, somewhere

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I haven't put in a lot of effort to look

tulip kettle
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you open the machine, you void the warranty and servicing

mighty fractal
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I have a phoenixed Shadow Over Mystara board that's been sitting in my closet for years

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A friend sold it to me ages ago

long wharf
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every few years I do a search to see if anyone is selling a working Steel Talons cabinet

tulip kettle
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gotta call their operators to come take the machine away for 6 weeks to resolder a fucking wire

mighty fractal
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I honestly have no idea what goes into Phoenixing a board other than replacing the battery, since Capcom wanted those things to self-destruct over time

long wharf
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support was where the money was

mighty fractal
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kids will never know the pain of trying to play the capcom 32-in-1 cab with boardwalk sand jammed into the buttons

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so you'd break your wrist just shooting/doing a combo

long wharf
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or going into an arcade and seeing a NeoGeo for the first time

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with its selection of games

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kids have no idea how good they have it today

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with the expectation for any game they want to play that's available on their system of choice generally working

mighty fractal
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(and then the NeoGeo is actually bootlegged with a hacked version of KoF2k2 on it)

long wharf
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the golden age of gaming may have been mid-to-late 90s, but the golden age of game development is still happening right now

mighty fractal
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Taco shop NG cabs...

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Yeah true

long wharf
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gaming hardware has never been better

mighty fractal
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And there's a massive canon of games to base your own game off of

long wharf
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and game development middleware has never been better, making it easier and easier for devs to get into making games

mighty fractal
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like the creative pool of ideas is very uh

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fertile

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right now

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and it's more accessible too yeah

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anyone can whip some shit up in blender

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You don't have to dot matrix shit to sprite your game anymore

long wharf
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mobile gaming hides its true benefit for gaming in general - pure accessibility

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you don't have to count scanlines and perform code in the time it takes for the projector return

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coding games back in the early days of consoles for TVs was absolute lunacy

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you had to be borderline genius to make it work well

mighty fractal
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Yeah that shit sounds insane

long wharf
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when my father and I talk about programming, it's two totally different worlds

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he talks about dealing with constrained hardware, counting CPU clock cycles for algorithms

mighty fractal
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Borderline wizardry

long wharf
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I talk about Agile development and layers on layers of abstraction

mighty fractal
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most of my game dev experience just comes from marketing and QA

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and the art side of things, which is what my dad did for a bit before moving on to other clients

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I don't have the brain for programming, but it's fascinating to hear about

dawn spoke
long wharf
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you mean Proton?

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er, Photon

mighty fractal
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my outsider perspective gives me the impression that fatshark has a lot of great creatives on the team, and they'd make for a great production company

eager token
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electron is a framework for developing desktop apps

dawn spoke
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chromium+nodejs bundle that every desktop app (including discord) uses

mighty fractal
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the actual workflow/management probably leaves something to be desired

eager token
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idk what photon is

long wharf
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FatShark's art and sound people don't deserve the shit programmers they have

mighty fractal
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Yeah basically

long wharf
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the art and sound people are why we keep playing Darktide

dawn spoke
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but since it's chromium it is very ram expensive and the only thing you get out of it is that it any idiot with a keyboard can make your ui

long wharf
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Photon is a graphics abstraction library

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Valve uses it to make games run on the Steam Deck

mighty fractal
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they have some of the best sound design in the industry

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and FS melee combat is currently still the top dog

eager token
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cant even enjoy the art and level design when i’m being swarmed by shit on auric all the time

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a shame

mighty fractal
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Pretty much every melee system in an fps now pulls from VT/DT now, at least in terms of gamefeel

dawn spoke
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it's so weird having a sudden quiet moment in a match and looking around, thinking "Wow, I've never gotten to actually appreciate this area's design before"

long wharf
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I always play new maps on Malice for the first time

eager token
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boss rush map modifier when whatthefuck_heresy

long wharf
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so I can fuck around and play tourist for a bit

mighty fractal
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There's a ton of hidden detail in the newer maps

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The Pit in VT2 had a ton of little side areas and fun details as well

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which you wouldn't ever see in a regular playthrough

tulip kettle
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the environemnts in this game are amazing

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you cannot fault FS for that

long wharf
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not an issue of fault at all

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FS's art and sound folks get all the props for their ability to create the environments and ambience Darktide needs

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their actual game designers get all the deserved hate for not being able to design their way out of a wet paper bag

mighty fractal
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There's a good chance whichever team they hired to do QA/playtesting is also not very good

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Though

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From my time doing QA/playtesting

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I can say that usually those people are doing the best they can (for the little pay that they get) and their feedback often sits on a mountain of priorities that programmers, etc. just never get around to

long wharf
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I don't think FartShack has any actual QA/testers

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that's us

mighty fractal
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In all seriousness, most studios hire third-party teams to do QA - even huge studios who you'd think would have internal teams

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But ALSO in all seriousness

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I wouldn't be surprised if it's just a few people at the FS offices doing a quick test

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and then giving the work a pass when it shouldn't get a pass yet

long wharf
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I'm dead serious - I don't think FS has anybody whose job is to QA/test

fathom adder
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It also helps that most of Fatshark's would-be competitors just keep shitting the bed.

"There is a special providence that protects idiots, drunkards, children, and Fatshark."
— Otto von Bismarck, definitely

long wharf
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I would have believed you if you had said Abraham Lincoln said it.

mighty fractal
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Oh yeah I don't think they have an actual department for it

lethal lagoon
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KEKW_ogryn
We need to have a smite off now whatthefuck_heresy

upper sun
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AAAAAAAAAAAAAAAAAAA this is my 10th ILLISI GIVE ME A GOOD VOID STAFF

fathom adder
mighty fractal
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Most studios don't, but most studios also hire third parties to test

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Whereas FS probably shifts the load to overworked people in other fields, at best

mighty fractal
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hmm yes sven this looks good to go

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It definitely gives me Digital Extremes vibes, where their past as a production studio really stands out

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Great sound design, great visuals, great gamefeel, can compress their game into a tin can every update to keep the system requirements compact...

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But holy fuck Warframe is the definition of "this game has no direction and has been that way for over a decade"

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the actual game isn't focused at all because Steve and Scott are probably great idea men who jump from one idea to the next

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without devoting the time to polish those ideas

fathom adder
upper sun
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I already have a good one im just gonna hoard it

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actually two good ones

mighty fractal
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and yeah, dev in general is very funny

upper sun
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i just fucking need slaughterer 4 already if melk would get his shit together

fathom adder
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All sarcasm aside, is the platitude "it's the journey that counts, not the destination" actually just cope for people who never reached the destination or were dissatisfied by it?

long wharf
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Warframe has never had any solid direction

mighty fractal
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My current workplace has a database bug where entries without specifications get labeled as something very goofy

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And it's been that way for over a year because it doesn't actually impede work itself

long wharf
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it started with "Well, we're going bankrupt, let's just release this space ninja thing we've got and pray that we make enough to make payroll for a few months"

mighty fractal
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Now it's common sentiment

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I feel vindicated with time lol

long wharf
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I knew one of the lead devs at DE, but I think he left before Warframe released

mighty fractal
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It's always been a teetering tower of napkin ideas

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Ahh that's neat

long wharf
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most game studios are

mighty fractal
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Did he have beans to spill

long wharf
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it's called Survivorship Bias

mighty fractal
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hah

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honestly

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youre right

long wharf
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I haven't talked to Ray in a couple decades at this point

mighty fractal
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😔

long wharf
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I'd have to track him down

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we met in the Unreal modding community

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I think he jumped to Epic at some point, but I don't remember right now

mighty fractal
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Ohh makes sense

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That would be a reasonable jump, given DE's past working with Epic

long wharf
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yep

mighty fractal
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Probably had an in through the company, etc

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mostly unrelated, but I also maintain that DRG is successful largely because they were smart enough to avoid these devtraps

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and they kept their game very simple

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they focused on what they knew they were good at: map generation, gunplay

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and player interactions

long wharf
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well, DRG devs are very clearly passionate about their game

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and their community

mighty fractal
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their community is

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something

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(something I choose not to interact with)

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DRG's mapgen is the key imo

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at least from a gameplay perspective

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wish they'd release more biomes, but it's probably a massive undertaking

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especially working with that game's old spaghetti code at this point

tulip kettle
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my experience of the drg community was largely very positive

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honestly better than every single darktide discord that isnt psyker chat

radiant frigate
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is psyker chat more civilized than the channels of the blunts?

tulip kettle
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lol, yes dude

radiant frigate
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i don't look at other channels

tulip kettle
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at least here people want to discuss game mechanics and share info

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you can have a productive discussion where 2 people disagree

radiant frigate
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are the others something like "ooga booga me shoot gun"

tulip kettle
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its a positive oasis of rationality, ironically

long wharf
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big brains want to play with the warp

tulip kettle
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most of them are just a few people who decided that channel is their private chat server

long wharf
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big brains like understanding how things fundamentally work

radiant frigate
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the secrets of the warp, laid bare

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power overwhelming at your fingertips

shell radish
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what cant you parry with the devils claw

tulip kettle
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"i think 3rd person mod and HP bars are bad for the same reasons that people hate playing with assail psykers in malice and below"

tulip kettle
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plogryn charge

radiant frigate
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and then people choose to play bubble smite psyker

tulip kettle
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BoN voming on you

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the chaos spawns swipe grab attack maybe, im not sure

hearty dagger
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The reason i despise those mods is very simple

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It triggers the same part of my brain that the uncanny valley effect does

tulip kettle
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really? elaborate

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i dont like them because they both make the game considerably easier for you, to the point where many mechanics are completely trivialised or redundant

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which ruins the experience for other players

hearty dagger
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Very simple

lethal lagoon
hearty dagger
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It looks like it shouldn't be there

tulip kettle
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right, you think you dont

lethal lagoon
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I've tried both

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Quite extensively

tulip kettle
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but look at it this way

long wharf
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I think healthbars is a gray area

tulip kettle
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every elite is marked, for free

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without anyone pinging them

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that makes the game easier.

long wharf
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completely unlike the mod that makes the symbol matching minigame super easy

spice veldt
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on the other hand, you really can just spam ping if you wanted to

lethal lagoon
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I'm usually in front, so they aren't really marked till I know they exist anyways.

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And as I said, I noticed no difference.

tulip kettle
bold badger
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i feel like no one marks enemies at all

long wharf
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most randos don't

tulip kettle
lethal lagoon
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As for 3rd person, it's a meme, it's absolutely not easier outside of very few weapons.

tulip kettle
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its so obvious sometimes too

tulip kettle
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you can see behind you

spice veldt
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if you're in a situation where it's hard to spot elites/specials and you really need to, then you probably won't get kicked for spamming it

bold badger
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well, I don't so it's kind of annoying

tulip kettle
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it changes other aspects, sure

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shooting and melee are slightly harder

lethal lagoon
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It's not "slightly" lmao

tulip kettle
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but having perfect 360 awareness at all times, even around corners, is broken

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and idk dude if youve ever played any competetive 3rd person games its not that hard.

spice veldt
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this isn't a competitive game where you can just get domed for peeking though

tulip kettle
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no

hearty dagger
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Imma elaborate further on what i said earlier

long wharf
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stealth sniper missing audio cues enters the chat

lethal lagoon
tulip kettle
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but im just saying if you are used to 3rd person shooters beyond like, spyro, its still not hard

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right dude

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but if you are going to deny that seeing behind you isnt insanely strong idk what to tell you

lethal lagoon
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There are advantages, but there's enough disadvantages that it honestly doesn't matter.

hearty dagger
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3rd person and enemy healthbars feels unnatural because my brain just screams at me like "THIS IS NOT NATURAL AND IS NOT LONG FOR THIS WORLD"

tulip kettle
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and if you think having enemies marked for free is not also insanely strong, i again dont know what to tell you

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i USE these mods

lethal lagoon
spice veldt
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i don't believe that it's "insanely" strong because the game gives you cues for backstabs

lethal lagoon
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^

tulip kettle
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lol

long wharf
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half my play is responding to audio cues

spice veldt
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yes i agree it's an advantage

cunning bone
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broo atlas you're cracked, respect

spice veldt
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but i disagree on the severity

tulip kettle
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look

lethal lagoon
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Keep in mind, I'm 1st person like 99.927% of the time, I'm not defending myself for using 3rd person mods or something.

tulip kettle
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if you get 2 people using the mods, and 2 not, of the same skill level

spice veldt
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yes that has been already established

tulip kettle
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the 2 using those mods will top the scoreboard every time

spice veldt
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i just said that i agree that it's an advantage

tulip kettle
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and its ALSO why i hate people posting scoreboards as if they mean much

hearty dagger
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fellas help the cat is licking my face

long wharf
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but at the end of the day, Darktide isn't PvP

tulip kettle
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oh look i got top damage

hearty dagger
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it kinda hurts how do i use the empyrean to fix this

spice veldt
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the other thing is that this is not a very reactive game

lethal lagoon
long wharf
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anything that isn't obviously detracting from other players fun is basically fair game

lethal lagoon
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So it's not just the same skill level, which high or low, that matters.

spice veldt
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the reason why i don't consider them significant advantages is that the game is pretty lenient in giving you time to react

tulip kettle
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yeah sure sure

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and as i said

lethal lagoon
tulip kettle
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i dont think its bad for any reason

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except it takes the experience away from other players

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i went into a game earlier today

lethal lagoon
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I mean being shit at the game takes away from other players too whatthefuck_heresy

tulip kettle
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lol being shit and not using mods are just not the same

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please go back to any other chat atlas

lethal lagoon
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They aren't, never said they were.

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You can just block me lmao

tulip kettle
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i went into a game earlier today

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with a plasma vet obviously using hp bars

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it was extremely unfun for everybody

spice veldt
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no exe stance?

tulip kettle
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except him i guess

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no he had shout

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like sure, we pass the mission

long wharf
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how do you know he was using hp bars?

hearty dagger
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I think bro was sniping every elite through walls or smth

tulip kettle
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because he is just killing every elite all the time in situations where its obvious

long wharf
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ah, without tagging?

lethal lagoon
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⁽ᴵᵗ'ˢ ʳᵉᵃˡˡʸ ʰᵃʳᵈ ᵗᵒ ʰᵉᵃᵈˢʰᵒᵗ ʷᶦᵗʰ ᵛᵒᶦᵈˢᵗʳᶦᵏᵉ ʷʰᵉⁿ ʸᵒᵘ ʰᵃᵛᵉ ᴴᴾ ᵇᵃʳˢ ᵒⁿ ᴵ'ᵈ ᶦᵐᵃᵍᶦⁿᵉ ᵗʰᵉ ˢᵃᵐᵉ ᶦˢ ᵗʳᵘᵉ ʷᶦᵗʰ ᵖˡᵃˢᵐᵃ⁾

hearty dagger
tulip kettle
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like, i knock down 6 ragers and 20 pox with trauma, killing 2 ragers and a bunch of pox

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he instantly headshots the remaining ragers in the pile of stuff that is literally just a mass of body parts then moves on

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that is obvious hp bar useage

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i do it too!

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but when you look out for it it becomes obvious who is using it and who isnt

lethal lagoon
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I've had generally terrible vets grab elites super fast too, I think that's a plasma problem.

tulip kettle
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random question

long wharf
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plasma is great for removing elites from the field

tulip kettle
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you ever play escape from tarkov?

long wharf
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it's literally what it's best at

lethal lagoon
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None of my friends ever wanted to play Smadge

tulip kettle
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in that game you ALSO get people gaslighting with "reasonable explanations" for what is obviously a different thing happening

hearty dagger
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Cost too much monies

tulip kettle
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in that game, its cheaters

hearty dagger
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Yeah, though in Tarkov there is that one dude that 100% proved that yes, they are far too prevalent

tulip kettle
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lol dude i could show you my playtime

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i played that game for 5 years since alpha

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i didnt need that video to know lol

long wharf
spice veldt
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i mean at least in this case we don't have a video to go off on to see if it's obvious

hearty dagger
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Unfortunately in Darktide there's no way to 100% prove that someone is running health bar mods short of bonking them with a shovel and going through their SSD

tulip kettle
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right

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and again

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i dont NEED to do that, and neither do you

hearty dagger
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But i do

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I NEED to bonk someone and steal their SSD

tulip kettle
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its really very obvious when someone is using certain mods. I dont have a problem with them, and i use them myself. But i do dislike them because they can make the game significantly easier than the other players are expecting

spice veldt
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i legitimately have never felt a strong probability as to whether a player was using healthbars or not
especially when you can ping

tulip kettle
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lol

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when you ping, it shows for everyone

spice veldt
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i know

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my point is that the alternative is that they can just ping

tulip kettle
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"just" ping

spice veldt
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the healthbars just let them be greedy and get the kills for themselves

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and without revealing the enemy to other players

tulip kettle
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requires you to aim at the enemy and ping them

hearty dagger
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In short, we as Psyker chat wish all hp bar mod users a very nice whatever my cat is trying to do here

spice veldt
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yes you can just ping

spice veldt
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i do it all the time by waving my mouse around and spamming my R key

tulip kettle
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sorry not you!

hearty dagger
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Bruh

long wharf
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yeah, I'll spam my ping key when I see a haze or a group of enemies coming in

spice veldt
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for trying to spot an enemy through fire?

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really?

lyric burrow
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he does not mean spam ping like

spice veldt
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that's rude

lyric burrow
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repinging it

lethal lagoon
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I don't understand, are elites that hard to see in groups? They are all super obvious.

tulip kettle
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idk if you ping 2 or 3 times to try to tag an enemy through fire

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absolutely fine

spice veldt
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enemies don't get unpinged if it's the same enemy

tulip kettle
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spam pinging doesnt imply that to me

lethal lagoon
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^ through fire is a good point, yeah hmm.

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Seeing through fire is OP as shit

spice veldt
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if it's one enemy, spamming ping doesn't constantly reping them

tulip kettle
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yes indeed

long wharf
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yeah, I'll ping bosses just so I can see the damned things

hearty dagger
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Sometimes they're like 25 kilometers away and you need a ping to properly line up a shot

tulip kettle
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precisely, pinging is fine and is very useful

bold badger
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Running purg staff at high perils, I would appreciate pings.

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Gets hard to hear through all the voices and see through the fire.

tulip kettle
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having everything pinged for free when others dont is making the game much easier for you, and consequently them

hearty dagger
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I have a very simple translation sheet for pings

tulip kettle
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but you will have twice their damage on the scoreboard

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that you can then post on discord to show how big your epeen is

lethal lagoon
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I'd venture having scoreboard on is responsible for that, not healthbars.

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Other people just wanna win the round.

hearty dagger
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Single enemy ping: Enemy here
Multiple enemy pings: OH FUCK I WALKED INTO 8 CRUSHERS
Location ping: Go here to not alert the DH/Get in the karking elevator
Many location pings: Misinput while trying to tag a bomber through his fire/"Please votekick me"

tulip kettle
#

oh for SURE dude

#

i have scoreboard to compare performance between different weapons on a talent build and such

lethal lagoon
#

same reason I use healthbars 🤷‍♂️ , without them I would have never realized wildfire is actually useful whatthefuck_heresy

hearty dagger
#

I like having friends with the scoreboard because i get to see the truly ludicrous amount of crits i drop.

tulip kettle
#

other people have scoreboard to show how they top score every game and that makes them a better person than you

hearty dagger
tulip kettle
#

no dude, dont you know?>

lethal lagoon
#

That's probably PC though

tulip kettle
#

wildfire is utter trash ofc

#

not me saying the opposite 3 weeks ago and getting slated by you guys in here

hearty dagger
ornate hamlet
#

does dum dum go to 4?

hearty dagger
#

And somehow runs face first into every DH.

lethal lagoon
hearty dagger
tulip kettle
bold badger
tulip kettle
#

i had the weirdest game yesterday, i changed my loadout as we loaded in

#

and got martyrdom and piety

lethal lagoon
#

Is Blazing Spirit on Trauma and Void the only tier 3 only blessing?

hearty dagger
#

Man i need to re-learn how to meow.
Feels bad when my cat meows at me and the most i can reply with is what sounds like a broken whoopie cushion

long wharf
lethal lagoon
#

In general

spice veldt
#

blaze away

#

run n gun i believe

long wharf
#

yeah, I immediately thought of Blaze Away for guns

near drift
#

hot or not from melky here

tulip kettle
long wharf
tulip kettle
#

went down like 6 times in the one run, i was very embarassed

spice veldt
#

perfect strike

lethal lagoon
tulip kettle
#

idk i would just buy and keep it

#

they might make blazing spirit on swords better one day, in which case this is a pretty sweet base no?

long wharf
#

I've started holding on to well-rolled weapons in the hopes of future patches making them worthwhile

#

I'm basically out of t4 blessings on weapons I care about

lethal lagoon
#

I mean I did buy a Trauma with Surge for the same reason, though now it's the most meta staff ever.

opaque charm
#

Is this why we're here? Just to suffer?

tulip kettle
#

also, convince me why it would be bad to run a blazing/shred deimos with my blaze trauma

tulip kettle
lethal lagoon
#

Double fire has to be good whatthefuck_heresy

tulip kettle
#

like yeah yeah blazing sucks, but im already doing a crit and burning build, i guess with +5 and shred the crit rate has gotta be pretty high

#

i guess you only really apply it to tanky elites...

#

hmm

lethal lagoon
#

Even with scrier's gaze, it honestly doesn't feel like it applies enough soul blaze.

#

Just feels kind of dookie

long wharf
#

yeah, the problem is until you're applying soulblaze with every swing, it just doesn't feel good

#

and you have to invest so much to get anywhere near that, that you're hurting yourself in other ways

tulip kettle
#

i guess its also like, im 1 shotting most enemies with force swords anyway

long wharf
#

we should petition FartShack to revert Bloodthirsty on force swords

tulip kettle
#

and the ones you arent dont really care about 4-8 burn stacks

long wharf
#

put it back to how it was on release

lethal lagoon
#

Basically, yeah.

tulip kettle
#

tbh my overall experience of blaze trauma has been, yeah its fun, but the fire is so much less damage than just going rend and flurry

austere crest
#

DoT vs impact

feral verge
#

blaze trauma is good, it does alot of damage to everything

lethal lagoon
#

Speaking of healthbars, not having fire on trauma is kind of BM when you are knocking things everywhere.

#

Cause it's harder to tell what's still alive for you and your teammates

feral verge
#

but i prefer rending because it kills individual targets faster

tulip kettle
#

oh AGREED i hate trauma for this reason

lethal lagoon
#

Dead things can't be warpfired

#

Blaze Trauma is for flaming shriek spammers in my opinion, which I am.

tulip kettle
#

i want all 4 players to have fun when i go in, maybe im crazy

#

ALSO

#

it IS possible for dead things to burn and spread fire even

lethal lagoon
#

But warpfire helps both you and your team see what's alive.
And when someone perfectly headshots and executes a downed enemy peepoComfy

tulip kettle
#

i dont know what allows it to happen

long wharf
tulip kettle
#

but i have seen it

long wharf
#

that way, if you still see a body, then it's still alive

tulip kettle
#

but then my game is less fun

lethal lagoon
#

^

long wharf
#

¯_(ツ)_/¯

tulip kettle
#

less bodies and bodyparts and gore to get better score is peak soy behaviour

long wharf
#

I used to have ragdolls cranked up

tulip kettle
#

same as posting scoreboards

lethal lagoon
tulip kettle
#

did everyone have fun? awesome mission successful.

long wharf
#

then I got tired of enemies being knocked around and not knowing which were still alive without running around and swinging at everything on the ground

tulip kettle
long wharf
#

nope, don't use that mod

#

I use very few mods

tulip kettle
#

yeah im trollin dude

long wharf
#

scoreboard, talent tree node switch one

#

and weapon customization

#

that's basically it

tulip kettle
#

i recently got into custom HuD

long wharf
#

.. did you intentionally not capitalize the 'u'?

tulip kettle
#

yeah i guess i did

#

lol

long wharf
#

why?

#

I have never in my life seen someone write out HuD before

tulip kettle
#

idk you just pointed it out and im at a loss

long wharf
#

it's Heads Up Display

tulip kettle
#

yes

#

im aware

long wharf
#

HUD

orchid shadow
#

I have to assume that almost everything behind my teammates is alive. Not a game passes where my teammates don't just run ahead in search of the next big pack to pad their score and leave behind stray gunners and ragers for me to deal with as I guard the rear.

tulip kettle
#

yeah dude i dont disagree lol

lethal lagoon
#

That makes me picture you saying HUD like Huuuud.

long wharf
#

maybe he was thinking Heads Uwup Display

tulip kettle
#

but yeah i just wanted custom for moving the ability icon and putting thrust next to the crosshair

#

definitely useful

lethal lagoon
#

ThrustMaxingᵗᵐ doesn't fit with your earlier argument Madge

tulip kettle
#

idk i guess i just dont understand why mods are enabled in open public lobbies, its weird

long wharf
#

because FartShack can't stop people from using mods

tulip kettle
ornate hamlet
#

which is better here

#

for a base

tulip kettle
#

i can be a hypocrite, as long as i dont post scoreboards and brag about how much better than my non mod using teammates i am 😄

tulip kettle
lethal lagoon
#

Well no, it's not hypocritcal to say it's cheating, a cheater would know best after all.

#

Complaining about the plasma vet was weird though

tulip kettle
#

dude, 4 players went into the game to play it

#

only the plasma vet got to play the game

lethal lagoon
#

That's a plasma problem though

tulip kettle
#

plasma + hp bars problem

ornate hamlet
#

im feeling the first one but is the second one better?

tulip kettle
#

but i agree

tulip kettle
#

but really mobility is the dump stat

lethal lagoon
#

Second is better yes

ornate hamlet
#

cool cool ty ty

feral verge
#

check out this plasma vet i encountered yesterday. think he's in this server actually. @spice veldt this you? kinda cringe to blow yourself up at the starting elevator at relay station. bad at game

spice veldt
#

mankar put poison in my mutton

tulip kettle
#

haha

long wharf
#

what a noob

tulip kettle
#

i can honestly say, hand on heart, i have never blown up from plasma

#

even if you shoot on 100% you dont blow up

long wharf
#

I did the first time I used it

tulip kettle
#

like, how do you do it lol

long wharf
#

you go nuts with charged shots

feral verge
long wharf
#

I blew myself up on purpose last week? I think

tulip kettle
#

charging it 🤮

long wharf
#

in the dropship

tulip kettle
#

i blow myself up throwing assail darts on gunker every few days

#

not on purpose 😄

spice veldt
#

i should've stayed alive just to blow a burster up onto you

lethal lagoon
#

I've seen that screenshot a couple times at this point KEKW_ogryn

spice veldt
#

maelstrom duo beginning from minute 3 (which is when arco blows a burster up on mankar and thus becomes content with life)

#

that's what it should've been

feral verge
#

this is even funnier

#

that @spice veldt guy

#

literally did no damage

#

the whole game

#

so fucking bad lmao

spice veldt
#

i'm recording the next time i tbag you

long wharf
#

alright you two, get a room

#

and kith

spice veldt
#

manky boo

feral verge
#

arco trash

spice veldt
#

very original (not)

quartz barn
#

never used a health station tho, truly a team player

tulip kettle
#

to backtrack a bit

#

bloodthirsty on release?

#

i have my B helmets but i was noob at tide back then

#

what was different about it?

long wharf
#

at release, Bloodthirsty was 5 seconds of guaranteed critical hits on special kill

#

on force swords

tulip kettle
#

oh it lasted 5 seconds

long wharf
#

it was changed in the patch that also added Illisi and Deimos fswords

tulip kettle
#

instead of 1 hit

long wharf
#

yep

tulip kettle
#

thats insane

long wharf
#

yeah, would have been amazing with Illisi

#

I dreamed of having Bloodthirsty + Blazing Spirit fsword

#

never got Bloodthirsty before the change

spice veldt
long wharf
#

yeah, it would have been awesome with the Illisi

#

I never really liked the Obscurus

spice veldt
#

it was super cool with bloodthirsty

#

i love the crit swoosh noises

rigid sky
#

Bloodthirsty currently is kinda... not completely terrible with Illisi

#

It's like power Cycler III at home

long wharf
#

it's not anywhere what it was

#

a pale shadow

rigid sky
#

It's passable

long wharf
#

there are much better options now

rigid sky
#

But if you've got a beginner's Illisi, and you're stuck with it because you need to change 2 of the other attributes more, it'll do

long wharf
#

... no "beginner's Illisi" has Bloodthirsty on it

#

it's a very rare T4 blessing

mighty fractal
#

Oh yeah pfhoenix

#

Fun little blast from the past, building off the convo from earlier

long wharf
#

my father used Deluxe Paint on the PC

mighty fractal
#

Actually it’s a pretty long article

long wharf
#

Deluxe Paint was the computer graphics tool for a good bit

mighty fractal
#

I need to ask my dad what he used specifically

#

I’m sure he used it at some point. He did some key art for the original Dragon’s Lair (god how did I mix that up)

#

I grew up with photoshop back when that was new, in the early 90s

long wharf
#

and the way artists used the nature of TV displays to get color smudging/fading was very clever

#

Photoshop released in 1990

mighty fractal
#

Yeah I’m a 1993 baby

#

Honestly after King of Fighters 13, i don’t think we’re ever seeing the return of fighting games with sprites lol

long wharf
#

well there's no reason to

mighty fractal
#

It’s only for nostalgia and artistic purposes

long wharf
#

the higher the expected base resolution, the more work it is to do sprites

mighty fractal
#

From a dev standpoint, you spend tons of money and months of dev to create… one character

long wharf
#

now, you could always render down models to sprites

#

but you're still generating potentially gigs of sprite data for high resolutions

mighty fractal
#

That’s usually what happens now

#

It’s either that or small games will use them

#

But it’s just not feasible for big projects anymore

long wharf
#

nope

mighty fractal
#

And i think people are tired of sprites after the 2010s trend of 16bit-alikes

long wharf
#

nah, I disagree with that entirely

mighty fractal
#

People want chunky psx graphics now

long wharf
#

a solid sprite art style works wonders, still

#

Terraria is still selling strong

#

Core Keeper is getting decent sales still

#

low resolution sprite style is still popular, and a lot less work than high resolution sprite work

mighty fractal
#

True, people still love Stardew too

long wharf
#

absolutely

mighty fractal
#

Sprites in general are neat for giving small art lots of detail

long wharf
#

frankly, people trying to appeal to PSX/1 style aesthetics don't really understand why people look fondly on that stuff

mighty fractal
#

lots of people make still sprite art just to be sprite art

long wharf
#

PS1-era style wasn't particularly good at all

#

it was simply the best we had at the time

mighty fractal
#

A lot of it is people who grew up late into its lifecycle

long wharf
#

there's a false nostalgia associated with PS1 style graphics

#

it's the classic nature of the titles, not the graphics, that are remembered fondly

#

when I see an indie game advertize that art style, I immediately pass on it

orchid shadow
long wharf
#

ohhh, I had that magazine

#

it may look like ass, but real-time textured polygons was not a common thing then

austere crest
#

What a time to be alive

long wharf
#

Unreal 1 also had dynamic textures, which was poorly dressed-up automata modifying texture memory

#

Unreal was an amazing technical achievement

austere crest
#

Late 90s?

long wharf
#

yep

#

I wanted to say 97, but google says 98

austere crest
#

It had to be around there with Street Fighter 3 on the cover

long wharf
#

and then Unreal Tournament the following year

#

which started out as an Unreal mod

austere crest
#

And Dreamcast!

#

i dont know what that says but it freaked me out at the time

long wharf
#

I still have my original Unreal CD in a binder somewhere in my office

tulip kettle
#

OI, moryak, you "slishkom" long group

#

idk what slishkom means

long wharf
#

@tulip kettle when were you an arcade technician?

tulip kettle
#

about... 10-12 years ago now?

#

it was not in any way a big or nice arcade

long wharf
#

ah okay, waaay after my father stopped making arcade games

tulip kettle
#

and i spent more time fixing the 3 lane 10 pin skittles machine than anything else

long wharf
#

skittles machine?

tulip kettle
#

erm, like bowling?

#

but the balls dont have holes in

long wharf
#

weird

#

was that in the US?

tulip kettle
#

lol no

long wharf
#

okay 🙂

tulip kettle
#

its definitely a euro thing

#

that and cleaning gum/crisps/bodily fluids out of coin mechs

#

job was way less glamorous than youd expect

long wharf
#

yeah, I won't ask about that

mighty fractal
#

it’s a very of-the-era thing that you can’t just turn into a dumb aesthetic

tulip kettle
#

i did enjoy working on the older machines the arcade actually owned, we had some "big rig truckin" cabs from i can only guess the late 80's / early 90s that were always breaking

tulip kettle
mighty fractal
#

Yeah for sure, though i think 2d sprite work gets more of a ‘pass’ since there’s an understanding that it’s more like a 2d illustration

#

I need to think about that one

#

lol i remember those Eighteen wheeler trucker cabs

upper sun
#

WHY does melk always give me a prebricked version of any weapon i talk about here?

lyric burrow
upper sun
#

no its just weird

quartz barn
#

ngl you only use melk for easy t4s to unlock on actual good gear

upper sun
#

i talked about illisi yesterday and i got a bricked one in the store

unique mist
upper sun
#

sometimes you get good stuff

tulip kettle
#

melk tried to sell me 75 power stam curios nearly all week last week

magic kayak
#

for gunker is this shaping up to be decent? I had to swap blessings so I didn't accidentally get another dumdum on it

quartz barn
#

bonus points if you get the better melk mod so you're no longer needed to interact with him for bounties

tulip kettle
upper sun
#

i know nothing about zealot but this doesnt seem too bad

magic kayak
#

I just am not sure if I should be doing carapace of flak

tulip kettle
#

but like, why did you change it

#

before you rolled the second

magic kayak
#

because it had a crap blessing

tulip kettle
#

you could have rolled dumdum on the second my dude?

magic kayak
#

yeah you're right haha

tulip kettle
#

and then put FF on it

#

never spend mats until its gold

magic kayak
#

are the perks ok as is?

#

yeah normally I wouldn't do that

tulip kettle
#

i would swap carapace for unyielding, personally

magic kayak
#

welp, lesson learned hah

tulip kettle
#

then pray to get a good second blessing

#

llike, columnus is just not what you want to be using vs carapace enemies

#

use your sword or whatever

#

and with maniac, everything else except reapers, bulwarks and bosses will die very, bery fast

magic kayak
#

fair point - so maybe swap blessing back to something else, hope for dum dum or fire frenzy

#

on second blessing

tulip kettle
#

as youve already done it

#

i would swap dumdum to whichever blessing you have unlocked that you DONT want

#

before i upgraded it

quartz barn
#

^

#

higher chance of getting the blessing you want

tulip kettle
#

then upgrade, swap the blessing back to dumdum if i dont roll it, then swap carapace to unyielding

magic kayak
#

yeah agreed

#

put raking fire on it. This way at least there is a chance I get dumdum on it

tulip kettle
#

build fully into crits on your tree and make sure you get true aim

magic kayak
#

yep I have the gunker build already - was using revolver and mkii caxe

tulip kettle
#

if you get firefrenzy or deathspitter or dumdum you are onto a winner its look

#

looking like

magic kayak
#

ah ok so deathspitter is the other. I had a crap rolled gold with deathspitter and dum dum. Had to sacrifice it for dum dum blessing unlock

#

its a shame you can't reroll stats

tulip kettle
#

yeah deathspitter stacks in the same way as firefrenzy, it just doesnt show it, i believe

#

and tbh you dont need to, dockets arent exactly hard to come by

magic kayak
#

yeah but the odds of getting solid stats and then all the other rolls you need are much lower than finding 2 good pairings of blessings and perks

tulip kettle
#

on most weapons it doesnt matter that much

#

as long as you at least HAVE the blessings you want

magic kayak
#

right now a god tier weapon is stats + at least 2 perks or blessings, or 1 of each just like you want

#

yeah I'd agree, perks aren't exactly the end all be all

#

thats the axe im using

tulip kettle
#

any caxe with BM is just... very good.

magic kayak
#

carapace I mostly take out with my revolver, if I switch to the columbus I might have to swap back to dueling sword?

tulip kettle
#

precisely

magic kayak
tulip kettle
#

and maybe take assail if you dont

magic kayak
#

I do take assail

tulip kettle
#

perfect

magic kayak
#

helps not use all the ammo

tulip kettle
#

precisely

magic kayak
#

thats what im running

tulip kettle
#

it also means you can freely magdump your columnus at anything that isnt a crusher or trash and it will die super fast

magic kayak
#

So assail to start killing mob, then columnus while peril starts going down

tulip kettle
#

well you can use gun on trash, but mainly use assail and the sword

#

between the 2 your horde clear is plenty fast even though DS isnt great on its own

magic kayak
#

makes sense

tulip kettle
#

then the gun is for elites that arent crushers, specials, and monsters

magic kayak
#

ah gotcha

tulip kettle
#

shoot maulers in the chest

#

or stab them in the head

magic kayak
#

with the ds

tulip kettle
#

perfect

magic kayak
#

hard to put down the caxe haha. the DS is pretty sweet though

tulip kettle
#

the mobility and dps vs crushers and 1 shots on mutants is very nice

magic kayak
#

I do enjoy the heavy stab to the face as they rush at you

tulip kettle
#

which is literally what you want it for, as well as the odd bit of spamming to mop up hordes

magic kayak
#

makes sense and its really good at it

tulip kettle
#

enjoy

magic kayak
#

thanks

wind spruce
#

Where do people get this shit from

spice veldt
#

hopium and yellow toughness

#

i assume yellow toughness since i don't think you can get the stats to survive a crusher overhead on psyker
though i didn't really test too much

wind spruce
#

Yeah id say it's the yellow toughness fooling people

spice veldt
#

trajedy

wind spruce
#

You defo can't block them even with max blocking perks etc

spice veldt
#

yeah i suppose players just don't expect some attacks to be unblockable since it's not explained and most attacks are blockable

#

but you would hope that people would test stuff before saying it...

upper sun
wind spruce
#

Deflector doesn't affect melee attacks

#

The % block efficiency only applies to ranged

upper sun
#

really?

wind spruce
#

Truly

upper sun
#

i thought it added the range blocked and gave block efficiency

#

damn

#

eh its still nice

spice veldt
#

duelling swords also have a better block cost than force swords even if the deflector's block eff would apply to melee

#

force swords have a frontal block cost of 1 bar, and the mk2/4 duelling swords have a block cost of 0.5 bars

upper sun
#

eh youre better off dodging than blocking most times

spice veldt
#

the mk5 has ~0.33 block cost at 80% defense

wind spruce
mighty fractal
#

The true strength for the force sword block is actually the push attack

wind spruce
#

Not optimal, but amusing

upper sun
#

the ranged block is really nice tho

mighty fractal
#

The shove is strong enough to knock over literally anything that isn’t a boss, even crushers mid-overhead or ragers during their flurry

#

And it has good range for a shove, too

upper sun
#

whats the effect range for the ranged block?

spice veldt
#

i dislike the push-attack on force swords nowadays though it's still nice
i'd prefer an offensive push-attack

upper sun
#

like just your field of vision right?

mighty fractal
#

I imagine this is why the shove used to cost peril lol

#

Yeah i understand the desire for an actual push attack

spice veldt
#

the old force sword push also had a larger range and other bells and whistles that i don't know about since i hadn't played psyker at that time

mighty fractal
#

It’s less of an issue on the Deimos since you can follow up the shove with a heavy

#

But still

mighty fractal
spice veldt
#

oh yeah the push/attack chaining into h2 is nice for the deimos

mighty fractal
#

So barring disablers and fire puddles, you could revive without worry if you took Kinetic Deflection

upper sun
spice veldt
#

oh kinetic deflection not stopping the passive quell

mighty fractal
#

It was pretty funny

wind spruce
#

It was gold

mighty fractal
#

Knife suddenly became an amazing defensive weapon

wind spruce
#

Knife has better block efficiency than force swords aswell iirc

#

Still gud

spice veldt
#

yeah 0.5 for the mk3 and probably for mk6

mighty fractal
#

Yeah KD is still super clutch for revives in general

#

I just want Siennas dagger back in the form of a force dagger ;_;

wind spruce
#

But psyker can't even block a rager for 1s

upper sun
#

force dagger but the alt attack is a throwing knife

potent echo
wind spruce
#

The thing is that barely even matters, since our stam regen delay is so short we'll have stamina back between each hit

potent echo
#

I think that's not true

wind spruce
#

Obviously not if you're getting attacked by a bunch of stuff

#

But with KD life is easy

potent echo
#

Crutch gaming

#

But calling KD crutch is pretty dumb KEKW_ogryn

wind spruce
#

Crutch implies you're relying on it when you shouldn't, right?

kind sequoia
#

Damn, psyker is so awesome, i can't believe i used to be a zealot enjoyer

#

it will be my main character from now on

radiant frigate
#

Yes

ornate hamlet
#

omg kat

long wharf
#

KD is a nice to have, I guess, but I mostly have it because I'm getting True Aim

radiant frigate
#

i definitely get a feeling of "ah frick ah heck" on rager waves

#

that is to say, i used to

#

back when i ran SG

#

now there is only shriek :)

#

life is good

ornate hamlet
#

Shriek enjoyers

wind spruce
long wharf
#

+3 stam is wonderful QoL

wind spruce
sharp shoal
#

gonna do warp battery tommorrow with a friend

long wharf
#

no reason to get True Aim with trauma

wind spruce
#

I meant KD

sharp shoal
#

i like trauma for ragers

#

stagger em

long wharf
#

I figured, and my statement still stands 🙂

sharp shoal
#

works for bulwarks reapers and crushers to

long wharf
#

I only ever have KD because I want True Aim

radiant frigate
#

rather unpleasant

sharp shoal
#

i fear maulers more then ragers

#

maulers can one hit me on damn ragers can't

radiant frigate
#

maulers are slow

mighty fractal
#

Silent maulers >

potent echo
#

Balanced loadout still seems to be key

radiant frigate
#

ragers are fast

mighty fractal
#

Silent bursters, actually >

sharp shoal
#

the maulers only need the one hit tho

potent echo
sharp shoal
#

ragers take several

radiant frigate
#

give me burster DR on curios tyvm

potent echo
#

You only hear it as it's already rounding the corner why

mighty fractal
#

Yeah and one burster does like half our health or more, because psyker has no universal damage reduction

sharp shoal
#

i don't like the fear of being one hit if im slow on staggering a mauler

mighty fractal
#

I’ll take no damage for 80% of an auric and then suddenly one sneaky burster puts me into the danger zone

sharp shoal
#

true

potent echo
#

Rager is scary on low stam, means on little hit is enough to slow you down into all the other bullshit

long wharf
#

psyker can get okay toughness damage reduction

#

nowhere near what vet and zealot can get, though

sharp shoal
#

if i hit right

#

with my deimos

#

i can one hit ragers

potent echo
#

Yea

long wharf
#

yep

potent echo
#

Deimos gang

long wharf
#

that's what +maniac is for

sharp shoal
#

i can't do that to maulers

potent echo
#

If there's 3 or more you do push attack

sharp shoal
#

its why they scare me

potent echo
#

So good

sharp shoal
#

they are slower

potent echo
#

Maulers also die to push attack

sharp shoal
#

yeah

mighty fractal
#

Yeah if we had Iron Will instead of Ine with the Warp

potent echo
#

Do that more

mighty fractal
#

hoo boy

sharp shoal
#

but they do way more dmg

spice veldt
#

ragers are spookier to me because they have an easy time encroaching your space and have attacks that can't be spot-dodged

potent echo
sharp shoal
#

you think someone else has a mauler aggroed then i got hit in the back by a mauler and was downed instantly

#

i was killing the crusher

#

then got hit

mighty fractal
sharp shoal
#

i did turn the crusher into giblets first

#

then died

mighty fractal
#

Ogryn has two main ways to regen massive amounts of toughness, but he needs to melee stuff (Inspiring Barrage aside)

sharp shoal
#

maulers be bad

#

he can get toughness back on gun brace to

potent echo
#

"why didn't you dodgeee"

sharp shoal
#

if gun ogryn

#

it hit me from behind

lyric burrow
#

deimos will also knock maulers over on headshot heavy 2

sharp shoal
#

i didn't know it was there

#

i had just traumed the crusher

mighty fractal
#

Inspiring Barrage is great on ogryn, too bad it’s ripper-only

sharp shoal
#

its satisfying to blow up a crusher with trauma

#

to turn them into pieces

mighty fractal
lyric burrow
#

yeah

#

knocks anything over that isnt a boss

#

or kills it

sharp shoal
#

i like turning them into giblets

#

true

potent echo
#

I assume it's a bug

sharp shoal
#

trauma has good cc

#

it has to be a certain lvl of charge u[

#

up

#

to stagger tho

#

it won't stagger or knock over otherwise

urban sandal
#

you also have to time it if you want to fully stunlock things like crushers

sharp shoal
#

i always fully charge it

#

then they fall over

#

and the 2nd hit kills sometimes not always

#

cause rending

spice veldt
sharp shoal
#

but when they blow into pieces

#

its so good

indigo portal
#

L

sharp shoal
#

oof

#

i think ima try to peril kill a rager

#

for my penance

#

seems fun

#

only thing is they got more health then most other elites

#

minus the ogs

#

im taking a break for a bit

lyric burrow
#

josho did not commit burster crimes when exhil and i were there today

spice veldt
#

this is so sad

feral verge
#

once or twice

lyric burrow
#

yeah against the team

#

i should say

spice veldt
#

dum bith

ornate hamlet
#

bih ahh mf

sharp shoal
#

i accidentally killed someone

#

who ran around a corner

primal plume
#

after playing DT since closed beta, finally got it. Repair missions just suck ass

sharp shoal
#

cause i was tryna kill the approaching burtster

#

they ran up as soon as i popped it

#

and they flew off the map

#

they did keep trying to run ahead

#

so i didn't feel bad

#

but they brought it on themselves

potent echo
#

Happens

ornate hamlet
#

New Lucceia pfp moment

potent echo
#

Also barrels

long wharf
#

and to think that there are people who have done all penances

wind spruce
primal plume
dusk sierra
#

any advice on what to do with this? Low first target feelsbad but this seems like it's worth finishing craftin

#

i totally forgot I had this lmao

sharp shoal
#

no precog or riposte

#

uncanny would be good to

#

shred ain't to bad

#

but unless your doing a sb build blazing won't help much

dusk sierra
#

I'm thinking of just leaning into blazing spirit but havent played psyker properly in a while

dusk sierra
#

yeah I figured I'd just use it for a SB build

sharp shoal
#

im using a bb build with soul blaze

#

and trauma

#

if i do pop a bb with melee on deimos

#

it occasionally lights stuff on fire

#

if it pops the elite

#

but the bb popping is random on what it targets

dusk sierra
#

I got one of those builds rn

#

using this w BB and warp siphon as my keystone (venting as ability)\

#

so if im keeping demios keep shred?

#

SB I mean

wind spruce
#

@dusk sierra I don't recommend soul blaze on the deimos or any other force sword, it's just very underwhelming. With the exception of Monstrosities, you won't be able to build enough soul blaze up to make a meaningful difference before the target is already dead

#

Thats a very nice trauma staff, though

empty shuttle
#

I am having issues with the game crashing only when I am using the disrupt destiny psyker. all other builds and characters run smooth

#

Anyone had this happen to them? Is it one of the mods?

lethal lagoon
#

Weapon's custom mod causes memeory leak crashes for me

#

Only mod I know that might have issues, some people don't have this issue.

spice veldt
#

entering my inventory is a death sentence for my game

#

i am guaranteed to crash within 1-2 games if i dare to enter my inventory multiple times

lethal lagoon
empty shuttle
empty shuttle
severe folio
#

alright what news do we got

spice veldt
#

yeah my game also tends to crash midgame

#

entering my inventory increases the probability of that

empty shuttle
tidal scaffold
#

what is your best advice for someone playing assail psyker wanting to mainly use assail

severe folio
#

interesting

#

i do not know about that bug

#

but that sound like a big blunder for someone like me

#

since i use DD a lot

empty shuttle
tidal scaffold
#

ive heard if you have a large inventory of items it can make it worse, whether thats a placebo or not i cannot say

tidal scaffold
urban sandal
#

I'm serious

tidal scaffold
#

i want real advice thank you

#

i dont want to fight joe and his 13 infected friends

#

i want hordes

urban sandal
#

you cant use assail as a main weapon in high difficulties

tidal scaffold
#

I understand there will be situations i will have to switch my weapons

#

I want more experienced advice than play low difficulties im not saying you play low difficulties but like i want more detailed advice than that

spice veldt
#

and then that increases my probability of crashing as my game runs